Age | Commit message (Expand) | Author |
---|---|---|
2016-01-03 | Fix game time labels | PikalaxALT |
2015-08-12 | named more variables | YamaArashi |
2015-08-10 | Use constants for elevator floors | dannye |
2015-08-09 | Replace some hardcoded data sizes | dannye |
2015-07-25 | yet more naming | YamaArashi |
2015-07-23 | named function | YamaArashi |
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel |
2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel |
2014-09-13 | Commented more sprite and map code | YamaArashi |
2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch |
2014-05-19 | Merge branch 'master' of https://github.com/huderlem/pokered into pull-data | U-Fish-PC\Daniel |
2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel |