1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
|
CeladonGameCornerScript: ; 48bbd (12:4bbd)
call CeladonGameCornerScript_48bcf
call CeladonGameCornerScript_48bec
call EnableAutoTextBoxDrawing
ld hl, CeladonGameCornerScriptPointers
ld a, [W_CELADONGAMECORNERCURSCRIPT]
jp CallFunctionInTable
CeladonGameCornerScript_48bcf: ; 48bcf (12:4bcf)
ld hl, wd126
bit 6, [hl]
res 6, [hl]
ret z
call Random
ld a, [$ffd3]
cp $7
jr nc, .asm_48be2
ld a, $8
.asm_48be2
srl a
srl a
srl a
ld [wUnknownSlotVar], a
ret
CeladonGameCornerScript_48bec: ; 48bec (12:4bec)
ld hl, wd126
bit 5, [hl]
res 5, [hl]
ret z
ld a, [wd77e]
bit 1, a
ret nz
ld a, $2a
ld [wd09f], a
ld bc, $0208
predef_jump ReplaceTileBlock
CeladonGameCornerScript_48c07: ; 48c07 (12:4c07)
xor a
ld [wJoyIgnore], a
ld [W_CELADONGAMECORNERCURSCRIPT], a
ld [W_CURMAPSCRIPT], a
ret
CeladonGameCornerScriptPointers: ; 48c12 (12:4c12)
dw CeladonGameCornerScript0
dw CeladonGameCornerScript1
dw CeladonGameCornerScript2
CeladonGameCornerScript0: ; 48c18 (12:4c18)
ret
CeladonGameCornerScript1: ; 48c19 (12:4c19)
ld a, [W_ISINBATTLE]
cp $ff
jp z, CeladonGameCornerScript_48c07
ld a, $f0
ld [wJoyIgnore], a
ld a, $d
ld [H_SPRITEHEIGHT], a
call DisplayTextID
ld a, $b
ld [H_SPRITEHEIGHT], a
call SetSpriteMovementBytesToFF
ld de, MovementData_48c5a
ld a, [W_YCOORD]
cp $6
jr nz, .asm_48c43
ld de, MovementData_48c63
jr .asm_48c4d
.asm_48c43
ld a, [W_XCOORD]
cp $8
jr nz, .asm_48c4d
ld de, MovementData_48c63
.asm_48c4d
ld a, $b
ld [H_DOWNARROWBLINKCNT2], a
call MoveSprite
ld a, $2
ld [W_CELADONGAMECORNERCURSCRIPT], a
ret
MovementData_48c5a: ; 48c5a (12:4c5a)
db $00,$C0,$C0,$40,$C0,$C0,$C0,$C0,$FF
MovementData_48c63: ; 48c63 (12:4c63)
db $C0,$C0,$C0,$C0,$C0,$FF
CeladonGameCornerScript2: ; 48c69 (12:4c69)
ld a, [wd730]
bit 0, a
ret nz
xor a
ld [wJoyIgnore], a
ld a, HS_GAME_CORNER_ROCKET
ld [wcc4d], a
predef HideObject
ld hl, wd126
set 5, [hl]
set 6, [hl]
ld a, $0
ld [W_CELADONGAMECORNERCURSCRIPT], a
ret
CeladonGameCornerTextPointers: ; 48c8a (12:4c8a)
dw CeladonGameCornerText1
dw CeladonGameCornerText2
dw CeladonGameCornerText3
dw CeladonGameCornerText4
dw CeladonGameCornerText5
dw CeladonGameCornerText6
dw CeladonGameCornerText7
dw CeladonGameCornerText8
dw CeladonGameCornerText9
dw CeladonGameCornerText10
dw CeladonGameCornerText11
dw CeladonGameCornerText12
dw CeladonGameCornerText13
CeladonGameCornerText1: ; 48ca4 (12:4ca4)
TX_FAR _CeladonGameCornerText1
db "@"
CeladonGameCornerText2: ; 48ca9 (12:4ca9)
db $08 ; asm
call CeladonGameCornerScript_48f1e
ld hl, CeladonGameCornerText_48d22
call PrintText
call YesNoChoice
ld a, [wCurrentMenuItem]
and a
jr nz, .asm_c650b ; 0x48cba
ld b,COIN_CASE
call IsItemInBag
jr z, .asm_ed086 ; 0x48cc1
call Has9990Coins
jr nc, .asm_31338 ; 0x48cc6
xor a
ldh [$9f], a
ldh [$a1], a
ld a, $10
ldh [$a0], a
call HasEnoughMoney
jr nc, .asm_b6ef0 ; 0x48cd4
ld hl, CeladonGameCornerText_48d31 ; $4d31
jr .asm_e2afd ; 0x48cd9
.asm_b6ef0 ; 0x48cdb
xor a
ldh [$9f], a
ldh [$a1], a
ld a, $10
ldh [$a0], a
ld hl, $ffa1
ld de, wPlayerMoney + 2
ld c, $3
predef SubBCDPredef
xor a
ldh [$9f], a
ldh [$a0], a
ld a, $50
ldh [$a1], a
ld de, wPlayerCoins + 1
ld hl, $ffa1
ld c, $2
predef AddBCDPredef
call CeladonGameCornerScript_48f1e
ld hl, CeladonGameCornerText_48d27
jr .asm_e2afd ; 0x48d0d
.asm_c650b ; 0x48d0f
ld hl, CeladonGameCornerText_48d2c
jr .asm_e2afd ; 0x48d12
.asm_31338 ; 0x48d14
ld hl, CeladonGameCornerText_48d36
jr .asm_e2afd ; 0x48d17
.asm_ed086 ; 0x48d19
ld hl, CeladonGameCornerText_48d3b
.asm_e2afd ; 0x48d1c
call PrintText
jp TextScriptEnd
CeladonGameCornerText_48d22: ; 48d22 (12:4d22)
TX_FAR _CeladonGameCornerText_48d22
db "@"
CeladonGameCornerText_48d27: ; 48d27 (12:4d27)
TX_FAR _CeladonGameCornerText_48d27
db "@"
CeladonGameCornerText_48d2c: ; 48d2c (12:4d2c)
TX_FAR _CeladonGameCornerText_48d2c
db "@"
CeladonGameCornerText_48d31: ; 48d31 (12:4d31)
TX_FAR _CeladonGameCornerText_48d31
db "@"
CeladonGameCornerText_48d36: ; 48d36 (12:4d36)
TX_FAR _CeladonGameCornerText_48d36
db "@"
CeladonGameCornerText_48d3b: ; 48d3b (12:4d3b)
TX_FAR _CeladonGameCornerText_48d3b
db "@"
CeladonGameCornerText3: ; 48d40 (12:4d40)
TX_FAR _CeladonGameCornerText3
db "@"
CeladonGameCornerText4: ; 48d45 (12:4d45)
TX_FAR _CeladonGameCornerText4
db "@"
CeladonGameCornerText5: ; 48d4a (12:4d4a)
db $08 ; asm
ld a, [wd77e]
bit 2, a
jr nz, .asm_d0957 ; 0x48d50
ld hl, CeladonGameCornerText_48d9c
call PrintText
ld b, COIN_CASE
call IsItemInBag
jr z, .asm_5aef9 ; 0x48d5d
call Has9990Coins
jr nc, .asm_98546 ; 0x48d62
xor a
ldh [$9f], a
ldh [$a0], a
ld a, $10
ldh [$a1], a
ld de, wPlayerCoins + 1
ld hl, $ffa1
ld c, $2
predef AddBCDPredef
ld hl, wd77e
set 2, [hl]
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld hl, Received10CoinsText
jr .asm_c7d1a ; 0x48d87
.asm_d0957 ; 0x48d89
ld hl, CeladonGameCornerText_48dac
jr .asm_c7d1a ; 0x48d8c
.asm_98546 ; 0x48d8e
ld hl, CeladonGameCornerText_48da7
jr .asm_c7d1a ; 0x48d91
.asm_5aef9 ; 0x48d93
ld hl, CeladonGameCornerText_48f19
.asm_c7d1a ; 0x48d96
call PrintText
jp TextScriptEnd
CeladonGameCornerText_48d9c: ; 48d9c (12:4d9c)
TX_FAR _CeladonGameCornerText_48d9c
db "@"
Received10CoinsText: ; 48da1 (12:4da1)
TX_FAR _Received10CoinsText
db $0B, "@"
CeladonGameCornerText_48da7: ; 48da7 (12:4da7)
TX_FAR _CeladonGameCornerText_48da7
db "@"
CeladonGameCornerText_48dac: ; 48dac (12:4dac)
TX_FAR _CeladonGameCornerText_48dac
db "@"
CeladonGameCornerText6: ; 48db1 (12:4db1)
TX_FAR _CeladonGameCornerText6
db "@"
CeladonGameCornerText7: ; 48db6 (12:4db6)
db $08 ; asm
ld a, [wd77c]
bit 1, a
ld hl, CeladonGameCornerText_48dca ; $4dca
jr z, .asm_be3fd ; 0x48dbf
ld hl, CeladonGameCornerText_48dcf ; $4dcf
.asm_be3fd ; 0x48dc4
call PrintText
jp TextScriptEnd
CeladonGameCornerText_48dca: ; 48dca (12:4dca)
TX_FAR _CeladonGameCornerText_48dca
db "@"
CeladonGameCornerText_48dcf: ; 48dcf (12:4dcf)
TX_FAR _CeladonGameCornerText_48dcf
db "@"
CeladonGameCornerText8: ; 48dd4 (12:4dd4)
TX_FAR _CeladonGameCornerText8
db "@"
CeladonGameCornerText9: ; 48dd9 (12:4dd9)
db $08 ; asm
ld a, [wd77e]
bit 4, a
jr nz, .asm_ed8bc ; 0x48ddf
ld hl, CeladonGameCornerText_48e26
call PrintText
ld b, COIN_CASE
call IsItemInBag
jr z, .asm_df794 ; 0x48dec
call Has9990Coins
jr nc, .asm_f17c3 ; 0x48df1
xor a
ldh [$9f], a
ldh [$a0], a
ld a, $20
ldh [$a1], a
ld de, wPlayerCoins + 1
ld hl, $ffa1
ld c, $2
predef AddBCDPredef
ld hl, wd77e
set 4, [hl]
ld hl, Received20CoinsText
jr .asm_0ddc2 ; 0x48e11
.asm_ed8bc ; 0x48e13
ld hl, CeladonGameCornerText_48e36
jr .asm_0ddc2 ; 0x48e16
.asm_f17c3 ; 0x48e18
ld hl, CeladonGameCornerText_48e31
jr .asm_0ddc2 ; 0x48e1b
.asm_df794 ; 0x48e1d
ld hl, CeladonGameCornerText_48f19
.asm_0ddc2 ; 0x48e20
call PrintText
jp TextScriptEnd
CeladonGameCornerText_48e26: ; 48e26 (12:4e26)
TX_FAR _CeladonGameCornerText_48e26
db "@"
Received20CoinsText: ; 48e2b (12:4e2b)
TX_FAR _Received20CoinsText
db $0B, "@"
CeladonGameCornerText_48e31: ; 48e31 (12:4e31)
TX_FAR _CeladonGameCornerText_48e31
db "@"
CeladonGameCornerText_48e36: ; 48e36 (12:4e36)
TX_FAR _CeladonGameCornerText_48e36
db "@"
CeladonGameCornerText10: ; 48e3b (12:4e3b)
db $08 ; asm
ld a, [wd77e]
bit 3, a
jr nz, .asm_ff080 ; 0x48e41
ld hl, CeladonGameCornerText_48e88 ; $4e88
call PrintText
ld b,COIN_CASE
call IsItemInBag
jr z, .asm_4fb0c ; 0x48e4e
call Has9990Coins
jr z, .asm_9505a ; 0x48e53
xor a
ldh [$9f], a
ldh [$a0], a
ld a, $20
ldh [$a1], a
ld de, wPlayerCoins + 1
ld hl, $ffa1
ld c, $2
predef AddBCDPredef
ld hl, wd77e
set 3, [hl]
ld hl, CeladonGameCornerText_48e8d
jr .asm_78d65 ; 0x48e73
.asm_ff080 ; 0x48e75
ld hl, CeladonGameCornerText_48e98
jr .asm_78d65 ; 0x48e78
.asm_9505a ; 0x48e7a
ld hl, CeladonGameCornerText_48e93
jr .asm_78d65 ; 0x48e7d
.asm_4fb0c ; 0x48e7f
ld hl, CeladonGameCornerText_48f19
.asm_78d65 ; 0x48e82
call PrintText
jp TextScriptEnd
CeladonGameCornerText_48e88: ; 48e88 (12:4e88)
TX_FAR _CeladonGameCornerText_48e88
db "@"
CeladonGameCornerText_48e8d: ; 48e8d (12:4e8d)
TX_FAR _CeladonGameCornerText_48e8d ; 0x9dceb
db $0B, "@"
CeladonGameCornerText_48e93: ; 48e93 (12:4e93)
TX_FAR _CeladonGameCornerText_48e93
db "@"
CeladonGameCornerText_48e98: ; 48e98 (12:4e98)
TX_FAR _CeladonGameCornerText_48e98
db "@"
CeladonGameCornerText11: ; 48e9d (12:4e9d)
db $08 ; asm
ld hl, CeladonGameCornerText_48ece
call PrintText
ld hl, wd72d
set 6, [hl]
set 7, [hl]
ld hl, CeladonGameCornerText_48ed3
ld de, CeladonGameCornerText_48ed3
call SaveEndBattleTextPointers
ldh a, [$8c]
ld [wSpriteIndex], a
call EngageMapTrainer
call InitBattleEnemyParameters
xor a
ldh [$b4], a
ldh [$b3], a
ldh [$b2], a
ld a, $1
ld [W_CELADONGAMECORNERCURSCRIPT], a
jp TextScriptEnd
CeladonGameCornerText_48ece: ; 48ece (12:4ece)
TX_FAR _CeladonGameCornerText_48ece
db "@"
CeladonGameCornerText_48ed3: ; 48ed3 (12:4ed3)
TX_FAR _CeladonGameCornerText_48ed3
db "@"
CeladonGameCornerText13: ; 48ed8 (12:4ed8)
TX_FAR _CeladonGameCornerText_48ed8
db "@"
CeladonGameCornerText12: ; 48edd (12:4edd)
db $08 ; asm
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld hl, CeladonGameCornerText_48f09
call PrintText
call WaitForSoundToFinish
ld a, (SFX_02_57 - SFX_Headers_02) / 3
call PlaySound
call WaitForSoundToFinish
ld hl, wd77e
set 1, [hl]
ld a, $43
ld [wd09f], a
ld bc, $0208
predef ReplaceTileBlock
jp TextScriptEnd
CeladonGameCornerText_48f09: ; 48f09 (12:4f09)
TX_FAR _CeladonGameCornerText_48f09 ; 0x9ddb0
db $8
ld a, (SFX_02_49 - SFX_Headers_02) / 3
call PlaySound
call WaitForSoundToFinish
jp TextScriptEnd
CeladonGameCornerText_48f19: ; 48f19 (12:4f19)
TX_FAR _CeladonGameCornerText_48f19
db "@"
CeladonGameCornerScript_48f1e: ; 48f1e (12:4f1e)
ld hl, wd730
set 6, [hl]
hlCoord 11, 0
ld b, $5
ld c, $7
call TextBoxBorder
call UpdateSprites
hlCoord 12, 1
ld b, $4
ld c, $7
call ClearScreenArea
hlCoord 12, 2
ld de, GameCornerMoneyText
call PlaceString
hlCoord 12, 3
ld de, GameCornerBlankText1
call PlaceString
hlCoord 12, 3
ld de, wPlayerMoney
ld c, $a3
call PrintBCDNumber
hlCoord 12, 4
ld de, GameCornerCoinText
call PlaceString
hlCoord 12, 5
ld de, GameCornerBlankText2
call PlaceString
hlCoord 15, 5
ld de, wPlayerCoins
ld c, $82
call PrintBCDNumber
ld hl, wd730
res 6, [hl]
ret
GameCornerMoneyText: ; 48f7a (12:4f7a)
db "MONEY@"
GameCornerCoinText: ; 48f80 (12:4f80)
db "COIN@"
GameCornerBlankText1: ; 48f85 (12:4f85)
db " @"
GameCornerBlankText2: ; 48f8d (12:4f8d)
db " @"
Has9990Coins: ; 48f95 (12:4f95)
ld a, $99
ld [$ffa0], a
ld a, $90
ld [$ffa1], a
jp HasEnoughCoins
|