index
:
pokered
adding-pokemon
expand-tileset
give-all-mons
master
multilang
pokedex-order
rgbgfx
Pokémon Red and Blue
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engine
/
overworld
/
cut.asm
Age
Commit message (
Expand
)
Author
2015-08-05
Use more lb
dannye
2015-07-24
named animation functions/variables
YamaArashi
2015-07-19
Name sound effects
dannye
2015-07-14
named wram variables
YamaArashi
2015-07-14
hall of fame / credits
YamaArashi
2015-07-14
player animations, emotion bubbles, etc.
YamaArashi
2015-07-04
Start using text predef macros
dannye
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2014-09-23
Rename hVBlank* constants to h*.
yenatch
2014-09-14
Commented/labelled misc functions
YamaArashi
2014-09-13
Commented more sprite and map code
YamaArashi
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
2014-08-08
Labelled many functions/variables
YamaArashi
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-05-29
Use VRAM constants where applicable.
yenatch
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-23
Comment some more bank 0 functions.
yenatch
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel