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authorPikalaxALT <pikalaxalt@gmail.com>2017-06-12 22:51:53 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2017-06-12 22:51:53 -0400
commit32f6422d2fc5ba5153869316ced65cd2f4370d9d (patch)
treefdcf39f0613159ae94e6f09f4fb34678db6244c6
parenta68130a6a87530cfd2903aeec80e36d4fdd8b0c5 (diff)
Convert data/decorations.inc to C
-rwxr-xr-x[-rw-r--r--]data/decoration.s3
-rw-r--r--data/decorations.inc2432
-rwxr-xr-xinclude/decoration.h8
-rwxr-xr-x[-rw-r--r--]include/menu.h2
-rw-r--r--ld_script.txt1
-rwxr-xr-xsrc/decoration.c1362
-rwxr-xr-x[-rw-r--r--]src/menu.c2
-rwxr-xr-x[-rw-r--r--]src/scrcmd.c1
8 files changed, 1366 insertions, 2445 deletions
diff --git a/data/decoration.s b/data/decoration.s
index d37e41823..82874f504 100644..100755
--- a/data/decoration.s
+++ b/data/decoration.s
@@ -3,9 +3,6 @@
.section .rodata
-@ 83E9FD0
- .include "data/decorations.inc"
-
.align 2
gUnknown_083EC5E4:: @ 83EC5E4
.4byte SecretBaseText_Desk
diff --git a/data/decorations.inc b/data/decorations.inc
deleted file mode 100644
index 268ebee9a..000000000
--- a/data/decorations.inc
+++ /dev/null
@@ -1,2432 +0,0 @@
-DecorDesc_SMALL_DESK: @ 83E9FD0
- .string "A small desk built\n"
- .string "for one.$"
-
-DecorDesc_POKEMON_DESK: @ 83E9FEC
- .string "A small desk built in\n"
- .string "the shape of a POKé\n"
- .string "BALL.$"
-
-DecorDesc_HEAVY_DESK: @ 83EA01C
- .string "A large desk made\n"
- .string "of steel. Put some\n"
- .string "decorations on it.$"
-
-DecorDesc_RAGGED_DESK: @ 83EA054
- .string "A large desk made\n"
- .string "of wood. Put some\n"
- .string "decorations on it.$"
-
-DecorDesc_COMFORT_DESK: @ 83EA08B
- .string "A large desk made\n"
- .string "of leaves. Put some\n"
- .string "decorations on it.$"
-
-DecorDesc_PRETTY_DESK: @ 83EA0C4
- .string "A huge desk made\n"
- .string "of glass. Holds lots\n"
- .string "of decorations.$"
-
-DecorDesc_BRICK_DESK: @ 83EA0FA
- .string "A huge desk made\n"
- .string "of brick. Holds lots\n"
- .string "of decorations.$"
-
-DecorDesc_CAMP_DESK: @ 83EA130
- .string "A huge desk made\n"
- .string "of logs. Put lots of\n"
- .string "decorations on it.$"
-
-DecorDesc_HARD_DESK: @ 83EA169
- .string "A huge desk made\n"
- .string "of rocks. Holds\n"
- .string "many decorations.$"
-
-DecorDesc_SMALL_CHAIR: @ 83EA19C
- .string "A small chair made\n"
- .string "for one.$"
-
-DecorDesc_POKEMON_CHAIR: @ 83EA1B8
- .string "A small chair built\n"
- .string "in the shape of a\n"
- .string "POKé BALL.$"
-
-DecorDesc_HEAVY_CHAIR: @ 83EA1E9
- .string "A small chair made\n"
- .string "of steel.$"
-
-DecorDesc_PRETTY_CHAIR: @ 83EA206
- .string "A small chair made\n"
- .string "of glass.$"
-
-DecorDesc_COMFORT_CHAIR: @ 83EA223
- .string "A small chair made\n"
- .string "of leaves.$"
-
-DecorDesc_RAGGED_CHAIR: @ 83EA241
- .string "A small chair made\n"
- .string "of wood.$"
-
-DecorDesc_BRICK_CHAIR: @ 83EA25D
- .string "A small chair made\n"
- .string "of brick.$"
-
-DecorDesc_CAMP_CHAIR: @ 83EA27A
- .string "A small chair made\n"
- .string "of logs.$"
-
-DecorDesc_HARD_CHAIR: @ 83EA296
- .string "A small chair made\n"
- .string "of rock.$"
-
-DecorDesc_RED_PLANT: @ 83EA2B2
- .string "A vivid red potted\n"
- .string "plant.$"
-
-DecorDesc_TROPICAL_PLANT: @ 83EA2CC
- .string "A flowering tropical\n"
- .string "plant in a pot.$"
-
-DecorDesc_PRETTY_FLOWERS: @ 83EA2F1
- .string "A pot of cute\n"
- .string "flowers.$"
-
-DecorDesc_COLORFUL_PLANT: @ 83EA308
- .string "A large pot with\n"
- .string "many colorful\n"
- .string "flowers.$"
-
-DecorDesc_BIG_PLANT: @ 83EA330
- .string "A large, umbrella-\n"
- .string "shaped plant in a\n"
- .string "big pot.$"
-
-DecorDesc_GORGEOUS_PLANT: @ 83EA35E
- .string "A large, impressive\n"
- .string "plant in a big pot.$"
-
-DecorDesc_RED_BRICK: @ 83EA386
- .string "A red-colored brick.\n"
- .string "Decorations can be\n"
- .string "placed on top.$"
-
-DecorDesc_YELLOW_BRICK: @ 83EA3BD
- .string "A yellow-colored\n"
- .string "brick. Put some\n"
- .string "decorations on top.$"
-
-DecorDesc_BLUE_BRICK: @ 83EA3F2
- .string "A blue-colored\n"
- .string "brick. Put some\n"
- .string "decorations on top.$"
-
-DecorDesc_RED_BALLOON: @ 83EA425
- .string "A red balloon filled\n"
- .string "with water. Bursts\n"
- .string "if stepped on.$"
-
-DecorDesc_BLUE_BALLOON: @ 83EA45C
- .string "A blue balloon filled\n"
- .string "with water. Bursts\n"
- .string "if stepped on.$"
-
-DecorDesc_YELLOW_BALLOON: @ 83EA494
- .string "A yellow balloon\n"
- .string "filled with water.\n"
- .string "Pops if stepped on.$"
-
-DecorDesc_RED_TENT: @ 83EA4CC
- .string "A large red tent.\n"
- .string "You can hide inside\n"
- .string "it.$"
-
-DecorDesc_BLUE_TENT: @ 83EA4F6
- .string "A large blue tent.\n"
- .string "You can hide inside\n"
- .string "it.$"
-
-DecorDesc_SOLID_BOARD: @ 83EA521
- .string "Place over a hole to\n"
- .string "cross to the other\n"
- .string "side.$"
-
-DecorDesc_SLIDE: @ 83EA54F
- .string "Use to slide down\n"
- .string "from the platform.$"
-
-DecorDesc_FENCE_LENGTH: @ 83EA574
- .string "A small fence that\n"
- .string "blocks passage.$"
-
-DecorDesc_FENCE_WIDTH: @ 83EA597
- .string "A small fence that\n"
- .string "blocks passage.$"
-
-DecorDesc_TIRE: @ 83EA5BA
- .string "An old large tire.\n"
- .string "Decorations can be\n"
- .string "placed on top.$"
-
-DecorDesc_STAND: @ 83EA5EF
- .string "A large pedestal\n"
- .string "with steps.$"
-
-DecorDesc_MUD_BALL: @ 83EA60C
- .string "A large ball of mud.\n"
- .string "Crumbles if stepped\n"
- .string "on.$"
-
-DecorDesc_BREAKABLE_DOOR: @ 83EA639
- .string "A weird door that\n"
- .string "people can walk\n"
- .string "right through.$"
-
-DecorDesc_SAND_ORNAMENT: @ 83EA66A
- .string "An ornament made\n"
- .string "of sand. Crumbles if\n"
- .string "touched.$"
-
-DecorDesc_SILVER_SHIELD: @ 83EA699
- .string "Awarded for 50\n"
- .string "straight wins at\n"
- .string "the BATTLE TOWER.$"
-
-DecorDesc_GOLD_SHIELD: @ 83EA6CB
- .string "Awarded for 100\n"
- .string "straight wins at\n"
- .string "the BATTLE TOWER.$"
-
-DecorDesc_GLASS_ORNAMENT: @ 83EA6FE
- .string "A glass replica of\n"
- .string "a famous sculpture\n"
- .string "at the ART MUSEUM.$"
-
-DecorDesc_TV: @ 83EA737
- .string "A small, gray-\n"
- .string "colored toy TV.$"
-
-DecorDesc_ROUND_TV: @ 83EA756
- .string "A toy TV modeled\n"
- .string "in the image of a\n"
- .string "SEEDOT.$"
-
-DecorDesc_CUTE_TV: @ 83EA781
- .string "A toy TV modeled\n"
- .string "in the image of a\n"
- .string "SKITTY.$"
-
-DecorDesc_GLITTER_MAT: @ 83EA7AC
- .string "An odd mat that\n"
- .string "glitters if stepped\n"
- .string "on.$"
-
-DecorDesc_JUMP_MAT: @ 83EA7D4
- .string "A trick mat that\n"
- .string "jumps when it is\n"
- .string "stepped on.$"
-
-DecorDesc_SPIN_MAT: @ 83EA802
- .string "A trick mat that\n"
- .string "spins around when\n"
- .string "stepped on.$"
-
-DecorDesc_C_LOW_NOTE_MAT: @ 83EA831
- .string "A mat that plays\n"
- .string "a low C note when\n"
- .string "stepped on.$"
-
-DecorDesc_D_NOTE_MAT: @ 83EA860
- .string "A mat that plays\n"
- .string "a D note when\n"
- .string "stepped on.$"
-
-DecorDesc_E_NOTE_MAT: @ 83EA88B
- .string "A mat that plays\n"
- .string "an E note when\n"
- .string "stepped on.$"
-
-DecorDesc_F_NOTE_MAT: @ 83EA8B7
- .string "A mat that plays\n"
- .string "an F note when\n"
- .string "stepped on.$"
-
-DecorDesc_G_NOTE_MAT: @ 83EA8E3
- .string "A mat that plays\n"
- .string "a G note when\n"
- .string "stepped on.$"
-
-DecorDesc_A_NOTE_MAT: @ 83EA90E
- .string "A mat that plays\n"
- .string "an A note when\n"
- .string "stepped on.$"
-
-DecorDesc_B_NOTE_MAT: @ 83EA93A
- .string "A mat that plays\n"
- .string "a B note when\n"
- .string "stepped on.$"
-
-DecorDesc_C_HIGH_NOTE_MAT: @ 83EA965
- .string "A mat that plays\n"
- .string "a high C note when\n"
- .string "stepped on.$"
-
-DecorDesc_SURF_MAT: @ 83EA995
- .string "A mat designed with\n"
- .string "a SURF image.\n"
- .string "Put items on top.$"
-
-DecorDesc_THUNDER_MAT: @ 83EA9C9
- .string "A mat designed with\n"
- .string "a THUNDER image.\n"
- .string "Put items on top.$"
-
-DecorDesc_FIRE_BLAST_MAT: @ 83EAA00
- .string "A mat designed with\n"
- .string "a FIRE BLAST image.\n"
- .string "Put items on top.$"
-
-DecorDesc_POWDER_SNOW_MAT: @ 83EAA3A
- .string "A mat with a POWDER\n"
- .string "SNOW image design.\n"
- .string "Put items on top.$"
-
-DecorDesc_ATTRACT_MAT: @ 83EAA73
- .string "A mat designed with\n"
- .string "an ATTRACT image.\n"
- .string "Put items on top.$"
-
-DecorDesc_FISSURE_MAT: @ 83EAAAB
- .string "A mat designed with\n"
- .string "a FISSURE image.\n"
- .string "Put items on top.$"
-
-DecorDesc_SPIKES_MAT: @ 83EAAE2
- .string "A mat designed with\n"
- .string "a SPIKES image.\n"
- .string "Put items on top.$"
-
-DecorDesc_BALL_POSTER: @ 83EAB18
- .string "A small poster\n"
- .string "printed with POKé\n"
- .string "BALLS.$"
-
-DecorDesc_GREEN_POSTER: @ 83EAB40
- .string "A small poster with\n"
- .string "a TREECKO print.$"
-
-DecorDesc_RED_POSTER: @ 83EAB65
- .string "A small poster with\n"
- .string "a TORCHIC print.$"
-
-DecorDesc_BLUE_POSTER: @ 83EAB8A
- .string "A small poster with\n"
- .string "a MUDKIP print.$"
-
-DecorDesc_CUTE_POSTER: @ 83EABAE
- .string "A small poster with\n"
- .string "an AZURILL print.$"
-
-DecorDesc_PIKA_POSTER: @ 83EABD4
- .string "A large poster with\n"
- .string "a PIKACHU and\n"
- .string "PICHU print.$"
-
-DecorDesc_LONG_POSTER: @ 83EAC03
- .string "A large poster with\n"
- .string "a SEVIPER print.$"
-
-DecorDesc_SEA_POSTER: @ 83EAC28
- .string "A large poster with\n"
- .string "a RELICANTH print.$"
-
-DecorDesc_SKY_POSTER: @ 83EAC4F
- .string "A large poster with\n"
- .string "a WINGULL print.$"
-
-DecorDesc_KISS_POSTER: @ 83EAC74
- .string "A large poster with\n"
- .string "a SMOOCHUM print.$"
-
-DecorDesc_PICHU_DOLL: @ 83EAC9A
- .string "A PICHU doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_PIKACHU_DOLL: @ 83EACC5
- .string "A PIKACHU doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_MARILL_DOLL: @ 83EACF2
- .string "A MARILL doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_TOGEPI_DOLL: @ 83EAD1E
- .if REVISION >= 1
- .string "A TOGEPI doll.\n"
- .else
- .string "A TOPGEPI doll.\n"
- .endif
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_CYNDAQUIL_DOLL: @ 83EAD4B
- .string "A CYNDAQUIL doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_CHIKORITA_DOLL: @ 83EAD7A
- .string "A CHIKORITA doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_TOTODILE_DOLL: @ 83EADA9
- .string "A TOTODILE doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_JIGGLYPUFF_DOLL: @ 83EADD7
- .string "A JIGGLYPUFF doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_MEOWTH_DOLL: @ 83EAE07
- .string "A MEOWTH doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_CLEFAIRY_DOLL: @ 83EAE33
- .string "A CLEFAIRY doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_DITTO_DOLL: @ 83EAE61
- .string "A DITTO doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_SMOOCHUM_DOLL: @ 83EAE8C
- .string "A SMOOCHUM doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_TREECKO_DOLL: @ 83EAEBA
- .string "A TREECKO doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_TORCHIC_DOLL: @ 83EAEE7
- .string "A TORCHIC doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_MUDKIP_DOLL: @ 83EAF14
- .string "A MUDKIP doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_DUSKULL_DOLL: @ 83EAF40
- .string "A DUSKULL doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_WYNAUT_DOLL: @ 83EAF6D
- .string "A WYNAUT doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_BALTOY_DOLL: @ 83EAF99
- .string "A BALTOY doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_KECLEON_DOLL: @ 83EAFC5
- .string "A KECLEON doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_AZURILL_DOLL: @ 83EAFF2
- .string "An AZURILL doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_SKITTY_DOLL: @ 83EB020
- .string "A SKITTY doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_SWABLU_DOLL: @ 83EB04C
- .string "A SWABLU doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_GULPIN_DOLL: @ 83EB078
- .string "A GULPIN doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_LOTAD_DOLL: @ 83EB0A4
- .string "A LOTAD doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_SEEDOT_DOLL: @ 83EB0CF
- .string "A SEEDOT doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_PIKA_CUSHION: @ 83EB0FB
- .string "A PIKACHU cushion.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_ROUND_CUSHION: @ 83EB12B
- .string "A MARILL cushion.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_KISS_CUSHION: @ 83EB15A
- .string "A SMOOCHUM\n"
- .string "cushion. Place it on\n"
- .string "a mat or a desk.$"
-
-DecorDesc_ZIGZAG_CUSHION: @ 83EB18B
- .string "A ZIGZAGOON\n"
- .string "cushion. Place it on\n"
- .string "a mat or a desk.$"
-
-DecorDesc_SPIN_CUSHION: @ 83EB1BD
- .string "A SPINDA cushion.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_DIAMOND_CUSHION: @ 83EB1EC
- .string "A SABLEYE cushion.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_BALL_CUSHION: @ 83EB21C
- .string "A BALL cushion.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_GRASS_CUSHION: @ 83EB249
- .string "A grass-mark\n"
- .string "cushion. Place it on\n"
- .string "a mat or a desk.$"
-
-DecorDesc_FIRE_CUSHION: @ 83EB27C
- .string "A fire-mark\n"
- .string "cushion. Place it on\n"
- .string "a mat or a desk.$"
-
-DecorDesc_WATER_CUSHION: @ 83EB2AE
- .string "A water-mark\n"
- .string "cushion. Place it on\n"
- .string "a mat or a desk.$"
-
-DecorDesc_SNORLAX_DOLL: @ 83EB2E1
- .string "A large doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_RHYDON_DOLL: @ 83EB30C
- .string "A large doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_LAPRAS_DOLL: @ 83EB337
- .string "A large doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_VENUSAUR_DOLL: @ 83EB362
- .string "A large doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_CHARIZARD_DOLL: @ 83EB38D
- .string "A large doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_BLASTOISE_DOLL: @ 83EB3B8
- .string "A large doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_WAILMER_DOLL: @ 83EB3E3
- .string "A large doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_REGIROCK_DOLL: @ 83EB40E
- .string "A large doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_REGICE_DOLL: @ 83EB439
- .string "A large doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
-DecorDesc_REGISTEEL_DOLL: @ 83EB464
- .string "A large doll.\n"
- .string "Place it on a mat\n"
- .string "or a desk.$"
-
- .align 1
-DecorGfx_SMALL_DESK: @ 83EB490
- .2byte 0x87
-
- .align 1
-DecorGfx_POKEMON_DESK: @ 83EB492
- .2byte 0x8F
-
- .align 1
-DecorGfx_HEAVY_DESK: @ 83EB494
- .2byte 0x90
- .2byte 0x91
- .2byte 0x92
- .2byte 0x98
- .2byte 0x99
- .2byte 0x9A
-
- .align 1
-DecorGfx_RAGGED_DESK: @ 83EB4A0
- .2byte 0x93
- .2byte 0x94
- .2byte 0x95
- .2byte 0x9B
- .2byte 0x9C
- .2byte 0x9D
-
- .align 1
-DecorGfx_COMFORT_DESK: @ 83EB4AC
- .2byte 0x96
- .2byte 0x97
- .2byte 0xA3
- .2byte 0x9E
- .2byte 0x9F
- .2byte 0xAB
-
- .align 1
-DecorGfx_PRETTY_DESK: @ 83EB4B8
- .2byte 0xBD
- .2byte 0xBE
- .2byte 0xBF
- .2byte 0xC5
- .2byte 0xC6
- .2byte 0xC7
- .2byte 0xCD
- .2byte 0xCE
- .2byte 0xCF
-
- .align 1
-DecorGfx_BRICK_DESK: @ 83EB4CA
- .2byte 0xA0
- .2byte 0xA1
- .2byte 0xA2
- .2byte 0xA8
- .2byte 0xA9
- .2byte 0xAA
- .2byte 0xB0
- .2byte 0xB1
- .2byte 0xB2
-
- .align 1
-DecorGfx_CAMP_DESK: @ 83EB4DC
- .2byte 0xA4
- .2byte 0xA5
- .2byte 0xA6
- .2byte 0xAC
- .2byte 0xAD
- .2byte 0xAE
- .2byte 0xB4
- .2byte 0xB5
- .2byte 0xB6
-
- .align 1
-DecorGfx_HARD_DESK: @ 83EB4EE
- .2byte 0xA7
- .2byte 0xBB
- .2byte 0xBC
- .2byte 0xAF
- .2byte 0xC3
- .2byte 0xC4
- .2byte 0xB7
- .2byte 0xCB
- .2byte 0xCC
-
- .align 1
-DecorGfx_SMALL_CHAIR: @ 83EB500
- .2byte 0xB8
-
- .align 1
-DecorGfx_POKEMON_CHAIR: @ 83EB502
- .2byte 0xB9
-
- .align 1
-DecorGfx_HEAVY_CHAIR: @ 83EB504
- .2byte 0xBA
-
- .align 1
-DecorGfx_PRETTY_CHAIR: @ 83EB506
- .2byte 0xC0
-
- .align 1
-DecorGfx_COMFORT_CHAIR: @ 83EB508
- .2byte 0xC1
-
- .align 1
-DecorGfx_RAGGED_CHAIR: @ 83EB50A
- .2byte 0xC2
-
- .align 1
-DecorGfx_BRICK_CHAIR: @ 83EB50C
- .2byte 0xC8
-
- .align 1
-DecorGfx_CAMP_CHAIR: @ 83EB50E
- .2byte 0xC9
-
- .align 1
-DecorGfx_HARD_CHAIR: @ 83EB510
- .2byte 0xCA
-
- .align 1
-DecorGfx_RED_PLANT: @ 83EB512
- .2byte 0xD0
- .2byte 0xD8
-
- .align 1
-DecorGfx_TROPICAL_PLANT: @ 83EB516
- .2byte 0xD2
- .2byte 0xDA
-
- .align 1
-DecorGfx_PRETTY_FLOWERS: @ 83EB51A
- .2byte 0xD4
- .2byte 0xDC
-
- .align 1
-DecorGfx_COLORFUL_PLANT: @ 83EB51E
- .2byte 0xE0
- .2byte 0xE2
- .2byte 0xE8
- .2byte 0xE9
-
- .align 1
-DecorGfx_BIG_PLANT: @ 83EB526
- .2byte 0xE4
- .2byte 0xE6
- .2byte 0xEC
- .2byte 0xED
-
- .align 1
-DecorGfx_GORGEOUS_PLANT: @ 83EB52E
- .2byte 0xF0
- .2byte 0xF2
- .2byte 0xF8
- .2byte 0xF9
-
- .align 1
-DecorGfx_RED_BRICK: @ 83EB536
- .2byte 0x25
- .2byte 0x2D
-
- .align 1
-DecorGfx_YELLOW_BRICK: @ 83EB53A
- .2byte 0x26
- .2byte 0x2E
-
- .align 1
-DecorGfx_BLUE_BRICK: @ 83EB53E
- .2byte 0x27
- .2byte 0x2F
-
- .align 1
-DecorGfx_RED_BALLOON: @ 83EB542
- .2byte 0x138
-
- .align 1
-DecorGfx_BLUE_BALLOON: @ 83EB544
- .2byte 0x13C
-
- .align 1
-DecorGfx_YELLOW_BALLOON: @ 83EB546
- .2byte 0x140
-
- .align 1
-DecorGfx_RED_TENT: @ 83EB548
- .2byte 0x30
- .2byte 0x31
- .2byte 0x32
- .2byte 0x38
- .2byte 0x39
- .2byte 0x3A
- .2byte 0x40
- .2byte 0x41
- .2byte 0x3B
-
- .align 1
-DecorGfx_BLUE_TENT: @ 83EB55A
- .2byte 0x48
- .2byte 0x49
- .2byte 0x68
- .2byte 0x50
- .2byte 0x51
- .2byte 0x70
- .2byte 0x58
- .2byte 0x59
- .2byte 0x69
-
- .align 1
-DecorGfx_SOLID_BOARD: @ 83EB56C
- .2byte 0x34
- .2byte 0x3C
-
- .align 1
-DecorGfx_SLIDE: @ 83EB570
- .2byte 0x35
- .2byte 0x36
- .2byte 0x3D
- .2byte 0x3E
- .2byte 0x63
- .2byte 0x64
- .2byte 0x6F
- .2byte 0x77
-
- .align 1
-DecorGfx_FENCE_LENGTH: @ 83EB580
- .2byte 0x33
-
- .align 1
-DecorGfx_FENCE_WIDTH: @ 83EB582
- .2byte 0x2C
-
- .align 1
-DecorGfx_TIRE: @ 83EB584
- .2byte 0x80
- .2byte 0x81
- .2byte 0x88
- .2byte 0x89
-
- .align 1
-DecorGfx_STAND: @ 83EB58C
- .2byte 0x6A
- .2byte 0x6B
- .2byte 0x6C
- .2byte 0x6D
- .2byte 0x72
- .2byte 0x73
- .2byte 0x74
- .2byte 0x75
-
- .align 1
-DecorGfx_MUD_BALL: @ 83EB59C
- .2byte 0x28
-
- .align 1
-DecorGfx_BREAKABLE_DOOR: @ 83EB59E
- .2byte 0x37
- .2byte 0x3F
-
- .align 1
-DecorGfx_SAND_ORNAMENT: @ 83EB5A2
- .2byte 0x85
- .2byte 0x8D
-
- .align 1
-DecorGfx_SILVER_SHIELD: @ 83EB5A6
- .2byte 0xD6
- .2byte 0xDE
-
- .align 1
-DecorGfx_GOLD_SHIELD: @ 83EB5AA
- .2byte 0x12E
- .2byte 0x136
-
- .align 1
-DecorGfx_GLASS_ORNAMENT: @ 83EB5AE
- .2byte 0x82
- .2byte 0x8A
-
- .align 1
-DecorGfx_TV: @ 83EB5B2
- .2byte 0xF4
-
- .align 1
-DecorGfx_ROUND_TV: @ 83EB5B4
- .2byte 0xF5
-
- .align 1
-DecorGfx_CUTE_TV: @ 83EB5B6
- .2byte 0xF6
-
- .align 1
-DecorGfx_GLITTER_MAT: @ 83EB5B8
- .2byte 0x60
-
- .align 1
-DecorGfx_JUMP_MAT: @ 83EB5BA
- .2byte 0x61
-
- .align 1
-DecorGfx_SPIN_MAT: @ 83EB5BC
- .2byte 0x62
-
- .align 1
-DecorGfx_C_LOW_NOTE_MAT: @ 83EB5BE
- .2byte 0x78
-
- .align 1
-DecorGfx_D_NOTE_MAT: @ 83EB5C0
- .2byte 0x79
-
- .align 1
-DecorGfx_E_NOTE_MAT: @ 83EB5C2
- .2byte 0x7A
-
- .align 1
-DecorGfx_F_NOTE_MAT: @ 83EB5C4
- .2byte 0x7B
-
- .align 1
-DecorGfx_G_NOTE_MAT: @ 83EB5C6
- .2byte 0x7C
-
- .align 1
-DecorGfx_A_NOTE_MAT: @ 83EB5C8
- .2byte 0x7D
-
- .align 1
-DecorGfx_B_NOTE_MAT: @ 83EB5CA
- .2byte 0x7E
-
- .align 1
-DecorGfx_C_HIGH_NOTE_MAT: @ 83EB5CC
- .2byte 0xB3
-
- .align 1
-DecorGfx_SURF_MAT: @ 83EB5CE
- .2byte 0x42
- .2byte 0x43
- .2byte 0x44
- .2byte 0x4A
- .2byte 0x4B
- .2byte 0x4C
- .2byte 0x52
- .2byte 0x53
- .2byte 0x54
-
- .align 1
-DecorGfx_THUNDER_MAT: @ 83EB5E0
- .2byte 0x45
- .2byte 0x46
- .2byte 0x47
- .2byte 0x4D
- .2byte 0x4E
- .2byte 0x4F
- .2byte 0x55
- .2byte 0x56
- .2byte 0x57
-
- .align 1
-DecorGfx_FIRE_BLAST_MAT: @ 83EB5F2
- .2byte 0x5A
- .2byte 0x5B
- .2byte 0x5C
- .2byte 0x5D
- .2byte 0x5E
- .2byte 0x5F
- .2byte 0x65
- .2byte 0x66
- .2byte 0x67
-
- .align 1
-DecorGfx_POWDER_SNOW_MAT: @ 83EB604
- .2byte 0x100
- .2byte 0x101
- .2byte 0x102
- .2byte 0x108
- .2byte 0x109
- .2byte 0x10A
- .2byte 0x110
- .2byte 0x111
- .2byte 0x112
-
- .align 1
-DecorGfx_ATTRACT_MAT: @ 83EB616
- .2byte 0x103
- .2byte 0x104
- .2byte 0x105
- .2byte 0x10B
- .2byte 0x10C
- .2byte 0x10D
- .2byte 0x113
- .2byte 0x114
- .2byte 0x115
-
- .align 1
-DecorGfx_FISSURE_MAT: @ 83EB628
- .2byte 0x106
- .2byte 0x107
- .2byte 0x118
- .2byte 0x10E
- .2byte 0x10F
- .2byte 0x120
- .2byte 0x116
- .2byte 0x117
- .2byte 0x128
-
- .align 1
-DecorGfx_SPIKES_MAT: @ 83EB63A
- .2byte 0x119
- .2byte 0x11A
- .2byte 0x11B
- .2byte 0x121
- .2byte 0x122
- .2byte 0x123
- .2byte 0x129
- .2byte 0x12A
- .2byte 0x12B
-
- .align 1
-DecorGfx_BALL_POSTER: @ 83EB64C
- .2byte 0x130
-
- .align 1
-DecorGfx_GREEN_POSTER: @ 83EB64E
- .2byte 0x131
-
- .align 1
-DecorGfx_RED_POSTER: @ 83EB650
- .2byte 0x132
-
- .align 1
-DecorGfx_BLUE_POSTER: @ 83EB652
- .2byte 0x133
-
- .align 1
-DecorGfx_CUTE_POSTER: @ 83EB654
- .2byte 0x134
-
- .align 1
-DecorGfx_PIKA_POSTER: @ 83EB656
- .2byte 0x11C
- .2byte 0x11D
-
- .align 1
-DecorGfx_LONG_POSTER: @ 83EB65A
- .2byte 0x11E
- .2byte 0x11F
-
- .align 1
-DecorGfx_SEA_POSTER: @ 83EB65E
- .2byte 0x124
- .2byte 0x125
-
- .align 1
-DecorGfx_SKY_POSTER: @ 83EB662
- .2byte 0x126
- .2byte 0x127
-
- .align 1
-DecorGfx_KISS_POSTER: @ 83EB666
- .2byte 0x12C
- .2byte 0x12D
-
- .align 1
-DecorGfx_PICHU_DOLL: @ 83EB66A
- .2byte MAP_OBJ_GFX_PICHU_DOLL
-
- .align 1
-DecorGfx_PIKACHU_DOLL: @ 83EB66C
- .2byte MAP_OBJ_GFX_PIKACHU_DOLL
-
- .align 1
-DecorGfx_MARILL_DOLL: @ 83EB66E
- .2byte MAP_OBJ_GFX_MARILL_DOLL
-
- .align 1
-DecorGfx_TOGEPI_DOLL: @ 83EB670
- .2byte MAP_OBJ_GFX_TOGEPI_DOLL
-
- .align 1
-DecorGfx_CYNDAQUIL_DOLL: @ 83EB672
- .2byte MAP_OBJ_GFX_CYNDAQUIL_DOLL
-
- .align 1
-DecorGfx_CHIKORITA_DOLL: @ 83EB674
- .2byte MAP_OBJ_GFX_CHIKORITA_DOLL
-
- .align 1
-DecorGfx_TOTODILE_DOLL: @ 83EB676
- .2byte MAP_OBJ_GFX_TOTODILE_DOLL
-
- .align 1
-DecorGfx_JIGGLYPUFF_DOLL: @ 83EB678
- .2byte MAP_OBJ_GFX_JIGGLYPUFF_DOLL
-
- .align 1
-DecorGfx_MEOWTH_DOLL: @ 83EB67A
- .2byte MAP_OBJ_GFX_MEOWTH_DOLL
-
- .align 1
-DecorGfx_CLEFAIRY_DOLL: @ 83EB67C
- .2byte MAP_OBJ_GFX_CLEFAIRY_DOLL
-
- .align 1
-DecorGfx_DITTO_DOLL: @ 83EB67E
- .2byte MAP_OBJ_GFX_DITTO_DOLL
-
- .align 1
-DecorGfx_SMOOCHUM_DOLL: @ 83EB680
- .2byte MAP_OBJ_GFX_SMOOCHUM_DOLL
-
- .align 1
-DecorGfx_TREECKO_DOLL: @ 83EB682
- .2byte MAP_OBJ_GFX_TREECKO_DOLL
-
- .align 1
-DecorGfx_TORCHIC_DOLL: @ 83EB684
- .2byte MAP_OBJ_GFX_TORCHIC_DOLL
-
- .align 1
-DecorGfx_MUDKIP_DOLL: @ 83EB686
- .2byte MAP_OBJ_GFX_MUDKIP_DOLL
-
- .align 1
-DecorGfx_DUSKULL_DOLL: @ 83EB688
- .2byte MAP_OBJ_GFX_DUSKULL_DOLL
-
- .align 1
-DecorGfx_WYNAUT_DOLL: @ 83EB68A
- .2byte MAP_OBJ_GFX_WYNAUT_DOLL
-
- .align 1
-DecorGfx_BALTOY_DOLL: @ 83EB68C
- .2byte MAP_OBJ_GFX_BALTOY_DOLL
-
- .align 1
-DecorGfx_KECLEON_DOLL: @ 83EB68E
- .2byte MAP_OBJ_GFX_KECLEON_DOLL
-
- .align 1
-DecorGfx_AZURILL_DOLL: @ 83EB690
- .2byte MAP_OBJ_GFX_AZURILL_DOLL
-
- .align 1
-DecorGfx_SKITTY_DOLL: @ 83EB692
- .2byte MAP_OBJ_GFX_SKITTY_DOLL
-
- .align 1
-DecorGfx_SWABLU_DOLL: @ 83EB694
- .2byte MAP_OBJ_GFX_SWABLU_DOLL
-
- .align 1
-DecorGfx_GULPIN_DOLL: @ 83EB696
- .2byte MAP_OBJ_GFX_GULPIN_DOLL
-
- .align 1
-DecorGfx_LOTAD_DOLL: @ 83EB698
- .2byte MAP_OBJ_GFX_LOTAD_DOLL
-
- .align 1
-DecorGfx_SEEDOT_DOLL: @ 83EB69A
- .2byte MAP_OBJ_GFX_SEEDOT_DOLL
-
- .align 1
-DecorGfx_PIKA_CUSHION: @ 83EB69C
- .2byte MAP_OBJ_GFX_PIKA_CUSHION
-
- .align 1
-DecorGfx_ROUND_CUSHION: @ 83EB69E
- .2byte MAP_OBJ_GFX_ROUND_CUSHION
-
- .align 1
-DecorGfx_KISS_CUSHION: @ 83EB6A0
- .2byte MAP_OBJ_GFX_KISS_CUSHION
-
- .align 1
-DecorGfx_ZIGZAG_CUSHION: @ 83EB6A2
- .2byte MAP_OBJ_GFX_ZIGZAG_CUSHION
-
- .align 1
-DecorGfx_SPIN_CUSHION: @ 83EB6A4
- .2byte MAP_OBJ_GFX_SPIN_CUSHION
-
- .align 1
-DecorGfx_DIAMOND_CUSHION: @ 83EB6A6
- .2byte MAP_OBJ_GFX_DIAMOND_CUSHION
-
- .align 1
-DecorGfx_BALL_CUSHION: @ 83EB6A8
- .2byte MAP_OBJ_GFX_BALL_CUSHION
-
- .align 1
-DecorGfx_GRASS_CUSHION: @ 83EB6AA
- .2byte MAP_OBJ_GFX_GRASS_CUSHION
-
- .align 1
-DecorGfx_FIRE_CUSHION: @ 83EB6AC
- .2byte MAP_OBJ_GFX_FIRE_CUSHION
-
- .align 1
-DecorGfx_WATER_CUSHION: @ 83EB6AE
- .2byte MAP_OBJ_GFX_WATER_CUSHION
-
- .align 1
-DecorGfx_SNORLAX_DOLL: @ 83EB6B0
- .2byte MAP_OBJ_GFX_BIG_SNORLAX_DOLL
-
- .align 1
-DecorGfx_RHYDON_DOLL: @ 83EB6B2
- .2byte MAP_OBJ_GFX_BIG_RHYDON_DOLL
-
- .align 1
-DecorGfx_LAPRAS_DOLL: @ 83EB6B4
- .2byte MAP_OBJ_GFX_BIG_LAPRAS_DOLL
-
- .align 1
-DecorGfx_VENUSAUR_DOLL: @ 83EB6B6
- .2byte MAP_OBJ_GFX_BIG_VENUSAUR_DOLL
-
- .align 1
-DecorGfx_CHARIZARD_DOLL: @ 83EB6B8
- .2byte MAP_OBJ_GFX_BIG_CHARIZARD_DOLL
-
- .align 1
-DecorGfx_BLASTOISE_DOLL: @ 83EB6BA
- .2byte MAP_OBJ_GFX_BIG_BLASTOISE_DOLL
-
- .align 1
-DecorGfx_WAILMER_DOLL: @ 83EB6BC
- .2byte MAP_OBJ_GFX_BIG_WAILMER_DOLL
-
- .align 1
-DecorGfx_REGIROCK_DOLL: @ 83EB6BE
- .2byte MAP_OBJ_GFX_BIG_REGIROCK_DOLL
-
- .align 1
-DecorGfx_REGICE_DOLL: @ 83EB6C0
- .2byte MAP_OBJ_GFX_BIG_REGICE_DOLL
-
- .align 1
-DecorGfx_REGISTEEL_DOLL: @ 83EB6C2
- .2byte MAP_OBJ_GFX_BIG_REGISTEEL_DOLL
-
- .align 2
-gDecorations:: @ 83EB6C4
- .byte DECOR_NONE
- .string "SMALL DESK$", 16
- .byte 0
- .byte 0
- .byte 0
- .2byte 0
- .space 2
- .4byte DecorDesc_SMALL_DESK
- .4byte DecorGfx_SMALL_DESK
-
- .byte DECOR_SMALL_DESK
- .string "SMALL DESK$", 16
- .byte 0
- .byte 0
- .byte 0
- .2byte 3000
- .space 2
- .4byte DecorDesc_SMALL_DESK
- .4byte DecorGfx_SMALL_DESK
-
- .byte DECOR_POKEMON_DESK
- .string "POKéMON DESK$", 16
- .byte 0
- .byte 0
- .byte 0
- .2byte 3000
- .space 2
- .4byte DecorDesc_POKEMON_DESK
- .4byte DecorGfx_POKEMON_DESK
-
- .byte DECOR_HEAVY_DESK
- .string "HEAVY DESK$", 16
- .byte 0
- .byte 9
- .byte 0
- .2byte 6000
- .space 2
- .4byte DecorDesc_HEAVY_DESK
- .4byte DecorGfx_HEAVY_DESK
-
- .byte DECOR_RAGGED_DESK
- .string "RAGGED DESK$", 16
- .byte 0
- .byte 9
- .byte 0
- .2byte 6000
- .space 2
- .4byte DecorDesc_RAGGED_DESK
- .4byte DecorGfx_RAGGED_DESK
-
- .byte DECOR_COMFORT_DESK
- .string "COMFORT DESK$", 16
- .byte 0
- .byte 9
- .byte 0
- .2byte 6000
- .space 2
- .4byte DecorDesc_COMFORT_DESK
- .4byte DecorGfx_COMFORT_DESK
-
- .byte DECOR_PRETTY_DESK
- .string "PRETTY DESK$", 16
- .byte 0
- .byte 8
- .byte 0
- .2byte 9000
- .space 2
- .4byte DecorDesc_PRETTY_DESK
- .4byte DecorGfx_PRETTY_DESK
-
- .byte DECOR_BRICK_DESK
- .string "BRICK DESK$", 16
- .byte 0
- .byte 8
- .byte 0
- .2byte 9000
- .space 2
- .4byte DecorDesc_BRICK_DESK
- .4byte DecorGfx_BRICK_DESK
-
- .byte DECOR_CAMP_DESK
- .string "CAMP DESK$", 16
- .byte 0
- .byte 8
- .byte 0
- .2byte 9000
- .space 2
- .4byte DecorDesc_CAMP_DESK
- .4byte DecorGfx_CAMP_DESK
-
- .byte DECOR_HARD_DESK
- .string "HARD DESK$", 16
- .byte 0
- .byte 8
- .byte 0
- .2byte 9000
- .space 2
- .4byte DecorDesc_HARD_DESK
- .4byte DecorGfx_HARD_DESK
-
- .byte DECOR_SMALL_CHAIR
- .string "SMALL CHAIR$", 16
- .byte 1
- .byte 0
- .byte 1
- .2byte 2000
- .space 2
- .4byte DecorDesc_SMALL_CHAIR
- .4byte DecorGfx_SMALL_CHAIR
-
- .byte DECOR_POKEMON_CHAIR
- .string "POKéMON CHAIR$", 16
- .byte 1
- .byte 0
- .byte 1
- .2byte 2000
- .space 2
- .4byte DecorDesc_POKEMON_CHAIR
- .4byte DecorGfx_POKEMON_CHAIR
-
- .byte DECOR_HEAVY_CHAIR
- .string "HEAVY CHAIR$", 16
- .byte 1
- .byte 0
- .byte 1
- .2byte 2000
- .space 2
- .4byte DecorDesc_HEAVY_CHAIR
- .4byte DecorGfx_HEAVY_CHAIR
-
- .byte DECOR_PRETTY_CHAIR
- .string "PRETTY CHAIR$", 16
- .byte 1
- .byte 0
- .byte 1
- .2byte 2000
- .space 2
- .4byte DecorDesc_PRETTY_CHAIR
- .4byte DecorGfx_PRETTY_CHAIR
-
- .byte DECOR_COMFORT_CHAIR
- .string "COMFORT CHAIR$", 16
- .byte 1
- .byte 0
- .byte 1
- .2byte 2000
- .space 2
- .4byte DecorDesc_COMFORT_CHAIR
- .4byte DecorGfx_COMFORT_CHAIR
-
- .byte DECOR_RAGGED_CHAIR
- .string "RAGGED CHAIR$", 16
- .byte 1
- .byte 0
- .byte 1
- .2byte 2000
- .space 2
- .4byte DecorDesc_RAGGED_CHAIR
- .4byte DecorGfx_RAGGED_CHAIR
-
- .byte DECOR_BRICK_CHAIR
- .string "BRICK CHAIR$", 16
- .byte 1
- .byte 0
- .byte 1
- .2byte 2000
- .space 2
- .4byte DecorDesc_BRICK_CHAIR
- .4byte DecorGfx_BRICK_CHAIR
-
- .byte DECOR_CAMP_CHAIR
- .string "CAMP CHAIR$", 16
- .byte 1
- .byte 0
- .byte 1
- .2byte 2000
- .space 2
- .4byte DecorDesc_CAMP_CHAIR
- .4byte DecorGfx_CAMP_CHAIR
-
- .byte DECOR_HARD_CHAIR
- .string "HARD CHAIR$", 16
- .byte 1
- .byte 0
- .byte 1
- .2byte 2000
- .space 2
- .4byte DecorDesc_HARD_CHAIR
- .4byte DecorGfx_HARD_CHAIR
-
- .byte DECOR_RED_PLANT
- .string "RED PLANT$", 16
- .byte 2
- .byte 5
- .byte 2
- .2byte 3000
- .space 2
- .4byte DecorDesc_RED_PLANT
- .4byte DecorGfx_RED_PLANT
-
- .byte DECOR_TROPICAL_PLANT
- .string "TROPICAL PLANT$", 16
- .byte 2
- .byte 5
- .byte 2
- .2byte 3000
- .space 2
- .4byte DecorDesc_TROPICAL_PLANT
- .4byte DecorGfx_TROPICAL_PLANT
-
- .byte DECOR_PRETTY_FLOWERS
- .string "PRETTY FLOWERS$", 16
- .byte 2
- .byte 5
- .byte 2
- .2byte 3000
- .space 2
- .4byte DecorDesc_PRETTY_FLOWERS
- .4byte DecorGfx_PRETTY_FLOWERS
-
- .byte DECOR_COLORFUL_PLANT
- .string "COLORFUL PLANT$", 16
- .byte 2
- .byte 4
- .byte 2
- .2byte 5000
- .space 2
- .4byte DecorDesc_COLORFUL_PLANT
- .4byte DecorGfx_COLORFUL_PLANT
-
- .byte DECOR_BIG_PLANT
- .string "BIG PLANT$", 16
- .byte 2
- .byte 4
- .byte 2
- .2byte 5000
- .space 2
- .4byte DecorDesc_BIG_PLANT
- .4byte DecorGfx_BIG_PLANT
-
- .byte DECOR_GORGEOUS_PLANT
- .string "GORGEOUS PLANT$", 16
- .byte 2
- .byte 4
- .byte 2
- .2byte 5000
- .space 2
- .4byte DecorDesc_GORGEOUS_PLANT
- .4byte DecorGfx_GORGEOUS_PLANT
-
- .byte DECOR_RED_BRICK
- .string "RED BRICK$", 16
- .byte 0
- .byte 5
- .byte 3
- .2byte 500
- .space 2
- .4byte DecorDesc_RED_BRICK
- .4byte DecorGfx_RED_BRICK
-
- .byte DECOR_YELLOW_BRICK
- .string "YELLOW BRICK$", 16
- .byte 0
- .byte 5
- .byte 3
- .2byte 500
- .space 2
- .4byte DecorDesc_YELLOW_BRICK
- .4byte DecorGfx_YELLOW_BRICK
-
- .byte DECOR_BLUE_BRICK
- .string "BLUE BRICK$", 16
- .byte 0
- .byte 5
- .byte 3
- .2byte 500
- .space 2
- .4byte DecorDesc_BLUE_BRICK
- .4byte DecorGfx_BLUE_BRICK
-
- .byte DECOR_RED_BALLOON
- .string "RED BALLOON$", 16
- .byte 1
- .byte 0
- .byte 3
- .2byte 500
- .space 2
- .4byte DecorDesc_RED_BALLOON
- .4byte DecorGfx_RED_BALLOON
-
- .byte DECOR_BLUE_BALLOON
- .string "BLUE BALLOON$", 16
- .byte 1
- .byte 0
- .byte 3
- .2byte 500
- .space 2
- .4byte DecorDesc_BLUE_BALLOON
- .4byte DecorGfx_BLUE_BALLOON
-
- .byte DECOR_YELLOW_BALLOON
- .string "YELLOW BALLOON$", 16
- .byte 1
- .byte 0
- .byte 3
- .2byte 500
- .space 2
- .4byte DecorDesc_YELLOW_BALLOON
- .4byte DecorGfx_YELLOW_BALLOON
-
- .byte DECOR_RED_TENT
- .string "RED TENT$", 16
- .byte 1
- .byte 8
- .byte 3
- .2byte 10000
- .space 2
- .4byte DecorDesc_RED_TENT
- .4byte DecorGfx_RED_TENT
-
- .byte DECOR_BLUE_TENT
- .string "BLUE TENT$", 16
- .byte 1
- .byte 8
- .byte 3
- .2byte 10000
- .space 2
- .4byte DecorDesc_BLUE_TENT
- .4byte DecorGfx_BLUE_TENT
-
- .byte DECOR_SOLID_BOARD
- .string "SOLID BOARD$", 16
- .byte 1
- .byte 5
- .byte 3
- .2byte 3000
- .space 2
- .4byte DecorDesc_SOLID_BOARD
- .4byte DecorGfx_SOLID_BOARD
-
- .byte DECOR_SLIDE
- .string "SLIDE$", 16
- .byte 1
- .byte 7
- .byte 3
- .2byte 8000
- .space 2
- .4byte DecorDesc_SLIDE
- .4byte DecorGfx_SLIDE
-
- .byte DECOR_FENCE_LENGTH
- .string "FENCE LENGTH$", 16
- .byte 0
- .byte 0
- .byte 3
- .2byte 500
- .space 2
- .4byte DecorDesc_FENCE_LENGTH
- .4byte DecorGfx_FENCE_LENGTH
-
- .byte DECOR_FENCE_WIDTH
- .string "FENCE WIDTH$", 16
- .byte 0
- .byte 0
- .byte 3
- .2byte 500
- .space 2
- .4byte DecorDesc_FENCE_WIDTH
- .4byte DecorGfx_FENCE_WIDTH
-
- .byte DECOR_TIRE
- .string "TIRE$", 16
- .byte 0
- .byte 4
- .byte 3
- .2byte 800
- .space 2
- .4byte DecorDesc_TIRE
- .4byte DecorGfx_TIRE
-
- .byte DECOR_STAND
- .string "STAND$", 16
- .byte 1
- .byte 3
- .byte 3
- .2byte 7000
- .space 2
- .4byte DecorDesc_STAND
- .4byte DecorGfx_STAND
-
- .byte DECOR_MUD_BALL
- .string "MUD BALL$", 16
- .byte 1
- .byte 0
- .byte 3
- .2byte 200
- .space 2
- .4byte DecorDesc_MUD_BALL
- .4byte DecorGfx_MUD_BALL
-
- .byte DECOR_BREAKABLE_DOOR
- .string "BREAKABLE DOOR$", 16
- .byte 1
- .byte 5
- .byte 3
- .2byte 3000
- .space 2
- .4byte DecorDesc_BREAKABLE_DOOR
- .4byte DecorGfx_BREAKABLE_DOOR
-
- .byte DECOR_SAND_ORNAMENT
- .string "SAND ORNAMENT$", 16
- .byte 2
- .byte 5
- .byte 3
- .2byte 3000
- .space 2
- .4byte DecorDesc_SAND_ORNAMENT
- .4byte DecorGfx_SAND_ORNAMENT
-
- .byte DECOR_SILVER_SHIELD
- .string "SILVER SHIELD$", 16
- .byte 2
- .byte 5
- .byte 3
- .2byte 0
- .space 2
- .4byte DecorDesc_SILVER_SHIELD
- .4byte DecorGfx_SILVER_SHIELD
-
- .byte DECOR_GOLD_SHIELD
- .string "GOLD SHIELD$", 16
- .byte 2
- .byte 5
- .byte 3
- .2byte 0
- .space 2
- .4byte DecorDesc_GOLD_SHIELD
- .4byte DecorGfx_GOLD_SHIELD
-
- .byte DECOR_GLASS_ORNAMENT
- .string "GLASS ORNAMENT$", 16
- .byte 2
- .byte 5
- .byte 3
- .2byte 0
- .space 2
- .4byte DecorDesc_GLASS_ORNAMENT
- .4byte DecorGfx_GLASS_ORNAMENT
-
- .byte DECOR_TV
- .string "TV$", 16
- .byte 0
- .byte 0
- .byte 3
- .2byte 3000
- .space 2
- .4byte DecorDesc_TV
- .4byte DecorGfx_TV
-
- .byte DECOR_ROUND_TV
- .string "ROUND TV$", 16
- .byte 0
- .byte 0
- .byte 3
- .2byte 4000
- .space 2
- .4byte DecorDesc_ROUND_TV
- .4byte DecorGfx_ROUND_TV
-
- .byte DECOR_CUTE_TV
- .string "CUTE TV$", 16
- .byte 0
- .byte 0
- .byte 3
- .2byte 4000
- .space 2
- .4byte DecorDesc_CUTE_TV
- .4byte DecorGfx_CUTE_TV
-
- .byte DECOR_GLITTER_MAT
- .string "GLITTER MAT$", 16
- .byte 1
- .byte 0
- .byte 4
- .2byte 2000
- .space 2
- .4byte DecorDesc_GLITTER_MAT
- .4byte DecorGfx_GLITTER_MAT
-
- .byte DECOR_JUMP_MAT
- .string "JUMP MAT$", 16
- .byte 1
- .byte 0
- .byte 4
- .2byte 2000
- .space 2
- .4byte DecorDesc_JUMP_MAT
- .4byte DecorGfx_JUMP_MAT
-
- .byte DECOR_SPIN_MAT
- .string "SPIN MAT$", 16
- .byte 1
- .byte 0
- .byte 4
- .2byte 2000
- .space 2
- .4byte DecorDesc_SPIN_MAT
- .4byte DecorGfx_SPIN_MAT
-
- .byte DECOR_C_LOW_NOTE_MAT
- .string "C Low NOTE MAT$", 16
- .byte 1
- .byte 0
- .byte 4
- .2byte 500
- .space 2
- .4byte DecorDesc_C_LOW_NOTE_MAT
- .4byte DecorGfx_C_LOW_NOTE_MAT
-
- .byte DECOR_D_NOTE_MAT
- .string "D NOTE MAT$", 16
- .byte 1
- .byte 0
- .byte 4
- .2byte 500
- .space 2
- .4byte DecorDesc_D_NOTE_MAT
- .4byte DecorGfx_D_NOTE_MAT
-
- .byte DECOR_E_NOTE_MAT
- .string "E NOTE MAT$", 16
- .byte 1
- .byte 0
- .byte 4
- .2byte 500
- .space 2
- .4byte DecorDesc_E_NOTE_MAT
- .4byte DecorGfx_E_NOTE_MAT
-
- .byte DECOR_F_NOTE_MAT
- .string "F NOTE MAT$", 16
- .byte 1
- .byte 0
- .byte 4
- .2byte 500
- .space 2
- .4byte DecorDesc_F_NOTE_MAT
- .4byte DecorGfx_F_NOTE_MAT
-
- .byte DECOR_G_NOTE_MAT
- .string "G NOTE MAT$", 16
- .byte 1
- .byte 0
- .byte 4
- .2byte 500
- .space 2
- .4byte DecorDesc_G_NOTE_MAT
- .4byte DecorGfx_G_NOTE_MAT
-
- .byte DECOR_A_NOTE_MAT
- .string "A NOTE MAT$", 16
- .byte 1
- .byte 0
- .byte 4
- .2byte 500
- .space 2
- .4byte DecorDesc_A_NOTE_MAT
- .4byte DecorGfx_A_NOTE_MAT
-
- .byte DECOR_B_NOTE_MAT
- .string "B NOTE MAT$", 16
- .byte 1
- .byte 0
- .byte 4
- .2byte 500
- .space 2
- .4byte DecorDesc_B_NOTE_MAT
- .4byte DecorGfx_B_NOTE_MAT
-
- .byte DECOR_C_HIGH_NOTE_MAT
- .string "C High NOTE MAT$", 16
- .byte 1
- .byte 0
- .byte 4
- .2byte 500
- .space 2
- .4byte DecorDesc_C_HIGH_NOTE_MAT
- .4byte DecorGfx_C_HIGH_NOTE_MAT
-
- .byte DECOR_SURF_MAT
- .string "SURF MAT$", 16
- .byte 1
- .byte 8
- .byte 4
- .2byte 4000
- .space 2
- .4byte DecorDesc_SURF_MAT
- .4byte DecorGfx_SURF_MAT
-
- .byte DECOR_THUNDER_MAT
- .string "THUNDER MAT$", 16
- .byte 1
- .byte 8
- .byte 4
- .2byte 4000
- .space 2
- .4byte DecorDesc_THUNDER_MAT
- .4byte DecorGfx_THUNDER_MAT
-
- .byte DECOR_FIRE_BLAST_MAT
- .string "FIRE BLAST MAT$", 16
- .byte 1
- .byte 8
- .byte 4
- .2byte 4000
- .space 2
- .4byte DecorDesc_FIRE_BLAST_MAT
- .4byte DecorGfx_FIRE_BLAST_MAT
-
- .byte DECOR_POWDER_SNOW_MAT
- .string "POWDER SNOW MAT$", 16
- .byte 1
- .byte 8
- .byte 4
- .2byte 4000
- .space 2
- .4byte DecorDesc_POWDER_SNOW_MAT
- .4byte DecorGfx_POWDER_SNOW_MAT
-
- .byte DECOR_ATTRACT_MAT
- .string "ATTRACT MAT$", 16
- .byte 1
- .byte 8
- .byte 4
- .2byte 4000
- .space 2
- .4byte DecorDesc_ATTRACT_MAT
- .4byte DecorGfx_ATTRACT_MAT
-
- .byte DECOR_FISSURE_MAT
- .string "FISSURE MAT$", 16
- .byte 1
- .byte 8
- .byte 4
- .2byte 4000
- .space 2
- .4byte DecorDesc_FISSURE_MAT
- .4byte DecorGfx_FISSURE_MAT
-
- .byte DECOR_SPIKES_MAT
- .string "SPIKES MAT$", 16
- .byte 1
- .byte 8
- .byte 4
- .2byte 4000
- .space 2
- .4byte DecorDesc_SPIKES_MAT
- .4byte DecorGfx_SPIKES_MAT
-
- .byte DECOR_BALL_POSTER
- .string "BALL POSTER$", 16
- .byte 3
- .byte 0
- .byte 5
- .2byte 1000
- .space 2
- .4byte DecorDesc_BALL_POSTER
- .4byte DecorGfx_BALL_POSTER
-
- .byte DECOR_GREEN_POSTER
- .string "GREEN POSTER$", 16
- .byte 3
- .byte 0
- .byte 5
- .2byte 1000
- .space 2
- .4byte DecorDesc_GREEN_POSTER
- .4byte DecorGfx_GREEN_POSTER
-
- .byte DECOR_RED_POSTER
- .string "RED POSTER$", 16
- .byte 3
- .byte 0
- .byte 5
- .2byte 1000
- .space 2
- .4byte DecorDesc_RED_POSTER
- .4byte DecorGfx_RED_POSTER
-
- .byte DECOR_BLUE_POSTER
- .string "BLUE POSTER$", 16
- .byte 3
- .byte 0
- .byte 5
- .2byte 1000
- .space 2
- .4byte DecorDesc_BLUE_POSTER
- .4byte DecorGfx_BLUE_POSTER
-
- .byte DECOR_CUTE_POSTER
- .string "CUTE POSTER$", 16
- .byte 3
- .byte 0
- .byte 5
- .2byte 1000
- .space 2
- .4byte DecorDesc_CUTE_POSTER
- .4byte DecorGfx_CUTE_POSTER
-
- .byte DECOR_PIKA_POSTER
- .string "PIKA POSTER$", 16
- .byte 3
- .byte 1
- .byte 5
- .2byte 1500
- .space 2
- .4byte DecorDesc_PIKA_POSTER
- .4byte DecorGfx_PIKA_POSTER
-
- .byte DECOR_LONG_POSTER
- .string "LONG POSTER$", 16
- .byte 3
- .byte 1
- .byte 5
- .2byte 1500
- .space 2
- .4byte DecorDesc_LONG_POSTER
- .4byte DecorGfx_LONG_POSTER
-
- .byte DECOR_SEA_POSTER
- .string "SEA POSTER$", 16
- .byte 3
- .byte 1
- .byte 5
- .2byte 1500
- .space 2
- .4byte DecorDesc_SEA_POSTER
- .4byte DecorGfx_SEA_POSTER
-
- .byte DECOR_SKY_POSTER
- .string "SKY POSTER$", 16
- .byte 3
- .byte 1
- .byte 5
- .2byte 1500
- .space 2
- .4byte DecorDesc_SKY_POSTER
- .4byte DecorGfx_SKY_POSTER
-
- .byte DECOR_KISS_POSTER
- .string "KISS POSTER$", 16
- .byte 3
- .byte 1
- .byte 5
- .2byte 1500
- .space 2
- .4byte DecorDesc_KISS_POSTER
- .4byte DecorGfx_KISS_POSTER
-
- .byte DECOR_PICHU_DOLL
- .string "PICHU DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_PICHU_DOLL
- .4byte DecorGfx_PICHU_DOLL
-
- .byte DECOR_PIKACHU_DOLL
- .string "PIKACHU DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_PIKACHU_DOLL
- .4byte DecorGfx_PIKACHU_DOLL
-
- .byte DECOR_MARILL_DOLL
- .string "MARILL DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_MARILL_DOLL
- .4byte DecorGfx_MARILL_DOLL
-
- .byte DECOR_TOGEPI_DOLL
- .string "TOGEPI DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_TOGEPI_DOLL
- .4byte DecorGfx_TOGEPI_DOLL
-
- .byte DECOR_CYNDAQUIL_DOLL
- .string "CYNDAQUIL DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_CYNDAQUIL_DOLL
- .4byte DecorGfx_CYNDAQUIL_DOLL
-
- .byte DECOR_CHIKORITA_DOLL
- .string "CHIKORITA DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_CHIKORITA_DOLL
- .4byte DecorGfx_CHIKORITA_DOLL
-
- .byte DECOR_TOTODILE_DOLL
- .string "TOTODILE DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_TOTODILE_DOLL
- .4byte DecorGfx_TOTODILE_DOLL
-
- .byte DECOR_JIGGLYPUFF_DOLL
- .string "JIGGLYPUFF DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_JIGGLYPUFF_DOLL
- .4byte DecorGfx_JIGGLYPUFF_DOLL
-
- .byte DECOR_MEOWTH_DOLL
- .string "MEOWTH DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_MEOWTH_DOLL
- .4byte DecorGfx_MEOWTH_DOLL
-
- .byte DECOR_CLEFAIRY_DOLL
- .string "CLEFAIRY DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_CLEFAIRY_DOLL
- .4byte DecorGfx_CLEFAIRY_DOLL
-
- .byte DECOR_DITTO_DOLL
- .string "DITTO DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_DITTO_DOLL
- .4byte DecorGfx_DITTO_DOLL
-
- .byte DECOR_SMOOCHUM_DOLL
- .string "SMOOCHUM DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_SMOOCHUM_DOLL
- .4byte DecorGfx_SMOOCHUM_DOLL
-
- .byte DECOR_TREECKO_DOLL
- .string "TREECKO DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_TREECKO_DOLL
- .4byte DecorGfx_TREECKO_DOLL
-
- .byte DECOR_TORCHIC_DOLL
- .string "TORCHIC DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_TORCHIC_DOLL
- .4byte DecorGfx_TORCHIC_DOLL
-
- .byte DECOR_MUDKIP_DOLL
- .string "MUDKIP DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_MUDKIP_DOLL
- .4byte DecorGfx_MUDKIP_DOLL
-
- .byte DECOR_DUSKULL_DOLL
- .string "DUSKULL DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_DUSKULL_DOLL
- .4byte DecorGfx_DUSKULL_DOLL
-
- .byte DECOR_WYNAUT_DOLL
- .string "WYNAUT DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_WYNAUT_DOLL
- .4byte DecorGfx_WYNAUT_DOLL
-
- .byte DECOR_BALTOY_DOLL
- .string "BALTOY DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_BALTOY_DOLL
- .4byte DecorGfx_BALTOY_DOLL
-
- .byte DECOR_KECLEON_DOLL
- .string "KECLEON DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_KECLEON_DOLL
- .4byte DecorGfx_KECLEON_DOLL
-
- .byte DECOR_AZURILL_DOLL
- .string "AZURILL DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_AZURILL_DOLL
- .4byte DecorGfx_AZURILL_DOLL
-
- .byte DECOR_SKITTY_DOLL
- .string "SKITTY DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_SKITTY_DOLL
- .4byte DecorGfx_SKITTY_DOLL
-
- .byte DECOR_SWABLU_DOLL
- .string "SWABLU DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_SWABLU_DOLL
- .4byte DecorGfx_SWABLU_DOLL
-
- .byte DECOR_GULPIN_DOLL
- .string "GULPIN DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_GULPIN_DOLL
- .4byte DecorGfx_GULPIN_DOLL
-
- .byte DECOR_LOTAD_DOLL
- .string "LOTAD DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_LOTAD_DOLL
- .4byte DecorGfx_LOTAD_DOLL
-
- .byte DECOR_SEEDOT_DOLL
- .string "SEEDOT DOLL$", 16
- .byte 4
- .byte 0
- .byte 6
- .2byte 3000
- .space 2
- .4byte DecorDesc_SEEDOT_DOLL
- .4byte DecorGfx_SEEDOT_DOLL
-
- .byte DECOR_PIKA_CUSHION
- .string "PIKA CUSHION$", 16
- .byte 4
- .byte 0
- .byte 7
- .2byte 2000
- .space 2
- .4byte DecorDesc_PIKA_CUSHION
- .4byte DecorGfx_PIKA_CUSHION
-
- .byte DECOR_ROUND_CUSHION
- .string "ROUND CUSHION$", 16
- .byte 4
- .byte 0
- .byte 7
- .2byte 2000
- .space 2
- .4byte DecorDesc_ROUND_CUSHION
- .4byte DecorGfx_ROUND_CUSHION
-
- .byte DECOR_KISS_CUSHION
- .string "KISS CUSHION$", 16
- .byte 4
- .byte 0
- .byte 7
- .2byte 2000
- .space 2
- .4byte DecorDesc_KISS_CUSHION
- .4byte DecorGfx_KISS_CUSHION
-
- .byte DECOR_ZIGZAG_CUSHION
- .string "ZIGZAG CUSHION$", 16
- .byte 4
- .byte 0
- .byte 7
- .2byte 2000
- .space 2
- .4byte DecorDesc_ZIGZAG_CUSHION
- .4byte DecorGfx_ZIGZAG_CUSHION
-
- .byte DECOR_SPIN_CUSHION
- .string "SPIN CUSHION$", 16
- .byte 4
- .byte 0
- .byte 7
- .2byte 2000
- .space 2
- .4byte DecorDesc_SPIN_CUSHION
- .4byte DecorGfx_SPIN_CUSHION
-
- .byte DECOR_DIAMOND_CUSHION
- .string "DIAMOND CUSHION$", 16
- .byte 4
- .byte 0
- .byte 7
- .2byte 2000
- .space 2
- .4byte DecorDesc_DIAMOND_CUSHION
- .4byte DecorGfx_DIAMOND_CUSHION
-
- .byte DECOR_BALL_CUSHION
- .string "BALL CUSHION$", 16
- .byte 4
- .byte 0
- .byte 7
- .2byte 2000
- .space 2
- .4byte DecorDesc_BALL_CUSHION
- .4byte DecorGfx_BALL_CUSHION
-
- .byte DECOR_GRASS_CUSHION
- .string "GRASS CUSHION$", 16
- .byte 4
- .byte 0
- .byte 7
- .2byte 2000
- .space 2
- .4byte DecorDesc_GRASS_CUSHION
- .4byte DecorGfx_GRASS_CUSHION
-
- .byte DECOR_FIRE_CUSHION
- .string "FIRE CUSHION$", 16
- .byte 4
- .byte 0
- .byte 7
- .2byte 2000
- .space 2
- .4byte DecorDesc_FIRE_CUSHION
- .4byte DecorGfx_FIRE_CUSHION
-
- .byte DECOR_WATER_CUSHION
- .string "WATER CUSHION$", 16
- .byte 4
- .byte 0
- .byte 7
- .2byte 2000
- .space 2
- .4byte DecorDesc_WATER_CUSHION
- .4byte DecorGfx_WATER_CUSHION
-
- .byte DECOR_SNORLAX_DOLL
- .string "SNORLAX DOLL$", 16
- .byte 4
- .byte 5
- .byte 6
- .2byte 10000
- .space 2
- .4byte DecorDesc_SNORLAX_DOLL
- .4byte DecorGfx_SNORLAX_DOLL
-
- .byte DECOR_RHYDON_DOLL
- .string "RHYDON DOLL$", 16
- .byte 4
- .byte 5
- .byte 6
- .2byte 10000
- .space 2
- .4byte DecorDesc_RHYDON_DOLL
- .4byte DecorGfx_RHYDON_DOLL
-
- .byte DECOR_LAPRAS_DOLL
- .string "LAPRAS DOLL$", 16
- .byte 4
- .byte 5
- .byte 6
- .2byte 10000
- .space 2
- .4byte DecorDesc_LAPRAS_DOLL
- .4byte DecorGfx_LAPRAS_DOLL
-
- .byte DECOR_VENUSAUR_DOLL
- .string "VENUSAUR DOLL$", 16
- .byte 4
- .byte 5
- .byte 6
- .2byte 10000
- .space 2
- .4byte DecorDesc_VENUSAUR_DOLL
- .4byte DecorGfx_VENUSAUR_DOLL
-
- .byte DECOR_CHARIZARD_DOLL
- .string "CHARIZARD DOLL$", 16
- .byte 4
- .byte 5
- .byte 6
- .2byte 10000
- .space 2
- .4byte DecorDesc_CHARIZARD_DOLL
- .4byte DecorGfx_CHARIZARD_DOLL
-
- .byte DECOR_BLASTOISE_DOLL
- .string "BLASTOISE DOLL$", 16
- .byte 4
- .byte 5
- .byte 6
- .2byte 10000
- .space 2
- .4byte DecorDesc_BLASTOISE_DOLL
- .4byte DecorGfx_BLASTOISE_DOLL
-
- .byte DECOR_WAILMER_DOLL
- .string "WAILMER DOLL$", 16
- .byte 4
- .byte 5
- .byte 6
- .2byte 10000
- .space 2
- .4byte DecorDesc_WAILMER_DOLL
- .4byte DecorGfx_WAILMER_DOLL
-
- .byte DECOR_REGIROCK_DOLL
- .string "REGIROCK DOLL$", 16
- .byte 4
- .byte 5
- .byte 6
- .2byte 10000
- .space 2
- .4byte DecorDesc_REGIROCK_DOLL
- .4byte DecorGfx_REGIROCK_DOLL
-
- .byte DECOR_REGICE_DOLL
- .string "REGICE DOLL$", 16
- .byte 4
- .byte 5
- .byte 6
- .2byte 10000
- .space 2
- .4byte DecorDesc_REGICE_DOLL
- .4byte DecorGfx_REGICE_DOLL
-
- .byte DECOR_REGISTEEL_DOLL
- .string "REGISTEEL DOLL$", 16
- .byte 4
- .byte 5
- .byte 6
- .2byte 10000
- .space 2
- .4byte DecorDesc_REGISTEEL_DOLL
- .4byte DecorGfx_REGISTEEL_DOLL
-
diff --git a/include/decoration.h b/include/decoration.h
index e7e6ab9d3..13346a564 100755
--- a/include/decoration.h
+++ b/include/decoration.h
@@ -144,8 +144,8 @@ struct Decoration
/*0x12*/ u8 shape;
/*0x13*/ u8 decor_field_13;
/*0x14*/ u16 price;
- /*0x18*/ u8 *description;
- /*0x1c*/ u16 *tiles;
+ /*0x18*/ const u8 *description;
+ /*0x1c*/ const u16 *tiles;
};
struct DecoPCPointers
@@ -177,7 +177,7 @@ extern u8 ewram[];
struct UnkStruct_02038900
{
- /*0x000; 0x02038900*/ struct Decoration *decoration;
+ /*0x000; 0x02038900*/ const struct Decoration *decoration;
/*0x004; 0x02038904*/ u16 unk_004[0x40];
/*0x084; 0x02038984*/ u8 unk_084[0x800];
/*0x884; 0x02039184*/ u16 unk_884[16];
@@ -208,7 +208,7 @@ extern const struct SpritePalette gUnknown_083ECA64;
extern const struct SpriteTemplate gSpriteTemplate_83EC93C;
extern const struct SpriteTemplate gSpriteTemplate_83ECA88;
-extern struct Decoration gDecorations[0x77];
+extern const struct Decoration gDecorations[];
extern struct UnkStruct_02038900 gUnknown_02038900;
extern u8 *gUnknown_020388D0;
extern u8 gUnknown_081A2F7B[];
diff --git a/include/menu.h b/include/menu.h
index 04ab78b27..ef9a88b74 100644..100755
--- a/include/menu.h
+++ b/include/menu.h
@@ -64,7 +64,7 @@ s8 ProcessMenuInputNoWrap_(void);
u8 MenuPrint_PixelCoords(const u8 *, u8, u16, u8);
u8 sub_8072A18(const u8 *, u8, u16, u8, u32);
u8 unref_sub_8072A5C(u8 *, u8 *, u8, u16, u8, u32);
-int sub_8072AB0(u8 *, u8, u16, u8, u8, u32);
+int sub_8072AB0(const u8 *, u8, u16, u8, u8, u32);
void MenuPrint_RightAligned(u8 *, u8, u8);
void sub_8072B80(u8 *, u8, u8, u8 *);
void sub_8072BD8(const u8 *, u8, u8, u16);
diff --git a/ld_script.txt b/ld_script.txt
index 687280f94..e363bc462 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -434,6 +434,7 @@ SECTIONS {
src/heal_location.o(.rodata);
data/region_map.o(.rodata);
data/cute_sketch.o(.rodata);
+ src/decoration.o(.rodata);
data/decoration.o(.rodata);
data/slot_machine.o(.rodata);
src/contest_painting.o(.rodata);
diff --git a/src/decoration.c b/src/decoration.c
index d61d72baa..5d6c835ff 100755
--- a/src/decoration.c
+++ b/src/decoration.c
@@ -1,5 +1,6 @@
#include "global.h"
#include "asm.h"
+#include "map_object_constants.h"
#include "rom4.h"
#include "sound.h"
#include "songs.h"
@@ -17,7 +18,1362 @@
#include "field_weather.h"
#include "decoration.h"
-extern Script gUnknown_0815F399;
+#define DECORATION(_id, _name, _decor_field_11, _shape, _decor_field_13, _price, _description, _tiles) {\
+.id = _id,\
+.name = _name,\
+.decor_field_11 = _decor_field_11,\
+.shape = _shape,\
+.decor_field_13 = _decor_field_13,\
+.price = _price,\
+.description = _description,\
+.tiles = _tiles\
+}
+
+const u8 DecorDesc_SMALL_DESK[] = _(
+ "A small desk built\n"
+ "for one.");
+
+const u8 DecorDesc_POKEMON_DESK[] = _(
+ "A small desk built in\n"
+ "the shape of a POKé\n"
+ "BALL.");
+
+const u8 DecorDesc_HEAVY_DESK[] = _(
+ "A large desk made\n"
+ "of steel. Put some\n"
+ "decorations on it.");
+
+const u8 DecorDesc_RAGGED_DESK[] = _(
+ "A large desk made\n"
+ "of wood. Put some\n"
+ "decorations on it.");
+
+const u8 DecorDesc_COMFORT_DESK[] = _(
+ "A large desk made\n"
+ "of leaves. Put some\n"
+ "decorations on it.");
+
+const u8 DecorDesc_PRETTY_DESK[] = _(
+ "A huge desk made\n"
+ "of glass. Holds lots\n"
+ "of decorations.");
+
+const u8 DecorDesc_BRICK_DESK[] = _(
+ "A huge desk made\n"
+ "of brick. Holds lots\n"
+ "of decorations.");
+
+const u8 DecorDesc_CAMP_DESK[] = _(
+ "A huge desk made\n"
+ "of logs. Put lots of\n"
+ "decorations on it.");
+
+const u8 DecorDesc_HARD_DESK[] = _(
+ "A huge desk made\n"
+ "of rocks. Holds\n"
+ "many decorations.");
+
+const u8 DecorDesc_SMALL_CHAIR[] = _(
+ "A small chair made\n"
+ "for one.");
+
+const u8 DecorDesc_POKEMON_CHAIR[] = _(
+ "A small chair built\n"
+ "in the shape of a\n"
+ "POKé BALL.");
+
+const u8 DecorDesc_HEAVY_CHAIR[] = _(
+ "A small chair made\n"
+ "of steel.");
+
+const u8 DecorDesc_PRETTY_CHAIR[] = _(
+ "A small chair made\n"
+ "of glass.");
+
+const u8 DecorDesc_COMFORT_CHAIR[] = _(
+ "A small chair made\n"
+ "of leaves.");
+
+const u8 DecorDesc_RAGGED_CHAIR[] = _(
+ "A small chair made\n"
+ "of wood.");
+
+const u8 DecorDesc_BRICK_CHAIR[] = _(
+ "A small chair made\n"
+ "of brick.");
+
+const u8 DecorDesc_CAMP_CHAIR[] = _(
+ "A small chair made\n"
+ "of logs.");
+
+const u8 DecorDesc_HARD_CHAIR[] = _(
+ "A small chair made\n"
+ "of rock.");
+
+const u8 DecorDesc_RED_PLANT[] = _(
+ "A vivid red potted\n"
+ "plant.");
+
+const u8 DecorDesc_TROPICAL_PLANT[] = _(
+ "A flowering tropical\n"
+ "plant in a pot.");
+
+const u8 DecorDesc_PRETTY_FLOWERS[] = _(
+ "A pot of cute\n"
+ "flowers.");
+
+const u8 DecorDesc_COLORFUL_PLANT[] = _(
+ "A large pot with\n"
+ "many colorful\n"
+ "flowers.");
+
+const u8 DecorDesc_BIG_PLANT[] = _(
+ "A large, umbrella-\n"
+ "shaped plant in a\n"
+ "big pot.");
+
+const u8 DecorDesc_GORGEOUS_PLANT[] = _(
+ "A large, impressive\n"
+ "plant in a big pot.");
+
+const u8 DecorDesc_RED_BRICK[] = _(
+ "A red-colored brick.\n"
+ "Decorations can be\n"
+ "placed on top.");
+
+const u8 DecorDesc_YELLOW_BRICK[] = _(
+ "A yellow-colored\n"
+ "brick. Put some\n"
+ "decorations on top.");
+
+const u8 DecorDesc_BLUE_BRICK[] = _(
+ "A blue-colored\n"
+ "brick. Put some\n"
+ "decorations on top.");
+
+const u8 DecorDesc_RED_BALLOON[] = _(
+ "A red balloon filled\n"
+ "with water. Bursts\n"
+ "if stepped on.");
+
+const u8 DecorDesc_BLUE_BALLOON[] = _(
+ "A blue balloon filled\n"
+ "with water. Bursts\n"
+ "if stepped on.");
+
+const u8 DecorDesc_YELLOW_BALLOON[] = _(
+ "A yellow balloon\n"
+ "filled with water.\n"
+ "Pops if stepped on.");
+
+const u8 DecorDesc_RED_TENT[] = _(
+ "A large red tent.\n"
+ "You can hide inside\n"
+ "it.");
+
+const u8 DecorDesc_BLUE_TENT[] = _(
+ "A large blue tent.\n"
+ "You can hide inside\n"
+ "it.");
+
+const u8 DecorDesc_SOLID_BOARD[] = _(
+ "Place over a hole to\n"
+ "cross to the other\n"
+ "side.");
+
+const u8 DecorDesc_SLIDE[] = _(
+ "Use to slide down\n"
+ "from the platform.");
+
+const u8 DecorDesc_FENCE_LENGTH[] = _(
+ "A small fence that\n"
+ "blocks passage.");
+
+const u8 DecorDesc_FENCE_WIDTH[] = _(
+ "A small fence that\n"
+ "blocks passage.");
+
+const u8 DecorDesc_TIRE[] = _(
+ "An old large tire.\n"
+ "Decorations can be\n"
+ "placed on top.");
+
+const u8 DecorDesc_STAND[] = _(
+ "A large pedestal\n"
+ "with steps.");
+
+const u8 DecorDesc_MUD_BALL[] = _(
+ "A large ball of mud.\n"
+ "Crumbles if stepped\n"
+ "on.");
+
+const u8 DecorDesc_BREAKABLE_DOOR[] = _(
+ "A weird door that\n"
+ "people can walk\n"
+ "right through.");
+
+const u8 DecorDesc_SAND_ORNAMENT[] = _(
+ "An ornament made\n"
+ "of sand. Crumbles if\n"
+ "touched.");
+
+const u8 DecorDesc_SILVER_SHIELD[] = _(
+ "Awarded for 50\n"
+ "straight wins at\n"
+ "the BATTLE TOWER.");
+
+const u8 DecorDesc_GOLD_SHIELD[] = _(
+ "Awarded for 100\n"
+ "straight wins at\n"
+ "the BATTLE TOWER.");
+
+const u8 DecorDesc_GLASS_ORNAMENT[] = _(
+ "A glass replica of\n"
+ "a famous sculpture\n"
+ "at the ART MUSEUM.");
+
+const u8 DecorDesc_TV[] = _(
+ "A small, gray-\n"
+ "colored toy TV.");
+
+const u8 DecorDesc_ROUND_TV[] = _(
+ "A toy TV modeled\n"
+ "in the image of a\n"
+ "SEEDOT.");
+
+const u8 DecorDesc_CUTE_TV[] = _(
+ "A toy TV modeled\n"
+ "in the image of a\n"
+ "SKITTY.");
+
+const u8 DecorDesc_GLITTER_MAT[] = _(
+ "An odd mat that\n"
+ "glitters if stepped\n"
+ "on.");
+
+const u8 DecorDesc_JUMP_MAT[] = _(
+ "A trick mat that\n"
+ "jumps when it is\n"
+ "stepped on.");
+
+const u8 DecorDesc_SPIN_MAT[] = _(
+ "A trick mat that\n"
+ "spins around when\n"
+ "stepped on.");
+
+const u8 DecorDesc_C_LOW_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "a low C note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_D_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "a D note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_E_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "an E note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_F_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "an F note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_G_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "a G note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_A_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "an A note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_B_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "a B note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_C_HIGH_NOTE_MAT[] = _(
+ "A mat that plays\n"
+ "a high C note when\n"
+ "stepped on.");
+
+const u8 DecorDesc_SURF_MAT[] = _(
+ "A mat designed with\n"
+ "a SURF image.\n"
+ "Put items on top.");
+
+const u8 DecorDesc_THUNDER_MAT[] = _(
+ "A mat designed with\n"
+ "a THUNDER image.\n"
+ "Put items on top.");
+
+const u8 DecorDesc_FIRE_BLAST_MAT[] = _(
+ "A mat designed with\n"
+ "a FIRE BLAST image.\n"
+ "Put items on top.");
+
+const u8 DecorDesc_POWDER_SNOW_MAT[] = _(
+ "A mat with a POWDER\n"
+ "SNOW image design.\n"
+ "Put items on top.");
+
+const u8 DecorDesc_ATTRACT_MAT[] = _(
+ "A mat designed with\n"
+ "an ATTRACT image.\n"
+ "Put items on top.");
+
+const u8 DecorDesc_FISSURE_MAT[] = _(
+ "A mat designed with\n"
+ "a FISSURE image.\n"
+ "Put items on top.");
+
+const u8 DecorDesc_SPIKES_MAT[] = _(
+ "A mat designed with\n"
+ "a SPIKES image.\n"
+ "Put items on top.");
+
+const u8 DecorDesc_BALL_POSTER[] = _(
+ "A small poster\n"
+ "printed with POKé\n"
+ "BALLS.");
+
+const u8 DecorDesc_GREEN_POSTER[] = _(
+ "A small poster with\n"
+ "a TREECKO print.");
+
+const u8 DecorDesc_RED_POSTER[] = _(
+ "A small poster with\n"
+ "a TORCHIC print.");
+
+const u8 DecorDesc_BLUE_POSTER[] = _(
+ "A small poster with\n"
+ "a MUDKIP print.");
+
+const u8 DecorDesc_CUTE_POSTER[] = _(
+ "A small poster with\n"
+ "an AZURILL print.");
+
+const u8 DecorDesc_PIKA_POSTER[] = _(
+ "A large poster with\n"
+ "a PIKACHU and\n"
+ "PICHU print.");
+
+const u8 DecorDesc_LONG_POSTER[] = _(
+ "A large poster with\n"
+ "a SEVIPER print.");
+
+const u8 DecorDesc_SEA_POSTER[] = _(
+ "A large poster with\n"
+ "a RELICANTH print.");
+
+const u8 DecorDesc_SKY_POSTER[] = _(
+ "A large poster with\n"
+ "a WINGULL print.");
+
+const u8 DecorDesc_KISS_POSTER[] = _(
+ "A large poster with\n"
+ "a SMOOCHUM print.");
+
+const u8 DecorDesc_PICHU_DOLL[] = _(
+ "A PICHU doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_PIKACHU_DOLL[] = _(
+ "A PIKACHU doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_MARILL_DOLL[] = _(
+ "A MARILL doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_TOGEPI_DOLL[] = _(
+#if REVISION >= 1
+ "A TOGEPI doll.\n"
+#else
+ "A TOPGEPI doll.\n"
+#endif
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_CYNDAQUIL_DOLL[] = _(
+ "A CYNDAQUIL doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_CHIKORITA_DOLL[] = _(
+ "A CHIKORITA doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_TOTODILE_DOLL[] = _(
+ "A TOTODILE doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_JIGGLYPUFF_DOLL[] = _(
+ "A JIGGLYPUFF doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_MEOWTH_DOLL[] = _(
+ "A MEOWTH doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_CLEFAIRY_DOLL[] = _(
+ "A CLEFAIRY doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_DITTO_DOLL[] = _(
+ "A DITTO doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_SMOOCHUM_DOLL[] = _(
+ "A SMOOCHUM doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_TREECKO_DOLL[] = _(
+ "A TREECKO doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_TORCHIC_DOLL[] = _(
+ "A TORCHIC doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_MUDKIP_DOLL[] = _(
+ "A MUDKIP doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_DUSKULL_DOLL[] = _(
+ "A DUSKULL doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_WYNAUT_DOLL[] = _(
+ "A WYNAUT doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_BALTOY_DOLL[] = _(
+ "A BALTOY doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_KECLEON_DOLL[] = _(
+ "A KECLEON doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_AZURILL_DOLL[] = _(
+ "An AZURILL doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_SKITTY_DOLL[] = _(
+ "A SKITTY doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_SWABLU_DOLL[] = _(
+ "A SWABLU doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_GULPIN_DOLL[] = _(
+ "A GULPIN doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_LOTAD_DOLL[] = _(
+ "A LOTAD doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_SEEDOT_DOLL[] = _(
+ "A SEEDOT doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_PIKA_CUSHION[] = _(
+ "A PIKACHU cushion.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_ROUND_CUSHION[] = _(
+ "A MARILL cushion.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_KISS_CUSHION[] = _(
+ "A SMOOCHUM\n"
+ "cushion. Place it on\n"
+ "a mat or a desk.");
+
+const u8 DecorDesc_ZIGZAG_CUSHION[] = _(
+ "A ZIGZAGOON\n"
+ "cushion. Place it on\n"
+ "a mat or a desk.");
+
+const u8 DecorDesc_SPIN_CUSHION[] = _(
+ "A SPINDA cushion.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_DIAMOND_CUSHION[] = _(
+ "A SABLEYE cushion.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_BALL_CUSHION[] = _(
+ "A BALL cushion.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_GRASS_CUSHION[] = _(
+ "A grass-mark\n"
+ "cushion. Place it on\n"
+ "a mat or a desk.");
+
+const u8 DecorDesc_FIRE_CUSHION[] = _(
+ "A fire-mark\n"
+ "cushion. Place it on\n"
+ "a mat or a desk.");
+
+const u8 DecorDesc_WATER_CUSHION[] = _(
+ "A water-mark\n"
+ "cushion. Place it on\n"
+ "a mat or a desk.");
+
+const u8 DecorDesc_SNORLAX_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_RHYDON_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_LAPRAS_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_VENUSAUR_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_CHARIZARD_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_BLASTOISE_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_WAILMER_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_REGIROCK_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_REGICE_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u8 DecorDesc_REGISTEEL_DOLL[] = _(
+ "A large doll.\n"
+ "Place it on a mat\n"
+ "or a desk.");
+
+const u16 DecorGfx_SMALL_DESK[] = {
+ 0x87
+};
+
+const u16 DecorGfx_POKEMON_DESK[] = {
+ 0x8F
+};
+
+const u16 DecorGfx_HEAVY_DESK[] = {
+ 0x90,
+ 0x91,
+ 0x92,
+ 0x98,
+ 0x99,
+ 0x9A
+};
+
+const u16 DecorGfx_RAGGED_DESK[] = {
+ 0x93,
+ 0x94,
+ 0x95,
+ 0x9B,
+ 0x9C,
+ 0x9D
+};
+
+const u16 DecorGfx_COMFORT_DESK[] = {
+ 0x96,
+ 0x97,
+ 0xA3,
+ 0x9E,
+ 0x9F,
+ 0xAB
+};
+
+const u16 DecorGfx_PRETTY_DESK[] = {
+ 0xBD,
+ 0xBE,
+ 0xBF,
+ 0xC5,
+ 0xC6,
+ 0xC7,
+ 0xCD,
+ 0xCE,
+ 0xCF
+};
+
+const u16 DecorGfx_BRICK_DESK[] = {
+ 0xA0,
+ 0xA1,
+ 0xA2,
+ 0xA8,
+ 0xA9,
+ 0xAA,
+ 0xB0,
+ 0xB1,
+ 0xB2
+};
+
+const u16 DecorGfx_CAMP_DESK[] = {
+ 0xA4,
+ 0xA5,
+ 0xA6,
+ 0xAC,
+ 0xAD,
+ 0xAE,
+ 0xB4,
+ 0xB5,
+ 0xB6
+};
+
+const u16 DecorGfx_HARD_DESK[] = {
+ 0xA7,
+ 0xBB,
+ 0xBC,
+ 0xAF,
+ 0xC3,
+ 0xC4,
+ 0xB7,
+ 0xCB,
+ 0xCC
+};
+
+const u16 DecorGfx_SMALL_CHAIR[] = {
+ 0xB8
+};
+
+const u16 DecorGfx_POKEMON_CHAIR[] = {
+ 0xB9
+};
+
+const u16 DecorGfx_HEAVY_CHAIR[] = {
+ 0xBA
+};
+
+const u16 DecorGfx_PRETTY_CHAIR[] = {
+ 0xC0
+};
+
+const u16 DecorGfx_COMFORT_CHAIR[] = {
+ 0xC1
+};
+
+const u16 DecorGfx_RAGGED_CHAIR[] = {
+ 0xC2
+};
+
+const u16 DecorGfx_BRICK_CHAIR[] = {
+ 0xC8
+};
+
+const u16 DecorGfx_CAMP_CHAIR[] = {
+ 0xC9
+};
+
+const u16 DecorGfx_HARD_CHAIR[] = {
+ 0xCA
+};
+
+const u16 DecorGfx_RED_PLANT[] = {
+ 0xD0,
+ 0xD8
+};
+
+const u16 DecorGfx_TROPICAL_PLANT[] = {
+ 0xD2,
+ 0xDA
+};
+
+const u16 DecorGfx_PRETTY_FLOWERS[] = {
+ 0xD4,
+ 0xDC
+};
+
+const u16 DecorGfx_COLORFUL_PLANT[] = {
+ 0xE0,
+ 0xE2,
+ 0xE8,
+ 0xE9
+};
+
+const u16 DecorGfx_BIG_PLANT[] = {
+ 0xE4,
+ 0xE6,
+ 0xEC,
+ 0xED
+};
+
+const u16 DecorGfx_GORGEOUS_PLANT[] = {
+ 0xF0,
+ 0xF2,
+ 0xF8,
+ 0xF9
+};
+
+const u16 DecorGfx_RED_BRICK[] = {
+ 0x25,
+ 0x2D
+};
+
+const u16 DecorGfx_YELLOW_BRICK[] = {
+ 0x26,
+ 0x2E
+};
+
+const u16 DecorGfx_BLUE_BRICK[] = {
+ 0x27,
+ 0x2F
+};
+
+const u16 DecorGfx_RED_BALLOON[] = {
+ 0x138
+};
+
+const u16 DecorGfx_BLUE_BALLOON[] = {
+ 0x13C
+};
+
+const u16 DecorGfx_YELLOW_BALLOON[] = {
+ 0x140
+};
+
+const u16 DecorGfx_RED_TENT[] = {
+ 0x30,
+ 0x31,
+ 0x32,
+ 0x38,
+ 0x39,
+ 0x3A,
+ 0x40,
+ 0x41,
+ 0x3B
+};
+
+const u16 DecorGfx_BLUE_TENT[] = {
+ 0x48,
+ 0x49,
+ 0x68,
+ 0x50,
+ 0x51,
+ 0x70,
+ 0x58,
+ 0x59,
+ 0x69
+};
+
+const u16 DecorGfx_SOLID_BOARD[] = {
+ 0x34,
+ 0x3C
+};
+
+const u16 DecorGfx_SLIDE[] = {
+ 0x35,
+ 0x36,
+ 0x3D,
+ 0x3E,
+ 0x63,
+ 0x64,
+ 0x6F,
+ 0x77
+};
+
+const u16 DecorGfx_FENCE_LENGTH[] = {
+ 0x33
+};
+
+const u16 DecorGfx_FENCE_WIDTH[] = {
+ 0x2C
+};
+
+const u16 DecorGfx_TIRE[] = {
+ 0x80,
+ 0x81,
+ 0x88,
+ 0x89
+};
+
+const u16 DecorGfx_STAND[] = {
+ 0x6A,
+ 0x6B,
+ 0x6C,
+ 0x6D,
+ 0x72,
+ 0x73,
+ 0x74,
+ 0x75
+};
+
+const u16 DecorGfx_MUD_BALL[] = {
+ 0x28
+};
+
+const u16 DecorGfx_BREAKABLE_DOOR[] = {
+ 0x37,
+ 0x3F
+};
+
+const u16 DecorGfx_SAND_ORNAMENT[] = {
+ 0x85,
+ 0x8D
+};
+
+const u16 DecorGfx_SILVER_SHIELD[] = {
+ 0xD6,
+ 0xDE
+};
+
+const u16 DecorGfx_GOLD_SHIELD[] = {
+ 0x12E,
+ 0x136
+};
+
+const u16 DecorGfx_GLASS_ORNAMENT[] = {
+ 0x82,
+ 0x8A
+};
+
+const u16 DecorGfx_TV[] = {
+ 0xF4
+};
+
+const u16 DecorGfx_ROUND_TV[] = {
+ 0xF5
+};
+
+const u16 DecorGfx_CUTE_TV[] = {
+ 0xF6
+};
+
+const u16 DecorGfx_GLITTER_MAT[] = {
+ 0x60
+};
+
+const u16 DecorGfx_JUMP_MAT[] = {
+ 0x61
+};
+
+const u16 DecorGfx_SPIN_MAT[] = {
+ 0x62
+};
+
+const u16 DecorGfx_C_LOW_NOTE_MAT[] = {
+ 0x78
+};
+
+const u16 DecorGfx_D_NOTE_MAT[] = {
+ 0x79
+};
+
+const u16 DecorGfx_E_NOTE_MAT[] = {
+ 0x7A
+};
+
+const u16 DecorGfx_F_NOTE_MAT[] = {
+ 0x7B
+};
+
+const u16 DecorGfx_G_NOTE_MAT[] = {
+ 0x7C
+};
+
+const u16 DecorGfx_A_NOTE_MAT[] = {
+ 0x7D
+};
+
+const u16 DecorGfx_B_NOTE_MAT[] = {
+ 0x7E
+};
+
+const u16 DecorGfx_C_HIGH_NOTE_MAT[] = {
+ 0xB3
+};
+
+const u16 DecorGfx_SURF_MAT[] = {
+ 0x42,
+ 0x43,
+ 0x44,
+ 0x4A,
+ 0x4B,
+ 0x4C,
+ 0x52,
+ 0x53,
+ 0x54
+};
+
+const u16 DecorGfx_THUNDER_MAT[] = {
+ 0x45,
+ 0x46,
+ 0x47,
+ 0x4D,
+ 0x4E,
+ 0x4F,
+ 0x55,
+ 0x56,
+ 0x57
+};
+
+const u16 DecorGfx_FIRE_BLAST_MAT[] = {
+ 0x5A,
+ 0x5B,
+ 0x5C,
+ 0x5D,
+ 0x5E,
+ 0x5F,
+ 0x65,
+ 0x66,
+ 0x67
+};
+
+const u16 DecorGfx_POWDER_SNOW_MAT[] = {
+ 0x100,
+ 0x101,
+ 0x102,
+ 0x108,
+ 0x109,
+ 0x10A,
+ 0x110,
+ 0x111,
+ 0x112
+};
+
+const u16 DecorGfx_ATTRACT_MAT[] = {
+ 0x103,
+ 0x104,
+ 0x105,
+ 0x10B,
+ 0x10C,
+ 0x10D,
+ 0x113,
+ 0x114,
+ 0x115
+};
+
+const u16 DecorGfx_FISSURE_MAT[] = {
+ 0x106,
+ 0x107,
+ 0x118,
+ 0x10E,
+ 0x10F,
+ 0x120,
+ 0x116,
+ 0x117,
+ 0x128
+};
+
+const u16 DecorGfx_SPIKES_MAT[] = {
+ 0x119,
+ 0x11A,
+ 0x11B,
+ 0x121,
+ 0x122,
+ 0x123,
+ 0x129,
+ 0x12A,
+ 0x12B
+};
+
+const u16 DecorGfx_BALL_POSTER[] = {
+ 0x130
+};
+
+const u16 DecorGfx_GREEN_POSTER[] = {
+ 0x131
+};
+
+const u16 DecorGfx_RED_POSTER[] = {
+ 0x132
+};
+
+const u16 DecorGfx_BLUE_POSTER[] = {
+ 0x133
+};
+
+const u16 DecorGfx_CUTE_POSTER[] = {
+ 0x134
+};
+
+const u16 DecorGfx_PIKA_POSTER[] = {
+ 0x11C,
+ 0x11D
+};
+
+const u16 DecorGfx_LONG_POSTER[] = {
+ 0x11E,
+ 0x11F
+};
+
+const u16 DecorGfx_SEA_POSTER[] = {
+ 0x124,
+ 0x125
+};
+
+const u16 DecorGfx_SKY_POSTER[] = {
+ 0x126,
+ 0x127
+};
+
+const u16 DecorGfx_KISS_POSTER[] = {
+ 0x12C,
+ 0x12D
+};
+
+const u16 DecorGfx_PICHU_DOLL[] = {
+ MAP_OBJ_GFX_PICHU_DOLL
+};
+
+const u16 DecorGfx_PIKACHU_DOLL[] = {
+ MAP_OBJ_GFX_PIKACHU_DOLL
+};
+
+const u16 DecorGfx_MARILL_DOLL[] = {
+ MAP_OBJ_GFX_MARILL_DOLL
+};
+
+const u16 DecorGfx_TOGEPI_DOLL[] = {
+ MAP_OBJ_GFX_TOGEPI_DOLL
+};
+
+const u16 DecorGfx_CYNDAQUIL_DOLL[] = {
+ MAP_OBJ_GFX_CYNDAQUIL_DOLL
+};
+
+const u16 DecorGfx_CHIKORITA_DOLL[] = {
+ MAP_OBJ_GFX_CHIKORITA_DOLL
+};
+
+const u16 DecorGfx_TOTODILE_DOLL[] = {
+ MAP_OBJ_GFX_TOTODILE_DOLL
+};
+
+const u16 DecorGfx_JIGGLYPUFF_DOLL[] = {
+ MAP_OBJ_GFX_JIGGLYPUFF_DOLL
+};
+
+const u16 DecorGfx_MEOWTH_DOLL[] = {
+ MAP_OBJ_GFX_MEOWTH_DOLL
+};
+
+const u16 DecorGfx_CLEFAIRY_DOLL[] = {
+ MAP_OBJ_GFX_CLEFAIRY_DOLL
+};
+
+const u16 DecorGfx_DITTO_DOLL[] = {
+ MAP_OBJ_GFX_DITTO_DOLL
+};
+
+const u16 DecorGfx_SMOOCHUM_DOLL[] = {
+ MAP_OBJ_GFX_SMOOCHUM_DOLL
+};
+
+const u16 DecorGfx_TREECKO_DOLL[] = {
+ MAP_OBJ_GFX_TREECKO_DOLL
+};
+
+const u16 DecorGfx_TORCHIC_DOLL[] = {
+ MAP_OBJ_GFX_TORCHIC_DOLL
+};
+
+const u16 DecorGfx_MUDKIP_DOLL[] = {
+ MAP_OBJ_GFX_MUDKIP_DOLL
+};
+
+const u16 DecorGfx_DUSKULL_DOLL[] = {
+ MAP_OBJ_GFX_DUSKULL_DOLL
+};
+
+const u16 DecorGfx_WYNAUT_DOLL[] = {
+ MAP_OBJ_GFX_WYNAUT_DOLL
+};
+
+const u16 DecorGfx_BALTOY_DOLL[] = {
+ MAP_OBJ_GFX_BALTOY_DOLL
+};
+
+const u16 DecorGfx_KECLEON_DOLL[] = {
+ MAP_OBJ_GFX_KECLEON_DOLL
+};
+
+const u16 DecorGfx_AZURILL_DOLL[] = {
+ MAP_OBJ_GFX_AZURILL_DOLL
+};
+
+const u16 DecorGfx_SKITTY_DOLL[] = {
+ MAP_OBJ_GFX_SKITTY_DOLL
+};
+
+const u16 DecorGfx_SWABLU_DOLL[] = {
+ MAP_OBJ_GFX_SWABLU_DOLL
+};
+
+const u16 DecorGfx_GULPIN_DOLL[] = {
+ MAP_OBJ_GFX_GULPIN_DOLL
+};
+
+const u16 DecorGfx_LOTAD_DOLL[] = {
+ MAP_OBJ_GFX_LOTAD_DOLL
+};
+
+const u16 DecorGfx_SEEDOT_DOLL[] = {
+ MAP_OBJ_GFX_SEEDOT_DOLL
+};
+
+const u16 DecorGfx_PIKA_CUSHION[] = {
+ MAP_OBJ_GFX_PIKA_CUSHION
+};
+
+const u16 DecorGfx_ROUND_CUSHION[] = {
+ MAP_OBJ_GFX_ROUND_CUSHION
+};
+
+const u16 DecorGfx_KISS_CUSHION[] = {
+ MAP_OBJ_GFX_KISS_CUSHION
+};
+
+const u16 DecorGfx_ZIGZAG_CUSHION[] = {
+ MAP_OBJ_GFX_ZIGZAG_CUSHION
+};
+
+const u16 DecorGfx_SPIN_CUSHION[] = {
+ MAP_OBJ_GFX_SPIN_CUSHION
+};
+
+const u16 DecorGfx_DIAMOND_CUSHION[] = {
+ MAP_OBJ_GFX_DIAMOND_CUSHION
+};
+
+const u16 DecorGfx_BALL_CUSHION[] = {
+ MAP_OBJ_GFX_BALL_CUSHION
+};
+
+const u16 DecorGfx_GRASS_CUSHION[] = {
+ MAP_OBJ_GFX_GRASS_CUSHION
+};
+
+const u16 DecorGfx_FIRE_CUSHION[] = {
+ MAP_OBJ_GFX_FIRE_CUSHION
+};
+
+const u16 DecorGfx_WATER_CUSHION[] = {
+ MAP_OBJ_GFX_WATER_CUSHION
+};
+
+const u16 DecorGfx_SNORLAX_DOLL[] = {
+ MAP_OBJ_GFX_BIG_SNORLAX_DOLL
+};
+
+const u16 DecorGfx_RHYDON_DOLL[] = {
+ MAP_OBJ_GFX_BIG_RHYDON_DOLL
+};
+
+const u16 DecorGfx_LAPRAS_DOLL[] = {
+ MAP_OBJ_GFX_BIG_LAPRAS_DOLL
+};
+
+const u16 DecorGfx_VENUSAUR_DOLL[] = {
+ MAP_OBJ_GFX_BIG_VENUSAUR_DOLL
+};
+
+const u16 DecorGfx_CHARIZARD_DOLL[] = {
+ MAP_OBJ_GFX_BIG_CHARIZARD_DOLL
+};
+
+const u16 DecorGfx_BLASTOISE_DOLL[] = {
+ MAP_OBJ_GFX_BIG_BLASTOISE_DOLL
+};
+
+const u16 DecorGfx_WAILMER_DOLL[] = {
+ MAP_OBJ_GFX_BIG_WAILMER_DOLL
+};
+
+const u16 DecorGfx_REGIROCK_DOLL[] = {
+ MAP_OBJ_GFX_BIG_REGIROCK_DOLL
+};
+
+const u16 DecorGfx_REGICE_DOLL[] = {
+ MAP_OBJ_GFX_BIG_REGICE_DOLL
+};
+
+const u16 DecorGfx_REGISTEEL_DOLL[] = {
+ MAP_OBJ_GFX_BIG_REGISTEEL_DOLL
+};
+
+const struct Decoration gDecorations[] = {
+ DECORATION(DECOR_NONE, _("SMALL DESK"), 0, 0, 0, 0, DecorDesc_SMALL_DESK, DecorGfx_SMALL_DESK),
+ DECORATION(DECOR_SMALL_DESK, _("SMALL DESK"), 0, 0, 0, 3000, DecorDesc_SMALL_DESK, DecorGfx_SMALL_DESK),
+ DECORATION(DECOR_POKEMON_DESK, _("POKéMON DESK"), 0, 0, 0, 3000, DecorDesc_POKEMON_DESK, DecorGfx_POKEMON_DESK),
+ DECORATION(DECOR_HEAVY_DESK, _("HEAVY DESK"), 0, 9, 0, 6000, DecorDesc_HEAVY_DESK, DecorGfx_HEAVY_DESK),
+ DECORATION(DECOR_RAGGED_DESK, _("RAGGED DESK"), 0, 9, 0, 6000, DecorDesc_RAGGED_DESK, DecorGfx_RAGGED_DESK),
+ DECORATION(DECOR_COMFORT_DESK, _("COMFORT DESK"), 0, 9, 0, 6000, DecorDesc_COMFORT_DESK, DecorGfx_COMFORT_DESK),
+ DECORATION(DECOR_PRETTY_DESK, _("PRETTY DESK"), 0, 8, 0, 9000, DecorDesc_PRETTY_DESK, DecorGfx_PRETTY_DESK),
+ DECORATION(DECOR_BRICK_DESK, _("BRICK DESK"), 0, 8, 0, 9000, DecorDesc_BRICK_DESK, DecorGfx_BRICK_DESK),
+ DECORATION(DECOR_CAMP_DESK, _("CAMP DESK"), 0, 8, 0, 9000, DecorDesc_CAMP_DESK, DecorGfx_CAMP_DESK),
+ DECORATION(DECOR_HARD_DESK, _("HARD DESK"), 0, 8, 0, 9000, DecorDesc_HARD_DESK, DecorGfx_HARD_DESK),
+ DECORATION(DECOR_SMALL_CHAIR, _("SMALL CHAIR"), 1, 0, 1, 2000, DecorDesc_SMALL_CHAIR, DecorGfx_SMALL_CHAIR),
+ DECORATION(DECOR_POKEMON_CHAIR, _("POKéMON CHAIR"), 1, 0, 1, 2000, DecorDesc_POKEMON_CHAIR, DecorGfx_POKEMON_CHAIR),
+ DECORATION(DECOR_HEAVY_CHAIR, _("HEAVY CHAIR"), 1, 0, 1, 2000, DecorDesc_HEAVY_CHAIR, DecorGfx_HEAVY_CHAIR),
+ DECORATION(DECOR_PRETTY_CHAIR, _("PRETTY CHAIR"), 1, 0, 1, 2000, DecorDesc_PRETTY_CHAIR, DecorGfx_PRETTY_CHAIR),
+ DECORATION(DECOR_COMFORT_CHAIR, _("COMFORT CHAIR"), 1, 0, 1, 2000, DecorDesc_COMFORT_CHAIR, DecorGfx_COMFORT_CHAIR),
+ DECORATION(DECOR_RAGGED_CHAIR, _("RAGGED CHAIR"), 1, 0, 1, 2000, DecorDesc_RAGGED_CHAIR, DecorGfx_RAGGED_CHAIR),
+ DECORATION(DECOR_BRICK_CHAIR, _("BRICK CHAIR"), 1, 0, 1, 2000, DecorDesc_BRICK_CHAIR, DecorGfx_BRICK_CHAIR),
+ DECORATION(DECOR_CAMP_CHAIR, _("CAMP CHAIR"), 1, 0, 1, 2000, DecorDesc_CAMP_CHAIR, DecorGfx_CAMP_CHAIR),
+ DECORATION(DECOR_HARD_CHAIR, _("HARD CHAIR"), 1, 0, 1, 2000, DecorDesc_HARD_CHAIR, DecorGfx_HARD_CHAIR),
+ DECORATION(DECOR_RED_PLANT, _("RED PLANT"), 2, 5, 2, 3000, DecorDesc_RED_PLANT, DecorGfx_RED_PLANT),
+ DECORATION(DECOR_TROPICAL_PLANT, _("TROPICAL PLANT"), 2, 5, 2, 3000, DecorDesc_TROPICAL_PLANT, DecorGfx_TROPICAL_PLANT),
+ DECORATION(DECOR_PRETTY_FLOWERS, _("PRETTY FLOWERS"), 2, 5, 2, 3000, DecorDesc_PRETTY_FLOWERS, DecorGfx_PRETTY_FLOWERS),
+ DECORATION(DECOR_COLORFUL_PLANT, _("COLORFUL PLANT"), 2, 4, 2, 5000, DecorDesc_COLORFUL_PLANT, DecorGfx_COLORFUL_PLANT),
+ DECORATION(DECOR_BIG_PLANT, _("BIG PLANT"), 2, 4, 2, 5000, DecorDesc_BIG_PLANT, DecorGfx_BIG_PLANT),
+ DECORATION(DECOR_GORGEOUS_PLANT, _("GORGEOUS PLANT"), 2, 4, 2, 5000, DecorDesc_GORGEOUS_PLANT, DecorGfx_GORGEOUS_PLANT),
+ DECORATION(DECOR_RED_BRICK, _("RED BRICK"), 0, 5, 3, 500, DecorDesc_RED_BRICK, DecorGfx_RED_BRICK),
+ DECORATION(DECOR_YELLOW_BRICK, _("YELLOW BRICK"), 0, 5, 3, 500, DecorDesc_YELLOW_BRICK, DecorGfx_YELLOW_BRICK),
+ DECORATION(DECOR_BLUE_BRICK, _("BLUE BRICK"), 0, 5, 3, 500, DecorDesc_BLUE_BRICK, DecorGfx_BLUE_BRICK),
+ DECORATION(DECOR_RED_BALLOON, _("RED BALLOON"), 1, 0, 3, 500, DecorDesc_RED_BALLOON, DecorGfx_RED_BALLOON),
+ DECORATION(DECOR_BLUE_BALLOON, _("BLUE BALLOON"), 1, 0, 3, 500, DecorDesc_BLUE_BALLOON, DecorGfx_BLUE_BALLOON),
+ DECORATION(DECOR_YELLOW_BALLOON, _("YELLOW BALLOON"), 1, 0, 3, 500, DecorDesc_YELLOW_BALLOON, DecorGfx_YELLOW_BALLOON),
+ DECORATION(DECOR_RED_TENT, _("RED TENT"), 1, 8, 3, 10000, DecorDesc_RED_TENT, DecorGfx_RED_TENT),
+ DECORATION(DECOR_BLUE_TENT, _("BLUE TENT"), 1, 8, 3, 10000, DecorDesc_BLUE_TENT, DecorGfx_BLUE_TENT),
+ DECORATION(DECOR_SOLID_BOARD, _("SOLID BOARD"), 1, 5, 3, 3000, DecorDesc_SOLID_BOARD, DecorGfx_SOLID_BOARD),
+ DECORATION(DECOR_SLIDE, _("SLIDE"), 1, 7, 3, 8000, DecorDesc_SLIDE, DecorGfx_SLIDE),
+ DECORATION(DECOR_FENCE_LENGTH, _("FENCE LENGTH"), 0, 0, 3, 500, DecorDesc_FENCE_LENGTH, DecorGfx_FENCE_LENGTH),
+ DECORATION(DECOR_FENCE_WIDTH, _("FENCE WIDTH"), 0, 0, 3, 500, DecorDesc_FENCE_WIDTH, DecorGfx_FENCE_WIDTH),
+ DECORATION(DECOR_TIRE, _("TIRE"), 0, 4, 3, 800, DecorDesc_TIRE, DecorGfx_TIRE),
+ DECORATION(DECOR_STAND, _("STAND"), 1, 3, 3, 7000, DecorDesc_STAND, DecorGfx_STAND),
+ DECORATION(DECOR_MUD_BALL, _("MUD BALL"), 1, 0, 3, 200, DecorDesc_MUD_BALL, DecorGfx_MUD_BALL),
+ DECORATION(DECOR_BREAKABLE_DOOR, _("BREAKABLE DOOR"), 1, 5, 3, 3000, DecorDesc_BREAKABLE_DOOR, DecorGfx_BREAKABLE_DOOR),
+ DECORATION(DECOR_SAND_ORNAMENT, _("SAND ORNAMENT"), 2, 5, 3, 3000, DecorDesc_SAND_ORNAMENT, DecorGfx_SAND_ORNAMENT),
+ DECORATION(DECOR_SILVER_SHIELD, _("SILVER SHIELD"), 2, 5, 3, 0, DecorDesc_SILVER_SHIELD, DecorGfx_SILVER_SHIELD),
+ DECORATION(DECOR_GOLD_SHIELD, _("GOLD SHIELD"), 2, 5, 3, 0, DecorDesc_GOLD_SHIELD, DecorGfx_GOLD_SHIELD),
+ DECORATION(DECOR_GLASS_ORNAMENT, _("GLASS ORNAMENT"), 2, 5, 3, 0, DecorDesc_GLASS_ORNAMENT, DecorGfx_GLASS_ORNAMENT),
+ DECORATION(DECOR_TV, _("TV"), 0, 0, 3, 3000, DecorDesc_TV, DecorGfx_TV),
+ DECORATION(DECOR_ROUND_TV, _("ROUND TV"), 0, 0, 3, 4000, DecorDesc_ROUND_TV, DecorGfx_ROUND_TV),
+ DECORATION(DECOR_CUTE_TV, _("CUTE TV"), 0, 0, 3, 4000, DecorDesc_CUTE_TV, DecorGfx_CUTE_TV),
+ DECORATION(DECOR_GLITTER_MAT, _("GLITTER MAT"), 1, 0, 4, 2000, DecorDesc_GLITTER_MAT, DecorGfx_GLITTER_MAT),
+ DECORATION(DECOR_JUMP_MAT, _("JUMP MAT"), 1, 0, 4, 2000, DecorDesc_JUMP_MAT, DecorGfx_JUMP_MAT),
+ DECORATION(DECOR_SPIN_MAT, _("SPIN MAT"), 1, 0, 4, 2000, DecorDesc_SPIN_MAT, DecorGfx_SPIN_MAT),
+ DECORATION(DECOR_C_LOW_NOTE_MAT, _("C Low NOTE MAT"), 1, 0, 4, 500, DecorDesc_C_LOW_NOTE_MAT, DecorGfx_C_LOW_NOTE_MAT),
+ DECORATION(DECOR_D_NOTE_MAT, _("D NOTE MAT"), 1, 0, 4, 500, DecorDesc_D_NOTE_MAT, DecorGfx_D_NOTE_MAT),
+ DECORATION(DECOR_E_NOTE_MAT, _("E NOTE MAT"), 1, 0, 4, 500, DecorDesc_E_NOTE_MAT, DecorGfx_E_NOTE_MAT),
+ DECORATION(DECOR_F_NOTE_MAT, _("F NOTE MAT"), 1, 0, 4, 500, DecorDesc_F_NOTE_MAT, DecorGfx_F_NOTE_MAT),
+ DECORATION(DECOR_G_NOTE_MAT, _("G NOTE MAT"), 1, 0, 4, 500, DecorDesc_G_NOTE_MAT, DecorGfx_G_NOTE_MAT),
+ DECORATION(DECOR_A_NOTE_MAT, _("A NOTE MAT"), 1, 0, 4, 500, DecorDesc_A_NOTE_MAT, DecorGfx_A_NOTE_MAT),
+ DECORATION(DECOR_B_NOTE_MAT, _("B NOTE MAT"), 1, 0, 4, 500, DecorDesc_B_NOTE_MAT, DecorGfx_B_NOTE_MAT),
+ DECORATION(DECOR_C_HIGH_NOTE_MAT, _("C High NOTE MAT"), 1, 0, 4, 500, DecorDesc_C_HIGH_NOTE_MAT, DecorGfx_C_HIGH_NOTE_MAT),
+ DECORATION(DECOR_SURF_MAT, _("SURF MAT"), 1, 8, 4, 4000, DecorDesc_SURF_MAT, DecorGfx_SURF_MAT),
+ DECORATION(DECOR_THUNDER_MAT, _("THUNDER MAT"), 1, 8, 4, 4000, DecorDesc_THUNDER_MAT, DecorGfx_THUNDER_MAT),
+ DECORATION(DECOR_FIRE_BLAST_MAT, _("FIRE BLAST MAT"), 1, 8, 4, 4000, DecorDesc_FIRE_BLAST_MAT, DecorGfx_FIRE_BLAST_MAT),
+ DECORATION(DECOR_POWDER_SNOW_MAT, _("POWDER SNOW MAT"), 1, 8, 4, 4000, DecorDesc_POWDER_SNOW_MAT, DecorGfx_POWDER_SNOW_MAT),
+ DECORATION(DECOR_ATTRACT_MAT, _("ATTRACT MAT"), 1, 8, 4, 4000, DecorDesc_ATTRACT_MAT, DecorGfx_ATTRACT_MAT),
+ DECORATION(DECOR_FISSURE_MAT, _("FISSURE MAT"), 1, 8, 4, 4000, DecorDesc_FISSURE_MAT, DecorGfx_FISSURE_MAT),
+ DECORATION(DECOR_SPIKES_MAT, _("SPIKES MAT"), 1, 8, 4, 4000, DecorDesc_SPIKES_MAT, DecorGfx_SPIKES_MAT),
+ DECORATION(DECOR_BALL_POSTER, _("BALL POSTER"), 3, 0, 5, 1000, DecorDesc_BALL_POSTER, DecorGfx_BALL_POSTER),
+ DECORATION(DECOR_GREEN_POSTER, _("GREEN POSTER"), 3, 0, 5, 1000, DecorDesc_GREEN_POSTER, DecorGfx_GREEN_POSTER),
+ DECORATION(DECOR_RED_POSTER, _("RED POSTER"), 3, 0, 5, 1000, DecorDesc_RED_POSTER, DecorGfx_RED_POSTER),
+ DECORATION(DECOR_BLUE_POSTER, _("BLUE POSTER"), 3, 0, 5, 1000, DecorDesc_BLUE_POSTER, DecorGfx_BLUE_POSTER),
+ DECORATION(DECOR_CUTE_POSTER, _("CUTE POSTER"), 3, 0, 5, 1000, DecorDesc_CUTE_POSTER, DecorGfx_CUTE_POSTER),
+ DECORATION(DECOR_PIKA_POSTER, _("PIKA POSTER"), 3, 1, 5, 1500, DecorDesc_PIKA_POSTER, DecorGfx_PIKA_POSTER),
+ DECORATION(DECOR_LONG_POSTER, _("LONG POSTER"), 3, 1, 5, 1500, DecorDesc_LONG_POSTER, DecorGfx_LONG_POSTER),
+ DECORATION(DECOR_SEA_POSTER, _("SEA POSTER"), 3, 1, 5, 1500, DecorDesc_SEA_POSTER, DecorGfx_SEA_POSTER),
+ DECORATION(DECOR_SKY_POSTER, _("SKY POSTER"), 3, 1, 5, 1500, DecorDesc_SKY_POSTER, DecorGfx_SKY_POSTER),
+ DECORATION(DECOR_KISS_POSTER, _("KISS POSTER"), 3, 1, 5, 1500, DecorDesc_KISS_POSTER, DecorGfx_KISS_POSTER),
+ DECORATION(DECOR_PICHU_DOLL, _("PICHU DOLL"), 4, 0, 6, 3000, DecorDesc_PICHU_DOLL, DecorGfx_PICHU_DOLL),
+ DECORATION(DECOR_PIKACHU_DOLL, _("PIKACHU DOLL"), 4, 0, 6, 3000, DecorDesc_PIKACHU_DOLL, DecorGfx_PIKACHU_DOLL),
+ DECORATION(DECOR_MARILL_DOLL, _("MARILL DOLL"), 4, 0, 6, 3000, DecorDesc_MARILL_DOLL, DecorGfx_MARILL_DOLL),
+ DECORATION(DECOR_TOGEPI_DOLL, _("TOGEPI DOLL"), 4, 0, 6, 3000, DecorDesc_TOGEPI_DOLL, DecorGfx_TOGEPI_DOLL),
+ DECORATION(DECOR_CYNDAQUIL_DOLL, _("CYNDAQUIL DOLL"), 4, 0, 6, 3000, DecorDesc_CYNDAQUIL_DOLL, DecorGfx_CYNDAQUIL_DOLL),
+ DECORATION(DECOR_CHIKORITA_DOLL, _("CHIKORITA DOLL"), 4, 0, 6, 3000, DecorDesc_CHIKORITA_DOLL, DecorGfx_CHIKORITA_DOLL),
+ DECORATION(DECOR_TOTODILE_DOLL, _("TOTODILE DOLL"), 4, 0, 6, 3000, DecorDesc_TOTODILE_DOLL, DecorGfx_TOTODILE_DOLL),
+ DECORATION(DECOR_JIGGLYPUFF_DOLL, _("JIGGLYPUFF DOLL"), 4, 0, 6, 3000, DecorDesc_JIGGLYPUFF_DOLL, DecorGfx_JIGGLYPUFF_DOLL),
+ DECORATION(DECOR_MEOWTH_DOLL, _("MEOWTH DOLL"), 4, 0, 6, 3000, DecorDesc_MEOWTH_DOLL, DecorGfx_MEOWTH_DOLL),
+ DECORATION(DECOR_CLEFAIRY_DOLL, _("CLEFAIRY DOLL"), 4, 0, 6, 3000, DecorDesc_CLEFAIRY_DOLL, DecorGfx_CLEFAIRY_DOLL),
+ DECORATION(DECOR_DITTO_DOLL, _("DITTO DOLL"), 4, 0, 6, 3000, DecorDesc_DITTO_DOLL, DecorGfx_DITTO_DOLL),
+ DECORATION(DECOR_SMOOCHUM_DOLL, _("SMOOCHUM DOLL"), 4, 0, 6, 3000, DecorDesc_SMOOCHUM_DOLL, DecorGfx_SMOOCHUM_DOLL),
+ DECORATION(DECOR_TREECKO_DOLL, _("TREECKO DOLL"), 4, 0, 6, 3000, DecorDesc_TREECKO_DOLL, DecorGfx_TREECKO_DOLL),
+ DECORATION(DECOR_TORCHIC_DOLL, _("TORCHIC DOLL"), 4, 0, 6, 3000, DecorDesc_TORCHIC_DOLL, DecorGfx_TORCHIC_DOLL),
+ DECORATION(DECOR_MUDKIP_DOLL, _("MUDKIP DOLL"), 4, 0, 6, 3000, DecorDesc_MUDKIP_DOLL, DecorGfx_MUDKIP_DOLL),
+ DECORATION(DECOR_DUSKULL_DOLL, _("DUSKULL DOLL"), 4, 0, 6, 3000, DecorDesc_DUSKULL_DOLL, DecorGfx_DUSKULL_DOLL),
+ DECORATION(DECOR_WYNAUT_DOLL, _("WYNAUT DOLL"), 4, 0, 6, 3000, DecorDesc_WYNAUT_DOLL, DecorGfx_WYNAUT_DOLL),
+ DECORATION(DECOR_BALTOY_DOLL, _("BALTOY DOLL"), 4, 0, 6, 3000, DecorDesc_BALTOY_DOLL, DecorGfx_BALTOY_DOLL),
+ DECORATION(DECOR_KECLEON_DOLL, _("KECLEON DOLL"), 4, 0, 6, 3000, DecorDesc_KECLEON_DOLL, DecorGfx_KECLEON_DOLL),
+ DECORATION(DECOR_AZURILL_DOLL, _("AZURILL DOLL"), 4, 0, 6, 3000, DecorDesc_AZURILL_DOLL, DecorGfx_AZURILL_DOLL),
+ DECORATION(DECOR_SKITTY_DOLL, _("SKITTY DOLL"), 4, 0, 6, 3000, DecorDesc_SKITTY_DOLL, DecorGfx_SKITTY_DOLL),
+ DECORATION(DECOR_SWABLU_DOLL, _("SWABLU DOLL"), 4, 0, 6, 3000, DecorDesc_SWABLU_DOLL, DecorGfx_SWABLU_DOLL),
+ DECORATION(DECOR_GULPIN_DOLL, _("GULPIN DOLL"), 4, 0, 6, 3000, DecorDesc_GULPIN_DOLL, DecorGfx_GULPIN_DOLL),
+ DECORATION(DECOR_LOTAD_DOLL, _("LOTAD DOLL"), 4, 0, 6, 3000, DecorDesc_LOTAD_DOLL, DecorGfx_LOTAD_DOLL),
+ DECORATION(DECOR_SEEDOT_DOLL, _("SEEDOT DOLL"), 4, 0, 6, 3000, DecorDesc_SEEDOT_DOLL, DecorGfx_SEEDOT_DOLL),
+ DECORATION(DECOR_PIKA_CUSHION, _("PIKA CUSHION"), 4, 0, 7, 2000, DecorDesc_PIKA_CUSHION, DecorGfx_PIKA_CUSHION),
+ DECORATION(DECOR_ROUND_CUSHION, _("ROUND CUSHION"), 4, 0, 7, 2000, DecorDesc_ROUND_CUSHION, DecorGfx_ROUND_CUSHION),
+ DECORATION(DECOR_KISS_CUSHION, _("KISS CUSHION"), 4, 0, 7, 2000, DecorDesc_KISS_CUSHION, DecorGfx_KISS_CUSHION),
+ DECORATION(DECOR_ZIGZAG_CUSHION, _("ZIGZAG CUSHION"), 4, 0, 7, 2000, DecorDesc_ZIGZAG_CUSHION, DecorGfx_ZIGZAG_CUSHION),
+ DECORATION(DECOR_SPIN_CUSHION, _("SPIN CUSHION"), 4, 0, 7, 2000, DecorDesc_SPIN_CUSHION, DecorGfx_SPIN_CUSHION),
+ DECORATION(DECOR_DIAMOND_CUSHION, _("DIAMOND CUSHION"), 4, 0, 7, 2000, DecorDesc_DIAMOND_CUSHION, DecorGfx_DIAMOND_CUSHION),
+ DECORATION(DECOR_BALL_CUSHION, _("BALL CUSHION"), 4, 0, 7, 2000, DecorDesc_BALL_CUSHION, DecorGfx_BALL_CUSHION),
+ DECORATION(DECOR_GRASS_CUSHION, _("GRASS CUSHION"), 4, 0, 7, 2000, DecorDesc_GRASS_CUSHION, DecorGfx_GRASS_CUSHION),
+ DECORATION(DECOR_FIRE_CUSHION, _("FIRE CUSHION"), 4, 0, 7, 2000, DecorDesc_FIRE_CUSHION, DecorGfx_FIRE_CUSHION),
+ DECORATION(DECOR_WATER_CUSHION, _("WATER CUSHION"), 4, 0, 7, 2000, DecorDesc_WATER_CUSHION, DecorGfx_WATER_CUSHION),
+ DECORATION(DECOR_SNORLAX_DOLL, _("SNORLAX DOLL"), 4, 5, 6, 10000, DecorDesc_SNORLAX_DOLL, DecorGfx_SNORLAX_DOLL),
+ DECORATION(DECOR_RHYDON_DOLL, _("RHYDON DOLL"), 4, 5, 6, 10000, DecorDesc_RHYDON_DOLL, DecorGfx_RHYDON_DOLL),
+ DECORATION(DECOR_LAPRAS_DOLL, _("LAPRAS DOLL"), 4, 5, 6, 10000, DecorDesc_LAPRAS_DOLL, DecorGfx_LAPRAS_DOLL),
+ DECORATION(DECOR_VENUSAUR_DOLL, _("VENUSAUR DOLL"), 4, 5, 6, 10000, DecorDesc_VENUSAUR_DOLL, DecorGfx_VENUSAUR_DOLL),
+ DECORATION(DECOR_CHARIZARD_DOLL, _("CHARIZARD DOLL"), 4, 5, 6, 10000, DecorDesc_CHARIZARD_DOLL, DecorGfx_CHARIZARD_DOLL),
+ DECORATION(DECOR_BLASTOISE_DOLL, _("BLASTOISE DOLL"), 4, 5, 6, 10000, DecorDesc_BLASTOISE_DOLL, DecorGfx_BLASTOISE_DOLL),
+ DECORATION(DECOR_WAILMER_DOLL, _("WAILMER DOLL"), 4, 5, 6, 10000, DecorDesc_WAILMER_DOLL, DecorGfx_WAILMER_DOLL),
+ DECORATION(DECOR_REGIROCK_DOLL, _("REGIROCK DOLL"), 4, 5, 6, 10000, DecorDesc_REGIROCK_DOLL, DecorGfx_REGIROCK_DOLL),
+ DECORATION(DECOR_REGICE_DOLL, _("REGICE DOLL"), 4, 5, 6, 10000, DecorDesc_REGICE_DOLL, DecorGfx_REGICE_DOLL),
+ DECORATION(DECOR_REGISTEEL_DOLL, _("REGISTEEL DOLL"), 4, 5, 6, 10000, DecorDesc_REGISTEEL_DOLL, DecorGfx_REGISTEEL_DOLL)
+};
+
+extern u8 gUnknown_0815F399[];
void sub_80FE1DC(void)
{
@@ -974,7 +2330,7 @@ bool8 sub_80FFBDC(u16 a0, struct Decoration *decoration)
}
#ifdef NONMATCHING
-bool8 sub_80FFC24(u8 taskId, struct Decoration *decoration)
+bool8 sub_80FFC24(u8 taskId, const struct Decoration *decoration)
{
u8 i;
u8 j;
@@ -1106,7 +2462,7 @@ bool8 sub_80FFC24(u8 taskId, struct Decoration *decoration)
}
#else
__attribute__((naked))
-bool8 sub_80FFC24(u8 taskId, struct Decoration *decoration)
+bool8 sub_80FFC24(u8 taskId, const struct Decoration *decoration)
{
asm(".syntax unified\n"
"\tpush {r4-r7,lr}\n"
diff --git a/src/menu.c b/src/menu.c
index 61eaebb6f..3acac88a0 100644..100755
--- a/src/menu.c
+++ b/src/menu.c
@@ -611,7 +611,7 @@ u8 unref_sub_8072A5C(u8 *dest, u8 *src, u8 left, u16 top, u8 width, u32 a6)
return sub_8004FD0(gMenuWindowPtr, dest, src, gMenuTextTileOffset, left, top, width, a6);
}
-int sub_8072AB0(u8 *str, u8 left, u16 top, u8 width, u8 height, u32 a6)
+int sub_8072AB0(const u8 *str, u8 left, u16 top, u8 width, u8 height, u32 a6)
{
u8 newlineCount = sub_8004FD0(gMenuWindowPtr, NULL, str, gMenuTextTileOffset, left, top, width, a6);
diff --git a/src/scrcmd.c b/src/scrcmd.c
index 33867b58a..f2b5090af 100644..100755
--- a/src/scrcmd.c
+++ b/src/scrcmd.c
@@ -61,7 +61,6 @@ extern u8 *gStdScripts[];
extern u8 *gStdScripts_End[];
extern u8 * const gUnknown_083CE048[];
-extern struct Decoration gDecorations[];
// This is defined in here so the optimizer can't see its value when compiling
// script.c.