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authorMarcus Huderle <huderlem@gmail.com>2018-06-23 20:22:40 -0500
committerMarcus Huderle <huderlem@gmail.com>2018-06-24 15:44:43 -0500
commit760f6307a5770f53f64618dc775204f4231b52d4 (patch)
treee5790d0413d583ffb0095d7e374e0486a77b033d
parent4313b2f49d22f4e5a6db3c45f9f3a434079a7c1f (diff)
Decompile more of battle_anim_812C144.c
-rw-r--r--asm/battle_anim_812C144.s1484
-rw-r--r--src/battle/battle_anim_812C144.c479
2 files changed, 479 insertions, 1484 deletions
diff --git a/asm/battle_anim_812C144.s b/asm/battle_anim_812C144.s
index e2c28c978..ec7a7211f 100644
--- a/asm/battle_anim_812C144.s
+++ b/asm/battle_anim_812C144.s
@@ -5,1490 +5,6 @@
.text
- thumb_func_start sub_812DEAC
-sub_812DEAC: @ 812DEAC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- adds r7, r0, 0
- bl Random
- lsls r0, 16
- movs r1, 0xFC
- lsls r1, 14
- ands r1, r0
- lsrs r5, r1, 16
- adds r1, r5, 0
- cmp r1, 0x1F
- ble _0812DED6
- movs r0, 0x20
- subs r0, r1
- lsls r0, 16
- lsrs r5, r0, 16
-_0812DED6:
- ldr r4, _0812DFD0 @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, r5
- strh r0, [r7, 0x20]
- ldrb r0, [r4]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x20
- strh r0, [r7, 0x22]
- ldr r1, _0812DFD4 @ =gBattleAnimArgs
- ldrh r0, [r1]
- strh r0, [r7, 0x30]
- ldrh r0, [r1, 0x2]
- strh r0, [r7, 0x32]
- ldr r4, _0812DFD8 @ =gBattleAnimSpriteTemplate_84025EC
- movs r0, 0x20
- ldrsh r1, [r7, r0]
- movs r0, 0x22
- ldrsh r2, [r7, r0]
- adds r5, r7, 0
- adds r5, 0x43
- ldrb r3, [r5]
- adds r3, 0x1
- lsls r3, 24
- lsrs r3, 24
- adds r0, r4, 0
- bl CreateSprite
- mov r9, r0
- mov r1, r9
- lsls r1, 24
- lsrs r1, 24
- mov r9, r1
- movs r0, 0x20
- ldrsh r1, [r7, r0]
- movs r0, 0x22
- ldrsh r2, [r7, r0]
- ldrb r3, [r5]
- adds r3, 0x1
- lsls r3, 24
- lsrs r3, 24
- adds r0, r4, 0
- bl CreateSprite
- mov r8, r0
- mov r1, r8
- lsls r1, 24
- lsrs r1, 24
- mov r8, r1
- mov r0, r9
- lsls r2, r0, 4
- add r2, r9
- lsls r2, 2
- ldr r1, _0812DFDC @ =gSprites
- mov r10, r1
- adds r5, r2, r1
- adds r0, r5, 0
- movs r1, 0x1
- str r2, [sp]
- bl StartSpriteAnim
- mov r0, r8
- lsls r6, r0, 4
- add r6, r8
- lsls r6, 2
- mov r1, r10
- adds r4, r6, r1
- adds r0, r4, 0
- movs r1, 0x2
- bl StartSpriteAnim
- ldr r1, _0812DFD4 @ =gBattleAnimArgs
- ldrh r0, [r1]
- strh r0, [r5, 0x30]
- ldrh r0, [r1, 0x2]
- strh r0, [r5, 0x32]
- ldrh r0, [r1]
- strh r0, [r4, 0x30]
- ldrh r0, [r1, 0x2]
- strh r0, [r4, 0x32]
- ldr r0, _0812DFE0 @ =0x0000ffff
- strh r0, [r5, 0x3C]
- movs r0, 0x1
- negs r0, r0
- strh r0, [r4, 0x3C]
- adds r5, 0x3E
- ldrb r0, [r5]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r5]
- adds r4, 0x3E
- ldrb r0, [r4]
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x1C
- add r10, r0
- ldr r2, [sp]
- add r2, r10
- ldr r0, _0812DFE4 @ =sub_812E0F8
- str r0, [r2]
- add r6, r10
- str r0, [r6]
- mov r1, r9
- strh r1, [r7, 0x3A]
- mov r0, r8
- strh r0, [r7, 0x3C]
- ldr r0, _0812DFE8 @ =sub_812DFEC
- str r0, [r7, 0x1C]
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0812DFD0: .4byte gAnimBankAttacker
-_0812DFD4: .4byte gBattleAnimArgs
-_0812DFD8: .4byte gBattleAnimSpriteTemplate_84025EC
-_0812DFDC: .4byte gSprites
-_0812DFE0: .4byte 0x0000ffff
-_0812DFE4: .4byte sub_812E0F8
-_0812DFE8: .4byte sub_812DFEC
- thumb_func_end sub_812DEAC
-
- thumb_func_start sub_812DFEC
-sub_812DFEC: @ 812DFEC
- push {lr}
- adds r3, r0, 0
- ldrh r2, [r3, 0x32]
- ldrh r0, [r3, 0x34]
- adds r2, r0
- lsls r0, r2, 16
- asrs r0, 24
- ldrh r1, [r3, 0x26]
- subs r1, r0
- strh r1, [r3, 0x26]
- movs r0, 0xFF
- ands r2, r0
- strh r2, [r3, 0x34]
- movs r2, 0x36
- ldrsh r0, [r3, r2]
- cmp r0, 0
- bne _0812E03A
- lsls r0, r1, 16
- asrs r0, 16
- movs r1, 0x8
- negs r1, r1
- cmp r0, r1
- bge _0812E03A
- ldr r2, _0812E094 @ =gSprites
- movs r0, 0x3A
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- ldrh r0, [r3, 0x36]
- adds r0, 0x1
- strh r0, [r3, 0x36]
-_0812E03A:
- movs r1, 0x36
- ldrsh r0, [r3, r1]
- cmp r0, 0x1
- bne _0812E06E
- movs r2, 0x26
- ldrsh r1, [r3, r2]
- movs r0, 0x10
- negs r0, r0
- cmp r1, r0
- bge _0812E06E
- ldr r2, _0812E094 @ =gSprites
- movs r0, 0x3C
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- ldrh r0, [r3, 0x36]
- adds r0, 0x1
- strh r0, [r3, 0x36]
-_0812E06E:
- ldrh r0, [r3, 0x30]
- subs r0, 0x1
- strh r0, [r3, 0x30]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- bne _0812E090
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _0812E098 @ =sub_812E09C
- str r0, [r3, 0x1C]
-_0812E090:
- pop {r0}
- bx r0
- .align 2, 0
-_0812E094: .4byte gSprites
-_0812E098: .4byte sub_812E09C
- thumb_func_end sub_812DFEC
-
- thumb_func_start sub_812E09C
-sub_812E09C: @ 812E09C
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r5, _0812E0F0 @ =gSprites
- movs r0, 0x3A
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r3, r0, 2
- adds r6, r5, 0
- adds r6, 0x1C
- adds r0, r3, r6
- ldr r2, [r0]
- ldr r0, _0812E0F4 @ =SpriteCallbackDummy
- cmp r2, r0
- bne _0812E0E8
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r6
- ldr r0, [r1]
- cmp r0, r2
- bne _0812E0E8
- adds r0, r3, r5
- bl DestroySprite
- movs r0, 0x3C
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- bl DestroySprite
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0812E0E8:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0812E0F0: .4byte gSprites
-_0812E0F4: .4byte SpriteCallbackDummy
- thumb_func_end sub_812E09C
-
- thumb_func_start sub_812E0F8
-sub_812E0F8: @ 812E0F8
- push {lr}
- adds r3, r0, 0
- movs r0, 0x3E
- adds r0, r3
- mov r12, r0
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- bne _0812E144
- ldrh r2, [r3, 0x32]
- ldrh r1, [r3, 0x34]
- adds r2, r1
- lsls r1, r2, 16
- asrs r1, 24
- ldrh r0, [r3, 0x26]
- subs r0, r1
- strh r0, [r3, 0x26]
- movs r0, 0xFF
- ands r2, r0
- strh r2, [r3, 0x34]
- ldrh r0, [r3, 0x30]
- subs r0, 0x1
- strh r0, [r3, 0x30]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- bne _0812E144
- mov r1, r12
- ldrb r0, [r1]
- movs r1, 0x4
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
- ldr r0, _0812E148 @ =SpriteCallbackDummy
- str r0, [r3, 0x1C]
-_0812E144:
- pop {r0}
- bx r0
- .align 2, 0
-_0812E148: .4byte SpriteCallbackDummy
- thumb_func_end sub_812E0F8
-
- thumb_func_start sub_812E14C
-sub_812E14C: @ 812E14C
- push {r4-r6,lr}
- sub sp, 0x10
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _0812E174 @ =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r0, r1
- movs r2, 0x8
- ldrsh r0, [r0, r2]
- adds r4, r1, 0
- cmp r0, 0x5
- bls _0812E16A
- b _0812E476
-_0812E16A:
- lsls r0, 2
- ldr r1, _0812E178 @ =_0812E17C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0812E174: .4byte gTasks
-_0812E178: .4byte _0812E17C
- .align 2, 0
-_0812E17C:
- .4byte _0812E194
- .4byte _0812E300
- .4byte _0812E388
- .4byte _0812E3BC
- .4byte _0812E3E8
- .4byte _0812E420
-_0812E194:
- ldr r1, _0812E230 @ =REG_BLDCNT
- ldr r3, _0812E234 @ =0x00003f42
- adds r0, r3, 0
- strh r0, [r1]
- adds r1, 0x2
- ldr r2, _0812E238 @ =0x00000d03
- adds r0, r2, 0
- strh r0, [r1]
- ldr r4, _0812E23C @ =REG_BG1CNT
- ldrb r1, [r4, 0x1]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r4, 0x1]
- ldrb r1, [r4]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r4]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0812E1D4
- ldrb r0, [r4]
- movs r1, 0xD
- negs r1, r1
- ands r1, r0
- movs r0, 0x4
- orrs r1, r0
- strb r1, [r4]
-_0812E1D4:
- mov r0, sp
- bl sub_8078914
- ldr r1, [sp, 0x4]
- movs r4, 0
- str r4, [sp, 0xC]
- ldr r2, _0812E240 @ =0x040000d4
- add r0, sp, 0xC
- str r0, [r2]
- str r1, [r2, 0x4]
- ldr r0, _0812E244 @ =0x85000400
- str r0, [r2, 0x8]
- ldr r0, [r2, 0x8]
- ldr r0, _0812E248 @ =gUnknown_08D2AA98
- bl LZDecompressVram
- ldr r0, _0812E24C @ =gUnknown_08D2A9E0
- ldr r1, [sp]
- bl LZDecompressVram
- ldr r0, _0812E250 @ =gUnknown_08D2AA80
- mov r1, sp
- ldrb r1, [r1, 0x8]
- lsls r1, 4
- movs r2, 0x20
- bl LoadCompressedPalette
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _0812E260
- mov r0, sp
- ldrb r0, [r0, 0x8]
- ldr r1, [sp, 0x4]
- movs r2, 0
- movs r3, 0
- bl sub_80763FC
- ldr r1, _0812E254 @ =gBattle_BG1_X
- ldr r3, _0812E258 @ =0x0000ffc8
- adds r0, r3, 0
- strh r0, [r1]
- ldr r0, _0812E25C @ =gBattle_BG1_Y
- strh r4, [r0]
- b _0812E2D2
- .align 2, 0
-_0812E230: .4byte REG_BLDCNT
-_0812E234: .4byte 0x00003f42
-_0812E238: .4byte 0x00000d03
-_0812E23C: .4byte REG_BG1CNT
-_0812E240: .4byte 0x040000d4
-_0812E244: .4byte 0x85000400
-_0812E248: .4byte gUnknown_08D2AA98
-_0812E24C: .4byte gUnknown_08D2A9E0
-_0812E250: .4byte gUnknown_08D2AA80
-_0812E254: .4byte gBattle_BG1_X
-_0812E258: .4byte 0x0000ffc8
-_0812E25C: .4byte gBattle_BG1_Y
-_0812E260:
- ldr r0, _0812E2A0 @ =gAnimBankTarget
- ldrb r0, [r0]
- bl GetBattlerPosition
- lsls r0, 24
- lsrs r4, r0, 24
- bl IsDoubleBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0812E2B4
- ldr r1, _0812E2A4 @ =gBattle_BG1_X
- cmp r4, 0x1
- bne _0812E284
- ldr r2, _0812E2A8 @ =0x0000ff65
- adds r0, r2, 0
- strh r0, [r1]
-_0812E284:
- cmp r4, 0x3
- bne _0812E28E
- ldr r3, _0812E2AC @ =0x0000ff8d
- adds r0, r3, 0
- strh r0, [r1]
-_0812E28E:
- cmp r4, 0
- bne _0812E296
- movs r0, 0xE
- strh r0, [r1]
-_0812E296:
- cmp r4, 0x2
- bne _0812E2CC
- ldr r1, _0812E2A4 @ =gBattle_BG1_X
- ldr r2, _0812E2B0 @ =0x0000ffec
- b _0812E2C8
- .align 2, 0
-_0812E2A0: .4byte gAnimBankTarget
-_0812E2A4: .4byte gBattle_BG1_X
-_0812E2A8: .4byte 0x0000ff65
-_0812E2AC: .4byte 0x0000ff8d
-_0812E2B0: .4byte 0x0000ffec
-_0812E2B4:
- cmp r4, 0x1
- bne _0812E2C0
- ldr r1, _0812E2EC @ =gBattle_BG1_X
- ldr r3, _0812E2F0 @ =0x0000ff79
- adds r0, r3, 0
- strh r0, [r1]
-_0812E2C0:
- cmp r4, 0
- bne _0812E2CC
- ldr r1, _0812E2EC @ =gBattle_BG1_X
- ldr r2, _0812E2F4 @ =0x0000fff6
-_0812E2C8:
- adds r0, r2, 0
- strh r0, [r1]
-_0812E2CC:
- ldr r1, _0812E2F8 @ =gBattle_BG1_Y
- movs r0, 0
- strh r0, [r1]
-_0812E2D2:
- ldr r0, _0812E2FC @ =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- ldr r0, _0812E2EC @ =gBattle_BG1_X
- ldrh r0, [r0]
- strh r0, [r1, 0x1C]
- ldr r0, _0812E2F8 @ =gBattle_BG1_Y
- ldrh r0, [r0]
- strh r0, [r1, 0x1E]
- b _0812E380
- .align 2, 0
-_0812E2EC: .4byte gBattle_BG1_X
-_0812E2F0: .4byte 0x0000ff79
-_0812E2F4: .4byte 0x0000fff6
-_0812E2F8: .4byte gBattle_BG1_Y
-_0812E2FC: .4byte gTasks
-_0812E300:
- ldr r1, _0812E334 @ =gTasks
- lsls r4, r6, 2
- adds r0, r4, r6
- lsls r0, 3
- adds r5, r0, r1
- movs r0, 0
- strh r0, [r5, 0xE]
- ldr r0, _0812E338 @ =gAnimBankTarget
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0812E344
- ldr r2, _0812E33C @ =gBattle_BG1_X
- ldr r1, _0812E340 @ =gUnknown_08402604
- movs r3, 0xC
- ldrsh r0, [r5, r3]
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- ldrh r5, [r5, 0x1C]
- adds r0, r5
- b _0812E356
- .align 2, 0
-_0812E334: .4byte gTasks
-_0812E338: .4byte gAnimBankTarget
-_0812E33C: .4byte gBattle_BG1_X
-_0812E340: .4byte gUnknown_08402604
-_0812E344:
- ldr r2, _0812E374 @ =gBattle_BG1_X
- ldr r1, _0812E378 @ =gUnknown_08402604
- movs r3, 0xC
- ldrsh r0, [r5, r3]
- adds r0, r1
- movs r1, 0
- ldrsb r1, [r0, r1]
- ldrh r0, [r5, 0x1C]
- subs r0, r1
-_0812E356:
- strh r0, [r2]
- ldr r0, _0812E37C @ =gTasks
- adds r1, r4, r6
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0xC]
- adds r0, 0x1
- strh r0, [r1, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- bne _0812E380
- strh r0, [r1, 0x8]
- b _0812E476
- .align 2, 0
-_0812E374: .4byte gBattle_BG1_X
-_0812E378: .4byte gUnknown_08402604
-_0812E37C: .4byte gTasks
-_0812E380:
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _0812E476
-_0812E388:
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r4, r0, r4
- ldrh r0, [r4, 0xA]
- subs r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- bgt _0812E3A2
- movs r0, 0x5
- strh r0, [r4, 0xA]
-_0812E3A2:
- ldr r2, _0812E3B8 @ =REG_BLDALPHA
- ldrh r0, [r4, 0xA]
- lsls r0, 8
- movs r1, 0x3
- orrs r0, r1
- strh r0, [r2]
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0x5
- bne _0812E476
- b _0812E3DC
- .align 2, 0
-_0812E3B8: .4byte REG_BLDALPHA
-_0812E3BC:
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r4, r0, r4
- ldrh r1, [r4, 0xE]
- adds r1, 0x1
- strh r1, [r4, 0xE]
- lsls r1, 16
- asrs r1, 16
- ldr r2, _0812E3E4 @ =gUnknown_08402608
- movs r3, 0xC
- ldrsh r0, [r4, r3]
- adds r0, r2
- ldrb r0, [r0]
- cmp r1, r0
- ble _0812E476
-_0812E3DC:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _0812E476
- .align 2, 0
-_0812E3E4: .4byte gUnknown_08402608
-_0812E3E8:
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r4, r0, r4
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xD
- ble _0812E402
- movs r0, 0xD
- strh r0, [r4, 0xA]
-_0812E402:
- ldr r2, _0812E41C @ =REG_BLDALPHA
- ldrh r0, [r4, 0xA]
- lsls r0, 8
- movs r1, 0x3
- orrs r0, r1
- strh r0, [r2]
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0xD
- bne _0812E476
- movs r0, 0x1
- strh r0, [r4, 0x8]
- b _0812E476
- .align 2, 0
-_0812E41C: .4byte REG_BLDALPHA
-_0812E420:
- mov r0, sp
- bl sub_8078914
- ldr r2, [sp, 0x4]
- movs r4, 0
- str r4, [sp, 0xC]
- ldr r1, _0812E480 @ =0x040000d4
- add r0, sp, 0xC
- str r0, [r1]
- str r2, [r1, 0x4]
- ldr r0, _0812E484 @ =0x85000200
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0812E450
- ldr r2, _0812E488 @ =REG_BG1CNT
- ldrb r1, [r2]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
-_0812E450:
- ldr r2, _0812E488 @ =REG_BG1CNT
- ldrb r1, [r2]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _0812E48C @ =gBattle_BG1_X
- strh r4, [r0]
- ldr r0, _0812E490 @ =gBattle_BG1_Y
- strh r4, [r0]
- ldr r0, _0812E494 @ =REG_BLDCNT
- strh r4, [r0]
- adds r0, 0x2
- strh r4, [r0]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_0812E476:
- add sp, 0x10
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0812E480: .4byte 0x040000d4
-_0812E484: .4byte 0x85000200
-_0812E488: .4byte REG_BG1CNT
-_0812E48C: .4byte gBattle_BG1_X
-_0812E490: .4byte gBattle_BG1_Y
-_0812E494: .4byte REG_BLDCNT
- thumb_func_end sub_812E14C
-
- thumb_func_start sub_812E498
-sub_812E498: @ 812E498
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r5, r0, 0
- ldr r1, _0812E4D0 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _0812E4D8
- movs r0, 0
- bl GetAnimBattlerSpriteId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r2, _0812E4D4 @ =gUnknown_08402610
- adds r0, r4, 0
- bl sub_80798F4
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _0812E4EA
- .align 2, 0
-_0812E4D0: .4byte gTasks
-_0812E4D4: .4byte gUnknown_08402610
-_0812E4D8:
- adds r0, r4, 0
- bl sub_807992C
- lsls r0, 24
- cmp r0, 0
- bne _0812E4EA
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_0812E4EA:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_812E498
-
- thumb_func_start sub_812E4F0
-sub_812E4F0: @ 812E4F0
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- movs r2, 0x2E
- ldrsh r1, [r4, r2]
- cmp r1, 0
- bne _0812E50E
- adds r0, r4, 0
- movs r1, 0
- bl InitAnimSpritePos
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _0812E562
-_0812E50E:
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- cmp r1, 0x14
- ble _0812E562
- ldrh r0, [r4, 0x30]
- adds r0, 0xA0
- strh r0, [r4, 0x30]
- ldrh r0, [r4, 0x32]
- adds r0, 0x80
- strh r0, [r4, 0x32]
- ldr r0, _0812E53C @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _0812E540
- ldrh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 24
- negs r0, r0
- b _0812E546
- .align 2, 0
-_0812E53C: .4byte gAnimBankAttacker
-_0812E540:
- ldrh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 24
-_0812E546:
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 24
- ldrh r1, [r4, 0x26]
- adds r0, r1
- strh r0, [r4, 0x26]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x40
- ble _0812E562
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0812E562:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_812E4F0
-
- thumb_func_start sub_812E568
-sub_812E568: @ 812E568
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, _0812E58C @ =gTasks
- adds r4, r0, r1
- ldr r5, _0812E590 @ =gBattleAnimArgs
- movs r1, 0x2
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _0812E594
- adds r0, r2, 0
- bl DestroyAnimVisualTask
- b _0812E628
- .align 2, 0
-_0812E58C: .4byte gTasks
-_0812E590: .4byte gBattleAnimArgs
-_0812E594:
- movs r1, 0x4
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bge _0812E5A0
- movs r0, 0
- strh r0, [r5, 0x4]
-_0812E5A0:
- movs r1, 0x4
- ldrsh r0, [r5, r1]
- cmp r0, 0x2
- ble _0812E5AC
- movs r0, 0x2
- strh r0, [r5, 0x4]
-_0812E5AC:
- movs r0, 0
- strh r0, [r4, 0x8]
- strh r0, [r4, 0xA]
- strh r0, [r4, 0xC]
- movs r0, 0x4
- ldrsh r1, [r5, r0]
- lsls r1, 1
- movs r0, 0x8
- subs r0, r1
- strh r0, [r4, 0xE]
- movs r1, 0x4
- ldrsh r0, [r5, r1]
- lsls r0, 7
- movs r1, 0x80
- lsls r1, 1
- adds r0, r1
- strh r0, [r4, 0x10]
- ldrh r0, [r5, 0x4]
- adds r0, 0x2
- strh r0, [r4, 0x12]
- ldrh r0, [r5, 0x2]
- subs r0, 0x1
- strh r0, [r4, 0x14]
- ldrb r0, [r5]
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x26]
- movs r1, 0
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _0812E5F8
- ldr r0, _0812E5F4 @ =gAnimBankAttacker
- b _0812E5FA
- .align 2, 0
-_0812E5F4: .4byte gAnimBankAttacker
-_0812E5F8:
- ldr r0, _0812E630 @ =gAnimBankTarget
-_0812E5FA:
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0812E618
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- negs r0, r0
- strh r0, [r4, 0x10]
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- negs r0, r0
- strh r0, [r4, 0x12]
-_0812E618:
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- bl sub_8078E70
- ldr r0, _0812E634 @ =sub_812E638
- str r0, [r4]
-_0812E628:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0812E630: .4byte gAnimBankTarget
-_0812E634: .4byte sub_812E638
- thumb_func_end sub_812E568
-
- thumb_func_start sub_812E638
-sub_812E638: @ 812E638
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _0812E65C @ =gTasks
- adds r4, r0, r1
- movs r0, 0x8
- ldrsh r6, [r4, r0]
- cmp r6, 0x1
- beq _0812E6C0
- cmp r6, 0x1
- bgt _0812E660
- cmp r6, 0
- beq _0812E66C
- b _0812E798
- .align 2, 0
-_0812E65C: .4byte gTasks
-_0812E660:
- cmp r6, 0x2
- beq _0812E718
- cmp r6, 0x3
- bne _0812E66A
- b _0812E788
-_0812E66A:
- b _0812E798
-_0812E66C:
- ldr r2, _0812E6BC @ =gSprites
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r4, 0x12]
- ldrh r2, [r0, 0x24]
- adds r1, r2
- strh r1, [r0, 0x24]
- ldrh r0, [r4, 0xC]
- ldrh r1, [r4, 0x10]
- subs r0, r1
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r4, 0xC]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- bl sub_8078F9C
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0xE
- ldrsh r1, [r4, r2]
- cmp r0, r1
- blt _0812E798
- strh r6, [r4, 0xA]
- b _0812E780
- .align 2, 0
-_0812E6BC: .4byte gSprites
-_0812E6C0:
- ldr r2, _0812E714 @ =gSprites
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x24]
- ldrh r2, [r4, 0x12]
- subs r1, r2
- strh r1, [r0, 0x24]
- ldrh r0, [r4, 0x10]
- ldrh r1, [r4, 0xC]
- adds r0, r1
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r4, 0xC]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- bl sub_8078F9C
- ldrh r1, [r4, 0xA]
- adds r1, 0x1
- strh r1, [r4, 0xA]
- lsls r1, 16
- asrs r1, 16
- movs r2, 0xE
- ldrsh r0, [r4, r2]
- lsls r0, 1
- cmp r1, r0
- blt _0812E798
- movs r0, 0
- strh r0, [r4, 0xA]
- b _0812E780
- .align 2, 0
-_0812E714: .4byte gSprites
-_0812E718:
- ldr r2, _0812E77C @ =gSprites
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r4, 0x12]
- ldrh r2, [r0, 0x24]
- adds r1, r2
- movs r5, 0
- strh r1, [r0, 0x24]
- ldrh r0, [r4, 0xC]
- ldrh r1, [r4, 0x10]
- subs r0, r1
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r4, 0xC]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- bl sub_8078F9C
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0xE
- ldrsh r1, [r4, r2]
- cmp r0, r1
- blt _0812E798
- ldrh r1, [r4, 0x14]
- movs r2, 0x14
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0812E780
- subs r0, r1, 0x1
- strh r0, [r4, 0x14]
- strh r5, [r4, 0xA]
- strh r5, [r4, 0x8]
- b _0812E798
- .align 2, 0
-_0812E77C: .4byte gSprites
-_0812E780:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _0812E798
-_0812E788:
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- bl sub_8078F40
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_0812E798:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_812E638
-
- thumb_func_start sub_812E7A0
-sub_812E7A0: @ 812E7A0
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, _0812E7BC @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _0812E7C4
- strh r0, [r4, 0x20]
- ldr r1, _0812E7C0 @ =gBattleAnimArgs
- ldrh r0, [r1]
- b _0812E7CE
- .align 2, 0
-_0812E7BC: .4byte gAnimBankAttacker
-_0812E7C0: .4byte gBattleAnimArgs
-_0812E7C4:
- movs r0, 0xF0
- strh r0, [r4, 0x20]
- ldr r1, _0812E7E8 @ =gBattleAnimArgs
- ldrh r0, [r1]
- subs r0, 0x1E
-_0812E7CE:
- strh r0, [r4, 0x22]
- ldrh r0, [r1, 0x4]
- strh r0, [r4, 0x32]
- ldrb r1, [r1, 0x2]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldr r0, _0812E7EC @ =sub_812E7F0
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812E7E8: .4byte gBattleAnimArgs
-_0812E7EC: .4byte sub_812E7F0
- thumb_func_end sub_812E7A0
-
- thumb_func_start sub_812E7F0
-sub_812E7F0: @ 812E7F0
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x3
- strh r0, [r4, 0x2E]
- ldr r0, _0812E830 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _0812E834
- ldrh r1, [r4, 0x20]
- adds r1, 0x5
- strh r1, [r4, 0x20]
- ldrh r0, [r4, 0x22]
- subs r0, 0x1
- strh r0, [r4, 0x22]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0xF0
- ble _0812E822
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0812E822:
- ldrh r1, [r4, 0x2E]
- movs r0, 0xFF
- ands r0, r1
- movs r1, 0x10
- bl Sin
- b _0812E858
- .align 2, 0
-_0812E830: .4byte gAnimBankAttacker
-_0812E834:
- ldrh r1, [r4, 0x20]
- subs r1, 0x5
- strh r1, [r4, 0x20]
- ldrh r0, [r4, 0x22]
- adds r0, 0x1
- strh r0, [r4, 0x22]
- lsls r1, 16
- cmp r1, 0
- bge _0812E84C
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0812E84C:
- ldrh r1, [r4, 0x2E]
- movs r0, 0xFF
- ands r0, r1
- movs r1, 0x10
- bl Cos
-_0812E858:
- strh r0, [r4, 0x26]
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_812E7F0
-
- thumb_func_start sub_812E860
-sub_812E860: @ 812E860
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r0, _0812E8A8 @ =gTasks
- adds r4, r0
- movs r0, 0
- strh r0, [r4, 0x8]
- strh r0, [r4, 0xA]
- strh r0, [r4, 0xC]
- strh r0, [r4, 0xE]
- movs r0, 0x20
- strh r0, [r4, 0x20]
- movs r0, 0x40
- strh r0, [r4, 0x22]
- movs r0, 0x80
- lsls r0, 4
- strh r0, [r4, 0x24]
- ldr r0, _0812E8AC @ =gBattleAnimArgs
- ldrb r0, [r0]
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x26]
- movs r1, 0
- bl sub_8078E70
- ldr r0, _0812E8B0 @ =sub_812E8B4
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812E8A8: .4byte gTasks
-_0812E8AC: .4byte gBattleAnimArgs
-_0812E8B0: .4byte sub_812E8B4
- thumb_func_end sub_812E860
-
- thumb_func_start sub_812E8B4
-sub_812E8B4: @ 812E8B4
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, _0812E8E0 @ =gTasks
- adds r7, r0, r1
- movs r1, 0x8
- ldrsh r0, [r7, r1]
- mov r8, r0
- cmp r0, 0x1
- beq _0812E950
- cmp r0, 0x1
- bgt _0812E8E4
- cmp r0, 0
- beq _0812E8EC
- b _0812E9CA
- .align 2, 0
-_0812E8E0: .4byte gTasks
-_0812E8E4:
- mov r2, r8
- cmp r2, 0x2
- beq _0812E9B8
- b _0812E9CA
-_0812E8EC:
- movs r3, 0x80
- lsls r3, 2
- adds r0, r3, 0
- ldrh r1, [r7, 0xC]
- adds r2, r0, r1
- strh r2, [r7, 0xC]
- lsls r0, r2, 16
- asrs r0, 16
- ldrh r3, [r7, 0x24]
- mov r8, r3
- movs r3, 0x24
- ldrsh r1, [r7, r3]
- cmp r0, r1
- blt _0812E9CA
- mov r0, r8
- subs r5, r0, r2
- lsls r5, 16
- asrs r5, 16
- adds r6, r1, 0
- lsls r6, 1
- adds r0, r5, 0
- adds r1, r6, 0
- bl __divsi3
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- adds r0, r5, 0
- adds r1, r6, 0
- bl __modsi3
- lsls r0, 16
- lsrs r0, 16
- lsls r4, 16
- asrs r4, 16
- movs r1, 0x1
- ands r4, r1
- cmp r4, 0
- bne _0812E944
- lsls r0, 16
- asrs r0, 16
- mov r2, r8
- subs r0, r2, r0
- b _0812E9A2
-_0812E944:
- lsls r0, 16
- asrs r0, 16
- mov r3, r8
- subs r0, r3
- strh r0, [r7, 0xC]
- b _0812E9CA
-_0812E950:
- ldr r1, _0812E9A8 @ =0xfffffe00
- adds r0, r1, 0
- ldrh r2, [r7, 0xC]
- adds r1, r0, r2
- strh r1, [r7, 0xC]
- movs r3, 0xC
- ldrsh r0, [r7, r3]
- movs r2, 0x24
- ldrsh r6, [r7, r2]
- cmn r0, r6
- bgt _0812E9CA
- ldrh r3, [r7, 0x24]
- mov r9, r3
- mov r0, r9
- subs r4, r0, r1
- lsls r4, 16
- asrs r4, 16
- lsls r6, 1
- adds r0, r4, 0
- adds r1, r6, 0
- bl __divsi3
- adds r5, r0, 0
- lsls r5, 16
- lsrs r5, 16
- adds r0, r4, 0
- adds r1, r6, 0
- bl __modsi3
- lsls r0, 16
- lsrs r2, r0, 16
- mov r1, r8
- ands r1, r5
- lsls r0, r1, 16
- asrs r1, r0, 16
- cmp r1, 0
- bne _0812E9AC
- lsls r0, r2, 16
- asrs r0, 16
- mov r2, r9
- subs r0, r2
-_0812E9A2:
- strh r0, [r7, 0xC]
- strh r1, [r7, 0x8]
- b _0812E9CA
- .align 2, 0
-_0812E9A8: .4byte 0xfffffe00
-_0812E9AC:
- lsls r0, r2, 16
- asrs r0, 16
- mov r3, r9
- subs r0, r3, r0
- strh r0, [r7, 0xC]
- b _0812E9CA
-_0812E9B8:
- ldrh r0, [r7, 0x26]
- lsls r0, 24
- lsrs r0, 24
- bl sub_8078F40
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- b _0812EA40
-_0812E9CA:
- ldrh r0, [r7, 0x26]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r7, 0xC]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- ldrh r0, [r7, 0x26]
- lsls r0, 24
- lsrs r0, 24
- bl sub_8078F9C
- ldr r2, _0812EA38 @ =gSprites
- movs r0, 0x26
- ldrsh r1, [r7, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r0, r2
- movs r2, 0xC
- ldrsh r0, [r7, r2]
- cmp r0, 0
- bge _0812E9FE
- adds r0, 0x3F
-_0812E9FE:
- asrs r0, 6
- negs r0, r0
- strh r0, [r1, 0x24]
- ldrh r0, [r7, 0xA]
- adds r0, 0x1
- strh r0, [r7, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- ble _0812EA40
- ldrh r1, [r7, 0x20]
- movs r3, 0x20
- ldrsh r0, [r7, r3]
- cmp r0, 0
- beq _0812EA3C
- subs r0, r1, 0x1
- strh r0, [r7, 0x20]
- ldrh r0, [r7, 0x24]
- ldrh r1, [r7, 0x22]
- subs r0, r1
- strh r0, [r7, 0x24]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xF
- bgt _0812EA40
- movs r0, 0x10
- strh r0, [r7, 0x24]
- b _0812EA40
- .align 2, 0
-_0812EA38: .4byte gSprites
-_0812EA3C:
- movs r0, 0x2
- strh r0, [r7, 0x8]
-_0812EA40:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_812E8B4
-
thumb_func_start sub_812EA4C
sub_812EA4C: @ 812EA4C
push {r4-r6,lr}
diff --git a/src/battle/battle_anim_812C144.c b/src/battle/battle_anim_812C144.c
index cef1fb97c..eeb2c3514 100644
--- a/src/battle/battle_anim_812C144.c
+++ b/src/battle/battle_anim_812C144.c
@@ -36,10 +36,14 @@ extern const union AffineAnimCmd gUnknown_084024B0[];
extern const union AffineAnimCmd gUnknown_08402518[];
extern const union AffineAnimCmd gUnknown_08402540[];
extern const union AffineAnimCmd gUnknown_08402590[];
+extern const union AffineAnimCmd gUnknown_08402610[];
extern const u32 gUnknown_08D2AA98[];
extern const u32 gUnknown_08D2A9E0[];
extern const u16 gUnknown_08D2AA80[];
extern const s8 gUnknown_084025C0[];
+extern const s8 gUnknown_08402604[];
+extern const u8 gUnknown_08402608[];
+extern const struct SpriteTemplate gBattleAnimSpriteTemplate_84025EC;
extern u8 gBattleMonForms[];
extern u8 gBankSpriteIds[];
@@ -65,6 +69,12 @@ static void sub_812D06C(u8 taskId);
static void sub_812D254(struct Sprite *sprite);
static void sub_812D4EC(struct Sprite *sprite);
static void sub_812D5E8(struct Sprite *sprite);
+static void sub_812DFEC(struct Sprite *sprite);
+static void sub_812E09C(struct Sprite *sprite);
+static void sub_812E0F8(struct Sprite *sprite);
+static void sub_812E638(u8 taskId);
+static void sub_812E7F0(struct Sprite *sprite);
+static void sub_812E8B4(u8 taskId);
void sub_812C144(struct Sprite *sprite)
@@ -1362,3 +1372,472 @@ void sub_812DB84(u8 taskId)
break;
}
}
+
+void sub_812DEAC(struct Sprite *sprite)
+{
+ s16 var0;
+ u8 spriteId1;
+ u8 spriteId2;
+
+ var0 = Random();
+ var0 &= 0x3F;
+ if (var0 > 31)
+ var0 = 32 - var0;
+
+ sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 0) + var0;
+ sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 1) + 32;
+ sprite->data[1] = gBattleAnimArgs[0];
+ sprite->data[2] = gBattleAnimArgs[1];
+
+ spriteId1 = CreateSprite(&gBattleAnimSpriteTemplate_84025EC, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1);
+ spriteId2 = CreateSprite(&gBattleAnimSpriteTemplate_84025EC, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1);
+ StartSpriteAnim(&gSprites[spriteId1], 1);
+ StartSpriteAnim(&gSprites[spriteId2], 2);
+
+ gSprites[spriteId1].data[1] = gBattleAnimArgs[0];
+ gSprites[spriteId1].data[2] = gBattleAnimArgs[1];
+ gSprites[spriteId2].data[1] = gBattleAnimArgs[0];
+ gSprites[spriteId2].data[2] = gBattleAnimArgs[1];
+ gSprites[spriteId1].data[7] = -1;
+ gSprites[spriteId2].data[7] = -1;
+ gSprites[spriteId1].invisible = 1;
+ gSprites[spriteId2].invisible = 1;
+ gSprites[spriteId1].callback = sub_812E0F8;
+ gSprites[spriteId2].callback = sub_812E0F8;
+
+ sprite->data[6] = spriteId1;
+ sprite->data[7] = spriteId2;
+ sprite->callback = sub_812DFEC;
+}
+
+static void sub_812DFEC(struct Sprite *sprite)
+{
+ int var0;
+ s8 var1;
+
+ var0 = (u16)sprite->data[2] + (u16)sprite->data[3];
+ var1 = var0 >> 8;
+ sprite->pos2.y -= var1;
+ sprite->data[3] = var0 & 0xFF;
+ if (sprite->data[4] == 0 && sprite->pos2.y < -8)
+ {
+ gSprites[sprite->data[6]].invisible = 0;
+ sprite->data[4]++;
+ }
+
+ if (sprite->data[4] == 1 && sprite->pos2.y < -16)
+ {
+ gSprites[sprite->data[7]].invisible = 0;
+ sprite->data[4]++;
+ }
+
+ if (--sprite->data[1] == -1)
+ {
+ sprite->invisible = 1;
+ sprite->callback = sub_812E09C;
+ }
+}
+
+static void sub_812E09C(struct Sprite *sprite)
+{
+ if (gSprites[sprite->data[6]].callback == SpriteCallbackDummy
+ && gSprites[sprite->data[7]].callback == SpriteCallbackDummy)
+ {
+ DestroySprite(&gSprites[sprite->data[6]]);
+ DestroySprite(&gSprites[sprite->data[7]]);
+ DestroyAnimSprite(sprite);
+ }
+}
+
+static void sub_812E0F8(struct Sprite *sprite)
+{
+ u16 d2;
+ register u16 d3 asm("r1");
+ int var0;
+ s8 var1;
+
+ if (!sprite->invisible)
+ {
+ d2 = sprite->data[2];
+ d3 = sprite->data[3];
+ var0 = d2 + d3;
+ var1 = var0 >> 8;
+ sprite->pos2.y -= var1;
+ sprite->data[3] = var0 & 0xFF;
+ if (--sprite->data[1] == -1)
+ {
+ sprite->invisible = 1;
+ sprite->callback = SpriteCallbackDummy;
+ }
+ }
+}
+
+void sub_812E14C(u8 taskId)
+{
+ struct Struct_sub_8078914 subStruct;
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ REG_BLDCNT = BLDCNT_TGT2_BD | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1
+ | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_BG1;
+ REG_BLDALPHA = 0xD03;
+ REG_BG1CNT_BITFIELD.screenSize = 0;
+ REG_BG1CNT_BITFIELD.priority = 1;
+
+ if (!IsContest())
+ REG_BG1CNT_BITFIELD.charBaseBlock = 1;
+
+ sub_8078914(&subStruct);
+ DmaClear32(3, subStruct.field_4, 0x1000);
+ LZDecompressVram(gUnknown_08D2AA98, subStruct.field_4);
+ LZDecompressVram(gUnknown_08D2A9E0, subStruct.field_0);
+ LoadCompressedPalette(gUnknown_08D2AA80, subStruct.field_8 * 16, 32);
+
+ if (IsContest())
+ {
+ sub_80763FC(subStruct.field_8, (u16 *)subStruct.field_4, 0, 0);
+ gBattle_BG1_X = -56;
+ gBattle_BG1_Y = 0;
+ }
+ else
+ {
+ u8 position = GetBattlerPosition(gAnimBankTarget);
+ if (IsDoubleBattle() == TRUE)
+ {
+ if (position == B_POSITION_OPPONENT_LEFT)
+ gBattle_BG1_X = -155;
+ if (position == B_POSITION_OPPONENT_RIGHT)
+ gBattle_BG1_X = -115;
+ if (position == B_POSITION_PLAYER_LEFT)
+ gBattle_BG1_X = 14;
+ if (position == B_POSITION_PLAYER_RIGHT)
+ gBattle_BG1_X = -20;
+ }
+ else
+ {
+ if (position == B_POSITION_OPPONENT_LEFT)
+ gBattle_BG1_X = -135;
+ if (position == B_POSITION_PLAYER_LEFT)
+ gBattle_BG1_X = -10;
+ }
+
+ gBattle_BG1_Y = 0;
+ }
+
+ gTasks[taskId].data[10] = gBattle_BG1_X;
+ gTasks[taskId].data[11] = gBattle_BG1_Y;
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ gTasks[taskId].data[3] = 0;
+ if (GetBattlerSide(gAnimBankTarget) == B_SIDE_OPPONENT)
+ gBattle_BG1_X = gTasks[taskId].data[10] + gUnknown_08402604[gTasks[taskId].data[2]];
+ else
+ gBattle_BG1_X = gTasks[taskId].data[10] - gUnknown_08402604[gTasks[taskId].data[2]];
+
+ if (++gTasks[taskId].data[2] == 5)
+ gTasks[taskId].data[0] = 5;
+ else
+ gTasks[taskId].data[0]++;
+ break;
+ case 2:
+ if (--gTasks[taskId].data[1] <= 4)
+ gTasks[taskId].data[1] = 5;
+
+ REG_BLDALPHA = (gTasks[taskId].data[1] << 8) | 3;
+ if (gTasks[taskId].data[1] == 5)
+ gTasks[taskId].data[0]++;
+ break;
+ case 3:
+ if (++gTasks[taskId].data[3] > gUnknown_08402608[gTasks[taskId].data[2]])
+ gTasks[taskId].data[0]++;
+ break;
+ case 4:
+ if (++gTasks[taskId].data[1] > 13)
+ gTasks[taskId].data[1] = 13;
+
+ REG_BLDALPHA = (gTasks[taskId].data[1] << 8) | 3;
+ if (gTasks[taskId].data[1] == 13)
+ gTasks[taskId].data[0] = 1;
+ break;
+ case 5:
+ sub_8078914(&subStruct);
+ DmaClear32(3, subStruct.field_4, 0x800);
+
+ if (!IsContest())
+ REG_BG1CNT_BITFIELD.charBaseBlock = 0;
+
+ REG_BG1CNT_BITFIELD.priority = 1;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_812E498(u8 taskId)
+{
+ if (gTasks[taskId].data[0] == 0)
+ {
+ sub_80798F4(&gTasks[taskId], GetAnimBattlerSpriteId(0), &gUnknown_08402610);
+ gTasks[taskId].data[0]++;
+ }
+ else
+ {
+ if (!sub_807992C(&gTasks[taskId]))
+ {
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+}
+
+void sub_812E4F0(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ InitAnimSpritePos(sprite, 0);
+ sprite->data[0]++;
+ }
+ else if (sprite->data[0]++ > 20)
+ {
+ sprite->data[1] += 160;
+ sprite->data[2] += 128;
+
+ if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
+ sprite->pos2.x = -(sprite->data[1] >> 8);
+ else
+ sprite->pos2.x = sprite->data[1] >> 8;
+
+ sprite->pos2.y += sprite->data[2] >> 8;
+ if (sprite->pos2.y > 64)
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_812E568(u8 taskId)
+{
+ u8 side;
+ struct Task *task = &gTasks[taskId];
+
+ if (gBattleAnimArgs[1] == 0)
+ {
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ if (gBattleAnimArgs[2] < 0)
+ gBattleAnimArgs[2] = 0;
+ if (gBattleAnimArgs[2] > 2)
+ gBattleAnimArgs[2] = 2;
+
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 8 - (2 * gBattleAnimArgs[2]);
+ task->data[4] = 0x100 + (gBattleAnimArgs[2] * 128);
+ task->data[5] = gBattleAnimArgs[2] + 2;
+ task->data[6] = gBattleAnimArgs[1] - 1;
+ task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+
+ if (gBattleAnimArgs[0] == 0)
+ side = GetBattlerSide(gAnimBankAttacker);
+ else
+ side = GetBattlerSide(gAnimBankTarget);
+
+ if (side == B_SIDE_OPPONENT)
+ {
+ task->data[4] *= -1;
+ task->data[5] *= -1;
+ }
+
+ sub_8078E70(task->data[15], 0);
+ task->func = sub_812E638;
+}
+
+static void sub_812E638(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ gSprites[task->data[15]].pos2.x += task->data[5];
+ task->data[2] -= task->data[4];
+ obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]);
+ sub_8078F9C(task->data[15]);
+ if (++task->data[1] >= task->data[3])
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 1:
+ gSprites[task->data[15]].pos2.x -= task->data[5];
+ task->data[2] += task->data[4];
+ obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]);
+ sub_8078F9C(task->data[15]);
+ if (++task->data[1] >= task->data[3] * 2)
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ gSprites[task->data[15]].pos2.x += task->data[5];
+ task->data[2] -= task->data[4];
+ obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]);
+ sub_8078F9C(task->data[15]);
+ if (++task->data[1] >= task->data[3])
+ {
+ if (task->data[6])
+ {
+ task->data[6]--;
+ task->data[1] = 0;
+ task->data[0] = 0;
+ }
+ else
+ {
+ task->data[0]++;
+ }
+ }
+ break;
+ case 3:
+ sub_8078F40(task->data[15]);
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_812E7A0(struct Sprite *sprite)
+{
+ if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_PLAYER)
+ {
+ sprite->pos1.x = 0;
+ sprite->pos1.y = gBattleAnimArgs[0];
+ }
+ else
+ {
+ sprite->pos1.x = 240;
+ sprite->pos1.y = gBattleAnimArgs[0] - 30;
+ }
+
+ sprite->data[2] = gBattleAnimArgs[2];
+ StartSpriteAnim(sprite, gBattleAnimArgs[1]);
+ sprite->callback = sub_812E7F0;
+}
+
+static void sub_812E7F0(struct Sprite *sprite)
+{
+ sprite->data[0] += 3;
+ if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_PLAYER)
+ {
+ sprite->pos1.x += 5;
+ sprite->pos1.y -= 1;
+
+ if (sprite->pos1.x > 240)
+ DestroyAnimSprite(sprite);
+
+ sprite->pos2.y = Sin(sprite->data[0] & 0xFF, 16);
+ }
+ else
+ {
+ sprite->pos1.x -= 5;
+ sprite->pos1.y += 1;
+
+ if (sprite->pos1.x < 0)
+ DestroyAnimSprite(sprite);
+
+ sprite->pos2.y = Cos(sprite->data[0] & 0xFF, 16);
+ }
+}
+
+void sub_812E860(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ task->data[12] = 0x20;
+ task->data[13] = 0x40;
+ task->data[14] = 0x800;
+ task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+
+ sub_8078E70(task->data[15], 0);
+ task->func = sub_812E8B4;
+}
+
+static void sub_812E8B4(u8 taskId)
+{
+ int temp;
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ task->data[2] += 0x200;
+ if (task->data[2] >= task->data[14])
+ {
+ s16 diff = task->data[14] - task->data[2];
+ s16 div = diff / (task->data[14] * 2);
+ s16 mod = diff % (task->data[14] * 2);
+
+ if ((div & 1) == 0)
+ {
+ task->data[2] = task->data[14] - mod;
+ task->data[0] = 1;
+ }
+ else
+ {
+ task->data[2] = mod - task->data[14];
+ }
+ }
+ break;
+ case 1:
+ task->data[2] -= 0x200;
+ if (task->data[2] <= -task->data[14])
+ {
+ s16 diff = task->data[14] - task->data[2];
+ s16 div = diff / (task->data[14] * 2);
+ s16 mod = diff % (task->data[14] * 2);
+
+ if ((1 & div) == 0)
+ {
+ task->data[2] = mod - task->data[14];
+ task->data[0] = 0;
+ }
+ else
+ {
+ task->data[2] = task->data[14] - mod;
+ }
+ }
+ break;
+ case 2:
+ sub_8078F40(task->data[15]);
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]);
+ sub_8078F9C(task->data[15]);
+ gSprites[task->data[15]].pos2.x = -(((temp = task->data[2]) >= 0 ? task->data[2] : temp + 63) >> 6);
+
+ if (++task->data[1] > 8)
+ {
+ if (task->data[12])
+ {
+ task->data[12]--;
+ task->data[14] -= task->data[13];
+ if (task->data[14] < 16)
+ task->data[14] = 16;
+ }
+ else
+ {
+ task->data[0] = 2;
+ }
+ }
+}