Age | Commit message (Expand) | Author |
---|---|---|
2020-06-27 | Add original Red/Green tileset graphics which differ from Red/Blue | Rangi |
2020-06-27 | Replace .tilecoll files with tile ID db data | Rangi |
2018-03-10 | Use rgbgfx and c tools instead of the submodule. | yenatch |
2016-06-07 | Remove the Beach House option. | IIMarckus |
2014-10-17 | Add the beach house tileset. | IIMarckus |
2014-05-30 | Remove redundant dimensions in image filenames. | yenatch |
2014-04-05 | Fix tile padding for house and ship_port tileset graphics. | yenatch |
2014-04-05 | Convert pngs in gfx/ to 1bpp and 2bpp. | yenatch |
2014-04-03 | Name the tilesets and give them constants. | yenatch |
2013-09-16 | give consistency to map names | U-Fish-PC\Daniel |
2013-03-17 | * analyzed assembly related to handling sprites | Mr Wint |
2012-01-19 | extract .tilecoll files | Bryan Bishop |
2012-01-14 | tileset files in gfx/tilesets/ | Bryan Bishop |