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path: root/engine/overworld/movement.asm
AgeCommit message (Collapse)Author
2015-02-08Rename some labelsYamaArashi
2015-02-07Named wram symbolsYamaArashi
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-09-08Add comments regarding menus and spritesYamaArashi
2014-07-28Commented functionYamaArashi
- Named and commented Func_4c70. - Removed gfx/diagonal_lines.png, which is not actually graphics.
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel
Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch
2014-06-16Remove generated "indirect jump" comments.yenatch
The destination is obvious when using the predef macro.
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-25Split out overworld object movement.yenatch