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2022-03-26Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth
2021-11-23Use ~X instead of $ff ^ XRangi
2021-11-05Add some constants for options (#344)Yoann Fievez
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2021-11-05Refactorize check button pressed (#340)Yoann Fievez
2021-09-26Fix typos (#334)Amber Brault
2021-08-28wcf4b -> wStringBufferRangi
2021-07-31Remove old tile animation comments (#333)SatoMew
They stopped being accurate after #304 and aren't really necessary.
2021-05-31More WRAM label cleanup (still needs UNIONs and renaming)Rangi
2021-05-31Improve some RAM formattingRangi
2021-05-06Use BANK("Pics #") for Pokémon and trainer picsRangi
2021-04-17Use rgbds 0.5.0 features:Rangi
- FOR loops - {interpolation} - REDEF EQUS - \# for all macro args
2021-04-13Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi
2021-03-25Verify data table and name list sizes with assertion macrosRangi
Fixes #312
2021-02-13Identify hUILayoutFlagsRangi
2020-11-29Label and document hFFD7 more accuratelySatoMew
2020-11-14Fix file modesdannye
2020-11-06Sync more with pokeyellowRangi
2020-11-05Sync more with pokeyellowRangi
2020-11-05Sync more with pokeyellowRangi
2020-11-05Sync home and macro code with pokeyellowRangi
2020-09-19fix ExecuteCurMapScriptInTable's commentAkatsuki-py
2020-08-31Separate the two lists of unused namesRangi
2020-08-30Factor out data/tilesets/pair_collision_tile_ids.asmRangi
2020-08-30Identify some hSpriteDataOffset valuesRangi
2020-08-17ld bc -> lb bcRangi
2020-07-20Add comments associating constants with data, and identify some more dataRangi
2020-07-17cycling.png -> red_bike.pngRangi
2020-07-17SONY -> RIVALRangi
2020-07-16$ec = "▷"Rangi
2020-07-16Reformat map scripts' coordinate and movement dataRangi
'dbmapcoord' has X, Y order like other coordinate-related data macros
2020-07-16Revise some map scripts, mostly for getting itemsRangi
2020-07-16Merge pull request #276 from TheFakeMateo/masterRangi
Deobfuscate exit warps on indoor maps
2020-07-15Deobfuscate exit warps on indoor mapsTheFakeMateo
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi
2020-07-14Use a 'trainer' macro for trainers in scripts/Rangi
2020-07-07Move all code out of home.asm into home/Rangi
This results in 64 home/*.asm files, comparable to pokecrystal's 57.
2020-07-07Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi
2020-07-07Use 'tile' and 'tiles' macrosRangi
2020-07-07Remove c1x*/c2x* comments, use struct offset constantsRangi
2020-07-07Sync coordinate macros with pokecrystalRangi
2020-07-07Use HIGH() and LOW()Rangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-06text_linkpromptbutton -> text_waitbuttonRangi
Fixes #260
2020-07-06Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ↵Rangi
MACRO/ENDM, etc)
2020-07-05TM/HM constants named after movesRangi
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi
2020-07-05Port two HRAM labels from pokeyellowRangi
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi
by rgbds 0.4.0)