diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2017-05-21 19:41:36 -0400 |
---|---|---|
committer | scnorton <scnorton@biociphers.org> | 2017-05-24 16:14:49 -0400 |
commit | 87b6adf33d61a1f6e5518fdd1d741b621e88f55d (patch) | |
tree | c932fcd45d06dd6e16278c40ce835c2df59efa86 | |
parent | ec86ef04a3f725e5c93437fe18c8e1fbb62b38ad (diff) |
Finish this block of nearly-identical callbacks
-rw-r--r-- | asm/field_map_obj.s | 1212 | ||||
-rw-r--r-- | src/field_map_obj.c | 479 |
2 files changed, 454 insertions, 1237 deletions
diff --git a/asm/field_map_obj.s b/asm/field_map_obj.s index 2c5e54298..ee600d59d 100644 --- a/asm/field_map_obj.s +++ b/asm/field_map_obj.s @@ -5,1218 +5,6 @@ .syntax unified .text - - thumb_func_start sub_805D8B4 -sub_805D8B4: @ 805D8B4 - push {lr} - adds r1, r0, 0 - movs r0, 0x2E - ldrsh r2, [r1, r0] - lsls r0, r2, 3 - adds r0, r2 - lsls r0, 2 - ldr r2, _0805D8D0 @ =gMapObjects - adds r0, r2 - ldr r2, _0805D8D4 @ =sub_805D8D8 - bl meta_step - pop {r0} - bx r0 - .align 2, 0 -_0805D8D0: .4byte gMapObjects -_0805D8D4: .4byte sub_805D8D8 - thumb_func_end sub_805D8B4 - - thumb_func_start sub_805D8D8 -sub_805D8D8: @ 805D8D8 - push {r4,lr} - ldr r3, _0805D8F4 @ =gUnknown_08375324 - movs r4, 0x30 - ldrsh r2, [r1, r4] - lsls r2, 2 - adds r2, r3 - ldr r2, [r2] - bl _call_via_r2 - lsls r0, 24 - lsrs r0, 24 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0805D8F4: .4byte gUnknown_08375324 - thumb_func_end sub_805D8D8 - - thumb_func_start sub_805D8F8 -sub_805D8F8: @ 805D8F8 - push {r4,lr} - adds r4, r1, 0 - bl npc_reset - movs r0, 0x1 - strh r0, [r4, 0x30] - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_805D8F8 - - thumb_func_start sub_805D90C -sub_805D90C: @ 805D90C - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectSetRegularAnim - movs r0, 0x2 - strh r0, [r5, 0x30] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805D90C - - thumb_func_start sub_805D938 -sub_805D938: @ 805D938 - push {r4-r7,lr} - adds r6, r0, 0 - adds r7, r1, 0 - bl FieldObjectExecRegularAnim - lsls r0, 24 - cmp r0, 0 - beq _0805D96E - ldr r4, _0805D978 @ =gUnknown_0837521C - bl Random - movs r5, 0x3 - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - movs r0, 0 - ldrsh r1, [r1, r0] - adds r0, r7, 0 - bl sub_8064820 - ldrb r1, [r6] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r6] - strh r5, [r7, 0x30] -_0805D96E: - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0805D978: .4byte gUnknown_0837521C - thumb_func_end sub_805D938 - - thumb_func_start sub_805D97C -sub_805D97C: @ 805D97C - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r0, r5, 0 - bl sub_8064824 - lsls r0, 24 - cmp r0, 0 - bne _0805D99A - adds r0, r4, 0 - bl FieldObjectIsTrainerAndCloseToPlayer - lsls r0, 24 - cmp r0, 0 - beq _0805D9A2 -_0805D99A: - movs r0, 0x4 - strh r0, [r5, 0x30] - movs r0, 0x1 - b _0805D9A4 -_0805D9A2: - movs r0, 0 -_0805D9A4: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805D97C - - thumb_func_start sub_805D9AC -sub_805D9AC: @ 805D9AC - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r5, r1, 0 - ldr r1, _0805D9F0 @ =gUnknown_08375338 - mov r0, sp - movs r2, 0x2 - bl memcpy - adds r0, r4, 0 - movs r1, 0x4 - bl sub_805CD60 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _0805D9DC - bl Random - movs r1, 0x1 - ands r1, r0 - mov r2, sp - adds r0, r2, r1 - ldrb r1, [r0] -_0805D9DC: - adds r0, r4, 0 - bl FieldObjectSetDirection - movs r0, 0x1 - strh r0, [r5, 0x30] - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0805D9F0: .4byte gUnknown_08375338 - thumb_func_end sub_805D9AC - - thumb_func_start sub_805D9F4 -sub_805D9F4: @ 805D9F4 - push {lr} - adds r1, r0, 0 - movs r0, 0x2E - ldrsh r2, [r1, r0] - lsls r0, r2, 3 - adds r0, r2 - lsls r0, 2 - ldr r2, _0805DA10 @ =gMapObjects - adds r0, r2 - ldr r2, _0805DA14 @ =sub_805DA18 - bl meta_step - pop {r0} - bx r0 - .align 2, 0 -_0805DA10: .4byte gMapObjects -_0805DA14: .4byte sub_805DA18 - thumb_func_end sub_805D9F4 - - thumb_func_start sub_805DA18 -sub_805DA18: @ 805DA18 - push {r4,lr} - ldr r3, _0805DA34 @ =gUnknown_0837533C - movs r4, 0x30 - ldrsh r2, [r1, r4] - lsls r2, 2 - adds r2, r3 - ldr r2, [r2] - bl _call_via_r2 - lsls r0, 24 - lsrs r0, 24 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0805DA34: .4byte gUnknown_0837533C - thumb_func_end sub_805DA18 - - thumb_func_start sub_805DA38 -sub_805DA38: @ 805DA38 - push {r4,lr} - adds r4, r1, 0 - bl npc_reset - movs r0, 0x1 - strh r0, [r4, 0x30] - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_805DA38 - - thumb_func_start sub_805DA4C -sub_805DA4C: @ 805DA4C - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectSetRegularAnim - movs r0, 0x2 - strh r0, [r5, 0x30] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805DA4C - - thumb_func_start sub_805DA78 -sub_805DA78: @ 805DA78 - push {r4-r7,lr} - adds r6, r0, 0 - adds r7, r1, 0 - bl FieldObjectExecRegularAnim - lsls r0, 24 - cmp r0, 0 - beq _0805DAAE - ldr r4, _0805DAB8 @ =gUnknown_0837521C - bl Random - movs r5, 0x3 - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - movs r0, 0 - ldrsh r1, [r1, r0] - adds r0, r7, 0 - bl sub_8064820 - ldrb r1, [r6] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r6] - strh r5, [r7, 0x30] -_0805DAAE: - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0805DAB8: .4byte gUnknown_0837521C - thumb_func_end sub_805DA78 - - thumb_func_start sub_805DABC -sub_805DABC: @ 805DABC - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r0, r5, 0 - bl sub_8064824 - lsls r0, 24 - cmp r0, 0 - bne _0805DADA - adds r0, r4, 0 - bl FieldObjectIsTrainerAndCloseToPlayer - lsls r0, 24 - cmp r0, 0 - beq _0805DAE2 -_0805DADA: - movs r0, 0x4 - strh r0, [r5, 0x30] - movs r0, 0x1 - b _0805DAE4 -_0805DAE2: - movs r0, 0 -_0805DAE4: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805DABC - - thumb_func_start sub_805DAEC -sub_805DAEC: @ 805DAEC - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r5, r1, 0 - ldr r1, _0805DB30 @ =gUnknown_08375350 - mov r0, sp - movs r2, 0x2 - bl memcpy - adds r0, r4, 0 - movs r1, 0x5 - bl sub_805CD60 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _0805DB1C - bl Random - movs r1, 0x1 - ands r1, r0 - mov r2, sp - adds r0, r2, r1 - ldrb r1, [r0] -_0805DB1C: - adds r0, r4, 0 - bl FieldObjectSetDirection - movs r0, 0x1 - strh r0, [r5, 0x30] - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0805DB30: .4byte gUnknown_08375350 - thumb_func_end sub_805DAEC - - thumb_func_start sub_805DB34 -sub_805DB34: @ 805DB34 - push {lr} - adds r1, r0, 0 - movs r0, 0x2E - ldrsh r2, [r1, r0] - lsls r0, r2, 3 - adds r0, r2 - lsls r0, 2 - ldr r2, _0805DB50 @ =gMapObjects - adds r0, r2 - ldr r2, _0805DB54 @ =sub_805DB58 - bl meta_step - pop {r0} - bx r0 - .align 2, 0 -_0805DB50: .4byte gMapObjects -_0805DB54: .4byte sub_805DB58 - thumb_func_end sub_805DB34 - - thumb_func_start sub_805DB58 -sub_805DB58: @ 805DB58 - push {r4,lr} - ldr r3, _0805DB74 @ =gUnknown_08375354 - movs r4, 0x30 - ldrsh r2, [r1, r4] - lsls r2, 2 - adds r2, r3 - ldr r2, [r2] - bl _call_via_r2 - lsls r0, 24 - lsrs r0, 24 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0805DB74: .4byte gUnknown_08375354 - thumb_func_end sub_805DB58 - - thumb_func_start sub_805DB78 -sub_805DB78: @ 805DB78 - push {r4,lr} - adds r4, r1, 0 - bl npc_reset - movs r0, 0x1 - strh r0, [r4, 0x30] - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_805DB78 - - thumb_func_start sub_805DB8C -sub_805DB8C: @ 805DB8C - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectSetRegularAnim - movs r0, 0x2 - strh r0, [r5, 0x30] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805DB8C - - thumb_func_start sub_805DBB8 -sub_805DBB8: @ 805DBB8 - push {r4-r7,lr} - adds r6, r0, 0 - adds r7, r1, 0 - bl FieldObjectExecRegularAnim - lsls r0, 24 - cmp r0, 0 - beq _0805DBEE - ldr r4, _0805DBF8 @ =gUnknown_0837521C - bl Random - movs r5, 0x3 - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - movs r0, 0 - ldrsh r1, [r1, r0] - adds r0, r7, 0 - bl sub_8064820 - ldrb r1, [r6] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r6] - strh r5, [r7, 0x30] -_0805DBEE: - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0805DBF8: .4byte gUnknown_0837521C - thumb_func_end sub_805DBB8 - - thumb_func_start sub_805DBFC -sub_805DBFC: @ 805DBFC - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r0, r5, 0 - bl sub_8064824 - lsls r0, 24 - cmp r0, 0 - bne _0805DC1A - adds r0, r4, 0 - bl FieldObjectIsTrainerAndCloseToPlayer - lsls r0, 24 - cmp r0, 0 - beq _0805DC22 -_0805DC1A: - movs r0, 0x4 - strh r0, [r5, 0x30] - movs r0, 0x1 - b _0805DC24 -_0805DC22: - movs r0, 0 -_0805DC24: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805DBFC - - thumb_func_start sub_805DC2C -sub_805DC2C: @ 805DC2C - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r5, r1, 0 - ldr r1, _0805DC70 @ =gUnknown_08375368 - mov r0, sp - movs r2, 0x2 - bl memcpy - adds r0, r4, 0 - movs r1, 0x6 - bl sub_805CD60 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _0805DC5C - bl Random - movs r1, 0x1 - ands r1, r0 - mov r2, sp - adds r0, r2, r1 - ldrb r1, [r0] -_0805DC5C: - adds r0, r4, 0 - bl FieldObjectSetDirection - movs r0, 0x1 - strh r0, [r5, 0x30] - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0805DC70: .4byte gUnknown_08375368 - thumb_func_end sub_805DC2C - - thumb_func_start sub_805DC74 -sub_805DC74: @ 805DC74 - push {lr} - adds r1, r0, 0 - movs r0, 0x2E - ldrsh r2, [r1, r0] - lsls r0, r2, 3 - adds r0, r2 - lsls r0, 2 - ldr r2, _0805DC90 @ =gMapObjects - adds r0, r2 - ldr r2, _0805DC94 @ =sub_805DC98 - bl meta_step - pop {r0} - bx r0 - .align 2, 0 -_0805DC90: .4byte gMapObjects -_0805DC94: .4byte sub_805DC98 - thumb_func_end sub_805DC74 - - thumb_func_start sub_805DC98 -sub_805DC98: @ 805DC98 - push {r4,lr} - ldr r3, _0805DCB4 @ =gUnknown_0837536C - movs r4, 0x30 - ldrsh r2, [r1, r4] - lsls r2, 2 - adds r2, r3 - ldr r2, [r2] - bl _call_via_r2 - lsls r0, 24 - lsrs r0, 24 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0805DCB4: .4byte gUnknown_0837536C - thumb_func_end sub_805DC98 - - thumb_func_start sub_805DCB8 -sub_805DCB8: @ 805DCB8 - push {r4,lr} - adds r4, r1, 0 - bl npc_reset - movs r0, 0x1 - strh r0, [r4, 0x30] - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_805DCB8 - - thumb_func_start sub_805DCCC -sub_805DCCC: @ 805DCCC - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectSetRegularAnim - movs r0, 0x2 - strh r0, [r5, 0x30] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805DCCC - - thumb_func_start sub_805DCF8 -sub_805DCF8: @ 805DCF8 - push {r4-r7,lr} - adds r6, r0, 0 - adds r7, r1, 0 - bl FieldObjectExecRegularAnim - lsls r0, 24 - cmp r0, 0 - beq _0805DD2E - ldr r4, _0805DD38 @ =gUnknown_0837521C - bl Random - movs r5, 0x3 - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - movs r0, 0 - ldrsh r1, [r1, r0] - adds r0, r7, 0 - bl sub_8064820 - ldrb r1, [r6] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r6] - strh r5, [r7, 0x30] -_0805DD2E: - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0805DD38: .4byte gUnknown_0837521C - thumb_func_end sub_805DCF8 - - thumb_func_start sub_805DD3C -sub_805DD3C: @ 805DD3C - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r0, r5, 0 - bl sub_8064824 - lsls r0, 24 - cmp r0, 0 - bne _0805DD5A - adds r0, r4, 0 - bl FieldObjectIsTrainerAndCloseToPlayer - lsls r0, 24 - cmp r0, 0 - beq _0805DD62 -_0805DD5A: - movs r0, 0x4 - strh r0, [r5, 0x30] - movs r0, 0x1 - b _0805DD64 -_0805DD62: - movs r0, 0 -_0805DD64: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805DD3C - - thumb_func_start sub_805DD6C -sub_805DD6C: @ 805DD6C - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r5, r1, 0 - ldr r1, _0805DDB0 @ =gUnknown_08375380 - mov r0, sp - movs r2, 0x4 - bl memcpy - adds r0, r4, 0 - movs r1, 0x7 - bl sub_805CD60 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _0805DD9C - bl Random - movs r1, 0x3 - ands r1, r0 - mov r2, sp - adds r0, r2, r1 - ldrb r1, [r0] -_0805DD9C: - adds r0, r4, 0 - bl FieldObjectSetDirection - movs r0, 0x1 - strh r0, [r5, 0x30] - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0805DDB0: .4byte gUnknown_08375380 - thumb_func_end sub_805DD6C - - thumb_func_start sub_805DDB4 -sub_805DDB4: @ 805DDB4 - push {lr} - adds r1, r0, 0 - movs r0, 0x2E - ldrsh r2, [r1, r0] - lsls r0, r2, 3 - adds r0, r2 - lsls r0, 2 - ldr r2, _0805DDD0 @ =gMapObjects - adds r0, r2 - ldr r2, _0805DDD4 @ =sub_805DDD8 - bl meta_step - pop {r0} - bx r0 - .align 2, 0 -_0805DDD0: .4byte gMapObjects -_0805DDD4: .4byte sub_805DDD8 - thumb_func_end sub_805DDB4 - - thumb_func_start sub_805DDD8 -sub_805DDD8: @ 805DDD8 - push {r4,lr} - ldr r3, _0805DDF4 @ =gUnknown_08375384 - movs r4, 0x30 - ldrsh r2, [r1, r4] - lsls r2, 2 - adds r2, r3 - ldr r2, [r2] - bl _call_via_r2 - lsls r0, 24 - lsrs r0, 24 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0805DDF4: .4byte gUnknown_08375384 - thumb_func_end sub_805DDD8 - - thumb_func_start sub_805DDF8 -sub_805DDF8: @ 805DDF8 - push {r4,lr} - adds r4, r1, 0 - bl npc_reset - movs r0, 0x1 - strh r0, [r4, 0x30] - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_805DDF8 - - thumb_func_start sub_805DE0C -sub_805DE0C: @ 805DE0C - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectSetRegularAnim - movs r0, 0x2 - strh r0, [r5, 0x30] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805DE0C - - thumb_func_start sub_805DE38 -sub_805DE38: @ 805DE38 - push {r4-r7,lr} - adds r6, r0, 0 - adds r7, r1, 0 - bl FieldObjectExecRegularAnim - lsls r0, 24 - cmp r0, 0 - beq _0805DE6E - ldr r4, _0805DE78 @ =gUnknown_0837521C - bl Random - movs r5, 0x3 - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - movs r0, 0 - ldrsh r1, [r1, r0] - adds r0, r7, 0 - bl sub_8064820 - ldrb r1, [r6] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r6] - strh r5, [r7, 0x30] -_0805DE6E: - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0805DE78: .4byte gUnknown_0837521C - thumb_func_end sub_805DE38 - - thumb_func_start sub_805DE7C -sub_805DE7C: @ 805DE7C - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r0, r5, 0 - bl sub_8064824 - lsls r0, 24 - cmp r0, 0 - bne _0805DE9A - adds r0, r4, 0 - bl FieldObjectIsTrainerAndCloseToPlayer - lsls r0, 24 - cmp r0, 0 - beq _0805DEA2 -_0805DE9A: - movs r0, 0x4 - strh r0, [r5, 0x30] - movs r0, 0x1 - b _0805DEA4 -_0805DEA2: - movs r0, 0 -_0805DEA4: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805DE7C - - thumb_func_start sub_805DEAC -sub_805DEAC: @ 805DEAC - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r5, r1, 0 - ldr r1, _0805DEF0 @ =gUnknown_08375398 - mov r0, sp - movs r2, 0x4 - bl memcpy - adds r0, r4, 0 - movs r1, 0x8 - bl sub_805CD60 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _0805DEDC - bl Random - movs r1, 0x3 - ands r1, r0 - mov r2, sp - adds r0, r2, r1 - ldrb r1, [r0] -_0805DEDC: - adds r0, r4, 0 - bl FieldObjectSetDirection - movs r0, 0x1 - strh r0, [r5, 0x30] - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0805DEF0: .4byte gUnknown_08375398 - thumb_func_end sub_805DEAC - - thumb_func_start sub_805DEF4 -sub_805DEF4: @ 805DEF4 - push {lr} - adds r1, r0, 0 - movs r0, 0x2E - ldrsh r2, [r1, r0] - lsls r0, r2, 3 - adds r0, r2 - lsls r0, 2 - ldr r2, _0805DF10 @ =gMapObjects - adds r0, r2 - ldr r2, _0805DF14 @ =sub_805DF18 - bl meta_step - pop {r0} - bx r0 - .align 2, 0 -_0805DF10: .4byte gMapObjects -_0805DF14: .4byte sub_805DF18 - thumb_func_end sub_805DEF4 - - thumb_func_start sub_805DF18 -sub_805DF18: @ 805DF18 - push {r4,lr} - ldr r3, _0805DF34 @ =gUnknown_0837539C - movs r4, 0x30 - ldrsh r2, [r1, r4] - lsls r2, 2 - adds r2, r3 - ldr r2, [r2] - bl _call_via_r2 - lsls r0, 24 - lsrs r0, 24 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0805DF34: .4byte gUnknown_0837539C - thumb_func_end sub_805DF18 - - thumb_func_start sub_805DF38 -sub_805DF38: @ 805DF38 - push {r4,lr} - adds r4, r1, 0 - bl npc_reset - movs r0, 0x1 - strh r0, [r4, 0x30] - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_805DF38 - - thumb_func_start sub_805DF4C -sub_805DF4C: @ 805DF4C - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectSetRegularAnim - movs r0, 0x2 - strh r0, [r5, 0x30] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805DF4C - - thumb_func_start sub_805DF78 -sub_805DF78: @ 805DF78 - push {r4-r7,lr} - adds r6, r0, 0 - adds r7, r1, 0 - bl FieldObjectExecRegularAnim - lsls r0, 24 - cmp r0, 0 - beq _0805DFAE - ldr r4, _0805DFB8 @ =gUnknown_0837521C - bl Random - movs r5, 0x3 - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - movs r0, 0 - ldrsh r1, [r1, r0] - adds r0, r7, 0 - bl sub_8064820 - ldrb r1, [r6] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r6] - strh r5, [r7, 0x30] -_0805DFAE: - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0805DFB8: .4byte gUnknown_0837521C - thumb_func_end sub_805DF78 - - thumb_func_start sub_805DFBC -sub_805DFBC: @ 805DFBC - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r0, r5, 0 - bl sub_8064824 - lsls r0, 24 - cmp r0, 0 - bne _0805DFDA - adds r0, r4, 0 - bl FieldObjectIsTrainerAndCloseToPlayer - lsls r0, 24 - cmp r0, 0 - beq _0805DFE2 -_0805DFDA: - movs r0, 0x4 - strh r0, [r5, 0x30] - movs r0, 0x1 - b _0805DFE4 -_0805DFE2: - movs r0, 0 -_0805DFE4: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805DFBC - - thumb_func_start sub_805DFEC -sub_805DFEC: @ 805DFEC - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r5, r1, 0 - ldr r1, _0805E030 @ =gUnknown_083753B0 - mov r0, sp - movs r2, 0x4 - bl memcpy - adds r0, r4, 0 - movs r1, 0x9 - bl sub_805CD60 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _0805E01C - bl Random - movs r1, 0x3 - ands r1, r0 - mov r2, sp - adds r0, r2, r1 - ldrb r1, [r0] -_0805E01C: - adds r0, r4, 0 - bl FieldObjectSetDirection - movs r0, 0x1 - strh r0, [r5, 0x30] - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0805E030: .4byte gUnknown_083753B0 - thumb_func_end sub_805DFEC - - thumb_func_start sub_805E034 -sub_805E034: @ 805E034 - push {lr} - adds r1, r0, 0 - movs r0, 0x2E - ldrsh r2, [r1, r0] - lsls r0, r2, 3 - adds r0, r2 - lsls r0, 2 - ldr r2, _0805E050 @ =gMapObjects - adds r0, r2 - ldr r2, _0805E054 @ =sub_805E058 - bl meta_step - pop {r0} - bx r0 - .align 2, 0 -_0805E050: .4byte gMapObjects -_0805E054: .4byte sub_805E058 - thumb_func_end sub_805E034 - - thumb_func_start sub_805E058 -sub_805E058: @ 805E058 - push {r4,lr} - ldr r3, _0805E074 @ =gUnknown_083753B4 - movs r4, 0x30 - ldrsh r2, [r1, r4] - lsls r2, 2 - adds r2, r3 - ldr r2, [r2] - bl _call_via_r2 - lsls r0, 24 - lsrs r0, 24 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0805E074: .4byte gUnknown_083753B4 - thumb_func_end sub_805E058 - - thumb_func_start sub_805E078 -sub_805E078: @ 805E078 - push {r4,lr} - adds r4, r1, 0 - bl npc_reset - movs r0, 0x1 - strh r0, [r4, 0x30] - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_805E078 - - thumb_func_start sub_805E08C -sub_805E08C: @ 805E08C - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectSetRegularAnim - movs r0, 0x2 - strh r0, [r5, 0x30] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805E08C - - thumb_func_start sub_805E0B8 -sub_805E0B8: @ 805E0B8 - push {r4-r7,lr} - adds r6, r0, 0 - adds r7, r1, 0 - bl FieldObjectExecRegularAnim - lsls r0, 24 - cmp r0, 0 - beq _0805E0EE - ldr r4, _0805E0F8 @ =gUnknown_0837521C - bl Random - movs r5, 0x3 - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - movs r0, 0 - ldrsh r1, [r1, r0] - adds r0, r7, 0 - bl sub_8064820 - ldrb r1, [r6] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r6] - strh r5, [r7, 0x30] -_0805E0EE: - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0805E0F8: .4byte gUnknown_0837521C - thumb_func_end sub_805E0B8 - - thumb_func_start sub_805E0FC -sub_805E0FC: @ 805E0FC - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r0, r5, 0 - bl sub_8064824 - lsls r0, 24 - cmp r0, 0 - bne _0805E11A - adds r0, r4, 0 - bl FieldObjectIsTrainerAndCloseToPlayer - lsls r0, 24 - cmp r0, 0 - beq _0805E122 -_0805E11A: - movs r0, 0x4 - strh r0, [r5, 0x30] - movs r0, 0x1 - b _0805E124 -_0805E122: - movs r0, 0 -_0805E124: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805E0FC - - thumb_func_start sub_805E12C -sub_805E12C: @ 805E12C - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r5, r1, 0 - ldr r1, _0805E170 @ =gUnknown_083753C8 - mov r0, sp - movs r2, 0x4 - bl memcpy - adds r0, r4, 0 - movs r1, 0xA - bl sub_805CD60 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _0805E15C - bl Random - movs r1, 0x3 - ands r1, r0 - mov r2, sp - adds r0, r2, r1 - ldrb r1, [r0] -_0805E15C: - adds r0, r4, 0 - bl FieldObjectSetDirection - movs r0, 0x1 - strh r0, [r5, 0x30] - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0805E170: .4byte gUnknown_083753C8 - thumb_func_end sub_805E12C - thumb_func_start sub_805E174 sub_805E174: @ 805E174 push {lr} diff --git a/src/field_map_obj.c b/src/field_map_obj.c index 83bff1026..394f3c43d 100644 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -44,6 +44,13 @@ extern u8 (*const gUnknown_083752D0[])(struct MapObject *mapObject, struct Sprit extern u8 (*const gUnknown_083752E4[])(struct MapObject *mapObject, struct Sprite *sprite); extern u8 (*const gUnknown_083752F8[])(struct MapObject *mapObject, struct Sprite *sprite); extern u8 (*const gUnknown_0837530C[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_08375324[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_0837533C[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_08375354[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_0837536C[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_08375384[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_0837539C[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_083753B4[])(struct MapObject *mapObject, struct Sprite *sprite); struct PairedPalettes { @@ -1590,6 +1597,13 @@ extern const u8 gUnknown_08375240[4]; extern const u8 gUnknown_083752A0[2]; extern const u8 gUnknown_083752C0[2]; extern const u8 gUnknown_08375320[2]; +extern const u8 gUnknown_08375338[2]; +extern const u8 gUnknown_08375350[2]; +extern const u8 gUnknown_08375368[2]; +extern const u8 gUnknown_08375380[2]; +extern const u8 gUnknown_08375398[2]; +extern const u8 gUnknown_083753B0[2]; +extern const u8 gUnknown_083753C8[2]; extern u8 sub_805FF20(struct MapObject *, u8); u8 sub_805C98C(struct MapObject *mapObject, struct Sprite *sprite) @@ -2416,19 +2430,449 @@ u8 sub_805D86C(struct MapObject *mapObject, struct Sprite *sprite) return 1; } -void sub_805D8B4(struct Sprite *sprite); -void sub_805D9F4(struct Sprite *sprite); -void sub_805DB34(struct Sprite *sprite); -void sub_805DC74(struct Sprite *sprite); -void sub_805DDB4(struct Sprite *sprite); -void sub_805DEF4(struct Sprite *sprite); -void sub_805E034(struct Sprite *sprite); + +u8 sub_805D8D8(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805D8B4(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805D8D8); +} + +u8 sub_805D8D8(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_08375324[sprite->data1](mapObject, sprite); +} + +u8 sub_805D8F8(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805D90C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805D938(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805D97C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805D9AC(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_08375338, 2); + direction = sub_805CD60(mapObject, 4); + if (direction == 0) + { + direction = directions[Random() & 1]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + + +u8 sub_805DA18(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805D9F4(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805DA18); +} + +u8 sub_805DA18(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_0837533C[sprite->data1](mapObject, sprite); +} + +u8 sub_805DA38(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DA4C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805DA78(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805DABC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805DAEC(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_08375350, 2); + direction = sub_805CD60(mapObject, 5); + if (direction == 0) + { + direction = directions[Random() & 1]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + + +u8 sub_805DB58(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805DB34(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805DB58); +} + +u8 sub_805DB58(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_08375354[sprite->data1](mapObject, sprite); +} + +u8 sub_805DB78(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DB8C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805DBB8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805DBFC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805DC2C(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_08375368, 2); + direction = sub_805CD60(mapObject, 6); + if (direction == 0) + { + direction = directions[Random() & 1]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + + +u8 sub_805DC98(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805DC74(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805DC98); +} + +u8 sub_805DC98(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_0837536C[sprite->data1](mapObject, sprite); +} + +u8 sub_805DCB8(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DCCC(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805DCF8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805DD3C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805DD6C(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_08375380, 4); + direction = sub_805CD60(mapObject, 7); + if (direction == 0) + { + direction = directions[Random() & 3]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DDD8(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805DDB4(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805DDD8); +} + +u8 sub_805DDD8(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_08375384[sprite->data1](mapObject, sprite); +} + +u8 sub_805DDF8(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DE0C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805DE38(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805DE7C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805DEAC(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_08375398, 4); + direction = sub_805CD60(mapObject, 8); + if (direction == 0) + { + direction = directions[Random() & 3]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + + +u8 sub_805DF18(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805DEF4(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805DF18); +} + +u8 sub_805DF18(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_0837539C[sprite->data1](mapObject, sprite); +} + +u8 sub_805DF38(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DF4C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805DF78(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805DFBC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805DFEC(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_083753B0, 4); + direction = sub_805CD60(mapObject, 9); + if (direction == 0) + { + direction = directions[Random() & 3]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + + +u8 sub_805E058(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805E034(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805E058); +} + +u8 sub_805E058(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_083753B4[sprite->data1](mapObject, sprite); +} + +u8 sub_805E078(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805E08C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805E0B8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805E0FC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805E12C(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_083753C8, 4); + direction = sub_805CD60(mapObject, 10); + if (direction == 0) + { + direction = directions[Random() & 3]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + void sub_805E174(struct Sprite *sprite); void sub_805E278(struct Sprite *sprite); void sub_805E37C(struct Sprite *sprite); -void sub_805E37C(struct Sprite *sprite); -void sub_805E37C(struct Sprite *sprite); -void sub_805E37C(struct Sprite *sprite); void sub_805E5DC(struct Sprite *sprite); void sub_805E668(struct Sprite *sprite); void sub_805E6F4(struct Sprite *sprite); @@ -2454,27 +2898,12 @@ void sub_805F158(struct Sprite *sprite); void sub_805F1E4(struct Sprite *sprite); void sub_805F270(struct Sprite *sprite); void sub_805F2FC(struct Sprite *sprite); -void sub_805F2FC(struct Sprite *sprite); -void sub_805F2FC(struct Sprite *sprite); -void sub_805F2FC(struct Sprite *sprite); void FieldObjectCB_TreeDisguise(struct Sprite *sprite); void FieldObjectCB_MountainDisguise(struct Sprite *sprite); void sub_805F8E0(struct Sprite *sprite); -void sub_805F8E0(struct Sprite *sprite); -void sub_805F8E0(struct Sprite *sprite); -void sub_805F8E0(struct Sprite *sprite); void FieldObjectCB_Hidden1(struct Sprite *sprite); void sub_805FB20(struct Sprite *sprite); -void sub_805FB20(struct Sprite *sprite); -void sub_805FB20(struct Sprite *sprite); -void sub_805FB20(struct Sprite *sprite); -void sub_805FB90(struct Sprite *sprite); void sub_805FB90(struct Sprite *sprite); -void sub_805FB90(struct Sprite *sprite); -void sub_805FB90(struct Sprite *sprite); -void sub_805FC00(struct Sprite *sprite); -void sub_805FC00(struct Sprite *sprite); -void sub_805FC00(struct Sprite *sprite); void sub_805FC00(struct Sprite *sprite); void sub_805FC70(struct Sprite *sprite); |