Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-07 | Move all code out of home.asm into home/ | Rangi | |
This results in 64 home/*.asm files, comparable to pokecrystal's 57. | |||
2020-07-07 | Use 'tile' and 'tiles' macros | Rangi | |
2020-07-07 | Sync coordinate macros with pokecrystal | Rangi | |
2020-07-07 | Use HIGH() and LOW() | Rangi | |
2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | |
2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | |
2020-07-05 | TM/HM constants named after moves | Rangi | |
2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | |
2020-07-05 | Port two HRAM labels from pokeyellow | Rangi | |
2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | |
2020-07-04 | UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce ↵ | Rangi | |
SET_PAL_DEFAULT | |||
2020-07-03 | home/pic.asm -> home/uncompress.asm; home/uncompress.asm -> home/pics.asm | Rangi | |
One does the actual decompression, the other synthesizes the decompressed data. | |||
2020-07-03 | Move more code from home.asm to home/ | Rangi | |
2020-07-03 | Replace raw hex values with HRAM constants | Rangi | |
To do: turn constants into labels and use ldh | |||
2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | |
2020-07-03 | Organize macros/ like pokecrystal | Rangi | |
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | |||
2020-07-03 | Reorganize home header | Rangi | |
2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | |
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||
2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | |
2020-06-27 | Replace .tilecoll files with tile ID db data | Rangi | |
2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | |
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||
2020-06-06 | remove two whitespaces | Akatsuki-py | |
2020-06-05 | fix SubtractAmountPaidFromMoney comment | Akatsuki-py | |
2020-05-29 | Replace hard-coded value of CRY_SFX_START | dannye | |
2020-05-28 | fix comment in CopyDataUntil | akatsuki-py | |
2020-05-21 | add "hMoney + 2" label for $ffa1 | akatsuki-py | |
2019-07-27 | Update audio macro names | dannye | |
change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | |||
2019-07-07 | Replace some hard-coded values with constants | Rangi | |
2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | |
Polished Map | |||
2018-11-18 | Clean up pre-linkerscript remnants. | luckytyphlosion | |
2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | |
in instructions like add a, x | |||
2017-09-29 | Merge pull request #167 from Pokechu22/rgbds-0.3.3 | yenatch | |
Update for RGBDS 0.3.3 | |||
2017-06-24 | Fix typos in comments | dannye | |
2017-06-09 | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | |
The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | |||
2017-04-24 | Merge commit '52adb84' | yenatch | |
Revert "Fix floating sections" This reverts commit cec6e6e. | |||
2017-04-02 | Use correct variable in EngageMapTrainer | Matthew Glazar | |
EngageMapTrainer should write to wEngagedTrainerClass and wEngagedTrainerSet, not wEngagedTrainerClass and wEnemyMonAttackMod. wEnemyMonAttackMod doesn't make any sense in this context. Use the correct variable. These two variables happen to have the same address, so there is no functional difference between using wEnemyMonAttackMod versus using wEngagedTrainerSet. | |||
2017-03-21 | Revert "Fix floating sections" | AntonioND | |
This reverts commit cec6e6e2fb7886acc85200f921d3913fd2ea8a2b. Signed-off-by: AntonioND <antonio_nd@outlook.com> | |||
2017-03-14 | Fix floating sections | AntonioND | |
This is needed to prevent rgblink from moving them around in future releases. Signed-off-by: AntonioND <antonio_nd@outlook.com> | |||
2017-01-20 | Fix typos | dannye | |
2016-07-27 | Replace unnecessary tabs with spaces | dannye | |
2016-07-27 | Redo audio header macro | dannye | |
2016-07-20 | Clean up redundant labels | dannye | |
fix trainer header numbering | |||
2016-07-18 | Merge branch 'master' of https://github.com/pret/pokered | dannye | |
2016-07-18 | Clean up text commands | dannye | |
2016-06-12 | sync home | YamaArashi | |
2016-06-12 | sync engine code with pokeyellow | YamaArashi | |
2016-06-12 | Remove the last address comments | dannye | |
except for wram.asm and sram.asm also delete unused yellow file | |||
2016-06-11 | remove address comments | YamaArashi | |
2016-01-09 | fix typoes | YamaArashi | |
2016-01-03 | Fix game time labels | PikalaxALT | |