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CeruleanCity.asm
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Author
2021-05-31
Update CeruleanCity.asm
Amber Brault
2021-05-31
Partially document CeruleanCity.asm
Amber Brault
2020-11-14
Fix file modes
dannye
2020-08-30
Identify some hSpriteDataOffset values
Rangi
2020-08-28
Use decimal, not hex, for sprite (object) coordinates in map scripts
Rangi
2020-07-17
SONY -> RIVAL
Rangi
2020-07-16
Reformat map scripts' coordinate and movement data
Rangi
2020-07-15
Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
text_linkpromptbutton -> text_waitbutton
Rangi
2020-07-05
TM/HM constants named after moves
Rangi
2020-07-05
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
Organize macros/ like pokecrystal
Rangi
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi