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author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-10-23 19:48:59 -0400 |
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committer | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-10-23 19:48:59 -0400 |
commit | 4f575c8dc4779d1756486322fc1e7bcf0875506e (patch) | |
tree | 42a66802405be5d97b5ea907ef2dd84a1494a98f | |
parent | e509322468b8b780fbfb81ed871de065ec3df8aa (diff) |
oops
-rw-r--r-- | src/field/berry.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/field/berry.c b/src/field/berry.c index 7482c3f4d..64e2905a8 100644 --- a/src/field/berry.c +++ b/src/field/berry.c @@ -1136,7 +1136,7 @@ void ClearBerryTrees(void) // when the player does not interact with the tree for a period of time, this is called to advance the grow state. static bool32 BerryTreeGrow(struct BerryTree *tree) { - if (tree->growthSparkle != FALSE) + if (tree->growthSparkle) return FALSE; switch (tree->stage) { |