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author | yenatch <yenatch@gmail.com> | 2014-06-16 11:37:36 -0700 |
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committer | yenatch <yenatch@gmail.com> | 2014-06-16 11:37:36 -0700 |
commit | 38ac74f22285974bda6a0ed537958def8415076e (patch) | |
tree | 6f51ebf68314d1ee712841c32ee45633d135057a /engine/overworld/movement.asm | |
parent | 81bbab85ac7d7f4c2efe794a4b3cc1e51c0b2689 (diff) |
Remove generated "indirect jump" comments.
The destination is obvious when using the predef macro.
Diffstat (limited to 'engine/overworld/movement.asm')
-rw-r--r-- | engine/overworld/movement.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm index a01a5d0a..374b8ea6 100644 --- a/engine/overworld/movement.asm +++ b/engine/overworld/movement.asm @@ -459,7 +459,7 @@ InitializeSpriteScreenPosition: ; 50bd (1:50bd) ; tests if sprite is off screen or otherwise unable to do anything CheckSpriteAvailability: ; 50dc (1:50dc) ld a, $12 - call Predef ; indirect jump to IsMissableObjectHidden (f1a6 (3:71a6)) + call Predef ld a, [$ffe5] and a jp nz, .spriteInvisible |