diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-06-23 20:22:40 -0500 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2018-06-24 15:44:43 -0500 |
commit | 760f6307a5770f53f64618dc775204f4231b52d4 (patch) | |
tree | e5790d0413d583ffb0095d7e374e0486a77b033d | |
parent | 4313b2f49d22f4e5a6db3c45f9f3a434079a7c1f (diff) |
Decompile more of battle_anim_812C144.c
-rw-r--r-- | asm/battle_anim_812C144.s | 1484 | ||||
-rw-r--r-- | src/battle/battle_anim_812C144.c | 479 |
2 files changed, 479 insertions, 1484 deletions
diff --git a/asm/battle_anim_812C144.s b/asm/battle_anim_812C144.s index e2c28c978..ec7a7211f 100644 --- a/asm/battle_anim_812C144.s +++ b/asm/battle_anim_812C144.s @@ -5,1490 +5,6 @@ .text - thumb_func_start sub_812DEAC -sub_812DEAC: @ 812DEAC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - adds r7, r0, 0 - bl Random - lsls r0, 16 - movs r1, 0xFC - lsls r1, 14 - ands r1, r0 - lsrs r5, r1, 16 - adds r1, r5, 0 - cmp r1, 0x1F - ble _0812DED6 - movs r0, 0x20 - subs r0, r1 - lsls r0, 16 - lsrs r5, r0, 16 -_0812DED6: - ldr r4, _0812DFD0 @ =gAnimBankAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r5 - strh r0, [r7, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x20 - strh r0, [r7, 0x22] - ldr r1, _0812DFD4 @ =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r7, 0x30] - ldrh r0, [r1, 0x2] - strh r0, [r7, 0x32] - ldr r4, _0812DFD8 @ =gBattleAnimSpriteTemplate_84025EC - movs r0, 0x20 - ldrsh r1, [r7, r0] - movs r0, 0x22 - ldrsh r2, [r7, r0] - adds r5, r7, 0 - adds r5, 0x43 - ldrb r3, [r5] - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - adds r0, r4, 0 - bl CreateSprite - mov r9, r0 - mov r1, r9 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - movs r0, 0x20 - ldrsh r1, [r7, r0] - movs r0, 0x22 - ldrsh r2, [r7, r0] - ldrb r3, [r5] - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - adds r0, r4, 0 - bl CreateSprite - mov r8, r0 - mov r1, r8 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - mov r0, r9 - lsls r2, r0, 4 - add r2, r9 - lsls r2, 2 - ldr r1, _0812DFDC @ =gSprites - mov r10, r1 - adds r5, r2, r1 - adds r0, r5, 0 - movs r1, 0x1 - str r2, [sp] - bl StartSpriteAnim - mov r0, r8 - lsls r6, r0, 4 - add r6, r8 - lsls r6, 2 - mov r1, r10 - adds r4, r6, r1 - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAnim - ldr r1, _0812DFD4 @ =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r5, 0x30] - ldrh r0, [r1, 0x2] - strh r0, [r5, 0x32] - ldrh r0, [r1] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x32] - ldr r0, _0812DFE0 @ =0x0000ffff - strh r0, [r5, 0x3C] - movs r0, 0x1 - negs r0, r0 - strh r0, [r4, 0x3C] - adds r5, 0x3E - ldrb r0, [r5] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r5] - adds r4, 0x3E - ldrb r0, [r4] - orrs r0, r1 - strb r0, [r4] - movs r0, 0x1C - add r10, r0 - ldr r2, [sp] - add r2, r10 - ldr r0, _0812DFE4 @ =sub_812E0F8 - str r0, [r2] - add r6, r10 - str r0, [r6] - mov r1, r9 - strh r1, [r7, 0x3A] - mov r0, r8 - strh r0, [r7, 0x3C] - ldr r0, _0812DFE8 @ =sub_812DFEC - str r0, [r7, 0x1C] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0812DFD0: .4byte gAnimBankAttacker -_0812DFD4: .4byte gBattleAnimArgs -_0812DFD8: .4byte gBattleAnimSpriteTemplate_84025EC -_0812DFDC: .4byte gSprites -_0812DFE0: .4byte 0x0000ffff -_0812DFE4: .4byte sub_812E0F8 -_0812DFE8: .4byte sub_812DFEC - thumb_func_end sub_812DEAC - - thumb_func_start sub_812DFEC -sub_812DFEC: @ 812DFEC - push {lr} - adds r3, r0, 0 - ldrh r2, [r3, 0x32] - ldrh r0, [r3, 0x34] - adds r2, r0 - lsls r0, r2, 16 - asrs r0, 24 - ldrh r1, [r3, 0x26] - subs r1, r0 - strh r1, [r3, 0x26] - movs r0, 0xFF - ands r2, r0 - strh r2, [r3, 0x34] - movs r2, 0x36 - ldrsh r0, [r3, r2] - cmp r0, 0 - bne _0812E03A - lsls r0, r1, 16 - asrs r0, 16 - movs r1, 0x8 - negs r1, r1 - cmp r0, r1 - bge _0812E03A - ldr r2, _0812E094 @ =gSprites - movs r0, 0x3A - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - ldrh r0, [r3, 0x36] - adds r0, 0x1 - strh r0, [r3, 0x36] -_0812E03A: - movs r1, 0x36 - ldrsh r0, [r3, r1] - cmp r0, 0x1 - bne _0812E06E - movs r2, 0x26 - ldrsh r1, [r3, r2] - movs r0, 0x10 - negs r0, r0 - cmp r1, r0 - bge _0812E06E - ldr r2, _0812E094 @ =gSprites - movs r0, 0x3C - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - ldrh r0, [r3, 0x36] - adds r0, 0x1 - strh r0, [r3, 0x36] -_0812E06E: - ldrh r0, [r3, 0x30] - subs r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0812E090 - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, _0812E098 @ =sub_812E09C - str r0, [r3, 0x1C] -_0812E090: - pop {r0} - bx r0 - .align 2, 0 -_0812E094: .4byte gSprites -_0812E098: .4byte sub_812E09C - thumb_func_end sub_812DFEC - - thumb_func_start sub_812E09C -sub_812E09C: @ 812E09C - push {r4-r6,lr} - adds r4, r0, 0 - ldr r5, _0812E0F0 @ =gSprites - movs r0, 0x3A - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r3, r0, 2 - adds r6, r5, 0 - adds r6, 0x1C - adds r0, r3, r6 - ldr r2, [r0] - ldr r0, _0812E0F4 @ =SpriteCallbackDummy - cmp r2, r0 - bne _0812E0E8 - movs r1, 0x3C - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldr r0, [r1] - cmp r0, r2 - bne _0812E0E8 - adds r0, r3, r5 - bl DestroySprite - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - bl DestroySprite - adds r0, r4, 0 - bl DestroyAnimSprite -_0812E0E8: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0812E0F0: .4byte gSprites -_0812E0F4: .4byte SpriteCallbackDummy - thumb_func_end sub_812E09C - - thumb_func_start sub_812E0F8 -sub_812E0F8: @ 812E0F8 - push {lr} - adds r3, r0, 0 - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - bne _0812E144 - ldrh r2, [r3, 0x32] - ldrh r1, [r3, 0x34] - adds r2, r1 - lsls r1, r2, 16 - asrs r1, 24 - ldrh r0, [r3, 0x26] - subs r0, r1 - strh r0, [r3, 0x26] - movs r0, 0xFF - ands r2, r0 - strh r2, [r3, 0x34] - ldrh r0, [r3, 0x30] - subs r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0812E144 - mov r1, r12 - ldrb r0, [r1] - movs r1, 0x4 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldr r0, _0812E148 @ =SpriteCallbackDummy - str r0, [r3, 0x1C] -_0812E144: - pop {r0} - bx r0 - .align 2, 0 -_0812E148: .4byte SpriteCallbackDummy - thumb_func_end sub_812E0F8 - - thumb_func_start sub_812E14C -sub_812E14C: @ 812E14C - push {r4-r6,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, _0812E174 @ =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r4, r1, 0 - cmp r0, 0x5 - bls _0812E16A - b _0812E476 -_0812E16A: - lsls r0, 2 - ldr r1, _0812E178 @ =_0812E17C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0812E174: .4byte gTasks -_0812E178: .4byte _0812E17C - .align 2, 0 -_0812E17C: - .4byte _0812E194 - .4byte _0812E300 - .4byte _0812E388 - .4byte _0812E3BC - .4byte _0812E3E8 - .4byte _0812E420 -_0812E194: - ldr r1, _0812E230 @ =REG_BLDCNT - ldr r3, _0812E234 @ =0x00003f42 - adds r0, r3, 0 - strh r0, [r1] - adds r1, 0x2 - ldr r2, _0812E238 @ =0x00000d03 - adds r0, r2, 0 - strh r0, [r1] - ldr r4, _0812E23C @ =REG_BG1CNT - ldrb r1, [r4, 0x1] - movs r0, 0x3F - ands r0, r1 - strb r0, [r4, 0x1] - ldrb r1, [r4] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0812E1D4 - ldrb r0, [r4] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x4 - orrs r1, r0 - strb r1, [r4] -_0812E1D4: - mov r0, sp - bl sub_8078914 - ldr r1, [sp, 0x4] - movs r4, 0 - str r4, [sp, 0xC] - ldr r2, _0812E240 @ =0x040000d4 - add r0, sp, 0xC - str r0, [r2] - str r1, [r2, 0x4] - ldr r0, _0812E244 @ =0x85000400 - str r0, [r2, 0x8] - ldr r0, [r2, 0x8] - ldr r0, _0812E248 @ =gUnknown_08D2AA98 - bl LZDecompressVram - ldr r0, _0812E24C @ =gUnknown_08D2A9E0 - ldr r1, [sp] - bl LZDecompressVram - ldr r0, _0812E250 @ =gUnknown_08D2AA80 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0812E260 - mov r0, sp - ldrb r0, [r0, 0x8] - ldr r1, [sp, 0x4] - movs r2, 0 - movs r3, 0 - bl sub_80763FC - ldr r1, _0812E254 @ =gBattle_BG1_X - ldr r3, _0812E258 @ =0x0000ffc8 - adds r0, r3, 0 - strh r0, [r1] - ldr r0, _0812E25C @ =gBattle_BG1_Y - strh r4, [r0] - b _0812E2D2 - .align 2, 0 -_0812E230: .4byte REG_BLDCNT -_0812E234: .4byte 0x00003f42 -_0812E238: .4byte 0x00000d03 -_0812E23C: .4byte REG_BG1CNT -_0812E240: .4byte 0x040000d4 -_0812E244: .4byte 0x85000400 -_0812E248: .4byte gUnknown_08D2AA98 -_0812E24C: .4byte gUnknown_08D2A9E0 -_0812E250: .4byte gUnknown_08D2AA80 -_0812E254: .4byte gBattle_BG1_X -_0812E258: .4byte 0x0000ffc8 -_0812E25C: .4byte gBattle_BG1_Y -_0812E260: - ldr r0, _0812E2A0 @ =gAnimBankTarget - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r4, r0, 24 - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0812E2B4 - ldr r1, _0812E2A4 @ =gBattle_BG1_X - cmp r4, 0x1 - bne _0812E284 - ldr r2, _0812E2A8 @ =0x0000ff65 - adds r0, r2, 0 - strh r0, [r1] -_0812E284: - cmp r4, 0x3 - bne _0812E28E - ldr r3, _0812E2AC @ =0x0000ff8d - adds r0, r3, 0 - strh r0, [r1] -_0812E28E: - cmp r4, 0 - bne _0812E296 - movs r0, 0xE - strh r0, [r1] -_0812E296: - cmp r4, 0x2 - bne _0812E2CC - ldr r1, _0812E2A4 @ =gBattle_BG1_X - ldr r2, _0812E2B0 @ =0x0000ffec - b _0812E2C8 - .align 2, 0 -_0812E2A0: .4byte gAnimBankTarget -_0812E2A4: .4byte gBattle_BG1_X -_0812E2A8: .4byte 0x0000ff65 -_0812E2AC: .4byte 0x0000ff8d -_0812E2B0: .4byte 0x0000ffec -_0812E2B4: - cmp r4, 0x1 - bne _0812E2C0 - ldr r1, _0812E2EC @ =gBattle_BG1_X - ldr r3, _0812E2F0 @ =0x0000ff79 - adds r0, r3, 0 - strh r0, [r1] -_0812E2C0: - cmp r4, 0 - bne _0812E2CC - ldr r1, _0812E2EC @ =gBattle_BG1_X - ldr r2, _0812E2F4 @ =0x0000fff6 -_0812E2C8: - adds r0, r2, 0 - strh r0, [r1] -_0812E2CC: - ldr r1, _0812E2F8 @ =gBattle_BG1_Y - movs r0, 0 - strh r0, [r1] -_0812E2D2: - ldr r0, _0812E2FC @ =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, _0812E2EC @ =gBattle_BG1_X - ldrh r0, [r0] - strh r0, [r1, 0x1C] - ldr r0, _0812E2F8 @ =gBattle_BG1_Y - ldrh r0, [r0] - strh r0, [r1, 0x1E] - b _0812E380 - .align 2, 0 -_0812E2EC: .4byte gBattle_BG1_X -_0812E2F0: .4byte 0x0000ff79 -_0812E2F4: .4byte 0x0000fff6 -_0812E2F8: .4byte gBattle_BG1_Y -_0812E2FC: .4byte gTasks -_0812E300: - ldr r1, _0812E334 @ =gTasks - lsls r4, r6, 2 - adds r0, r4, r6 - lsls r0, 3 - adds r5, r0, r1 - movs r0, 0 - strh r0, [r5, 0xE] - ldr r0, _0812E338 @ =gAnimBankTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0812E344 - ldr r2, _0812E33C @ =gBattle_BG1_X - ldr r1, _0812E340 @ =gUnknown_08402604 - movs r3, 0xC - ldrsh r0, [r5, r3] - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - ldrh r5, [r5, 0x1C] - adds r0, r5 - b _0812E356 - .align 2, 0 -_0812E334: .4byte gTasks -_0812E338: .4byte gAnimBankTarget -_0812E33C: .4byte gBattle_BG1_X -_0812E340: .4byte gUnknown_08402604 -_0812E344: - ldr r2, _0812E374 @ =gBattle_BG1_X - ldr r1, _0812E378 @ =gUnknown_08402604 - movs r3, 0xC - ldrsh r0, [r5, r3] - adds r0, r1 - movs r1, 0 - ldrsb r1, [r0, r1] - ldrh r0, [r5, 0x1C] - subs r0, r1 -_0812E356: - strh r0, [r2] - ldr r0, _0812E37C @ =gTasks - adds r1, r4, r6 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0xC] - adds r0, 0x1 - strh r0, [r1, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - bne _0812E380 - strh r0, [r1, 0x8] - b _0812E476 - .align 2, 0 -_0812E374: .4byte gBattle_BG1_X -_0812E378: .4byte gUnknown_08402604 -_0812E37C: .4byte gTasks -_0812E380: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - b _0812E476 -_0812E388: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r4 - ldrh r0, [r4, 0xA] - subs r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bgt _0812E3A2 - movs r0, 0x5 - strh r0, [r4, 0xA] -_0812E3A2: - ldr r2, _0812E3B8 @ =REG_BLDALPHA - ldrh r0, [r4, 0xA] - lsls r0, 8 - movs r1, 0x3 - orrs r0, r1 - strh r0, [r2] - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0x5 - bne _0812E476 - b _0812E3DC - .align 2, 0 -_0812E3B8: .4byte REG_BLDALPHA -_0812E3BC: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r4 - ldrh r1, [r4, 0xE] - adds r1, 0x1 - strh r1, [r4, 0xE] - lsls r1, 16 - asrs r1, 16 - ldr r2, _0812E3E4 @ =gUnknown_08402608 - movs r3, 0xC - ldrsh r0, [r4, r3] - adds r0, r2 - ldrb r0, [r0] - cmp r1, r0 - ble _0812E476 -_0812E3DC: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0812E476 - .align 2, 0 -_0812E3E4: .4byte gUnknown_08402608 -_0812E3E8: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r4 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xD - ble _0812E402 - movs r0, 0xD - strh r0, [r4, 0xA] -_0812E402: - ldr r2, _0812E41C @ =REG_BLDALPHA - ldrh r0, [r4, 0xA] - lsls r0, 8 - movs r1, 0x3 - orrs r0, r1 - strh r0, [r2] - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0xD - bne _0812E476 - movs r0, 0x1 - strh r0, [r4, 0x8] - b _0812E476 - .align 2, 0 -_0812E41C: .4byte REG_BLDALPHA -_0812E420: - mov r0, sp - bl sub_8078914 - ldr r2, [sp, 0x4] - movs r4, 0 - str r4, [sp, 0xC] - ldr r1, _0812E480 @ =0x040000d4 - add r0, sp, 0xC - str r0, [r1] - str r2, [r1, 0x4] - ldr r0, _0812E484 @ =0x85000200 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0812E450 - ldr r2, _0812E488 @ =REG_BG1CNT - ldrb r1, [r2] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_0812E450: - ldr r2, _0812E488 @ =REG_BG1CNT - ldrb r1, [r2] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r0, _0812E48C @ =gBattle_BG1_X - strh r4, [r0] - ldr r0, _0812E490 @ =gBattle_BG1_Y - strh r4, [r0] - ldr r0, _0812E494 @ =REG_BLDCNT - strh r4, [r0] - adds r0, 0x2 - strh r4, [r0] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0812E476: - add sp, 0x10 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0812E480: .4byte 0x040000d4 -_0812E484: .4byte 0x85000200 -_0812E488: .4byte REG_BG1CNT -_0812E48C: .4byte gBattle_BG1_X -_0812E490: .4byte gBattle_BG1_Y -_0812E494: .4byte REG_BLDCNT - thumb_func_end sub_812E14C - - thumb_func_start sub_812E498 -sub_812E498: @ 812E498 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, _0812E4D0 @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0812E4D8 - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldr r2, _0812E4D4 @ =gUnknown_08402610 - adds r0, r4, 0 - bl sub_80798F4 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0812E4EA - .align 2, 0 -_0812E4D0: .4byte gTasks -_0812E4D4: .4byte gUnknown_08402610 -_0812E4D8: - adds r0, r4, 0 - bl sub_807992C - lsls r0, 24 - cmp r0, 0 - bne _0812E4EA - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0812E4EA: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_812E498 - - thumb_func_start sub_812E4F0 -sub_812E4F0: @ 812E4F0 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - movs r2, 0x2E - ldrsh r1, [r4, r2] - cmp r1, 0 - bne _0812E50E - adds r0, r4, 0 - movs r1, 0 - bl InitAnimSpritePos - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0812E562 -_0812E50E: - adds r0, 0x1 - strh r0, [r4, 0x2E] - cmp r1, 0x14 - ble _0812E562 - ldrh r0, [r4, 0x30] - adds r0, 0xA0 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x32] - adds r0, 0x80 - strh r0, [r4, 0x32] - ldr r0, _0812E53C @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0812E540 - ldrh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - b _0812E546 - .align 2, 0 -_0812E53C: .4byte gAnimBankAttacker -_0812E540: - ldrh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 -_0812E546: - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x40 - ble _0812E562 - adds r0, r4, 0 - bl DestroyAnimSprite -_0812E562: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_812E4F0 - - thumb_func_start sub_812E568 -sub_812E568: @ 812E568 - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, _0812E58C @ =gTasks - adds r4, r0, r1 - ldr r5, _0812E590 @ =gBattleAnimArgs - movs r1, 0x2 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0812E594 - adds r0, r2, 0 - bl DestroyAnimVisualTask - b _0812E628 - .align 2, 0 -_0812E58C: .4byte gTasks -_0812E590: .4byte gBattleAnimArgs -_0812E594: - movs r1, 0x4 - ldrsh r0, [r5, r1] - cmp r0, 0 - bge _0812E5A0 - movs r0, 0 - strh r0, [r5, 0x4] -_0812E5A0: - movs r1, 0x4 - ldrsh r0, [r5, r1] - cmp r0, 0x2 - ble _0812E5AC - movs r0, 0x2 - strh r0, [r5, 0x4] -_0812E5AC: - movs r0, 0 - strh r0, [r4, 0x8] - strh r0, [r4, 0xA] - strh r0, [r4, 0xC] - movs r0, 0x4 - ldrsh r1, [r5, r0] - lsls r1, 1 - movs r0, 0x8 - subs r0, r1 - strh r0, [r4, 0xE] - movs r1, 0x4 - ldrsh r0, [r5, r1] - lsls r0, 7 - movs r1, 0x80 - lsls r1, 1 - adds r0, r1 - strh r0, [r4, 0x10] - ldrh r0, [r5, 0x4] - adds r0, 0x2 - strh r0, [r4, 0x12] - ldrh r0, [r5, 0x2] - subs r0, 0x1 - strh r0, [r4, 0x14] - ldrb r0, [r5] - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - movs r1, 0 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0812E5F8 - ldr r0, _0812E5F4 @ =gAnimBankAttacker - b _0812E5FA - .align 2, 0 -_0812E5F4: .4byte gAnimBankAttacker -_0812E5F8: - ldr r0, _0812E630 @ =gAnimBankTarget -_0812E5FA: - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0812E618 - movs r1, 0x10 - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4, 0x10] - movs r1, 0x12 - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4, 0x12] -_0812E618: - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl sub_8078E70 - ldr r0, _0812E634 @ =sub_812E638 - str r0, [r4] -_0812E628: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0812E630: .4byte gAnimBankTarget -_0812E634: .4byte sub_812E638 - thumb_func_end sub_812E568 - - thumb_func_start sub_812E638 -sub_812E638: @ 812E638 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, _0812E65C @ =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r6, [r4, r0] - cmp r6, 0x1 - beq _0812E6C0 - cmp r6, 0x1 - bgt _0812E660 - cmp r6, 0 - beq _0812E66C - b _0812E798 - .align 2, 0 -_0812E65C: .4byte gTasks -_0812E660: - cmp r6, 0x2 - beq _0812E718 - cmp r6, 0x3 - bne _0812E66A - b _0812E788 -_0812E66A: - b _0812E798 -_0812E66C: - ldr r2, _0812E6BC @ =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r4, 0x12] - ldrh r2, [r0, 0x24] - adds r1, r2 - strh r1, [r0, 0x24] - ldrh r0, [r4, 0xC] - ldrh r1, [r4, 0x10] - subs r0, r1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r4, 0xC] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_8078F9C - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - movs r2, 0xE - ldrsh r1, [r4, r2] - cmp r0, r1 - blt _0812E798 - strh r6, [r4, 0xA] - b _0812E780 - .align 2, 0 -_0812E6BC: .4byte gSprites -_0812E6C0: - ldr r2, _0812E714 @ =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x24] - ldrh r2, [r4, 0x12] - subs r1, r2 - strh r1, [r0, 0x24] - ldrh r0, [r4, 0x10] - ldrh r1, [r4, 0xC] - adds r0, r1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r4, 0xC] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_8078F9C - ldrh r1, [r4, 0xA] - adds r1, 0x1 - strh r1, [r4, 0xA] - lsls r1, 16 - asrs r1, 16 - movs r2, 0xE - ldrsh r0, [r4, r2] - lsls r0, 1 - cmp r1, r0 - blt _0812E798 - movs r0, 0 - strh r0, [r4, 0xA] - b _0812E780 - .align 2, 0 -_0812E714: .4byte gSprites -_0812E718: - ldr r2, _0812E77C @ =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r4, 0x12] - ldrh r2, [r0, 0x24] - adds r1, r2 - movs r5, 0 - strh r1, [r0, 0x24] - ldrh r0, [r4, 0xC] - ldrh r1, [r4, 0x10] - subs r0, r1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r4, 0xC] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_8078F9C - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - movs r2, 0xE - ldrsh r1, [r4, r2] - cmp r0, r1 - blt _0812E798 - ldrh r1, [r4, 0x14] - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0812E780 - subs r0, r1, 0x1 - strh r0, [r4, 0x14] - strh r5, [r4, 0xA] - strh r5, [r4, 0x8] - b _0812E798 - .align 2, 0 -_0812E77C: .4byte gSprites -_0812E780: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0812E798 -_0812E788: - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_8078F40 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0812E798: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_812E638 - - thumb_func_start sub_812E7A0 -sub_812E7A0: @ 812E7A0 - push {r4,lr} - adds r4, r0, 0 - ldr r0, _0812E7BC @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0812E7C4 - strh r0, [r4, 0x20] - ldr r1, _0812E7C0 @ =gBattleAnimArgs - ldrh r0, [r1] - b _0812E7CE - .align 2, 0 -_0812E7BC: .4byte gAnimBankAttacker -_0812E7C0: .4byte gBattleAnimArgs -_0812E7C4: - movs r0, 0xF0 - strh r0, [r4, 0x20] - ldr r1, _0812E7E8 @ =gBattleAnimArgs - ldrh r0, [r1] - subs r0, 0x1E -_0812E7CE: - strh r0, [r4, 0x22] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x32] - ldrb r1, [r1, 0x2] - adds r0, r4, 0 - bl StartSpriteAnim - ldr r0, _0812E7EC @ =sub_812E7F0 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812E7E8: .4byte gBattleAnimArgs -_0812E7EC: .4byte sub_812E7F0 - thumb_func_end sub_812E7A0 - - thumb_func_start sub_812E7F0 -sub_812E7F0: @ 812E7F0 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x3 - strh r0, [r4, 0x2E] - ldr r0, _0812E830 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0812E834 - ldrh r1, [r4, 0x20] - adds r1, 0x5 - strh r1, [r4, 0x20] - ldrh r0, [r4, 0x22] - subs r0, 0x1 - strh r0, [r4, 0x22] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0xF0 - ble _0812E822 - adds r0, r4, 0 - bl DestroyAnimSprite -_0812E822: - ldrh r1, [r4, 0x2E] - movs r0, 0xFF - ands r0, r1 - movs r1, 0x10 - bl Sin - b _0812E858 - .align 2, 0 -_0812E830: .4byte gAnimBankAttacker -_0812E834: - ldrh r1, [r4, 0x20] - subs r1, 0x5 - strh r1, [r4, 0x20] - ldrh r0, [r4, 0x22] - adds r0, 0x1 - strh r0, [r4, 0x22] - lsls r1, 16 - cmp r1, 0 - bge _0812E84C - adds r0, r4, 0 - bl DestroyAnimSprite -_0812E84C: - ldrh r1, [r4, 0x2E] - movs r0, 0xFF - ands r0, r1 - movs r1, 0x10 - bl Cos -_0812E858: - strh r0, [r4, 0x26] - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_812E7F0 - - thumb_func_start sub_812E860 -sub_812E860: @ 812E860 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, _0812E8A8 @ =gTasks - adds r4, r0 - movs r0, 0 - strh r0, [r4, 0x8] - strh r0, [r4, 0xA] - strh r0, [r4, 0xC] - strh r0, [r4, 0xE] - movs r0, 0x20 - strh r0, [r4, 0x20] - movs r0, 0x40 - strh r0, [r4, 0x22] - movs r0, 0x80 - lsls r0, 4 - strh r0, [r4, 0x24] - ldr r0, _0812E8AC @ =gBattleAnimArgs - ldrb r0, [r0] - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - movs r1, 0 - bl sub_8078E70 - ldr r0, _0812E8B0 @ =sub_812E8B4 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812E8A8: .4byte gTasks -_0812E8AC: .4byte gBattleAnimArgs -_0812E8B0: .4byte sub_812E8B4 - thumb_func_end sub_812E860 - - thumb_func_start sub_812E8B4 -sub_812E8B4: @ 812E8B4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, _0812E8E0 @ =gTasks - adds r7, r0, r1 - movs r1, 0x8 - ldrsh r0, [r7, r1] - mov r8, r0 - cmp r0, 0x1 - beq _0812E950 - cmp r0, 0x1 - bgt _0812E8E4 - cmp r0, 0 - beq _0812E8EC - b _0812E9CA - .align 2, 0 -_0812E8E0: .4byte gTasks -_0812E8E4: - mov r2, r8 - cmp r2, 0x2 - beq _0812E9B8 - b _0812E9CA -_0812E8EC: - movs r3, 0x80 - lsls r3, 2 - adds r0, r3, 0 - ldrh r1, [r7, 0xC] - adds r2, r0, r1 - strh r2, [r7, 0xC] - lsls r0, r2, 16 - asrs r0, 16 - ldrh r3, [r7, 0x24] - mov r8, r3 - movs r3, 0x24 - ldrsh r1, [r7, r3] - cmp r0, r1 - blt _0812E9CA - mov r0, r8 - subs r5, r0, r2 - lsls r5, 16 - asrs r5, 16 - adds r6, r1, 0 - lsls r6, 1 - adds r0, r5, 0 - adds r1, r6, 0 - bl __divsi3 - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r5, 0 - adds r1, r6, 0 - bl __modsi3 - lsls r0, 16 - lsrs r0, 16 - lsls r4, 16 - asrs r4, 16 - movs r1, 0x1 - ands r4, r1 - cmp r4, 0 - bne _0812E944 - lsls r0, 16 - asrs r0, 16 - mov r2, r8 - subs r0, r2, r0 - b _0812E9A2 -_0812E944: - lsls r0, 16 - asrs r0, 16 - mov r3, r8 - subs r0, r3 - strh r0, [r7, 0xC] - b _0812E9CA -_0812E950: - ldr r1, _0812E9A8 @ =0xfffffe00 - adds r0, r1, 0 - ldrh r2, [r7, 0xC] - adds r1, r0, r2 - strh r1, [r7, 0xC] - movs r3, 0xC - ldrsh r0, [r7, r3] - movs r2, 0x24 - ldrsh r6, [r7, r2] - cmn r0, r6 - bgt _0812E9CA - ldrh r3, [r7, 0x24] - mov r9, r3 - mov r0, r9 - subs r4, r0, r1 - lsls r4, 16 - asrs r4, 16 - lsls r6, 1 - adds r0, r4, 0 - adds r1, r6, 0 - bl __divsi3 - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - adds r0, r4, 0 - adds r1, r6, 0 - bl __modsi3 - lsls r0, 16 - lsrs r2, r0, 16 - mov r1, r8 - ands r1, r5 - lsls r0, r1, 16 - asrs r1, r0, 16 - cmp r1, 0 - bne _0812E9AC - lsls r0, r2, 16 - asrs r0, 16 - mov r2, r9 - subs r0, r2 -_0812E9A2: - strh r0, [r7, 0xC] - strh r1, [r7, 0x8] - b _0812E9CA - .align 2, 0 -_0812E9A8: .4byte 0xfffffe00 -_0812E9AC: - lsls r0, r2, 16 - asrs r0, 16 - mov r3, r9 - subs r0, r3, r0 - strh r0, [r7, 0xC] - b _0812E9CA -_0812E9B8: - ldrh r0, [r7, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_8078F40 - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _0812EA40 -_0812E9CA: - ldrh r0, [r7, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r7, 0xC] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r7, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_8078F9C - ldr r2, _0812EA38 @ =gSprites - movs r0, 0x26 - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r2 - movs r2, 0xC - ldrsh r0, [r7, r2] - cmp r0, 0 - bge _0812E9FE - adds r0, 0x3F -_0812E9FE: - asrs r0, 6 - negs r0, r0 - strh r0, [r1, 0x24] - ldrh r0, [r7, 0xA] - adds r0, 0x1 - strh r0, [r7, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _0812EA40 - ldrh r1, [r7, 0x20] - movs r3, 0x20 - ldrsh r0, [r7, r3] - cmp r0, 0 - beq _0812EA3C - subs r0, r1, 0x1 - strh r0, [r7, 0x20] - ldrh r0, [r7, 0x24] - ldrh r1, [r7, 0x22] - subs r0, r1 - strh r0, [r7, 0x24] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - bgt _0812EA40 - movs r0, 0x10 - strh r0, [r7, 0x24] - b _0812EA40 - .align 2, 0 -_0812EA38: .4byte gSprites -_0812EA3C: - movs r0, 0x2 - strh r0, [r7, 0x8] -_0812EA40: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_812E8B4 - thumb_func_start sub_812EA4C sub_812EA4C: @ 812EA4C push {r4-r6,lr} diff --git a/src/battle/battle_anim_812C144.c b/src/battle/battle_anim_812C144.c index cef1fb97c..eeb2c3514 100644 --- a/src/battle/battle_anim_812C144.c +++ b/src/battle/battle_anim_812C144.c @@ -36,10 +36,14 @@ extern const union AffineAnimCmd gUnknown_084024B0[]; extern const union AffineAnimCmd gUnknown_08402518[]; extern const union AffineAnimCmd gUnknown_08402540[]; extern const union AffineAnimCmd gUnknown_08402590[]; +extern const union AffineAnimCmd gUnknown_08402610[]; extern const u32 gUnknown_08D2AA98[]; extern const u32 gUnknown_08D2A9E0[]; extern const u16 gUnknown_08D2AA80[]; extern const s8 gUnknown_084025C0[]; +extern const s8 gUnknown_08402604[]; +extern const u8 gUnknown_08402608[]; +extern const struct SpriteTemplate gBattleAnimSpriteTemplate_84025EC; extern u8 gBattleMonForms[]; extern u8 gBankSpriteIds[]; @@ -65,6 +69,12 @@ static void sub_812D06C(u8 taskId); static void sub_812D254(struct Sprite *sprite); static void sub_812D4EC(struct Sprite *sprite); static void sub_812D5E8(struct Sprite *sprite); +static void sub_812DFEC(struct Sprite *sprite); +static void sub_812E09C(struct Sprite *sprite); +static void sub_812E0F8(struct Sprite *sprite); +static void sub_812E638(u8 taskId); +static void sub_812E7F0(struct Sprite *sprite); +static void sub_812E8B4(u8 taskId); void sub_812C144(struct Sprite *sprite) @@ -1362,3 +1372,472 @@ void sub_812DB84(u8 taskId) break; } } + +void sub_812DEAC(struct Sprite *sprite) +{ + s16 var0; + u8 spriteId1; + u8 spriteId2; + + var0 = Random(); + var0 &= 0x3F; + if (var0 > 31) + var0 = 32 - var0; + + sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 0) + var0; + sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 1) + 32; + sprite->data[1] = gBattleAnimArgs[0]; + sprite->data[2] = gBattleAnimArgs[1]; + + spriteId1 = CreateSprite(&gBattleAnimSpriteTemplate_84025EC, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1); + spriteId2 = CreateSprite(&gBattleAnimSpriteTemplate_84025EC, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1); + StartSpriteAnim(&gSprites[spriteId1], 1); + StartSpriteAnim(&gSprites[spriteId2], 2); + + gSprites[spriteId1].data[1] = gBattleAnimArgs[0]; + gSprites[spriteId1].data[2] = gBattleAnimArgs[1]; + gSprites[spriteId2].data[1] = gBattleAnimArgs[0]; + gSprites[spriteId2].data[2] = gBattleAnimArgs[1]; + gSprites[spriteId1].data[7] = -1; + gSprites[spriteId2].data[7] = -1; + gSprites[spriteId1].invisible = 1; + gSprites[spriteId2].invisible = 1; + gSprites[spriteId1].callback = sub_812E0F8; + gSprites[spriteId2].callback = sub_812E0F8; + + sprite->data[6] = spriteId1; + sprite->data[7] = spriteId2; + sprite->callback = sub_812DFEC; +} + +static void sub_812DFEC(struct Sprite *sprite) +{ + int var0; + s8 var1; + + var0 = (u16)sprite->data[2] + (u16)sprite->data[3]; + var1 = var0 >> 8; + sprite->pos2.y -= var1; + sprite->data[3] = var0 & 0xFF; + if (sprite->data[4] == 0 && sprite->pos2.y < -8) + { + gSprites[sprite->data[6]].invisible = 0; + sprite->data[4]++; + } + + if (sprite->data[4] == 1 && sprite->pos2.y < -16) + { + gSprites[sprite->data[7]].invisible = 0; + sprite->data[4]++; + } + + if (--sprite->data[1] == -1) + { + sprite->invisible = 1; + sprite->callback = sub_812E09C; + } +} + +static void sub_812E09C(struct Sprite *sprite) +{ + if (gSprites[sprite->data[6]].callback == SpriteCallbackDummy + && gSprites[sprite->data[7]].callback == SpriteCallbackDummy) + { + DestroySprite(&gSprites[sprite->data[6]]); + DestroySprite(&gSprites[sprite->data[7]]); + DestroyAnimSprite(sprite); + } +} + +static void sub_812E0F8(struct Sprite *sprite) +{ + u16 d2; + register u16 d3 asm("r1"); + int var0; + s8 var1; + + if (!sprite->invisible) + { + d2 = sprite->data[2]; + d3 = sprite->data[3]; + var0 = d2 + d3; + var1 = var0 >> 8; + sprite->pos2.y -= var1; + sprite->data[3] = var0 & 0xFF; + if (--sprite->data[1] == -1) + { + sprite->invisible = 1; + sprite->callback = SpriteCallbackDummy; + } + } +} + +void sub_812E14C(u8 taskId) +{ + struct Struct_sub_8078914 subStruct; + + switch (gTasks[taskId].data[0]) + { + case 0: + REG_BLDCNT = BLDCNT_TGT2_BD | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 + | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_BG1; + REG_BLDALPHA = 0xD03; + REG_BG1CNT_BITFIELD.screenSize = 0; + REG_BG1CNT_BITFIELD.priority = 1; + + if (!IsContest()) + REG_BG1CNT_BITFIELD.charBaseBlock = 1; + + sub_8078914(&subStruct); + DmaClear32(3, subStruct.field_4, 0x1000); + LZDecompressVram(gUnknown_08D2AA98, subStruct.field_4); + LZDecompressVram(gUnknown_08D2A9E0, subStruct.field_0); + LoadCompressedPalette(gUnknown_08D2AA80, subStruct.field_8 * 16, 32); + + if (IsContest()) + { + sub_80763FC(subStruct.field_8, (u16 *)subStruct.field_4, 0, 0); + gBattle_BG1_X = -56; + gBattle_BG1_Y = 0; + } + else + { + u8 position = GetBattlerPosition(gAnimBankTarget); + if (IsDoubleBattle() == TRUE) + { + if (position == B_POSITION_OPPONENT_LEFT) + gBattle_BG1_X = -155; + if (position == B_POSITION_OPPONENT_RIGHT) + gBattle_BG1_X = -115; + if (position == B_POSITION_PLAYER_LEFT) + gBattle_BG1_X = 14; + if (position == B_POSITION_PLAYER_RIGHT) + gBattle_BG1_X = -20; + } + else + { + if (position == B_POSITION_OPPONENT_LEFT) + gBattle_BG1_X = -135; + if (position == B_POSITION_PLAYER_LEFT) + gBattle_BG1_X = -10; + } + + gBattle_BG1_Y = 0; + } + + gTasks[taskId].data[10] = gBattle_BG1_X; + gTasks[taskId].data[11] = gBattle_BG1_Y; + gTasks[taskId].data[0]++; + break; + case 1: + gTasks[taskId].data[3] = 0; + if (GetBattlerSide(gAnimBankTarget) == B_SIDE_OPPONENT) + gBattle_BG1_X = gTasks[taskId].data[10] + gUnknown_08402604[gTasks[taskId].data[2]]; + else + gBattle_BG1_X = gTasks[taskId].data[10] - gUnknown_08402604[gTasks[taskId].data[2]]; + + if (++gTasks[taskId].data[2] == 5) + gTasks[taskId].data[0] = 5; + else + gTasks[taskId].data[0]++; + break; + case 2: + if (--gTasks[taskId].data[1] <= 4) + gTasks[taskId].data[1] = 5; + + REG_BLDALPHA = (gTasks[taskId].data[1] << 8) | 3; + if (gTasks[taskId].data[1] == 5) + gTasks[taskId].data[0]++; + break; + case 3: + if (++gTasks[taskId].data[3] > gUnknown_08402608[gTasks[taskId].data[2]]) + gTasks[taskId].data[0]++; + break; + case 4: + if (++gTasks[taskId].data[1] > 13) + gTasks[taskId].data[1] = 13; + + REG_BLDALPHA = (gTasks[taskId].data[1] << 8) | 3; + if (gTasks[taskId].data[1] == 13) + gTasks[taskId].data[0] = 1; + break; + case 5: + sub_8078914(&subStruct); + DmaClear32(3, subStruct.field_4, 0x800); + + if (!IsContest()) + REG_BG1CNT_BITFIELD.charBaseBlock = 0; + + REG_BG1CNT_BITFIELD.priority = 1; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_812E498(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + sub_80798F4(&gTasks[taskId], GetAnimBattlerSpriteId(0), &gUnknown_08402610); + gTasks[taskId].data[0]++; + } + else + { + if (!sub_807992C(&gTasks[taskId])) + { + DestroyAnimVisualTask(taskId); + } + } +} + +void sub_812E4F0(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + InitAnimSpritePos(sprite, 0); + sprite->data[0]++; + } + else if (sprite->data[0]++ > 20) + { + sprite->data[1] += 160; + sprite->data[2] += 128; + + if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER) + sprite->pos2.x = -(sprite->data[1] >> 8); + else + sprite->pos2.x = sprite->data[1] >> 8; + + sprite->pos2.y += sprite->data[2] >> 8; + if (sprite->pos2.y > 64) + DestroyAnimSprite(sprite); + } +} + +void sub_812E568(u8 taskId) +{ + u8 side; + struct Task *task = &gTasks[taskId]; + + if (gBattleAnimArgs[1] == 0) + { + DestroyAnimVisualTask(taskId); + return; + } + + if (gBattleAnimArgs[2] < 0) + gBattleAnimArgs[2] = 0; + if (gBattleAnimArgs[2] > 2) + gBattleAnimArgs[2] = 2; + + task->data[0] = 0; + task->data[1] = 0; + task->data[2] = 0; + task->data[3] = 8 - (2 * gBattleAnimArgs[2]); + task->data[4] = 0x100 + (gBattleAnimArgs[2] * 128); + task->data[5] = gBattleAnimArgs[2] + 2; + task->data[6] = gBattleAnimArgs[1] - 1; + task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + + if (gBattleAnimArgs[0] == 0) + side = GetBattlerSide(gAnimBankAttacker); + else + side = GetBattlerSide(gAnimBankTarget); + + if (side == B_SIDE_OPPONENT) + { + task->data[4] *= -1; + task->data[5] *= -1; + } + + sub_8078E70(task->data[15], 0); + task->func = sub_812E638; +} + +static void sub_812E638(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + gSprites[task->data[15]].pos2.x += task->data[5]; + task->data[2] -= task->data[4]; + obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]); + sub_8078F9C(task->data[15]); + if (++task->data[1] >= task->data[3]) + { + task->data[1] = 0; + task->data[0]++; + } + break; + case 1: + gSprites[task->data[15]].pos2.x -= task->data[5]; + task->data[2] += task->data[4]; + obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]); + sub_8078F9C(task->data[15]); + if (++task->data[1] >= task->data[3] * 2) + { + task->data[1] = 0; + task->data[0]++; + } + break; + case 2: + gSprites[task->data[15]].pos2.x += task->data[5]; + task->data[2] -= task->data[4]; + obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]); + sub_8078F9C(task->data[15]); + if (++task->data[1] >= task->data[3]) + { + if (task->data[6]) + { + task->data[6]--; + task->data[1] = 0; + task->data[0] = 0; + } + else + { + task->data[0]++; + } + } + break; + case 3: + sub_8078F40(task->data[15]); + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_812E7A0(struct Sprite *sprite) +{ + if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_PLAYER) + { + sprite->pos1.x = 0; + sprite->pos1.y = gBattleAnimArgs[0]; + } + else + { + sprite->pos1.x = 240; + sprite->pos1.y = gBattleAnimArgs[0] - 30; + } + + sprite->data[2] = gBattleAnimArgs[2]; + StartSpriteAnim(sprite, gBattleAnimArgs[1]); + sprite->callback = sub_812E7F0; +} + +static void sub_812E7F0(struct Sprite *sprite) +{ + sprite->data[0] += 3; + if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_PLAYER) + { + sprite->pos1.x += 5; + sprite->pos1.y -= 1; + + if (sprite->pos1.x > 240) + DestroyAnimSprite(sprite); + + sprite->pos2.y = Sin(sprite->data[0] & 0xFF, 16); + } + else + { + sprite->pos1.x -= 5; + sprite->pos1.y += 1; + + if (sprite->pos1.x < 0) + DestroyAnimSprite(sprite); + + sprite->pos2.y = Cos(sprite->data[0] & 0xFF, 16); + } +} + +void sub_812E860(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + task->data[0] = 0; + task->data[1] = 0; + task->data[2] = 0; + task->data[3] = 0; + task->data[12] = 0x20; + task->data[13] = 0x40; + task->data[14] = 0x800; + task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + + sub_8078E70(task->data[15], 0); + task->func = sub_812E8B4; +} + +static void sub_812E8B4(u8 taskId) +{ + int temp; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[2] += 0x200; + if (task->data[2] >= task->data[14]) + { + s16 diff = task->data[14] - task->data[2]; + s16 div = diff / (task->data[14] * 2); + s16 mod = diff % (task->data[14] * 2); + + if ((div & 1) == 0) + { + task->data[2] = task->data[14] - mod; + task->data[0] = 1; + } + else + { + task->data[2] = mod - task->data[14]; + } + } + break; + case 1: + task->data[2] -= 0x200; + if (task->data[2] <= -task->data[14]) + { + s16 diff = task->data[14] - task->data[2]; + s16 div = diff / (task->data[14] * 2); + s16 mod = diff % (task->data[14] * 2); + + if ((1 & div) == 0) + { + task->data[2] = mod - task->data[14]; + task->data[0] = 0; + } + else + { + task->data[2] = task->data[14] - mod; + } + } + break; + case 2: + sub_8078F40(task->data[15]); + DestroyAnimVisualTask(taskId); + return; + } + + obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]); + sub_8078F9C(task->data[15]); + gSprites[task->data[15]].pos2.x = -(((temp = task->data[2]) >= 0 ? task->data[2] : temp + 63) >> 6); + + if (++task->data[1] > 8) + { + if (task->data[12]) + { + task->data[12]--; + task->data[14] -= task->data[13]; + if (task->data[14] < 16) + task->data[14] = 16; + } + else + { + task->data[0] = 2; + } + } +} |