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path: root/de/text/text1.asm
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INCLUDE "macros/inclang.asm"
	inclang charmap.asm
INCLUDE "constants/text_constants.asm"
INCLUDE "constants/text_bank_constants.asm"
INCLUDE "macros/text_macros.asm"
INCLUDE "hram.asm"

SECTION "Text 1", ROMX, BANK[TEXT_1]

_CardKeySuccessText1::
	text "Bingo!@@"

_CardKeySuccessText2::
	text ""
	line "The CARD KEY"
	cont "opened the door!"
	done

_CardKeyFailText::
	text "Darn! It needs a"
	line "CARD KEY!"
	done

_TrainerNameText::
	TX_RAM wcd6d
	text ": @@"

_NoNibbleText::
	text "Not even a nibble!"
	prompt

_NothingHereText::
	text "Looks like there's"
	line "nothing here."
	prompt

_ItsABiteText::
	text "Oh!"
	line "It's a bite!"
	prompt

_ExclamationText::
	text "!"
	done

_GroundRoseText::
	text "Ground rose up"
	line "somewhere!"
	done

_BoulderText::
	text "This requires"
	line "STRENGTH to move!"
	done

_MartSignText::
	text "All your item"
	line "needs fulfilled!"
	cont "#MON MART"
	done

_PokeCenterSignText::
	text "Heal Your #MON!"
	line "#MON CENTER"
	done

_FoundItemText::
	text "<PLAYER> found"
	line "@"
	TX_RAM wcf4b
	text "!@@"

_NoMoreRoomForItemText::
	text "No more room for"
	line "items!"
	done

_OaksAideHiText::
	text "Hi! Remember me?"
	line "I'm PROF.OAK's"
	cont "AIDE!"

	para "If you caught @"
	TX_NUM hOaksAideRequirement, 1, 3
	text ""
	line "kinds of #MON,"
	cont "I'm supposed to"
	cont "give you an"
	cont "@"
	TX_RAM wOaksAideRewardItemName
	text "!"

	para "So, <PLAYER>! Have"
	line "you caught at"
	cont "least @"
	TX_NUM hOaksAideRequirement, 1, 3
	text " kinds of"
	cont "#MON?"
	done

_OaksAideUhOhText::
	text "Let's see..."
	line "Uh-oh! You have"
	cont "caught only @"
	TX_NUM hOaksAideNumMonsOwned, 1, 3
	text ""
	cont "kinds of #MON!"

	para "You need @"
	TX_NUM hOaksAideRequirement, 1, 3
	text " kinds"
	line "if you want the"
	cont "@"
	TX_RAM wOaksAideRewardItemName
	text "."
	done

_OaksAideComeBackText::
	text "Oh. I see."

	para "When you get @"
	TX_NUM hOaksAideRequirement, 1, 3
	text ""
	line "kinds, come back"
	cont "for @"
	TX_RAM wOaksAideRewardItemName
	text "."
	done

_OaksAideHereYouGoText::
	text "Great! You have"
	line "caught @"
	TX_NUM hOaksAideNumMonsOwned, 1, 3
	text " kinds "
	cont "of #MON!"
	cont "Congratulations!"

	para "Here you go!"
	prompt

_OaksAideGotItemText::
	text "<PLAYER> got the"
	line "@"
	TX_RAM wOaksAideRewardItemName
	text "!@@"

_OaksAideNoRoomText::
	text "Oh! I see you"
	line "don't have any"
	cont "room for the"
	cont "@"
	TX_RAM wOaksAideRewardItemName
	text "."
	done

INCLUDE "text/maps/viridian_forest.asm"
INCLUDE "text/maps/mt_moon_1f.asm"
INCLUDE "text/maps/mt_moon_b1f.asm"
INCLUDE "text/maps/mt_moon_b2f.asm"
INCLUDE "text/maps/ss_anne_1.asm"
INCLUDE "text/maps/ss_anne_2.asm"
INCLUDE "text/maps/ss_anne_3.asm"
INCLUDE "text/maps/ss_anne_5.asm"
INCLUDE "text/maps/ss_anne_6.asm"
INCLUDE "text/maps/ss_anne_7.asm"
INCLUDE "text/maps/ss_anne_8.asm"
INCLUDE "text/maps/ss_anne_9.asm"
INCLUDE "text/maps/ss_anne_10.asm"
INCLUDE "text/maps/victory_road_3f.asm"
INCLUDE "text/maps/rocket_hideout_b1f.asm"
INCLUDE "text/maps/rocket_hideout_b2f.asm"
INCLUDE "text/maps/rocket_hideout_b3f.asm"
INCLUDE "text/maps/rocket_hideout_b4f.asm"
INCLUDE "text/maps/rocket_hideout_elevator.asm"
INCLUDE "text/maps/silph_co_2f.asm"
INCLUDE "text/maps/silph_co_3f.asm"
INCLUDE "text/maps/silph_co_4f.asm"
INCLUDE "text/maps/silph_co_5f_1.asm"