Age | Commit message (Expand) | Author |
2020-07-17 | Update sprite names | Rangi |
2020-07-16 | $c9 was "の" in Japanese | Rangi |
2020-07-16 | Factor out animation tilemaps | Rangi |
2020-07-16 | Define constants for subanimation transform types | Rangi |
2020-07-16 | Use a battle_anim macro for move animations' special effects and subanimations | Rangi |
2020-07-16 | Use a macro for BattleTransition_DoubleCircle data | Rangi |
2020-07-16 | Un-deduplicate gfx/intro_credits/gengar.png's tiles | Rangi |
2020-07-16 | Separate move/battle animation data from move data (to do: further identify a... | Rangi |
2020-07-16 | $ec = "▷" | Rangi |
2020-07-16 | Reformat map scripts' coordinate and movement data | Rangi |
2020-07-16 | Revise some map scripts, mostly for getting items | Rangi |
2020-07-16 | Define constants for default trainer DVs | Rangi |
2020-07-15 | Disassemble the BLUEMONS.GB debug ROM | Rangi |
2020-07-14 | Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir... | Rangi |
2020-07-14 | Clean up some data, using macros for multiline list entries | Rangi |
2020-07-08 | Factor out MapBadgeFlags and EscapeRopeTilesets data tables | Rangi |
2020-07-07 | Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION | Rangi |
2020-07-07 | Use 'tile' and 'tiles' macros | Rangi |
2020-07-07 | Remove c1x*/c2x* comments, use struct offset constants | Rangi |
2020-07-07 | Sync coordinate macros with pokecrystal | Rangi |
2020-07-07 | Use HIGH() and LOW() | Rangi |
2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi |
2020-07-06 | Use ASCII quotes in comments | Rangi |
2020-07-06 | Use DEX_* constants for StarterDex | Rangi |
2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi |
2020-07-06 | text_linkpromptbutton -> text_waitbutton | Rangi |
2020-07-06 | Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ... | Rangi |
2020-07-05 | TM/HM constants named after moves | Rangi |
2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi |
2020-07-05 | Port _RemovePokemon documentation from pokeyellow | Rangi |
2020-07-05 | Port two HRAM labels from pokeyellow | Rangi |
2020-07-05 | Logical spacing in data/sgb/sgb_palettes.asm | Rangi |
2020-07-05 | Port credits command constants from pokeyellow | Rangi |
2020-07-05 | Use constants for damage limits in CalculateDamage | Rangi |
2020-07-05 | Correct comments in AISwitchIfEnoughMons | Rangi |
2020-07-05 | Update map hide/show data labels | Rangi |
2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi |
2020-07-04 | UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET... | Rangi |
2020-07-04 | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b... | Rangi |
2020-07-03 | Move more code from home.asm to home/ | Rangi |
2020-07-03 | Replace raw hex values with HRAM constants | Rangi |
2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi |
2020-07-03 | Factor out data/sprites/ | Rangi |
2020-07-03 | Organize macros/ like pokecrystal | Rangi |
2020-07-03 | Make suggested edits: | Rangi |
2020-07-03 | Split up engine/events/hidden_object_functions | Rangi |
2020-07-03 | Reorganize constants/ | Rangi |
2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi |
2020-07-03 | Add engine/movie/oak_speech/ subdirectory | Rangi |
2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi |