diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2017-09-04 23:40:09 -0400 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2017-09-04 23:40:09 -0400 |
commit | 008a0504b5fd6a5e633e1be3bbe1f10e28bbe9d3 (patch) | |
tree | 2dd04031f0d98c46db80de5c1bf7718c91b01514 | |
parent | 1de75f32304d880d96f38778cd4b711ec5bc760b (diff) |
Make static labels static
-rw-r--r-- | include/pokeball.h | 1 | ||||
-rw-r--r-- | include/pokemon_summary_screen.h | 1 | ||||
-rw-r--r-- | src/trade.c | 146 |
3 files changed, 76 insertions, 72 deletions
diff --git a/include/pokeball.h b/include/pokeball.h index 19f813415..0a709c869 100644 --- a/include/pokeball.h +++ b/include/pokeball.h @@ -7,5 +7,6 @@ void CreatePokeballSprite(u8 r0, u8 r1, u8 r2, u8 r3, u8 s1, u8 s2, u8 s3, u32 s void sub_804777C(u8); void sub_80478DC(u8); void sub_804794C(u8); +u8 sub_8047580(u8, u8, u8, u8, u8, u8, u8, u32); #endif // GUARD_POKEBALL_H diff --git a/include/pokemon_summary_screen.h b/include/pokemon_summary_screen.h index c1b99c367..845e39990 100644 --- a/include/pokemon_summary_screen.h +++ b/include/pokemon_summary_screen.h @@ -13,5 +13,6 @@ u8 *sub_80A1E9C(u8 *dest, const u8 *src, u8); u8 *PokemonSummaryScreen_CopyPokemonLevel(u8 *dest, u8 level); u8 PokemonSummaryScreen_CheckOT(struct Pokemon *pokemon); bool8 CheckPartyPokerus(struct Pokemon *, u8); +bool8 sub_8040A3C(u16); #endif // GUARD_POKEMON_SUMMARY_SCREEN_H diff --git a/src/trade.c b/src/trade.c index 93a8957fd..ad770fd76 100644 --- a/src/trade.c +++ b/src/trade.c @@ -182,26 +182,26 @@ struct TradeEwramStruct { }; static void sub_8047EC0(void); -/*static*/ void sub_804AFB8(const struct WindowConfig *, u8 *, const u8 *, u8); -/*static*/ void sub_804ACD8(const u8 *, u8 *, u8); +static void sub_804AFB8(const struct WindowConfig *, u8 *, const u8 *, u8); +static void sub_804ACD8(const u8 *, u8 *, u8); static void nullsub_5(u8, u8); static void sub_804AA88(void); static void sub_804A964(struct UnkStructD *, void *); static void sub_80489F4(void); -/*static*/ void sub_804AA0C(u8); +static void sub_804AA0C(u8); static bool8 sub_8048D44(void); -/*static*/ void sub_804AF84(void); +static void sub_804AF84(void); static bool8 sub_804ABF8(void); -/*static*/ void sub_804ACF4(u8); +static void sub_804ACF4(u8); static void sub_804A41C(u8); static void sub_8048C70(void); static void sub_8048B0C(u8); -/*static*/ void sub_804AE3C(u8); -/*static*/ void sub_804AF10(void); +static void sub_804AE3C(u8); +static void sub_804AF10(void); static void sub_80494D8(void); static void sub_8048AB4(void); static void sub_804A940(struct UnkStructD *); -/*static*/ void sub_804B41C(void); +static void sub_804B41C(void); static void sub_8049DE0(void); static void sub_804AB30(void); static void sub_8049ED4(u8); @@ -211,11 +211,14 @@ static void sub_804A9F4(u8); static void sub_804AA00(u8); static void sub_8049E9C(u8); static void sub_804AADC(u16, u8); -/*static*/ void sub_804A80C(void); +static void sub_804A80C(void); static u8 sub_80499F0(const u8 *, u8, u8); static void sub_804A840(u8); -/*static*/ u8 sub_804A2B4(u8 *, u8, u8); -/*static*/ void sub_804A96C_alt(struct UnkStructD *, u8, u8, const u16 *, u8, u8, u16); +#ifdef NONMATCHING +static +#endif +u8 sub_804A2B4(u8 *, u8, u8); +static void sub_804A96C_alt(struct UnkStructD *, u8, u8, const u16 *, u8, u8, u16); #ifdef NONMATCHING static #endif @@ -225,35 +228,29 @@ static #endif void sub_804A51C(u8, u8, u8, u8, u8, u8); static void sub_804D7AC(struct Sprite *); -/*static*/ void sub_804BA94(u8, u8); -/*static*/ bool8 sub_804C29C(void); -/*static*/ void sub_804DC18(void); -/*static*/ void sub_804BB78(void); +static bool8 sub_804C29C(void); +static void sub_804DC18(void); static u8 sub_804B2B0(void); static void sub_804E144(void); static void sub_804E1A0(u8); -/*static*/ void sub_804B790(void); static void sub_804DAD4(struct MailStruct *, const struct InGameTrade *); -void sub_804D588(void); static void sub_804DC88(void); -u8 sub_8047580(u8, u8, u8, u8, u8, u8, u8, u32); -void sub_804D6BC(struct Sprite *); -void sub_804D738(struct Sprite *); -void sub_804BBE8(u8); -void sub_804B128(void); -void sub_804B058(struct Sprite *); -void sub_804B07C(struct Sprite *); -void sub_804B0BC(struct Sprite *); -void sub_804B104(struct Sprite *); -void sub_804C0F8(u8); -bool8 sub_8040A3C(u16); -void sub_804B0E0(struct Sprite *); -void sub_804D80C(struct Sprite *); -void sub_804E1DC(void); -void sub_804BBCC(void); -void sub_804D8E4(void); -void sub_804C164(void); -void sub_804C1A8(void); +static void sub_804D6BC(struct Sprite *); +static void sub_804D738(struct Sprite *); +static void sub_804BBE8(u8); +static void sub_804B058(struct Sprite *); +static void sub_804B07C(struct Sprite *); +static void sub_804B0BC(struct Sprite *); +static void sub_804B104(struct Sprite *); +static void sub_804D80C(struct Sprite *); +static void sub_804E1DC(void); +static void sub_804BBCC(void); +static void sub_804D8E4(void); +static void sub_804C164(void); +static void sub_804C1A8(void); +#ifdef NONMATCHING +static +#endif void sub_804DB84(void); extern u8 gUnknown_020297D8[2]; @@ -2977,6 +2974,9 @@ static void sub_8049ED4(u8 a0) } #endif +#ifdef NONMATCHING +static +#endif u8 sub_804A2B4(u8 *a0, u8 whichParty, u8 whichPokemon) { u8 string[11]; @@ -3319,7 +3319,7 @@ void sub_804A740(u8 whichParty) } } -void sub_804A80C(void) +static void sub_804A80C(void) { FillWindowRect_DefaultPalette(&gUnknown_03004824->window, 0, gUnknown_0820C330[1][0], 0, gUnknown_0820C330[1][1], 19); sub_804A41C(1); @@ -3370,7 +3370,7 @@ static void sub_804A964(struct UnkStructD *unkStructD, void *dest) unkStructD->vramAddr = dest; } -/*static*/ void sub_804A96C(struct UnkStructD *arg0, u8 left, u8 top, const u16 *tilemap, u8 width, u8 height, u16 sp8) { +static void sub_804A96C(struct UnkStructD *arg0, u8 left, u8 top, const u16 *tilemap, u8 width, u8 height, u16 sp8) { int y, x; for (y = 0; y < height; y++) @@ -3388,7 +3388,7 @@ static void sub_804A964(struct UnkStructD *unkStructD, void *dest) } #if GERMAN -void sub_804A96C_alt(struct UnkStructD *arg0, u8 left, u8 top, const u16 *tilemap, u8 width, u8 height, u16 sp8) { +static void sub_804A96C_alt(struct UnkStructD *arg0, u8 left, u8 top, const u16 *tilemap, u8 width, u8 height, u16 sp8) { sub_804A96C(arg0, left, top, tilemap, width, height, sp8); arg0->unk_10 = 1; @@ -3405,7 +3405,7 @@ static void sub_804AA00(u8 unused) MenuZeroFillScreen(); } -/*static*/ void sub_804AA0C(u8 a0) +static void sub_804AA0C(u8 a0) { DrawTextWindow(&gUnknown_03004824->window, gTradeMessageWindowRects[a0][0], gTradeMessageWindowRects[a0][1], gTradeMessageWindowRects[a0][2], gTradeMessageWindowRects[a0][3]); sub_8003460(&gUnknown_03004824->window, gUnknown_0820C2F0[a0], 0x180 + gUnknown_03004824->unk_007a, gTradeMessageWindowRects[a0][0] + 1, gTradeMessageWindowRects[a0][1] + 1); @@ -3505,13 +3505,13 @@ static bool8 sub_804ABF8(void) } } -/*static*/ void sub_804ACD8(const u8 *src, u8 *dest, u8 a2) +static void sub_804ACD8(const u8 *src, u8 *dest, u8 a2) { sub_804AFB8(&gWindowConfig_81E725C, dest, src, a2); } #ifdef NONMATCHING -void sub_804ACF4(u8 who) +static void sub_804ACF4(u8 who) { struct Pokemon *pokemon; int i; @@ -3562,10 +3562,9 @@ void sub_804ACF4(u8 who) } } #else -__attribute__((naked)) void sub_804ACF4(u8 who) +static __attribute__((naked)) void sub_804ACF4(u8 who) { - asm_unified("sub_804ACF4: @ 804ACF4\n" - "\tpush {r4-r7,lr}\n" + asm_unified("\tpush {r4-r7,lr}\n" "\tmov r7, r9\n" "\tmov r6, r8\n" "\tpush {r6,r7}\n" @@ -3737,7 +3736,7 @@ __attribute__((naked)) void sub_804ACF4(u8 who) } #endif -void sub_804AE3C(u8 who) +static void sub_804AE3C(u8 who) { u16 i; u16 curHp; @@ -3763,7 +3762,7 @@ void sub_804AE3C(u8 who) } } -void sub_804AF10(void) +static void sub_804AF10(void) { int i, j; for (i = 0; i < 2; i ++) @@ -3775,7 +3774,7 @@ void sub_804AF10(void) } } -void sub_804AF84(void) +static void sub_804AF84(void) { int i; for (i = 0; i < 11; i ++) @@ -3783,7 +3782,7 @@ void sub_804AF84(void) gSaveBlock1.giftRibbons[i] = gUnknown_03004824->unk_00b5[i]; } -void sub_804AFB8(const struct WindowConfig *windowConfig, u8 *dest, const u8 *src, u8 size) +static void sub_804AFB8(const struct WindowConfig *windowConfig, u8 *dest, const u8 *src, u8 size) { u8 i; u8 *tileBuffer; @@ -3799,7 +3798,7 @@ void sub_804AFB8(const struct WindowConfig *windowConfig, u8 *dest, const u8 *sr } } -void sub_804B058(struct Sprite *sprite) +static void sub_804B058(struct Sprite *sprite) { if (++ sprite->data0 == 10) { @@ -3808,7 +3807,7 @@ void sub_804B058(struct Sprite *sprite) } } -void sub_804B07C(struct Sprite *sprite) +static void sub_804B07C(struct Sprite *sprite) { if (sprite->data1 == 0) { @@ -3818,7 +3817,7 @@ void sub_804B07C(struct Sprite *sprite) } } -void sub_804B0BC(struct Sprite *sprite) +static void sub_804B0BC(struct Sprite *sprite) { sprite->data0 ++; sprite->pos2.y ++; @@ -3826,7 +3825,7 @@ void sub_804B0BC(struct Sprite *sprite) DestroySprite(sprite); } -void sub_804B0E0(struct Sprite *sprite) +static void sub_804B0E0(struct Sprite *sprite) { sprite->data0 ++; sprite->pos2.y --; @@ -3834,7 +3833,7 @@ void sub_804B0E0(struct Sprite *sprite) DestroySprite(sprite); } -void sub_804B104(struct Sprite *sprite) +static void sub_804B104(struct Sprite *sprite) { if (++ sprite->data0 == 15) { @@ -3843,7 +3842,7 @@ void sub_804B104(struct Sprite *sprite) } } -void sub_804B128(void) +static void sub_804B128(void) { struct BgAffineDstData dest; DoBgAffineSet(&dest, gUnknown_03004828->unk_0104 << 8, gUnknown_03004828->unk_0106 << 8, gUnknown_03004828->unk_010c, gUnknown_03004828->unk_010e, gUnknown_03004828->unk_0118, gUnknown_03004828->unk_0118, gUnknown_03004828->unk_011c); @@ -3996,7 +3995,7 @@ void sub_804B2D0(u8 whichParty, u8 a1) } #ifdef NONMATCHING -void sub_804B41C(void) +static void sub_804B41C(void) // Link trade init { switch (gMain.state) @@ -4112,7 +4111,7 @@ void sub_804B41C(void) UpdatePaletteFade(); } #else -__attribute__((naked)) void sub_804B41C(void) +static __attribute__((naked)) void sub_804B41C(void) { asm_unified("\tpush {r4-r6,lr}\n" "\tsub sp, 0x4\n" @@ -4494,7 +4493,7 @@ __attribute__((naked)) void sub_804B41C(void) } #endif -void sub_804B790(void) +static void sub_804B790(void) // In-game trade init { u8 otName[11]; @@ -4597,7 +4596,7 @@ static void sub_804BA64(void) EnableNationalPokedex(); } -void sub_804BA94(u8 a0, u8 a1) +static void sub_804BA94(u8 a0, u8 a1) { u8 friendship; struct Pokemon *playerPokemon = &gPlayerParty[a0]; @@ -4626,7 +4625,7 @@ void sub_804BA94(u8 a0, u8 a1) sub_804BA64(); } -void sub_804BB78(void) +static void sub_804BB78(void) { switch (gUnknown_03004828->unk_00bd) { @@ -4643,7 +4642,7 @@ void sub_804BB78(void) } } -void sub_804BBCC(void) +static void sub_804BBCC(void) { sub_804C29C(); RunTasks(); @@ -4652,7 +4651,7 @@ void sub_804BBCC(void) UpdatePaletteFade(); } -void sub_804BBE8(u8 a0) +static void sub_804BBE8(u8 a0) { int i; u16 *buffer; @@ -4741,7 +4740,7 @@ void sub_804BBE8(u8 a0) } } -void sub_804C0F8(u8 a0) +static void sub_804C0F8(u8 a0) { if (a0 == 0) { @@ -4761,7 +4760,7 @@ void sub_804C0F8(u8 a0) } } -void sub_804C164(void) +static void sub_804C164(void) { LoadSpriteSheet(&gUnknown_082159A4); LoadSpriteSheet(&gUnknown_082159F4); @@ -4771,7 +4770,7 @@ void sub_804C164(void) LoadSpritePalette(&gUnknown_082159B4); } -void sub_804C1A8(void) +static void sub_804C1A8(void) { u8 mpId; u8 string[20]; @@ -4795,7 +4794,7 @@ void sub_804C1A8(void) } } -bool8 sub_804C29C(void) +static bool8 sub_804C29C(void) { u16 evoTarget; @@ -5245,7 +5244,7 @@ bool8 sub_804C29C(void) return FALSE; } -void sub_804D588(void) +static void sub_804D588(void) { u16 evoTarget; switch (gMain.state) @@ -5298,7 +5297,7 @@ static void sub_804D63C(void) } } -void sub_804D6BC(struct Sprite *sprite) +static void sub_804D6BC(struct Sprite *sprite) { sprite->pos1.y += sprite->data0 / 10; sprite->data5 += sprite->data1; @@ -5319,7 +5318,7 @@ void sub_804D6BC(struct Sprite *sprite) } } -void sub_804D738(struct Sprite *sprite) +static void sub_804D738(struct Sprite *sprite) { sprite->pos2.y += gTradeBallVerticalVelocityTable[sprite->data0]; if (sprite->data0 == 22) @@ -5348,7 +5347,7 @@ void sub_804D7AC(struct Sprite *sprite) } } -void sub_804D80C(struct Sprite *sprite) +static void sub_804D80C(struct Sprite *sprite) { if (sprite->data2 == 0) { @@ -5381,7 +5380,7 @@ u16 sub_804D89C(void) return inGameTrade->playerSpecies; } -/*static*/ void sub_804D8E4(void) +static void sub_804D8E4(void) { u8 nickname[32]; const struct InGameTrade *inGameTrade = &gIngameTrades[gSpecialVar_0x8004]; @@ -5474,6 +5473,9 @@ void sub_804DB68(void) sub_804D948(gSpecialVar_0x8005, gSpecialVar_0x8004); } +#ifdef NONMATCHING +static +#endif void sub_804DB84(void) { if (sub_804C29C() == TRUE) @@ -5493,7 +5495,7 @@ void sub_804DB84(void) UpdatePaletteFade(); } -void sub_804DC18(void) +static void sub_804DC18(void) { u8 mpId = sub_804B2B0(); sub_804D63C(); @@ -5668,7 +5670,7 @@ static void sub_804E1A0(u8 taskId) } } -/*static*/ void sub_804E1DC(void) +static void sub_804E1DC(void) { u8 i; u8 numRibbons = 0; |