diff options
author | camthesaxman <cameronghall@cox.net> | 2017-08-26 20:19:34 -0500 |
---|---|---|
committer | camthesaxman <cameronghall@cox.net> | 2017-08-26 20:19:34 -0500 |
commit | 42a36959b95aad5a55a2f7bb17dcdc941dd89750 (patch) | |
tree | c8ee4852d5a69345bfc070a86095d7aaff934f28 | |
parent | 991cbbffbcdbba6ba71ea9a08a7a28a29377f976 (diff) |
fix build
-rw-r--r-- | asm/battle_controller_safari.s | 2 | ||||
-rw-r--r-- | src/battle_2.c | 4 | ||||
-rw-r--r-- | src/battle_7.c | 56 | ||||
-rw-r--r-- | src/battle_8.c | 1642 | ||||
-rw-r--r-- | src/battle_811DA74.c | 1606 | ||||
-rw-r--r-- | src/battle_controller_linkopponent2.c | 14 | ||||
-rw-r--r-- | src/battle_controller_linkpartner.c | 22 | ||||
-rw-r--r-- | src/battle_controller_opponent.c | 16 | ||||
-rw-r--r-- | src/battle_controller_player.c | 26 | ||||
-rw-r--r-- | src/battle_controller_wally.c | 12 |
10 files changed, 76 insertions, 3324 deletions
diff --git a/asm/battle_controller_safari.s b/asm/battle_controller_safari.s index a92f74550..97bcd15b5 100644 --- a/asm/battle_controller_safari.s +++ b/asm/battle_controller_safari.s @@ -587,7 +587,7 @@ SafariHandleTrainerThrow: @ 812B8B8 ldrb r0, [r4, 0x8] ldr r5, _0812B970 @ =gActiveBank ldrb r1, [r5] - bl sub_8031AF4 + bl LoadPlayerTrainerBankSprite ldrb r6, [r4, 0x8] ldrb r0, [r5] bl GetBankIdentity diff --git a/src/battle_2.c b/src/battle_2.c index 06e20bb06..106d3333b 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -1347,8 +1347,8 @@ void sub_8010384(struct Sprite *sprite) u16 species; u8 yOffset; - if (ewram17800[r6].unk2 != 0) - species = ewram17800[r6].unk2; + if (ewram17800[r6].transformedSpecies != 0) + species = ewram17800[r6].transformedSpecies; else species = sprite->data2; diff --git a/src/battle_7.c b/src/battle_7.c index 4ae220f6c..cf3a3522e 100644 --- a/src/battle_7.c +++ b/src/battle_7.c @@ -177,9 +177,9 @@ bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e) gBattleMonForms[a] = e & 0x7F; return TRUE; } - if (ewram17800[a].unk0_2 && sub_803163C(d) == 0) + if (ewram17800[a].substituteSprite && sub_803163C(d) == 0) return TRUE; - if (ewram17800[a].unk0_2 && d == 2 && gSprites[gObjectBankIDs[a]].invisible) + if (ewram17800[a].substituteSprite && d == 2 && gSprites[gObjectBankIDs[a]].invisible) { refresh_graphics_maybe(a, 1, gObjectBankIDs[a]); sub_80324E0(a); @@ -268,7 +268,7 @@ bool8 mplay_80342A4(u8 a) return TRUE; } -void sub_8031794(struct Pokemon *pkmn, u8 b) +void BattleLoadOpponentMonSprite(struct Pokemon *pkmn, u8 b) { u32 personalityValue; u16 species; @@ -279,14 +279,14 @@ void sub_8031794(struct Pokemon *pkmn, u8 b) const u8 *lzPaletteData; personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY); - if (ewram17800[b].unk2 == 0) + if (ewram17800[b].transformedSpecies == 0) { species = GetMonData(pkmn, MON_DATA_SPECIES); r7 = personalityValue; } else { - species = ewram17800[b].unk2; + species = ewram17800[b].transformedSpecies; r7 = gPID_perBank[b]; } otId = GetMonData(pkmn, MON_DATA_OT_ID); @@ -300,7 +300,7 @@ void sub_8031794(struct Pokemon *pkmn, u8 b) species, r7); paletteOffset = 0x100 + b * 16; - if (ewram17800[b].unk2 == 0) + if (ewram17800[b].transformedSpecies == 0) lzPaletteData = pokemon_get_pal(pkmn); else lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue); @@ -313,14 +313,14 @@ void sub_8031794(struct Pokemon *pkmn, u8 b) sub_800D238(lzPaletteData, ewram + 0x16400); LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20); } - if (ewram17800[b].unk2 != 0) + if (ewram17800[b].transformedSpecies != 0) { BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); } } -void sub_80318FC(struct Pokemon *pkmn, u8 b) +void BattleLoadPlayerMonSprite(struct Pokemon *pkmn, u8 b) { u32 personalityValue; u16 species; @@ -331,14 +331,14 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b) const u8 *lzPaletteData; personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY); - if (ewram17800[b].unk2 == 0) + if (ewram17800[b].transformedSpecies == 0) { species = GetMonData(pkmn, MON_DATA_SPECIES); r7 = personalityValue; } else { - species = ewram17800[b].unk2; + species = ewram17800[b].transformedSpecies; r7 = gPID_perBank[b]; } otId = GetMonData(pkmn, MON_DATA_OT_ID); @@ -352,7 +352,7 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b) species, r7); paletteOffset = 0x100 + b * 16; - if (ewram17800[b].unk2 == 0) + if (ewram17800[b].transformedSpecies == 0) lzPaletteData = pokemon_get_pal(pkmn); else lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue); @@ -365,7 +365,7 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b) sub_800D238(lzPaletteData, ewram + 0x16400); LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20); } - if (ewram17800[b].unk2 != 0) + if (ewram17800[b].transformedSpecies != 0) { BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); @@ -400,7 +400,7 @@ void sub_8031A6C(u16 a, u8 b) LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[a]); } -void sub_8031AF4(u16 a, u8 b) +void LoadPlayerTrainerBankSprite(u16 a, u8 b) { u8 status; @@ -602,12 +602,12 @@ void sub_8031F24(void) s32 i; for (i = 0; i < gNoOfAllBanks; i++) - ewram17800[i].unk0_0 = gSprites[gObjectBankIDs[i]].invisible; + ewram17800[i].invisible = gSprites[gObjectBankIDs[i]].invisible; } void sub_8031F88(u8 a) { - ewram17800[a].unk0_0 = gSprites[gObjectBankIDs[a]].invisible; + ewram17800[a].invisible = gSprites[gObjectBankIDs[a]].invisible; } void sub_8031FC4(u8 a, u8 b, bool8 c) @@ -625,7 +625,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) paletteOffset = 0x100 + a * 16; LoadPalette(ewram + 0x16400 + ewram17840.unk0 * 32, paletteOffset, 32); gBattleMonForms[a] = ewram17840.unk0; - if (ewram17800[a].unk2 != 0) + if (ewram17800[a].transformedSpecies != 0) { BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); @@ -704,7 +704,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); if (!IsContest()) { - ewram17800[a].unk2 = species; + ewram17800[a].transformedSpecies = species; gBattleMonForms[a] = gBattleMonForms[b]; } gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a); @@ -712,7 +712,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) } } -void sub_8032350(u8 a, u8 b) +void BattleLoadSubstituteSprite(u8 a, u8 b) { u8 r4; u16 foo; @@ -745,16 +745,16 @@ void sub_8032350(u8 a, u8 b) if (!IsContest()) { if (GetBankSide(a) != 0) - sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); else - sub_80318FC(&gPlayerParty[gBattlePartyID[a]], a); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[a]], a); } } } void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId) { - sub_8032350(a, b); + BattleLoadSubstituteSprite(a, b); StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[a]); if (b == 0) gSprites[spriteId].pos1.y = sub_8077F7C(a); @@ -765,12 +765,12 @@ void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId) void sub_80324BC(u8 a, u16 b) { if (b == 0xA4) - ewram17800[a].unk0_2 = 1; + ewram17800[a].substituteSprite = 1; } void sub_80324E0(u8 a) { - ewram17800[a].unk0_2 = 0; + ewram17800[a].substituteSprite = 0; } void sub_80324F8(struct Pokemon *pkmn, u8 b) @@ -891,9 +891,9 @@ void sub_80328A4(struct Sprite *sprite) } if (gAnimScriptActive || r7->invisible) invisible = TRUE; - else if (ewram17800[r4].unk2 != 0 && gEnemyMonElevation[ewram17800[r4].unk2] == 0) + else if (ewram17800[r4].transformedSpecies != 0 && gEnemyMonElevation[ewram17800[r4].transformedSpecies] == 0) invisible = TRUE; - if (ewram17800[r4].unk0_2) + if (ewram17800[r4].substituteSprite) invisible = TRUE; sprite->pos1.x = r7->pos1.x; sprite->pos2.x = r7->pos2.x; @@ -909,8 +909,8 @@ void sub_8032984(u8 a, u16 b) { if (GetBankSide(a) != 0) { - if (ewram17800[a].unk2 != 0) - b = ewram17800[a].unk2; + if (ewram17800[a].transformedSpecies != 0) + b = ewram17800[a].transformedSpecies; if (gEnemyMonElevation[b] != 0) gSprites[ewram17810[a].unk7].callback = sub_80328A4; else @@ -948,7 +948,7 @@ void sub_8032A38(void) void sub_8032AA8(u8 a, u8 b) { - ewram17800[a].unk2 = 0; + ewram17800[a].transformedSpecies = 0; gBattleMonForms[a] = 0; if (b == 0) sub_80324E0(a); diff --git a/src/battle_8.c b/src/battle_8.c deleted file mode 100644 index 44e42d0d6..000000000 --- a/src/battle_8.c +++ /dev/null @@ -1,1642 +0,0 @@ -#include "global.h" -#include "battle.h" -#include "battle_ai.h" -#include "battle_interface.h" -#include "data2.h" -#include "graphics.h" -#include "main.h" -#include "pokemon.h" -#include "rng.h" -#include "rom3.h" -#include "songs.h" -#include "sound.h" -#include "sprite.h" -#include "string_util.h" -#include "task.h" -#include "text.h" -#include "util.h" - -struct UnknownStruct3 -{ - u16 moves[4]; - u8 pp[4]; - u8 ppBonuses; -}; - -extern u8 gActiveBank; -extern u8 gBattleBufferA[][0x200]; -extern u16 gBattlePartyID[]; -extern u8 gObjectBankIDs[]; -extern u8 gBattleMonForms[]; -extern struct SpriteTemplate gUnknown_02024E8C; -extern void (*gBattleBankFunc[])(void); -extern u8 gUnknown_0300434C[]; -extern u8 gHealthboxIDs[]; -extern u16 gBattleTypeFlags; -extern u16 gTrainerBattleOpponent; -extern u32 *gDisableStructMoveAnim; -extern u32 gMoveDmgMoveAnim; -extern u16 gMovePowerMoveAnim; -extern u8 gHappinessMoveAnim; -extern u16 gWeatherMoveAnim; -extern u32 gPID_perBank[]; -extern u8 gUnknown_0202F7C4; -extern u8 gAnimScriptActive; -extern void (*gAnimScriptCallback)(void); -extern struct Window gUnknown_03004210; -extern u16 gUnknown_030042A0; -extern u16 gUnknown_030042A4; -extern u8 gDisplayedStringBattle[]; -extern u8 gBankTarget; -extern u8 gAbsentBankFlags; -extern bool8 gDoingBattleAnim; -extern u16 gUnknown_02024DE8; -extern u8 gUnknown_02024E68[]; -extern MainCallback gPreBattleCallback1; - -extern u8 sub_8077ABC(); -extern u8 sub_8077F68(); -extern u8 sub_8079E90(); -extern void sub_8033018(void); -extern void BattleLoadOpponentMonSprite(); -extern u8 GetBankIdentity(u8); -extern void sub_8032984(u8, u16); -extern void sub_80333D4(void); -extern void sub_80312F0(struct Sprite *); -extern u8 sub_8046400(); -extern void sub_8032A08(); -extern void sub_8043DB0(); -extern void sub_8033160(void); -extern u8 sub_8135FBC(void); -extern u8 get_trainer_class_pic_index(void); -extern void sub_80313A0(struct Sprite *); -extern void sub_8032B4C(void); -extern void sub_8031A6C(u16, u8); -extern void sub_8032B84(void); -extern void sub_8078B34(struct Sprite *); -extern void sub_8032BBC(void); -extern void oamt_add_pos2_onto_pos1(); -extern void oamt_set_x3A_32(); -extern void sub_803311C(void); -extern void sub_8010384(struct Sprite *); -extern bool8 mplay_80342A4(u8); -extern u8 sub_8031720(); -extern void ExecuteMoveAnim(); -extern void sub_80326EC(); -extern void sub_8031F24(void); -extern void sub_80324BC(); -extern void BufferStringBattle(); -extern void sub_80331D0(void); -extern void sub_8036B0C(void); -extern u8 GetBankByPlayerAI(u8); -extern u8 sub_8036CD4(void); -extern void sub_80330C8(void); -extern void sub_8043D84(); -extern void sub_8045A5C(); -void sub_8033494(void); -extern void move_anim_start_t2_for_situation(); -extern void bx_blink_t7(void); -extern void sub_8047858(); -extern u8 GetBankSide(u8); -extern void sub_80E43C0(); -extern void sub_8044CA0(u8); -extern void nullsub_45(void); -extern void sub_8031B74(); -extern bool8 IsDoubleBattle(void); -extern void sub_8032E2C(void); -extern u8 sub_8078874(); -extern u8 move_anim_start_t3(); -extern void sub_80334C0(void); -extern void OpponentBufferExecCompleted(void); - -u32 sub_8033598(u8, u8 *); -void sub_8033E24(u8); -void sub_803495C(u8, u8); -void sub_8034B74(void); -void sub_8035238(void); -void sub_8035C10(struct Sprite *); -void sub_8035C44(u8); -void sub_8035E2C(void); - -void OpponentHandleGetAttributes(void) -{ - u8 buffer[256]; - int r6 = 0; - s32 i; - - if (gBattleBufferA[gActiveBank][2] == 0) - { - r6 = sub_8033598(gBattlePartyID[gActiveBank], buffer); - } - else - { - u8 r4 = gBattleBufferA[gActiveBank][2]; - - for (i = 0; i < 6; i++) - { - if (r4 & 1) - r6 += sub_8033598(i, buffer + r6); - r4 >>= 1; - } - } - dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, buffer); - OpponentBufferExecCompleted(); -} - -u32 sub_8033598(u8 a, u8 *buffer) -{ - struct BattlePokemon battlePokemon; - struct UnknownStruct3 moveData; - u8 nickname[20]; - u8 *src; - s16 data16; - u32 data32; - s32 size = 0; - - switch (gBattleBufferA[gActiveBank][1]) - { - case 0: - battlePokemon.species = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); - battlePokemon.item = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); - for (size = 0; size < 4; size++) - { - battlePokemon.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); - battlePokemon.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); - } - battlePokemon.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); - battlePokemon.friendship = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); - battlePokemon.experience = GetMonData(&gEnemyParty[a], MON_DATA_EXP); - battlePokemon.hpIV = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); - battlePokemon.attackIV = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); - battlePokemon.defenseIV = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); - battlePokemon.speedIV = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); - battlePokemon.spAttackIV = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); - battlePokemon.spDefenseIV = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); - battlePokemon.personality = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); - battlePokemon.status1 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); - battlePokemon.level = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); - battlePokemon.hp = GetMonData(&gEnemyParty[a], MON_DATA_HP); - battlePokemon.maxHP = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); - battlePokemon.attack = GetMonData(&gEnemyParty[a], MON_DATA_ATK); - battlePokemon.defense = GetMonData(&gEnemyParty[a], MON_DATA_DEF); - battlePokemon.speed = GetMonData(&gEnemyParty[a], MON_DATA_SPD); - battlePokemon.spAttack = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); - battlePokemon.spDefense = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); - battlePokemon.isEgg = GetMonData(&gEnemyParty[a], MON_DATA_IS_EGG); - battlePokemon.altAbility = GetMonData(&gEnemyParty[a], MON_DATA_ALT_ABILITY); - battlePokemon.otId = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); - GetMonData(&gEnemyParty[a], MON_DATA_NICKNAME, nickname); - StringCopy10(battlePokemon.nickname, nickname); - GetMonData(&gEnemyParty[a], MON_DATA_OT_NAME, battlePokemon.otName); - src = (u8 *)&battlePokemon; - for (size = 0; size < sizeof(battlePokemon); size++) - buffer[size] = src[size]; - break; - case 1: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 2: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 3: - for (size = 0; size < 4; size++) - { - moveData.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); - moveData.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); - } - moveData.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); - src = (u8 *)&moveData; - for (size = 0; size < sizeof(moveData); size++) - buffer[size] = src[size]; - break; - case 4: - case 5: - case 6: - case 7: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 8: - for (size = 0; size < 4; size++) - buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); - buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); - size++; - break; - case 9: - case 10: - case 11: - case 12: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9); - size = 1; - break; - case 17: - data32 = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case 18: - data32 = GetMonData(&gEnemyParty[a], MON_DATA_EXP); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case 19: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_EV); - size = 1; - break; - case 20: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_EV); - size = 1; - break; - case 21: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_EV); - size = 1; - break; - case 22: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_EV); - size = 1; - break; - case 23: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV); - size = 1; - break; - case 24: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV); - size = 1; - break; - case 25: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); - size = 1; - break; - case 26: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKERUS); - size = 1; - break; - case 27: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION); - size = 1; - break; - case 28: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL); - size = 1; - break; - case 29: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_GAME); - size = 1; - break; - case 30: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKEBALL); - size = 1; - break; - case 31: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); - buffer[1] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); - buffer[2] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); - buffer[3] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); - buffer[4] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); - buffer[5] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); - size = 6; - break; - case 32: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); - size = 1; - break; - case 33: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); - size = 1; - break; - case 34: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); - size = 1; - break; - case 35: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); - size = 1; - break; - case 36: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); - size = 1; - break; - case 37: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); - size = 1; - break; - case 38: - data32 = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - buffer[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case 39: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 40: - data32 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - buffer[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case 41: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); - size = 1; - break; - case 42: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_HP); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 43: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 44: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_ATK); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 45: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_DEF); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 46: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPD); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 47: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 48: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 49: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL); - size = 1; - break; - case 50: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY); - size = 1; - break; - case 51: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE); - size = 1; - break; - case 52: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART); - size = 1; - break; - case 53: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH); - size = 1; - break; - case 54: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SHEEN); - size = 1; - break; - case 55: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON); - size = 1; - break; - case 56: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON); - size = 1; - break; - case 57: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON); - size = 1; - break; - case 58: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON); - size = 1; - break; - case 59: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON); - size = 1; - break; - } - return size; -} - -void dp01t_01_2_read_pokmon_data_slice(void) -{ - struct BattlePokemon buffer; - u8 *src = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; - u8 *dst = (u8 *)&buffer + gBattleBufferA[gActiveBank][1]; - u8 i; - - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = src[i]; - dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, gBattleBufferA[gActiveBank][2], dst); - OpponentBufferExecCompleted(); -} - -void OpponentHandleSetAttributes(void) -{ - u8 i; - u8 r4; - - if (gBattleBufferA[gActiveBank][2] == 0) - { - sub_8033E24(gBattlePartyID[gActiveBank]); - } - else - { - r4 = gBattleBufferA[gActiveBank][2]; - for (i = 0; i < 6; i++) - { - if (r4 & 1) - sub_8033E24(i); - r4 >>= 1; - } - } - OpponentBufferExecCompleted(); -} - -void sub_8033E24(u8 a) -{ - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; - struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3]; - s32 i; - - switch (gBattleBufferA[gActiveBank][1]) - { - case 0: - { - u8 iv; - - SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); - SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); - for (i = 0; i < 4; i++) - { - SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); - SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); - } - SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); - SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); - SetMonData(&gEnemyParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); - iv = battlePokemon->hpIV; - SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, (u8 *)&iv); - iv = battlePokemon->attackIV; - SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, (u8 *)&iv); - iv = battlePokemon->defenseIV; - SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, (u8 *)&iv); - iv = battlePokemon->speedIV; - SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, (u8 *)&iv); - iv = battlePokemon->spAttackIV; - SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); - iv = battlePokemon->spDefenseIV; - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); - SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); - SetMonData(&gEnemyParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); - SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); - SetMonData(&gEnemyParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); - SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); - SetMonData(&gEnemyParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); - SetMonData(&gEnemyParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); - SetMonData(&gEnemyParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed); - SetMonData(&gEnemyParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); - } - break; - case 1: - SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); - break; - case 2: - SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); - break; - case 3: - for (i = 0; i < 4; i++) - { - SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); - SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); - } - SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); - break; - case 4: - case 5: - case 6: - case 7: - SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]); - break; - case 8: - SetMonData(&gEnemyParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gEnemyParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gEnemyParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gEnemyParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); - break; - case 9: - case 10: - case 11: - case 12: - SetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]); - break; - case 17: - SetMonData(&gEnemyParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); - break; - case 18: - SetMonData(&gEnemyParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); - break; - case 19: - SetMonData(&gEnemyParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 20: - SetMonData(&gEnemyParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 21: - SetMonData(&gEnemyParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 22: - SetMonData(&gEnemyParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 23: - SetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 24: - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 25: - SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); - break; - case 26: - SetMonData(&gEnemyParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); - break; - case 27: - SetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); - break; - case 28: - SetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); - break; - case 29: - SetMonData(&gEnemyParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); - break; - case 30: - SetMonData(&gEnemyParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); - break; - case 31: - SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); - break; - case 32: - SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 33: - SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 34: - SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 35: - SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 36: - SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 37: - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 38: - SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); - break; - case 39: - SetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); - break; - case 40: - SetMonData(&gEnemyParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); - break; - case 41: - SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); - break; - case 42: - SetMonData(&gEnemyParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); - break; - case 43: - SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); - break; - case 44: - SetMonData(&gEnemyParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); - break; - case 45: - SetMonData(&gEnemyParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); - break; - case 46: - SetMonData(&gEnemyParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); - break; - case 47: - SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); - break; - case 48: - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); - break; - case 49: - SetMonData(&gEnemyParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); - break; - case 50: - SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); - break; - case 51: - SetMonData(&gEnemyParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); - break; - case 52: - SetMonData(&gEnemyParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); - break; - case 53: - SetMonData(&gEnemyParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); - break; - case 54: - SetMonData(&gEnemyParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); - break; - case 55: - SetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 56: - SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 57: - SetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 58: - SetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 59: - SetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - } -} - -void sub_8034744(void) -{ - u8 *dst; - u8 i; - - dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = gBattleBufferA[gActiveBank][3 + i]; - OpponentBufferExecCompleted(); -} - -void OpponentHandleLoadPokeSprite(void) -{ - u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - - BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); - GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( - &gUnknown_02024E8C, - sub_8077ABC(gActiveBank, 2), - sub_8077F68(gActiveBank), - sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; - gSprites[gObjectBankIDs[gActiveBank]].data0 = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].data2 = species; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); - sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); - gBattleBankFunc[gActiveBank] = sub_8033018; -} - -void OpponentHandleSendOutPoke(void) -{ - gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - - sub_803495C(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattleBankFunc[gActiveBank] = sub_80333D4; -} - -void sub_803495C(u8 a, u8 b) -{ - u16 species; - - sub_8032AA8(a, b); - gBattlePartyID[a] = gBattleBufferA[a][1]; - species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES); - gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); - BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); - GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); - gObjectBankIDs[a] = CreateSprite( - &gUnknown_02024E8C, - sub_8077ABC(a, 2), - sub_8077F68(a), - sub_8079E90(a)); - gSprites[gObjectBankIDs[a]].data0 = a; - gSprites[gObjectBankIDs[a]].data2 = species; - gSprites[gUnknown_0300434C[a]].data1 = gObjectBankIDs[a]; - gSprites[gObjectBankIDs[a]].oam.paletteNum = a; - StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); - gSprites[gObjectBankIDs[a]].invisible = TRUE; - gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; - gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFE); -} - -void OpponentHandleReturnPokeToBall(void) -{ - if (gBattleBufferA[gActiveBank][1] == 0) - { - ewram17810[gActiveBank].unk4 = 0; - gBattleBankFunc[gActiveBank] = sub_8034B74; - } - else - { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); - sub_8032A08(gActiveBank); - sub_8043DB0(gHealthboxIDs[gActiveBank]); - OpponentBufferExecCompleted(); - } -} - -void sub_8034B74(void) -{ - switch (ewram17810[gActiveBank].unk4) - { - case 0: - if (ewram17800[gActiveBank].substituteSprite) - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); - ewram17810[gActiveBank].unk4 = 1; - break; - case 1: - if (!ewram17810[gActiveBank].unk0_6) - { - ewram17810[gActiveBank].unk4 = 0; - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 2); - gBattleBankFunc[gActiveBank] = sub_8033160; - } - break; - } -} - -void OpponentHandleTrainerThrow(void) -{ - u32 trainerPicIndex; - - if (gTrainerBattleOpponent == 0x400) - trainerPicIndex = GetSecretBaseTrainerPicIndex(); - else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) - trainerPicIndex = get_trainer_class_pic_index(); - else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) - trainerPicIndex = sub_8135FBC(); - else - trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic; - - sub_8031A6C(trainerPicIndex, gActiveBank); - GetMonSpriteTemplate_803C5A0(trainerPicIndex, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( - &gUnknown_02024E8C, - 0xB0, - 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicIndex].coords), - sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; - gSprites[gObjectBankIDs[gActiveBank]].data0 = 2; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicIndex].tag); - gSprites[gObjectBankIDs[gActiveBank]].data5 = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum; - gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicIndex].tag); - gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = trainerPicIndex; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; - gBattleBankFunc[gActiveBank] = sub_8032B4C; -} - -void OpponentHandleTrainerSlide(void) -{ - u32 trainerPicIndex; - - if (gTrainerBattleOpponent == 0x400) - trainerPicIndex = GetSecretBaseTrainerPicIndex(); - else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) - trainerPicIndex = get_trainer_class_pic_index(); - else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) - trainerPicIndex = sub_8135FBC(); - else - trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic; - - sub_8031A6C(trainerPicIndex, gActiveBank); - GetMonSpriteTemplate_803C5A0(trainerPicIndex, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( - &gUnknown_02024E8C, - 0xB0, - 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicIndex].coords), - 0x1E); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 96; - gSprites[gObjectBankIDs[gActiveBank]].pos1.x += 32; - gSprites[gObjectBankIDs[gActiveBank]].data0 = -2; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicIndex].tag); - gSprites[gObjectBankIDs[gActiveBank]].data5 = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum; - gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicIndex].tag); - gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = trainerPicIndex; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; - gBattleBankFunc[gActiveBank] = sub_8032B84; -} - -void OpponentHandleTrainerSlideBack(void) -{ - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; - gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; - gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); - gBattleBankFunc[gActiveBank] = sub_8032BBC; -} - -void sub_8035030(void) -{ - if (ewram17810[gActiveBank].unk4 == 0) - { - if (ewram17800[gActiveBank].substituteSprite) - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); - ewram17810[gActiveBank].unk4++; - } - else if (!ewram17810[gActiveBank].unk0_6) - { - ewram17810[gActiveBank].unk4 = 0; - PlaySE12WithPanning(SE_POKE_DEAD, 63); - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8010384; - gBattleBankFunc[gActiveBank] = sub_803311C; - } -} - -void sub_80350D4(void) -{ - OpponentBufferExecCompleted(); -} - -void sub_80350E0(void) -{ - OpponentBufferExecCompleted(); -} - -void OpponentHandleBallThrow(void) -{ - OpponentBufferExecCompleted(); -} - -void OpponentHandlePause(void) -{ - OpponentBufferExecCompleted(); -} - -void OpponentHandleMoveAnimation(void) -{ - if (!mplay_80342A4(gActiveBank)) - { - u32 r0 = gBattleBufferA[gActiveBank][1] - | (gBattleBufferA[gActiveBank][2] << 8); - - gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3]; - gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] - | (gBattleBufferA[gActiveBank][5] << 8); - gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] - | (gBattleBufferA[gActiveBank][7] << 8) - | (gBattleBufferA[gActiveBank][8] << 16) - | (gBattleBufferA[gActiveBank][9] << 24); - gHappinessMoveAnim = gBattleBufferA[gActiveBank][10]; - gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] - | (gBattleBufferA[gActiveBank][13] << 8); - gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16]; - gPID_perBank[gActiveBank] = *gDisableStructMoveAnim; - - // Dead code. sub_8031720 always returns 0. - if (sub_8031720(r0, gUnknown_0202F7C4) != 0) - { - OpponentBufferExecCompleted(); - } - else - { - ewram17810[gActiveBank].unk4 = 0; - gBattleBankFunc[gActiveBank] = sub_8035238; - } - } -} - -void sub_8035238(void) -{ - u16 r4 = gBattleBufferA[gActiveBank][1] - | (gBattleBufferA[gActiveBank][2] << 8); - u8 r7 = gBattleBufferA[gActiveBank][11]; - - switch (ewram17810[gActiveBank].unk4) - { - case 0: - if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) - { - ewram17800[gActiveBank].unk0_3 = 1; - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); - } - ewram17810[gActiveBank].unk4 = 1; - break; - case 1: - if (!ewram17810[gActiveBank].unk0_6) - { - sub_80326EC(0); - ExecuteMoveAnim(r4); - ewram17810[gActiveBank].unk4 = 2; - } - break; - case 2: - gAnimScriptCallback(); - if (!gAnimScriptActive) - { - sub_80326EC(1); - if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) - { - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); - ewram17800[gActiveBank].unk0_3 = 0; - } - ewram17810[gActiveBank].unk4 = 3; - } - break; - case 3: - if (!ewram17810[gActiveBank].unk0_6) - { - sub_8031F24(); - sub_80324BC( - gActiveBank, - gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - ewram17810[gActiveBank].unk4 = 0; - OpponentBufferExecCompleted(); - } - break; - } -} - -void OpponentHandlePrintString(void) -{ - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 0; - BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]); - sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); - gBattleBankFunc[gActiveBank] = sub_80331D0; -} - -void OpponentHandlePrintStringPlayerOnly(void) -{ - OpponentBufferExecCompleted(); -} - -void sub_803540C(void) -{ - sub_8036B0C(); - OpponentBufferExecCompleted(); -} - -void sub_803541C(void) -{ - OpponentBufferExecCompleted(); -} - -#ifdef NONMATCHING -void sub_8035428(void) -{ - u16 r4; - // Needed to match closer - struct {u16 moves[4];} *r5 = (void *)&gBattleBufferA[gActiveBank][4]; - - if (gBattleTypeFlags & 0x498) - { - BattleAI_SetupAIData(); - r4 = BattleAI_GetAIActionToUse(); - switch (r4) - { - case 5: - dp01_build_cmdbuf_x21_a_bb(1, 4, 0); - break; - case 4: - dp01_build_cmdbuf_x21_a_bb(1, 3, 0); - break; - default: - if (gBattleMoves[r5->moves[r4]].target & 0x12) - gBankTarget = gActiveBank; - if (gBattleMoves[r5->moves[r4]].target & 8) - { - gBankTarget = GetBankByPlayerAI(0); - if (gAbsentBankFlags & gBitTable[gBankTarget]) - gBankTarget = GetBankByPlayerAI(2); - } - r4 |= gBankTarget << 8; - dp01_build_cmdbuf_x21_a_bb(1, 10, r4); - break; - } - OpponentBufferExecCompleted(); - } - else - { - u16 r2; - - do - { - // Can't for the life of me get this to match. - r4 = Random() % 4; - r2 = r5->moves[r4]; - } while (r2 == 0); - - if (gBattleMoves[r2].target & 0x12) - { - r4 |= gActiveBank << 8; - dp01_build_cmdbuf_x21_a_bb(1, 10, r4); - } - else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - { - u16 r2 = GetBankByPlayerAI(Random() & 2) << 8; - - dp01_build_cmdbuf_x21_a_bb(1, 10, r4 | r2); - } - else - { - u16 r2 = GetBankByPlayerAI(0) << 8; - - dp01_build_cmdbuf_x21_a_bb(1, 10, r4 | r2); - } - OpponentBufferExecCompleted(); - } -} -#else -__attribute__((naked)) -void sub_8035428(void) -{ - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - ldr r6, _0803545C @ =gActiveBank\n\ - ldrb r0, [r6]\n\ - lsls r0, 9\n\ - ldr r1, _08035460 @ =gUnknown_02023A64\n\ - adds r5, r0, r1\n\ - ldr r0, _08035464 @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - movs r0, 0x93\n\ - lsls r0, 3\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080354F8\n\ - bl BattleAI_SetupAIData\n\ - bl BattleAI_GetAIActionToUse\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r4, 0x4\n\ - beq _08035468\n\ - cmp r4, 0x5\n\ - bne _08035474\n\ - movs r0, 0x1\n\ - movs r1, 0x4\n\ - b _0803546C\n\ - .align 2, 0\n\ -_0803545C: .4byte gActiveBank\n\ -_08035460: .4byte gUnknown_02023A64\n\ -_08035464: .4byte gBattleTypeFlags\n\ -_08035468:\n\ - movs r0, 0x1\n\ - movs r1, 0x3\n\ -_0803546C:\n\ - movs r2, 0\n\ - bl dp01_build_cmdbuf_x21_a_bb\n\ - b _080354E0\n\ -_08035474:\n\ - ldr r3, _080354E8 @ =gBattleMoves\n\ - lsls r0, r4, 1\n\ - adds r2, r5, r0\n\ - ldrh r1, [r2]\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r3\n\ - ldrb r1, [r0, 0x6]\n\ - movs r0, 0x12\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08035494\n\ - ldr r1, _080354EC @ =gBankTarget\n\ - ldrb r0, [r6]\n\ - strb r0, [r1]\n\ -_08035494:\n\ - ldrh r1, [r2]\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r3\n\ - ldrb r1, [r0, 0x6]\n\ - movs r0, 0x8\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080354CE\n\ - movs r0, 0\n\ - bl GetBankByPlayerAI\n\ - ldr r5, _080354EC @ =gBankTarget\n\ - strb r0, [r5]\n\ - ldr r0, _080354F0 @ =gAbsentBankFlags\n\ - ldrb r1, [r0]\n\ - ldr r2, _080354F4 @ =gBitTable\n\ - ldrb r0, [r5]\n\ - lsls r0, 2\n\ - adds r0, r2\n\ - ldr r0, [r0]\n\ - ands r1, r0\n\ - cmp r1, 0\n\ - beq _080354CE\n\ - movs r0, 0x2\n\ - bl GetBankByPlayerAI\n\ - strb r0, [r5]\n\ -_080354CE:\n\ - ldr r0, _080354EC @ =gBankTarget\n\ - ldrb r0, [r0]\n\ - lsls r0, 8\n\ - orrs r4, r0\n\ - movs r0, 0x1\n\ - movs r1, 0xA\n\ - adds r2, r4, 0\n\ - bl dp01_build_cmdbuf_x21_a_bb\n\ -_080354E0:\n\ - bl OpponentBufferExecCompleted\n\ - b _0803558A\n\ - .align 2, 0\n\ -_080354E8: .4byte gBattleMoves\n\ -_080354EC: .4byte gBankTarget\n\ -_080354F0: .4byte gAbsentBankFlags\n\ -_080354F4: .4byte gBitTable\n\ -_080354F8:\n\ - movs r6, 0x3\n\ -_080354FA:\n\ - bl Random\n\ - adds r4, r0, 0\n\ - ands r4, r6\n\ - lsls r0, r4, 1\n\ - adds r0, r5, r0\n\ - ldrh r2, [r0]\n\ - cmp r2, 0\n\ - beq _080354FA\n\ - ldr r1, _08035534 @ =gBattleMoves\n\ - lsls r0, r2, 1\n\ - adds r0, r2\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r1, [r0, 0x6]\n\ - movs r0, 0x12\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0803553C\n\ - ldr r0, _08035538 @ =gActiveBank\n\ - ldrb r0, [r0]\n\ - lsls r0, 8\n\ - orrs r4, r0\n\ - movs r0, 0x1\n\ - movs r1, 0xA\n\ - adds r2, r4, 0\n\ - bl dp01_build_cmdbuf_x21_a_bb\n\ - b _08035586\n\ - .align 2, 0\n\ -_08035534: .4byte gBattleMoves\n\ -_08035538: .4byte gActiveBank\n\ -_0803553C:\n\ - ldr r0, _0803556C @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08035570\n\ - bl Random\n\ - movs r1, 0x2\n\ - ands r1, r0\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - adds r0, r1, 0\n\ - bl GetBankByPlayerAI\n\ - adds r2, r0, 0\n\ - lsls r2, 24\n\ - lsrs r2, 16\n\ - orrs r2, r4\n\ - movs r0, 0x1\n\ - movs r1, 0xA\n\ - bl dp01_build_cmdbuf_x21_a_bb\n\ - b _08035586\n\ - .align 2, 0\n\ -_0803556C: .4byte gBattleTypeFlags\n\ -_08035570:\n\ - movs r0, 0\n\ - bl GetBankByPlayerAI\n\ - adds r2, r0, 0\n\ - lsls r2, 24\n\ - lsrs r2, 16\n\ - orrs r2, r4\n\ - movs r0, 0x1\n\ - movs r1, 0xA\n\ - bl dp01_build_cmdbuf_x21_a_bb\n\ -_08035586:\n\ - bl OpponentBufferExecCompleted\n\ -_0803558A:\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided\n"); -} -#endif - -void sub_8035590(void) -{ - // What is this? - dp01_build_cmdbuf_x23_aa_0(1, ewram[0x160D4 + gActiveBank / 2 * 2]); - OpponentBufferExecCompleted(); -} - -void sub_80355C0(void) -{ - s32 r4; - - if (ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2] == 6) - { - u8 r6; - u8 r5; - - r4 = sub_8036CD4(); - if (r4 == 6) - { - if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) - { - r5 = GetBankByPlayerAI(1); - r6 = r5; - } - else - { - r6 = GetBankByPlayerAI(1); - r5 = GetBankByPlayerAI(3); - } - for (r4 = 0; r4 < 6; r4++) - { - if (GetMonData(&gEnemyParty[r4], MON_DATA_HP) != 0 - && r4 != gBattlePartyID[r6] - && r4 != gBattlePartyID[r5]) - break; - } - } - } - else - { - r4 = ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2]; - ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2] = 6; - } - ewram[0x16068 + gActiveBank] = r4; - dp01_build_cmdbuf_x22_a_three_bytes(1, r4, 0); - OpponentBufferExecCompleted(); -} - -void sub_80356C0(void) -{ - OpponentBufferExecCompleted(); -} - -void OpponentHandleHealthBarUpdate(void) -{ - s16 r7; - - load_gfxc_health_bar(0); - r7 = (gBattleBufferA[gActiveBank][3] << 8) | gBattleBufferA[gActiveBank][2]; - if (r7 != 0x7FFF) - { - u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - u32 hp = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); - - sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, hp, r7); - } - else - { - u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - - sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7); - } - gBattleBankFunc[gActiveBank] = sub_80330C8; -} - -void OpponentHandleExpBarUpdate(void) -{ - OpponentBufferExecCompleted(); -} - -void OpponentHandleStatusIconUpdate(void) -{ - if (mplay_80342A4(gActiveBank) == 0) - { - sub_8045A5C(gHealthboxIDs[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], 9); - ewram17810[gActiveBank].unk0_4 = 0; - gBattleBankFunc[gActiveBank] = sub_8033494; - } -} - -void OpponentHandleStatusAnimation(void) -{ - if (mplay_80342A4(gActiveBank) == 0) - { - move_anim_start_t2_for_situation( - gBattleBufferA[gActiveBank][1], - gBattleBufferA[gActiveBank][2] - | (gBattleBufferA[gActiveBank][3] << 8) - | (gBattleBufferA[gActiveBank][4] << 16) - | (gBattleBufferA[gActiveBank][5] << 24)); - gBattleBankFunc[gActiveBank] = sub_8033494; - } -} - -void OpponentHandleStatusXor(void) -{ - OpponentBufferExecCompleted(); -} - -void sub_80358B0(void) -{ - OpponentBufferExecCompleted(); -} - -void OpponentHandleDMATransfer(void) -{ - OpponentBufferExecCompleted(); -} - -void sub_80358C8(void) -{ - OpponentBufferExecCompleted(); -} - -void sub_80358D4(void) -{ - OpponentBufferExecCompleted(); -} - -void sub_80358E0(void) -{ - OpponentBufferExecCompleted(); -} - -void sub_80358EC(void) -{ - OpponentBufferExecCompleted(); -} - -void sub_80358F8(void) -{ - OpponentBufferExecCompleted(); -} - -void sub_8035904(void) -{ - OpponentBufferExecCompleted(); -} - -void sub_8035910(void) -{ - gUnknown_020238C8.unk0_0 = 0; - OpponentBufferExecCompleted(); -} - -void sub_803592C(void) -{ - gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; - OpponentBufferExecCompleted(); -} - -void sub_8035964(void) -{ - gUnknown_020238C8.unk0_7 = 0; - OpponentBufferExecCompleted(); -} - -void sub_803597C(void) -{ - gUnknown_020238C8.unk0_7 ^= 1; - OpponentBufferExecCompleted(); -} - -void OpponentHandleHitAnimation(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) - { - OpponentBufferExecCompleted(); - } - else - { - gDoingBattleAnim = TRUE; - gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; - sub_8047858(gActiveBank); - gBattleBankFunc[gActiveBank] = bx_blink_t7; - } -} - -void sub_8035A14(void) -{ - OpponentBufferExecCompleted(); -} - -void OpponentHandleEffectivenessSound(void) -{ - s8 pan; - - if (GetBankSide(gActiveBank) == 0) - pan = -64; - else - pan = 63; - PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); - OpponentBufferExecCompleted(); -} - -void sub_8035A64(void) -{ - PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - OpponentBufferExecCompleted(); -} - -void OpponentHandleFaintingCry(void) -{ - PlayCry3( - GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), - 25, 5); - OpponentBufferExecCompleted(); -} - -void dp01t_2E_7_battle_intro(void) -{ - sub_80E43C0(gBattleBufferA[gActiveBank][1]); - gUnknown_02024DE8 |= 1; - OpponentBufferExecCompleted(); -} - -void sub_8035B04(void) -{ - u8 taskId; - - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; - gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; - gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8035C10); - taskId = CreateTask(sub_8035C44, 5); - gTasks[taskId].data[0] = gActiveBank; - if (ewram17810[gActiveBank].unk0_0) - gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; - ewram17840.unk9_0 = 1; - gBattleBankFunc[gActiveBank] = nullsub_45; -} - -void sub_8035C10(struct Sprite *sprite) -{ - sub_8031B74(sprite->oam.affineParam); - sprite->oam.tileNum = sprite->data5; - FreeSpriteOamMatrix(sprite); - DestroySprite(sprite); -} - -void sub_8035C44(u8 taskId) -{ - u8 r9; - - r9 = gActiveBank; - gActiveBank = gTasks[taskId].data[0]; - if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_803495C(gActiveBank, 0); - } - else - { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_803495C(gActiveBank, 0); - gActiveBank ^= 2; - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_803495C(gActiveBank, 0); - gActiveBank ^= 2; - } - gBattleBankFunc[gActiveBank] = sub_8032E2C; - gActiveBank = r9; - DestroyTask(taskId); -} - -void dp01t_30_7_0803D67C(void) -{ - if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) - { - OpponentBufferExecCompleted(); - return; - } - - ewram17810[gActiveBank].unk0_0 = 1; - if (gBattleBufferA[gActiveBank][2] != 0) - { - if (ewram17810[gActiveBank].unk1_1 < 2) - { - ewram17810[gActiveBank].unk1_1++; - return; - } - else - { - ewram17810[gActiveBank].unk1_1 = 0; - } - } - gUnknown_02024E68[gActiveBank] = sub_8044804( - gActiveBank, - (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], - gBattleBufferA[gActiveBank][1], - gBattleBufferA[gActiveBank][2]); - ewram17810[gActiveBank].unk5 = 0; - if (gBattleBufferA[gActiveBank][2] != 0) - ewram17810[gActiveBank].unk5 = 0x5D; - gBattleBankFunc[gActiveBank] = sub_8035E2C; -} - -void sub_8035E2C(void) -{ - if (ewram17810[gActiveBank].unk5++ >= 93) - { - ewram17810[gActiveBank].unk5 = 0; - OpponentBufferExecCompleted(); - } -} - -void sub_8035E6C(void) -{ - if (ewram17810[gActiveBank].unk0_0) - gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; - OpponentBufferExecCompleted(); -} - -void sub_8035EB8(void) -{ - OpponentBufferExecCompleted(); -} - -void OpponentHandleSpriteInvisibility(void) -{ - if (sub_8078874(gActiveBank) != 0) - { - gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; - sub_8031F88(gActiveBank); - } - OpponentBufferExecCompleted(); -} - -void OpponentHandleBattleAnimation(void) -{ - if (mplay_80342A4(gActiveBank) == 0) - { - u8 r3 = gBattleBufferA[gActiveBank][1]; - u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - - if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0) - OpponentBufferExecCompleted(); - else - gBattleBankFunc[gActiveBank] = sub_80334C0; - } -} - -void OpponentHandleLinkStandbyMsg(void) -{ - OpponentBufferExecCompleted(); -} - -void OpponentHandleResetActionMoveSelection(void) -{ - OpponentBufferExecCompleted(); -} - -void sub_8035FA4(void) -{ - if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_WILD)) - { - gMain.inBattle = FALSE; - gMain.callback1 = gPreBattleCallback1; - SetMainCallback2(gMain.savedCallback); - } - OpponentBufferExecCompleted(); -} - -void nullsub_46(void) -{ -} diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c deleted file mode 100644 index 14f547b82..000000000 --- a/src/battle_811DA74.c +++ /dev/null @@ -1,1606 +0,0 @@ -#include "global.h" -#include "battle.h" -#include "battle_interface.h" -#include "data2.h" -#include "battle_811DA74.h" -#include "battle_anim_813F0F4.h" -#include "link.h" -#include "m4a.h" -#include "main.h" -#include "palette.h" -#include "pokeball.h" -#include "pokemon.h" -#include "rom3.h" -#include "rom_8077ABC.h" -#include "sound.h" -#include "songs.h" -#include "sprite.h" -#include "string_util.h" -#include "task.h" -#include "text.h" -#include "util.h" - -struct UnknownStruct1 -{ - u8 unk0; - u8 unk1; - u8 unk2[0x1FE]; -}; - -//Possibly PokemonSubstruct1 -struct UnknownStruct3 -{ - u16 moves[4]; - u8 pp[4]; - u8 ppBonuses; -}; - -extern u16 gBattleTypeFlags; -extern u8 gDisplayedStringBattle[]; -extern u8 gBattleBufferA[][0x200]; -extern u8 gActiveBank; -extern u32 gBattleExecBuffer; -extern u16 gBattlePartyID[]; -extern u8 gObjectBankIDs[]; -extern u8 gBattleOutcome; -extern u16 gUnknown_02024DE8; -extern u8 gUnknown_02024E68[]; -extern u8 gDoingBattleAnim; -extern u32 gPID_perBank[]; -extern struct SpriteTemplate gUnknown_02024E8C; -extern u32 *gDisableStructMoveAnim; -extern u32 gMoveDmgMoveAnim; -extern u16 gMovePowerMoveAnim; -extern u8 gHappinessMoveAnim; -extern u16 gWeatherMoveAnim; -extern u8 gUnknown_0202F7C4; -extern struct Window gUnknown_03004210; -extern u16 gUnknown_030042A0; -extern u16 gUnknown_030042A4; -extern MainCallback gPreBattleCallback1; -extern void (*gBattleBankFunc[])(void); -extern u8 gHealthboxIDs[]; -extern u8 gUnknown_0300434C[]; -extern u8 gBattleMonForms[]; -extern u8 gAnimScriptActive; -extern void (*gAnimScriptCallback)(void); -extern void (*const gLinkPartnerBufferCommands[])(void); - -extern u8 move_anim_start_t3(); -extern u8 sub_8078874(); -extern void sub_8044CA0(u8); -extern void sub_8030E38(struct Sprite *); -extern void sub_80E43C0(); -extern void sub_8047858(); -extern void move_anim_start_t2_for_situation(); -extern void load_gfxc_health_bar(); -extern void sub_8043D84(); -extern void BufferStringBattle(); -extern void sub_8031F24(void); -extern void sub_80326EC(); -extern void ExecuteMoveAnim(); -extern void sub_80324BC(); -extern u8 sub_8031720(); -extern u8 mplay_80342A4(); -extern void oamt_add_pos2_onto_pos1(); -extern void oamt_set_x3A_32(); -extern void sub_8078B34(struct Sprite *); -extern void sub_80105EC(struct Sprite *); -extern s32 sub_803FC34(u16); -extern void LoadPlayerTrainerBankSprite(); -extern void sub_80313A0(struct Sprite *); -extern u8 sub_8046400(); -extern void sub_80312F0(struct Sprite *); -extern u8 CreateInvisibleSpriteWithCallback(); -extern void BattleLoadPlayerMonSprite(); -extern u8 sub_8077ABC(); -extern u8 sub_8077F68(); -extern u8 sub_8079E90(); -extern void nullsub_10(); -extern void sub_8045A5C(); -extern void sub_804777C(); -extern void sub_8043DFC(); -//extern s16 sub_8045C78(); -extern void sub_80440EC(); -extern void sub_80324F8(); -extern void nullsub_9(u16); -extern void sub_8043DB0(); -extern void move_anim_start_t4(); -extern void c3_0802FDF4(u8); -extern void sub_8031F88(); -extern void sub_8141828(); -extern void c2_8011A1C(void); - -void LinkPartnerBufferRunCommand(void); -void sub_811E0A0(void); -void LinkPartnerBufferExecCompleted(void); -u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *b); -void sub_811EC68(u8); -void sub_811F864(u8, u8); -void sub_811FA5C(void); -void sub_811FF30(void); -void sub_812071C(u8); -void sub_81208E0(void); - - -void nullsub_74(void) -{ -} - -void SetBankFuncToLinkPartnerBufferRunCommand(void) -{ - gBattleBankFunc[gActiveBank] = LinkPartnerBufferRunCommand; -} - -void LinkPartnerBufferRunCommand(void) -{ - if (gBattleExecBuffer & gBitTable[gActiveBank]) - { - if (gBattleBufferA[gActiveBank][0] <= 0x38) - gLinkPartnerBufferCommands[gBattleBufferA[gActiveBank][0]](); - else - LinkPartnerBufferExecCompleted(); - } -} - -void sub_811DAE4(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) - LinkPartnerBufferExecCompleted(); -} - -void sub_811DB1C(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) - { - nullsub_10(0); - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); - LinkPartnerBufferExecCompleted(); - } -} - -void sub_811DB84(void) -{ - if ((--ewram17810[gActiveBank].unk9) == 0xFF) - { - ewram17810[gActiveBank].unk9 = 0; - LinkPartnerBufferExecCompleted(); - } -} - -void sub_811DBC0(void) -{ - bool8 r6 = FALSE; - - if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & 0x40))) - { - if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) - r6 = TRUE; - } - else - { - if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy) - r6 = TRUE; - } - if (IsCryPlayingOrClearCrySongs()) - r6 = FALSE; - if (r6) - { - ewram17810[gActiveBank].unk9 = 3; - gBattleBankFunc[gActiveBank] = sub_811DB84; - } -} - -void sub_811DCA0(void) -{ - u8 r2; - - if (!ewram17810[gActiveBank].unk0_3) - { - // I couldn't get it to work as a bitfield here - r2 = *((u8 *)&ewram17810[gActiveBank ^ 2]) & 8; - if (!r2 && (++ewram17810[gActiveBank].unk9) != 1) - { - ewram17810[gActiveBank].unk9 = r2; - if (IsDoubleBattle() && !(gBattleTypeFlags & 0x40)) - { - DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]); - sub_8045A5C(gHealthboxIDs[gActiveBank ^ 2], &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], 0); - sub_804777C(gActiveBank ^ 2); - sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]); - } - DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); - sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0); - sub_804777C(gActiveBank); - sub_8043DFC(gHealthboxIDs[gActiveBank]); - (s8)ewram17810[4].unk9 &= ~1; - gBattleBankFunc[gActiveBank] = sub_811DBC0; - } - } -} - -void sub_811DDE8(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].animEnded - && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) - LinkPartnerBufferExecCompleted(); -} - -void bx_t3_healthbar_update(void) -{ - s16 r4; - - r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0); - sub_8043DFC(gHealthboxIDs[gActiveBank]); - if (r4 != -1) - { - sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0); - } - else - { - sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - LinkPartnerBufferExecCompleted(); - } -} - -void sub_811DE98(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > 160) - { - nullsub_9(GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); - FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); - sub_8043DB0(gHealthboxIDs[gActiveBank]); - LinkPartnerBufferExecCompleted(); - } -} - -void sub_811DF34(void) -{ - if (!ewram17810[gActiveBank].unk0_6) - { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); - sub_8043DB0(gHealthboxIDs[gActiveBank]); - LinkPartnerBufferExecCompleted(); - } -} - -void sub_811DFA0(void) -{ - if (gUnknown_03004210.state == 0) - LinkPartnerBufferExecCompleted(); -} - -void bx_blink_t3(void) -{ - u8 spriteId = gObjectBankIDs[gActiveBank]; - if (gSprites[spriteId].data1 == 32) - { - gSprites[spriteId].data1 = 0; - gSprites[spriteId].invisible = FALSE; - gDoingBattleAnim = 0; - LinkPartnerBufferExecCompleted(); - } - else - { - if ((gSprites[spriteId].data1 % 4) == 0) - { - gSprites[spriteId].invisible ^= 1; - } - gSprites[spriteId].data1++; - } -} - -void sub_811E034(void) -{ - if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) - { - if (ewram17800[gActiveBank].substituteSprite) - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); - gBattleBankFunc[gActiveBank] = sub_811E0A0; - } -} - -void sub_811E0A0(void) -{ - if (!ewram17810[gActiveBank].unk0_6) - LinkPartnerBufferExecCompleted(); -} - -void sub_811E0CC(void) -{ - if (ewram17810[gActiveBank].unk1_0) - { - ewram17810[gActiveBank].unk0_7 = 0; - ewram17810[gActiveBank].unk1_0 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); - CreateTask(c3_0802FDF4, 10); - sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0); - sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0); - sub_804777C(gActiveBank); - sub_8043DFC(gHealthboxIDs[gActiveBank]); - sub_8031F88(gActiveBank); - gBattleBankFunc[gActiveBank] = sub_811E034; - } -} - -void sub_811E1BC(void) -{ - if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) - sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); - if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy - && !ewram17810[gActiveBank].unk0_3) - { - DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); - gBattleBankFunc[gActiveBank] = sub_811E0CC; - } -} - -void sub_811E258(void) -{ - if (gReceivedRemoteLinkPlayers == 0) - { - m4aSongNumStop(0x5A); - gMain.inBattle = FALSE; - gMain.callback1 = gPreBattleCallback1; - SetMainCallback2(c2_8011A1C); - } -} - -void sub_811E29C(void) -{ - if (!gPaletteFade.active) - { - if (gBattleTypeFlags & 2) - { - sub_800832C(); - gBattleBankFunc[gActiveBank] = sub_811E258; - } - else - { - m4aSongNumStop(0x5A); - gMain.inBattle = FALSE; - gMain.callback1 = gPreBattleCallback1; - SetMainCallback2(gMain.savedCallback); - } - } -} - -void LinkPartnerBufferExecCompleted(void) -{ - u8 multiplayerId; - - gBattleBankFunc[gActiveBank] = LinkPartnerBufferRunCommand; - if (gBattleTypeFlags & 2) - { - multiplayerId = GetMultiplayerId(); - dp01_prepare_buffer_wireless_probably(2, 4, &multiplayerId); - gBattleBufferA[gActiveBank][0] = 0x38; - } - else - { - gBattleExecBuffer &= ~gBitTable[gActiveBank]; - } -} - -void sub_811E38C(void) -{ - if (!ewram17810[gActiveBank].unk0_4) - LinkPartnerBufferExecCompleted(); -} - -void sub_811E3B8(void) -{ - if (!ewram17810[gActiveBank].unk0_5) - LinkPartnerBufferExecCompleted(); -} - -void LinkPartnerHandleGetAttributes(void) -{ - u8 unk[256]; - int r6 = 0; - s32 i; - - if (gBattleBufferA[gActiveBank][2] == 0) - { - r6 = dp01_getattr_by_ch1_for_player_pokemon(gBattlePartyID[gActiveBank], unk); - } - else - { - u8 r4 = gBattleBufferA[gActiveBank][2]; - - for (i = 0; i < 6; i++) - { - if (r4 & 1) - r6 += dp01_getattr_by_ch1_for_player_pokemon(i, unk + r6); - r4 >>= 1; - } - } - dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, unk); - LinkPartnerBufferExecCompleted(); -} - -// Duplicate of dp01_getattr_by_ch1_for_player_pokemon_ -u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer) -{ - struct BattlePokemon battlePokemon; - struct UnknownStruct3 moveData; - u8 nickname[20]; - u8 *src; - s16 data16; - u32 data32; - s32 size = 0; - - switch (gBattleBufferA[gActiveBank][1]) - { - case 0: - battlePokemon.species = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); - battlePokemon.item = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM); - for (size = 0; size < 4; size++) - { - battlePokemon.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size); - battlePokemon.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); - } - battlePokemon.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); - battlePokemon.friendship = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP); - battlePokemon.experience = GetMonData(&gPlayerParty[a], MON_DATA_EXP); - battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); - battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); - battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); - battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); - battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); - battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); - battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY); - battlePokemon.status1 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS); - battlePokemon.level = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL); - battlePokemon.hp = GetMonData(&gPlayerParty[a], MON_DATA_HP); - battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP); - battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK); - battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF); - battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD); - battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK); - battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF); - battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG); - battlePokemon.altAbility = GetMonData(&gPlayerParty[a], MON_DATA_ALT_ABILITY); - battlePokemon.otId = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID); - GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname); - StringCopy10(battlePokemon.nickname, nickname); - GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName); - src = (u8 *)&battlePokemon; - for (size = 0; size < sizeof(battlePokemon); size++) - buffer[size] = src[size]; - break; - case 1: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 2: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 3: - for (size = 0; size < 4; size++) - { - moveData.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size); - moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); - } - moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); - src = (u8 *)&moveData; - for (size = 0; size < sizeof(moveData); size++) - buffer[size] = src[size]; - break; - case 4: - case 5: - case 6: - case 7: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 8: - for (size = 0; size < 4; size++) - buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); - buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); - size++; - break; - case 9: - case 10: - case 11: - case 12: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9); - size = 1; - break; - case 17: - data32 = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case 18: - data32 = GetMonData(&gPlayerParty[a], MON_DATA_EXP); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case 19: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_EV); - size = 1; - break; - case 20: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_EV); - size = 1; - break; - case 21: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_EV); - size = 1; - break; - case 22: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_EV); - size = 1; - break; - case 23: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV); - size = 1; - break; - case 24: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV); - size = 1; - break; - case 25: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP); - size = 1; - break; - case 26: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKERUS); - size = 1; - break; - case 27: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION); - size = 1; - break; - case 28: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL); - size = 1; - break; - case 29: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_GAME); - size = 1; - break; - case 30: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKEBALL); - size = 1; - break; - case 31: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); - buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); - buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); - buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); - buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); - buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); - size = 6; - break; - case 32: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); - size = 1; - break; - case 33: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); - size = 1; - break; - case 34: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); - size = 1; - break; - case 35: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); - size = 1; - break; - case 36: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); - size = 1; - break; - case 37: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); - size = 1; - break; - case 38: - data32 = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - buffer[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case 39: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 40: - data32 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - buffer[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case 41: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL); - size = 1; - break; - case 42: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_HP); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 43: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 44: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_ATK); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 45: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_DEF); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 46: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 47: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPATK); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 48: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 49: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL); - size = 1; - break; - case 50: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY); - size = 1; - break; - case 51: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE); - size = 1; - break; - case 52: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART); - size = 1; - break; - case 53: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH); - size = 1; - break; - case 54: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SHEEN); - size = 1; - break; - case 55: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON); - size = 1; - break; - case 56: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON); - size = 1; - break; - case 57: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON); - size = 1; - break; - case 58: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON); - size = 1; - break; - case 59: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON); - size = 1; - break; - } - return size; -} - -void sub_811EC04(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void LinkPartnerHandleSetAttributes(void) -{ - u8 i; - u8 r4; - - if (gBattleBufferA[gActiveBank][2] == 0) - { - sub_811EC68(gBattlePartyID[gActiveBank]); - } - else - { - r4 = gBattleBufferA[gActiveBank][2]; - for (i = 0; i < 6; i++) - { - if (r4 & 1) - sub_811EC68(i); - r4 >>= 1; - } - } - LinkPartnerBufferExecCompleted(); -} - -// Duplicate of dp01_setattr_by_ch1_for_player_pokemon -void sub_811EC68(u8 a) -{ - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; - struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3]; - s32 i; - - switch (gBattleBufferA[gActiveBank][1]) - { - case 0: - { - u8 iv; - - SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); - SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); - for (i = 0; i < 4; i++) - { - SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); - SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); - } - SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); - SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); - SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); - iv = battlePokemon->hpIV; - SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv); - iv = battlePokemon->attackIV; - SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv); - iv = battlePokemon->defenseIV; - SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv); - iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv); - iv = battlePokemon->spAttackIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); - iv = battlePokemon->spDefenseIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); - SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); - SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); - SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); - SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); - SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); - SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); - SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); - SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed); - SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); - } - break; - case 1: - SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); - break; - case 2: - SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); - break; - case 3: - for (i = 0; i < 4; i++) - { - SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); - SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); - } - SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); - break; - case 4: - case 5: - case 6: - case 7: - SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]); - break; - case 8: - SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); - break; - case 9: - case 10: - case 11: - case 12: - SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]); - break; - case 17: - SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); - break; - case 18: - SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); - break; - case 19: - SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 20: - SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 21: - SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 22: - SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 23: - SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 24: - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 25: - SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); - break; - case 26: - SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); - break; - case 27: - SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); - break; - case 28: - SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); - break; - case 29: - SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); - break; - case 30: - SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); - break; - case 31: - SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); - break; - case 32: - SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 33: - SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 34: - SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 35: - SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 36: - SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 37: - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 38: - SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); - break; - case 39: - SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); - break; - case 40: - SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); - break; - case 41: - SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); - break; - case 42: - SetMonData(&gPlayerParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); - break; - case 43: - SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); - break; - case 44: - SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); - break; - case 45: - SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); - break; - case 46: - SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); - break; - case 47: - SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); - break; - case 48: - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); - break; - case 49: - SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); - break; - case 50: - SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); - break; - case 51: - SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); - break; - case 52: - SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); - break; - case 53: - SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); - break; - case 54: - SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); - break; - case 55: - SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 56: - SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 57: - SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 58: - SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 59: - SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - } - sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); -} - -void sub_811F664(void) -{ - u8 *dst; - u8 i; - - dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = gBattleBufferA[gActiveBank][3 + i]; - LinkPartnerBufferExecCompleted(); -} - -void sub_811F6D8(void) -{ - BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - GetMonSpriteTemplate_803C56C( - GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), - GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( - &gUnknown_02024E8C, - sub_8077ABC(gActiveBank, 2), - sub_8077F68(gActiveBank), - sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; - gSprites[gObjectBankIDs[gActiveBank]].data0 = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); - gBattleBankFunc[gActiveBank] = sub_811DDE8; -} - -void sub_811F7F4(void) -{ - sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - sub_811F864(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattleBankFunc[gActiveBank] = sub_811E1BC; -} - -void sub_811F864(u8 a, u8 b) -{ - u16 species; - - sub_8032AA8(a, b); - gBattlePartyID[a] = gBattleBufferA[a][1]; - species = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_SPECIES); - gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); - GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); - gObjectBankIDs[a] = CreateSprite( - &gUnknown_02024E8C, - sub_8077ABC(a, 2), - sub_8077F68(a), - sub_8079E90(a)); - gSprites[gUnknown_0300434C[a]].data1 = gObjectBankIDs[a]; - gSprites[gObjectBankIDs[a]].data0 = a; - gSprites[gObjectBankIDs[a]].data2 = species; - gSprites[gObjectBankIDs[a]].oam.paletteNum = a; - StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); - gSprites[gObjectBankIDs[a]].invisible = TRUE; - gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; - gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFF); -} - -void sub_811F9D0(void) -{ - if (gBattleBufferA[gActiveBank][1] == 0) - { - ewram17810[gActiveBank].unk4 = 0; - gBattleBankFunc[gActiveBank] = sub_811FA5C; - } - else - { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); - sub_8043DB0(gHealthboxIDs[gActiveBank]); - LinkPartnerBufferExecCompleted(); - } -} - -void sub_811FA5C(void) -{ - switch (ewram17810[gActiveBank].unk4) - { - case 0: - if (ewram17800[gActiveBank].substituteSprite) - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); - ewram17810[gActiveBank].unk4 = 1; - break; - case 1: - if (!ewram17810[gActiveBank].unk0_6) - { - ewram17810[gActiveBank].unk4 = 0; - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 1); - gBattleBankFunc[gActiveBank] = sub_811DF34; - } - break; - } -} - -void sub_811FAE4(void) -{ - s16 xOffset; - u32 gender; - - if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - { - if (GetBankIdentity(gActiveBank) & 2) - xOffset = 16; - else - xOffset = -16; - gender = gLinkPlayers[sub_803FC34(gActiveBank)].gender; - } - else - { - xOffset = 0; - gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender; - } - LoadPlayerTrainerBankSprite(gender, gActiveBank); - GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( - &gUnknown_02024E8C, - 80 + xOffset, 80 + 4 * (8 - gTrainerBackPicCoords[gender].coords), - sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; - gSprites[gObjectBankIDs[gActiveBank]].data0 = -2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; - gBattleBankFunc[gActiveBank] = sub_811DAE4; -} - -void sub_811FC30(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_811FC3C(void) -{ - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; - gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; - gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); - gBattleBankFunc[gActiveBank] = sub_811DB1C; -} - -void sub_811FCE8(void) -{ - if (ewram17810[gActiveBank].unk4 == 0) - { - if (ewram17800[gActiveBank].substituteSprite) - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); - ewram17810[gActiveBank].unk4++; - } - else if (!ewram17810[gActiveBank].unk0_6) - { - ewram17810[gActiveBank].unk4 = 0; - sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - PlaySE12WithPanning(SE_POKE_DEAD, -64); - gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; - gSprites[gObjectBankIDs[gActiveBank]].data2 = 5; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC; - gBattleBankFunc[gActiveBank] = sub_811DE98; - } -} - -void sub_811FDCC(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_811FDD8(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_811FDE4(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_811FDF0(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_811FDFC(void) -{ - if (!mplay_80342A4(gActiveBank)) - { - u32 r0 = gBattleBufferA[gActiveBank][1] - | (gBattleBufferA[gActiveBank][2] << 8); - - gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3]; - gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] - | (gBattleBufferA[gActiveBank][5] << 8); - gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] - | (gBattleBufferA[gActiveBank][7] << 8) - | (gBattleBufferA[gActiveBank][8] << 16) - | (gBattleBufferA[gActiveBank][9] << 24); - gHappinessMoveAnim = gBattleBufferA[gActiveBank][10]; - gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] - | (gBattleBufferA[gActiveBank][13] << 8); - gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16]; - gPID_perBank[gActiveBank] = *gDisableStructMoveAnim; - - if (sub_8031720(r0, gUnknown_0202F7C4) != 0) - LinkPartnerBufferExecCompleted(); - else - { - ewram17810[gActiveBank].unk4 = 0; - gBattleBankFunc[gActiveBank] = sub_811FF30; - } - } -} - -void sub_811FF30(void) -{ - u16 r4 = gBattleBufferA[gActiveBank][1] - | (gBattleBufferA[gActiveBank][2] << 8); - u8 r7 = gBattleBufferA[gActiveBank][11]; - - switch (ewram17810[gActiveBank].unk4) - { - case 0: - if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) - { - ewram17800[gActiveBank].unk0_3 = 1; - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); - } - ewram17810[gActiveBank].unk4 = 1; - break; - case 1: - if (!ewram17810[gActiveBank].unk0_6) - { - sub_80326EC(0); - ExecuteMoveAnim(r4); - ewram17810[gActiveBank].unk4 = 2; - } - break; - case 2: - gAnimScriptCallback(); - if (!gAnimScriptActive) - { - sub_80326EC(1); - if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) - { - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); - ewram17800[gActiveBank].unk0_3 = 0; - } - ewram17810[gActiveBank].unk4 = 3; - } - break; - case 3: - if (!ewram17810[gActiveBank].unk0_6) - { - sub_8031F24(); - sub_80324BC( - gActiveBank, - gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - ewram17810[gActiveBank].unk4 = 0; - LinkPartnerBufferExecCompleted(); - } - break; - } -} - -void sub_8120094(void) -{ - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 0; - BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]); - sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); - gBattleBankFunc[gActiveBank] = sub_811DFA0; -} - -void sub_81200F8(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_8120104(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_8120110(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_812011C(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_8120128(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_8120134(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_8120140(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void LinkPartnerHandleHealthBarUpdate(void) -{ - s16 r7; - - load_gfxc_health_bar(0); - r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - if (r7 != 0x7FFF) - { - u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - u32 hp = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); - - sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, hp, r7); - } - else - { - u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - - sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7); - } - gBattleBankFunc[gActiveBank] = bx_t3_healthbar_update; -} - -void LinkPartnerHandleExpBarUpdate(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void LinkPartnerHandleStatusIconUpdate(void) -{ - if (mplay_80342A4(gActiveBank) == 0) - { - sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 9); - ewram17810[gActiveBank].unk0_4 = 0; - gBattleBankFunc[gActiveBank] = sub_811E38C; - } -} - -void LinkPartnerHandleStatusAnimation(void) -{ - if (mplay_80342A4(gActiveBank) == 0) - { - move_anim_start_t2_for_situation( - gBattleBufferA[gActiveBank][1], - gBattleBufferA[gActiveBank][2] - | (gBattleBufferA[gActiveBank][3] << 8) - | (gBattleBufferA[gActiveBank][4] << 16) - | (gBattleBufferA[gActiveBank][5] << 24)); - gBattleBankFunc[gActiveBank] = sub_811E38C; - } -} - -void sub_8120324(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_8120330(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_812033C(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_8120348(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_8120354(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_8120360(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_812036C(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_8120378(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_8120384(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_8120390(void) -{ - gUnknown_020238C8.unk0_0 = 0; - LinkPartnerBufferExecCompleted(); -} - -void sub_81203AC(void) -{ - gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; - LinkPartnerBufferExecCompleted(); -} - -void sub_81203E4(void) -{ - gUnknown_020238C8.unk0_7 = 0; - LinkPartnerBufferExecCompleted(); -} - -void sub_81203FC(void) -{ - gUnknown_020238C8.unk0_7 ^= 1; - LinkPartnerBufferExecCompleted(); -} - -void LinkPartnerHandleHitAnimation(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) - { - LinkPartnerBufferExecCompleted(); - } - else - { - gDoingBattleAnim = TRUE; - gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; - sub_8047858(gActiveBank); - gBattleBankFunc[gActiveBank] = bx_blink_t3; - } -} - -void sub_8120494(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void LinkPartnerHandleEffectivenessSound(void) -{ - s8 pan; - - if (GetBankSide(gActiveBank) == 0) - pan = -64; - else - pan = 63; - PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); - LinkPartnerBufferExecCompleted(); -} - -void sub_81204E4(void) -{ - PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - LinkPartnerBufferExecCompleted(); -} - -void LinkPartnerHandleFaintingCry(void) -{ - PlayCry3( - GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), - -25, 5); - LinkPartnerBufferExecCompleted(); -} - -void dp01t_2E_3_battle_intro(void) -{ - sub_80E43C0(gBattleBufferA[gActiveBank][1]); - gUnknown_02024DE8 |= 1; - LinkPartnerBufferExecCompleted(); -} - -void sub_8120588(void) -{ - u8 r4; - u8 taskId; - - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data0 = 50; - gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; - gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); - r4 = AllocSpritePalette(0xD6F9); - LoadCompressedPalette( - gTrainerBackPicPaletteTable[gLinkPlayers[sub_803FC34(gActiveBank)].gender].data, - 0x100 + r4 * 16, 0x20); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = r4; - taskId = CreateTask(sub_812071C, 5); - gTasks[taskId].data[0] = gActiveBank; - if (ewram17810[gActiveBank].unk0_0) - gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; - ewram17840.unk9_0 = 1; - gBattleBankFunc[gActiveBank] = nullsub_74; -} - -void sub_812071C(u8 taskId) -{ - u8 r9; - - if (gTasks[taskId].data[1] < 24) - { - gTasks[taskId].data[1]++; - return; - } - - r9 = gActiveBank; - gActiveBank = gTasks[taskId].data[0]; - if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_811F864(gActiveBank, 0); - } - else - { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_811F864(gActiveBank, 0); - gActiveBank ^= 2; - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - sub_811F864(gActiveBank, 0); - gActiveBank ^= 2; - } - gBattleBankFunc[gActiveBank] = sub_811DCA0; - gActiveBank = r9; - DestroyTask(taskId); -} - -void dp01t_30_3_80EB11C(void) -{ - if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) - { - LinkPartnerBufferExecCompleted(); - return; - } - - ewram17810[gActiveBank].unk0_0 = 1; - gUnknown_02024E68[gActiveBank] = sub_8044804( - gActiveBank, - (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], - gBattleBufferA[gActiveBank][1], - gBattleBufferA[gActiveBank][2]); - ewram17810[gActiveBank].unk5 = 0; - if (gBattleBufferA[gActiveBank][2] != 0) - ewram17810[gActiveBank].unk5 = 0x5D; - gBattleBankFunc[gActiveBank] = sub_81208E0; -} - -void sub_81208E0(void) -{ - if (ewram17810[gActiveBank].unk5++ >= 93) - { - ewram17810[gActiveBank].unk5 = 0; - LinkPartnerBufferExecCompleted(); - } -} - -void sub_8120920(void) -{ - if (ewram17810[gActiveBank].unk0_0) - gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; - LinkPartnerBufferExecCompleted(); -} - -void sub_812096C(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_8120978(void) -{ - if (sub_8078874(gActiveBank) != 0) - { - gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; - sub_8031F88(gActiveBank); - } - LinkPartnerBufferExecCompleted(); -} - -void sub_81209D8(void) -{ - if (mplay_80342A4(gActiveBank) == 0) - { - u8 r3 = gBattleBufferA[gActiveBank][1]; - u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - - if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0) - LinkPartnerBufferExecCompleted(); - else - gBattleBankFunc[gActiveBank] = sub_811E3B8; - } -} - -void sub_8120A40(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_8120A4C(void) -{ - LinkPartnerBufferExecCompleted(); -} - -void sub_8120A58(void) -{ - gBattleOutcome = gBattleBufferA[gActiveBank][1]; - FadeOutMapMusic(5); - BeginFastPaletteFade(3); - LinkPartnerBufferExecCompleted(); - gBattleBankFunc[gActiveBank] = sub_811E29C; -} - -void nullsub_75(void) -{ -} diff --git a/src/battle_controller_linkopponent2.c b/src/battle_controller_linkopponent2.c index 57932131b..2ca7c7970 100644 --- a/src/battle_controller_linkopponent2.c +++ b/src/battle_controller_linkopponent2.c @@ -52,7 +52,7 @@ extern u8 gUnknown_0300434C[]; extern u8 sub_8077F68(); extern u8 sub_8079E90(); extern u8 GetBankIdentity(u8); -extern void sub_8031794(struct Pokemon *, u8); +extern void BattleLoadOpponentMonSprite(struct Pokemon *, u8); extern void sub_8037A74(void); extern void sub_8032984(u8, u16); extern void sub_8037E30(void); @@ -822,7 +822,7 @@ void LinkOpponentHandleLoadPokeSprite(void) { u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -852,7 +852,7 @@ void sub_8039430(u8 a, u8 b) gBattlePartyID[a] = gBattleBufferA[a][1]; species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES); gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); - sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); gObjectBankIDs[a] = CreateSprite( &gUnknown_02024E8C, @@ -891,7 +891,7 @@ void sub_8039648(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -960,7 +960,7 @@ void LinkOpponentHandlecmd10(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -1035,7 +1035,7 @@ void sub_8039B64(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) + if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -1055,7 +1055,7 @@ void sub_8039B64(void) if (!gAnimScriptActive) { sub_80326EC(1); - if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) + if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; diff --git a/src/battle_controller_linkpartner.c b/src/battle_controller_linkpartner.c index f516c9bce..4308a8a5c 100644 --- a/src/battle_controller_linkpartner.c +++ b/src/battle_controller_linkpartner.c @@ -86,12 +86,12 @@ extern void oamt_set_x3A_32(); extern void sub_8078B34(struct Sprite *); extern void sub_80105EC(struct Sprite *); extern s32 sub_803FC34(u16); -extern void sub_8031AF4(); +extern void LoadPlayerTrainerBankSprite(); extern void sub_80313A0(struct Sprite *); extern u8 sub_8046400(); extern void sub_80312F0(struct Sprite *); extern u8 CreateInvisibleSpriteWithCallback(); -extern void sub_80318FC(); +extern void BattleLoadPlayerMonSprite(); extern u8 sub_8077ABC(); extern u8 sub_8077F68(); extern u8 sub_8079E90(); @@ -420,7 +420,7 @@ void sub_811E034(void) { if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); gBattleBankFunc[gActiveBank] = sub_811E0A0; } @@ -1111,7 +1111,7 @@ void LinkPartnerHandlecmd3(void) void LinkPartnerHandleLoadPokeSprite(void) { - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); GetMonSpriteTemplate_803C56C( GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), GetBankIdentity(gActiveBank)); @@ -1131,7 +1131,7 @@ void LinkPartnerHandleSendOutPoke(void) { sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]); gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); sub_811F864(gActiveBank, gBattleBufferA[gActiveBank][2]); gBattleBankFunc[gActiveBank] = sub_811E1BC; } @@ -1181,7 +1181,7 @@ void sub_811FA5C(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -1214,7 +1214,7 @@ void LinkPartnerHandleTrainerThrow(void) xOffset = 0; gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender; } - sub_8031AF4(gender, gActiveBank); + LoadPlayerTrainerBankSprite(gender, gActiveBank); GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -1247,7 +1247,7 @@ void LinkPartnerHandlecmd10(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -1322,7 +1322,7 @@ void sub_811FF30(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) + if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -1342,7 +1342,7 @@ void sub_811FF30(void) if (!gAnimScriptActive) { sub_80326EC(1); - if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) + if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; @@ -1630,7 +1630,7 @@ void sub_812071C(u8 taskId) sub_811F864(gActiveBank, 0); gActiveBank ^= 2; gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); sub_811F864(gActiveBank, 0); gActiveBank ^= 2; } diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index b24130bb8..abfa3fef2 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -67,7 +67,7 @@ extern u8 sub_8077ABC(); extern u8 sub_8077F68(); extern u8 sub_8079E90(); extern void sub_8033018(void); -extern void sub_8031794(); +extern void BattleLoadOpponentMonSprite(); extern u8 GetBankIdentity(u8); extern void sub_8032984(u8, u16); extern void sub_80333D4(void); @@ -465,7 +465,7 @@ void sub_8033264(void) { if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); gBattleBankFunc[gActiveBank] = sub_80332D0; } @@ -1127,7 +1127,7 @@ void OpponentHandleLoadPokeSprite(void) { u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -1159,7 +1159,7 @@ void sub_803495C(u8 a, u8 b) gBattlePartyID[a] = gBattleBufferA[a][1]; species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES); gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); - sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); gObjectBankIDs[a] = CreateSprite( &gUnknown_02024E8C, @@ -1198,7 +1198,7 @@ void sub_8034B74(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -1289,7 +1289,7 @@ void OpponentHandlecmd10(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -1364,7 +1364,7 @@ void sub_8035238(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) + if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -1384,7 +1384,7 @@ void sub_8035238(void) if (!gAnimScriptActive) { sub_80326EC(1); - if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) + if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index a537d9adb..269f20642 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -102,7 +102,7 @@ extern void sub_80E43C0(); extern void oamt_add_pos2_onto_pos1(); extern void sub_8078B34(struct Sprite *); extern void oamt_set_x3A_32(); -extern void sub_80318FC(); +extern void BattleLoadPlayerMonSprite(); extern bool8 IsDoubleBattle(void); extern void sub_802D500(void); extern bool8 sub_8078874(u8); @@ -124,7 +124,7 @@ extern void sub_80105EC(struct Sprite *); extern void sub_802D274(void); extern void sub_802D23C(void); extern u8 GetBankIdentity(u8); -extern void sub_8031AF4(); +extern void LoadPlayerTrainerBankSprite(); extern void sub_80313A0(struct Sprite *); extern void sub_802D204(void); extern u8 sub_8079E90(); @@ -1067,7 +1067,7 @@ void sub_802D680(void) ewram17810[gActiveBank].unk1_0 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); gBattleBankFunc[gActiveBank] = sub_802D730; } @@ -2298,7 +2298,7 @@ void PlayerHandlecmd3(void) void PlayerHandleLoadPokeSprite(void) { - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; gBattleBankFunc[gActiveBank] = bx_0802E404; } @@ -2307,7 +2307,7 @@ void PlayerHandleSendOutPoke(void) { sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]); gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); gActionSelectionCursor[gActiveBank] = 0; gMoveSelectionCursor[gActiveBank] = 0; sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]); @@ -2359,7 +2359,7 @@ void sub_802FB2C(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -2388,7 +2388,7 @@ void PlayerHandleTrainerThrow(void) { r7 = 0; } - sub_8031AF4(gSaveBlock2.playerGender, gActiveBank); + LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -2404,7 +2404,7 @@ void PlayerHandleTrainerThrow(void) void PlayerHandleTrainerSlide(void) { - sub_8031AF4(gSaveBlock2.playerGender, gActiveBank); + LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -2434,7 +2434,7 @@ void PlayerHandlecmd10(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -2522,7 +2522,7 @@ void sub_8030190(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 == 1 && ewram17800[gActiveBank].unk0_3 == 0) + if (ewram17800[gActiveBank].substituteSprite == 1 && ewram17800[gActiveBank].unk0_3 == 0) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -2542,7 +2542,7 @@ void sub_8030190(void) if (!gAnimScriptActive) { sub_80326EC(1); - if (ewram17800[gActiveBank].unk0_2 == 1 && r7 < 2) + if (ewram17800[gActiveBank].substituteSprite == 1 && r7 < 2) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; @@ -2916,7 +2916,7 @@ void sub_8030E38(struct Sprite *sprite) FreeSpriteOamMatrix(sprite); FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); DestroySprite(sprite); - sub_80318FC(&gPlayerParty[gBattlePartyID[r4]], r4); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[r4]], r4); StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0); } @@ -2942,7 +2942,7 @@ void task05_08033660(u8 taskId) sub_802F934(gActiveBank, 0); gActiveBank ^= 2; gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); sub_802F934(gActiveBank, 0); gActiveBank ^= 2; } diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 08bad3c12..36e525bcc 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -72,7 +72,7 @@ extern void sub_8043DFC(); extern bool8 IsDoubleBattle(void); extern void c3_0802FDF4(u8); extern void PlayerHandlecmd1(void); -extern void sub_8031AF4(); +extern void LoadPlayerTrainerBankSprite(); extern u8 GetBankIdentity(u8); extern void sub_80313A0(struct Sprite *); extern u8 GetBankByPlayerAI(u8); @@ -1106,7 +1106,7 @@ void WallyHandleReturnPokeToBall(void) void WallyHandleTrainerThrow(void) { - sub_8031AF4(2, gActiveBank); + LoadPlayerTrainerBankSprite(2, gActiveBank); GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -1121,7 +1121,7 @@ void WallyHandleTrainerThrow(void) void WallyHandleTrainerSlide(void) { - sub_8031AF4(2, gActiveBank); + LoadPlayerTrainerBankSprite(2, gActiveBank); GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -1206,7 +1206,7 @@ void sub_81390D0(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 == 1) + if (ewram17800[gActiveBank].substituteSprite == 1) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -1223,7 +1223,7 @@ void sub_81390D0(void) if (!gAnimScriptActive) { sub_80326EC(1); - if (ewram17800[gActiveBank].unk0_2 == 1) + if (ewram17800[gActiveBank].substituteSprite == 1) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17810[gActiveBank].unk4 = 3; } @@ -1507,7 +1507,7 @@ void sub_81398BC(u8 bank) { u16 species; - ewram17800[bank].unk2 = 0; + ewram17800[bank].transformedSpecies = 0; gBattlePartyID[bank] = gBattleBufferA[bank][1]; species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0); 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