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authorPikalaxALT <pikalaxalt@gmail.com>2017-09-04 23:40:09 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2017-09-04 23:40:09 -0400
commit008a0504b5fd6a5e633e1be3bbe1f10e28bbe9d3 (patch)
tree2dd04031f0d98c46db80de5c1bf7718c91b01514
parent1de75f32304d880d96f38778cd4b711ec5bc760b (diff)
Make static labels static
-rw-r--r--include/pokeball.h1
-rw-r--r--include/pokemon_summary_screen.h1
-rw-r--r--src/trade.c146
3 files changed, 76 insertions, 72 deletions
diff --git a/include/pokeball.h b/include/pokeball.h
index 19f813415..0a709c869 100644
--- a/include/pokeball.h
+++ b/include/pokeball.h
@@ -7,5 +7,6 @@ void CreatePokeballSprite(u8 r0, u8 r1, u8 r2, u8 r3, u8 s1, u8 s2, u8 s3, u32 s
void sub_804777C(u8);
void sub_80478DC(u8);
void sub_804794C(u8);
+u8 sub_8047580(u8, u8, u8, u8, u8, u8, u8, u32);
#endif // GUARD_POKEBALL_H
diff --git a/include/pokemon_summary_screen.h b/include/pokemon_summary_screen.h
index c1b99c367..845e39990 100644
--- a/include/pokemon_summary_screen.h
+++ b/include/pokemon_summary_screen.h
@@ -13,5 +13,6 @@ u8 *sub_80A1E9C(u8 *dest, const u8 *src, u8);
u8 *PokemonSummaryScreen_CopyPokemonLevel(u8 *dest, u8 level);
u8 PokemonSummaryScreen_CheckOT(struct Pokemon *pokemon);
bool8 CheckPartyPokerus(struct Pokemon *, u8);
+bool8 sub_8040A3C(u16);
#endif // GUARD_POKEMON_SUMMARY_SCREEN_H
diff --git a/src/trade.c b/src/trade.c
index 93a8957fd..ad770fd76 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -182,26 +182,26 @@ struct TradeEwramStruct {
};
static void sub_8047EC0(void);
-/*static*/ void sub_804AFB8(const struct WindowConfig *, u8 *, const u8 *, u8);
-/*static*/ void sub_804ACD8(const u8 *, u8 *, u8);
+static void sub_804AFB8(const struct WindowConfig *, u8 *, const u8 *, u8);
+static void sub_804ACD8(const u8 *, u8 *, u8);
static void nullsub_5(u8, u8);
static void sub_804AA88(void);
static void sub_804A964(struct UnkStructD *, void *);
static void sub_80489F4(void);
-/*static*/ void sub_804AA0C(u8);
+static void sub_804AA0C(u8);
static bool8 sub_8048D44(void);
-/*static*/ void sub_804AF84(void);
+static void sub_804AF84(void);
static bool8 sub_804ABF8(void);
-/*static*/ void sub_804ACF4(u8);
+static void sub_804ACF4(u8);
static void sub_804A41C(u8);
static void sub_8048C70(void);
static void sub_8048B0C(u8);
-/*static*/ void sub_804AE3C(u8);
-/*static*/ void sub_804AF10(void);
+static void sub_804AE3C(u8);
+static void sub_804AF10(void);
static void sub_80494D8(void);
static void sub_8048AB4(void);
static void sub_804A940(struct UnkStructD *);
-/*static*/ void sub_804B41C(void);
+static void sub_804B41C(void);
static void sub_8049DE0(void);
static void sub_804AB30(void);
static void sub_8049ED4(u8);
@@ -211,11 +211,14 @@ static void sub_804A9F4(u8);
static void sub_804AA00(u8);
static void sub_8049E9C(u8);
static void sub_804AADC(u16, u8);
-/*static*/ void sub_804A80C(void);
+static void sub_804A80C(void);
static u8 sub_80499F0(const u8 *, u8, u8);
static void sub_804A840(u8);
-/*static*/ u8 sub_804A2B4(u8 *, u8, u8);
-/*static*/ void sub_804A96C_alt(struct UnkStructD *, u8, u8, const u16 *, u8, u8, u16);
+#ifdef NONMATCHING
+static
+#endif
+u8 sub_804A2B4(u8 *, u8, u8);
+static void sub_804A96C_alt(struct UnkStructD *, u8, u8, const u16 *, u8, u8, u16);
#ifdef NONMATCHING
static
#endif
@@ -225,35 +228,29 @@ static
#endif
void sub_804A51C(u8, u8, u8, u8, u8, u8);
static void sub_804D7AC(struct Sprite *);
-/*static*/ void sub_804BA94(u8, u8);
-/*static*/ bool8 sub_804C29C(void);
-/*static*/ void sub_804DC18(void);
-/*static*/ void sub_804BB78(void);
+static bool8 sub_804C29C(void);
+static void sub_804DC18(void);
static u8 sub_804B2B0(void);
static void sub_804E144(void);
static void sub_804E1A0(u8);
-/*static*/ void sub_804B790(void);
static void sub_804DAD4(struct MailStruct *, const struct InGameTrade *);
-void sub_804D588(void);
static void sub_804DC88(void);
-u8 sub_8047580(u8, u8, u8, u8, u8, u8, u8, u32);
-void sub_804D6BC(struct Sprite *);
-void sub_804D738(struct Sprite *);
-void sub_804BBE8(u8);
-void sub_804B128(void);
-void sub_804B058(struct Sprite *);
-void sub_804B07C(struct Sprite *);
-void sub_804B0BC(struct Sprite *);
-void sub_804B104(struct Sprite *);
-void sub_804C0F8(u8);
-bool8 sub_8040A3C(u16);
-void sub_804B0E0(struct Sprite *);
-void sub_804D80C(struct Sprite *);
-void sub_804E1DC(void);
-void sub_804BBCC(void);
-void sub_804D8E4(void);
-void sub_804C164(void);
-void sub_804C1A8(void);
+static void sub_804D6BC(struct Sprite *);
+static void sub_804D738(struct Sprite *);
+static void sub_804BBE8(u8);
+static void sub_804B058(struct Sprite *);
+static void sub_804B07C(struct Sprite *);
+static void sub_804B0BC(struct Sprite *);
+static void sub_804B104(struct Sprite *);
+static void sub_804D80C(struct Sprite *);
+static void sub_804E1DC(void);
+static void sub_804BBCC(void);
+static void sub_804D8E4(void);
+static void sub_804C164(void);
+static void sub_804C1A8(void);
+#ifdef NONMATCHING
+static
+#endif
void sub_804DB84(void);
extern u8 gUnknown_020297D8[2];
@@ -2977,6 +2974,9 @@ static void sub_8049ED4(u8 a0)
}
#endif
+#ifdef NONMATCHING
+static
+#endif
u8 sub_804A2B4(u8 *a0, u8 whichParty, u8 whichPokemon)
{
u8 string[11];
@@ -3319,7 +3319,7 @@ void sub_804A740(u8 whichParty)
}
}
-void sub_804A80C(void)
+static void sub_804A80C(void)
{
FillWindowRect_DefaultPalette(&gUnknown_03004824->window, 0, gUnknown_0820C330[1][0], 0, gUnknown_0820C330[1][1], 19);
sub_804A41C(1);
@@ -3370,7 +3370,7 @@ static void sub_804A964(struct UnkStructD *unkStructD, void *dest)
unkStructD->vramAddr = dest;
}
-/*static*/ void sub_804A96C(struct UnkStructD *arg0, u8 left, u8 top, const u16 *tilemap, u8 width, u8 height, u16 sp8) {
+static void sub_804A96C(struct UnkStructD *arg0, u8 left, u8 top, const u16 *tilemap, u8 width, u8 height, u16 sp8) {
int y, x;
for (y = 0; y < height; y++)
@@ -3388,7 +3388,7 @@ static void sub_804A964(struct UnkStructD *unkStructD, void *dest)
}
#if GERMAN
-void sub_804A96C_alt(struct UnkStructD *arg0, u8 left, u8 top, const u16 *tilemap, u8 width, u8 height, u16 sp8) {
+static void sub_804A96C_alt(struct UnkStructD *arg0, u8 left, u8 top, const u16 *tilemap, u8 width, u8 height, u16 sp8) {
sub_804A96C(arg0, left, top, tilemap, width, height, sp8);
arg0->unk_10 = 1;
@@ -3405,7 +3405,7 @@ static void sub_804AA00(u8 unused)
MenuZeroFillScreen();
}
-/*static*/ void sub_804AA0C(u8 a0)
+static void sub_804AA0C(u8 a0)
{
DrawTextWindow(&gUnknown_03004824->window, gTradeMessageWindowRects[a0][0], gTradeMessageWindowRects[a0][1], gTradeMessageWindowRects[a0][2], gTradeMessageWindowRects[a0][3]);
sub_8003460(&gUnknown_03004824->window, gUnknown_0820C2F0[a0], 0x180 + gUnknown_03004824->unk_007a, gTradeMessageWindowRects[a0][0] + 1, gTradeMessageWindowRects[a0][1] + 1);
@@ -3505,13 +3505,13 @@ static bool8 sub_804ABF8(void)
}
}
-/*static*/ void sub_804ACD8(const u8 *src, u8 *dest, u8 a2)
+static void sub_804ACD8(const u8 *src, u8 *dest, u8 a2)
{
sub_804AFB8(&gWindowConfig_81E725C, dest, src, a2);
}
#ifdef NONMATCHING
-void sub_804ACF4(u8 who)
+static void sub_804ACF4(u8 who)
{
struct Pokemon *pokemon;
int i;
@@ -3562,10 +3562,9 @@ void sub_804ACF4(u8 who)
}
}
#else
-__attribute__((naked)) void sub_804ACF4(u8 who)
+static __attribute__((naked)) void sub_804ACF4(u8 who)
{
- asm_unified("sub_804ACF4: @ 804ACF4\n"
- "\tpush {r4-r7,lr}\n"
+ asm_unified("\tpush {r4-r7,lr}\n"
"\tmov r7, r9\n"
"\tmov r6, r8\n"
"\tpush {r6,r7}\n"
@@ -3737,7 +3736,7 @@ __attribute__((naked)) void sub_804ACF4(u8 who)
}
#endif
-void sub_804AE3C(u8 who)
+static void sub_804AE3C(u8 who)
{
u16 i;
u16 curHp;
@@ -3763,7 +3762,7 @@ void sub_804AE3C(u8 who)
}
}
-void sub_804AF10(void)
+static void sub_804AF10(void)
{
int i, j;
for (i = 0; i < 2; i ++)
@@ -3775,7 +3774,7 @@ void sub_804AF10(void)
}
}
-void sub_804AF84(void)
+static void sub_804AF84(void)
{
int i;
for (i = 0; i < 11; i ++)
@@ -3783,7 +3782,7 @@ void sub_804AF84(void)
gSaveBlock1.giftRibbons[i] = gUnknown_03004824->unk_00b5[i];
}
-void sub_804AFB8(const struct WindowConfig *windowConfig, u8 *dest, const u8 *src, u8 size)
+static void sub_804AFB8(const struct WindowConfig *windowConfig, u8 *dest, const u8 *src, u8 size)
{
u8 i;
u8 *tileBuffer;
@@ -3799,7 +3798,7 @@ void sub_804AFB8(const struct WindowConfig *windowConfig, u8 *dest, const u8 *sr
}
}
-void sub_804B058(struct Sprite *sprite)
+static void sub_804B058(struct Sprite *sprite)
{
if (++ sprite->data0 == 10)
{
@@ -3808,7 +3807,7 @@ void sub_804B058(struct Sprite *sprite)
}
}
-void sub_804B07C(struct Sprite *sprite)
+static void sub_804B07C(struct Sprite *sprite)
{
if (sprite->data1 == 0)
{
@@ -3818,7 +3817,7 @@ void sub_804B07C(struct Sprite *sprite)
}
}
-void sub_804B0BC(struct Sprite *sprite)
+static void sub_804B0BC(struct Sprite *sprite)
{
sprite->data0 ++;
sprite->pos2.y ++;
@@ -3826,7 +3825,7 @@ void sub_804B0BC(struct Sprite *sprite)
DestroySprite(sprite);
}
-void sub_804B0E0(struct Sprite *sprite)
+static void sub_804B0E0(struct Sprite *sprite)
{
sprite->data0 ++;
sprite->pos2.y --;
@@ -3834,7 +3833,7 @@ void sub_804B0E0(struct Sprite *sprite)
DestroySprite(sprite);
}
-void sub_804B104(struct Sprite *sprite)
+static void sub_804B104(struct Sprite *sprite)
{
if (++ sprite->data0 == 15)
{
@@ -3843,7 +3842,7 @@ void sub_804B104(struct Sprite *sprite)
}
}
-void sub_804B128(void)
+static void sub_804B128(void)
{
struct BgAffineDstData dest;
DoBgAffineSet(&dest, gUnknown_03004828->unk_0104 << 8, gUnknown_03004828->unk_0106 << 8, gUnknown_03004828->unk_010c, gUnknown_03004828->unk_010e, gUnknown_03004828->unk_0118, gUnknown_03004828->unk_0118, gUnknown_03004828->unk_011c);
@@ -3996,7 +3995,7 @@ void sub_804B2D0(u8 whichParty, u8 a1)
}
#ifdef NONMATCHING
-void sub_804B41C(void)
+static void sub_804B41C(void)
// Link trade init
{
switch (gMain.state)
@@ -4112,7 +4111,7 @@ void sub_804B41C(void)
UpdatePaletteFade();
}
#else
-__attribute__((naked)) void sub_804B41C(void)
+static __attribute__((naked)) void sub_804B41C(void)
{
asm_unified("\tpush {r4-r6,lr}\n"
"\tsub sp, 0x4\n"
@@ -4494,7 +4493,7 @@ __attribute__((naked)) void sub_804B41C(void)
}
#endif
-void sub_804B790(void)
+static void sub_804B790(void)
// In-game trade init
{
u8 otName[11];
@@ -4597,7 +4596,7 @@ static void sub_804BA64(void)
EnableNationalPokedex();
}
-void sub_804BA94(u8 a0, u8 a1)
+static void sub_804BA94(u8 a0, u8 a1)
{
u8 friendship;
struct Pokemon *playerPokemon = &gPlayerParty[a0];
@@ -4626,7 +4625,7 @@ void sub_804BA94(u8 a0, u8 a1)
sub_804BA64();
}
-void sub_804BB78(void)
+static void sub_804BB78(void)
{
switch (gUnknown_03004828->unk_00bd)
{
@@ -4643,7 +4642,7 @@ void sub_804BB78(void)
}
}
-void sub_804BBCC(void)
+static void sub_804BBCC(void)
{
sub_804C29C();
RunTasks();
@@ -4652,7 +4651,7 @@ void sub_804BBCC(void)
UpdatePaletteFade();
}
-void sub_804BBE8(u8 a0)
+static void sub_804BBE8(u8 a0)
{
int i;
u16 *buffer;
@@ -4741,7 +4740,7 @@ void sub_804BBE8(u8 a0)
}
}
-void sub_804C0F8(u8 a0)
+static void sub_804C0F8(u8 a0)
{
if (a0 == 0)
{
@@ -4761,7 +4760,7 @@ void sub_804C0F8(u8 a0)
}
}
-void sub_804C164(void)
+static void sub_804C164(void)
{
LoadSpriteSheet(&gUnknown_082159A4);
LoadSpriteSheet(&gUnknown_082159F4);
@@ -4771,7 +4770,7 @@ void sub_804C164(void)
LoadSpritePalette(&gUnknown_082159B4);
}
-void sub_804C1A8(void)
+static void sub_804C1A8(void)
{
u8 mpId;
u8 string[20];
@@ -4795,7 +4794,7 @@ void sub_804C1A8(void)
}
}
-bool8 sub_804C29C(void)
+static bool8 sub_804C29C(void)
{
u16 evoTarget;
@@ -5245,7 +5244,7 @@ bool8 sub_804C29C(void)
return FALSE;
}
-void sub_804D588(void)
+static void sub_804D588(void)
{
u16 evoTarget;
switch (gMain.state)
@@ -5298,7 +5297,7 @@ static void sub_804D63C(void)
}
}
-void sub_804D6BC(struct Sprite *sprite)
+static void sub_804D6BC(struct Sprite *sprite)
{
sprite->pos1.y += sprite->data0 / 10;
sprite->data5 += sprite->data1;
@@ -5319,7 +5318,7 @@ void sub_804D6BC(struct Sprite *sprite)
}
}
-void sub_804D738(struct Sprite *sprite)
+static void sub_804D738(struct Sprite *sprite)
{
sprite->pos2.y += gTradeBallVerticalVelocityTable[sprite->data0];
if (sprite->data0 == 22)
@@ -5348,7 +5347,7 @@ void sub_804D7AC(struct Sprite *sprite)
}
}
-void sub_804D80C(struct Sprite *sprite)
+static void sub_804D80C(struct Sprite *sprite)
{
if (sprite->data2 == 0)
{
@@ -5381,7 +5380,7 @@ u16 sub_804D89C(void)
return inGameTrade->playerSpecies;
}
-/*static*/ void sub_804D8E4(void)
+static void sub_804D8E4(void)
{
u8 nickname[32];
const struct InGameTrade *inGameTrade = &gIngameTrades[gSpecialVar_0x8004];
@@ -5474,6 +5473,9 @@ void sub_804DB68(void)
sub_804D948(gSpecialVar_0x8005, gSpecialVar_0x8004);
}
+#ifdef NONMATCHING
+static
+#endif
void sub_804DB84(void)
{
if (sub_804C29C() == TRUE)
@@ -5493,7 +5495,7 @@ void sub_804DB84(void)
UpdatePaletteFade();
}
-void sub_804DC18(void)
+static void sub_804DC18(void)
{
u8 mpId = sub_804B2B0();
sub_804D63C();
@@ -5668,7 +5670,7 @@ static void sub_804E1A0(u8 taskId)
}
}
-/*static*/ void sub_804E1DC(void)
+static void sub_804E1DC(void)
{
u8 i;
u8 numRibbons = 0;