diff options
author | Blampharos <Blampharos@users.noreply.github.com> | 2018-01-28 07:47:04 +0100 |
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committer | Blampharos <Blampharos@users.noreply.github.com> | 2018-01-28 07:47:04 +0100 |
commit | 171dd32df8a56e1f10956be8b944cb216edb8f9d (patch) | |
tree | 2b109d28e6f4fd9130c5cf3872aa51b6a79133b2 | |
parent | 5fd65682ef371b1a01586bbdc78d0438862ff6bc (diff) |
Decompile gBattleTerrainTable
Forward declares introduced into graphics.h
-rw-r--r-- | data/btl_attrs.s | 72 | ||||
-rw-r--r-- | include/graphics.h | 57 | ||||
-rw-r--r-- | src/battle/battle_1.c | 83 |
3 files changed, 140 insertions, 72 deletions
diff --git a/data/btl_attrs.s b/data/btl_attrs.s index 139b8ca23..f36c854b9 100644 --- a/data/btl_attrs.s +++ b/data/btl_attrs.s @@ -9,78 +9,6 @@ .section .rodata .align 2 -gBattleTerrainTable:: @ 81F95AC - @ tall_grass - .4byte gBattleTerrainTiles_TallGrass - .4byte gBattleTerrainTilemap_TallGrass - .4byte gBattleTerrainAnimTiles_TallGrass - .4byte gBattleTerrainAnimTilemap_TallGrass - .4byte gBattleTerrainPalette_TallGrass - - @ long_grass - .4byte gBattleTerrainTiles_LongGrass - .4byte gBattleTerrainTilemap_LongGrass - .4byte gBattleTerrainAnimTiles_LongGrass - .4byte gBattleTerrainAnimTilemap_LongGrass - .4byte gBattleTerrainPalette_LongGrass - - @ sand - .4byte gBattleTerrainTiles_Sand - .4byte gBattleTerrainTilemap_Sand - .4byte gBattleTerrainAnimTiles_Sand - .4byte gBattleTerrainAnimTilemap_Sand - .4byte gBattleTerrainPalette_Sand - - @ underwater - .4byte gBattleTerrainTiles_Underwater - .4byte gBattleTerrainTilemap_Underwater - .4byte gBattleTerrainAnimTiles_Underwater - .4byte gBattleTerrainAnimTilemap_Underwater - .4byte gBattleTerrainPalette_Underwater - - @ water - .4byte gBattleTerrainTiles_Water - .4byte gBattleTerrainTilemap_Water - .4byte gBattleTerrainAnimTiles_Water - .4byte gBattleTerrainAnimTilemap_Water - .4byte gBattleTerrainPalette_Water - - @ pond_water - .4byte gBattleTerrainTiles_PondWater - .4byte gBattleTerrainTilemap_PondWater - .4byte gBattleTerrainAnimTiles_PondWater - .4byte gBattleTerrainAnimTilemap_PondWater - .4byte gBattleTerrainPalette_PondWater - - @ rock - .4byte gBattleTerrainTiles_Rock - .4byte gBattleTerrainTilemap_Rock - .4byte gBattleTerrainAnimTiles_Rock - .4byte gBattleTerrainAnimTilemap_Rock - .4byte gBattleTerrainPalette_Rock - - @ cave - .4byte gBattleTerrainTiles_Cave - .4byte gBattleTerrainTilemap_Cave - .4byte gBattleTerrainAnimTiles_Cave - .4byte gBattleTerrainAnimTilemap_Cave - .4byte gBattleTerrainPalette_Cave - - @ building - .4byte gBattleTerrainTiles_Building - .4byte gBattleTerrainTilemap_Building - .4byte gBattleTerrainAnimTiles_Building - .4byte gBattleTerrainAnimTilemap_Building - .4byte gBattleTerrainPalette_Building - - @ plain - .4byte gBattleTerrainTiles_Building - .4byte gBattleTerrainTilemap_Building - .4byte gBattleTerrainAnimTiles_Building - .4byte gBattleTerrainAnimTilemap_Building - .4byte gBattleTerrainPalette_Plain - - .align 2 gUnknown_081F9674:: @ 81F9674 .4byte REG_BG3HOFS .4byte ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1 diff --git a/include/graphics.h b/include/graphics.h index 76a45f6f6..1d279bf84 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -3337,4 +3337,61 @@ extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_17; extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_20; extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_21; +// data/graphics.s +extern const struct CompressedSpriteSheet gBattleTerrainTiles_TallGrass[]; +extern const u8 gBattleTerrainTilemap_TallGrass[]; +extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_TallGrass[]; +extern const u8 gBattleTerrainAnimTilemap_TallGrass[]; +extern const struct CompressedSpritePalette gBattleTerrainPalette_TallGrass[]; + +extern const struct CompressedSpriteSheet gBattleTerrainTiles_LongGrass[]; +extern const u8 gBattleTerrainTilemap_LongGrass[]; +extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_LongGrass[]; +extern const u8 gBattleTerrainAnimTilemap_LongGrass[]; +extern const struct CompressedSpritePalette gBattleTerrainPalette_LongGrass[]; + +extern const struct CompressedSpriteSheet gBattleTerrainTiles_Sand[]; +extern const u8 gBattleTerrainTilemap_Sand[]; +extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_Sand[]; +extern const u8 gBattleTerrainAnimTilemap_Sand[]; +extern const struct CompressedSpritePalette gBattleTerrainPalette_Sand[]; + +extern const struct CompressedSpriteSheet gBattleTerrainTiles_Underwater[]; +extern const u8 gBattleTerrainTilemap_Underwater[]; +extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_Underwater[]; +extern const u8 gBattleTerrainAnimTilemap_Underwater[]; +extern const struct CompressedSpritePalette gBattleTerrainPalette_Underwater[]; + +extern const struct CompressedSpriteSheet gBattleTerrainTiles_Water[]; +extern const u8 gBattleTerrainTilemap_Water[]; +extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_Water[]; +extern const u8 gBattleTerrainAnimTilemap_Water[]; +extern const struct CompressedSpritePalette gBattleTerrainPalette_Water[]; + +extern const struct CompressedSpriteSheet gBattleTerrainTiles_PondWater[]; +extern const u8 gBattleTerrainTilemap_PondWater[]; +extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_PondWater[]; +extern const u8 gBattleTerrainAnimTilemap_PondWater[]; +extern const struct CompressedSpritePalette gBattleTerrainPalette_PondWater[]; + +extern const struct CompressedSpriteSheet gBattleTerrainTiles_Rock[]; +extern const u8 gBattleTerrainTilemap_Rock[]; +extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_Rock[]; +extern const u8 gBattleTerrainAnimTilemap_Rock[]; +extern const struct CompressedSpritePalette gBattleTerrainPalette_Rock[]; + +extern const struct CompressedSpriteSheet gBattleTerrainTiles_Cave[]; +extern const u8 gBattleTerrainTilemap_Cave[]; +extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_Cave[]; +extern const u8 gBattleTerrainAnimTilemap_Cave[]; +extern const struct CompressedSpritePalette gBattleTerrainPalette_Cave[]; + +extern const struct CompressedSpriteSheet gBattleTerrainTiles_Building[]; +extern const u8 gBattleTerrainTilemap_Building[]; +extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_Building[]; +extern const u8 gBattleTerrainAnimTilemap_Building[]; +extern const struct CompressedSpritePalette gBattleTerrainPalette_Building[]; + +extern const struct CompressedSpritePalette gBattleTerrainPalette_Plain[]; + #endif // GUARD_GRAPHICS_H diff --git a/src/battle/battle_1.c b/src/battle/battle_1.c index 9ef0b92cd..0eaca7b76 100644 --- a/src/battle/battle_1.c +++ b/src/battle/battle_1.c @@ -3,6 +3,7 @@ #include "battle_setup.h" #include "battle.h" #include "trainer.h" +#include "graphics.h" #include "gba/types.h" #include "constants/species.h" #include "constants/moves.h" @@ -521,3 +522,85 @@ extern const u8 gUnknown_08E5DC2C[]; const struct CompressedSpriteSheet gUnknown_081F95A4[] = { {gUnknown_08E5DC2C, 4096, 0x2710}, }; + +struct BattleBackground +{ + const void *tileset; + const void *tilemap; + const void *entryTileset; + const void *entryTilemap; + const void *palette; +}; + +const struct BattleBackground gBattleTerrainTable[] = { + { + .tileset = gBattleTerrainTiles_TallGrass, + .tilemap = gBattleTerrainTilemap_TallGrass, + .entryTileset = gBattleTerrainAnimTiles_TallGrass, + .entryTilemap = gBattleTerrainAnimTilemap_TallGrass, + .palette = gBattleTerrainPalette_TallGrass + }, + { + .tileset = gBattleTerrainTiles_LongGrass, + .tilemap = gBattleTerrainTilemap_LongGrass, + .entryTileset = gBattleTerrainAnimTiles_LongGrass, + .entryTilemap = gBattleTerrainAnimTilemap_LongGrass, + .palette = gBattleTerrainPalette_LongGrass + }, + { + .tileset = gBattleTerrainTiles_Sand, + .tilemap = gBattleTerrainTilemap_Sand, + .entryTileset = gBattleTerrainAnimTiles_Sand, + .entryTilemap = gBattleTerrainAnimTilemap_Sand, + .palette = gBattleTerrainPalette_Sand + }, + { + .tileset = gBattleTerrainTiles_Underwater, + .tilemap = gBattleTerrainTilemap_Underwater, + .entryTileset = gBattleTerrainAnimTiles_Underwater, + .entryTilemap = gBattleTerrainAnimTilemap_Underwater, + .palette = gBattleTerrainPalette_Underwater + }, + { + .tileset = gBattleTerrainTiles_Water, + .tilemap = gBattleTerrainTilemap_Water, + .entryTileset = gBattleTerrainAnimTiles_Water, + .entryTilemap = gBattleTerrainAnimTilemap_Water, + .palette = gBattleTerrainPalette_Water + }, + { + .tileset = gBattleTerrainTiles_PondWater, + .tilemap = gBattleTerrainTilemap_PondWater, + .entryTileset = gBattleTerrainAnimTiles_PondWater, + .entryTilemap = gBattleTerrainAnimTilemap_PondWater, + .palette = gBattleTerrainPalette_PondWater + }, + { + .tileset = gBattleTerrainTiles_Rock, + .tilemap = gBattleTerrainTilemap_Rock, + .entryTileset = gBattleTerrainAnimTiles_Rock, + .entryTilemap = gBattleTerrainAnimTilemap_Rock, + .palette = gBattleTerrainPalette_Rock + }, + { + .tileset = gBattleTerrainTiles_Cave, + .tilemap = gBattleTerrainTilemap_Cave, + .entryTileset = gBattleTerrainAnimTiles_Cave, + .entryTilemap = gBattleTerrainAnimTilemap_Cave, + .palette = gBattleTerrainPalette_Cave + }, + { + .tileset = gBattleTerrainTiles_Building, + .tilemap = gBattleTerrainTilemap_Building, + .entryTileset = gBattleTerrainAnimTiles_Building, + .entryTilemap = gBattleTerrainAnimTilemap_Building, + .palette = gBattleTerrainPalette_Building + }, + { + .tileset = gBattleTerrainTiles_Building, + .tilemap = gBattleTerrainTilemap_Building, + .entryTileset = gBattleTerrainAnimTiles_Building, + .entryTilemap = gBattleTerrainAnimTilemap_Building, + .palette = gBattleTerrainPalette_Plain + } +}; 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