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INCLUDE "macros/inclang.asm"
inclang charmap.asm
INCLUDE "constants/text_constants.asm"
INCLUDE "constants/text_bank_constants.asm"
INCLUDE "macros/text_macros.asm"
INCLUDE "hram.asm"
SECTION "Text 1", ROMX, BANK[TEXT_1]
_CardKeySuccessText1::
text "Bingo!@@"
_CardKeySuccessText2::
text ""
line "The CARD KEY"
cont "opened the door!"
done
_CardKeyFailText::
text "Darn! It needs a"
line "CARD KEY!"
done
_TrainerNameText::
TX_RAM wcd6d
text ": @@"
_NoNibbleText::
text "Not even a nibble!"
prompt
_NothingHereText::
text "Looks like there's"
line "nothing here."
prompt
_ItsABiteText::
text "Oh!"
line "It's a bite!"
prompt
_ExclamationText::
text "!"
done
_GroundRoseText::
text "Ground rose up"
line "somewhere!"
done
_BoulderText::
text "This requires"
line "STRENGTH to move!"
done
_MartSignText::
text "All your item"
line "needs fulfilled!"
cont "#MON MART"
done
_PokeCenterSignText::
text "Heal Your #MON!"
line "#MON CENTER"
done
_FoundItemText::
text "<PLAYER> found"
line "@"
TX_RAM wcf4b
text "!@@"
_NoMoreRoomForItemText::
text "No more room for"
line "items!"
done
_OaksAideHiText::
text "Hi! Remember me?"
line "I'm PROF.OAK's"
cont "AIDE!"
para "If you caught @"
TX_NUM hOaksAideRequirement, 1, 3
text ""
line "kinds of #MON,"
cont "I'm supposed to"
cont "give you an"
cont "@"
TX_RAM wOaksAideRewardItemName
text "!"
para "So, <PLAYER>! Have"
line "you caught at"
cont "least @"
TX_NUM hOaksAideRequirement, 1, 3
text " kinds of"
cont "#MON?"
done
_OaksAideUhOhText::
text "Let's see..."
line "Uh-oh! You have"
cont "caught only @"
TX_NUM hOaksAideNumMonsOwned, 1, 3
text ""
cont "kinds of #MON!"
para "You need @"
TX_NUM hOaksAideRequirement, 1, 3
text " kinds"
line "if you want the"
cont "@"
TX_RAM wOaksAideRewardItemName
text "."
done
_OaksAideComeBackText::
text "Oh. I see."
para "When you get @"
TX_NUM hOaksAideRequirement, 1, 3
text ""
line "kinds, come back"
cont "for @"
TX_RAM wOaksAideRewardItemName
text "."
done
_OaksAideHereYouGoText::
text "Great! You have"
line "caught @"
TX_NUM hOaksAideNumMonsOwned, 1, 3
text " kinds "
cont "of #MON!"
cont "Congratulations!"
para "Here you go!"
prompt
_OaksAideGotItemText::
text "<PLAYER> got the"
line "@"
TX_RAM wOaksAideRewardItemName
text "!@@"
_OaksAideNoRoomText::
text "Oh! I see you"
line "don't have any"
cont "room for the"
cont "@"
TX_RAM wOaksAideRewardItemName
text "."
done
INCLUDE "text/maps/viridian_forest.asm"
INCLUDE "text/maps/mt_moon_1f.asm"
INCLUDE "text/maps/mt_moon_b1f.asm"
INCLUDE "text/maps/mt_moon_b2f.asm"
INCLUDE "text/maps/ss_anne_1.asm"
INCLUDE "text/maps/ss_anne_2.asm"
INCLUDE "text/maps/ss_anne_3.asm"
INCLUDE "text/maps/ss_anne_5.asm"
INCLUDE "text/maps/ss_anne_6.asm"
INCLUDE "text/maps/ss_anne_7.asm"
INCLUDE "text/maps/ss_anne_8.asm"
INCLUDE "text/maps/ss_anne_9.asm"
INCLUDE "text/maps/ss_anne_10.asm"
INCLUDE "text/maps/victory_road_3f.asm"
INCLUDE "text/maps/rocket_hideout_b1f.asm"
INCLUDE "text/maps/rocket_hideout_b2f.asm"
INCLUDE "text/maps/rocket_hideout_b3f.asm"
INCLUDE "text/maps/rocket_hideout_b4f.asm"
INCLUDE "text/maps/rocket_hideout_elevator.asm"
INCLUDE "text/maps/silph_co_2f.asm"
INCLUDE "text/maps/silph_co_3f.asm"
INCLUDE "text/maps/silph_co_4f.asm"
INCLUDE "text/maps/silph_co_5f_1.asm"
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