diff options
author | scnorton <scnorton@biociphers.org> | 2017-12-17 15:44:49 -0500 |
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committer | scnorton <scnorton@biociphers.org> | 2017-12-17 15:44:49 -0500 |
commit | 27ca4fb2944e86d71a28b04c7b16126ee6f248b8 (patch) | |
tree | 3b3dc8cc52c8dac42215892645b8c58d40a04e1b | |
parent | e212655df1491cbf28675b77ec63eca73edf5f56 (diff) |
Decompile data: trainer_see
-rw-r--r-- | data/trainer_see.s | 38 | ||||
-rw-r--r-- | include/trainer_see.h | 10 | ||||
-rw-r--r-- | ld_script.txt | 1 | ||||
-rw-r--r-- | src/field/trainer_see.c | 78 |
4 files changed, 59 insertions, 68 deletions
diff --git a/data/trainer_see.s b/data/trainer_see.s index 04a787f0c..7935c693e 100644 --- a/data/trainer_see.s +++ b/data/trainer_see.s @@ -2,41 +2,3 @@ .include "constants/constants.inc" .section .rodata - - .align 2 -gOamData_839B4D8:: @ 839B4D8 - .2byte 0x0000 - .2byte 0x4000 - .2byte 0x0400 - - .align 2 -gSpriteImageTable_839B4E0:: @ 839B4E0 - obj_frame_tiles gSpriteImage_839B308, 0x80 - obj_frame_tiles gSpriteImage_839B388, 0x80 - - .align 2 -gSpriteImageTable_839B4F0:: @ 839B4F0 - obj_frame_tiles gSpriteImage_839B408, 0x80 - - .align 2 -gSpriteAnim_839B4F8:: @ 839B4F8 - obj_image_anim_frame 0, 60 - obj_image_anim_end - - .align 2 -gSpriteAnim_839B500:: @ 839B500 - obj_image_anim_frame 1, 60 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_839B508:: @ 839B508 - .4byte gSpriteAnim_839B4F8 - .4byte gSpriteAnim_839B500 - - .align 2 -gSpriteTemplate_839B510:: @ 839B510 - spr_template 0xFFFF, 0xFFFF, gOamData_839B4D8, gSpriteAnimTable_839B508, gSpriteImageTable_839B4E0, gDummySpriteAffineAnimTable, objc_exclamation_mark_probably - - .align 2 -gSpriteTemplate_839B528:: @ 839B528 - spr_template 0xFFFF, 4100, gOamData_839B4D8, gSpriteAnimTable_839B508, gSpriteImageTable_839B4F0, gDummySpriteAffineAnimTable, objc_exclamation_mark_probably diff --git a/include/trainer_see.h b/include/trainer_see.h index de96dcd3a..e36df981b 100644 --- a/include/trainer_see.h +++ b/include/trainer_see.h @@ -5,17 +5,7 @@ #include "task.h" bool8 CheckTrainers(void); -bool8 CheckTrainer(u8); -u8 TrainerCanApproachPlayer(struct MapObject *); - -bool8 CheckPathBetweenTrainerAndPlayer(struct MapObject2 *, u8, u8); -void sub_80842C8(struct MapObject *, u8); -void sub_80842FC(void (*func)(u8)); -void RunTrainerSeeFuncList(u8); void sub_8084794(struct MapObject *var); void ScrSpecial_EndTrainerApproach(void); -void sub_80847D8(u8); -void sub_8084894(struct Sprite *sprite, u16 a2, u8 a3); -void objc_exclamation_mark_probably(struct Sprite *sprite); #endif // GUARD_TRAINER_SEE_H diff --git a/ld_script.txt b/ld_script.txt index a242fcd57..0bdec4f4a 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -502,7 +502,6 @@ SECTIONS { src/engine/cable_club.o(.rodata); src/debug/mori_debug_menu.o(.rodata); src/field/trainer_see.o(.rodata); - data/trainer_see.o(.rodata); src/field/wild_encounter.o(.rodata); src/field/field_effect.o(.rodata); src/pokemon/pokemon_menu.o(.rodata); diff --git a/src/field/trainer_see.c b/src/field/trainer_see.c index 38bc6971c..4e92d95ca 100644 --- a/src/field/trainer_see.c +++ b/src/field/trainer_see.c @@ -9,14 +9,22 @@ #include "task.h" #include "util.h" +static bool8 CheckTrainer(u8); +static void sub_8084894(struct Sprite *sprite, u16 a2, u8 a3); +static void objc_exclamation_mark_probably(struct Sprite *sprite); +static bool8 TrainerCanApproachPlayer(struct MapObject *); +static void sub_80842C8(struct MapObject *, u8); +static bool8 CheckPathBetweenTrainerAndPlayer(struct MapObject2 *trainerObj, u8 approachDistance, u8 direction); +static void RunTrainerSeeFuncList(u8 taskId); + const u8 gSpriteImage_839B308[] = INCBIN_U8("graphics/unknown_sprites/839B4E0/0.4bpp"); const u8 gSpriteImage_839B388[] = INCBIN_U8("graphics/unknown_sprites/839B4E0/1.4bpp"); const u8 gSpriteImage_839B408[] = INCBIN_U8("graphics/unknown_sprites/839B408.4bpp"); -u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y); -u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y); -u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x, s16 y); -u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x, s16 y); +static u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y); +static u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y); +static u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x, s16 y); +static u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x, s16 y); static u8 (*const sDirectionalApproachDistanceFuncs[])(struct MapObject *, s16, s16, s16) = { @@ -26,9 +34,6 @@ static u8 (*const sDirectionalApproachDistanceFuncs[])(struct MapObject *, s16, GetTrainerApproachDistanceEast, }; -extern struct SpriteTemplate gSpriteTemplate_839B510; -extern struct SpriteTemplate gSpriteTemplate_839B528; - bool8 CheckTrainers(void) { u8 mapObjId; @@ -43,7 +48,7 @@ bool8 CheckTrainers(void) return FALSE; } -bool8 CheckTrainer(u8 mapObjId) +static bool8 CheckTrainer(u8 mapObjId) { u8 *scriptPtr = GetFieldObjectScriptPointerByFieldObjectId(mapObjId); @@ -69,7 +74,7 @@ bool8 CheckTrainer(u8 mapObjId) } } -bool8 TrainerCanApproachPlayer(struct MapObject *trainerObj) +static bool8 TrainerCanApproachPlayer(struct MapObject *trainerObj) { s16 x, y; u8 i; @@ -94,7 +99,7 @@ bool8 TrainerCanApproachPlayer(struct MapObject *trainerObj) } // Returns how far south the player is from trainer. 0 if out of trainer's sight. -u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y) +static u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y) { if (trainerObj->coords2.x == x && y > trainerObj->coords2.y @@ -105,7 +110,7 @@ u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 } // Returns how far north the player is from trainer. 0 if out of trainer's sight. -u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y) +static u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y) { if (trainerObj->coords2.x == x && y < trainerObj->coords2.y @@ -116,7 +121,7 @@ u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 } // Returns how far west the player is from trainer. 0 if out of trainer's sight. -u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x, s16 y) +static u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x, s16 y) { if (trainerObj->coords2.y == y && x < trainerObj->coords2.x @@ -127,7 +132,7 @@ u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x } // Returns how far east the player is from trainer. 0 if out of trainer's sight. -u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x, s16 y) +static u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x, s16 y) { if (trainerObj->coords2.y == y && x > trainerObj->coords2.x @@ -143,7 +148,7 @@ u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x #define COLLISION_MASK 1 #endif -bool8 CheckPathBetweenTrainerAndPlayer(struct MapObject2 *trainerObj, u8 approachDistance, u8 direction) +static bool8 CheckPathBetweenTrainerAndPlayer(struct MapObject2 *trainerObj, u8 approachDistance, u8 direction) { s16 x, y; u8 unk19_temp; @@ -183,7 +188,7 @@ bool8 CheckPathBetweenTrainerAndPlayer(struct MapObject2 *trainerObj, u8 approac #define tTrainerObjHi data[1] #define tTrainerObjLo data[2] -void sub_80842C8(struct MapObject *trainerObj, u8 b) +static void sub_80842C8(struct MapObject *trainerObj, u8 b) { u8 taskId = CreateTask(RunTrainerSeeFuncList, 0x50); struct Task *task = &gTasks[taskId]; @@ -193,7 +198,7 @@ void sub_80842C8(struct MapObject *trainerObj, u8 b) task->data[3] = b; } -void sub_80842FC(TaskFunc followupFunc) +static void sub_80842FC(TaskFunc followupFunc) { TaskFunc taskFunc = RunTrainerSeeFuncList; u8 taskId = FindTaskIdByFunc(taskFunc); @@ -232,7 +237,7 @@ static bool8 (*const gTrainerSeeFuncList[])(u8 taskId, struct Task *task, struct sub_80846C8, }; -void RunTrainerSeeFuncList(u8 taskId) +static void RunTrainerSeeFuncList(u8 taskId) { struct Task *task = &gTasks[taskId]; struct MapObject *trainerObj = (struct MapObject *)((task->tTrainerObjHi << 16) | (task->tTrainerObjLo)); @@ -450,6 +455,41 @@ static void Task_DestroyTrainerApproachTask(u8 taskId) EnableBothScriptContexts(); } +static const struct OamData gOamData_839B4D8 = { + .size = 1, .priority = 1 +}; + +static const struct SpriteFrameImage gSpriteImageTable_839B4E0[] = { + { gSpriteImage_839B308, sizeof gSpriteImage_839B308 }, + { gSpriteImage_839B388, sizeof gSpriteImage_839B388 } +}; + +static const struct SpriteFrameImage gSpriteImageTable_839B4F0[] = { + { gSpriteImage_839B408, sizeof gSpriteImage_839B408 } +}; + +static const union AnimCmd gSpriteAnim_839B4F8[] = { + ANIMCMD_FRAME(0, 60), + ANIMCMD_END +}; + +static const union AnimCmd gSpriteAnim_839B500[] = { + ANIMCMD_FRAME(1, 60), + ANIMCMD_END +}; + +static const union AnimCmd *const gSpriteAnimTable_839B508[] = { + gSpriteAnim_839B4F8, + gSpriteAnim_839B500 +}; + +static const struct SpriteTemplate gSpriteTemplate_839B510 = { + 0xffff, 0xffff, &gOamData_839B4D8, gSpriteAnimTable_839B508, gSpriteImageTable_839B4E0, gDummySpriteAffineAnimTable, objc_exclamation_mark_probably +}; +static const struct SpriteTemplate gSpriteTemplate_839B528 = { + 0xffff, 4100, &gOamData_839B4D8, gSpriteAnimTable_839B508, gSpriteImageTable_839B4F0, gDummySpriteAffineAnimTable, objc_exclamation_mark_probably +}; + u8 FldEff_ExclamationMarkIcon1(void) { u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839B510, 0, 0, 0x53); @@ -480,7 +520,7 @@ u8 FldEff_HeartIcon(void) return 0; } -void sub_8084894(struct Sprite *sprite, u16 a2, u8 a3) +static void sub_8084894(struct Sprite *sprite, u16 a2, u8 a3) { sprite->oam.priority = 1; sprite->coordOffsetEnabled = 1; @@ -494,7 +534,7 @@ void sub_8084894(struct Sprite *sprite, u16 a2, u8 a3) StartSpriteAnim(sprite, a3); } -void objc_exclamation_mark_probably(struct Sprite *sprite) +static void objc_exclamation_mark_probably(struct Sprite *sprite) { u8 mapObjId; |