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path: root/include/SDK
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2020-11-25decompile code_801E07E8.o and code_801E0810.oMax
2020-11-12organize headersMax
2020-11-12add math.h header, and fix one regswap in func_801DEA3CMax
2020-11-11match GScamera::func_801DE1F8Max
2020-11-10progress on func_801DEA3CMax
2020-11-07decomp 801DDF78 and add mtx.hMax
2020-10-31refactor as code_801DCE6C to C++Max
2020-10-30match up to func_801DD294Max
2020-10-29match up to func_801DCFE4, add string.h and stdlib.h, add types.h to ↵Max
Makefile include path, and move GameSpy under DWC
2020-10-27add headers and cleanupMax
2020-10-27match all of code_801DBE90Max
2020-10-27match up to func_801DCE38Max
2020-10-27match up to func_801DC9CCMax
2020-10-27match up to func_801DC7F8Max
2020-10-27match up to func_801DC5FCMax
2020-10-27match func_801DC264Max
2020-10-27match func_801DC0C8Max
2020-10-24match up to func_801DC0C8 with two nonmatchingsMax
2020-10-22add LC_BASE macro to OSCache.h, and condense func_801DB81CMax
2020-10-21match func_801DB92CMax
2020-10-18add headers, and mark internal functions as staticMax
2020-09-15cleanupMax
2020-09-15Match OSAlloc.c, labeled HeapArray is sbss.sMax
2020-09-15OSAlloc.c need to fixed offsets to global static data, then it will matchMax
2020-09-14OSFreeToHeap matching besides SDA offset, OSAllocFromHeap almost matching ↵Max
besides register swap
2020-09-13FISRT FUNC DECOMPED, DLInsertred031000