summaryrefslogtreecommitdiff
path: root/data/text/text_6.asm
blob: 194afa7bc89f6d0a7723a91808ae67c57f82f9e6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
_ItemUseBallText00::
	text "It dodged the"
	line "thrown BALL!"

	para "This #MON"
	line "can't be caught!"
	prompt

_ItemUseBallText01::
	text "You missed the"
	line "#MON!"
	prompt

_ItemUseBallText02::
	text "Darn! The #MON"
	line "broke free!"
	prompt

_ItemUseBallText03::
	text "Aww! It appeared"
	line "to be caught! "
	prompt

_ItemUseBallText04::
	text "Shoot! It was so"
	line "close too!"
	prompt

_ItemUseBallText05::
	text "All right!"
	line "@"
	text_ram wEnemyMonNick
	text " was"
	cont "caught!@"
	text_end

_ItemUseBallText07::
	text_ram wBoxMonNicks
	text " was"
	line "transferred to"
	cont "BILL's PC!"
	prompt

_ItemUseBallText08::
	text_ram wBoxMonNicks
	text " was"
	line "transferred to"
	cont "someone's PC!"
	prompt

_ItemUseBallText06::
	text "New #DEX data"
	line "will be added for"
	cont "@"
	text_ram wEnemyMonNick
	text "!@"
	text_end

_SurfingGotOnText::
	text "<PLAYER> got on"
	line "@"
	text_ram wcd6d
	text "!"
	prompt

_SurfingNoPlaceToGetOffText::
	text "There's no place"
	line "to get off!"
	prompt

_VitaminStatRoseText::
	text_ram wcd6d
	text "'s"
	line "@"
	text_ram wStringBuffer
	text " rose."
	prompt

_VitaminNoEffectText::
	text "It won't have any"
	line "effect."
	prompt

_ThrewBaitText::
	text "<PLAYER> threw"
	line "some BAIT."
	done

_ThrewRockText::
	text "<PLAYER> threw a"
	line "ROCK."
	done

_PlayedFluteNoEffectText::
	text "Played the #"
	line "FLUTE."

	para "Now, that's a"
	line "catchy tune!"
	prompt

_FluteWokeUpText::
	text "All sleeping"
	line "#MON woke up."
	prompt

_PlayedFluteHadEffectText::
	text "<PLAYER> played the"
	line "# FLUTE.@"
	text_end

_CoinCaseNumCoinsText::
	text "Coins"
	line "@"
	text_bcd wPlayerCoins, 2 | LEADING_ZEROES | LEFT_ALIGN
	text " "
	prompt

_ItemfinderFoundItemText::
	text "Yes! ITEMFINDER"
	line "indicates there's"
	cont "an item nearby."
	prompt

_ItemfinderFoundNothingText::
	text "Nope! ITEMFINDER"
	line "isn't responding."
	prompt

_RaisePPWhichTechniqueText::
	text "Raise PP of which"
	line "technique?"
	done

_RestorePPWhichTechniqueText::
	text "Restore PP of"
	line "which technique?"
	done

_PPMaxedOutText::
	text_ram wStringBuffer
	text "'s PP"
	line "is maxed out."
	prompt

_PPIncreasedText::
	text_ram wStringBuffer
	text "'s PP"
	line "increased."
	prompt

_PPRestoredText::
	text "PP was restored."
	prompt

_BootedUpTMText::
	text "Booted up a TM!"
	prompt

_BootedUpHMText::
	text "Booted up an HM!"
	prompt

_TeachMachineMoveText::
	text "It contained"
	line "@"
	text_ram wStringBuffer
	text "!"

	para "Teach @"
	text_ram wStringBuffer
	text_start
	line "to a #MON?"
	done

_MonCannotLearnMachineMoveText::
	text_ram wcd6d
	text " is not"
	line "compatible with"
	cont "@"
	text_ram wStringBuffer
	text "."

	para "It can't learn"
	line "@"
	text_ram wStringBuffer
	text "."
	prompt

_ItemUseNotTimeText::
	text "OAK: <PLAYER>!"
	line "This isn't the"
	cont "time to use that! "
	prompt

_ItemUseNotYoursToUseText::
	text "This isn't yours"
	line "to use!"
	prompt

_ItemUseNoEffectText::
	text "It won't have any"
	line "effect."
	prompt

_ThrowBallAtTrainerMonText1::
	text "The trainer"
	line "blocked the BALL!"
	prompt

_ThrowBallAtTrainerMonText2::
	text "Don't be a thief!"
	prompt

_NoCyclingAllowedHereText::
	text "No cycling"
	next "allowed here."
	prompt

_NoSurfingHereText::
	text "No SURFing on"
	line "@"
	text_ram wcd6d
	text " here!"
	prompt

_BoxFullCannotThrowBallText::
	text "The #MON BOX"
	line "is full! Can't"
	cont "use that item!"
	prompt