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path: root/engine/titlescreen.asm
AgeCommit message (Expand)Author
2015-08-30No more W_dannye
2015-08-12named more variablesYamaArashi
2015-08-12commented SGB palette stuffYamaArashi
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye
2015-08-10Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
2015-08-09Replace some hardcoded data sizesdannye
2015-08-08commented audio codeYamaArashi
2015-08-05Use more lbdannye
2015-07-19jpab/jpba macrosYamaArashi
2015-07-19Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
2015-07-19Name sound effectsdannye
2015-07-18miscYamaArashi
2015-07-18Consolidate coord macrosdannye
2015-07-17title / diploma / vending machineYamaArashi
2015-07-14hall of fame / creditsYamaArashi
2015-07-14Use more screen dimension constantsdannye
2015-07-12use constant for bg transfer dest hram varYamaArashi
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
2015-02-07fixed hp bar wram label and miscYamaArashi
2015-02-07serial/trade/miscYamaArashi
2014-10-17Kill version.asm.IIMarckus
2014-09-23Rename hVBlank* constants to h*.yenatch
2014-09-14Commented/labelled misc functionsYamaArashi
2014-08-08Labelled many functions/variablesYamaArashi
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel
2014-06-16Remove generated "indirect jump" comments.yenatch
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch
2014-06-09Clean up music bank referencesU-Fish-PC\Daniel
2014-05-29Use VRAM constants where applicable.yenatch
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-05-25Rename joypad registers.yenatch
2014-05-24Rename random number function and hram labels.yenatch
2014-05-23Comment some more bank 0 functions.yenatch
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel