diff options
author | PikalaxALT <PikalaxALT@users.noreply.github.com> | 2021-08-11 19:53:46 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-08-11 19:53:46 -0400 |
commit | 0e3e6a544029e4388fcee883760e8a9883bde5c1 (patch) | |
tree | 4a6d21fb800f983bcf5419f4a6c1cf937c5eeefe | |
parent | 5c01878be8e20abe18b40a7c92a7c0013c2ba7b7 (diff) | |
parent | bb495d67186255ba4c367ffcce6d1b6d71ac976b (diff) |
Merge pull request #833 from Kurausukun/cgbsound
Port CgbSound Documentation and Fakematch Fixes
-rw-r--r-- | include/gba/m4a_internal.h | 240 | ||||
-rw-r--r-- | include/m4a.h | 18 | ||||
-rw-r--r-- | src/libs/m4a.c | 453 |
3 files changed, 389 insertions, 322 deletions
diff --git a/include/gba/m4a_internal.h b/include/gba/m4a_internal.h index 3f1b25a19..2ccbb18f5 100644 --- a/include/gba/m4a_internal.h +++ b/include/gba/m4a_internal.h @@ -67,52 +67,69 @@ struct ToneData u8 release; }; +#define SOUND_CHANNEL_SF_START 0x80 +#define SOUND_CHANNEL_SF_STOP 0x40 +#define SOUND_CHANNEL_SF_LOOP 0x10 +#define SOUND_CHANNEL_SF_IEC 0x04 +#define SOUND_CHANNEL_SF_ENV 0x03 +#define SOUND_CHANNEL_SF_ENV_ATTACK 0x03 +#define SOUND_CHANNEL_SF_ENV_DECAY 0x02 +#define SOUND_CHANNEL_SF_ENV_SUSTAIN 0x01 +#define SOUND_CHANNEL_SF_ENV_RELEASE 0x00 +#define SOUND_CHANNEL_SF_ON (SOUND_CHANNEL_SF_START | SOUND_CHANNEL_SF_STOP | SOUND_CHANNEL_SF_IEC | SOUND_CHANNEL_SF_ENV) + +#define CGB_CHANNEL_MO_PIT 0x02 +#define CGB_CHANNEL_MO_VOL 0x01 + +#define CGB_NRx2_ENV_DIR_DEC 0x00 +#define CGB_NRx2_ENV_DIR_INC 0x08 + struct CgbChannel { - u8 sf; - u8 ty; + u8 statusFlags; + u8 type; u8 rightVolume; u8 leftVolume; - u8 at; - u8 de; - u8 su; - u8 re; - u8 ky; - u8 ev; - u8 eg; - u8 ec; - u8 echoVolume; - u8 echoLength; - u8 d1; - u8 d2; - u8 gt; - u8 mk; - u8 ve; - u8 pr; - u8 rp; - u8 d3[3]; - u8 d5; - u8 sg; - u8 n4; + u8 attack; + u8 decay; + u8 sustain; + u8 release; + u8 key; + u8 envelopeVolume; + u8 envelopeGoal; + u8 envelopeCounter; + u8 pseudoEchoVolume; + u8 pseudoEchoLength; + u8 dummy1; + u8 dummy2; + u8 gateTime; + u8 midiKey; + u8 velocity; + u8 priority; + u8 rhythmPan; + u8 dummy3[3]; + u8 dummy5; + u8 sustainGoal; + u8 n4; // NR[1-4]4 register (initial, length bit) u8 pan; u8 panMask; - u8 mo; - u8 le; - u8 sw; - u32 fr; - u32 *wp; - u32 cp; - u32 tp; - u32 pp; - u32 np; - u8 d4[8]; + u8 modify; + u8 length; + u8 sweep; + u32 frequency; + u32 *wavePointer; // instructs CgbMain to load targeted wave + u32 *currentPointer; // stores the currently loaded wave + struct MusicPlayerTrack *track; + void *prevChannelPointer; + void *nextChannelPointer; + u8 dummy4[8]; }; struct MusicPlayerTrack; struct SoundChannel { - u8 status; + u8 statusFlags; u8 type; u8 rightVolume; u8 leftVolume; @@ -120,33 +137,85 @@ struct SoundChannel u8 decay; u8 sustain; u8 release; - u8 ky; - u8 ev; - u8 er; - u8 el; - u8 echoVolume; - u8 echoLength; - u8 d1; - u8 d2; - u8 gt; - u8 mk; - u8 ve; - u8 pr; - u8 rp; - u8 d3[3]; - u32 ct; + u8 key; // midi key as it was translated into final pitch + u8 envelopeVolume; + u8 envelopeVolumeRight; + u8 envelopeVolumeLeft; + u8 pseudoEchoVolume; + u8 pseudoEchoLength; + u8 dummy1; + u8 dummy2; + u8 gateTime; + u8 midiKey; // midi key as it was used in the track data + u8 velocity; + u8 priority; + u8 rhythmPan; + u8 dummy3[3]; + u32 count; u32 fw; - u32 freq; + u32 frequency; struct WaveData *wav; - u32 cp; + s8 *currentPointer; struct MusicPlayerTrack *track; - void *pp; - void *np; - void *d4; + void *prevChannelPointer; + void *nextChannelPointer; + u32 dummy4; u16 xpi; u16 xpc; }; +#define MAX_DIRECTSOUND_CHANNELS 12 + +#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer + +struct MusicPlayerInfo; + +typedef void (*MPlayFunc)(); +typedef void (*PlyNoteFunc)(u32, struct MusicPlayerInfo *, struct MusicPlayerTrack *); +typedef void (*CgbSoundFunc)(void); +typedef void (*CgbOscOffFunc)(u8); +typedef u32 (*MidiKeyToCgbFreqFunc)(u8, u8, u8); +typedef void (*ExtVolPitFunc)(void); +typedef void (*MPlayMainFunc)(struct MusicPlayerInfo *); + +struct SoundInfo +{ + // This field is normally equal to ID_NUMBER but it is set to other + // values during sensitive operations for locking purposes. + // This field should be volatile but isn't. This could potentially cause + // race conditions. + u32 ident; + + vu8 pcmDmaCounter; + + // Direct Sound + u8 reverb; + u8 maxChans; + u8 masterVolume; + u8 freq; + + u8 mode; + u8 c15; // periodically counts from 14 down to 0 (15 states) + u8 pcmDmaPeriod; // number of V-blanks per PCM DMA + u8 maxLines; + u8 gap[3]; + s32 pcmSamplesPerVBlank; + s32 pcmFreq; + s32 divFreq; + struct CgbChannel *cgbChans; + MPlayMainFunc MPlayMainHead; + struct MusicPlayerInfo *musicPlayerHead; + CgbSoundFunc CgbSound; + CgbOscOffFunc CgbOscOff; + MidiKeyToCgbFreqFunc MidiKeyToCgbFreq; + MPlayFunc *MPlayJumpTable; + PlyNoteFunc plynote; + ExtVolPitFunc ExtVolPit; + u8 gap2[16]; + struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS]; + s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2]; +}; + struct SongHeader { u8 trackCount; @@ -228,8 +297,8 @@ struct MusicPlayerTrack u8 lfoDelay; u8 lfoDelayC; u8 priority; - u8 echoVolume; - u8 echoLength; + u8 pseudoEchoVolume; + u8 pseudoEchoLength; struct SoundChannel *chan; struct ToneData tone; u8 gap[10]; @@ -270,8 +339,8 @@ struct MusicPlayerInfo struct MusicPlayerTrack *tracks; struct ToneData *tone; u32 ident; - void (*func)(); - u32 intp; + MPlayMainFunc MPlayMainNext; + struct MusicPlayerInfo *musicPlayerNext; }; struct MusicPlayer @@ -292,47 +361,7 @@ struct Song extern const struct MusicPlayer gMPlayTable[]; extern const struct Song gSongTable[]; -#define MAX_DIRECTSOUND_CHANNELS 12 - -#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer - -struct SoundInfo -{ - // This field is normally equal to ID_NUMBER but it is set to other - // values during sensitive operations for locking purposes. - // This field should be volatile but isn't. This could potentially cause - // race conditions. - u32 ident; - vu8 pcmDmaCounter; - - // Direct Sound - u8 reverb; - u8 maxChans; - u8 masterVolume; - u8 freq; - - u8 mode; - u8 c15; - u8 pcmDmaPeriod; // number of V-blanks per PCM DMA - u8 maxLines; - u8 gap[3]; - s32 pcmSamplesPerVBlank; - s32 pcmFreq; - s32 divFreq; - struct CgbChannel *cgbChans; - void (*func)(); - u32 intp; - void (*CgbSound)(); - void (*CgbOscOff)(u8); - u32 (*MidiKeyToCgbFreq)(u8, u8, u8); - void (**MPlayJumpTable)(); - void (*plynote)(u8, struct MusicPlayerInfo *, struct MusicPlayerTrack *); - void (*ExtVolPit)(struct MusicPlayerInfo *, struct MusicPlayerTrack *); - u32 gap2[4]; - struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS]; - s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2]; -}; extern u8 gMPlayMemAccArea[]; @@ -349,7 +378,7 @@ extern struct MusicPlayerTrack gPokemonCryTracks[]; extern char SoundMainRAM[]; -extern void *gMPlayJumpTable[]; +extern MPlayFunc gMPlayJumpTable[]; typedef void (*XcmdFunc)(struct MusicPlayerInfo *, struct MusicPlayerTrack *); extern const XcmdFunc gXcmdTable[]; @@ -378,7 +407,7 @@ u32 umul3232H32(u32 multiplier, u32 multiplicand); void SoundMain(void); void SoundMainBTM(void); void TrackStop(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track); -void MPlayMain(void); +void MPlayMain(struct MusicPlayerInfo *); void RealClearChain(void *x); void MPlayContinue(struct MusicPlayerInfo *mplayInfo); @@ -395,13 +424,18 @@ void m4aSoundMode(u32 mode); void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track, u8 a3); void CgbSound(void); void CgbOscOff(u8); +void CgbModVol(struct CgbChannel *chan); u32 MidiKeyToCgbFreq(u8, u8, u8); void DummyFunc(void); -void MPlayJumpTableCopy(void **mplayJumpTable); +void MPlayJumpTableCopy(MPlayFunc *mplayJumpTable); void SampleFreqSet(u32 freq); void m4aSoundVSyncOn(void); void m4aSoundVSyncOff(void); +void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo); +void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume); +void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch); +void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan); void ClearModM(struct MusicPlayerTrack *track); void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth); void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed); @@ -413,7 +447,7 @@ void SetPokemonCryPitch(s16 val); void SetPokemonCryLength(u16 val); void SetPokemonCryRelease(u8 val); void SetPokemonCryProgress(u32 val); -int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo); +bool32 IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo); void SetPokemonCryChorus(s8 val); void SetPokemonCryStereo(u32 val); void SetPokemonCryPriority(u8 val); @@ -441,7 +475,7 @@ void ply_tune(struct MusicPlayerInfo *, struct MusicPlayerTrack *); void ply_port(struct MusicPlayerInfo *, struct MusicPlayerTrack *); void ply_xcmd(struct MusicPlayerInfo *, struct MusicPlayerTrack *); void ply_endtie(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_note(u8, struct MusicPlayerInfo *, struct MusicPlayerTrack *); +void ply_note(u32 note_cmd, struct MusicPlayerInfo *, struct MusicPlayerTrack *); // extended sound command handler functions void ply_xxx(struct MusicPlayerInfo *, struct MusicPlayerTrack *); diff --git a/include/m4a.h b/include/m4a.h index 56f00a84f..4847c12cc 100644 --- a/include/m4a.h +++ b/include/m4a.h @@ -3,16 +3,13 @@ #include "gba/m4a_internal.h" -extern struct MusicPlayerInfo gMPlayInfo_SE1; -extern struct MusicPlayerInfo gMPlayInfo_SE2; -extern struct MusicPlayerInfo gMPlayInfo_SE3; - void m4aSoundVSync(void); +void m4aSoundVSyncOn(void); void m4aSoundInit(void); void m4aSoundMain(void); -void m4aSongNumStart(u16); -void m4aSongNumStartOrChange(u16); +void m4aSongNumStart(u16 n); +void m4aSongNumStartOrChange(u16 n); void m4aSongNumStop(u16 n); void m4aMPlayAllStop(void); void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo); @@ -21,9 +18,10 @@ void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed); void m4aMPlayFadeIn(struct MusicPlayerInfo *mplayInfo, u16 speed); void m4aMPlayImmInit(struct MusicPlayerInfo *mplayInfo); -void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo); -void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume); -void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch); -void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan); +extern struct MusicPlayerInfo gMPlayInfo_BGM; +extern struct MusicPlayerInfo gMPlayInfo_SE1; +extern struct MusicPlayerInfo gMPlayInfo_SE2; +extern struct MusicPlayerInfo gMPlayInfo_SE3; +extern struct SoundInfo gSoundInfo; #endif //GUARD_M4A_H diff --git a/src/libs/m4a.c b/src/libs/m4a.c index 5cbeb854f..b159e3873 100644 --- a/src/libs/m4a.c +++ b/src/libs/m4a.c @@ -10,7 +10,7 @@ BSS_CODE ALIGNED(4) char SoundMainRAM_Buffer[0x800] = {0}; struct SoundInfo gSoundInfo; struct PokemonCrySong gPokemonCrySongs[MAX_POKEMON_CRIES]; struct MusicPlayerInfo gPokemonCryMusicPlayers[MAX_POKEMON_CRIES]; -void *gMPlayJumpTable[36]; +MPlayFunc gMPlayJumpTable[36]; struct CgbChannel gCgbChans[4]; struct MusicPlayerTrack gPokemonCryTracks[MAX_POKEMON_CRIES * 2]; struct PokemonCrySong gPokemonCrySong; @@ -22,7 +22,8 @@ u8 gMPlayMemAccArea[0x10]; u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust) { - u32 val1, val2; + u32 val1; + u32 val2; u32 fineAdjustShifted = fineAdjust << 24; if (key > 178) @@ -292,7 +293,7 @@ void MPlayExtender(struct CgbChannel *cgbChans) gMPlayJumpTable[32] = FadeOutBody; gMPlayJumpTable[33] = TrkVolPitSet; - soundInfo->cgbChans = (struct CgbChannel *)cgbChans; + soundInfo->cgbChans = cgbChans; soundInfo->CgbSound = CgbSound; soundInfo->CgbOscOff = CgbOscOff; soundInfo->MidiKeyToCgbFreq = MidiKeyToCgbFreq; @@ -300,13 +301,13 @@ void MPlayExtender(struct CgbChannel *cgbChans) CpuFill32(0, cgbChans, sizeof(struct CgbChannel) * 4); - cgbChans[0].ty = 1; + cgbChans[0].type = 1; cgbChans[0].panMask = 0x11; - cgbChans[1].ty = 2; + cgbChans[1].type = 2; cgbChans[1].panMask = 0x22; - cgbChans[2].ty = 3; + cgbChans[2].type = 3; cgbChans[2].panMask = 0x44; - cgbChans[3].ty = 4; + cgbChans[3].type = 4; cgbChans[3].panMask = 0x88; soundInfo->ident = ident; @@ -314,7 +315,7 @@ void MPlayExtender(struct CgbChannel *cgbChans) void MusicPlayerJumpTableCopy(void) { - asm("svc 0x2A"); + asm("swi 0x2A"); } void ClearChain(void *x) @@ -351,10 +352,10 @@ void SoundInit(struct SoundInfo *soundInfo) | SOUND_ALL_MIX_FULL; REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | 0x40; - REG_DMA1SAD = (u32)soundInfo->pcmBuffer; - REG_DMA1DAD = (u32)®_FIFO_A; - REG_DMA2SAD = (u32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE; - REG_DMA2DAD = (u32)®_FIFO_B; + REG_DMA1SAD = (s32)soundInfo->pcmBuffer; + REG_DMA1DAD = (s32)®_FIFO_A; + REG_DMA2SAD = (s32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE; + REG_DMA2DAD = (s32)®_FIFO_B; SOUND_INFO_PTR = soundInfo; CpuFill32(0, soundInfo, sizeof(struct SoundInfo)); @@ -363,13 +364,13 @@ void SoundInit(struct SoundInfo *soundInfo) soundInfo->masterVolume = 15; soundInfo->plynote = ply_note; soundInfo->CgbSound = DummyFunc; - soundInfo->CgbOscOff = (void (*)(u8))DummyFunc; - soundInfo->MidiKeyToCgbFreq = (u32 (*)(u8, u8, u8))DummyFunc; - soundInfo->ExtVolPit = (void (*)(struct MusicPlayerInfo *, struct MusicPlayerTrack *))DummyFunc; + soundInfo->CgbOscOff = (CgbOscOffFunc)DummyFunc; + soundInfo->MidiKeyToCgbFreq = (MidiKeyToCgbFreqFunc)DummyFunc; + soundInfo->ExtVolPit = (ExtVolPitFunc)DummyFunc; MPlayJumpTableCopy(gMPlayJumpTable); - soundInfo->MPlayJumpTable = (void (**)())gMPlayJumpTable; + soundInfo->MPlayJumpTable = gMPlayJumpTable; SampleFreqSet(SOUND_MODE_FREQ_13379); @@ -380,7 +381,7 @@ void SampleFreqSet(u32 freq) { struct SoundInfo *soundInfo = SOUND_INFO_PTR; - freq = (freq & SOUND_MODE_FREQ) >> SOUND_MODE_FREQ_SHIFT; + freq = (freq & 0xF0000) >> 16; soundInfo->freq = freq; soundInfo->pcmSamplesPerVBlank = gPcmSamplesPerVBlankTable[freq - 1]; soundInfo->pcmDmaPeriod = PCM_DMA_BUF_SIZE / soundInfo->pcmSamplesPerVBlank; @@ -432,10 +433,13 @@ void m4aSoundMode(u32 mode) soundInfo->maxChans = temp >> SOUND_MODE_MAXCHN_SHIFT; temp = MAX_DIRECTSOUND_CHANNELS; + chan = &soundInfo->chans[0]; - for (temp = MAX_DIRECTSOUND_CHANNELS, chan = soundInfo->chans; temp != 0; temp--,chan++) + while (temp != 0) { - chan->status = 0; + chan->statusFlags = 0; + temp--; + chan++; } } @@ -465,28 +469,37 @@ void m4aSoundMode(u32 mode) void SoundClear(void) { - s32 i; struct SoundInfo *soundInfo = SOUND_INFO_PTR; - struct SoundChannel *chan; + s32 i; + void *chan; if (soundInfo->ident != ID_NUMBER) return; soundInfo->ident++; - for (i = MAX_DIRECTSOUND_CHANNELS, chan = soundInfo->chans; i > 0; i--,chan++) + i = MAX_DIRECTSOUND_CHANNELS; + chan = &soundInfo->chans[0]; + + while (i > 0) { - chan->status = 0; + ((struct SoundChannel *)chan)->statusFlags = 0; + i--; + chan = (void *)((s32)chan + sizeof(struct SoundChannel)); } - chan = (struct SoundChannel *)soundInfo->cgbChans; + chan = soundInfo->cgbChans; if (chan) { - for (i=1; i<=4; i++,chan++) + i = 1; + + while (i <= 4) { soundInfo->CgbOscOff(i); - chan->status = 0; + ((struct CgbChannel *)chan)->statusFlags = 0; + i++; + chan = (void *)((s32)chan + sizeof(struct CgbChannel)); } } @@ -497,26 +510,27 @@ void m4aSoundVSyncOff(void) { struct SoundInfo *soundInfo = SOUND_INFO_PTR; - if (soundInfo->ident < ID_NUMBER || soundInfo->ident > ID_NUMBER + 1) - return; - soundInfo->ident += 10; + if (soundInfo->ident >= ID_NUMBER && soundInfo->ident <= ID_NUMBER + 1) + { + soundInfo->ident += 10; - if (REG_DMA1CNT & (DMA_REPEAT << 16)) - REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4; + if (REG_DMA1CNT & (DMA_REPEAT << 16)) + REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4; - if (REG_DMA2CNT & (DMA_REPEAT << 16)) - REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4; + if (REG_DMA2CNT & (DMA_REPEAT << 16)) + REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4; - REG_DMA1CNT_H = DMA_32BIT; - REG_DMA2CNT_H = DMA_32BIT; + REG_DMA1CNT_H = DMA_32BIT; + REG_DMA2CNT_H = DMA_32BIT; - CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer)); + CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer)); + } } void m4aSoundVSyncOn(void) { struct SoundInfo *soundInfo = SOUND_INFO_PTR; - const u32 ident = soundInfo->ident; + u32 ident = soundInfo->ident; if (ident == ID_NUMBER) return; @@ -558,15 +572,18 @@ void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track tracks++; } - if (soundInfo->func != 0) + // append music player and MPlayMain to linked list + + if (soundInfo->MPlayMainHead != NULL) { - mplayInfo->func = soundInfo->func; - mplayInfo->intp = soundInfo->intp; - soundInfo->func = 0; + mplayInfo->MPlayMainNext = soundInfo->MPlayMainHead; + mplayInfo->musicPlayerNext = soundInfo->musicPlayerHead; + // NULL assignment semantically useless, but required for match + soundInfo->MPlayMainHead = NULL; } - soundInfo->intp = (u32)mplayInfo; - soundInfo->func = MPlayMain; + soundInfo->musicPlayerHead = mplayInfo; + soundInfo->MPlayMainHead = MPlayMain; soundInfo->ident = ID_NUMBER; mplayInfo->ident = ID_NUMBER; } @@ -600,18 +617,25 @@ void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader mplayInfo->tempoC = 0; mplayInfo->fadeOI = 0; - for (i = 0, track = mplayInfo->tracks; i < songHeader->trackCount && i < mplayInfo->trackCount; i++, track++) + i = 0; + track = mplayInfo->tracks; + + while (i < songHeader->trackCount && i < mplayInfo->trackCount) { TrackStop(mplayInfo, track); track->flags = MPT_FLG_EXIST | MPT_FLG_START; track->chan = 0; track->cmdPtr = songHeader->part[i]; + i++; + track++; } - for (; i < mplayInfo->trackCount; i++, track++) + while (i < mplayInfo->trackCount) { TrackStop(mplayInfo, track); track->flags = 0; + i++; + track++; } if (songHeader->reverb & SOUND_MODE_REVERB_SET) @@ -632,9 +656,14 @@ void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo) mplayInfo->ident++; mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE; - for (i = mplayInfo->trackCount, track = mplayInfo->tracks; i > 0; i--, track++) + i = mplayInfo->trackCount; + track = mplayInfo->tracks; + + while (i > 0) { TrackStop(mplayInfo, track); + i--; + track++; } mplayInfo->ident = ID_NUMBER; @@ -665,7 +694,10 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo) { if ((s16)(mplayInfo->fadeOV -= (4 << FADE_VOL_SHIFT)) <= 0) { - for (i = mplayInfo->trackCount, track = mplayInfo->tracks; i > 0; i--, track++) + i = mplayInfo->trackCount; + track = mplayInfo->tracks; + + while (i > 0) { u32 val; @@ -677,6 +709,9 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo) if (!val) track->flags = 0; + + i--; + track++; } if (mplayInfo->fadeOV & TEMPORARY_FADE) @@ -689,7 +724,10 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo) } } - for (i = mplayInfo->trackCount, track = mplayInfo->tracks; i > 0; i--, track++) + i = mplayInfo->trackCount; + track = mplayInfo->tracks; + + while (i > 0) { if (track->flags & MPT_FLG_EXIST) { @@ -698,6 +736,9 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo) track->volX = (fadeOV >> FADE_VOL_SHIFT); track->flags |= MPT_FLG_VOLCHG; } + + i--; + track++; } } @@ -705,7 +746,7 @@ void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tr { if (track->flags & MPT_FLG_VOLSET) { - u32 x; + s32 x; s32 y; x = (u32)(track->vol * track->volX) >> 5; @@ -846,18 +887,18 @@ void CgbModVol(struct CgbChannel *chan) if ((soundInfo->mode & 1) || !CgbPan(chan)) { chan->pan = 0xFF; - chan->eg = (u32)(chan->leftVolume + chan->rightVolume); - chan->eg /= 16; + chan->envelopeGoal = (u32)(chan->leftVolume + chan->rightVolume); + chan->envelopeGoal /= 16; } else { - chan->eg = (u32)(chan->leftVolume + chan->rightVolume); - chan->eg /= 16; - if (chan->eg > 15) - chan->eg = 15; + chan->envelopeGoal = (u32)(chan->leftVolume + chan->rightVolume); + chan->envelopeGoal /= 16; + if (chan->envelopeGoal > 15) + chan->envelopeGoal = 15; } - chan->sg = (chan->eg * chan->su + 15) >> 4; + chan->sustainGoal = (chan->envelopeGoal * chan->sustain + 15) >> 4; chan->pan &= chan->panMask; } @@ -865,7 +906,6 @@ void CgbSound(void) { s32 ch; struct CgbChannel *channels; - s32 evAdd; s32 prevC15; struct SoundInfo *soundInfo = SOUND_INFO_PTR; vu8 *nrx0ptr; @@ -873,6 +913,7 @@ void CgbSound(void) vu8 *nrx2ptr; vu8 *nrx3ptr; vu8 *nrx4ptr; + s32 envelopeStepTimeAndDir; // Most comparision operations that cast to s8 perform 'and' by 0xFF. int mask = 0xff; @@ -884,9 +925,10 @@ void CgbSound(void) for (ch = 1, channels = soundInfo->cgbChans; ch <= 4; ch++, channels++) { - if (!(channels->sf & 0xc7)) + if (!(channels->statusFlags & SOUND_CHANNEL_SF_ON)) continue; + /* 1. determine hardware channel registers */ switch (ch) { case 1: @@ -920,243 +962,233 @@ void CgbSound(void) } prevC15 = soundInfo->c15; - evAdd = *nrx2ptr; + envelopeStepTimeAndDir = *nrx2ptr; - if (channels->sf & 0x80) + /* 2. calculate envelope volume */ + if (channels->statusFlags & SOUND_CHANNEL_SF_START) { - if (!(channels->sf & 0x40)) + if (!(channels->statusFlags & SOUND_CHANNEL_SF_STOP)) { - channels->sf = 3; - channels->mo = 3; + channels->statusFlags = SOUND_CHANNEL_SF_ENV_ATTACK; + channels->modify = CGB_CHANNEL_MO_PIT | CGB_CHANNEL_MO_VOL; CgbModVol(channels); switch (ch) { case 1: - *nrx0ptr = channels->sw; + *nrx0ptr = channels->sweep; // fallthrough case 2: - *nrx1ptr = ((u32)channels->wp << 6) + channels->le; - goto loc_82E0E30; + *nrx1ptr = ((u32)channels->wavePointer << 6) + channels->length; + goto init_env_step_time_dir; case 3: - if ((u32)channels->wp != channels->cp) + if (channels->wavePointer != channels->currentPointer) { *nrx0ptr = 0x40; - REG_WAVE_RAM0 = channels->wp[0]; - REG_WAVE_RAM1 = channels->wp[1]; - REG_WAVE_RAM2 = channels->wp[2]; - REG_WAVE_RAM3 = channels->wp[3]; - channels->cp = (u32)channels->wp; + REG_WAVE_RAM0 = channels->wavePointer[0]; + REG_WAVE_RAM1 = channels->wavePointer[1]; + REG_WAVE_RAM2 = channels->wavePointer[2]; + REG_WAVE_RAM3 = channels->wavePointer[3]; + channels->currentPointer = channels->wavePointer; } *nrx0ptr = 0; - *nrx1ptr = channels->le; - if (channels->le) - channels->n4 = -64; + *nrx1ptr = channels->length; + if (channels->length) + channels->n4 = 0xC0; else - channels->n4 = -128; + channels->n4 = 0x80; break; default: - *nrx1ptr = channels->le; - *nrx3ptr = (u32)channels->wp << 3; - loc_82E0E30: - evAdd = channels->at + 8; - if (channels->le) - channels->n4 = 64; + *nrx1ptr = channels->length; + *nrx3ptr = (u32)channels->wavePointer << 3; + init_env_step_time_dir: + envelopeStepTimeAndDir = channels->attack + CGB_NRx2_ENV_DIR_INC; + if (channels->length) + channels->n4 = 0x40; else - channels->n4 = 0; + channels->n4 = 0x00; break; } - channels->ec = channels->at; - if ((s8)(channels->at & mask)) + channels->envelopeCounter = channels->attack; + if ((s8)(channels->attack & mask)) { - channels->ev = 0; - goto EC_MINUS; + channels->envelopeVolume = 0; + goto envelope_step_complete; } else { - goto loc_82E0F96; + // skip attack phase if attack is instantaneous (=0) + goto envelope_decay_start; } } else { - goto loc_82E0E82; + goto oscillator_off; } } - else if (channels->sf & 0x04) + else if (channels->statusFlags & SOUND_CHANNEL_SF_IEC) { - channels->echoLength--; - if ((s8)(channels->echoLength & mask) <= 0) + channels->pseudoEchoLength--; + if ((s8)(channels->pseudoEchoLength & mask) <= 0) { - loc_82E0E82: + oscillator_off: CgbOscOff(ch); - channels->sf = 0; - goto LAST_LABEL; + channels->statusFlags = 0; + goto channel_complete; } - goto loc_82E0FD6; + goto envelope_complete; } - else if ((channels->sf & 0x40) && (channels->sf & 0x03)) + else if ((channels->statusFlags & SOUND_CHANNEL_SF_STOP) && (channels->statusFlags & SOUND_CHANNEL_SF_ENV)) { - channels->sf &= 0xfc; - channels->ec = channels->re; - if ((s8)(channels->re & mask)) + channels->statusFlags &= ~SOUND_CHANNEL_SF_ENV; + channels->envelopeCounter = channels->release; + if ((s8)(channels->release & mask)) { - channels->mo |= 1; + channels->modify |= CGB_CHANNEL_MO_VOL; if (ch != 3) - { - evAdd = channels->re; - } - goto EC_MINUS; + envelopeStepTimeAndDir = channels->release | CGB_NRx2_ENV_DIR_DEC; + goto envelope_step_complete; } else { - goto loc_82E0F02; + goto envelope_pseudoecho_start; } } else { - loc_82E0ED0: - if (channels->ec == 0) + envelope_step_repeat: + if (channels->envelopeCounter == 0) { if (ch == 3) - { - channels->mo |= 1; - } + channels->modify |= CGB_CHANNEL_MO_VOL; + CgbModVol(channels); - if ((channels->sf & 0x3) == 0) + if ((channels->statusFlags & SOUND_CHANNEL_SF_ENV) == SOUND_CHANNEL_SF_ENV_RELEASE) { - channels->ev--; - if ((s8)(channels->ev & mask) <= 0) + channels->envelopeVolume--; + if ((s8)(channels->envelopeVolume & mask) <= 0) { - loc_82E0F02: - channels->ev = ((channels->eg * channels->echoVolume) + 0xFF) >> 8; - if (channels->ev) + envelope_pseudoecho_start: + channels->envelopeVolume = ((channels->envelopeGoal * channels->pseudoEchoVolume) + 0xFF) >> 8; + if (channels->envelopeVolume) { - channels->sf |= 0x4; - channels->mo |= 1; + channels->statusFlags |= SOUND_CHANNEL_SF_IEC; + channels->modify |= CGB_CHANNEL_MO_VOL; if (ch != 3) - { - evAdd = 8; - } - goto loc_82E0FD6; + envelopeStepTimeAndDir = 0 | CGB_NRx2_ENV_DIR_INC; + goto envelope_complete; } else { - goto loc_82E0E82; + goto oscillator_off; } } else { - channels->ec = channels->re; + channels->envelopeCounter = channels->release; } } - else if ((channels->sf & 0x3) == 1) + else if ((channels->statusFlags & SOUND_CHANNEL_SF_ENV) == SOUND_CHANNEL_SF_ENV_SUSTAIN) { - loc_82E0F3A: - channels->ev = channels->sg; - channels->ec = 7; + envelope_sustain: + channels->envelopeVolume = channels->sustainGoal; + channels->envelopeCounter = 7; } - else if ((channels->sf & 0x3) == 2) + else if ((channels->statusFlags & SOUND_CHANNEL_SF_ENV) == SOUND_CHANNEL_SF_ENV_DECAY) { - int ev, sg; + int envelopeVolume, sustainGoal; - channels->ev--; - ev = (s8)(channels->ev & mask); - sg = (s8)(channels->sg); - if (ev <= sg) + channels->envelopeVolume--; + envelopeVolume = (s8)(channels->envelopeVolume & mask); + sustainGoal = (s8)(channels->sustainGoal); + if (envelopeVolume <= sustainGoal) { - loc_82E0F5A: - if (channels->su == 0) + envelope_sustain_start: + if (channels->sustain == 0) { - channels->sf &= 0xfc; - goto loc_82E0F02; + channels->statusFlags &= ~SOUND_CHANNEL_SF_ENV; + goto envelope_pseudoecho_start; } else { - channels->sf--; - channels->mo |= 1; + channels->statusFlags--; + channels->modify |= CGB_CHANNEL_MO_VOL; if (ch != 3) - { - evAdd = 8; - } - goto loc_82E0F3A; + envelopeStepTimeAndDir = 0 | CGB_NRx2_ENV_DIR_INC; + goto envelope_sustain; } } else { - channels->ec = channels->de; + channels->envelopeCounter = channels->decay; } } else { - channels->ev++; - if ((u8)(channels->ev & mask) >= channels->eg) + channels->envelopeVolume++; + if ((u8)(channels->envelopeVolume & mask) >= channels->envelopeGoal) { - loc_82E0F96: - channels->sf--; - channels->ec = channels->de; - if ((u8)(channels->ec & mask)) + envelope_decay_start: + channels->statusFlags--; + channels->envelopeCounter = channels->decay; + if ((u8)(channels->envelopeCounter & mask)) { - channels->mo |= 1; - channels->ev = channels->eg; + channels->modify |= CGB_CHANNEL_MO_VOL; + channels->envelopeVolume = channels->envelopeGoal; if (ch != 3) - { - evAdd = channels->de; - } + envelopeStepTimeAndDir = channels->decay | CGB_NRx2_ENV_DIR_DEC; } else { - goto loc_82E0F5A; + goto envelope_sustain_start; } } else { - channels->ec = channels->at; + channels->envelopeCounter = channels->attack; } } } } - EC_MINUS: - channels->ec--; + envelope_step_complete: + // every 15 frames, envelope calculation has to be done twice + // to keep up with the hardware envelope rate (1/64 s) + channels->envelopeCounter--; if (prevC15 == 0) { prevC15--; - goto loc_82E0ED0; + goto envelope_step_repeat; } - loc_82E0FD6: - if (channels->mo & 0x2) + envelope_complete: + /* 3. apply pitch to HW registers */ + if (channels->modify & CGB_CHANNEL_MO_PIT) { - if (ch < 4 && (channels->ty & 0x08)) + if (ch < 4 && (channels->type & TONEDATA_TYPE_FIX)) { - int biasH = REG_SOUNDBIAS_H; + int dac_pwm_rate = REG_SOUNDBIAS_H; - if (biasH < 64) - { - channels->fr = (channels->fr + 2) & 0x7fc; - } - else if (biasH < 128) - { - channels->fr = (channels->fr + 1) & 0x7fe; - } + if (dac_pwm_rate < 0x40) // if PWM rate = 32768 Hz + channels->frequency = (channels->frequency + 2) & 0x7fc; + else if (dac_pwm_rate < 0x80) // if PWM rate = 65536 Hz + channels->frequency = (channels->frequency + 1) & 0x7fe; } + if (ch != 4) - { - *nrx3ptr = channels->fr; - } + *nrx3ptr = channels->frequency; else - { - *nrx3ptr = (*nrx3ptr & 0x08) | channels->fr; - } - channels->n4 = (channels->n4 & 0xC0) + (*((u8*)(&channels->fr) + 1)); + *nrx3ptr = (*nrx3ptr & 0x08) | channels->frequency; + channels->n4 = (channels->n4 & 0xC0) + (*((u8*)(&channels->frequency) + 1)); *nrx4ptr = (s8)(channels->n4 & mask); } - if (channels->mo & 1) + /* 4. apply envelope & volume to HW registers */ + if (channels->modify & CGB_CHANNEL_MO_VOL) { REG_NR51 = (REG_NR51 & ~channels->panMask) | channels->pan; if (ch == 3) { - *nrx2ptr = gCgb3Vol[channels->ev]; + *nrx2ptr = gCgb3Vol[channels->envelopeVolume]; if (channels->n4 & 0x80) { *nrx0ptr = 0x80; @@ -1166,18 +1198,16 @@ void CgbSound(void) } else { - evAdd &= 0xf; - *nrx2ptr = (channels->ev << 4) + evAdd; + u32 envMask = 0xF; + *nrx2ptr = (envelopeStepTimeAndDir & envMask) + (channels->envelopeVolume << 4); *nrx4ptr = channels->n4 | 0x80; if (ch == 1 && !(*nrx0ptr & 0x08)) - { *nrx4ptr = channels->n4 | 0x80; - } } } - LAST_LABEL: - channels->mo = 0; + channel_complete: + channels->modify = 0; } } @@ -1461,8 +1491,8 @@ void ply_memacc(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *trac cond_true: { - void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[1]); - func(mplayInfo, track); + // *& is required for matching + (*&gMPlayJumpTable[1])(mplayInfo, track); return; } @@ -1480,8 +1510,7 @@ void ply_xcmd(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) void ply_xxx(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { - void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[0]); - func(mplayInfo, track); + gMPlayJumpTable[0](mplayInfo, track); } #define READ_XCMD_BYTE(var, n) \ @@ -1496,6 +1525,10 @@ void ply_xwave(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track { u32 wav; +#ifdef UBFIX + wav = 0; +#endif + READ_XCMD_BYTE(wav, 0) // UB: uninitialized variable READ_XCMD_BYTE(wav, 1) READ_XCMD_BYTE(wav, 2) @@ -1537,13 +1570,13 @@ void ply_xrele(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track void ply_xiecv(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { - track->echoVolume = *track->cmdPtr; + track->pseudoEchoVolume = *track->cmdPtr; track->cmdPtr++; } void ply_xiecl(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { - track->echoLength = *track->cmdPtr; + track->pseudoEchoLength = *track->cmdPtr; track->cmdPtr++; } @@ -1563,6 +1596,10 @@ void ply_xcmd_0C(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tra { u32 unk; +#ifdef UBFIX + unk = 0; +#endif + READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable READ_XCMD_BYTE(unk, 1) @@ -1583,6 +1620,10 @@ void ply_xcmd_0D(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tra { u32 unk; +#ifdef UBFIX + unk = 0; +#endif + READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable READ_XCMD_BYTE(unk, 1) READ_XCMD_BYTE(unk, 2) @@ -1623,18 +1664,12 @@ start_song: mplayInfo = &gPokemonCryMusicPlayers[i]; mplayInfo->ident++; -#define CRY ((s32)&gPokemonCrySongs + i * sizeof(struct PokemonCrySong)) -#define CRY_OFS(field) offsetof(struct PokemonCrySong, field) - - memcpy((void *)CRY, &gPokemonCrySong, sizeof(struct PokemonCrySong)); - - *(u32 *)(CRY + CRY_OFS(tone)) = (u32)tone; - *(u32 *)(CRY + CRY_OFS(part)) = CRY + CRY_OFS(part0); - *(u32 *)(CRY + CRY_OFS(part) + 4) = CRY + CRY_OFS(part1); - *(u32 *)(CRY + CRY_OFS(gotoTarget)) = CRY + CRY_OFS(cont); + gPokemonCrySongs[i] = gPokemonCrySong; -#undef CRY_OFS -#undef CRY + gPokemonCrySongs[i].tone = tone; + gPokemonCrySongs[i].part[0] = &gPokemonCrySongs[i].part0; + gPokemonCrySongs[i].part[1] = &gPokemonCrySongs[i].part1; + gPokemonCrySongs[i].gotoTarget = (u32)&gPokemonCrySongs[i].cont; mplayInfo->ident = ID_NUMBER; @@ -1677,14 +1712,14 @@ void SetPokemonCryProgress(u32 val) gPokemonCrySong.unkCmd0DParam = val; } -int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo) +bool32 IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo) { struct MusicPlayerTrack *track = mplayInfo->tracks; if (track->chan && track->chan->track == track) - return 1; + return TRUE; else - return 0; + return FALSE; } void SetPokemonCryChorus(s8 val) |