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#ifndef POKEREVO_GSHIERMEMOBJECT_H
#define POKEREVO_GSHIERMEMOBJECT_H
#include "code_801DAAE0.h"
// TODO: determine file that defines this
extern MEMHeapHandle lbl_8063E8F8;
// Note: This is the root base class for various classes such as GScamera,
// GSlight, GSmodel, etc. Instances of these classes seem to be new/deleted using an alternative set of
// routines than the global new and delete, which may be defined inline here.
class GShierMemObject
{
public:
void* operator new(size_t sz)
{
if (func_801DAB28())
return func_801DAC94(lbl_8063E8F8, sz);
else
return NULL;
}
void operator delete(void* ptr)
{
func_801DAD48(lbl_8063E8F8, ptr);
}
};
#endif //POKEREVO_GSHIERMEMOBJECT_H
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