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authorcamthesaxman <cameronghall@cox.net>2017-06-22 13:52:30 -0500
committercamthesaxman <cameronghall@cox.net>2017-06-22 13:52:30 -0500
commit56235a29d45d76e21592d5d363a5bb7a0ae9059a (patch)
tree94b2f880d6c4c38883b0e7316dbe82456acb0b31
parent7bdcf7cd6de166539897b7734b7eef7c798f7b05 (diff)
finish decompiling battle_6
-rw-r--r--asm/battle_6.s2422
-rw-r--r--include/pokemon.h252
-rwxr-xr-xld_script.txt1
-rw-r--r--src/battle_6.c627
-rw-r--r--src/battle_811DA74.c2
5 files changed, 755 insertions, 2549 deletions
diff --git a/asm/battle_6.s b/asm/battle_6.s
deleted file mode 100644
index 711d8888d..000000000
--- a/asm/battle_6.s
+++ /dev/null
@@ -1,2422 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start PlayerHandleGetAttributes
-PlayerHandleGetAttributes: @ 802E4D0
- push {r4-r6,lr}
- sub sp, 0x100
- movs r6, 0
- ldr r1, _0802E4FC @ =gBattleBufferA
- ldr r0, _0802E500 @ =gActiveBank
- ldrb r2, [r0]
- lsls r0, r2, 9
- adds r1, 0x2
- adds r1, r0, r1
- ldrb r0, [r1]
- cmp r0, 0
- bne _0802E508
- ldr r0, _0802E504 @ =gBattlePartyID
- lsls r1, r2, 1
- adds r1, r0
- ldrb r0, [r1]
- mov r1, sp
- bl dp01_getattr_by_ch1_for_player_pokemon_
- adds r6, r0, 0
- b _0802E52A
- .align 2, 0
-_0802E4FC: .4byte gBattleBufferA
-_0802E500: .4byte gActiveBank
-_0802E504: .4byte gBattlePartyID
-_0802E508:
- ldrb r4, [r1]
- movs r5, 0
-_0802E50C:
- movs r0, 0x1
- ands r0, r4
- cmp r0, 0
- beq _0802E522
- lsls r0, r5, 24
- lsrs r0, 24
- mov r2, sp
- adds r1, r2, r6
- bl dp01_getattr_by_ch1_for_player_pokemon_
- adds r6, r0
-_0802E522:
- lsrs r4, 1
- adds r5, 0x1
- cmp r5, 0x5
- ble _0802E50C
-_0802E52A:
- lsls r1, r6, 16
- lsrs r1, 16
- movs r0, 0x1
- mov r2, sp
- bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
- bl PlayerBufferExecCompleted
- add sp, 0x100
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end PlayerHandleGetAttributes
-
- thumb_func_start dp01_getattr_by_ch1_for_player_pokemon_
-dp01_getattr_by_ch1_for_player_pokemon_: @ 802E544
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x90
- adds r7, r1, 0
- lsls r0, 24
- lsrs r5, r0, 24
- movs r6, 0
- ldr r2, _0802E578 @ =gBattleBufferA
- ldr r3, _0802E57C @ =gActiveBank
- ldrb r0, [r3]
- lsls r0, 9
- adds r1, r2, 0x1
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x3B
- bls _0802E56E
- bl _0802ECDA
-_0802E56E:
- lsls r0, 2
- ldr r1, _0802E580 @ =_0802E584
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0802E578: .4byte gBattleBufferA
-_0802E57C: .4byte gActiveBank
-_0802E580: .4byte _0802E584
- .align 2, 0
-_0802E584:
- .4byte _0802E674
- .4byte _0802E898
- .4byte _0802E8A8
- .4byte _0802E8B8
- .4byte _0802E920
- .4byte _0802E920
- .4byte _0802E920
- .4byte _0802E920
- .4byte _0802E93C
- .4byte _0802E978
- .4byte _0802E978
- .4byte _0802E978
- .4byte _0802E978
- .4byte _0802ECDA
- .4byte _0802ECDA
- .4byte _0802ECDA
- .4byte _0802ECDA
- .4byte _0802E994
- .4byte _0802E9A4
- .4byte _0802E9D4
- .4byte _0802E9E4
- .4byte _0802E9F4
- .4byte _0802EA04
- .4byte _0802EA14
- .4byte _0802EA24
- .4byte _0802EA34
- .4byte _0802EA44
- .4byte _0802EA54
- .4byte _0802EA64
- .4byte _0802EA74
- .4byte _0802EA84
- .4byte _0802EA94
- .4byte _0802EAE4
- .4byte _0802EAF4
- .4byte _0802EB04
- .4byte _0802EB14
- .4byte _0802EB24
- .4byte _0802EB34
- .4byte _0802EB44
- .4byte _0802EB54
- .4byte _0802EB64
- .4byte _0802EB98
- .4byte _0802EBA8
- .4byte _0802EBB8
- .4byte _0802EBC8
- .4byte _0802EBD8
- .4byte _0802EBE8
- .4byte _0802EBF8
- .4byte _0802EC08
- .4byte _0802EC28
- .4byte _0802EC38
- .4byte _0802EC48
- .4byte _0802EC58
- .4byte _0802EC68
- .4byte _0802EC78
- .4byte _0802EC88
- .4byte _0802EC98
- .4byte _0802ECA8
- .4byte _0802ECB8
- .4byte _0802ECC8
-_0802E674:
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, _0802E888 @ =gPlayerParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- mov r1, sp
- strh r0, [r1]
- adds r0, r4, 0
- movs r1, 0xC
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x2E]
- movs r6, 0
- add r0, sp, 0x24
- mov r9, r0
- movs r1, 0x3B
- add r1, sp
- mov r10, r1
- mov r2, sp
- adds r2, 0x2B
- str r2, [sp, 0x80]
- mov r0, sp
- adds r0, 0x2A
- str r0, [sp, 0x7C]
- mov r1, sp
- adds r1, 0x68
- str r1, [sp, 0x8C]
- adds r2, 0x5
- str r2, [sp, 0x84]
- adds r0, 0x12
- str r0, [sp, 0x88]
- mov r8, r4
- add r4, sp, 0xC
-_0802E6C0:
- adds r1, r6, 0
- adds r1, 0xD
- mov r0, r8
- bl GetMonData
- strh r0, [r4]
- adds r1, r6, 0
- adds r1, 0x11
- mov r0, r8
- bl GetMonData
- mov r2, r9
- adds r1, r2, r6
- strb r0, [r1]
- adds r4, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802E6C0
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, _0802E888 @ =gPlayerParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x15
- bl GetMonData
- mov r1, r10
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x20
- bl GetMonData
- ldr r2, [sp, 0x80]
- strb r0, [r2]
- adds r0, r4, 0
- movs r1, 0x19
- bl GetMonData
- str r0, [sp, 0x44]
- adds r0, r4, 0
- movs r1, 0x27
- bl GetMonData
- mov r3, sp
- movs r5, 0x1F
- ands r0, r5
- ldrb r2, [r3, 0x14]
- movs r1, 0x20
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x14]
- adds r0, r4, 0
- movs r1, 0x28
- bl GetMonData
- mov r3, sp
- movs r6, 0x1F
- ands r0, r6
- lsls r0, 5
- ldrh r2, [r3, 0x14]
- ldr r1, _0802E88C @ =0xfffffc1f
- ands r1, r2
- orrs r1, r0
- strh r1, [r3, 0x14]
- adds r0, r4, 0
- movs r1, 0x29
- bl GetMonData
- mov r3, sp
- ands r0, r5
- lsls r0, 2
- ldrb r2, [r3, 0x15]
- movs r1, 0x7D
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x15]
- adds r0, r4, 0
- movs r1, 0x2A
- bl GetMonData
- movs r1, 0x1F
- ands r1, r0
- lsls r1, 15
- ldr r0, [sp, 0x14]
- ldr r2, _0802E890 @ =0xfff07fff
- ands r0, r2
- orrs r0, r1
- str r0, [sp, 0x14]
- adds r0, r4, 0
- movs r1, 0x2B
- bl GetMonData
- mov r3, sp
- ands r0, r6
- lsls r0, 4
- ldrh r2, [r3, 0x16]
- ldr r1, _0802E894 @ =0xfffffe0f
- ands r1, r2
- orrs r1, r0
- strh r1, [r3, 0x16]
- adds r0, r4, 0
- movs r1, 0x2C
- bl GetMonData
- mov r3, sp
- ands r0, r5
- lsls r0, 1
- ldrb r2, [r3, 0x17]
- movs r1, 0x3F
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x17]
- adds r0, r4, 0
- movs r1, 0
- bl GetMonData
- str r0, [sp, 0x48]
- adds r0, r4, 0
- movs r1, 0x37
- bl GetMonData
- str r0, [sp, 0x4C]
- adds r0, r4, 0
- movs r1, 0x38
- bl GetMonData
- ldr r1, [sp, 0x7C]
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x28]
- adds r0, r4, 0
- movs r1, 0x3A
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x2C]
- adds r0, r4, 0
- movs r1, 0x3B
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x2]
- adds r0, r4, 0
- movs r1, 0x3C
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x4]
- adds r0, r4, 0
- movs r1, 0x3D
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x6]
- adds r0, r4, 0
- movs r1, 0x3E
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x8]
- adds r0, r4, 0
- movs r1, 0x3F
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0xA]
- adds r0, r4, 0
- movs r1, 0x2D
- bl GetMonData
- mov r3, sp
- movs r1, 0x1
- ands r0, r1
- lsls r0, 6
- ldrb r2, [r3, 0x17]
- movs r1, 0x41
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x17]
- adds r0, r4, 0
- movs r1, 0x2E
- bl GetMonData
- mov r3, sp
- lsls r0, 7
- ldrb r2, [r3, 0x17]
- movs r1, 0x7F
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x17]
- adds r0, r4, 0
- movs r1, 0x1
- bl GetMonData
- str r0, [sp, 0x54]
- adds r0, r4, 0
- movs r1, 0x2
- ldr r2, [sp, 0x8C]
- bl GetMonData
- ldr r0, [sp, 0x84]
- ldr r1, [sp, 0x8C]
- bl StringCopy10
- adds r0, r4, 0
- movs r1, 0x7
- ldr r2, [sp, 0x88]
- bl GetMonData
- mov r2, sp
- movs r6, 0
-_0802E878:
- adds r0, r7, r6
- adds r1, r2, r6
- ldrb r1, [r1]
- strb r1, [r0]
- adds r6, 0x1
- cmp r6, 0x57
- bls _0802E878
- b _0802ECDA
- .align 2, 0
-_0802E888: .4byte gPlayerParty
-_0802E88C: .4byte 0xfffffc1f
-_0802E890: .4byte 0xfff07fff
-_0802E894: .4byte 0xfffffe0f
-_0802E898:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802E8A4 @ =gPlayerParty
- adds r0, r1
- movs r1, 0xB
- b _0802EC12
- .align 2, 0
-_0802E8A4: .4byte gPlayerParty
-_0802E8A8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802E8B4 @ =gPlayerParty
- adds r0, r1
- movs r1, 0xC
- b _0802EC12
- .align 2, 0
-_0802E8B4: .4byte gPlayerParty
-_0802E8B8:
- movs r6, 0
- add r2, sp, 0x58
- mov r9, r2
- add r0, sp, 0x60
- mov r10, r0
- movs r0, 0x64
- adds r1, r5, 0
- muls r1, r0
- ldr r0, _0802E91C @ =gPlayerParty
- adds r4, r1, r0
- mov r8, r9
-_0802E8CE:
- adds r1, r6, 0
- adds r1, 0xD
- adds r0, r4, 0
- bl GetMonData
- mov r1, r8
- strh r0, [r1]
- adds r1, r6, 0
- adds r1, 0x11
- adds r0, r4, 0
- bl GetMonData
- mov r2, r10
- adds r1, r2, r6
- strb r0, [r1]
- movs r0, 0x2
- add r8, r0
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802E8CE
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802E91C @ =gPlayerParty
- adds r0, r1
- movs r1, 0x15
- bl GetMonData
- mov r1, r9
- strb r0, [r1, 0xC]
- mov r2, r9
- movs r6, 0
-_0802E90C:
- adds r0, r7, r6
- adds r1, r2, r6
- ldrb r1, [r1]
- strb r1, [r0]
- adds r6, 0x1
- cmp r6, 0xF
- bls _0802E90C
- b _0802ECDA
- .align 2, 0
-_0802E91C: .4byte gPlayerParty
-_0802E920:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802E938 @ =gPlayerParty
- adds r0, r1
- ldrb r1, [r3]
- lsls r1, 9
- adds r2, 0x1
- adds r1, r2
- ldrb r1, [r1]
- adds r1, 0x9
- b _0802EC12
- .align 2, 0
-_0802E938: .4byte gPlayerParty
-_0802E93C:
- movs r6, 0
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r2, _0802E974 @ =gPlayerParty
- mov r8, r2
-_0802E948:
- adds r1, r6, 0
- adds r1, 0x11
- mov r2, r8
- adds r0, r4, r2
- bl GetMonData
- adds r1, r7, r6
- strb r0, [r1]
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802E948
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802E974 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x15
- bl GetMonData
- adds r1, r7, r6
- strb r0, [r1]
- adds r6, 0x1
- b _0802ECDA
- .align 2, 0
-_0802E974: .4byte gPlayerParty
-_0802E978:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802E990 @ =gPlayerParty
- adds r0, r1
- ldrb r1, [r3]
- lsls r1, 9
- adds r2, 0x1
- adds r1, r2
- ldrb r1, [r1]
- adds r1, 0x8
- b _0802ECD2
- .align 2, 0
-_0802E990: .4byte gPlayerParty
-_0802E994:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802E9A0 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x1
- b _0802E9AE
- .align 2, 0
-_0802E9A0: .4byte gPlayerParty
-_0802E9A4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802E9D0 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x19
-_0802E9AE:
- bl GetMonData
- adds r1, r0, 0
- strb r1, [r7]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r1
- lsrs r0, 8
- strb r0, [r7, 0x1]
- movs r0, 0xFF
- lsls r0, 16
- ands r0, r1
- lsrs r0, 16
- strb r0, [r7, 0x2]
- movs r6, 0x3
- b _0802ECDA
- .align 2, 0
-_0802E9D0: .4byte gPlayerParty
-_0802E9D4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802E9E0 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x1A
- b _0802ECD2
- .align 2, 0
-_0802E9E0: .4byte gPlayerParty
-_0802E9E4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802E9F0 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x1B
- b _0802ECD2
- .align 2, 0
-_0802E9F0: .4byte gPlayerParty
-_0802E9F4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EA00 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x1C
- b _0802ECD2
- .align 2, 0
-_0802EA00: .4byte gPlayerParty
-_0802EA04:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EA10 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x1D
- b _0802ECD2
- .align 2, 0
-_0802EA10: .4byte gPlayerParty
-_0802EA14:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EA20 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x1E
- b _0802ECD2
- .align 2, 0
-_0802EA20: .4byte gPlayerParty
-_0802EA24:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EA30 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x1F
- b _0802ECD2
- .align 2, 0
-_0802EA30: .4byte gPlayerParty
-_0802EA34:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EA40 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x20
- b _0802ECD2
- .align 2, 0
-_0802EA40: .4byte gPlayerParty
-_0802EA44:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EA50 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x22
- b _0802ECD2
- .align 2, 0
-_0802EA50: .4byte gPlayerParty
-_0802EA54:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EA60 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x23
- b _0802ECD2
- .align 2, 0
-_0802EA60: .4byte gPlayerParty
-_0802EA64:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EA70 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x24
- b _0802ECD2
- .align 2, 0
-_0802EA70: .4byte gPlayerParty
-_0802EA74:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EA80 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x25
- b _0802ECD2
- .align 2, 0
-_0802EA80: .4byte gPlayerParty
-_0802EA84:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EA90 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x26
- b _0802ECD2
- .align 2, 0
-_0802EA90: .4byte gPlayerParty
-_0802EA94:
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, _0802EAE0 @ =gPlayerParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x27
- bl GetMonData
- strb r0, [r7]
- adds r0, r4, 0
- movs r1, 0x28
- bl GetMonData
- strb r0, [r7, 0x1]
- adds r0, r4, 0
- movs r1, 0x29
- bl GetMonData
- strb r0, [r7, 0x2]
- adds r0, r4, 0
- movs r1, 0x2A
- bl GetMonData
- strb r0, [r7, 0x3]
- adds r0, r4, 0
- movs r1, 0x2B
- bl GetMonData
- strb r0, [r7, 0x4]
- adds r0, r4, 0
- movs r1, 0x2C
- bl GetMonData
- strb r0, [r7, 0x5]
- movs r6, 0x6
- b _0802ECDA
- .align 2, 0
-_0802EAE0: .4byte gPlayerParty
-_0802EAE4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EAF0 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x27
- b _0802ECD2
- .align 2, 0
-_0802EAF0: .4byte gPlayerParty
-_0802EAF4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EB00 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x28
- b _0802ECD2
- .align 2, 0
-_0802EB00: .4byte gPlayerParty
-_0802EB04:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EB10 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x29
- b _0802ECD2
- .align 2, 0
-_0802EB10: .4byte gPlayerParty
-_0802EB14:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EB20 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x2A
- b _0802ECD2
- .align 2, 0
-_0802EB20: .4byte gPlayerParty
-_0802EB24:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EB30 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x2B
- b _0802ECD2
- .align 2, 0
-_0802EB30: .4byte gPlayerParty
-_0802EB34:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EB40 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x2C
- b _0802ECD2
- .align 2, 0
-_0802EB40: .4byte gPlayerParty
-_0802EB44:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EB50 @ =gPlayerParty
- adds r0, r1
- movs r1, 0
- b _0802EB6E
- .align 2, 0
-_0802EB50: .4byte gPlayerParty
-_0802EB54:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EB60 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x9
- b _0802EC12
- .align 2, 0
-_0802EB60: .4byte gPlayerParty
-_0802EB64:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EB94 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x37
-_0802EB6E:
- bl GetMonData
- adds r1, r0, 0
- strb r1, [r7]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r1
- lsrs r0, 8
- strb r0, [r7, 0x1]
- movs r0, 0xFF
- lsls r0, 16
- ands r0, r1
- lsrs r0, 16
- strb r0, [r7, 0x2]
- lsrs r0, r1, 24
- strb r0, [r7, 0x3]
- movs r6, 0x4
- b _0802ECDA
- .align 2, 0
-_0802EB94: .4byte gPlayerParty
-_0802EB98:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EBA4 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x38
- b _0802ECD2
- .align 2, 0
-_0802EBA4: .4byte gPlayerParty
-_0802EBA8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EBB4 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x39
- b _0802EC12
- .align 2, 0
-_0802EBB4: .4byte gPlayerParty
-_0802EBB8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EBC4 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x3A
- b _0802EC12
- .align 2, 0
-_0802EBC4: .4byte gPlayerParty
-_0802EBC8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EBD4 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x3B
- b _0802EC12
- .align 2, 0
-_0802EBD4: .4byte gPlayerParty
-_0802EBD8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EBE4 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x3C
- b _0802EC12
- .align 2, 0
-_0802EBE4: .4byte gPlayerParty
-_0802EBE8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EBF4 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x3D
- b _0802EC12
- .align 2, 0
-_0802EBF4: .4byte gPlayerParty
-_0802EBF8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EC04 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x3E
- b _0802EC12
- .align 2, 0
-_0802EC04: .4byte gPlayerParty
-_0802EC08:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EC24 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x3F
-_0802EC12:
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- strb r0, [r7]
- lsrs r0, 8
- strb r0, [r7, 0x1]
- movs r6, 0x2
- b _0802ECDA
- .align 2, 0
-_0802EC24: .4byte gPlayerParty
-_0802EC28:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EC34 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x16
- b _0802ECD2
- .align 2, 0
-_0802EC34: .4byte gPlayerParty
-_0802EC38:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EC44 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x17
- b _0802ECD2
- .align 2, 0
-_0802EC44: .4byte gPlayerParty
-_0802EC48:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EC54 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x18
- b _0802ECD2
- .align 2, 0
-_0802EC54: .4byte gPlayerParty
-_0802EC58:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EC64 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x21
- b _0802ECD2
- .align 2, 0
-_0802EC64: .4byte gPlayerParty
-_0802EC68:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EC74 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x2F
- b _0802ECD2
- .align 2, 0
-_0802EC74: .4byte gPlayerParty
-_0802EC78:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EC84 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x30
- b _0802ECD2
- .align 2, 0
-_0802EC84: .4byte gPlayerParty
-_0802EC88:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802EC94 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x32
- b _0802ECD2
- .align 2, 0
-_0802EC94: .4byte gPlayerParty
-_0802EC98:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802ECA4 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x33
- b _0802ECD2
- .align 2, 0
-_0802ECA4: .4byte gPlayerParty
-_0802ECA8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802ECB4 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x34
- b _0802ECD2
- .align 2, 0
-_0802ECB4: .4byte gPlayerParty
-_0802ECB8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802ECC4 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x35
- b _0802ECD2
- .align 2, 0
-_0802ECC4: .4byte gPlayerParty
-_0802ECC8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802ECEC @ =gPlayerParty
- adds r0, r1
- movs r1, 0x36
-_0802ECD2:
- bl GetMonData
- strb r0, [r7]
- movs r6, 0x1
-_0802ECDA:
- adds r0, r6, 0
- add sp, 0x90
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0802ECEC: .4byte gPlayerParty
- thumb_func_end dp01_getattr_by_ch1_for_player_pokemon_
-
- thumb_func_start sub_802ECF0
-sub_802ECF0: @ 802ECF0
- push {r4-r7,lr}
- sub sp, 0x58
- ldr r2, _0802ED68 @ =gBattlePartyID
- ldr r5, _0802ED6C @ =gActiveBank
- ldrb r1, [r5]
- lsls r0, r1, 1
- adds r0, r2
- ldrh r2, [r0]
- movs r0, 0x64
- adds r4, r2, 0
- muls r4, r0
- ldr r3, _0802ED70 @ =gBattleBufferA
- lsls r1, 9
- adds r0, r3, 0x1
- adds r0, r1, r0
- ldrb r2, [r0]
- ldr r0, _0802ED74 @ =gPlayerParty
- adds r0, r2, r0
- adds r6, r4, r0
- mov r0, sp
- adds r4, r0, r2
- movs r2, 0
- adds r0, r3, 0x2
- adds r1, r0
- adds r7, r5, 0
- mov r12, r3
- ldrb r1, [r1]
- cmp r2, r1
- bcs _0802ED46
- adds r3, r0, 0
-_0802ED2C:
- adds r1, r4, r2
- adds r0, r6, r2
- ldrb r0, [r0]
- strb r0, [r1]
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- ldrb r0, [r5]
- lsls r0, 9
- adds r0, r3
- ldrb r0, [r0]
- cmp r2, r0
- bcc _0802ED2C
-_0802ED46:
- ldrb r0, [r7]
- lsls r0, 9
- mov r1, r12
- adds r1, 0x2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x1
- adds r2, r4, 0
- bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
- bl PlayerBufferExecCompleted
- add sp, 0x58
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0802ED68: .4byte gBattlePartyID
-_0802ED6C: .4byte gActiveBank
-_0802ED70: .4byte gBattleBufferA
-_0802ED74: .4byte gPlayerParty
- thumb_func_end sub_802ECF0
-
- thumb_func_start PlayerHandleSetAttributes
-PlayerHandleSetAttributes: @ 802ED78
- push {r4,r5,lr}
- ldr r1, _0802ED9C @ =gBattleBufferA
- ldr r0, _0802EDA0 @ =gActiveBank
- ldrb r2, [r0]
- lsls r0, r2, 9
- adds r1, 0x2
- adds r1, r0, r1
- ldrb r0, [r1]
- cmp r0, 0
- bne _0802EDA8
- ldr r0, _0802EDA4 @ =gBattlePartyID
- lsls r1, r2, 1
- adds r1, r0
- ldrb r0, [r1]
- bl dp01_setattr_by_ch1_for_player_pokemon
- b _0802EDC6
- .align 2, 0
-_0802ED9C: .4byte gBattleBufferA
-_0802EDA0: .4byte gActiveBank
-_0802EDA4: .4byte gBattlePartyID
-_0802EDA8:
- ldrb r4, [r1]
- movs r5, 0
-_0802EDAC:
- movs r0, 0x1
- ands r0, r4
- cmp r0, 0
- beq _0802EDBA
- adds r0, r5, 0
- bl dp01_setattr_by_ch1_for_player_pokemon
-_0802EDBA:
- lsrs r4, 1
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x5
- bls _0802EDAC
-_0802EDC6:
- bl PlayerBufferExecCompleted
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end PlayerHandleSetAttributes
-
- thumb_func_start dp01_setattr_by_ch1_for_player_pokemon
-dp01_setattr_by_ch1_for_player_pokemon: @ 802EDD0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x34
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, _0802EE08 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 9
- ldr r2, _0802EE0C @ =gUnknown_02023A63
- adds r3, r0, r2
- adds r6, r3, 0
- subs r1, r2, 0x2
- adds r0, r1
- ldrb r0, [r0]
- adds r7, r2, 0
- cmp r0, 0x3B
- bls _0802EDFC
- bl _0802F796
-_0802EDFC:
- lsls r0, 2
- ldr r1, _0802EE10 @ =_0802EE14
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0802EE08: .4byte gActiveBank
-_0802EE0C: .4byte gUnknown_02023A63
-_0802EE10: .4byte _0802EE14
- .align 2, 0
-_0802EE14:
- .4byte _0802EF04
- .4byte _0802F09C
- .4byte _0802F0BC
- .4byte _0802F0DC
- .4byte _0802F134
- .4byte _0802F134
- .4byte _0802F134
- .4byte _0802F134
- .4byte _0802F15C
- .4byte _0802F1C0
- .4byte _0802F1C0
- .4byte _0802F1C0
- .4byte _0802F1C0
- .4byte _0802F796
- .4byte _0802F796
- .4byte _0802F796
- .4byte _0802F796
- .4byte _0802F1F0
- .4byte _0802F210
- .4byte _0802F230
- .4byte _0802F250
- .4byte _0802F270
- .4byte _0802F290
- .4byte _0802F2B0
- .4byte _0802F2D0
- .4byte _0802F2F0
- .4byte _0802F310
- .4byte _0802F330
- .4byte _0802F350
- .4byte _0802F370
- .4byte _0802F390
- .4byte _0802F3B0
- .4byte _0802F420
- .4byte _0802F440
- .4byte _0802F460
- .4byte _0802F480
- .4byte _0802F4A0
- .4byte _0802F4C0
- .4byte _0802F4E0
- .4byte _0802F500
- .4byte _0802F520
- .4byte _0802F540
- .4byte _0802F560
- .4byte _0802F580
- .4byte _0802F5A0
- .4byte _0802F5C0
- .4byte _0802F5E0
- .4byte _0802F600
- .4byte _0802F620
- .4byte _0802F640
- .4byte _0802F660
- .4byte _0802F680
- .4byte _0802F6A0
- .4byte _0802F6C0
- .4byte _0802F6E0
- .4byte _0802F700
- .4byte _0802F720
- .4byte _0802F740
- .4byte _0802F760
- .4byte _0802F780
-_0802EF04:
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, _0802F098 @ =gPlayerParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0xB
- adds r2, r6, 0
- bl SetMonData
- adds r2, r6, 0
- adds r2, 0x2E
- adds r0, r4, 0
- movs r1, 0xC
- bl SetMonData
- movs r0, 0
- mov r8, r0
- movs r0, 0x3B
- adds r0, r6
- mov r10, r0
- adds r0, r6, 0
- adds r0, 0x2B
- str r0, [sp, 0x20]
- adds r0, 0x19
- str r0, [sp, 0x28]
- adds r0, 0x4
- str r0, [sp, 0x2C]
- adds r0, 0x4
- str r0, [sp, 0x30]
- subs r0, 0x22
- str r0, [sp, 0x1C]
- subs r0, 0x2
- str r0, [sp, 0x18]
- adds r0, 0x4
- str r0, [sp, 0x24]
- adds r0, r6, 0x2
- str r0, [sp, 0x4]
- adds r0, r6, 0x4
- str r0, [sp, 0x8]
- adds r0, r6, 0x6
- str r0, [sp, 0xC]
- adds r0, 0x2
- str r0, [sp, 0x10]
- adds r0, 0x2
- str r0, [sp, 0x14]
- mov r9, r4
- adds r7, r6, 0
- adds r7, 0x24
- adds r4, r6, 0
- adds r4, 0xC
-_0802EF6A:
- mov r1, r8
- adds r1, 0xD
- mov r0, r9
- adds r2, r4, 0
- bl SetMonData
- mov r1, r8
- adds r1, 0x11
- mov r0, r9
- adds r2, r7, 0
- bl SetMonData
- adds r7, 0x1
- adds r4, 0x2
- movs r0, 0x1
- add r8, r0
- mov r0, r8
- cmp r0, 0x3
- ble _0802EF6A
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, _0802F098 @ =gPlayerParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x15
- mov r2, r10
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x20
- ldr r2, [sp, 0x20]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x19
- ldr r2, [sp, 0x28]
- bl SetMonData
- ldrb r0, [r6, 0x14]
- lsls r0, 27
- lsrs r0, 27
- mov r1, sp
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x27
- mov r2, sp
- bl SetMonData
- mov r1, sp
- ldrh r0, [r6, 0x14]
- lsls r0, 22
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x28
- mov r2, sp
- bl SetMonData
- mov r1, sp
- ldrb r0, [r6, 0x15]
- lsls r0, 25
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x29
- mov r2, sp
- bl SetMonData
- mov r1, sp
- ldr r0, [r6, 0x14]
- lsls r0, 12
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x2A
- mov r2, sp
- bl SetMonData
- mov r1, sp
- ldrh r0, [r6, 0x16]
- lsls r0, 23
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x2B
- mov r2, sp
- bl SetMonData
- mov r1, sp
- ldrb r0, [r6, 0x17]
- lsls r0, 26
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x2C
- mov r2, sp
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0
- ldr r2, [sp, 0x2C]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x37
- ldr r2, [sp, 0x30]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x38
- ldr r2, [sp, 0x1C]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x39
- ldr r2, [sp, 0x18]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3A
- ldr r2, [sp, 0x24]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3B
- ldr r2, [sp, 0x4]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3C
- ldr r2, [sp, 0x8]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3D
- ldr r2, [sp, 0xC]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3E
- ldr r2, [sp, 0x10]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3F
- ldr r2, [sp, 0x14]
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F098: .4byte gPlayerParty
-_0802F09C:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F0B4 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F0B8 @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0xB
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F0B4: .4byte gPlayerParty
-_0802F0B8: .4byte gActiveBank
-_0802F0BC:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F0D4 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F0D8 @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0xC
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F0D4: .4byte gPlayerParty
-_0802F0D8: .4byte gActiveBank
-_0802F0DC:
- movs r0, 0
- mov r8, r0
- movs r0, 0xC
- adds r0, r3
- mov r9, r0
- movs r0, 0x64
- adds r1, r5, 0
- muls r1, r0
- ldr r0, _0802F130 @ =gPlayerParty
- adds r7, r1, r0
- adds r6, r3, 0
- adds r6, 0x8
- adds r4, r3, 0
-_0802F0F6:
- mov r1, r8
- adds r1, 0xD
- adds r0, r7, 0
- adds r2, r4, 0
- bl SetMonData
- mov r1, r8
- adds r1, 0x11
- adds r0, r7, 0
- adds r2, r6, 0
- bl SetMonData
- adds r6, 0x1
- adds r4, 0x2
- movs r0, 0x1
- add r8, r0
- mov r0, r8
- cmp r0, 0x3
- ble _0802F0F6
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F130 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x15
- mov r2, r9
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F130: .4byte gPlayerParty
-_0802F134:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F150 @ =gPlayerParty
- adds r0, r1
- ldr r3, _0802F154 @ =gBattleBufferA
- ldr r1, _0802F158 @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r1, r3, 0x1
- adds r1, r2, r1
- ldrb r1, [r1]
- adds r1, 0x9
- b _0802F1D8
- .align 2, 0
-_0802F150: .4byte gPlayerParty
-_0802F154: .4byte gBattleBufferA
-_0802F158: .4byte gActiveBank
-_0802F15C:
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, _0802F1B8 @ =gPlayerParty
- adds r4, r0
- ldr r5, _0802F1BC @ =gActiveBank
- ldrb r2, [r5]
- lsls r2, 9
- adds r2, r7
- adds r0, r4, 0
- movs r1, 0x11
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r7, 0x1
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x12
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r7, 0x2
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x13
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r7, 0x3
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x14
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r7, 0x4
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x15
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F1B8: .4byte gPlayerParty
-_0802F1BC: .4byte gActiveBank
-_0802F1C0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F1E4 @ =gPlayerParty
- adds r0, r1
- ldr r3, _0802F1E8 @ =gBattleBufferA
- ldr r1, _0802F1EC @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r1, r3, 0x1
- adds r1, r2, r1
- ldrb r1, [r1]
- adds r1, 0x8
-_0802F1D8:
- adds r3, 0x3
- adds r2, r3
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F1E4: .4byte gPlayerParty
-_0802F1E8: .4byte gBattleBufferA
-_0802F1EC: .4byte gActiveBank
-_0802F1F0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F208 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F20C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x1
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F208: .4byte gPlayerParty
-_0802F20C: .4byte gActiveBank
-_0802F210:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F228 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F22C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x19
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F228: .4byte gPlayerParty
-_0802F22C: .4byte gActiveBank
-_0802F230:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F248 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F24C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x1A
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F248: .4byte gPlayerParty
-_0802F24C: .4byte gActiveBank
-_0802F250:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F268 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F26C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x1B
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F268: .4byte gPlayerParty
-_0802F26C: .4byte gActiveBank
-_0802F270:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F288 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F28C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x1C
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F288: .4byte gPlayerParty
-_0802F28C: .4byte gActiveBank
-_0802F290:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F2A8 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F2AC @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x1D
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F2A8: .4byte gPlayerParty
-_0802F2AC: .4byte gActiveBank
-_0802F2B0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F2C8 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F2CC @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x1E
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F2C8: .4byte gPlayerParty
-_0802F2CC: .4byte gActiveBank
-_0802F2D0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F2E8 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F2EC @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x1F
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F2E8: .4byte gPlayerParty
-_0802F2EC: .4byte gActiveBank
-_0802F2F0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F308 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F30C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x20
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F308: .4byte gPlayerParty
-_0802F30C: .4byte gActiveBank
-_0802F310:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F328 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F32C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x22
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F328: .4byte gPlayerParty
-_0802F32C: .4byte gActiveBank
-_0802F330:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F348 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F34C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x23
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F348: .4byte gPlayerParty
-_0802F34C: .4byte gActiveBank
-_0802F350:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F368 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F36C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x24
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F368: .4byte gPlayerParty
-_0802F36C: .4byte gActiveBank
-_0802F370:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F388 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F38C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x25
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F388: .4byte gPlayerParty
-_0802F38C: .4byte gActiveBank
-_0802F390:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F3A8 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F3AC @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x26
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F3A8: .4byte gPlayerParty
-_0802F3AC: .4byte gActiveBank
-_0802F3B0:
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, _0802F418 @ =gPlayerParty
- adds r4, r0
- ldr r5, _0802F41C @ =gActiveBank
- ldrb r2, [r5]
- lsls r2, 9
- adds r2, r7
- adds r0, r4, 0
- movs r1, 0x27
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r7, 0x1
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x28
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r7, 0x2
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x29
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r7, 0x3
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x2A
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r7, 0x4
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x2B
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r7, 0x5
- adds r2, r0
- adds r0, r4, 0
- b _0802F4D0
- .align 2, 0
-_0802F418: .4byte gPlayerParty
-_0802F41C: .4byte gActiveBank
-_0802F420:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F438 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F43C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x27
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F438: .4byte gPlayerParty
-_0802F43C: .4byte gActiveBank
-_0802F440:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F458 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F45C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x28
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F458: .4byte gPlayerParty
-_0802F45C: .4byte gActiveBank
-_0802F460:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F478 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F47C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x29
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F478: .4byte gPlayerParty
-_0802F47C: .4byte gActiveBank
-_0802F480:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F498 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F49C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x2A
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F498: .4byte gPlayerParty
-_0802F49C: .4byte gActiveBank
-_0802F4A0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F4B8 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F4BC @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x2B
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F4B8: .4byte gPlayerParty
-_0802F4BC: .4byte gActiveBank
-_0802F4C0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F4D8 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F4DC @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
-_0802F4D0:
- movs r1, 0x2C
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F4D8: .4byte gPlayerParty
-_0802F4DC: .4byte gActiveBank
-_0802F4E0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F4F8 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F4FC @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F4F8: .4byte gPlayerParty
-_0802F4FC: .4byte gActiveBank
-_0802F500:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F518 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F51C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x9
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F518: .4byte gPlayerParty
-_0802F51C: .4byte gActiveBank
-_0802F520:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F538 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F53C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x37
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F538: .4byte gPlayerParty
-_0802F53C: .4byte gActiveBank
-_0802F540:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F558 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F55C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x38
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F558: .4byte gPlayerParty
-_0802F55C: .4byte gActiveBank
-_0802F560:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F578 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F57C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x39
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F578: .4byte gPlayerParty
-_0802F57C: .4byte gActiveBank
-_0802F580:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F598 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F59C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x3A
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F598: .4byte gPlayerParty
-_0802F59C: .4byte gActiveBank
-_0802F5A0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F5B8 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F5BC @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x3B
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F5B8: .4byte gPlayerParty
-_0802F5BC: .4byte gActiveBank
-_0802F5C0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F5D8 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F5DC @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x3C
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F5D8: .4byte gPlayerParty
-_0802F5DC: .4byte gActiveBank
-_0802F5E0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F5F8 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F5FC @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x3D
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F5F8: .4byte gPlayerParty
-_0802F5FC: .4byte gActiveBank
-_0802F600:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F618 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F61C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x3E
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F618: .4byte gPlayerParty
-_0802F61C: .4byte gActiveBank
-_0802F620:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F638 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F63C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x3F
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F638: .4byte gPlayerParty
-_0802F63C: .4byte gActiveBank
-_0802F640:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F658 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F65C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x16
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F658: .4byte gPlayerParty
-_0802F65C: .4byte gActiveBank
-_0802F660:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F678 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F67C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x17
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F678: .4byte gPlayerParty
-_0802F67C: .4byte gActiveBank
-_0802F680:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F698 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F69C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x18
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F698: .4byte gPlayerParty
-_0802F69C: .4byte gActiveBank
-_0802F6A0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F6B8 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F6BC @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x21
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F6B8: .4byte gPlayerParty
-_0802F6BC: .4byte gActiveBank
-_0802F6C0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F6D8 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F6DC @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x2F
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F6D8: .4byte gPlayerParty
-_0802F6DC: .4byte gActiveBank
-_0802F6E0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F6F8 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F6FC @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x30
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F6F8: .4byte gPlayerParty
-_0802F6FC: .4byte gActiveBank
-_0802F700:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F718 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F71C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x32
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F718: .4byte gPlayerParty
-_0802F71C: .4byte gActiveBank
-_0802F720:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F738 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F73C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x33
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F738: .4byte gPlayerParty
-_0802F73C: .4byte gActiveBank
-_0802F740:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F758 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F75C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x34
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F758: .4byte gPlayerParty
-_0802F75C: .4byte gActiveBank
-_0802F760:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F778 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F77C @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x35
- bl SetMonData
- b _0802F796
- .align 2, 0
-_0802F778: .4byte gPlayerParty
-_0802F77C: .4byte gActiveBank
-_0802F780:
- movs r0, 0x64
- muls r0, r5
- ldr r1, _0802F7C0 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802F7C4 @ =gActiveBank
- ldrb r2, [r1]
- lsls r2, 9
- adds r2, r7
- movs r1, 0x36
- bl SetMonData
-_0802F796:
- ldr r2, _0802F7C8 @ =gBattlePartyID
- ldr r0, _0802F7C4 @ =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r2
- ldrh r2, [r0]
- movs r0, 0x64
- muls r0, r2
- ldr r2, _0802F7C0 @ =gPlayerParty
- adds r0, r2
- bl sub_80324F8
- add sp, 0x34
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0802F7C0: .4byte gPlayerParty
-_0802F7C4: .4byte gActiveBank
-_0802F7C8: .4byte gBattlePartyID
- thumb_func_end dp01_setattr_by_ch1_for_player_pokemon
-
- thumb_func_start sub_802F7CC
-sub_802F7CC: @ 802F7CC
- push {r4-r7,lr}
- ldr r1, _0802F830 @ =gBattlePartyID
- ldr r7, _0802F834 @ =gActiveBank
- ldrb r2, [r7]
- lsls r0, r2, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- adds r3, r1, 0
- muls r3, r0
- ldr r4, _0802F838 @ =gBattleBufferA
- lsls r2, 9
- adds r0, r4, 0x1
- adds r0, r2, r0
- ldrb r0, [r0]
- ldr r1, _0802F83C @ =gPlayerParty
- adds r0, r1
- adds r5, r3, r0
- movs r3, 0
- adds r0, r4, 0x2
- adds r2, r0
- ldrb r2, [r2]
- cmp r3, r2
- bcs _0802F824
- adds r6, r4, 0
- adds r2, r7, 0
- adds r4, r0, 0
-_0802F802:
- adds r1, r5, r3
- ldrb r0, [r2]
- lsls r0, 9
- adds r0, 0x3
- adds r0, r3, r0
- adds r0, r6
- ldrb r0, [r0]
- strb r0, [r1]
- adds r0, r3, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- ldrb r0, [r2]
- lsls r0, 9
- adds r0, r4
- ldrb r0, [r0]
- cmp r3, r0
- bcc _0802F802
-_0802F824:
- bl PlayerBufferExecCompleted
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0802F830: .4byte gBattlePartyID
-_0802F834: .4byte gActiveBank
-_0802F838: .4byte gBattleBufferA
-_0802F83C: .4byte gPlayerParty
- thumb_func_end sub_802F7CC
-
- thumb_func_start PlayerHandleLoadPokeSprite
-PlayerHandleLoadPokeSprite: @ 802F840
- push {r4,lr}
- ldr r2, _0802F88C @ =gBattlePartyID
- ldr r4, _0802F890 @ =gActiveBank
- ldrb r1, [r4]
- lsls r0, r1, 1
- adds r0, r2
- ldrh r2, [r0]
- movs r0, 0x64
- muls r0, r2
- ldr r2, _0802F894 @ =gPlayerParty
- adds r0, r2
- bl sub_80318FC
- ldr r2, _0802F898 @ =gSprites
- ldr r0, _0802F89C @ =gObjectBankIDs
- ldrb r3, [r4]
- adds r0, r3, r0
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- lsls r3, 4
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- orrs r0, r3
- strb r0, [r1, 0x5]
- ldr r1, _0802F8A0 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802F8A4 @ =bx_0802E404
- str r1, [r0]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0802F88C: .4byte gBattlePartyID
-_0802F890: .4byte gActiveBank
-_0802F894: .4byte gPlayerParty
-_0802F898: .4byte gSprites
-_0802F89C: .4byte gObjectBankIDs
-_0802F8A0: .4byte gBattleBankFunc
-_0802F8A4: .4byte bx_0802E404
- thumb_func_end PlayerHandleLoadPokeSprite
-
- thumb_func_start PlayerHandleSendOutPoke
-PlayerHandleSendOutPoke: @ 802F8A8
- push {r4-r6,lr}
- ldr r5, _0802F914 @ =gActiveBank
- ldrb r0, [r5]
- ldr r4, _0802F918 @ =gBattleBufferA
- lsls r1, r0, 9
- adds r6, r4, 0x2
- adds r1, r6
- ldrb r1, [r1]
- bl sub_8032AA8
- ldr r2, _0802F91C @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r1, r0, 1
- adds r1, r2
- lsls r0, 9
- adds r4, 0x1
- adds r0, r4
- ldrb r0, [r0]
- movs r4, 0
- strh r0, [r1]
- ldrb r1, [r5]
- lsls r0, r1, 1
- adds r0, r2
- ldrh r2, [r0]
- movs r0, 0x64
- muls r0, r2
- ldr r2, _0802F920 @ =gPlayerParty
- adds r0, r2
- bl sub_80318FC
- ldr r1, _0802F924 @ =gActionSelectionCursor
- ldrb r0, [r5]
- adds r0, r1
- strb r4, [r0]
- ldr r1, _0802F928 @ =gMoveSelectionCursor
- ldrb r0, [r5]
- adds r0, r1
- strb r4, [r0]
- ldrb r0, [r5]
- lsls r1, r0, 9
- adds r1, r6
- ldrb r1, [r1]
- bl sub_802F934
- ldr r1, _0802F92C @ =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802F930 @ =sub_802D798
- str r1, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802F914: .4byte gActiveBank
-_0802F918: .4byte gBattleBufferA
-_0802F91C: .4byte gBattlePartyID
-_0802F920: .4byte gPlayerParty
-_0802F924: .4byte gActionSelectionCursor
-_0802F928: .4byte gMoveSelectionCursor
-_0802F92C: .4byte gBattleBankFunc
-_0802F930: .4byte sub_802D798
- thumb_func_end PlayerHandleSendOutPoke
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/include/pokemon.h b/include/pokemon.h
index d67cd647a..3df59da14 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -182,41 +182,41 @@ struct PokemonSubstruct2
struct PokemonSubstruct3
{
- /* 0x00 */ u8 pokerus;
- /* 0x01 */ u8 metLocation;
-
- /* 0x02 */ u16 metLevel:7;
- /* 0x02 */ u16 metGame:4;
- /* 0x03 */ u16 pokeball:4;
- /* 0x03 */ u16 otGender:1;
-
- /* 0x04 */ u32 hpIV:5;
- /* 0x04 */ u32 attackIV:5;
- /* 0x05 */ u32 defenseIV:5;
- /* 0x05 */ u32 speedIV:5;
- /* 0x05 */ u32 spAttackIV:5;
- /* 0x06 */ u32 spDefenseIV:5;
- /* 0x07 */ u32 isEgg:1;
- /* 0x07 */ u32 altAbility:1;
-
- /* 0x08 */ u32 coolRibbon:3;
- /* 0x08 */ u32 beautyRibbon:3;
- /* 0x08 */ u32 cuteRibbon:3;
- /* 0x09 */ u32 smartRibbon:3;
- /* 0x09 */ u32 toughRibbon:3;
- /* 0x09 */ u32 championRibbon:1;
- /* 0x0A */ u32 winningRibbon:1;
- /* 0x0A */ u32 victoryRibbon:1;
- /* 0x0A */ u32 artistRibbon:1;
- /* 0x0A */ u32 effortRibbon:1;
- /* 0x0A */ u32 giftRibbon1:1;
- /* 0x0A */ u32 giftRibbon2:1;
- /* 0x0A */ u32 giftRibbon3:1;
- /* 0x0A */ u32 giftRibbon4:1;
- /* 0x0B */ u32 giftRibbon5:1;
- /* 0x0B */ u32 giftRibbon6:1;
- /* 0x0B */ u32 giftRibbon7:1;
- /* 0x0B */ u32 fatefulEncounter:5; // unused in Ruby/Sapphire, but the high bit must be set for Mew/Deoxys to obey in FR/LG/Emerald
+ /*0x00*/ u8 pokerus;
+ /*0x01*/ u8 metLocation;
+
+ /*0x02*/ u16 metLevel:7;
+ /*0x02*/ u16 metGame:4;
+ /*0x03*/ u16 pokeball:4;
+ /*0x03*/ u16 otGender:1;
+
+ /*0x04*/ u32 hpIV:5;
+ /*0x04*/ u32 attackIV:5;
+ /*0x05*/ u32 defenseIV:5;
+ /*0x05*/ u32 speedIV:5;
+ /*0x05*/ u32 spAttackIV:5;
+ /*0x06*/ u32 spDefenseIV:5;
+ /*0x07*/ u32 isEgg:1;
+ /*0x07*/ u32 altAbility:1;
+
+ /*0x08*/ u32 coolRibbon:3;
+ /*0x08*/ u32 beautyRibbon:3;
+ /*0x08*/ u32 cuteRibbon:3;
+ /*0x09*/ u32 smartRibbon:3;
+ /*0x09*/ u32 toughRibbon:3;
+ /*0x09*/ u32 championRibbon:1;
+ /*0x0A*/ u32 winningRibbon:1;
+ /*0x0A*/ u32 victoryRibbon:1;
+ /*0x0A*/ u32 artistRibbon:1;
+ /*0x0A*/ u32 effortRibbon:1;
+ /*0x0A*/ u32 giftRibbon1:1;
+ /*0x0A*/ u32 giftRibbon2:1;
+ /*0x0A*/ u32 giftRibbon3:1;
+ /*0x0A*/ u32 giftRibbon4:1;
+ /*0x0B*/ u32 giftRibbon5:1;
+ /*0x0B*/ u32 giftRibbon6:1;
+ /*0x0B*/ u32 giftRibbon7:1;
+ /*0x0B*/ u32 fatefulEncounter:5; // unused in Ruby/Sapphire, but the high bit must be set for Mew/Deoxys to obey in FR/LG/Emerald
};
union PokemonSubstruct
@@ -230,39 +230,39 @@ union PokemonSubstruct
struct BoxPokemon
{
- u32 personality;
- u32 otId;
- u8 nickname[POKEMON_NAME_LENGTH];
- u8 language;
- u8 isBadEgg:1;
- u8 hasSpecies:1;
- u8 isEgg:1;
- u8 unused:5;
- u8 otName[OT_NAME_LENGTH];
- u8 markings;
- u16 checksum;
- u16 unknown;
+ /*0x00*/ u32 personality;
+ /*0x04*/ u32 otId;
+ /*0x08*/ u8 nickname[POKEMON_NAME_LENGTH];
+ /*0x12*/ u8 language;
+ /*0x13*/ u8 isBadEgg:1;
+ u8 hasSpecies:1;
+ u8 isEgg:1;
+ u8 unused:5;
+ /*0x14*/ u8 otName[OT_NAME_LENGTH];
+ /*0x1B*/ u8 markings;
+ /*0x1C*/ u16 checksum;
+ /*0x1E*/ u16 unknown;
union
{
u32 raw[12];
union PokemonSubstruct substructs[4];
} secure;
-};
+}; /*size = 0x50*/
struct Pokemon
{
- struct BoxPokemon box;
- u32 status;
- u8 level;
- u8 mail;
- u16 hp;
- u16 maxHP;
- u16 attack;
- u16 defense;
- u16 speed;
- u16 spAttack;
- u16 spDefense;
+ /*0x00*/ struct BoxPokemon box;
+ /*0x50*/ u32 status;
+ /*0x54*/ u8 level;
+ /*0x55*/ u8 mail;
+ /*0x56*/ u16 hp;
+ /*0x58*/ u16 maxHP;
+ /*0x5A*/ u16 attack;
+ /*0x5C*/ u16 defense;
+ /*0x5E*/ u16 speed;
+ /*0x60*/ u16 spAttack;
+ /*0x62*/ u16 spDefense;
};
struct UnknownPokemonStruct
@@ -294,73 +294,73 @@ struct UnknownPokemonStruct
struct BattlePokemon
{
- /* 0x00 */ u16 species;
- /* 0x02 */ u16 attack;
- /* 0x04 */ u16 defense;
- /* 0x06 */ u16 speed;
- /* 0x08 */ u16 spAttack;
- /* 0x0A */ u16 spDefense;
- /* 0x0C */ u16 moves[4];
- /* 0x14 */ u32 hpIV:5;
- /* 0x14 */ u32 attackIV:5;
- /* 0x15 */ u32 defenseIV:5;
- /* 0x15 */ u32 speedIV:5;
- /* 0x16 */ u32 spAttackIV:5;
- /* 0x17 */ u32 spDefenseIV:5;
- /* 0x17 */ u32 isEgg:1;
- /* 0x17 */ u32 altAbility:1;
- /* 0x18 */ s8 statStages[8];
- /* 0x20 */ u8 ability;
- /* 0x21 */ u8 type1;
- /* 0x22 */ u8 type2;
- /* 0x23 */ u8 unknown;
- /* 0x24 */ u8 pp[4];
- /* 0x28 */ u16 hp;
- /* 0x2A */ u8 level;
- /* 0x2B */ u8 friendship;
- /* 0x2C */ u16 maxHP;
- /* 0x2E */ u16 item;
- /* 0x30 */ u8 nickname[POKEMON_NAME_LENGTH + 1];
- /* 0x3B */ u8 ppBonuses;
- /* 0x3C */ u8 otName[8];
- /* 0x44 */ u32 experience;
- /* 0x48 */ u32 personality;
- /* 0x4C */ u32 status1;
- /* 0x50 */ u32 status2;
- /* 0x54 */ u32 otId;
+ /*0x00*/ u16 species;
+ /*0x02*/ u16 attack;
+ /*0x04*/ u16 defense;
+ /*0x06*/ u16 speed;
+ /*0x08*/ u16 spAttack;
+ /*0x0A*/ u16 spDefense;
+ /*0x0C*/ u16 moves[4];
+ /*0x14*/ u32 hpIV:5;
+ /*0x14*/ u32 attackIV:5;
+ /*0x15*/ u32 defenseIV:5;
+ /*0x15*/ u32 speedIV:5;
+ /*0x16*/ u32 spAttackIV:5;
+ /*0x17*/ u32 spDefenseIV:5;
+ /*0x17*/ u32 isEgg:1;
+ /*0x17*/ u32 altAbility:1;
+ /*0x18*/ s8 statStages[8];
+ /*0x20*/ u8 ability;
+ /*0x21*/ u8 type1;
+ /*0x22*/ u8 type2;
+ /*0x23*/ u8 unknown;
+ /*0x24*/ u8 pp[4];
+ /*0x28*/ u16 hp;
+ /*0x2A*/ u8 level;
+ /*0x2B*/ u8 friendship;
+ /*0x2C*/ u16 maxHP;
+ /*0x2E*/ u16 item;
+ /*0x30*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
+ /*0x3B*/ u8 ppBonuses;
+ /*0x3C*/ u8 otName[8];
+ /*0x44*/ u32 experience;
+ /*0x48*/ u32 personality;
+ /*0x4C*/ u32 status1;
+ /*0x50*/ u32 status2;
+ /*0x54*/ u32 otId;
};
struct BaseStats
{
- /* 0x00 */ u8 baseHP;
- /* 0x01 */ u8 baseAttack;
- /* 0x02 */ u8 baseDefense;
- /* 0x03 */ u8 baseSpeed;
- /* 0x04 */ u8 baseSpAttack;
- /* 0x05 */ u8 baseSpDefense;
- /* 0x06 */ u8 type1;
- /* 0x07 */ u8 type2;
- /* 0x08 */ u8 catchRate;
- /* 0x09 */ u8 expYield;
- /* 0x0A */ u16 evYield_HP:2;
- /* 0x0A */ u16 evYield_Attack:2;
- /* 0x0A */ u16 evYield_Defense:2;
- /* 0x0A */ u16 evYield_Speed:2;
- /* 0x0B */ u16 evYield_SpAttack:2;
- /* 0x0B */ u16 evYield_SpDefense:2;
- /* 0x0C */ u16 item1;
- /* 0x0E */ u16 item2;
- /* 0x10 */ u8 genderRatio;
- /* 0x11 */ u8 eggCycles;
- /* 0x12 */ u8 friendship;
- /* 0x13 */ u8 growthRate;
- /* 0x14 */ u8 eggGroup1;
- /* 0x15 */ u8 eggGroup2;
- /* 0x16 */ u8 ability1;
- /* 0x17 */ u8 ability2;
- /* 0x18 */ u8 safariZoneFleeRate;
- /* 0x19 */ u8 bodyColor:7;
- u8 unk19_7:1;
+ /*0x00*/ u8 baseHP;
+ /*0x01*/ u8 baseAttack;
+ /*0x02*/ u8 baseDefense;
+ /*0x03*/ u8 baseSpeed;
+ /*0x04*/ u8 baseSpAttack;
+ /*0x05*/ u8 baseSpDefense;
+ /*0x06*/ u8 type1;
+ /*0x07*/ u8 type2;
+ /*0x08*/ u8 catchRate;
+ /*0x09*/ u8 expYield;
+ /*0x0A*/ u16 evYield_HP:2;
+ /*0x0A*/ u16 evYield_Attack:2;
+ /*0x0A*/ u16 evYield_Defense:2;
+ /*0x0A*/ u16 evYield_Speed:2;
+ /*0x0B*/ u16 evYield_SpAttack:2;
+ /*0x0B*/ u16 evYield_SpDefense:2;
+ /*0x0C*/ u16 item1;
+ /*0x0E*/ u16 item2;
+ /*0x10*/ u8 genderRatio;
+ /*0x11*/ u8 eggCycles;
+ /*0x12*/ u8 friendship;
+ /*0x13*/ u8 growthRate;
+ /*0x14*/ u8 eggGroup1;
+ /*0x15*/ u8 eggGroup2;
+ /*0x16*/ u8 ability1;
+ /*0x17*/ u8 ability2;
+ /*0x18*/ u8 safariZoneFleeRate;
+ /*0x19*/ u8 bodyColor:7;
+ u8 unk19_7:1;
};
struct BattleMove
@@ -378,10 +378,10 @@ struct BattleMove
struct PokemonStorage
{
- /* 0x00 */ u8 currentBox;
- /* 0x01 */ struct BoxPokemon boxes[14][30];
- u8 boxNames[14][9];
- u8 unkArray[14];
+ /*0x00*/ u8 currentBox;
+ /*0x01*/ struct BoxPokemon boxes[14][30];
+ u8 boxNames[14][9];
+ u8 unkArray[14];
};
struct Evolution
diff --git a/ld_script.txt b/ld_script.txt
index 620cb4526..9f8fef470 100755
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -56,7 +56,6 @@ SECTIONS {
asm/battle_3.o(.text);
asm/battle_4.o(.text);
asm/battle_5.o(.text);
- asm/battle_6.o(.text);
src/battle_6.o(.text);
src/battle_7.o(.text);
asm/battle_8.o(.text);
diff --git a/src/battle_6.c b/src/battle_6.c
index 366c878d3..9ea3f240a 100644
--- a/src/battle_6.c
+++ b/src/battle_6.c
@@ -10,10 +10,19 @@
#include "songs.h"
#include "sound.h"
#include "sprite.h"
+#include "string_util.h"
#include "task.h"
#include "text.h"
#include "util.h"
+//Possibly PokemonSubstruct1
+struct UnknownStruct3
+{
+ u16 moves[4];
+ u8 pp[4];
+ u8 ppBonuses;
+};
+
extern u16 gUnknown_030042A4;
extern u16 gUnknown_030042A0;
@@ -121,7 +130,11 @@ extern void sub_80312F0(struct Sprite *);
extern u8 sub_8077ABC();
extern u8 sub_8077F68();
extern u8 sub_8046400();
+extern void sub_802D798(void);
+extern void bx_0802E404(void);
+u32 dp01_getattr_by_ch1_for_player_pokemon_(u8, u8 *);
+void dp01_setattr_by_ch1_for_player_pokemon(u8);
void sub_802F934(u8, u8);
void sub_802FB2C(void);
void sub_8030190(void);
@@ -130,6 +143,618 @@ void sub_8030E38(struct Sprite *);
void task05_08033660(u8);
void sub_8031064(void);
+void PlayerHandleGetAttributes(void)
+{
+ u8 unkData[0x100];
+ u32 offset = 0;
+ u8 r4;
+ s32 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ offset += dp01_getattr_by_ch1_for_player_pokemon_(gBattlePartyID[gActiveBank], unkData);
+ }
+ else
+ {
+ r4 = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (r4 & 1)
+ offset += dp01_getattr_by_ch1_for_player_pokemon_(i, unkData + offset);
+ r4 >>= 1;
+ }
+ }
+ dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, offset, unkData);
+ PlayerBufferExecCompleted();
+}
+
+// Duplicate of dp01_getattr_by_ch1_for_player_pokemon
+u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer)
+{
+ struct BattlePokemon battlePokemon;
+ struct UnknownStruct3 moveData;
+ u8 nickname[20];
+ u8 *src;
+ s16 data16;
+ u32 data32;
+ s32 size = 0;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ battlePokemon.species = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES);
+ battlePokemon.item = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM);
+ for (size = 0; size < 4; size++)
+ {
+ battlePokemon.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size);
+ battlePokemon.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
+ }
+ battlePokemon.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
+ battlePokemon.friendship = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP);
+ battlePokemon.experience = GetMonData(&gPlayerParty[a], MON_DATA_EXP);
+ battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
+ battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
+ battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
+ battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
+ battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
+ battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
+ battlePokemon.status1 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS);
+ battlePokemon.level = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL);
+ battlePokemon.hp = GetMonData(&gPlayerParty[a], MON_DATA_HP);
+ battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
+ battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
+ battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
+ battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
+ battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
+ battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG);
+ battlePokemon.altAbility = GetMonData(&gPlayerParty[a], MON_DATA_ALT_ABILITY);
+ battlePokemon.otId = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID);
+ GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname);
+ StringCopy10(battlePokemon.nickname, nickname);
+ GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName);
+ src = (u8 *)&battlePokemon;
+ for (size = 0; size < sizeof(battlePokemon); size++)
+ buffer[size] = src[size];
+ break;
+ case 1:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 2:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 3:
+ for (size = 0; size < 4; size++)
+ {
+ moveData.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size);
+ moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
+ }
+ moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
+ src = (u8 *)&moveData;
+ for (size = 0; size < sizeof(moveData); size++)
+ buffer[size] = src[size];
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 8:
+ for (size = 0; size < 4; size++)
+ buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
+ buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
+ size++;
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9);
+ size = 1;
+ break;
+ case 17:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case 18:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_EXP);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case 19:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_EV);
+ size = 1;
+ break;
+ case 20:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_EV);
+ size = 1;
+ break;
+ case 21:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_EV);
+ size = 1;
+ break;
+ case 22:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_EV);
+ size = 1;
+ break;
+ case 23:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV);
+ size = 1;
+ break;
+ case 24:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV);
+ size = 1;
+ break;
+ case 25:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP);
+ size = 1;
+ break;
+ case 26:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKERUS);
+ size = 1;
+ break;
+ case 27:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION);
+ size = 1;
+ break;
+ case 28:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL);
+ size = 1;
+ break;
+ case 29:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_GAME);
+ size = 1;
+ break;
+ case 30:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKEBALL);
+ size = 1;
+ break;
+ case 31:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
+ buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
+ buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
+ buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
+ buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
+ size = 6;
+ break;
+ case 32:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
+ size = 1;
+ break;
+ case 33:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
+ size = 1;
+ break;
+ case 34:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
+ size = 1;
+ break;
+ case 35:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ size = 1;
+ break;
+ case 36:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
+ size = 1;
+ break;
+ case 37:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
+ size = 1;
+ break;
+ case 38:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ buffer[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case 39:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 40:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ buffer[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case 41:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL);
+ size = 1;
+ break;
+ case 42:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_HP);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 43:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 44:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 45:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 46:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 47:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 48:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 49:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL);
+ size = 1;
+ break;
+ case 50:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY);
+ size = 1;
+ break;
+ case 51:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE);
+ size = 1;
+ break;
+ case 52:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART);
+ size = 1;
+ break;
+ case 53:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH);
+ size = 1;
+ break;
+ case 54:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SHEEN);
+ size = 1;
+ break;
+ case 55:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON);
+ size = 1;
+ break;
+ case 56:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON);
+ size = 1;
+ break;
+ case 57:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON);
+ size = 1;
+ break;
+ case 58:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON);
+ size = 1;
+ break;
+ case 59:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON);
+ size = 1;
+ break;
+ }
+ return size;
+}
+
+void sub_802ECF0(void)
+{
+ struct BattlePokemon battleMon; // I think this is a BattlePokemon
+ u8 *src = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
+ u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBank][1];
+ u8 i;
+
+ for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
+ dst[i] = src[i];
+ dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, gBattleBufferA[gActiveBank][2], dst);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleSetAttributes(void)
+{
+ u8 r4;
+ u8 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ dp01_setattr_by_ch1_for_player_pokemon(gBattlePartyID[gActiveBank]);
+ }
+ else
+ {
+ r4 = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (r4 & 1)
+ dp01_setattr_by_ch1_for_player_pokemon(i);
+ r4 >>= 1;
+ }
+ }
+ PlayerBufferExecCompleted();
+}
+
+// Duplicate of sub_811EC68
+void dp01_setattr_by_ch1_for_player_pokemon(u8 a)
+{
+ struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3];
+ struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3];
+ s32 i;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ {
+ u8 iv;
+
+ SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species);
+ SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item);
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]);
+ }
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses);
+ SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship);
+ SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience);
+ iv = battlePokemon->hpIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv);
+ iv = battlePokemon->attackIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv);
+ iv = battlePokemon->defenseIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv);
+ iv = battlePokemon->speedIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv);
+ iv = battlePokemon->spAttackIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv);
+ iv = battlePokemon->spDefenseIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv);
+ SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality);
+ SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1);
+ SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level);
+ SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp);
+ SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP);
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack);
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense);
+ }
+ break;
+ case 1:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 2:
+ SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 3:
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]);
+ }
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses);
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 8:
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]);
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 17:
+ SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 18:
+ SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 19:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 20:
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 21:
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 22:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 23:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 24:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 25:
+ SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 26:
+ SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 27:
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 28:
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 29:
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 30:
+ SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 31:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
+ break;
+ case 32:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 33:
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 34:
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 35:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 36:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 37:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 38:
+ SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 39:
+ SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 40:
+ SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 41:
+ SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 42:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 43:
+ SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 44:
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 45:
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 46:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 47:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 48:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 49:
+ SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 50:
+ SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 51:
+ SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 52:
+ SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 53:
+ SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 54:
+ SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 55:
+ SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 56:
+ SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 57:
+ SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 58:
+ SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 59:
+ SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ }
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+}
+
+void sub_802F7CC(void)
+{
+ u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
+ u8 i;
+
+ for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
+ dst[i] = gBattleBufferA[gActiveBank][3 + i];
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleLoadPokeSprite(void)
+{
+ sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ gBattleBankFunc[gActiveBank] = bx_0802E404;
+}
+
+void PlayerHandleSendOutPoke(void)
+{
+ sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
+ gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
+ sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ gActionSelectionCursor[gActiveBank] = 0;
+ gMoveSelectionCursor[gActiveBank] = 0;
+ sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]);
+ gBattleBankFunc[gActiveBank] = sub_802D798;
+}
+
void sub_802F934(u8 bank, u8 b)
{
u16 species;
@@ -297,8 +922,10 @@ void PlayerHandlePuase(void)
{
u8 var = gBattleBufferA[gActiveBank][1];
+ // WTF is this??
while (var != 0)
var--;
+
PlayerBufferExecCompleted();
}
diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c
index f448231be..00d7ffcfa 100644
--- a/src/battle_811DA74.c
+++ b/src/battle_811DA74.c
@@ -425,6 +425,7 @@ void LinkPartnerHandleGetAttributes(void)
LinkPartnerBufferExecCompleted();
}
+// Duplicate of dp01_getattr_by_ch1_for_player_pokemon
u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer)
{
struct BattlePokemon battlePokemon;
@@ -757,6 +758,7 @@ void LinkPartnerHandleSetAttributes(void)
LinkPartnerBufferExecCompleted();
}
+// Duplicate of dp01_setattr_by_ch1_for_player_pokemon
void sub_811EC68(u8 a)
{
struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3];