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DisplayElevatorFloorMenu:
ld hl, WhichFloorText
call PrintText
ld hl, wItemList
ld a, l
ld [wListPointer], a
ld a, h
ld [wListPointer + 1], a
ld a, [wListScrollOffset]
push af
xor a
ld [wCurrentMenuItem], a
ld [wListScrollOffset], a
ld [wPrintItemPrices], a
ld a, SPECIALLISTMENU
ld [wListMenuID], a
call DisplayListMenuID
pop bc
ld a, b
ld [wListScrollOffset], a
ret c
ld hl, wCurrentMapScriptFlags
set 7, [hl]
ld hl, wElevatorWarpMaps
ld a, [wWhichPokemon]
add a
ld d, 0
ld e, a
add hl, de
ld a, [hli]
ld b, a
ld a, [hl]
ld c, a
ld hl, wWarpEntries
call .UpdateWarp
.UpdateWarp
inc hl
inc hl
ld a, b
ld [hli], a ; destination warp ID
ld a, c
ld [hli], a ; destination map ID
ret
WhichFloorText:
text_far _WhichFloorText
text_end
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