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SFX_Battle_28_Ch5:
duty_cycle 0
square_note 0, 15, 1, 1984
square_note 0, 15, 1, 1792
sound_loop 12, SFX_Battle_28_Ch5
sound_ret
SFX_Battle_28_Ch6:
duty_cycle_pattern 2, 3, 0, 3
square_note 0, 14, 1, 1985
square_note 0, 14, 1, 1793
sound_loop 12, SFX_Battle_28_Ch6
sound_ret
SFX_Battle_28_Ch8:
noise_note 1, 13, 1, 73
noise_note 1, 13, 1, 41
sound_loop 6, SFX_Battle_28_Ch8
sound_ret
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