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authorMax <mparisi@stevens.edu>2020-11-06 12:36:14 -0500
committerMax <mparisi@stevens.edu>2020-11-06 12:36:14 -0500
commitaef4ef49d3bca9b729c9228012419533adefef4c (patch)
tree1c110c89b3b4bbf4d1445b7548e6a6a72801d2bc /include/code_801DD5C8.h
parent60cfed1d6cfa6e6d0270994e9b8b8fb97468a490 (diff)
add GShierMemObject.h, and implement constructors for GSanimationObject and GSblendObject
Diffstat (limited to 'include/code_801DD5C8.h')
-rw-r--r--include/code_801DD5C8.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/include/code_801DD5C8.h b/include/code_801DD5C8.h
index 2b0dc47..1b528ae 100644
--- a/include/code_801DD5C8.h
+++ b/include/code_801DD5C8.h
@@ -5,6 +5,8 @@
extern "C" {
#endif
+#include "GShierMemObject.h"
+
// TODO: identify data structures
// size == 0x10
@@ -25,13 +27,16 @@ struct gUnkClass8
gUnkClass8* next;
};
-struct gUnkClass7
+struct gUnkClass7 : public GShierMemObject
{
gUnkClass8* unk0; // linked list head
u16 unk4;
u16 unk6;
float unk8;
float unkC;
+
+ gUnkClass7() : unk0(NULL), unk4(0), unk6(0xC), unk8(1.0f), unkC(0.0f) { }
+
};
void func_801DD5C8(gUnkClass7* p1, float p2);