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AgeCommit message (Expand)Author
2020-07-17Update sprite namesRangi
2020-07-16$c9 was "の" in JapaneseRangi
2020-07-16Factor out animation tilemapsRangi
2020-07-16Define constants for subanimation transform typesRangi
2020-07-16Use a battle_anim macro for move animations' special effects and subanimationsRangi
2020-07-16Use a macro for BattleTransition_DoubleCircle dataRangi
2020-07-16Un-deduplicate gfx/intro_credits/gengar.png's tilesRangi
2020-07-16Separate move/battle animation data from move data (to do: further identify a...Rangi
2020-07-16$ec = "▷"Rangi
2020-07-16Reformat map scripts' coordinate and movement dataRangi
2020-07-16Revise some map scripts, mostly for getting itemsRangi
2020-07-16Define constants for default trainer DVsRangi
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi
2020-07-14Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...Rangi
2020-07-14Clean up some data, using macros for multiline list entriesRangi
2020-07-08Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi
2020-07-07Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi
2020-07-07Use 'tile' and 'tiles' macrosRangi
2020-07-07Remove c1x*/c2x* comments, use struct offset constantsRangi
2020-07-07Sync coordinate macros with pokecrystalRangi
2020-07-07Use HIGH() and LOW()Rangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-06Use ASCII quotes in commentsRangi
2020-07-06Use DEX_* constants for StarterDexRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-06text_linkpromptbutton -> text_waitbuttonRangi
2020-07-06Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ...Rangi
2020-07-05TM/HM constants named after movesRangi
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi
2020-07-05Port _RemovePokemon documentation from pokeyellowRangi
2020-07-05Port two HRAM labels from pokeyellowRangi
2020-07-05Logical spacing in data/sgb/sgb_palettes.asmRangi
2020-07-05Port credits command constants from pokeyellowRangi
2020-07-05Use constants for damage limits in CalculateDamageRangi
2020-07-05Correct comments in AISwitchIfEnoughMonsRangi
2020-07-05Update map hide/show data labelsRangi
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi
2020-07-04UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET...Rangi
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi
2020-07-03Move more code from home.asm to home/Rangi
2020-07-03Replace raw hex values with HRAM constantsRangi
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi
2020-07-03Factor out data/sprites/Rangi
2020-07-03Organize macros/ like pokecrystalRangi
2020-07-03Make suggested edits:Rangi
2020-07-03Split up engine/events/hidden_object_functionsRangi
2020-07-03Reorganize constants/Rangi
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi
2020-07-03Add engine/movie/oak_speech/ subdirectoryRangi
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi