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FightingDojo_h:
db DOJO ; tileset
db FIGHTING_DOJO_HEIGHT, FIGHTING_DOJO_WIDTH ; dimensions (y, x)
dw FightingDojo_Blocks ; blocks
dw FightingDojo_TextPointers ; texts
dw FightingDojo_Script ; scripts
db 0 ; connections
dw FightingDojo_Object ; objects
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