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authorcamthesaxman <cameronghall@cox.net>2017-08-14 19:59:15 -0500
committercamthesaxman <cameronghall@cox.net>2017-08-14 19:59:15 -0500
commit2730d1c42254c7098d135ff2ff9e62944cff5b6b (patch)
treed72c11bbad5890ff8b64d1687e80cb9120b1a671
parentb57c52c1b311c1902b921a9bcb216ebd9b714ad8 (diff)
decompile sub_802CA60
-rw-r--r--asm/battle_5.s837
-rw-r--r--src/battle_5.c190
2 files changed, 184 insertions, 843 deletions
diff --git a/asm/battle_5.s b/asm/battle_5.s
index 70f4a8fb8..0f25638df 100644
--- a/asm/battle_5.s
+++ b/asm/battle_5.s
@@ -6,843 +6,6 @@
.text
- thumb_func_start sub_802CA60
-sub_802CA60: @ 802CA60
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x2C
- ldr r0, _0802CDEC @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x5
- ands r0, r1
- cmp r0, 0
- bne _0802CA7A
- b _0802CE78
-_0802CA7A:
- movs r0, 0x5
- bl PlaySE
- ldr r0, _0802CDF0 @ =gMoveSelectionCursor
- mov r10, r0
- ldr r1, _0802CDF4 @ =gActiveBank
- mov r8, r1
- ldrb r1, [r1]
- adds r2, r1, r0
- ldr r5, _0802CDF8 @ =gUnknown_03004344
- ldrb r0, [r2]
- ldrb r3, [r5]
- cmp r0, r3
- bne _0802CA98
- b _0802CE14
-_0802CA98:
- lsls r1, 9
- ldr r0, _0802CDFC @ =gUnknown_02023A64
- adds r1, r0
- mov r9, r1
- ldrb r1, [r2]
- lsls r1, 1
- add r1, r9
- ldrh r6, [r1]
- ldrb r0, [r5]
- lsls r0, 1
- add r0, r9
- ldrh r0, [r0]
- strh r0, [r1]
- ldrb r0, [r5]
- lsls r0, 1
- add r0, r9
- strh r6, [r0]
- mov r1, r8
- ldrb r0, [r1]
- add r0, r10
- ldrb r1, [r0]
- mov r7, r9
- adds r7, 0x8
- adds r1, r7, r1
- ldrb r6, [r1]
- ldrb r0, [r5]
- adds r0, r7, r0
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r5]
- adds r0, r7, r0
- strb r6, [r0]
- mov r2, r8
- ldrb r0, [r2]
- add r0, r10
- ldrb r1, [r0]
- mov r2, r9
- adds r2, 0xC
- adds r1, r2, r1
- ldrb r6, [r1]
- ldrb r0, [r5]
- adds r0, r2, r0
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r5]
- adds r2, r0
- strb r6, [r2]
- mov r3, r8
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- ldr r2, _0802CE00 @ =gDisableStructs
- adds r6, r0, r2
- ldrb r4, [r6, 0x18]
- lsls r3, r4, 24
- lsrs r2, r3, 28
- ldr r0, _0802CE04 @ =gBitTable
- mov r12, r0
- add r1, r10
- ldrb r0, [r1]
- lsls r0, 2
- add r0, r12
- ldr r0, [r0]
- ands r2, r0
- cmp r2, 0
- beq _0802CB52
- lsrs r1, r3, 28
- bics r1, r0
- lsls r1, 4
- movs r2, 0xF
- adds r0, r2, 0
- ands r0, r4
- orrs r0, r1
- strb r0, [r6, 0x18]
- mov r1, r8
- ldrb r0, [r1]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- ldr r3, _0802CE00 @ =gDisableStructs
- adds r1, r3
- ldrb r4, [r1, 0x18]
- lsrs r3, r4, 4
- ldrb r0, [r5]
- lsls r0, 2
- add r0, r12
- ldr r0, [r0]
- orrs r0, r3
- lsls r0, 4
- ands r2, r4
- orrs r2, r0
- strb r2, [r1, 0x18]
-_0802CB52:
- bl sub_802E1B0
- movs r6, 0
- mov r12, r7
- mov r5, sp
- adds r5, 0x20
- str r5, [sp, 0x28]
- ldr r2, _0802CE08 @ =gBattleMons
- mov r0, r8
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r4, r0, 0
- adds r4, 0x3B
- mov r7, r8
- mov r10, r2
- movs r5, 0x3
-_0802CB76:
- mov r3, sp
- adds r3, r6
- adds r3, 0x8
- ldrb r1, [r4]
- lsls r2, r6, 1
- adds r0, r5, 0
- lsls r0, r2
- ands r1, r0
- asrs r1, r2
- strb r1, [r3]
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CB76
- ldr r1, _0802CDF0 @ =gMoveSelectionCursor
- ldrb r0, [r7]
- adds r0, r1
- ldrb r0, [r0]
- add r0, sp
- adds r0, 0x8
- ldrb r0, [r0]
- ldr r2, [sp, 0x28]
- strb r0, [r2]
- ldrb r0, [r7]
- adds r0, r1
- ldrb r0, [r0]
- mov r2, sp
- adds r2, r0
- adds r2, 0x8
- ldr r1, _0802CDF8 @ =gUnknown_03004344
- ldrb r0, [r1]
- add r0, sp
- adds r0, 0x8
- ldrb r0, [r0]
- movs r3, 0
- strb r0, [r2]
- ldrb r0, [r1]
- mov r1, sp
- adds r1, r0
- adds r1, 0x8
- ldr r5, [sp, 0x28]
- ldrb r0, [r5]
- strb r0, [r1]
- strb r3, [r5]
- movs r6, 0
- ldr r2, [sp, 0x28]
-_0802CBD0:
- mov r0, sp
- adds r0, r6
- adds r0, 0x8
- ldrb r1, [r0]
- lsls r0, r6, 1
- lsls r1, r0
- ldrb r0, [r2]
- orrs r0, r1
- strb r0, [r2]
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CBD0
- ldrb r1, [r7]
- movs r0, 0x58
- muls r0, r1
- add r0, r10
- adds r0, 0x3B
- ldr r2, [sp, 0x28]
- ldrb r1, [r2]
- strb r1, [r0]
- movs r6, 0
- adds r4, r7, 0
- movs r3, 0x58
- movs r5, 0x24
- add r5, r10
- mov r8, r5
- mov r2, r9
- mov r7, r10
- adds r7, 0xC
- mov r5, r12
-_0802CC0C:
- lsls r1, r6, 1
- ldrb r0, [r4]
- muls r0, r3
- adds r1, r0
- adds r1, r7
- ldrh r0, [r2]
- strh r0, [r1]
- ldrb r0, [r4]
- adds r1, r0, 0
- muls r1, r3
- adds r1, r6, r1
- add r1, r8
- adds r0, r5, r6
- ldrb r0, [r0]
- strb r0, [r1]
- adds r2, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CC0C
- ldr r2, _0802CDF4 @ =gActiveBank
- ldrb r1, [r2]
- movs r0, 0x58
- muls r0, r1
- mov r1, r10
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- beq _0802CC4E
- b _0802CE1C
-_0802CC4E:
- movs r6, 0
- mov r0, sp
- adds r0, 0xC
- str r0, [sp, 0x24]
- add r1, sp, 0x14
- mov r10, r1
- ldr r3, _0802CE0C @ =gBattlePartyID
- mov r9, r3
- mov r8, r2
- movs r7, 0x64
- ldr r5, _0802CE10 @ =gPlayerParty
- adds r4, r0, 0
-_0802CC66:
- mov r1, r8
- ldrb r0, [r1]
- lsls r0, 1
- add r0, r9
- ldrh r0, [r0]
- muls r0, r7
- adds r0, r5
- adds r1, r6, 0
- adds r1, 0xD
- bl GetMonData
- strh r0, [r4]
- mov r2, r8
- ldrb r0, [r2]
- lsls r0, 1
- add r0, r9
- ldrh r0, [r0]
- muls r0, r7
- adds r0, r5
- adds r1, r6, 0
- adds r1, 0x11
- bl GetMonData
- mov r3, r10
- adds r1, r3, r6
- strb r0, [r1]
- adds r4, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CC66
- ldr r1, _0802CE0C @ =gBattlePartyID
- ldr r0, _0802CDF4 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802CE10 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x15
- bl GetMonData
- ldr r5, [sp, 0x28]
- strb r0, [r5]
- movs r6, 0
- movs r5, 0x3
- ldr r4, [sp, 0x28]
-_0802CCC6:
- mov r3, sp
- adds r3, r6
- adds r3, 0x8
- lsls r2, r6, 1
- adds r1, r5, 0
- lsls r1, r2
- ldrb r0, [r4]
- ands r0, r1
- asrs r0, r2
- strb r0, [r3]
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CCC6
- ldr r4, _0802CDF0 @ =gMoveSelectionCursor
- ldr r3, _0802CDF4 @ =gActiveBank
- ldrb r0, [r3]
- adds r0, r4
- ldrb r1, [r0]
- lsls r1, 1
- ldr r0, [sp, 0x24]
- adds r1, r0, r1
- ldrh r6, [r1]
- ldr r2, _0802CDF8 @ =gUnknown_03004344
- ldrb r0, [r2]
- lsls r0, 1
- ldr r5, [sp, 0x24]
- adds r0, r5, r0
- ldrh r0, [r0]
- movs r5, 0
- strh r0, [r1]
- ldrb r0, [r2]
- lsls r0, 1
- ldr r1, [sp, 0x24]
- adds r0, r1, r0
- strh r6, [r0]
- ldrb r0, [r3]
- adds r0, r4
- ldrb r1, [r0]
- add r1, r10
- ldrb r6, [r1]
- ldrb r0, [r2]
- add r0, r10
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r2]
- add r0, r10
- strb r6, [r0]
- ldrb r0, [r3]
- adds r0, r4
- ldrb r0, [r0]
- add r0, sp
- adds r0, 0x8
- ldrb r0, [r0]
- ldr r1, [sp, 0x28]
- strb r0, [r1]
- ldrb r0, [r3]
- adds r0, r4
- ldrb r0, [r0]
- mov r1, sp
- adds r1, r0
- adds r1, 0x8
- ldrb r0, [r2]
- add r0, sp
- adds r0, 0x8
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r2]
- mov r1, sp
- adds r1, r0
- adds r1, 0x8
- ldr r2, [sp, 0x28]
- ldrb r0, [r2]
- strb r0, [r1]
- strb r5, [r2]
- movs r6, 0
- ldr r2, [sp, 0x28]
-_0802CD5E:
- mov r0, sp
- adds r0, r6
- adds r0, 0x8
- ldrb r1, [r0]
- lsls r0, r6, 1
- lsls r1, r0
- ldrb r0, [r2]
- orrs r0, r1
- strb r0, [r2]
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CD5E
- movs r6, 0
- ldr r3, _0802CE0C @ =gBattlePartyID
- mov r10, r3
- ldr r5, _0802CDF4 @ =gActiveBank
- mov r9, r5
- movs r0, 0x64
- mov r8, r0
- ldr r7, _0802CE10 @ =gPlayerParty
- ldr r5, [sp, 0x24]
- adds r5, 0x8
- ldr r4, [sp, 0x24]
-_0802CD8C:
- mov r1, r9
- ldrb r0, [r1]
- lsls r0, 1
- add r0, r10
- ldrh r0, [r0]
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- adds r0, r7
- adds r1, r6, 0
- adds r1, 0xD
- adds r2, r4, 0
- bl SetMonData
- mov r3, r9
- ldrb r0, [r3]
- lsls r0, 1
- add r0, r10
- ldrh r0, [r0]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r7
- adds r1, r6, 0
- adds r1, 0x11
- adds r2, r5, 0
- bl SetMonData
- adds r5, 0x1
- adds r4, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CD8C
- ldr r1, _0802CE0C @ =gBattlePartyID
- ldr r0, _0802CDF4 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802CE10 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x15
- ldr r2, [sp, 0x28]
- bl SetMonData
- b _0802CE1C
- .align 2, 0
-_0802CDEC: .4byte gMain
-_0802CDF0: .4byte gMoveSelectionCursor
-_0802CDF4: .4byte gActiveBank
-_0802CDF8: .4byte gUnknown_03004344
-_0802CDFC: .4byte gUnknown_02023A64
-_0802CE00: .4byte gDisableStructs
-_0802CE04: .4byte gBitTable
-_0802CE08: .4byte gBattleMons
-_0802CE0C: .4byte gBattlePartyID
-_0802CE10: .4byte gPlayerParty
-_0802CE14:
- ldrb r0, [r5]
- ldr r1, _0802CF20 @ =gUnknown_08400D49
- bl sub_802E12C
-_0802CE1C:
- ldr r1, _0802CF24 @ =gBattleBankFunc
- ldr r2, _0802CF28 @ =gActiveBank
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802CF2C @ =sub_802C68C
- str r1, [r0]
- ldr r3, _0802CF30 @ =gMoveSelectionCursor
- ldrb r0, [r2]
- adds r0, r3
- ldr r1, _0802CF34 @ =gUnknown_03004344
- ldrb r1, [r1]
- strb r1, [r0]
- ldrb r0, [r2]
- adds r0, r3
- ldrb r0, [r0]
- movs r1, 0
- bl sub_802E3B4
- ldr r4, _0802CF38 @ =gUnknown_03004210
- ldr r1, _0802CF3C @ =0x00001016
- movs r0, 0x1C
- str r0, [sp]
- movs r0, 0x3A
- str r0, [sp, 0x4]
- adds r0, r4, 0
- movs r2, 0x17
- movs r3, 0x37
- bl FillWindowRect
- ldr r1, _0802CF40 @ =gUnknown_08400D38
- movs r2, 0xA4
- lsls r2, 2
- movs r0, 0x37
- str r0, [sp]
- adds r0, r4, 0
- movs r3, 0x17
- bl InitWindow
- adds r0, r4, 0
- bl sub_8002F44
- bl sub_802E220
- bl sub_802E2D4
-_0802CE78:
- ldr r6, _0802CF44 @ =gMain
- ldrh r1, [r6, 0x2E]
- movs r0, 0x6
- ands r0, r1
- cmp r0, 0
- beq _0802CEF0
- movs r0, 0x5
- bl PlaySE
- ldr r0, _0802CF34 @ =gUnknown_03004344
- ldrb r0, [r0]
- bl nullsub_7
- ldr r5, _0802CF30 @ =gMoveSelectionCursor
- ldr r4, _0802CF28 @ =gActiveBank
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- movs r1, 0
- bl sub_802E3B4
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- ldr r1, _0802CF20 @ =gUnknown_08400D49
- bl sub_802E12C
- ldr r1, _0802CF24 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802CF2C @ =sub_802C68C
- str r1, [r0]
- ldr r4, _0802CF38 @ =gUnknown_03004210
- ldr r1, _0802CF3C @ =0x00001016
- movs r0, 0x1C
- str r0, [sp]
- movs r0, 0x3A
- str r0, [sp, 0x4]
- adds r0, r4, 0
- movs r2, 0x17
- movs r3, 0x37
- bl FillWindowRect
- ldr r1, _0802CF40 @ =gUnknown_08400D38
- movs r2, 0xA4
- lsls r2, 2
- movs r0, 0x37
- str r0, [sp]
- adds r0, r4, 0
- movs r3, 0x17
- bl InitWindow
- adds r0, r4, 0
- bl sub_8002F44
- bl sub_802E220
- bl sub_802E2D4
-_0802CEF0:
- ldrh r1, [r6, 0x2E]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0802CF8C
- ldr r3, _0802CF34 @ =gUnknown_03004344
- ldrb r2, [r3]
- movs r0, 0x1
- ands r0, r2
- cmp r0, 0
- beq _0802CF8C
- ldr r0, _0802CF30 @ =gMoveSelectionCursor
- ldr r1, _0802CF28 @ =gActiveBank
- ldrb r1, [r1]
- adds r1, r0
- ldrb r5, [r1]
- cmp r2, r5
- bne _0802CF48
- ldrb r0, [r1]
- movs r1, 0x1D
- bl sub_802E3B4
- b _0802CF4E
- .align 2, 0
-_0802CF20: .4byte gUnknown_08400D49
-_0802CF24: .4byte gBattleBankFunc
-_0802CF28: .4byte gActiveBank
-_0802CF2C: .4byte sub_802C68C
-_0802CF30: .4byte gMoveSelectionCursor
-_0802CF34: .4byte gUnknown_03004344
-_0802CF38: .4byte gUnknown_03004210
-_0802CF3C: .4byte 0x00001016
-_0802CF40: .4byte gUnknown_08400D38
-_0802CF44: .4byte gMain
-_0802CF48:
- ldrb r0, [r3]
- bl nullsub_7
-_0802CF4E:
- ldr r4, _0802CF78 @ =gUnknown_03004344
- ldrb r0, [r4]
- movs r1, 0x1
- eors r0, r1
- strb r0, [r4]
- movs r0, 0x5
- bl PlaySE
- ldr r1, _0802CF7C @ =gMoveSelectionCursor
- ldr r0, _0802CF80 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r4]
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802CF84
- adds r0, r1, 0
- movs r1, 0
- bl sub_802E3B4
- b _0802CF8C
- .align 2, 0
-_0802CF78: .4byte gUnknown_03004344
-_0802CF7C: .4byte gMoveSelectionCursor
-_0802CF80: .4byte gActiveBank
-_0802CF84:
- ldrb r0, [r4]
- movs r1, 0x1B
- bl sub_802E3B4
-_0802CF8C:
- ldr r0, _0802CFC8 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0802D020
- ldr r3, _0802CFCC @ =gUnknown_03004344
- ldrb r2, [r3]
- movs r0, 0x1
- ands r0, r2
- cmp r0, 0
- bne _0802D020
- ldr r1, _0802CFD0 @ =gUnknown_03004348
- movs r0, 0x1
- eors r0, r2
- ldrb r1, [r1]
- cmp r0, r1
- bcs _0802D020
- ldr r0, _0802CFD4 @ =gMoveSelectionCursor
- ldr r1, _0802CFD8 @ =gActiveBank
- ldrb r1, [r1]
- adds r1, r0
- ldrb r0, [r1]
- cmp r2, r0
- bne _0802CFDC
- ldrb r0, [r1]
- movs r1, 0x1D
- bl sub_802E3B4
- b _0802CFE2
- .align 2, 0
-_0802CFC8: .4byte gMain
-_0802CFCC: .4byte gUnknown_03004344
-_0802CFD0: .4byte gUnknown_03004348
-_0802CFD4: .4byte gMoveSelectionCursor
-_0802CFD8: .4byte gActiveBank
-_0802CFDC:
- ldrb r0, [r3]
- bl nullsub_7
-_0802CFE2:
- ldr r4, _0802D00C @ =gUnknown_03004344
- ldrb r0, [r4]
- movs r1, 0x1
- eors r0, r1
- strb r0, [r4]
- movs r0, 0x5
- bl PlaySE
- ldr r1, _0802D010 @ =gMoveSelectionCursor
- ldr r0, _0802D014 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r4]
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802D018
- adds r0, r1, 0
- movs r1, 0
- bl sub_802E3B4
- b _0802D020
- .align 2, 0
-_0802D00C: .4byte gUnknown_03004344
-_0802D010: .4byte gMoveSelectionCursor
-_0802D014: .4byte gActiveBank
-_0802D018:
- ldrb r0, [r4]
- movs r1, 0x1B
- bl sub_802E3B4
-_0802D020:
- ldr r0, _0802D050 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0802D0A4
- ldr r3, _0802D054 @ =gUnknown_03004344
- ldrb r2, [r3]
- movs r0, 0x2
- ands r0, r2
- cmp r0, 0
- beq _0802D0A4
- ldr r0, _0802D058 @ =gMoveSelectionCursor
- ldr r1, _0802D05C @ =gActiveBank
- ldrb r1, [r1]
- adds r1, r0
- ldrb r5, [r1]
- cmp r2, r5
- bne _0802D060
- ldrb r0, [r1]
- movs r1, 0x1D
- bl sub_802E3B4
- b _0802D066
- .align 2, 0
-_0802D050: .4byte gMain
-_0802D054: .4byte gUnknown_03004344
-_0802D058: .4byte gMoveSelectionCursor
-_0802D05C: .4byte gActiveBank
-_0802D060:
- ldrb r0, [r3]
- bl nullsub_7
-_0802D066:
- ldr r4, _0802D090 @ =gUnknown_03004344
- ldrb r0, [r4]
- movs r1, 0x2
- eors r0, r1
- strb r0, [r4]
- movs r0, 0x5
- bl PlaySE
- ldr r1, _0802D094 @ =gMoveSelectionCursor
- ldr r0, _0802D098 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r4]
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802D09C
- adds r0, r1, 0
- movs r1, 0
- bl sub_802E3B4
- b _0802D0A4
- .align 2, 0
-_0802D090: .4byte gUnknown_03004344
-_0802D094: .4byte gMoveSelectionCursor
-_0802D098: .4byte gActiveBank
-_0802D09C:
- ldrb r0, [r4]
- movs r1, 0x1B
- bl sub_802E3B4
-_0802D0A4:
- ldr r0, _0802D0E0 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0802D138
- ldr r3, _0802D0E4 @ =gUnknown_03004344
- ldrb r2, [r3]
- movs r0, 0x2
- ands r0, r2
- cmp r0, 0
- bne _0802D138
- ldr r1, _0802D0E8 @ =gUnknown_03004348
- movs r0, 0x2
- eors r0, r2
- ldrb r1, [r1]
- cmp r0, r1
- bcs _0802D138
- ldr r0, _0802D0EC @ =gMoveSelectionCursor
- ldr r1, _0802D0F0 @ =gActiveBank
- ldrb r1, [r1]
- adds r1, r0
- ldrb r0, [r1]
- cmp r2, r0
- bne _0802D0F4
- ldrb r0, [r1]
- movs r1, 0x1D
- bl sub_802E3B4
- b _0802D0FA
- .align 2, 0
-_0802D0E0: .4byte gMain
-_0802D0E4: .4byte gUnknown_03004344
-_0802D0E8: .4byte gUnknown_03004348
-_0802D0EC: .4byte gMoveSelectionCursor
-_0802D0F0: .4byte gActiveBank
-_0802D0F4:
- ldrb r0, [r3]
- bl nullsub_7
-_0802D0FA:
- ldr r4, _0802D124 @ =gUnknown_03004344
- ldrb r0, [r4]
- movs r1, 0x2
- eors r0, r1
- strb r0, [r4]
- movs r0, 0x5
- bl PlaySE
- ldr r1, _0802D128 @ =gMoveSelectionCursor
- ldr r0, _0802D12C @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r4]
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802D130
- adds r0, r1, 0
- movs r1, 0
- bl sub_802E3B4
- b _0802D138
- .align 2, 0
-_0802D124: .4byte gUnknown_03004344
-_0802D128: .4byte gMoveSelectionCursor
-_0802D12C: .4byte gActiveBank
-_0802D130:
- ldrb r0, [r4]
- movs r1, 0x1B
- bl sub_802E3B4
-_0802D138:
- add sp, 0x2C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_802CA60
-
thumb_func_start sub_802D148
sub_802D148: @ 802D148
push {lr}
diff --git a/src/battle_5.c b/src/battle_5.c
index 71939ba0d..2ab1a2189 100644
--- a/src/battle_5.c
+++ b/src/battle_5.c
@@ -31,6 +31,7 @@ extern u16 gUnknown_030042A4;
extern struct Window gUnknown_03004210;
extern const u8 gUnknown_08400D89[];
extern u8 gUnknown_03004348;
+extern struct BattlePokemon gBattleMons[];
extern void dp11b_obj_instanciate(u8, u8, s8, s8);
extern u8 GetBankIdentity(u8);
@@ -43,6 +44,7 @@ extern void sub_802E3B4();
extern void sub_802E220();
extern void sub_802E2D4();
extern void sub_802E12C();
+extern void sub_802E1B0(void);
void PlayerHandleGetAttributes(void);
void sub_802ECF0(void);
@@ -448,11 +450,12 @@ void sub_802C2EC(void)
struct UnknownStruct1
{
- u16 unk0[4];
- u8 unk8[4];
- u8 fillerC[0x12-0xC];
+ u16 moves[4];
+ u8 pp[4];
+ u8 unkC[0x12-0xC];
u8 unk12;
u8 unk13;
+ u8 filler14[0x20-0x14];
};
void sub_802C68C(void)
@@ -466,10 +469,10 @@ void sub_802C68C(void)
PlaySE(SE_SELECT);
- if (r6->unk0[gMoveSelectionCursor[gActiveBank]] == 0xAE)
+ if (r6->moves[gMoveSelectionCursor[gActiveBank]] == 0xAE)
r4 = (r6->unk12 != 7 && (r6->unk13 ^ 7)) ? 0x10 : 0;
else
- r4 = gBattleMoves[r6->unk0[gMoveSelectionCursor[gActiveBank]]].target;
+ r4 = gBattleMoves[r6->moves[gMoveSelectionCursor[gActiveBank]]].target;
if (r4 & 0x10)
gUnknown_03004344 = gActiveBank;
@@ -485,7 +488,7 @@ void sub_802C68C(void)
{
if (!(r4 & 0x7D))
r8++;
- if (r6->unk8[gMoveSelectionCursor[gActiveBank]] == 0)
+ if (r6->pp[gMoveSelectionCursor[gActiveBank]] == 0)
{
r8 = 0;
}
@@ -589,3 +592,178 @@ void sub_802C68C(void)
}
}
}
+
+extern const u8 gUnknown_08400D49[];
+extern const u8 gUnknown_08400D38[];
+
+void sub_802CA60(void)
+{
+ u8 perMovePPBonuses[4];
+ struct
+ {
+ u16 moves[4];
+ u8 pp[4];
+ u8 filler18[8]; // what is this?
+ } sp0;
+ //struct UnknownStruct1 sp0;
+ u8 totalPPBonuses;
+
+ if (gMain.newKeys & (A_BUTTON | SELECT_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ if (gMoveSelectionCursor[gActiveBank] != gUnknown_03004344)
+ {
+ struct UnknownStruct1 *r9 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ s32 i;
+
+ i = r9->moves[gMoveSelectionCursor[gActiveBank]];
+ r9->moves[gMoveSelectionCursor[gActiveBank]] = r9->moves[gUnknown_03004344];
+ r9->moves[gUnknown_03004344] = i;
+
+ i = r9->pp[gMoveSelectionCursor[gActiveBank]];
+ r9->pp[gMoveSelectionCursor[gActiveBank]] = r9->pp[gUnknown_03004344];
+ r9->pp[gUnknown_03004344] = i;
+
+ i = r9->unkC[gMoveSelectionCursor[gActiveBank]];
+ r9->unkC[gMoveSelectionCursor[gActiveBank]] = r9->unkC[gUnknown_03004344];
+ r9->unkC[gUnknown_03004344] = i;
+
+ if (gDisableStructs[gActiveBank].unk18_b & gBitTable[gMoveSelectionCursor[gActiveBank]])
+ {
+ gDisableStructs[gActiveBank].unk18_b &= ~gBitTable[gMoveSelectionCursor[gActiveBank]];
+ gDisableStructs[gActiveBank].unk18_b |= gBitTable[gUnknown_03004344];
+ }
+
+ sub_802E1B0();
+
+ for (i = 0; i < 4; i++)
+ perMovePPBonuses[i] = (gBattleMons[gActiveBank].ppBonuses & (3 << (i * 2))) >> (i * 2);
+ totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
+ perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
+ perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
+
+ totalPPBonuses = 0;
+ for (i = 0; i < 4; i++)
+ totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
+ gBattleMons[gActiveBank].ppBonuses = totalPPBonuses;
+
+ for (i = 0; i < 4; i++)
+ {
+ gBattleMons[gActiveBank].moves[i] = r9->moves[i];
+ gBattleMons[gActiveBank].pp[i] = r9->pp[i];
+ }
+ if (!(gBattleMons[gActiveBank].status2 & 0x200000))
+ {
+ for (i = 0; i < 4; i++)
+ {
+ sp0.moves[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i);
+ sp0.pp[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i);
+ }
+
+ totalPPBonuses = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES);
+ for (i = 0; i < 4; i++)
+ perMovePPBonuses[i] = (totalPPBonuses & (3 << (i * 2))) >> (i * 2);
+
+ i = sp0.moves[gMoveSelectionCursor[gActiveBank]];
+ sp0.moves[gMoveSelectionCursor[gActiveBank]] = sp0.moves[gUnknown_03004344];
+ sp0.moves[gUnknown_03004344] = i;
+
+ i = sp0.pp[gMoveSelectionCursor[gActiveBank]];
+ sp0.pp[gMoveSelectionCursor[gActiveBank]] = sp0.pp[gUnknown_03004344];
+ sp0.pp[gUnknown_03004344] = i;
+
+ totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
+ perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
+ perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
+
+ totalPPBonuses = 0;
+ for (i = 0; i < 4; i++)
+ totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
+
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i, (u8 *)&sp0.moves[i]);
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i, &sp0.pp[i]);
+ }
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES, &totalPPBonuses);
+ }
+ }
+ else
+ {
+ sub_802E12C(gUnknown_03004344, gUnknown_08400D49);
+ }
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ gMoveSelectionCursor[gActiveBank] = gUnknown_03004344;
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_7(gUnknown_03004344);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_08400D49);
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ if ((gMain.newKeys & DPAD_LEFT) && (gUnknown_03004344 & 1))
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 1;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_RIGHT) && !(gUnknown_03004344 & 1) && (gUnknown_03004344 ^ 1) < gUnknown_03004348)
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 1;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_UP) && (gUnknown_03004344 & 2))
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 2;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_DOWN) && !(gUnknown_03004344 & 2) && (gUnknown_03004344 ^ 2) < gUnknown_03004348)
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 2;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+}