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INCLUDE "macros/inclang.asm"
	inclang charmap.asm
INCLUDE "constants/text_constants.asm"
INCLUDE "constants/text_bank_constants.asm"
INCLUDE "macros/text_macros.asm"
INCLUDE "hram.asm"

SECTION "Text 10", ROMX, BANK[TEXT_10]

_CableClubNPCPleaseComeAgainText::
	text "Please come again!"
	done

_CableClubNPCMakingPreparationsText::
	text "We're making"
	line "preparations."
	cont "Please wait."
	done

_UsedStrengthText::
	TX_RAM wcd6d
	text " used"
	line "STRENGTH.@@"

_CanMoveBouldersText::
	TX_RAM wcd6d
	text " can"
	line "move boulders."
	prompt

_CurrentTooFastText::
	text "The current is"
	line "much too fast!"
	prompt

_CyclingIsFunText::
	text "Cycling is fun!"
	line "Forget SURFing!"
	prompt

_FlashLightsAreaText::
	text "A blinding FLASH"
	line "lights the area!"
	prompt

_WarpToLastPokemonCenterText::
	text "Warp to the last"
	line "#MON CENTER."
	done

_CannotUseTeleportNowText::
	TX_RAM wcd6d
	text " can't"
	line "use TELEPORT now."
	prompt

_CannotFlyHereText::
	TX_RAM wcd6d
	text " can't"
	line "FLY here."
	prompt

_NotHealthyEnoughText::
	text "Not healthy"
	line "enough."
	prompt

_NewBadgeRequiredText::
	text "No! A new BADGE"
	line "is required."
	prompt

_CannotUseItemsHereText::
	text "You can't use items"
	line "here."
	prompt

_CannotGetOffHereText::
	text "You can't get off"
	line "here."
	prompt

_GotMonText::
	text "<PLAYER> got"
	line "@"
	TX_RAM wcd6d
	text "!@@"

_SetToBoxText::
	text "There's no more"
	line "room for #MON!"
	cont "@"
	TX_RAM wBoxMonNicks
	text " was"
	cont "sent to #MON"
	cont "BOX @"
	TX_RAM wcf4b
	text " on PC!"
	done

_BoxIsFullText::
	text "There's no more"
	line "room for #MON!"

	para "The #MON BOX"
	line "is full and can't"
	cont "accept any more!"

	para "Change the BOX at"
	line "a #MON CENTER!"
	done

INCLUDE "text/maps/pallet_town.asm"
INCLUDE "text/maps/viridian_city.asm"
INCLUDE "text/maps/pewter_city.asm"
INCLUDE "text/maps/cerulean_city.asm"
INCLUDE "text/maps/lavender_town.asm"
INCLUDE "text/maps/vermilion_city.asm"
INCLUDE "text/maps/celadon_city.asm"
INCLUDE "text/maps/fuchsia_city.asm"
INCLUDE "text/maps/cinnabar_island.asm"
INCLUDE "text/maps/saffron_city.asm"

_ItemUseBallText00::
	text "It dodged the"
	line "thrown BALL!"

	para "This #MON"
	line "can't be caught!"
	prompt

_ItemUseBallText01::
	text "You missed the"
	line "#MON!"
	prompt

_ItemUseBallText02::
	text "Darn! The #MON"
	line "broke free!"
	prompt

_ItemUseBallText03::
	text "Aww! It appeared"
	line "to be caught! "
	prompt

_ItemUseBallText04::
	text "Shoot! It was so"
	line "close too!"
	prompt

_ItemUseBallText05::
	text "All right!"
	line "@"
	TX_RAM wEnemyMonNick
	text " was"
	cont "caught!@@"

_ItemUseBallText07::
	TX_RAM wBoxMonNicks
	text " was"
	line "transferred to"
	cont "BILL's PC!"
	prompt

_ItemUseBallText08::
	TX_RAM wBoxMonNicks
	text " was"
	line "transferred to"
	cont "someone's PC!"
	prompt

_ItemUseBallText06::
	text "New #DEX data"
	line "will be added for"
	cont "@"
	TX_RAM wEnemyMonNick
	text "!@@"

_SurfingGotOnText::
	text "<PLAYER> got on"
	line "@"
	TX_RAM wcd6d
	text "!"
	prompt

_SurfingNoPlaceToGetOffText::
	text "There's no place"
	line "to get off!"
	prompt

_VitaminStatRoseText::
	TX_RAM wcd6d
	text "'s"
	line "@"
	TX_RAM wcf4b
	text " rose."
	prompt

_VitaminNoEffectText::
	text "It won't have any"
	line "effect."
	prompt

_ThrewBaitText::
	text "<PLAYER> threw"
	line "some BAIT."
	done

_ThrewRockText::
	text "<PLAYER> threw a"
	line "ROCK."
	done

_PlayedFluteNoEffectText::
	text "Played the #"
	line "FLUTE."

	para "Now, that's a"
	line "catchy tune!"
	prompt

_FluteWokeUpText::
	text "All sleeping"
	line "#MON woke up."
	prompt

_PlayedFluteHadEffectText::
	text "<PLAYER> played the"
	line "# FLUTE.@@"

_CoinCaseNumCoinsText::
	text "Coins"
	line "@"
	TX_BCD wPlayerCoins, 2 | LEADING_ZEROES | LEFT_ALIGN
	text " "
	prompt

_ItemfinderFoundItemText::
	text "Yes! ITEMFINDER"
	line "indicates there's"
	cont "an item nearby."
	prompt

_ItemfinderFoundNothingText::
	text "Nope! ITEMFINDER"
	line "isn't responding."
	prompt

_RaisePPWhichTechniqueText::
	text "Raise PP of which"
	line "technique?"
	done

_RestorePPWhichTechniqueText::
	text "Restore PP of"
	line "which technique?"
	done

_PPMaxedOutText::
	TX_RAM wcf4b
	text "'s PP"
	line "is maxed out."
	prompt

_PPIncreasedText::
	TX_RAM wcf4b
	text "'s PP"
	line "increased."
	prompt

_PPRestoredText::
	text "PP was restored."
	prompt

_BootedUpTMText::
	text "Booted up a TM!"
	prompt

_BootedUpHMText::
	text "Booted up an HM!"
	prompt

_TeachMachineMoveText::
	text "It contained"
	line "@"
	TX_RAM wcf4b
	text "!"

	para "Teach @"
	TX_RAM wcf4b
	text ""
	line "to a #MON?"
	done

_MonCannotLearnMachineMoveText::
	TX_RAM wcd6d
	text " is not"
	line "compatible with"
	cont "@"
	TX_RAM wcf4b
	text "."

	para "It can't learn"
	line "@"
	TX_RAM wcf4b
	text "."
	prompt

_ItemUseNotTimeText::
	text "OAK: <PLAYER>!"
	line "This isn't the"
	cont "time to use that! "
	prompt

_ItemUseNotYoursToUseText::
	text "This isn't yours"
	line "to use!"
	prompt

_ItemUseNoEffectText::
	text "It won't have any"
	line "effect."
	prompt

_ThrowBallAtTrainerMonText1::
	text "The trainer"
	line "blocked the BALL!"
	prompt

_ThrowBallAtTrainerMonText2::
	text "Don't be a thief!"
	prompt

_NoCyclingAllowedHereText::
	text "No cycling"
	next "allowed here."
	prompt

_NoSurfingHereText::
	text "No SURFing on"
	line "@"
	TX_RAM wcd6d
	text " here!"
	prompt

_BoxFullCannotThrowBallText::
	text "The #MON BOX"
	line "is full! Can't"
	cont "use that item!"
	prompt