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 | #ifndef POKEREVO_OSALLOC_H
#define POKEREVO_OSALLOC_H
#ifdef __cplusplus
extern "C" {
#endif
typedef s32 OSHeapHandle;
typedef struct Cell Cell;
struct Cell {
    Cell* prev;
    Cell* next;
    long size;
};
typedef struct {
    long size;
    Cell *free;
    Cell *allocated;
} HeapDesc;
typedef struct {
    volatile OSHeapHandle currentHeap;
    int numHeaps;
    void* arenaStart;
    void* arenaEnd;
    HeapDesc* heapArray;
} OSHeapInfo;
Cell *DLInsert(Cell *original, Cell *inserted);
void *OSAllocFromHeap(OSHeapHandle heap, u32 size);
void OSFreeToHeap(OSHeapHandle heap, void *ptr);
#ifdef __cplusplus
}
#endif
#endif //POKEREVO_OSALLOC_H
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