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path: root/engine/save.asm
AgeCommit message (Expand)Author
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal
2017-12-02Replace hardcoded address offsetdannye
2016-06-12sync engine code with pokeyellowYamaArashi
2016-06-12Remove the last address commentsdannye
2016-06-11remove address commentsYamaArashi
2015-08-30No more W_dannye
2015-08-12named more variablesYamaArashi
2015-08-11More joypad constantsdannye
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye
2015-08-10Use better wram labels in sramdannye
2015-08-05Use more lbdannye
2015-07-19Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
2015-07-19Name sound effectsdannye
2015-07-18miscYamaArashi
2015-07-18Consolidate coord macrosdannye
2015-07-15menu stuffYamaArashi
2015-07-14hall of fame / creditsYamaArashi
2015-07-14Use more screen dimension constantsdannye
2015-07-14Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
2015-07-14Use more *Coorddannye
2015-07-13menu wram variable namesYamaArashi
2015-07-05Clean up sramdannye
2015-07-05Merge pull request https://github.com/iimarckus/pokered/pull/95 from luckytyp...dannye
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
2015-04-26Update save.asmluckytyphlosion
2015-04-26Replaced all direct addresses with labels.luckytyphlosion
2015-04-26Replaced Box Direct Addresses with Labels.luckytyphlosion
2015-02-07fixed hp bar wram label and miscYamaArashi
2015-02-07commented battle stuffYamaArashi
2015-02-07commented menu stuffYamaArashi
2015-02-07serial/trade/miscYamaArashi
2014-09-20Merge remote-tracking branch 'YamaArashi/master'yenatch
2014-09-14Commented/labelled misc functionsYamaArashi
2014-08-22Use PARTY_LENGTH and related constants in menu and hud code.yenatch
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel
2014-06-14Hall of Fame sram labels and related constants.yenatch
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel