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authorGarak <thomastaps194@comcast.net>2018-06-26 00:01:17 -0400
committerGitHub <noreply@github.com>2018-06-26 00:01:17 -0400
commit1cada74444df875649b239ed488c6ee4deb8a7f1 (patch)
tree0cd68b160fa8d4a27cd65d6ffa80159b231f715c
parentb3dec86071ae7d2eb5c1258ea778f0e823a5f636 (diff)
parentfa0e1ca4de35c9723a0972efeb6f7de4dca25594 (diff)
Merge pull request #3 from pret/master
upstream merge
-rw-r--r--.travis.yml2
-rw-r--r--asm/battle_anim_812C144.s1484
-rw-r--r--asm/contest_link_80C2020.s2113
-rw-r--r--asm/flying.s595
-rw-r--r--asm/ground.s1789
-rw-r--r--data/battle_anim_scripts.s118
-rw-r--r--data/contest_link_80C2020.s78
-rw-r--r--include/battle.h15
-rw-r--r--include/contest.h1
-rw-r--r--include/graphics.h3
-rw-r--r--include/pokemon_icon.h2
-rw-r--r--include/tv.h1
-rw-r--r--ld_script.txt4
-rw-r--r--src/battle/anim/battle_intro.c7
-rw-r--r--src/battle/anim/flying.c291
-rw-r--r--src/battle/anim/ground.c704
-rw-r--r--src/battle/battle_2.c12
-rw-r--r--src/battle/battle_4.c4
-rw-r--r--src/battle/battle_anim.c8
-rw-r--r--src/battle/battle_anim_812C144.c479
-rw-r--r--src/battle/battle_controller_linkopponent.c4
-rw-r--r--src/battle/battle_controller_linkpartner.c4
-rw-r--r--src/battle/battle_controller_opponent.c4
-rw-r--r--src/battle/battle_controller_player.c12
-rw-r--r--src/battle/battle_controller_safari.c2
-rw-r--r--src/battle/battle_controller_wally.c2
-rw-r--r--src/battle/contest_link_80C2020.c1044
-rw-r--r--src/battle/reshow_battle_screen.c8
-rw-r--r--src/contest.c31
-rw-r--r--src/contest_ai.c4
-rw-r--r--src/debug/matsuda_debug_menu.c10
-rw-r--r--src/evolution_scene.c8
-rw-r--r--src/pokemon_size_record.c2
-rw-r--r--src/pokemon_summary_screen.c6
-rw-r--r--src/tv.c27
35 files changed, 2591 insertions, 6287 deletions
diff --git a/.travis.yml b/.travis.yml
index 63eeac40f..db9b26b92 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -14,7 +14,7 @@ cache:
apt: true
install:
- pushd $HOME
- - travis_retry wget https://github.com/devkitPro/buildscripts/releases/download/devkitARM_r48/devkitARM_r48-linux.tar.xz
+ - travis_retry wget https://github.com/devkitPro/buildscripts/releases/download/devkitARM_r49/devkitARM_r49-linux.tar.xz
- tar xJf devkitARM*.tar.xz
- travis_retry git clone https://github.com/pret/agbcc.git
- cd agbcc && ./build.sh && ./install.sh $TRAVIS_BUILD_DIR
diff --git a/asm/battle_anim_812C144.s b/asm/battle_anim_812C144.s
index e2c28c978..ec7a7211f 100644
--- a/asm/battle_anim_812C144.s
+++ b/asm/battle_anim_812C144.s
@@ -5,1490 +5,6 @@
.text
- thumb_func_start sub_812DEAC
-sub_812DEAC: @ 812DEAC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- adds r7, r0, 0
- bl Random
- lsls r0, 16
- movs r1, 0xFC
- lsls r1, 14
- ands r1, r0
- lsrs r5, r1, 16
- adds r1, r5, 0
- cmp r1, 0x1F
- ble _0812DED6
- movs r0, 0x20
- subs r0, r1
- lsls r0, 16
- lsrs r5, r0, 16
-_0812DED6:
- ldr r4, _0812DFD0 @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, r5
- strh r0, [r7, 0x20]
- ldrb r0, [r4]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x20
- strh r0, [r7, 0x22]
- ldr r1, _0812DFD4 @ =gBattleAnimArgs
- ldrh r0, [r1]
- strh r0, [r7, 0x30]
- ldrh r0, [r1, 0x2]
- strh r0, [r7, 0x32]
- ldr r4, _0812DFD8 @ =gBattleAnimSpriteTemplate_84025EC
- movs r0, 0x20
- ldrsh r1, [r7, r0]
- movs r0, 0x22
- ldrsh r2, [r7, r0]
- adds r5, r7, 0
- adds r5, 0x43
- ldrb r3, [r5]
- adds r3, 0x1
- lsls r3, 24
- lsrs r3, 24
- adds r0, r4, 0
- bl CreateSprite
- mov r9, r0
- mov r1, r9
- lsls r1, 24
- lsrs r1, 24
- mov r9, r1
- movs r0, 0x20
- ldrsh r1, [r7, r0]
- movs r0, 0x22
- ldrsh r2, [r7, r0]
- ldrb r3, [r5]
- adds r3, 0x1
- lsls r3, 24
- lsrs r3, 24
- adds r0, r4, 0
- bl CreateSprite
- mov r8, r0
- mov r1, r8
- lsls r1, 24
- lsrs r1, 24
- mov r8, r1
- mov r0, r9
- lsls r2, r0, 4
- add r2, r9
- lsls r2, 2
- ldr r1, _0812DFDC @ =gSprites
- mov r10, r1
- adds r5, r2, r1
- adds r0, r5, 0
- movs r1, 0x1
- str r2, [sp]
- bl StartSpriteAnim
- mov r0, r8
- lsls r6, r0, 4
- add r6, r8
- lsls r6, 2
- mov r1, r10
- adds r4, r6, r1
- adds r0, r4, 0
- movs r1, 0x2
- bl StartSpriteAnim
- ldr r1, _0812DFD4 @ =gBattleAnimArgs
- ldrh r0, [r1]
- strh r0, [r5, 0x30]
- ldrh r0, [r1, 0x2]
- strh r0, [r5, 0x32]
- ldrh r0, [r1]
- strh r0, [r4, 0x30]
- ldrh r0, [r1, 0x2]
- strh r0, [r4, 0x32]
- ldr r0, _0812DFE0 @ =0x0000ffff
- strh r0, [r5, 0x3C]
- movs r0, 0x1
- negs r0, r0
- strh r0, [r4, 0x3C]
- adds r5, 0x3E
- ldrb r0, [r5]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r5]
- adds r4, 0x3E
- ldrb r0, [r4]
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x1C
- add r10, r0
- ldr r2, [sp]
- add r2, r10
- ldr r0, _0812DFE4 @ =sub_812E0F8
- str r0, [r2]
- add r6, r10
- str r0, [r6]
- mov r1, r9
- strh r1, [r7, 0x3A]
- mov r0, r8
- strh r0, [r7, 0x3C]
- ldr r0, _0812DFE8 @ =sub_812DFEC
- str r0, [r7, 0x1C]
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0812DFD0: .4byte gAnimBankAttacker
-_0812DFD4: .4byte gBattleAnimArgs
-_0812DFD8: .4byte gBattleAnimSpriteTemplate_84025EC
-_0812DFDC: .4byte gSprites
-_0812DFE0: .4byte 0x0000ffff
-_0812DFE4: .4byte sub_812E0F8
-_0812DFE8: .4byte sub_812DFEC
- thumb_func_end sub_812DEAC
-
- thumb_func_start sub_812DFEC
-sub_812DFEC: @ 812DFEC
- push {lr}
- adds r3, r0, 0
- ldrh r2, [r3, 0x32]
- ldrh r0, [r3, 0x34]
- adds r2, r0
- lsls r0, r2, 16
- asrs r0, 24
- ldrh r1, [r3, 0x26]
- subs r1, r0
- strh r1, [r3, 0x26]
- movs r0, 0xFF
- ands r2, r0
- strh r2, [r3, 0x34]
- movs r2, 0x36
- ldrsh r0, [r3, r2]
- cmp r0, 0
- bne _0812E03A
- lsls r0, r1, 16
- asrs r0, 16
- movs r1, 0x8
- negs r1, r1
- cmp r0, r1
- bge _0812E03A
- ldr r2, _0812E094 @ =gSprites
- movs r0, 0x3A
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- ldrh r0, [r3, 0x36]
- adds r0, 0x1
- strh r0, [r3, 0x36]
-_0812E03A:
- movs r1, 0x36
- ldrsh r0, [r3, r1]
- cmp r0, 0x1
- bne _0812E06E
- movs r2, 0x26
- ldrsh r1, [r3, r2]
- movs r0, 0x10
- negs r0, r0
- cmp r1, r0
- bge _0812E06E
- ldr r2, _0812E094 @ =gSprites
- movs r0, 0x3C
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- ldrh r0, [r3, 0x36]
- adds r0, 0x1
- strh r0, [r3, 0x36]
-_0812E06E:
- ldrh r0, [r3, 0x30]
- subs r0, 0x1
- strh r0, [r3, 0x30]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- bne _0812E090
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _0812E098 @ =sub_812E09C
- str r0, [r3, 0x1C]
-_0812E090:
- pop {r0}
- bx r0
- .align 2, 0
-_0812E094: .4byte gSprites
-_0812E098: .4byte sub_812E09C
- thumb_func_end sub_812DFEC
-
- thumb_func_start sub_812E09C
-sub_812E09C: @ 812E09C
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r5, _0812E0F0 @ =gSprites
- movs r0, 0x3A
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r3, r0, 2
- adds r6, r5, 0
- adds r6, 0x1C
- adds r0, r3, r6
- ldr r2, [r0]
- ldr r0, _0812E0F4 @ =SpriteCallbackDummy
- cmp r2, r0
- bne _0812E0E8
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r6
- ldr r0, [r1]
- cmp r0, r2
- bne _0812E0E8
- adds r0, r3, r5
- bl DestroySprite
- movs r0, 0x3C
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- bl DestroySprite
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0812E0E8:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0812E0F0: .4byte gSprites
-_0812E0F4: .4byte SpriteCallbackDummy
- thumb_func_end sub_812E09C
-
- thumb_func_start sub_812E0F8
-sub_812E0F8: @ 812E0F8
- push {lr}
- adds r3, r0, 0
- movs r0, 0x3E
- adds r0, r3
- mov r12, r0
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- bne _0812E144
- ldrh r2, [r3, 0x32]
- ldrh r1, [r3, 0x34]
- adds r2, r1
- lsls r1, r2, 16
- asrs r1, 24
- ldrh r0, [r3, 0x26]
- subs r0, r1
- strh r0, [r3, 0x26]
- movs r0, 0xFF
- ands r2, r0
- strh r2, [r3, 0x34]
- ldrh r0, [r3, 0x30]
- subs r0, 0x1
- strh r0, [r3, 0x30]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- bne _0812E144
- mov r1, r12
- ldrb r0, [r1]
- movs r1, 0x4
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
- ldr r0, _0812E148 @ =SpriteCallbackDummy
- str r0, [r3, 0x1C]
-_0812E144:
- pop {r0}
- bx r0
- .align 2, 0
-_0812E148: .4byte SpriteCallbackDummy
- thumb_func_end sub_812E0F8
-
- thumb_func_start sub_812E14C
-sub_812E14C: @ 812E14C
- push {r4-r6,lr}
- sub sp, 0x10
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _0812E174 @ =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r0, r1
- movs r2, 0x8
- ldrsh r0, [r0, r2]
- adds r4, r1, 0
- cmp r0, 0x5
- bls _0812E16A
- b _0812E476
-_0812E16A:
- lsls r0, 2
- ldr r1, _0812E178 @ =_0812E17C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0812E174: .4byte gTasks
-_0812E178: .4byte _0812E17C
- .align 2, 0
-_0812E17C:
- .4byte _0812E194
- .4byte _0812E300
- .4byte _0812E388
- .4byte _0812E3BC
- .4byte _0812E3E8
- .4byte _0812E420
-_0812E194:
- ldr r1, _0812E230 @ =REG_BLDCNT
- ldr r3, _0812E234 @ =0x00003f42
- adds r0, r3, 0
- strh r0, [r1]
- adds r1, 0x2
- ldr r2, _0812E238 @ =0x00000d03
- adds r0, r2, 0
- strh r0, [r1]
- ldr r4, _0812E23C @ =REG_BG1CNT
- ldrb r1, [r4, 0x1]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r4, 0x1]
- ldrb r1, [r4]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r4]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0812E1D4
- ldrb r0, [r4]
- movs r1, 0xD
- negs r1, r1
- ands r1, r0
- movs r0, 0x4
- orrs r1, r0
- strb r1, [r4]
-_0812E1D4:
- mov r0, sp
- bl sub_8078914
- ldr r1, [sp, 0x4]
- movs r4, 0
- str r4, [sp, 0xC]
- ldr r2, _0812E240 @ =0x040000d4
- add r0, sp, 0xC
- str r0, [r2]
- str r1, [r2, 0x4]
- ldr r0, _0812E244 @ =0x85000400
- str r0, [r2, 0x8]
- ldr r0, [r2, 0x8]
- ldr r0, _0812E248 @ =gUnknown_08D2AA98
- bl LZDecompressVram
- ldr r0, _0812E24C @ =gUnknown_08D2A9E0
- ldr r1, [sp]
- bl LZDecompressVram
- ldr r0, _0812E250 @ =gUnknown_08D2AA80
- mov r1, sp
- ldrb r1, [r1, 0x8]
- lsls r1, 4
- movs r2, 0x20
- bl LoadCompressedPalette
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _0812E260
- mov r0, sp
- ldrb r0, [r0, 0x8]
- ldr r1, [sp, 0x4]
- movs r2, 0
- movs r3, 0
- bl sub_80763FC
- ldr r1, _0812E254 @ =gBattle_BG1_X
- ldr r3, _0812E258 @ =0x0000ffc8
- adds r0, r3, 0
- strh r0, [r1]
- ldr r0, _0812E25C @ =gBattle_BG1_Y
- strh r4, [r0]
- b _0812E2D2
- .align 2, 0
-_0812E230: .4byte REG_BLDCNT
-_0812E234: .4byte 0x00003f42
-_0812E238: .4byte 0x00000d03
-_0812E23C: .4byte REG_BG1CNT
-_0812E240: .4byte 0x040000d4
-_0812E244: .4byte 0x85000400
-_0812E248: .4byte gUnknown_08D2AA98
-_0812E24C: .4byte gUnknown_08D2A9E0
-_0812E250: .4byte gUnknown_08D2AA80
-_0812E254: .4byte gBattle_BG1_X
-_0812E258: .4byte 0x0000ffc8
-_0812E25C: .4byte gBattle_BG1_Y
-_0812E260:
- ldr r0, _0812E2A0 @ =gAnimBankTarget
- ldrb r0, [r0]
- bl GetBattlerPosition
- lsls r0, 24
- lsrs r4, r0, 24
- bl IsDoubleBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0812E2B4
- ldr r1, _0812E2A4 @ =gBattle_BG1_X
- cmp r4, 0x1
- bne _0812E284
- ldr r2, _0812E2A8 @ =0x0000ff65
- adds r0, r2, 0
- strh r0, [r1]
-_0812E284:
- cmp r4, 0x3
- bne _0812E28E
- ldr r3, _0812E2AC @ =0x0000ff8d
- adds r0, r3, 0
- strh r0, [r1]
-_0812E28E:
- cmp r4, 0
- bne _0812E296
- movs r0, 0xE
- strh r0, [r1]
-_0812E296:
- cmp r4, 0x2
- bne _0812E2CC
- ldr r1, _0812E2A4 @ =gBattle_BG1_X
- ldr r2, _0812E2B0 @ =0x0000ffec
- b _0812E2C8
- .align 2, 0
-_0812E2A0: .4byte gAnimBankTarget
-_0812E2A4: .4byte gBattle_BG1_X
-_0812E2A8: .4byte 0x0000ff65
-_0812E2AC: .4byte 0x0000ff8d
-_0812E2B0: .4byte 0x0000ffec
-_0812E2B4:
- cmp r4, 0x1
- bne _0812E2C0
- ldr r1, _0812E2EC @ =gBattle_BG1_X
- ldr r3, _0812E2F0 @ =0x0000ff79
- adds r0, r3, 0
- strh r0, [r1]
-_0812E2C0:
- cmp r4, 0
- bne _0812E2CC
- ldr r1, _0812E2EC @ =gBattle_BG1_X
- ldr r2, _0812E2F4 @ =0x0000fff6
-_0812E2C8:
- adds r0, r2, 0
- strh r0, [r1]
-_0812E2CC:
- ldr r1, _0812E2F8 @ =gBattle_BG1_Y
- movs r0, 0
- strh r0, [r1]
-_0812E2D2:
- ldr r0, _0812E2FC @ =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- ldr r0, _0812E2EC @ =gBattle_BG1_X
- ldrh r0, [r0]
- strh r0, [r1, 0x1C]
- ldr r0, _0812E2F8 @ =gBattle_BG1_Y
- ldrh r0, [r0]
- strh r0, [r1, 0x1E]
- b _0812E380
- .align 2, 0
-_0812E2EC: .4byte gBattle_BG1_X
-_0812E2F0: .4byte 0x0000ff79
-_0812E2F4: .4byte 0x0000fff6
-_0812E2F8: .4byte gBattle_BG1_Y
-_0812E2FC: .4byte gTasks
-_0812E300:
- ldr r1, _0812E334 @ =gTasks
- lsls r4, r6, 2
- adds r0, r4, r6
- lsls r0, 3
- adds r5, r0, r1
- movs r0, 0
- strh r0, [r5, 0xE]
- ldr r0, _0812E338 @ =gAnimBankTarget
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0812E344
- ldr r2, _0812E33C @ =gBattle_BG1_X
- ldr r1, _0812E340 @ =gUnknown_08402604
- movs r3, 0xC
- ldrsh r0, [r5, r3]
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- ldrh r5, [r5, 0x1C]
- adds r0, r5
- b _0812E356
- .align 2, 0
-_0812E334: .4byte gTasks
-_0812E338: .4byte gAnimBankTarget
-_0812E33C: .4byte gBattle_BG1_X
-_0812E340: .4byte gUnknown_08402604
-_0812E344:
- ldr r2, _0812E374 @ =gBattle_BG1_X
- ldr r1, _0812E378 @ =gUnknown_08402604
- movs r3, 0xC
- ldrsh r0, [r5, r3]
- adds r0, r1
- movs r1, 0
- ldrsb r1, [r0, r1]
- ldrh r0, [r5, 0x1C]
- subs r0, r1
-_0812E356:
- strh r0, [r2]
- ldr r0, _0812E37C @ =gTasks
- adds r1, r4, r6
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0xC]
- adds r0, 0x1
- strh r0, [r1, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- bne _0812E380
- strh r0, [r1, 0x8]
- b _0812E476
- .align 2, 0
-_0812E374: .4byte gBattle_BG1_X
-_0812E378: .4byte gUnknown_08402604
-_0812E37C: .4byte gTasks
-_0812E380:
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _0812E476
-_0812E388:
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r4, r0, r4
- ldrh r0, [r4, 0xA]
- subs r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- bgt _0812E3A2
- movs r0, 0x5
- strh r0, [r4, 0xA]
-_0812E3A2:
- ldr r2, _0812E3B8 @ =REG_BLDALPHA
- ldrh r0, [r4, 0xA]
- lsls r0, 8
- movs r1, 0x3
- orrs r0, r1
- strh r0, [r2]
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0x5
- bne _0812E476
- b _0812E3DC
- .align 2, 0
-_0812E3B8: .4byte REG_BLDALPHA
-_0812E3BC:
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r4, r0, r4
- ldrh r1, [r4, 0xE]
- adds r1, 0x1
- strh r1, [r4, 0xE]
- lsls r1, 16
- asrs r1, 16
- ldr r2, _0812E3E4 @ =gUnknown_08402608
- movs r3, 0xC
- ldrsh r0, [r4, r3]
- adds r0, r2
- ldrb r0, [r0]
- cmp r1, r0
- ble _0812E476
-_0812E3DC:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _0812E476
- .align 2, 0
-_0812E3E4: .4byte gUnknown_08402608
-_0812E3E8:
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r4, r0, r4
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xD
- ble _0812E402
- movs r0, 0xD
- strh r0, [r4, 0xA]
-_0812E402:
- ldr r2, _0812E41C @ =REG_BLDALPHA
- ldrh r0, [r4, 0xA]
- lsls r0, 8
- movs r1, 0x3
- orrs r0, r1
- strh r0, [r2]
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0xD
- bne _0812E476
- movs r0, 0x1
- strh r0, [r4, 0x8]
- b _0812E476
- .align 2, 0
-_0812E41C: .4byte REG_BLDALPHA
-_0812E420:
- mov r0, sp
- bl sub_8078914
- ldr r2, [sp, 0x4]
- movs r4, 0
- str r4, [sp, 0xC]
- ldr r1, _0812E480 @ =0x040000d4
- add r0, sp, 0xC
- str r0, [r1]
- str r2, [r1, 0x4]
- ldr r0, _0812E484 @ =0x85000200
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0812E450
- ldr r2, _0812E488 @ =REG_BG1CNT
- ldrb r1, [r2]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
-_0812E450:
- ldr r2, _0812E488 @ =REG_BG1CNT
- ldrb r1, [r2]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _0812E48C @ =gBattle_BG1_X
- strh r4, [r0]
- ldr r0, _0812E490 @ =gBattle_BG1_Y
- strh r4, [r0]
- ldr r0, _0812E494 @ =REG_BLDCNT
- strh r4, [r0]
- adds r0, 0x2
- strh r4, [r0]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_0812E476:
- add sp, 0x10
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0812E480: .4byte 0x040000d4
-_0812E484: .4byte 0x85000200
-_0812E488: .4byte REG_BG1CNT
-_0812E48C: .4byte gBattle_BG1_X
-_0812E490: .4byte gBattle_BG1_Y
-_0812E494: .4byte REG_BLDCNT
- thumb_func_end sub_812E14C
-
- thumb_func_start sub_812E498
-sub_812E498: @ 812E498
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r5, r0, 0
- ldr r1, _0812E4D0 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _0812E4D8
- movs r0, 0
- bl GetAnimBattlerSpriteId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r2, _0812E4D4 @ =gUnknown_08402610
- adds r0, r4, 0
- bl sub_80798F4
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _0812E4EA
- .align 2, 0
-_0812E4D0: .4byte gTasks
-_0812E4D4: .4byte gUnknown_08402610
-_0812E4D8:
- adds r0, r4, 0
- bl sub_807992C
- lsls r0, 24
- cmp r0, 0
- bne _0812E4EA
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_0812E4EA:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_812E498
-
- thumb_func_start sub_812E4F0
-sub_812E4F0: @ 812E4F0
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- movs r2, 0x2E
- ldrsh r1, [r4, r2]
- cmp r1, 0
- bne _0812E50E
- adds r0, r4, 0
- movs r1, 0
- bl InitAnimSpritePos
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _0812E562
-_0812E50E:
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- cmp r1, 0x14
- ble _0812E562
- ldrh r0, [r4, 0x30]
- adds r0, 0xA0
- strh r0, [r4, 0x30]
- ldrh r0, [r4, 0x32]
- adds r0, 0x80
- strh r0, [r4, 0x32]
- ldr r0, _0812E53C @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _0812E540
- ldrh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 24
- negs r0, r0
- b _0812E546
- .align 2, 0
-_0812E53C: .4byte gAnimBankAttacker
-_0812E540:
- ldrh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 24
-_0812E546:
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 24
- ldrh r1, [r4, 0x26]
- adds r0, r1
- strh r0, [r4, 0x26]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x40
- ble _0812E562
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0812E562:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_812E4F0
-
- thumb_func_start sub_812E568
-sub_812E568: @ 812E568
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, _0812E58C @ =gTasks
- adds r4, r0, r1
- ldr r5, _0812E590 @ =gBattleAnimArgs
- movs r1, 0x2
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _0812E594
- adds r0, r2, 0
- bl DestroyAnimVisualTask
- b _0812E628
- .align 2, 0
-_0812E58C: .4byte gTasks
-_0812E590: .4byte gBattleAnimArgs
-_0812E594:
- movs r1, 0x4
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bge _0812E5A0
- movs r0, 0
- strh r0, [r5, 0x4]
-_0812E5A0:
- movs r1, 0x4
- ldrsh r0, [r5, r1]
- cmp r0, 0x2
- ble _0812E5AC
- movs r0, 0x2
- strh r0, [r5, 0x4]
-_0812E5AC:
- movs r0, 0
- strh r0, [r4, 0x8]
- strh r0, [r4, 0xA]
- strh r0, [r4, 0xC]
- movs r0, 0x4
- ldrsh r1, [r5, r0]
- lsls r1, 1
- movs r0, 0x8
- subs r0, r1
- strh r0, [r4, 0xE]
- movs r1, 0x4
- ldrsh r0, [r5, r1]
- lsls r0, 7
- movs r1, 0x80
- lsls r1, 1
- adds r0, r1
- strh r0, [r4, 0x10]
- ldrh r0, [r5, 0x4]
- adds r0, 0x2
- strh r0, [r4, 0x12]
- ldrh r0, [r5, 0x2]
- subs r0, 0x1
- strh r0, [r4, 0x14]
- ldrb r0, [r5]
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x26]
- movs r1, 0
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _0812E5F8
- ldr r0, _0812E5F4 @ =gAnimBankAttacker
- b _0812E5FA
- .align 2, 0
-_0812E5F4: .4byte gAnimBankAttacker
-_0812E5F8:
- ldr r0, _0812E630 @ =gAnimBankTarget
-_0812E5FA:
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0812E618
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- negs r0, r0
- strh r0, [r4, 0x10]
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- negs r0, r0
- strh r0, [r4, 0x12]
-_0812E618:
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- bl sub_8078E70
- ldr r0, _0812E634 @ =sub_812E638
- str r0, [r4]
-_0812E628:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0812E630: .4byte gAnimBankTarget
-_0812E634: .4byte sub_812E638
- thumb_func_end sub_812E568
-
- thumb_func_start sub_812E638
-sub_812E638: @ 812E638
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _0812E65C @ =gTasks
- adds r4, r0, r1
- movs r0, 0x8
- ldrsh r6, [r4, r0]
- cmp r6, 0x1
- beq _0812E6C0
- cmp r6, 0x1
- bgt _0812E660
- cmp r6, 0
- beq _0812E66C
- b _0812E798
- .align 2, 0
-_0812E65C: .4byte gTasks
-_0812E660:
- cmp r6, 0x2
- beq _0812E718
- cmp r6, 0x3
- bne _0812E66A
- b _0812E788
-_0812E66A:
- b _0812E798
-_0812E66C:
- ldr r2, _0812E6BC @ =gSprites
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r4, 0x12]
- ldrh r2, [r0, 0x24]
- adds r1, r2
- strh r1, [r0, 0x24]
- ldrh r0, [r4, 0xC]
- ldrh r1, [r4, 0x10]
- subs r0, r1
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r4, 0xC]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- bl sub_8078F9C
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0xE
- ldrsh r1, [r4, r2]
- cmp r0, r1
- blt _0812E798
- strh r6, [r4, 0xA]
- b _0812E780
- .align 2, 0
-_0812E6BC: .4byte gSprites
-_0812E6C0:
- ldr r2, _0812E714 @ =gSprites
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x24]
- ldrh r2, [r4, 0x12]
- subs r1, r2
- strh r1, [r0, 0x24]
- ldrh r0, [r4, 0x10]
- ldrh r1, [r4, 0xC]
- adds r0, r1
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r4, 0xC]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- bl sub_8078F9C
- ldrh r1, [r4, 0xA]
- adds r1, 0x1
- strh r1, [r4, 0xA]
- lsls r1, 16
- asrs r1, 16
- movs r2, 0xE
- ldrsh r0, [r4, r2]
- lsls r0, 1
- cmp r1, r0
- blt _0812E798
- movs r0, 0
- strh r0, [r4, 0xA]
- b _0812E780
- .align 2, 0
-_0812E714: .4byte gSprites
-_0812E718:
- ldr r2, _0812E77C @ =gSprites
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r4, 0x12]
- ldrh r2, [r0, 0x24]
- adds r1, r2
- movs r5, 0
- strh r1, [r0, 0x24]
- ldrh r0, [r4, 0xC]
- ldrh r1, [r4, 0x10]
- subs r0, r1
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r4, 0xC]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- bl sub_8078F9C
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0xE
- ldrsh r1, [r4, r2]
- cmp r0, r1
- blt _0812E798
- ldrh r1, [r4, 0x14]
- movs r2, 0x14
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0812E780
- subs r0, r1, 0x1
- strh r0, [r4, 0x14]
- strh r5, [r4, 0xA]
- strh r5, [r4, 0x8]
- b _0812E798
- .align 2, 0
-_0812E77C: .4byte gSprites
-_0812E780:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _0812E798
-_0812E788:
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- bl sub_8078F40
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_0812E798:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_812E638
-
- thumb_func_start sub_812E7A0
-sub_812E7A0: @ 812E7A0
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, _0812E7BC @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _0812E7C4
- strh r0, [r4, 0x20]
- ldr r1, _0812E7C0 @ =gBattleAnimArgs
- ldrh r0, [r1]
- b _0812E7CE
- .align 2, 0
-_0812E7BC: .4byte gAnimBankAttacker
-_0812E7C0: .4byte gBattleAnimArgs
-_0812E7C4:
- movs r0, 0xF0
- strh r0, [r4, 0x20]
- ldr r1, _0812E7E8 @ =gBattleAnimArgs
- ldrh r0, [r1]
- subs r0, 0x1E
-_0812E7CE:
- strh r0, [r4, 0x22]
- ldrh r0, [r1, 0x4]
- strh r0, [r4, 0x32]
- ldrb r1, [r1, 0x2]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldr r0, _0812E7EC @ =sub_812E7F0
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812E7E8: .4byte gBattleAnimArgs
-_0812E7EC: .4byte sub_812E7F0
- thumb_func_end sub_812E7A0
-
- thumb_func_start sub_812E7F0
-sub_812E7F0: @ 812E7F0
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x3
- strh r0, [r4, 0x2E]
- ldr r0, _0812E830 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _0812E834
- ldrh r1, [r4, 0x20]
- adds r1, 0x5
- strh r1, [r4, 0x20]
- ldrh r0, [r4, 0x22]
- subs r0, 0x1
- strh r0, [r4, 0x22]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0xF0
- ble _0812E822
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0812E822:
- ldrh r1, [r4, 0x2E]
- movs r0, 0xFF
- ands r0, r1
- movs r1, 0x10
- bl Sin
- b _0812E858
- .align 2, 0
-_0812E830: .4byte gAnimBankAttacker
-_0812E834:
- ldrh r1, [r4, 0x20]
- subs r1, 0x5
- strh r1, [r4, 0x20]
- ldrh r0, [r4, 0x22]
- adds r0, 0x1
- strh r0, [r4, 0x22]
- lsls r1, 16
- cmp r1, 0
- bge _0812E84C
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0812E84C:
- ldrh r1, [r4, 0x2E]
- movs r0, 0xFF
- ands r0, r1
- movs r1, 0x10
- bl Cos
-_0812E858:
- strh r0, [r4, 0x26]
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_812E7F0
-
- thumb_func_start sub_812E860
-sub_812E860: @ 812E860
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r0, _0812E8A8 @ =gTasks
- adds r4, r0
- movs r0, 0
- strh r0, [r4, 0x8]
- strh r0, [r4, 0xA]
- strh r0, [r4, 0xC]
- strh r0, [r4, 0xE]
- movs r0, 0x20
- strh r0, [r4, 0x20]
- movs r0, 0x40
- strh r0, [r4, 0x22]
- movs r0, 0x80
- lsls r0, 4
- strh r0, [r4, 0x24]
- ldr r0, _0812E8AC @ =gBattleAnimArgs
- ldrb r0, [r0]
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x26]
- movs r1, 0
- bl sub_8078E70
- ldr r0, _0812E8B0 @ =sub_812E8B4
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812E8A8: .4byte gTasks
-_0812E8AC: .4byte gBattleAnimArgs
-_0812E8B0: .4byte sub_812E8B4
- thumb_func_end sub_812E860
-
- thumb_func_start sub_812E8B4
-sub_812E8B4: @ 812E8B4
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, _0812E8E0 @ =gTasks
- adds r7, r0, r1
- movs r1, 0x8
- ldrsh r0, [r7, r1]
- mov r8, r0
- cmp r0, 0x1
- beq _0812E950
- cmp r0, 0x1
- bgt _0812E8E4
- cmp r0, 0
- beq _0812E8EC
- b _0812E9CA
- .align 2, 0
-_0812E8E0: .4byte gTasks
-_0812E8E4:
- mov r2, r8
- cmp r2, 0x2
- beq _0812E9B8
- b _0812E9CA
-_0812E8EC:
- movs r3, 0x80
- lsls r3, 2
- adds r0, r3, 0
- ldrh r1, [r7, 0xC]
- adds r2, r0, r1
- strh r2, [r7, 0xC]
- lsls r0, r2, 16
- asrs r0, 16
- ldrh r3, [r7, 0x24]
- mov r8, r3
- movs r3, 0x24
- ldrsh r1, [r7, r3]
- cmp r0, r1
- blt _0812E9CA
- mov r0, r8
- subs r5, r0, r2
- lsls r5, 16
- asrs r5, 16
- adds r6, r1, 0
- lsls r6, 1
- adds r0, r5, 0
- adds r1, r6, 0
- bl __divsi3
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- adds r0, r5, 0
- adds r1, r6, 0
- bl __modsi3
- lsls r0, 16
- lsrs r0, 16
- lsls r4, 16
- asrs r4, 16
- movs r1, 0x1
- ands r4, r1
- cmp r4, 0
- bne _0812E944
- lsls r0, 16
- asrs r0, 16
- mov r2, r8
- subs r0, r2, r0
- b _0812E9A2
-_0812E944:
- lsls r0, 16
- asrs r0, 16
- mov r3, r8
- subs r0, r3
- strh r0, [r7, 0xC]
- b _0812E9CA
-_0812E950:
- ldr r1, _0812E9A8 @ =0xfffffe00
- adds r0, r1, 0
- ldrh r2, [r7, 0xC]
- adds r1, r0, r2
- strh r1, [r7, 0xC]
- movs r3, 0xC
- ldrsh r0, [r7, r3]
- movs r2, 0x24
- ldrsh r6, [r7, r2]
- cmn r0, r6
- bgt _0812E9CA
- ldrh r3, [r7, 0x24]
- mov r9, r3
- mov r0, r9
- subs r4, r0, r1
- lsls r4, 16
- asrs r4, 16
- lsls r6, 1
- adds r0, r4, 0
- adds r1, r6, 0
- bl __divsi3
- adds r5, r0, 0
- lsls r5, 16
- lsrs r5, 16
- adds r0, r4, 0
- adds r1, r6, 0
- bl __modsi3
- lsls r0, 16
- lsrs r2, r0, 16
- mov r1, r8
- ands r1, r5
- lsls r0, r1, 16
- asrs r1, r0, 16
- cmp r1, 0
- bne _0812E9AC
- lsls r0, r2, 16
- asrs r0, 16
- mov r2, r9
- subs r0, r2
-_0812E9A2:
- strh r0, [r7, 0xC]
- strh r1, [r7, 0x8]
- b _0812E9CA
- .align 2, 0
-_0812E9A8: .4byte 0xfffffe00
-_0812E9AC:
- lsls r0, r2, 16
- asrs r0, 16
- mov r3, r9
- subs r0, r3, r0
- strh r0, [r7, 0xC]
- b _0812E9CA
-_0812E9B8:
- ldrh r0, [r7, 0x26]
- lsls r0, 24
- lsrs r0, 24
- bl sub_8078F40
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- b _0812EA40
-_0812E9CA:
- ldrh r0, [r7, 0x26]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r7, 0xC]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- ldrh r0, [r7, 0x26]
- lsls r0, 24
- lsrs r0, 24
- bl sub_8078F9C
- ldr r2, _0812EA38 @ =gSprites
- movs r0, 0x26
- ldrsh r1, [r7, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r0, r2
- movs r2, 0xC
- ldrsh r0, [r7, r2]
- cmp r0, 0
- bge _0812E9FE
- adds r0, 0x3F
-_0812E9FE:
- asrs r0, 6
- negs r0, r0
- strh r0, [r1, 0x24]
- ldrh r0, [r7, 0xA]
- adds r0, 0x1
- strh r0, [r7, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- ble _0812EA40
- ldrh r1, [r7, 0x20]
- movs r3, 0x20
- ldrsh r0, [r7, r3]
- cmp r0, 0
- beq _0812EA3C
- subs r0, r1, 0x1
- strh r0, [r7, 0x20]
- ldrh r0, [r7, 0x24]
- ldrh r1, [r7, 0x22]
- subs r0, r1
- strh r0, [r7, 0x24]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xF
- bgt _0812EA40
- movs r0, 0x10
- strh r0, [r7, 0x24]
- b _0812EA40
- .align 2, 0
-_0812EA38: .4byte gSprites
-_0812EA3C:
- movs r0, 0x2
- strh r0, [r7, 0x8]
-_0812EA40:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_812E8B4
-
thumb_func_start sub_812EA4C
sub_812EA4C: @ 812EA4C
push {r4-r6,lr}
diff --git a/asm/contest_link_80C2020.s b/asm/contest_link_80C2020.s
index 891711bc5..d9e10324b 100644
--- a/asm/contest_link_80C2020.s
+++ b/asm/contest_link_80C2020.s
@@ -5,2119 +5,6 @@
.text
- thumb_func_start sub_80C2020
-sub_80C2020: @ 80C2020
- push {r4,r5,lr}
- movs r5, 0x80
- lsls r5, 19
- movs r0, 0x40
- strh r0, [r5]
- ldr r4, _080C20F0 @ =gWindowTemplate_81E6FA0
- adds r0, r4, 0
- bl Text_LoadWindowTemplate
- ldr r0, _080C20F4 @ =gMenuWindow
- adds r1, r4, 0
- bl Text_InitWindowWithTemplate
- ldr r1, _080C20F8 @ =REG_BG0CNT
- movs r2, 0xF8
- lsls r2, 6
- adds r0, r2, 0
- strh r0, [r1]
- adds r1, 0x2
- ldr r3, _080C20FC @ =0x00001803
- adds r0, r3, 0
- strh r0, [r1]
- adds r1, 0x2
- ldr r2, _080C2100 @ =0x00001c03
- adds r0, r2, 0
- strh r0, [r1]
- adds r1, 0x2
- ldr r3, _080C2104 @ =0x00003a03
- adds r0, r3, 0
- strh r0, [r1]
- ldr r0, _080C2108 @ =REG_MOSAIC
- movs r2, 0
- strh r2, [r0]
- adds r1, 0x3A
- ldr r3, _080C210C @ =0x00003f3f
- adds r0, r3, 0
- strh r0, [r1]
- adds r1, 0x2
- subs r3, 0x11
- adds r0, r3, 0
- strh r0, [r1]
- ldr r0, _080C2110 @ =REG_WIN0H
- strh r2, [r0]
- adds r0, 0x4
- strh r2, [r0]
- subs r0, 0x2
- strh r2, [r0]
- adds r0, 0x4
- strh r2, [r0]
- adds r0, 0xA
- strh r2, [r0]
- adds r0, 0x2
- strh r2, [r0]
- adds r0, 0x2
- strh r2, [r0]
- subs r0, 0x44
- strh r2, [r0]
- adds r0, 0x2
- strh r2, [r0]
- adds r0, 0x2
- strh r2, [r0]
- adds r0, 0x2
- strh r2, [r0]
- adds r0, 0x2
- strh r2, [r0]
- adds r0, 0x2
- strh r2, [r0]
- adds r0, 0x2
- strh r2, [r0]
- adds r0, 0x2
- strh r2, [r0]
- ldrh r0, [r5]
- movs r3, 0xFE
- lsls r3, 7
- adds r1, r3, 0
- orrs r0, r1
- strh r0, [r5]
- ldr r0, _080C2114 @ =gBattle_BG0_X
- strh r2, [r0]
- ldr r0, _080C2118 @ =gBattle_BG0_Y
- strh r2, [r0]
- ldr r0, _080C211C @ =gBattle_BG1_X
- strh r2, [r0]
- ldr r0, _080C2120 @ =gBattle_BG1_Y
- strh r2, [r0]
- ldr r0, _080C2124 @ =gBattle_BG2_X
- strh r2, [r0]
- ldr r0, _080C2128 @ =gBattle_BG2_Y
- strh r2, [r0]
- ldr r0, _080C212C @ =gBattle_BG3_X
- strh r2, [r0]
- ldr r0, _080C2130 @ =gBattle_BG3_Y
- strh r2, [r0]
- ldr r0, _080C2134 @ =gBattle_WIN0H
- strh r2, [r0]
- ldr r0, _080C2138 @ =gBattle_WIN0V
- strh r2, [r0]
- ldr r0, _080C213C @ =gBattle_WIN1H
- strh r2, [r0]
- ldr r0, _080C2140 @ =gBattle_WIN1V
- strh r2, [r0]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080C20F0: .4byte gWindowTemplate_81E6FA0
-_080C20F4: .4byte gMenuWindow
-_080C20F8: .4byte REG_BG0CNT
-_080C20FC: .4byte 0x00001803
-_080C2100: .4byte 0x00001c03
-_080C2104: .4byte 0x00003a03
-_080C2108: .4byte REG_MOSAIC
-_080C210C: .4byte 0x00003f3f
-_080C2110: .4byte REG_WIN0H
-_080C2114: .4byte gBattle_BG0_X
-_080C2118: .4byte gBattle_BG0_Y
-_080C211C: .4byte gBattle_BG1_X
-_080C2120: .4byte gBattle_BG1_Y
-_080C2124: .4byte gBattle_BG2_X
-_080C2128: .4byte gBattle_BG2_Y
-_080C212C: .4byte gBattle_BG3_X
-_080C2130: .4byte gBattle_BG3_Y
-_080C2134: .4byte gBattle_WIN0H
-_080C2138: .4byte gBattle_WIN0V
-_080C213C: .4byte gBattle_WIN1H
-_080C2140: .4byte gBattle_WIN1V
- thumb_func_end sub_80C2020
-
- thumb_func_start sub_80C2144
-sub_80C2144: @ 80C2144
- push {r4-r7,lr}
- sub sp, 0x4
- movs r2, 0xC0
- lsls r2, 19
- movs r3, 0xC0
- lsls r3, 9
- ldr r0, _080C220C @ =gUnknown_08D1977C
- mov r12, r0
- movs r5, 0
- ldr r1, _080C2210 @ =0x040000d4
- movs r4, 0x80
- lsls r4, 5
- ldr r6, _080C2214 @ =0x85000400
- movs r7, 0x85
- lsls r7, 24
-_080C2162:
- str r5, [sp]
- mov r0, sp
- str r0, [r1]
- str r2, [r1, 0x4]
- str r6, [r1, 0x8]
- ldr r0, [r1, 0x8]
- adds r2, r4
- subs r3, r4
- cmp r3, r4
- bhi _080C2162
- str r5, [sp]
- mov r0, sp
- str r0, [r1]
- str r2, [r1, 0x4]
- lsrs r0, r3, 2
- orrs r0, r7
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- movs r1, 0xC0
- lsls r1, 19
- mov r0, r12
- bl LZDecompressVram
- ldr r0, _080C2218 @ =gUnknown_08D1A490
- ldr r1, _080C221C @ =0x0600d000
- bl LZDecompressVram
- ldr r0, _080C2220 @ =gUnknown_08D1A364
- ldr r1, _080C2224 @ =0x0600e000
- bl LZDecompressVram
- ldr r0, _080C2228 @ =gUnknown_08D1A250
- ldr r1, _080C222C @ =0x0600f000
- bl LZDecompressVram
- bl sub_80C37E4
- ldr r0, _080C2230 @ =gUnknown_08D1A618
- movs r2, 0x80
- lsls r2, 2
- movs r1, 0
- bl LoadCompressedPalette
- ldr r0, _080C2234 @ =gWindowTemplate_81E6FA0
- bl LoadFontDefaultPalette
- movs r6, 0
-_080C21C0:
- lsls r5, r6, 24
- lsrs r5, 24
- adds r0, r5, 0
- movs r1, 0x1
- bl sub_80C3990
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r5, 0
- movs r1, 0x1
- bl sub_80C39E4
- movs r5, 0
- lsls r1, r6, 1
- adds r2, r6, 0x1
- mov r12, r2
- lsls r4, 24
- asrs r7, r4, 24
- adds r1, r6
- lsls r1, 6
- lsls r4, r0, 24
-_080C21EC:
- ldr r6, _080C2238 @ =0x000060b2
- cmp r5, r7
- bge _080C21F4
- adds r6, 0x2
-_080C21F4:
- asrs r2, r4, 24
- adds r0, r2, 0
- cmp r2, 0
- bge _080C21FE
- negs r0, r2
-_080C21FE:
- cmp r5, r0
- bge _080C2240
- ldr r3, _080C223C @ =0x000060a4
- cmp r2, 0
- bge _080C2242
- adds r3, 0x2
- b _080C2242
- .align 2, 0
-_080C220C: .4byte gUnknown_08D1977C
-_080C2210: .4byte 0x040000d4
-_080C2214: .4byte 0x85000400
-_080C2218: .4byte gUnknown_08D1A490
-_080C221C: .4byte 0x0600d000
-_080C2220: .4byte gUnknown_08D1A364
-_080C2224: .4byte 0x0600e000
-_080C2228: .4byte gUnknown_08D1A250
-_080C222C: .4byte 0x0600f000
-_080C2230: .4byte gUnknown_08D1A618
-_080C2234: .4byte gWindowTemplate_81E6FA0
-_080C2238: .4byte 0x000060b2
-_080C223C: .4byte 0x000060a4
-_080C2240:
- ldr r3, _080C2264 @ =0x000060a2
-_080C2242:
- ldr r2, _080C2268 @ =0x0600c166
- adds r0, r1, r2
- strh r6, [r0]
- adds r2, 0x40
- adds r0, r1, r2
- strh r3, [r0]
- adds r1, 0x2
- adds r5, 0x1
- cmp r5, 0x9
- ble _080C21EC
- mov r6, r12
- cmp r6, 0x3
- ble _080C21C0
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080C2264: .4byte 0x000060a2
-_080C2268: .4byte 0x0600c166
- thumb_func_end sub_80C2144
-
- thumb_func_start sub_80C226C
-sub_80C226C: @ 80C226C
- push {r4-r7,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, _080C2288 @ =gContestPlayerMonIndex
- ldrb r0, [r0]
- cmp r5, r0
- bne _080C2294
- ldr r0, _080C228C @ =gDisplayedStringBattle
- ldr r1, _080C2290 @ =gUnknown_083D17DC
- bl StringCopy
- adds r2, r0, 0
- b _080C2296
- .align 2, 0
-_080C2288: .4byte gContestPlayerMonIndex
-_080C228C: .4byte gDisplayedStringBattle
-_080C2290: .4byte gUnknown_083D17DC
-_080C2294:
- ldr r2, _080C22E8 @ =gDisplayedStringBattle
-_080C2296:
- movs r4, 0xFC
- strb r4, [r2]
- movs r0, 0x6
- strb r0, [r2, 0x1]
- movs r0, 0x4
- strb r0, [r2, 0x2]
- adds r2, 0x3
- lsls r6, r5, 6
- ldr r7, _080C22EC @ =gContestMons + 0x2
- adds r1, r6, r7
- adds r0, r2, 0
- bl StringCopy
- adds r2, r0, 0
- strb r4, [r2]
- movs r0, 0x13
- strb r0, [r2, 0x1]
- movs r0, 0x32
- strb r0, [r2, 0x2]
- adds r2, 0x3
- ldr r1, _080C22F0 @ =gUnknown_083D17E0
- adds r0, r2, 0
- bl StringCopy
- adds r2, r0, 0
- ldr r0, _080C22F4 @ =gIsLinkContest
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080C22FC
- lsls r4, r5, 3
- subs r1, r4, r5
- lsls r1, 2
- ldr r0, _080C22F8 @ =gLinkPlayers + 0x8
- adds r1, r0
- adds r0, r2, 0
- bl StringCopy
- b _080C230A
- .align 2, 0
-_080C22E8: .4byte gDisplayedStringBattle
-_080C22EC: .4byte gContestMons + 0x2
-_080C22F0: .4byte gUnknown_083D17E0
-_080C22F4: .4byte gIsLinkContest
-_080C22F8: .4byte gLinkPlayers + 0x8
-_080C22FC:
- adds r1, r7, 0
- adds r1, 0xB
- adds r1, r6, r1
- adds r0, r2, 0
- bl StringCopy
- lsls r4, r5, 3
-_080C230A:
- ldr r0, _080C2334 @ =gMenuWindow
- ldr r1, _080C2338 @ =gDisplayedStringBattle
- adds r2, r4, r5
- lsls r2, 18
- ldr r3, _080C233C @ =0x03020000
- adds r2, r3
- lsrs r2, 16
- lsls r3, r5, 1
- adds r3, r5
- adds r3, 0x4
- lsls r3, 24
- lsrs r3, 24
- str r3, [sp]
- movs r3, 0x7
- bl Text_InitWindowAndPrintText
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080C2334: .4byte gMenuWindow
-_080C2338: .4byte gDisplayedStringBattle
-_080C233C: .4byte 0x03020000
- thumb_func_end sub_80C226C
-
- thumb_func_start sub_80C2340
-sub_80C2340: @ 80C2340
- push {r4,lr}
- movs r4, 0
-_080C2344:
- lsls r0, r4, 24
- lsrs r0, 24
- bl sub_80C226C
- adds r4, 0x1
- cmp r4, 0x3
- ble _080C2344
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80C2340
-
- thumb_func_start sub_80C2358
-sub_80C2358: @ 80C2358
- push {r4,r5,lr}
- sub sp, 0x4
- ldr r5, _080C240C @ =gPaletteFade
- ldrb r0, [r5, 0x8]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r5, 0x8]
- movs r0, 0
- bl SetVBlankCallback
- bl sub_80C2020
- bl ScanlineEffect_Clear
- bl ResetPaletteFade
- bl ResetSpriteData
- bl ResetTasks
- bl FreeAllSpritePalettes
- bl sub_80C2144
- bl sub_80C310C
- movs r0, 0
- movs r1, 0x1
- bl sub_80C30D4
- bl sub_80C2340
- ldr r4, _080C2410 @ =gSharedMem + 0x18000
- adds r0, r4, 0
- movs r1, 0
- movs r2, 0x18
- bl memset
- adds r0, r4, 0
- adds r0, 0x18
- movs r1, 0
- movs r2, 0x50
- bl memset
- bl sub_80C33DC
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- ldrb r1, [r5, 0x8]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r5, 0x8]
- ldr r0, _080C2414 @ =sub_80C24F4
- movs r1, 0x5
- bl CreateTask
- strb r0, [r4, 0x2]
- ldr r0, _080C2418 @ =sub_80C2430
- bl SetMainCallback2
- ldr r1, _080C241C @ =gBattle_WIN1H
- movs r0, 0xF0
- strh r0, [r1]
- ldr r1, _080C2420 @ =gBattle_WIN1V
- ldr r2, _080C2424 @ =0x000080a0
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _080C2428 @ =sub_80C2F28
- movs r1, 0x14
- bl CreateTask
- bl sub_80C3F00
- movs r0, 0xDF
- lsls r0, 1
- bl PlayBGM
- ldr r0, _080C242C @ =sub_80C2448
- bl SetVBlankCallback
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080C240C: .4byte gPaletteFade
-_080C2410: .4byte gSharedMem + 0x18000
-_080C2414: .4byte sub_80C24F4
-_080C2418: .4byte sub_80C2430
-_080C241C: .4byte gBattle_WIN1H
-_080C2420: .4byte gBattle_WIN1V
-_080C2424: .4byte 0x000080a0
-_080C2428: .4byte sub_80C2F28
-_080C242C: .4byte sub_80C2448
- thumb_func_end sub_80C2358
-
- thumb_func_start sub_80C2430
-sub_80C2430: @ 80C2430
- push {lr}
- bl AnimateSprites
- bl BuildOamBuffer
- bl RunTasks
- bl UpdatePaletteFade
- pop {r0}
- bx r0
- thumb_func_end sub_80C2430
-
- thumb_func_start sub_80C2448
-sub_80C2448: @ 80C2448
- push {lr}
- ldr r1, _080C24C0 @ =REG_BG0HOFS
- ldr r0, _080C24C4 @ =gBattle_BG0_X
- ldrh r0, [r0]
- strh r0, [r1]
- adds r1, 0x2
- ldr r0, _080C24C8 @ =gBattle_BG0_Y
- ldrh r0, [r0]
- strh r0, [r1]
- adds r1, 0x2
- ldr r0, _080C24CC @ =gBattle_BG1_X
- ldrh r0, [r0]
- strh r0, [r1]
- adds r1, 0x2
- ldr r0, _080C24D0 @ =gBattle_BG1_Y
- ldrh r0, [r0]
- strh r0, [r1]
- adds r1, 0x2
- ldr r0, _080C24D4 @ =gBattle_BG2_X
- ldrh r0, [r0]
- strh r0, [r1]
- adds r1, 0x2
- ldr r0, _080C24D8 @ =gBattle_BG2_Y
- ldrh r0, [r0]
- strh r0, [r1]
- adds r1, 0x2
- ldr r0, _080C24DC @ =gBattle_BG3_X
- ldrh r0, [r0]
- strh r0, [r1]
- adds r1, 0x2
- ldr r0, _080C24E0 @ =gBattle_BG3_Y
- ldrh r0, [r0]
- strh r0, [r1]
- adds r1, 0x22
- ldr r0, _080C24E4 @ =gBattle_WIN0H
- ldrh r0, [r0]
- strh r0, [r1]
- adds r1, 0x4
- ldr r0, _080C24E8 @ =gBattle_WIN0V
- ldrh r0, [r0]
- strh r0, [r1]
- subs r1, 0x2
- ldr r0, _080C24EC @ =gBattle_WIN1H
- ldrh r0, [r0]
- strh r0, [r1]
- adds r1, 0x4
- ldr r0, _080C24F0 @ =gBattle_WIN1V
- ldrh r0, [r0]
- strh r0, [r1]
- bl LoadOam
- bl ProcessSpriteCopyRequests
- bl TransferPlttBuffer
- bl ScanlineEffect_InitHBlankDmaTransfer
- pop {r0}
- bx r0
- .align 2, 0
-_080C24C0: .4byte REG_BG0HOFS
-_080C24C4: .4byte gBattle_BG0_X
-_080C24C8: .4byte gBattle_BG0_Y
-_080C24CC: .4byte gBattle_BG1_X
-_080C24D0: .4byte gBattle_BG1_Y
-_080C24D4: .4byte gBattle_BG2_X
-_080C24D8: .4byte gBattle_BG2_Y
-_080C24DC: .4byte gBattle_BG3_X
-_080C24E0: .4byte gBattle_BG3_Y
-_080C24E4: .4byte gBattle_WIN0H
-_080C24E8: .4byte gBattle_WIN0V
-_080C24EC: .4byte gBattle_WIN1H
-_080C24F0: .4byte gBattle_WIN1V
- thumb_func_end sub_80C2448
-
- thumb_func_start sub_80C24F4
-sub_80C24F4: @ 80C24F4
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- adds r2, r4, 0
- ldr r0, _080C252C @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _080C254E
- ldr r0, _080C2530 @ =gIsLinkContest
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080C2540
- ldr r0, _080C2534 @ =gOtherText_LinkStandby
- bl sub_80C3698
- ldr r1, _080C2538 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, _080C253C @ =sub_80C255C
- str r1, [r0]
- b _080C254E
- .align 2, 0
-_080C252C: .4byte gPaletteFade
-_080C2530: .4byte gIsLinkContest
-_080C2534: .4byte gOtherText_LinkStandby
-_080C2538: .4byte gTasks
-_080C253C: .4byte sub_80C255C
-_080C2540:
- ldr r0, _080C2554 @ =gTasks
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 3
- adds r1, r0
- ldr r0, _080C2558 @ =sub_80C2600
- str r0, [r1]
-_080C254E:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080C2554: .4byte gTasks
-_080C2558: .4byte sub_80C2600
- thumb_func_end sub_80C24F4
-
- thumb_func_start sub_80C255C
-sub_80C255C: @ 80C255C
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _080C2594 @ =gReceivedRemoteLinkPlayers
- ldrb r0, [r0]
- cmp r0, 0
- beq _080C258C
- bl GetLinkPlayerCount
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x4
- bne _080C258C
- ldr r0, _080C2598 @ =sub_80C25A4
- movs r1, 0
- bl CreateTask
- ldr r1, _080C259C @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, _080C25A0 @ =TaskDummy
- str r1, [r0]
-_080C258C:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080C2594: .4byte gReceivedRemoteLinkPlayers
-_080C2598: .4byte sub_80C25A4
-_080C259C: .4byte gTasks
-_080C25A0: .4byte TaskDummy
- thumb_func_end sub_80C255C
-
- thumb_func_start sub_80C25A4
-sub_80C25A4: @ 80C25A4
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, _080C25B8 @ =sub_80C89DC
- ldr r2, _080C25BC @ =sub_80C25C0
- bl SetTaskFuncWithFollowupFunc
- pop {r0}
- bx r0
- .align 2, 0
-_080C25B8: .4byte sub_80C89DC
-_080C25BC: .4byte sub_80C25C0
- thumb_func_end sub_80C25A4
-
- thumb_func_start sub_80C25C0
-sub_80C25C0: @ 80C25C0
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl IsLinkTaskFinished
- lsls r0, 24
- cmp r0, 0
- beq _080C25EC
- adds r0, r4, 0
- bl DestroyTask
- ldr r2, _080C25F4 @ =gTasks
- ldr r0, _080C25F8 @ =gSharedMem + 0x18000
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldr r1, _080C25FC @ =sub_80C2600
- str r1, [r0]
- bl sub_80C3764
-_080C25EC:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080C25F4: .4byte gTasks
-_080C25F8: .4byte gSharedMem + 0x18000
-_080C25FC: .4byte sub_80C2600
- thumb_func_end sub_80C25C0
-
- thumb_func_start sub_80C2600
-sub_80C2600: @ 80C2600
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080C2644 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r5, r1, r2
- ldrh r1, [r5, 0x8]
- movs r2, 0x8
- ldrsh r0, [r5, r2]
- cmp r0, 0
- bne _080C2654
- ldr r0, _080C2648 @ =sub_80C2F64
- movs r1, 0x14
- bl CreateTask
- ldr r4, _080C264C @ =gContestText_AnnounceResults
- ldr r0, _080C2650 @ =gSharedMem + 0x18000
- ldrb r1, [r0]
- adds r0, r4, 0
- bl sub_80C3158
- adds r0, r4, 0
- bl sub_80C34AC
- lsls r0, 16
- asrs r0, 16
- movs r3, 0x88
- lsls r3, 3
- movs r1, 0x90
- movs r2, 0x78
- b _080C26A6
- .align 2, 0
-_080C2644: .4byte gTasks
-_080C2648: .4byte sub_80C2F64
-_080C264C: .4byte gContestText_AnnounceResults
-_080C2650: .4byte gSharedMem + 0x18000
-_080C2654:
- cmp r0, 0x1
- bne _080C2668
- ldr r0, _080C2664 @ =gSharedMem + 0x18000
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- bne _080C26D4
- b _080C267C
- .align 2, 0
-_080C2664: .4byte gSharedMem + 0x18000
-_080C2668:
- cmp r0, 0x2
- bne _080C2684
- ldrh r0, [r5, 0xA]
- adds r0, 0x1
- strh r0, [r5, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x15
- bne _080C26D4
- movs r0, 0
-_080C267C:
- strh r0, [r5, 0xA]
- adds r0, r1, 0x1
- strh r0, [r5, 0x8]
- b _080C26D4
-_080C2684:
- cmp r0, 0x3
- bne _080C26C0
- ldr r4, _080C26B4 @ =gContestText_PreliminaryResults
- ldr r0, _080C26B8 @ =gSharedMem + 0x18000
- ldrb r1, [r0]
- adds r0, r4, 0
- bl sub_80C3158
- adds r0, r4, 0
- bl sub_80C34AC
- lsls r0, 16
- asrs r0, 16
- ldr r2, _080C26BC @ =0x0000ffff
- movs r3, 0x88
- lsls r3, 3
- movs r1, 0x90
-_080C26A6:
- bl sub_80C34CC
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- b _080C26D4
- .align 2, 0
-_080C26B4: .4byte gContestText_PreliminaryResults
-_080C26B8: .4byte gSharedMem + 0x18000
-_080C26BC: .4byte 0x0000ffff
-_080C26C0:
- cmp r0, 0x4
- bne _080C26D4
- ldr r0, _080C26DC @ =gSharedMem + 0x18000
- ldrb r0, [r0, 0x4]
- cmp r0, 0x2
- bne _080C26D4
- movs r0, 0
- strh r0, [r5, 0x8]
- ldr r0, _080C26E0 @ =sub_80C26E4
- str r0, [r5]
-_080C26D4:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080C26DC: .4byte gSharedMem + 0x18000
-_080C26E0: .4byte sub_80C26E4
- thumb_func_end sub_80C2600
-
- thumb_func_start sub_80C26E4
-sub_80C26E4: @ 80C26E4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080C2708 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _080C2744
- cmp r0, 0x1
- bgt _080C270C
- cmp r0, 0
- beq _080C2712
- b _080C2766
- .align 2, 0
-_080C2708: .4byte gTasks
-_080C270C:
- cmp r0, 0x2
- beq _080C2754
- b _080C2766
-_080C2712:
- ldr r5, _080C2738 @ =gSharedMem + 0x18000
- ldrb r0, [r5, 0xA]
- cmp r0, 0
- bne _080C2766
- ldrh r1, [r4, 0xC]
- adds r0, r1, 0x1
- strh r0, [r4, 0xC]
- lsls r1, 24
- lsrs r1, 24
- movs r0, 0
- bl sub_80C40D4
- ldrb r0, [r5, 0x14]
- cmp r0, 0
- bne _080C273C
- movs r0, 0x2
- strh r0, [r4, 0x8]
- b _080C2766
- .align 2, 0
-_080C2738: .4byte gSharedMem + 0x18000
-_080C273C:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _080C2766
-_080C2744:
- ldr r0, _080C2750 @ =gSharedMem + 0x18000
- ldrb r0, [r0, 0x14]
- cmp r0, 0
- bne _080C2766
- strh r0, [r4, 0x8]
- b _080C2766
- .align 2, 0
-_080C2750: .4byte gSharedMem + 0x18000
-_080C2754:
- movs r0, 0x88
- lsls r0, 3
- bl sub_80C3520
- movs r0, 0
- strh r0, [r4, 0x8]
- strh r0, [r4, 0xC]
- ldr r0, _080C276C @ =sub_80C2770
- str r0, [r4]
-_080C2766:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080C276C: .4byte sub_80C2770
- thumb_func_end sub_80C26E4
-
- thumb_func_start sub_80C2770
-sub_80C2770: @ 80C2770
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- adds r4, r2, 0
- ldr r5, _080C27BC @ =gSharedMem + 0x18000
- ldrb r3, [r5, 0x4]
- cmp r3, 0
- bne _080C27CC
- ldr r1, _080C27C0 @ =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r1, r0, r1
- ldrh r0, [r1, 0xA]
- adds r0, 0x1
- strh r0, [r1, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x15
- bne _080C27DE
- strh r3, [r1, 0xA]
- ldr r4, _080C27C4 @ =gContestText_Round2Results
- ldrb r1, [r5]
- adds r0, r4, 0
- bl sub_80C3158
- adds r0, r4, 0
- bl sub_80C34AC
- lsls r0, 16
- asrs r0, 16
- ldr r2, _080C27C8 @ =0x0000ffff
- movs r3, 0x88
- lsls r3, 3
- movs r1, 0x90
- bl sub_80C34CC
- b _080C27DE
- .align 2, 0
-_080C27BC: .4byte gSharedMem + 0x18000
-_080C27C0: .4byte gTasks
-_080C27C4: .4byte gContestText_Round2Results
-_080C27C8: .4byte 0x0000ffff
-_080C27CC:
- cmp r3, 0x2
- bne _080C27DE
- ldr r0, _080C27E4 @ =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldr r0, _080C27E8 @ =sub_80C27EC
- str r0, [r1]
-_080C27DE:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080C27E4: .4byte gTasks
-_080C27E8: .4byte sub_80C27EC
- thumb_func_end sub_80C2770
-
- thumb_func_start sub_80C27EC
-sub_80C27EC: @ 80C27EC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080C2810 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _080C284C
- cmp r0, 0x1
- bgt _080C2814
- cmp r0, 0
- beq _080C281A
- b _080C286C
- .align 2, 0
-_080C2810: .4byte gTasks
-_080C2814:
- cmp r0, 0x2
- beq _080C285C
- b _080C286C
-_080C281A:
- ldr r5, _080C2840 @ =gSharedMem + 0x18000
- ldrb r0, [r5, 0xA]
- cmp r0, 0
- bne _080C286C
- ldrh r1, [r4, 0xC]
- adds r0, r1, 0x1
- strh r0, [r4, 0xC]
- lsls r1, 24
- lsrs r1, 24
- movs r0, 0x1
- bl sub_80C40D4
- ldrb r0, [r5, 0x14]
- cmp r0, 0
- bne _080C2844
- movs r0, 0x2
- strh r0, [r4, 0x8]
- b _080C286C
- .align 2, 0
-_080C2840: .4byte gSharedMem + 0x18000
-_080C2844:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _080C286C
-_080C284C:
- ldr r0, _080C2858 @ =gSharedMem + 0x18000
- ldrb r0, [r0, 0x14]
- cmp r0, 0
- bne _080C286C
- strh r0, [r4, 0x8]
- b _080C286C
- .align 2, 0
-_080C2858: .4byte gSharedMem + 0x18000
-_080C285C:
- movs r0, 0x88
- lsls r0, 3
- bl sub_80C3520
- movs r0, 0
- strh r0, [r4, 0x8]
- ldr r0, _080C2874 @ =sub_80C2878
- str r0, [r4]
-_080C286C:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080C2874: .4byte sub_80C2878
- thumb_func_end sub_80C27EC
-
- thumb_func_start sub_80C2878
-sub_80C2878: @ 80C2878
- push {r4-r7,lr}
- sub sp, 0x64
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _080C28A0 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- movs r2, 0x8
- ldrsh r0, [r0, r2]
- adds r2, r1, 0
- cmp r0, 0x5
- bls _080C2896
- b _080C2A80
-_080C2896:
- lsls r0, 2
- ldr r1, _080C28A4 @ =_080C28A8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080C28A0: .4byte gTasks
-_080C28A4: .4byte _080C28A8
- .align 2, 0
-_080C28A8:
- .4byte _080C28C0
- .4byte _080C28E0
- .4byte _080C28FE
- .4byte _080C2938
- .4byte _080C299C
- .4byte _080C2A70
-_080C28C0:
- ldr r0, _080C28DC @ =gSharedMem + 0x18000
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _080C28CA
- b _080C2A80
-_080C28CA:
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r2
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- b _080C2A80
- .align 2, 0
-_080C28DC: .4byte gSharedMem + 0x18000
-_080C28E0:
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r1, r0, r2
- ldrh r0, [r1, 0xA]
- adds r0, 0x1
- strh r0, [r1, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1F
- beq _080C28F8
- b _080C2A80
-_080C28F8:
- movs r0, 0
- strh r0, [r1, 0xA]
- b _080C2A4A
-_080C28FE:
- movs r4, 0
- lsls r6, r5, 2
- ldr r7, _080C292C @ =gTasks
-_080C2904:
- ldr r0, _080C2930 @ =sub_80C3A5C
- movs r1, 0xA
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r7
- ldr r0, _080C2934 @ =gContestFinalStandings
- adds r0, r4, r0
- ldrb r0, [r0]
- strh r0, [r1, 0x8]
- strh r4, [r1, 0xA]
- adds r4, 0x1
- cmp r4, 0x3
- ble _080C2904
- b _080C2A42
- .align 2, 0
-_080C292C: .4byte gTasks
-_080C2930: .4byte sub_80C3A5C
-_080C2934: .4byte gContestFinalStandings
-_080C2938:
- ldr r0, _080C2990 @ =gSharedMem + 0x18000
- ldrb r0, [r0, 0x5]
- cmp r0, 0x4
- beq _080C2942
- b _080C2A80
-_080C2942:
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r2
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1F
- beq _080C295A
- b _080C2A80
-_080C295A:
- movs r0, 0
- strh r0, [r4, 0xA]
- ldr r0, _080C2994 @ =sub_80C3B30
- movs r1, 0xA
- bl CreateTask
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r4, 0
- ldr r1, _080C2998 @ =gContestFinalStandings
- ldrb r0, [r1]
- cmp r0, 0
- beq _080C2984
-_080C2976:
- adds r4, 0x1
- cmp r4, 0x3
- bgt _080C2984
- adds r0, r4, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _080C2976
-_080C2984:
- lsls r0, r4, 24
- lsrs r0, 24
- movs r1, 0xE
- bl sub_80C3E60
- b _080C2A80
- .align 2, 0
-_080C2990: .4byte gSharedMem + 0x18000
-_080C2994: .4byte sub_80C3B30
-_080C2998: .4byte gContestFinalStandings
-_080C299C:
- lsls r1, r5, 2
- adds r0, r1, r5
- lsls r0, 3
- adds r2, r0, r2
- ldrh r0, [r2, 0xA]
- adds r0, 0x1
- strh r0, [r2, 0xA]
- lsls r0, 16
- asrs r0, 16
- adds r6, r1, 0
- cmp r0, 0x15
- bne _080C2A80
- movs r0, 0
- strh r0, [r2, 0xA]
- movs r4, 0
- ldr r2, _080C29F4 @ =gContestFinalStandings
- ldrb r0, [r2]
- ldr r1, _080C29F8 @ =gIsLinkContest
- ldr r3, _080C29FC @ =gStringVar1
- cmp r0, 0
- beq _080C29D4
-_080C29C6:
- adds r4, 0x1
- cmp r4, 0x3
- bgt _080C29D4
- adds r0, r4, r2
- ldrb r0, [r0]
- cmp r0, 0
- bne _080C29C6
-_080C29D4:
- ldrb r1, [r1]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080C2A04
- lsls r1, r4, 3
- subs r1, r4
- lsls r1, 2
- ldr r0, _080C2A00 @ =gLinkPlayers + 0x8
- adds r1, r0
- adds r0, r3, 0
- bl StringCopy
- lsls r4, 6
- b _080C2A10
- .align 2, 0
-_080C29F4: .4byte gContestFinalStandings
-_080C29F8: .4byte gIsLinkContest
-_080C29FC: .4byte gStringVar1
-_080C2A00: .4byte gLinkPlayers + 0x8
-_080C2A04:
- lsls r4, 6
- ldr r1, _080C2A54 @ =gContestMons + 0xD
- adds r1, r4, r1
- adds r0, r3, 0
- bl StringCopy
-_080C2A10:
- ldr r0, _080C2A58 @ =gStringVar2
- ldr r1, _080C2A5C @ =gContestMons + 0x2
- adds r1, r4, r1
- bl StringCopy
- ldr r1, _080C2A60 @ =gContestText_PokeWon
- mov r0, sp
- bl StringExpandPlaceholders
- ldr r0, _080C2A64 @ =gSharedMem + 0x18000
- ldrb r1, [r0]
- mov r0, sp
- bl sub_80C3158
- mov r0, sp
- bl sub_80C34AC
- lsls r0, 16
- asrs r0, 16
- ldr r2, _080C2A68 @ =0x0000ffff
- movs r3, 0x88
- lsls r3, 3
- movs r1, 0x90
- bl sub_80C34CC
-_080C2A42:
- ldr r0, _080C2A6C @ =gTasks
- adds r1, r6, r5
- lsls r1, 3
- adds r1, r0
-_080C2A4A:
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _080C2A80
- .align 2, 0
-_080C2A54: .4byte gContestMons + 0xD
-_080C2A58: .4byte gStringVar2
-_080C2A5C: .4byte gContestMons + 0x2
-_080C2A60: .4byte gContestText_PokeWon
-_080C2A64: .4byte gSharedMem + 0x18000
-_080C2A68: .4byte 0x0000ffff
-_080C2A6C: .4byte gTasks
-_080C2A70:
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r2
- movs r1, 0
- strh r1, [r0, 0x8]
- ldr r1, _080C2A88 @ =sub_80C2A8C
- str r1, [r0]
-_080C2A80:
- add sp, 0x64
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080C2A88: .4byte sub_80C2A8C
- thumb_func_end sub_80C2878
-
- thumb_func_start sub_80C2A8C
-sub_80C2A8C: @ 80C2A8C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, _080C2ABC @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- movs r2, 0x8
- ldrsh r0, [r0, r2]
- adds r4, r1, 0
- cmp r0, 0x5
- bls _080C2AB2
- b _080C2D04
-_080C2AB2:
- lsls r0, 2
- ldr r1, _080C2AC0 @ =_080C2AC4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080C2ABC: .4byte gTasks
-_080C2AC0: .4byte _080C2AC4
- .align 2, 0
-_080C2AC4:
- .4byte _080C2ADC
- .4byte _080C2C04
- .4byte _080C2C54
- .4byte _080C2C64
- .4byte _080C2CA8
- .4byte _080C2CE8
-_080C2ADC:
- ldr r1, _080C2BC4 @ =gBattle_WIN0H
- movs r0, 0xF0
- strh r0, [r1]
- ldr r1, _080C2BC8 @ =gBattle_WIN0V
- ldr r3, _080C2BCC @ =0x00005050
- adds r0, r3, 0
- strh r0, [r1]
- movs r1, 0
- ldr r3, _080C2BD0 @ =gContestFinalStandings
- ldrb r0, [r3]
- lsls r4, r7, 2
- mov r10, r4
- ldr r2, _080C2BD4 @ =gContestMons
- ldr r5, _080C2BD8 @ =gMonFrontPicTable
- mov r12, r5
- ldr r4, _080C2BDC @ =gMonFrontPicCoords
- mov r8, r4
- ldr r5, _080C2BE0 @ =gUnknown_081FAF4C
- mov r9, r5
- cmp r0, 0
- beq _080C2B14
-_080C2B06:
- adds r1, 0x1
- cmp r1, 0x3
- bgt _080C2B14
- adds r0, r1, r3
- ldrb r0, [r0]
- cmp r0, 0
- bne _080C2B06
-_080C2B14:
- lsls r1, 6
- adds r0, r1, r2
- ldrh r6, [r0]
- adds r0, r2, 0
- adds r0, 0x38
- adds r0, r1, r0
- ldr r4, [r0]
- adds r0, r2, 0
- adds r0, 0x3C
- adds r1, r0
- ldr r1, [r1]
- str r1, [sp, 0xC]
- lsls r0, r6, 3
- add r0, r12
- lsls r2, r6, 2
- add r2, r8
- ldrb r1, [r2]
- ldrb r2, [r2, 0x1]
- mov r5, r9
- ldr r3, [r5, 0x4]
- str r3, [sp]
- str r6, [sp, 0x4]
- str r4, [sp, 0x8]
- ldr r3, _080C2BE4 @ =gSharedMem
- bl HandleLoadSpecialPokePic
- adds r0, r6, 0
- ldr r1, [sp, 0xC]
- adds r2, r4, 0
- bl GetMonSpritePalStructFromOtIdPersonality
- adds r4, r0, 0
- bl LoadCompressedObjectPalette
- adds r0, r6, 0
- movs r1, 0x1
- bl GetMonSpriteTemplate_803C56C
- ldr r0, _080C2BE8 @ =gUnknown_02024E8C
- ldrh r1, [r4, 0x4]
- strh r1, [r0, 0x2]
- movs r1, 0x88
- lsls r1, 1
- movs r2, 0x50
- movs r3, 0xA
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _080C2BEC @ =gSprites
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r3, r2, r5
- strh r6, [r3, 0x30]
- ldrb r4, [r3, 0x5]
- movs r1, 0xD
- negs r1, r1
- ands r1, r4
- strb r1, [r3, 0x5]
- adds r5, 0x1C
- adds r2, r5
- ldr r1, _080C2BF0 @ =sub_80C3C44
- str r1, [r2]
- ldr r2, _080C2BE4 @ =gSharedMem
- movs r3, 0xC0
- lsls r3, 9
- adds r1, r2, r3
- strb r0, [r1, 0x8]
- ldr r0, _080C2BF4 @ =gUnknown_083D17CC
- bl LoadCompressedObjectPic
- ldr r0, _080C2BF8 @ =gUnknown_083D17D4
- bl LoadCompressedObjectPalette
- ldr r0, _080C2BFC @ =sub_80C3D04
- movs r1, 0xA
- bl CreateTask
- ldr r0, _080C2C00 @ =gTasks
- mov r4, r10
- adds r1, r4, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _080C2D04
- .align 2, 0
-_080C2BC4: .4byte gBattle_WIN0H
-_080C2BC8: .4byte gBattle_WIN0V
-_080C2BCC: .4byte 0x00005050
-_080C2BD0: .4byte gContestFinalStandings
-_080C2BD4: .4byte gContestMons
-_080C2BD8: .4byte gMonFrontPicTable
-_080C2BDC: .4byte gMonFrontPicCoords
-_080C2BE0: .4byte gUnknown_081FAF4C
-_080C2BE4: .4byte gSharedMem
-_080C2BE8: .4byte gUnknown_02024E8C
-_080C2BEC: .4byte gSprites
-_080C2BF0: .4byte sub_80C3C44
-_080C2BF4: .4byte gUnknown_083D17CC
-_080C2BF8: .4byte gUnknown_083D17D4
-_080C2BFC: .4byte sub_80C3D04
-_080C2C00: .4byte gTasks
-_080C2C04:
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r4, r0, r4
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bne _080C2D04
- movs r0, 0
- strh r0, [r4, 0xE]
- ldrh r0, [r4, 0xC]
- adds r0, 0x2
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x20
- ble _080C2C30
- movs r0, 0x20
- strh r0, [r4, 0xC]
-_080C2C30:
- ldrb r2, [r4, 0xC]
- ldr r3, _080C2C50 @ =gBattle_WIN0V
- movs r0, 0x50
- subs r0, r2
- lsls r0, 8
- adds r1, r2, 0
- adds r1, 0x50
- orrs r0, r1
- strh r0, [r3]
- cmp r2, 0x20
- bne _080C2D04
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _080C2D04
- .align 2, 0
-_080C2C50: .4byte gBattle_WIN0V
-_080C2C54:
- ldr r0, _080C2C60 @ =gSharedMem + 0x18000
- ldrb r0, [r0, 0x6]
- cmp r0, 0x1
- bne _080C2D04
- b _080C2CD0
- .align 2, 0
-_080C2C60: .4byte gSharedMem + 0x18000
-_080C2C64:
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r3, r0, r4
- ldrh r0, [r3, 0xA]
- adds r0, 0x1
- strh r0, [r3, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x79
- bne _080C2D04
- movs r0, 0
- strh r0, [r3, 0xA]
- ldr r2, _080C2C9C @ =gSprites
- ldr r0, _080C2CA0 @ =gSharedMem + 0x18000
- ldrb r1, [r0, 0x8]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _080C2CA4 @ =sub_80C3CB8
- str r1, [r0]
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
- b _080C2D04
- .align 2, 0
-_080C2C9C: .4byte gSprites
-_080C2CA0: .4byte gSharedMem + 0x18000
-_080C2CA4: .4byte sub_80C3CB8
-_080C2CA8:
- ldr r0, _080C2CE0 @ =gSharedMem + 0x18000
- ldrb r0, [r0, 0x6]
- cmp r0, 0x2
- bne _080C2D04
- ldr r3, _080C2CE4 @ =gBattle_WIN0V
- ldrh r0, [r3]
- lsrs r2, r0, 8
- adds r0, r2, 0x2
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x50
- bls _080C2CC2
- movs r2, 0x50
-_080C2CC2:
- lsls r1, r2, 8
- movs r0, 0xA0
- subs r0, r2
- orrs r1, r0
- strh r1, [r3]
- cmp r2, 0x50
- bne _080C2D04
-_080C2CD0:
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r4
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- b _080C2D04
- .align 2, 0
-_080C2CE0: .4byte gSharedMem + 0x18000
-_080C2CE4: .4byte gBattle_WIN0V
-_080C2CE8:
- ldr r2, _080C2D14 @ =gSharedMem + 0x18000
- ldrb r0, [r2, 0x6]
- cmp r0, 0x2
- bne _080C2D04
- movs r1, 0
- movs r0, 0x1
- strb r0, [r2, 0x9]
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r4
- strh r1, [r0, 0x8]
- ldr r1, _080C2D18 @ =sub_80C2D1C
- str r1, [r0]
-_080C2D04:
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080C2D14: .4byte gSharedMem + 0x18000
-_080C2D18: .4byte sub_80C2D1C
- thumb_func_end sub_80C2A8C
-
- thumb_func_start sub_80C2D1C
-sub_80C2D1C: @ 80C2D1C
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, _080C2D6C @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _080C2D66
- ldr r0, _080C2D70 @ =gIsLinkContest
- ldrb r1, [r0]
- adds r0, r2, 0
- ands r0, r1
- lsls r6, r7, 2
- cmp r0, 0
- bne _080C2D5A
- ldr r5, _080C2D74 @ =gContestMons
- movs r4, 0x3
-_080C2D42:
- ldrh r0, [r5]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x2
- bl GetSetPokedexFlag
- adds r5, 0x40
- subs r4, 0x1
- cmp r4, 0
- bge _080C2D42
-_080C2D5A:
- ldr r0, _080C2D78 @ =gTasks
- adds r1, r6, r7
- lsls r1, 3
- adds r1, r0
- ldr r0, _080C2D7C @ =sub_80C2D80
- str r0, [r1]
-_080C2D66:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080C2D6C: .4byte gMain
-_080C2D70: .4byte gIsLinkContest
-_080C2D74: .4byte gContestMons
-_080C2D78: .4byte gTasks
-_080C2D7C: .4byte sub_80C2D80
- thumb_func_end sub_80C2D1C
-
- thumb_func_start sub_80C2D80
-sub_80C2D80: @ 80C2D80
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _080C2DAC @ =gIsLinkContest
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080C2DBC
- ldr r0, _080C2DB0 @ =gOtherText_LinkStandby
- bl sub_80C3698
- bl sub_800832C
- ldr r1, _080C2DB4 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, _080C2DB8 @ =sub_80C2DD8
- str r1, [r0]
- b _080C2DCA
- .align 2, 0
-_080C2DAC: .4byte gIsLinkContest
-_080C2DB0: .4byte gOtherText_LinkStandby
-_080C2DB4: .4byte gTasks
-_080C2DB8: .4byte sub_80C2DD8
-_080C2DBC:
- ldr r0, _080C2DD0 @ =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldr r0, _080C2DD4 @ =sub_80C2E14
- str r0, [r1]
-_080C2DCA:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080C2DD0: .4byte gTasks
-_080C2DD4: .4byte sub_80C2E14
- thumb_func_end sub_80C2D80
-
- thumb_func_start sub_80C2DD8
-sub_80C2DD8: @ 80C2DD8
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _080C2E04 @ =gReceivedRemoteLinkPlayers
- ldrb r1, [r0]
- cmp r1, 0
- bne _080C2DFC
- ldr r0, _080C2E08 @ =gIsLinkContest
- strb r1, [r0]
- bl sub_80C3764
- ldr r1, _080C2E0C @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, _080C2E10 @ =sub_80C2E14
- str r1, [r0]
-_080C2DFC:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080C2E04: .4byte gReceivedRemoteLinkPlayers
-_080C2E08: .4byte gIsLinkContest
-_080C2E0C: .4byte gTasks
-_080C2E10: .4byte sub_80C2E14
- thumb_func_end sub_80C2DD8
-
- thumb_func_start sub_80C2E14
-sub_80C2E14: @ 80C2E14
- push {r4-r6,lr}
- sub sp, 0x4
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r1, _080C2E80 @ =gContestFinalStandings
- ldr r0, _080C2E84 @ =gContestPlayerMonIndex
- ldrb r0, [r0]
- adds r0, r1
- ldrb r0, [r0]
- bl sub_80BE284
- movs r0, 0x2
- bl sub_810FB10
- ldr r0, _080C2E88 @ =gSpecialVar_ContestRank
- ldrb r0, [r0]
- bl Contest_SaveWinner
- movs r0, 0xFE
- bl Contest_SaveWinner
- ldr r4, _080C2E8C @ =gSharedMem
- ldr r0, _080C2E90 @ =0x00015ddf
- adds r1, r4, r0
- movs r6, 0
- movs r0, 0x1
- strb r0, [r1]
- movs r0, 0xFE
- movs r1, 0
- bl sub_80B2C4C
- ldr r1, _080C2E94 @ =0x00015dde
- adds r4, r1
- strb r0, [r4]
- str r6, [sp]
- movs r0, 0xFF
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginHardwarePaletteFade
- ldr r1, _080C2E98 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- ldr r1, _080C2E9C @ =sub_80C2EA0
- str r1, [r0]
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080C2E80: .4byte gContestFinalStandings
-_080C2E84: .4byte gContestPlayerMonIndex
-_080C2E88: .4byte gSpecialVar_ContestRank
-_080C2E8C: .4byte gSharedMem
-_080C2E90: .4byte 0x00015ddf
-_080C2E94: .4byte 0x00015dde
-_080C2E98: .4byte gTasks
-_080C2E9C: .4byte sub_80C2EA0
- thumb_func_end sub_80C2E14
-
- thumb_func_start sub_80C2EA0
-sub_80C2EA0: @ 80C2EA0
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- adds r5, r2, 0
- ldr r0, _080C2ED8 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0
- bne _080C2F18
- ldr r1, _080C2EDC @ =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r4, r0, r1
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080C2EE8
- ldr r0, _080C2EE0 @ =gSharedMem + 0x18000
- ldrb r0, [r0, 0x3]
- bl DestroyTask
- ldr r0, _080C2EE4 @ =0x0000ffff
- b _080C2EEE
- .align 2, 0
-_080C2ED8: .4byte gPaletteFade
-_080C2EDC: .4byte gTasks
-_080C2EE0: .4byte gSharedMem + 0x18000
-_080C2EE4: .4byte 0x0000ffff
-_080C2EE8:
- cmp r0, 0x1
- bne _080C2F04
- ldr r0, _080C2F00 @ =0xffff0000
-_080C2EEE:
- movs r1, 0x10
- movs r2, 0
- bl BlendPalettes
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- b _080C2F18
- .align 2, 0
-_080C2F00: .4byte 0xffff0000
-_080C2F04:
- ldr r0, _080C2F20 @ =REG_BLDCNT
- strh r3, [r0]
- adds r0, 0x4
- strh r3, [r0]
- adds r0, r5, 0
- bl DestroyTask
- ldr r0, _080C2F24 @ =c2_exit_to_overworld_1_continue_scripts_restart_music
- bl SetMainCallback2
-_080C2F18:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080C2F20: .4byte REG_BLDCNT
-_080C2F24: .4byte c2_exit_to_overworld_1_continue_scripts_restart_music
- thumb_func_end sub_80C2EA0
-
- thumb_func_start sub_80C2F28
-sub_80C2F28: @ 80C2F28
- push {r4,r5,lr}
- ldr r2, _080C2F5C @ =gBattle_BG3_X
- ldrh r3, [r2]
- adds r0, r3, 0x2
- strh r0, [r2]
- ldr r4, _080C2F60 @ =gBattle_BG3_Y
- ldrh r5, [r4]
- adds r1, r5, 0x1
- strh r1, [r4]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xFF
- bls _080C2F48
- adds r0, r3, 0
- subs r0, 0xFD
- strh r0, [r2]
-_080C2F48:
- lsls r0, r1, 16
- lsrs r0, 16
- cmp r0, 0xFF
- bls _080C2F56
- adds r0, r5, 0
- subs r0, 0xFE
- strh r0, [r4]
-_080C2F56:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080C2F5C: .4byte gBattle_BG3_X
-_080C2F60: .4byte gBattle_BG3_Y
- thumb_func_end sub_80C2F28
-
- thumb_func_start sub_80C2F64
-sub_80C2F64: @ 80C2F64
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _080C2F94 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r2, r0, r1
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- bne _080C2FE6
- movs r0, 0
- strh r0, [r2, 0x8]
- movs r3, 0xC
- ldrsh r0, [r2, r3]
- cmp r0, 0
- bne _080C2F98
- ldrh r0, [r2, 0xA]
- adds r0, 0x1
- b _080C2F9C
- .align 2, 0
-_080C2F94: .4byte gTasks
-_080C2F98:
- ldrh r0, [r2, 0xA]
- subs r0, 0x1
-_080C2F9C:
- strh r0, [r2, 0xA]
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r1, r0, r1
- movs r2, 0xA
- ldrsh r0, [r1, r2]
- cmp r0, 0x10
- bne _080C2FB2
- movs r0, 0x1
- b _080C2FB6
-_080C2FB2:
- cmp r0, 0
- bne _080C2FB8
-_080C2FB6:
- strh r0, [r1, 0xC]
-_080C2FB8:
- ldr r0, _080C3000 @ =gTasks
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- adds r4, r0
- ldrb r2, [r4, 0xA]
- ldr r3, _080C3004 @ =0x00002ede
- movs r0, 0x6B
- movs r1, 0x1
- bl BlendPalette
- ldrb r2, [r4, 0xA]
- ldr r3, _080C3008 @ =0x00007fff
- movs r0, 0x68
- movs r1, 0x1
- bl BlendPalette
- ldrb r2, [r4, 0xA]
- ldr r3, _080C300C @ =0x000077be
- movs r0, 0x6E
- movs r1, 0x1
- bl BlendPalette
-_080C2FE6:
- ldr r1, _080C3000 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- movs r3, 0xA
- ldrsh r4, [r0, r3]
- cmp r4, 0
- bne _080C3014
- ldr r0, _080C3010 @ =gSharedMem + 0x18000
- strb r4, [r0, 0xA]
- b _080C301A
- .align 2, 0
-_080C3000: .4byte gTasks
-_080C3004: .4byte 0x00002ede
-_080C3008: .4byte 0x00007fff
-_080C300C: .4byte 0x000077be
-_080C3010: .4byte gSharedMem + 0x18000
-_080C3014:
- ldr r1, _080C3020 @ =gSharedMem + 0x18000
- movs r0, 0x1
- strb r0, [r1, 0xA]
-_080C301A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080C3020: .4byte gSharedMem + 0x18000
- thumb_func_end sub_80C2F64
-
- thumb_func_start sub_80C3024
-sub_80C3024: @ 80C3024
- push {r4-r6,lr}
- ldr r6, [sp, 0x10]
- lsls r0, 16
- lsrs r0, 16
- lsls r1, 24
- lsrs r4, r1, 24
- lsls r2, 24
- lsrs r5, r2, 24
- lsls r3, 24
- cmp r3, 0
- beq _080C30B0
- adds r1, r6, 0
- bl GetMonIconPtr
- lsls r1, r5, 9
- adds r0, r1
- adds r0, 0x80
- lsls r1, r4, 9
- ldr r2, _080C30A0 @ =0x06004000
- adds r1, r2
- ldr r2, _080C30A4 @ =0x040000d4
- str r0, [r2]
- str r1, [r2, 0x4]
- ldr r0, _080C30A8 @ =0x84000060
- str r0, [r2, 0x8]
- ldr r0, [r2, 0x8]
- adds r1, r4, 0
- adds r1, 0xA
- lsls r1, 28
- lsls r0, r4, 20
- movs r2, 0x80
- lsls r2, 18
- adds r0, r2
- orrs r0, r1
- lsrs r1, r0, 16
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 21
- movs r2, 0x83
- lsls r2, 16
- adds r0, r2
- lsrs r5, r0, 16
- movs r2, 0
- ldr r6, _080C30AC @ =0x0600c000
-_080C307C:
- lsls r0, r2, 5
- adds r4, r2, 0x1
- adds r0, r5
- movs r3, 0x3
- lsls r0, 1
- adds r2, r0, r6
-_080C3088:
- strh r1, [r2]
- adds r0, r1, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- adds r2, 0x2
- subs r3, 0x1
- cmp r3, 0
- bge _080C3088
- adds r2, r4, 0
- cmp r2, 0x2
- ble _080C307C
- b _080C30CA
- .align 2, 0
-_080C30A0: .4byte 0x06004000
-_080C30A4: .4byte 0x040000d4
-_080C30A8: .4byte 0x84000060
-_080C30AC: .4byte 0x0600c000
-_080C30B0:
- adds r1, r6, 0
- bl GetMonIconPtr
- lsls r1, r5, 9
- adds r0, r1
- adds r0, 0x80
- lsls r1, r4, 9
- ldr r2, _080C30D0 @ =0x06004000
- adds r1, r2
- movs r2, 0xC0
- lsls r2, 1
- bl RequestSpriteCopy
-_080C30CA:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080C30D0: .4byte 0x06004000
- thumb_func_end sub_80C3024
-
- thumb_func_start sub_80C30D4
-sub_80C30D4: @ 80C30D4
- push {r4-r7,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r7, r0, 24
- lsls r1, 24
- lsrs r6, r1, 24
- movs r5, 0
- ldr r4, _080C3108 @ =gContestMons
-_080C30E4:
- ldrh r0, [r4]
- lsls r1, r5, 24
- lsrs r1, 24
- ldr r2, [r4, 0x38]
- str r2, [sp]
- adds r2, r7, 0
- adds r3, r6, 0
- bl sub_80C3024
- adds r4, 0x40
- adds r5, 0x1
- cmp r5, 0x3
- ble _080C30E4
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080C3108: .4byte gContestMons
- thumb_func_end sub_80C30D4
-
- thumb_func_start sub_80C310C
-sub_80C310C: @ 80C310C
- push {r4-r6,lr}
- movs r4, 0
- ldr r6, _080C314C @ =gMonIconPaletteIndices
- movs r5, 0xA0
- lsls r5, 16
-_080C3116:
- ldr r1, _080C3150 @ =gContestMons
- lsls r0, r4, 6
- adds r0, r1
- ldrh r0, [r0]
- movs r1, 0
- bl mon_icon_convert_unown_species_id
- lsls r0, 16
- lsrs r0, 16
- adds r0, r6
- ldrb r0, [r0]
- lsls r0, 5
- ldr r1, _080C3154 @ =gMonIconPalettes
- adds r0, r1
- lsrs r1, r5, 16
- movs r2, 0x20
- bl LoadPalette
- movs r0, 0x80
- lsls r0, 13
- adds r5, r0
- adds r4, 0x1
- cmp r4, 0x3
- ble _080C3116
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080C314C: .4byte gMonIconPaletteIndices
-_080C3150: .4byte gContestMons
-_080C3154: .4byte gMonIconPalettes
- thumb_func_end sub_80C310C
-
thumb_func_start sub_80C3158
sub_80C3158: @ 80C3158
push {r4-r7,lr}
diff --git a/asm/flying.s b/asm/flying.s
index 72d1e3bdc..126f18206 100644
--- a/asm/flying.s
+++ b/asm/flying.s
@@ -7,601 +7,6 @@
@ flying
- thumb_func_start sub_80DA034
-sub_80DA034: @ 80DA034
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0
- bl sub_8078764
- ldrh r0, [r4, 0x22]
- adds r0, 0x14
- strh r0, [r4, 0x22]
- movs r0, 0xBF
- strh r0, [r4, 0x30]
- ldr r1, _080DA058 @ =sub_80DA05C
- str r1, [r4, 0x1C]
- adds r0, r4, 0
- bl _call_via_r1
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080DA058: .4byte sub_80DA05C
- thumb_func_end sub_80DA034
-
- thumb_func_start sub_80DA05C
-sub_80DA05C: @ 80DA05C
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x20
- bl Sin
- strh r0, [r4, 0x24]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x8
- bl Cos
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- adds r0, 0x5
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x30]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x47
- bne _080DA096
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080DA096:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80DA05C
-
- thumb_func_start sub_80DA09C
-sub_80DA09C: @ 80DA09C
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, _080DA0CC @ =gTasks
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- adds r4, r1
- ldr r1, _080DA0D0 @ =gBattleAnimArgs
- ldrh r0, [r1, 0x2]
- strh r0, [r4, 0x8]
- ldrh r0, [r1]
- strh r0, [r4, 0xA]
- ldr r0, _080DA0D4 @ =0x00002719
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0xC]
- ldr r0, _080DA0D8 @ =sub_80DA0DC
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080DA0CC: .4byte gTasks
-_080DA0D0: .4byte gBattleAnimArgs
-_080DA0D4: .4byte 0x00002719
-_080DA0D8: .4byte sub_80DA0DC
- thumb_func_end sub_80DA09C
-
- thumb_func_start sub_80DA0DC
-sub_80DA0DC: @ 80DA0DC
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r2, _080DA15C @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r3, r0, r2
- ldrh r0, [r3, 0x1C]
- adds r1, r0, 0x1
- strh r1, [r3, 0x1C]
- lsls r0, 16
- asrs r0, 16
- movs r4, 0xA
- ldrsh r1, [r3, r4]
- adds r7, r2, 0
- cmp r0, r1
- bne _080DA13A
- movs r0, 0
- strh r0, [r3, 0x1C]
- ldrb r0, [r3, 0xC]
- ldr r2, _080DA160 @ =gPlttBufferFaded
- lsls r0, 4
- movs r3, 0x84
- lsls r3, 1
- adds r1, r0, r3
- lsls r1, 1
- adds r1, r2
- ldrh r6, [r1]
- movs r4, 0x7
- mov r12, r0
- ldr r0, _080DA164 @ =0x00000107
- add r0, r12
- lsls r0, 1
- adds r3, r0, r2
-_080DA122:
- ldrh r0, [r3]
- strh r0, [r1]
- subs r3, 0x2
- subs r1, 0x2
- subs r4, 0x1
- cmp r4, 0
- bgt _080DA122
- ldr r0, _080DA168 @ =0x00000101
- add r0, r12
- lsls r0, 1
- adds r0, r2
- strh r6, [r0]
-_080DA13A:
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r7
- ldrh r1, [r0, 0x8]
- subs r1, 0x1
- strh r1, [r0, 0x8]
- lsls r1, 16
- cmp r1, 0
- bne _080DA154
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_080DA154:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080DA15C: .4byte gTasks
-_080DA160: .4byte gPlttBufferFaded
-_080DA164: .4byte 0x00000107
-_080DA168: .4byte 0x00000101
- thumb_func_end sub_80DA0DC
-
- thumb_func_start sub_80DA16C
-sub_80DA16C: @ 80DA16C
- push {r4-r6,lr}
- adds r6, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- ldr r0, _080DA1D8 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080DA18C
- ldr r1, _080DA1DC @ =gBattleAnimArgs
- ldrh r0, [r1, 0x4]
- negs r0, r0
- strh r0, [r1, 0x4]
-_080DA18C:
- ldr r4, _080DA1DC @ =gBattleAnimArgs
- ldrh r0, [r4, 0x8]
- strh r0, [r6, 0x2E]
- ldrh r0, [r6, 0x20]
- strh r0, [r6, 0x30]
- ldr r5, _080DA1E0 @ =gAnimBankTarget
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x4]
- adds r0, r1
- strh r0, [r6, 0x32]
- ldrh r0, [r6, 0x22]
- strh r0, [r6, 0x34]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r4, [r4, 0x6]
- adds r0, r4
- strh r0, [r6, 0x36]
- adds r0, r6, 0
- bl InitAnimSpriteTranslationDeltas
- ldr r0, _080DA1E4 @ =sub_80785E4
- str r0, [r6, 0x1C]
- ldr r1, _080DA1E8 @ =sub_80DA1EC
- adds r0, r6, 0
- bl StoreSpriteCallbackInData
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080DA1D8: .4byte gAnimBankAttacker
-_080DA1DC: .4byte gBattleAnimArgs
-_080DA1E0: .4byte gAnimBankTarget
-_080DA1E4: .4byte sub_80785E4
-_080DA1E8: .4byte sub_80DA1EC
- thumb_func_end sub_80DA16C
-
- thumb_func_start sub_80DA1EC
-sub_80DA1EC: @ 80DA1EC
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimSpriteByDeltas
- lsls r0, 24
- cmp r0, 0
- beq _080DA200
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080DA200:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80DA1EC
-
- thumb_func_start sub_80DA208
-sub_80DA208: @ 80DA208
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r4, _080DA2A4 @ =gAnimBankAttacker
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080DA234
- ldr r1, _080DA2A8 @ =gBattleAnimArgs
- ldrh r0, [r1]
- negs r0, r0
- strh r0, [r1]
- ldrh r0, [r1, 0x2]
- negs r0, r0
- strh r0, [r1, 0x2]
- ldrh r0, [r1, 0x4]
- negs r0, r0
- strh r0, [r1, 0x4]
- ldrh r0, [r1, 0x6]
- negs r0, r0
- strh r0, [r1, 0x6]
-_080DA234:
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080DA24C
- ldr r0, _080DA2A8 @ =gBattleAnimArgs
- ldrh r1, [r0, 0x2]
- negs r1, r1
- strh r1, [r0, 0x2]
- ldrh r1, [r0, 0x6]
- negs r1, r1
- strh r1, [r0, 0x6]
-_080DA24C:
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r2, _080DA2A8 @ =gBattleAnimArgs
- ldrh r1, [r2]
- ldrh r3, [r5, 0x20]
- adds r1, r3
- strh r1, [r5, 0x20]
- lsrs r0, 24
- ldrh r1, [r2, 0x2]
- adds r0, r1
- strh r0, [r5, 0x22]
- ldrh r0, [r2, 0x8]
- strh r0, [r5, 0x2E]
- movs r3, 0xC
- ldrsh r0, [r2, r3]
- cmp r0, 0
- bne _080DA2B0
- ldr r4, _080DA2AC @ =gAnimBankTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x32]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x36]
- b _080DA2C2
- .align 2, 0
-_080DA2A4: .4byte gAnimBankAttacker
-_080DA2A8: .4byte gBattleAnimArgs
-_080DA2AC: .4byte gAnimBankTarget
-_080DA2B0:
- ldr r0, _080DA2F0 @ =gAnimBankTarget
- ldrb r0, [r0]
- adds r2, r5, 0
- adds r2, 0x32
- adds r3, r5, 0
- adds r3, 0x36
- movs r1, 0x1
- bl SetAverageBattlerPositions
-_080DA2C2:
- ldr r4, _080DA2F4 @ =gBattleAnimArgs
- ldrh r0, [r4, 0x4]
- ldrh r1, [r5, 0x32]
- adds r0, r1
- strh r0, [r5, 0x32]
- ldrh r0, [r4, 0x6]
- ldrh r3, [r5, 0x36]
- adds r0, r3
- strh r0, [r5, 0x36]
- ldr r0, _080DA2F8 @ =StartTranslateAnimSpriteByDeltas
- str r0, [r5, 0x1C]
- ldr r1, _080DA2FC @ =DestroyAnimSprite
- adds r0, r5, 0
- bl StoreSpriteCallbackInData
- ldrb r1, [r4, 0xA]
- adds r0, r5, 0
- bl SeekSpriteAnim
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080DA2F0: .4byte gAnimBankTarget
-_080DA2F4: .4byte gBattleAnimArgs
-_080DA2F8: .4byte StartTranslateAnimSpriteByDeltas
-_080DA2FC: .4byte DestroyAnimSprite
- thumb_func_end sub_80DA208
-
- thumb_func_start sub_80DA300
-sub_80DA300: @ 80DA300
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- ldr r1, _080DA33C @ =gBattleAnimArgs
- ldrh r0, [r1, 0x4]
- strh r0, [r4, 0x2E]
- ldrh r0, [r1, 0x6]
- strh r0, [r4, 0x30]
- ldr r0, _080DA340 @ =sub_80DA348
- str r0, [r4, 0x1C]
- movs r0, 0
- bl GetAnimBattlerSpriteId
- ldr r2, _080DA344 @ =gSprites
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- adds r1, 0x3E
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080DA33C: .4byte gBattleAnimArgs
-_080DA340: .4byte sub_80DA348
-_080DA344: .4byte gSprites
- thumb_func_end sub_80DA300
-
- thumb_func_start sub_80DA348
-sub_80DA348: @ 80DA348
- push {lr}
- adds r2, r0, 0
- ldrh r1, [r2, 0x2E]
- movs r3, 0x2E
- ldrsh r0, [r2, r3]
- cmp r0, 0
- ble _080DA35C
- subs r0, r1, 0x1
- strh r0, [r2, 0x2E]
- b _080DA36E
-_080DA35C:
- ldrh r0, [r2, 0x30]
- ldrh r1, [r2, 0x32]
- adds r0, r1
- strh r0, [r2, 0x32]
- lsls r0, 16
- asrs r0, 24
- ldrh r1, [r2, 0x26]
- subs r1, r0
- strh r1, [r2, 0x26]
-_080DA36E:
- movs r3, 0x22
- ldrsh r0, [r2, r3]
- movs r3, 0x26
- ldrsh r1, [r2, r3]
- adds r0, r1
- movs r1, 0x20
- negs r1, r1
- cmp r0, r1
- bge _080DA386
- adds r0, r2, 0
- bl DestroyAnimSprite
-_080DA386:
- pop {r0}
- bx r0
- thumb_func_end sub_80DA348
-
- thumb_func_start sub_80DA38C
-sub_80DA38C: @ 80DA38C
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, _080DA3B4 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080DA3BC
- movs r0, 0x88
- lsls r0, 1
- strh r0, [r5, 0x20]
- ldr r0, _080DA3B8 @ =0x0000ffe0
- strh r0, [r5, 0x22]
- adds r0, r5, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- b _080DA3C2
- .align 2, 0
-_080DA3B4: .4byte gAnimBankAttacker
-_080DA3B8: .4byte 0x0000ffe0
-_080DA3BC:
- ldr r0, _080DA400 @ =0x0000ffe0
- strh r0, [r5, 0x20]
- strh r0, [r5, 0x22]
-_080DA3C2:
- ldr r0, _080DA404 @ =gBattleAnimArgs
- ldrh r0, [r0]
- strh r0, [r5, 0x2E]
- ldrh r0, [r5, 0x20]
- strh r0, [r5, 0x30]
- ldr r4, _080DA408 @ =gAnimBankTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x32]
- ldrh r0, [r5, 0x22]
- strh r0, [r5, 0x34]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x36]
- adds r0, r5, 0
- bl InitAnimSpriteTranslationDeltas
- ldr r0, _080DA40C @ =sub_80DA410
- str r0, [r5, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080DA400: .4byte 0x0000ffe0
-_080DA404: .4byte gBattleAnimArgs
-_080DA408: .4byte gAnimBankTarget
-_080DA40C: .4byte sub_80DA410
- thumb_func_end sub_80DA38C
-
- thumb_func_start sub_80DA410
-sub_80DA410: @ 80DA410
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0x1
- strh r0, [r4, 0x2E]
- adds r0, r4, 0
- bl TranslateAnimSpriteByDeltas
- ldrh r1, [r4, 0x34]
- lsrs r0, r1, 8
- cmp r0, 0xC8
- bls _080DA438
- ldrh r0, [r4, 0x24]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r4, 0x20]
- movs r0, 0
- strh r0, [r4, 0x24]
- movs r0, 0xFF
- ands r0, r1
- strh r0, [r4, 0x34]
-_080DA438:
- movs r1, 0x20
- ldrsh r0, [r4, r1]
- movs r2, 0x24
- ldrsh r1, [r4, r2]
- adds r0, r1
- adds r0, 0x20
- movs r1, 0x98
- lsls r1, 1
- cmp r0, r1
- bhi _080DA45A
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- movs r2, 0x26
- ldrsh r1, [r4, r2]
- adds r0, r1
- cmp r0, 0xA0
- ble _080DA480
-_080DA45A:
- movs r0, 0
- bl GetAnimBattlerSpriteId
- ldr r2, _080DA488 @ =gSprites
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- adds r1, 0x3E
- ldrb r2, [r1]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080DA480:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080DA488: .4byte gSprites
- thumb_func_end sub_80DA410
-
- thumb_func_start sub_80DA48C
-sub_80DA48C: @ 80DA48C
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- subs r1, r0, 0x1
- strh r1, [r4, 0x2E]
- lsls r0, 16
- cmp r0, 0
- bgt _080DA4CC
- ldrb r0, [r4, 0x1]
- lsls r0, 30
- lsrs r0, 30
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080DA4BE
- ldrb r0, [r4, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- ldrb r1, [r4, 0x1]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x1]
-_080DA4BE:
- adds r0, r4, 0
- bl DestroySprite
- ldr r1, _080DA4D4 @ =gAnimVisualTaskCount
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
-_080DA4CC:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080DA4D4: .4byte gAnimVisualTaskCount
- thumb_func_end sub_80DA48C
-
thumb_func_start sub_80DA4D8
sub_80DA4D8: @ 80DA4D8
push {r4-r7,lr}
diff --git a/asm/ground.s b/asm/ground.s
deleted file mode 100644
index 82e56fcc0..000000000
--- a/asm/ground.s
+++ /dev/null
@@ -1,1789 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "include/macros.inc"
-
- .syntax unified
-
- .text
-
- @ ground
-
- thumb_func_start sub_80E0F1C
-sub_80E0F1C: @ 80E0F1C
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, _080E0F74 @ =gAnimBankAttacker
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x20]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x22]
- movs r0, 0x14
- strh r0, [r4, 0x2E]
- ldr r5, _080E0F78 @ =gAnimBankTarget
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x32]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x36]
- ldr r0, _080E0F7C @ =0x0000ffd8
- strh r0, [r4, 0x38]
- adds r0, r4, 0
- bl InitAnimSpriteTranslationOverDuration
- ldr r0, _080E0F80 @ =sub_80E0F84
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080E0F74: .4byte gAnimBankAttacker
-_080E0F78: .4byte gAnimBankTarget
-_080E0F7C: .4byte 0x0000ffd8
-_080E0F80: .4byte sub_80E0F84
- thumb_func_end sub_80E0F1C
-
- thumb_func_start sub_80E0F84
-sub_80E0F84: @ 80E0F84
- push {r4,r5,lr}
- adds r5, r0, 0
- bl TranslateAnimSpriteLinearAndSine
- lsls r0, 24
- cmp r0, 0
- beq _080E0FD8
- ldrh r0, [r5, 0x24]
- ldrh r1, [r5, 0x20]
- adds r0, r1
- movs r1, 0
- strh r0, [r5, 0x20]
- ldrh r0, [r5, 0x26]
- ldrh r2, [r5, 0x22]
- adds r0, r2
- strh r0, [r5, 0x22]
- strh r1, [r5, 0x26]
- strh r1, [r5, 0x24]
- movs r0, 0x14
- strh r0, [r5, 0x2E]
- ldr r4, _080E0FE0 @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x32]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x36]
- movs r0, 0x28
- strh r0, [r5, 0x38]
- adds r0, r5, 0
- bl InitAnimSpriteTranslationOverDuration
- ldr r0, _080E0FE4 @ =sub_80E0FE8
- str r0, [r5, 0x1C]
-_080E0FD8:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080E0FE0: .4byte gAnimBankAttacker
-_080E0FE4: .4byte sub_80E0FE8
- thumb_func_end sub_80E0F84
-
- thumb_func_start sub_80E0FE8
-sub_80E0FE8: @ 80E0FE8
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimSpriteLinearAndSine
- lsls r0, 24
- cmp r0, 0
- beq _080E0FFC
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080E0FFC:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80E0FE8
-
- thumb_func_start sub_80E1004
-sub_80E1004: @ 80E1004
- push {r4-r6,lr}
- adds r6, r0, 0
- movs r1, 0x1
- bl sub_8078764
- ldr r0, _080E1064 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080E1024
- ldr r1, _080E1068 @ =gBattleAnimArgs
- ldrh r0, [r1, 0x4]
- negs r0, r0
- strh r0, [r1, 0x4]
-_080E1024:
- ldr r4, _080E1068 @ =gBattleAnimArgs
- ldrh r0, [r4, 0x8]
- strh r0, [r6, 0x2E]
- ldr r5, _080E106C @ =gAnimBankTarget
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x4]
- adds r0, r1
- strh r0, [r6, 0x32]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r4, [r4, 0x6]
- adds r0, r4
- strh r0, [r6, 0x36]
- ldr r0, _080E1070 @ =StartTranslateAnimSpriteByDeltas
- str r0, [r6, 0x1C]
- ldr r1, _080E1074 @ =DestroyAnimSprite
- adds r0, r6, 0
- bl StoreSpriteCallbackInData
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080E1064: .4byte gAnimBankAttacker
-_080E1068: .4byte gBattleAnimArgs
-_080E106C: .4byte gAnimBankTarget
-_080E1070: .4byte StartTranslateAnimSpriteByDeltas
-_080E1074: .4byte DestroyAnimSprite
- thumb_func_end sub_80E1004
-
- thumb_func_start sub_80E1078
-sub_80E1078: @ 80E1078
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r6, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- ldr r4, _080E10F8 @ =gAnimBankTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl sub_8077EE4
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldrb r0, [r4]
- movs r1, 0x3
- bl sub_8077EE4
- lsls r0, 24
- lsrs r7, r0, 24
- bl Random
- movs r4, 0x1F
- adds r5, r4, 0
- ands r5, r0
- bl Random
- ands r4, r0
- adds r1, r5, 0
- cmp r1, 0x10
- ble _080E10C0
- movs r0, 0x10
- subs r0, r1
- lsls r0, 16
- lsrs r5, r0, 16
-_080E10C0:
- lsls r0, r4, 16
- asrs r1, r0, 16
- cmp r1, 0x10
- ble _080E10D0
- movs r0, 0x10
- subs r0, r1
- lsls r0, 16
- lsrs r4, r0, 16
-_080E10D0:
- ldr r0, _080E10FC @ =gBattleAnimArgs
- ldrh r0, [r0, 0x4]
- strh r0, [r6, 0x2E]
- mov r1, r8
- adds r0, r1, r5
- strh r0, [r6, 0x32]
- adds r0, r7, r4
- strh r0, [r6, 0x36]
- ldr r0, _080E1100 @ =StartTranslateAnimSpriteByDeltas
- str r0, [r6, 0x1C]
- ldr r1, _080E1104 @ =move_anim_8074EE0
- adds r0, r6, 0
- bl StoreSpriteCallbackInData
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080E10F8: .4byte gAnimBankTarget
-_080E10FC: .4byte gBattleAnimArgs
-_080E1100: .4byte StartTranslateAnimSpriteByDeltas
-_080E1104: .4byte move_anim_8074EE0
- thumb_func_end sub_80E1078
-
- thumb_func_start sub_80E1108
-sub_80E1108: @ 80E1108
- push {r4-r6,lr}
- adds r5, r0, 0
- ldrh r2, [r5, 0x4]
- lsls r1, r2, 22
- lsrs r1, 22
- adds r1, 0x1
- ldr r3, _080E1168 @ =0x000003ff
- adds r0, r3, 0
- ands r1, r0
- ldr r0, _080E116C @ =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r5, 0x4]
- ldr r6, _080E1170 @ =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _080E117C
- ldr r4, _080E1174 @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r2, [r6, 0x2]
- adds r0, r2
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r3, [r6, 0x4]
- adds r0, r3
- strh r0, [r5, 0x22]
- movs r1, 0x2
- ldrsh r0, [r6, r1]
- movs r2, 0x1
- negs r2, r2
- adds r1, r2, 0
- cmp r0, 0
- ble _080E1162
- movs r1, 0x1
-_080E1162:
- strh r1, [r5, 0x2E]
- ldr r0, _080E1178 @ =sub_80E1198
- b _080E118A
- .align 2, 0
-_080E1168: .4byte 0x000003ff
-_080E116C: .4byte 0xfffffc00
-_080E1170: .4byte gBattleAnimArgs
-_080E1174: .4byte gAnimBankAttacker
-_080E1178: .4byte sub_80E1198
-_080E117C:
- ldrh r0, [r6, 0x2]
- strh r0, [r5, 0x20]
- ldrh r0, [r6, 0x4]
- strh r0, [r5, 0x22]
- negs r0, r0
- strh r0, [r5, 0x26]
- ldr r0, _080E1194 @ =sub_80E11D4
-_080E118A:
- str r0, [r5, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080E1194: .4byte sub_80E11D4
- thumb_func_end sub_80E1108
-
- thumb_func_start sub_80E1198
-sub_80E1198: @ 80E1198
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x30]
- adds r0, 0x1
- strh r0, [r2, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _080E11B6
- movs r0, 0
- strh r0, [r2, 0x30]
- ldrh r0, [r2, 0x2E]
- ldrh r1, [r2, 0x20]
- adds r0, r1
- strh r0, [r2, 0x20]
-_080E11B6:
- ldrh r0, [r2, 0x22]
- subs r0, 0x4
- strh r0, [r2, 0x22]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x4
- negs r1, r1
- cmp r0, r1
- bge _080E11CE
- adds r0, r2, 0
- bl DestroyAnimSprite
-_080E11CE:
- pop {r0}
- bx r0
- thumb_func_end sub_80E1198
-
- thumb_func_start sub_80E11D4
-sub_80E11D4: @ 80E11D4
- push {lr}
- adds r3, r0, 0
- movs r0, 0x2E
- ldrsh r1, [r3, r0]
- cmp r1, 0
- beq _080E11E6
- cmp r1, 0x1
- beq _080E11FC
- b _080E123E
-_080E11E6:
- ldrh r0, [r3, 0x26]
- adds r0, 0x4
- strh r0, [r3, 0x26]
- lsls r0, 16
- cmp r0, 0
- blt _080E123E
- strh r1, [r3, 0x26]
- ldrh r0, [r3, 0x2E]
- adds r0, 0x1
- strh r0, [r3, 0x2E]
- b _080E123E
-_080E11FC:
- ldrh r0, [r3, 0x30]
- adds r0, 0x1
- strh r0, [r3, 0x30]
- lsls r0, 16
- cmp r0, 0
- ble _080E123E
- movs r0, 0
- strh r0, [r3, 0x30]
- movs r1, 0x3E
- adds r1, r3
- mov r12, r1
- ldrb r2, [r1]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
- ldrh r0, [r3, 0x32]
- adds r0, 0x1
- strh r0, [r3, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xA
- bne _080E123E
- adds r0, r3, 0
- bl DestroyAnimSprite
-_080E123E:
- pop {r0}
- bx r0
- thumb_func_end sub_80E11D4
-
- thumb_func_start sub_80E1244
-sub_80E1244: @ 80E1244
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, _080E1264 @ =gTasks
- adds r1, r0, r1
- ldr r0, _080E1268 @ =gBattleAnimArgs
- movs r3, 0
- ldrsh r0, [r0, r3]
- cmp r0, 0
- bne _080E1270
- ldr r0, _080E126C @ =sub_80E1284
- b _080E1272
- .align 2, 0
-_080E1264: .4byte gTasks
-_080E1268: .4byte gBattleAnimArgs
-_080E126C: .4byte sub_80E1284
-_080E1270:
- ldr r0, _080E1280 @ =sub_80E143C
-_080E1272:
- str r0, [r1]
- ldr r1, [r1]
- adds r0, r2, 0
- bl _call_via_r1
- pop {r0}
- bx r0
- .align 2, 0
-_080E1280: .4byte sub_80E143C
- thumb_func_end sub_80E1244
-
- thumb_func_start sub_80E1284
-sub_80E1284: @ 80E1284
- push {r4,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, _080E12A8 @ =gTasks
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x4
- bls _080E129E
- b _080E1432
-_080E129E:
- lsls r0, 2
- ldr r1, _080E12AC @ =_080E12B0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080E12A8: .4byte gTasks
-_080E12AC: .4byte _080E12B0
- .align 2, 0
-_080E12B0:
- .4byte _080E12C4
- .4byte _080E134C
- .4byte _080E135C
- .4byte _080E1400
- .4byte _080E1414
-_080E12C4:
- movs r0, 0
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x1C]
- ldr r0, _080E12EC @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerPosition_permutated
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x1E]
- cmp r0, 0x1
- bne _080E12F8
- ldr r0, _080E12F0 @ =gBattle_BG1_X
- ldrh r0, [r0]
- strh r0, [r4, 0x20]
- ldr r0, _080E12F4 @ =gBattle_BG1_Y
- b _080E1300
- .align 2, 0
-_080E12EC: .4byte gAnimBankAttacker
-_080E12F0: .4byte gBattle_BG1_X
-_080E12F4: .4byte gBattle_BG1_Y
-_080E12F8:
- ldr r0, _080E133C @ =gBattle_BG2_X
- ldrh r0, [r0]
- strh r0, [r4, 0x20]
- ldr r0, _080E1340 @ =gBattle_BG2_Y
-_080E1300:
- ldrh r0, [r0]
- strh r0, [r4, 0x22]
- ldr r0, _080E1344 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl sub_8077FC0
- lsls r0, 24
- lsrs r0, 24
- adds r1, r0, 0
- subs r1, 0x20
- strh r1, [r4, 0x24]
- adds r0, 0x20
- strh r0, [r4, 0x26]
- cmp r1, 0
- bge _080E1322
- movs r0, 0
- strh r0, [r4, 0x24]
-_080E1322:
- ldr r2, _080E1348 @ =gSprites
- movs r3, 0x1C
- ldrsh r1, [r4, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
- b _080E1406
- .align 2, 0
-_080E133C: .4byte gBattle_BG2_X
-_080E1340: .4byte gBattle_BG2_Y
-_080E1344: .4byte gAnimBankAttacker
-_080E1348: .4byte gSprites
-_080E134C:
- ldrb r0, [r4, 0x1E]
- movs r2, 0x24
- ldrsh r1, [r4, r2]
- movs r3, 0x26
- ldrsh r2, [r4, r3]
- bl sub_80E1668
- b _080E1406
-_080E135C:
- ldrh r0, [r4, 0xC]
- adds r0, 0x6
- movs r1, 0x7F
- ands r0, r1
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0x10]
- adds r0, 0x1
- strh r0, [r4, 0x10]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- ble _080E137E
- movs r0, 0
- strh r0, [r4, 0x10]
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
-_080E137E:
- ldr r1, _080E13A0 @ =gSineTable
- movs r2, 0xC
- ldrsh r0, [r4, r2]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- lsls r0, 16
- asrs r0, 20
- ldrh r3, [r4, 0xE]
- adds r2, r0, r3
- strh r2, [r4, 0x12]
- movs r1, 0x1E
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- bne _080E13A8
- ldr r1, _080E13A4 @ =gBattle_BG1_Y
- b _080E13AA
- .align 2, 0
-_080E13A0: .4byte gSineTable
-_080E13A4: .4byte gBattle_BG1_Y
-_080E13A8:
- ldr r1, _080E13CC @ =gBattle_BG2_Y
-_080E13AA:
- ldrh r0, [r4, 0x22]
- subs r0, r2
- strh r0, [r1]
- movs r2, 0x12
- ldrsh r0, [r4, r2]
- cmp r0, 0x3F
- ble _080E1432
- ldrh r0, [r4, 0x24]
- movs r1, 0x78
- subs r2, r1, r0
- strh r2, [r4, 0x12]
- movs r3, 0x1E
- ldrsh r0, [r4, r3]
- cmp r0, 0x1
- bne _080E13D4
- ldr r1, _080E13D0 @ =gBattle_BG1_Y
- b _080E13D6
- .align 2, 0
-_080E13CC: .4byte gBattle_BG2_Y
-_080E13D0: .4byte gBattle_BG1_Y
-_080E13D4:
- ldr r1, _080E13F8 @ =gBattle_BG2_Y
-_080E13D6:
- ldrh r0, [r4, 0x22]
- subs r0, r2
- strh r0, [r1]
- ldr r2, _080E13FC @ =gSprites
- movs r1, 0x1C
- ldrsh r0, [r4, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrh r2, [r1, 0x20]
- movs r3, 0x88
- lsls r3, 1
- adds r0, r3, 0
- subs r0, r2
- strh r0, [r1, 0x24]
- b _080E1406
- .align 2, 0
-_080E13F8: .4byte gBattle_BG2_Y
-_080E13FC: .4byte gSprites
-_080E1400:
- ldr r1, _080E1410 @ =gScanlineEffect
- movs r0, 0x3
- strb r0, [r1, 0x15]
-_080E1406:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _080E1432
- .align 2, 0
-_080E1410: .4byte gScanlineEffect
-_080E1414:
- adds r0, r2, 0
- bl DestroyAnimVisualTask
- ldr r2, _080E1438 @ =gSprites
- movs r0, 0x1C
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
-_080E1432:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080E1438: .4byte gSprites
- thumb_func_end sub_80E1284
-
- thumb_func_start sub_80E143C
-sub_80E143C: @ 80E143C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- movs r0, 0
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080E147C @ =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- adds r3, r1, 0
- adds r3, 0x3E
- ldrb r0, [r3]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r3]
- movs r4, 0
- strh r4, [r1, 0x24]
- strh r4, [r1, 0x26]
- ldr r0, _080E1480 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerPosition_permutated
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080E1488
- ldr r0, _080E1484 @ =gBattle_BG1_Y
- b _080E148A
- .align 2, 0
-_080E147C: .4byte gSprites
-_080E1480: .4byte gAnimBankAttacker
-_080E1484: .4byte gBattle_BG1_Y
-_080E1488:
- ldr r0, _080E1498 @ =gBattle_BG2_Y
-_080E148A:
- strh r4, [r0]
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080E1498: .4byte gBattle_BG2_Y
- thumb_func_end sub_80E143C
-
- thumb_func_start sub_80E149C
-sub_80E149C: @ 80E149C
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, _080E14BC @ =gTasks
- adds r1, r0, r1
- ldr r0, _080E14C0 @ =gBattleAnimArgs
- movs r3, 0
- ldrsh r0, [r0, r3]
- cmp r0, 0
- bne _080E14C8
- ldr r0, _080E14C4 @ =sub_80E14DC
- b _080E14CA
- .align 2, 0
-_080E14BC: .4byte gTasks
-_080E14C0: .4byte gBattleAnimArgs
-_080E14C4: .4byte sub_80E14DC
-_080E14C8:
- ldr r0, _080E14D8 @ =sub_80E1560
-_080E14CA:
- str r0, [r1]
- ldr r1, [r1]
- adds r0, r2, 0
- bl _call_via_r1
- pop {r0}
- bx r0
- .align 2, 0
-_080E14D8: .4byte sub_80E1560
- thumb_func_end sub_80E149C
-
- thumb_func_start sub_80E14DC
-sub_80E14DC: @ 80E14DC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, _080E14FC @ =gTasks
- adds r4, r0, r1
- movs r0, 0x8
- ldrsh r5, [r4, r0]
- cmp r5, 0
- beq _080E1500
- cmp r5, 0x1
- beq _080E1554
- b _080E155A
- .align 2, 0
-_080E14FC: .4byte gTasks
-_080E1500:
- movs r0, 0
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x1C]
- ldr r3, _080E1550 @ =gSprites
- movs r0, 0x1C
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- movs r0, 0x1C
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- strh r5, [r0, 0x24]
- movs r1, 0x1C
- ldrsh r0, [r4, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r3
- ldrh r2, [r1, 0x22]
- movs r0, 0xA0
- subs r0, r2
- strh r0, [r1, 0x26]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _080E155A
- .align 2, 0
-_080E1550: .4byte gSprites
-_080E1554:
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_080E155A:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80E14DC
-
- thumb_func_start sub_80E1560
-sub_80E1560: @ 80E1560
- push {r4,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, _080E1584 @ =gTasks
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x4
- bhi _080E1662
- lsls r0, 2
- ldr r1, _080E1588 @ =_080E158C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080E1584: .4byte gTasks
-_080E1588: .4byte _080E158C
- .align 2, 0
-_080E158C:
- .4byte _080E15A0
- .4byte _080E15F4
- .4byte _080E1602
- .4byte _080E161C
- .4byte _080E165C
-_080E15A0:
- movs r0, 0
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x1C]
- ldr r0, _080E15C4 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerPosition_permutated
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x1E]
- cmp r0, 0x1
- bne _080E15CC
- ldr r0, _080E15C8 @ =gBattle_BG1_X
- b _080E15CE
- .align 2, 0
-_080E15C4: .4byte gAnimBankAttacker
-_080E15C8: .4byte gBattle_BG1_X
-_080E15CC:
- ldr r0, _080E15EC @ =gBattle_BG2_X
-_080E15CE:
- ldrh r0, [r0]
- strh r0, [r4, 0x20]
- ldr r0, _080E15F0 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl sub_8077FC0
- lsls r0, 24
- lsrs r0, 24
- adds r1, r0, 0
- subs r1, 0x20
- strh r1, [r4, 0x24]
- adds r0, 0x20
- strh r0, [r4, 0x26]
- b _080E164A
- .align 2, 0
-_080E15EC: .4byte gBattle_BG2_X
-_080E15F0: .4byte gAnimBankAttacker
-_080E15F4:
- ldrb r0, [r4, 0x1E]
- movs r1, 0x26
- ldrsh r2, [r4, r1]
- movs r1, 0
- bl sub_80E1668
- b _080E164A
-_080E1602:
- ldr r2, _080E1618 @ =gSprites
- movs r0, 0x1C
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x60
- strh r1, [r0, 0x26]
- b _080E164A
- .align 2, 0
-_080E1618: .4byte gSprites
-_080E161C:
- ldr r2, _080E1654 @ =gSprites
- movs r0, 0x1C
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x26]
- subs r1, 0x8
- strh r1, [r0, 0x26]
- movs r0, 0x1C
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x26
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _080E1662
- ldr r1, _080E1658 @ =gScanlineEffect
- movs r0, 0x3
- strb r0, [r1, 0x15]
-_080E164A:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _080E1662
- .align 2, 0
-_080E1654: .4byte gSprites
-_080E1658: .4byte gScanlineEffect
-_080E165C:
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_080E1662:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80E1560
-
- thumb_func_start sub_80E1668
-sub_80E1668: @ 80E1668
- push {r4-r6,lr}
- sub sp, 0xC
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 16
- lsrs r1, 16
- lsls r2, 16
- lsrs r4, r2, 16
- cmp r0, 0x1
- bne _080E168C
- ldr r0, _080E1684 @ =gBattle_BG1_X
- ldrh r3, [r0]
- ldr r0, _080E1688 @ =REG_BG1HOFS
- b _080E1692
- .align 2, 0
-_080E1684: .4byte gBattle_BG1_X
-_080E1688: .4byte REG_BG1HOFS
-_080E168C:
- ldr r0, _080E1718 @ =gBattle_BG2_X
- ldrh r3, [r0]
- ldr r0, _080E171C @ =REG_BG2HOFS
-_080E1692:
- str r0, [sp]
- lsls r0, r1, 16
- cmp r0, 0
- bge _080E169C
- movs r1, 0
-_080E169C:
- lsls r2, r1, 16
- lsls r0, r4, 16
- asrs r4, r0, 16
- cmp r2, r0
- bge _080E16C8
- ldr r5, _080E1720 @ =gScanlineEffectRegBuffers
- movs r0, 0xF0
- lsls r0, 3
- adds r6, r5, r0
-_080E16AE:
- asrs r2, 16
- lsls r1, r2, 1
- adds r0, r1, r5
- strh r3, [r0]
- adds r1, r6
- strh r3, [r1]
- adds r2, 0x1
- lsls r2, 16
- lsrs r1, r2, 16
- lsls r2, r1, 16
- asrs r0, r2, 16
- cmp r0, r4
- blt _080E16AE
-_080E16C8:
- lsls r1, 16
- asrs r0, r1, 16
- cmp r0, 0x9F
- bgt _080E16F6
- ldr r4, _080E1720 @ =gScanlineEffectRegBuffers
- lsls r0, r3, 16
- asrs r0, 16
- adds r3, r0, 0
- adds r3, 0xF0
- movs r0, 0xF0
- lsls r0, 3
- adds r5, r4, r0
-_080E16E0:
- asrs r2, r1, 16
- lsls r1, r2, 1
- adds r0, r1, r4
- strh r3, [r0]
- adds r1, r5
- strh r3, [r1]
- adds r2, 0x1
- lsls r1, r2, 16
- asrs r0, r1, 16
- cmp r0, 0x9F
- ble _080E16E0
-_080E16F6:
- ldr r0, _080E1724 @ =0xa2600001
- str r0, [sp, 0x4]
- mov r1, sp
- movs r2, 0
- movs r0, 0x1
- strb r0, [r1, 0x8]
- mov r0, sp
- strb r2, [r0, 0x9]
- ldr r0, [sp]
- ldr r1, [sp, 0x4]
- ldr r2, [sp, 0x8]
- bl ScanlineEffect_SetParams
- add sp, 0xC
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080E1718: .4byte gBattle_BG2_X
-_080E171C: .4byte REG_BG2HOFS
-_080E1720: .4byte gScanlineEffectRegBuffers
-_080E1724: .4byte 0xa2600001
- thumb_func_end sub_80E1668
-
- thumb_func_start sub_80E1728
-sub_80E1728: @ 80E1728
- push {r4-r7,lr}
- adds r5, r0, 0
- ldr r0, _080E173C @ =gBattleAnimArgs
- movs r2, 0
- ldrsh r1, [r0, r2]
- adds r7, r0, 0
- cmp r1, 0
- bne _080E1744
- ldr r0, _080E1740 @ =gAnimBankAttacker
- b _080E1746
- .align 2, 0
-_080E173C: .4byte gBattleAnimArgs
-_080E1740: .4byte gAnimBankAttacker
-_080E1744:
- ldr r0, _080E17A8 @ =gAnimBankTarget
-_080E1746:
- ldrb r4, [r0]
- movs r6, 0x18
- adds r1, r7, 0
- movs r2, 0x2
- ldrsh r0, [r1, r2]
- cmp r0, 0x1
- bne _080E1762
- negs r0, r6
- lsls r0, 16
- lsrs r6, r0, 16
- movs r2, 0x4
- ldrsh r0, [r1, r2]
- negs r0, r0
- strh r0, [r1, 0x4]
-_080E1762:
- adds r0, r4, 0
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, r6
- strh r0, [r5, 0x20]
- adds r0, r4, 0
- bl sub_8077FC0
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x1E
- strh r0, [r5, 0x22]
- ldrh r1, [r7, 0xA]
- strh r1, [r5, 0x2E]
- ldrh r1, [r7, 0x4]
- ldrh r2, [r5, 0x20]
- adds r1, r2
- strh r1, [r5, 0x32]
- ldrh r1, [r7, 0x6]
- adds r0, r1
- strh r0, [r5, 0x36]
- ldrh r0, [r7, 0x8]
- strh r0, [r5, 0x38]
- adds r0, r5, 0
- bl InitAnimSpriteTranslationOverDuration
- ldr r0, _080E17AC @ =sub_80E17B0
- str r0, [r5, 0x1C]
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080E17A8: .4byte gAnimBankTarget
-_080E17AC: .4byte sub_80E17B0
- thumb_func_end sub_80E1728
-
- thumb_func_start sub_80E17B0
-sub_80E17B0: @ 80E17B0
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimSpriteLinearAndSine
- lsls r0, 24
- cmp r0, 0
- beq _080E17C4
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080E17C4:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80E17B0
-
- thumb_func_start sub_80E17CC
-sub_80E17CC: @ 80E17CC
- push {r4-r6,lr}
- adds r6, r0, 0
- ldr r0, _080E17E0 @ =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _080E17E8
- ldr r0, _080E17E4 @ =gAnimBankAttacker
- b _080E17EA
- .align 2, 0
-_080E17E0: .4byte gBattleAnimArgs
-_080E17E4: .4byte gAnimBankAttacker
-_080E17E8:
- ldr r0, _080E1848 @ =gAnimBankTarget
-_080E17EA:
- ldrb r5, [r0]
- adds r0, r5, 0
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080E184C @ =0x0000fff0
- adds r0, r2
- ldr r4, _080E1850 @ =gBattleAnimArgs
- movs r3, 0x2
- ldrsh r1, [r4, r3]
- lsls r1, 5
- adds r0, r1
- strh r0, [r6, 0x20]
- adds r0, r5, 0
- bl sub_8077FC0
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x20
- strh r0, [r6, 0x22]
- ldrh r2, [r6, 0x4]
- lsls r1, r2, 22
- lsrs r1, 22
- movs r3, 0x2
- ldrsh r0, [r4, r3]
- lsls r0, 3
- adds r1, r0
- ldr r3, _080E1854 @ =0x000003ff
- adds r0, r3, 0
- ands r1, r0
- ldr r0, _080E1858 @ =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r6, 0x4]
- ldr r1, _080E185C @ =DestroyAnimSprite
- adds r0, r6, 0
- bl StoreSpriteCallbackInData
- ldrh r0, [r4, 0x4]
- strh r0, [r6, 0x2E]
- ldr r0, _080E1860 @ =WaitAnimForDuration
- str r0, [r6, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080E1848: .4byte gAnimBankTarget
-_080E184C: .4byte 0x0000fff0
-_080E1850: .4byte gBattleAnimArgs
-_080E1854: .4byte 0x000003ff
-_080E1858: .4byte 0xfffffc00
-_080E185C: .4byte DestroyAnimSprite
-_080E1860: .4byte WaitAnimForDuration
- thumb_func_end sub_80E17CC
-
- thumb_func_start sub_80E1864
-sub_80E1864: @ 80E1864
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _080E1888 @ =gTasks
- adds r4, r0, r1
- ldr r0, _080E188C @ =gBattleAnimArgs
- ldrh r2, [r0, 0x2]
- movs r3, 0x2
- ldrsh r1, [r0, r3]
- adds r6, r0, 0
- cmp r1, 0
- beq _080E1890
- adds r0, r2, 0x3
- b _080E189C
- .align 2, 0
-_080E1888: .4byte gTasks
-_080E188C: .4byte gBattleAnimArgs
-_080E1890:
- ldr r0, _080E18BC @ =gAnimMovePower
- ldrh r0, [r0]
- movs r1, 0xA
- bl __udivsi3
- adds r0, 0x3
-_080E189C:
- strh r0, [r4, 0x26]
- strh r0, [r4, 0x24]
- adds r1, r6, 0
- ldrh r0, [r1, 0x4]
- strh r0, [r4, 0xE]
- movs r2, 0
- ldrsh r0, [r1, r2]
- cmp r0, 0x4
- beq _080E18C8
- cmp r0, 0x5
- bne _080E1908
- ldr r0, _080E18C0 @ =gBattle_BG3_X
- ldrh r0, [r0]
- strh r0, [r4, 0x22]
- ldr r0, _080E18C4 @ =sub_80E1934
- b _080E1926
- .align 2, 0
-_080E18BC: .4byte gAnimMovePower
-_080E18C0: .4byte gBattle_BG3_X
-_080E18C4: .4byte sub_80E1934
-_080E18C8:
- movs r0, 0
- strh r0, [r4, 0x22]
- movs r5, 0
-_080E18CE:
- lsls r0, r5, 24
- lsrs r0, 24
- bl IsAnimBankSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _080E18F8
- movs r3, 0x22
- ldrsh r0, [r4, r3]
- adds r0, 0x9
- lsls r0, 1
- adds r1, r4, 0
- adds r1, 0x8
- adds r1, r0
- ldr r0, _080E1904 @ =gBankSpriteIds
- adds r0, r5, r0
- ldrb r0, [r0]
- strh r0, [r1]
- ldrh r0, [r4, 0x22]
- adds r0, 0x1
- strh r0, [r4, 0x22]
-_080E18F8:
- adds r0, r5, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0x3
- bls _080E18CE
- b _080E1924
- .align 2, 0
-_080E1904: .4byte gBankSpriteIds
-_080E1908:
- ldrb r0, [r6]
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x1A]
- cmp r0, 0xFF
- bne _080E1920
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- b _080E1928
-_080E1920:
- movs r0, 0x1
- strh r0, [r4, 0x22]
-_080E1924:
- ldr r0, _080E1930 @ =sub_80E1A2C
-_080E1926:
- str r0, [r4]
-_080E1928:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080E1930: .4byte sub_80E1A2C
- thumb_func_end sub_80E1864
-
- thumb_func_start sub_80E1934
-sub_80E1934: @ 80E1934
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, _080E1958 @ =gTasks
- adds r3, r0, r1
- movs r0, 0x8
- ldrsh r1, [r3, r0]
- cmp r1, 0x1
- beq _080E19B8
- cmp r1, 0x1
- bgt _080E195C
- cmp r1, 0
- beq _080E1962
- b _080E1A24
- .align 2, 0
-_080E1958: .4byte gTasks
-_080E195C:
- cmp r1, 0x2
- beq _080E1A18
- b _080E1A24
-_080E1962:
- ldrh r0, [r3, 0xA]
- adds r0, 0x1
- strh r0, [r3, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _080E1A24
- strh r1, [r3, 0xA]
- ldrh r1, [r3, 0xC]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _080E198C
- ldr r1, _080E1988 @ =gBattle_BG3_X
- ldrh r0, [r3, 0x26]
- ldrh r2, [r3, 0x22]
- adds r0, r2
- strh r0, [r1]
- b _080E1996
- .align 2, 0
-_080E1988: .4byte gBattle_BG3_X
-_080E198C:
- ldr r0, _080E19B4 @ =gBattle_BG3_X
- ldrh r1, [r3, 0x22]
- ldrh r2, [r3, 0x26]
- subs r1, r2
- strh r1, [r0]
-_080E1996:
- ldrh r0, [r3, 0xC]
- adds r0, 0x1
- strh r0, [r3, 0xC]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0xE
- ldrsh r1, [r3, r2]
- cmp r0, r1
- bne _080E1A24
- movs r0, 0
- strh r0, [r3, 0xC]
- ldrh r0, [r3, 0x24]
- subs r0, 0x1
- strh r0, [r3, 0x24]
- b _080E1A0C
- .align 2, 0
-_080E19B4: .4byte gBattle_BG3_X
-_080E19B8:
- ldrh r0, [r3, 0xA]
- adds r0, 0x1
- strh r0, [r3, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _080E1A24
- movs r0, 0
- strh r0, [r3, 0xA]
- ldrh r0, [r3, 0xC]
- ands r1, r0
- cmp r1, 0
- bne _080E19E4
- ldr r1, _080E19E0 @ =gBattle_BG3_X
- ldrh r0, [r3, 0x24]
- ldrh r2, [r3, 0x22]
- adds r0, r2
- strh r0, [r1]
- b _080E19EE
- .align 2, 0
-_080E19E0: .4byte gBattle_BG3_X
-_080E19E4:
- ldr r0, _080E1A14 @ =gBattle_BG3_X
- ldrh r1, [r3, 0x22]
- ldrh r2, [r3, 0x24]
- subs r1, r2
- strh r1, [r0]
-_080E19EE:
- ldrh r0, [r3, 0xC]
- adds r0, 0x1
- strh r0, [r3, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- bne _080E1A24
- movs r0, 0
- strh r0, [r3, 0xC]
- ldrh r0, [r3, 0x24]
- subs r0, 0x1
- strh r0, [r3, 0x24]
- lsls r0, 16
- cmp r0, 0
- bne _080E1A24
-_080E1A0C:
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
- b _080E1A24
- .align 2, 0
-_080E1A14: .4byte gBattle_BG3_X
-_080E1A18:
- ldr r1, _080E1A28 @ =gBattle_BG3_X
- ldrh r0, [r3, 0x22]
- strh r0, [r1]
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_080E1A24:
- pop {r0}
- bx r0
- .align 2, 0
-_080E1A28: .4byte gBattle_BG3_X
- thumb_func_end sub_80E1934
-
- thumb_func_start sub_80E1A2C
-sub_80E1A2C: @ 80E1A2C
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r3, r0, 24
- lsls r0, r3, 2
- adds r0, r3
- lsls r0, 3
- ldr r1, _080E1A50 @ =gTasks
- adds r4, r0, r1
- movs r0, 0x8
- ldrsh r5, [r4, r0]
- cmp r5, 0x1
- beq _080E1A8C
- cmp r5, 0x1
- bgt _080E1A54
- cmp r5, 0
- beq _080E1A5A
- b _080E1B06
- .align 2, 0
-_080E1A50: .4byte gTasks
-_080E1A54:
- cmp r5, 0x2
- beq _080E1AC8
- b _080E1B06
-_080E1A5A:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _080E1B06
- strh r5, [r4, 0xA]
- adds r0, r4, 0
- bl sub_80E1B10
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0xE
- ldrsh r1, [r4, r2]
- cmp r0, r1
- bne _080E1B06
- strh r5, [r4, 0xC]
- ldrh r0, [r4, 0x24]
- subs r0, 0x1
- strh r0, [r4, 0x24]
- b _080E1AC0
-_080E1A8C:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- movs r5, 0
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _080E1B06
- strh r5, [r4, 0xA]
- adds r0, r4, 0
- bl sub_80E1B10
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- bne _080E1B06
- strh r5, [r4, 0xC]
- ldrh r0, [r4, 0x24]
- subs r0, 0x1
- strh r0, [r4, 0x24]
- lsls r0, 16
- cmp r0, 0
- bne _080E1B06
-_080E1AC0:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _080E1B06
-_080E1AC8:
- movs r2, 0
- movs r7, 0x22
- ldrsh r0, [r4, r7]
- cmp r2, r0
- bge _080E1B00
- ldr r0, _080E1B0C @ =gSprites
- mov r12, r0
- adds r5, r4, 0
- adds r5, 0x8
- movs r6, 0
-_080E1ADC:
- adds r0, r2, 0
- adds r0, 0x9
- lsls r0, 1
- adds r0, r5, r0
- movs r7, 0
- ldrsh r1, [r0, r7]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- add r0, r12
- strh r6, [r0, 0x24]
- adds r0, r2, 0x1
- lsls r0, 16
- lsrs r2, r0, 16
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- cmp r2, r0
- blt _080E1ADC
-_080E1B00:
- adds r0, r3, 0
- bl DestroyAnimVisualTask
-_080E1B06:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080E1B0C: .4byte gSprites
- thumb_func_end sub_80E1A2C
-
- thumb_func_start sub_80E1B10
-sub_80E1B10: @ 80E1B10
- push {r4-r7,lr}
- adds r3, r0, 0
- ldrh r1, [r3, 0xC]
- movs r4, 0x1
- adds r0, r4, 0
- ands r0, r1
- cmp r0, 0
- bne _080E1B38
- movs r0, 0x24
- ldrsh r1, [r3, r0]
- lsrs r0, r1, 31
- adds r1, r0
- asrs r1, 1
- ldrh r2, [r3, 0x24]
- adds r0, r4, 0
- ands r0, r2
- adds r1, r0
- lsls r1, 16
- lsrs r4, r1, 16
- b _080E1B48
-_080E1B38:
- movs r1, 0x24
- ldrsh r0, [r3, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- negs r0, r0
- lsls r0, 16
- lsrs r4, r0, 16
-_080E1B48:
- movs r2, 0
- movs r7, 0x22
- ldrsh r0, [r3, r7]
- cmp r2, r0
- bge _080E1B7C
- ldr r6, _080E1B84 @ =gSprites
- adds r5, r3, 0
- adds r5, 0x8
-_080E1B58:
- adds r0, r2, 0
- adds r0, 0x9
- lsls r0, 1
- adds r0, r5, r0
- movs r7, 0
- ldrsh r1, [r0, r7]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r4, [r0, 0x24]
- adds r0, r2, 0x1
- lsls r0, 16
- lsrs r2, r0, 16
- movs r1, 0x22
- ldrsh r0, [r3, r1]
- cmp r2, r0
- blt _080E1B58
-_080E1B7C:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080E1B84: .4byte gSprites
- thumb_func_end sub_80E1B10
-
- thumb_func_start sub_80E1B88
-sub_80E1B88: @ 80E1B88
- push {lr}
- lsls r0, 24
- lsrs r1, r0, 24
- ldr r3, _080E1BA8 @ =gBattleAnimArgs
- movs r2, 0
- ldr r0, _080E1BAC @ =gAnimMovePower
- ldrh r0, [r0]
- cmp r0, 0x63
- bls _080E1B9C
- movs r2, 0x1
-_080E1B9C:
- strh r2, [r3, 0x1E]
- adds r0, r1, 0
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .align 2, 0
-_080E1BA8: .4byte gBattleAnimArgs
-_080E1BAC: .4byte gAnimMovePower
- thumb_func_end sub_80E1B88
-
- thumb_func_start sub_80E1BB0
-sub_80E1BB0: @ 80E1BB0
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r2, _080E1BC8 @ =gBattleAnimArgs
- ldrh r1, [r2]
- movs r0, 0x1
- ands r0, r1
- adds r6, r2, 0
- cmp r0, 0
- beq _080E1BD0
- ldr r0, _080E1BCC @ =gAnimBankTarget
- b _080E1BD2
- .align 2, 0
-_080E1BC8: .4byte gBattleAnimArgs
-_080E1BCC: .4byte gAnimBankTarget
-_080E1BD0:
- ldr r0, _080E1C40 @ =gAnimBankAttacker
-_080E1BD2:
- ldrb r0, [r0]
- adds r5, r0, 0
- movs r1, 0
- ldrsh r0, [r6, r1]
- cmp r0, 0x1
- ble _080E1BE2
- movs r0, 0x2
- eors r5, r0
-_080E1BE2:
- ldr r0, _080E1C44 @ =sub_80E1C58
- ldrb r1, [r6, 0x2]
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r0, _080E1C48 @ =gTasks
- adds r4, r0
- adds r0, r5, 0
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x20
- subs r1, r0
- ldr r2, _080E1C4C @ =0x000001ff
- adds r0, r2, 0
- ands r1, r0
- strh r1, [r4, 0xA]
- adds r0, r5, 0
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x40
- subs r1, r0
- movs r0, 0xFF
- ands r1, r0
- strh r1, [r4, 0xC]
- ldr r2, _080E1C50 @ =gBattle_BG3_X
- ldrh r0, [r4, 0xA]
- strh r0, [r2]
- ldr r0, _080E1C54 @ =gBattle_BG3_Y
- strh r1, [r0]
- ldrh r0, [r6, 0x4]
- strh r0, [r4, 0xE]
- adds r0, r7, 0
- bl DestroyAnimVisualTask
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080E1C40: .4byte gAnimBankAttacker
-_080E1C44: .4byte sub_80E1C58
-_080E1C48: .4byte gTasks
-_080E1C4C: .4byte 0x000001ff
-_080E1C50: .4byte gBattle_BG3_X
-_080E1C54: .4byte gBattle_BG3_Y
- thumb_func_end sub_80E1BB0
-
- thumb_func_start sub_80E1C58
-sub_80E1C58: @ 80E1C58
- push {r4,lr}
- lsls r0, 24
- lsrs r3, r0, 24
- lsls r0, r3, 2
- adds r0, r3
- lsls r0, 3
- ldr r1, _080E1C88 @ =gTasks
- adds r2, r0, r1
- ldr r0, _080E1C8C @ =gBattleAnimArgs
- movs r4, 0xE
- ldrsh r1, [r0, r4]
- movs r4, 0xE
- ldrsh r0, [r2, r4]
- cmp r1, r0
- bne _080E1C98
- ldr r0, _080E1C90 @ =gBattle_BG3_X
- movs r1, 0
- strh r1, [r0]
- ldr r0, _080E1C94 @ =gBattle_BG3_Y
- strh r1, [r0]
- adds r0, r3, 0
- bl DestroyTask
- b _080E1CA4
- .align 2, 0
-_080E1C88: .4byte gTasks
-_080E1C8C: .4byte gBattleAnimArgs
-_080E1C90: .4byte gBattle_BG3_X
-_080E1C94: .4byte gBattle_BG3_Y
-_080E1C98:
- ldr r1, _080E1CAC @ =gBattle_BG3_X
- ldrh r0, [r2, 0xA]
- strh r0, [r1]
- ldr r1, _080E1CB0 @ =gBattle_BG3_Y
- ldrh r0, [r2, 0xC]
- strh r0, [r1]
-_080E1CA4:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080E1CAC: .4byte gBattle_BG3_X
-_080E1CB0: .4byte gBattle_BG3_Y
- thumb_func_end sub_80E1C58
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index 540d6d531..185f85f33 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -2624,17 +2624,17 @@ Move_FISSURE: @ 81CAF7E
waitbgfadein
end
_81CAFFF:
- createsprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 0, 12, -48, -16, 24
- createsprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 0, 16, -16, -10, 24
- createsprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 1, 14, -52, -18, 24
- createsprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 1, 12, -32, -16, 24
+ createsprite gDirtPlumeSpriteTemplate, 130, 1, 0, 12, -48, -16, 24
+ createsprite gDirtPlumeSpriteTemplate, 130, 1, 0, 16, -16, -10, 24
+ createsprite gDirtPlumeSpriteTemplate, 130, 1, 1, 14, -52, -18, 24
+ createsprite gDirtPlumeSpriteTemplate, 130, 1, 1, 12, -32, -16, 24
playsewithpan SE_W091, 63
return
_81CB050:
- createsprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 0, 12, -24, -16, 24
- createsprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 0, 16, -38, -10, 24
- createsprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 1, 14, -20, -18, 24
- createsprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 1, 12, -36, -16, 24
+ createsprite gDirtPlumeSpriteTemplate, 130, 1, 0, 12, -24, -16, 24
+ createsprite gDirtPlumeSpriteTemplate, 130, 1, 0, 16, -38, -10, 24
+ createsprite gDirtPlumeSpriteTemplate, 130, 1, 1, 14, -20, -18, 24
+ createsprite gDirtPlumeSpriteTemplate, 130, 1, 1, 12, -36, -16, 24
playsewithpan SE_W091, 63
return
@@ -2645,8 +2645,8 @@ _81CB0AA:
_81CB0AB:
loadspritegfx 10074
loadspritegfx 10281
- createsprite gBattleAnimSpriteTemplate_83DB364, 1, 0, 0, 180
- createsprite gBattleAnimSpriteTemplate_83DB364, 1, 0, 1, 180
+ createsprite gDigDirtMoundSpriteTemplate, 1, 0, 0, 180
+ createsprite gDigDirtMoundSpriteTemplate, 1, 0, 1, 180
monbg_22 0
delay 1
createvisualtask sub_80E1244, 2, 0
@@ -2667,8 +2667,8 @@ _81CB106:
createvisualtask sub_80E149C, 2, 0
waitforvisualfinish
monbg ANIM_BANK_ATTACKER
- createsprite gBattleAnimSpriteTemplate_83DB364, 1, 0, 0, 48
- createsprite gBattleAnimSpriteTemplate_83DB364, 1, 0, 1, 48
+ createsprite gDigDirtMoundSpriteTemplate, 1, 0, 0, 48
+ createsprite gDigDirtMoundSpriteTemplate, 1, 0, 1, 48
delay 1
createvisualtask sub_80E149C, 2, 1
delay 16
@@ -2678,10 +2678,10 @@ _81CB106:
clearmonbg ANIM_BANK_ATTACKER
goto _81CB0AA
_81CB16A:
- createsprite gBattleAnimSpriteTemplate_83DB34C, 2, 0, 0, 12, 4, -16, 18
- createsprite gBattleAnimSpriteTemplate_83DB34C, 2, 0, 0, 16, 4, -10, 18
- createsprite gBattleAnimSpriteTemplate_83DB34C, 2, 0, 1, 14, 4, -18, 18
- createsprite gBattleAnimSpriteTemplate_83DB34C, 2, 0, 1, 12, 4, -16, 18
+ createsprite gDirtPlumeSpriteTemplate, 2, 0, 0, 12, 4, -16, 18
+ createsprite gDirtPlumeSpriteTemplate, 2, 0, 0, 16, 4, -10, 18
+ createsprite gDirtPlumeSpriteTemplate, 2, 0, 1, 14, 4, -18, 18
+ createsprite gDirtPlumeSpriteTemplate, 2, 0, 1, 12, 4, -16, 18
playsewithpan SE_W091, 192
delay 32
return
@@ -4004,46 +4004,46 @@ Move_MUD_SPORT: @ 81CCC3C
loadspritegfx 10074
createvisualtask sub_80D074C, 2, 0, 6
delay 24
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 0, -4, -16
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 0, 4, -12
+ createsprite gMudSportDirtSpriteTemplate, 130, 0, -4, -16
+ createsprite gMudSportDirtSpriteTemplate, 130, 0, 4, -12
playsewithpan SE_W091, 192
delay 32
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 0, -3, -12
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 0, 5, -14
+ createsprite gMudSportDirtSpriteTemplate, 130, 0, -3, -12
+ createsprite gMudSportDirtSpriteTemplate, 130, 0, 5, -14
playsewithpan SE_W091, 192
delay 32
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 0, -5, -18
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 0, 3, -14
+ createsprite gMudSportDirtSpriteTemplate, 130, 0, -5, -18
+ createsprite gMudSportDirtSpriteTemplate, 130, 0, 3, -14
playsewithpan SE_W091, 192
delay 16
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 220, 60
+ createsprite gMudSportDirtSpriteTemplate, 130, 1, 220, 60
waitplaysewithpan SE_W145B, 0, 15
delay 2
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 60, 100
+ createsprite gMudSportDirtSpriteTemplate, 130, 1, 60, 100
waitplaysewithpan SE_W145B, 0, 25
delay 2
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 140, 55
+ createsprite gMudSportDirtSpriteTemplate, 130, 1, 140, 55
waitplaysewithpan SE_W145B, 0, 14
delay 2
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 180, 50
+ createsprite gMudSportDirtSpriteTemplate, 130, 1, 180, 50
waitplaysewithpan SE_W145B, 0, 10
delay 2
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 20, 90
+ createsprite gMudSportDirtSpriteTemplate, 130, 1, 20, 90
waitplaysewithpan SE_W145B, 0, 22
delay 2
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 90, 90
+ createsprite gMudSportDirtSpriteTemplate, 130, 1, 90, 90
waitplaysewithpan SE_W145B, 0, 22
delay 2
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 160, 60
+ createsprite gMudSportDirtSpriteTemplate, 130, 1, 160, 60
waitplaysewithpan SE_W145B, 0, 15
delay 2
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 30, 90
+ createsprite gMudSportDirtSpriteTemplate, 130, 1, 30, 90
waitplaysewithpan SE_W145B, 0, 22
delay 2
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 120, 60
+ createsprite gMudSportDirtSpriteTemplate, 130, 1, 120, 60
waitplaysewithpan SE_W145B, 0, 15
delay 2
- createsprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 200, 40
+ createsprite gMudSportDirtSpriteTemplate, 130, 1, 200, 40
waitplaysewithpan SE_W145B, 0, 10
end
@@ -5194,22 +5194,22 @@ Move_SAND_ATTACK: @ 81CE774
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2
- call _81CE7C4
- call _81CE7C4
- call _81CE7C4
- call _81CE7C4
- call _81CE7C4
- call _81CE7C4
+ call Move_SAND_ATTACK_CreateDirtSpray
+ call Move_SAND_ATTACK_CreateDirtSpray
+ call Move_SAND_ATTACK_CreateDirtSpray
+ call Move_SAND_ATTACK_CreateDirtSpray
+ call Move_SAND_ATTACK_CreateDirtSpray
+ call Move_SAND_ATTACK_CreateDirtSpray
waitforvisualfinish
clearmonbg ANIM_BANK_ATK_PARTNER
blendoff
end
-_81CE7C4:
- createsprite gBattleAnimSpriteTemplate_83DB2F8, 130, 15, 15, 20, 0, 0
- createsprite gBattleAnimSpriteTemplate_83DB2F8, 130, 15, 15, 20, 10, 10
- createsprite gBattleAnimSpriteTemplate_83DB2F8, 130, 15, 15, 20, -10, -10
- createsprite gBattleAnimSpriteTemplate_83DB2F8, 130, 15, 15, 20, 20, 5
- createsprite gBattleAnimSpriteTemplate_83DB2F8, 130, 15, 15, 20, -20, -5
+Move_SAND_ATTACK_CreateDirtSpray:
+ createsprite gSandAttackDirtSpriteTemplate, 130, 15, 15, 20, 0, 0
+ createsprite gSandAttackDirtSpriteTemplate, 130, 15, 15, 20, 10, 10
+ createsprite gSandAttackDirtSpriteTemplate, 130, 15, 15, 20, -10, -10
+ createsprite gSandAttackDirtSpriteTemplate, 130, 15, 15, 20, 20, 5
+ createsprite gSandAttackDirtSpriteTemplate, 130, 15, 15, 20, -20, -5
delay 2
return
@@ -5219,20 +5219,20 @@ Move_MUD_SLAP: @ 81CE81C
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2
- call _81CE862
- call _81CE862
- call _81CE862
- call _81CE862
- call _81CE862
- call _81CE862
+ call Move_MUD_SLAP_CreateMudSpray
+ call Move_MUD_SLAP_CreateMudSpray
+ call Move_MUD_SLAP_CreateMudSpray
+ call Move_MUD_SLAP_CreateMudSpray
+ call Move_MUD_SLAP_CreateMudSpray
+ call Move_MUD_SLAP_CreateMudSpray
waitforvisualfinish
end
-_81CE862:
- createsprite gBattleAnimSpriteTemplate_83DB31C, 130, 15, 15, 20, 0, 0
- createsprite gBattleAnimSpriteTemplate_83DB31C, 130, 15, 15, 20, 10, 5
- createsprite gBattleAnimSpriteTemplate_83DB31C, 130, 15, 15, 20, -10, -5
- createsprite gBattleAnimSpriteTemplate_83DB31C, 130, 15, 15, 20, 20, 10
- createsprite gBattleAnimSpriteTemplate_83DB31C, 130, 15, 15, 20, -20, -10
+Move_MUD_SLAP_CreateMudSpray:
+ createsprite gMudSlapDirtSpriteTemplate, 130, 15, 15, 20, 0, 0
+ createsprite gMudSlapDirtSpriteTemplate, 130, 15, 15, 20, 10, 5
+ createsprite gMudSlapDirtSpriteTemplate, 130, 15, 15, 20, -10, -5
+ createsprite gMudSlapDirtSpriteTemplate, 130, 15, 15, 20, 20, 10
+ createsprite gMudSlapDirtSpriteTemplate, 130, 15, 15, 20, -20, -10
delay 2
return
@@ -6033,7 +6033,7 @@ Move_BONEMERANG: @ 81CFC54
monbgprio_28 1
setalpha 12, 8
playsewithpan SE_W155, 192
- createsprite gBattleAnimSpriteTemplate_83DB2C8, 2
+ createsprite gBonemerangSpriteTemplate, 2
delay 20
playsewithpan SE_W030, 63
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
@@ -6053,7 +6053,7 @@ Move_BONE_CLUB: @ 81CFCA8
monbgprio_28 1
setalpha 12, 8
playsewithpan SE_W155, 63
- createsprite gBattleAnimSpriteTemplate_83DB2E0, 2, -42, -25, 0, 0, 15
+ createsprite gBoneHitSpriteTemplate, 2, -42, -25, 0, 0, 15
delay 12
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1
@@ -6070,7 +6070,7 @@ Move_BONE_RUSH: @ 81CFD0A
monbg ANIM_BANK_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W155, 63
- createsprite gBattleAnimSpriteTemplate_83DB2E0, 2, -42, -25, 0, 0, 15
+ createsprite gBoneHitSpriteTemplate, 2, -42, -25, 0, 0, 15
delay 12
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 3, 5, 1
diff --git a/data/contest_link_80C2020.s b/data/contest_link_80C2020.s
deleted file mode 100644
index f0ad06a32..000000000
--- a/data/contest_link_80C2020.s
+++ /dev/null
@@ -1,78 +0,0 @@
- .include "include/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
-
- .align 2
-gUnknown_083D1624:: @ 83D1624
- .incbin "graphics/unknown/unknown_3D1624/0.4bpp"
-
-gUnknown_083D1644:: @ 83D1644
- .incbin "graphics/unknown/unknown_3D1624/1.4bpp"
- .incbin "graphics/unknown/unknown_3D1624/2.4bpp"
- .incbin "graphics/unknown/unknown_3D1624/3.4bpp"
- .incbin "graphics/unknown/unknown_3D1624/4.4bpp"
- .incbin "graphics/unknown/unknown_3D1624/5.4bpp"
-
-gUnknown_083D16E4:: @ 83D16E4
- .incbin "graphics/unknown/unknown_3D1624/6.4bpp"
- .incbin "graphics/unknown/unknown_3D1624/7.4bpp"
-
- .align 2
-gMiscBlank_Pal::
- .incbin "graphics/interface/blank.gbapal"
-
- .align 2
-gOamData_83D1744:: @ 83D1744
- .2byte 0x4000
- .2byte 0xC000
- .2byte 0x2C00
-
- .align 2
-gSpriteTemplate_83D174C:: @ 83D174C
- spr_template 3009, 3009, gOamData_83D1744, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-
- .align 2
-gUnknown_083D1764:: @ 83D1764
- obj_tiles gMiscBlank_Gfx, 1024, 0x0bc1
- obj_tiles gMiscBlank_Gfx, 1024, 0x0bc2
- obj_tiles gMiscBlank_Gfx, 1024, 0x0bc3
- obj_tiles gMiscBlank_Gfx, 1024, 0x0bc4
- obj_tiles gMiscBlank_Gfx, 1024, 0x0bc5
- obj_tiles gMiscBlank_Gfx, 1024, 0x0bc6
- obj_tiles gMiscBlank_Gfx, 1024, 0x0bc7
- obj_tiles gMiscBlank_Gfx, 1024, 0x0bc8
-
- .align 2
-gUnknown_083D17A4:: @ 83D17A4
- obj_pal gMiscBlank_Pal, 0x0BC1
-
- .align 2
-gOamData_83D17AC:: @ 83D17AC
- .2byte 0x0000
- .2byte 0x0000
- .2byte 0x0000
-
- .align 2
-gSpriteTemplate_83D17B4:: @ 83D17B4
- spr_template 3017, 3017, gOamData_83D17AC, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80C3DF0
-
- .align 2
-gUnknown_083D17CC:: @ 83D17CC
- obj_tiles gContestConfetti_Gfx, 544, 0x0bc9
-
- .align 2
-gUnknown_083D17D4:: @ 83D17D4
- obj_pal gContestConfetti_Pal, 0x0bc9
-
-gUnknown_083D17DC:: @ 83D17DC
- .string "{COLOR RED}$"
-
-gUnknown_083D17E0:: @ 83D17E0
- .string "/$"
-
-gUnknown_083D17E2:: @ 83D17E2
- .string "{SIZE 3}{COLOR_HIGHLIGHT_SHADOW WHITE2 DARK_GREY LIGHT_BLUE}$"
-
- .align 2
- .incbin "graphics/unknown/unknown_3D17EC.gbapal"
diff --git a/include/battle.h b/include/battle.h
index 346423e65..c9bbb56eb 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -725,6 +725,21 @@ void MarkBufferBankForExecution(u8 bank);
extern u8 gBattleTextBuff1[];
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gBattle_BG3_X;
+extern u16 gBattle_BG3_Y;
+extern u16 gBattle_WIN0H;
+extern u16 gBattle_WIN0V;
+extern u16 gBattle_WIN1H;
+extern u16 gBattle_WIN1V;
+
+extern u8 gDisplayedStringBattle[];
+
extern u16 gBattleTypeFlags;
extern u8 gUnknown_02023A14_50;
extern u16 gTrainerBattleOpponent;
diff --git a/include/contest.h b/include/contest.h
index 86a5ea4d7..969ae51dd 100644
--- a/include/contest.h
+++ b/include/contest.h
@@ -438,6 +438,7 @@ extern u16 gUnknown_02038688[4];
extern u8 gContestFinalStandings[4];
extern u8 gUnknown_02038696[4];
extern u8 gUnknown_0203869B;
+extern u16 gSpecialVar_ContestRank;
extern u16 gSpecialVar_ContestCategory;
void SetContestantEffectStringID(u8 a, u8 b);
diff --git a/include/graphics.h b/include/graphics.h
index 8e95d100d..8e8e0c97e 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -3345,6 +3345,9 @@ extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_17;
extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_20;
extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_21;
+extern const u8 gContestConfetti_Gfx[];
+extern const u8 gContestConfetti_Pal[];
+
extern const struct CompressedSpriteSheet gBattleTerrainTiles_TallGrass[];
extern const u8 gBattleTerrainTilemap_TallGrass[];
extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_TallGrass[];
diff --git a/include/pokemon_icon.h b/include/pokemon_icon.h
index a1a965d81..ad0e4b56b 100644
--- a/include/pokemon_icon.h
+++ b/include/pokemon_icon.h
@@ -15,6 +15,8 @@ void sub_809D580(u16);
void sub_809D608(u16);
void sub_809D62C(struct Sprite *sprite);
void sub_809D824(struct Sprite *sprite, u8 animNum);
+const u8 *GetMonIconPtr(u16 species, u32 personality);
u16 mon_icon_convert_unown_species_id(u16 species, u32 personality);
+extern const u8 gMonIconPaletteIndices[];
#endif // GUARD_POKEMON_ICON_H
diff --git a/include/tv.h b/include/tv.h
index 787f0e9c4..a7064f8fd 100644
--- a/include/tv.h
+++ b/include/tv.h
@@ -27,6 +27,7 @@ void sub_80BE160(TVShow *show);
void sub_80BE160(TVShow *);
void sub_80BE188(void);
void sub_80BE23C(u16);
+void sub_80BE284(u8 contestResult);
void sub_80BE320(void);
void StartMassOutbreak(void);
void sub_80BE5FC(void);
diff --git a/ld_script.txt b/ld_script.txt
index dbecbe3f1..9ccf09013 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -160,6 +160,7 @@ SECTIONS {
src/debug/sound_check_menu.o(.text);
src/secret_base.o(.text);
src/tv.o(.text);
+ src/battle/contest_link_80C2020.o(.text);
asm/contest_link_80C2020.o(.text);
src/script_pokemon_util_80C4BF0.o(.text);
src/field_poison.o(.text);
@@ -293,7 +294,6 @@ SECTIONS {
src/battle/anim/dragon.o(.text);
src/battle/anim/dark.o(.text);
src/battle/anim/ground.o(.text);
- asm/ground.o(.text);
src/battle/anim/normal.o(.text);
asm/normal.o(.text);
src/battle/anim/battle_intro.o(.text);
@@ -585,7 +585,7 @@ SECTIONS {
src/debug/sound_check_menu.o(.rodata);
src/secret_base.o(.rodata);
src/tv.o(.rodata);
- data/contest_link_80C2020.o(.rodata);
+ src/battle/contest_link_80C2020.o(.rodata);
src/pokemon_size_record.o(.rodata);
src/pc_screen_effect.o(.rodata);
src/pc_screen_effect.o(.data);
diff --git a/src/battle/anim/battle_intro.c b/src/battle/anim/battle_intro.c
index d96dc7ea8..a189b1425 100644
--- a/src/battle/anim/battle_intro.c
+++ b/src/battle/anim/battle_intro.c
@@ -12,11 +12,6 @@
#include "trig.h"
extern u16 gBattleTypeFlags;
-extern u16 gBattle_BG1_X;
-extern u16 gBattle_BG1_Y;
-extern u16 gBattle_BG2_X;
-extern u16 gBattle_BG2_Y;
-extern u16 gBattle_WIN0V;
extern u16 gUnknown_02024DE8;
extern u8 gBattleMonForms[];
@@ -376,7 +371,7 @@ static void BattleIntroTask_ScrollAndFadeScenery(u8 taskId)
REG_BLDALPHA = gTasks[taskId].data[4];
}
-// Seems to only be used for link battles.
+// Seems to only be used for link battles.
static void BattleIntroTask_80E4C34(u8 taskId)
{
s32 i;
diff --git a/src/battle/anim/flying.c b/src/battle/anim/flying.c
index ec40e26c4..e8c50816c 100644
--- a/src/battle/anim/flying.c
+++ b/src/battle/anim/flying.c
@@ -1,17 +1,26 @@
#include "global.h"
-#include "rom_8077ABC.h"
+#include "battle.h"
#include "battle_anim.h"
+#include "palette.h"
+#include "rom_8077ABC.h"
+#include "trig.h"
extern s16 gBattleAnimArgs[];
extern u8 gAnimBankAttacker;
extern u8 gAnimBankTarget;
+extern u8 gAnimVisualTaskCount;
+void sub_80785E4(struct Sprite *sprite);
void sub_80DA034(struct Sprite *sprite);
+void sub_80DA05C(struct Sprite *sprite);
void sub_80DA16C(struct Sprite *sprite);
+void sub_80DA1EC(struct Sprite *sprite);
void sub_80DA208(struct Sprite *sprite);
void sub_80DA300(struct Sprite *sprite);
+void sub_80DA348(struct Sprite *sprite);
void sub_80DA38C(struct Sprite *sprite);
void sub_80DA4D8(struct Sprite *sprite);
+void sub_80DA410(struct Sprite *sprite);
void sub_80DAD30(struct Sprite *sprite);
void sub_80DAD84(struct Sprite *sprite);
void sub_80DB000(struct Sprite *sprite);
@@ -23,6 +32,8 @@ void sub_80DB458(struct Sprite *sprite);
void sub_80DB564(struct Sprite *sprite);
void sub_80DB5E4(struct Sprite *sprite);
+void sub_80DA0DC(u8 taskId);
+
const struct SpriteTemplate gBattleAnimSpriteTemplate_83DA380 =
{
.tileTag = 10009,
@@ -344,3 +355,281 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83DA65C =
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80DB5E4,
};
+
+void sub_80DA034(struct Sprite *sprite)
+{
+ sub_8078764(sprite, 0);
+ sprite->pos1.y += 20;
+ sprite->data[1] = 0xBF;
+ sprite->callback = sub_80DA05C;
+ sub_80DA05C(sprite);
+}
+
+void sub_80DA05C(struct Sprite *sprite)
+{
+ sprite->pos2.x = Sin(sprite->data[1], 0x20);
+ sprite->pos2.y = Cos(sprite->data[1], 0x8);
+ sprite->data[1] = (sprite->data[1] + 5) & 0xFF;
+ if(++sprite->data[0] == 0x47)
+ {
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_80DA09C(u8 taskId)
+{
+ gTasks[taskId].data[0] = gBattleAnimArgs[1];
+ gTasks[taskId].data[1] = gBattleAnimArgs[0];
+ gTasks[taskId].data[2] = IndexOfSpritePaletteTag(0x2719);
+ gTasks[taskId].func = sub_80DA0DC;
+}
+
+#ifdef NONMATCHING
+void sub_80DA0DC(u8 taskId)
+{
+ gTasks[taskId].data[10]++;
+ if(gTasks[taskId].data[10] == gTasks[taskId].data[1])
+ {
+ u16 r0;
+ u16 r2;
+ s32 i;
+
+ gTasks[taskId].data[10] = 0;
+ r0 = gTasks[taskId].data[2];
+ r2 = gPlttBufferFaded[r0 * 8];
+ for(i = 0; i < 8; i++)
+ gPlttBufferFaded[r0 * 8 + i + 0x107] = gPlttBufferFaded[r0 * 8 + i + 0x107];
+ gTasks[taskId].data[2] = ((r0 + 0x101) * 2) + r2;
+ }
+ gTasks[taskId].data[0] = gTasks[taskId].data[0] * 32;
+ if(gTasks[taskId].data[0] == 0)
+ {
+ DestroyAnimVisualTask(taskId);
+ }
+}
+#else
+NAKED
+void sub_80DA0DC(u8 taskId)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ ldr r2, _080DA15C @ =gTasks\n\
+ lsls r0, r5, 2\n\
+ adds r0, r5\n\
+ lsls r0, 3\n\
+ adds r3, r0, r2\n\
+ ldrh r0, [r3, 0x1C]\n\
+ adds r1, r0, 0x1\n\
+ strh r1, [r3, 0x1C]\n\
+ lsls r0, 16\n\
+ asrs r0, 16\n\
+ movs r4, 0xA\n\
+ ldrsh r1, [r3, r4]\n\
+ adds r7, r2, 0\n\
+ cmp r0, r1\n\
+ bne _080DA13A\n\
+ movs r0, 0\n\
+ strh r0, [r3, 0x1C]\n\
+ ldrb r0, [r3, 0xC]\n\
+ ldr r2, _080DA160 @ =gPlttBufferFaded\n\
+ lsls r0, 4\n\
+ movs r3, 0x84\n\
+ lsls r3, 1\n\
+ adds r1, r0, r3\n\
+ lsls r1, 1\n\
+ adds r1, r2\n\
+ ldrh r6, [r1]\n\
+ movs r4, 0x7\n\
+ mov r12, r0\n\
+ ldr r0, _080DA164 @ =0x00000107\n\
+ add r0, r12\n\
+ lsls r0, 1\n\
+ adds r3, r0, r2\n\
+_080DA122:\n\
+ ldrh r0, [r3]\n\
+ strh r0, [r1]\n\
+ subs r3, 0x2\n\
+ subs r1, 0x2\n\
+ subs r4, 0x1\n\
+ cmp r4, 0\n\
+ bgt _080DA122\n\
+ ldr r0, _080DA168 @ =0x00000101\n\
+ add r0, r12\n\
+ lsls r0, 1\n\
+ adds r0, r2\n\
+ strh r6, [r0]\n\
+_080DA13A:\n\
+ lsls r0, r5, 2\n\
+ adds r0, r5\n\
+ lsls r0, 3\n\
+ adds r0, r7\n\
+ ldrh r1, [r0, 0x8]\n\
+ subs r1, 0x1\n\
+ strh r1, [r0, 0x8]\n\
+ lsls r1, 16\n\
+ cmp r1, 0\n\
+ bne _080DA154\n\
+ adds r0, r5, 0\n\
+ bl DestroyAnimVisualTask\n\
+_080DA154:\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_080DA15C: .4byte gTasks\n\
+_080DA160: .4byte gPlttBufferFaded\n\
+_080DA164: .4byte 0x00000107\n\
+_080DA168: .4byte 0x00000101\n\
+ .syntax divided\n");
+}
+#endif
+
+void sub_80DA16C(struct Sprite *sprite)
+{
+ InitAnimSpritePos(sprite, 1);
+ if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3];
+ InitAnimSpriteTranslationDeltas(sprite);
+ sprite->callback = sub_80785E4;
+ StoreSpriteCallbackInData(sprite, sub_80DA1EC);
+}
+
+void sub_80DA1EC(struct Sprite *sprite)
+{
+ if (TranslateAnimSpriteByDeltas(sprite) != 0)
+ {
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_80DA208(struct Sprite *sprite)
+{
+ if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
+ {
+ gBattleAnimArgs[0] = -gBattleAnimArgs[0];
+ gBattleAnimArgs[1] = -gBattleAnimArgs[1];
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+ gBattleAnimArgs[3] = -gBattleAnimArgs[3];
+ }
+
+ if (IsContest())
+ {
+ gBattleAnimArgs[1] = -gBattleAnimArgs[1];
+ gBattleAnimArgs[3] = -gBattleAnimArgs[3];
+ }
+
+ sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ sprite->data[0] = gBattleAnimArgs[4];
+
+ if (gBattleAnimArgs[6] == 0)
+ {
+ sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
+ sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
+ }
+ else
+ {
+ SetAverageBattlerPositions(gAnimBankTarget, 1, &sprite->data[2], &sprite->data[4]);
+ }
+
+ sprite->data[2] = sprite->data[2] + gBattleAnimArgs[2];
+ sprite->data[4] = sprite->data[4] + gBattleAnimArgs[3];
+ sprite->callback = StartTranslateAnimSpriteByDeltas;
+
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+ SeekSpriteAnim(sprite, gBattleAnimArgs[5]);
+}
+
+void sub_80DA300(struct Sprite *sprite)
+{
+ InitAnimSpritePos(sprite, 1);
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->data[1] = gBattleAnimArgs[3];
+ sprite->callback = sub_80DA348;
+ gSprites[GetAnimBattlerSpriteId(0)].invisible = 1;
+}
+
+void sub_80DA348(struct Sprite *sprite)
+{
+ if (sprite->data[0] > 0)
+ {
+ sprite->data[0]--;
+ }
+ else
+ {
+ sprite->data[2] += sprite->data[1];
+ sprite->pos2.y -= (sprite->data[2] >> 8);
+ }
+
+ if (sprite->pos1.y + sprite->pos2.y < -32)
+ {
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_80DA38C(struct Sprite *sprite)
+{
+ if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
+ {
+ sprite->pos1.x = 272;
+ sprite->pos1.y = -32;
+ StartSpriteAffineAnim(sprite, 1);
+ }
+ else
+ {
+ sprite->pos1.x = -32;
+ sprite->pos1.y = -32;
+ }
+
+ sprite->data[0] = gBattleAnimArgs[0];
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
+
+ InitAnimSpriteTranslationDeltas(sprite);
+ sprite->callback = sub_80DA410;
+}
+
+void sub_80DA410(struct Sprite *sprite)
+{
+ sprite->data[0] = 1;
+ TranslateAnimSpriteByDeltas(sprite);
+
+ if (((u16)sprite->data[3] >> 8) > 200)
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos2.x = 0;
+ sprite->data[3] &= 0xFF;
+ }
+
+ if ((u32)(sprite->pos1.x + sprite->pos2.x + 32) > 304 || sprite->pos1.y + sprite->pos2.y > 160)
+ {
+ gSprites[GetAnimBattlerSpriteId(0)].invisible = 0;
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_80DA48C(struct Sprite *sprite)
+{
+ if (sprite->data[0]-- <= 0)
+ {
+ if (sprite->oam.affineMode & 1)
+ {
+ FreeOamMatrix(sprite->oam.matrixNum);
+ sprite->oam.affineMode = 0;
+ }
+
+ DestroySprite(sprite);
+ gAnimVisualTaskCount--;
+ }
+}
diff --git a/src/battle/anim/ground.c b/src/battle/anim/ground.c
index a523df20e..67b4c9c9c 100644
--- a/src/battle/anim/ground.c
+++ b/src/battle/anim/ground.c
@@ -1,64 +1,90 @@
#include "global.h"
-#include "rom_8077ABC.h"
+#include "battle.h"
#include "battle_anim.h"
+#include "scanline_effect.h"
+#include "random.h"
+#include "rom_8077ABC.h"
+#include "task.h"
+#include "trig.h"
extern s16 gBattleAnimArgs[];
extern u8 gAnimBankAttacker;
extern u8 gAnimBankTarget;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gBattle_BG3_X;
+extern u16 gBattle_BG3_Y;
+extern u16 gAnimMovePower;
+extern u8 gBankSpriteIds[];
-void sub_80E0F1C(struct Sprite *sprite);
-void sub_80E1004(struct Sprite *sprite);
-void sub_80E1078(struct Sprite *sprite);
-void sub_80E1078(struct Sprite *sprite);
-void sub_80E1108(struct Sprite *sprite);
-void sub_80E1728(struct Sprite *sprite);
-void sub_80E17CC(struct Sprite *sprite);
+static void AnimBonemerangProjectile(struct Sprite *sprite);
+static void AnimBonemerangProjectileStep(struct Sprite *sprite);
+static void AnimBonemerangProjectileEnd(struct Sprite *sprite);
+static void AnimBoneHitProjectile(struct Sprite *sprite);
+static void AnimDirtScatter(struct Sprite *sprite);
+static void AnimMudSportDirt(struct Sprite *sprite);
+static void AnimMudSportDirtRising(struct Sprite *sprite);
+static void AnimMudSportDirtFalling(struct Sprite *sprite);
+static void sub_80E1284(u8 taskId);
+static void sub_80E1668(u8, s16, s16);
+static void sub_80E143C(u8 taskId);
+static void sub_80E14DC(u8 taskId);
+static void sub_80E1560(u8 taskId);
+static void AnimFissureDirtPlumeParticle(struct Sprite *sprite);
+static void AnimFissureDirtPlumeParticleStep(struct Sprite *sprite);
+static void AnimDigDirtMound(struct Sprite *sprite);
+static void sub_80E1934(u8 taskId);
+static void sub_80E1A2C(u8 taskId);
+static void sub_80E1B10(struct Task *task);
+static void sub_80E1C58(u8 taskId);
-const union AffineAnimCmd gSpriteAffineAnim_83DB2A0[] =
+const union AffineAnimCmd gBonemerangSpriteAffineAnim[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 15, 1),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd gSpriteAffineAnim_83DB2B0[] =
+const union AffineAnimCmd gBoneHitSpriteAffineAnim[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 20, 1),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gSpriteAffineAnimTable_83DB2C0[] =
+const union AffineAnimCmd *const gBonemerangSpriteAffineAnimTable[] =
{
- gSpriteAffineAnim_83DB2A0,
+ gBonemerangSpriteAffineAnim,
};
-const union AffineAnimCmd *const gSpriteAffineAnimTable_83DB2C4[] =
+const union AffineAnimCmd *const gBoneHitSpriteAffineAnimTable[] =
{
- gSpriteAffineAnim_83DB2B0,
+ gBoneHitSpriteAffineAnim,
};
-const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB2C8 =
+const struct SpriteTemplate gBonemerangSpriteTemplate =
{
.tileTag = 10000,
.paletteTag = 10000,
.oam = &gOamData_837DF94,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = gSpriteAffineAnimTable_83DB2C0,
- .callback = sub_80E0F1C,
+ .affineAnims = gBonemerangSpriteAffineAnimTable,
+ .callback = AnimBonemerangProjectile,
};
-const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB2E0 =
+const struct SpriteTemplate gBoneHitSpriteTemplate =
{
.tileTag = 10000,
.paletteTag = 10000,
.oam = &gOamData_837DF94,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = gSpriteAffineAnimTable_83DB2C4,
- .callback = sub_80E1004,
+ .affineAnims = gBoneHitSpriteAffineAnimTable,
+ .callback = AnimBoneHitProjectile,
};
-const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB2F8 =
+const struct SpriteTemplate gSandAttackDirtSpriteTemplate =
{
.tileTag = 10074,
.paletteTag = 10074,
@@ -66,32 +92,32 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB2F8 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80E1078,
+ .callback = AnimDirtScatter,
};
-const union AnimCmd gSpriteAnim_83DB310[] =
+const union AnimCmd gMudSlapDirtSpriteAnim[] =
{
ANIMCMD_FRAME(1, 1),
ANIMCMD_END,
};
-const union AnimCmd *const gSpriteAnimTable_83DB318[] =
+const union AnimCmd *const gMudSlapDirtSpriteAnimTable[] =
{
- gSpriteAnim_83DB310,
+ gMudSlapDirtSpriteAnim,
};
-const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB31C =
+const struct SpriteTemplate gMudSlapDirtSpriteTemplate =
{
.tileTag = 10074,
.paletteTag = 10074,
.oam = &gOamData_837DF2C,
- .anims = gSpriteAnimTable_83DB318,
+ .anims = gMudSlapDirtSpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80E1078,
+ .callback = AnimDirtScatter,
};
-const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB334 =
+const struct SpriteTemplate gMudSportDirtSpriteTemplate =
{
.tileTag = 10074,
.paletteTag = 10074,
@@ -99,10 +125,10 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB334 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80E1108,
+ .callback = AnimMudSportDirt,
};
-const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB34C =
+const struct SpriteTemplate gDirtPlumeSpriteTemplate =
{
.tileTag = 10074,
.paletteTag = 10074,
@@ -110,10 +136,10 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB34C =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80E1728,
+ .callback = AnimFissureDirtPlumeParticle,
};
-const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB364 =
+const struct SpriteTemplate gDigDirtMoundSpriteTemplate =
{
.tileTag = 10281,
.paletteTag = 10281,
@@ -121,5 +147,615 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB364 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80E17CC,
+ .callback = AnimDigDirtMound,
};
+
+// Moves a bone projectile towards the target mon, which moves like
+// a boomerang. After hitting the target mon, it comes back to the user.
+static void AnimBonemerangProjectile(struct Sprite *sprite)
+{
+ sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
+ sprite->data[0] = 20;
+ sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
+ sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
+ sprite->data[5] = -40;
+ InitAnimSpriteTranslationOverDuration(sprite);
+ sprite->callback = AnimBonemerangProjectileStep;
+}
+
+static void AnimBonemerangProjectileStep(struct Sprite *sprite)
+{
+ if (TranslateAnimSpriteLinearAndSine(sprite))
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ sprite->data[0] = 20;
+ sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
+ sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
+ sprite->data[5] = 40;
+ InitAnimSpriteTranslationOverDuration(sprite);
+ sprite->callback = AnimBonemerangProjectileEnd;
+ }
+}
+
+static void AnimBonemerangProjectileEnd(struct Sprite *sprite)
+{
+ if (TranslateAnimSpriteLinearAndSine(sprite))
+ DestroyAnimSprite(sprite);
+}
+
+// Moves a bone projectile towards the target mon, starting right next to
+// the target mon.
+// arg 0: initial x pixel offset
+// arg 1: initial y pixel offset
+// arg 2: target x pixel offset
+// arg 3: target y pixel offset
+// arg 4: duration
+static void AnimBoneHitProjectile(struct Sprite *sprite)
+{
+ sub_8078764(sprite, 1);
+ if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
+ sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3];
+ sprite->callback = StartTranslateAnimSpriteByDeltas;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+}
+
+// Moves a small dirt projectile towards the target mon.
+// arg 0: initial x pixel offset
+// arg 1: initial y pixel offset
+// arg 2: duration
+// arg 3: target x pixel offset
+// arg 4: target y pixel offset
+static void AnimDirtScatter(struct Sprite *sprite)
+{
+ u8 targetXPos, targetYPos;
+ s16 xOffset, yOffset;
+
+ InitAnimSpritePos(sprite, 1);
+
+ targetXPos = sub_8077EE4(gAnimBankTarget, 2);
+ targetYPos = sub_8077EE4(gAnimBankTarget, 3);
+
+ xOffset = Random() & 0x1F;
+ yOffset = Random() & 0x1F;
+ if (xOffset > 16)
+ xOffset = 16 - xOffset;
+ if (yOffset > 16)
+ yOffset = 16 - yOffset;
+
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->data[2] = targetXPos + xOffset;
+ sprite->data[4] = targetYPos + yOffset;
+ sprite->callback = StartTranslateAnimSpriteByDeltas;
+ StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
+}
+
+// Moves a particle of dirt in the Mud Sport animation.
+// The dirt can either be rising upward, or falling down.
+// arg 0: 0 = dirt is rising into the air, 1 = dirt is falling down
+// arg 1: initial x pixel offset
+// arg 2: initial y pixel offset
+static void AnimMudSportDirt(struct Sprite *sprite)
+{
+ sprite->oam.tileNum++;
+ if (gBattleAnimArgs[0] == 0)
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2) + gBattleAnimArgs[1];
+ sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3) + gBattleAnimArgs[2];
+ sprite->data[0] = gBattleAnimArgs[1] > 0 ? 1 : -1;
+ sprite->callback = AnimMudSportDirtRising;
+ }
+ else
+ {
+ sprite->pos1.x = gBattleAnimArgs[1];
+ sprite->pos1.y = gBattleAnimArgs[2];
+ sprite->pos2.y = -gBattleAnimArgs[2];
+ sprite->callback = AnimMudSportDirtFalling;
+ }
+}
+
+static void AnimMudSportDirtRising(struct Sprite *sprite)
+{
+ if (++sprite->data[1] > 1)
+ {
+ sprite->data[1] = 0;
+ sprite->pos1.x += sprite->data[0];
+ }
+
+ sprite->pos1.y -= 4;
+ if (sprite->pos1.y < -4)
+ DestroyAnimSprite(sprite);
+}
+
+static void AnimMudSportDirtFalling(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos2.y += 4;
+ if (sprite->pos2.y >= 0)
+ {
+ sprite->pos2.y = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (++sprite->data[1] > 0)
+ {
+ sprite->data[1] = 0;
+ sprite->invisible ^= 1;
+ if (++sprite->data[2] == 10)
+ DestroyAnimSprite(sprite);
+ }
+ break;
+ }
+}
+
+void sub_80E1244(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ if (gBattleAnimArgs[0] == 0)
+ task->func = sub_80E1284;
+ else
+ task->func = sub_80E143C;
+
+ task->func(taskId);
+}
+
+static void sub_80E1284(u8 taskId)
+{
+ u8 var0;
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ task->data[10] = GetAnimBattlerSpriteId(0);
+ task->data[11] = GetBattlerPosition_permutated(gAnimBankAttacker);
+ if (task->data[11] == 1)
+ {
+ task->data[12] = gBattle_BG1_X;
+ task->data[13] = gBattle_BG1_Y;
+ }
+ else
+ {
+ task->data[12] = gBattle_BG2_X;
+ task->data[13] = gBattle_BG2_Y;
+ }
+
+ var0 = sub_8077FC0(gAnimBankAttacker);
+ task->data[14] = var0 - 32;
+ task->data[15] = var0 + 32;
+ if (task->data[14] < 0)
+ task->data[14] = 0;
+
+ gSprites[task->data[10]].invisible = 1;
+ task->data[0]++;
+ break;
+ case 1:
+ sub_80E1668(task->data[11], task->data[14], task->data[15]);
+ task->data[0]++;
+ break;
+ case 2:
+ task->data[2] = (task->data[2] + 6) & 0x7F;
+ if (++task->data[4] > 2)
+ {
+ task->data[4] = 0;
+ task->data[3]++;
+ }
+
+ task->data[5] = task->data[3] + (gSineTable[task->data[2]] >> 4);
+ if (task->data[11] == 1)
+ gBattle_BG1_Y = task->data[13] - task->data[5];
+ else
+ gBattle_BG2_Y = task->data[13] - task->data[5];
+
+ if (task->data[5] > 63)
+ {
+ task->data[5] = 120 - task->data[14];
+ if (task->data[11] == 1)
+ gBattle_BG1_Y = task->data[13] - task->data[5];
+ else
+ gBattle_BG2_Y = task->data[13] - task->data[5];
+
+ gSprites[task->data[10]].pos2.x = 272 - gSprites[task->data[10]].pos1.x;
+ task->data[0]++;
+ }
+ break;
+ case 3:
+ gScanlineEffect.state = 3;
+ task->data[0]++;
+ break;
+ case 4:
+ DestroyAnimVisualTask(taskId);
+ gSprites[task->data[10]].invisible = 1;
+ break;
+ }
+}
+
+static void sub_80E143C(u8 taskId)
+{
+ u8 spriteId = GetAnimBattlerSpriteId(0);
+ gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].pos2.x = 0;
+ gSprites[spriteId].pos2.y = 0;
+
+ if (GetBattlerPosition_permutated(gAnimBankAttacker) == 1)
+ gBattle_BG1_Y = 0;
+ else
+ gBattle_BG2_Y = 0;
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_80E149C(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ if (gBattleAnimArgs[0] == 0)
+ task->func = sub_80E14DC;
+ else
+ task->func = sub_80E1560;
+
+ task->func(taskId);
+}
+
+static void sub_80E14DC(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ task->data[10] = GetAnimBattlerSpriteId(0);
+ gSprites[task->data[10]].invisible = 0;
+ gSprites[task->data[10]].pos2.x = 0;
+ gSprites[task->data[10]].pos2.y = 160 - gSprites[task->data[10]].pos1.y;
+ task->data[0]++;
+ break;
+ case 1:
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+static void sub_80E1560(u8 taskId)
+{
+ u8 var0;
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ task->data[10] = GetAnimBattlerSpriteId(0);
+ task->data[11] = GetBattlerPosition_permutated(gAnimBankAttacker);
+ if (task->data[11] == 1)
+ task->data[12] = gBattle_BG1_X;
+ else
+ task->data[12] = gBattle_BG2_X;
+
+ var0 = sub_8077FC0(gAnimBankAttacker);
+ task->data[14] = var0 - 32;
+ task->data[15] = var0 + 32;
+ task->data[0]++;
+ break;
+ case 1:
+ sub_80E1668(task->data[11], 0, task->data[15]);
+ task->data[0]++;
+ break;
+ case 2:
+ gSprites[task->data[10]].pos2.y = 96;
+ task->data[0]++;
+ break;
+ case 3:
+ gSprites[task->data[10]].pos2.y -= 8;
+ if (gSprites[task->data[10]].pos2.y == 0)
+ {
+ gScanlineEffect.state = 3;
+ task->data[0]++;
+ }
+ break;
+ case 4:
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+static void sub_80E1668(u8 useBG1, s16 y, s16 endY)
+{
+ s16 bgX;
+ struct ScanlineEffectParams scanlineParams;
+
+ if (useBG1 == 1)
+ {
+ bgX = gBattle_BG1_X;
+ scanlineParams.dmaDest = &REG_BG1HOFS;
+ }
+ else
+ {
+ bgX = gBattle_BG2_X;
+ scanlineParams.dmaDest = &REG_BG2HOFS;
+ }
+
+ if (y < 0)
+ y = 0;
+
+ while (y < endY)
+ {
+ gScanlineEffectRegBuffers[0][y] = bgX;
+ gScanlineEffectRegBuffers[1][y] = bgX;
+ y++;
+ }
+
+ while (y < 160)
+ {
+ gScanlineEffectRegBuffers[0][y] = bgX + 240;
+ gScanlineEffectRegBuffers[1][y] = bgX + 240;
+ y++;
+ }
+
+ scanlineParams.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT;
+ scanlineParams.initState = 1;
+ scanlineParams.unused9 = 0;
+ ScanlineEffect_SetParams(scanlineParams);
+}
+
+// Moves a particle of dirt in a plume of dirt. Used in Fissure and Dig.
+// arg 0: which mon (0 = attacker, 1 = target)
+// arg 1: which side of mon (0 = left, 1 = right)
+// arg 2: target x offset
+// arg 3: target y offset
+// arg 4: wave amplitude
+// arg 5: duration
+static void AnimFissureDirtPlumeParticle(struct Sprite *sprite)
+{
+ s8 battler;
+ s16 xOffset;
+
+ if (gBattleAnimArgs[0] == 0)
+ battler = gAnimBankAttacker;
+ else
+ battler = gAnimBankTarget;
+
+ xOffset = 24;
+ if (gBattleAnimArgs[1] == 1)
+ {
+ xOffset *= -1;
+ gBattleAnimArgs[2] *= -1;
+ }
+
+ sprite->pos1.x = GetBattlerSpriteCoord(battler, 2) + xOffset;
+ sprite->pos1.y = sub_8077FC0(battler) + 30;
+ sprite->data[0] = gBattleAnimArgs[5];
+ sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2];
+ sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[3];
+ sprite->data[5] = gBattleAnimArgs[4];
+ InitAnimSpriteTranslationOverDuration(sprite);
+ sprite->callback = AnimFissureDirtPlumeParticleStep;
+}
+
+static void AnimFissureDirtPlumeParticleStep(struct Sprite *sprite)
+{
+ if (TranslateAnimSpriteLinearAndSine(sprite))
+ DestroyAnimSprite(sprite);
+}
+
+// Displays the dirt mound seen in the move Dig for set duration.
+// The dirt mound image is too large for a single sprite, so two
+// sprites are lined up next to each other.
+// arg 0: which mon (0 = attacker, 1 = target)
+// arg 1: oam tile num (0 = left half of image, 1 = right half of image)
+// arg 2: duration
+static void AnimDigDirtMound(struct Sprite *sprite)
+{
+ s8 battler;
+
+ if (gBattleAnimArgs[0] == 0)
+ battler = gAnimBankAttacker;
+ else
+ battler = gAnimBankTarget;
+
+ sprite->pos1.x = GetBattlerSpriteCoord(battler, 0) - 16 + (gBattleAnimArgs[1] * 32);
+ sprite->pos1.y = sub_8077FC0(battler) + 32;
+ sprite->oam.tileNum += gBattleAnimArgs[1] * 8;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->callback = WaitAnimForDuration;
+}
+
+void sub_80E1864(u8 taskId)
+{
+ u16 i;
+ struct Task *task = &gTasks[taskId];
+
+ if (gBattleAnimArgs[1])
+ task->data[14] = task->data[15] = gBattleAnimArgs[1] + 3;
+ else
+ task->data[14] = task->data[15] = (gAnimMovePower / 10) + 3;
+
+ task->data[3] = gBattleAnimArgs[2];
+ switch (gBattleAnimArgs[0])
+ {
+ case 5:
+ task->data[13] = gBattle_BG3_X;
+ task->func = sub_80E1934;
+ break;
+ case 4:
+ task->data[13] = 0;
+ for (i = 0; i < 4; i++)
+ {
+ if (IsAnimBankSpriteVisible(i))
+ {
+ task->data[task->data[13] + 9] = gBankSpriteIds[i];
+ task->data[13]++;
+ }
+ }
+ task->func = sub_80E1A2C;
+ break;
+ default:
+ task->data[9] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+ if (task->data[9] == 0xFF)
+ {
+ DestroyAnimVisualTask(taskId);
+ }
+ else
+ {
+ task->data[13] = 1;
+ task->func = sub_80E1A2C;
+ }
+
+ break;
+ }
+}
+
+static void sub_80E1934(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ if ((task->data[2] & 1) == 0)
+ gBattle_BG3_X = task->data[13] + task->data[15];
+ else
+ gBattle_BG3_X = task->data[13] - task->data[15];
+
+ if (++task->data[2] == task->data[3])
+ {
+ task->data[2] = 0;
+ task->data[14]--;
+ task->data[0]++;
+ }
+ }
+ break;
+ case 1:
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ if ((task->data[2] & 1) == 0)
+ gBattle_BG3_X = task->data[13] + task->data[14];
+ else
+ gBattle_BG3_X = task->data[13] - task->data[14];
+
+ if (++task->data[2] == 4)
+ {
+ task->data[2] = 0;
+ if (--task->data[14] == 0)
+ task->data[0]++;
+ }
+ }
+ break;
+ case 2:
+ gBattle_BG3_X = task->data[13];
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+static void sub_80E1A2C(u8 taskId)
+{
+ u16 i;
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ sub_80E1B10(task);
+ if (++task->data[2] == task->data[3])
+ {
+ task->data[2] = 0;
+ task->data[14]--;
+ task->data[0]++;
+ }
+ }
+ break;
+ case 1:
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ sub_80E1B10(task);
+ if (++task->data[2] == 4)
+ {
+ task->data[2] = 0;
+ if (--task->data[14] == 0)
+ task->data[0]++;
+ }
+ }
+ break;
+ case 2:
+ for (i = 0; i < task->data[13]; i++)
+ gSprites[task->data[9 + i]].pos2.x = 0;
+
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+static void sub_80E1B10(struct Task *task)
+{
+ u16 i;
+ u16 xOffset;
+
+ if ((task->data[2] & 1) == 0)
+ xOffset = (task->data[14] / 2) + (task->data[14] & 1);
+ else
+ xOffset = -(task->data[14] / 2);
+
+ for (i = 0; i < task->data[13]; i++)
+ {
+ gSprites[task->data[9 + i]].pos2.x = xOffset;
+ }
+}
+
+void sub_80E1B88(u8 taskId)
+{
+ gBattleAnimArgs[15] = gAnimMovePower > 99;
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_80E1BB0(u8 taskId)
+{
+ struct Task *newTask;
+ u8 battler = (gBattleAnimArgs[0] & 1) ? gAnimBankTarget : gAnimBankAttacker;
+
+ if (gBattleAnimArgs[0] > 1)
+ battler ^= 2;
+
+ newTask = &gTasks[CreateTask(sub_80E1C58, gBattleAnimArgs[1])];
+ newTask->data[1] = (32 - GetBattlerSpriteCoord(battler, 2)) & 0x1FF;
+ newTask->data[2] = (64 - GetBattlerSpriteCoord(battler, 3)) & 0xFF;
+ gBattle_BG3_X = newTask->data[1];
+ gBattle_BG3_Y = newTask->data[2];
+ newTask->data[3] = gBattleAnimArgs[2];
+ DestroyAnimVisualTask(taskId);
+}
+
+static void sub_80E1C58(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ if (gBattleAnimArgs[7] == task->data[3])
+ {
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
+ DestroyTask(taskId);
+ }
+ else
+ {
+ gBattle_BG3_X = task->data[1];
+ gBattle_BG3_Y = task->data[2];
+ }
+}
diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c
index 11ddd6b71..7b6004ce0 100644
--- a/src/battle/battle_2.c
+++ b/src/battle/battle_2.c
@@ -121,22 +121,10 @@ extern u16 gUnknown_02024DE8;
extern u8 gActionSelectionCursor[];
extern u8 gMoveSelectionCursor[];
extern u8 gUnknown_02038470[];
-extern u16 gBattle_BG3_X;
-extern u16 gBattle_BG1_Y;
-extern u16 gBattle_BG3_Y;
extern struct Window gUnknown_030041D0;
-extern u16 gBattle_WIN1H;
extern struct Window gUnknown_03004210;
-extern u16 gBattle_WIN1V;
extern struct Window gUnknown_03004250;
-extern u16 gBattle_WIN0V;
-extern u16 gBattle_BG2_Y;
extern u32 gUnknown_03004284;
-extern u16 gBattle_BG2_X;
-extern u16 gBattle_BG0_Y;
-extern u16 gBattle_BG0_X;
-extern u16 gBattle_BG1_X;
-extern u16 gBattle_WIN0H;
extern MainCallback gPreBattleCallback1;
extern void (*gBattleMainFunc)(void);
extern u8 gLeveledUpInBattle;
diff --git a/src/battle/battle_4.c b/src/battle/battle_4.c
index d1435d8ea..54cacd0cb 100644
--- a/src/battle/battle_4.c
+++ b/src/battle/battle_4.c
@@ -164,7 +164,6 @@ extern u16 gChosenMove; //last used move in battle
extern u8 gBankInMenu;
extern u8 gActionForBanks[4];
extern u16 gUnknown_02024C2C[4]; //last used moves 2, used by sketch
-extern u16 gBattle_BG3_X;
extern u16 gUnknown_02024C4C[4]; //last used moves by banks, another one
extern u8 gCurrentTurnActionNumber;
extern u16 gTrappingMoves[];
@@ -1991,7 +1990,7 @@ static void atk0B_healthbarupdate(void)
healthValue = currDmg;
else
healthValue = maxPossibleDmgValue;
-
+
EmitHealthBarUpdate(0, healthValue);
*/
@@ -5544,6 +5543,7 @@ static void atk23_getexp(void)
gBattleResources_statsBeforeLvlUp->spDef = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_SPDEF);
gActiveBattler = gBattleStruct->expGetterBank;
+
EmitExpBarUpdate(0, gBattleStruct->expGetterID, gBattleMoveDamage);
MarkBufferBankForExecution(gActiveBattler);
}
diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c
index ebfe2401d..8b729d2ab 100644
--- a/src/battle/battle_anim.c
+++ b/src/battle/battle_anim.c
@@ -1311,14 +1311,6 @@ EWRAM_DATA u8 gAnimBankAttacker = 0;
EWRAM_DATA u8 gAnimBankTarget = 0;
EWRAM_DATA u16 gAnimSpeciesByBanks[4] = {0};
EWRAM_DATA u8 gUnknown_0202F7D2 = 0; // some global pan variable
-extern u16 gBattle_BG1_Y;
-extern u16 gBattle_WIN1H;
-extern u16 gBattle_WIN0V;
-extern u16 gBattle_WIN1V;
-extern u16 gBattle_BG2_Y;
-extern u16 gBattle_BG2_X;
-extern u16 gBattle_BG1_X;
-extern u16 gBattle_WIN0H;
u16 gSoundAnimFramesToWait;
s16 gBattleAnimArgs[ANIM_ARGS_COUNT];
diff --git a/src/battle/battle_anim_812C144.c b/src/battle/battle_anim_812C144.c
index cef1fb97c..eeb2c3514 100644
--- a/src/battle/battle_anim_812C144.c
+++ b/src/battle/battle_anim_812C144.c
@@ -36,10 +36,14 @@ extern const union AffineAnimCmd gUnknown_084024B0[];
extern const union AffineAnimCmd gUnknown_08402518[];
extern const union AffineAnimCmd gUnknown_08402540[];
extern const union AffineAnimCmd gUnknown_08402590[];
+extern const union AffineAnimCmd gUnknown_08402610[];
extern const u32 gUnknown_08D2AA98[];
extern const u32 gUnknown_08D2A9E0[];
extern const u16 gUnknown_08D2AA80[];
extern const s8 gUnknown_084025C0[];
+extern const s8 gUnknown_08402604[];
+extern const u8 gUnknown_08402608[];
+extern const struct SpriteTemplate gBattleAnimSpriteTemplate_84025EC;
extern u8 gBattleMonForms[];
extern u8 gBankSpriteIds[];
@@ -65,6 +69,12 @@ static void sub_812D06C(u8 taskId);
static void sub_812D254(struct Sprite *sprite);
static void sub_812D4EC(struct Sprite *sprite);
static void sub_812D5E8(struct Sprite *sprite);
+static void sub_812DFEC(struct Sprite *sprite);
+static void sub_812E09C(struct Sprite *sprite);
+static void sub_812E0F8(struct Sprite *sprite);
+static void sub_812E638(u8 taskId);
+static void sub_812E7F0(struct Sprite *sprite);
+static void sub_812E8B4(u8 taskId);
void sub_812C144(struct Sprite *sprite)
@@ -1362,3 +1372,472 @@ void sub_812DB84(u8 taskId)
break;
}
}
+
+void sub_812DEAC(struct Sprite *sprite)
+{
+ s16 var0;
+ u8 spriteId1;
+ u8 spriteId2;
+
+ var0 = Random();
+ var0 &= 0x3F;
+ if (var0 > 31)
+ var0 = 32 - var0;
+
+ sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 0) + var0;
+ sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 1) + 32;
+ sprite->data[1] = gBattleAnimArgs[0];
+ sprite->data[2] = gBattleAnimArgs[1];
+
+ spriteId1 = CreateSprite(&gBattleAnimSpriteTemplate_84025EC, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1);
+ spriteId2 = CreateSprite(&gBattleAnimSpriteTemplate_84025EC, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1);
+ StartSpriteAnim(&gSprites[spriteId1], 1);
+ StartSpriteAnim(&gSprites[spriteId2], 2);
+
+ gSprites[spriteId1].data[1] = gBattleAnimArgs[0];
+ gSprites[spriteId1].data[2] = gBattleAnimArgs[1];
+ gSprites[spriteId2].data[1] = gBattleAnimArgs[0];
+ gSprites[spriteId2].data[2] = gBattleAnimArgs[1];
+ gSprites[spriteId1].data[7] = -1;
+ gSprites[spriteId2].data[7] = -1;
+ gSprites[spriteId1].invisible = 1;
+ gSprites[spriteId2].invisible = 1;
+ gSprites[spriteId1].callback = sub_812E0F8;
+ gSprites[spriteId2].callback = sub_812E0F8;
+
+ sprite->data[6] = spriteId1;
+ sprite->data[7] = spriteId2;
+ sprite->callback = sub_812DFEC;
+}
+
+static void sub_812DFEC(struct Sprite *sprite)
+{
+ int var0;
+ s8 var1;
+
+ var0 = (u16)sprite->data[2] + (u16)sprite->data[3];
+ var1 = var0 >> 8;
+ sprite->pos2.y -= var1;
+ sprite->data[3] = var0 & 0xFF;
+ if (sprite->data[4] == 0 && sprite->pos2.y < -8)
+ {
+ gSprites[sprite->data[6]].invisible = 0;
+ sprite->data[4]++;
+ }
+
+ if (sprite->data[4] == 1 && sprite->pos2.y < -16)
+ {
+ gSprites[sprite->data[7]].invisible = 0;
+ sprite->data[4]++;
+ }
+
+ if (--sprite->data[1] == -1)
+ {
+ sprite->invisible = 1;
+ sprite->callback = sub_812E09C;
+ }
+}
+
+static void sub_812E09C(struct Sprite *sprite)
+{
+ if (gSprites[sprite->data[6]].callback == SpriteCallbackDummy
+ && gSprites[sprite->data[7]].callback == SpriteCallbackDummy)
+ {
+ DestroySprite(&gSprites[sprite->data[6]]);
+ DestroySprite(&gSprites[sprite->data[7]]);
+ DestroyAnimSprite(sprite);
+ }
+}
+
+static void sub_812E0F8(struct Sprite *sprite)
+{
+ u16 d2;
+ register u16 d3 asm("r1");
+ int var0;
+ s8 var1;
+
+ if (!sprite->invisible)
+ {
+ d2 = sprite->data[2];
+ d3 = sprite->data[3];
+ var0 = d2 + d3;
+ var1 = var0 >> 8;
+ sprite->pos2.y -= var1;
+ sprite->data[3] = var0 & 0xFF;
+ if (--sprite->data[1] == -1)
+ {
+ sprite->invisible = 1;
+ sprite->callback = SpriteCallbackDummy;
+ }
+ }
+}
+
+void sub_812E14C(u8 taskId)
+{
+ struct Struct_sub_8078914 subStruct;
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ REG_BLDCNT = BLDCNT_TGT2_BD | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1
+ | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_BG1;
+ REG_BLDALPHA = 0xD03;
+ REG_BG1CNT_BITFIELD.screenSize = 0;
+ REG_BG1CNT_BITFIELD.priority = 1;
+
+ if (!IsContest())
+ REG_BG1CNT_BITFIELD.charBaseBlock = 1;
+
+ sub_8078914(&subStruct);
+ DmaClear32(3, subStruct.field_4, 0x1000);
+ LZDecompressVram(gUnknown_08D2AA98, subStruct.field_4);
+ LZDecompressVram(gUnknown_08D2A9E0, subStruct.field_0);
+ LoadCompressedPalette(gUnknown_08D2AA80, subStruct.field_8 * 16, 32);
+
+ if (IsContest())
+ {
+ sub_80763FC(subStruct.field_8, (u16 *)subStruct.field_4, 0, 0);
+ gBattle_BG1_X = -56;
+ gBattle_BG1_Y = 0;
+ }
+ else
+ {
+ u8 position = GetBattlerPosition(gAnimBankTarget);
+ if (IsDoubleBattle() == TRUE)
+ {
+ if (position == B_POSITION_OPPONENT_LEFT)
+ gBattle_BG1_X = -155;
+ if (position == B_POSITION_OPPONENT_RIGHT)
+ gBattle_BG1_X = -115;
+ if (position == B_POSITION_PLAYER_LEFT)
+ gBattle_BG1_X = 14;
+ if (position == B_POSITION_PLAYER_RIGHT)
+ gBattle_BG1_X = -20;
+ }
+ else
+ {
+ if (position == B_POSITION_OPPONENT_LEFT)
+ gBattle_BG1_X = -135;
+ if (position == B_POSITION_PLAYER_LEFT)
+ gBattle_BG1_X = -10;
+ }
+
+ gBattle_BG1_Y = 0;
+ }
+
+ gTasks[taskId].data[10] = gBattle_BG1_X;
+ gTasks[taskId].data[11] = gBattle_BG1_Y;
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ gTasks[taskId].data[3] = 0;
+ if (GetBattlerSide(gAnimBankTarget) == B_SIDE_OPPONENT)
+ gBattle_BG1_X = gTasks[taskId].data[10] + gUnknown_08402604[gTasks[taskId].data[2]];
+ else
+ gBattle_BG1_X = gTasks[taskId].data[10] - gUnknown_08402604[gTasks[taskId].data[2]];
+
+ if (++gTasks[taskId].data[2] == 5)
+ gTasks[taskId].data[0] = 5;
+ else
+ gTasks[taskId].data[0]++;
+ break;
+ case 2:
+ if (--gTasks[taskId].data[1] <= 4)
+ gTasks[taskId].data[1] = 5;
+
+ REG_BLDALPHA = (gTasks[taskId].data[1] << 8) | 3;
+ if (gTasks[taskId].data[1] == 5)
+ gTasks[taskId].data[0]++;
+ break;
+ case 3:
+ if (++gTasks[taskId].data[3] > gUnknown_08402608[gTasks[taskId].data[2]])
+ gTasks[taskId].data[0]++;
+ break;
+ case 4:
+ if (++gTasks[taskId].data[1] > 13)
+ gTasks[taskId].data[1] = 13;
+
+ REG_BLDALPHA = (gTasks[taskId].data[1] << 8) | 3;
+ if (gTasks[taskId].data[1] == 13)
+ gTasks[taskId].data[0] = 1;
+ break;
+ case 5:
+ sub_8078914(&subStruct);
+ DmaClear32(3, subStruct.field_4, 0x800);
+
+ if (!IsContest())
+ REG_BG1CNT_BITFIELD.charBaseBlock = 0;
+
+ REG_BG1CNT_BITFIELD.priority = 1;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_812E498(u8 taskId)
+{
+ if (gTasks[taskId].data[0] == 0)
+ {
+ sub_80798F4(&gTasks[taskId], GetAnimBattlerSpriteId(0), &gUnknown_08402610);
+ gTasks[taskId].data[0]++;
+ }
+ else
+ {
+ if (!sub_807992C(&gTasks[taskId]))
+ {
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+}
+
+void sub_812E4F0(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ InitAnimSpritePos(sprite, 0);
+ sprite->data[0]++;
+ }
+ else if (sprite->data[0]++ > 20)
+ {
+ sprite->data[1] += 160;
+ sprite->data[2] += 128;
+
+ if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
+ sprite->pos2.x = -(sprite->data[1] >> 8);
+ else
+ sprite->pos2.x = sprite->data[1] >> 8;
+
+ sprite->pos2.y += sprite->data[2] >> 8;
+ if (sprite->pos2.y > 64)
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_812E568(u8 taskId)
+{
+ u8 side;
+ struct Task *task = &gTasks[taskId];
+
+ if (gBattleAnimArgs[1] == 0)
+ {
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ if (gBattleAnimArgs[2] < 0)
+ gBattleAnimArgs[2] = 0;
+ if (gBattleAnimArgs[2] > 2)
+ gBattleAnimArgs[2] = 2;
+
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 8 - (2 * gBattleAnimArgs[2]);
+ task->data[4] = 0x100 + (gBattleAnimArgs[2] * 128);
+ task->data[5] = gBattleAnimArgs[2] + 2;
+ task->data[6] = gBattleAnimArgs[1] - 1;
+ task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+
+ if (gBattleAnimArgs[0] == 0)
+ side = GetBattlerSide(gAnimBankAttacker);
+ else
+ side = GetBattlerSide(gAnimBankTarget);
+
+ if (side == B_SIDE_OPPONENT)
+ {
+ task->data[4] *= -1;
+ task->data[5] *= -1;
+ }
+
+ sub_8078E70(task->data[15], 0);
+ task->func = sub_812E638;
+}
+
+static void sub_812E638(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ gSprites[task->data[15]].pos2.x += task->data[5];
+ task->data[2] -= task->data[4];
+ obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]);
+ sub_8078F9C(task->data[15]);
+ if (++task->data[1] >= task->data[3])
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 1:
+ gSprites[task->data[15]].pos2.x -= task->data[5];
+ task->data[2] += task->data[4];
+ obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]);
+ sub_8078F9C(task->data[15]);
+ if (++task->data[1] >= task->data[3] * 2)
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ gSprites[task->data[15]].pos2.x += task->data[5];
+ task->data[2] -= task->data[4];
+ obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]);
+ sub_8078F9C(task->data[15]);
+ if (++task->data[1] >= task->data[3])
+ {
+ if (task->data[6])
+ {
+ task->data[6]--;
+ task->data[1] = 0;
+ task->data[0] = 0;
+ }
+ else
+ {
+ task->data[0]++;
+ }
+ }
+ break;
+ case 3:
+ sub_8078F40(task->data[15]);
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_812E7A0(struct Sprite *sprite)
+{
+ if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_PLAYER)
+ {
+ sprite->pos1.x = 0;
+ sprite->pos1.y = gBattleAnimArgs[0];
+ }
+ else
+ {
+ sprite->pos1.x = 240;
+ sprite->pos1.y = gBattleAnimArgs[0] - 30;
+ }
+
+ sprite->data[2] = gBattleAnimArgs[2];
+ StartSpriteAnim(sprite, gBattleAnimArgs[1]);
+ sprite->callback = sub_812E7F0;
+}
+
+static void sub_812E7F0(struct Sprite *sprite)
+{
+ sprite->data[0] += 3;
+ if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_PLAYER)
+ {
+ sprite->pos1.x += 5;
+ sprite->pos1.y -= 1;
+
+ if (sprite->pos1.x > 240)
+ DestroyAnimSprite(sprite);
+
+ sprite->pos2.y = Sin(sprite->data[0] & 0xFF, 16);
+ }
+ else
+ {
+ sprite->pos1.x -= 5;
+ sprite->pos1.y += 1;
+
+ if (sprite->pos1.x < 0)
+ DestroyAnimSprite(sprite);
+
+ sprite->pos2.y = Cos(sprite->data[0] & 0xFF, 16);
+ }
+}
+
+void sub_812E860(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ task->data[12] = 0x20;
+ task->data[13] = 0x40;
+ task->data[14] = 0x800;
+ task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+
+ sub_8078E70(task->data[15], 0);
+ task->func = sub_812E8B4;
+}
+
+static void sub_812E8B4(u8 taskId)
+{
+ int temp;
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ task->data[2] += 0x200;
+ if (task->data[2] >= task->data[14])
+ {
+ s16 diff = task->data[14] - task->data[2];
+ s16 div = diff / (task->data[14] * 2);
+ s16 mod = diff % (task->data[14] * 2);
+
+ if ((div & 1) == 0)
+ {
+ task->data[2] = task->data[14] - mod;
+ task->data[0] = 1;
+ }
+ else
+ {
+ task->data[2] = mod - task->data[14];
+ }
+ }
+ break;
+ case 1:
+ task->data[2] -= 0x200;
+ if (task->data[2] <= -task->data[14])
+ {
+ s16 diff = task->data[14] - task->data[2];
+ s16 div = diff / (task->data[14] * 2);
+ s16 mod = diff % (task->data[14] * 2);
+
+ if ((1 & div) == 0)
+ {
+ task->data[2] = mod - task->data[14];
+ task->data[0] = 0;
+ }
+ else
+ {
+ task->data[2] = task->data[14] - mod;
+ }
+ }
+ break;
+ case 2:
+ sub_8078F40(task->data[15]);
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]);
+ sub_8078F9C(task->data[15]);
+ gSprites[task->data[15]].pos2.x = -(((temp = task->data[2]) >= 0 ? task->data[2] : temp + 63) >> 6);
+
+ if (++task->data[1] > 8)
+ {
+ if (task->data[12])
+ {
+ task->data[12]--;
+ task->data[14] -= task->data[13];
+ if (task->data[14] < 16)
+ task->data[14] = 16;
+ }
+ else
+ {
+ task->data[0] = 2;
+ }
+ }
+}
diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c
index 62df190a5..a759822cd 100644
--- a/src/battle/battle_controller_linkopponent.c
+++ b/src/battle/battle_controller_linkopponent.c
@@ -48,8 +48,6 @@ extern u8 gUnknown_02024E68[];
extern struct SpriteTemplate gUnknown_02024E8C;
extern u8 gAnimMoveTurn;
extern struct Window gUnknown_03004210;
-extern u16 gBattle_BG0_Y;
-extern u16 gBattle_BG0_X;
extern u8 gUnknown_0300434C[];
extern u32 gBattleExecBuffer;
extern MainCallback gPreBattleCallback1;
@@ -1143,7 +1141,7 @@ void LinkOpponentHandlecmd3(void)
u8 *dst;
u8 i;
- MEMSET_ALT(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1],
+ MEMSET_ALT(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1],
gBattleBufferA[gActiveBattler][3 + i], gBattleBufferA[gActiveBattler][2], i, dst);
LinkOpponentBufferExecCompleted();
diff --git a/src/battle/battle_controller_linkpartner.c b/src/battle/battle_controller_linkpartner.c
index 12eb62a2b..16aef5791 100644
--- a/src/battle/battle_controller_linkpartner.c
+++ b/src/battle/battle_controller_linkpartner.c
@@ -48,8 +48,6 @@ extern u8 gAnimFriendship;
extern u16 gWeatherMoveAnim;
extern u8 gAnimMoveTurn;
extern struct Window gUnknown_03004210;
-extern u16 gBattle_BG0_Y;
-extern u16 gBattle_BG0_X;
extern MainCallback gPreBattleCallback1;
extern void (*gBattleBankFunc[])(void);
extern u8 gHealthboxIDs[];
@@ -1091,7 +1089,7 @@ void LinkPartnerHandlecmd3(void)
u8 *dst;
u8 i;
- MEMSET_ALT(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1],
+ MEMSET_ALT(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1],
gBattleBufferA[gActiveBattler][3 + i], gBattleBufferA[gActiveBattler][2], i, dst);
LinkPartnerBufferExecCompleted();
diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c
index f6e7f92a7..d8760e21f 100644
--- a/src/battle/battle_controller_opponent.c
+++ b/src/battle/battle_controller_opponent.c
@@ -52,8 +52,6 @@ extern u8 gAnimMoveTurn;
extern u8 gAnimScriptActive;
extern void (*gAnimScriptCallback)(void);
extern struct Window gUnknown_03004210;
-extern u16 gBattle_BG0_Y;
-extern u16 gBattle_BG0_X;
extern u8 gDisplayedStringBattle[];
extern u8 gBankTarget;
extern u8 gAbsentBattlerFlags;
@@ -1115,7 +1113,7 @@ void OpponentHandlecmd3(void)
u8 *dst;
u8 i;
- MEMSET_ALT(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][3 + i],
+ MEMSET_ALT(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][3 + i],
gBattleBufferA[gActiveBattler][2], i, dst);
OpponentBufferExecCompleted();
}
diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c
index d1dcf8bf4..a83946554 100644
--- a/src/battle/battle_controller_player.c
+++ b/src/battle/battle_controller_player.c
@@ -35,9 +35,6 @@ struct MovePpInfo
#define SUB_803037C_TILE_DATA_OFFSET 444
#endif
-extern u16 gBattle_BG0_X;
-extern u16 gBattle_BG0_Y;
-
extern struct Window gUnknown_03004210;
extern void (*gBattleBankFunc[])(void);
@@ -71,13 +68,6 @@ extern u8 gUnknown_02024E68[];
extern struct SpriteTemplate gUnknown_02024E8C;
extern u8 gAnimMoveTurn;
extern u8 gUnknown_02038470[];
-extern u16 gBattle_BG3_X;
-extern u16 gBattle_BG1_Y;
-extern u16 gBattle_BG3_Y;
-extern u16 gBattle_BG2_Y;
-extern u16 gBattle_BG2_X;
-extern u16 gBattle_BG0_X;
-extern u16 gBattle_BG1_X;
extern u8 gUnknown_03004344;
extern u8 gUnknown_0300434C[];
@@ -151,8 +141,6 @@ extern u8 gAbsentBattlerFlags;
extern u8 gUnknown_03004344;
extern u8 gBattlersCount;
extern u16 gBattlerPartyIndexes[];
-extern u16 gBattle_BG0_Y;
-extern u16 gBattle_BG0_X;
extern struct Window gUnknown_03004210;
extern const u8 BattleText_SwitchWhich[];
extern u8 gUnknown_03004348;
diff --git a/src/battle/battle_controller_safari.c b/src/battle/battle_controller_safari.c
index 6bc56c19b..72054ee6b 100644
--- a/src/battle/battle_controller_safari.c
+++ b/src/battle/battle_controller_safari.c
@@ -24,8 +24,6 @@ extern u8 gActiveBattler;
extern const u8 BattleText_MenuOptionsSafari[];
extern void *gBattleBankFunc[];
-extern u16 gBattle_BG0_Y;
-extern u16 gBattle_BG0_X;
extern u8 gBattleBufferA[][0x200];
extern bool8 gDoingBattleAnim;
extern u8 gBankSpriteIds[];
diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c
index 3f88d4c72..ed4eadee6 100644
--- a/src/battle/battle_controller_wally.c
+++ b/src/battle/battle_controller_wally.c
@@ -53,8 +53,6 @@ extern u8 gUnknown_02024E68[];
extern struct SpriteTemplate gUnknown_02024E8C;
extern u8 gAnimMoveTurn;
extern struct Window gUnknown_03004210;
-extern u16 gBattle_BG0_Y;
-extern u16 gBattle_BG0_X;
extern u8 gUnknown_0300434C[];
extern const u8 BattleText_WallyMenu[];
extern const u8 BattleText_MenuOptions[];
diff --git a/src/battle/contest_link_80C2020.c b/src/battle/contest_link_80C2020.c
new file mode 100644
index 000000000..10702b142
--- /dev/null
+++ b/src/battle/contest_link_80C2020.c
@@ -0,0 +1,1044 @@
+#include "global.h"
+#include "data2.h"
+#include "util.h"
+#include "overworld.h"
+#include "constants/songs.h"
+#include "ewram.h"
+#include "main.h"
+#include "scanline_effect.h"
+#include "decompress.h"
+#include "palette.h"
+#include "blend_palette.h"
+#include "graphics.h"
+#include "strings2.h"
+#include "text.h"
+#include "string_util.h"
+#include "menu.h"
+#include "sound.h"
+#include "pokedex.h"
+#include "pokemon_icon.h"
+#include "tv.h"
+#include "battle.h"
+#include "contest.h"
+#include "link.h"
+#include "field_effect.h"
+#include "field_specials.h"
+#include "contest_link_80C857C.h"
+#include "contest_link_80C2020.h"
+
+#define ABS(x) ((x) < 0 ? -(x) : (x))
+
+#define GET_CONTEST_WINNER(var) { \
+ for ((var) = 0; (var) < 4; (var)++) \
+ { \
+ if (gContestFinalStandings[i] == 0) \
+ break; \
+ } \
+}
+
+struct UnkEwramStruct18000 {
+ u8 unk_00;
+ u8 filler_01[1];
+ u8 unk_02;
+ u8 unk_03;
+ u8 unk_04;
+ u8 unk_05;
+ u8 unk_06;
+ u8 filler_07[1];
+ u8 unk_08;
+ u8 unk_09;
+ u8 unk_0a;
+ u8 filler_0b[9];
+ u8 unk_14;
+};
+
+struct UnkEwramStruct18018 {
+ u8 filler_00[0x50];
+};
+
+#define eContestLink80C2020Struct2018000 (*(struct UnkEwramStruct18000 *)(gSharedMem + 0x18000))
+#define eContestLink80C2020Struct2018018 (*(struct UnkEwramStruct18018 *)(gSharedMem + 0x18018))
+#define eContestLink80C2020Struct2018068 (gSharedMem + 0x18068)
+
+static void sub_80C2430(void);
+static void sub_80C2448(void);
+static void sub_80C24F4(u8 taskId);
+static void sub_80C255C(u8 taskId);
+static void sub_80C25A4(u8 taskId);
+static void sub_80C25C0(u8 taskId);
+static void sub_80C2600(u8 taskId);
+static void sub_80C26E4(u8 taskId);
+static void sub_80C2770(u8 taskId);
+static void sub_80C27EC(u8 taskId);
+static void sub_80C2878(u8 taskId);
+static void sub_80C2A8C(u8 taskId);
+static void sub_80C2D1C(u8 taskId);
+static void sub_80C2D80(u8 taskId);
+static void sub_80C2DD8(u8 taskId);
+static void sub_80C2E14(u8 taskId);
+static void sub_80C2EA0(u8 taskId);
+static void sub_80C2F28(u8 taskId);
+static void sub_80C2F64(u8 taskId);
+static void LoadAllContestMonIcons(u8 srcOffset, bool8 useDmaNow);
+void sub_80C310C(void);
+void sub_80C3158(const u8 *string, u8 spriteId);
+void sub_80C33DC(void);
+u16 sub_80C34AC(const u8 *string);
+void sub_80C34CC(s16 data4, s16 pos0y, u16 data5, s16 data6);
+void sub_80C3520(u16 a0);
+void sub_80C3698(const u8 *string);
+void sub_80C3764(void);
+void sub_80C37E4(void);
+u8 sub_80C3990(u8 a0, u8 a1);
+s8 sub_80C39E4(u8 a0, u8 a1);
+void sub_80C3A5C(u8 taskId);
+void sub_80C3B30(u8 taskId);
+void sub_80C3C44(struct Sprite *sprite);
+void sub_80C3CB8(struct Sprite *sprite);
+void sub_80C3D04(u8 taskId);
+void sub_80C3DF0(struct Sprite *sprite);
+void sub_80C3E60(u8 a0, u8 a1);
+void sub_80C3F00(void);
+void sub_80C40D4(u8 a0, u8 a1);
+
+const u16 gUnknown_083D1624[] = INCBIN_U16("graphics/unknown/unknown_3D1624/0.4bpp");
+const u16 gUnknown_083D1644[] = INCBIN_U16("graphics/unknown/unknown_3D1624/1.4bpp");
+const u16 gUnknown_083D1664[] = INCBIN_U16("graphics/unknown/unknown_3D1624/2.4bpp");
+const u16 gUnknown_083D1684[] = INCBIN_U16("graphics/unknown/unknown_3D1624/3.4bpp");
+const u16 gUnknown_083D16A4[] = INCBIN_U16("graphics/unknown/unknown_3D1624/4.4bpp");
+const u16 gUnknown_083D16C4[] = INCBIN_U16("graphics/unknown/unknown_3D1624/5.4bpp");
+const u16 gUnknown_083D16E4[] = INCBIN_U16("graphics/unknown/unknown_3D1624/6.4bpp");
+const u16 gUnknown_083D1704[] = INCBIN_U16("graphics/unknown/unknown_3D1624/7.4bpp");
+const u16 gMiscBlank_Pal[] = INCBIN_U16("graphics/interface/blank.gbapal");
+
+const struct OamData gOamData_83D1744 = {
+ .shape = ST_OAM_H_RECTANGLE,
+ .size = 3,
+ .priority = 3,
+ .paletteNum = 2
+};
+
+const struct SpriteTemplate gSpriteTemplate_83D174C = {
+ 0xbc1,
+ 0xbc1,
+ &gOamData_83D1744,
+ gDummySpriteAnimTable,
+ NULL,
+ gDummySpriteAffineAnimTable,
+ SpriteCallbackDummy
+};
+
+const struct SpriteSheet gUnknown_083D1764[] = {
+ {gMiscBlank_Gfx, 0x400, 0xbc1},
+ {gMiscBlank_Gfx, 0x400, 0xbc2},
+ {gMiscBlank_Gfx, 0x400, 0xbc3},
+ {gMiscBlank_Gfx, 0x400, 0xbc4},
+ {gMiscBlank_Gfx, 0x400, 0xbc5},
+ {gMiscBlank_Gfx, 0x400, 0xbc6},
+ {gMiscBlank_Gfx, 0x400, 0xbc7},
+ {gMiscBlank_Gfx, 0x400, 0xbc8},
+};
+
+const struct SpritePalette gUnknown_083D17A4 = {
+ gMiscBlank_Pal, 0xbc1
+};
+
+const struct OamData gOamData_83D17AC = {};
+
+const struct SpriteTemplate gSpriteTemplate_83D17B4 = {
+ 0xbc9,
+ 0xbc9,
+ &gOamData_83D17AC,
+ gDummySpriteAnimTable,
+ NULL,
+ gDummySpriteAffineAnimTable,
+ sub_80C3DF0
+};
+
+const struct CompressedSpriteSheet gUnknown_083D17CC = {gContestConfetti_Gfx, 0x220, 0xbc9};
+
+const struct CompressedSpritePalette gUnknown_083D17D4 = {gContestConfetti_Pal, 0xbc9};
+
+const u8 gUnknown_083D17DC[] = _("{COLOR RED}");
+const u8 gUnknown_083D17E0[] = _("/");
+const u8 gUnknown_083D17E2[] = _("{SIZE 3}{COLOR_HIGHLIGHT_SHADOW WHITE2 DARK_GREY LIGHT_BLUE}");
+
+void sub_80C2020(void)
+{
+ REG_DISPCNT = DISPCNT_OBJ_1D_MAP;
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6FA0);
+ Text_InitWindowWithTemplate(&gMenuWindow, &gWindowTemplate_81E6FA0);
+ REG_BG0CNT = BGCNT_WRAP | BGCNT_SCREENBASE(30);
+ REG_BG1CNT = BGCNT_PRIORITY(3) | BGCNT_SCREENBASE(24);
+ REG_BG2CNT = BGCNT_PRIORITY(3) | BGCNT_SCREENBASE(28);
+ REG_BG3CNT = BGCNT_WRAP | BGCNT_PRIORITY(3) | BGCNT_SCREENBASE(26);
+ REG_MOSAIC = 0;
+ REG_WININ = 0x3f3f;
+ REG_WINOUT = 0x3f2e;
+ REG_WIN0H = 0;
+ REG_WIN0V = 0;
+ REG_WIN1H = 0;
+ REG_WIN1V = 0;
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ REG_BLDY = 0;
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+ REG_BG2HOFS = 0;
+ REG_BG2VOFS = 0;
+ REG_BG3HOFS = 0;
+ REG_BG3VOFS = 0;
+ REG_DISPCNT |= DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ gBattle_WIN1H = 0;
+ gBattle_WIN1V = 0;
+}
+
+void sub_80C2144(void)
+{
+ int i;
+ int j;
+ s8 r7;
+ s8 r4;
+ u16 r6;
+ u16 r3;
+
+ DmaFill32Large(3, 0, VRAM, VRAM_SIZE, 0x1000);
+ LZDecompressVram(gUnknown_08D1977C, BG_SCREEN_ADDR(0));
+ LZDecompressVram(gUnknown_08D1A490, BG_SCREEN_ADDR(26));
+ LZDecompressVram(gUnknown_08D1A364, BG_SCREEN_ADDR(28));
+ LZDecompressVram(gUnknown_08D1A250, BG_SCREEN_ADDR(30));
+ sub_80C37E4();
+ LoadCompressedPalette(gUnknown_08D1A618, 0, 0x200);
+ LoadFontDefaultPalette(&gWindowTemplate_81E6FA0);
+ for (i = 0; i < 4; i++)
+ {
+ r7 = sub_80C3990(i, 1);
+ r4 = sub_80C39E4(i, 1);
+ for (j = 0; j < 10; j++)
+ {
+ r6 = 0x60b2;
+ if (j < r7)
+ r6 = 0x60b4;
+ if (j < ABS(r4))
+ {
+ r3 = 0x60a4;
+ if (r4 < 0)
+ r3 = 0x60a6;
+ }
+ else
+ r3 = 0x60a2;
+ ((u16 *)BG_VRAM)[i * 0x60 + j + 0x60b3] = r6;
+ ((u16 *)BG_VRAM)[i * 0x60 + j + 0x60d3] = r3;
+ }
+ }
+}
+
+void sub_80C226C(u8 a0)
+{
+ u8 *strbuf;
+
+ if (a0 == gContestPlayerMonIndex)
+ strbuf = StringCopy(gDisplayedStringBattle, gUnknown_083D17DC);
+ else
+ strbuf = gDisplayedStringBattle;
+ strbuf[0] = EXT_CTRL_CODE_BEGIN;
+ strbuf[1] = 0x06;
+ strbuf[2] = 0x04;
+ strbuf += 3;
+ strbuf = StringCopy(strbuf, gContestMons[a0].nickname);
+ strbuf[0] = EXT_CTRL_CODE_BEGIN;
+ strbuf[1] = 0x13;
+ strbuf[2] = 0x32;
+ strbuf += 3;
+ strbuf = StringCopy(strbuf, gUnknown_083D17E0);
+ if (gIsLinkContest & 1)
+ StringCopy(strbuf, gLinkPlayers[a0].name);
+ else
+ StringCopy(strbuf, gContestMons[a0].trainerName);
+ Text_InitWindowAndPrintText(&gMenuWindow, gDisplayedStringBattle, a0 * 36 + 770, 7, a0 * 3 + 4);
+}
+
+void sub_80C2340(void)
+{
+ int i;
+
+ for (i = 0; i < 4; i++)
+ sub_80C226C(i);
+}
+
+void sub_80C2358(void)
+{
+ gPaletteFade.bufferTransferDisabled = TRUE;
+ SetVBlankCallback(NULL);
+ sub_80C2020();
+ ScanlineEffect_Clear();
+ ResetPaletteFade();
+ ResetSpriteData();
+ ResetTasks();
+ FreeAllSpritePalettes();
+ sub_80C2144();
+ sub_80C310C();
+ LoadAllContestMonIcons(0, TRUE);
+ sub_80C2340();
+ eContestLink80C2020Struct2018000 = (struct UnkEwramStruct18000){};
+ eContestLink80C2020Struct2018018 = (struct UnkEwramStruct18018){};
+ sub_80C33DC();
+ BeginNormalPaletteFade(0xffffffff, 0, 16, 0, 0);
+ gPaletteFade.bufferTransferDisabled = FALSE;
+ eContestLink80C2020Struct2018000.unk_02 = CreateTask(sub_80C24F4, 5);
+ SetMainCallback2(sub_80C2430);
+ gBattle_WIN1H = 0xf0;
+ gBattle_WIN1V = 0x80a0;
+ CreateTask(sub_80C2F28, 20);
+ sub_80C3F00();
+ PlayBGM(MUS_CON_K);
+ SetVBlankCallback(sub_80C2448);
+}
+
+static void sub_80C2430(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTasks();
+ UpdatePaletteFade();
+}
+
+static void sub_80C2448(void)
+{
+ REG_BG0HOFS = gBattle_BG0_X;
+ REG_BG0VOFS = gBattle_BG0_Y;
+ REG_BG1HOFS = gBattle_BG1_X;
+ REG_BG1VOFS = gBattle_BG1_Y;
+ REG_BG2HOFS = gBattle_BG2_X;
+ REG_BG2VOFS = gBattle_BG2_Y;
+ REG_BG3HOFS = gBattle_BG3_X;
+ REG_BG3VOFS = gBattle_BG3_Y;
+ REG_WIN0H = gBattle_WIN0H;
+ REG_WIN0V = gBattle_WIN0V;
+ REG_WIN1H = gBattle_WIN1H;
+ REG_WIN1V = gBattle_WIN1V;
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ ScanlineEffect_InitHBlankDmaTransfer();
+}
+
+static void sub_80C24F4(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gIsLinkContest & 1)
+ {
+ sub_80C3698(gOtherText_LinkStandby);
+ gTasks[taskId].func = sub_80C255C;
+ }
+ else
+ {
+ gTasks[taskId].func = sub_80C2600;
+ }
+ }
+}
+
+static void sub_80C255C(u8 taskId)
+{
+ if (gReceivedRemoteLinkPlayers && GetLinkPlayerCount() == MAX_LINK_PLAYERS)
+ {
+ CreateTask(sub_80C25A4, 0);
+ gTasks[taskId].func = TaskDummy;
+ }
+}
+
+static void sub_80C25A4(u8 taskId)
+{
+ SetTaskFuncWithFollowupFunc(taskId, sub_80C89DC, sub_80C25C0);
+}
+
+static void sub_80C25C0(u8 taskId)
+{
+ if (IsLinkTaskFinished())
+ {
+ DestroyTask(taskId);
+ gTasks[eContestLink80C2020Struct2018000.unk_02].func = sub_80C2600;
+ sub_80C3764();
+ }
+}
+
+static void sub_80C2600(u8 taskId)
+{
+ if (gTasks[taskId].data[0] == 0)
+ {
+ CreateTask(sub_80C2F64, 20);
+ sub_80C3158(gContestText_AnnounceResults, eContestLink80C2020Struct2018000.unk_00);
+ sub_80C34CC(sub_80C34AC(gContestText_AnnounceResults), 0x90, 0x78, 0x440);
+ gTasks[taskId].data[0]++;
+ }
+ else if (gTasks[taskId].data[0] == 1)
+ {
+ if (eContestLink80C2020Struct2018000.unk_04 == 0)
+ {
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[0]++;
+ }
+ }
+ else if (gTasks[taskId].data[0] == 2)
+ {
+ if (++gTasks[taskId].data[1] == 0x15)
+ {
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[0]++;
+ }
+ }
+ else if (gTasks[taskId].data[0] == 3)
+ {
+ sub_80C3158(gContestText_PreliminaryResults, eContestLink80C2020Struct2018000.unk_00);
+ sub_80C34CC(sub_80C34AC(gContestText_PreliminaryResults), 0x90, 0xffff, 0x440);
+ gTasks[taskId].data[0]++;
+ }
+ else if (gTasks[taskId].data[0] == 4)
+ {
+ if (eContestLink80C2020Struct2018000.unk_04 == 2)
+ {
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].func = sub_80C26E4;
+ }
+ }
+}
+
+static void sub_80C26E4(u8 taskId)
+{
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ if (eContestLink80C2020Struct2018000.unk_0a == 0)
+ {
+ sub_80C40D4(0, gTasks[taskId].data[2]++);
+ if (eContestLink80C2020Struct2018000.unk_14 == 0)
+ {
+ gTasks[taskId].data[0] = 2;
+ }
+ else
+ {
+ gTasks[taskId].data[0]++;
+ }
+ }
+ break;
+ case 1:
+ if (eContestLink80C2020Struct2018000.unk_14 == 0)
+ {
+ gTasks[taskId].data[0] = 0;
+ }
+ break;
+ case 2:
+ sub_80C3520(0x440);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].func = sub_80C2770;
+ break;
+ }
+}
+
+static void sub_80C2770(u8 taskId)
+{
+ if (eContestLink80C2020Struct2018000.unk_04 == 0)
+ {
+ if (++gTasks[taskId].data[1] == 21)
+ {
+ gTasks[taskId].data[1] = 0;
+ sub_80C3158(gContestText_Round2Results, eContestLink80C2020Struct2018000.unk_00);
+ sub_80C34CC(sub_80C34AC(gContestText_Round2Results), 0x90, 0xffff, 0x440);
+ }
+ }
+ else if (eContestLink80C2020Struct2018000.unk_04 == 2)
+ {
+ gTasks[taskId].func = sub_80C27EC;
+ }
+}
+
+static void sub_80C27EC(u8 taskId)
+{
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ if (eContestLink80C2020Struct2018000.unk_0a == 0)
+ {
+ sub_80C40D4(1, gTasks[taskId].data[2]++);
+ if (eContestLink80C2020Struct2018000.unk_14 == 0)
+ {
+ gTasks[taskId].data[0] = 2;
+ }
+ else
+ {
+ gTasks[taskId].data[0]++;
+ }
+ }
+ break;
+ case 1:
+ if (eContestLink80C2020Struct2018000.unk_14 == 0)
+ {
+ gTasks[taskId].data[0] = 0;
+ }
+ break;
+ case 2:
+ sub_80C3520(0x440);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].func = sub_80C2878;
+ break;
+ }
+}
+
+static void sub_80C2878(u8 taskId)
+{
+ int i;
+ u8 taskId2;
+ u8 strbuf[100];
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ if (eContestLink80C2020Struct2018000.unk_04 == 0)
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ if (++gTasks[taskId].data[1] == 31)
+ {
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 2:
+ for (i = 0; i < 4; i++)
+ {
+ taskId2 = CreateTask(sub_80C3A5C, 10);
+ gTasks[taskId2].data[0] = gContestFinalStandings[i];
+ gTasks[taskId2].data[1] = i;
+ }
+ gTasks[taskId].data[0]++;
+ break;
+ case 3:
+ if (eContestLink80C2020Struct2018000.unk_05 == 4)
+ {
+ if (++gTasks[taskId].data[1] == 31)
+ {
+ gTasks[taskId].data[1] = 0;
+ CreateTask(sub_80C3B30, 10);
+ gTasks[taskId].data[0]++;
+ GET_CONTEST_WINNER(i);
+ sub_80C3E60(i, 14);
+ }
+ }
+ break;
+ case 4:
+ if (++gTasks[taskId].data[1] == 21)
+ {
+ gTasks[taskId].data[1] = 0;
+ GET_CONTEST_WINNER(i);
+ if (gIsLinkContest & 1)
+ {
+ StringCopy(gStringVar1, gLinkPlayers[i].name);
+ }
+ else
+ {
+ StringCopy(gStringVar1, gContestMons[i].trainerName);
+ }
+ StringCopy(gStringVar2, gContestMons[i].nickname);
+ StringExpandPlaceholders(strbuf, gContestText_PokeWon);
+ sub_80C3158(strbuf, eContestLink80C2020Struct2018000.unk_00);
+ sub_80C34CC(sub_80C34AC(strbuf), 0x90, 0xffff, 0x440);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 5:
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].func = sub_80C2A8C;
+ break;
+ }
+}
+
+static void sub_80C2A8C(u8 taskId)
+{
+ int i;
+ u8 spriteId;
+ u16 species;
+ u32 personality;
+ u32 otId;
+ const struct CompressedSpritePalette *monPal;
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ gBattle_WIN0H = 0xf0;
+ gBattle_WIN0V = 0x5050;
+ GET_CONTEST_WINNER(i);
+ species = gContestMons[i].species;
+ personality = gContestMons[i].personality;
+ otId = gContestMons[i].otId;
+ HandleLoadSpecialPokePic(gMonFrontPicTable + species, gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, (intptr_t)gSharedMem, gUnknown_081FAF4C[1], species, personality);
+ monPal = GetMonSpritePalStructFromOtIdPersonality(species, otId, personality);
+ LoadCompressedObjectPalette(monPal);
+ GetMonSpriteTemplate_803C56C(species, 1);
+ gUnknown_02024E8C.paletteTag = monPal->tag;
+ spriteId = CreateSprite(&gUnknown_02024E8C, 0x110, 0x50, 10);
+ gSprites[spriteId].data[1] = species;
+ gSprites[spriteId].oam.priority = 0;
+ gSprites[spriteId].callback = sub_80C3C44;
+ eContestLink80C2020Struct2018000.unk_08 = spriteId;
+ LoadCompressedObjectPic(&gUnknown_083D17CC);
+ LoadCompressedObjectPalette(&gUnknown_083D17D4);
+ CreateTask(sub_80C3D04, 10);
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ if (++gTasks[taskId].data[3] == 1)
+ {
+ u8 win0v;
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[2] += 2;
+ if (gTasks[taskId].data[2] > 0x20)
+ gTasks[taskId].data[2] = 0x20;
+ win0v = gTasks[taskId].data[2];
+ gBattle_WIN0V = ((0x50 - win0v) << 8) | (0x50 + win0v);
+ if (win0v == 0x20)
+ {
+ gTasks[taskId].data[0]++;
+ }
+ }
+ break;
+ case 2:
+ if (eContestLink80C2020Struct2018000.unk_06 == 1)
+ {
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 3:
+ if (++gTasks[taskId].data[1] == 121)
+ {
+ gTasks[taskId].data[1] = 0;
+ gSprites[eContestLink80C2020Struct2018000.unk_08].callback = sub_80C3CB8;
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 4:
+ if (eContestLink80C2020Struct2018000.unk_06 == 2)
+ {
+ u8 win0v = (gBattle_WIN0V >> 8);
+ win0v += 2;
+ if (win0v > 0x50)
+ win0v = 0x50;
+ gBattle_WIN0V = (win0v << 8) | (0xa0 - win0v);
+ if (win0v == 0x50)
+ {
+ gTasks[taskId].data[0]++;
+ }
+ }
+ break;
+ case 5:
+ if (eContestLink80C2020Struct2018000.unk_06 == 2)
+ {
+ eContestLink80C2020Struct2018000.unk_09 = 1;
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].func = sub_80C2D1C;
+ }
+ break;
+ }
+}
+
+static void sub_80C2D1C(u8 taskId)
+{
+ int i;
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ if (!(gIsLinkContest & 1))
+ {
+ for (i = 0; i < 4; i++)
+ {
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gContestMons[i].species), FLAG_SET_SEEN);
+ }
+ }
+ gTasks[taskId].func = sub_80C2D80;
+ }
+}
+
+static void sub_80C2D80(u8 taskId)
+{
+ if (gIsLinkContest & 1)
+ {
+ sub_80C3698(gOtherText_LinkStandby);
+ sub_800832C();
+ gTasks[taskId].func = sub_80C2DD8;
+ }
+ else
+ {
+ gTasks[taskId].func = sub_80C2E14;
+ }
+}
+
+static void sub_80C2DD8(u8 taskId)
+{
+ if (gReceivedRemoteLinkPlayers == 0)
+ {
+ gIsLinkContest = 0;
+ sub_80C3764();
+ gTasks[taskId].func = sub_80C2E14;
+ }
+}
+
+static void sub_80C2E14(u8 taskId)
+{
+ sub_80BE284(gContestFinalStandings[gContestPlayerMonIndex]);
+ sub_810FB10(2);
+ Contest_SaveWinner(gSpecialVar_ContestRank);
+ Contest_SaveWinner(0xFE);
+ ewram15DDF = 1;
+ ewram15DDE = sub_80B2C4C(0xfe, 0);
+ BeginHardwarePaletteFade(0xff, 0, 0, 16, 0);
+ gTasks[taskId].func = sub_80C2EA0;
+}
+
+static void sub_80C2EA0(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gTasks[taskId].data[1] == 0)
+ {
+ DestroyTask(eContestLink80C2020Struct2018000.unk_03);
+ BlendPalettes(0x0000ffff, 16, 0);
+ gTasks[taskId].data[1]++;
+ }
+ else if (gTasks[taskId].data[1] == 1)
+ {
+ BlendPalettes(0xffff0000, 16, 0);
+ gTasks[taskId].data[1]++;
+ }
+ else
+ {
+ REG_BLDCNT = 0;
+ REG_BLDY = 0;
+ DestroyTask(taskId);
+ SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
+ }
+ }
+}
+
+static void sub_80C2F28(u8 taskId)
+{
+ gBattle_BG3_X += 2;
+ gBattle_BG3_Y++;
+ if (gBattle_BG3_X > 0xff)
+ gBattle_BG3_X -= 0xff;
+ if (gBattle_BG3_Y > 0xff)
+ gBattle_BG3_Y -= 0xff;
+}
+
+static void sub_80C2F64(u8 taskId)
+{
+ if (++gTasks[taskId].data[0] == 2)
+ {
+ gTasks[taskId].data[0] = 0;
+ if (gTasks[taskId].data[2] == 0)
+ gTasks[taskId].data[1]++;
+ else
+ gTasks[taskId].data[1]--;
+ if (gTasks[taskId].data[1] == 16)
+ gTasks[taskId].data[2] = 1;
+ else if (gTasks[taskId].data[1] == 0)
+ gTasks[taskId].data[2] = 0;
+ BlendPalette(0x6b, 0x01, gTasks[taskId].data[1], RGB(30, 22, 11));
+ BlendPalette(0x68, 0x01, gTasks[taskId].data[1], RGB(31, 31, 31));
+ BlendPalette(0x6e, 0x01, gTasks[taskId].data[1], RGB(30, 29, 29));
+ }
+ if (gTasks[taskId].data[1] == 0)
+ eContestLink80C2020Struct2018000.unk_0a = 0;
+ else
+ eContestLink80C2020Struct2018000.unk_0a = 1;
+}
+
+#ifdef NONMATCHING
+void sub_80C3024(u16 species, u8 destOffset, u8 srcOffset, bool8 useDmaNow, u32 personality)
+{
+ int i;
+ int j;
+ u16 tile;
+ u16 offset;
+ int vOffset;
+
+ if (useDmaNow)
+ {
+ DmaCopy32Defvars(3, GetMonIconPtr(species, personality) + (srcOffset << 9) + 0x80, BG_CHAR_ADDR(1) + (destOffset << 9), 0x180);
+ tile = ((destOffset + 10) << 12);
+ tile |= (destOffset * 16 + 0x200);
+ offset = destOffset * 0x60 + 0x83;
+ for (i = 0; i < 3; i++)
+ {
+ vOffset = (i << 5) + offset;
+ for (j = 0; j < 4; j++)
+ {
+ ((u16 *)BG_CHAR_ADDR(3))[vOffset + j] = tile;
+ tile++;
+ }
+ }
+ }
+ else
+ {
+ RequestSpriteCopy(GetMonIconPtr(species, personality) + (srcOffset << 9) + 0x80, BG_CHAR_ADDR(1) + (destOffset << 9), 0x180);
+ }
+}
+#else
+__attribute__((naked)) void sub_80C3024(u16 species, u8 destOffset, u8 srcOffset, bool8 useDmaNow, u32 personality)
+{
+ asm_unified("\tpush {r4-r6,lr}\n"
+ "\tldr r6, [sp, 0x10]\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tlsls r1, 24\n"
+ "\tlsrs r4, r1, 24\n"
+ "\tlsls r2, 24\n"
+ "\tlsrs r5, r2, 24\n"
+ "\tlsls r3, 24\n"
+ "\tcmp r3, 0\n"
+ "\tbeq _080C30B0\n"
+ "\tadds r1, r6, 0\n"
+ "\tbl GetMonIconPtr\n"
+ "\tlsls r1, r5, 9\n"
+ "\tadds r0, r1\n"
+ "\tadds r0, 0x80\n"
+ "\tlsls r1, r4, 9\n"
+ "\tldr r2, _080C30A0 @ =0x06004000\n"
+ "\tadds r1, r2\n"
+ "\tldr r2, _080C30A4 @ =0x040000d4\n"
+ "\tstr r0, [r2]\n"
+ "\tstr r1, [r2, 0x4]\n"
+ "\tldr r0, _080C30A8 @ =0x84000060\n"
+ "\tstr r0, [r2, 0x8]\n"
+ "\tldr r0, [r2, 0x8]\n"
+ "\tadds r1, r4, 0\n"
+ "\tadds r1, 0xA\n"
+ "\tlsls r1, 28\n"
+ "\tlsls r0, r4, 20\n"
+ "\tmovs r2, 0x80\n"
+ "\tlsls r2, 18\n"
+ "\tadds r0, r2\n"
+ "\torrs r0, r1\n"
+ "\tlsrs r1, r0, 16\n"
+ "\tlsls r0, r4, 1\n"
+ "\tadds r0, r4\n"
+ "\tlsls r0, 21\n"
+ "\tmovs r2, 0x83\n"
+ "\tlsls r2, 16\n"
+ "\tadds r0, r2\n"
+ "\tlsrs r5, r0, 16\n"
+ "\tmovs r2, 0\n"
+ "\tldr r6, _080C30AC @ =0x0600c000\n"
+ "_080C307C:\n"
+ "\tlsls r0, r2, 5\n"
+ "\tadds r4, r2, 0x1\n"
+ "\tadds r0, r5\n"
+ "\tmovs r3, 0x3\n"
+ "\tlsls r0, 1\n"
+ "\tadds r2, r0, r6\n"
+ "_080C3088:\n"
+ "\tstrh r1, [r2]\n"
+ "\tadds r0, r1, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r1, r0, 16\n"
+ "\tadds r2, 0x2\n"
+ "\tsubs r3, 0x1\n"
+ "\tcmp r3, 0\n"
+ "\tbge _080C3088\n"
+ "\tadds r2, r4, 0\n"
+ "\tcmp r2, 0x2\n"
+ "\tble _080C307C\n"
+ "\tb _080C30CA\n"
+ "\t.align 2, 0\n"
+ "_080C30A0: .4byte 0x06004000\n"
+ "_080C30A4: .4byte 0x040000d4\n"
+ "_080C30A8: .4byte 0x84000060\n"
+ "_080C30AC: .4byte 0x0600c000\n"
+ "_080C30B0:\n"
+ "\tadds r1, r6, 0\n"
+ "\tbl GetMonIconPtr\n"
+ "\tlsls r1, r5, 9\n"
+ "\tadds r0, r1\n"
+ "\tadds r0, 0x80\n"
+ "\tlsls r1, r4, 9\n"
+ "\tldr r2, _080C30D0 @ =0x06004000\n"
+ "\tadds r1, r2\n"
+ "\tmovs r2, 0xC0\n"
+ "\tlsls r2, 1\n"
+ "\tbl RequestSpriteCopy\n"
+ "_080C30CA:\n"
+ "\tpop {r4-r6}\n"
+ "\tpop {r0}\n"
+ "\tbx r0\n"
+ "\t.align 2, 0\n"
+ "_080C30D0: .4byte 0x06004000");
+}
+#endif
+
+static void LoadAllContestMonIcons(u8 srcOffset, bool8 useDmaNow)
+{
+ int i;
+
+ for (i = 0; i < 4; i++)
+ {
+ sub_80C3024(gContestMons[i].species, i, srcOffset, useDmaNow, gContestMons[i].personality);
+ }
+}
+
+#ifdef NONMATCHING
+void sub_80C310C(void)
+{
+ int i;
+
+ for (i = 0; i < 4; i++)
+ {
+ u16 species = mon_icon_convert_unown_species_id(gContestMons[i].species, 0);
+ LoadPalette(gMonIconPalettes[gMonIconPaletteIndices[species]], 0xa0 + 0x10 * i, 0x20);
+ }
+}
+#else
+__attribute__((naked)) void sub_80C310C(void)
+{
+ asm_unified("\tpush {r4-r6,lr}\n"
+ "\tmovs r4, 0\n"
+ "\tldr r6, _080C314C @ =gMonIconPaletteIndices\n"
+ "\tmovs r5, 0xA0\n"
+ "\tlsls r5, 16\n"
+ "_080C3116:\n"
+ "\tldr r1, _080C3150 @ =gContestMons\n"
+ "\tlsls r0, r4, 6\n"
+ "\tadds r0, r1\n"
+ "\tldrh r0, [r0]\n"
+ "\tmovs r1, 0\n"
+ "\tbl mon_icon_convert_unown_species_id\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tadds r0, r6\n"
+ "\tldrb r0, [r0]\n"
+ "\tlsls r0, 5\n"
+ "\tldr r1, _080C3154 @ =gMonIconPalettes\n"
+ "\tadds r0, r1\n"
+ "\tlsrs r1, r5, 16\n"
+ "\tmovs r2, 0x20\n"
+ "\tbl LoadPalette\n"
+ "\tmovs r0, 0x80\n"
+ "\tlsls r0, 13\n"
+ "\tadds r5, r0\n"
+ "\tadds r4, 0x1\n"
+ "\tcmp r4, 0x3\n"
+ "\tble _080C3116\n"
+ "\tpop {r4-r6}\n"
+ "\tpop {r0}\n"
+ "\tbx r0\n"
+ "\t.align 2, 0\n"
+ "_080C314C: .4byte gMonIconPaletteIndices\n"
+ "_080C3150: .4byte gContestMons\n"
+ "_080C3154: .4byte gMonIconPalettes");
+}
+#endif
+
+// void sub_80C3158(const u8 *string, u8 spriteId)
+// {
+// int i, j;
+// u8 width;
+// u8 * displayedStringBattle;
+// void * dest;
+// u8 * d1;
+// u8 * d2;
+// void *d3;
+// void *d4;
+// void *d5;
+// void *d6;
+// int w;
+// u16 sp00[4];
+// struct Sprite *sprite = &gSprites[spriteId];
+// sp00[0] = gSprites[spriteId].oam.tileNum;
+// sp00[1] = gSprites[sprite->data[0]].oam.tileNum;
+// sp00[2] = gSprites[sprite->data[1]].oam.tileNum;
+// sp00[3] = gSprites[sprite->data[2]].oam.tileNum;
+
+// for (i = 0; i < 4; i++)
+// {
+// DmaClear32(3, (void *)VRAM + 0x10000 + 32 * sp00[i], 0x400);
+// }
+
+// width = Text_GetStringWidthFromWindowTemplate(&gWindowTemplate_81E7278, string);
+// displayedStringBattle = gDisplayedStringBattle;
+// displayedStringBattle = StringCopy(displayedStringBattle, gUnknown_083D17E2);
+// if ((~width + 1) & 7)
+// {
+// displayedStringBattle[0] = EXT_CTRL_CODE_BEGIN;
+// displayedStringBattle[1] = 0x11;
+// displayedStringBattle[2] = ((~width + 1) & 7) / 2;
+// displayedStringBattle += 3;
+// }
+
+// width += -8 & (width + 7);
+// displayedStringBattle = StringCopy(displayedStringBattle, string);
+
+// displayedStringBattle[0] = EXT_CTRL_CODE_BEGIN;
+// displayedStringBattle[1] = 0x13;
+// displayedStringBattle[2] = width;
+// displayedStringBattle[3] = EOS;
+
+// sub_80034D4(eContestLink80C2020Struct2018068, gDisplayedStringBattle);
+
+// CpuSet(&gUnknown_083D1624[0x0], (void *)0x6010000 + 32 * sp00[0], 0x4000008);
+// CpuSet(&gUnknown_083D1624[0x40], (void *)0x6010000 + 32 * sp00[0] + 0x100, 0x4000008);
+// CpuSet(&gUnknown_083D1624[0x40], (void *)0x6010000 + 32 * sp00[0] + 0x200, 0x4000008);
+// CpuSet(&gUnknown_083D1624[0x20], (void *)0x6010000 + 32 * sp00[0] + 0x300, 0x4000008);
+
+// w = width / 8;
+// j = 0;
+// if (j <= w)
+// {
+// d2 = eContestLink80C2020Struct2018068 + 0x20;
+// d1 = eContestLink80C2020Struct2018068;
+// d3 = (void *)VRAM + 0x0FD20;
+// d4 = (void *)VRAM + 0x0FE20;
+// d5 = (void *)VRAM + 0x0FF20;
+// d6 = (void *)VRAM + 0x10020;
+// while (j <= w)
+// {
+// if (j < 7)
+// dest = 32 * sp00[0] + d6;
+// else if (j < 15)
+// dest = 32 * sp00[1] + d5;
+// else if (j < 23)
+// dest = 32 * sp00[2] + d4;
+// else
+// dest = 32 * sp00[3] + d3;
+
+// if (j == w)
+// break;
+
+// CpuSet(gUnknown_083D16E4, dest, 0x4000008);
+// CpuSet(gUnknown_083D16E4 + 0x10, dest + 0x300, 0x4000008);
+// CpuSet(j * 0x40 + d2, dest + 0x100, 0x4000008);
+// CpuSet(j * 0x40 + d1, dest + 0x200, 0x4000008);
+
+// d3 += 0x20;
+// d4 += 0x20;
+// d5 += 0x20;
+// d6 += 0x20;
+// j++;
+// }
+// }
+
+// CpuSet(gUnknown_083D1644, dest, 0x4000008);
+// CpuSet(gUnknown_083D1644 + 0x40, dest + 0x100, 0x4000008);
+// CpuSet(gUnknown_083D1644 + 0x40, dest + 0x200, 0x4000008);
+// CpuSet(gUnknown_083D1644 + 0x20, dest + 0x300, 0x4000008);
+// }
diff --git a/src/battle/reshow_battle_screen.c b/src/battle/reshow_battle_screen.c
index f602d4835..bc4d394f0 100644
--- a/src/battle/reshow_battle_screen.c
+++ b/src/battle/reshow_battle_screen.c
@@ -11,14 +11,6 @@
extern struct SpriteTemplate gUnknown_02024E8C;
extern struct Window gUnknown_03004210;
-extern u16 gBattle_BG2_Y;
-extern u16 gBattle_BG2_X;
-extern u16 gBattle_BG0_X;
-extern u16 gBattle_BG1_X;
-extern u16 gBattle_BG3_X;
-extern u16 gBattle_BG1_Y;
-extern u16 gBattle_BG3_Y;
-extern u16 gBattle_BG0_Y;
extern u8 gReservedSpritePaletteCount;
extern u8 gActionSelectionCursor[4];
extern u8 gBankInMenu;
diff --git a/src/contest.c b/src/contest.c
index 9dff08ea7..78e2da3c0 100644
--- a/src/contest.c
+++ b/src/contest.c
@@ -48,23 +48,10 @@ extern u8 gBankAttacker;
extern u8 gBankTarget;
extern u8 gBanksBySide[];
extern u8 gBankSpriteIds[];
-extern u16 gBattle_BG3_X;
-extern s16 gBattle_BG1_Y;
-extern u16 gBattle_BG3_Y;
-extern u16 gBattle_WIN1H;
extern struct Window gUnknown_03004210;
-extern u16 gBattle_WIN0V;
-extern u16 gBattle_WIN1V;
-extern u16 gBattle_BG2_Y;
-extern u16 gBattle_BG2_X;
-extern u16 gBattle_BG0_Y;
-extern u16 gBattle_BG0_X;
-extern u16 gBattle_BG1_X;
-extern u16 gBattle_WIN0H;
+extern u32 gContestRngValue;
extern struct SpriteTemplate gUnknown_02024E8C;
-
-
extern const struct ContestPokemon gContestOpponents[60];
extern const u8 gUnknown_083CA308[][2];
extern const u8 gUnknown_083CA310[][2];
@@ -583,8 +570,7 @@ void sub_80AB9A0(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 1:
- gBattle_BG1_Y += 7;
- if (gBattle_BG1_Y <= 160)
+ if ((s16)(gBattle_BG1_Y += 7) <= 160)
break;
gTasks[taskId].data[0]++;
break;
@@ -2021,10 +2007,9 @@ void sub_80ADE54(u8 taskId)
void sub_80ADEAC(u8 taskId)
{
- gBattle_BG1_Y -= 7;
- if (gBattle_BG1_Y < 0)
+ if ((s16)(gBattle_BG1_Y -= 7) < 0)
gBattle_BG1_Y = 0;
- if (*(u16 *)&gBattle_BG1_Y == 0) // Why cast?
+ if (gBattle_BG1_Y == 0) // Why cast?
{
gTasks[taskId].func = sub_80ADEEC;
gTasks[taskId].data[0] = 0;
@@ -5177,10 +5162,9 @@ void sub_80B237C(u8 taskId)
void sub_80B23BC(u8 taskId)
{
- gBattle_BG1_Y -= 7;
- if (gBattle_BG1_Y < 0)
+ if ((s16)(gBattle_BG1_Y -= 7) < 0)
gBattle_BG1_Y = 0;
- if (*(u16 *)&gBattle_BG1_Y == 0) // Why cast?
+ if (gBattle_BG1_Y == 0) // Why cast?
{
gTasks[taskId].data[0] = 0;
gTasks[taskId].data[1] = 0;
@@ -5240,8 +5224,7 @@ void sub_80B2400(u8 taskId)
void sub_80B2508(u8 taskId)
{
- gBattle_BG1_Y += 7;
- if (gBattle_BG1_Y > DISPLAY_HEIGHT)
+ if ((s16)(gBattle_BG1_Y += 7) > DISPLAY_HEIGHT)
gTasks[taskId].func = sub_80ADCDC;
}
diff --git a/src/contest_ai.c b/src/contest_ai.c
index e570dbafb..a6dde8afe 100644
--- a/src/contest_ai.c
+++ b/src/contest_ai.c
@@ -1115,7 +1115,7 @@ static void ContestAICmd_check_would_finish_combo(void)
if(sContestantStatus[eContestAI->unk41].prevMove)
result = AreMovesContestCombo(sContestantStatus[eContestAI->unk41].prevMove, move);
-
+
if(result)
result = 1;
@@ -1723,7 +1723,7 @@ static void ContestAICmd_unk_85(void)
int result = 0;
int i;
u16 arg = T1_READ_16(gAIScriptPtr + 1);
-
+
for(i = 0; i < 4; i++)
{
u16 move = gContestMons[eContestAI->unk41].moves[i];
diff --git a/src/debug/matsuda_debug_menu.c b/src/debug/matsuda_debug_menu.c
index f914163b2..e24868787 100644
--- a/src/debug/matsuda_debug_menu.c
+++ b/src/debug/matsuda_debug_menu.c
@@ -1,5 +1,6 @@
#include "global.h"
#include "matsuda_debug_menu.h"
+#include "battle.h"
#include "contest.h"
#include "contest_link_80C2020.h"
#include "contest_link_80C857C.h"
@@ -22,15 +23,6 @@ extern u8 gUnknown_02038694;
extern u16 gSpecialVar_ContestCategory;
extern u16 gSpecialVar_ContestRank;
-extern u16 gBattle_BG0_X;
-extern u16 gBattle_BG0_Y;
-extern u16 gBattle_BG1_X;
-extern u16 gBattle_BG1_Y;
-extern u16 gBattle_BG2_X;
-extern u16 gBattle_BG2_Y;
-extern u16 gBattle_BG3_X;
-extern u16 gBattle_BG3_Y;
-
extern u8 (*gMenuCallback)(void);
static bool8 sub_80A9B78(void);
diff --git a/src/evolution_scene.c b/src/evolution_scene.c
index 182f85d8d..a855efb1b 100644
--- a/src/evolution_scene.c
+++ b/src/evolution_scene.c
@@ -65,14 +65,6 @@ void nullsub_6(void);
bool32 IsHMMove2(u16 move);
extern struct Window gUnknown_03004210;
-extern u16 gBattle_BG0_X;
-extern u16 gBattle_BG0_Y;
-extern u16 gBattle_BG1_X;
-extern u16 gBattle_BG1_Y;
-extern u16 gBattle_BG2_X;
-extern u16 gBattle_BG2_Y;
-extern u16 gBattle_BG3_X;
-extern u16 gBattle_BG3_Y;
extern u8 gBattleTerrain;
extern u8 gReservedSpritePaletteCount;
extern u16 gMoveToLearn;
diff --git a/src/pokemon_size_record.c b/src/pokemon_size_record.c
index 43ad39e6f..6a7ee69b3 100644
--- a/src/pokemon_size_record.c
+++ b/src/pokemon_size_record.c
@@ -8,6 +8,8 @@
#include "strings2.h"
#include "text.h"
+const u16 Unknown_083D17EC[] = INCBIN_U16("graphics/unknown/unknown_3D17EC.gbapal");
+
struct UnknownStruct
{
u16 unk0;
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index 7fc422125..aabacbe2f 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -123,12 +123,6 @@ extern u8 StorageSystemGetNextMonIndex(struct BoxPokemon *, u8, u8, u8);
extern struct MusicPlayerInfo gMPlay_BGM;
extern u8 gUnknown_08208238[];
-extern u16 gBattle_BG3_Y;
-extern u16 gBattle_BG2_Y;
-extern u16 gBattle_BG1_Y;
-extern u16 gBattle_BG1_X;
-extern u16 gBattle_BG2_X;
-extern u16 gBattle_BG3_X;
extern TaskFunc gUnknown_03005CF0;
extern struct SpriteTemplate gUnknown_02024E8C;
diff --git a/src/tv.c b/src/tv.c
index f95a73bea..fd6b7c62f 100644
--- a/src/tv.c
+++ b/src/tv.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "tv.h"
#include "battle_tower.h"
+#include "contest.h"
#include "contest_painting.h"
#include "data2.h"
#include "easy_chat.h"
@@ -68,10 +69,9 @@ struct UnkTvStruct gUnknown_03005D38;
extern u16 gSpecialVar_LastTalked;
-extern u8 gSpecialVar_ContestCategory;
-extern u8 gSpecialVar_ContestRank;
+extern u16 gSpecialVar_ContestCategory;
+extern u16 gSpecialVar_ContestRank;
extern u8 gBattleOutcome;
-
extern u16 gLastUsedItem;
static EWRAM_DATA u16 gUnknown_020387E0 = 0;
@@ -444,9 +444,6 @@ void ClearTVShowData(void)
bool8 sub_80BF1B4(u8);
void sub_80BF20C(void);
-extern u8 gSpecialVar_ContestCategory;
-extern u8 gSpecialVar_ContestRank;
-extern u8 gBattleOutcome;
void InterviewBefore_FanClubLetter(void);
void InterviewBefore_RecentHappenings(void);
@@ -456,21 +453,9 @@ void InterviewBefore_NameRater(void);
void InterviewBefore_BravoTrainerPkmnProfile(void);
void InterviewBefore_BravoTrainerBTProfile(void);
-void sub_80BE028(void);
-void sub_80BE074(void);
-void sub_80BE778(void);
-void sub_80BEB20(void);
u8 GetTVChannelByShowType(u8);
-s8 sub_80BF74C(TVShow tvShow[]);
-
-void sub_80BF55C(TVShow tvShow[], u8 showidx);
-void sub_80BEA88(void);
-
-void sub_80BE138(TVShow *show);
-void sub_80BE160(TVShow *show);
-extern u16 gLastUsedItem;
void InterviewAfter_FanClubLetter(void);
void InterviewAfter_RecentHappenings(void);
@@ -980,16 +965,16 @@ void sub_80BE23C(u16 a0)
}
}
-void sub_80BE284(u8 a0)
+void sub_80BE284(u8 contestResult)
{
struct TVShowBravoTrainerPokemonProfiles *bravoTrainer = &gSaveBlock1.tvShows[24].bravoTrainer;
gUnknown_03005D38.var0 = sub_80BF720(gSaveBlock1.tvShows);
if (gUnknown_03005D38.var0 != -1)
{
- bravoTrainer->contestResult = a0;
+ bravoTrainer->contestResult = contestResult;
bravoTrainer->contestCategory = gSpecialVar_ContestCategory;
- bravoTrainer->contestRank = gSpecialVar_ContestRank;
+ bravoTrainer->contestRank = (u8)gSpecialVar_ContestRank;
bravoTrainer->species = GetMonData(&gPlayerParty[gUnknown_02038694], MON_DATA_SPECIES, NULL);
GetMonData(&gPlayerParty[gUnknown_02038694], MON_DATA_NICKNAME, bravoTrainer->pokemonNickname);
}