index
:
pokered
adding-pokemon
expand-tileset
give-all-mons
master
multilang
pokedex-order
rgbgfx
Pokémon Red and Blue
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
text.asm
Age
Commit message (
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)
Author
2016-06-12
sync text
YamaArashi
2016-06-12
sync engine code with pokeyellow
YamaArashi
2016-06-08
Sync somewhat with pokeyellow.
IIMarckus
2016-06-07
Remove the Beach House option.
IIMarckus
2016-04-08
Clean up script labels in marts and Pokémon Centers.
IIMarckus
2016-02-17
Use rgbasm -D in the makefile.
yenatch
2016-01-09
fix typoes
YamaArashi
2016-01-05
Fix a typo
PikalaxALT
2015-12-06
Define text banks relative to the first one. Clean up address comments.
IIMarckus
2015-08-30
No more W_
dannye
2015-08-14
named battle and learn move variables
YamaArashi
2015-08-12
named more variables
YamaArashi
2015-08-07
named CountSetBits output variable
YamaArashi
2015-07-18
fix variable naming
YamaArashi
2015-07-17
money / coins hram constants
YamaArashi
2015-07-16
Merge branch 'master' of https://github.com/iimarckus/pokered
dannye
2015-07-16
Swap trade center and battle center
dannye
2015-07-15
menu stuff
YamaArashi
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-04-09
money won and trainer pic constants
xCrystal
2015-02-26
Label typo
U-Daniel-PC\Daniel
2015-02-07
serial/trade/misc
YamaArashi
2014-11-04
Fix unclosed quotes.
stag019
2014-10-24
Add more text changes from Yellow.
IIMarckus
2014-10-17
Modularize the beach house.
IIMarckus
2014-10-17
Add more from the beach house.
IIMarckus
2014-10-10
Add a lot of Yellow text changes.
IIMarckus
2014-08-08
Labelled many functions/variables
YamaArashi
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-05-27
Add macro TX_BCD for printing BCD numbers.
yenatch
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-21
Name hidden object routines
U-Fish-PC\Daniel
2014-05-21
Misc relabelling
U-Fish-PC\Daniel
2014-05-19
Merge branch 'master' of https://github.com/huderlem/pokered into pull-data
U-Fish-PC\Daniel
2014-05-16
Clean up text labels, use move and type constants
U-Fish-PC\Daniel
2014-05-15
Label a lot of unnamed text
U-Fish-PC\Daniel
2014-05-15
Label graphics loading functions and CheckIfMoveIsKnown
U-Fish-PC\Daniel
2014-05-12
Finished documenting/labeling functions in the MoveEffectPointerTable.
Marcus Huderle
2014-05-12
Documented/labeled lots of move-effect-related stuff.
Marcus Huderle
2014-05-12
Documented reflect/light screen effect function. Labeled some related text.
Marcus Huderle
2014-01-27
Get rid of globals.asm. Use ::s to export labels between objects.
yenatch
2014-01-24
Get rid of more unnecessary labels in text.asm
yenatch
2014-01-23
Give a : to label def _UnnamedText_ef7d
yenatch
2014-01-23
Make text.asm an object
yenatch
2014-01-23
Bank constants for text.asm
yenatch
2014-01-23
Move text banks into text.asm
yenatch