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2015-03-13relabel and add commentYamaArashi
2015-03-13commented mon_party_sprites.asmYamaArashi
2015-03-12Low health alarm documentationU-Daniel-PC\Daniel
RenaKunisaki
2015-02-26Label typoU-Daniel-PC\Daniel
closes https://github.com/iimarckus/pokered/issues/81
2015-02-20Remove hard-coded wPokedexOwned/wPokedexSeen array sizeU-Daniel-PC\Daniel
2015-02-13Merge remote-tracking branch 'origin/master'yenatch
2015-02-08Rename some labelsYamaArashi
2015-02-08named misc functionsYamaArashi
2015-02-08move-related thingsYamaArashi
2015-02-07fixed hp bar wram label and miscYamaArashi
2015-02-07Named wram symbolsYamaArashi
2015-02-07commented battle stuffYamaArashi
2015-02-07comment drain HP effectYamaArashi
2015-02-07commented menu stuffYamaArashi
2015-02-07rename hJoyHeldLast -> hJoyLastyenatch
2015-02-07Pick off some more static map ids.yenatch
2015-02-07documented bide bugYamaArashi
2015-02-07Fix typo in nameYamaArashi
2015-02-07serial/trade/miscYamaArashi
2015-02-04add constants for volatile statuses and more battle labels/commentary/constantsxCrystal
2015-02-04More battle commentary/labels/constans and fix some spacing issuesxCrystal
Conflicts: engine/battle/core.asm
2015-02-04Merge branch 'master' of /tmp/a/pokeredIIMarckus
2015-02-04Use money macro for TrainerPicAndMoneyPointers.Marcus Huderle
2015-01-27More battle sfx idsU-Daniel-PC\Daniel
2015-01-27Fix some sfx idsU-Daniel-PC\Daniel
2015-01-24Clean up prizes data.Marcus Huderle
2015-01-24Better documenting for GetMachinePrice and TechnicalMachinePrices.Marcus Huderle
2015-01-22Clean up white space, fix label typoU-Daniel-PC\Daniel
2015-01-21fix duplicate labelsxCrystal
2015-01-20some constants in stat up/down effectsxCrystal
2015-01-20rename some labelsxCrystal
2015-01-20add commentary to move effectsxCrystal
2015-01-04add commentaryxCrystal
2014-12-10Clean up type names.yenatch
2014-10-22Fix typo introduced in last commit.IIMarckus
2014-10-21Add Yellow’s slot machine graphics.IIMarckus
2014-10-17Kill version.asm.IIMarckus
2014-10-16Minor comment/label improvements in Cinnabar Lab.IIMarckus
2014-10-10Better document the “can encounter Pokémon outside grass” code.IIMarckus
Pointed out by Lin.
2014-10-10Add a lot of Yellow text changes.IIMarckus
2014-10-09Add Yellow player/rival names.IIMarckus
2014-09-23Accidentally committed .orig files from merge dff0cdeb.yenatch
2014-09-23Rename hVBlank* constants to h*.yenatch
2014-09-20Merge remote-tracking branch 'YamaArashi/master'yenatch
Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
2014-09-17Use move animation constants instead of static values.yenatch
This allows new moves and animations to be added without overlap.
2014-09-14Commented/labelled misc functionsYamaArashi
2014-09-13Commented more sprite and map codeYamaArashi
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-09-08Add comments regarding menus and spritesYamaArashi
2014-08-30Use hram constants for remaining joypad variables.yenatch