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authoryenatch <yenatch@gmail.com>2014-06-16 11:37:36 -0700
committeryenatch <yenatch@gmail.com>2014-06-16 11:37:36 -0700
commit38ac74f22285974bda6a0ed537958def8415076e (patch)
tree6f51ebf68314d1ee712841c32ee45633d135057a /engine/overworld/movement.asm
parent81bbab85ac7d7f4c2efe794a4b3cc1e51c0b2689 (diff)
Remove generated "indirect jump" comments.
The destination is obvious when using the predef macro.
Diffstat (limited to 'engine/overworld/movement.asm')
-rw-r--r--engine/overworld/movement.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm
index a01a5d0a..374b8ea6 100644
--- a/engine/overworld/movement.asm
+++ b/engine/overworld/movement.asm
@@ -459,7 +459,7 @@ InitializeSpriteScreenPosition: ; 50bd (1:50bd)
; tests if sprite is off screen or otherwise unable to do anything
CheckSpriteAvailability: ; 50dc (1:50dc)
ld a, $12
- call Predef ; indirect jump to IsMissableObjectHidden (f1a6 (3:71a6))
+ call Predef
ld a, [$ffe5]
and a
jp nz, .spriteInvisible