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path: root/engine/predefs.asm
AgeCommit message (Expand)Author
2021-05-31More WRAM label cleanup (still needs UNIONs and renaming)Rangi
2020-11-14Fix file modesdannye
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi
2020-06-23Move more tables from engine/ to data/Rangi
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal
2017-01-07use actual predef labelYamaArashi
2016-06-12sync engine code with pokeyellowYamaArashi
2016-06-11remove address commentsYamaArashi
2015-08-12named more variablesYamaArashi
2015-08-12commented SGB palette stuffYamaArashi
2015-07-23named functionYamaArashi
2015-07-18miscYamaArashi
2015-07-18fix variable namingYamaArashi
2015-07-14named wram variablesYamaArashi
2015-07-12shake screen functionsYamaArashi
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
2015-03-14commented trade amim functionsYamaArashi
2015-02-08named misc functionsYamaArashi
2015-02-07fixed hp bar wram label and miscYamaArashi
2015-02-07commented battle stuffYamaArashi
2015-02-07serial/trade/miscYamaArashi
2014-10-16Minor comment/label improvements in Cinnabar Lab.IIMarckus
2014-09-14Commented/labelled misc functionsYamaArashi
2014-09-13Commented more sprite and map codeYamaArashi
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-08-08Labelled many functions/variablesYamaArashi
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch
2014-06-16Use macros to define predefs.yenatch
2014-06-16Rename predef functions so they aren't excessive in length.yenatch
2014-05-29Label and comment BattleTransitionU-Fish-PC\Daniel
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-05-25Label BCD math predefs.yenatch
2014-05-25Clean up some bank 3 functions and rename flag action functions.yenatch
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel