diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2018-01-04 18:03:10 -0500 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2018-01-04 18:03:10 -0500 |
commit | 25bf57596507492210c36cffb1dfb6b9bf626df7 (patch) | |
tree | 8c8b6e382ef8691b77f581fa6a0960e822cb5745 | |
parent | 59c99b2d65af9ea1d53d457c71dc7f0915d815c5 (diff) |
propagate SLOT_MACHINE_MATCHED enums
-rw-r--r-- | include/slot_machine.h | 2 | ||||
-rw-r--r-- | src/field/slot_machine.c | 56 |
2 files changed, 33 insertions, 25 deletions
diff --git a/include/slot_machine.h b/include/slot_machine.h index d932edff0..f886d9239 100644 --- a/include/slot_machine.h +++ b/include/slot_machine.h @@ -27,7 +27,7 @@ enum { struct SlotMachineEwramStruct { /*0x00*/ u8 state; /*0x01*/ u8 unk01; - /*0x02*/ u8 unk02; + /*0x02*/ u8 pikaPower; /*0x03*/ u8 unk03; /*0x04*/ u8 unk04; /*0x05*/ u8 unk05; diff --git a/src/field/slot_machine.c b/src/field/slot_machine.c index b1273ce7c..bfad257d4 100644 --- a/src/field/slot_machine.c +++ b/src/field/slot_machine.c @@ -20,7 +20,7 @@ struct UnkStruct1 { /*0x00*/ u8 unk00; /*0x01*/ u8 unk01; - /*0x02*/ s16 unk02; + /*0x02*/ s16 pikaPower; }; #if ENGLISH @@ -372,7 +372,7 @@ static void SlotMachineSetup_0_1(void) sub_81019EC(); eSlotMachine->state = 0; - eSlotMachine->unk02 = 0; + eSlotMachine->pikaPower = 0; eSlotMachine->unk03 = Random() & 1; eSlotMachine->unk04 = 0; eSlotMachine->matchedSymbols = 0; @@ -481,7 +481,7 @@ static void sub_8101D24(u8 taskId) static bool8 sub_8101D5C(struct Task *task) { BeginNormalPaletteFade(-1, 0, 16, 0, 0); - sub_810423C(eSlotMachine->unk02); + sub_810423C(eSlotMachine->pikaPower); eSlotMachine->state++; return FALSE; } @@ -706,12 +706,12 @@ static bool8 sub_81020C8(struct Task *task) { eSlotMachine->unk10 = 0; } - if (eSlotMachine->matchedSymbols & 0x180) + if (eSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_BLUE) | (1 << SLOT_MACHINE_MATCHED_777_RED))) { PlayFanfare(BGM_ME_B_BIG); sub_8104CAC(6); } - else if (eSlotMachine->matchedSymbols & 0x40) + else if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_777_MIXED)) { PlayFanfare(BGM_ME_B_BIG); sub_8104CAC(5); @@ -721,24 +721,24 @@ static bool8 sub_81020C8(struct Task *task) PlayFanfare(BGM_ME_B_SMALL); sub_8104CAC(2); } - if (eSlotMachine->matchedSymbols & 0x1c0) + if (eSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_MIXED) | (1 << SLOT_MACHINE_MATCHED_777_BLUE) | (1 << SLOT_MACHINE_MATCHED_777_RED))) { eSlotMachine->unk04 &= 0x3f; - if (eSlotMachine->matchedSymbols & 0x180) + if (eSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_BLUE) | (1 << SLOT_MACHINE_MATCHED_777_RED))) { eSlotMachine->unk0A = 0; eSlotMachine->unk0B = 0; eSlotMachine->unk03 = 0; - if (eSlotMachine->matchedSymbols & 0x100) + if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_777_BLUE)) { eSlotMachine->unk03 = 1; } } } - if (eSlotMachine->matchedSymbols & 0x20 && eSlotMachine->unk02 < 16) + if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_POWER) && eSlotMachine->pikaPower < 16) { - eSlotMachine->unk02++; - sub_8104064(eSlotMachine->unk02); + eSlotMachine->pikaPower++; + sub_8104064(eSlotMachine->pikaPower); } } else @@ -767,20 +767,20 @@ static bool8 sub_81021FC(struct Task *task) if (sub_8103FA0()) { eSlotMachine->state = 19; - if (eSlotMachine->matchedSymbols & 0x180) + if (eSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_RED) | (1 << SLOT_MACHINE_MATCHED_777_BLUE))) { IncrementGameStat(GAME_STAT_SLOT_JACKPOTS); } - if (eSlotMachine->matchedSymbols & 0x04) + if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY)) { eSlotMachine->unk18 = 0; eSlotMachine->state = 9; } - if (eSlotMachine->matchedSymbols & 0x20) + if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_POWER)) { eSlotMachine->state = 17; } - if (eSlotMachine->unk0A && eSlotMachine->matchedSymbols & 0x04) + if (eSlotMachine->unk0A && eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY)) { sub_8104CAC(4); eSlotMachine->state = 18; @@ -794,7 +794,7 @@ static bool8 sub_8102264(struct Task *task) if (!sub_81040C8()) { eSlotMachine->state = 19; - if (eSlotMachine->matchedSymbols & 0x04) + if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY)) { eSlotMachine->state = 9; if (eSlotMachine->unk0A) @@ -812,7 +812,7 @@ static bool8 sub_81022A0(struct Task *task) if (sub_8104E18()) { eSlotMachine->state = 19; - if (eSlotMachine->matchedSymbols & 0x04) + if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY)) { eSlotMachine->state = 9; } @@ -1038,9 +1038,9 @@ static u8 sub_810264C(u8 a0) { if (eSlotMachine->unk03 == 0) { - return gUnknown_083ECD46[a0][eSlotMachine->unk02]; + return gUnknown_083ECD46[a0][eSlotMachine->pikaPower]; } - return gUnknown_083ECDAC[a0][eSlotMachine->unk02]; + return gUnknown_083ECDAC[a0][eSlotMachine->pikaPower]; } static void sub_8102680(void) @@ -2595,10 +2595,10 @@ static void sub_81046C0(struct Task *task) task->data[4] = 0xc0; StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, 4); gSprites[eSlotMachine->unk3F].animCmdIndex = 0; - if (eSlotMachine->unk02) + if (eSlotMachine->pikaPower) { sub_8104098(); - eSlotMachine->unk02 = 0; + eSlotMachine->pikaPower = 0; } PlayFanfare(BGM_ME_B_SMALL); } @@ -2828,7 +2828,7 @@ static void sub_8104BFC(struct Task *task) BasicInitMenuWindow(&gWindowConfig_81E7128); sub_81064B8(); sub_8104CAC(task->data[1]); - sub_810423C(eSlotMachine->unk02); + sub_810423C(eSlotMachine->pikaPower); BeginNormalPaletteFade(-1, 0, 16, 0, 0); task->data[0]++; } @@ -2869,7 +2869,7 @@ static void sub_8104CAC(u8 arg0) { spriteId = sub_8105BB4( gUnknown_083ED048[arg0][i].unk00, gUnknown_083ED048[arg0][i].unk01, - gUnknown_083ED048[arg0][i].unk02 + gUnknown_083ED048[arg0][i].pikaPower ); task->data[4 + i] = spriteId; @@ -4143,7 +4143,15 @@ static const u8 sSym2Match[] = { }; static const u16 sSlotMatchFlags[] = { - 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x100 + 1 << SLOT_MACHINE_MATCHED_1CHERRY, + 1 << SLOT_MACHINE_MATCHED_2CHERRY, + 1 << SLOT_MACHINE_MATCHED_REPLAY, + 1 << SLOT_MACHINE_MATCHED_LOTAD, + 1 << SLOT_MACHINE_MATCHED_AZURILL, + 1 << SLOT_MACHINE_MATCHED_POWER, + 1 << SLOT_MACHINE_MATCHED_777_MIXED, + 1 << SLOT_MACHINE_MATCHED_777_RED, + 1 << SLOT_MACHINE_MATCHED_777_BLUE }; static const u16 sSlotPayouts[] = { |