Age | Commit message (Expand) | Author |
---|---|---|
2016-01-03 | Fix game time labels | PikalaxALT |
2015-08-30 | No more W_ | dannye |
2015-07-24 | named animation functions/variables | YamaArashi |
2015-07-23 | fixed hram aliases and named wram var | YamaArashi |
2015-07-19 | Name sound effects | dannye |
2015-07-04 | Start using text predef macros | dannye |
2014-09-14 | Commented/labelled misc functions | YamaArashi |
2014-09-13 | Commented more sprite and map code | YamaArashi |
2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch |
2014-06-16 | Remove generated "indirect jump" comments. | yenatch |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch |
2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel |