diff options
author | PikalaxALT <PikalaxALT@users.noreply.github.com> | 2019-10-02 11:44:50 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-10-02 11:44:50 -0400 |
commit | 8c86b656d2fa97fc5eb113e9807d49f48c715f8b (patch) | |
tree | 01e14b4dec7ef184ca50b9f0815a662590520045 | |
parent | 32693e94d844cb401aed91d066b9f5ad1eb440a7 (diff) | |
parent | 1bd678656c735bbeb603ccb80367c7a85f820f61 (diff) |
Merge branch 'master' into modern_gcc
130 files changed, 55876 insertions, 16300 deletions
diff --git a/.travis.yml b/.travis.yml index 0c9940880..968547949 100644 --- a/.travis.yml +++ b/.travis.yml @@ -22,8 +22,15 @@ install: matrix: include: - os: linux + addons: + apt: + sources: + - ubuntu-toolchain-r-test + packages: + - g++-7 env: _="Build" script: + - make tools CXX=g++-7 - make -j2 ruby - make -j2 ruby_rev1 - make -j2 ruby_rev2 @@ -32,12 +39,30 @@ matrix: - make -j2 sapphire_rev2 - make -j2 modern - os: linux + addons: + apt: + sources: + - ubuntu-toolchain-r-test + packages: + - g++-7 + env: _="Build Nonmatching" + script: + - make tools CXX=g++-7 + - make -j2 ruby NONMATCHING=1 COMPARE=0 + - os: linux + addons: + apt: + sources: + - ubuntu-toolchain-r-test + packages: + - g++-7 env: _="Build German" before_script: - cp override-de.mk override.mk - rsync -avhI data-de/ data/ - rsync -avhI graphics-de/ graphics/ script: + - make tools CXX=g++-7 - make -j2 ruby_de - make -j2 sapphire_de - make -j2 ruby_de_debug @@ -36,11 +36,12 @@ SCANINC := tools/scaninc/scaninc$(EXE) RAMSCRGEN := tools/ramscrgen/ramscrgen$(EXE) GBAFIX := tools/gbafix/gbafix$(EXE) MAPJSON := tools/mapjson/mapjson$(EXE) +JSONPROC := tools/jsonproc/jsonproc$(EXE) ASFLAGS := -mcpu=arm7tdmi -I include --defsym $(GAME_VERSION)=1 --defsym REVISION=$(GAME_REVISION) --defsym $(GAME_LANGUAGE)=1 --defsym DEBUG=$(DEBUG) --defsym MODERN=$(MODERN) CPPFLAGS := -iquote include -Werror -Wno-trigraphs -D $(GAME_VERSION) -D REVISION=$(GAME_REVISION) -D $(GAME_LANGUAGE) -D DEBUG=$(DEBUG) -D MODERN=$(MODERN) ifeq ($(MODERN),0) -CPPFLAGS += -I tools/agbcc/include -I tools/agbcc -nostdinc -undef +CPPFLAGS += -I tools/agbcc/include -nostdinc -undef CC1FLAGS := -mthumb-interwork -Wimplicit -Wparentheses -Wunused -Werror -O2 -fhex-asm else CC1FLAGS := -mthumb -mthumb-interwork -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -O2 -fno-toplevel-reorder -fno-aggressive-loop-optimizations -Wno-pointer-to-int-cast @@ -50,6 +51,11 @@ ifneq (,$(DINFO)) CC1FLAGS += -g endif +ifneq (,$(NONMATCHING)) +CPPFLAGS += -DNONMATCHING +ASFLAGS += --defsym NONMATCHING=1 +endif + #### Files #### ROM := poke$(BUILD_NAME).gba @@ -64,7 +70,8 @@ C_OBJECTS := $(addprefix $(BUILD_DIR)/, $(C_SOURCES:%.c=%.o)) ASM_OBJECTS := $(addprefix $(BUILD_DIR)/, $(ASM_SOURCES:%.s=%.o)) ALL_OBJECTS := $(C_OBJECTS) $(ASM_OBJECTS) -SUBDIRS := $(sort $(dir $(ALL_OBJECTS))) +SUBDIRS := $(sort $(dir $(ALL_OBJECTS))) +DATA_SRC_SUBDIR = src/data GCC_VER = $(shell $(CC) -dumpversion) @@ -130,6 +137,8 @@ MAKEFLAGS += --no-print-directory # Create build subdirectories $(shell mkdir -p $(SUBDIRS)) +AUTO_GEN_TARGETS := + all: $(ROM) ifeq ($(COMPARE),1) @$(SHA1SUM) $(BUILD_NAME).sha1 @@ -142,6 +151,7 @@ mostlyclean: tidy rm -f data/layouts/layouts.inc data/layouts/layouts_table.inc rm -f data/maps/connections.inc data/maps/events.inc data/maps/groups.inc data/maps/headers.inc find data/maps \( -iname 'connections.inc' -o -iname 'events.inc' -o -iname 'header.inc' \) -exec rm {} + + rm -f $(AUTO_GEN_TARGETS) clean: mostlyclean $(MAKE) clean -C tools/gbagfx @@ -153,6 +163,7 @@ clean: mostlyclean $(MAKE) clean -C tools/ramscrgen $(MAKE) clean -C tools/gbafix $(MAKE) clean -C tools/mapjson + $(MAKE) clean -C tools/jsonproc tools: @$(MAKE) -C tools/gbagfx @@ -165,6 +176,7 @@ tools: @$(MAKE) -C tools/mid2agb @$(MAKE) -C tools/gbafix @$(MAKE) -C tools/mapjson + @$(MAKE) -C tools/jsonproc tidy: $(RM) $(ALL_BUILDS:%=poke%{.gba,.elf,.map}) @@ -230,6 +242,7 @@ include misc.mk include spritesheet_rules.mk include override.mk include map_data_rules.mk +include json_data_rules.mk %.1bpp: %.png ; $(GBAGFX) $< $@ $(GFX_OPTS) %.4bpp: %.png ; $(GBAGFX) $< $@ $(GFX_OPTS) diff --git a/build_tools.sh b/build_tools.sh index 7236072d4..5bf7404bd 100755 --- a/build_tools.sh +++ b/build_tools.sh @@ -7,3 +7,4 @@ make -C tools/rsfont make -C tools/aif2pcm make -C tools/ramscrgen make -C tools/gbafix +make -C tools/jsonproc diff --git a/build_tools_mac.sh b/build_tools_mac.sh index f9b758850..4ea70952e 100755 --- a/build_tools_mac.sh +++ b/build_tools_mac.sh @@ -7,3 +7,4 @@ make -C tools/rsfont CXX=clang++ make -C tools/aif2pcm CXX=clang++ make -C tools/ramscrgen CXX=clang++ make -C tools/gbafix CXX=clang++ +make -C tools/jsonproc CXX=clang++ diff --git a/data-de/event_scripts.s b/data-de/event_scripts.s index 6a1071df0..cbec54125 100644 --- a/data-de/event_scripts.s +++ b/data-de/event_scripts.s @@ -12,6 +12,7 @@ #include "constants/weather.h" #include "constants/heal_locations.h" #include "constants/vars.h" +#include "constants/metatile_labels.h" .include "include/macros.inc" .include "include/macros/event.inc" .include "constants/constants.inc" diff --git a/data-de/text/gift_ribbon_descriptions.inc b/data-de/text/gift_ribbon_descriptions.inc deleted file mode 100644 index 8cd5416e8..000000000 --- a/data-de/text/gift_ribbon_descriptions.inc +++ /dev/null @@ -1,207 +0,0 @@ -gGiftRibbonDescriptionPart1_2003RegionalTourney: - .string "REGIONALTURNIER 2003$" - -gGiftRibbonDescriptionPart2_Champion: - .string "BAND des CHAMPS$" - -gGiftRibbonDescriptionPart1_2003NationalTourney: - .string "NATIONALTURNIER 2003$" - -gGiftRibbonDescriptionPart1_2003GlobalCup: - .string "WELTPOKAL 2003$" - -gGiftRibbonDescriptionPart2_RunnerUp: - .string "BAND für Platzierungen$" - -gGiftRibbonDescriptionPart2_Semifinalist: - .string "BAND für Halbfinalisten$" - -gGiftRibbonDescriptionPart1_2004RegionalTourney: - .string "REGIONALTURNIER 2004$" - -gGiftRibbonDescriptionPart1_2004NationalTourney: - .string "NATIONALTURNIER 2004$" - -gGiftRibbonDescriptionPart1_2004GlobalCup: - .string "WELTPOKAL 2004$" - -gGiftRibbonDescriptionPart1_2005RegionalTourney: - .string "REGIONALTURNIER 2005$" - -gGiftRibbonDescriptionPart1_2005NationalTourney: - .string "NATIONALTURNIER 2005$" - -gGiftRibbonDescriptionPart1_2005GlobalCup: - .string "WELTPOKAL 2005$" - -gGiftRibbonDescriptionPart1_PokemonBattleCup: - .string "POKéMON-KAMPF-POKAL$" - -gGiftRibbonDescriptionPart2_Participation: - .string "Teilnehmer-BAND$" - -gGiftRibbonDescriptionPart1_PokemonLeague: - .string "POKéMON LIGA$" - -gGiftRibbonDescriptionPart1_AdvanceCup: - .string "TALENTPOKAL$" - -gGiftRibbonDescriptionPart1_PokemonTournament: - .string "POKéMON-Turnier$" - -gGiftRibbonDescriptionPart2_Participation2: - .string "Teilnehmer-BAND$" - -gGiftRibbonDescriptionPart1_PokemonEvent: - .string "POKéMON-Wettkampf$" - -gGiftRibbonDescriptionPart1_PokemonFestival: - .string "POKéMON-Festival$" - -gGiftRibbonDescriptionPart1_DifficultyClearing: - .string "Schw.-Grad-Abschl.$" - -gGiftRibbonDescriptionPart2_Commemorative: - .string "Gedenk-BAND$" - -gGiftRibbonDescriptionPart1_ClearingAllDifficulties: - .string "BAND für erf. Abschluss$" - -gGiftRibbonDescriptionPart2_ClearingAllDifficulties: - .string "aller Schwierigk.-Grade.$" - -gGiftRibbonDescriptionPart1_100StraightWin: - .string "100. Sieg in Folge$" - -gGiftRibbonDescriptionPart1_DarknessTower: - .string "APOKELIPSE-TURM fertig$" - -gGiftRibbonDescriptionPart1_RedTower: - .string "ROTER TURM fertig$" - -gGiftRibbonDescriptionPart1_BlackironTower: - .string "EISERNER TURM fertig$" - -gGiftRibbonDescriptionPart1_FinalTower: - .string "FINAL-TURM-Abschluss$" - -gGiftRibbonDescriptionPart1_LegendMaking: - .string "Legendäres$" - -gGiftRibbonDescriptionPart1_PokemonCenterTokyo: - .string "POKéMON-CENTER TOKIO$" - -gGiftRibbonDescriptionPart1_PokemonCenterOsaka: - .string "POKéMON-CENTER OSAKA$" - -gGiftRibbonDescriptionPart1_PokemonCenterNagoya: - .string "POKéMON-CENTER NAGOYA$" - -gGiftRibbonDescriptionPart1_PokemonCenterNY: - .string "POKéMON-CENTER N. Y.$" - -gGiftRibbonDescriptionPart1_SummerHolidays: - .string "Sommerferien-BAND$" - -gGiftRibbonDescriptionPart2_EmptyString: - .string "$" - -gGiftRibbonDescriptionPart1_WinterHolidays: - .string "Weihnachtsferien-BAND$" - -gGiftRibbonDescriptionPart1_SpringHolidays: - .string "Osterferien-BAND$" - -gGiftRibbonDescriptionPart1_Evergreen: - .string "Evergreen-BAND$" - -gGiftRibbonDescriptionPart1_SpecialHoliday: - .string "Sonderurlaubs-BAND$" - -gGiftRibbonDescriptionPart1_HardWorker: - .string "Fleiß-BAND$" - -gGiftRibbonDescriptionPart1_LotsOfFriends: - .string "Beliebtheits-BAND$" - -gGiftRibbonDescriptionPart1_FullOfEnergy: - .string "Energie-BAND$" - -gGiftRibbonDescriptionPart1_LovedPokemon: - .string "Ein Gedenk-BAND für ein$" - -gGiftRibbonDescriptionPart2_LovedPokemon: - .string "beliebtes POKéMON.$" - -gGiftRibbonDescriptionPart1_LoveForPokemon: - .string "Ein BAND für POKéMON-$" - -gGiftRibbonDescriptionPart2_LoveForPokemon: - .string "Freunde.$" - - .align 2 -gGiftRibbonDescriptions:: @ 83E158C - .4byte gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Participation - .4byte gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Participation - .4byte gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Participation - .4byte gGiftRibbonDescriptionPart1_PokemonTournament, gGiftRibbonDescriptionPart2_Participation2 - .4byte gGiftRibbonDescriptionPart1_PokemonEvent, gGiftRibbonDescriptionPart2_Participation2 - .4byte gGiftRibbonDescriptionPart1_PokemonFestival, gGiftRibbonDescriptionPart2_Participation2 - .4byte gGiftRibbonDescriptionPart1_DifficultyClearing, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_ClearingAllDifficulties, gGiftRibbonDescriptionPart2_ClearingAllDifficulties - .4byte gGiftRibbonDescriptionPart1_100StraightWin, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_DarknessTower, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_RedTower, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_BlackironTower, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_FinalTower, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_LegendMaking, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_PokemonCenterTokyo, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_PokemonCenterOsaka, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_PokemonCenterNagoya, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_PokemonCenterNY, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_SummerHolidays, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_WinterHolidays, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_SpringHolidays, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_Evergreen, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_SpecialHoliday, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_HardWorker, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_LotsOfFriends, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_FullOfEnergy, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_LovedPokemon, gGiftRibbonDescriptionPart2_LovedPokemon - .4byte gGiftRibbonDescriptionPart1_LoveForPokemon, gGiftRibbonDescriptionPart2_LoveForPokemon diff --git a/data-de/text/ribbon_descriptions.inc b/data-de/text/ribbon_descriptions.inc deleted file mode 100644 index 0450d8db5..000000000 --- a/data-de/text/ribbon_descriptions.inc +++ /dev/null @@ -1,84 +0,0 @@ -gRibbonDescriptionPart1_Champion: - .string "BAND für unschlagbare$" - -gRibbonDescriptionPart2_Champion: - .string "RUHMESHALLE-Mitglieder$" - -gRibbonDescriptionPart1_CoolContest: - .string "COOLNESS-WETTBEWERB$" - -gRibbonDescriptionPart1_BeautyContest: - .string "SCHÖNHEITSWETTBEWERB$" - -gRibbonDescriptionPart1_CuteContest: - .string "ANMUT-WETTBEWERB$" - -gRibbonDescriptionPart1_SmartContest: - .string "KLUGHEITSWETTBEWERB$" - -gRibbonDescriptionPart1_ToughContest: - .string "STÄRKE-WETTBEWERB$" - -gRibbonDescriptionPart2_NormalRank: - .string "Sieger in Normal-Klasse!$" - -gRibbonDescriptionPart2_SuperRank: - .string "Sieger in Super-Klasse!$" - -gRibbonDescriptionPart2_HyperRank: - .string "Sieger in Hyper-Klasse!$" - -gRibbonDescriptionPart2_MasterRank: - .string "Sieger in Master-Klasse!$" - -gRibbonDescriptionPart1_Winning: - .string "BAND für Lv. 50-Erfolg$" - -gRibbonDescriptionPart2_Winning: - .string "im DUELLTURM.$" - -gRibbonDescriptionPart1_Victory: - .string "Für Erfolg in Lv. 100$" - -gRibbonDescriptionPart2_Victory: - .string "im DUELLTURM.$" - -gRibbonDescriptionPart1_Artist: - .string "Band für auserwählte$" - -gRibbonDescriptionPart2_Artist: - .string "Porträt-Modelle.$" - -gRibbonDescriptionPart1_Effort: - .string "BAND für$" - -gRibbonDescriptionPart2_Effort: - .string "fleißige Arbeiter.$" - - .align 2 -gRibbonDescriptions:: @ 83E113C - .4byte gRibbonDescriptionPart1_Champion, gRibbonDescriptionPart2_Champion - .4byte gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_NormalRank - .4byte gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_SuperRank - .4byte gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_HyperRank - .4byte gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_MasterRank - .4byte gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_NormalRank - .4byte gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_SuperRank - .4byte gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_HyperRank - .4byte gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_MasterRank - .4byte gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_NormalRank - .4byte gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_SuperRank - .4byte gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_HyperRank - .4byte gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_MasterRank - .4byte gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_NormalRank - .4byte gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_SuperRank - .4byte gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_HyperRank - .4byte gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_MasterRank - .4byte gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_NormalRank - .4byte gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_SuperRank - .4byte gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_HyperRank - .4byte gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_MasterRank - .4byte gRibbonDescriptionPart1_Winning, gRibbonDescriptionPart2_Winning - .4byte gRibbonDescriptionPart1_Victory, gRibbonDescriptionPart2_Victory - .4byte gRibbonDescriptionPart1_Artist, gRibbonDescriptionPart2_Artist - .4byte gRibbonDescriptionPart1_Effort, gRibbonDescriptionPart2_Effort diff --git a/data-de/text/trainer_eye_descriptions.inc b/data-de/text/trainer_eye_descriptions.inc deleted file mode 100644 index 96d81f62d..000000000 --- a/data-de/text/trainer_eye_descriptions.inc +++ /dev/null @@ -1,417 +0,0 @@ -TrainerEyeDescription_0: - .string "Emotionen beruhigen.$" - .string "Duftende PFLANZEN-PKMN.$" - .string "Beruhigende Aromen reini-$" - .string "gen Körper und Geist.$" -TrainerEyeDescription_1: - .string "Durch Stärke überzeugen!$" - .string "Felsige GESTEINS-PKMN.$" - .string "Während des Studiums der$" - .string "Antike sehe ich die Welt.$" -TrainerEyeDescription_2: - .string "Ich strenge mich stets an!$" - .string "PKMN, die gut schwimmen.$" - .string "Ich würde gerne ohne den$" - .string "Reifen schwimmen können.$" -TrainerEyeDescription_3: - .string "Ich versuche einfach alles.$" - .string "WASSER-PKMN sind Kumpel.$" - .string "Ich kann schwimmen! Ich$" - .string "mag halt den Schwimmreifen!$" -TrainerEyeDescription_4: - .string "Wir teilen die Arbeit auf.$" - .string "Wir lieben freundliche PKMN.$" - .string "Wir teilen die Liebe zu den$" - .string "PKMN. Wir sind Geschwister!$" -TrainerEyeDescription_5: - .string "Schwächen erkennen.$" - .string "Gleichgewicht ist wichtig.$" - .string "Mein Ziel ist es, der$" - .string "PKMN-CHAMP zu werden.$" -TrainerEyeDescription_6: - .string "Den Gegner umwerfen.$" - .string "Der PKMN-Typ ist unwichtig.$" - .string "Ich bin der beste Schüler$" - .string "der PKMN TRAINERSCHULE.$" -TrainerEyeDescription_7: - .string "Langsames Niederringen.$" - .string "Nachts Furcht einflößend.$" - .string "Ich sehe Dinge, die den$" - .string "anderen verborgen sind...$" -TrainerEyeDescription_8: - .string "Alles, was zum Sieg führt.$" - .string "Hinreißende Wesen!$" - .string "Ich habe zu Hause einen$" - .string "Pool für meine PKMN.$" -TrainerEyeDescription_9: - .string "Ich bringe dich vom Weg ab.$" - .string "Niedlich, natürlich!$" - .string "Ich liebe die SAFARI-ZONE,$" - .string "dort werde ich bleiben.$" -TrainerEyeDescription_10: - .string "Wer braucht Strategie?!?$" - .string "Alle, die gut und teuer sind.$" - .string "Ich bin reich. Und daher$" - .string "besitze ich ein PKMN-Bett.$" -TrainerEyeDescription_11: - .string "Durch Stärke gewinnen!$" - .string "Habe sie nachts gefangen...$" - .string "Große, kräftige und zähe$" - .string "POKéMON sind die besten...$" -TrainerEyeDescription_12: - .string "Volle Pulle zuschlagen!$" - .string "Funky WASSER-PKMN!$" - .string "Wenn ich nicht schwimme,$" - .string "stemme ich Gewichte!$" -TrainerEyeDescription_13: - .string "Immer gewinnen!$" - .string "KAMPF-PKMN!$" - .string "Ohne zu prahlen: Ich kann$" - .string "10 Ziegel zerschmettern!$" -TrainerEyeDescription_14: - .string "Ich elektrisiere dich!$" - .string "Es sind ELEKTRO-PKMN.$" - .string "Ich bringe die Menschen mit$" - .string "meinen Liedern zum Weinen.$" -TrainerEyeDescription_15: - .string "Alles niederbrennen!$" - .string "Feuergefährliche POKéMON!$" - .string "Neben einem Lagerfeuer$" - .string "sollte stets Wasser stehen!$" -TrainerEyeDescription_16: - .string "Man muss hartnäckig sein.$" - .string "Jede Art von POKéMON.$" - .string "PKMN, die in der Wildnis auf-$" - .string "wachsen, werden stark!$" -TrainerEyeDescription_17: - .string "Unsere Liebe schlägt alles.$" - .string "Wir haben sie seit Jahren.$" - .string "In 50 Jahren Ehe waren$" - .string "wir den PKMN immer treu.$" -TrainerEyeDescription_18: - .string "Wellenförmiger Angriff!$" - .string "KÄFER-PKMN sind cool!$" - .string "Ich gehe jeden Tag in den$" - .string "Wald, KÄFER-PKMN fangen.$" -TrainerEyeDescription_19: - .string "Schwächen und verwirren!$" - .string "Solche mit irren Kräften.$" - .string "Ich kann deine Gedanken$" - .string "klar und deutlich lesen.$" -TrainerEyeDescription_20: - .string "Mit vollem Einsatz kämpfen.$" - .string "Geheimnisvolle POKéMON.$" - .string "Wenn ich spreche,$" - .string "setze ich Telepathie ein.$" -TrainerEyeDescription_21: - .string "Ruhig, gesammelt vorgehen.$" - .string "Ganz verschiedene PKMN.$" - .string "Wir genießen die tägliche$" - .string "Tasse Tee.$" -TrainerEyeDescription_22: - .string "Ich kämpfe mit Köpfchen.$" - .string "Ich liebe jedes PKMN.$" - .string "Schreibe ich gute Noten,$" - .string "gibt Papi mir Geld.$" -TrainerEyeDescription_23: - .string "Mein Wissen ist Macht!$" - .string "Jedes clevere PKMN.$" - .string "Ich will später ein großer$" - .string "PKMN-Forscher werden.$" -TrainerEyeDescription_24: - .string "Wir sprechen uns ab.$" - .string "PKMN, die wir beide mögen.$" - .string "Wir sind Senior und Junior$" - .string "im Studium der PKMN.$" -TrainerEyeDescription_25: - .string "Los geht's, meine Lieben!$" - .string "Ich mag sie alle!$" - .string "Auch beim Einkaufen lasse$" - .string "ich keinen Kampf aus!$" -TrainerEyeDescription_26: - .string "Ich kämpfe mit dem Herzen.$" - .string "PKMN, die Liebe erfahren!$" - .string "PKMN und Menschen müssen$" - .string "Vertrauen aufbauen!$" -TrainerEyeDescription_27: - .string "Ich durchschaue Gegner!$" - .string "Die Basis des Kampfes.$" - .string "Ich bin noch nicht bereit,$" - .string "Jüngeren Platz zu machen.$" -TrainerEyeDescription_28: - .string "Angriff als Verteidigung!$" - .string "KAMPF-PKMN!$" - .string "Ich bin alt und habe daher$" - .string "meinen eigenen Stil.$" -TrainerEyeDescription_29: - .string "Ich tue, was ich kann.$" - .string "Verschiedene Arten.$" - .string "Ich will irgendwann einen$" - .string "ARENALEITER besiegen!$" -TrainerEyeDescription_30: - .string "Geduld und Spucke.$" - .string "WASSER-PKMN!$" - .string "Niemand vor mir hat je$" - .string "etwas Größeres gefangen!$" -TrainerEyeDescription_31: - .string "Verteidigung ist die Basis.$" - .string "Kraftvolle PKMN!$" - .string "Dies war als Diät gedacht,$" - .string "jetzt ist es mein Hobby.$" -TrainerEyeDescription_32: - .string "Weiter, immer weiter!$" - .string "Die Stärke von STAHL...$" - .string "Wenn du schwitzt, musst du$" - .string "regelmäßig etwas trinken!$" -TrainerEyeDescription_33: - .string "Die Umgebung erforschen.$" - .string "WASSER-PKMN!$" - .string "Ich lasse mich nicht von$" - .string "Strandhäschen besiegen.$" -TrainerEyeDescription_34: - .string "Stets Offensive zeigen!$" - .string "Nur WASSER-PKMN...$" - .string "Ich muss jeden Tag$" - .string "10 Kilometer schwimmen.$" -TrainerEyeDescription_35: - .string "Geschwindigkeit ist alles!$" - .string "Ich liebe schnelle PKMN.$" - .string "Beim Marathon forderst du$" - .string "dich selbst heraus.$" -TrainerEyeDescription_36: - .string "Schneller als andere sein.$" - .string "Ein rasend schnelles PKMN!$" - .string "Rennt man rasend schnell,$" - .string "wird man eins mit dem Wind.$" -TrainerEyeDescription_37: - .string "Die Stärke der PKMN nutzen.$" - .string "Sieh die Macht der DRACHEN!$" - .string "Eines Tages werde ich zur$" - .string "Legende!!!$" -TrainerEyeDescription_38: - .string "Ich zeige dir die Technik!$" - .string "Elegant kreisende VÖGEL.$" - .string "Meine VOGEL-PKMN bringen$" - .string "dem Mädchen meine Liebe!$" -TrainerEyeDescription_39: - .string "Du wirst Gift schmecken!$" - .string "Giftige PKMN.$" - .string "Ich trainiere hart, um ein$" - .string "Ninja zu werden.$" -TrainerEyeDescription_40: - .string "Der Erstschlag siegt!$" - .string "Schnelle KAMPF-PKMN.$" - .string "Wenn mein PKMN verliert,$" - .string "kämpfe ich doch weiter.$" -TrainerEyeDescription_41: - .string "Los, los, meine PKMN!$" - .string "Ich mag alle PKMN.$" - .string "UV-Strahlen sind die Feinde$" - .string "der Haut. Creme dich ein!$" -TrainerEyeDescription_42: - .string "Keine Gnade!$" - .string "Niedliche WASSER-PKMN.$" - .string "Ich habe zu viele Fans, ich$" - .string "war nämlich im Fernsehen.$" -TrainerEyeDescription_43: - .string "Ich probiere dies und das.$" - .string "Ich liebe alle PKMN.$" - .string "Was liegt hinter diesem$" - .string "hohen Berg dort?$" -TrainerEyeDescription_44: - .string "Wir kämpfen zusammen!$" - .string "Wir trainieren zusammen!$" - .string "Wir lieben die gleichen PKMN$" - .string "und verschiedene Desserts.$" -TrainerEyeDescription_45: - .string "Ich setze Stärke ein.$" - .string "WASSER- und KAMPF-PKMN.$" - .string "Matrosen sind raue Typen!$" - .string "Irgendwelche Einwände?$" -TrainerEyeDescription_46: - .string "PKMN vor Schaden bewahren.$" - .string "Ich liebe seltene PKMN.$" - .string "Ich möchte seltene PKMN$" - .string "aus aller Welt sammeln.$" -TrainerEyeDescription_47: - .string "Meine Stärke...$" - .string "PKMN sind meine Kinder.$" - .string "Man benötigt Wissen und$" - .string "Liebe im Umgang mit PKMN.$" -TrainerEyeDescription_48: - .string "Angriff aus vollen Rohren!$" - .string "Jedes PKMN kommt in Frage.$" - .string "Ich gebe ihnen {POKEBLOCK}, um$" - .string "in WETTBEWERBEN zu siegen.$" -TrainerEyeDescription_49: - .string "Ich glaube an meine PKMN.$" - .string "Ich liebe starke PKMN.$" - .string "Ich bilde meine PKMN zu$" - .string "einem Rettungsteam aus.$" -TrainerEyeDescription_50: - .string "Ich greife in Etappen an.$" - .string "Verschiedene Arten.$" - .string "Umweltverschmutzern darf$" - .string "man niemals vergeben!$" -TrainerEyeDescription_51: - .string "Ich zeige meinen Mut.$" - .string "Ich liebe niedliche PKMN!$" - .string "Nach einem Kampf gehe ich$" - .string "mit meinen PKMN schwimmen.$" -TrainerEyeDescription_52: - .string "Blitzschnelle Attacken.$" - .string "KÄFER-PKMN sind das Beste!$" - .string "Um KÄFER-PKMN zu fangen,$" - .string "musst du früh aufstehen.$" -TrainerEyeDescription_53: - .string "Ich kämpfe mit Stärke.$" - .string "PKMN mit hartem Körper.$" - .string "Ich habe diese Wanderung$" - .string "einen Monat vorbereitet.$" -TrainerEyeDescription_54: - .string "Liebevolle Strategie!$" - .string "Liebevolle PKMN!$" - .string "Wir sind liebevoll!$" - .string "Immer liebevoll!$" -TrainerEyeDescription_55: - .string "Wir lassen alles raus.$" - .string "Das 1. PKMN, das ich fing.$" - .string "Die PKMN und ich sind$" - .string "zusammen gewachsen.$" -TrainerEyeDescription_56: - .string "Steinharte Attacken.$" - .string "Steinharte PKMN...$" - .string "Ich möchte durch Kämpfe$" - .string "alles über PKMN lernen.$" -TrainerEyeDescription_57: - .string "Direkte physische Attacke.$" - .string "Ich baue auf KAMPF-PKMN.$" - .string "Die Welt erwartet mich, als$" - .string "neuen, starken Kämpfer.$" -TrainerEyeDescription_58: - .string "Elektrisieren... Britzel...$" - .string "Elektrizität bestimmt alles.$" - .string "Hahahahaha! Lachen hält$" - .string "gesund und jung!$" -TrainerEyeDescription_59: - .string "Aggressiv kämpfen.$" - .string "Brennen vor Leidenschaft!$" - .string "Spül die tägliche Müdigkeit$" - .string "in den Heißen Quellen ab.$" -TrainerEyeDescription_60: - .string "Mein Stil ist flexibel.$" - .string "Gleichmäßig gewachsen.$" - .string "PKMN sind mein Leben. Mein$" - .string "Weg des Lebens ist steinig.$" -TrainerEyeDescription_61: - .string "Ich nutze die Initiative.$" - .string "Anmutige Himmelstänzer.$" - .string "Ich sehe das Auf und Ab$" - .string "der Winde.$" -TrainerEyeDescription_62: - .string "Wir kämpfen zusammen.$" - .string "Immer freundliche PKMN.$" - .string "Wir verstehen uns.$" - .string "Und wir verstehen andere.$" -TrainerEyeDescription_63: - .string "Würde und Respekt.$" - .string "Ich liebe anmutige PKMN.$" - .string "Wasserillusionen unter-$" - .string "streichen meinen Stil.$" -TrainerEyeDescription_64: - .string "Offensive vor Defensive.$" - .string "Das Schöne des UNLICHTS.$" - .string "Du kannst sagen, was du$" - .string "willst, Macht ist alles!$" -TrainerEyeDescription_65: - .string "Verwirrend verwirren.$" - .string "Keine besondere Vorliebe.$" - .string "Wie es wohl meiner Oma am$" - .string "PYROBERG geht?$" -TrainerEyeDescription_66: - .string "Ich setze Items ein.$" - .string "Flammendes Inferno in Eis.$" - .string "Der EIS-Typ entwickelt$" - .string "sich gut an warmen Orten.$" -TrainerEyeDescription_67: - .string "Starke Fähigkeiten nutzen.$" - .string "Die rohe Kraft der DRACHEN.$" - .string "Beim täglichen Kampf lerne$" - .string "ich alles über PKMN.$" -TrainerEyeDescription_68: - .string "Die gegn. Schwäche nutzen.$" - .string "Das ultimative STAHL-PKMN.$" - .string "Wenn es drauf ankommt,$" - .string "bin ich am stärksten!$" - - .align 2 -gTrainerEyeDescriptions:: @ 83E309C - .4byte TrainerEyeDescription_0 - .4byte TrainerEyeDescription_1 - .4byte TrainerEyeDescription_2 - .4byte TrainerEyeDescription_3 - .4byte TrainerEyeDescription_4 - .4byte TrainerEyeDescription_5 - .4byte TrainerEyeDescription_6 - .4byte TrainerEyeDescription_7 - .4byte TrainerEyeDescription_8 - .4byte TrainerEyeDescription_9 - .4byte TrainerEyeDescription_10 - .4byte TrainerEyeDescription_11 - .4byte TrainerEyeDescription_12 - .4byte TrainerEyeDescription_13 - .4byte TrainerEyeDescription_14 - .4byte TrainerEyeDescription_15 - .4byte TrainerEyeDescription_16 - .4byte TrainerEyeDescription_17 - .4byte TrainerEyeDescription_18 - .4byte TrainerEyeDescription_19 - .4byte TrainerEyeDescription_20 - .4byte TrainerEyeDescription_21 - .4byte TrainerEyeDescription_22 - .4byte TrainerEyeDescription_23 - .4byte TrainerEyeDescription_24 - .4byte TrainerEyeDescription_25 - .4byte TrainerEyeDescription_26 - .4byte TrainerEyeDescription_27 - .4byte TrainerEyeDescription_28 - .4byte TrainerEyeDescription_29 - .4byte TrainerEyeDescription_30 - .4byte TrainerEyeDescription_31 - .4byte TrainerEyeDescription_32 - .4byte TrainerEyeDescription_33 - .4byte TrainerEyeDescription_34 - .4byte TrainerEyeDescription_35 - .4byte TrainerEyeDescription_36 - .4byte TrainerEyeDescription_37 - .4byte TrainerEyeDescription_38 - .4byte TrainerEyeDescription_39 - .4byte TrainerEyeDescription_40 - .4byte TrainerEyeDescription_41 - .4byte TrainerEyeDescription_42 - .4byte TrainerEyeDescription_43 - .4byte TrainerEyeDescription_44 - .4byte TrainerEyeDescription_45 - .4byte TrainerEyeDescription_46 - .4byte TrainerEyeDescription_47 - .4byte TrainerEyeDescription_48 - .4byte TrainerEyeDescription_49 - .4byte TrainerEyeDescription_50 - .4byte TrainerEyeDescription_51 - .4byte TrainerEyeDescription_52 - .4byte TrainerEyeDescription_53 - .4byte TrainerEyeDescription_54 - .4byte TrainerEyeDescription_55 - .4byte TrainerEyeDescription_56 - .4byte TrainerEyeDescription_57 - .4byte TrainerEyeDescription_58 - .4byte TrainerEyeDescription_59 - .4byte TrainerEyeDescription_60 - .4byte TrainerEyeDescription_61 - .4byte TrainerEyeDescription_62 - .4byte TrainerEyeDescription_63 - .4byte TrainerEyeDescription_64 - .4byte TrainerEyeDescription_65 - .4byte TrainerEyeDescription_66 - .4byte TrainerEyeDescription_67 - .4byte TrainerEyeDescription_68 diff --git a/data/event_scripts.s b/data/event_scripts.s index 30cf27d13..bbcbe9818 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -12,6 +12,7 @@ #include "constants/weather.h" #include "constants/heal_locations.h" #include "constants/vars.h" +#include "constants/metatile_labels.h" .include "include/macros.inc" .include "include/macros/event.inc" .include "constants/constants.inc" @@ -2548,18 +2549,18 @@ EverGrandeCity_SidneysRoom_EventScript_1A0693:: @ 81A0693 applymovement 255, EverGrandeCity_SidneysRoom_Movement_1A0853 waitmovement 0 playse SE_DOOR - setmetatile 6, 1, 836, 0 - setmetatile 6, 2, 837, 0 - setmetatile 0, 2, 734, 1 - setmetatile 1, 2, 733, 1 - setmetatile 2, 2, 734, 1 - setmetatile 3, 2, 733, 1 - setmetatile 4, 2, 734, 1 - setmetatile 8, 2, 733, 1 - setmetatile 9, 2, 734, 1 - setmetatile 10, 2, 733, 1 - setmetatile 11, 2, 734, 1 - setmetatile 12, 2, 733, 1 + setmetatile 6, 1, METATILE_EliteFour_OpenDoor_Frame, 0 + setmetatile 6, 2, METATILE_EliteFour_OpenDoor_Opening, 0 + setmetatile 0, 2, METATILE_EliteFour_RightSpotlightOff, 1 + setmetatile 1, 2, METATILE_EliteFour_LeftSpotlightOff, 1 + setmetatile 2, 2, METATILE_EliteFour_RightSpotlightOff, 1 + setmetatile 3, 2, METATILE_EliteFour_LeftSpotlightOff, 1 + setmetatile 4, 2, METATILE_EliteFour_RightSpotlightOff, 1 + setmetatile 8, 2, METATILE_EliteFour_LeftSpotlightOff, 1 + setmetatile 9, 2, METATILE_EliteFour_RightSpotlightOff, 1 + setmetatile 10, 2, METATILE_EliteFour_LeftSpotlightOff, 1 + setmetatile 11, 2, METATILE_EliteFour_RightSpotlightOff, 1 + setmetatile 12, 2, METATILE_EliteFour_LeftSpotlightOff, 1 special DrawWholeMapView return @@ -2570,12 +2571,12 @@ EverGrandeCity_SidneysRoom_EventScript_1A0710:: @ 81A0710 applymovement 255, EverGrandeCity_SidneysRoom_Movement_1A0847 waitmovement 0 playse SE_TRACK_DOOR - setmetatile 5, 12, 518, 1 - setmetatile 6, 12, 518, 1 - setmetatile 7, 12, 518, 1 - setmetatile 5, 13, 526, 1 - setmetatile 6, 13, 526, 1 - setmetatile 7, 13, 526, 1 + setmetatile 5, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 + setmetatile 6, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 + setmetatile 7, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 + setmetatile 5, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 + setmetatile 6, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 + setmetatile 7, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 special DrawWholeMapView return @@ -2583,36 +2584,36 @@ EverGrandeCity_DrakesRoom_EventScript_1A0757:: @ 81A0757 EverGrandeCity_GlaciasRoom_EventScript_1A0757:: @ 81A0757 EverGrandeCity_PhoebesRoom_EventScript_1A0757:: @ 81A0757 EverGrandeCity_SidneysRoom_EventScript_1A0757:: @ 81A0757 - setmetatile 6, 1, 836, 0 - setmetatile 6, 2, 837, 0 - setmetatile 5, 12, 518, 1 - setmetatile 6, 12, 518, 1 - setmetatile 7, 12, 518, 1 - setmetatile 5, 13, 526, 1 - setmetatile 6, 13, 526, 1 - setmetatile 7, 13, 526, 1 - setmetatile 0, 2, 734, 1 - setmetatile 1, 2, 733, 1 - setmetatile 2, 2, 734, 1 - setmetatile 3, 2, 733, 1 - setmetatile 4, 2, 734, 1 - setmetatile 8, 2, 733, 1 - setmetatile 9, 2, 734, 1 - setmetatile 10, 2, 733, 1 - setmetatile 11, 2, 734, 1 - setmetatile 12, 2, 733, 1 + setmetatile 6, 1, METATILE_EliteFour_OpenDoor_Frame, 0 + setmetatile 6, 2, METATILE_EliteFour_OpenDoor_Opening, 0 + setmetatile 5, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 + setmetatile 6, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 + setmetatile 7, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 + setmetatile 5, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 + setmetatile 6, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 + setmetatile 7, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 + setmetatile 0, 2, METATILE_EliteFour_RightSpotlightOff, 1 + setmetatile 1, 2, METATILE_EliteFour_LeftSpotlightOff, 1 + setmetatile 2, 2, METATILE_EliteFour_RightSpotlightOff, 1 + setmetatile 3, 2, METATILE_EliteFour_LeftSpotlightOff, 1 + setmetatile 4, 2, METATILE_EliteFour_RightSpotlightOff, 1 + setmetatile 8, 2, METATILE_EliteFour_LeftSpotlightOff, 1 + setmetatile 9, 2, METATILE_EliteFour_RightSpotlightOff, 1 + setmetatile 10, 2, METATILE_EliteFour_LeftSpotlightOff, 1 + setmetatile 11, 2, METATILE_EliteFour_RightSpotlightOff, 1 + setmetatile 12, 2, METATILE_EliteFour_LeftSpotlightOff, 1 return EverGrandeCity_DrakesRoom_EventScript_1A07FA:: @ 81A07FA EverGrandeCity_GlaciasRoom_EventScript_1A07FA:: @ 81A07FA EverGrandeCity_PhoebesRoom_EventScript_1A07FA:: @ 81A07FA EverGrandeCity_SidneysRoom_EventScript_1A07FA:: @ 81A07FA - setmetatile 5, 12, 518, 1 - setmetatile 6, 12, 518, 1 - setmetatile 7, 12, 518, 1 - setmetatile 5, 13, 526, 1 - setmetatile 6, 13, 526, 1 - setmetatile 7, 13, 526, 1 + setmetatile 5, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 + setmetatile 6, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 + setmetatile 7, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 + setmetatile 5, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 + setmetatile 6, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 + setmetatile 7, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 return SlateportCity_Movement_1A0831:: @ 81A0831 diff --git a/data/maps/AbandonedShip_Corridors_B1F/scripts.inc b/data/maps/AbandonedShip_Corridors_B1F/scripts.inc index f1b7240db..7b3923a86 100644 --- a/data/maps/AbandonedShip_Corridors_B1F/scripts.inc +++ b/data/maps/AbandonedShip_Corridors_B1F/scripts.inc @@ -13,11 +13,11 @@ AbandonedShip_Corridors_B1F_MapScript1_15E9A3:: @ 815E9A3 end AbandonedShip_Corridors_B1F_EventScript_15E9B6:: @ 815E9B6 - setmetatile 11, 4, 563, 1 + setmetatile 11, 4, METATILE_InsideShip_InTactDoor0_Bottom, 1 return AbandonedShip_Corridors_B1F_EventScript_15E9C0:: @ 815E9C0 - setmetatile 11, 4, 555, 1 + setmetatile 11, 4, METATILE_InsideShip_InTactDoor1_Bottom, 1 return AbandonedShip_Corridors_B1F_EventScript_15E9CA:: @ 815E9CA diff --git a/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc b/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc index e8e48a6f6..6a71ee049 100644 --- a/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc +++ b/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc @@ -19,35 +19,35 @@ AbandonedShip_HiddenFloorCorridors_MapScript1_15EB5A:: @ 815EB5A end AbandonedShip_HiddenFloorCorridors_EventScript_15EBA3:: @ 815EBA3 - setmetatile 3, 8, 555, 1 + setmetatile 3, 8, METATILE_InsideShip_InTactDoor1_Bottom, 1 return AbandonedShip_HiddenFloorCorridors_EventScript_15EBAD:: @ 815EBAD - setmetatile 6, 8, 555, 1 + setmetatile 6, 8, METATILE_InsideShip_InTactDoor1_Bottom, 1 return AbandonedShip_HiddenFloorCorridors_EventScript_15EBB7:: @ 815EBB7 - setmetatile 3, 3, 538, 0 + setmetatile 3, 3, METATILE_InsideShip_DoorIndent1, 0 return AbandonedShip_HiddenFloorCorridors_EventScript_15EBC1:: @ 815EBC1 - setmetatile 9, 3, 538, 0 + setmetatile 9, 3, METATILE_InsideShip_DoorIndent1, 0 return AbandonedShip_HiddenFloorCorridors_EventScript_15EBCB:: @ 815EBCB - setmetatile 3, 8, 563, 1 + setmetatile 3, 8, METATILE_InsideShip_InTactDoor0_Bottom, 1 return AbandonedShip_HiddenFloorCorridors_EventScript_15EBD5:: @ 815EBD5 - setmetatile 6, 8, 563, 1 + setmetatile 6, 8, METATILE_InsideShip_InTactDoor0_Bottom, 1 return AbandonedShip_HiddenFloorCorridors_EventScript_15EBDF:: @ 815EBDF - setmetatile 3, 3, 564, 0 + setmetatile 3, 3, METATILE_InsideShip_DoorIndent0, 0 return AbandonedShip_HiddenFloorCorridors_EventScript_15EBE9:: @ 815EBE9 - setmetatile 9, 3, 564, 0 + setmetatile 9, 3, METATILE_InsideShip_DoorIndent0, 0 return AbandonedShip_HiddenFloorCorridors_EventScript_15EBF3:: @ 815EBF3 diff --git a/data/maps/AncientTomb/scripts.inc b/data/maps/AncientTomb/scripts.inc index 8ff39c0a4..c8d5e13b2 100644 --- a/data/maps/AncientTomb/scripts.inc +++ b/data/maps/AncientTomb/scripts.inc @@ -21,12 +21,12 @@ AncientTomb_MapScript1_15EFE0:: @ 815EFE0 end AncientTomb_EventScript_15EFEA:: @ 815EFEA - setmetatile 7, 19, 553, 1 - setmetatile 8, 19, 553, 1 - setmetatile 9, 19, 553, 1 - setmetatile 7, 20, 565, 1 - setmetatile 8, 20, 565, 1 - setmetatile 9, 20, 565, 1 + setmetatile 7, 19, METATILE_Cave_EntranceCover, 1 + setmetatile 8, 19, METATILE_Cave_EntranceCover, 1 + setmetatile 9, 19, METATILE_Cave_EntranceCover, 1 + setmetatile 7, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 + setmetatile 8, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 + setmetatile 9, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 return AncientTomb_EventScript_15F021:: @ 815F021 diff --git a/data/maps/BattleTower_Corridor/scripts.inc b/data/maps/BattleTower_Corridor/scripts.inc index d9d73b832..6511d0333 100644 --- a/data/maps/BattleTower_Corridor/scripts.inc +++ b/data/maps/BattleTower_Corridor/scripts.inc @@ -6,13 +6,13 @@ BattleTower_Corridor_MapScripts:: @ 8160845 BattleTower_Corridor_MapScript1_160850:: @ 8160850 compare VAR_SPECIAL_6, 1 goto_if_eq BattleTower_Corridor_EventScript_16086E - setmetatile 12, 0, 519, 0 - setmetatile 12, 1, 527, 0 + setmetatile 12, 0, METATILE_BattleTower_CorridorOpenDoor_Top, 0 + setmetatile 12, 1, METATILE_BattleTower_CorridorOpenDoor_Bottom, 0 end BattleTower_Corridor_EventScript_16086E:: @ 816086E - setmetatile 15, 0, 519, 0 - setmetatile 15, 1, 527, 0 + setmetatile 15, 0, METATILE_BattleTower_CorridorOpenDoor_Top, 0 + setmetatile 15, 1, METATILE_BattleTower_CorridorOpenDoor_Bottom, 0 end BattleTower_Corridor_MapScript2_160881:: @ 8160881 diff --git a/data/maps/DesertRuins/scripts.inc b/data/maps/DesertRuins/scripts.inc index 2627a8261..cf1ae8e72 100644 --- a/data/maps/DesertRuins/scripts.inc +++ b/data/maps/DesertRuins/scripts.inc @@ -17,12 +17,12 @@ DesertRuins_MapScript1_15CB11:: @ 815CB11 end DesertRuins_EventScript_15CB1B:: @ 815CB1B - setmetatile 7, 19, 553, 1 - setmetatile 8, 19, 553, 1 - setmetatile 9, 19, 553, 1 - setmetatile 7, 20, 565, 1 - setmetatile 8, 20, 565, 1 - setmetatile 9, 20, 565, 1 + setmetatile 7, 19, METATILE_Cave_EntranceCover, 1 + setmetatile 8, 19, METATILE_Cave_EntranceCover, 1 + setmetatile 9, 19, METATILE_Cave_EntranceCover, 1 + setmetatile 7, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 + setmetatile 8, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 + setmetatile 9, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 return DesertRuins_MapScript1_15CB52:: @ 815CB52 diff --git a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc index 01b2cc970..55597b1f8 100644 --- a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc +++ b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc @@ -46,8 +46,8 @@ EverGrandeCity_ChampionsRoom_EventScript_15B805:: @ 815B805 EverGrandeCity_ChampionsRoom_EventScript_15B821:: @ 815B821 playse SE_DOOR - setmetatile 6, 1, 838, 0 - setmetatile 6, 2, 839, 0 + setmetatile 6, 1, METATILE_EliteFour_OpenDoorChampion_Frame, 0 + setmetatile 6, 2, METATILE_EliteFour_OpenDoorChampion_Opening, 0 special DrawWholeMapView msgbox EverGrandeCity_ChampionsRoom_Text_1910FE, 4 closemessage diff --git a/data/maps/FallarborTown_ContestLobby/scripts.inc b/data/maps/FallarborTown_ContestLobby/scripts.inc index 5386fec4f..9a82f89e2 100644 --- a/data/maps/FallarborTown_ContestLobby/scripts.inc +++ b/data/maps/FallarborTown_ContestLobby/scripts.inc @@ -23,14 +23,14 @@ FallarborTown_ContestLobby_EventScript_1539F8:: @ 81539F8 applymovement 1, FallarborTown_ContestLobby_Movement_153A7C waitmovement 0 playse SE_HASHI - setmetatile 4, 2, 545, 1 - setmetatile 4, 3, 609, 1 + setmetatile 4, 2, METATILE_Contest_WallShadow, 1 + setmetatile 4, 3, METATILE_Contest_FloorShadow, 1 special DrawWholeMapView applymovement 1, FallarborTown_ContestLobby_Movement_153A7F waitmovement 0 playse SE_HASHI - setmetatile 4, 2, 721, 1 - setmetatile 4, 3, 729, 1 + setmetatile 4, 2, METATILE_Contest_CounterFlap_Top, 1 + setmetatile 4, 3, METATILE_Contest_CounterFlap_Bottom, 1 special DrawWholeMapView delay 20 applymovement 1, FallarborTown_ContestLobby_Movement_153A8C diff --git a/data/maps/InsideOfTruck/scripts.inc b/data/maps/InsideOfTruck/scripts.inc index b2617c8f7..629db8bf5 100644 --- a/data/maps/InsideOfTruck/scripts.inc +++ b/data/maps/InsideOfTruck/scripts.inc @@ -4,9 +4,9 @@ InsideOfTruck_MapScripts:: @ 815FBFF .byte 0 InsideOfTruck_MapScript1_15FC0A:: @ 815FC0A - setmetatile 4, 1, 520, 0 - setmetatile 4, 2, 528, 0 - setmetatile 4, 3, 536, 0 + setmetatile 4, 1, METATILE_InsideOfTruck_ExitLight_Top, 0 + setmetatile 4, 2, METATILE_InsideOfTruck_ExitLight_Mid, 0 + setmetatile 4, 3, METATILE_InsideOfTruck_ExitLight_Bottom, 0 end InsideOfTruck_MapScript1_15FC26:: @ 815FC26 diff --git a/data/maps/IslandCave/scripts.inc b/data/maps/IslandCave/scripts.inc index d8576e883..41496fcc8 100644 --- a/data/maps/IslandCave/scripts.inc +++ b/data/maps/IslandCave/scripts.inc @@ -17,12 +17,12 @@ IslandCave_MapScript1_15EED4:: @ 815EED4 end IslandCave_EventScript_15EEDE:: @ 815EEDE - setmetatile 7, 19, 553, 1 - setmetatile 8, 19, 553, 1 - setmetatile 9, 19, 553, 1 - setmetatile 7, 20, 565, 1 - setmetatile 8, 20, 565, 1 - setmetatile 9, 20, 565, 1 + setmetatile 7, 19, METATILE_Cave_EntranceCover, 1 + setmetatile 8, 19, METATILE_Cave_EntranceCover, 1 + setmetatile 9, 19, METATILE_Cave_EntranceCover, 1 + setmetatile 7, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 + setmetatile 8, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 + setmetatile 9, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 return IslandCave_MapScript1_15EF15:: @ 815EF15 @@ -30,12 +30,12 @@ IslandCave_MapScript1_15EF15:: @ 815EF15 end S_OpenRegiceChamber:: @ 815EF19 - setmetatile 7, 19, 554, 1 - setmetatile 8, 19, 555, 1 - setmetatile 9, 19, 556, 1 - setmetatile 7, 20, 562, 1 - setmetatile 8, 20, 563, 0 - setmetatile 9, 20, 564, 1 + setmetatile 7, 19, METATILE_Cave_SealedChamberEntrance_TopLeft, 1 + setmetatile 8, 19, METATILE_Cave_SealedChamberEntrance_TopMid, 1 + setmetatile 9, 19, METATILE_Cave_SealedChamberEntrance_TopRight, 1 + setmetatile 7, 20, METATILE_Cave_SealedChamberEntrance_BottomLeft, 1 + setmetatile 8, 20, METATILE_Cave_SealedChamberEntrance_BottomMid, 0 + setmetatile 9, 20, METATILE_Cave_SealedChamberEntrance_BottomRight, 1 special DrawWholeMapView playse SE_BAN setflag FLAG_SYS_BRAILLE_WAIT diff --git a/data/maps/LilycoveCity/scripts.inc b/data/maps/LilycoveCity/scripts.inc index e32582b24..53b05fad9 100644 --- a/data/maps/LilycoveCity/scripts.inc +++ b/data/maps/LilycoveCity/scripts.inc @@ -14,47 +14,47 @@ LilycoveCity_MapScript1_14CA20:: @ 814CA20 LilycoveCity_MapScript1_14CA3F:: @ 814CA3F .ifndef SAPPHIRE - setmetatile 69, 4, 169, 1 - setmetatile 70, 4, 680, 1 - setmetatile 71, 4, 681, 1 - setmetatile 72, 4, 682, 1 - setmetatile 69, 5, 145, 1 - setmetatile 70, 5, 688, 1 - setmetatile 71, 5, 689, 0 - setmetatile 72, 5, 690, 1 - setmetatile 69, 6, 446, 0 - setmetatile 70, 6, 447, 0 - setmetatile 71, 6, 368, 0 - setmetatile 72, 6, 445, 0 + setmetatile 69, 4, METATILE_General_RockWall_WaterBase, 1 + setmetatile 70, 4, METATILE_Lilycove_AquaHideout_Entrance_TopLeft, 1 + setmetatile 71, 4, METATILE_Lilycove_AquaHideout_Entrance_TopMid, 1 + setmetatile 72, 4, METATILE_Lilycove_AquaHideout_Entrance_TopRight, 1 + setmetatile 69, 5, METATILE_General_RockWall_SandBase, 1 + setmetatile 70, 5, METATILE_Lilycove_AquaHideout_Entrance_BottomLeft, 1 + setmetatile 71, 5, METATILE_Lilycove_AquaHideout_Entrance_BottomMid, 0 + setmetatile 72, 5, METATILE_Lilycove_AquaHideout_Entrance_BottomRight, 1 + setmetatile 69, 6, METATILE_General_Shore_BottomMid, 0 + setmetatile 70, 6, METATILE_General_Shore_BottomRight, 0 + setmetatile 71, 6, METATILE_General_CalmWater, 0 + setmetatile 72, 6, METATILE_General_Shore_BottomLeft, 0 .endif call_if_unset FLAG_EVIL_TEAM_ESCAPED_IN_SUBMARINE, LilycoveCity_EventScript_14CABE call_if_set FLAG_BADGE07_GET, LilycoveCity_EventScript_14CB2B end LilycoveCity_EventScript_14CABE:: @ 814CABE - setmetatile 76, 12, 656, 1 - setmetatile 77, 12, 657, 1 - setmetatile 76, 13, 672, 1 - setmetatile 77, 13, 673, 1 - setmetatile 76, 14, 664, 1 - setmetatile 77, 14, 665, 1 - setmetatile 76, 15, 672, 1 - setmetatile 77, 15, 673, 1 - setmetatile 77, 16, 664, 1 - setmetatile 78, 16, 665, 1 - setmetatile 77, 17, 672, 1 - setmetatile 78, 17, 673, 1 + setmetatile 76, 12, METATILE_Lilycove_Wailmer0, 1 + setmetatile 77, 12, METATILE_Lilycove_Wailmer1, 1 + setmetatile 76, 13, METATILE_Lilycove_Wailmer2, 1 + setmetatile 77, 13, METATILE_Lilycove_Wailmer3, 1 + setmetatile 76, 14, METATILE_Lilycove_Wailmer0_Alt, 1 + setmetatile 77, 14, METATILE_Lilycove_Wailmer1_Alt, 1 + setmetatile 76, 15, METATILE_Lilycove_Wailmer2, 1 + setmetatile 77, 15, METATILE_Lilycove_Wailmer3, 1 + setmetatile 77, 16, METATILE_Lilycove_Wailmer0_Alt, 1 + setmetatile 78, 16, METATILE_Lilycove_Wailmer1_Alt, 1 + setmetatile 77, 17, METATILE_Lilycove_Wailmer2, 1 + setmetatile 78, 17, METATILE_Lilycove_Wailmer3, 1 return LilycoveCity_EventScript_14CB2B:: @ 814CB2B - setmetatile 69, 4, 169, 1 - setmetatile 70, 4, 169, 1 - setmetatile 71, 4, 169, 1 - setmetatile 72, 4, 169, 1 - setmetatile 69, 5, 145, 1 - setmetatile 70, 5, 145, 1 - setmetatile 71, 5, 145, 1 - setmetatile 72, 5, 145, 1 + setmetatile 69, 4, METATILE_General_RockWall_WaterBase, 1 + setmetatile 70, 4, METATILE_General_RockWall_WaterBase, 1 + setmetatile 71, 4, METATILE_General_RockWall_WaterBase, 1 + setmetatile 72, 4, METATILE_General_RockWall_WaterBase, 1 + setmetatile 69, 5, METATILE_General_RockWall_SandBase, 1 + setmetatile 70, 5, METATILE_General_RockWall_SandBase, 1 + setmetatile 71, 5, METATILE_General_RockWall_SandBase, 1 + setmetatile 72, 5, METATILE_General_RockWall_SandBase, 1 return LilycoveCity_EventScript_14CB74:: @ 814CB74 diff --git a/data/maps/LilycoveCity_ContestLobby/scripts.inc b/data/maps/LilycoveCity_ContestLobby/scripts.inc index 8b098ed64..27c19ec39 100644 --- a/data/maps/LilycoveCity_ContestLobby/scripts.inc +++ b/data/maps/LilycoveCity_ContestLobby/scripts.inc @@ -493,14 +493,14 @@ LilycoveCity_ContestLobby_EventScript_158E0B:: @ 8158E0B applymovement 2, LilycoveCity_ContestLobby_Movement_158E9C waitmovement 0 playse SE_HASHI - setmetatile 9, 2, 545, 1 - setmetatile 9, 3, 609, 1 + setmetatile 9, 2, METATILE_Contest_WallShadow, 1 + setmetatile 9, 3, METATILE_Contest_FloorShadow, 1 special DrawWholeMapView applymovement 2, LilycoveCity_ContestLobby_Movement_158EA0 waitmovement 0 playse SE_HASHI - setmetatile 9, 2, 721, 1 - setmetatile 9, 3, 729, 1 + setmetatile 9, 2, METATILE_Contest_CounterFlap_Top, 1 + setmetatile 9, 3, METATILE_Contest_CounterFlap_Bottom, 1 special DrawWholeMapView delay 20 applymovement 2, LilycoveCity_ContestLobby_Movement_158EAE @@ -632,14 +632,14 @@ LilycoveCity_ContestLobby_EventScript_158F86:: @ 8158F86 applymovement 1, LilycoveCity_ContestLobby_Movement_15900B waitmovement 0 playse SE_HASHI - setmetatile 4, 2, 545, 1 - setmetatile 4, 3, 609, 1 + setmetatile 4, 2, METATILE_Contest_WallShadow, 1 + setmetatile 4, 3, METATILE_Contest_FloorShadow, 1 special DrawWholeMapView applymovement 1, LilycoveCity_ContestLobby_Movement_15900F waitmovement 0 playse SE_HASHI - setmetatile 4, 2, 721, 1 - setmetatile 4, 3, 729, 1 + setmetatile 4, 2, METATILE_Contest_CounterFlap_Top, 1 + setmetatile 4, 3, METATILE_Contest_CounterFlap_Bottom, 1 special DrawWholeMapView delay 20 applymovement 1, LilycoveCity_ContestLobby_Movement_15901C diff --git a/data/maps/LilycoveCity_LilycoveMuseum_2F/scripts.inc b/data/maps/LilycoveCity_LilycoveMuseum_2F/scripts.inc index 1643c3a8b..2ef07a1e9 100644 --- a/data/maps/LilycoveCity_LilycoveMuseum_2F/scripts.inc +++ b/data/maps/LilycoveCity_LilycoveMuseum_2F/scripts.inc @@ -28,32 +28,32 @@ LilycoveCity_LilycoveMuseum_2F_EventScript_1585F3:: @ 81585F3 end LilycoveCity_LilycoveMuseum_2F_EventScript_1585FD:: @ 81585FD - setmetatile 10, 6, 606, 1 - setmetatile 11, 6, 607, 1 + setmetatile 10, 6, METATILE_LilycoveMuseum_Painting2_Left, 1 + setmetatile 11, 6, METATILE_LilycoveMuseum_Painting2_Right, 1 goto LilycoveCity_LilycoveMuseum_2F_EventScript_1585C6 end LilycoveCity_LilycoveMuseum_2F_EventScript_158615:: @ 8158615 - setmetatile 18, 6, 604, 1 - setmetatile 19, 6, 605, 1 + setmetatile 18, 6, METATILE_LilycoveMuseum_Painting1_Left, 1 + setmetatile 19, 6, METATILE_LilycoveMuseum_Painting1_Right, 1 goto LilycoveCity_LilycoveMuseum_2F_EventScript_1585D5 end LilycoveCity_LilycoveMuseum_2F_EventScript_15862D:: @ 815862D - setmetatile 14, 10, 608, 1 - setmetatile 15, 10, 609, 1 + setmetatile 14, 10, METATILE_LilycoveMuseum_Painting3_Left, 1 + setmetatile 15, 10, METATILE_LilycoveMuseum_Painting3_Right, 1 goto LilycoveCity_LilycoveMuseum_2F_EventScript_1585E4 end LilycoveCity_LilycoveMuseum_2F_EventScript_158645:: @ 8158645 - setmetatile 6, 10, 602, 1 - setmetatile 7, 10, 603, 1 + setmetatile 6, 10, METATILE_LilycoveMuseum_Painting0_Left, 1 + setmetatile 7, 10, METATILE_LilycoveMuseum_Painting0_Right, 1 goto LilycoveCity_LilycoveMuseum_2F_EventScript_1585F3 end LilycoveCity_LilycoveMuseum_2F_EventScript_15865D:: @ 815865D - setmetatile 2, 6, 610, 1 - setmetatile 3, 6, 611, 1 + setmetatile 2, 6, METATILE_LilycoveMuseum_Painting4_Left, 1 + setmetatile 3, 6, METATILE_LilycoveMuseum_Painting4_Right, 1 end LilycoveCity_LilycoveMuseum_2F_MapScript2_158670:: @ 8158670 diff --git a/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc b/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc index 340f50894..deaeb6f59 100644 --- a/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc +++ b/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc @@ -11,8 +11,8 @@ LittlerootTown_BrendansHouse_1F_MapScript1_15264B:: @ 815264B end LittlerootTown_BrendansHouse_1F_EventScript_152660:: @ 8152660 - setmetatile 5, 4, 624, 1 - setmetatile 5, 2, 616, 1 + setmetatile 5, 4, METATILE_BrendansMaysHouse_MovingBox_Open, 1 + setmetatile 5, 2, METATILE_BrendansMaysHouse_MovingBox_Closed, 1 return LittlerootTown_BrendansHouse_1F_EventScript_152673:: @ 8152673 @@ -22,7 +22,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_152673:: @ 8152673 return LittlerootTown_BrendansHouse_1F_EventScript_152680:: @ 8152680 - setmetatile 3, 7, 659, 1 + setmetatile 3, 7, METATILE_BrendansMaysHouse_BookOnTable, 1 return LittlerootTown_BrendansHouse_1F_MapScript1_15268A:: @ 815268A diff --git a/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc b/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc index ad7257e0b..fa018ca54 100644 --- a/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc +++ b/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc @@ -11,8 +11,8 @@ LittlerootTown_MaysHouse_1F_MapScript1_152889:: @ 8152889 end LittlerootTown_MaysHouse_1F_EventScript_15289E:: @ 815289E - setmetatile 5, 4, 624, 1 - setmetatile 5, 2, 616, 1 + setmetatile 5, 4, METATILE_BrendansMaysHouse_MovingBox_Open, 1 + setmetatile 5, 2, METATILE_BrendansMaysHouse_MovingBox_Closed, 1 return LittlerootTown_MaysHouse_1F_EventScript_1528B1:: @ 81528B1 @@ -22,7 +22,7 @@ LittlerootTown_MaysHouse_1F_EventScript_1528B1:: @ 81528B1 return LittlerootTown_MaysHouse_1F_EventScript_1528BE:: @ 81528BE - setmetatile 6, 7, 659, 1 + setmetatile 6, 7, METATILE_BrendansMaysHouse_BookOnTable, 1 return LittlerootTown_MaysHouse_1F_MapScript1_1528C8:: @ 81528C8 diff --git a/data/maps/MauvilleCity_Gym/scripts.inc b/data/maps/MauvilleCity_Gym/scripts.inc index ae10eadfd..9fb3042f7 100644 --- a/data/maps/MauvilleCity_Gym/scripts.inc +++ b/data/maps/MauvilleCity_Gym/scripts.inc @@ -16,31 +16,31 @@ MauvilleCity_Gym_EventScript_156491:: @ 8156491 end MauvilleCity_Gym_EventScript_15649B:: @ 815649B - setmetatile 4, 7, 560, 0 - setmetatile 4, 8, 568, 0 - setmetatile 5, 7, 561, 0 - setmetatile 5, 8, 569, 0 - setmetatile 3, 8, 578, 1 - setmetatile 3, 9, 538, 0 - setmetatile 3, 10, 593, 0 - setmetatile 1, 10, 546, 0 - setmetatile 1, 11, 554, 1 - setmetatile 2, 10, 547, 0 - setmetatile 2, 11, 555, 1 - setmetatile 4, 10, 546, 0 - setmetatile 4, 11, 554, 1 - setmetatile 5, 10, 547, 0 - setmetatile 5, 11, 555, 1 - setmetatile 6, 11, 578, 1 - setmetatile 6, 12, 538, 0 - setmetatile 6, 13, 593, 0 - setmetatile 3, 11, 577, 1 - setmetatile 3, 12, 585, 1 - setmetatile 3, 13, 592, 1 - setmetatile 4, 13, 560, 0 - setmetatile 4, 14, 568, 0 - setmetatile 5, 13, 561, 0 - setmetatile 5, 14, 569, 0 + setmetatile 4, 7, METATILE_MauvilleGym_GreenBeamH1_Off, 0 + setmetatile 4, 8, METATILE_MauvilleGym_GreenBeamH3_Off, 0 + setmetatile 5, 7, METATILE_MauvilleGym_GreenBeamH2_Off, 0 + setmetatile 5, 8, METATILE_MauvilleGym_GreenBeamH4_Off, 0 + setmetatile 3, 8, METATILE_MauvilleGym_PoleBottom_On, 1 + setmetatile 3, 9, METATILE_MauvilleGym_FloorTile, 0 + setmetatile 3, 10, METATILE_MauvilleGym_PoleTop_Off, 0 + setmetatile 1, 10, METATILE_MauvilleGym_RedBeamH1_On, 0 + setmetatile 1, 11, METATILE_MauvilleGym_RedBeamH3_On, 1 + setmetatile 2, 10, METATILE_MauvilleGym_RedBeamH2_On, 0 + setmetatile 2, 11, METATILE_MauvilleGym_RedBeamH4_On, 1 + setmetatile 4, 10, METATILE_MauvilleGym_RedBeamH1_On, 0 + setmetatile 4, 11, METATILE_MauvilleGym_RedBeamH3_On, 1 + setmetatile 5, 10, METATILE_MauvilleGym_RedBeamH2_On, 0 + setmetatile 5, 11, METATILE_MauvilleGym_RedBeamH4_On, 1 + setmetatile 6, 11, METATILE_MauvilleGym_PoleBottom_On, 1 + setmetatile 6, 12, METATILE_MauvilleGym_FloorTile, 0 + setmetatile 6, 13, METATILE_MauvilleGym_PoleTop_Off, 0 + setmetatile 3, 11, METATILE_MauvilleGym_RedBeamV1_On, 1 + setmetatile 3, 12, METATILE_MauvilleGym_RedBeamV2_On, 1 + setmetatile 3, 13, METATILE_MauvilleGym_PoleTop_On, 1 + setmetatile 4, 13, METATILE_MauvilleGym_GreenBeamH1_Off, 0 + setmetatile 4, 14, METATILE_MauvilleGym_GreenBeamH3_Off, 0 + setmetatile 5, 13, METATILE_MauvilleGym_GreenBeamH2_Off, 0 + setmetatile 5, 14, METATILE_MauvilleGym_GreenBeamH4_Off, 0 end MauvilleCity_Gym_EventScript_15657D:: @ 815657D diff --git a/data/maps/MossdeepCity_GameCorner_1F/scripts.inc b/data/maps/MossdeepCity_GameCorner_1F/scripts.inc index 4d9989d82..7e147c48f 100644 --- a/data/maps/MossdeepCity_GameCorner_1F/scripts.inc +++ b/data/maps/MossdeepCity_GameCorner_1F/scripts.inc @@ -11,8 +11,8 @@ MossdeepCity_GameCorner_1F_MapScript1_15AC62:: @ 815AC62 end MossdeepCity_GameCorner_1F_EventScript_15AC71:: @ 815AC71 - setmetatile 3, 0, 653, 1 - setmetatile 3, 1, 661, 1 + setmetatile 3, 0, METATILE_GenericBuilding_Doorway_ClosedTop, 1 + setmetatile 3, 1, METATILE_GenericBuilding_Doorway_ClosedBottom, 1 return MossdeepCity_GameCorner_1F_MapScript1_15AC84:: @ 815AC84 diff --git a/data/maps/MossdeepCity_Gym/scripts.inc b/data/maps/MossdeepCity_Gym/scripts.inc index 0fa79a6ec..aabfd73ec 100644 --- a/data/maps/MossdeepCity_Gym/scripts.inc +++ b/data/maps/MossdeepCity_Gym/scripts.inc @@ -22,26 +22,26 @@ MossdeepCity_Gym_EventScript_15A506:: @ 815A506 end MossdeepCity_Gym_EventScript_15A510:: @ 815A510 - setmetatile 5, 5, 516, 0 - setmetatile 2, 7, 569, 1 + setmetatile 5, 5, METATILE_MossdeepGym_Obelisk_Top, 0 + setmetatile 2, 7, METATILE_MossdeepGym_Empty1, 1 goto MossdeepCity_Gym_EventScript_15A4E8 end MossdeepCity_Gym_EventScript_15A528:: @ 815A528 - setmetatile 8, 14, 516, 0 - setmetatile 8, 10, 569, 1 + setmetatile 8, 14, METATILE_MossdeepGym_Obelisk_Top, 0 + setmetatile 8, 10, METATILE_MossdeepGym_Empty1, 1 goto MossdeepCity_Gym_EventScript_15A4F7 end MossdeepCity_Gym_EventScript_15A540:: @ 815A540 - setmetatile 15, 17, 524, 0 - setmetatile 17, 15, 569, 1 + setmetatile 15, 17, METATILE_MossdeepGym_Obelisk_Base, 0 + setmetatile 17, 15, METATILE_MossdeepGym_Empty1, 1 goto MossdeepCity_Gym_EventScript_15A506 end MossdeepCity_Gym_EventScript_15A558:: @ 815A558 - setmetatile 1, 23, 525, 0 - setmetatile 5, 24, 569, 1 + setmetatile 1, 23, METATILE_MossdeepGym_Wall_LeftCorner, 0 + setmetatile 5, 24, METATILE_MossdeepGym_Empty1, 1 end MossdeepCity_Gym_EventScript_15A56B:: @ 815A56B @@ -81,8 +81,8 @@ MossdeepCity_Gym_EventScript_15A5EA:: @ 815A5EA setflag FLAG_MOSSDEEP_GYM_SWITCH_1 applymovement 255, MossdeepCity_Gym_Movement_15A7F7 waitmovement 0 - setmetatile 5, 5, 516, 0 - setmetatile 2, 7, 569, 1 + setmetatile 5, 5, METATILE_MossdeepGym_Obelisk_Top, 0 + setmetatile 2, 7, METATILE_MossdeepGym_Empty1, 1 goto MossdeepCity_Gym_EventScript_15A619 end @@ -96,8 +96,8 @@ MossdeepCity_Gym_EventScript_15A621:: @ 815A621 clearflag FLAG_MOSSDEEP_GYM_SWITCH_1 applymovement 255, MossdeepCity_Gym_Movement_15A7F7 waitmovement 0 - setmetatile 5, 5, 524, 0 - setmetatile 2, 7, 568, 1 + setmetatile 5, 5, METATILE_MossdeepGym_Obelisk_Base, 0 + setmetatile 2, 7, METATILE_MossdeepGym_Empty0, 1 goto MossdeepCity_Gym_EventScript_15A619 end @@ -107,8 +107,8 @@ MossdeepCity_Gym_EventScript_15A646:: @ 815A646 setflag FLAG_MOSSDEEP_GYM_SWITCH_2 applymovement 255, MossdeepCity_Gym_Movement_15A7F7 waitmovement 0 - setmetatile 8, 14, 516, 0 - setmetatile 8, 10, 569, 1 + setmetatile 8, 14, METATILE_MossdeepGym_Obelisk_Top, 0 + setmetatile 8, 10, METATILE_MossdeepGym_Empty1, 1 goto MossdeepCity_Gym_EventScript_15A619 end @@ -116,8 +116,8 @@ MossdeepCity_Gym_EventScript_15A675:: @ 815A675 clearflag FLAG_MOSSDEEP_GYM_SWITCH_2 applymovement 255, MossdeepCity_Gym_Movement_15A7F7 waitmovement 0 - setmetatile 8, 14, 517, 0 - setmetatile 8, 10, 568, 1 + setmetatile 8, 14, METATILE_MossdeepGym_OuterWall_RightCorner, 0 + setmetatile 8, 10, METATILE_MossdeepGym_Empty0, 1 goto MossdeepCity_Gym_EventScript_15A619 end @@ -127,8 +127,8 @@ MossdeepCity_Gym_EventScript_15A69A:: @ 815A69A setflag FLAG_MOSSDEEP_GYM_SWITCH_3 applymovement 255, MossdeepCity_Gym_Movement_15A7F7 waitmovement 0 - setmetatile 15, 17, 524, 0 - setmetatile 17, 15, 569, 1 + setmetatile 15, 17, METATILE_MossdeepGym_Obelisk_Base, 0 + setmetatile 17, 15, METATILE_MossdeepGym_Empty1, 1 goto MossdeepCity_Gym_EventScript_15A619 end @@ -136,8 +136,8 @@ MossdeepCity_Gym_EventScript_15A6C9:: @ 815A6C9 clearflag FLAG_MOSSDEEP_GYM_SWITCH_3 applymovement 255, MossdeepCity_Gym_Movement_15A7F7 waitmovement 0 - setmetatile 15, 17, 516, 0 - setmetatile 17, 15, 568, 1 + setmetatile 15, 17, METATILE_MossdeepGym_Obelisk_Top, 0 + setmetatile 17, 15, METATILE_MossdeepGym_Empty0, 1 goto MossdeepCity_Gym_EventScript_15A619 end @@ -147,8 +147,8 @@ MossdeepCity_Gym_EventScript_15A6EE:: @ 815A6EE setflag FLAG_MOSSDEEP_GYM_SWITCH_4 applymovement 255, MossdeepCity_Gym_Movement_15A7F7 waitmovement 0 - setmetatile 1, 23, 525, 0 - setmetatile 5, 24, 569, 1 + setmetatile 1, 23, METATILE_MossdeepGym_Wall_LeftCorner, 0 + setmetatile 5, 24, METATILE_MossdeepGym_Empty1, 1 goto MossdeepCity_Gym_EventScript_15A619 end @@ -156,8 +156,8 @@ MossdeepCity_Gym_EventScript_15A71D:: @ 815A71D clearflag FLAG_MOSSDEEP_GYM_SWITCH_4 applymovement 255, MossdeepCity_Gym_Movement_15A7F7 waitmovement 0 - setmetatile 1, 23, 516, 0 - setmetatile 5, 24, 568, 1 + setmetatile 1, 23, METATILE_MossdeepGym_Obelisk_Top, 0 + setmetatile 5, 24, METATILE_MossdeepGym_Empty0, 1 goto MossdeepCity_Gym_EventScript_15A619 end diff --git a/data/maps/MossdeepCity_StevensHouse/scripts.inc b/data/maps/MossdeepCity_StevensHouse/scripts.inc index eb719a33a..073416b5a 100644 --- a/data/maps/MossdeepCity_StevensHouse/scripts.inc +++ b/data/maps/MossdeepCity_StevensHouse/scripts.inc @@ -9,7 +9,7 @@ MossdeepCity_StevensHouse_MapScript1_15A9D5:: @ 815A9D5 end MossdeepCity_StevensHouse_EventScript_15A9DF:: @ 815A9DF - setmetatile 6, 4, 753, 1 + setmetatile 6, 4, METATILE_GenericBuilding_TableEdge, 1 return MossdeepCity_StevensHouse_MapScript1_15A9E9:: @ 815A9E9 diff --git a/data/maps/NewMauville_Entrance/scripts.inc b/data/maps/NewMauville_Entrance/scripts.inc index 1c8bdfb3f..da46a8053 100644 --- a/data/maps/NewMauville_Entrance/scripts.inc +++ b/data/maps/NewMauville_Entrance/scripts.inc @@ -9,12 +9,12 @@ NewMauville_Entrance_MapScript1_15E495:: @ 815E495 end NewMauville_Entrance_EventScript_15E4A1:: @ 815E4A1 - setmetatile 3, 0, 788, 1 - setmetatile 4, 0, 789, 1 - setmetatile 5, 0, 790, 1 - setmetatile 3, 1, 796, 1 - setmetatile 4, 1, 797, 1 - setmetatile 5, 1, 798, 1 + setmetatile 3, 0, METATILE_Facility_NewMauvilleDoor_Closed_Tile0, 1 + setmetatile 4, 0, METATILE_Facility_NewMauvilleDoor_Closed_Tile1, 1 + setmetatile 5, 0, METATILE_Facility_NewMauvilleDoor_Closed_Tile2, 1 + setmetatile 3, 1, METATILE_Facility_NewMauvilleDoor_Closed_Tile3, 1 + setmetatile 4, 1, METATILE_Facility_NewMauvilleDoor_Closed_Tile4, 1 + setmetatile 5, 1, METATILE_Facility_NewMauvilleDoor_Closed_Tile5, 1 return NewMauville_Entrance_MapScript1_15E4D8:: @ 815E4D8 @@ -33,12 +33,12 @@ NewMauville_Entrance_EventScript_15E4DC:: @ 815E4DC compare RESULT, NO goto_if_eq NewMauville_Entrance_EventScript_15E55D msgbox NewMauville_Entrance_Text_1982EA, 4 - setmetatile 3, 0, 707, 0 - setmetatile 4, 0, 708, 0 - setmetatile 5, 0, 709, 0 - setmetatile 3, 1, 715, 1 - setmetatile 4, 1, 716, 0 - setmetatile 5, 1, 717, 1 + setmetatile 3, 0, METATILE_Facility_NewMauvilleDoor_Open_Tile0, 0 + setmetatile 4, 0, METATILE_Facility_NewMauvilleDoor_Open_Tile1, 0 + setmetatile 5, 0, METATILE_Facility_NewMauvilleDoor_Open_Tile2, 0 + setmetatile 3, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile3, 1 + setmetatile 4, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile4, 0 + setmetatile 5, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile5, 1 special DrawWholeMapView playse SE_BAN setvar VAR_NEW_MAUVILLE_STATE, 1 diff --git a/data/maps/NewMauville_Inside/scripts.inc b/data/maps/NewMauville_Inside/scripts.inc index e045cda5d..02d17a3ef 100644 --- a/data/maps/NewMauville_Inside/scripts.inc +++ b/data/maps/NewMauville_Inside/scripts.inc @@ -47,83 +47,83 @@ NewMauville_Inside_EventScript_15E5C2:: @ 815E5C2 end NewMauville_Inside_EventScript_15E5DA:: @ 815E5DA - setmetatile 23, 34, 617, 1 - setmetatile 23, 35, 625, 1 - setmetatile 23, 36, 621, 0 - setmetatile 23, 37, 641, 0 - setmetatile 10, 16, 617, 1 - setmetatile 10, 17, 625, 1 - setmetatile 10, 18, 621, 0 - setmetatile 10, 19, 641, 0 - setmetatile 10, 0, 617, 1 - setmetatile 10, 1, 625, 1 - setmetatile 10, 2, 621, 0 - setmetatile 10, 3, 641, 0 - setmetatile 37, 33, 694, 1 - setmetatile 37, 34, 702, 1 - setmetatile 37, 35, 710, 1 - setmetatile 37, 36, 718, 1 - setmetatile 28, 22, 694, 1 - setmetatile 28, 23, 702, 1 - setmetatile 28, 24, 710, 1 - setmetatile 28, 25, 718, 1 - setmetatile 10, 24, 694, 1 - setmetatile 10, 25, 702, 1 - setmetatile 10, 26, 710, 1 - setmetatile 10, 27, 718, 1 - setmetatile 21, 2, 694, 1 - setmetatile 21, 3, 702, 1 - setmetatile 21, 4, 710, 1 - setmetatile 21, 5, 718, 1 - setmetatile 6, 11, 591, 0 - setmetatile 13, 10, 591, 0 - setmetatile 16, 22, 591, 0 - setmetatile 4, 26, 591, 0 - setmetatile 30, 38, 591, 0 - setmetatile 2, 11, 558, 0 - setmetatile 17, 10, 558, 0 - setmetatile 25, 18, 558, 0 - setmetatile 18, 36, 558, 0 + setmetatile 23, 34, METATILE_BikeShop_Barrier_Hidden_Top, 1 + setmetatile 23, 35, METATILE_BikeShop_Barrier_Hidden_Bottom, 1 + setmetatile 23, 36, METATILE_BikeShop_Floor_Shadow_Top, 0 + setmetatile 23, 37, METATILE_BikeShop_Wall_Edge_Top, 0 + setmetatile 10, 16, METATILE_BikeShop_Barrier_Hidden_Top, 1 + setmetatile 10, 17, METATILE_BikeShop_Barrier_Hidden_Bottom, 1 + setmetatile 10, 18, METATILE_BikeShop_Floor_Shadow_Top, 0 + setmetatile 10, 19, METATILE_BikeShop_Wall_Edge_Top, 0 + setmetatile 10, 0, METATILE_BikeShop_Barrier_Hidden_Top, 1 + setmetatile 10, 1, METATILE_BikeShop_Barrier_Hidden_Bottom, 1 + setmetatile 10, 2, METATILE_BikeShop_Floor_Shadow_Top, 0 + setmetatile 10, 3, METATILE_BikeShop_Wall_Edge_Top, 0 + setmetatile 37, 33, METATILE_BikeShop_Barrier_Green_Top, 1 + setmetatile 37, 34, METATILE_BikeShop_Barrier_Green_TopMid, 1 + setmetatile 37, 35, METATILE_BikeShop_Barrier_Green_BottomMid, 1 + setmetatile 37, 36, METATILE_BikeShop_Barrier_Green_Bottom, 1 + setmetatile 28, 22, METATILE_BikeShop_Barrier_Green_Top, 1 + setmetatile 28, 23, METATILE_BikeShop_Barrier_Green_TopMid, 1 + setmetatile 28, 24, METATILE_BikeShop_Barrier_Green_BottomMid, 1 + setmetatile 28, 25, METATILE_BikeShop_Barrier_Green_Bottom, 1 + setmetatile 10, 24, METATILE_BikeShop_Barrier_Green_Top, 1 + setmetatile 10, 25, METATILE_BikeShop_Barrier_Green_TopMid, 1 + setmetatile 10, 26, METATILE_BikeShop_Barrier_Green_BottomMid, 1 + setmetatile 10, 27, METATILE_BikeShop_Barrier_Green_Bottom, 1 + setmetatile 21, 2, METATILE_BikeShop_Barrier_Green_Top, 1 + setmetatile 21, 3, METATILE_BikeShop_Barrier_Green_TopMid, 1 + setmetatile 21, 4, METATILE_BikeShop_Barrier_Green_BottomMid, 1 + setmetatile 21, 5, METATILE_BikeShop_Barrier_Green_Bottom, 1 + setmetatile 6, 11, METATILE_BikeShop_Button_Pressed, 0 + setmetatile 13, 10, METATILE_BikeShop_Button_Pressed, 0 + setmetatile 16, 22, METATILE_BikeShop_Button_Pressed, 0 + setmetatile 4, 26, METATILE_BikeShop_Button_Pressed, 0 + setmetatile 30, 38, METATILE_BikeShop_Button_Pressed, 0 + setmetatile 2, 11, METATILE_BikeShop_Button_Green, 0 + setmetatile 17, 10, METATILE_BikeShop_Button_Green, 0 + setmetatile 25, 18, METATILE_BikeShop_Button_Green, 0 + setmetatile 18, 36, METATILE_BikeShop_Button_Green, 0 return NewMauville_Inside_EventScript_15E728:: @ 815E728 - setmetatile 23, 34, 695, 1 - setmetatile 23, 35, 703, 1 - setmetatile 23, 36, 711, 1 - setmetatile 23, 37, 719, 1 - setmetatile 10, 16, 695, 1 - setmetatile 10, 17, 703, 1 - setmetatile 10, 18, 711, 1 - setmetatile 10, 19, 719, 1 - setmetatile 10, 0, 695, 1 - setmetatile 10, 1, 703, 1 - setmetatile 10, 2, 711, 1 - setmetatile 10, 3, 719, 1 - setmetatile 37, 33, 617, 1 - setmetatile 37, 34, 625, 1 - setmetatile 37, 35, 621, 0 - setmetatile 37, 36, 641, 0 - setmetatile 28, 22, 617, 1 - setmetatile 28, 23, 625, 1 - setmetatile 28, 24, 621, 0 - setmetatile 28, 25, 641, 0 - setmetatile 10, 24, 617, 1 - setmetatile 10, 25, 625, 1 - setmetatile 10, 26, 621, 0 - setmetatile 10, 27, 641, 0 - setmetatile 21, 2, 617, 1 - setmetatile 21, 3, 625, 1 - setmetatile 21, 4, 621, 0 - setmetatile 21, 5, 641, 0 - setmetatile 2, 11, 591, 0 - setmetatile 17, 10, 591, 0 - setmetatile 25, 18, 591, 0 - setmetatile 18, 36, 591, 0 - setmetatile 6, 11, 566, 0 - setmetatile 13, 10, 566, 0 - setmetatile 16, 22, 566, 0 - setmetatile 4, 26, 566, 0 - setmetatile 30, 38, 566, 0 + setmetatile 23, 34, METATILE_BikeShop_Barrier_Blue_Top, 1 + setmetatile 23, 35, METATILE_BikeShop_Barrier_Blue_TopMid, 1 + setmetatile 23, 36, METATILE_BikeShop_Barrier_Blue_BottomMid, 1 + setmetatile 23, 37, METATILE_BikeShop_Barrier_Blue_Bottom, 1 + setmetatile 10, 16, METATILE_BikeShop_Barrier_Blue_Top, 1 + setmetatile 10, 17, METATILE_BikeShop_Barrier_Blue_TopMid, 1 + setmetatile 10, 18, METATILE_BikeShop_Barrier_Blue_BottomMid, 1 + setmetatile 10, 19, METATILE_BikeShop_Barrier_Blue_Bottom, 1 + setmetatile 10, 0, METATILE_BikeShop_Barrier_Blue_Top, 1 + setmetatile 10, 1, METATILE_BikeShop_Barrier_Blue_TopMid, 1 + setmetatile 10, 2, METATILE_BikeShop_Barrier_Blue_BottomMid, 1 + setmetatile 10, 3, METATILE_BikeShop_Barrier_Blue_Bottom, 1 + setmetatile 37, 33, METATILE_BikeShop_Barrier_Hidden_Top, 1 + setmetatile 37, 34, METATILE_BikeShop_Barrier_Hidden_Bottom, 1 + setmetatile 37, 35, METATILE_BikeShop_Floor_Shadow_Top, 0 + setmetatile 37, 36, METATILE_BikeShop_Wall_Edge_Top, 0 + setmetatile 28, 22, METATILE_BikeShop_Barrier_Hidden_Top, 1 + setmetatile 28, 23, METATILE_BikeShop_Barrier_Hidden_Bottom, 1 + setmetatile 28, 24, METATILE_BikeShop_Floor_Shadow_Top, 0 + setmetatile 28, 25, METATILE_BikeShop_Wall_Edge_Top, 0 + setmetatile 10, 24, METATILE_BikeShop_Barrier_Hidden_Top, 1 + setmetatile 10, 25, METATILE_BikeShop_Barrier_Hidden_Bottom, 1 + setmetatile 10, 26, METATILE_BikeShop_Floor_Shadow_Top, 0 + setmetatile 10, 27, METATILE_BikeShop_Wall_Edge_Top, 0 + setmetatile 21, 2, METATILE_BikeShop_Barrier_Hidden_Top, 1 + setmetatile 21, 3, METATILE_BikeShop_Barrier_Hidden_Bottom, 1 + setmetatile 21, 4, METATILE_BikeShop_Floor_Shadow_Top, 0 + setmetatile 21, 5, METATILE_BikeShop_Wall_Edge_Top, 0 + setmetatile 2, 11, METATILE_BikeShop_Button_Pressed, 0 + setmetatile 17, 10, METATILE_BikeShop_Button_Pressed, 0 + setmetatile 25, 18, METATILE_BikeShop_Button_Pressed, 0 + setmetatile 18, 36, METATILE_BikeShop_Button_Pressed, 0 + setmetatile 6, 11, METATILE_BikeShop_Button_Blue, 0 + setmetatile 13, 10, METATILE_BikeShop_Button_Blue, 0 + setmetatile 16, 22, METATILE_BikeShop_Button_Blue, 0 + setmetatile 4, 26, METATILE_BikeShop_Button_Blue, 0 + setmetatile 30, 38, METATILE_BikeShop_Button_Blue, 0 return NewMauville_Inside_EventScript_15E876:: @ 815E876 @@ -135,15 +135,15 @@ NewMauville_Inside_EventScript_15E876:: @ 815E876 end NewMauville_Inside_EventScript_15E88B:: @ 815E88B - setmetatile 33, 6, 591, 0 - setmetatile 32, 2, 752, 1 - setmetatile 33, 2, 753, 1 - setmetatile 34, 2, 754, 1 - setmetatile 35, 2, 755, 1 - setmetatile 32, 3, 756, 1 - setmetatile 33, 3, 757, 1 - setmetatile 34, 3, 758, 1 - setmetatile 35, 3, 759, 1 + setmetatile 33, 6, METATILE_BikeShop_Button_Pressed, 0 + setmetatile 32, 2, METATILE_BikeShop_Generator_Off_Tile0, 1 + setmetatile 33, 2, METATILE_BikeShop_Generator_Off_Tile1, 1 + setmetatile 34, 2, METATILE_BikeShop_Generator_Off_Tile2, 1 + setmetatile 35, 2, METATILE_BikeShop_Generator_Off_Tile3, 1 + setmetatile 32, 3, METATILE_BikeShop_Generator_Off_Tile4, 1 + setmetatile 33, 3, METATILE_BikeShop_Generator_Off_Tile5, 1 + setmetatile 34, 3, METATILE_BikeShop_Generator_Off_Tile6, 1 + setmetatile 35, 3, METATILE_BikeShop_Generator_Off_Tile7, 1 special DrawWholeMapView return diff --git a/data/maps/PetalburgCity_Gym/scripts.inc b/data/maps/PetalburgCity_Gym/scripts.inc index 44398e6d5..c7efb49ae 100644 --- a/data/maps/PetalburgCity_Gym/scripts.inc +++ b/data/maps/PetalburgCity_Gym/scripts.inc @@ -935,51 +935,51 @@ PetalburgCity_Gym_EventScript_155081:: @ 8155081 return PetalburgCity_Gym_EventScript_1550A2:: @ 81550A2 - setmetatile 6, 85, 528, 0 - setmetatile 7, 85, 529, 0 - setmetatile 1, 98, 528, 0 - setmetatile 2, 98, 529, 0 + setmetatile 6, 85, METATILE_PetalburgGym_RoomEntrance_Left, 0 + setmetatile 7, 85, METATILE_PetalburgGym_RoomEntrance_Right, 0 + setmetatile 1, 98, METATILE_PetalburgGym_RoomEntrance_Left, 0 + setmetatile 2, 98, METATILE_PetalburgGym_RoomEntrance_Right, 0 return PetalburgCity_Gym_EventScript_1550C7:: @ 81550C7 - setmetatile 6, 46, 528, 0 - setmetatile 7, 46, 529, 0 - setmetatile 1, 59, 528, 0 - setmetatile 2, 59, 529, 0 + setmetatile 6, 46, METATILE_PetalburgGym_RoomEntrance_Left, 0 + setmetatile 7, 46, METATILE_PetalburgGym_RoomEntrance_Right, 0 + setmetatile 1, 59, METATILE_PetalburgGym_RoomEntrance_Left, 0 + setmetatile 2, 59, METATILE_PetalburgGym_RoomEntrance_Right, 0 return PetalburgCity_Gym_EventScript_1550EC:: @ 81550EC - setmetatile 6, 59, 528, 0 - setmetatile 7, 59, 529, 0 - setmetatile 1, 72, 528, 0 - setmetatile 2, 72, 529, 0 + setmetatile 6, 59, METATILE_PetalburgGym_RoomEntrance_Left, 0 + setmetatile 7, 59, METATILE_PetalburgGym_RoomEntrance_Right, 0 + setmetatile 1, 72, METATILE_PetalburgGym_RoomEntrance_Left, 0 + setmetatile 2, 72, METATILE_PetalburgGym_RoomEntrance_Right, 0 return PetalburgCity_Gym_EventScript_155111:: @ 8155111 - setmetatile 1, 20, 528, 0 - setmetatile 2, 20, 529, 0 + setmetatile 1, 20, METATILE_PetalburgGym_RoomEntrance_Left, 0 + setmetatile 2, 20, METATILE_PetalburgGym_RoomEntrance_Right, 0 return PetalburgCity_Gym_EventScript_155124:: @ 8155124 - setmetatile 6, 20, 528, 0 - setmetatile 7, 20, 529, 0 - setmetatile 1, 33, 528, 0 - setmetatile 2, 33, 529, 0 + setmetatile 6, 20, METATILE_PetalburgGym_RoomEntrance_Left, 0 + setmetatile 7, 20, METATILE_PetalburgGym_RoomEntrance_Right, 0 + setmetatile 1, 33, METATILE_PetalburgGym_RoomEntrance_Left, 0 + setmetatile 2, 33, METATILE_PetalburgGym_RoomEntrance_Right, 0 return PetalburgCity_Gym_EventScript_155149:: @ 8155149 - setmetatile 6, 33, 528, 0 - setmetatile 7, 33, 529, 0 + setmetatile 6, 33, METATILE_PetalburgGym_RoomEntrance_Left, 0 + setmetatile 7, 33, METATILE_PetalburgGym_RoomEntrance_Right, 0 return PetalburgCity_Gym_EventScript_15515C:: @ 815515C - setmetatile 1, 7, 528, 0 - setmetatile 2, 7, 529, 0 + setmetatile 1, 7, METATILE_PetalburgGym_RoomEntrance_Left, 0 + setmetatile 2, 7, METATILE_PetalburgGym_RoomEntrance_Right, 0 return PetalburgCity_Gym_EventScript_15516F:: @ 815516F - setmetatile 6, 7, 528, 0 - setmetatile 7, 7, 529, 0 + setmetatile 6, 7, METATILE_PetalburgGym_RoomEntrance_Left, 0 + setmetatile 7, 7, METATILE_PetalburgGym_RoomEntrance_Right, 0 return PetalburgCity_Gym_EventScript_155182:: @ 8155182 diff --git a/data/maps/Route105/scripts.inc b/data/maps/Route105/scripts.inc index e628c4761..7d0eeb62d 100644 --- a/data/maps/Route105/scripts.inc +++ b/data/maps/Route105/scripts.inc @@ -7,8 +7,8 @@ Route105_MapScript1_14F29E:: @ 814F29E end Route105_EventScript_14F2A8:: @ 814F2A8 - setmetatile 9, 19, 124, 1 - setmetatile 9, 20, 145, 1 + setmetatile 9, 19, METATILE_General_RockWall_RockBase, 1 + setmetatile 9, 20, METATILE_General_RockWall_SandBase, 1 return Route105_EventScript_14F2BB:: @ 814F2BB diff --git a/data/maps/Route110_TrickHouseEnd/scripts.inc b/data/maps/Route110_TrickHouseEnd/scripts.inc index ca992427c..4817f3f2e 100644 --- a/data/maps/Route110_TrickHouseEnd/scripts.inc +++ b/data/maps/Route110_TrickHouseEnd/scripts.inc @@ -37,7 +37,7 @@ Route110_TrickHouseEnd_EventScript_161986:: @ 8161986 end Route110_TrickHouseEnd_EventScript_161994:: @ 8161994 - setmetatile 10, 1, 539, 1 + setmetatile 10, 1, METATILE_GenericBuilding_TrickHouse_Door_Closed, 1 return Route110_TrickHouseEnd_EventScript_16199E:: @ 816199E diff --git a/data/maps/Route110_TrickHouseEntrance/scripts.inc b/data/maps/Route110_TrickHouseEntrance/scripts.inc index 79f52f7bf..19d5a606d 100644 --- a/data/maps/Route110_TrickHouseEntrance/scripts.inc +++ b/data/maps/Route110_TrickHouseEntrance/scripts.inc @@ -494,7 +494,7 @@ Route110_TrickHouseEntrance_EventScript_1615C7:: @ 81615C7 end Route110_TrickHouseEntrance_EventScript_1615DD:: @ 81615DD - setmetatile 5, 1, 537, 0 + setmetatile 5, 1, METATILE_GenericBuilding_TrickHouse_Stairs_Down, 0 special DrawWholeMapView delay 20 applymovement 255, Route110_TrickHouseEntrance_Movement_1A0856 @@ -600,7 +600,7 @@ Route110_TrickHouseEntrance_EventScript_161740:: @ 8161740 msgbox UnknownString_819CAD1, 4 playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_1_STATE, 2 - setmetatile 13, 1, 523, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 special DrawWholeMapView releaseall end @@ -611,7 +611,7 @@ Route110_TrickHouseEntrance_EventScript_161769:: @ 8161769 msgbox UnknownString_819CCCB, 4 playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_2_STATE, 2 - setmetatile 13, 1, 523, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 special DrawWholeMapView releaseall end @@ -622,7 +622,7 @@ Route110_TrickHouseEntrance_EventScript_161792:: @ 8161792 msgbox UnknownString_819CEF9, 4 playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_3_STATE, 2 - setmetatile 13, 1, 523, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 special DrawWholeMapView releaseall end @@ -633,7 +633,7 @@ Route110_TrickHouseEntrance_EventScript_1617BB:: @ 81617BB msgbox UnknownString_819D164, 4 playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_4_STATE, 2 - setmetatile 13, 1, 523, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 special DrawWholeMapView releaseall end @@ -644,7 +644,7 @@ Route110_TrickHouseEntrance_EventScript_1617E4:: @ 81617E4 msgbox UnknownString_819D3A5, 4 playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_5_STATE, 2 - setmetatile 13, 1, 523, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 special DrawWholeMapView releaseall end @@ -655,7 +655,7 @@ Route110_TrickHouseEntrance_EventScript_16180D:: @ 816180D msgbox UnknownString_819DC0A, 4 playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_6_STATE, 2 - setmetatile 13, 1, 523, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 special DrawWholeMapView releaseall end @@ -666,7 +666,7 @@ Route110_TrickHouseEntrance_EventScript_161836:: @ 8161836 msgbox UnknownString_819DE8D, 4 playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_7_STATE, 2 - setmetatile 13, 1, 523, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 special DrawWholeMapView releaseall end @@ -677,7 +677,7 @@ Route110_TrickHouseEntrance_EventScript_16185F:: @ 816185F msgbox UnknownString_819E0FF, 4 playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_8_STATE, 2 - setmetatile 13, 1, 523, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 special DrawWholeMapView releaseall end diff --git a/data/maps/Route110_TrickHousePuzzle1/scripts.inc b/data/maps/Route110_TrickHousePuzzle1/scripts.inc index 547160a92..dc66b71f4 100644 --- a/data/maps/Route110_TrickHousePuzzle1/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle1/scripts.inc @@ -8,7 +8,7 @@ Route110_TrickHousePuzzle1_MapScript1_161CFE:: @ 8161CFE end Route110_TrickHousePuzzle1_EventScript_161D0A:: @ 8161D0A - setmetatile 13, 1, 523, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 end Route110_TrickHousePuzzle1_EventScript_161D14:: @ 8161D14 diff --git a/data/maps/Route110_TrickHousePuzzle2/scripts.inc b/data/maps/Route110_TrickHousePuzzle2/scripts.inc index b8e00f385..f1044e388 100644 --- a/data/maps/Route110_TrickHousePuzzle2/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle2/scripts.inc @@ -70,23 +70,23 @@ Route110_TrickHousePuzzle2_EventScript_161E19:: @ 8161E19 end Route110_TrickHousePuzzle2_EventScript_161E2C:: @ 8161E2C - setmetatile 14, 21, 601, 0 - setmetatile 1, 12, 618, 0 + setmetatile 14, 21, METATILE_TrickHousePuzzle_Button_Pressed, 0 + setmetatile 1, 12, METATILE_TrickHousePuzzle_Door_Shuttered, 0 return Route110_TrickHousePuzzle2_EventScript_161E3F:: @ 8161E3F - setmetatile 8, 17, 601, 0 - setmetatile 12, 13, 618, 0 + setmetatile 8, 17, METATILE_TrickHousePuzzle_Button_Pressed, 0 + setmetatile 12, 13, METATILE_TrickHousePuzzle_Door_Shuttered, 0 return Route110_TrickHousePuzzle2_EventScript_161E52:: @ 8161E52 - setmetatile 4, 10, 601, 0 - setmetatile 8, 4, 618, 0 + setmetatile 4, 10, METATILE_TrickHousePuzzle_Button_Pressed, 0 + setmetatile 8, 4, METATILE_TrickHousePuzzle_Door_Shuttered, 0 return Route110_TrickHousePuzzle2_EventScript_161E65:: @ 8161E65 - setmetatile 5, 2, 601, 0 - setmetatile 12, 5, 618, 0 + setmetatile 5, 2, METATILE_TrickHousePuzzle_Button_Pressed, 0 + setmetatile 12, 5, METATILE_TrickHousePuzzle_Door_Shuttered, 0 return Route110_TrickHousePuzzle2_EventScript_161E78:: @ 8161E78 diff --git a/data/maps/Route110_TrickHousePuzzle3/scripts.inc b/data/maps/Route110_TrickHousePuzzle3/scripts.inc index 0bb582c5d..b8d8383fc 100644 --- a/data/maps/Route110_TrickHousePuzzle3/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle3/scripts.inc @@ -24,13 +24,13 @@ Route110_TrickHousePuzzle3_MapScript1_161EE4:: @ 8161EE4 end Route110_TrickHousePuzzle3_EventScript_161F12:: @ 8161F12 - setmetatile 5, 20, 600, 0 - setmetatile 4, 12, 600, 0 - setmetatile 11, 10, 600, 0 - setmetatile 3, 8, 600, 0 - setmetatile 13, 7, 600, 0 - setmetatile 1, 3, 600, 0 - setmetatile 10, 2, 600, 0 + setmetatile 5, 20, METATILE_TrickHousePuzzle_Button_Up, 0 + setmetatile 4, 12, METATILE_TrickHousePuzzle_Button_Up, 0 + setmetatile 11, 10, METATILE_TrickHousePuzzle_Button_Up, 0 + setmetatile 3, 8, METATILE_TrickHousePuzzle_Button_Up, 0 + setmetatile 13, 7, METATILE_TrickHousePuzzle_Button_Up, 0 + setmetatile 1, 3, METATILE_TrickHousePuzzle_Button_Up, 0 + setmetatile 10, 2, METATILE_TrickHousePuzzle_Button_Up, 0 compare VAR_TEMP_8, 1 call_if_eq Route110_TrickHousePuzzle3_EventScript_161F9F compare VAR_TEMP_8, 2 @@ -48,201 +48,201 @@ Route110_TrickHousePuzzle3_EventScript_161F12:: @ 8161F12 return Route110_TrickHousePuzzle3_EventScript_161F9F:: @ 8161F9F - setmetatile 5, 20, 601, 0 + setmetatile 5, 20, METATILE_TrickHousePuzzle_Button_Pressed, 0 return Route110_TrickHousePuzzle3_EventScript_161FA9:: @ 8161FA9 - setmetatile 4, 12, 601, 0 + setmetatile 4, 12, METATILE_TrickHousePuzzle_Button_Pressed, 0 return Route110_TrickHousePuzzle3_EventScript_161FB3:: @ 8161FB3 - setmetatile 11, 10, 601, 0 + setmetatile 11, 10, METATILE_TrickHousePuzzle_Button_Pressed, 0 return Route110_TrickHousePuzzle3_EventScript_161FBD:: @ 8161FBD - setmetatile 3, 8, 601, 0 + setmetatile 3, 8, METATILE_TrickHousePuzzle_Button_Pressed, 0 return Route110_TrickHousePuzzle3_EventScript_161FC7:: @ 8161FC7 - setmetatile 13, 7, 601, 0 + setmetatile 13, 7, METATILE_TrickHousePuzzle_Button_Pressed, 0 return Route110_TrickHousePuzzle3_EventScript_161FD1:: @ 8161FD1 - setmetatile 1, 3, 601, 0 + setmetatile 1, 3, METATILE_TrickHousePuzzle_Button_Pressed, 0 return Route110_TrickHousePuzzle3_EventScript_161FDB:: @ 8161FDB - setmetatile 10, 2, 601, 0 + setmetatile 10, 2, METATILE_TrickHousePuzzle_Button_Pressed, 0 return Route110_TrickHousePuzzle3_EventScript_161FE5:: @ 8161FE5 - setmetatile 1, 6, 587, 0 - setmetatile 2, 6, 588, 0 - setmetatile 1, 7, 595, 0 - setmetatile 2, 7, 596, 0 - setmetatile 4, 9, 587, 0 - setmetatile 5, 9, 588, 0 - setmetatile 4, 10, 595, 0 - setmetatile 5, 10, 596, 0 - setmetatile 4, 18, 587, 0 - setmetatile 5, 18, 588, 0 - setmetatile 4, 19, 595, 0 - setmetatile 5, 19, 596, 0 - setmetatile 7, 3, 587, 0 - setmetatile 8, 3, 588, 0 - setmetatile 7, 4, 595, 0 - setmetatile 8, 4, 596, 0 - setmetatile 7, 9, 587, 0 - setmetatile 8, 9, 588, 0 - setmetatile 7, 10, 595, 0 - setmetatile 8, 10, 596, 0 - setmetatile 7, 18, 587, 0 - setmetatile 8, 18, 588, 0 - setmetatile 7, 19, 595, 0 - setmetatile 8, 19, 596, 0 - setmetatile 13, 3, 587, 0 - setmetatile 14, 3, 588, 0 - setmetatile 13, 4, 595, 0 - setmetatile 14, 4, 596, 0 - setmetatile 13, 9, 587, 0 - setmetatile 14, 9, 588, 0 - setmetatile 13, 10, 595, 0 - setmetatile 14, 10, 596, 0 - setmetatile 13, 15, 587, 0 - setmetatile 14, 15, 588, 0 - setmetatile 13, 16, 595, 0 - setmetatile 14, 16, 596, 0 - setmetatile 3, 13, 589, 1 - setmetatile 3, 14, 597, 0 - setmetatile 6, 7, 589, 1 - setmetatile 6, 8, 597, 0 - setmetatile 9, 16, 589, 1 - setmetatile 9, 17, 597, 0 - setmetatile 12, 4, 589, 1 - setmetatile 12, 5, 597, 0 - setmetatile 12, 10, 589, 1 - setmetatile 12, 11, 597, 0 - setmetatile 1, 15, 568, 0 - setmetatile 2, 15, 569, 0 - setmetatile 1, 16, 576, 1 - setmetatile 2, 16, 577, 1 - setmetatile 4, 6, 568, 0 - setmetatile 5, 6, 569, 0 - setmetatile 4, 7, 576, 1 - setmetatile 5, 7, 577, 1 - setmetatile 7, 12, 568, 0 - setmetatile 8, 12, 569, 0 - setmetatile 7, 13, 576, 1 - setmetatile 8, 13, 577, 1 - setmetatile 10, 12, 568, 0 - setmetatile 11, 12, 569, 0 - setmetatile 10, 13, 576, 1 - setmetatile 11, 13, 577, 1 - setmetatile 10, 18, 568, 0 - setmetatile 11, 18, 569, 0 - setmetatile 10, 19, 576, 1 - setmetatile 11, 19, 577, 1 - setmetatile 3, 4, 570, 1 - setmetatile 3, 5, 578, 1 - setmetatile 6, 10, 570, 1 - setmetatile 6, 11, 578, 1 - setmetatile 6, 13, 570, 1 - setmetatile 6, 14, 578, 1 - setmetatile 6, 16, 570, 1 - setmetatile 6, 17, 578, 1 - setmetatile 9, 4, 570, 1 - setmetatile 9, 5, 578, 1 - setmetatile 9, 7, 570, 1 - setmetatile 9, 8, 578, 1 - setmetatile 12, 13, 570, 1 - setmetatile 12, 14, 578, 1 - setmetatile 12, 16, 570, 1 - setmetatile 12, 17, 578, 1 + setmetatile 1, 6, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 + setmetatile 2, 6, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 + setmetatile 1, 7, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 + setmetatile 2, 7, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, 0 + setmetatile 4, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 + setmetatile 5, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 + setmetatile 4, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 + setmetatile 5, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, 0 + setmetatile 4, 18, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 + setmetatile 5, 18, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 + setmetatile 4, 19, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 + setmetatile 5, 19, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, 0 + setmetatile 7, 3, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 + setmetatile 8, 3, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 + setmetatile 7, 4, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 + setmetatile 8, 4, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, 0 + setmetatile 7, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 + setmetatile 8, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 + setmetatile 7, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 + setmetatile 8, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, 0 + setmetatile 7, 18, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 + setmetatile 8, 18, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 + setmetatile 7, 19, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 + setmetatile 8, 19, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, 0 + setmetatile 13, 3, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 + setmetatile 14, 3, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 + setmetatile 13, 4, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 + setmetatile 14, 4, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, 0 + setmetatile 13, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 + setmetatile 14, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 + setmetatile 13, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 + setmetatile 14, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, 0 + setmetatile 13, 15, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 + setmetatile 14, 15, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 + setmetatile 13, 16, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 + setmetatile 14, 16, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, 0 + setmetatile 3, 13, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, 1 + setmetatile 3, 14, METATILE_TrickHousePuzzle_Floor_ShadowTop, 0 + setmetatile 6, 7, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, 1 + setmetatile 6, 8, METATILE_TrickHousePuzzle_Floor_ShadowTop, 0 + setmetatile 9, 16, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, 1 + setmetatile 9, 17, METATILE_TrickHousePuzzle_Floor_ShadowTop, 0 + setmetatile 12, 4, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, 1 + setmetatile 12, 5, METATILE_TrickHousePuzzle_Floor_ShadowTop, 0 + setmetatile 12, 10, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, 1 + setmetatile 12, 11, METATILE_TrickHousePuzzle_Floor_ShadowTop, 0 + setmetatile 1, 15, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, 0 + setmetatile 2, 15, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, 0 + setmetatile 1, 16, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, 1 + setmetatile 2, 16, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, 1 + setmetatile 4, 6, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, 0 + setmetatile 5, 6, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, 0 + setmetatile 4, 7, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, 1 + setmetatile 5, 7, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, 1 + setmetatile 7, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, 0 + setmetatile 8, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, 0 + setmetatile 7, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, 1 + setmetatile 8, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, 1 + setmetatile 10, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, 0 + setmetatile 11, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, 0 + setmetatile 10, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, 1 + setmetatile 11, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, 1 + setmetatile 10, 18, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, 0 + setmetatile 11, 18, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, 0 + setmetatile 10, 19, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, 1 + setmetatile 11, 19, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, 1 + setmetatile 3, 4, METATILE_TrickHousePuzzle_RedDoorV_Open0, 1 + setmetatile 3, 5, METATILE_TrickHousePuzzle_RedDoorV_Open1, 1 + setmetatile 6, 10, METATILE_TrickHousePuzzle_RedDoorV_Open0, 1 + setmetatile 6, 11, METATILE_TrickHousePuzzle_RedDoorV_Open1, 1 + setmetatile 6, 13, METATILE_TrickHousePuzzle_RedDoorV_Open0, 1 + setmetatile 6, 14, METATILE_TrickHousePuzzle_RedDoorV_Open1, 1 + setmetatile 6, 16, METATILE_TrickHousePuzzle_RedDoorV_Open0, 1 + setmetatile 6, 17, METATILE_TrickHousePuzzle_RedDoorV_Open1, 1 + setmetatile 9, 4, METATILE_TrickHousePuzzle_RedDoorV_Open0, 1 + setmetatile 9, 5, METATILE_TrickHousePuzzle_RedDoorV_Open1, 1 + setmetatile 9, 7, METATILE_TrickHousePuzzle_RedDoorV_Open0, 1 + setmetatile 9, 8, METATILE_TrickHousePuzzle_RedDoorV_Open1, 1 + setmetatile 12, 13, METATILE_TrickHousePuzzle_RedDoorV_Open0, 1 + setmetatile 12, 14, METATILE_TrickHousePuzzle_RedDoorV_Open1, 1 + setmetatile 12, 16, METATILE_TrickHousePuzzle_RedDoorV_Open0, 1 + setmetatile 12, 17, METATILE_TrickHousePuzzle_RedDoorV_Open1, 1 return Route110_TrickHousePuzzle3_EventScript_1622C8:: @ 81622C8 - setmetatile 1, 6, 571, 0 - setmetatile 2, 6, 572, 0 - setmetatile 1, 7, 579, 1 - setmetatile 2, 7, 580, 1 - setmetatile 4, 9, 571, 0 - setmetatile 5, 9, 572, 0 - setmetatile 4, 10, 579, 1 - setmetatile 5, 10, 580, 1 - setmetatile 4, 18, 571, 0 - setmetatile 5, 18, 572, 0 - setmetatile 4, 19, 579, 1 - setmetatile 5, 19, 580, 1 - setmetatile 7, 3, 571, 0 - setmetatile 8, 3, 572, 0 - setmetatile 7, 4, 579, 1 - setmetatile 8, 4, 580, 1 - setmetatile 7, 9, 571, 0 - setmetatile 8, 9, 572, 0 - setmetatile 7, 10, 579, 1 - setmetatile 8, 10, 580, 1 - setmetatile 7, 18, 571, 0 - setmetatile 8, 18, 572, 0 - setmetatile 7, 19, 579, 1 - setmetatile 8, 19, 580, 1 - setmetatile 13, 3, 571, 0 - setmetatile 14, 3, 572, 0 - setmetatile 13, 4, 579, 1 - setmetatile 14, 4, 580, 1 - setmetatile 13, 9, 571, 0 - setmetatile 14, 9, 572, 0 - setmetatile 13, 10, 579, 1 - setmetatile 14, 10, 580, 1 - setmetatile 13, 15, 571, 0 - setmetatile 14, 15, 572, 0 - setmetatile 13, 16, 579, 1 - setmetatile 14, 16, 580, 1 - setmetatile 3, 13, 573, 1 - setmetatile 3, 14, 581, 1 - setmetatile 6, 7, 573, 1 - setmetatile 6, 8, 581, 1 - setmetatile 9, 16, 573, 1 - setmetatile 9, 17, 581, 1 - setmetatile 12, 4, 573, 1 - setmetatile 12, 5, 581, 1 - setmetatile 12, 10, 573, 1 - setmetatile 12, 11, 581, 1 - setmetatile 1, 15, 584, 0 - setmetatile 2, 15, 585, 0 - setmetatile 1, 16, 592, 0 - setmetatile 2, 16, 593, 0 - setmetatile 4, 6, 584, 0 - setmetatile 5, 6, 585, 0 - setmetatile 4, 7, 592, 0 - setmetatile 5, 7, 593, 0 - setmetatile 7, 12, 584, 0 - setmetatile 8, 12, 585, 0 - setmetatile 7, 13, 592, 0 - setmetatile 8, 13, 593, 0 - setmetatile 10, 12, 584, 0 - setmetatile 11, 12, 585, 0 - setmetatile 10, 13, 592, 0 - setmetatile 11, 13, 593, 0 - setmetatile 10, 18, 584, 0 - setmetatile 11, 18, 585, 0 - setmetatile 10, 19, 592, 0 - setmetatile 11, 19, 593, 0 - setmetatile 3, 4, 586, 1 - setmetatile 3, 5, 594, 0 - setmetatile 6, 10, 586, 1 - setmetatile 6, 11, 594, 0 - setmetatile 6, 13, 586, 1 - setmetatile 6, 14, 594, 0 - setmetatile 6, 16, 586, 1 - setmetatile 6, 17, 594, 0 - setmetatile 9, 4, 586, 1 - setmetatile 9, 5, 594, 0 - setmetatile 9, 7, 586, 1 - setmetatile 9, 8, 594, 0 - setmetatile 12, 13, 586, 1 - setmetatile 12, 14, 594, 0 - setmetatile 12, 16, 586, 1 - setmetatile 12, 17, 594, 0 + setmetatile 1, 6, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 + setmetatile 2, 6, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 + setmetatile 1, 7, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 + setmetatile 2, 7, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, 1 + setmetatile 4, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 + setmetatile 5, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 + setmetatile 4, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 + setmetatile 5, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, 1 + setmetatile 4, 18, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 + setmetatile 5, 18, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 + setmetatile 4, 19, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 + setmetatile 5, 19, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, 1 + setmetatile 7, 3, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 + setmetatile 8, 3, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 + setmetatile 7, 4, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 + setmetatile 8, 4, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, 1 + setmetatile 7, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 + setmetatile 8, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 + setmetatile 7, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 + setmetatile 8, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, 1 + setmetatile 7, 18, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 + setmetatile 8, 18, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 + setmetatile 7, 19, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 + setmetatile 8, 19, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, 1 + setmetatile 13, 3, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 + setmetatile 14, 3, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 + setmetatile 13, 4, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 + setmetatile 14, 4, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, 1 + setmetatile 13, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 + setmetatile 14, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 + setmetatile 13, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 + setmetatile 14, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, 1 + setmetatile 13, 15, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 + setmetatile 14, 15, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 + setmetatile 13, 16, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 + setmetatile 14, 16, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, 1 + setmetatile 3, 13, METATILE_TrickHousePuzzle_BlueDoorV_Open0, 1 + setmetatile 3, 14, METATILE_TrickHousePuzzle_BlueDoorV_Open1, 1 + setmetatile 6, 7, METATILE_TrickHousePuzzle_BlueDoorV_Open0, 1 + setmetatile 6, 8, METATILE_TrickHousePuzzle_BlueDoorV_Open1, 1 + setmetatile 9, 16, METATILE_TrickHousePuzzle_BlueDoorV_Open0, 1 + setmetatile 9, 17, METATILE_TrickHousePuzzle_BlueDoorV_Open1, 1 + setmetatile 12, 4, METATILE_TrickHousePuzzle_BlueDoorV_Open0, 1 + setmetatile 12, 5, METATILE_TrickHousePuzzle_BlueDoorV_Open1, 1 + setmetatile 12, 10, METATILE_TrickHousePuzzle_BlueDoorV_Open0, 1 + setmetatile 12, 11, METATILE_TrickHousePuzzle_BlueDoorV_Open1, 1 + setmetatile 1, 15, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, 0 + setmetatile 2, 15, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, 0 + setmetatile 1, 16, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, 0 + setmetatile 2, 16, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, 0 + setmetatile 4, 6, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, 0 + setmetatile 5, 6, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, 0 + setmetatile 4, 7, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, 0 + setmetatile 5, 7, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, 0 + setmetatile 7, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, 0 + setmetatile 8, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, 0 + setmetatile 7, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, 0 + setmetatile 8, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, 0 + setmetatile 10, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, 0 + setmetatile 11, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, 0 + setmetatile 10, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, 0 + setmetatile 11, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, 0 + setmetatile 10, 18, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, 0 + setmetatile 11, 18, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, 0 + setmetatile 10, 19, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, 0 + setmetatile 11, 19, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, 0 + setmetatile 3, 4, METATILE_TrickHousePuzzle_RedDoorV_Retracted, 1 + setmetatile 3, 5, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, 0 + setmetatile 6, 10, METATILE_TrickHousePuzzle_RedDoorV_Retracted, 1 + setmetatile 6, 11, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, 0 + setmetatile 6, 13, METATILE_TrickHousePuzzle_RedDoorV_Retracted, 1 + setmetatile 6, 14, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, 0 + setmetatile 6, 16, METATILE_TrickHousePuzzle_RedDoorV_Retracted, 1 + setmetatile 6, 17, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, 0 + setmetatile 9, 4, METATILE_TrickHousePuzzle_RedDoorV_Retracted, 1 + setmetatile 9, 5, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, 0 + setmetatile 9, 7, METATILE_TrickHousePuzzle_RedDoorV_Retracted, 1 + setmetatile 9, 8, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, 0 + setmetatile 12, 13, METATILE_TrickHousePuzzle_RedDoorV_Retracted, 1 + setmetatile 12, 14, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, 0 + setmetatile 12, 16, METATILE_TrickHousePuzzle_RedDoorV_Retracted, 1 + setmetatile 12, 17, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, 0 return Route110_TrickHousePuzzle3_EventScript_1625AB:: @ 81625AB diff --git a/data/maps/Route110_TrickHousePuzzle7/scripts.inc b/data/maps/Route110_TrickHousePuzzle7/scripts.inc index 43bce5ceb..ac113fe81 100644 --- a/data/maps/Route110_TrickHousePuzzle7/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle7/scripts.inc @@ -18,53 +18,53 @@ Route110_TrickHousePuzzle7_EventScript_163167:: @ 8163167 return Route110_TrickHousePuzzle7_EventScript_163195:: @ 8163195 - setmetatile 13, 17, 610, 0 - setmetatile 12, 16, 575, 1 + setmetatile 13, 17, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up, 0 + setmetatile 12, 16, METATILE_TrickHousePuzzle_Lever_On, 1 return Route110_TrickHousePuzzle7_EventScript_1631A8:: @ 81631A8 - setmetatile 12, 13, 610, 0 - setmetatile 12, 11, 575, 1 + setmetatile 12, 13, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up, 0 + setmetatile 12, 11, METATILE_TrickHousePuzzle_Lever_On, 1 return Route110_TrickHousePuzzle7_EventScript_1631BB:: @ 81631BB - setmetatile 7, 12, 610, 0 - setmetatile 5, 10, 575, 1 + setmetatile 7, 12, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up, 0 + setmetatile 5, 10, METATILE_TrickHousePuzzle_Lever_On, 1 return Route110_TrickHousePuzzle7_EventScript_1631CE:: @ 81631CE - setmetatile 6, 6, 636, 0 - setmetatile 4, 4, 575, 1 + setmetatile 6, 6, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right_Alt, 0 + setmetatile 4, 4, METATILE_TrickHousePuzzle_Lever_On, 1 return Route110_TrickHousePuzzle7_EventScript_1631E1:: @ 81631E1 - setmetatile 8, 4, 609, 0 - setmetatile 7, 5, 575, 1 + setmetatile 8, 4, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left, 0 + setmetatile 7, 5, METATILE_TrickHousePuzzle_Lever_On, 1 return Route110_TrickHousePuzzle7_EventScript_1631F4:: @ 81631F4 - setmetatile 13, 17, 611, 0 - setmetatile 12, 16, 574, 1 + setmetatile 13, 17, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Down, 0 + setmetatile 12, 16, METATILE_TrickHousePuzzle_Lever_Off, 1 return Route110_TrickHousePuzzle7_EventScript_163207:: @ 8163207 - setmetatile 12, 13, 609, 0 - setmetatile 12, 11, 574, 1 + setmetatile 12, 13, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left, 0 + setmetatile 12, 11, METATILE_TrickHousePuzzle_Lever_Off, 1 return Route110_TrickHousePuzzle7_EventScript_16321A:: @ 816321A - setmetatile 7, 12, 611, 0 - setmetatile 5, 10, 574, 1 + setmetatile 7, 12, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Down, 0 + setmetatile 5, 10, METATILE_TrickHousePuzzle_Lever_Off, 1 return Route110_TrickHousePuzzle7_EventScript_16322D:: @ 816322D - setmetatile 6, 6, 635, 0 - setmetatile 4, 4, 574, 1 + setmetatile 6, 6, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left_Alt, 0 + setmetatile 4, 4, METATILE_TrickHousePuzzle_Lever_Off, 1 return Route110_TrickHousePuzzle7_EventScript_163240:: @ 8163240 - setmetatile 8, 4, 608, 0 - setmetatile 7, 5, 574, 1 + setmetatile 8, 4, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right, 0 + setmetatile 7, 5, METATILE_TrickHousePuzzle_Lever_Off, 1 return Route110_TrickHousePuzzle7_MapScript1_163253:: @ 8163253 diff --git a/data/maps/Route111/scripts.inc b/data/maps/Route111/scripts.inc index 9aa8894f4..4f223e37e 100644 --- a/data/maps/Route111/scripts.inc +++ b/data/maps/Route111/scripts.inc @@ -8,8 +8,8 @@ Route111_MapScript1_14FF9C:: @ 814FF9C end Route111_EventScript_14FFA6:: @ 814FFA6 - setmetatile 29, 86, 124, 1 - setmetatile 29, 87, 145, 1 + setmetatile 29, 86, METATILE_General_RockWall_RockBase, 1 + setmetatile 29, 87, METATILE_General_RockWall_SandBase, 1 return Route111_MapScript1_14FFB9:: @ 814FFB9 diff --git a/data/maps/Route120/scripts.inc b/data/maps/Route120/scripts.inc index f3081fc8c..4d2eca797 100644 --- a/data/maps/Route120/scripts.inc +++ b/data/maps/Route120/scripts.inc @@ -55,15 +55,15 @@ Route120_MapScript1_151686:: @ 8151686 end Route120_EventScript_1516A2:: @ 81516A2 - setmetatile 7, 54, 124, 1 - setmetatile 7, 55, 145, 1 + setmetatile 7, 54, METATILE_General_RockWall_RockBase, 1 + setmetatile 7, 55, METATILE_General_RockWall_SandBase, 1 return Route120_EventScript_1516B5:: @ 81516B5 - setmetatile 13, 15, 663, 0 - setmetatile 12, 16, 671, 0 - setmetatile 12, 17, 161, 0 - setmetatile 13, 17, 161, 0 + setmetatile 13, 15, METATILE_Fortree_WoodBridge_Kecleon0, 0 + setmetatile 12, 16, METATILE_Fortree_WoodBridge_Kecleon1, 0 + setmetatile 12, 17, METATILE_General_ReflectiveWater, 0 + setmetatile 13, 17, METATILE_General_ReflectiveWater, 0 return Route120_EventScript_1516DA:: @ 81516DA @@ -244,10 +244,10 @@ Route120_EventScript_151908:: @ 8151908 delay 15 removeobject 31 waitfieldeffect FLDEFF_NPCFLY_OUT - setmetatile 13, 15, 663, 0 - setmetatile 12, 16, 671, 0 - setmetatile 12, 17, 161, 0 - setmetatile 13, 17, 161, 0 + setmetatile 13, 15, METATILE_Fortree_WoodBridge_Kecleon0, 0 + setmetatile 12, 16, METATILE_Fortree_WoodBridge_Kecleon1, 0 + setmetatile 12, 17, METATILE_General_ReflectiveWater, 0 + setmetatile 13, 17, METATILE_General_ReflectiveWater, 0 special DrawWholeMapView release end diff --git a/data/maps/SealedChamber_OuterRoom/scripts.inc b/data/maps/SealedChamber_OuterRoom/scripts.inc index 1f2159010..d62a37f6a 100644 --- a/data/maps/SealedChamber_OuterRoom/scripts.inc +++ b/data/maps/SealedChamber_OuterRoom/scripts.inc @@ -18,12 +18,12 @@ SealedChamber_OuterRoom_MapScript1_15F0EB:: @ 815F0EB end SealedChamber_OuterRoom_EventScript_15F0F5:: @ 815F0F5 - setmetatile 9, 1, 553, 1 - setmetatile 10, 1, 553, 1 - setmetatile 11, 1, 553, 1 - setmetatile 9, 2, 565, 1 - setmetatile 10, 2, 565, 1 - setmetatile 11, 2, 565, 1 + setmetatile 9, 1, METATILE_Cave_EntranceCover, 1 + setmetatile 10, 1, METATILE_Cave_EntranceCover, 1 + setmetatile 11, 1, METATILE_Cave_EntranceCover, 1 + setmetatile 9, 2, METATILE_Cave_SealedChamberBraille_Mid, 1 + setmetatile 10, 2, METATILE_Cave_SealedChamberBraille_Mid, 1 + setmetatile 11, 2, METATILE_Cave_SealedChamberBraille_Mid, 1 return SealedChamber_OuterRoom_EventScript_15F12C:: @ 815F12C diff --git a/data/maps/ShoalCave_LowTideInnerRoom/scripts.inc b/data/maps/ShoalCave_LowTideInnerRoom/scripts.inc index 21997d076..546481765 100644 --- a/data/maps/ShoalCave_LowTideInnerRoom/scripts.inc +++ b/data/maps/ShoalCave_LowTideInnerRoom/scripts.inc @@ -22,38 +22,38 @@ ShoalCave_LowTideInnerRoom_MapScript1_15E1B3:: @ 815E1B3 ShoalCave_LowTideInnerRoom_EventScript_15E1B9:: @ 815E1B9 goto_if_set FLAG_HIDE_TOOK_SHOAL_SALT_1, ShoalCave_LowTideInnerRoom_EventScript_15E1DA goto_if_set FLAG_SYS_SHOAL_TIDE, ShoalCave_LowTideInnerRoom_EventScript_15E1DA - setmetatile 31, 8, 856, 1 + setmetatile 31, 8, METATILE_Cave_ShoalCave_DirtPile_Large, 1 goto ShoalCave_LowTideInnerRoom_EventScript_15E1DA end ShoalCave_LowTideInnerRoom_EventScript_15E1DA:: @ 815E1DA goto_if_set FLAG_HIDE_TOOK_SHOAL_SALT_2, ShoalCave_LowTideInnerRoom_EventScript_15E1FB goto_if_set FLAG_SYS_SHOAL_TIDE, ShoalCave_LowTideInnerRoom_EventScript_15E1FB - setmetatile 14, 26, 856, 1 + setmetatile 14, 26, METATILE_Cave_ShoalCave_DirtPile_Large, 1 goto ShoalCave_LowTideInnerRoom_EventScript_15E1FB end ShoalCave_LowTideInnerRoom_EventScript_15E1FB:: @ 815E1FB goto_if_set FLAG_HIDE_TOOK_SHOAL_SHELL_1, ShoalCave_LowTideInnerRoom_EventScript_15E213 - setmetatile 41, 20, 857, 1 + setmetatile 41, 20, METATILE_Cave_ShoalCave_BlueStone_Large, 1 goto ShoalCave_LowTideInnerRoom_EventScript_15E213 end ShoalCave_LowTideInnerRoom_EventScript_15E213:: @ 815E213 goto_if_set FLAG_HIDE_TOOK_SHOAL_SHELL_2, ShoalCave_LowTideInnerRoom_EventScript_15E22B - setmetatile 41, 10, 857, 1 + setmetatile 41, 10, METATILE_Cave_ShoalCave_BlueStone_Large, 1 goto ShoalCave_LowTideInnerRoom_EventScript_15E22B end ShoalCave_LowTideInnerRoom_EventScript_15E22B:: @ 815E22B goto_if_set FLAG_HIDE_TOOK_SHOAL_SHELL_3, ShoalCave_LowTideInnerRoom_EventScript_15E243 - setmetatile 6, 9, 857, 1 + setmetatile 6, 9, METATILE_Cave_ShoalCave_BlueStone_Large, 1 goto ShoalCave_LowTideInnerRoom_EventScript_15E243 end ShoalCave_LowTideInnerRoom_EventScript_15E243:: @ 815E243 goto_if_set FLAG_HIDE_TOOK_SHOAL_SHELL_4, ShoalCave_LowTideInnerRoom_EventScript_15E256 - setmetatile 16, 13, 857, 1 + setmetatile 16, 13, METATILE_Cave_ShoalCave_BlueStone_Large, 1 return ShoalCave_LowTideInnerRoom_EventScript_15E256:: @ 815E256 @@ -65,7 +65,7 @@ ShoalCave_LowTideInnerRoom_EventScript_15E257:: @ 815E257 giveitem_std ITEM_SHOAL_SHELL compare RESULT, 0 goto_if_eq ShoalCave_LowTideInnerRoom_EventScript_1A029B - setmetatile 41, 20, 859, 0 + setmetatile 41, 20, METATILE_Cave_ShoalCave_BlueStone_Small, 0 special DrawWholeMapView setflag FLAG_HIDE_TOOK_SHOAL_SHELL_1 releaseall @@ -82,7 +82,7 @@ ShoalCave_LowTideInnerRoom_EventScript_15E293:: @ 815E293 giveitem_std ITEM_SHOAL_SHELL compare RESULT, 0 goto_if_eq ShoalCave_LowTideInnerRoom_EventScript_1A029B - setmetatile 41, 10, 859, 0 + setmetatile 41, 10, METATILE_Cave_ShoalCave_BlueStone_Small, 0 special DrawWholeMapView setflag FLAG_HIDE_TOOK_SHOAL_SHELL_2 releaseall @@ -94,7 +94,7 @@ ShoalCave_LowTideInnerRoom_EventScript_15E2C5:: @ 815E2C5 giveitem_std ITEM_SHOAL_SHELL compare RESULT, 0 goto_if_eq ShoalCave_LowTideInnerRoom_EventScript_1A029B - setmetatile 6, 9, 859, 0 + setmetatile 6, 9, METATILE_Cave_ShoalCave_BlueStone_Small, 0 special DrawWholeMapView setflag FLAG_HIDE_TOOK_SHOAL_SHELL_3 releaseall @@ -106,7 +106,7 @@ ShoalCave_LowTideInnerRoom_EventScript_15E2F7:: @ 815E2F7 giveitem_std ITEM_SHOAL_SHELL compare RESULT, 0 goto_if_eq ShoalCave_LowTideInnerRoom_EventScript_1A029B - setmetatile 16, 13, 859, 0 + setmetatile 16, 13, METATILE_Cave_ShoalCave_BlueStone_Small, 0 special DrawWholeMapView setflag FLAG_HIDE_TOOK_SHOAL_SHELL_4 releaseall @@ -118,7 +118,7 @@ ShoalCave_LowTideInnerRoom_EventScript_15E329:: @ 815E329 giveitem_std ITEM_SHOAL_SALT compare RESULT, 0 goto_if_eq ShoalCave_LowTideInnerRoom_EventScript_1A029B - setmetatile 31, 8, 858, 0 + setmetatile 31, 8, METATILE_Cave_ShoalCave_DirtPile_Small, 0 special DrawWholeMapView setflag FLAG_HIDE_TOOK_SHOAL_SALT_1 releaseall @@ -135,7 +135,7 @@ ShoalCave_LowTideInnerRoom_EventScript_15E365:: @ 815E365 giveitem_std ITEM_SHOAL_SALT compare RESULT, 0 goto_if_eq ShoalCave_LowTideInnerRoom_EventScript_1A029B - setmetatile 14, 26, 858, 0 + setmetatile 14, 26, METATILE_Cave_ShoalCave_DirtPile_Small, 0 special DrawWholeMapView setflag FLAG_HIDE_TOOK_SHOAL_SALT_2 releaseall diff --git a/data/maps/ShoalCave_LowTideStairsRoom/scripts.inc b/data/maps/ShoalCave_LowTideStairsRoom/scripts.inc index 5f9726038..f3a629582 100644 --- a/data/maps/ShoalCave_LowTideStairsRoom/scripts.inc +++ b/data/maps/ShoalCave_LowTideStairsRoom/scripts.inc @@ -8,7 +8,7 @@ ShoalCave_LowTideStairsRoom_MapScript1_15E39D:: @ 815E39D ShoalCave_LowTideStairsRoom_EventScript_15E3A3:: @ 815E3A3 goto_if_set FLAG_HIDE_TOOK_SHOAL_SALT_3, ShoalCave_LowTideStairsRoom_EventScript_15E3B6 - setmetatile 11, 11, 856, 1 + setmetatile 11, 11, METATILE_Cave_ShoalCave_DirtPile_Large, 1 return ShoalCave_LowTideStairsRoom_EventScript_15E3B6:: @ 815E3B6 @@ -20,7 +20,7 @@ ShoalCave_LowTideStairsRoom_EventScript_15E3B7:: @ 815E3B7 giveitem_std ITEM_SHOAL_SALT compare RESULT, 0 goto_if_eq ShoalCave_LowTideStairsRoom_EventScript_1A029B - setmetatile 11, 11, 858, 0 + setmetatile 11, 11, METATILE_Cave_ShoalCave_DirtPile_Small, 0 special DrawWholeMapView setflag FLAG_HIDE_TOOK_SHOAL_SALT_3 releaseall diff --git a/data/maps/SlateportCity_ContestLobby/scripts.inc b/data/maps/SlateportCity_ContestLobby/scripts.inc index fd26671dd..356b64518 100644 --- a/data/maps/SlateportCity_ContestLobby/scripts.inc +++ b/data/maps/SlateportCity_ContestLobby/scripts.inc @@ -23,14 +23,14 @@ SlateportCity_ContestLobby_EventScript_155448:: @ 8155448 applymovement 1, SlateportCity_ContestLobby_Movement_1554CC waitmovement 0 playse SE_HASHI - setmetatile 4, 2, 545, 1 - setmetatile 4, 3, 609, 1 + setmetatile 4, 2, METATILE_Contest_WallShadow, 1 + setmetatile 4, 3, METATILE_Contest_FloorShadow, 1 special DrawWholeMapView applymovement 1, SlateportCity_ContestLobby_Movement_1554CF waitmovement 0 playse SE_HASHI - setmetatile 4, 2, 721, 1 - setmetatile 4, 3, 729, 1 + setmetatile 4, 2, METATILE_Contest_CounterFlap_Top, 1 + setmetatile 4, 3, METATILE_Contest_CounterFlap_Bottom, 1 special DrawWholeMapView delay 20 applymovement 1, SlateportCity_ContestLobby_Movement_1554DC diff --git a/data/maps/SootopolisCity/scripts.inc b/data/maps/SootopolisCity/scripts.inc index e18eca17c..af4934b2f 100644 --- a/data/maps/SootopolisCity/scripts.inc +++ b/data/maps/SootopolisCity/scripts.inc @@ -11,7 +11,7 @@ SootopolisCity_MapScript1_14D08D:: @ 814D08D SootopolisCity_EventScript_14D0A0:: @ 814D0A0 setobjectxyperm 3, 31, 18 - setmetatile 31, 32, 592, 1 + setmetatile 31, 32, METATILE_Sootopolis_GymDoor_Closed, 1 return SootopolisCity_EventScript_14D0B1:: @ 814D0B1 @@ -19,15 +19,15 @@ SootopolisCity_EventScript_14D0B1:: @ 814D0B1 return SootopolisCity_EventScript_14D0BB:: @ 814D0BB - setmetatile 9, 6, 584, 1 - setmetatile 9, 17, 584, 1 - setmetatile 9, 26, 584, 1 - setmetatile 44, 17, 584, 1 - setmetatile 8, 35, 584, 1 - setmetatile 53, 28, 584, 1 - setmetatile 45, 6, 584, 1 - setmetatile 48, 25, 584, 1 - setmetatile 31, 32, 592, 1 + setmetatile 9, 6, METATILE_Sootopolis_Door_Closed, 1 + setmetatile 9, 17, METATILE_Sootopolis_Door_Closed, 1 + setmetatile 9, 26, METATILE_Sootopolis_Door_Closed, 1 + setmetatile 44, 17, METATILE_Sootopolis_Door_Closed, 1 + setmetatile 8, 35, METATILE_Sootopolis_Door_Closed, 1 + setmetatile 53, 28, METATILE_Sootopolis_Door_Closed, 1 + setmetatile 45, 6, METATILE_Sootopolis_Door_Closed, 1 + setmetatile 48, 25, METATILE_Sootopolis_Door_Closed, 1 + setmetatile 31, 32, METATILE_Sootopolis_GymDoor_Closed, 1 return SootopolisCity_MapScript1_14D10D:: @ 814D10D diff --git a/data/maps/SootopolisCity_Gym_1F/scripts.inc b/data/maps/SootopolisCity_Gym_1F/scripts.inc index a918c0568..c54dec972 100644 --- a/data/maps/SootopolisCity_Gym_1F/scripts.inc +++ b/data/maps/SootopolisCity_Gym_1F/scripts.inc @@ -25,16 +25,16 @@ SootopolisCity_Gym_1F_EventScript_15AF2E:: @ 815AF2E goto_if_lt SootopolisCity_Gym_1F_EventScript_15AF73 compare VAR_ICE_STEP_COUNT, 69 goto_if_lt SootopolisCity_Gym_1F_EventScript_15AF61 - setmetatile 8, 4, 519, 0 - setmetatile 8, 5, 519, 0 + setmetatile 8, 4, METATILE_SootopolisGym_Stairs, 0 + setmetatile 8, 5, METATILE_SootopolisGym_Stairs, 0 SootopolisCity_Gym_1F_EventScript_15AF61:: @ 815AF61 - setmetatile 8, 10, 519, 0 - setmetatile 8, 11, 519, 0 + setmetatile 8, 10, METATILE_SootopolisGym_Stairs, 0 + setmetatile 8, 11, METATILE_SootopolisGym_Stairs, 0 SootopolisCity_Gym_1F_EventScript_15AF73:: @ 815AF73 - setmetatile 8, 15, 519, 0 - setmetatile 8, 16, 519, 0 + setmetatile 8, 15, METATILE_SootopolisGym_Stairs, 0 + setmetatile 8, 16, METATILE_SootopolisGym_Stairs, 0 SootopolisCity_Gym_1F_EventScript_15AF85:: @ 815AF85 return diff --git a/data/maps/Underwater_SeafloorCavern/scripts.inc b/data/maps/Underwater_SeafloorCavern/scripts.inc index d34558e40..e66631fd6 100644 --- a/data/maps/Underwater_SeafloorCavern/scripts.inc +++ b/data/maps/Underwater_SeafloorCavern/scripts.inc @@ -18,18 +18,18 @@ Underwater_SeafloorCavern_MapScript1_15D9BF:: @ 815D9BF end Underwater_SeafloorCavern_EventScript_15D9C9:: @ 815D9C9 - setmetatile 5, 3, 542, 1 - setmetatile 6, 3, 542, 1 - setmetatile 7, 3, 542, 1 - setmetatile 8, 3, 542, 1 - setmetatile 5, 4, 552, 0 - setmetatile 6, 4, 552, 0 - setmetatile 7, 4, 552, 0 - setmetatile 8, 4, 552, 0 - setmetatile 5, 5, 552, 0 - setmetatile 6, 5, 552, 0 - setmetatile 7, 5, 552, 0 - setmetatile 8, 5, 552, 0 + setmetatile 5, 3, METATILE_Underwater_RockWall, 1 + setmetatile 6, 3, METATILE_Underwater_RockWall, 1 + setmetatile 7, 3, METATILE_Underwater_RockWall, 1 + setmetatile 8, 3, METATILE_Underwater_RockWall, 1 + setmetatile 5, 4, METATILE_Underwater_FloorShadow, 0 + setmetatile 6, 4, METATILE_Underwater_FloorShadow, 0 + setmetatile 7, 4, METATILE_Underwater_FloorShadow, 0 + setmetatile 8, 4, METATILE_Underwater_FloorShadow, 0 + setmetatile 5, 5, METATILE_Underwater_FloorShadow, 0 + setmetatile 6, 5, METATILE_Underwater_FloorShadow, 0 + setmetatile 7, 5, METATILE_Underwater_FloorShadow, 0 + setmetatile 8, 5, METATILE_Underwater_FloorShadow, 0 return Underwater_SeafloorCavern_MapScript1_15DA36:: @ 815DA36 diff --git a/data/maps/VerdanturfTown_ContestLobby/scripts.inc b/data/maps/VerdanturfTown_ContestLobby/scripts.inc index 32661485d..1ee3708ac 100644 --- a/data/maps/VerdanturfTown_ContestLobby/scripts.inc +++ b/data/maps/VerdanturfTown_ContestLobby/scripts.inc @@ -23,14 +23,14 @@ VerdanturfTown_ContestLobby_EventScript_153DA1:: @ 8153DA1 applymovement 1, VerdanturfTown_ContestLobby_Movement_153E25 waitmovement 0 playse SE_HASHI - setmetatile 4, 2, 545, 1 - setmetatile 4, 3, 609, 1 + setmetatile 4, 2, METATILE_Contest_WallShadow, 1 + setmetatile 4, 3, METATILE_Contest_FloorShadow, 1 special DrawWholeMapView applymovement 1, VerdanturfTown_ContestLobby_Movement_153E28 waitmovement 0 playse SE_HASHI - setmetatile 4, 2, 721, 1 - setmetatile 4, 3, 729, 1 + setmetatile 4, 2, METATILE_Contest_CounterFlap_Top, 1 + setmetatile 4, 3, METATILE_Contest_CounterFlap_Bottom, 1 special DrawWholeMapView delay 20 applymovement 1, VerdanturfTown_ContestLobby_Movement_153E35 diff --git a/data/pokenav.s b/data/pokenav.s deleted file mode 100644 index 15c5ee534..000000000 --- a/data/pokenav.s +++ /dev/null @@ -1,1146 +0,0 @@ - .include "include/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_083DFEC8:: @ 83DFEC8 - .4byte gTileBuffer - - .align 1 -gUnknown_083DFECC:: @ 83DFECC - .incbin "graphics/pokenav/83DFECC.gbapal" - - .align 1 -gUnknown_083DFEEC:: @ 83DFEEC - .incbin "graphics/pokenav/83DFEEC.4bpp" - - .align 2 -gUnknown_083DFF8C:: @ 83DFF8C - .incbin "graphics/pokenav/83DFF8C.bin.lz" - - .align 1 -gUnknown_083E003C:: @ 83E003C - .incbin "graphics/pokenav/83E003C.gbapal" - - .align 1 -gUnknown_083E005C:: @ 83E005C - .incbin "graphics/pokenav/83E005C.4bpp" - - .align 2 -gUnknown_083E007C:: @ 83E007C - .incbin "graphics/pokenav/83E007C.bin.lz" - - .align 1 -gUnknown_083E0124:: @ 83E0124 - .incbin "graphics/pokenav/83E0124_pal.bin" - - .align 1 -gUnknown_083E0144:: @ 83E0144 - .incbin "graphics/pokenav/83E0144_pal.bin" - - .align 1 - .incbin "graphics/pokenav/83E0164.bin" - - .align 1 -gUnknown_083E01AC:: @ 83E01AC - .incbin "graphics/pokenav/83E01AC.bin" - - .align 1 -gUnknown_083E01F4:: @ 83E01F4 - .incbin "graphics/pokenav/83E01F4.bin" - - .align 1 -gUnknown_083E0254:: @ 83E0254 - .incbin "graphics/pokenav/83E0254.gbapal" - - .align 1 -gUnknown_083E0274:: @ 83E0274 - .incbin "graphics/pokenav/83E0274.gbapal" - - .align 2 -gPokenavConditionSearch2_Pal:: @ 83E0294 - .incbin "graphics/pokenav/condition_search2.gbapal" - - .align 1 -gUnknown_083E02B4:: @ 83E02B4 - .incbin "graphics/pokenav/83E02B4.gbapal" - - .align 1 - .incbin "graphics/pokenav/83E02D4.bin" - - .align 1 -gUnknown_083E0314:: @ 83E0314 - .incbin "graphics/pokenav/83E0314.gbapal" - - .align 1 -gUnknown_083E0334:: @ 83E0334 - .incbin "graphics/pokenav/trainereyes_misc_pal.bin" @ the original bytes have an "FF FF" instance which is incompatible with gbagfx to produce the bytes needed to match the original ROM, so I am forced to include it as a .bin until the lowest bit is properly handled or a better workaround is produced - - .align 2 -gUnknown_083E0354:: @ 83E0354 - .incbin "graphics/pokenav/trainereyes_misc.4bpp.lz" - - .align 1 -gUnknown_083E039C:: @ 83E039C - .2byte 0x4280, 0x4282 - - .align 1 -gUnknown_083E03A0:: @ 83E03A0 - .2byte 0x4000, 0x4000, 0x4281, 0x4283 - - .align 1 -gUnknown_083E03A8:: @ 83E03A8 - .incbin "graphics/pokenav/83E03A8.gbapal" - - .align 1 - .incbin "graphics/pokenav/83E03C8.bin" - -gUnknown_083E040C:: @ 83E040C - .incbin "graphics/misc/ribbons_half.4bpp.lz" - - .align 2 -gPokenavOutlinePalette:: @ 83E05D4 - .incbin "graphics/pokenav/outline.gbapal" - - .align 2 -gPokenavOutlineTiles:: @ 83E05F4 - .incbin "graphics/pokenav/outline.4bpp.lz" - - .align 2 -gPokenavOutlineTilemap:: @ 83E0804 - .incbin "graphics/pokenav/outline_map.bin.lz" - - .align 2 -gPokenavCityMap_Lavaridge_0:: @ 83E096C - .incbin "graphics/pokenav/city_maps/lavaridge_0.bin.lz" - - .align 2 -gPokenavCityMap_Fallarbor_0:: @ 83E09B0 - .incbin "graphics/pokenav/city_maps/fallarbor_0.bin.lz" - - .align 2 -gPokenavCityMap_Fortree_0:: @ 83E09F8 - .incbin "graphics/pokenav/city_maps/fortree_0.bin.lz" - - .align 2 -gPokenavCityMap_Slateport_0:: @ 83E0A48 - .incbin "graphics/pokenav/city_maps/slateport_0.bin.lz" - - .align 2 -gPokenavCityMap_Slateport_1:: @ 83E0AA8 - .incbin "graphics/pokenav/city_maps/slateport_1.bin.lz" - - .align 2 -gPokenavCityMap_Rustboro_0:: @ 83E0AF4 - .incbin "graphics/pokenav/city_maps/rustboro_0.bin.lz" - - .align 2 -gPokenavCityMap_Rustboro_1:: @ 83E0B48 - .incbin "graphics/pokenav/city_maps/rustboro_1.bin.lz" - - .align 2 -gPokenavCityMap_Pacifidlog_0:: @ 83E0B9C - .incbin "graphics/pokenav/city_maps/pacifidlog_0.bin.lz" - - .align 2 -gPokenavCityMap_Mauville_1:: @ 83E0BDC - .incbin "graphics/pokenav/city_maps/mauville_1.bin.lz" - - .align 2 -gPokenavCityMap_Mauville_0:: @ 83E0C34 - .incbin "graphics/pokenav/city_maps/mauville_0.bin.lz" - - .align 2 -gPokenavCityMap_Oldale_0:: @ 83E0C88 - .incbin "graphics/pokenav/city_maps/oldale_0.bin.lz" - - .align 2 -gPokenavCityMap_Lilycove_1:: @ 83E0CB8 - .incbin "graphics/pokenav/city_maps/lilycove_1.bin.lz" - - .align 2 -gPokenavCityMap_Lilycove_0:: @ 83E0D04 - .incbin "graphics/pokenav/city_maps/lilycove_0.bin.lz" - - .align 2 -gPokenavCityMap_Littleroot_0:: @ 83E0D5C - .incbin "graphics/pokenav/city_maps/littleroot_0.bin.lz" - - .align 2 -gPokenavCityMap_Dewford_0:: @ 83E0D8C - .incbin "graphics/pokenav/city_maps/dewford_0.bin.lz" - - .align 2 -gPokenavCityMap_Sootopolis_0:: @ 83E0DC4 - .incbin "graphics/pokenav/city_maps/sootopolis_0.bin.lz" - - .align 2 -gPokenavCityMap_EverGrande_0:: @ 83E0E04 - .incbin "graphics/pokenav/city_maps/ever_grande_0.bin.lz" - - .align 2 -gPokenavCityMap_EverGrande_1:: @ 83E0E4C - .incbin "graphics/pokenav/city_maps/ever_grande_1.bin.lz" - - .align 2 -gPokenavCityMap_Verdanturf_0:: @ 83E0E90 - .incbin "graphics/pokenav/city_maps/verdanturf_0.bin.lz" - - .align 2 -gPokenavCityMap_Mossdeep_1:: @ 83E0EC8 - .incbin "graphics/pokenav/city_maps/mossdeep_1.bin.lz" - - .align 2 -gPokenavCityMap_Mossdeep_0:: @ 83E0F10 - .incbin "graphics/pokenav/city_maps/mossdeep_0.bin.lz" - - .align 2 -gPokenavCityMap_Petalburg_0:: @ 83E0F6C - .incbin "graphics/pokenav/city_maps/petalburg_0.bin.lz" - -@ 83E0FC8 - .include "data/text/ribbon_descriptions.inc" - -@ 83E1204 - .include "data/text/gift_ribbon_descriptions.inc" - -@ 83E178C - .include "data/text/trainer_eye_descriptions.inc" - - .align 2 -gUnknown_083E31B0:: @ 83E31B0 - .4byte PCText_CheckMap - .4byte PCText_CheckPoke - .4byte PCText_CheckTrainer - .4byte PCText_CheckRibbons - .4byte PCText_PutAwayNav - .4byte PCText_NoRibbonWin - .4byte PCText_NoTrainers - - .align 2 -gUnknown_083E31CC:: @ 83E31CC - .4byte PCText_CheckParty - .4byte PCText_CheckPokeAll - .4byte PCText_ReturnToNav - - .align 2 -gUnknown_083E31D8:: @ 83E31D8 - .4byte PCText_FindCool - .4byte PCText_FindBeauty - .4byte PCText_FindCute - .4byte PCText_FindSmart - .4byte PCText_FindTough - .4byte PCText_ReturnToCondition - - .align 2 -gPokenavCityMaps:: @ 83E31F0 - .4byte gPokenavCityMap_Littleroot_0, NULL - .4byte gPokenavCityMap_Oldale_0, NULL - .4byte gPokenavCityMap_Dewford_0, NULL - .4byte gPokenavCityMap_Lavaridge_0, NULL - .4byte gPokenavCityMap_Fallarbor_0, NULL - .4byte gPokenavCityMap_Verdanturf_0, NULL - .4byte gPokenavCityMap_Pacifidlog_0, NULL - .4byte gPokenavCityMap_Petalburg_0, NULL - .4byte gPokenavCityMap_Slateport_0, gPokenavCityMap_Slateport_1 - .4byte gPokenavCityMap_Mauville_0, gPokenavCityMap_Mauville_1 - .4byte gPokenavCityMap_Rustboro_0, gPokenavCityMap_Rustboro_1 - .4byte gPokenavCityMap_Fortree_0, NULL - .4byte gPokenavCityMap_Lilycove_0, gPokenavCityMap_Lilycove_1 - .4byte gPokenavCityMap_Mossdeep_0, gPokenavCityMap_Mossdeep_1 - .4byte gPokenavCityMap_Sootopolis_0, NULL - .4byte gPokenavCityMap_EverGrande_0, gPokenavCityMap_EverGrande_1 - - .align 2 -gUnknown_083E3270:: @ 83E3270 - .4byte sub_80F0A24 - .4byte sub_80F0A24 - .4byte sub_80F0A74 - - .align 2 -gPokenavIconPalette:: - .incbin "graphics/pokenav/icon.gbapal" - - .align 2 -gUnknown_083E329C:: @ 83E329C - .incbin "graphics/pokenav/icon.4bpp.lz" - - .align 2 -gPokenavPokeballTiles:: - .incbin "graphics/pokenav/pokeball.4bpp" - - .align 2 -gUnknown_083E3780: @ 83E3780 - .incbin "graphics/pokenav/83E3780.4bpp" - - .align 2 -gPokenavSparkle_Pal:: - .incbin "graphics/pokenav/sparkle.gbapal" - - .align 2 -gPokenavSparkle_Gfx:: - .incbin "graphics/pokenav/sparkle.4bpp" - - .align 2 -gPokenavUpDownArrows_Gfx:: - .incbin "graphics/pokenav/arrows.4bpp" - - .align 2 -gUnknown_083E3BC0:: @ 83E3BC0 - .incbin "graphics/pokenav/83E3BC0.bin" - - .align 2 -gTiles_083E3BE0:: - .incbin "graphics/unknown/unknown_3E3BE0.4bpp" - - .align 2 -gUnknown_083E3C60:: @ 83E3C60 - .incbin "graphics/misc/ribbons_cool.gbapal" - .incbin "graphics/misc/ribbons_beauty.gbapal" - .incbin "graphics/misc/ribbons_cute.gbapal" - .incbin "graphics/misc/ribbons_smart.gbapal" - .incbin "graphics/misc/ribbons_tough.gbapal" - - .align 2 -gUnknown_083E3D00:: @ 83E3D00 - .incbin "graphics/misc/ribbons_full.4bpp.lz" - - .align 2 -PokenavBlueLightPalette: - .incbin "graphics/pokenav/blue_light.gbapal" - - .align 2 -PokenavBlueLightTiles: - .incbin "graphics/pokenav/blue_light.4bpp" - - .align 2 -Palette_3E42D8: @ 83E42D8 - .incbin "graphics/pokenav/83E42D8.gbapal" - - .align 1 -gUnknown_083E42F8:: @ 83E42F8 - .2byte 0x408 - .2byte 0x408 - .2byte 0x507 - .2byte 0x507 - .2byte 0x606 - .2byte 0x606 - .2byte 0x805 - .2byte 0x805 - .2byte 0xA04 - .2byte 0xA04 - .2byte 0xC03 - .2byte 0xC03 - .2byte 0xE02 - .2byte 0xE02 - .2byte 0x1000 - .2byte 0x1000 - - .align 2 -gOamData_83E4318:: @ 83E4318 - .2byte 0x4000 - .2byte 0x8000 - .2byte 0x0400 - - .align 2 -gSpriteAnim_83E4320:: @ 83E4320 - obj_image_anim_frame 0, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4328:: @ 83E4328 - obj_image_anim_frame 8, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4330:: @ 83E4330 - obj_image_anim_frame 16, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4338:: @ 83E4338 - obj_image_anim_frame 24, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4340:: @ 83E4340 - obj_image_anim_frame 32, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4348:: @ 83E4348 - obj_image_anim_frame 40, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4350:: @ 83E4350 - obj_image_anim_frame 48, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4358:: @ 83E4358 - obj_image_anim_frame 56, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4360:: @ 83E4360 - obj_image_anim_frame 64, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4368:: @ 83E4368 - obj_image_anim_frame 72, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4370:: @ 83E4370 - obj_image_anim_frame 80, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4378:: @ 83E4378 - obj_image_anim_frame 88, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4380:: @ 83E4380 - obj_image_anim_frame 96, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4388:: @ 83E4388 - obj_image_anim_frame 104, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4390:: @ 83E4390 - obj_image_anim_frame 112, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4398:: @ 83E4398 - obj_image_anim_frame 120, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E43A0:: @ 83E43A0 - obj_image_anim_frame 128, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E43A8:: @ 83E43A8 - obj_image_anim_frame 136, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E43B0:: @ 83E43B0 - obj_image_anim_frame 144, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E43B8:: @ 83E43B8 - obj_image_anim_frame 152, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E43C0:: @ 83E43C0 - obj_image_anim_frame 160, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E43C8:: @ 83E43C8 - obj_image_anim_frame 168, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E43D0:: @ 83E43D0 - obj_image_anim_frame 176, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E43D8:: @ 83E43D8 - obj_image_anim_frame 184, 5 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_83E43E0:: @ 83E43E0 - .4byte gSpriteAnim_83E4320 - .4byte gSpriteAnim_83E4328 - .4byte gSpriteAnim_83E4330 - .4byte gSpriteAnim_83E4338 - .4byte gSpriteAnim_83E4340 - .4byte gSpriteAnim_83E4348 - .4byte gSpriteAnim_83E4350 - .4byte gSpriteAnim_83E4358 - .4byte gSpriteAnim_83E4360 - .4byte gSpriteAnim_83E4368 - .4byte gSpriteAnim_83E4370 - .4byte gSpriteAnim_83E4378 - .4byte gSpriteAnim_83E4380 - .4byte gSpriteAnim_83E4388 - .4byte gSpriteAnim_83E4390 - .4byte gSpriteAnim_83E4398 - .4byte gSpriteAnim_83E43A0 - .4byte gSpriteAnim_83E43A8 - .4byte gSpriteAnim_83E43B0 - .4byte gSpriteAnim_83E43B8 - .4byte gSpriteAnim_83E43C0 - .4byte gSpriteAnim_83E43C8 - .4byte gSpriteAnim_83E43D0 - .4byte gSpriteAnim_83E43D8 - - .align 2 -gSpriteAffineAnim_83E4440:: @ 83E4440 - obj_rot_scal_anim_frame 0x10, 0x10, 0, 16 - obj_rot_scal_anim_end - - .align 2 -gSpriteAffineAnimTable_83E4450:: @ 83E4450 - .4byte gSpriteAffineAnim_83E4440 - - .align 2 -gSpriteTemplate_83E4454:: @ 83E4454 - spr_template 0, 0, gOamData_83E4318, gSpriteAnimTable_83E43E0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gSpriteSheet_PokenavBlueLight:: @ 83E446C - obj_tiles PokenavBlueLightTiles, 0x100, 25 - - .align 2 -gSpritePalette_PokenavBlueLight:: @ 83E4474 - obj_pal PokenavBlueLightPalette, 17 - - .align 2 -gOamData_83E447C:: @ 83E447C - .2byte 0x4000 - .2byte 0x8000 - .2byte 0x0400 - - .align 2 -gSpriteTemplate_83E4484:: @ 83E4484 - spr_template 25, 17, gOamData_83E447C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80F2654 - -gUnknown_083E449C:: @ 83E449C - obj_pal gPokenavMenuOptions3_Pal, 2 - obj_pal gPokenavCondition5_Pal, 3 - obj_pal 0x0, 0 - - .align 2 -gOamData_83E44B4:: @ 83E44B4 - .2byte 0x4000 - .2byte 0xC000 - .2byte 0x0400 - - .align 2 -gSpriteAnim_83E44BC:: @ 83E44BC - obj_image_anim_frame 0, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E44C4:: @ 83E44C4 - obj_image_anim_frame 32, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E44CC:: @ 83E44CC - obj_image_anim_frame 64, 5 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_83E44D4:: @ 83E44D4 - .4byte gSpriteAnim_83E44BC - .4byte gSpriteAnim_83E44C4 - .4byte gSpriteAnim_83E44CC - - .align 2 -gSpriteTemplate_83E44E0:: @ 83E44E0 - spr_template 1, 2, gOamData_83E44B4, gSpriteAnimTable_83E44D4, NULL, gDummySpriteAffineAnimTable, sub_80F2BBC - - .align 2 -gSpriteTemplate_83E44F8:: @ 83E44F8 - spr_template 1, 3, gOamData_83E44B4, gSpriteAnimTable_83E44D4, NULL, gDummySpriteAffineAnimTable, sub_80F2BBC - - .align 2 -gOamData_83E4510:: @ 83E4510 - .2byte 0x4000 - .2byte 0x8000 - .2byte 0x0400 - - .align 2 -gSpriteAnim_83E4518:: @ 83E4518 - obj_image_anim_frame 0, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4520:: @ 83E4520 - obj_image_anim_frame 8, 5 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_83E4528:: @ 83E4528 - .4byte gSpriteAnim_83E4518 - .4byte gSpriteAnim_83E4520 - - .align 2 -gSpriteTemplate_83E4530:: @ 83E4530 - spr_template 2, 2, gOamData_83E4510, gSpriteAnimTable_83E4528, NULL, gDummySpriteAffineAnimTable, sub_80F2BBC - - .align 2 -gSpriteTemplate_83E4548:: @ 83E4548 - spr_template 2, 3, gOamData_83E4510, gSpriteAnimTable_83E4528, NULL, gDummySpriteAffineAnimTable, sub_80F2BBC - - .align 2 -gOamData_83E4560:: @ 83E4560 - .2byte 0x0000 - .2byte 0xC000 - .2byte 0x0400 - - .align 2 -gUnknown_083E4568:: @ 83E4568 - obj_tiles NULL, 0x800, 6 - - .align 2 -gSpriteTemplate_83E4570:: @ 83E4570 - spr_template 6, 6, gOamData_83E4560, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80F2E00 - - .align 2 -gUnknown_083E4588:: @ 83E4588 - obj_pal NULL, 6 - - .align 2 -gUnknown_083E4590:: @ 83E4590 - obj_tiles gPokenavArrow_Gfx, 0x40, 9 - obj_tiles gPokenavUpDownArrows_Gfx, 0x80, 10 - null_obj_tiles - - .align 2 -gUnknown_083E45A8:: @ 83E45A8 - obj_pal gPokenavArrowsPalette, 9 - - .align 2 -gOamData_83E45B0:: @ 83E45B0 - .2byte 0x8000 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gSpriteTemplate_83E45B8:: @ 83E45B8 - spr_template 9, 9, gOamData_83E45B0, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80F3190 - - .align 2 -gSpriteAnim_83E45D0:: @ 83E45D0 - obj_image_anim_frame 0, 3 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E45D8:: @ 83E45D8 - obj_image_anim_frame 2, 3 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_83E45E0:: @ 83E45E0 - .4byte gSpriteAnim_83E45D0 - .4byte gSpriteAnim_83E45D8 - - .align 2 -gOamData_83E45E8:: @ 83E45E8 - .2byte 0x4000 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gSpriteTemplate_83E45F0:: @ 83E45F0 - spr_template 10, 9, gOamData_83E45E8, gSpriteAnimTable_83E45E0, NULL, gDummySpriteAffineAnimTable, sub_80F31AC - - .align 2 -gOamData_83E4608:: @ 83E4608 - .2byte 0x0000 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gSpriteAnim_83E4610:: @ 83E4610 - obj_image_anim_frame 0, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_83E4618:: @ 83E4618 - obj_image_anim_frame 4, 5 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_83E4620:: @ 83E4620 - .4byte gSpriteAnim_83E4610 - .4byte gSpriteAnim_83E4618 - - .align 2 -gUnknown_083E4628:: @ 83E4628 - obj_tiles gPokenavPokeballTiles, 0x100, 3 - obj_tiles gUnknown_083E3780, 0x20, 4 - obj_tiles gPokenavConditionMenuCancel_Gfx, 0x100, 5 - null_obj_tiles - - .align 2 -gUnknown_083E4648:: @ 83E4648 - obj_pal gPokenavConditionPokeball_Pal, 4 - obj_pal gPokenavCondition4_Pal, 5 - .space 8 - - .align 2 -gSpriteTemplate_83E4660:: @ 83E4660 - spr_template 3, 4, gOamData_83E4608, gSpriteAnimTable_83E4620, NULL, gDummySpriteAffineAnimTable, sub_80F3328 - - .align 1 -gUnknown_083E4678:: @ 83E4678 - .incbin "graphics/pokenav/83E4678.gbapal" - - .align 2 -gPokenavRibbonsIconGfx:: @ 83E4698 - .2byte 0, 0 - .2byte 1, 0 - .2byte 2, 0 - .2byte 3, 0 - .2byte 4, 0 - .2byte 1, 1 - .2byte 2, 1 - .2byte 3, 1 - .2byte 4, 1 - .2byte 1, 2 - .2byte 2, 2 - .2byte 3, 2 - .2byte 4, 2 - .2byte 1, 3 - .2byte 2, 3 - .2byte 3, 3 - .2byte 4, 3 - .2byte 1, 4 - .2byte 2, 4 - .2byte 3, 4 - .2byte 4, 4 - .2byte 5, 0 - .2byte 6, 0 - .2byte 7, 1 - .2byte 8, 2 - .2byte 9, 1 - .2byte 9, 3 - .2byte 9, 4 - .2byte 10, 3 - .2byte 10, 4 - .2byte 11, 0 - .2byte 11, 1 - - .align 2 -gOamData_83E4718:: @ 83E4718 - .2byte 0x0100 - .2byte 0x8000 - .2byte 0x0000 - - .align 2 -gSpriteAffineAnim_83E4720:: @ 83E4720 - obj_rot_scal_anim_frame 0x80, 0x80, 0, 0 - obj_rot_scal_anim_end - - .align 2 -gSpriteAffineAnim_83E4730:: @ 83E4730 - obj_rot_scal_anim_frame 0x80, 0x80, 0, 0 - obj_rot_scal_anim_frame 0x20, 0x20, 0, 4 - obj_rot_scal_anim_end - - .align 2 -gSpriteAffineAnim_83E4748:: @ 83E4748 - obj_rot_scal_anim_frame 0x100, 0x100, 0, 0 - obj_rot_scal_anim_frame 0xFFE0, 0xFFE0, 0, 4 - obj_rot_scal_anim_end - - .align 2 -gSpriteAffineAnimTable_83E4760:: @ 83E4760 - .4byte gSpriteAffineAnim_83E4720 - .4byte gSpriteAffineAnim_83E4730 - .4byte gSpriteAffineAnim_83E4748 - - .align 2 -gSpriteTemplate_83E476C:: @ 83E476C - spr_template 11, 10, gOamData_83E4718, gDummySpriteAnimTable, NULL, gSpriteAffineAnimTable_83E4760, SpriteCallbackDummy - - .align 2 -gUnknown_083E4784:: @ 83E4784 - obj_tiles gPokenavSparkle_Gfx, 896, 0x0017 - - .align 2 -gUnknown_083E478C:: @ 83E478C - obj_pal gPokenavSparkle_Pal, 0x000f - - .align 2 -gUnknown_083E4794:: @ 83E4794 - .2byte 0, -35 - .2byte 20, -28 - .2byte 33, -10 - .2byte 33, 10 - .2byte 20, 28 - .2byte 0, 35 - .2byte -20, 28 - .2byte -33, 10 - .2byte -33, -10 - .2byte -20, -28 - - .align 2 -gOamData_83E47BC:: @ 83E47BC - .2byte 0x0000 - .2byte 0x4000 - .2byte 0x0000 - - .align 2 -gSpriteAnim_83E47C4:: @ 83E47C4 - obj_image_anim_frame 0, 5 - obj_image_anim_frame 4, 5 - obj_image_anim_frame 8, 5 - obj_image_anim_frame 12, 5 - obj_image_anim_frame 16, 5 - obj_image_anim_frame 20, 5 - obj_image_anim_frame 24, 5 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_83E47E4:: @ 83E47E4 - .4byte gSpriteAnim_83E47C4 - .4byte gSpriteAnim_83E47C4 + 0x8 - .4byte gSpriteAnim_83E47C4 + 0x10 - .4byte gSpriteAnim_83E47C4 + 0x18 - - @ unused? - .4byte gSpriteAnim_83E47C4 + 0x20 - .4byte gSpriteAnim_83E47C4 + 0x28 - .4byte gSpriteAnim_83E47C4 + 0x30 - - .align 2 -gSpriteTemplate_83E4800:: @ 83E4800 - spr_template 23, 15, gOamData_83E47BC, gSpriteAnimTable_83E47E4, NULL, gDummySpriteAffineAnimTable, sub_80F3E9C - - .align 2 -gUnknown_083E4818:: @ 83E4818 - obj_pal gPokenavIconPalette, 16 - - .align 2 -gSpriteAnim_83E4820:: @ 83E4820 - obj_image_anim_frame 0, 12 - obj_image_anim_frame 16, 12 - obj_image_anim_frame 32, 12 - obj_image_anim_frame 48, 12 - obj_image_anim_frame 64, 12 - obj_image_anim_frame 80, 12 - obj_image_anim_frame 96, 12 - obj_image_anim_frame 112, 12 - obj_image_anim_jump 0 - - .align 2 -gSpriteAnimTable_83E4844:: @ 83E4844 - .4byte gSpriteAnim_83E4820 - - .align 2 -gOamData_83E4848:: @ 83E4848 - .2byte 0x0000 - .2byte 0x8000 - .2byte 0x0000 - - .align 2 -gSpriteTemplate_83E4850:: @ 83E4850 - spr_template 24, 16, gOamData_83E4848, gSpriteAnimTable_83E4844, NULL, gDummySpriteAffineAnimTable, sub_80F4138 - - .align 2 -gUnknown_083E4868:: @ 83E4868 - obj_pal Palette_3E42D8, 18 - - .align 2 -gOamData_83E4870:: @ 83E4870 - .2byte 0x4000 - .2byte 0x8000 - .2byte 0x0C00 - - .align 2 -gSpriteTemplate_83E4878:: @ 83E4878 - spr_template 26, 18, gOamData_83E4870, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - -gUnknown_083E4890:: @ 83E4890 - .byte 4 - .byte 5 - .byte 6 - .byte 7 - .byte 8 - .byte 9 - .byte 9 - .byte 10 - .byte 10 - .byte 11 - .byte 11 - .byte 12 - .byte 12 - .byte 13 - .byte 13 - .byte 13 - .byte 13 - .byte 14 - .byte 14 - .byte 14 - .byte 14 - .byte 15 - .byte 15 - .byte 15 - .byte 15 - .byte 16 - .byte 16 - .byte 16 - .byte 16 - .byte 16 - .byte 16 - .byte 17 - .byte 17 - .byte 17 - .byte 17 - .byte 17 - .byte 17 - .byte 18 - .byte 18 - .byte 18 - .byte 18 - .byte 18 - .byte 18 - .byte 19 - .byte 19 - .byte 19 - .byte 19 - .byte 19 - .byte 19 - .byte 19 - .byte 19 - .byte 20 - .byte 20 - .byte 20 - .byte 20 - .byte 20 - .byte 20 - .byte 20 - .byte 20 - .byte 21 - .byte 21 - .byte 21 - .byte 21 - .byte 21 - .byte 21 - .byte 21 - .byte 21 - .byte 22 - .byte 22 - .byte 22 - .byte 22 - .byte 22 - .byte 22 - .byte 22 - .byte 22 - .byte 22 - .byte 22 - .byte 23 - .byte 23 - .byte 23 - .byte 23 - .byte 23 - .byte 23 - .byte 23 - .byte 23 - .byte 23 - .byte 23 - .byte 24 - .byte 24 - .byte 24 - .byte 24 - .byte 24 - .byte 24 - .byte 24 - .byte 24 - .byte 24 - .byte 24 - .byte 25 - .byte 25 - .byte 25 - .byte 25 - .byte 25 - .byte 25 - .byte 25 - .byte 25 - .byte 25 - .byte 25 - .byte 25 - .byte 25 - .byte 26 - .byte 26 - .byte 26 - .byte 26 - .byte 26 - .byte 26 - .byte 26 - .byte 26 - .byte 26 - .byte 26 - .byte 26 - .byte 26 - .byte 27 - .byte 27 - .byte 27 - .byte 27 - .byte 27 - .byte 27 - .byte 27 - .byte 27 - .byte 27 - .byte 27 - .byte 27 - .byte 27 - .byte 27 - .byte 27 - .byte 28 - .byte 28 - .byte 28 - .byte 28 - .byte 28 - .byte 28 - .byte 28 - .byte 28 - .byte 28 - .byte 28 - .byte 28 - .byte 28 - .byte 28 - .byte 28 - .byte 29 - .byte 29 - .byte 29 - .byte 29 - .byte 29 - .byte 29 - .byte 29 - .byte 29 - .byte 29 - .byte 29 - .byte 29 - .byte 29 - .byte 29 - .byte 29 - .byte 29 - .byte 29 - .byte 30 - .byte 30 - .byte 30 - .byte 30 - .byte 30 - .byte 30 - .byte 30 - .byte 30 - .byte 30 - .byte 30 - .byte 30 - .byte 30 - .byte 30 - .byte 30 - .byte 30 - .byte 30 - .byte 31 - .byte 31 - .byte 31 - .byte 31 - .byte 31 - .byte 31 - .byte 31 - .byte 31 - .byte 31 - .byte 31 - .byte 31 - .byte 31 - .byte 31 - .byte 31 - .byte 31 - .byte 31 - .byte 31 - .byte 32 - .byte 32 - .byte 32 - .byte 32 - .byte 32 - .byte 32 - .byte 32 - .byte 32 - .byte 32 - .byte 32 - .byte 32 - .byte 32 - .byte 32 - .byte 32 - .byte 32 - .byte 32 - .byte 32 - .byte 32 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 33 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 34 - .byte 35 - - .align 2 -gUnknown_083E4990:: @ 83E4990 - .4byte REG_WIN0H - .4byte ((DMA_ENABLE | DMA_START_HBLANK | DMA_32BIT | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1 - .4byte 1 - - .align 1 -gUnknown_083E499C:: @ 83E499C - .2byte 0x43 - .2byte 0x32 - .2byte 0x33 - .2byte 0x34 - .2byte 0x35 - .2byte 0x36 - .2byte 0x44 - .2byte 0x45 - .2byte 0x46 - .2byte 0x47 - .2byte 0x48 - .2byte 0x49 - .2byte 0x4A - .2byte 0x4B - .2byte 0x4C - .2byte 0x4D - .2byte 0x4E diff --git a/data/scripts/cable_club.inc b/data/scripts/cable_club.inc index a6fa56078..4e29db7c9 100644 --- a/data/scripts/cable_club.inc +++ b/data/scripts/cable_club.inc @@ -52,15 +52,15 @@ VerdanturfTown_PokemonCenter_2F_MapScript1_1A3D32:: @ 81A3D32 end OldaleTown_PokemonCenter_2F_EventScript_1A3D6A:: @ 81A3D6A - setmetatile 5, 3, 514, 0 + setmetatile 5, 3, METATILE_PokemonCenter_Floor_Plain_Alt, 0 end OldaleTown_PokemonCenter_2F_EventScript_1A3D74:: @ 81A3D74 - setmetatile 8, 3, 514, 0 + setmetatile 8, 3, METATILE_PokemonCenter_Floor_Plain_Alt, 0 end OldaleTown_PokemonCenter_2F_EventScript_1A3D7E:: @ 81A3D7E - setmetatile 11, 3, 514, 0 + setmetatile 11, 3, METATILE_PokemonCenter_Floor_Plain_Alt, 0 end DewfordTown_PokemonCenter_2F_MapScript2_1A3D88:: @ 81A3D88 @@ -119,7 +119,7 @@ OldaleTown_PokemonCenter_2F_EventScript_1A3E0C:: @ 81A3E0C OldaleTown_PokemonCenter_2F_EventScript_1A3E17:: @ 81A3E17 lockall call OldaleTown_PokemonCenter_2F_EventScript_1A3E30 - setmetatile 8, 3, 605, 1 + setmetatile 8, 3, METATILE_PokemonCenter_CounterBarrier, 1 special DrawWholeMapView erasebox 0, 0, 29, 19 releaseall @@ -147,14 +147,14 @@ OldaleTown_PokemonCenter_2F_EventScript_1A3E30:: @ 81A3E30 OldaleTown_PokemonCenter_2F_EventScript_1A3E7B:: @ 81A3E7B call OldaleTown_PokemonCenter_2F_EventScript_1A3DB2 - setmetatile 11, 3, 605, 1 + setmetatile 11, 3, METATILE_PokemonCenter_CounterBarrier, 1 special DrawWholeMapView end OldaleTown_PokemonCenter_2F_EventScript_1A3E8D:: @ 81A3E8D lockall call OldaleTown_PokemonCenter_2F_EventScript_1A3DDA - setmetatile 5, 3, 605, 1 + setmetatile 5, 3, METATILE_PokemonCenter_CounterBarrier, 1 special DrawWholeMapView erasebox 0, 0, 29, 19 releaseall @@ -220,7 +220,7 @@ OldaleTown_PokemonCenter_2F_EventScript_1A3F5E:: @ 81A3F5E copyvar VAR_CABLE_CLUB_STATE, VAR_SPECIAL_4 messageautoscroll OldaleTown_PokemonCenter_2F_Text_1A4A22 waitmessage - setmetatile 5, 3, 514, 0 + setmetatile 5, 3, METATILE_PokemonCenter_Floor_Plain_Alt, 0 special DrawWholeMapView delay 60 applymovement LAST_TALKED, OldaleTown_PokemonCenter_2F_Movement_1A4356 @@ -384,7 +384,7 @@ OldaleTown_PokemonCenter_2F_EventScript_1A4166:: @ 81A4166 copyvar VAR_CABLE_CLUB_STATE, VAR_SPECIAL_4 messageautoscroll OldaleTown_PokemonCenter_2F_Text_1A4A22 waitmessage - setmetatile 8, 3, 514, 0 + setmetatile 8, 3, METATILE_PokemonCenter_Floor_Plain_Alt, 0 special DrawWholeMapView delay 60 applymovement LAST_TALKED, OldaleTown_PokemonCenter_2F_Movement_1A4356 @@ -481,7 +481,7 @@ OldaleTown_PokemonCenter_2F_EventScript_1A4294:: @ 81A4294 copyvar VAR_CABLE_CLUB_STATE, VAR_SPECIAL_4 messageautoscroll OldaleTown_PokemonCenter_2F_Text_1A4A22 waitmessage - setmetatile 11, 3, 514, 0 + setmetatile 11, 3, METATILE_PokemonCenter_Floor_Plain_Alt, 0 special DrawWholeMapView delay 60 applymovement LAST_TALKED, OldaleTown_PokemonCenter_2F_Movement_1A4356 diff --git a/data/text/gift_ribbon_descriptions.inc b/data/text/gift_ribbon_descriptions.inc deleted file mode 100644 index 798d291b9..000000000 --- a/data/text/gift_ribbon_descriptions.inc +++ /dev/null @@ -1,207 +0,0 @@ -gGiftRibbonDescriptionPart1_2003RegionalTourney: - .string "2003 REGIONAL TOURNEY$" - -gGiftRibbonDescriptionPart2_Champion: - .string "CHAMPION RIBBON$" - -gGiftRibbonDescriptionPart1_2003NationalTourney: - .string "2003 NATIONAL TOURNEY$" - -gGiftRibbonDescriptionPart1_2003GlobalCup: - .string "2003 GLOBAL CUP$" - -gGiftRibbonDescriptionPart2_RunnerUp: - .string "Runner-up RIBBON$" - -gGiftRibbonDescriptionPart2_Semifinalist: - .string "Semifinalist RIBBON$" - -gGiftRibbonDescriptionPart1_2004RegionalTourney: - .string "2004 REGIONAL TOURNEY$" - -gGiftRibbonDescriptionPart1_2004NationalTourney: - .string "2004 NATIONAL TOURNEY$" - -gGiftRibbonDescriptionPart1_2004GlobalCup: - .string "2004 GLOBAL CUP$" - -gGiftRibbonDescriptionPart1_2005RegionalTourney: - .string "2005 REGIONAL TOURNEY$" - -gGiftRibbonDescriptionPart1_2005NationalTourney: - .string "2005 NATIONAL TOURNEY$" - -gGiftRibbonDescriptionPart1_2005GlobalCup: - .string "2005 GLOBAL CUP$" - -gGiftRibbonDescriptionPart1_PokemonBattleCup: - .string "POKéMON BATTLE CUP$" - -gGiftRibbonDescriptionPart2_Participation: - .string "Participation RIBBON$" - -gGiftRibbonDescriptionPart1_PokemonLeague: - .string "POKéMON LEAGUE$" - -gGiftRibbonDescriptionPart1_AdvanceCup: - .string "ADVANCE CUP$" - -gGiftRibbonDescriptionPart1_PokemonTournament: - .string "POKéMON Tournament$" - -gGiftRibbonDescriptionPart2_Participation2: - .string "Participation RIBBON$" - -gGiftRibbonDescriptionPart1_PokemonEvent: - .string "POKéMON Event$" - -gGiftRibbonDescriptionPart1_PokemonFestival: - .string "POKéMON Festival$" - -gGiftRibbonDescriptionPart1_DifficultyClearing: - .string "Difficulty-clearing$" - -gGiftRibbonDescriptionPart2_Commemorative: - .string "Commemorative RIBBON$" - -gGiftRibbonDescriptionPart1_ClearingAllDifficulties: - .string "RIBBON awarded for$" - -gGiftRibbonDescriptionPart2_ClearingAllDifficulties: - .string "clearing all difficulties.$" - -gGiftRibbonDescriptionPart1_100StraightWin: - .string "100-straight Win$" - -gGiftRibbonDescriptionPart1_DarknessTower: - .string "DARKNESS TOWER Clear$" - -gGiftRibbonDescriptionPart1_RedTower: - .string "RED TOWER Clear$" - -gGiftRibbonDescriptionPart1_BlackironTower: - .string "BLACKIRON TOWER Clear$" - -gGiftRibbonDescriptionPart1_FinalTower: - .string "FINAL TOWER Clear$" - -gGiftRibbonDescriptionPart1_LegendMaking: - .string "Legend-making$" - -gGiftRibbonDescriptionPart1_PokemonCenterTokyo: - .string "POKéMON CENTER TOKYO$" - -gGiftRibbonDescriptionPart1_PokemonCenterOsaka: - .string "POKéMON CENTER OSAKA$" - -gGiftRibbonDescriptionPart1_PokemonCenterNagoya: - .string "POKéMON CENTER NAGOYA$" - -gGiftRibbonDescriptionPart1_PokemonCenterNY: - .string "POKéMON CENTER NY$" - -gGiftRibbonDescriptionPart1_SummerHolidays: - .string "Summer Holidays RIBBON$" - -gGiftRibbonDescriptionPart2_EmptyString: - .string "$" - -gGiftRibbonDescriptionPart1_WinterHolidays: - .string "Winter Holidays RIBBON$" - -gGiftRibbonDescriptionPart1_SpringHolidays: - .string "Spring Holidays RIBBON$" - -gGiftRibbonDescriptionPart1_Evergreen: - .string "Evergreen RIBBON$" - -gGiftRibbonDescriptionPart1_SpecialHoliday: - .string "Special Holiday RIBBON$" - -gGiftRibbonDescriptionPart1_HardWorker: - .string "Hard Worker RIBBON$" - -gGiftRibbonDescriptionPart1_LotsOfFriends: - .string "Lots of Friends RIBBON$" - -gGiftRibbonDescriptionPart1_FullOfEnergy: - .string "Full of Energy RIBBON$" - -gGiftRibbonDescriptionPart1_LovedPokemon: - .string "A commemorative RIBBON$" - -gGiftRibbonDescriptionPart2_LovedPokemon: - .string "for a loved POKéMON.$" - -gGiftRibbonDescriptionPart1_LoveForPokemon: - .string "RIBBON that shows$" - -gGiftRibbonDescriptionPart2_LoveForPokemon: - .string "love for POKéMON.$" - - .align 2 -gGiftRibbonDescriptions:: @ 83E158C - .4byte gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Participation - .4byte gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Participation - .4byte gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Champion - .4byte gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_RunnerUp - .4byte gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Semifinalist - .4byte gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Participation - .4byte gGiftRibbonDescriptionPart1_PokemonTournament, gGiftRibbonDescriptionPart2_Participation2 - .4byte gGiftRibbonDescriptionPart1_PokemonEvent, gGiftRibbonDescriptionPart2_Participation2 - .4byte gGiftRibbonDescriptionPart1_PokemonFestival, gGiftRibbonDescriptionPart2_Participation2 - .4byte gGiftRibbonDescriptionPart1_DifficultyClearing, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_ClearingAllDifficulties, gGiftRibbonDescriptionPart2_ClearingAllDifficulties - .4byte gGiftRibbonDescriptionPart1_100StraightWin, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_DarknessTower, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_RedTower, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_BlackironTower, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_FinalTower, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_LegendMaking, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_PokemonCenterTokyo, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_PokemonCenterOsaka, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_PokemonCenterNagoya, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_PokemonCenterNY, gGiftRibbonDescriptionPart2_Commemorative - .4byte gGiftRibbonDescriptionPart1_SummerHolidays, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_WinterHolidays, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_SpringHolidays, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_Evergreen, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_SpecialHoliday, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_HardWorker, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_LotsOfFriends, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_FullOfEnergy, gGiftRibbonDescriptionPart2_EmptyString - .4byte gGiftRibbonDescriptionPart1_LovedPokemon, gGiftRibbonDescriptionPart2_LovedPokemon - .4byte gGiftRibbonDescriptionPart1_LoveForPokemon, gGiftRibbonDescriptionPart2_LoveForPokemon diff --git a/data/text/ribbon_descriptions.inc b/data/text/ribbon_descriptions.inc deleted file mode 100644 index ebbfc34ff..000000000 --- a/data/text/ribbon_descriptions.inc +++ /dev/null @@ -1,84 +0,0 @@ -gRibbonDescriptionPart1_Champion: - .string "CHAMPION-beating, HALL$" - -gRibbonDescriptionPart2_Champion: - .string "OF FAME Member RIBBON$" - -gRibbonDescriptionPart1_CoolContest: - .string "COOL CONTEST$" - -gRibbonDescriptionPart1_BeautyContest: - .string "BEAUTY CONTEST$" - -gRibbonDescriptionPart1_CuteContest: - .string "CUTE CONTEST$" - -gRibbonDescriptionPart1_SmartContest: - .string "SMART CONTEST$" - -gRibbonDescriptionPart1_ToughContest: - .string "TOUGH CONTEST$" - -gRibbonDescriptionPart2_NormalRank: - .string "Normal Rank winner!$" - -gRibbonDescriptionPart2_SuperRank: - .string "Super Rank winner!$" - -gRibbonDescriptionPart2_HyperRank: - .string "Hyper Rank winner!$" - -gRibbonDescriptionPart2_MasterRank: - .string "Master Rank winner!$" - -gRibbonDescriptionPart1_Winning: - .string "RIBBON for clearing LV50$" - -gRibbonDescriptionPart2_Winning: - .string "at the BATTLE TOWER.$" - -gRibbonDescriptionPart1_Victory: - .string "Won for clearing LV100$" - -gRibbonDescriptionPart2_Victory: - .string "at the BATTLE TOWER.$" - -gRibbonDescriptionPart1_Artist: - .string "RIBBON for being chosen$" - -gRibbonDescriptionPart2_Artist: - .string "as a super sketch model.$" - -gRibbonDescriptionPart1_Effort: - .string "RIBBON awarded for$" - -gRibbonDescriptionPart2_Effort: - .string "being a hard worker.$" - - .align 2 -gRibbonDescriptions:: @ 83E113C - .4byte gRibbonDescriptionPart1_Champion, gRibbonDescriptionPart2_Champion - .4byte gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_NormalRank - .4byte gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_SuperRank - .4byte gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_HyperRank - .4byte gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_MasterRank - .4byte gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_NormalRank - .4byte gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_SuperRank - .4byte gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_HyperRank - .4byte gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_MasterRank - .4byte gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_NormalRank - .4byte gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_SuperRank - .4byte gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_HyperRank - .4byte gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_MasterRank - .4byte gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_NormalRank - .4byte gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_SuperRank - .4byte gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_HyperRank - .4byte gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_MasterRank - .4byte gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_NormalRank - .4byte gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_SuperRank - .4byte gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_HyperRank - .4byte gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_MasterRank - .4byte gRibbonDescriptionPart1_Winning, gRibbonDescriptionPart2_Winning - .4byte gRibbonDescriptionPart1_Victory, gRibbonDescriptionPart2_Victory - .4byte gRibbonDescriptionPart1_Artist, gRibbonDescriptionPart2_Artist - .4byte gRibbonDescriptionPart1_Effort, gRibbonDescriptionPart2_Effort diff --git a/data/text/trainer_eye_descriptions.inc b/data/text/trainer_eye_descriptions.inc deleted file mode 100644 index 9e20ea8cc..000000000 --- a/data/text/trainer_eye_descriptions.inc +++ /dev/null @@ -1,417 +0,0 @@ -TrainerEyeDescription_0: - .string "Becalm fighting emotions.$" - .string "Fragrant GRASS POKéMON$" - .string "Soothing aromas make the$" - .string "body and mind healthy.$" -TrainerEyeDescription_1: - .string "Overwhelm with power!$" - .string "Craggy ROCK POKéMON$" - .string "In search of ancient lore,$" - .string "I travel the world.$" -TrainerEyeDescription_2: - .string "I'm going to try hard!$" - .string "Good swimmer POKéMON$" - .string "I wish I could swim without$" - .string "using an inner tube.$" -TrainerEyeDescription_3: - .string "I don't know. I'll try hard.$" - .string "WATER POKéMON are buddies.$" - .string "It's not like I can't swim.$" - .string "I just like my inner tube.$" -TrainerEyeDescription_4: - .string "We split our duties.$" - .string "We like friendly POKéMON.$" - .string "We enjoy POKéMON together$" - .string "as sister and brother.$" -TrainerEyeDescription_5: - .string "Exploit the foe's weakness.$" - .string "Balance is crucial.$" - .string "My goal is to become the$" - .string "POKéMON CHAMPION.$" -TrainerEyeDescription_6: - .string "Upset the opponent.$" - .string "Type doesn't matter.$" - .string "I'm a top student at the$" - .string "TRAINER'S SCHOOL.$" -TrainerEyeDescription_7: - .string "Slow, steady suffering$" - .string "Scary to meet at night.$" - .string "I see things that others$" - .string "can't see...$" -TrainerEyeDescription_8: - .string "Anything to win.$" - .string "Gorgeous type!$" - .string "I have a pool specially for$" - .string "my POKéMON at home.$" -TrainerEyeDescription_9: - .string "I'll lead you astray.$" - .string "Cute, of course.$" - .string "I love the SAFARI ZONE.$" - .string "I seem to end up there.$" -TrainerEyeDescription_10: - .string "Strategy? Who needs it?$" - .string "I spent big money on it!$" - .string "I, being rich, sleep in a$" - .string "custom POKéMON bed.$" -TrainerEyeDescription_11: - .string "Wrestle down with power.$" - .string "Took all night to catch...$" - .string "Big, burly, and buff$" - .string "POKéMON are the best...$" -TrainerEyeDescription_12: - .string "Ram at full speed!$" - .string "Funky WATER type!$" - .string "If I can't be out swimming,$" - .string "I'll be pumping weights.$" -TrainerEyeDescription_13: - .string "Grand slam pummeling!$" - .string "FIGHTING type$" - .string "Not to brag, but I can bust$" - .string "ten roof tiles!$" -TrainerEyeDescription_14: - .string "I'll electrify you!$" - .string "They're ELECTRIC!$" - .string "I want to make people cry$" - .string "with songs from my heart.$" -TrainerEyeDescription_15: - .string "Burn it all down!$" - .string "Burn-inducing POKéMON$" - .string "When you light a campfire,$" - .string "be sure there's some water.$" -TrainerEyeDescription_16: - .string "Hang in and be tenacious!$" - .string "I'll raise any POKéMON.$" - .string "POKéMON raised in the wild$" - .string "grow strong!$" -TrainerEyeDescription_17: - .string "Our love lets us prevail.$" - .string "We've had them for years.$" - .string "Married 50 years, we've$" - .string "devotedly raised POKéMON.$" -TrainerEyeDescription_18: - .string "Attack in waves!$" - .string "BUG POKéMON are cool.$" - .string "I go into the forest every$" - .string "day to catch BUG POKéMON.$" -TrainerEyeDescription_19: - .string "Daze and confuse!$" - .string "Ones with weird powers.$" - .string "I can see through exactly$" - .string "what you're thinking!$" -TrainerEyeDescription_20: - .string "Battle at full power.$" - .string "POKéMON of many mysteries$" - .string "When we spoke, I was really$" - .string "using telepathy.$" -TrainerEyeDescription_21: - .string "Calm and collected.$" - .string "POKéMON of distinction$" - .string "We enjoy a spot of tea$" - .string "every day. It's imported.$" -TrainerEyeDescription_22: - .string "I use my head to battle.$" - .string "I love any kind of POKéMON!$" - .string "My daddy gives me spending$" - .string "money if I ace a test.$" -TrainerEyeDescription_23: - .string "My knowledge rules!$" - .string "Any smart POKéMON!$" - .string "I want to be a POKéMON$" - .string "researcher in the future.$" -TrainerEyeDescription_24: - .string "We talk it over first.$" - .string "POKéMON that we both like.$" - .string "We're senior and junior$" - .string "students into POKéMON!$" -TrainerEyeDescription_25: - .string "Go for it, my dears!$" - .string "I have no likes or dislikes.$" - .string "While out shopping for$" - .string "supper, I battle too.$" -TrainerEyeDescription_26: - .string "I battle with love!$" - .string "A POKéMON raised with love!$" - .string "It's important to build$" - .string "trust with your POKéMON.$" -TrainerEyeDescription_27: - .string "I see through your moves!$" - .string "The essence of FIGHTING.$" - .string "I'm not ready to give way$" - .string "to the young yet!$" -TrainerEyeDescription_28: - .string "Attack while defending$" - .string "The FIGHTING type$" - .string "Being old, I have my own$" - .string "style of battling.$" -TrainerEyeDescription_29: - .string "I do what I can.$" - .string "I use different types.$" - .string "I'm going to keep working$" - .string "until I beat a GYM LEADER.$" -TrainerEyeDescription_30: - .string "I battle patiently.$" - .string "WATER POKéMON to battle!$" - .string "I'm the world's only guy to$" - .string "catch a huge POKéMON!$" -TrainerEyeDescription_31: - .string "Defense is crucial.$" - .string "My POKéMON is solid.$" - .string "I started this for dieting,$" - .string "but I got right into it.$" -TrainerEyeDescription_32: - .string "Push and push again!$" - .string "The strength of STEEL$" - .string "If you're sweating, get$" - .string "fluids into you regularly.$" -TrainerEyeDescription_33: - .string "Exploit the environment!$" - .string "All hail the WATER type!$" - .string "I won't be beaten by some$" - .string "beach bum SWIMMER!$" -TrainerEyeDescription_34: - .string "All-out offensive!$" - .string "WATER POKéMON rule!$" - .string "I must swim over 6 miles$" - .string "every day.$" -TrainerEyeDescription_35: - .string "Speed above all!$" - .string "I use a speedy POKéMON.$" - .string "A marathon is a challenge$" - .string "against your own self.$" -TrainerEyeDescription_36: - .string "Strike before stricken!$" - .string "A fast-running POKéMON!$" - .string "If you ran and ran, you'd$" - .string "become one with the wind.$" -TrainerEyeDescription_37: - .string "It's about POKéMON power!$" - .string "See the power of DRAGONS!$" - .string "I'll become legendary as the$" - .string "strongest one day!$" -TrainerEyeDescription_38: - .string "I'll show you my technique!$" - .string "Elegantly wheeling BIRDS$" - .string "My BIRD POKéMON, deliver my$" - .string "love to that girl!$" -TrainerEyeDescription_39: - .string "You'll suffer from poison!$" - .string "Poisonous POKéMON$" - .string "I undertake training so$" - .string "that I may become a ninja.$" -TrainerEyeDescription_40: - .string "The first strike wins!$" - .string "Speedy FIGHTING type$" - .string "If my POKéMON lose,$" - .string "I'll carry on the fight!$" -TrainerEyeDescription_41: - .string "Go, go, my POKéMON!$" - .string "I'll raise anything.$" - .string "UV rays are your skin's$" - .string "enemy. Get protected.$" -TrainerEyeDescription_42: - .string "No mercy!$" - .string "Cute WATER POKéMON$" - .string "I have too many fans.$" - .string "I was interviewed on TV.$" -TrainerEyeDescription_43: - .string "I think about this & that.$" - .string "I like all POKéMON.$" - .string "What lies beyond that$" - .string "yonder hill?$" -TrainerEyeDescription_44: - .string "We battle together!$" - .string "We train together!$" - .string "We like the same POKéMON,$" - .string "but different desserts.$" -TrainerEyeDescription_45: - .string "I force things with power!$" - .string "WATER and FIGHTING types$" - .string "Seamen are rough spirits!$" - .string "Any complaints?$" -TrainerEyeDescription_46: - .string "Protect POKéMON from harm.$" - .string "I love rare POKéMON.$" - .string "I want to collect all the$" - .string "world's rare POKéMON.$" -TrainerEyeDescription_47: - .string "I count on power.$" - .string "POKéMON are my children.$" - .string "It takes knowledge and$" - .string "love to raise POKéMON.$" -TrainerEyeDescription_48: - .string "Full-on attack!$" - .string "Anything. I'll raise it.$" - .string "I give them {POKEBLOCK}S for$" - .string "going after CONTEST titles.$" -TrainerEyeDescription_49: - .string "I believe in my POKéMON.$" - .string "I like strong POKéMON.$" - .string "I'm training for rescue$" - .string "work with my POKéMON.$" -TrainerEyeDescription_50: - .string "I attack in waves.$" - .string "Different types$" - .string "Those who destroy nature$" - .string "must never be forgiven!$" -TrainerEyeDescription_51: - .string "I'll show you some guts!$" - .string "Cute POKéMON are my faves!$" - .string "After a battle, I always$" - .string "bathe with my POKéMON.$" -TrainerEyeDescription_52: - .string "Lightning-fast attack!$" - .string "BUG POKéMON are number 1!$" - .string "If you want to catch BUG$" - .string "POKéMON, wake up early.$" -TrainerEyeDescription_53: - .string "I battle with power.$" - .string "Hard-bodied POKéMON$" - .string "I've been planning a month$" - .string "for today's hike.$" -TrainerEyeDescription_54: - .string "Lovey-dovey strategy!$" - .string "Lovey-dovey POKéMON!$" - .string "We're lovey-dovey!$" - .string "Forever lovey-dovey!$" -TrainerEyeDescription_55: - .string "We let it all hang out.$" - .string "The 1st POKéMON I caught.$" - .string "POKéMON and I have grown$" - .string "stronger together.$" -TrainerEyeDescription_56: - .string "ROCK-type power attack$" - .string "Rock-solid types are good.$" - .string "Through battling, I want to$" - .string "learn all about POKéMON.$" -TrainerEyeDescription_57: - .string "Direct physical action!$" - .string "FIGHTING POKéMON rule!$" - .string "The world awaits me as the$" - .string "next big wave!$" -TrainerEyeDescription_58: - .string "I choose to electrify.$" - .string "Get shocked by electricity!$" - .string "Wahahahaha! The secret to$" - .string "health is laughter!$" -TrainerEyeDescription_59: - .string "Battle aggressively.$" - .string "Burn with passion!$" - .string "Wash away daily fatigue in$" - .string "hot springs completely!$" -TrainerEyeDescription_60: - .string "I flexibly adapt my style.$" - .string "Grown in a balanced manner.$" - .string "POKéMON are my life.$" - .string "My chosen path is harsh...$" -TrainerEyeDescription_61: - .string "I take advantage of speed.$" - .string "Graceful sky dancers$" - .string "I can see the ebb and flow$" - .string "of the winds.$" -TrainerEyeDescription_62: - .string "We battle in cooperation.$" - .string "Always friendly POKéMON.$" - .string "We understand each other,$" - .string "and we understand others.$" -TrainerEyeDescription_63: - .string "Dignity and respect$" - .string "I prefer POKéMON of grace.$" - .string "Aquatic illusions best suit$" - .string "my distinctive elegance.$" -TrainerEyeDescription_64: - .string "Offense over defense$" - .string "The DARK side's beauties$" - .string "You can talk all you want -$" - .string "might is right!$" -TrainerEyeDescription_65: - .string "Confuse and confound$" - .string "There's nothing definite.$" - .string "I wonder how my grandma at$" - .string "MT. PYRE is doing?$" -TrainerEyeDescription_66: - .string "I use items for help.$" - .string "Flaming passion in icy cold!$" - .string "The ICE type can be better$" - .string "trained in this hot land.$" -TrainerEyeDescription_67: - .string "Harness strong abilities.$" - .string "The raw power of DRAGONS!$" - .string "I live to battle every day$" - .string "to learn about POKéMON.$" -TrainerEyeDescription_68: - .string "Pick on the foe's weakness.$" - .string "The ultimate STEEL POKéMON$" - .string "When it comes down to it,$" - .string "I'm still the strongest!$" - - .align 2 -gTrainerEyeDescriptions:: @ 83E309C - .4byte TrainerEyeDescription_0 - .4byte TrainerEyeDescription_1 - .4byte TrainerEyeDescription_2 - .4byte TrainerEyeDescription_3 - .4byte TrainerEyeDescription_4 - .4byte TrainerEyeDescription_5 - .4byte TrainerEyeDescription_6 - .4byte TrainerEyeDescription_7 - .4byte TrainerEyeDescription_8 - .4byte TrainerEyeDescription_9 - .4byte TrainerEyeDescription_10 - .4byte TrainerEyeDescription_11 - .4byte TrainerEyeDescription_12 - .4byte TrainerEyeDescription_13 - .4byte TrainerEyeDescription_14 - .4byte TrainerEyeDescription_15 - .4byte TrainerEyeDescription_16 - .4byte TrainerEyeDescription_17 - .4byte TrainerEyeDescription_18 - .4byte TrainerEyeDescription_19 - .4byte TrainerEyeDescription_20 - .4byte TrainerEyeDescription_21 - .4byte TrainerEyeDescription_22 - .4byte TrainerEyeDescription_23 - .4byte TrainerEyeDescription_24 - .4byte TrainerEyeDescription_25 - .4byte TrainerEyeDescription_26 - .4byte TrainerEyeDescription_27 - .4byte TrainerEyeDescription_28 - .4byte TrainerEyeDescription_29 - .4byte TrainerEyeDescription_30 - .4byte TrainerEyeDescription_31 - .4byte TrainerEyeDescription_32 - .4byte TrainerEyeDescription_33 - .4byte TrainerEyeDescription_34 - .4byte TrainerEyeDescription_35 - .4byte TrainerEyeDescription_36 - .4byte TrainerEyeDescription_37 - .4byte TrainerEyeDescription_38 - .4byte TrainerEyeDescription_39 - .4byte TrainerEyeDescription_40 - .4byte TrainerEyeDescription_41 - .4byte TrainerEyeDescription_42 - .4byte TrainerEyeDescription_43 - .4byte TrainerEyeDescription_44 - .4byte TrainerEyeDescription_45 - .4byte TrainerEyeDescription_46 - .4byte TrainerEyeDescription_47 - .4byte TrainerEyeDescription_48 - .4byte TrainerEyeDescription_49 - .4byte TrainerEyeDescription_50 - .4byte TrainerEyeDescription_51 - .4byte TrainerEyeDescription_52 - .4byte TrainerEyeDescription_53 - .4byte TrainerEyeDescription_54 - .4byte TrainerEyeDescription_55 - .4byte TrainerEyeDescription_56 - .4byte TrainerEyeDescription_57 - .4byte TrainerEyeDescription_58 - .4byte TrainerEyeDescription_59 - .4byte TrainerEyeDescription_60 - .4byte TrainerEyeDescription_61 - .4byte TrainerEyeDescription_62 - .4byte TrainerEyeDescription_63 - .4byte TrainerEyeDescription_64 - .4byte TrainerEyeDescription_65 - .4byte TrainerEyeDescription_66 - .4byte TrainerEyeDescription_67 - .4byte TrainerEyeDescription_68 diff --git a/include/bard_music.h b/include/bard_music.h index 529fd50f8..6e9d802e6 100644 --- a/include/bard_music.h +++ b/include/bard_music.h @@ -1,7 +1,17 @@ #ifndef GUARD_BARD_MUSIC_H #define GUARD_BARD_MUSIC_H -struct BardSound; +// Exported type declarations + + +struct BardSound +{ + /*0x00*/ u8 var00; + /*0x01*/ s8 var01; + /*0x02*/ u16 var02; + /*0x04*/ s16 volume; + /*0x06*/ u16 var06; +}; struct BardPhoneme { @@ -25,7 +35,11 @@ struct BardSong /*0x18*/ struct BardPhoneme phonemes[6]; }; -const struct BardSound *GetWordSounds(u16 arg0, u16 arg1); -s32 GetWordPhonemes(struct BardSong *dest, const struct BardSound *src, u16 arg2); +// Exported RAM declarations + +// Exported ROM declarations + +const struct BardSound *GetWordSounds(u16 group, u16 word); +s32 GetWordPhonemes(struct BardSong *dest, const struct BardSound *src, u16 word); #endif // GUARD_BARD_MUSIC_H diff --git a/include/battle.h b/include/battle.h index ac12533e3..510db80f6 100644 --- a/include/battle.h +++ b/include/battle.h @@ -319,54 +319,7 @@ struct BattleStruct /* 0x2000000 */ /*0x1601E*/ u8 statChanger; /*0x1601F*/ u8 dmgMultiplier; /*0x16020*/ u8 wrappedBy[4]; - /*0x16024*/ u8 unk16024; - /*0x16025*/ u8 unk16025; - /*0x16026*/ u8 unk16026; - /*0x16027*/ u8 unk16027; - /*0x16028*/ u8 unk16028; - /*0x16029*/ u8 unk16029; - /*0x1602A*/ u8 unk1602A; - /*0x1602B*/ u8 unk1602B; - /*0x1602C*/ u8 unk1602C; - /*0x1602D*/ u8 unk1602D; - /*0x1602E*/ u8 unk1602E; - /*0x1602F*/ u8 unk1602F; - /*0x16030*/ u8 unk16030; - /*0x16031*/ u8 unk16031; - /*0x16032*/ u8 unk16032; - /*0x16033*/ u8 unk16033; - /*0x16034*/ u8 unk16034; - /*0x16035*/ u8 unk16035; - /*0x16036*/ u8 unk16036; - /*0x16037*/ u8 unk16037; - /*0x16038*/ u8 unk16038; - /*0x16039*/ u8 unk16039; - /*0x1603A*/ u8 unk1603A; - /*0x1603B*/ u8 unk1603B; - /*0x1603C*/ u8 unk1603C; - /*0x1603D*/ u8 unk1603D; - /*0x1603E*/ u8 unk1603E; - /*0x1603F*/ u8 unk1603F; - /*0x16040*/ u8 unk16040; - /*0x16041*/ u8 unk16041; - /*0x16042*/ u8 unk16042; - /*0x16043*/ u8 unk16043; - /*0x16044*/ u8 unk16044; - /*0x16045*/ u8 unk16045; - /*0x16046*/ u8 unk16046; - /*0x16047*/ u8 unk16047; - /*0x16048*/ u8 unk16048; - /*0x16049*/ u8 unk16049; - /*0x1604A*/ u8 unk1604A; - /*0x1604B*/ u8 unk1604B; - /*0x1604C*/ u8 unk1604C; - /*0x1604D*/ u8 unk1604D; - /*0x1604E*/ u8 unk1604E; - /*0x1604F*/ u8 unk1604F; - /*0x16050*/ u8 unk16050; - /*0x16051*/ u8 unk16051; - /*0x16052*/ u8 unk16052; - /*0x16053*/ u8 unk16053; + /*0x16024*/ u16 assistMove[24]; /*0x16054*/ u8 unk16054; /*0x16055*/ u8 unk16055; /*0x16056*/ u8 moneyMultiplier; diff --git a/include/constants/metatile_labels.h b/include/constants/metatile_labels.h new file mode 100644 index 000000000..0995d5309 --- /dev/null +++ b/include/constants/metatile_labels.h @@ -0,0 +1,346 @@ +#ifndef GUARD_METATILE_LABELS_H +#define GUARD_METATILE_LABELS_H + +// gTileset_General +#define METATILE_General_Grass 0x001 +#define METATILE_General_TallGrass 0x00D +#define METATILE_General_LongGrass 0x015 +#define METATILE_General_TallGrass_TreeUp 0x025 +#define METATILE_General_Grass_TreeUp 0x00E +#define METATILE_General_TallGrass_TreeLeft 0x1C6 +#define METATILE_General_TallGrass_TreeRight 0x1C7 +#define METATILE_General_Grass_TreeLeft 0x1CE +#define METATILE_General_Grass_TreeRight 0x1CF +#define METATILE_General_MuddySlope_Frame0 0x0E8 +#define METATILE_General_MuddySlope_Frame1 0x0E9 +#define METATILE_General_MuddySlope_Frame2 0x0EA +#define METATILE_General_MuddySlope_Frame3 0x0EB +#define METATILE_General_SandPit_Center 0x121 +#define METATILE_General_CaveEntrance_Top 0x09F +#define METATILE_General_CaveEntrance_Bottom 0x0A7 +#define METATILE_General_RockWall_GrassBase 0x079 +#define METATILE_General_RockWall_RockBase 0x07C +#define METATILE_General_RockWall_SandBase 0x091 +#define METATILE_General_RockWall_WaterBase 0x0A9 +#define METATILE_General_CalmWater 0x170 +#define METATILE_General_RoughWater 0x14E +#define METATILE_General_RoughDeepWater 0x14F +#define METATILE_General_ReflectiveWater 0x0A1 +#define METATILE_General_Shore_BottomLeft 0x1BD +#define METATILE_General_Shore_BottomMid 0x1BE +#define METATILE_General_Shore_BottomRight 0x1BF + +// gTileset_Fortree +#define METATILE_Fortree_LongGrass_Root 0x208 +#define METATILE_Fortree_BridgeOverGrass_Raised 0x24E +#define METATILE_Fortree_BridgeOverGrass_Lowered 0x24F +#define METATILE_Fortree_BridgeOverTrees_Raised 0x256 +#define METATILE_Fortree_BridgeOverTrees_Lowered 0x257 +#define METATILE_Fortree_SecretBase_LongGrass_TopLeft 0x279 +#define METATILE_Fortree_SecretBase_LongGrass_TopMid 0x27A +#define METATILE_Fortree_SecretBase_LongGrass_TopRight 0x27B +#define METATILE_Fortree_SecretBase_LongGrass_BottomLeft 0x281 +#define METATILE_Fortree_SecretBase_LongGrass_BottomMid 0x282 +#define METATILE_Fortree_SecretBase_LongGrass_BottomRight 0x283 +#define METATILE_Fortree_WoodBridge_Kecleon0 0x297 +#define METATILE_Fortree_WoodBridge_Kecleon1 0x29F + +// gTileset_Pacifidlog +#define METATILE_Pacifidlog_FloatingLogs_Horizontal0 0x250 +#define METATILE_Pacifidlog_FloatingLogs_Horizontal1 0x251 +#define METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal0 0x252 +#define METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal1 0x253 +#define METATILE_Pacifidlog_SubmergedLogs_Horizontal0 0x254 +#define METATILE_Pacifidlog_SubmergedLogs_Horizontal1 0x255 +#define METATILE_Pacifidlog_FloatingLogs_Vertical0 0x258 +#define METATILE_Pacifidlog_FloatingLogs_Vertical1 0x260 +#define METATILE_Pacifidlog_HalfSubmergedLogs_Vertical0 0x259 +#define METATILE_Pacifidlog_HalfSubmergedLogs_Vertical1 0x261 +#define METATILE_Pacifidlog_SubmergedLogs_Vertical0 0x25A +#define METATILE_Pacifidlog_SubmergedLogs_Vertical1 0x262 + +// gTileset_Fallarbor +#define METATILE_Fallarbor_AshGrass 0x20A +#define METATILE_Fallarbor_NormalGrass 0x212 +#define METATILE_Fallarbor_AshField 0x218 + +// gTileset_Lavaridge +#define METATILE_Lavaridge_NormalGrass 0x206 +#define METATILE_Lavaridge_AshGrass 0x207 +#define METATILE_Lavaridge_LavaField 0x271 + +// gTileset_EliteFour +#define METATILE_EliteFour_OpenDoor_Frame 0x344 +#define METATILE_EliteFour_OpenDoor_Opening 0x345 +#define METATILE_EliteFour_OpenDoorChampion_Frame 0x346 +#define METATILE_EliteFour_OpenDoorChampion_Opening 0x347 +#define METATILE_EliteFour_LeftSpotlightOff 0x2DD +#define METATILE_EliteFour_RightSpotlightOff 0x2DE +#define METATILE_EliteFour_EntryDoor_ClosedTop 0x206 +#define METATILE_EliteFour_EntryDoor_ClosedBottom 0x20E + +// gTileset_InsideShip +#define METATILE_InsideShip_InTactDoor0_Bottom 0x233 +#define METATILE_InsideShip_InTactDoor1_Bottom 0x22B +#define METATILE_InsideShip_DoorIndent1 0x21A +#define METATILE_InsideShip_DoorIndent0 0x234 + +// gTileset_Cave +#define METATILE_Cave_EntranceCover 0x229 +#define METATILE_Cave_SealedChamberEntrance_TopLeft 0x22A +#define METATILE_Cave_SealedChamberEntrance_TopMid 0x22B +#define METATILE_Cave_SealedChamberEntrance_TopRight 0x22C +#define METATILE_Cave_SealedChamberEntrance_BottomLeft 0x232 +#define METATILE_Cave_SealedChamberEntrance_BottomMid 0x233 +#define METATILE_Cave_SealedChamberEntrance_BottomRight 0x234 +#define METATILE_Cave_SealedChamberBraille_Mid 0x235 +#define METATILE_Cave_ShoalCave_DirtPile_Large 0x358 +#define METATILE_Cave_ShoalCave_DirtPile_Small 0x35A +#define METATILE_Cave_ShoalCave_BlueStone_Large 0x359 +#define METATILE_Cave_ShoalCave_BlueStone_Small 0x35B + +// gTileset_BattleTower +#define METATILE_BattleTower_CorridorOpenDoor_Top 0x207 +#define METATILE_BattleTower_CorridorOpenDoor_Bottom 0x20F +#define METATILE_BattleTower_Elevator_Top0 0x268 +#define METATILE_BattleTower_Elevator_Top1 0x269 +#define METATILE_BattleTower_Elevator_Top2 0x26A +#define METATILE_BattleTower_Elevator_Mid0 0x270 +#define METATILE_BattleTower_Elevator_Mid1 0x271 +#define METATILE_BattleTower_Elevator_Mid2 0x272 +#define METATILE_BattleTower_Elevator_Bottom0 0x278 +#define METATILE_BattleTower_Elevator_Bottom1 0x279 +#define METATILE_BattleTower_Elevator_Bottom2 0x27A + +// gTileset_Contest +#define METATILE_Contest_WallShadow 0x221 +#define METATILE_Contest_FloorShadow 0x261 +#define METATILE_Contest_CounterFlap_Top 0x2D1 +#define METATILE_Contest_CounterFlap_Bottom 0x2D9 + +// gTileset_LilycoveMuseum +#define METATILE_LilycoveMuseum_Painting0_Left 0x25A +#define METATILE_LilycoveMuseum_Painting0_Right 0x25B +#define METATILE_LilycoveMuseum_Painting1_Left 0x25C +#define METATILE_LilycoveMuseum_Painting1_Right 0x25D +#define METATILE_LilycoveMuseum_Painting2_Left 0x25E +#define METATILE_LilycoveMuseum_Painting2_Right 0x25F +#define METATILE_LilycoveMuseum_Painting3_Left 0x260 +#define METATILE_LilycoveMuseum_Painting3_Right 0x261 +#define METATILE_LilycoveMuseum_Painting4_Left 0x262 +#define METATILE_LilycoveMuseum_Painting4_Right 0x263 + +// gTileset_InsideOfTruck +#define METATILE_InsideOfTruck_ExitLight_Top 0x208 +#define METATILE_InsideOfTruck_ExitLight_Mid 0x210 +#define METATILE_InsideOfTruck_ExitLight_Bottom 0x218 +#define METATILE_InsideOfTruck_DoorClosedFloor_Top 0x20D +#define METATILE_InsideOfTruck_DoorClosedFloor_Mid 0x215 +#define METATILE_InsideOfTruck_DoorClosedFloor_Bottom 0x21D + +// gTileset_BrendansMaysHouse +#define METATILE_BrendansMaysHouse_BrendanPC_Off 0x25A +#define METATILE_BrendansMaysHouse_BrendanPC_On 0x27F +#define METATILE_BrendansMaysHouse_MayPC_Off 0x259 +#define METATILE_BrendansMaysHouse_MayPC_On 0x27E +#define METATILE_BrendansMaysHouse_MovingBox_Closed 0x268 +#define METATILE_BrendansMaysHouse_MovingBox_Open 0x270 +#define METATILE_BrendansMaysHouse_BookOnTable 0x293 + +// gTileset_Lilycove +#define METATILE_Lilycove_AquaHideout_Entrance_TopLeft 0x2A8 +#define METATILE_Lilycove_AquaHideout_Entrance_TopMid 0x2A9 +#define METATILE_Lilycove_AquaHideout_Entrance_TopRight 0x2AA +#define METATILE_Lilycove_AquaHideout_Entrance_BottomLeft 0x2B0 +#define METATILE_Lilycove_AquaHideout_Entrance_BottomMid 0x2B1 +#define METATILE_Lilycove_AquaHideout_Entrance_BottomRight 0x2B2 +#define METATILE_Lilycove_Wailmer0 0x290 +#define METATILE_Lilycove_Wailmer1 0x291 +#define METATILE_Lilycove_Wailmer2 0x2A0 +#define METATILE_Lilycove_Wailmer3 0x2A1 +#define METATILE_Lilycove_Wailmer0_Alt 0x298 +#define METATILE_Lilycove_Wailmer1_Alt 0x299 + +// gTileset_MauvilleGym +#define METATILE_MauvilleGym_RaisedSwitch 0x205 +#define METATILE_MauvilleGym_PressedSwitch 0x206 +#define METATILE_MauvilleGym_FloorTile 0x21A +#define METATILE_MauvilleGym_GreenBeamH1_On 0x220 +#define METATILE_MauvilleGym_GreenBeamH2_On 0x221 +#define METATILE_MauvilleGym_GreenBeamH3_On 0x228 +#define METATILE_MauvilleGym_GreenBeamH4_On 0x229 +#define METATILE_MauvilleGym_GreenBeamH1_Off 0x230 +#define METATILE_MauvilleGym_GreenBeamH2_Off 0x231 +#define METATILE_MauvilleGym_GreenBeamH3_Off 0x238 +#define METATILE_MauvilleGym_GreenBeamH4_Off 0x239 +#define METATILE_MauvilleGym_RedBeamH1_On 0x222 +#define METATILE_MauvilleGym_RedBeamH2_On 0x223 +#define METATILE_MauvilleGym_RedBeamH3_On 0x22A +#define METATILE_MauvilleGym_RedBeamH4_On 0x22B +#define METATILE_MauvilleGym_RedBeamH1_Off 0x232 +#define METATILE_MauvilleGym_RedBeamH2_Off 0x233 +#define METATILE_MauvilleGym_RedBeamH3_Off 0x23A +#define METATILE_MauvilleGym_RedBeamH4_Off 0x23B +#define METATILE_MauvilleGym_GreenBeamV1_On 0x240 +#define METATILE_MauvilleGym_GreenBeamV2_On 0x248 +#define METATILE_MauvilleGym_RedBeamV1_On 0x241 +#define METATILE_MauvilleGym_RedBeamV2_On 0x249 +#define METATILE_MauvilleGym_PoleTop_On 0x250 +#define METATILE_MauvilleGym_PoleTop_Off 0x251 +#define METATILE_MauvilleGym_PoleBottom_On 0x242 +#define METATILE_MauvilleGym_PoleBottom_Off 0x243 + +// gTileset_MossdeepGym +#define METATILE_MossdeepGym_Obelisk_Top 0x204 +#define METATILE_MossdeepGym_Obelisk_Base 0x20C +#define METATILE_MossdeepGym_Wall_LeftCorner 0x20D +#define METATILE_MossdeepGym_OuterWall_RightCorner 0x205 +#define METATILE_MossdeepGym_Empty0 0x238 +#define METATILE_MossdeepGym_Empty1 0x239 + +// gTileset_Building +#define METATILE_Building_TV_Off 0x002 +#define METATILE_Building_TV_On 0x003 +#define METATILE_Building_PC_Off 0x004 +#define METATILE_Building_PC_On 0x005 + +// gTileset_GenericBuilding +#define METATILE_GenericBuilding_Doorway_ClosedTop 0x28D +#define METATILE_GenericBuilding_Doorway_ClosedBottom 0x295 +#define METATILE_GenericBuilding_TableEdge 0x2F1 +#define METATILE_GenericBuilding_TrickHouse_Door_Closed 0x21B +#define METATILE_GenericBuilding_TrickHouse_Stairs_Down 0x219 + +// gTileset_Shop +#define METATILE_Shop_Laptop1_Normal 0x29D +#define METATILE_Shop_Laptop2_Normal 0x2A5 +#define METATILE_Shop_Laptop1_Flash 0x258 +#define METATILE_Shop_Laptop2_Flash 0x260 + +// gTileset_Facility +#define METATILE_Facility_NewMauvilleDoor_Closed_Tile0 0x314 +#define METATILE_Facility_NewMauvilleDoor_Closed_Tile1 0x315 +#define METATILE_Facility_NewMauvilleDoor_Closed_Tile2 0x316 +#define METATILE_Facility_NewMauvilleDoor_Closed_Tile3 0x31C +#define METATILE_Facility_NewMauvilleDoor_Closed_Tile4 0x31D +#define METATILE_Facility_NewMauvilleDoor_Closed_Tile5 0x31E +#define METATILE_Facility_NewMauvilleDoor_Open_Tile0 0x2C3 +#define METATILE_Facility_NewMauvilleDoor_Open_Tile1 0x2C4 +#define METATILE_Facility_NewMauvilleDoor_Open_Tile2 0x2C5 +#define METATILE_Facility_NewMauvilleDoor_Open_Tile3 0x2CB +#define METATILE_Facility_NewMauvilleDoor_Open_Tile4 0x2CC +#define METATILE_Facility_NewMauvilleDoor_Open_Tile5 0x2CD +#define METATILE_Facility_DataPad 0x3E4 + +// gTileset_TrickHousePuzzle +#define METATILE_TrickHousePuzzle_Stairs_Down 0x20B +#define METATILE_TrickHousePuzzle_Lever_Off 0x23E +#define METATILE_TrickHousePuzzle_Lever_On 0x23F +#define METATILE_TrickHousePuzzle_Button_Up 0x258 +#define METATILE_TrickHousePuzzle_Button_Pressed 0x259 +#define METATILE_TrickHousePuzzle_Door_Shuttered 0x26A +#define METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt 0x252 +#define METATILE_TrickHousePuzzle_Floor_ShadowTop 0x255 +#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0 0x24B +#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1 0x24C +#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2 0x253 +#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3 0x254 +#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0 0x23B +#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1 0x23C +#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2 0x243 +#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3 0x244 +#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0 0x248 +#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1 0x249 +#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2 0x250 +#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3 0x251 +#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0 0x238 +#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1 0x239 +#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2 0x240 +#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3 0x241 +#define METATILE_TrickHousePuzzle_BlueDoorV_Retracted 0x24D +#define METATILE_TrickHousePuzzle_RedDoorV_Retracted 0x24A +#define METATILE_TrickHousePuzzle_RedDoorV_Open0 0x23A +#define METATILE_TrickHousePuzzle_RedDoorV_Open1 0x242 +#define METATILE_TrickHousePuzzle_BlueDoorV_Open0 0x23D +#define METATILE_TrickHousePuzzle_BlueDoorV_Open1 0x245 +#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right 0x260 +#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left 0x261 +#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up 0x262 +#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Down 0x263 +#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left_Alt 0x27B +#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right_Alt 0x27C + +// gTileset_BikeShop +#define METATILE_BikeShop_Barrier_Hidden_Top 0x269 +#define METATILE_BikeShop_Barrier_Hidden_Bottom 0x271 +#define METATILE_BikeShop_Floor_Shadow_Top 0x26D +#define METATILE_BikeShop_Wall_Edge_Top 0x281 +#define METATILE_BikeShop_Button_Pressed 0x24F +#define METATILE_BikeShop_Button_Green 0x22E +#define METATILE_BikeShop_Button_Blue 0x236 +#define METATILE_BikeShop_Barrier_Green_Top 0x2B6 +#define METATILE_BikeShop_Barrier_Green_TopMid 0x2BE +#define METATILE_BikeShop_Barrier_Green_BottomMid 0x2C6 +#define METATILE_BikeShop_Barrier_Green_Bottom 0x2CE +#define METATILE_BikeShop_Barrier_Blue_Top 0x2B7 +#define METATILE_BikeShop_Barrier_Blue_TopMid 0x2BF +#define METATILE_BikeShop_Barrier_Blue_BottomMid 0x2C7 +#define METATILE_BikeShop_Barrier_Blue_Bottom 0x2CF +#define METATILE_BikeShop_Generator_Off_Tile0 0x2F0 +#define METATILE_BikeShop_Generator_Off_Tile1 0x2F1 +#define METATILE_BikeShop_Generator_Off_Tile2 0x2F2 +#define METATILE_BikeShop_Generator_Off_Tile3 0x2F3 +#define METATILE_BikeShop_Generator_Off_Tile4 0x2F4 +#define METATILE_BikeShop_Generator_Off_Tile5 0x2F5 +#define METATILE_BikeShop_Generator_Off_Tile6 0x2F6 +#define METATILE_BikeShop_Generator_Off_Tile7 0x2F7 + +// gTileset_PetalburgGym +#define METATILE_PetalburgGym_RoomEntrance_Left 0x210 +#define METATILE_PetalburgGym_RoomEntrance_Right 0x211 +#define METATILE_PetalburgGym_SlidingDoor_Frame0 0x218 +#define METATILE_PetalburgGym_SlidingDoor_Frame1 0x219 +#define METATILE_PetalburgGym_SlidingDoor_Frame2 0x21A +#define METATILE_PetalburgGym_SlidingDoor_Frame3 0x21B +#define METATILE_PetalburgGym_SlidingDoor_Frame4 0x21C + +// gTileset_Sootopolis +#define METATILE_Sootopolis_Door_Closed 0x248 +#define METATILE_Sootopolis_GymDoor_Closed 0x250 +#define METATILE_Sootopolis_RoughWater 0x290 + +// gTileset_SootopolisGym +#define METATILE_SootopolisGym_Ice_Cracked 0x20E +#define METATILE_SootopolisGym_Ice_Broken 0x206 +#define METATILE_SootopolisGym_Stairs 0x207 + +// gTileset_Underwater +#define METATILE_Underwater_RockWall 0x21E +#define METATILE_Underwater_FloorShadow 0x228 + +// gTileset_PokemonCenter +#define METATILE_PokemonCenter_Floor_Plain_Alt 0x202 +#define METATILE_PokemonCenter_CounterBarrier 0x25D +#define METATILE_PokemonCenter_Escalator1F_Tile0_Frame0 0x280 +#define METATILE_PokemonCenter_Escalator1F_Tile0_Frame1 0x282 +#define METATILE_PokemonCenter_Escalator1F_Tile0_Frame2 0x284 +#define METATILE_PokemonCenter_Escalator1F_Tile1_Frame0 0x281 +#define METATILE_PokemonCenter_Escalator1F_Tile1_Frame1 0x283 +#define METATILE_PokemonCenter_Escalator1F_Tile1_Frame2 0x285 +#define METATILE_PokemonCenter_Escalator1F_Tile2_Frame0 0x288 +#define METATILE_PokemonCenter_Escalator1F_Tile2_Frame1 0x28A +#define METATILE_PokemonCenter_Escalator1F_Tile2_Frame2 0x28C +#define METATILE_PokemonCenter_Escalator1F_Tile3_Frame0 0x289 +#define METATILE_PokemonCenter_Escalator1F_Tile3_Frame1 0x28B +#define METATILE_PokemonCenter_Escalator1F_Tile3_Frame2 0x28D +#define METATILE_PokemonCenter_Escalator2F_Tile0_Frame0 0x2A0 +#define METATILE_PokemonCenter_Escalator2F_Tile0_Frame1 0x2A2 +#define METATILE_PokemonCenter_Escalator2F_Tile0_Frame2 0x2A4 +#define METATILE_PokemonCenter_Escalator2F_Tile1_Frame0 0x2A1 +#define METATILE_PokemonCenter_Escalator2F_Tile1_Frame1 0x2A3 +#define METATILE_PokemonCenter_Escalator2F_Tile1_Frame2 0x2A5 +#define METATILE_PokemonCenter_Escalator2F_Tile2_Frame0 0x2A8 +#define METATILE_PokemonCenter_Escalator2F_Tile2_Frame1 0x2AA +#define METATILE_PokemonCenter_Escalator2F_Tile2_Frame2 0x2AC + +#endif // GUARD_METATILE_LABELS_H diff --git a/include/ewram.h b/include/ewram.h index 4042ea03b..da544f5c2 100644 --- a/include/ewram.h +++ b/include/ewram.h @@ -133,6 +133,7 @@ extern u8 gSharedMem[]; #define ewram1608Carr(battler) (gSharedMem[0x1608C + battler]) #define ewram16094arr(battler) (gSharedMem[0x16094 + battler]) #define EWRAM_1609D (gSharedMem[0x1609D]) +#define ewram1609e(flank) (gSharedMem[0x1609E + (flank)]) #define ewram160A1 (gSharedMem[0x160A1]) #define ewram160A4 (gSharedMem[0x160A4]) #define ewram160A5 (gSharedMem[0x160A5]) diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 81f805ee2..27b2b5593 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -1,6 +1,21 @@ #ifndef GUARD_GLOBAL_FIELDMAP_H #define GUARD_GLOBAL_FIELDMAP_H +#define COLLISION_DIR_SOUTH 0 +#define COLLISION_DIR_NORTH 1 +#define COLLISION_DIR_WEST 2 +#define COLLISION_DIR_EAST 3 +#define COLLISION_DIR_ALL (COLLISION_DIR_NORTH | COLLISION_DIR_SOUTH | COLLISION_DIR_EAST | COLLISION_DIR_WEST) + +#define METATILE_COLLISION_MASK 0x0C00 +#define METATILE_ID_MASK 0x03FF +#define METATILE_ID_UNDEFINED 0x03FF +#define METATILE_ELEVATION_SHIFT 0x000C +#define METATILE_COLLISION_SHIFT 0x000A +#define METATILE_ELEVATION_MASK 0xF000 + +#define METATILE_ID(tileset, name) (METATILE_##tileset##_##name) + enum { CONNECTION_SOUTH = 1, diff --git a/include/global.h b/include/global.h index 64abf8724..1ccc92bb1 100644 --- a/include/global.h +++ b/include/global.h @@ -11,12 +11,13 @@ #if defined(__APPLE__) || defined(__CYGWIN__) #define _(x) x #define __(x) x -#define INCBIN_U8 {0} -#define INCBIN_U16 {0} -#define INCBIN_U32 {0} -#define INCBIN_S8 {0} -#define INCBIN_S16 {0} -#define INCBIN_S32 {0} +#define INCBIN(x) {0} +#define INCBIN_U8 INCBIN +#define INCBIN_U16 INCBIN +#define INCBIN_U32 INCBIN +#define INCBIN_S8 INCBIN +#define INCBIN_S16 INCBIN +#define INCBIN_S32 INCBIN #endif // Prevent cross-jump optimization. @@ -65,6 +66,13 @@ enum #define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24)) #define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr) +#define T2_WRITE_32(ptr, value) ({\ + (ptr)[0] = ((value) >> 0) & 0xFF;\ + (ptr)[1] = ((value) >> 8) & 0xFF;\ + (ptr)[2] = ((value) >> 16) & 0xFF;\ + (ptr)[3] = ((value) >> 24) & 0xFF;\ +}) + // Credits to Made (dolphin emoji) #define S16TOPOSFLOAT(val) \ ({ \ diff --git a/include/menu.h b/include/menu.h index 921a05eca..a6ff6050e 100644 --- a/include/menu.h +++ b/include/menu.h @@ -84,6 +84,7 @@ void unref_sub_8072DC0(void); void sub_8072DCC(u8); void sub_8072DDC(u8); void Menu_DestroyCursor(void); +u8 MoveMenuCursor3(s8 delta); #if GERMAN u8 *de_sub_8073174(u8 *name, const u8 *format); diff --git a/include/record_mixing.h b/include/record_mixing.h index 96105f3f7..2e6b048a6 100644 --- a/include/record_mixing.h +++ b/include/record_mixing.h @@ -22,12 +22,12 @@ void sub_80B9A78(void); void sub_80B9A88(u8 *a); void sub_80B9B1C(u8 *a, size_t size, u8 index); void sub_80B9B70(void *a, u32 size, u8 index); -u8 sub_80B9BBC(u16 *a); +u8 sub_80B9BBC(struct DayCareMail *a); void sub_80B9BC4(u8 *, size_t, u8[][2], u8 d, u8 e); u8 sub_80B9C4C(u8 *a); // ASM -void sub_80B9C6C(u8 *, u32, u8, void *); +void sub_80B9C6C(struct RecordMixingDayCareMail *, size_t, u8, TVShow *); void sub_80B9F3C(u16 *, u8); void sub_80BA00C(u8); diff --git a/json_data_rules.mk b/json_data_rules.mk new file mode 100644 index 000000000..b21435504 --- /dev/null +++ b/json_data_rules.mk @@ -0,0 +1,8 @@ +# JSON files are run through jsonproc, which is a tool that converts JSON data to an output file +# based on an Inja template. https://github.com/pantor/inja + +AUTO_GEN_TARGETS += $(DATA_SRC_SUBDIR)/wild_encounters.h +$(DATA_SRC_SUBDIR)/wild_encounters.h: $(DATA_SRC_SUBDIR)/wild_encounters.json $(DATA_SRC_SUBDIR)/wild_encounters.json.txt + $(JSONPROC) $^ $@ + +$(BUILD_DIR)/src/wild_encounter.o: C_DEP += $(DATA_SRC_SUBDIR)/wild_encounters.h diff --git a/ld_script.txt b/ld_script.txt index 41836d8b4..dc550cc63 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -719,7 +719,6 @@ SECTIONS { src/easy_chat_2.o(.data); src/pokenav_before.o(.rodata*); src/pokenav.o(.rodata*); - data/pokenav.o(.rodata*); src/trainers_eye.o(.rodata*); src/mon_markings.o(.rodata*); src/mauville_man.o(.rodata*); diff --git a/src/bard_music.c b/src/bard_music.c index 4518cf09b..80fde68be 100644 --- a/src/bard_music.c +++ b/src/bard_music.c @@ -2,198 +2,33 @@ #include "bard_music.h" #include "easy_chat.h" -struct BardSound -{ - /*0x00*/ u8 var00; - /*0x01*/ s8 var01; - /*0x02*/ u16 var02; - /*0x04*/ u16 volume; - /*0x06*/ u16 var06; -}; - -static const s16 Unknown_8416F08[] = {-768, 6144}; -static const s16 Unknown_8416F0C[] = {2304, 6144}; -static const s16 Unknown_8416F10[] = {256, 6144}; -static const s16 Unknown_8416F14[] = {1024, 6144}; -static const s16 Unknown_8416F18[] = {2816, 6144}; -static const s16 Unknown_8416F1C[] = {-768, -256, 6144}; -static const s16 Unknown_8416F22[] = {-768, 512, 6144}; -static const s16 Unknown_8416F28[] = {512, 1024, 6144}; -static const s16 Unknown_8416F2E[] = {1536, 2048, 6144}; -static const s16 Unknown_8416F34[] = {2304, 2048, 6144}; -static const s16 Unknown_8416F3A[] = {-768, -256, -768, 6144}; -static const s16 Unknown_8416F42[] = {1024, -768, 1024, 6144}; -static const s16 Unknown_8416F4A[] = {2304, 2048, 1536, 6144}; -static const s16 Unknown_8416F52[] = {256, 512, 1024, 6144}; -static const s16 Unknown_8416F5A[] = {1536, 4096, 3328, 6144}; -static const s16 Unknown_8416F62[] = {1024, 2304, 1024, 2304, 6144}; -static const s16 Unknown_8416F6C[] = {2304, 1024, 3328, 1024, 6144}; -static const s16 Unknown_8416F76[] = {256, 512, 1024, 1536, 6144}; -static const s16 Unknown_8416F80[] = {2048, 1536, 1024, 512, 6144}; -static const s16 Unknown_8416F8A[] = {3840, 3328, 2816, 2560, 6144}; -static const s16 Unknown_8416F94[] = {-768, -256, 256, 512, 1024, 6144}; -static const s16 Unknown_8416FA0[] = {2304, 2048, 1536, 1024, 512, 6144}; -static const s16 Unknown_8416FAC[] = {256, 1024, 2304, 1024, 256, 6144}; -static const s16 Unknown_8416FB8[] = {2304, 1024, 2304, 1024, -768, 6144}; -static const s16 Unknown_8416FC4[] = {2816, 2048, 1024, 1024, 1536, 6144}; -static const s16 Unknown_8416FD0[] = {-768, -256, 256, 512, 1024, 1536, 6144}; -static const s16 Unknown_8416FDE[] = {2048, 1536, 1024, 512, 256, -256, 6144}; -static const s16 Unknown_8416FEC[] = {256, 512, 1024, 256, 512, 4096, 6144}; -static const s16 Unknown_8416FFA[] = {1024, -768, 2304, 1024, 2304, 1024, 6144}; -static const s16 Unknown_8417008[] = {2048, 2304, 2048, 2304, 2048, 2304, 6144}; -static const s16 Unknown_8417016[] = {512, 256, 512, 256, 512, 1024, 512, 6144}; -static const s16 Unknown_8417026[] = {256, 256, -256, -256, -768, 1024, -768, 6144}; -static const s16 Unknown_8417036[] = {2048, 2304, 2816, 3328, 3584, 3328, 2816, 6144}; -static const s16 Unknown_8417046[] = {2048, 1536, 1024, 512, 3328, 2816, 2304, 6144}; -static const s16 Unknown_8417056[] = {768, 1024, 1536, 2048, 1792, 2048, 1024, 6144}; - -static const s16 *const sWordPitches[] = { - Unknown_8416F08, - Unknown_8416F0C, - Unknown_8416F10, - Unknown_8416F14, - Unknown_8416F18, - Unknown_8416F1C, - Unknown_8416F22, - Unknown_8416F28, - Unknown_8416F2E, - Unknown_8416F34, - Unknown_8416F3A, - Unknown_8416F42, - Unknown_8416F4A, - Unknown_8416F52, - Unknown_8416F5A, - Unknown_8416F62, - Unknown_8416F6C, - Unknown_8416F76, - Unknown_8416F80, - Unknown_8416F8A, - Unknown_8416F94, - Unknown_8416FA0, - Unknown_8416FAC, - Unknown_8416FB8, - Unknown_8416FC4, - Unknown_8416FD0, - Unknown_8416FDE, - Unknown_8416FEC, - Unknown_8416FFA, - Unknown_8417008, - Unknown_8417016, - Unknown_8417026, - Unknown_8417036, - Unknown_8417046, - Unknown_8417056 -}; - -static const u32 sBardSoundLengthDeltas[] = { - 9, - 22, - 15, - 16, - 39, - 21, - 9, - 30, - 24, - 15, - 25, - 12, - 22, - 45, - 24, - 15, - 40, - 9, - 21, - 42, - 18, - 9, - 22, - 15, - 27, - 48, - 18, - 27, - 33, - 24, - 25, - 39, - 19, - 16, - 54, - 18, - 9, - 45, - 15, - 12, - 39, - 23, - 5, - 45, - 12, - 21, - 48, - 12, - 21, - 69, - 18, - 15 -}; - -#if ENGLISH -#include "data/bard_music_en.h" -#elif GERMAN -#include "data/bard_music_de.h" -#endif // ENGLISH/GERMAN - -static const struct BardSound (*const gBardMusicTable[])[6] = { - BardMusic_POKEMON, - BardMusic_TRAINER, - BardMusic_STATUS, - BardMusic_BATTLE, - BardMusic_GREETINGS, - BardMusic_PEOPLE, - BardMusic_VOICES, - BardMusic_SPEECH, - BardMusic_ENDINGS, - BardMusic_FEELINGS, - BardMusic_CONDITIONS, - BardMusic_ACTIONS, - BardMusic_LIFESTYLE, - BardMusic_HOBBIES, - BardMusic_TIME, - BardMusic_MISC, - BardMusic_ADJECTIVES, - BardMusic_EVENTS, - BardMusic_MOVE_1, - BardMusic_MOVE_2, - BardMusic_TRENDY_SAYING, - BardMusic_POKEMON_2 -}; +#include "data/bard_music/word_pitch.h" +#include "data/bard_music/length_table.h" +#include "data/bard_music/bard_sounds.h" -static s16 CalcWordPitch(u32 arg0, u32 songPos) +s16 CalcWordPitch(int arg0, int songPos) { - return sWordPitches[arg0][songPos]; + return gBardSoundPitchTables[arg0][songPos]; } #if ENGLISH const struct BardSound *GetWordSounds(u16 group, u16 word) { - const struct BardSound (*sounds)[6] = gBardMusicTable[group]; + const struct BardSound (*sounds)[6] = gBardSoundsTable[group]; return sounds[word]; } #elif GERMAN const struct BardSound *GetWordSounds(u16 group, u16 word) { - const struct BardSound (*sounds)[6] = gBardMusicTable[group]; + const struct BardSound (*sounds)[6] = gBardSoundsTable[group]; u32 index = de_sub_80EB748(group, word); return sounds[index]; } #endif -s32 GetWordPhonemes(struct BardSong *song, const struct BardSound *src, u16 arg2) +s32 GetWordPhonemes(struct BardSong *song, const struct BardSound *src, u16 word) { s32 i; s32 j; @@ -204,7 +39,7 @@ s32 GetWordPhonemes(struct BardSong *song, const struct BardSound *src, u16 arg2 song->phonemes[i].sound = src[i].var00; if (src[i].var00 != 0xFF) { - s32 length = src[i].var01 + sBardSoundLengthDeltas[src[i].var00]; + s32 length = src[i].var01 + gBardSoundLengthTable[src[i].var00]; song->phonemes[i].length = length; song->phonemes[i].volume = src[i].volume; @@ -213,7 +48,7 @@ s32 GetWordPhonemes(struct BardSong *song, const struct BardSound *src, u16 arg2 } for (j = 0, thirty = 30; j < i; j++) - song->phonemes[j].pitch = CalcWordPitch(thirty + arg2, j); + song->phonemes[j].pitch = CalcWordPitch(thirty + word, j); song->currWord++; song->currPhoneme = 0; diff --git a/src/battle/anim/water.c b/src/battle/anim/water.c index b7074bceb..98e50f17f 100644 --- a/src/battle/anim/water.c +++ b/src/battle/anim/water.c @@ -6,6 +6,8 @@ #include "sprite.h" #include "trig.h" #include "util.h" +#include "scanline_effect.h" +#include "palette.h" #include "constants/battle_anim.h" extern u8 gAnimVisualTaskCount; @@ -23,6 +25,7 @@ void sub_8078F40(u8); void sub_8079A64(u8); void sub_80D37FC(struct Sprite *sprite); void sub_80D3838(struct Sprite *sprite); +void sub_80D3D68(u8 taskId); void sub_80D4044(struct Sprite *sprite); void sub_80D40A8(struct Sprite *); void sub_80D4150(u8); @@ -579,7 +582,7 @@ _080D3B5C: .4byte sub_80D3B60\n\ #ifdef NONMATCHING void sub_80D3B60(u8 taskId) { - struct UnknownAnimStruct2 unk; + struct Struct_sub_8078914 unk; u8 i; u16 rgbBuffer; u16 *BGptrX = &gBattle_BG1_X; @@ -590,18 +593,18 @@ void sub_80D3B60(u8 taskId) *BGptrX += gTasks[taskId].data[0]; *BGptrY += gTasks[taskId].data[1]; - sub_80A6B30(&unk); + sub_8078914(&unk); gTasks[taskId].data[2] += gTasks[taskId].data[1]; if (++gTasks[taskId].data[5] == 4) { - rgbBuffer = gPlttBufferFaded[unk.unk8 * 16 + 7]; + rgbBuffer = gPlttBufferFaded[unk.field_8 * 16 + 7]; for (i = 6; i != 0; i--) { - palNum = unk.unk8 * 16; + palNum = unk.field_8 * 16; palOffset = 1 + i; gPlttBufferFaded[palNum + palOffset] = gPlttBufferFaded[palNum + palOffset - 1]; } - gPlttBufferFaded[unk.unk8 * 16 + 1] = rgbBuffer; + gPlttBufferFaded[unk.field_8 * 16 + 1] = rgbBuffer; gTasks[taskId].data[5] = 0; } if (++gTasks[taskId].data[6] > 1) @@ -622,7 +625,7 @@ void sub_80D3B60(u8 taskId) if (!(gTasks[gTasks[taskId].data[15]].data[1] & 0x1F)) { gTasks[taskId].data[0] = gTasks[gTasks[taskId].data[15]].data[1] & 0x1F; - gTasks[taskId].func = sub_8107CC4; + gTasks[taskId].func = sub_80D3D68; } } #else @@ -1895,14 +1898,14 @@ void sub_80D4D64(struct Sprite *sprite, int xDiff, int yDiff) s16 something = sprite->data[0] / 2; s16 combinedX = sprite->pos1.x + sprite->pos2.x; s16 combinedY = sprite->pos1.y + sprite->pos2.y; - s16 randomSomethingY = yDiff + (Random2() % 10) - 5; - s16 randomSomethingX = -xDiff + (Random2() % 10) - 5; + s16 randomSomethingY = yDiff + (Random() % 10) - 5; + s16 randomSomethingX = -xDiff + (Random() % 10) - 5; s16 i; u8 spriteId; for (i = 0; i <= 0; i++) { - spriteId = CreateSprite(&gUnknown_08595310, combinedX, combinedY + something, 130); + spriteId = CreateSprite(&gSpriteTemplate_83D9420, combinedX, combinedY + something, 130); gSprites[spriteId].data[0] = 20; gSprites[spriteId].data[1] = randomSomethingY; gSprites[spriteId].subpriority = GetBattlerSubpriority(gBattleAnimAttacker) - 1; @@ -1913,7 +1916,7 @@ void sub_80D4D64(struct Sprite *sprite, int xDiff, int yDiff) } for (i = 0; i <= 0; i++) { - spriteId = CreateSprite(&gUnknown_08595310, combinedX, combinedY - something, 130); + spriteId = CreateSprite(&gSpriteTemplate_83D9420, combinedX, combinedY - something, 130); gSprites[spriteId].data[0] = 20; gSprites[spriteId].data[1] = randomSomethingY; gSprites[spriteId].subpriority = GetBattlerSubpriority(gBattleAnimAttacker) - 1; diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 804c738f1..429a9ec26 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -1,5 +1,6 @@ #include "global.h" #include "battle.h" +#include "battle_ai_script_commands.h" #include "battle_ai_switch_items.h" #include "battle_anim.h" #include "battle_interface.h" @@ -13,6 +14,7 @@ #include "palette.h" #include "pokeball.h" #include "pokemon.h" +#include "random.h" #include "rom3.h" #include "rom_8077ABC.h" #include "sound.h" @@ -1427,6 +1429,11 @@ void OpponentHandlecmd19(void) OpponentBufferExecCompleted(); } +struct ChooseMoveStruct +{ + u16 moves[4]; +}; + #if DEBUG NAKED void OpponentHandlecmd20(void) @@ -1736,249 +1743,58 @@ void OpponentHandlecmd20(void) bx r0"); } #else -#ifdef NONMATCHING void OpponentHandlecmd20(void) { - u16 r4; - // Needed to match closer - struct {u16 moves[4];} *r5 = (void *)&gBattleBufferA[gActiveBattler][4]; + u8 chosenMoveId; + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)&gBattleBufferA[gActiveBattler][4]; - if (gBattleTypeFlags & 0x498) + if (gBattleTypeFlags & (BATTLE_TYPE_TRAINER | BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_SAFARI | BATTLE_TYPE_ROAMER)) { BattleAI_SetupAIData(); - r4 = BattleAI_GetAIActionToUse(); - switch (r4) + chosenMoveId = BattleAI_GetAIActionToUse(); + + switch (chosenMoveId) { - case 5: - BtlController_EmitTwoReturnValues(1, 4, 0); + case 5: // AI_CHOICE_WATCH + BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_WATCH_CAREFULLY, 0); break; - case 4: - BtlController_EmitTwoReturnValues(1, 3, 0); + case 4: // AI_CHOICE_FLEE + BtlController_EmitTwoReturnValues(1, B_ACTION_RUN, 0); break; default: - if (gBattleMoves[r5->moves[r4]].target & 0x12) + if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) gBattlerTarget = gActiveBattler; - if (gBattleMoves[r5->moves[r4]].target & 8) + if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & 8) { gBattlerTarget = GetBattlerAtPosition(0); if (gAbsentBattlerFlags & gBitTable[gBattlerTarget]) gBattlerTarget = GetBattlerAtPosition(2); } - r4 |= gBattlerTarget << 8; - BtlController_EmitTwoReturnValues(1, 10, r4); + BtlController_EmitTwoReturnValues(1, B_ACTION_EXEC_SCRIPT, chosenMoveId | (gBattlerTarget << 8)); break; } OpponentBufferExecCompleted(); } else { - u16 r2; + u16 move; do { // Can't for the life of me get this to match. - r4 = Random() % 4; - r2 = r5->moves[r4]; - } while (r2 == 0); + chosenMoveId = Random() & 3; + move = moveInfo->moves[chosenMoveId]; + } while (move == 0); - if (gBattleMoves[r2].target & 0x12) - { - r4 |= gActiveBattler << 8; - BtlController_EmitTwoReturnValues(1, 10, r4); - } + if (gBattleMoves[move].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) + BtlController_EmitTwoReturnValues(1, B_ACTION_EXEC_SCRIPT, chosenMoveId | (gActiveBattler << 8)); else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - { - u16 r2 = GetBattlerAtPosition(Random() & 2) << 8; - - BtlController_EmitTwoReturnValues(1, 10, r4 | r2); - } + BtlController_EmitTwoReturnValues(1, B_ACTION_EXEC_SCRIPT, chosenMoveId | (GetBattlerAtPosition(Random() & 2) << 8)); else - { - u16 r2 = GetBattlerAtPosition(0) << 8; - - BtlController_EmitTwoReturnValues(1, 10, r4 | r2); - } + BtlController_EmitTwoReturnValues(1, B_ACTION_EXEC_SCRIPT, chosenMoveId | (GetBattlerAtPosition(0) << 8)); OpponentBufferExecCompleted(); } } -#else -NAKED -void OpponentHandlecmd20(void) -{ - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - ldr r6, _0803545C @ =gActiveBattler\n\ - ldrb r0, [r6]\n\ - lsls r0, 9\n\ - ldr r1, _08035460 @ =gBattleBufferA+4\n\ - adds r5, r0, r1\n\ - ldr r0, _08035464 @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - movs r0, 0x93\n\ - lsls r0, 3\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080354F8\n\ - bl BattleAI_SetupAIData\n\ - bl BattleAI_GetAIActionToUse\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r4, 0x4\n\ - beq _08035468\n\ - cmp r4, 0x5\n\ - bne _08035474\n\ - movs r0, 0x1\n\ - movs r1, 0x4\n\ - b _0803546C\n\ - .align 2, 0\n\ -_0803545C: .4byte gActiveBattler\n\ -_08035460: .4byte gBattleBufferA+4\n\ -_08035464: .4byte gBattleTypeFlags\n\ -_08035468:\n\ - movs r0, 0x1\n\ - movs r1, 0x3\n\ -_0803546C:\n\ - movs r2, 0\n\ - bl BtlController_EmitTwoReturnValues\n\ - b _080354E0\n\ -_08035474:\n\ - ldr r3, _080354E8 @ =gBattleMoves\n\ - lsls r0, r4, 1\n\ - adds r2, r5, r0\n\ - ldrh r1, [r2]\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r3\n\ - ldrb r1, [r0, 0x6]\n\ - movs r0, 0x12\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08035494\n\ - ldr r1, _080354EC @ =gBattlerTarget\n\ - ldrb r0, [r6]\n\ - strb r0, [r1]\n\ -_08035494:\n\ - ldrh r1, [r2]\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r3\n\ - ldrb r1, [r0, 0x6]\n\ - movs r0, 0x8\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080354CE\n\ - movs r0, 0\n\ - bl GetBattlerAtPosition\n\ - ldr r5, _080354EC @ =gBattlerTarget\n\ - strb r0, [r5]\n\ - ldr r0, _080354F0 @ =gAbsentBattlerFlags\n\ - ldrb r1, [r0]\n\ - ldr r2, _080354F4 @ =gBitTable\n\ - ldrb r0, [r5]\n\ - lsls r0, 2\n\ - adds r0, r2\n\ - ldr r0, [r0]\n\ - ands r1, r0\n\ - cmp r1, 0\n\ - beq _080354CE\n\ - movs r0, 0x2\n\ - bl GetBattlerAtPosition\n\ - strb r0, [r5]\n\ -_080354CE:\n\ - ldr r0, _080354EC @ =gBattlerTarget\n\ - ldrb r0, [r0]\n\ - lsls r0, 8\n\ - orrs r4, r0\n\ - movs r0, 0x1\n\ - movs r1, 0xA\n\ - adds r2, r4, 0\n\ - bl BtlController_EmitTwoReturnValues\n\ -_080354E0:\n\ - bl OpponentBufferExecCompleted\n\ - b _0803558A\n\ - .align 2, 0\n\ -_080354E8: .4byte gBattleMoves\n\ -_080354EC: .4byte gBattlerTarget\n\ -_080354F0: .4byte gAbsentBattlerFlags\n\ -_080354F4: .4byte gBitTable\n\ -_080354F8:\n\ - movs r6, 0x3\n\ -_080354FA:\n\ - bl Random\n\ - adds r4, r0, 0\n\ - ands r4, r6\n\ - lsls r0, r4, 1\n\ - adds r0, r5, r0\n\ - ldrh r2, [r0]\n\ - cmp r2, 0\n\ - beq _080354FA\n\ - ldr r1, _08035534 @ =gBattleMoves\n\ - lsls r0, r2, 1\n\ - adds r0, r2\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r1, [r0, 0x6]\n\ - movs r0, 0x12\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0803553C\n\ - ldr r0, _08035538 @ =gActiveBattler\n\ - ldrb r0, [r0]\n\ - lsls r0, 8\n\ - orrs r4, r0\n\ - movs r0, 0x1\n\ - movs r1, 0xA\n\ - adds r2, r4, 0\n\ - bl BtlController_EmitTwoReturnValues\n\ - b _08035586\n\ - .align 2, 0\n\ -_08035534: .4byte gBattleMoves\n\ -_08035538: .4byte gActiveBattler\n\ -_0803553C:\n\ - ldr r0, _0803556C @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08035570\n\ - bl Random\n\ - movs r1, 0x2\n\ - ands r1, r0\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - adds r0, r1, 0\n\ - bl GetBattlerAtPosition\n\ - adds r2, r0, 0\n\ - lsls r2, 24\n\ - lsrs r2, 16\n\ - orrs r2, r4\n\ - movs r0, 0x1\n\ - movs r1, 0xA\n\ - bl BtlController_EmitTwoReturnValues\n\ - b _08035586\n\ - .align 2, 0\n\ -_0803556C: .4byte gBattleTypeFlags\n\ -_08035570:\n\ - movs r0, 0\n\ - bl GetBattlerAtPosition\n\ - adds r2, r0, 0\n\ - lsls r2, 24\n\ - lsrs r2, 16\n\ - orrs r2, r4\n\ - movs r0, 0x1\n\ - movs r1, 0xA\n\ - bl BtlController_EmitTwoReturnValues\n\ -_08035586:\n\ - bl OpponentBufferExecCompleted\n\ -_0803558A:\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided\n"); -} -#endif #endif void OpponentHandleOpenBag(void) diff --git a/src/battle_interface.c b/src/battle_interface.c index 58f667da4..5ec42bb4b 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -15,6 +15,7 @@ #include "text.h" #include "ewram.h" #include "graphics.h" +#include "pokemon_summary_screen.h" struct UnknownStruct5 { @@ -249,7 +250,7 @@ const struct SpritePalette gUnknown_0820A774[] = { gUnknown_08D1214C, 0xd713 }, }; -const struct CompressedSpriteSheet gUnknown_0820A784[] = +const struct SpriteSheet gUnknown_0820A784[] = { { Tiles_D129AC, 0x80, 0xd714 }, { Tiles_D129AC, 0x80, 0xd715 }, @@ -269,48 +270,45 @@ const struct OamData gOamData_820A79C = .priority = 1, }; -const struct SpriteTemplate gSpriteTemplate_820A7A4 = +const struct SpriteTemplate gSpriteTemplate_820A7A4[] = { - .tileTag = 55052, - .paletteTag = 55056, - .oam = &gOamData_820A4E4, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8045030, -}; - -const struct SpriteTemplate gSpriteTemplate_820A7BC = -{ - .tileTag = 55053, - .paletteTag = 55057, - .oam = &gOamData_820A4E4, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8045030, -}; - -const struct SpriteTemplate gSpriteTemplate_820A7D4 = -{ - .tileTag = 55060, - .paletteTag = 55058, - .oam = &gOamData_820A79C, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_804507C, + { + .tileTag = 55052, + .paletteTag = 55056, + .oam = &gOamData_820A4E4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8045030, + }, { + .tileTag = 55053, + .paletteTag = 55057, + .oam = &gOamData_820A4E4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8045030, + } }; -const struct SpriteTemplate gSpriteTemplate_820A7EC = -{ - .tileTag = 55061, - .paletteTag = 55059, - .oam = &gOamData_820A79C, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_804507C, +const struct SpriteTemplate gSpriteTemplate_820A7D4[] = { + { + .tileTag = 55060, + .paletteTag = 55058, + .oam = &gOamData_820A79C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_804507C, + }, { + .tileTag = 55061, + .paletteTag = 55059, + .oam = &gOamData_820A79C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_804507C, + } }; u8 *const gUnknown_0820A804[2] = diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 01d66b77c..577a8149a 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -22,6 +22,7 @@ #include "sound.h" #include "task.h" #include "decompress.h" +#include "string_util.h" #include "pokemon_summary_screen.h" #include "naming_screen.h" #include "ewram.h" @@ -205,7 +206,6 @@ void HandleLowHpMusicChange(struct Pokemon*, u8 bank); bool8 IsTradedMon(struct Pokemon*); void BattleScriptPop(void); void SwitchInClearSetData(void); -u8* ConvertIntToDecimalStringN(u8*, s32, u8, u8); u8 GetSetPokedexFlag(u16 nationalNum, u8 caseID); u16 SpeciesToNationalPokedexNum(u16 species); u8 sub_803FC34(u8 bank); @@ -2356,7 +2356,7 @@ u8 BankGetTurnOrder(u8 bank) return i; } -//Someone please decompile this monstrosity below... +//TODO Someone please decompile this monstrosity below... #ifdef NONMATCHING void SetMoveEffect(bool8 primary, u8 certainArg) { @@ -2746,7 +2746,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg) {gBattlescriptCurrInstr++; return;} gLastUsedItem = gBattleMons[gBattlerTarget].item; - USED_HELD_ITEM(bank) = gLastUsedItem; + *USED_HELD_ITEM(gBattlerTarget) = gLastUsedItem; gBattleMons[gBattlerTarget].item = 0; gActiveBattler = gBattlerAttacker; @@ -2760,7 +2760,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg) BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_ItemSteal; - CHOICED_MOVE(gBattlerTarget) = 0; + *CHOICED_MOVE(gBattlerTarget) = 0; } break; case 32: //escape prevention @@ -2835,7 +2835,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg) BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_KnockedOff; - CHOICED_MOVE(gEffectBattler) = 0; + *CHOICED_MOVE(gEffectBattler) = 0; } break; case 59: //overheat @@ -5908,7 +5908,7 @@ _08020B46:\n\ _08020B50: .4byte gBattlescriptCurrInstr\n\ .syntax divided\n"); } -#endif +#endif // NONMATCHING static void MoveValuesCleanUp(void) { @@ -6468,14 +6468,14 @@ static void atk48_playstatchangeanimation(void) stat_animID = 0x38; } if ((T2_READ_8(gBattlescriptCurrInstr + 3) & 2 && changeable_stats <= 1) - || changeable_stats == 0 || gBattleStruct->filler2[0] != 0) + || changeable_stats == 0 || gBattleStruct->unk160DC != 0) gBattlescriptCurrInstr += 4; else { BtlController_EmitBattleAnimation(0, 1, stat_animID); MarkBattlerForControllerExec(gActiveBattler); if ((T2_READ_8(gBattlescriptCurrInstr + 3) & 4) && changeable_stats > 1) - gBattleStruct->filler2[0] = 1; + gBattleStruct->unk160DC = 1; gBattlescriptCurrInstr += 4; } } @@ -8769,21 +8769,21 @@ static void atk5D_getmoneyreward(void) { case 0: { - const struct PokeTrainerData1 *data = &gTrainers[gTrainerBattleOpponent].party->noItemNoMoves; - r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].lvl; + const struct TrainerMonNoItemDefaultMoves *data = gTrainers[gTrainerBattleOpponent].party.NoItemDefaultMoves; + r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].level; } break; case 2: { - const struct PokeTrainerData2 *data = &gTrainers[gTrainerBattleOpponent].party->itemNoMoves; - r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].lvl; + const struct TrainerMonItemDefaultMoves *data = gTrainers[gTrainerBattleOpponent].party.ItemDefaultMoves; + r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].level; } break; case 1: case 3: { - const struct PokeTrainerData3 *data = &gTrainers[gTrainerBattleOpponent].party->itemMoves; - r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].lvl; + const struct TrainerMonItemCustomMoves *data = gTrainers[gTrainerBattleOpponent].party.ItemCustomMoves; + r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].level; } break; } @@ -8801,10 +8801,7 @@ static void atk5D_getmoneyreward(void) gBattleTextBuff1[1] = 1; gBattleTextBuff1[2] = 4; gBattleTextBuff1[3] = 5; - gBattleTextBuff1[4] = BYTE0(money_to_give); - gBattleTextBuff1[5] = BYTE1(money_to_give); - gBattleTextBuff1[6] = BYTE2(money_to_give); - gBattleTextBuff1[7] = BYTE3(money_to_give); + T2_WRITE_32(&gBattleTextBuff1[4], money_to_give); gBattleTextBuff1[8] = 0xFF; gBattlescriptCurrInstr += 1; @@ -9339,10 +9336,13 @@ static void atk6B_atknameinbuff1(void) } #ifdef NONMATCHING +extern const u8 BattleText_Format2[]; + +// TODO: finish static void atk6C_drawlvlupbox(void) { - u8 r1 = 0; - u8 r7 = 0; + UNUSED u8 r1 = 0; + UNUSED u8 r7 = 0; switch (gBattleStruct->atk6C_statetracker) { case 0: @@ -9762,7 +9762,7 @@ _08024C48: .4byte gBattlescriptCurrInstr\n\ .syntax divided"); } -#endif +#endif // NONMATCHING static void atk6D_resetsentmonsvalue(void) { @@ -13364,338 +13364,81 @@ static void atkD1_trysethelpinghand(void) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } -#ifdef NONMATCHING static void atkD2_tryswapitems(void) { - if ((GetBattlerSide(gBattlerAttacker) != 1 || gBattleTypeFlags & (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER) || gTrainerBattleOpponent == SECRET_BASE_OPPONENT)) - { - u8 side = GetBattlerSide(gBattlerAttacker); - if (gBattleTypeFlags) + // opponent can't swap items with player in regular battles + if ((GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT + && !(gBattleTypeFlags & (BATTLE_TYPE_LINK + | BATTLE_TYPE_EREADER_TRAINER + | BATTLE_TYPE_BATTLE_TOWER)) + && gTrainerBattleOpponent != SECRET_BASE_OPPONENT)) { + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } + else { + u8 sideAttacker = GetBattlerSide(gBattlerAttacker); - gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); -} + // you can't swap items if they were knocked off in regular battles + if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK + | BATTLE_TYPE_EREADER_TRAINER + | BATTLE_TYPE_BATTLE_TOWER)) + && gTrainerBattleOpponent != SECRET_BASE_OPPONENT + && (gWishFutureKnock.knockedOffPokes[sideAttacker] & gBitTable[gBattlerPartyIndexes[gBattlerAttacker]] + )) { + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); + } + // can't swap if two pokemon don't have an item + // or if either of them is an enigma berry or a mail + else if ((gBattleMons[gBattlerAttacker].item == 0 && gBattleMons[gBattlerTarget].item == 0) + || gBattleMons[gBattlerAttacker].item == ITEM_ENIGMA_BERRY + || gBattleMons[gBattlerTarget].item == ITEM_ENIGMA_BERRY + || IS_ITEM_MAIL(gBattleMons[gBattlerAttacker].item) + || IS_ITEM_MAIL(gBattleMons[gBattlerTarget].item)) { + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); + } + // check if ability prevents swapping + else if (gBattleMons[gBattlerTarget].ability == ABILITY_STICKY_HOLD) { + gBattlescriptCurrInstr = BattleScript_NoItemSteal; + gLastUsedAbility = gBattleMons[gBattlerTarget].ability; + RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); + } + // took a while, but all checks passed and items can be safely swapped + else { + u16 oldItemAtk, *newItemAtk; -#else -NAKED -static void atkD2_tryswapitems(void) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x4\n\ - ldr r0, _0802A30C @ =gBattlerAttacker\n\ - ldrb r0, [r0]\n\ - bl GetBattlerSide\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - bne _0802A24C\n\ - ldr r0, _0802A310 @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - ldr r0, _0802A314 @ =0x00000902\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _0802A24C\n\ - ldr r0, _0802A318 @ =gTrainerBattleOpponent\n\ - ldrh r1, [r0]\n\ - movs r0, 0x80\n\ - lsls r0, 3\n\ - cmp r1, r0\n\ - bne _0802A2EE\n\ -_0802A24C:\n\ - ldr r4, _0802A30C @ =gBattlerAttacker\n\ - ldrb r0, [r4]\n\ - bl GetBattlerSide\n\ - lsls r0, 24\n\ - lsrs r2, r0, 24\n\ - ldr r0, _0802A310 @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - ldr r0, _0802A314 @ =0x00000902\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _0802A290\n\ - ldr r0, _0802A318 @ =gTrainerBattleOpponent\n\ - ldrh r1, [r0]\n\ - movs r0, 0x80\n\ - lsls r0, 3\n\ - cmp r1, r0\n\ - beq _0802A290\n\ - ldr r0, _0802A31C @ =gWishFutureKnock\n\ - adds r0, 0x29\n\ - adds r0, r2, r0\n\ - ldrb r1, [r0]\n\ - ldr r3, _0802A320 @ =gBitTable\n\ - ldr r2, _0802A324 @ =gBattlerPartyIndexes\n\ - ldrb r0, [r4]\n\ - lsls r0, 1\n\ - adds r0, r2\n\ - ldrh r0, [r0]\n\ - lsls r0, 2\n\ - adds r0, r3\n\ - ldr r0, [r0]\n\ - ands r1, r0\n\ - cmp r1, 0\n\ - bne _0802A2EE\n\ -_0802A290:\n\ - ldr r0, _0802A328 @ =gBattleMons\n\ - mov r9, r0\n\ - ldr r1, _0802A30C @ =gBattlerAttacker\n\ - ldrb r4, [r1]\n\ - movs r2, 0x58\n\ - mov r8, r2\n\ - mov r0, r8\n\ - muls r0, r4\n\ - mov r3, r9\n\ - adds r5, r0, r3\n\ - ldrh r3, [r5, 0x2E]\n\ - adds r1, r3, 0\n\ - cmp r1, 0\n\ - bne _0802A2BE\n\ - ldr r0, _0802A32C @ =gBattlerTarget\n\ - ldrb r0, [r0]\n\ - mov r2, r8\n\ - muls r2, r0\n\ - adds r0, r2, 0\n\ - add r0, r9\n\ - ldrh r0, [r0, 0x2E]\n\ - cmp r0, 0\n\ - beq _0802A2EE\n\ -_0802A2BE:\n\ - cmp r1, 0xAF\n\ - beq _0802A2EE\n\ - ldr r7, _0802A32C @ =gBattlerTarget\n\ - ldrb r0, [r7]\n\ - mov r1, r8\n\ - muls r1, r0\n\ - adds r0, r1, 0\n\ - mov r1, r9\n\ - adds r2, r0, r1\n\ - ldrh r1, [r2, 0x2E]\n\ - cmp r1, 0xAF\n\ - beq _0802A2EE\n\ - adds r0, r3, 0\n\ - subs r0, 0x79\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0xB\n\ - bls _0802A2EE\n\ - adds r0, r1, 0\n\ - subs r0, 0x79\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0xB\n\ - bhi _0802A334\n\ -_0802A2EE:\n\ - ldr r3, _0802A330 @ =gBattlescriptCurrInstr\n\ - ldr r2, [r3]\n\ - ldrb r1, [r2, 0x1]\n\ - ldrb r0, [r2, 0x2]\n\ - lsls r0, 8\n\ - orrs r1, r0\n\ - ldrb r0, [r2, 0x3]\n\ - lsls r0, 16\n\ - orrs r1, r0\n\ - ldrb r0, [r2, 0x4]\n\ - lsls r0, 24\n\ - orrs r1, r0\n\ - str r1, [r3]\n\ - b _0802A49A\n\ - .align 2, 0\n\ -_0802A30C: .4byte gBattlerAttacker\n\ -_0802A310: .4byte gBattleTypeFlags\n\ -_0802A314: .4byte 0x00000902\n\ -_0802A318: .4byte gTrainerBattleOpponent\n\ -_0802A31C: .4byte gWishFutureKnock\n\ -_0802A320: .4byte gBitTable\n\ -_0802A324: .4byte gBattlerPartyIndexes\n\ -_0802A328: .4byte gBattleMons\n\ -_0802A32C: .4byte gBattlerTarget\n\ -_0802A330: .4byte gBattlescriptCurrInstr\n\ -_0802A334:\n\ - adds r0, r2, 0\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x3C\n\ - bne _0802A36C\n\ - ldr r1, _0802A360 @ =gBattlescriptCurrInstr\n\ - ldr r0, _0802A364 @ =BattleScript_NoItemSteal\n\ - str r0, [r1]\n\ - ldr r1, _0802A368 @ =gLastUsedAbility\n\ - ldrb r0, [r7]\n\ - mov r2, r8\n\ - muls r2, r0\n\ - adds r0, r2, 0\n\ - add r0, r9\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - strb r0, [r1]\n\ - ldrb r0, [r7]\n\ - ldrb r1, [r1]\n\ - bl RecordAbilityBattle\n\ - b _0802A49A\n\ - .align 2, 0\n\ -_0802A360: .4byte gBattlescriptCurrInstr\n\ -_0802A364: .4byte BattleScript_NoItemSteal\n\ -_0802A368: .4byte gLastUsedAbility\n\ -_0802A36C:\n\ - lsls r0, r4, 1\n\ - ldr r4, _0802A458 @ =gSharedMem + 0x160F0\n\ - adds r6, r0, r4\n\ - ldrh r5, [r5, 0x2E]\n\ - mov r10, r5\n\ - strh r1, [r6]\n\ - ldr r3, _0802A45C @ =gBattlerAttacker\n\ - ldrb r0, [r3]\n\ - mov r1, r8\n\ - muls r1, r0\n\ - adds r0, r1, 0\n\ - add r0, r9\n\ - movs r1, 0\n\ - strh r1, [r0, 0x2E]\n\ - ldrb r0, [r7]\n\ - mov r2, r8\n\ - muls r2, r0\n\ - adds r0, r2, 0\n\ - add r0, r9\n\ - mov r3, r10\n\ - strh r3, [r0, 0x2E]\n\ - ldr r5, _0802A460 @ =gActiveBattler\n\ - ldr r1, _0802A45C @ =gBattlerAttacker\n\ - ldrb r0, [r1]\n\ - strb r0, [r5]\n\ - str r6, [sp]\n\ - movs r0, 0\n\ - movs r1, 0x2\n\ - movs r2, 0\n\ - movs r3, 0x2\n\ - bl BtlController_EmitSetMonData\n\ - ldr r2, _0802A45C @ =gBattlerAttacker\n\ - ldrb r0, [r2]\n\ - bl MarkBattlerForControllerExec\n\ - ldrb r0, [r7]\n\ - strb r0, [r5]\n\ - ldrb r0, [r7]\n\ - mov r3, r8\n\ - muls r3, r0\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - adds r1, 0x2E\n\ - adds r0, r1\n\ - str r0, [sp]\n\ - movs r0, 0\n\ - movs r1, 0x2\n\ - movs r2, 0\n\ - movs r3, 0x2\n\ - bl BtlController_EmitSetMonData\n\ - ldrb r0, [r7]\n\ - bl MarkBattlerForControllerExec\n\ - ldr r0, _0802A464 @ =0xfffe9f10\n\ - adds r4, r0\n\ - ldrb r0, [r7]\n\ - lsls r0, 1\n\ - ldr r2, _0802A468 @ =0x000160e8\n\ - adds r0, r2\n\ - adds r0, r4\n\ - movs r1, 0\n\ - strb r1, [r0]\n\ - ldrb r0, [r7]\n\ - lsls r0, 1\n\ - ldr r1, _0802A46C @ =0x000160e9\n\ - adds r0, r1\n\ - adds r0, r4\n\ - movs r3, 0\n\ - strb r3, [r0]\n\ - ldr r3, _0802A45C @ =gBattlerAttacker\n\ - ldrb r0, [r3]\n\ - lsls r0, 1\n\ - adds r0, r2\n\ - adds r0, r4\n\ - movs r2, 0\n\ - strb r2, [r0]\n\ - ldrb r0, [r3]\n\ - lsls r0, 1\n\ - adds r0, r1\n\ - adds r0, r4\n\ - strb r2, [r0]\n\ - ldr r1, _0802A470 @ =gBattlescriptCurrInstr\n\ - ldr r0, [r1]\n\ - adds r0, 0x5\n\ - str r0, [r1]\n\ - ldr r1, _0802A474 @ =gBattleTextBuff1\n\ - movs r3, 0xFD\n\ - strb r3, [r1]\n\ - movs r2, 0xA\n\ - strb r2, [r1, 0x1]\n\ - ldrh r0, [r6]\n\ - strb r0, [r1, 0x2]\n\ - ldrh r0, [r6]\n\ - lsrs r0, 8\n\ - strb r0, [r1, 0x3]\n\ - movs r0, 0xFF\n\ - strb r0, [r1, 0x4]\n\ - ldr r1, _0802A478 @ =gBattleTextBuff2\n\ - strb r3, [r1]\n\ - strb r2, [r1, 0x1]\n\ - mov r3, r10\n\ - strb r3, [r1, 0x2]\n\ - mov r2, r10\n\ - lsrs r0, r2, 8\n\ - strb r0, [r1, 0x3]\n\ - movs r0, 0x1\n\ - negs r0, r0\n\ - strb r0, [r1, 0x4]\n\ - cmp r2, 0\n\ - beq _0802A480\n\ - ldrh r0, [r6]\n\ - cmp r0, 0\n\ - beq _0802A494\n\ - ldr r1, _0802A47C @ =gBattleCommunication\n\ - movs r0, 0x2\n\ - b _0802A498\n\ - .align 2, 0\n\ -_0802A458: .4byte gSharedMem + 0x160F0\n\ -_0802A45C: .4byte gBattlerAttacker\n\ -_0802A460: .4byte gActiveBattler\n\ -_0802A464: .4byte 0xfffe9f10\n\ -_0802A468: .4byte 0x000160e8\n\ -_0802A46C: .4byte 0x000160e9\n\ -_0802A470: .4byte gBattlescriptCurrInstr\n\ -_0802A474: .4byte gBattleTextBuff1\n\ -_0802A478: .4byte gBattleTextBuff2\n\ -_0802A47C: .4byte gBattleCommunication\n\ -_0802A480:\n\ - ldrh r0, [r6]\n\ - cmp r0, 0\n\ - beq _0802A494\n\ - ldr r0, _0802A490 @ =gBattleCommunication\n\ - movs r3, 0\n\ - strb r3, [r0, 0x5]\n\ - b _0802A49A\n\ - .align 2, 0\n\ -_0802A490: .4byte gBattleCommunication\n\ -_0802A494:\n\ - ldr r1, _0802A4AC @ =gBattleCommunication\n\ - movs r0, 0x1\n\ -_0802A498:\n\ - strb r0, [r1, 0x5]\n\ -_0802A49A:\n\ - add sp, 0x4\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_0802A4AC: .4byte gBattleCommunication\n\ - .syntax divided"); + newItemAtk = (u16 *)(ewram160F0 + 2 * gBattlerAttacker); + oldItemAtk = gBattleMons[gBattlerAttacker].item; + *newItemAtk = gBattleMons[gBattlerTarget].item; + + gBattleMons[gBattlerAttacker].item = 0; + gBattleMons[gBattlerTarget].item = oldItemAtk; + + gActiveBattler = gBattlerAttacker; + BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, newItemAtk); + MarkBattlerForControllerExec(gBattlerAttacker); + + gActiveBattler = gBattlerTarget; + BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gBattlerTarget].item); + MarkBattlerForControllerExec(gBattlerTarget); + + ewram160E8arr2(0, gBattlerTarget) = 0; + ewram160E8arr2(1, gBattlerTarget) = 0; + ewram160E8arr2(0, gBattlerAttacker) = 0; + ewram160E8arr2(1, gBattlerAttacker) = 0; + + gBattlescriptCurrInstr += 5; + + PREPARE_ITEM_BUFFER(gBattleTextBuff1, *newItemAtk) + PREPARE_ITEM_BUFFER(gBattleTextBuff2, oldItemAtk) + + if (oldItemAtk != 0 && *newItemAtk != 0) + gBattleCommunication[MULTISTRING_CHOOSER] = 2; // attacker's item -> <- target's item + else if (oldItemAtk == 0 && *newItemAtk != 0) + gBattleCommunication[MULTISTRING_CHOOSER] = 0; // nothing -> <- target's item + else + gBattleCommunication[MULTISTRING_CHOOSER] = 1; // attacker's item -> <- nothing + } + } } -#endif // NONMATCHING static void atkD3_trycopyability(void) //role play { diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index 7f26f0a9b..e217de503 100644 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -17,6 +17,7 @@ #include "constants/maps.h" #include "constants/songs.h" #include "constants/species.h" +#include "constants/metatile_labels.h" extern u8 gPlayerPartyCount; extern u8 gLastFieldPokeMenuOpened; @@ -42,12 +43,12 @@ bool8 ShouldDoBrailleDigEffect(void) void DoBrailleDigEffect(void) { - MapGridSetMetatileIdAt(16, 8, 554); - MapGridSetMetatileIdAt(17, 8, 555); - MapGridSetMetatileIdAt(18, 8, 556); - MapGridSetMetatileIdAt(16, 9, 3634); - MapGridSetMetatileIdAt(17, 9, 563); - MapGridSetMetatileIdAt(18, 9, 3636); + MapGridSetMetatileIdAt(16, 8, METATILE_ID(Cave, SealedChamberEntrance_TopLeft)); + MapGridSetMetatileIdAt(17, 8, METATILE_ID(Cave, SealedChamberEntrance_TopMid)); + MapGridSetMetatileIdAt(18, 8, METATILE_ID(Cave, SealedChamberEntrance_TopRight)); + MapGridSetMetatileIdAt(16, 9, METATILE_ID(Cave, SealedChamberEntrance_BottomLeft) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt(17, 9, METATILE_ID(Cave, SealedChamberEntrance_BottomMid)); + MapGridSetMetatileIdAt(18, 9, METATILE_ID(Cave, SealedChamberEntrance_BottomRight) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); DrawWholeMapView(); PlaySE(SE_BAN); FlagSet(FLAG_SYS_BRAILLE_DIG); @@ -85,12 +86,12 @@ bool8 ShouldDoBrailleStrengthEffect(void) void DoBrailleStrengthEffect(void) { FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH); - MapGridSetMetatileIdAt(14, 26, 554); - MapGridSetMetatileIdAt(15, 26, 555); - MapGridSetMetatileIdAt(16, 26, 556); - MapGridSetMetatileIdAt(14, 27, 3634); - MapGridSetMetatileIdAt(15, 27, 563); - MapGridSetMetatileIdAt(16, 27, 3636); + MapGridSetMetatileIdAt(14, 26, METATILE_ID(Cave, SealedChamberEntrance_TopLeft)); + MapGridSetMetatileIdAt(15, 26, METATILE_ID(Cave, SealedChamberEntrance_TopMid)); + MapGridSetMetatileIdAt(16, 26, METATILE_ID(Cave, SealedChamberEntrance_TopRight)); + MapGridSetMetatileIdAt(14, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomLeft) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt(15, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomMid)); + MapGridSetMetatileIdAt(16, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomRight) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); DrawWholeMapView(); PlaySE(SE_BAN); FlagSet(FLAG_SYS_BRAILLE_STRENGTH); @@ -131,12 +132,12 @@ void UseFlyAncientTomb_Callback(void) void UseFlyAncientTomb_Finish(void) { - MapGridSetMetatileIdAt(14, 26, 554); - MapGridSetMetatileIdAt(15, 26, 555); - MapGridSetMetatileIdAt(16, 26, 556); - MapGridSetMetatileIdAt(14, 27, 3634); - MapGridSetMetatileIdAt(15, 27, 563); - MapGridSetMetatileIdAt(16, 27, 3636); + MapGridSetMetatileIdAt(14, 26, METATILE_ID(Cave, SealedChamberEntrance_TopLeft)); + MapGridSetMetatileIdAt(15, 26, METATILE_ID(Cave, SealedChamberEntrance_TopMid)); + MapGridSetMetatileIdAt(16, 26, METATILE_ID(Cave, SealedChamberEntrance_TopRight)); + MapGridSetMetatileIdAt(14, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomLeft) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt(15, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomMid)); + MapGridSetMetatileIdAt(16, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomRight) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); DrawWholeMapView(); PlaySE(SE_BAN); FlagSet(FLAG_SYS_BRAILLE_FLY); diff --git a/src/contest.c b/src/contest.c index b66a0ed93..54294fdfa 100644 --- a/src/contest.c +++ b/src/contest.c @@ -3758,6 +3758,7 @@ u8 unref_sub_80B06E0(u8 *a) void sub_80B0748(u8 taskId) { u8 i; + u8 r4; u8 r4_2; u8 r1; u8 r7; diff --git a/src/data/.gitignore b/src/data/.gitignore new file mode 100644 index 000000000..eaf9e1f6d --- /dev/null +++ b/src/data/.gitignore @@ -0,0 +1 @@ +wild_encounters.h diff --git a/src/data/bard_music/actions.h b/src/data/bard_music/actions.h new file mode 100644 index 000000000..e5b6c67ee --- /dev/null +++ b/src/data/bard_music/actions.h @@ -0,0 +1,326 @@ +#ifndef GUARD_DATA_BARD_MUSIC_ACTIONS_H +#define GUARD_DATA_BARD_MUSIC_ACTIONS_H + +#if ENGLISH +const struct BardSound gBardSounds_Actions[][6] = { + { // MEETS + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONCEDE + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVE + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVES + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAYED + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAYS + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COLLECT + {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WALKING + {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WALKS + {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAYS + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WENT + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAID + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAKE UP + {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAKES UP + {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGERS + {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACH + {0x0D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACHES + {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLEASE + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LEARN + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANGE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STORY + {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRUST + {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LAVISH + {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LISTENS + {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEARING + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAINS + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHOOSE + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COME + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAME + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEARCH + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAUSE + {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOW + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOWS + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REFUSE + {0x0C}, {0x2F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STORES + {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BRAG + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IGNORANT + {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // THINKS + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BELIEVE + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLIDE + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EATS + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // USE + {0x2F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // USES + {0x2F}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // USING + {0x2F}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COULDN'T + {0x26}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAPABLE + {0x05}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPEAR + {0x11}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // APPEAR + {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THROW + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORRY + {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEPT + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEEP + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RELEASE + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRINKS + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RUNS + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RUN + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORKS + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORKING + {0x32}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TALKING + {0x1B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TALK + {0x1B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SINK + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SMACK + {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PRETEND + {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PRAISE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERDO + {0x18}, {0x30}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOW + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOOKS + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEES + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEK + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OWN + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAKE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLOW + {0x2C}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FORGET + {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FORGETS + {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // APPEARS + {0x2C}, {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // FAINT + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAINTED + {0x03}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Actions[][6] = { + { // MEETS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CONCEDE + {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // GIVE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVES + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAYED + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAYS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COLLECT + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WALKING + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WALKS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SAYS + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WENT + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SAID + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WAKE UP + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WAKES UP + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGERS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACH + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACHES + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PLEASE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LEARN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANGE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STORY + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRUST + {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // LAVISH + {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LISTENS + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEARING + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAINS + {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CHOOSE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COME + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CAME + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEARCH + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CAUSE + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOW + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOWS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REFUSE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // STORES + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BRAG + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // IGNORANT + {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // THINKS + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BELIEVE + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SLIDE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // EATS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // USE + {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // USES + {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // USING + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // COULDN'T + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CAPABLE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPEAR + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // APPEAR + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // THROW + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORRY + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEPT + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEEP + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RELEASE + {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // DRINKS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RUNS + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RUN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORKS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORKING + {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // TALKING + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TALK + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SINK + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SMACK + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PRETEND + {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // PRAISE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERDO + {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // SHOW + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LOOKS + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEES + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEK + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // OWN + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TAKE + {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLOW + {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FORGET + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FORGETS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // APPEARS + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // FAINT + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FAINTED + {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_ACTIONS_H diff --git a/src/data/bard_music/adjectives.h b/src/data/bard_music/adjectives.h new file mode 100644 index 000000000..ebf919552 --- /dev/null +++ b/src/data/bard_music/adjectives.h @@ -0,0 +1,158 @@ +#ifndef GUARD_DATA_BARD_MUSIC_ADJECTIVES_H +#define GUARD_DATA_BARD_MUSIC_ADJECTIVES_H + +#if ENGLISH +const struct BardSound gBardSounds_Adjectives[][6] = { + { // WANDERING + {0x1D}, {0x32}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // RICKETY + {0x11}, {0x09}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK-SOLID + {0x1B}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HUNGRY + {0x2A}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // TIGHT + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TICKLISH + {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TWIRLING + {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIRALING + {0x12}, {0x08}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // THIRSTY + {0x30}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOLLING + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SILKY + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SADLY + {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOPELESS + {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // USELESS + {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DROOLING + {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCITING + {0x09}, {0x12}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // THICK + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SMOOTH + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLIMY + {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THIN + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BREAK + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VORACIOUS + {0x32}, {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // SCATTER + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AWESOME + {0x1B}, {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // WIMPY + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBLY + {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHAKY + {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RIPPED + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHREDDED + {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INCREASING + {0x0F}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // YET + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DESTROYED + {0x0C}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FIERY + {0x14}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // LOVEY-DOVEY + {0x2C}, {0x0E}, {0x2C}, {0x0E}, {0xFF}, {0xFF} + }, { // HAPPILY + {0x00}, {0x2C}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // ANTICIPATION + {0x00}, {0x11}, {0x11}, {0x03}, {0x1D}, {0x33} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Adjectives[][6] = { + { // WANDERING + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RICKETY + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK-SOLID + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HUNGRY + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // TIGHT + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TICKLISH + {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // TWIRLING + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIRALING + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THIRSTY + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOLLING + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SILKY + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SADLY + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOPELESS + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // USELESS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DROOLING + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCITING + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THICK + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMOOTH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLIMY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THIN + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BREAK + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VORACIOUS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCATTER + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AWESOME + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WIMPY + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBLY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHAKY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RIPPED + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHREDDED + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // INCREASING + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YET + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DESTROYED + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FIERY + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LOVEY-DOVEY + {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPILY + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ANTICIPATION + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_ADJECTIVES_H diff --git a/src/data/bard_music/bard_sounds.h b/src/data/bard_music/bard_sounds.h new file mode 100644 index 000000000..8fe9cc998 --- /dev/null +++ b/src/data/bard_music/bard_sounds.h @@ -0,0 +1,53 @@ +#ifndef GUARD_BARD_SOUNDS_TABLE_H +#define GUARD_BARD_SOUNDS_TABLE_H + +#define NULL_BARD_SOUND { 0xff } + +#include "pokemon.h" +#include "trainer.h" +#include "status.h" +#include "battle.h" +#include "greetings.h" +#include "people.h" +#include "voices.h" +#include "speech.h" +#include "endings.h" +#include "feelings.h" +#include "conditions.h" +#include "actions.h" +#include "lifestyle.h" +#include "hobbies.h" +#include "time.h" +#include "misc.h" +#include "adjectives.h" +#include "events.h" +#include "moves.h" +#include "trendysaying.h" +#include "pokemon_2.h" + +const struct BardSound (*const gBardSoundsTable[])[6] = { + gBardSounds_Pokemon, + gBardSounds_Trainer, + gBardSounds_Status, + gBardSounds_Battle, + gBardSounds_Greetings, + gBardSounds_People, + gBardSounds_Voices, + gBardSounds_Speech, + gBardSounds_Endings, + gBardSounds_Feelings, + gBardSounds_Conditions, + gBardSounds_Actions, + gBardSounds_Lifestyle, + gBardSounds_Hobbies, + gBardSounds_Time, + gBardSounds_Misc, + gBardSounds_Adjectives, + gBardSounds_Events, + gBardSounds_Moves1, + gBardSounds_Moves2, + gBardSounds_TrendySaying, + gBardSounds_Pokemon2 +}; + +#endif //GUARD_BARD_SOUNDS_TABLE_H
\ No newline at end of file diff --git a/src/data/bard_music/battle.h b/src/data/bard_music/battle.h new file mode 100644 index 000000000..0cf536d55 --- /dev/null +++ b/src/data/bard_music/battle.h @@ -0,0 +1,266 @@ +#ifndef GUARD_DATA_BARD_MUSIC_BATTLE_H +#define GUARD_DATA_BARD_MUSIC_BATTLE_H + +#if ENGLISH +const struct BardSound gBardSounds_Battle[][6] = { + { // MATCH UP + {0x02}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GO + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NO. 1 + {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // DECIDE + {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LET ME WIN + {0x09}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // WINS + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WIN + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WON + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IF I WIN + {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // WHEN I WIN + {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN'T WIN + {0x02}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN WIN + {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NO MATCH + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIRIT + {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DECIDED + {0x0C}, {0x12}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TRUMP CARD + {0x2C}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAKE THAT + {0x05}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COME ON + {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ATTACK + {0x2A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SURRENDER + {0x30}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // GUTSY + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TALENT + {0x01}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STRATEGY + {0x00}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // SMITE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MATCH + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VICTORY + {0x11}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // OFFENSIVE + {0x15}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // SENSE + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VERSUS + {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FIGHTS + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POWER + {0x23}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHALLENGE + {0x01}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STRONG + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO STRONG + {0x29}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GO EASY + {0x18}, {0x0C}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // FOE + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GENIUS + {0x0E}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // LEGEND + {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ESCAPE + {0x09}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AIM + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE + {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FIGHT + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RESUSCITATE + {0x0C}, {0x09}, {0x11}, {0x05}, {0xFF}, {0xFF} + }, { // POINTS + {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SERIOUS + {0x0C}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVE UP + {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSS + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IF I LOSE + {0x0F}, {0x12}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // LOST + {0x16}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSE + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GUARD + {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PARTNER + {0x15}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REJECT + {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ACCEPT + {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INVINCIBLE + {0x0F}, {0x11}, {0x2C}, {0x24}, {0xFF}, {0xFF} + }, { // RECEIVED + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EASY + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEAK + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO WEAK + {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PUSHOVER + {0x29}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // LEADER + {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RULE + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOVE + {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Battle[][6] = { + { // MATCH UP + {0x02}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // GO + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NO. 1 + {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // DECIDE + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // LET ME WIN + {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WINS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WIN + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WON + {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // IF I WIN + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // WHEN I WIN + {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // CAN'T WIN + {0x11}, {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF} + }, { // CAN WIN + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NO MATCH + {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // SPIRIT + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DECIDED + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TRUMP CARD + {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TAKE THAT + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COME ON + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ATTACK + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SURRENDER + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GUTSY + {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // TALENT + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // STRATEGY + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SMITE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MATCH + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VICTORY + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OFFENSIVE + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SENSE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VERSUS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FIGHTS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // POWER + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHALLENGE + {0x0B}, {0x02}, {0x29}, {0x1A}, {0x0B}, {0x29} + }, { // STRONG + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO STRONG + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GO EASY + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FOE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GENIUS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LEGEND + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ESCAPE + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AIM + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FIGHT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RESUSCITATE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // POINTS + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SERIOUS + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVE UP + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSS + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IF I LOSE + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // LOST + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GUARD + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PARTNER + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REJECT + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ACCEPT + {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // INVINCIBLE + {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // RECEIVED + {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // EASY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEAK + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO WEAK + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PUSHOVER + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LEADER + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RULE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MOVE + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_BATTLE_H diff --git a/src/data/bard_music/conditions.h b/src/data/bard_music/conditions.h new file mode 100644 index 000000000..64e4fa904 --- /dev/null +++ b/src/data/bard_music/conditions.h @@ -0,0 +1,290 @@ +#ifndef GUARD_DATA_BARD_MUSIC_CONDITIONS_H +#define GUARD_DATA_BARD_MUSIC_CONDITIONS_H + +#if ENGLISH +const struct BardSound gBardSounds_Conditions[][6] = { + { // HOT + {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXISTS + {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCESS + {0x0B}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // APPROVED + {0x06}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAS + {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOOD + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LESS + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOMENTUM + {0x1A}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // GOING + {0x1A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEIRD + {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BUSY + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOGETHER + {0x29}, {0x0A}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // FULL + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ABSENT + {0x02}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEING + {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEED + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TASTY + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SKILLED + {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOISY + {0x20}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BIG + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LATE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLOSE + {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOCILE + {0x17}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AMUSING + {0x2C}, {0x27}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ENTERTAINING + {0x09}, {0x30}, {0x03}, {0x11}, {0x33}, {0xFF} + }, { // PERFECTION + {0x32}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // PRETTY + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEALTHY + {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCELLENT + {0x09}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UPSIDE DOWN + {0x2C}, {0x14}, {0x23}, {0xFF}, {0xFF}, {0xFF} + }, { // COLD + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REFRESHING + {0x0E}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // UNAVOIDABLE + {0x2C}, {0x2A}, {0x1E}, {0x2C}, {0x26}, {0xFF} + }, { // MUCH + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERWHELMING + {0x1A}, {0x32}, {0x0B}, {0x11}, {0x33}, {0xFF} + }, { // FABULOUS + {0x00}, {0x27}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // ELSE + {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXPENSIVE + {0x09}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CORRECT + {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IMPOSSIBLE + {0x0F}, {0x1D}, {0x2A}, {0x26}, {0xFF}, {0xFF} + }, { // SMALL + {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DIFFERENT + {0x11}, {0x30}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TIRED + {0x14}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SKILL + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOP + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NON-STOP + {0x17}, {0x16}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PREPOSTEROUS + {0x2A}, {0x16}, {0x32}, {0x2C}, {0x33}, {0xFF} + }, { // NONE + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOTHING + {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURAL + {0x02}, {0x32}, {0x26}, {0xFF}, {0xFF}, {0xFF} + }, { // BECOMES + {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LUKEWARM + {0x29}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAST + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOW + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AWFUL + {0x08}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALONE + {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BORED + {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SECRET + {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MYSTERY + {0x11}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // LACKS + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEST + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOUSY + {0x21}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MISTAKE + {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KIND + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WELL + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEAKENED + {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SIMPLE + {0x0F}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEMS + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BADLY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Conditions[][6] = { + { // HOT + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXISTS + {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCESS + {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // APPROVED + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HAS + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOOD + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LESS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MOMENTUM + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOING + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEIRD + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BUSY + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TOGETHER + {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FULL + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ABSENT + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BEING + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NEED + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TASTY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SKILLED + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NOISY + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BIG + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LATE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CLOSE + {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // DOCILE + {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // AMUSING + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ENTERTAINING + {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // PERFECTION + {0x0B}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // PRETTY + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEALTHY + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCELLENT + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UPSIDE DOWN + {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // COLD + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REFRESHING + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UNAVOIDABLE + {0x29}, {0x0B}, {0x0B}, {0x11}, {0x02}, {0xFF} + }, { // MUCH + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERWHELMING + {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // FABULOUS + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ELSE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // EXPENSIVE + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CORRECT + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IMPOSSIBLE + {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SMALL + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DIFFERENT + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // TIRED + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SKILL + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOP + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NON-STOP + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PREPOSTEROUS + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NONE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NOTHING + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURAL + {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BECOMES + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LUKEWARM + {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FAST + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOW + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AWFUL + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALONE + {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // BORED + {0x0B}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // SECRET + {0x0B}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} + }, { // MYSTERY + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LACKS + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEST + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOUSY + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MISTAKE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KIND + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WELL + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEAKENED + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SIMPLE + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEMS + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BADLY + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_CONDITIONS_H diff --git a/src/data/bard_music/endings.h b/src/data/bard_music/endings.h new file mode 100644 index 000000000..640eaa7ae --- /dev/null +++ b/src/data/bard_music/endings.h @@ -0,0 +1,290 @@ +#ifndef GUARD_DATA_BARD_MUSIC_ENDINGS_H +#define GUARD_DATA_BARD_MUSIC_ENDINGS_H + +#if ENGLISH +const struct BardSound gBardSounds_Endings[][6] = { + { // WILL + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WILL BE HERE + {0x10}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // OR + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TIMES + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WONDER + {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IS IT? + {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BE + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIMME + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COULD + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIKELY TO + {0x14}, {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // WOULD + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IS + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ISN'T IT? + {0x11}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LET'S + {0x0B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OTHER + {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARE + {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAS + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WERE + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ISN'T + {0x0F}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WON'T + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN'T + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DON'T + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DO + {0x27}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOES + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOM + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHICH + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WASN'T + {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEREN'T + {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAVE + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAVEN'T + {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // A + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AN + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOT + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THERE + {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OK? + {0x1A}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SO + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAYBE + {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ABOUT + {0x2A}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OVER + {0x18}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IT + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALL + {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FOR + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ON + {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OFF + {0x1D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AS + {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WITH + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BETTER + {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EVER + {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SINCE + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OF + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BELONGS TO + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AT + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IN + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OUT + {0x21}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIKE + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DID + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DIDN'T + {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOESN'T + {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WITHOUT + {0x11}, {0x23}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AFTER + {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEFORE + {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHILE + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THAN + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ONCE + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANYWHERE + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Endings[][6] = { + { // WILL + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WILL BE HERE + {0x11}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // OR + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TIMES + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WONDER + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IS IT? + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIMME + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COULD + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LIKELY TO + {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WOULD + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ISN'T IT? + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LET'S + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OTHER + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ARE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WAS + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WERE + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ISN'T + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WON'T + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN'T + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DON'T + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DO + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DOES + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOM + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHICH + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WASN'T + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEREN'T + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HAVE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HAVEN'T + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // A + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AN + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NOT + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THERE + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OK? + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SO + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAYBE + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ABOUT + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OVER + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IT + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALL + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FOR + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ON + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OFF + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AS + {0x0B}, {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF} + }, { // TO + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WITH + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BETTER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EVER + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SINCE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OF + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BELONGS TO + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AT + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IN + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OUT + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LIKE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DID + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DIDN'T + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DOESN'T + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WITHOUT + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AFTER + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEFORE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHILE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THAN + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ONCE + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ANYWHERE + {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_ENDINGS_H diff --git a/src/data/bard_music/events.h b/src/data/bard_music/events.h new file mode 100644 index 000000000..38059020b --- /dev/null +++ b/src/data/bard_music/events.h @@ -0,0 +1,102 @@ +#ifndef GUARD_DATA_BARD_MUSIC_EVENTS_H +#define GUARD_DATA_BARD_MUSIC_EVENTS_H + +#if ENGLISH +const struct BardSound gBardSounds_Events[][6] = { + { // APPEAL + {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EVENTS + {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STAY-AT-HOME + {0x03}, {0x00}, {0x18}, {0x33}, {0x33}, {0xFF} + }, { // BERRY + {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONTEST + {0x1D}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MC + {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JUDGE + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUPER + {0x27}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STAGE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HALL OF FAME + {0x15}, {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF} + }, { // EVOLUTION + {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER + {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE TOWER + {0x02}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // LEADERS + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE ROOM + {0x00}, {0x2C}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // HIDDEN + {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SECRET BASE + {0x0C}, {0x09}, {0x04}, {0x33}, {0xFF}, {0xFF} + }, { // BLEND + {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POKEBLOCK + {0x18}, {0x0C}, {0x1D}, {0x33}, {0xFF}, {0xFF} + }, { // MASTER + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RANK + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RIBBON + {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Events[][6] = { + { // APPEAL + {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // EVENTS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STAY-AT-HOME + {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // BERRY + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CONTEST + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MC + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JUDGE + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SUPER + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STAGE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HALL OF FAME + {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // EVOLUTION + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE TOWER + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // LEADERS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE ROOM + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // HIDDEN + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SECRET BASE + {0x0B}, {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF} + }, { // BLEND + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POKEBLOCK + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MASTER + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RANK + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RIBBON + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_EVENTS_H diff --git a/src/data/bard_music/feelings.h b/src/data/bard_music/feelings.h new file mode 100644 index 000000000..7801a9551 --- /dev/null +++ b/src/data/bard_music/feelings.h @@ -0,0 +1,290 @@ +#ifndef GUARD_DATA_BARD_MUSIC_FEELINGS_H +#define GUARD_DATA_BARD_MUSIC_FEELINGS_H + +#if ENGLISH +const struct BardSound gBardSounds_Feelings[][6] = { + { // MEET + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAY + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HURRIED + {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOES + {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIDDY + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPINESS + {0x00}, {0x0C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCITE + {0x0B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IMPORTANT + {0x0F}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // FUNNY + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOT + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GO HOME + {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPOINTED + {0x11}, {0x00}, {0x1E}, {0x0B}, {0xFF}, {0xFF} + }, { // DISAPPOINTS + {0x11}, {0x00}, {0x20}, {0xFF}, {0xFF}, {0xFF} + }, { // SAD + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRY + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRIES + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEARS + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THINK + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAR + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WANTS + {0x08}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MISHEARD + {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISLIKE + {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGRY + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGER + {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SCARY + {0x0B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LONESOME + {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPOINT + {0x11}, {0x2A}, {0x20}, {0xFF}, {0xFF}, {0xFF} + }, { // JOY + {0x20}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GETS + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEVER + {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DARN + {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOWNCAST + {0x21}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INCREDIBLE + {0x0F}, {0x0B}, {0x11}, {0x26}, {0xFF}, {0xFF} + }, { // LIKES + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISLIKES + {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BORING + {0x1A}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // CARE + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CARES + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALL RIGHT + {0x06}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ADORE + {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISASTER + {0x11}, {0x00}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // ENJOY + {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ENJOYS + {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EAT + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LACKING + {0x02}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BAD + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HARD + {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TERRIBLE + {0x0B}, {0x2A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOULD + {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NICE + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRINK + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SURPRISE + {0x32}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FEAR + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WANT + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAIT + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SATISFIED + {0x00}, {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF} + }, { // SEE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RARE + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEGATIVE + {0x0B}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // DONE + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DANGER + {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DEFEATED + {0x0E}, {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAT + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GREAT + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROMANTIC + {0x1A}, {0x00}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // QUESTION + {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UNDERSTAND + {0x2C}, {0x32}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // UNDERSTANDS + {0x2C}, {0x32}, {0x02}, {0x33}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Feelings[][6] = { + { // MEET + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HURRIED + {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // GOES + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIDDY + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPY + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPINESS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCITE + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // IMPORTANT + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FUNNY + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOT + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GO HOME + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // DISAPPOINTED + {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPOINTS + {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // SAD + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TRY + {0x29}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // TRIES + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEARS + {0x29}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // THINK + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAR + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WANTS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MISHEARD + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DISLIKE + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGRY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGER + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCARY + {0x29}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} + }, { // LONESOME + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPOINT + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JOY + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GETS + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEVER + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DARN + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DOWNCAST + {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // INCREDIBLE + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LIKES + {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DISLIKES + {0x02}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} + }, { // BORING + {0x02}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} + }, { // CARE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CARES + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALL RIGHT + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ADORE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DISASTER + {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ENJOY + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ENJOYS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EAT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LACKING + {0x29}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // BAD + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HARD + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TERRIBLE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOULD + {0x11}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // NICE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DRINK + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SURPRISE + {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // FEAR + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WANT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WAIT + {0x02}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // SATISFIED + {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SEE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RARE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEGATIVE + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // DONE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DANGER + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DEFEATED + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAT + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GREAT + {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ROMANTIC + {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // QUESTION + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UNDERSTAND + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UNDERSTANDS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_FEELINGS_H diff --git a/src/data/bard_music/greetings.h b/src/data/bard_music/greetings.h new file mode 100644 index 000000000..9763f3d36 --- /dev/null +++ b/src/data/bard_music/greetings.h @@ -0,0 +1,182 @@ +#ifndef GUARD_DATA_BARD_MUSIC_GREETINGS_H +#define GUARD_DATA_BARD_MUSIC_GREETINGS_H + +#if ENGLISH +const struct BardSound gBardSounds_Greetings[][6] = { + { // THANKS + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YES + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE GOES + {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE I COME + {0x30}, {0x12}, {0x17}, {0x33}, {0xFF}, {0xFF} + }, { // HERE IT IS + {0x30}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // YEAH + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WELCOME + {0x09}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OI + {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOW DO + {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONGRATS + {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVE ME + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SORRY + {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // APOLOGIZE + {0x2C}, {0x06}, {0x17}, {0x12}, {0x33}, {0xFF} + }, { // FORGIVE + {0x1A}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEY, THERE + {0x04}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HELLO + {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOOD-BYE + {0x26}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THANK YOU + {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // I'VE ARRIVED + {0x12}, {0x06}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // PARDON + {0x1D}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCUSE + {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEE YA + {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCUSE ME + {0x0B}, {0x28}, {0x0D}, {0xFF}, {0xFF}, {0xFF} + }, { // WELL, THEN + {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GO AHEAD + {0x1A}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // APPRECIATE + {0x00}, {0x0C}, {0x0E}, {0x05}, {0xFF}, {0xFF} + }, { // HEY? + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHAT'S UP? + {0x2C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HUH? + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NO + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HI + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YEAH, YEAH + {0x0A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BYE-BYE + {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEET YOU + {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEY + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELL + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LISTENING + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HOO-HAH + {0x27}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YAHOO + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YO + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COME OVER + {0x2C}, {0x18}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // COUNT ON + {0x23}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Greetings[][6] = { + { // THANKS + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YES + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE GOES + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE I COME + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE IT IS + {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // YEAH + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WELCOME + {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // OI + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOW DO + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CONGRATS + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVE ME + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SORRY + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // APOLOGIZE + {0x0B}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} + }, { // FORGIVE + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEY, THERE + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HELLO + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOOD-BYE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THANK YOU + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // I'VE ARRIVED + {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // PARDON + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCUSE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEE YA + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCUSE ME + {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // WELL, THEN + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GO AHEAD + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // APPRECIATE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEY? + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHAT'S UP? + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HUH? + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NO + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HI + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // YEAH, YEAH + {0x0B}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // BYE-BYE + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MEET YOU + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELL + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LISTENING + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOO-HAH + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YAHOO + {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // YO + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COME OVER + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COUNT ON + {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_GREETINGS_H diff --git a/src/data/bard_music/hobbies.h b/src/data/bard_music/hobbies.h new file mode 100644 index 000000000..078ddcd92 --- /dev/null +++ b/src/data/bard_music/hobbies.h @@ -0,0 +1,230 @@ +#ifndef GUARD_DATA_BARD_MUSIC_HOBBIES_H +#define GUARD_DATA_BARD_MUSIC_HOBBIES_H + +#if ENGLISH +const struct BardSound gBardSounds_Hobbies[][6] = { + { // IDOL + {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANIME + {0x00}, {0x2C}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // SONG + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOVIE + {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SWEETS + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHAT + {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHILD'S PLAY + {0x14}, {0x26}, {0x04}, {0xFF}, {0xFF}, {0xFF} + }, { // TOYS + {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUSIC + {0x2F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CARDS + {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOPPING + {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAMERA + {0x00}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // VIEWING + {0x2F}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // SPECTATOR + {0x0B}, {0x05}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // GOURMET + {0x26}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GAME + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RPG + {0x1B}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // COLLECTION + {0x2C}, {0x0B}, {0x1B}, {0x33}, {0x33}, {0xFF} + }, { // COMPLETE + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGAZINE + {0x02}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // WALK + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BIKE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOBBY + {0x15}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPORTS + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOFTWARE + {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SONGS + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DIET + {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TREASURE + {0x0A}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAVEL + {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DANCE + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANNEL + {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKING + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FISHING + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DATE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DESIGN + {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOCOMOTIVE + {0x1A}, {0x2C}, {0x1A}, {0x11}, {0xFF}, {0xFF} + }, { // PLUSH DOLL + {0x2C}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // PC + {0x0E}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLOWERS + {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERO + {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NAP + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEROINE + {0x0C}, {0x1A}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // FASHION + {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ADVENTURE + {0x00}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // BOARD + {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BALL + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BOOK + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FESTIVAL + {0x0B}, {0x0E}, {0x08}, {0xFF}, {0xFF}, {0xFF} + }, { // COMICS + {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOLIDAY + {0x1D}, {0x11}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // PLANS + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRENDY + {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VACATION + {0x03}, {0x05}, {0x1D}, {0x33}, {0xFF}, {0xFF} + }, { // LOOK + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Hobbies[][6] = { + { // IDOL + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANIME + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SONG + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MOVIE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SWEETS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHAT + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CHILD'S PLAY + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TOYS + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // MUSIC + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CARDS + {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // SHOPPING + {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // CAMERA + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VIEWING + {0x0B}, {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF} + }, { // SPECTATOR + {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // GOURMET + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GAME + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RPG + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // COLLECTION + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COMPLETE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGAZINE + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WALK + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BIKE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOBBY + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPORTS + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOFTWARE + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SONGS + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DIET + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TREASURE + {0x1A}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // TRAVEL + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DANCE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANNEL + {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKING + {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FISHING + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DATE + {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} + }, { // DESIGN + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LOCOMOTIVE + {0x1A}, {0x1A}, {0x1A}, {0x11}, {0x0B}, {0xFF} + }, { // PLUSH DOLL + {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PC + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLOWERS + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HERO + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NAP + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HEROINE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FASHION + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ADVENTURE + {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} + }, { // BOARD + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BALL + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BOOK + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FESTIVAL + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // COMICS + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOLIDAY + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PLANS + {0x0B}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // TRENDY + {0x11}, {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF} + }, { // VACATION + {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // LOOK + {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_HOBBIES_H diff --git a/src/data/bard_music/length_table.h b/src/data/bard_music/length_table.h new file mode 100644 index 000000000..144c70dfc --- /dev/null +++ b/src/data/bard_music/length_table.h @@ -0,0 +1,21 @@ +#ifndef GUARD_LENGTH_TABLE_H +#define GUARD_LENGTH_TABLE_H + +const int gBardSoundLengthTable[] = { + 0x09, 0x16, 0x0f, 0x10, + 0x27, 0x15, 0x09, 0x1e, + 0x18, 0x0f, 0x19, 0x0c, + 0x16, 0x2d, 0x18, 0x0f, + 0x28, 0x09, 0x15, 0x2a, + 0x12, 0x09, 0x16, 0x0f, + 0x1b, 0x30, 0x12, 0x1b, + 0x21, 0x18, 0x19, 0x27, + 0x13, 0x10, 0x36, 0x12, + 0x09, 0x2d, 0x0f, 0x0c, + 0x27, 0x17, 0x05, 0x2d, + 0x0c, 0x15, 0x30, 0x0c, + 0x15, 0x45, 0x12, 0x0f +}; + + +#endif //GUARD_LENGTH_TABLE_H diff --git a/src/data/bard_music/lifestyle.h b/src/data/bard_music/lifestyle.h new file mode 100644 index 000000000..dd8fb5819 --- /dev/null +++ b/src/data/bard_music/lifestyle.h @@ -0,0 +1,194 @@ +#ifndef GUARD_DATA_BARD_MUSIC_LIFESTYLE_H +#define GUARD_DATA_BARD_MUSIC_LIFESTYLE_H + +#if ENGLISH +const struct BardSound gBardSounds_Lifestyle[][6] = { + { // CHORES + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOME + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MONEY + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLOWANCE + {0x2A}, {0x23}, {0x02}, {0x33}, {0xFF}, {0xFF} + }, { // BATH + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONVERSATION + {0x2A}, {0x32}, {0x03}, {0x2C}, {0x33}, {0xFF} + }, { // SCHOOL + {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COMMEMORATE + {0x2C}, {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF} + }, { // HABIT + {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROUP + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORD + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STORE + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SERVICE + {0x32}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORK + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SYSTEM + {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAIN + {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLASS + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LESSONS + {0x09}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INFORMATION + {0x0F}, {0x30}, {0x05}, {0x2C}, {0x33}, {0xFF} + }, { // LIVING + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACHER + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOURNAMENT + {0x32}, {0x2A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LETTER + {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EVENT + {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DIGITAL + {0x11}, {0x11}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // TEST + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DEPT. STORE + {0x0C}, {0x1B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // TELEVISION + {0x09}, {0x2C}, {0x11}, {0x1B}, {0x33}, {0xFF} + }, { // PHONE + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ITEM + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NAME + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEWS + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POPULAR + {0x1D}, {0x27}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // PARTY + {0x1C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STUDY + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHINE + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAIL + {0x03}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MESSAGE + {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PROMISE + {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DREAM + {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KINDERGARTEN + {0x0F}, {0x32}, {0x17}, {0x0F}, {0x33}, {0xFF} + }, { // LIFE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RADIO + {0x03}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // RENTAL + {0x0B}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORLD + {0x32}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Lifestyle[][6] = { + { // CHORES + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOME + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MONEY + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLOWANCE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BATH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CONVERSATION + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCHOOL + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COMMEMORATE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HABIT + {0x0B}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // GROUP + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORD + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STORE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SERVICE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORK + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SYSTEM + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAIN + {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF} + }, { // CLASS + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // LESSONS + {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // INFORMATION + {0x11}, {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF} + }, { // LIVING + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACHER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOURNAMENT + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LETTER + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EVENT + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DIGITAL + {0x11}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // TEST + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DEPT. STORE + {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // TELEVISION + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PHONE + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // ITEM + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NAME + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEWS + {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0x0B} + }, { // POPULAR + {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PARTY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STUDY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHINE + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MAIL + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MESSAGE + {0x11}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} + }, { // PROMISE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DREAM + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KINDERGARTEN + {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // LIFE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RADIO + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RENTAL + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORLD + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_LIFESTYLE_H diff --git a/src/data/bard_music/misc.h b/src/data/bard_music/misc.h new file mode 100644 index 000000000..ef7ab33e4 --- /dev/null +++ b/src/data/bard_music/misc.h @@ -0,0 +1,182 @@ +#ifndef GUARD_DATA_BARD_MUSIC_MISC_H +#define GUARD_DATA_BARD_MUSIC_MISC_H + +#if ENGLISH +const struct BardSound gBardSounds_Misc[][6] = { + { // HIGHS + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOWS + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UM + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REAR + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THINGS + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THING + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BELOW + {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ABOVE + {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BACK + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HIGH + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INSIDE + {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OUTSIDE + {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BESIDE + {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THIS IS IT! + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // THIS + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EVERY + {0x09}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // THESE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THESE WERE + {0x0E}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOWN + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE ARE + {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE WERE + {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT'S IT! + {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AM + {0x00}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT WAS + {0x00}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FRONT + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UP + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHOICE + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAR + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AWAY + {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEAR + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHERE + {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHEN + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHAT + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DEEP + {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHALLOW + {0x01}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHY + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSED + {0x2A}, {0x2E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OPPOSITE + {0x1D}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LEFT + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RIGHT + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Misc[][6] = { + { // HIGHS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOWS + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UM + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REAR + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THINGS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THING + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BELOW + {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ABOVE + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // BACK + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HIGH + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // INSIDE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OUTSIDE + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BESIDE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THIS IS IT! + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THIS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EVERY + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THESE + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THESE WERE + {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // DOWN + {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE ARE + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE WERE + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT'S IT! + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AM + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT WAS + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FRONT + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UP + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHOICE + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FAR + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AWAY + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEAR + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHERE + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHEN + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHAT + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DEEP + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHALLOW + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHY + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSED + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OPPOSITE + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // LEFT + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RIGHT + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_MISC_H diff --git a/src/data/bard_music/moves.h b/src/data/bard_music/moves.h new file mode 100644 index 000000000..d8b7bb025 --- /dev/null +++ b/src/data/bard_music/moves.h @@ -0,0 +1,1410 @@ +#ifndef GUARD_DATA_BARD_MUSIC_MOVES_H +#define GUARD_DATA_BARD_MUSIC_MOVES_H + +#if ENGLISH +const struct BardSound gBardSounds_Moves1[][6] = { + { // THUNDERBOLT + {0x2A}, {0x30}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // IRON_TAIL + {0x12}, {0x1B}, {0x05}, {0x33}, {0xFF}, {0xFF} + }, { // ICE_BALL + {0x12}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // YAWN + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOVELY_KISS + {0x2C}, {0x2C}, {0x0C}, {0x11}, {0x33}, {0xFF} + }, { // NIGHTMARE + {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MORNING_SUN + {0x1A}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // VITAL_THROW + {0x12}, {0x24}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // DIG + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THRASH + {0x30}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SWEET_SCENT + {0x0E}, {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // CHARM + {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIN_DANCE + {0x03}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSE_RAY + {0x1B}, {0x2D}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // HAIL + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AROMATHERAPY + {0x2A}, {0x18}, {0x2C}, {0x00}, {0x1B}, {0x0E} + }, { // BUBBLE + {0x2C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ENCORE + {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CUT + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAGE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUPER_FANG + {0x27}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF} + }, { // PAIN_SPLIT + {0x03}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TORMENT + {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STRING_SHOT + {0x32}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // SWAGGER + {0x02}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORE + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAL_BELL + {0x0E}, {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // SCREECH + {0x30}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_THROW + {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_SMASH + {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_SLIDE + {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEATHER_BALL + {0x09}, {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // WHIRLPOOL + {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAKE_TEARS + {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SING + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPITE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AIR_CUTTER + {0x05}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // AEROBLAST + {0x05}, {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // SMOKESCREEN + {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PURSUIT + {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_SLAP + {0x2A}, {0x0A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MIRROR_MOVE + {0x0C}, {0x32}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERHEAT + {0x18}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // AURORA_BEAM + {0x1B}, {0x1A}, {0x2C}, {0x0C}, {0x33}, {0xFF} + }, { // MEMENTO + {0x2A}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // OCTAZOOKA + {0x1B}, {0x2C}, {0x28}, {0x2C}, {0xFF}, {0xFF} + }, { // FLATTER + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ASTONISH + {0x2A}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WILL_O_WISP + {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // RETURN + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRUDGE + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STRENGTH + {0x32}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COUNTER + {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAME_WHEEL + {0x03}, {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // FLAMETHROWER + {0x00}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // ODOR_SLEUTH + {0x18}, {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // SHARPEN + {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_TEAM + {0x2C}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // GUST + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HARDEN + {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISABLE + {0x11}, {0x03}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // RAZOR_WIND + {0x05}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // BIDE + {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CRUNCH + {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BITE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER + {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER_PUNCH + {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // ENDEAVOR + {0x09}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // FACADE + {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KARATE_CHOP + {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} + }, { // CLAMP + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WITHDRAW + {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONSTRICT + {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BRICK_BREAK + {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_TOMB + {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FOCUS_ENERGY + {0x1A}, {0x2C}, {0x0B}, {0x30}, {0x0C}, {0xFF} + }, { // FOCUS_PUNCH + {0x18}, {0x2C}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // GIGA_DRAIN + {0x11}, {0x2A}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // REVERSAL + {0x0C}, {0x30}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELLING_SALT + {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPORE + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LEECH_LIFE + {0x0C}, {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // SLASH + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SILVER_WIND + {0x11}, {0x30}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // METAL_SOUND + {0x09}, {0x1B}, {0x21}, {0xFF}, {0xFF}, {0xFF} + }, { // GRASS_WHISTLE + {0x00}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // TICKLE + {0x11}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIDER_WEB + {0x12}, {0x30}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // CRABHAMMER + {0x02}, {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // HAZE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEAN_LOOK + {0x0C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CROSS_CHOP + {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OUTRAGE + {0x21}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOW_KICK + {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANCIENT_POWER + {0x03}, {0x0C}, {0x21}, {0x32}, {0x33}, {0xFF} + }, { // SYNTHESIS + {0x0F}, {0x2A}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // AGILITY + {0x2A}, {0x11}, {0x11}, {0x0E}, {0xFF}, {0xFF} + }, { // RAPID_SPIN + {0x00}, {0x0F}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // ICY_WIND + {0x12}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // MIND_READER + {0x12}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // COSMIC_POWER + {0x1B}, {0x11}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // SKY_ATTACK + {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // POWDER_SNOW + {0x21}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // FOLLOW_ME + {0x15}, {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // METEOR_MASH + {0x0C}, {0x0C}, {0x18}, {0x00}, {0x33}, {0x33} + }, { // ENDURE + {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROLLOUT + {0x1A}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SCARY_FACE + {0x03}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYBEAM + {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYWAVE + {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYCHIC + {0x12}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPNOSIS + {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // UPROAR + {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_SPOUT + {0x1B}, {0x30}, {0x21}, {0xFF}, {0xFF}, {0xFF} + }, { // SIGNAL_BEAM + {0x11}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // PSYCH_UP + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUBMISSION + {0x2A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RECOVER + {0x0C}, {0x2C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // EARTHQUAKE + {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURE_POWER + {0x03}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // LICK + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAIL + {0x05}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAIL_WHIP + {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SELF_DESTRUCT + {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} + }, { // STUN_SPORE + {0x2C}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // BIND + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADOW_PUNCH + {0x00}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADOW_BALL + {0x00}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARGE + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MIST + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FISSURE + {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXTREME_SPEED + {0x09}, {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // EXTRASENSORY + {0x09}, {0x2A}, {0x09}, {0x18}, {0x0C}, {0xFF} + }, { // SAFEGUARD + {0x03}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // ABSORB + {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SKY_UPPERCUT + {0x12}, {0x2C}, {0x30}, {0x2A}, {0xFF}, {0xFF} + }, { // SKILL_SWAP + {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SKETCH + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEADBUTT + {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_EDGE + {0x2C}, {0x24}, {0x0A}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSTORM + {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND_ATTACK + {0x00}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND_TOMB + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPARK + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SWIFT + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KINESIS + {0x0F}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SMOG + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROWTH + {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SACRED_FIRE + {0x03}, {0x11}, {0x12}, {0x30}, {0x33}, {0xFF} + }, { // SHEER_COLD + {0x0E}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // SOLAR_BEAM + {0x18}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // SONIC_BOOM + {0x1B}, {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // FLY + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; + +const struct BardSound gBardSounds_Moves2[][6] = { + { // TACKLE + {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXPLOSION + {0x09}, {0x18}, {0x2C}, {0x33}, {0x33}, {0xFF} + }, { // DIVE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FIRE_BLAST + {0x12}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // WATERFALL + {0x1D}, {0x30}, {0x1D}, {0x33}, {0xFF}, {0xFF} + }, { // MUDDY_WATER + {0x2A}, {0x0C}, {0x1B}, {0x30}, {0xFF}, {0xFF} + }, { // STOCKPILE + {0x1B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAM + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TWISTER + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BULLET_SEED + {0x2A}, {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // TWINEEDLE + {0x0F}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // SOFT_BOILED + {0x1B}, {0x1E}, {0x0B}, {0x33}, {0xFF}, {0xFF} + }, { // EGG_BOMB + {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAINT_ATTACK + {0x03}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // BARRAGE + {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MINIMIZE + {0x0F}, {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // SEISMIC_TOSS + {0x12}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // SUPERSONIC + {0x27}, {0x30}, {0x1B}, {0x11}, {0xFF}, {0xFF} + }, { // TAUNT + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOONLIGHT + {0x27}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PECK + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARM_THRUST + {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HORN_ATTACK + {0x18}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // HORN_DRILL + {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WING_ATTACK + {0x0C}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // AERIAL_ACE + {0x03}, {0x0C}, {0x2A}, {0x03}, {0xFF}, {0xFF} + }, { // SWORDS_DANCE + {0x1A}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF} + }, { // VINE_WHIP + {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONVERSION + {0x2A}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // CONVERSION_2 + {0x2A}, {0x30}, {0x2C}, {0x27}, {0x33}, {0xFF} + }, { // HELPING_HAND + {0x09}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // IRON_DEFENSE + {0x12}, {0x1B}, {0x0C}, {0x09}, {0xFF}, {0xFF} + }, { // TELEPORT + {0x09}, {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // THUNDER_SHOCK + {0x2A}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOCK_WAVE + {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // QUICK_ATTACK + {0x27}, {0x11}, {0x2A}, {0x00}, {0xFF}, {0xFF} + }, { // SWEET_KISS + {0x0E}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // THUNDER_WAVE + {0x2A}, {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF} + }, { // ZAP_CANNON + {0x00}, {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // BLOCK + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOWL + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_GAS + {0x1E}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // TOXIC + {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_FANG + {0x1E}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_POWDER + {0x1E}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // POISON_STING + {0x1E}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // SPIKE_CANNON + {0x14}, {0x00}, {0x1D}, {0xFF}, {0xFF}, {0xFF} + }, { // ACID_ARMOR + {0x00}, {0x11}, {0x1B}, {0x30}, {0xFF}, {0xFF} + }, { // TAKE_DOWN + {0x03}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JUMP_KICK + {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BOUNCE + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HI_JUMP_KICK + {0x12}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // TRI_ATTACK + {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON_CLAW + {0x00}, {0x1B}, {0x1D}, {0xFF}, {0xFF}, {0xFF} + }, { // TRICK + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRIPLE_KICK + {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // DRILL_PECK + {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUD_SPORT + {0x2A}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // MUD_SLAP + {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THIEF + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AMNESIA + {0x02}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // NIGHT_SHADE + {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROWL + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLACK_OFF + {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SURF + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROLE_PLAY + {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEEDLE_ARM + {0x0C}, {0x2A}, {0x1D}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_KICK + {0x2A}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SUNNY_DAY + {0x2A}, {0x0E}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // LEER + {0x0E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WISH + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAKE_OUT + {0x03}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEEP_TALK + {0x0E}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // PAY_DAY + {0x05}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ASSIST + {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAT_WAVE + {0x0C}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEEP_POWDER + {0x0C}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // REST + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INGRAIN + {0x0F}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSION + {0x2C}, {0x29}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // BODY_SLAM + {0x1D}, {0x0C}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SWALLOW + {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CURSE + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYDRO_PUMP + {0x12}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER_VOICE + {0x12}, {0x30}, {0x1E}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER_BEAM + {0x12}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // SUPERPOWER + {0x27}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // STEEL_WING + {0x0E}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIT_UP + {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DYNAMIC_PUNCH + {0x12}, {0x00}, {0x11}, {0x2C}, {0xFF}, {0xFF} + }, { // GUILLOTINE + {0x0C}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // VICE_GRIP + {0x14}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOCK_OFF + {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POUND + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAZOR_LEAF + {0x05}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // BATON_PASS + {0x2A}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // PETAL_DANCE + {0x09}, {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF} + }, { // SPLASH + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BUBBLE_BEAM + {0x2A}, {0x24}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // BELLY_DRUM + {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} + }, { // BARRIER + {0x05}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // LIGHT_SCREEN + {0x12}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // SCRATCH + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER_FANG + {0x12}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // EMBER + {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SECRET_POWER + {0x0C}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // DIZZY_PUNCH + {0x11}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // BULK_UP + {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IMPRISON + {0x0F}, {0x0F}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // FEATHER_DANCE + {0x09}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // WHIRLWIND + {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} + }, { // BEAT_UP + {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BLIZZARD + {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STOMP + {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLASH + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TEETER_DANCE + {0x0C}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // CRUSH_CLAW + {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BLAZE_KICK + {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PRESENT + {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ERUPTION + {0x0C}, {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF} + }, { // SLUDGE + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLUDGE_BOMB + {0x2B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GLARE + {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRANSFORM + {0x00}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // POISON_TAIL + {0x1E}, {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF} + }, { // ROAR + {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BONE_RUSH + {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAMOUFLAGE + {0x00}, {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // COVET + {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAIL_GLOW + {0x04}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // BONE_CLUB + {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BONEMERANG + {0x18}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // FIRE_SPIN + {0x12}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // FIRE_PUNCH + {0x12}, {0x30}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // PERISH_SONG + {0x09}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // WRAP + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIKES + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNITUDE + {0x00}, {0x0F}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGICAL_LEAF + {0x00}, {0x11}, {0x24}, {0x0C}, {0x33}, {0xFF} + }, { // MAGIC_COAT + {0x00}, {0x11}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // MUD_SHOT + {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MACH_PUNCH + {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PROTECT + {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DEFENSE_CURL + {0x0E}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // ROLLING_KICK + {0x18}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SUBSTITUTE + {0x2A}, {0x11}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // DETECT + {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PIN_MISSILE + {0x0F}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_SPORT + {0x1B}, {0x30}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // WATER_GUN + {0x1D}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // MIST_BALL + {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_PULSE + {0x1B}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // FURY_ATTACK + {0x30}, {0x0C}, {0x2A}, {0x02}, {0xFF}, {0xFF} + }, { // FURY_SWIPES + {0x30}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // DESTINY_BOND + {0x09}, {0x0F}, {0x0C}, {0x1B}, {0xFF}, {0xFF} + }, { // FALSE_SWIPE + {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FORESIGHT + {0x1A}, {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // MIRROR_COAT + {0x09}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // FUTURE_SIGHT + {0x27}, {0x30}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // MILK_DRINK + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CALM_MIND + {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGA_DRAIN + {0x03}, {0x2C}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // MEGA_KICK + {0x03}, {0x2A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGA_PUNCH + {0x03}, {0x2A}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGAHORN + {0x03}, {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // HIDDEN_POWER + {0x0F}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // METAL_CLAW + {0x09}, {0x24}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // ATTRACT + {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MIMIC + {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FRUSTRATION + {0x2C}, {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // LEECH_SEED + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // METRONOME + {0x09}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // DREAM_EATER + {0x0E}, {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // ACID + {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEDITATE + {0x09}, {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // SNATCH + {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LUSTER_PURGE + {0x2A}, {0x30}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // LEAF_BLADE + {0x0C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RECYCLE + {0x0C}, {0x12}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // REFLECT + {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REFRESH + {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REVENGE + {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON_RAGE + {0x00}, {0x1B}, {0x05}, {0x33}, {0x33}, {0xFF} + }, { // DRAGON_BREATH + {0x00}, {0x1B}, {0x0B}, {0x33}, {0x33}, {0xFF} + }, { // DRAGON_DANCE + {0x00}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // ICE_PUNCH + {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} + }, { // ICE_BEAM + {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FURY_CUTTER + {0x30}, {0x0C}, {0x2A}, {0x30}, {0xFF}, {0xFF} + }, { // COMET_PUNCH + {0x1D}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // SKULL_BASH + {0x2A}, {0x33}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // LOCK_ON + {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_BLAST + {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COTTON_SPORE + {0x1D}, {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // STRUGGLE + {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Moves1[][6] = { + { // THUNDERBOLT + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // IRON_TAIL + {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // ICE_BALL + {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // YAWN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOVELY_KISS + {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHTMARE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MORNING_SUN + {0x1A}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // VITAL_THROW + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DIG + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THRASH + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SWEET_SCENT + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARM + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIN_DANCE + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSE_RAY + {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HAIL + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // AROMATHERAPY + {0x02}, {0x1A}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // BUBBLE + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ENCORE + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CUT + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // RAGE + {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // SUPER_FANG + {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // PAIN_SPLIT + {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // TORMENT + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // STRING_SHOT + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SWAGGER + {0x02}, {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF} + }, { // SNORE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAL_BELL + {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // SCREECH + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF} + }, { // ROCK_THROW + {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_SMASH + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // ROCK_SLIDE + {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // WEATHER_BALL + {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x1A}, {0x0B} + }, { // WHIRLPOOL + {0x11}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FAKE_TEARS + {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SING + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPITE + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AIR_CUTTER + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AEROBLAST + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMOKESCREEN + {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // PURSUIT + {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_SLAP + {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MIRROR_MOVE + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERHEAT + {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // AURORA_BEAM + {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF} + }, { // MEMENTO + {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x11}, {0xFF} + }, { // OCTAZOOKA + {0x1A}, {0x02}, {0x29}, {0x29}, {0x02}, {0xFF} + }, { // FLATTER + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ASTONISH + {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // WILL_O_WISP + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RETURN + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRUDGE + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STRENGTH + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COUNTER + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAME_WHEEL + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAMETHROWER + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // ODOR_SLEUTH + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHARPEN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_TEAM + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // GUST + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HARDEN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DISABLE + {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // RAZOR_WIND + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // BIDE + {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // CRUNCH + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BITE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER_PUNCH + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ENDEAVOR + {0x1A}, {0x11}, {0x29}, {0x02}, {0x11}, {0x1A} + }, { // FACADE + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // KARATE_CHOP + {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // CLAMP + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WITHDRAW + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CONSTRICT + {0x29}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} + }, { // BRICK_BREAK + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_TOMB + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FOCUS_ENERGY + {0x0B}, {0x0B}, {0x11}, {0x1A}, {0x29}, {0xFF} + }, { // FOCUS_PUNCH + {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // GIGA_DRAIN + {0x11}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // REVERSAL + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELLING_SALT + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPORE + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LEECH_LIFE + {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // SLASH + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SILVER_WIND + {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // METAL_SOUND + {0x0B}, {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // GRASS_WHISTLE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TICKLE + {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // SPIDER_WEB + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CRABHAMMER + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HAZE + {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // MEAN_LOOK + {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CROSS_CHOP + {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // OUTRAGE + {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LOW_KICK + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANCIENT_POWER + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SYNTHESIS + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // AGILITY + {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // RAPID_SPIN + {0x29}, {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // ICY_WIND + {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // MIND_READER + {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // COSMIC_POWER + {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SKY_ATTACK + {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // POWDER_SNOW + {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // FOLLOW_ME + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // METEOR_MASH + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ENDURE + {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // ROLLOUT + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCARY_FACE + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYBEAM + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYWAVE + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYCHIC + {0x11}, {0x1A}, {0x11}, {0x0B}, {0x0B}, {0xFF} + }, { // HYPNOSIS + {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UPROAR + {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_SPOUT + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SIGNAL_BEAM + {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} + }, { // PSYCH_UP + {0x11}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SUBMISSION + {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // RECOVER + {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // EARTHQUAKE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURE_POWER + {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LICK + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAIL + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TAIL_WHIP + {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SELF_DESTRUCT + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // STUN_SPORE + {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // BIND + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADOW_PUNCH + {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // SHADOW_BALL + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARGE + {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF} + }, { // MIST + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // FISSURE + {0x0B}, {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF} + }, { // EXTREME_SPEED + {0x29}, {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // EXTRASENSORY + {0x1A}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // SAFEGUARD + {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ABSORB + {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SKY_UPPERCUT + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SKILL_SWAP + {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // SKETCH + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HEADBUTT + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_EDGE + {0x11}, {0x11}, {0x1A}, {0x02}, {0x0B}, {0xFF} + }, { // SANDSTORM + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND_ATTACK + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND_TOMB + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPARK + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SWIFT + {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // KINESIS + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMOG + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GROWTH + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SACRED_FIRE + {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x29}, {0x0B} + }, { // SHEER_COLD + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF} + }, { // SOLAR_BEAM + {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SONIC_BOOM + {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FLY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; + +const struct BardSound gBardSounds_Moves2[][6] = { + { // TACKLE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXPLOSION + {0x0B}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // DIVE + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FIRE_BLAST + {0x0B}, {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF} + }, { // WATERFALL + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MUDDY_WATER + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // STOCKPILE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAM + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TWISTER + {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BULLET_SEED + {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // TWINEEDLE + {0x29}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // SOFT_BOILED + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // EGG_BOMB + {0x0B}, {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF} + }, { // FAINT_ATTACK + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BARRAGE + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MINIMIZE + {0x1A}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // SEISMIC_TOSS + {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SUPERSONIC + {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // TAUNT + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MOONLIGHT + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // PECK + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ARM_THRUST + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HORN_ATTACK + {0x1A}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // HORN_DRILL + {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WING_ATTACK + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // AERIAL_ACE + {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF} + }, { // SWORDS_DANCE + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VINE_WHIP + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CONVERSION + {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CONVERSION_2 + {0x29}, {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF} + }, { // HELPING_HAND + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // IRON_DEFENSE + {0x0B}, {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF} + }, { // TELEPORT + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER_SHOCK + {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOCK_WAVE + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // QUICK_ATTACK + {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SWEET_KISS + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER_WAVE + {0x1A}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // ZAP_CANNON + {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // BLOCK + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // HOWL + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_GAS + {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TOXIC + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_FANG + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_POWDER + {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_STING + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIKE_CANNON + {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // ACID_ARMOR + {0x0B}, {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF} + }, { // TAKE_DOWN + {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // JUMP_KICK + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BOUNCE + {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HI_JUMP_KICK + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRI_ATTACK + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON_CLAW + {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // TRICK + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // TRIPLE_KICK + {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // DRILL_PECK + {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MUD_SPORT + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MUD_SLAP + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THIEF + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AMNESIA + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHT_SHADE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GROWL + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SLACK_OFF + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SURF + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ROLE_PLAY + {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // NEEDLE_ARM + {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // DOUBLE_KICK + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SUNNY_DAY + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LEER + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WISH + {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FAKE_OUT + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEEP_TALK + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PAY_DAY + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ASSIST + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAT_WAVE + {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // SLEEP_POWDER + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REST + {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // INGRAIN + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSION + {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // BODY_SLAM + {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SWALLOW + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CURSE + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HYDRO_PUMP + {0x11}, {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // HYPER_VOICE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER_BEAM + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SUPERPOWER + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // STEEL_WING + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIT_UP + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DYNAMIC_PUNCH + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GUILLOTINE + {0x11}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // VICE_GRIP + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOCK_OFF + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POUND + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RAZOR_LEAF + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // BATON_PASS + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PETAL_DANCE + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SPLASH + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BUBBLE_BEAM + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BELLY_DRUM + {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // BARRIER + {0x02}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // LIGHT_SCREEN + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCRATCH + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER_FANG + {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // EMBER + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SECRET_POWER + {0x0B}, {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B} + }, { // DIZZY_PUNCH + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BULK_UP + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IMPRISON + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FEATHER_DANCE + {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x0B} + }, { // WHIRLWIND + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAT_UP + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BLIZZARD + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STOMP + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLASH + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TEETER_DANCE + {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // CRUSH_CLAW + {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // BLAZE_KICK + {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF} + }, { // PRESENT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ERUPTION + {0x0B}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // SLUDGE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLUDGE_BOMB + {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GLARE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRANSFORM + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_TAIL + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ROAR + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BONE_RUSH + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CAMOUFLAGE + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COVET + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TAIL_GLOW + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // BONE_CLUB + {0x1A}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} + }, { // BONEMERANG + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FIRE_SPIN + {0x0B}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // FIRE_PUNCH + {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // PERISH_SONG + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // WRAP + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIKES + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNITUDE + {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // MAGICAL_LEAF + {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // MAGIC_COAT + {0x02}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // MUD_SHOT + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MACH_PUNCH + {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // PROTECT + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DEFENSE_CURL + {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // ROLLING_KICK + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SUBSTITUTE + {0x0B}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // DETECT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PIN_MISSILE + {0x02}, {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF} + }, { // WATER_SPORT + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_GUN + {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // MIST_BALL + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_PULSE + {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // FURY_ATTACK + {0x29}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // FURY_SWIPES + {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // DESTINY_BOND + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FALSE_SWIPE + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FORESIGHT + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MIRROR_COAT + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FUTURE_SIGHT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MILK_DRINK + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CALM_MIND + {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} + }, { // MEGA_DRAIN + {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // MEGA_KICK + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGA_PUNCH + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGAHORN + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HIDDEN_POWER + {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // METAL_CLAW + {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // ATTRACT + {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // MIMIC + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // FRUSTRATION + {0x29}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // LEECH_SEED + {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // METRONOME + {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // DREAM_EATER + {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // ACID + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MEDITATE + {0x0B}, {0x11}, {0x02}, {0x11}, {0x1A}, {0xFF} + }, { // SNATCH + {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // LUSTER_PURGE + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // LEAF_BLADE + {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // RECYCLE + {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x29} + }, { // REFLECT + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // REFRESH + {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // REVENGE + {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON_RAGE + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON_BREATH + {0x0B}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // DRAGON_DANCE + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ICE_PUNCH + {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ICE_BEAM + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FURY_CUTTER + {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // COMET_PUNCH + {0x1A}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // SKULL_BASH + {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // LOCK_ON + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_BLAST + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COTTON_SPORE + {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF} + }, { // STRUGGLE + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif //GUARD_DATA_BARD_MUSIC_MOVES_H diff --git a/src/data/bard_music/people.h b/src/data/bard_music/people.h new file mode 100644 index 000000000..5b2ed24d7 --- /dev/null +++ b/src/data/bard_music/people.h @@ -0,0 +1,314 @@ +#ifndef GUARD_DATA_BARD_MUSIC_PEOPLE_H +#define GUARD_DATA_BARD_MUSIC_PEOPLE_H + +#if ENGLISH +const struct BardSound gBardSounds_People[][6] = { + { // OPPONENT + {0x2C}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // I + {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU + {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOURS + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SON + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOUR + {0x1A, 0xF7}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU'RE + {0x26}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU'VE + {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOTHER + {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANDFATHER + {0x01}, {0x08}, {0x32}, {0x33}, {0xFF}, {0xFF} + }, { // UNCLE + {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FATHER + {0x08}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BOY + {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ADULT + {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BROTHER + {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SISTER + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANDMOTHER + {0x01}, {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF} + }, { // AUNT + {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PARENT + {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAN + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ME + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRL + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BABE + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAMILY + {0x00}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // HER + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HIM + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLACE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DAUGHTER + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HIS + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HE'S + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AREN'T + {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SIBLINGS + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KID + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHILDREN + {0x11}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MR. + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MRS. + {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MYSELF + {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // I WAS + {0x12}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO ME + {0x27}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MY + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // I AM + {0x12}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // I'VE + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO + {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMEONE + {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO WAS + {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO WHOM + {0x27}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOSE + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO IS + {0x27}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IT'S + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LADY + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FRIEND + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLY + {0x00}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PERSON + {0x32}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DUDE + {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY WERE + {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO THEM + {0x27}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THEIR + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY'RE + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY'VE + {0x03}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEEN + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO US + {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OUR + {0x21}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WE'RE + {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RIVAL + {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WE'VE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WOMAN + {0x26}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE WAS + {0x0C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO HER + {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HER'S + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE IS + {0x0C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOME + {0x0C}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_People[][6] = { + { // OPPONENT + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // I + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YOURS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SON + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YOUR + {0x0B, 0xF7}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU'RE + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU'VE + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MOTHER + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANDFATHER + {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UNCLE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FATHER + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BOY + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ADULT + {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // BROTHER + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SISTER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANDMOTHER + {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // AUNT + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PARENT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAN + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ME + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRL + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BABE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FAMILY + {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // HER + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HIM + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PLACE + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DAUGHTER + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HIS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HE'S + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AREN'T + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SIBLINGS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // KID + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHILDREN + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MR. + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MRS. + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MYSELF + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // I WAS + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TO ME + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // I AM + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // I'VE + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMEONE + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO WAS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TO WHOM + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOSE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO IS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IT'S + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LADY + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FRIEND + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLY + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // PERSON + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DUDE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY WERE + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TO THEM + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THEIR + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY'RE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY'VE + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEEN + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TO US + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OUR + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WE'RE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RIVAL + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WE'VE + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WOMAN + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE WAS + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TO HER + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HER'S + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE IS + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOME + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_PEOPLE_H diff --git a/src/data/bard_music/pokemon.h b/src/data/bard_music/pokemon.h new file mode 100644 index 000000000..89144a129 --- /dev/null +++ b/src/data/bard_music/pokemon.h @@ -0,0 +1,823 @@ +#ifndef GUARD_DATA_BARD_MUSIC_POKEMON_H +#define GUARD_DATA_BARD_MUSIC_POKEMON_H + +#if ENGLISH +const struct BardSound gBardSounds_Pokemon[][6] = { + { // ARMALDO + {0x1B}, {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // BEAUTIFLY + {0x2D}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // MEDITITE + {0x09}, {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // SEAKING + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TORCHIC + {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANORITH + {0x00}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ABSOL + {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SURSKIT + {0x30}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MASQUERAIN + {0x00}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // GEODUDE + {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // ILLUMISE + {0x0C}, {0x27}, {0x0C}, {0x03}, {0xFF}, {0xFF} + }, { // SKARMORY + {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // SKITTY + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DELCATTY + {0x09}, {0x00}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // SWELLOW + {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GLALIE + {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KYOGRE + {0x12}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHAMP + {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PINSIR + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KECLEON + {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // SHUPPET + {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SILCOON + {0x11}, {0x28}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BRELOOM + {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHROOMISH + {0x27}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CARVANHA + {0x1B}, {0x01}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // TREECKO + {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WINGULL + {0x0F}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GYARADOS + {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF} + }, { // NINETALES + {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRAFARIG + {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF} + }, { // KIRLIA + {0x30}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // BELLOSSOM + {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // KINGDRA + {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GLOOM + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAWILE + {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROUDON + {0x21}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MIGHTYENA + {0x12}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF} + }, { // CROBAT + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ABRA + {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAKING + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WURMPLE + {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGIKARP + {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNEMITE + {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // TORKOAL + {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOKE + {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GULPIN + {0x24}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARON + {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYDUCK + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LAIRON + {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHISMUR + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NUZLEAF + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PHANPY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHELGON + {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDUCK + {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLBAT + {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLEM + {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAVELER + {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // GARDEVOIR + {0x1B}, {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // RHYDON + {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYHORN + {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOREBYSS + {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // CORSOLA + {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // CACNEA + {0x00}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // DUSCLOPS + {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHARPEDO + {0x1D}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // ZANGOOSE + {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSHREW + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSLASH + {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEADRA + {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RELICANTH + {0x09}, {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // ZIGZAGOON + {0x11}, {0x00}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // CRAWDAUNT + {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SCEPTILE + {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROVYLE + {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BANETTE + {0x03}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JIRACHI + {0x30}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // STARMIE + {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ZUBAT + {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAILLOW + {0x03}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WYNAUT + {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBUFFET + {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // SOLROCK + {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHIFTRY + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HORSEA + {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BAGON + {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEDOT + {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPHEAL + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BELDUM + {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEDICHAM + {0x09}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // CHINCHOU + {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHIMECHO + {0x12}, {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // ALTARIA + {0x06}, {0x1B}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // SWABLU + {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NINCADA + {0x0F}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} + }, { // DEOXYS + {0x0C}, {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // NINJASK + {0x0F}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DODUO + {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // DODRIO + {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // KOFFING + {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACRUEL + {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // DUSTOX + {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOUDRED + {0x21}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDEEN + {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BARBOACH + {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEALEO + {0x0C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // WALREIN + {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TROPIUS + {0x18}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} + }, { // DONPHAN + {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NUMEL + {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ODDISH + {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAPINCH + {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAKOTH + {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHISCASH + {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHEDINJA + {0x09}, {0x0F}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // MARSHTOMP + {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NATU + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // XATU + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLAYDOL + {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CACTURNE + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOSEPASS + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLAMPERL + {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAMERUPT + {0x00}, {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF} + }, { // EXPLOUD + {0x09}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BLAZIKEN + {0x03}, {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // LOMBRE + {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOTAD + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPINDA + {0x0F}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPOINK + {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEVIPER + {0x09}, {0x12}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // HARIYAMA + {0x1B}, {0x0C}, {0x1B}, {0x2A}, {0xFF}, {0xFF} + }, { // VOLBEAT + {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HUNTAIL + {0x2A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PIKACHU + {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // PICHU + {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STARYU + {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VIBRAVA + {0x11}, {0x1B}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // VOLTORB + {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FEEBAS + {0x0E}, {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // ALAKAZAM + {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF} + }, { // GRUMPIG + {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WIGGLYTUFF + {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} + }, { // IGGLYBUFF + {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // FLYGON + {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLUSLE + {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JIGGLYPUFF + {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} + }, { // CORPHISH + {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRIMER + {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUK + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERACROSS + {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // PELIPPER + {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // WAILORD + {0x03}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // WAILMER + {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SALAMENCE + {0x00}, {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF} + }, { // AGGRON + {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POOCHYENA + {0x27}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF} + }, { // CASTFORM + {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MINUN + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGCARGO + {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKUHITA + {0x1B}, {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // SLUGMA + {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEZING + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LINOONE + {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CASCOON + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MARILL + {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AZUMARILL + {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF} + }, { // SWALOT + {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ELECTRODE + {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // MUDKIP + {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MILOTIC + {0x12}, {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // METAGROSS + {0x09}, {0x2A}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // METANG + {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACOOL + {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // BALTOY + {0x01}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SABLEYE + {0x03}, {0x0B}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // VIGOROTH + {0x11}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORUNT + {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CRADILY + {0x03}, {0x11}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // KADABRA + {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // DUSKULL + {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAICHU + {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MANECTRIC + {0x00}, {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // SWAMPERT + {0x1B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ELECTRIKE + {0x0C}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // LATIAS + {0x00}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // LATIOS + {0x00}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // LUVDISC + {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VILEPLUME + {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RALTS + {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LANTURN + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LILEEP + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LUNATONE + {0x27}, {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // AZURILL + {0x06}, {0x27}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // LUDICOLO + {0x27}, {0x09}, {0x1A}, {0x1A}, {0xFF}, {0xFF} + }, { // MAGNETON + {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // REGICE + {0x09}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // REGISTEEL + {0x09}, {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // REGIROCK + {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // RAYQUAZA + {0x03}, {0x03}, {0x2A}, {0x33}, {0xFF}, {0xFF} + }, { // VULPIX + {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROSELIA + {0x18}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // COMBUSKEN + {0x2C}, {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // MACHOP + {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; + +#elif GERMAN +const struct BardSound gBardSounds_Pokemon[][6] = { + { // ARMALDO + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAUTIFLY + {0x02}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // MEDITITE + {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SEAKING + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TORCHIC + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANORITH + {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ABSOL + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SURSKIT + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MASQUERAIN + {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // GEODUDE + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // ILLUMISE + {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // SKARMORY + {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // SKITTY + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // DELCATTY + {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF} + }, { // SWELLOW + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GLALIE + {0x11}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // KYOGRE + {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHAMP + {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // PINSIR + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KECLEON + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SHUPPET + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SILCOON + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // BRELOOM + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHROOMISH + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CARVANHA + {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // TREECKO + {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // WINGULL + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GYARADOS + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // NINETALES + {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRAFARIG + {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // KIRLIA + {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // BELLOSSOM + {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // KINGDRA + {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // GLOOM + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAWILE + {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GROUDON + {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MIGHTYENA + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CROBAT + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ABRA + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAKING + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WURMPLE + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGIKARP + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNEMITE + {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // TORKOAL + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOKE + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GULPIN + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ARON + {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // PSYDUCK + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LAIRON + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHISMUR + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NUZLEAF + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PHANPY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHELGON + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDUCK + {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLBAT + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLEM + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAVELER + {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // GARDEVOIR + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYDON + {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYHORN + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOREBYSS + {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // CORSOLA + {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // CACNEA + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DUSCLOPS + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHARPEDO + {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // ZANGOOSE + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSHREW + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSLASH + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SEADRA + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RELICANTH + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ZIGZAGOON + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CRAWDAUNT + {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SCEPTILE + {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // GROVYLE + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BANETTE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // JIRACHI + {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // STARMIE + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ZUBAT + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TAILLOW + {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WYNAUT + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBUFFET + {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF} + }, { // SOLROCK + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHIFTRY + {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HORSEA + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BAGON + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEDOT + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPHEAL + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // BELDUM + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MEDICHAM + {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // CHINCHOU + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHIMECHO + {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // ALTARIA + {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // SWABLU + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NINCADA + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DEOXYS + {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // NINJASK + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DODUO + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DODRIO + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KOFFING + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACRUEL + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DUSTOX + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOUDRED + {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // GOLDEEN + {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BARBOACH + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEALEO + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // WALREIN + {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // TROPIUS + {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DONPHAN + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NUMEL + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // ODDISH + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAPINCH + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAKOTH + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHISCASH + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHEDINJA + {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MARSHTOMP + {0x1A}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // NATU + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // XATU + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CLAYDOL + {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // CACTURNE + {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NOSEPASS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CLAMPERL + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CAMERUPT + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // EXPLOUD + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BLAZIKEN + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOMBRE + {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // LOTAD + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPINDA + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPOINK + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEVIPER + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HARIYAMA + {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // VOLBEAT + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HUNTAIL + {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // PIKACHU + {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // PICHU + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STARYU + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VIBRAVA + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // VOLTORB + {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FEEBAS + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALAKAZAM + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GRUMPIG + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WIGGLYTUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // IGGLYBUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FLYGON + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // PLUSLE + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JIGGLYPUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CORPHISH + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRIMER + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MUK + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HERACROSS + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // PELIPPER + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WAILORD + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // WAILMER + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SALAMENCE + {0x29}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // AGGRON + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POOCHYENA + {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CASTFORM + {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MINUN + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGCARGO + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKUHITA + {0x02}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // SLUGMA + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEZING + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LINOONE + {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CASCOON + {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MARILL + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AZUMARILL + {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // SWALOT + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ELECTRODE + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MUDKIP + {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MILOTIC + {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // METAGROSS + {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // METANG + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACOOL + {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // BALTOY + {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SABLEYE + {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // VIGOROTH + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORUNT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CRADILY + {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // KADABRA + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DUSKULL + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RAICHU + {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // MANECTRIC + {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SWAMPERT + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ELECTRIKE + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LATIAS + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LATIOS + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // LUVDISC + {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // VILEPLUME + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RALTS + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LANTURN + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LILEEP + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LUNATONE + {0x29}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // AZURILL + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LUDICOLO + {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // MAGNETON + {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // REGICE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // REGISTEEL + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // REGIROCK + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RAYQUAZA + {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // VULPIX + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ROSELIA + {0x1A}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // COMBUSKEN + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOP + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif //GUARD_DATA_BARD_MUSIC_POKEMON_H diff --git a/src/data/bard_music/pokemon_2.h b/src/data/bard_music/pokemon_2.h new file mode 100644 index 000000000..d7e51ea36 --- /dev/null +++ b/src/data/bard_music/pokemon_2.h @@ -0,0 +1,1018 @@ +#ifndef GUARD_DATA_BARD_MUSIC_POKEMON_2_H +#define GUARD_DATA_BARD_MUSIC_POKEMON_2_H + +#if ENGLISH +const struct BardSound gBardSounds_Pokemon2[][6] = { + { // EKANS + {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARBOK + {0x06}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEAKING + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARIADOS + {0x1B}, {0x0C}, {0x2A}, {0x18}, {0xFF}, {0xFF} + }, { // CROCONAW + {0x1B}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // UNOWN + {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EEVEE + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GEODUDE + {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // SPINARAK + {0x0F}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // PILOSWINE + {0x11}, {0x1A}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // ONIX + {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARCANINE + {0x06}, {0x03}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // SUDOWOODO + {0x27}, {0x18}, {0x27}, {0x18}, {0xFF}, {0xFF} + }, { // WEEPINBELL + {0x0C}, {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF} + }, { // VICTREEBEL + {0x11}, {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF} + }, { // WOOPER + {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SWINUB + {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SKARMORY + {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // AIPOM + {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ESPEON + {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // HITMONCHAN + {0x11}, {0x15}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // ELEKID + {0x0B}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // ELECTABUZZ + {0x0C}, {0x09}, {0x2C}, {0x2C}, {0xFF}, {0xFF} + }, { // ENTEI + {0x09}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FERALIGATR + {0x30}, {0x00}, {0x0F}, {0x03}, {0x30}, {0xFF} + }, { // FURRET + {0x30}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OCTILLERY + {0x1B}, {0x11}, {0x30}, {0x0C}, {0xFF}, {0xFF} + }, { // PRIMEAPE + {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SENTRET + {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STANTLER + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPEAROW + {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FEAROW + {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OMASTAR + {0x18}, {0x00}, {0x15}, {0x33}, {0xFF}, {0xFF} + }, { // OMANYTE + {0x18}, {0x00}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // GROWLITHE + {0x21}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHAMP + {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGONITE + {0x00}, {0x15}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // PINSIR + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORLAX + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KABUTO + {0x2A}, {0x27}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // KABUTOPS + {0x2A}, {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF} + }, { // HITMONTOP + {0x11}, {0x15}, {0x1D}, {0x33}, {0xFF}, {0xFF} + }, { // WARTORTLE + {0x08}, {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF} + }, { // BLASTOISE + {0x00}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FARFETCHD + {0x06}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CUBONE + {0x2D}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAROWAK + {0x00}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // KANGASKHAN + {0x00}, {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // SUNFLORA + {0x2C}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // CATERPIE + {0x00}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // GYARADOS + {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF} + }, { // RAPIDASH + {0x00}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // NINETALES + {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRAFARIG + {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF} + }, { // BELLOSSOM + {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // KINGDRA + {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KINGLER + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GLOOM + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PINECO + {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GLIGAR + {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KRABBY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANBULL + {0x02}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CROBAT + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ABRA + {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GENGAR + {0x09}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAUROS + {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGIKARP + {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNEMITE + {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // GASTLY + {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAUNTER + {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOKE + {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KAKUNA + {0x2A}, {0x27}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYDUCK + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PHANPY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RATTATA + {0x00}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDUCK + {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLBAT + {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLEM + {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAVELER + {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // VENONAT + {0x09}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYDON + {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYHORN + {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PUPITAR + {0x27}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // CORSOLA + {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // HITMONLEE + {0x11}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // ZAPDOS + {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JOLTEON + {0x1A}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSHREW + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSLASH + {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEADRA + {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHELLDER + {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VAPOREON + {0x03}, {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF} + }, { // DEWGONG + {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUICUNE + {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STARMIE + {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SCYTHER + {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ZUBAT + {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEEDRILL + {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPNO + {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DROWZEE + {0x21}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SQUIRTLE + {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CELEBI + {0x09}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBUFFET + {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // DUGTRIO + {0x2C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // HORSEA + {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXEGGCUTE + {0x09}, {0x2C}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // CHIKORITA + {0x11}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // CHINCHOU + {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHUCKLE + {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DIGLETT + {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REMORAID + {0x09}, {0x18}, {0x03}, {0xFF}, {0xFF}, {0xFF} + }, { // DELIBIRD + {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // HOUNDOUR + {0x23}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AMPHAROS + {0x00}, {0x06}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // DODUO + {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // DODRIO + {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // SMEARGLE + {0x30}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KOFFING + {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACRUEL + {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // TOGETIC + {0x18}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TOGEPI + {0x18}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDEEN + {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // METAPOD + {0x09}, {0x2A}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // DONPHAN + {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ODDISH + {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXEGGUTOR + {0x09}, {0x2C}, {0x09}, {0x32}, {0x33}, {0xFF} + }, { // NIDOKING + {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDOQUEEN + {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORAN_F + {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORAN_M + {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORINA + {0x12}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // NIDORINO + {0x12}, {0x18}, {0x0C}, {0x18}, {0xFF}, {0xFF} + }, { // MEOWTH + {0x0C}, {0x21}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SNEASEL + {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POLIWHIRL + {0x15}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // POLITOED + {0x1B}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // POLIWRATH + {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // POLIWAG + {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // QUAGSIRE + {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // NATU + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // XATU + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DUNSPARCE + {0x2A}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEL + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STEELIX + {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TYPHLOSION + {0x12}, {0x18}, {0x1B}, {0x33}, {0x33}, {0xFF} + }, { // DRAGONAIR + {0x00}, {0x15}, {0x0B}, {0x33}, {0xFF}, {0xFF} + }, { // BUTTERFREE + {0x2A}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // SCIZOR + {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOPPIP + {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BLISSEY + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PARAS + {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PARASECT + {0x09}, {0x00}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // QWILFISH + {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MR_MIME + {0x11}, {0x30}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // TYROGUE + {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLOYSTER + {0x1E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TYRANITAR + {0x12}, {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF} + }, { // CLEFFA + {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEDLE + {0x0E}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PIKACHU + {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEFABLE + {0x09}, {0x2A}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // PIDGEOT + {0x11}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // PIDGEOTTO + {0x11}, {0x0C}, {0x18}, {0x18}, {0xFF}, {0xFF} + }, { // PICHU + {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEFAIRY + {0x09}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARMANDER + {0x06}, {0x02}, {0x32}, {0x33}, {0xFF}, {0xFF} + }, { // STARYU + {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CYNDAQUIL + {0x0F}, {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF} + }, { // SUNKERN + {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TEDDIURSA + {0x09}, {0x0C}, {0x30}, {0x2C}, {0xFF}, {0xFF} + }, { // VOLTORB + {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOLTRES + {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAREON + {0x03}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // ALAKAZAM + {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF} + }, { // MAGMAR + {0x00}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FORRETRESS + {0x1A}, {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF} + }, { // WIGGLYTUFF + {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} + }, { // IVYSAUR + {0x14}, {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF} + }, { // BULBASAUR + {0x24}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // VENUSAUR + {0x0C}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // AERODACTYL + {0x03}, {0x18}, {0x00}, {0x18}, {0xFF}, {0xFF} + }, { // MAGBY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IGGLYBUFF + {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // UMBREON + {0x2A}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // ARTICUNO + {0x06}, {0x11}, {0x27}, {0x18}, {0xFF}, {0xFF} + }, { // JIGGLYPUFF + {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} + }, { // SNUBBULL + {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BAYLEEF + {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRIMER + {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUK + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERACROSS + {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // HOUNDOOM + {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PERSIAN + {0x32}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // LICKITUNG + {0x11}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // HO_OH + {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOOTHOOT + {0x27}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PIDGEY + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PONYTA + {0x1A}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // SKIPLOOM + {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PORYGON + {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // PORYGON2 + {0x1A}, {0x0C}, {0x1B}, {0x27}, {0xFF}, {0xFF} + }, { // MAGCARGO + {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // SLUGMA + {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // QUILAVA + {0x11}, {0x06}, {0x08}, {0xFF}, {0xFF}, {0xFF} + }, { // BELLSPROUT + {0x0B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEZING + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MARILL + {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AZUMARILL + {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF} + }, { // ELECTRODE + {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // MANKEY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MANTINE + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRATINI + {0x00}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // MEW + {0x2D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEWTWO + {0x2D}, {0x27}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MILTANK + {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MISDREAVUS + {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // SMOOCHUM + {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGANIUM + {0x03}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // DITTO + {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACOOL + {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // MAREEP + {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAAFFY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VENOMOTH + {0x09}, {0x1A}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // TANGELA + {0x02}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWKING + {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWBRO + {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWPOKE + {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MURKROW + {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YANMA + {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KADABRA + {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // LARVITAR + {0x15}, {0x11}, {0x15}, {0x33}, {0xFF}, {0xFF} + }, { // NOCTOWL + {0x1B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIKOU + {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAICHU + {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANSEY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RATICATE + {0x00}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} + }, { // LAPRAS + {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VILEPLUME + {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LANTURN + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARMELEON + {0x06}, {0x0C}, {0x0C}, {0x15}, {0x33}, {0xFF} + }, { // CHARIZARD + {0x06}, {0x11}, {0x32}, {0x33}, {0x33}, {0xFF} + }, { // URSARING + {0x30}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // JYNX + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LUGIA + {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNETON + {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // LEDIAN + {0x09}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // LEDYBA + {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // VULPIX + {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JUMPLUFF + {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOTODILE + {0x18}, {0x18}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOP + {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Pokemon2[][6] = { + { // EKANS + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ARBOK + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEAKING + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ARIADOS + {0x02}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // CROCONAW + {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // UNOWN + {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // EEVEE + {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // GEODUDE + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // SPINARAK + {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // PILOSWINE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ONIX + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ARCANINE + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SUDOWOODO + {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // WEEPINBELL + {0x29}, {0x11}, {0x02}, {0x11}, {0x02}, {0xFF} + }, { // VICTREEBEL + {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // WOOPER + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SWINUB + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SKARMORY + {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // AIPOM + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ESPEON + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HITMONCHAN + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ELEKID + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ELECTABUZZ + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ENTEI + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // FERALIGATR + {0x11}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // FURRET + {0x11}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // OCTILLERY + {0x1A}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // PRIMEAPE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SENTRET + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STANTLER + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPEAROW + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FEAROW + {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // OMASTAR + {0x02}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF} + }, { // OMANYTE + {0x02}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // GROWLITHE + {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHAMP + {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // DRAGONITE + {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // PINSIR + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORLAX + {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // KABUTO + {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // KABUTOPS + {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HITMONTOP + {0x02}, {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // WARTORTLE + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BLASTOISE + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FARFETCHD + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CUBONE + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAROWAK + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KANGASKHAN + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SUNFLORA + {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CATERPIE + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // GYARADOS + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RAPIDASH + {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NINETALES + {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRAFARIG + {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // BELLOSSOM + {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // KINGDRA + {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // KINGLER + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GLOOM + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PINECO + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GLIGAR + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KRABBY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANBULL + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CROBAT + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ABRA + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GENGAR + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TAUROS + {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGIKARP + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNEMITE + {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // GASTLY + {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HAUNTER + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOKE + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KAKUNA + {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYDUCK + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PHANPY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RATTATA + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDUCK + {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLBAT + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLEM + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAVELER + {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // VENONAT + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYDON + {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYHORN + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PUPITAR + {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CORSOLA + {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HITMONLEE + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ZAPDOS + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JOLTEON + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSHREW + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSLASH + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SEADRA + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SHELLDER + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VAPOREON + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DEWGONG + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SUICUNE + {0x29}, {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // STARMIE + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SCYTHER + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ZUBAT + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEEDRILL + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPNO + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DROWZEE + {0x02}, {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // SQUIRTLE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CELEBI + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBUFFET + {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF} + }, { // DUGTRIO + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HORSEA + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // EXEGGCUTE + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CHIKORITA + {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // CHINCHOU + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHUCKLE + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DIGLETT + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REMORAID + {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // DELIBIRD + {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HOUNDOUR + {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // AMPHAROS + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // DODUO + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DODRIO + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMEARGLE + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // KOFFING + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACRUEL + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // TOGETIC + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TOGEPI + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDEEN + {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // METAPOD + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DONPHAN + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ODDISH + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // EXEGGUTOR + {0x1A}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // NIDOKING + {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDOQUEEN + {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORAN_F + {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORAN_M + {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORINA + {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // NIDORINO + {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // MEOWTH + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SNEASEL + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POLIWHIRL + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // POLITOED + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POLIWRATH + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POLIWAG + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // QUAGSIRE + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NATU + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // XATU + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DUNSPARCE + {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEL + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STEELIX + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TYPHLOSION + {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGONAIR + {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BUTTERFREE + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCIZOR + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOPPIP + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BLISSEY + {0x0B}, {0x11}, {0x0B}, {0x11}, {0x02}, {0xFF} + }, { // PARAS + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PARASECT + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // QWILFISH + {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MR_MIME + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // TYROGUE + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CLOYSTER + {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // TYRANITAR + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEFFA + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEDLE + {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // PIKACHU + {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEFABLE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PIDGEOT + {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // PIDGEOTTO + {0x02}, {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF} + }, { // PICHU + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEFAIRY + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARMANDER + {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // STARYU + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CYNDAQUIL + {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // SUNKERN + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TEDDIURSA + {0x0B}, {0x11}, {0x29}, {0x02}, {0xFF}, {0xFF} + }, { // VOLTORB + {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MOLTRES + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAREON + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ALAKAZAM + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGMAR + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FORRETRESS + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // WIGGLYTUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // IVYSAUR + {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // BULBASAUR + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // VENUSAUR + {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // AERODACTYL + {0x02}, {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF} + }, { // MAGBY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IGGLYBUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // UMBREON + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ARTICUNO + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JIGGLYPUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SNUBBULL + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BAYLEEF + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRIMER + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MUK + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HERACROSS + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HOUNDOOM + {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // PERSIAN + {0x1A}, {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // LICKITUNG + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HO_OH + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOOTHOOT + {0x1A}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF} + }, { // PIDGEY + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // PONYTA + {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SKIPLOOM + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // PORYGON + {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // PORYGON2 + {0x1A}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF} + }, { // MAGCARGO + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SLUGMA + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // QUILAVA + {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // BELLSPROUT + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEZING + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MARILL + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AZUMARILL + {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // ELECTRODE + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MANKEY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MANTINE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DRATINI + {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MEW + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MEWTWO + {0x11}, {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF} + }, { // MILTANK + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MISDREAVUS + {0x02}, {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF} + }, { // SMOOCHUM + {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGANIUM + {0x0B}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // DITTO + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACOOL + {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MAREEP + {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAAFFY + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // VENOMOTH + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TANGELA + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWKING + {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWBRO + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWPOKE + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MURKROW + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YANMA + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KADABRA + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LARVITAR + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NOCTOWL + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIKOU + {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // RAICHU + {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANSEY + {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // RATICATE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LAPRAS + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VILEPLUME + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LANTURN + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARMELEON + {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARIZARD + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // URSARING + {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // JYNX + {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LUGIA + {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNETON + {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // LEDIAN + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LEDYBA + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // VULPIX + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JUMPLUFF + {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // TOTODILE + {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // MACHOP + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif //GUARD_DATA_BARD_MUSIC_POKEMON_2_H diff --git a/src/data/bard_music/speech.h b/src/data/bard_music/speech.h new file mode 100644 index 000000000..4d4bb1cfd --- /dev/null +++ b/src/data/bard_music/speech.h @@ -0,0 +1,254 @@ +#ifndef GUARD_DATA_BARD_MUSIC_SPEECH_H +#define GUARD_DATA_BARD_MUSIC_SPEECH_H + +#if ENGLISH +const struct BardSound gBardSounds_Speech[][6] = { + { // LISTEN + {0x09}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOT VERY + {0x15}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // MEAN + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LAY + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RECOMMEND + {0x09}, {0x2C}, {0x0A}, {0xFF}, {0xFF}, {0xFF} + }, { // NITWIT + {0x0F}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // QUITE + {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FROM + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FEELING + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BUT + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOWEVER + {0x21}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // CASE + {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THE + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MISS + {0x11}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOW + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HIT + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ENOUGH + {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // A LOT + {0x03}, {0x17}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // A LITTLE + {0x03}, {0x11}, {0x26}, {0x33}, {0xFF}, {0xFF} + }, { // ABSOLUTELY + {0x00}, {0x2C}, {0x2D}, {0x0E}, {0x33}, {0xFF} + }, { // AND + {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ONLY + {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AROUND + {0x0A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PROBABLY + {0x15}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // IF + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VERY + {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // A TINY BIT + {0x2C}, {0x14}, {0x0C}, {0x11}, {0xFF}, {0xFF} + }, { // WILD + {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT'S + {0x00}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JUST + {0x2C}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EVEN SO, + {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // MUST BE + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURALLY + {0x01}, {0x30}, {0x06}, {0x0E}, {0x33}, {0xFF} + }, { // FOR NOW, + {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF} + }, { // UNDERSTOOD + {0x2C}, {0x32}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // JOKING + {0x18}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // READY + {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMETHING + {0x1B}, {0x0E}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMEHOW + {0x1B}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALTHOUGH + {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALSO + {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PERFECT + {0x32}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AS MUCH AS + {0x01}, {0x2C}, {0x01}, {0xFF}, {0xFF}, {0xFF} + }, { // REALLY + {0x0C}, {0x0A}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // TRULY + {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SERIOUSLY + {0x11}, {0x0E}, {0x26}, {0x0E}, {0x33}, {0xFF} + }, { // TOTALLY + {0x18}, {0x07}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // UNTIL + {0x2C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AS IF + {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOOD + {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RATHER + {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AWFULLY + {0x06}, {0x26}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // MODE + {0x1A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MORE + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO LATE + {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FINALLY + {0x12}, {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // ANY + {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INSTEAD + {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FANTASTIC + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Speech[][6] = { + { // LISTEN + {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NOT VERY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MEAN + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LIE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LAY + {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RECOMMEND + {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NITWIT + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // QUITE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FROM + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FEELING + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BUT + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOWEVER + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CASE + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MISS + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HOW + {0x0B}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF} + }, { // HIT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ENOUGH + {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // A LOT + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // A LITTLE + {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // ABSOLUTELY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AND + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ONLY + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AROUND + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PROBABLY + {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // IF + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VERY + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // A TINY BIT + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WILD + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT'S + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JUST + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EVEN SO, {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF} + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MUST BE + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURALLY + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // FOR NOW, {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF} + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UNDERSTOOD + {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // JOKING + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // READY + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMETHING + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMEHOW + {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // ALTHOUGH + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALSO + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PERFECT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AS MUCH AS + {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // REALLY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRULY + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SERIOUSLY + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOTALLY + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UNTIL + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AS IF + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MOOD + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RATHER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AWFULLY + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MODE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MORE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO LATE + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FINALLY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANY + {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // INSTEAD + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FANTASTIC + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_SPEECH_H diff --git a/src/data/bard_music/status.h b/src/data/bard_music/status.h new file mode 100644 index 000000000..62408c75f --- /dev/null +++ b/src/data/bard_music/status.h @@ -0,0 +1,450 @@ +#ifndef GUARD_DATA_BARD_MUSIC_STATUS_H +#define GUARD_DATA_BARD_MUSIC_STATUS_H + +#if ENGLISH +const struct BardSound gBardSounds_Status[][6] = { + { // DARK + {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STENCH + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THICK FAT + {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIN DISH + {0x03}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRIZZLE + {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARENA TRAP + {0x06}, {0x0C}, {0x06}, {0x00}, {0xFF}, {0xFF} + }, { // INTIMIDATE + {0x0F}, {0x11}, {0x2C}, {0x03}, {0xFF}, {0xFF} + }, { // ROCK HEAD + {0x15}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COLOR + {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALT. COLOR + {0x1B}, {0x32}, {0x01}, {0x2C}, {0x30}, {0xFF} + }, { // ROCK + {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAUTIFUL + {0x27}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAUTY + {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AIR LOCK + {0x09}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYCHIC + {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER CUTTER + {0x12}, {0x30}, {0x2C}, {0x30}, {0xFF}, {0xFF} + }, { // FIGHTING + {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADOW TAG + {0x00}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // SMART + {0x06}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SMARTNESS + {0x06}, {0x32}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // SPEED BOOST + {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COOL + {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COOLNESS + {0x29}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE ARMOR + {0x00}, {0x09}, {0x06}, {0x30}, {0xFF}, {0xFF} + }, { // CUTE + {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CUTENESS + {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STURDY + {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUCTION CUPS + {0x2A}, {0x0F}, {0x2A}, {0x33}, {0x33}, {0xFF} + }, { // GRASS + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEAR BODY + {0x0E}, {0x17}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // TORRENT + {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GHOST + {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ICE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GUTS + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROUGH SKIN + {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHELL ARMOR + {0x09}, {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // NATURAL CURE + {0x00}, {0x32}, {0x08}, {0x30}, {0x33}, {0xFF} + }, { // DAMP + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROUND + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIMBER + {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNET PULL + {0x00}, {0x09}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // WHITE SMOKE + {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SYNCHRONIZE + {0x0F}, {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // OVERGROW + {0x18}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // SWIFT SWIM + {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND STREAM + {0x02}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND VEIL + {0x02}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KEEN EYE + {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INNERFOCUS + {0x0F}, {0x30}, {0x18}, {0x2A}, {0xFF}, {0xFF} + }, { // STATIC + {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TYPE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOUGH + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOUGHNESS + {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHED SKIN + {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HUGE POWER + {0x2D}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // VOLT ABSORB + {0x24}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER ABSORB + {0x06}, {0x30}, {0x2C}, {0x1A}, {0xFF}, {0xFF} + }, { // ELECTRIC + {0x0B}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // FORECAST + {0x1A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SERENE GRACE + {0x30}, {0x0E}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // POISON + {0x20}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON POINT + {0x20}, {0x1B}, {0x1E}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON + {0x01}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRACE + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OBLIVIOUS + {0x2C}, {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF} + }, { // TRUANT + {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RUN AWAY + {0x2A}, {0x08}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // STICKY HOLD + {0x11}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // CLOUD NINE + {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NORMAL + {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STEEL + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ILLUMINATE + {0x11}, {0x27}, {0x0F}, {0x03}, {0xFF}, {0xFF} + }, { // EARLY BIRD + {0x30}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // HUSTLE + {0x2A}, {0x26}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHINE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLYING + {0x12}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DROUGHT + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIGHTNINGROD + {0x12}, {0x11}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // COMPOUNDEYES + {0x15}, {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // MARVEL SCALE + {0x06}, {0x24}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // WONDER GUARD + {0x2A}, {0x30}, {0x06}, {0xFF}, {0xFF}, {0xFF} + }, { // INSOMNIA + {0x0F}, {0x15}, {0x0C}, {0x06}, {0xFF}, {0xFF} + }, { // LEVITATE + {0x09}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} + }, { // PLUS + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PRESSURE + {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIQUID OOZE + {0x11}, {0x09}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // COLOR CHANGE + {0x17}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // SOUNDPROOF + {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EFFECT SPORE + {0x0C}, {0x09}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // PKRS + {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // FIRE + {0x14}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAME BODY + {0x03}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // MINUS + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OWN TEMPO + {0x18}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGMA ARMOR + {0x01}, {0x2C}, {0x1B}, {0x30}, {0xFF}, {0xFF} + }, { // WATER + {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER VEIL + {0x06}, {0x30}, {0x04}, {0x33}, {0xFF}, {0xFF} + }, { // BUG + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SWARM + {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CUTE CHARM + {0x2D}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IMMUNITY + {0x11}, {0x27}, {0x11}, {0x0C}, {0xFF}, {0xFF} + }, { // BLAZE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PICKUP + {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PATTERN + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLASH FIRE + {0x00}, {0x14}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // VITAL SPIRIT + {0x12}, {0x1B}, {0x30}, {0x11}, {0xFF}, {0xFF} + }, { // CHLOROPHYLL + {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // PURE POWER + {0x2D}, {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // SHIELD DUST + {0x0E}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Status[][6] = { + { // DARK + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STENCH + {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THICK FAT + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIN DISH + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DRIZZLE + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ARENA TRAP + {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // INTIMIDATE + {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK HEAD + {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // COLOR + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALT. COLOR + {0x02}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // ROCK + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAUTIFUL + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAUTY + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // AIR LOCK + {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYCHIC + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER CUTTER + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FIGHTING + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADOW TAG + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SMART + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMARTNESS + {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SPEED BOOST + {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // COOL + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COOLNESS + {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE ARMOR + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CUTE + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CUTENESS + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STURDY + {0x1A}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // SUCTION CUPS + {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GRASS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEAR BODY + {0x0B}, {0x29}, {0x02}, {0x1A}, {0x1A}, {0xFF} + }, { // TORRENT + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GHOST + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // ICE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GUTS + {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // ROUGH SKIN + {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // SHELL ARMOR + {0x02}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // NATURAL CURE + {0x11}, {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // DAMP + {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0xFF} + }, { // GROUND + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LIMBER + {0x0B}, {0x11}, {0x11}, {0x11}, {0x0B}, {0xFF} + }, { // MAGNET PULL + {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // WHITE SMOKE + {0x29}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // SYNCHRONIZE + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERGROW + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SWIFT SWIM + {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // SAND STREAM + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND VEIL + {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // KEEN EYE + {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // INNERFOCUS + {0x1A}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // STATIC + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TYPE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOUGH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOUGHNESS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHED SKIN + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // HUGE POWER + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // VOLT ABSORB + {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // WATER ABSORB + {0x02}, {0x0B}, {0x11}, {0x1A}, {0x02}, {0x1A} + }, { // ELECTRIC + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // FORECAST + {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SERENE GRACE + {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON POINT + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRACE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OBLIVIOUS + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // TRUANT + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RUN AWAY + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // STICKY HOLD + {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // CLOUD NINE + {0x1A}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // NORMAL + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STEEL + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ILLUMINATE + {0x0B}, {0x0B}, {0x29}, {0x29}, {0xFF}, {0xFF} + }, { // EARLY BIRD + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HUSTLE + {0x11}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // SHINE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FLYING + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DROUGHT + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LIGHTNINGROD + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // COMPOUNDEYES + {0x02}, {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF} + }, { // MARVEL SCALE + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WONDER GUARD + {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // INSOMNIA + {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // LEVITATE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PLUS + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PRESSURE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LIQUID OOZE + {0x1A}, {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF} + }, { // COLOR CHANGE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SOUNDPROOF + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EFFECT SPORE + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // PKRS + {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FIRE + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAME BODY + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MINUS + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OWN TEMPO + {0x0B}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // MAGMA ARMOR + {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // WATER + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER VEIL + {0x02}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // BUG + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SWARM + {0x0B}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // CUTE CHARM + {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // IMMUNITY + {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // BLAZE + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PICKUP + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PATTERN + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLASH FIRE + {0x0B}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // VITAL SPIRIT + {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // CHLOROPHYLL + {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // PURE POWER + {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SHIELD DUST + {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_STATUS_H diff --git a/src/data/bard_music/time.h b/src/data/bard_music/time.h new file mode 100644 index 000000000..b1d1cdbac --- /dev/null +++ b/src/data/bard_music/time.h @@ -0,0 +1,194 @@ +#ifndef GUARD_DATA_BARD_MUSIC_TIME_H +#define GUARD_DATA_BARD_MUSIC_TIME_H + +#if ENGLISH +const struct BardSound gBardSounds_Time[][6] = { + { // FALL + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MORNING + {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOMORROW + {0x27}, {0x1C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // LAST + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DAY + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMETIME + {0x2C}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALWAYS + {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CURRENT + {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FOREVER + {0x18}, {0x09}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // DAYS + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // END + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TUESDAY + {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YESTERDAY + {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // TODAY + {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FRIDAY + {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MONDAY + {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LATER + {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EARLIER + {0x30}, {0x0C}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // ANOTHER + {0x2A}, {0x2C}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // TIME + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FINISH + {0x0F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEDNESDAY + {0x0A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOON + {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // START + {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MONTH + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STOP + {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOW + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FINAL + {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEXT + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AGE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SATURDAY + {0x00}, {0x30}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // SUMMER + {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUNDAY + {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEGINNING + {0x0E}, {0x0F}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // SPRING + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DAYTIME + {0x05}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WINTER + {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DAILY + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OLDEN + {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALMOST + {0x1B}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEARLY + {0x0E}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THURSDAY + {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHTTIME + {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHT + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEK + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Time[][6] = { + { // FALL + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MORNING + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOMORROW + {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // LAST + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DAY + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMETIME + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ALWAYS + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CURRENT + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FOREVER + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DAYS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // END + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TUESDAY + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YESTERDAY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TODAY + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FRIDAY + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MONDAY + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LATER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EARLIER + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANOTHER + {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // TIME + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FINISH + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEDNESDAY + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOON + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // START + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MONTH + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STOP + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NOW + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FINAL + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEXT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AGE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SATURDAY + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SUMMER + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SUNDAY + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEGINNING + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPRING + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DAYTIME + {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // WINTER + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DAILY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OLDEN + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALMOST + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEARLY + {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // THURSDAY + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHTTIME + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHT + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEK + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_TIME_H diff --git a/src/data/bard_music/trainer.h b/src/data/bard_music/trainer.h new file mode 100644 index 000000000..c77bffecb --- /dev/null +++ b/src/data/bard_music/trainer.h @@ -0,0 +1,90 @@ +#ifndef GUARD_DATA_BARD_MUSIC_TRAINER_H +#define GUARD_DATA_BARD_MUSIC_TRAINER_H + +#if ENGLISH +const struct BardSound gBardSounds_Trainer[][6] = { + { // I CHOOSE YOU + {0x12}, {0x27}, {0x2D}, {0xFF}, {0xFF}, {0xFF} + }, { // GOTCHA + {0x15}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRADE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAPPHIRE + {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // EVOLVE + {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ENCYCLOPEDIA + {0x09}, {0x12}, {0x18}, {0x0C}, {0x0C}, {0x06} + }, { // NATURE + {0x03}, {0x30}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CENTER + {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EGG + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LINK + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SP. ABILITY + {0x09}, {0x08}, {0x06}, {0x11}, {0x11}, {0x0C} + }, { // TRAINER + {0x03}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VERSION + {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéNAV + {0x18}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéMON + {0x18}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // GET + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéDEX + {0x18}, {0x0C}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // RUBY + {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LEVEL + {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Trainer[][6] = { + { // I CHOOSE YOU + {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GOTCHA + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRADE + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SAPPHIRE + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EVOLVE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ENCYCLOPEDIA + {0x0B}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF} + }, { // NATURE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CENTER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EGG + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LINK + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SP. ABILITY + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // TRAINER + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // VERSION + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéNAV + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéMON + {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // GET + {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéDEX + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RUBY + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LEVEL + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_TRAINER_H diff --git a/src/data/bard_music/trendysaying.h b/src/data/bard_music/trendysaying.h new file mode 100644 index 000000000..3bd1c7585 --- /dev/null +++ b/src/data/bard_music/trendysaying.h @@ -0,0 +1,146 @@ +#ifndef GUARD_DATA_BARD_MUSIC_TRENDYSAYING_H +#define GUARD_DATA_BARD_MUSIC_TRENDYSAYING_H + +#if ENGLISH +const struct BardSound gBardSounds_TrendySaying[][6] = { + { // KTHX, BYE. + {0x05}, {0x02}, {0x14}, {0x33}, {0xFF}, {0xFF} + }, { // YES, SIR! + {0x0B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AVANT GARDE + {0x1B}, {0x1B}, {0x17}, {0xFF}, {0xFF}, {0xFF} + }, { // COUPLE + {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUCH OBLIGED + {0x2C}, {0x2C}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // YEEHAW! + {0x0D}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // MEGA + {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // 1-HIT KO! + {0x2C}, {0x11}, {0x03}, {0x1A}, {0xFF}, {0xFF} + }, { // DESTINY + {0x0B}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // CANCEL + {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEW + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLATTEN + {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KIDDING + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSER + {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSING + {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPENING + {0x00}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // HIP AND + {0x11}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHAKE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADY + {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UPBEAT + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MODERN + {0x1D}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELL YA + {0x0A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BANG + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOCKOUT + {0x1D}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HASSLE + {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WINNER + {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FEVER + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WANNABE + {0x1D}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // BABY + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEART + {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OLD + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOUNG + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UGLY + {0x2A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_TrendySaying[][6] = { + { // KTHX, BYE. + {0x1A}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // YES, SIR! + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // AVANT GARDE + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // COUPLE + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MUCH OBLIGED + {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // YEEHAW! + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGA + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // 1-HIT KO! + {0x29}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DESTINY + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CANCEL + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NEW + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLATTEN + {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF} + }, { // KIDDING + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSER + {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSING + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPENING + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HIP AND + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHAKE + {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // SHADY + {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // UPBEAT + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MODERN + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELL YA + {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // BANG + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOCKOUT + {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // HASSLE + {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // WINNER + {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // FEVER + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // WANNABE + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // BABY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEART + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OLD + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YOUNG + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UGLY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_TRENDYSAYING_H diff --git a/src/data/bard_music/voices.h b/src/data/bard_music/voices.h new file mode 100644 index 000000000..30c4187f0 --- /dev/null +++ b/src/data/bard_music/voices.h @@ -0,0 +1,266 @@ +#ifndef GUARD_DATA_BARD_MUSIC_VOICES_H +#define GUARD_DATA_BARD_MUSIC_VOICES_H + +#if ENGLISH +const struct BardSound gBardSounds_Voices[][6] = { + { // ! + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // !! + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ?! + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ? + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // … + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // …! + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ……… + {0x0C}, {0x30}, {0x33}, {0x0C}, {0x30}, {0xFF} + }, { // - + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // - - - + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UH-OH + {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAAAH + {0x1B, 0x05, 0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AHAHA + {0x06}, {0x06}, {0x06}, {0x33}, {0x33}, {0xFF} + }, { // OH? + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOPE + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // URGH + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HMM + {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOAH + {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WROOOAAR! + {0x1C}, {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // WOW + {0x23}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIGGLE + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SIGH + {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UNBELIEVABLE + {0x2C}, {0x0E}, {0x0C}, {0x02}, {0x24}, {0xFF} + }, { // CRIES + {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AGREE + {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EH? + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CRY + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EHEHE + {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // OI, OI, OI + {0x1E}, {0x1E}, {0x1E}, {0xFF}, {0xFF}, {0xFF} + }, { // OH, YEAH + {0x18}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OH + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OOPS + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOCKED + {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EEK + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAAAH + {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GWAHAHAHA + {0x06}, {0x06}, {0x06}, {0x17}, {0xFF}, {0xFF} + }, { // WAY + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TCH + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEHE + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAH + {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YUP + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAHAHA + {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} + }, { // AIYEEH + {0x13}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HIYAH + {0x0C}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FUFUFU + {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // LOL + {0x18}, {0x1A}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORT + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HUMPH + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEHEHE + {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // HEH + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOHOHO + {0x18}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // UH-HUH + {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OH, DEAR + {0x18}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // ARRGH + {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUFUFU + {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // MMM + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OH-KAY + {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OKAY + {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LALALA + {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} + }, { // YAY + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AWW + {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WOWEE + {0x22}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GWAH + {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAHAHAHA + {0x06}, {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Voices[][6] = { + { // ! + {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // !! + {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ?! + {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ? + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // … + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // …! + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ……… + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // - + {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // - - - + {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UH-OH + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WAAAH + {0x02, 0x05, 0x08}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // AHAHA + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // OH? + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NOPE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // URGH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HMM + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOAH + {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // WROOOAAR! + {0x1A}, {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF} + }, { // WOW + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIGGLE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SIGH + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UNBELIEVABLE + {0x29}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF} + }, { // CRIES + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AGREE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EH? + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CRY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EHEHE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // OI, OI, OI + {0x1A}, {0x0B}, {0x1A}, {0x0B}, {0x1A}, {0x0B} + }, { // OH, YEAH + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // OH + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OOPS + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOCKED + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EEK + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAAAH + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GWAHAHAHA + {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // WAY + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TCH + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEHE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HAH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YUP + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HAHAHA + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // AIYEEH + {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF} + }, { // HIYAH + {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FUFUFU + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LOL + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORT + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HUMPH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEHEHE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HEH + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOHOHO + {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // UH-HUH + {0x29}, {0x11}, {0x29}, {0x11}, {0xFF}, {0xFF} + }, { // OH, DEAR + {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // ARRGH + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MUFUFU + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MMM + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OH-KAY + {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // OKAY + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LALALA + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // YAY + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AWW + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WOWEE + {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GWAH + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WAHAHAHA + {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_VOICES_H diff --git a/src/data/bard_music/word_pitch.h b/src/data/bard_music/word_pitch.h new file mode 100644 index 000000000..b8cb86f87 --- /dev/null +++ b/src/data/bard_music/word_pitch.h @@ -0,0 +1,183 @@ +#ifndef GUARD_WORD_PITCH_H +#define GUARD_WORD_PITCH_H + +const s16 gUnknown_08416F08[] = { + -0x300, 0x1800 +}; + +const s16 gUnknown_08416F0C[] = { + 0x0900, 0x1800 +}; + +const s16 gUnknown_08416F10[] = { + 0x0100, 0x1800 +}; + +const s16 gUnknown_08416F14[] = { + 0x0400, 0x1800 +}; + +const s16 gUnknown_08416F18[] = { + 0x0b00, 0x1800 +}; + +const s16 gUnknown_08416F1C[] = { + -0x300, -0x100, 0x1800 +}; + +const s16 gUnknown_08416F22[] = { + -0x300, 0x0200, 0x1800 +}; + +const s16 gUnknown_08416F28[] = { + 0x0200, 0x0400, 0x1800 +}; + +const s16 gUnknown_08416F2E[] = { + 0x0600, 0x0800, 0x1800 +}; + +const s16 gUnknown_08416F34[] = { + 0x0900, 0x0800, 0x1800 +}; + +const s16 gUnknown_08416F3A[] = { + -0x300, -0x100, -0x300, 0x1800 +}; + +const s16 gUnknown_08416F42[] = { + 0x0400, -0x300, 0x0400, 0x1800 +}; + +const s16 gUnknown_08416F4A[] = { + 0x0900, 0x0800, 0x0600, 0x1800 +}; + +const s16 gUnknown_08416F52[] = { + 0x0100, 0x0200, 0x0400, 0x1800 +}; + +const s16 gUnknown_08416F5A[] = { + 0x0600, 0x1000, 0x0d00, 0x1800 +}; + +const s16 gUnknown_08416F62[] = { + 0x0400, 0x0900, 0x0400, 0x0900, 0x1800 +}; + +const s16 gUnknown_08416F6C[] = { + 0x0900, 0x0400, 0x0d00, 0x0400, 0x1800 +}; + +const s16 gUnknown_08416F76[] = { + 0x0100, 0x0200, 0x0400, 0x0600, 0x1800 +}; + +const s16 gUnknown_08416F80[] = { + 0x0800, 0x0600, 0x0400, 0x0200, 0x1800 +}; + +const s16 gUnknown_08416F8A[] = { + 0x0f00, 0x0d00, 0x0b00, 0x0a00, 0x1800 +}; + +const s16 gUnknown_08416F94[] = { + -0x300, -0x100, 0x0100, 0x0200, 0x0400, 0x1800 +}; + +const s16 gUnknown_08416FA0[] = { + 0x0900, 0x0800, 0x0600, 0x0400, 0x0200, 0x1800 +}; + +const s16 gUnknown_08416FAC[] = { + 0x0100, 0x0400, 0x0900, 0x0400, 0x0100, 0x1800 +}; + +const s16 gUnknown_08416FB8[] = { + 0x0900, 0x0400, 0x0900, 0x0400, -0x300, 0x1800 +}; + +const s16 gUnknown_08416FC4[] = { + 0x0b00, 0x0800, 0x0400, 0x0400, 0x0600, 0x1800 +}; + +const s16 gUnknown_08416FD0[] = { + -0x300, -0x100, 0x0100, 0x0200, 0x0400, 0x0600, 0x1800 +}; + +const s16 gUnknown_08416FDE[] = { + 0x0800, 0x0600, 0x0400, 0x0200, 0x0100, -0x100, 0x1800 +}; + +const s16 gUnknown_08416FEC[] = { + 0x0100, 0x0200, 0x0400, 0x0100, 0x0200, 0x1000, 0x1800 +}; + +const s16 gUnknown_08416FFA[] = { + 0x0400, -0x300, 0x0900, 0x0400, 0x0900, 0x0400, 0x1800 +}; + +const s16 gUnknown_08417008[] = { + 0x0800, 0x0900, 0x0800, 0x0900, 0x0800, 0x0900, 0x1800 +}; + +const s16 gUnknown_08417016[] = { + 0x0200, 0x0100, 0x0200, 0x0100, 0x0200, 0x0400, 0x0200, 0x1800 +}; + +const s16 gUnknown_08417026[] = { + 0x0100, 0x0100, -0x100, -0x100, -0x300, 0x0400, -0x300, 0x1800 +}; + +const s16 gUnknown_08417036[] = { + 0x0800, 0x0900, 0x0b00, 0x0d00, 0x0e00, 0x0d00, 0x0b00, 0x1800 +}; + +const s16 gUnknown_08417046[] = { + 0x0800, 0x0600, 0x0400, 0x0200, 0x0d00, 0x0b00, 0x0900, 0x1800 +}; + +const s16 gUnknown_08417056[] = { + 0x0300, 0x0400, 0x0600, 0x0800, 0x0700, 0x0800, 0x0400, 0x1800 +}; + +const s16 *const gBardSoundPitchTables[] = { + gUnknown_08416F08, + gUnknown_08416F0C, + gUnknown_08416F10, + gUnknown_08416F14, + gUnknown_08416F18, + gUnknown_08416F1C, + gUnknown_08416F22, + gUnknown_08416F28, + gUnknown_08416F2E, + gUnknown_08416F34, + gUnknown_08416F3A, + gUnknown_08416F42, + gUnknown_08416F4A, + gUnknown_08416F52, + gUnknown_08416F5A, + gUnknown_08416F62, + gUnknown_08416F6C, + gUnknown_08416F76, + gUnknown_08416F80, + gUnknown_08416F8A, + gUnknown_08416F94, + gUnknown_08416FA0, + gUnknown_08416FAC, + gUnknown_08416FB8, + gUnknown_08416FC4, + gUnknown_08416FD0, + gUnknown_08416FDE, + gUnknown_08416FEC, + gUnknown_08416FFA, + gUnknown_08417008, + gUnknown_08417016, + gUnknown_08417026, + gUnknown_08417036, + gUnknown_08417046, + gUnknown_08417056 +}; + + +#endif //GUARD_WORD_PITCH_H diff --git a/src/data/bard_music_de.h b/src/data/bard_music_de.h deleted file mode 100644 index 90880582e..000000000 --- a/src/data/bard_music_de.h +++ /dev/null @@ -1,3699 +0,0 @@ -#ifndef GUARD_DATA_BARD_MUSIC_H -#define GUARD_DATA_BARD_MUSIC_H - -static const struct BardSound BardMusic_POKEMON[][6] = { - { // ARMALDO - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAUTIFLY - {0x02}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // MEDITITE - {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SEAKING - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TORCHIC - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANORITH - {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ABSOL - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SURSKIT - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MASQUERAIN - {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // GEODUDE - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // ILLUMISE - {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // SKARMORY - {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // SKITTY - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // DELCATTY - {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF} - }, { // SWELLOW - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GLALIE - {0x11}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // KYOGRE - {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHAMP - {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // PINSIR - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KECLEON - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SHUPPET - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SILCOON - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // BRELOOM - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHROOMISH - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CARVANHA - {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // TREECKO - {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // WINGULL - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GYARADOS - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // NINETALES - {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRAFARIG - {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // KIRLIA - {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // BELLOSSOM - {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // KINGDRA - {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // GLOOM - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAWILE - {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GROUDON - {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MIGHTYENA - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CROBAT - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ABRA - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAKING - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WURMPLE - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGIKARP - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNEMITE - {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // TORKOAL - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOKE - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GULPIN - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ARON - {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // PSYDUCK - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LAIRON - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHISMUR - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NUZLEAF - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PHANPY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHELGON - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDUCK - {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLBAT - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLEM - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAVELER - {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // GARDEVOIR - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYDON - {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYHORN - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOREBYSS - {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // CORSOLA - {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // CACNEA - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DUSCLOPS - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHARPEDO - {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // ZANGOOSE - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSHREW - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSLASH - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SEADRA - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RELICANTH - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ZIGZAGOON - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CRAWDAUNT - {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SCEPTILE - {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // GROVYLE - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BANETTE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // JIRACHI - {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // STARMIE - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ZUBAT - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TAILLOW - {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WYNAUT - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBUFFET - {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF} - }, { // SOLROCK - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHIFTRY - {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HORSEA - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BAGON - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEDOT - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPHEAL - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // BELDUM - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MEDICHAM - {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // CHINCHOU - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHIMECHO - {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // ALTARIA - {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // SWABLU - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NINCADA - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DEOXYS - {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // NINJASK - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DODUO - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DODRIO - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KOFFING - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACRUEL - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DUSTOX - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOUDRED - {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // GOLDEEN - {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BARBOACH - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEALEO - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // WALREIN - {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // TROPIUS - {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DONPHAN - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NUMEL - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // ODDISH - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAPINCH - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAKOTH - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHISCASH - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHEDINJA - {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MARSHTOMP - {0x1A}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // NATU - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // XATU - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CLAYDOL - {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // CACTURNE - {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NOSEPASS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CLAMPERL - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CAMERUPT - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // EXPLOUD - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BLAZIKEN - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOMBRE - {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // LOTAD - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPINDA - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPOINK - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEVIPER - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HARIYAMA - {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // VOLBEAT - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HUNTAIL - {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // PIKACHU - {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // PICHU - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STARYU - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VIBRAVA - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // VOLTORB - {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FEEBAS - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALAKAZAM - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GRUMPIG - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WIGGLYTUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // IGGLYBUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FLYGON - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // PLUSLE - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JIGGLYPUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CORPHISH - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRIMER - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MUK - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HERACROSS - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // PELIPPER - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WAILORD - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // WAILMER - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SALAMENCE - {0x29}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // AGGRON - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POOCHYENA - {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CASTFORM - {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MINUN - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGCARGO - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKUHITA - {0x02}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // SLUGMA - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEZING - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LINOONE - {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CASCOON - {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MARILL - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AZUMARILL - {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // SWALOT - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ELECTRODE - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MUDKIP - {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MILOTIC - {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // METAGROSS - {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // METANG - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACOOL - {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // BALTOY - {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SABLEYE - {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // VIGOROTH - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORUNT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CRADILY - {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // KADABRA - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DUSKULL - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RAICHU - {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // MANECTRIC - {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SWAMPERT - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ELECTRIKE - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LATIAS - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LATIOS - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // LUVDISC - {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // VILEPLUME - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RALTS - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LANTURN - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LILEEP - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LUNATONE - {0x29}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // AZURILL - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LUDICOLO - {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // MAGNETON - {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // REGICE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // REGISTEEL - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // REGIROCK - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RAYQUAZA - {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // VULPIX - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ROSELIA - {0x1A}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // COMBUSKEN - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOP - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_TRAINER[][6] = { - { // I CHOOSE YOU - {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GOTCHA - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRADE - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SAPPHIRE - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EVOLVE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ENCYCLOPEDIA - {0x0B}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF} - }, { // NATURE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CENTER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EGG - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LINK - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SP. ABILITY - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // TRAINER - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // VERSION - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéNAV - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéMON - {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // GET - {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéDEX - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RUBY - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LEVEL - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_STATUS[][6] = { - { // DARK - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STENCH - {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THICK FAT - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIN DISH - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DRIZZLE - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ARENA TRAP - {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // INTIMIDATE - {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK HEAD - {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // COLOR - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALT. COLOR - {0x02}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // ROCK - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAUTIFUL - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAUTY - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // AIR LOCK - {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYCHIC - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER CUTTER - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FIGHTING - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADOW TAG - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SMART - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMARTNESS - {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SPEED BOOST - {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // COOL - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COOLNESS - {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE ARMOR - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CUTE - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CUTENESS - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STURDY - {0x1A}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // SUCTION CUPS - {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GRASS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEAR BODY - {0x0B}, {0x29}, {0x02}, {0x1A}, {0x1A}, {0xFF} - }, { // TORRENT - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GHOST - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // ICE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GUTS - {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // ROUGH SKIN - {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // SHELL ARMOR - {0x02}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // NATURAL CURE - {0x11}, {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // DAMP - {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0xFF} - }, { // GROUND - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LIMBER - {0x0B}, {0x11}, {0x11}, {0x11}, {0x0B}, {0xFF} - }, { // MAGNET PULL - {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // WHITE SMOKE - {0x29}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // SYNCHRONIZE - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERGROW - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SWIFT SWIM - {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // SAND STREAM - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND VEIL - {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // KEEN EYE - {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // INNERFOCUS - {0x1A}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // STATIC - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TYPE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOUGH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOUGHNESS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHED SKIN - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // HUGE POWER - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // VOLT ABSORB - {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // WATER ABSORB - {0x02}, {0x0B}, {0x11}, {0x1A}, {0x02}, {0x1A} - }, { // ELECTRIC - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // FORECAST - {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SERENE GRACE - {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON POINT - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRACE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OBLIVIOUS - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // TRUANT - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RUN AWAY - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // STICKY HOLD - {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // CLOUD NINE - {0x1A}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // NORMAL - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STEEL - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ILLUMINATE - {0x0B}, {0x0B}, {0x29}, {0x29}, {0xFF}, {0xFF} - }, { // EARLY BIRD - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HUSTLE - {0x11}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // SHINE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FLYING - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DROUGHT - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LIGHTNINGROD - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // COMPOUNDEYES - {0x02}, {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF} - }, { // MARVEL SCALE - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WONDER GUARD - {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // INSOMNIA - {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // LEVITATE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PLUS - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PRESSURE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LIQUID OOZE - {0x1A}, {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF} - }, { // COLOR CHANGE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SOUNDPROOF - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EFFECT SPORE - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // PKRS - {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FIRE - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAME BODY - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MINUS - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OWN TEMPO - {0x0B}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // MAGMA ARMOR - {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // WATER - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER VEIL - {0x02}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // BUG - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SWARM - {0x0B}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // CUTE CHARM - {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // IMMUNITY - {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // BLAZE - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PICKUP - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PATTERN - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLASH FIRE - {0x0B}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // VITAL SPIRIT - {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // CHLOROPHYLL - {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // PURE POWER - {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SHIELD DUST - {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_BATTLE[][6] = { - { // MATCH UP - {0x02}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // GO - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NO. 1 - {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // DECIDE - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // LET ME WIN - {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WINS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WIN - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WON - {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // IF I WIN - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // WHEN I WIN - {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // CAN'T WIN - {0x11}, {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF} - }, { // CAN WIN - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NO MATCH - {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // SPIRIT - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DECIDED - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TRUMP CARD - {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TAKE THAT - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COME ON - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ATTACK - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SURRENDER - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GUTSY - {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // TALENT - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // STRATEGY - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SMITE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MATCH - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VICTORY - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OFFENSIVE - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SENSE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VERSUS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FIGHTS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // POWER - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHALLENGE - {0x0B}, {0x02}, {0x29}, {0x1A}, {0x0B}, {0x29} - }, { // STRONG - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO STRONG - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GO EASY - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FOE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GENIUS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LEGEND - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ESCAPE - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AIM - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FIGHT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RESUSCITATE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // POINTS - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SERIOUS - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVE UP - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSS - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IF I LOSE - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // LOST - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GUARD - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PARTNER - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REJECT - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ACCEPT - {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // INVINCIBLE - {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // RECEIVED - {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // EASY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEAK - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO WEAK - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PUSHOVER - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LEADER - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RULE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MOVE - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_GREETINGS[][6] = { - { // THANKS - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YES - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE GOES - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE I COME - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE IT IS - {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // YEAH - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WELCOME - {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // OI - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOW DO - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CONGRATS - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVE ME - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SORRY - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // APOLOGIZE - {0x0B}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} - }, { // FORGIVE - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEY, THERE - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HELLO - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOOD-BYE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THANK YOU - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // I'VE ARRIVED - {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // PARDON - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCUSE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEE YA - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCUSE ME - {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // WELL, THEN - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GO AHEAD - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // APPRECIATE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEY? - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHAT'S UP? - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HUH? - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NO - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HI - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // YEAH, YEAH - {0x0B}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // BYE-BYE - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MEET YOU - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELL - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LISTENING - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOO-HAH - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YAHOO - {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // YO - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COME OVER - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COUNT ON - {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_PEOPLE[][6] = { - { // OPPONENT - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // I - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YOURS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SON - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YOUR - {0x0B, 0xF7}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU'RE - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU'VE - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MOTHER - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANDFATHER - {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UNCLE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FATHER - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BOY - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ADULT - {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // BROTHER - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SISTER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANDMOTHER - {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // AUNT - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PARENT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAN - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ME - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRL - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BABE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FAMILY - {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // HER - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HIM - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PLACE - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DAUGHTER - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HIS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HE'S - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AREN'T - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SIBLINGS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // KID - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHILDREN - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MR. - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MRS. - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MYSELF - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // I WAS - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TO ME - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // I AM - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // I'VE - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMEONE - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO WAS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TO WHOM - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOSE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO IS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IT'S - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LADY - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FRIEND - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLY - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // PERSON - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DUDE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY WERE - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TO THEM - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THEIR - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY'RE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY'VE - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEEN - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TO US - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OUR - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WE'RE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RIVAL - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WE'VE - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WOMAN - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE WAS - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TO HER - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HER'S - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE IS - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOME - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_VOICES[][6] = { - { // ! - {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // !! - {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ?! - {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ? - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // … - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // …! - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ……… - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // - - {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // - - - - {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UH-OH - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WAAAH - {0x02, 0x05, 0x08}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // AHAHA - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // OH? - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NOPE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // URGH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HMM - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOAH - {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // WROOOAAR! - {0x1A}, {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF} - }, { // WOW - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIGGLE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SIGH - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UNBELIEVABLE - {0x29}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF} - }, { // CRIES - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AGREE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EH? - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CRY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EHEHE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // OI, OI, OI - {0x1A}, {0x0B}, {0x1A}, {0x0B}, {0x1A}, {0x0B} - }, { // OH, YEAH - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // OH - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OOPS - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOCKED - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EEK - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAAAH - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GWAHAHAHA - {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // WAY - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TCH - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEHE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HAH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YUP - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HAHAHA - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // AIYEEH - {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF} - }, { // HIYAH - {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FUFUFU - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LOL - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORT - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HUMPH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEHEHE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HEH - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOHOHO - {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // UH-HUH - {0x29}, {0x11}, {0x29}, {0x11}, {0xFF}, {0xFF} - }, { // OH, DEAR - {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // ARRGH - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MUFUFU - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MMM - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OH-KAY - {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // OKAY - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LALALA - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // YAY - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AWW - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WOWEE - {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GWAH - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WAHAHAHA - {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_SPEECH[][6] = { - { // LISTEN - {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NOT VERY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MEAN - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LIE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LAY - {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RECOMMEND - {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NITWIT - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // QUITE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FROM - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FEELING - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BUT - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOWEVER - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CASE - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MISS - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HOW - {0x0B}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF} - }, { // HIT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ENOUGH - {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // A LOT - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // A LITTLE - {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // ABSOLUTELY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AND - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ONLY - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AROUND - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PROBABLY - {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // IF - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VERY - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // A TINY BIT - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WILD - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT'S - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JUST - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EVEN SO, {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF} - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MUST BE - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURALLY - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // FOR NOW, {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF} - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UNDERSTOOD - {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // JOKING - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // READY - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMETHING - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMEHOW - {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // ALTHOUGH - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALSO - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PERFECT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AS MUCH AS - {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // REALLY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRULY - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SERIOUSLY - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOTALLY - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UNTIL - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AS IF - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MOOD - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RATHER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AWFULLY - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MODE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MORE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO LATE - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FINALLY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANY - {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // INSTEAD - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FANTASTIC - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_ENDINGS[][6] = { - { // WILL - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WILL BE HERE - {0x11}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // OR - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TIMES - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WONDER - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IS IT? - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIMME - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COULD - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LIKELY TO - {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WOULD - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ISN'T IT? - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LET'S - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OTHER - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ARE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WAS - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WERE - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ISN'T - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WON'T - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN'T - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DON'T - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DO - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DOES - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOM - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHICH - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WASN'T - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEREN'T - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HAVE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HAVEN'T - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // A - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AN - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NOT - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THERE - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OK? - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SO - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAYBE - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ABOUT - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OVER - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IT - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALL - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FOR - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ON - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OFF - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AS - {0x0B}, {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF} - }, { // TO - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WITH - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BETTER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EVER - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SINCE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OF - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BELONGS TO - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AT - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IN - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OUT - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LIKE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DID - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DIDN'T - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DOESN'T - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WITHOUT - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AFTER - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEFORE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHILE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THAN - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ONCE - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ANYWHERE - {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_FEELINGS[][6] = { - { // MEET - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HURRIED - {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // GOES - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIDDY - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPY - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPINESS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCITE - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // IMPORTANT - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FUNNY - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOT - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GO HOME - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // DISAPPOINTED - {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPOINTS - {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // SAD - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TRY - {0x29}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // TRIES - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEARS - {0x29}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // THINK - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAR - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WANTS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MISHEARD - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DISLIKE - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGRY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGER - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCARY - {0x29}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} - }, { // LONESOME - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPOINT - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JOY - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GETS - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEVER - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DARN - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DOWNCAST - {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // INCREDIBLE - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LIKES - {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DISLIKES - {0x02}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} - }, { // BORING - {0x02}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} - }, { // CARE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CARES - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALL RIGHT - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ADORE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DISASTER - {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ENJOY - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ENJOYS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EAT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LACKING - {0x29}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // BAD - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HARD - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TERRIBLE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOULD - {0x11}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // NICE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DRINK - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SURPRISE - {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // FEAR - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WANT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WAIT - {0x02}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // SATISFIED - {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SEE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RARE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEGATIVE - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // DONE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DANGER - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DEFEATED - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAT - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GREAT - {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ROMANTIC - {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // QUESTION - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UNDERSTAND - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UNDERSTANDS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_CONDITIONS[][6] = { - { // HOT - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXISTS - {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCESS - {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // APPROVED - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HAS - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOOD - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LESS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MOMENTUM - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOING - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEIRD - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BUSY - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TOGETHER - {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FULL - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ABSENT - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BEING - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NEED - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TASTY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SKILLED - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NOISY - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BIG - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LATE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CLOSE - {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // DOCILE - {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // AMUSING - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ENTERTAINING - {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // PERFECTION - {0x0B}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // PRETTY - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEALTHY - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCELLENT - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UPSIDE DOWN - {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // COLD - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REFRESHING - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UNAVOIDABLE - {0x29}, {0x0B}, {0x0B}, {0x11}, {0x02}, {0xFF} - }, { // MUCH - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERWHELMING - {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // FABULOUS - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ELSE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // EXPENSIVE - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CORRECT - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IMPOSSIBLE - {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SMALL - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DIFFERENT - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // TIRED - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SKILL - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOP - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NON-STOP - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PREPOSTEROUS - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NONE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NOTHING - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURAL - {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BECOMES - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LUKEWARM - {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FAST - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOW - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AWFUL - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALONE - {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // BORED - {0x0B}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // SECRET - {0x0B}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} - }, { // MYSTERY - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LACKS - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEST - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOUSY - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MISTAKE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KIND - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WELL - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEAKENED - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SIMPLE - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEMS - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BADLY - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_ACTIONS[][6] = { - { // MEETS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CONCEDE - {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // GIVE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVES - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAYED - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAYS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COLLECT - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WALKING - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WALKS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SAYS - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WENT - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SAID - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WAKE UP - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WAKES UP - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGERS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACH - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACHES - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PLEASE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LEARN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANGE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STORY - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRUST - {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // LAVISH - {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LISTENS - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEARING - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAINS - {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CHOOSE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COME - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CAME - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEARCH - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CAUSE - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOW - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOWS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REFUSE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // STORES - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BRAG - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // IGNORANT - {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // THINKS - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BELIEVE - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SLIDE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // EATS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // USE - {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // USES - {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // USING - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // COULDN'T - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CAPABLE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPEAR - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // APPEAR - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // THROW - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORRY - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEPT - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEEP - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RELEASE - {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // DRINKS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RUNS - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RUN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORKS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORKING - {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // TALKING - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TALK - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SINK - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SMACK - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PRETEND - {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // PRAISE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERDO - {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // SHOW - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LOOKS - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEES - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEK - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // OWN - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TAKE - {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLOW - {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FORGET - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FORGETS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // APPEARS - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // FAINT - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FAINTED - {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_LIFESTYLE[][6] = { - { // CHORES - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOME - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MONEY - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLOWANCE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BATH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CONVERSATION - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCHOOL - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COMMEMORATE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HABIT - {0x0B}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // GROUP - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORD - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STORE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SERVICE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORK - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SYSTEM - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAIN - {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF} - }, { // CLASS - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // LESSONS - {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // INFORMATION - {0x11}, {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF} - }, { // LIVING - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACHER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOURNAMENT - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LETTER - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EVENT - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DIGITAL - {0x11}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // TEST - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DEPT. STORE - {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // TELEVISION - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PHONE - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // ITEM - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NAME - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEWS - {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0x0B} - }, { // POPULAR - {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PARTY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STUDY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHINE - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MAIL - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MESSAGE - {0x11}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} - }, { // PROMISE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DREAM - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KINDERGARTEN - {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // LIFE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RADIO - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RENTAL - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORLD - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_HOBBIES[][6] = { - { // IDOL - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANIME - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SONG - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MOVIE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SWEETS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHAT - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CHILD'S PLAY - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TOYS - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // MUSIC - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CARDS - {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // SHOPPING - {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // CAMERA - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VIEWING - {0x0B}, {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF} - }, { // SPECTATOR - {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // GOURMET - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GAME - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RPG - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // COLLECTION - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COMPLETE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGAZINE - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WALK - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BIKE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOBBY - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPORTS - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOFTWARE - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SONGS - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DIET - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TREASURE - {0x1A}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // TRAVEL - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DANCE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANNEL - {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKING - {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FISHING - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DATE - {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} - }, { // DESIGN - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LOCOMOTIVE - {0x1A}, {0x1A}, {0x1A}, {0x11}, {0x0B}, {0xFF} - }, { // PLUSH DOLL - {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PC - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLOWERS - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HERO - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NAP - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HEROINE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FASHION - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ADVENTURE - {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} - }, { // BOARD - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BALL - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BOOK - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FESTIVAL - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // COMICS - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOLIDAY - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PLANS - {0x0B}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // TRENDY - {0x11}, {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF} - }, { // VACATION - {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // LOOK - {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_TIME[][6] = { - { // FALL - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MORNING - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOMORROW - {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // LAST - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DAY - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMETIME - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ALWAYS - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CURRENT - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FOREVER - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DAYS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // END - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TUESDAY - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YESTERDAY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TODAY - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FRIDAY - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MONDAY - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LATER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EARLIER - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANOTHER - {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // TIME - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FINISH - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEDNESDAY - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOON - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // START - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MONTH - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STOP - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NOW - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FINAL - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEXT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AGE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SATURDAY - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SUMMER - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SUNDAY - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEGINNING - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPRING - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DAYTIME - {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // WINTER - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DAILY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OLDEN - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALMOST - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEARLY - {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // THURSDAY - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHTTIME - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHT - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEK - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_MISC[][6] = { - { // HIGHS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOWS - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UM - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REAR - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THINGS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THING - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BELOW - {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ABOVE - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // BACK - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HIGH - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // INSIDE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OUTSIDE - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BESIDE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THIS IS IT! - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THIS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EVERY - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THESE - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THESE WERE - {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // DOWN - {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE ARE - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE WERE - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT'S IT! - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AM - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT WAS - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FRONT - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UP - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHOICE - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FAR - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AWAY - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEAR - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHERE - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHEN - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHAT - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DEEP - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHALLOW - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHY - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSED - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OPPOSITE - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // LEFT - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RIGHT - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_ADJECTIVES[][6] = { - { // WANDERING - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RICKETY - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK-SOLID - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HUNGRY - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // TIGHT - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TICKLISH - {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // TWIRLING - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIRALING - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THIRSTY - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOLLING - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SILKY - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SADLY - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOPELESS - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // USELESS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DROOLING - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCITING - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THICK - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMOOTH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLIMY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THIN - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BREAK - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VORACIOUS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCATTER - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AWESOME - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WIMPY - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBLY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHAKY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RIPPED - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHREDDED - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // INCREASING - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YET - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DESTROYED - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FIERY - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LOVEY-DOVEY - {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPILY - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ANTICIPATION - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_EVENTS[][6] = { - { // APPEAL - {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // EVENTS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STAY-AT-HOME - {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // BERRY - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CONTEST - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MC - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JUDGE - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SUPER - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STAGE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HALL OF FAME - {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // EVOLUTION - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE TOWER - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // LEADERS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE ROOM - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // HIDDEN - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SECRET BASE - {0x0B}, {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF} - }, { // BLEND - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POKEBLOCK - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MASTER - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RANK - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RIBBON - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_MOVE_1[][6] = { - { // THUNDERBOLT - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // IRON_TAIL - {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // ICE_BALL - {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // YAWN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOVELY_KISS - {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHTMARE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MORNING_SUN - {0x1A}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // VITAL_THROW - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DIG - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THRASH - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SWEET_SCENT - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARM - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIN_DANCE - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSE_RAY - {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HAIL - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // AROMATHERAPY - {0x02}, {0x1A}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // BUBBLE - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ENCORE - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CUT - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // RAGE - {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // SUPER_FANG - {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // PAIN_SPLIT - {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // TORMENT - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // STRING_SHOT - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SWAGGER - {0x02}, {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF} - }, { // SNORE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAL_BELL - {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // SCREECH - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF} - }, { // ROCK_THROW - {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_SMASH - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // ROCK_SLIDE - {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // WEATHER_BALL - {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x1A}, {0x0B} - }, { // WHIRLPOOL - {0x11}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FAKE_TEARS - {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SING - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPITE - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AIR_CUTTER - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AEROBLAST - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMOKESCREEN - {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // PURSUIT - {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_SLAP - {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MIRROR_MOVE - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERHEAT - {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // AURORA_BEAM - {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF} - }, { // MEMENTO - {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x11}, {0xFF} - }, { // OCTAZOOKA - {0x1A}, {0x02}, {0x29}, {0x29}, {0x02}, {0xFF} - }, { // FLATTER - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ASTONISH - {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // WILL_O_WISP - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RETURN - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRUDGE - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STRENGTH - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COUNTER - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAME_WHEEL - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAMETHROWER - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // ODOR_SLEUTH - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHARPEN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_TEAM - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // GUST - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HARDEN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DISABLE - {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // RAZOR_WIND - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // BIDE - {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // CRUNCH - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BITE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER_PUNCH - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ENDEAVOR - {0x1A}, {0x11}, {0x29}, {0x02}, {0x11}, {0x1A} - }, { // FACADE - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // KARATE_CHOP - {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // CLAMP - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WITHDRAW - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CONSTRICT - {0x29}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} - }, { // BRICK_BREAK - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_TOMB - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FOCUS_ENERGY - {0x0B}, {0x0B}, {0x11}, {0x1A}, {0x29}, {0xFF} - }, { // FOCUS_PUNCH - {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // GIGA_DRAIN - {0x11}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // REVERSAL - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELLING_SALT - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPORE - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LEECH_LIFE - {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // SLASH - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SILVER_WIND - {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // METAL_SOUND - {0x0B}, {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // GRASS_WHISTLE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TICKLE - {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // SPIDER_WEB - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CRABHAMMER - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HAZE - {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // MEAN_LOOK - {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CROSS_CHOP - {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // OUTRAGE - {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LOW_KICK - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANCIENT_POWER - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SYNTHESIS - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // AGILITY - {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // RAPID_SPIN - {0x29}, {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // ICY_WIND - {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // MIND_READER - {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // COSMIC_POWER - {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SKY_ATTACK - {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // POWDER_SNOW - {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // FOLLOW_ME - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // METEOR_MASH - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ENDURE - {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // ROLLOUT - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCARY_FACE - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYBEAM - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYWAVE - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYCHIC - {0x11}, {0x1A}, {0x11}, {0x0B}, {0x0B}, {0xFF} - }, { // HYPNOSIS - {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UPROAR - {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_SPOUT - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SIGNAL_BEAM - {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} - }, { // PSYCH_UP - {0x11}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SUBMISSION - {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // RECOVER - {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // EARTHQUAKE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURE_POWER - {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LICK - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAIL - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TAIL_WHIP - {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SELF_DESTRUCT - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // STUN_SPORE - {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // BIND - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADOW_PUNCH - {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // SHADOW_BALL - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARGE - {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF} - }, { // MIST - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // FISSURE - {0x0B}, {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF} - }, { // EXTREME_SPEED - {0x29}, {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // EXTRASENSORY - {0x1A}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // SAFEGUARD - {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ABSORB - {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SKY_UPPERCUT - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SKILL_SWAP - {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // SKETCH - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HEADBUTT - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_EDGE - {0x11}, {0x11}, {0x1A}, {0x02}, {0x0B}, {0xFF} - }, { // SANDSTORM - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND_ATTACK - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND_TOMB - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPARK - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SWIFT - {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // KINESIS - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMOG - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GROWTH - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SACRED_FIRE - {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x29}, {0x0B} - }, { // SHEER_COLD - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF} - }, { // SOLAR_BEAM - {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SONIC_BOOM - {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FLY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_MOVE_2[][6] = { - { // TACKLE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXPLOSION - {0x0B}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // DIVE - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FIRE_BLAST - {0x0B}, {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF} - }, { // WATERFALL - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MUDDY_WATER - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // STOCKPILE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAM - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TWISTER - {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BULLET_SEED - {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // TWINEEDLE - {0x29}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // SOFT_BOILED - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // EGG_BOMB - {0x0B}, {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF} - }, { // FAINT_ATTACK - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BARRAGE - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MINIMIZE - {0x1A}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // SEISMIC_TOSS - {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SUPERSONIC - {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // TAUNT - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MOONLIGHT - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // PECK - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ARM_THRUST - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HORN_ATTACK - {0x1A}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // HORN_DRILL - {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WING_ATTACK - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // AERIAL_ACE - {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF} - }, { // SWORDS_DANCE - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VINE_WHIP - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CONVERSION - {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CONVERSION_2 - {0x29}, {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF} - }, { // HELPING_HAND - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // IRON_DEFENSE - {0x0B}, {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF} - }, { // TELEPORT - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER_SHOCK - {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOCK_WAVE - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // QUICK_ATTACK - {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SWEET_KISS - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER_WAVE - {0x1A}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // ZAP_CANNON - {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // BLOCK - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // HOWL - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_GAS - {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TOXIC - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_FANG - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_POWDER - {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_STING - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIKE_CANNON - {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // ACID_ARMOR - {0x0B}, {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF} - }, { // TAKE_DOWN - {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // JUMP_KICK - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BOUNCE - {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HI_JUMP_KICK - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRI_ATTACK - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON_CLAW - {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // TRICK - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // TRIPLE_KICK - {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // DRILL_PECK - {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MUD_SPORT - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MUD_SLAP - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THIEF - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AMNESIA - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHT_SHADE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GROWL - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SLACK_OFF - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SURF - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ROLE_PLAY - {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // NEEDLE_ARM - {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // DOUBLE_KICK - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SUNNY_DAY - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LEER - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WISH - {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FAKE_OUT - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEEP_TALK - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PAY_DAY - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ASSIST - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAT_WAVE - {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // SLEEP_POWDER - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REST - {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // INGRAIN - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSION - {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // BODY_SLAM - {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SWALLOW - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CURSE - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HYDRO_PUMP - {0x11}, {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // HYPER_VOICE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER_BEAM - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SUPERPOWER - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // STEEL_WING - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIT_UP - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DYNAMIC_PUNCH - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GUILLOTINE - {0x11}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // VICE_GRIP - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOCK_OFF - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POUND - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RAZOR_LEAF - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // BATON_PASS - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PETAL_DANCE - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SPLASH - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BUBBLE_BEAM - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BELLY_DRUM - {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // BARRIER - {0x02}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // LIGHT_SCREEN - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCRATCH - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER_FANG - {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // EMBER - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SECRET_POWER - {0x0B}, {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B} - }, { // DIZZY_PUNCH - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BULK_UP - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IMPRISON - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FEATHER_DANCE - {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x0B} - }, { // WHIRLWIND - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAT_UP - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BLIZZARD - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STOMP - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLASH - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TEETER_DANCE - {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // CRUSH_CLAW - {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // BLAZE_KICK - {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF} - }, { // PRESENT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ERUPTION - {0x0B}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // SLUDGE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLUDGE_BOMB - {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GLARE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRANSFORM - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_TAIL - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ROAR - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BONE_RUSH - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CAMOUFLAGE - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COVET - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TAIL_GLOW - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // BONE_CLUB - {0x1A}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} - }, { // BONEMERANG - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FIRE_SPIN - {0x0B}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // FIRE_PUNCH - {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // PERISH_SONG - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // WRAP - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIKES - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNITUDE - {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // MAGICAL_LEAF - {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // MAGIC_COAT - {0x02}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // MUD_SHOT - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MACH_PUNCH - {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // PROTECT - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DEFENSE_CURL - {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // ROLLING_KICK - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SUBSTITUTE - {0x0B}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // DETECT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PIN_MISSILE - {0x02}, {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF} - }, { // WATER_SPORT - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_GUN - {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // MIST_BALL - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_PULSE - {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // FURY_ATTACK - {0x29}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // FURY_SWIPES - {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // DESTINY_BOND - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FALSE_SWIPE - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FORESIGHT - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MIRROR_COAT - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FUTURE_SIGHT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MILK_DRINK - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CALM_MIND - {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} - }, { // MEGA_DRAIN - {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // MEGA_KICK - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGA_PUNCH - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGAHORN - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HIDDEN_POWER - {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // METAL_CLAW - {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // ATTRACT - {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // MIMIC - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // FRUSTRATION - {0x29}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // LEECH_SEED - {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // METRONOME - {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // DREAM_EATER - {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // ACID - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MEDITATE - {0x0B}, {0x11}, {0x02}, {0x11}, {0x1A}, {0xFF} - }, { // SNATCH - {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // LUSTER_PURGE - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // LEAF_BLADE - {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // RECYCLE - {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x29} - }, { // REFLECT - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // REFRESH - {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // REVENGE - {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON_RAGE - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON_BREATH - {0x0B}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // DRAGON_DANCE - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ICE_PUNCH - {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ICE_BEAM - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FURY_CUTTER - {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // COMET_PUNCH - {0x1A}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // SKULL_BASH - {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // LOCK_ON - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_BLAST - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COTTON_SPORE - {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF} - }, { // STRUGGLE - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_TRENDY_SAYING[][6] = { - { // KTHX, BYE. - {0x1A}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // YES, SIR! - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // AVANT GARDE - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // COUPLE - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MUCH OBLIGED - {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // YEEHAW! - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGA - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // 1-HIT KO! - {0x29}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DESTINY - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CANCEL - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NEW - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLATTEN - {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF} - }, { // KIDDING - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSER - {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSING - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPENING - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HIP AND - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHAKE - {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // SHADY - {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // UPBEAT - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MODERN - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELL YA - {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // BANG - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOCKOUT - {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // HASSLE - {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // WINNER - {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // FEVER - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // WANNABE - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // BABY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEART - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OLD - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YOUNG - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UGLY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_POKEMON_2[][6] = { - { // EKANS - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ARBOK - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEAKING - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ARIADOS - {0x02}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // CROCONAW - {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // UNOWN - {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // EEVEE - {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // GEODUDE - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // SPINARAK - {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // PILOSWINE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ONIX - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ARCANINE - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SUDOWOODO - {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // WEEPINBELL - {0x29}, {0x11}, {0x02}, {0x11}, {0x02}, {0xFF} - }, { // VICTREEBEL - {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // WOOPER - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SWINUB - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SKARMORY - {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // AIPOM - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ESPEON - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HITMONCHAN - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ELEKID - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ELECTABUZZ - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ENTEI - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // FERALIGATR - {0x11}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // FURRET - {0x11}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // OCTILLERY - {0x1A}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // PRIMEAPE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SENTRET - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STANTLER - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPEAROW - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FEAROW - {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // OMASTAR - {0x02}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF} - }, { // OMANYTE - {0x02}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // GROWLITHE - {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHAMP - {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // DRAGONITE - {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // PINSIR - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORLAX - {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // KABUTO - {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // KABUTOPS - {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HITMONTOP - {0x02}, {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // WARTORTLE - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BLASTOISE - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FARFETCHD - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CUBONE - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAROWAK - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KANGASKHAN - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SUNFLORA - {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CATERPIE - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // GYARADOS - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RAPIDASH - {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NINETALES - {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRAFARIG - {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // BELLOSSOM - {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // KINGDRA - {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // KINGLER - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GLOOM - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PINECO - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GLIGAR - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KRABBY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANBULL - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CROBAT - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ABRA - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GENGAR - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TAUROS - {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGIKARP - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNEMITE - {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // GASTLY - {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HAUNTER - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOKE - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KAKUNA - {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYDUCK - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PHANPY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RATTATA - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDUCK - {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLBAT - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLEM - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAVELER - {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // VENONAT - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYDON - {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYHORN - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PUPITAR - {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CORSOLA - {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HITMONLEE - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ZAPDOS - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JOLTEON - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSHREW - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSLASH - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SEADRA - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SHELLDER - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VAPOREON - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DEWGONG - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SUICUNE - {0x29}, {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // STARMIE - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SCYTHER - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ZUBAT - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEEDRILL - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPNO - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DROWZEE - {0x02}, {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // SQUIRTLE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CELEBI - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBUFFET - {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF} - }, { // DUGTRIO - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HORSEA - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // EXEGGCUTE - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CHIKORITA - {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // CHINCHOU - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHUCKLE - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DIGLETT - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REMORAID - {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // DELIBIRD - {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HOUNDOUR - {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // AMPHAROS - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // DODUO - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DODRIO - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMEARGLE - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // KOFFING - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACRUEL - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // TOGETIC - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TOGEPI - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDEEN - {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // METAPOD - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DONPHAN - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ODDISH - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // EXEGGUTOR - {0x1A}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // NIDOKING - {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDOQUEEN - {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORAN_F - {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORAN_M - {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORINA - {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // NIDORINO - {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // MEOWTH - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SNEASEL - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POLIWHIRL - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // POLITOED - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POLIWRATH - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POLIWAG - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // QUAGSIRE - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NATU - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // XATU - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DUNSPARCE - {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEL - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STEELIX - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TYPHLOSION - {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGONAIR - {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BUTTERFREE - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCIZOR - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOPPIP - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BLISSEY - {0x0B}, {0x11}, {0x0B}, {0x11}, {0x02}, {0xFF} - }, { // PARAS - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PARASECT - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // QWILFISH - {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MR_MIME - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // TYROGUE - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CLOYSTER - {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // TYRANITAR - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEFFA - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEDLE - {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // PIKACHU - {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEFABLE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PIDGEOT - {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // PIDGEOTTO - {0x02}, {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF} - }, { // PICHU - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEFAIRY - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARMANDER - {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // STARYU - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CYNDAQUIL - {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // SUNKERN - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TEDDIURSA - {0x0B}, {0x11}, {0x29}, {0x02}, {0xFF}, {0xFF} - }, { // VOLTORB - {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MOLTRES - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAREON - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ALAKAZAM - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGMAR - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FORRETRESS - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // WIGGLYTUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // IVYSAUR - {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // BULBASAUR - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // VENUSAUR - {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // AERODACTYL - {0x02}, {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF} - }, { // MAGBY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IGGLYBUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // UMBREON - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ARTICUNO - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JIGGLYPUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SNUBBULL - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BAYLEEF - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRIMER - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MUK - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HERACROSS - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HOUNDOOM - {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // PERSIAN - {0x1A}, {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // LICKITUNG - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HO_OH - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOOTHOOT - {0x1A}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF} - }, { // PIDGEY - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // PONYTA - {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SKIPLOOM - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // PORYGON - {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // PORYGON2 - {0x1A}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF} - }, { // MAGCARGO - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SLUGMA - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // QUILAVA - {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // BELLSPROUT - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEZING - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MARILL - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AZUMARILL - {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // ELECTRODE - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MANKEY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MANTINE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DRATINI - {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MEW - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MEWTWO - {0x11}, {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF} - }, { // MILTANK - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MISDREAVUS - {0x02}, {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF} - }, { // SMOOCHUM - {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGANIUM - {0x0B}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // DITTO - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACOOL - {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MAREEP - {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAAFFY - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // VENOMOTH - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TANGELA - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWKING - {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWBRO - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWPOKE - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MURKROW - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YANMA - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KADABRA - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LARVITAR - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NOCTOWL - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIKOU - {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // RAICHU - {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANSEY - {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // RATICATE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LAPRAS - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VILEPLUME - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LANTURN - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARMELEON - {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARIZARD - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // URSARING - {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // JYNX - {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LUGIA - {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNETON - {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // LEDIAN - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LEDYBA - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // VULPIX - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JUMPLUFF - {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // TOTODILE - {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // MACHOP - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - } -}; - -#endif //GUARD_DATA_BARD_MUSIC_H diff --git a/src/data/bard_music_en.h b/src/data/bard_music_en.h deleted file mode 100644 index d346d4ea2..000000000 --- a/src/data/bard_music_en.h +++ /dev/null @@ -1,3678 +0,0 @@ -#ifndef GUARD_DATA_BARD_MUSIC_H -#define GUARD_DATA_BARD_MUSIC_H - -/*static*/ const struct BardSound BardMusic_POKEMON[][6] = { - { // ARMALDO - {0x1B}, {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // BEAUTIFLY - {0x2D}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // MEDITITE - {0x09}, {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // SEAKING - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TORCHIC - {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANORITH - {0x00}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ABSOL - {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SURSKIT - {0x30}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MASQUERAIN - {0x00}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // GEODUDE - {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // ILLUMISE - {0x0C}, {0x27}, {0x0C}, {0x03}, {0xFF}, {0xFF} - }, { // SKARMORY - {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // SKITTY - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DELCATTY - {0x09}, {0x00}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // SWELLOW - {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GLALIE - {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KYOGRE - {0x12}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHAMP - {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PINSIR - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KECLEON - {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // SHUPPET - {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SILCOON - {0x11}, {0x28}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BRELOOM - {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHROOMISH - {0x27}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CARVANHA - {0x1B}, {0x01}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // TREECKO - {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WINGULL - {0x0F}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GYARADOS - {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF} - }, { // NINETALES - {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRAFARIG - {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF} - }, { // KIRLIA - {0x30}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // BELLOSSOM - {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // KINGDRA - {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GLOOM - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAWILE - {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROUDON - {0x21}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MIGHTYENA - {0x12}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF} - }, { // CROBAT - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ABRA - {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAKING - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WURMPLE - {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGIKARP - {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNEMITE - {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // TORKOAL - {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOKE - {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GULPIN - {0x24}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARON - {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYDUCK - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LAIRON - {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHISMUR - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NUZLEAF - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PHANPY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHELGON - {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDUCK - {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLBAT - {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLEM - {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAVELER - {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // GARDEVOIR - {0x1B}, {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // RHYDON - {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYHORN - {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOREBYSS - {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // CORSOLA - {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // CACNEA - {0x00}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // DUSCLOPS - {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHARPEDO - {0x1D}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // ZANGOOSE - {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSHREW - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSLASH - {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEADRA - {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RELICANTH - {0x09}, {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // ZIGZAGOON - {0x11}, {0x00}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // CRAWDAUNT - {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SCEPTILE - {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROVYLE - {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BANETTE - {0x03}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JIRACHI - {0x30}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // STARMIE - {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ZUBAT - {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAILLOW - {0x03}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WYNAUT - {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBUFFET - {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // SOLROCK - {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHIFTRY - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HORSEA - {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BAGON - {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEDOT - {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPHEAL - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BELDUM - {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEDICHAM - {0x09}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // CHINCHOU - {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHIMECHO - {0x12}, {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // ALTARIA - {0x06}, {0x1B}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // SWABLU - {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NINCADA - {0x0F}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} - }, { // DEOXYS - {0x0C}, {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // NINJASK - {0x0F}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DODUO - {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // DODRIO - {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // KOFFING - {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACRUEL - {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // DUSTOX - {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOUDRED - {0x21}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDEEN - {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BARBOACH - {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEALEO - {0x0C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // WALREIN - {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TROPIUS - {0x18}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} - }, { // DONPHAN - {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NUMEL - {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ODDISH - {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAPINCH - {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAKOTH - {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHISCASH - {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHEDINJA - {0x09}, {0x0F}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // MARSHTOMP - {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NATU - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // XATU - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLAYDOL - {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CACTURNE - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOSEPASS - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLAMPERL - {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAMERUPT - {0x00}, {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF} - }, { // EXPLOUD - {0x09}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BLAZIKEN - {0x03}, {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // LOMBRE - {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOTAD - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPINDA - {0x0F}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPOINK - {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEVIPER - {0x09}, {0x12}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // HARIYAMA - {0x1B}, {0x0C}, {0x1B}, {0x2A}, {0xFF}, {0xFF} - }, { // VOLBEAT - {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HUNTAIL - {0x2A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PIKACHU - {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // PICHU - {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STARYU - {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VIBRAVA - {0x11}, {0x1B}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // VOLTORB - {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FEEBAS - {0x0E}, {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // ALAKAZAM - {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF} - }, { // GRUMPIG - {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WIGGLYTUFF - {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} - }, { // IGGLYBUFF - {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // FLYGON - {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLUSLE - {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JIGGLYPUFF - {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} - }, { // CORPHISH - {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRIMER - {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUK - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERACROSS - {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // PELIPPER - {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // WAILORD - {0x03}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // WAILMER - {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SALAMENCE - {0x00}, {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF} - }, { // AGGRON - {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POOCHYENA - {0x27}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF} - }, { // CASTFORM - {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MINUN - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGCARGO - {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKUHITA - {0x1B}, {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // SLUGMA - {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEZING - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LINOONE - {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CASCOON - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MARILL - {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AZUMARILL - {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF} - }, { // SWALOT - {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ELECTRODE - {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // MUDKIP - {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MILOTIC - {0x12}, {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // METAGROSS - {0x09}, {0x2A}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // METANG - {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACOOL - {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // BALTOY - {0x01}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SABLEYE - {0x03}, {0x0B}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // VIGOROTH - {0x11}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORUNT - {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CRADILY - {0x03}, {0x11}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // KADABRA - {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // DUSKULL - {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAICHU - {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MANECTRIC - {0x00}, {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // SWAMPERT - {0x1B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ELECTRIKE - {0x0C}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // LATIAS - {0x00}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // LATIOS - {0x00}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // LUVDISC - {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VILEPLUME - {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RALTS - {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LANTURN - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LILEEP - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LUNATONE - {0x27}, {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // AZURILL - {0x06}, {0x27}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // LUDICOLO - {0x27}, {0x09}, {0x1A}, {0x1A}, {0xFF}, {0xFF} - }, { // MAGNETON - {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // REGICE - {0x09}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // REGISTEEL - {0x09}, {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // REGIROCK - {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // RAYQUAZA - {0x03}, {0x03}, {0x2A}, {0x33}, {0xFF}, {0xFF} - }, { // VULPIX - {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROSELIA - {0x18}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // COMBUSKEN - {0x2C}, {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // MACHOP - {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_TRAINER[][6] = { - { // I CHOOSE YOU - {0x12}, {0x27}, {0x2D}, {0xFF}, {0xFF}, {0xFF} - }, { // GOTCHA - {0x15}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRADE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAPPHIRE - {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // EVOLVE - {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ENCYCLOPEDIA - {0x09}, {0x12}, {0x18}, {0x0C}, {0x0C}, {0x06} - }, { // NATURE - {0x03}, {0x30}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CENTER - {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EGG - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LINK - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SP. ABILITY - {0x09}, {0x08}, {0x06}, {0x11}, {0x11}, {0x0C} - }, { // TRAINER - {0x03}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VERSION - {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéNAV - {0x18}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéMON - {0x18}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // GET - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéDEX - {0x18}, {0x0C}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // RUBY - {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LEVEL - {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_STATUS[][6] = { - { // DARK - {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STENCH - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THICK FAT - {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIN DISH - {0x03}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRIZZLE - {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARENA TRAP - {0x06}, {0x0C}, {0x06}, {0x00}, {0xFF}, {0xFF} - }, { // INTIMIDATE - {0x0F}, {0x11}, {0x2C}, {0x03}, {0xFF}, {0xFF} - }, { // ROCK HEAD - {0x15}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COLOR - {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALT. COLOR - {0x1B}, {0x32}, {0x01}, {0x2C}, {0x30}, {0xFF} - }, { // ROCK - {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAUTIFUL - {0x27}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAUTY - {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AIR LOCK - {0x09}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYCHIC - {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER CUTTER - {0x12}, {0x30}, {0x2C}, {0x30}, {0xFF}, {0xFF} - }, { // FIGHTING - {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADOW TAG - {0x00}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // SMART - {0x06}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SMARTNESS - {0x06}, {0x32}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // SPEED BOOST - {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COOL - {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COOLNESS - {0x29}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE ARMOR - {0x00}, {0x09}, {0x06}, {0x30}, {0xFF}, {0xFF} - }, { // CUTE - {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CUTENESS - {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STURDY - {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUCTION CUPS - {0x2A}, {0x0F}, {0x2A}, {0x33}, {0x33}, {0xFF} - }, { // GRASS - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEAR BODY - {0x0E}, {0x17}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // TORRENT - {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GHOST - {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ICE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GUTS - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROUGH SKIN - {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHELL ARMOR - {0x09}, {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // NATURAL CURE - {0x00}, {0x32}, {0x08}, {0x30}, {0x33}, {0xFF} - }, { // DAMP - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROUND - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIMBER - {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNET PULL - {0x00}, {0x09}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // WHITE SMOKE - {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SYNCHRONIZE - {0x0F}, {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // OVERGROW - {0x18}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // SWIFT SWIM - {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND STREAM - {0x02}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND VEIL - {0x02}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KEEN EYE - {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INNERFOCUS - {0x0F}, {0x30}, {0x18}, {0x2A}, {0xFF}, {0xFF} - }, { // STATIC - {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TYPE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOUGH - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOUGHNESS - {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHED SKIN - {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HUGE POWER - {0x2D}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // VOLT ABSORB - {0x24}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER ABSORB - {0x06}, {0x30}, {0x2C}, {0x1A}, {0xFF}, {0xFF} - }, { // ELECTRIC - {0x0B}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // FORECAST - {0x1A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SERENE GRACE - {0x30}, {0x0E}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // POISON - {0x20}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON POINT - {0x20}, {0x1B}, {0x1E}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON - {0x01}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRACE - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OBLIVIOUS - {0x2C}, {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF} - }, { // TRUANT - {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RUN AWAY - {0x2A}, {0x08}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // STICKY HOLD - {0x11}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // CLOUD NINE - {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NORMAL - {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STEEL - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ILLUMINATE - {0x11}, {0x27}, {0x0F}, {0x03}, {0xFF}, {0xFF} - }, { // EARLY BIRD - {0x30}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // HUSTLE - {0x2A}, {0x26}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHINE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLYING - {0x12}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DROUGHT - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIGHTNINGROD - {0x12}, {0x11}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // COMPOUNDEYES - {0x15}, {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // MARVEL SCALE - {0x06}, {0x24}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // WONDER GUARD - {0x2A}, {0x30}, {0x06}, {0xFF}, {0xFF}, {0xFF} - }, { // INSOMNIA - {0x0F}, {0x15}, {0x0C}, {0x06}, {0xFF}, {0xFF} - }, { // LEVITATE - {0x09}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} - }, { // PLUS - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PRESSURE - {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIQUID OOZE - {0x11}, {0x09}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // COLOR CHANGE - {0x17}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // SOUNDPROOF - {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EFFECT SPORE - {0x0C}, {0x09}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // PKRS - {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // FIRE - {0x14}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAME BODY - {0x03}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // MINUS - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OWN TEMPO - {0x18}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGMA ARMOR - {0x01}, {0x2C}, {0x1B}, {0x30}, {0xFF}, {0xFF} - }, { // WATER - {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER VEIL - {0x06}, {0x30}, {0x04}, {0x33}, {0xFF}, {0xFF} - }, { // BUG - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SWARM - {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CUTE CHARM - {0x2D}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IMMUNITY - {0x11}, {0x27}, {0x11}, {0x0C}, {0xFF}, {0xFF} - }, { // BLAZE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PICKUP - {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PATTERN - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLASH FIRE - {0x00}, {0x14}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // VITAL SPIRIT - {0x12}, {0x1B}, {0x30}, {0x11}, {0xFF}, {0xFF} - }, { // CHLOROPHYLL - {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // PURE POWER - {0x2D}, {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // SHIELD DUST - {0x0E}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_BATTLE[][6] = { - { // MATCH UP - {0x02}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GO - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NO. 1 - {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // DECIDE - {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LET ME WIN - {0x09}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // WINS - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WIN - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WON - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IF I WIN - {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // WHEN I WIN - {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN'T WIN - {0x02}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN WIN - {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NO MATCH - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIRIT - {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DECIDED - {0x0C}, {0x12}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TRUMP CARD - {0x2C}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAKE THAT - {0x05}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COME ON - {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ATTACK - {0x2A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SURRENDER - {0x30}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // GUTSY - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TALENT - {0x01}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STRATEGY - {0x00}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // SMITE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MATCH - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VICTORY - {0x11}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // OFFENSIVE - {0x15}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // SENSE - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VERSUS - {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FIGHTS - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POWER - {0x23}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHALLENGE - {0x01}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STRONG - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO STRONG - {0x29}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GO EASY - {0x18}, {0x0C}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // FOE - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GENIUS - {0x0E}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // LEGEND - {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ESCAPE - {0x09}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AIM - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE - {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FIGHT - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RESUSCITATE - {0x0C}, {0x09}, {0x11}, {0x05}, {0xFF}, {0xFF} - }, { // POINTS - {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SERIOUS - {0x0C}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVE UP - {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSS - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IF I LOSE - {0x0F}, {0x12}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // LOST - {0x16}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSE - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GUARD - {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PARTNER - {0x15}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REJECT - {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ACCEPT - {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INVINCIBLE - {0x0F}, {0x11}, {0x2C}, {0x24}, {0xFF}, {0xFF} - }, { // RECEIVED - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EASY - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEAK - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO WEAK - {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PUSHOVER - {0x29}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // LEADER - {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RULE - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOVE - {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_GREETINGS[][6] = { - { // THANKS - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YES - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE GOES - {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE I COME - {0x30}, {0x12}, {0x17}, {0x33}, {0xFF}, {0xFF} - }, { // HERE IT IS - {0x30}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // YEAH - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WELCOME - {0x09}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OI - {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOW DO - {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONGRATS - {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVE ME - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SORRY - {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // APOLOGIZE - {0x2C}, {0x06}, {0x17}, {0x12}, {0x33}, {0xFF} - }, { // FORGIVE - {0x1A}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEY, THERE - {0x04}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HELLO - {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOOD-BYE - {0x26}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THANK YOU - {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // I'VE ARRIVED - {0x12}, {0x06}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // PARDON - {0x1D}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCUSE - {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEE YA - {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCUSE ME - {0x0B}, {0x28}, {0x0D}, {0xFF}, {0xFF}, {0xFF} - }, { // WELL, THEN - {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GO AHEAD - {0x1A}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // APPRECIATE - {0x00}, {0x0C}, {0x0E}, {0x05}, {0xFF}, {0xFF} - }, { // HEY? - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHAT'S UP? - {0x2C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HUH? - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NO - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HI - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YEAH, YEAH - {0x0A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BYE-BYE - {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEET YOU - {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEY - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELL - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LISTENING - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HOO-HAH - {0x27}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YAHOO - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YO - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COME OVER - {0x2C}, {0x18}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // COUNT ON - {0x23}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_PEOPLE[][6] = { - { // OPPONENT - {0x2C}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // I - {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU - {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOURS - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SON - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOUR - {0x1A, 0xF7}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU'RE - {0x26}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU'VE - {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOTHER - {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANDFATHER - {0x01}, {0x08}, {0x32}, {0x33}, {0xFF}, {0xFF} - }, { // UNCLE - {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FATHER - {0x08}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BOY - {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ADULT - {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BROTHER - {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SISTER - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANDMOTHER - {0x01}, {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF} - }, { // AUNT - {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PARENT - {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAN - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ME - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRL - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BABE - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAMILY - {0x00}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // HER - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HIM - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLACE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DAUGHTER - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HIS - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HE'S - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AREN'T - {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SIBLINGS - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KID - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHILDREN - {0x11}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MR. - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MRS. - {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MYSELF - {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // I WAS - {0x12}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO ME - {0x27}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MY - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // I AM - {0x12}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // I'VE - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO - {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMEONE - {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO WAS - {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO WHOM - {0x27}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOSE - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO IS - {0x27}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IT'S - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LADY - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FRIEND - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLY - {0x00}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PERSON - {0x32}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DUDE - {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY WERE - {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO THEM - {0x27}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THEIR - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY'RE - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY'VE - {0x03}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEEN - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO US - {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OUR - {0x21}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WE'RE - {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RIVAL - {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WE'VE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WOMAN - {0x26}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE WAS - {0x0C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO HER - {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HER'S - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE IS - {0x0C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOME - {0x0C}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_VOICES[][6] = { - { // ! - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // !! - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ?! - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ? - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // … - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // …! - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ……… - {0x0C}, {0x30}, {0x33}, {0x0C}, {0x30}, {0xFF} - }, { // - - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // - - - - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UH-OH - {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAAAH - {0x1B, 0x05, 0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AHAHA - {0x06}, {0x06}, {0x06}, {0x33}, {0x33}, {0xFF} - }, { // OH? - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOPE - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // URGH - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HMM - {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOAH - {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WROOOAAR! - {0x1C}, {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // WOW - {0x23}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIGGLE - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SIGH - {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UNBELIEVABLE - {0x2C}, {0x0E}, {0x0C}, {0x02}, {0x24}, {0xFF} - }, { // CRIES - {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AGREE - {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EH? - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CRY - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EHEHE - {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // OI, OI, OI - {0x1E}, {0x1E}, {0x1E}, {0xFF}, {0xFF}, {0xFF} - }, { // OH, YEAH - {0x18}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OH - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OOPS - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOCKED - {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EEK - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAAAH - {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GWAHAHAHA - {0x06}, {0x06}, {0x06}, {0x17}, {0xFF}, {0xFF} - }, { // WAY - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TCH - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEHE - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAH - {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YUP - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAHAHA - {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} - }, { // AIYEEH - {0x13}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HIYAH - {0x0C}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FUFUFU - {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // LOL - {0x18}, {0x1A}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORT - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HUMPH - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEHEHE - {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // HEH - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOHOHO - {0x18}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // UH-HUH - {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OH, DEAR - {0x18}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // ARRGH - {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUFUFU - {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // MMM - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OH-KAY - {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OKAY - {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LALALA - {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} - }, { // YAY - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AWW - {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WOWEE - {0x22}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GWAH - {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAHAHAHA - {0x06}, {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_SPEECH[][6] = { - { // LISTEN - {0x09}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOT VERY - {0x15}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // MEAN - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LAY - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RECOMMEND - {0x09}, {0x2C}, {0x0A}, {0xFF}, {0xFF}, {0xFF} - }, { // NITWIT - {0x0F}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // QUITE - {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FROM - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FEELING - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BUT - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOWEVER - {0x21}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // CASE - {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THE - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MISS - {0x11}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOW - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HIT - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ENOUGH - {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // A LOT - {0x03}, {0x17}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // A LITTLE - {0x03}, {0x11}, {0x26}, {0x33}, {0xFF}, {0xFF} - }, { // ABSOLUTELY - {0x00}, {0x2C}, {0x2D}, {0x0E}, {0x33}, {0xFF} - }, { // AND - {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ONLY - {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AROUND - {0x0A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PROBABLY - {0x15}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // IF - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VERY - {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // A TINY BIT - {0x2C}, {0x14}, {0x0C}, {0x11}, {0xFF}, {0xFF} - }, { // WILD - {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT'S - {0x00}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JUST - {0x2C}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EVEN SO, - {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // MUST BE - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURALLY - {0x01}, {0x30}, {0x06}, {0x0E}, {0x33}, {0xFF} - }, { // FOR NOW, - {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF} - }, { // UNDERSTOOD - {0x2C}, {0x32}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // JOKING - {0x18}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // READY - {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMETHING - {0x1B}, {0x0E}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMEHOW - {0x1B}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALTHOUGH - {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALSO - {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PERFECT - {0x32}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AS MUCH AS - {0x01}, {0x2C}, {0x01}, {0xFF}, {0xFF}, {0xFF} - }, { // REALLY - {0x0C}, {0x0A}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // TRULY - {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SERIOUSLY - {0x11}, {0x0E}, {0x26}, {0x0E}, {0x33}, {0xFF} - }, { // TOTALLY - {0x18}, {0x07}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // UNTIL - {0x2C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AS IF - {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOOD - {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RATHER - {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AWFULLY - {0x06}, {0x26}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // MODE - {0x1A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MORE - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO LATE - {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FINALLY - {0x12}, {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // ANY - {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INSTEAD - {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FANTASTIC - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_ENDINGS[][6] = { - { // WILL - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WILL BE HERE - {0x10}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // OR - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TIMES - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WONDER - {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IS IT? - {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BE - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIMME - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COULD - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIKELY TO - {0x14}, {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // WOULD - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IS - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ISN'T IT? - {0x11}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LET'S - {0x0B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OTHER - {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARE - {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAS - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WERE - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ISN'T - {0x0F}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WON'T - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN'T - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DON'T - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DO - {0x27}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOES - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOM - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHICH - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WASN'T - {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEREN'T - {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAVE - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAVEN'T - {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // A - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AN - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOT - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THERE - {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OK? - {0x1A}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SO - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAYBE - {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ABOUT - {0x2A}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OVER - {0x18}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IT - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALL - {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FOR - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ON - {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OFF - {0x1D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AS - {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WITH - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BETTER - {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EVER - {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SINCE - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OF - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BELONGS TO - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AT - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IN - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OUT - {0x21}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIKE - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DID - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DIDN'T - {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOESN'T - {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WITHOUT - {0x11}, {0x23}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AFTER - {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEFORE - {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHILE - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THAN - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ONCE - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANYWHERE - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_FEELINGS[][6] = { - { // MEET - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAY - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HURRIED - {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOES - {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIDDY - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPINESS - {0x00}, {0x0C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCITE - {0x0B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IMPORTANT - {0x0F}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // FUNNY - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOT - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GO HOME - {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPOINTED - {0x11}, {0x00}, {0x1E}, {0x0B}, {0xFF}, {0xFF} - }, { // DISAPPOINTS - {0x11}, {0x00}, {0x20}, {0xFF}, {0xFF}, {0xFF} - }, { // SAD - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRY - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRIES - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEARS - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THINK - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAR - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WANTS - {0x08}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MISHEARD - {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISLIKE - {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGRY - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGER - {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SCARY - {0x0B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LONESOME - {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPOINT - {0x11}, {0x2A}, {0x20}, {0xFF}, {0xFF}, {0xFF} - }, { // JOY - {0x20}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GETS - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEVER - {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DARN - {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOWNCAST - {0x21}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INCREDIBLE - {0x0F}, {0x0B}, {0x11}, {0x26}, {0xFF}, {0xFF} - }, { // LIKES - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISLIKES - {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BORING - {0x1A}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // CARE - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CARES - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALL RIGHT - {0x06}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ADORE - {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISASTER - {0x11}, {0x00}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // ENJOY - {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ENJOYS - {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EAT - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LACKING - {0x02}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BAD - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HARD - {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TERRIBLE - {0x0B}, {0x2A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOULD - {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NICE - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRINK - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SURPRISE - {0x32}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FEAR - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WANT - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAIT - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SATISFIED - {0x00}, {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF} - }, { // SEE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RARE - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEGATIVE - {0x0B}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // DONE - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DANGER - {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DEFEATED - {0x0E}, {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAT - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GREAT - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROMANTIC - {0x1A}, {0x00}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // QUESTION - {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UNDERSTAND - {0x2C}, {0x32}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // UNDERSTANDS - {0x2C}, {0x32}, {0x02}, {0x33}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_CONDITIONS[][6] = { - { // HOT - {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXISTS - {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCESS - {0x0B}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // APPROVED - {0x06}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAS - {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOOD - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LESS - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOMENTUM - {0x1A}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // GOING - {0x1A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEIRD - {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BUSY - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOGETHER - {0x29}, {0x0A}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // FULL - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ABSENT - {0x02}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEING - {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEED - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TASTY - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SKILLED - {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOISY - {0x20}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BIG - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LATE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLOSE - {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOCILE - {0x17}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AMUSING - {0x2C}, {0x27}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ENTERTAINING - {0x09}, {0x30}, {0x03}, {0x11}, {0x33}, {0xFF} - }, { // PERFECTION - {0x32}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // PRETTY - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEALTHY - {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCELLENT - {0x09}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UPSIDE DOWN - {0x2C}, {0x14}, {0x23}, {0xFF}, {0xFF}, {0xFF} - }, { // COLD - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REFRESHING - {0x0E}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // UNAVOIDABLE - {0x2C}, {0x2A}, {0x1E}, {0x2C}, {0x26}, {0xFF} - }, { // MUCH - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERWHELMING - {0x1A}, {0x32}, {0x0B}, {0x11}, {0x33}, {0xFF} - }, { // FABULOUS - {0x00}, {0x27}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // ELSE - {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXPENSIVE - {0x09}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CORRECT - {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IMPOSSIBLE - {0x0F}, {0x1D}, {0x2A}, {0x26}, {0xFF}, {0xFF} - }, { // SMALL - {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DIFFERENT - {0x11}, {0x30}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TIRED - {0x14}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SKILL - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOP - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NON-STOP - {0x17}, {0x16}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PREPOSTEROUS - {0x2A}, {0x16}, {0x32}, {0x2C}, {0x33}, {0xFF} - }, { // NONE - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOTHING - {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURAL - {0x02}, {0x32}, {0x26}, {0xFF}, {0xFF}, {0xFF} - }, { // BECOMES - {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LUKEWARM - {0x29}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAST - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOW - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AWFUL - {0x08}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALONE - {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BORED - {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SECRET - {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MYSTERY - {0x11}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // LACKS - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEST - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOUSY - {0x21}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MISTAKE - {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KIND - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WELL - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEAKENED - {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SIMPLE - {0x0F}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEMS - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BADLY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_ACTIONS[][6] = { - { // MEETS - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONCEDE - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVE - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVES - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAYED - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAYS - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COLLECT - {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WALKING - {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WALKS - {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAYS - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WENT - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAID - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAKE UP - {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAKES UP - {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGERS - {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACH - {0x0D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACHES - {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLEASE - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LEARN - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANGE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STORY - {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRUST - {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LAVISH - {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LISTENS - {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEARING - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAINS - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHOOSE - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COME - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAME - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEARCH - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAUSE - {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOW - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOWS - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REFUSE - {0x0C}, {0x2F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STORES - {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BRAG - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IGNORANT - {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // THINKS - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BELIEVE - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLIDE - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EATS - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // USE - {0x2F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // USES - {0x2F}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // USING - {0x2F}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COULDN'T - {0x26}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAPABLE - {0x05}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPEAR - {0x11}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // APPEAR - {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THROW - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORRY - {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEPT - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEEP - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RELEASE - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRINKS - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RUNS - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RUN - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORKS - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORKING - {0x32}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TALKING - {0x1B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TALK - {0x1B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SINK - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SMACK - {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PRETEND - {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PRAISE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERDO - {0x18}, {0x30}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOW - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOOKS - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEES - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEK - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OWN - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAKE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLOW - {0x2C}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FORGET - {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FORGETS - {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // APPEARS - {0x2C}, {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // FAINT - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAINTED - {0x03}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_LIFESTYLE[][6] = { - { // CHORES - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOME - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MONEY - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLOWANCE - {0x2A}, {0x23}, {0x02}, {0x33}, {0xFF}, {0xFF} - }, { // BATH - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONVERSATION - {0x2A}, {0x32}, {0x03}, {0x2C}, {0x33}, {0xFF} - }, { // SCHOOL - {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COMMEMORATE - {0x2C}, {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF} - }, { // HABIT - {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROUP - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORD - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STORE - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SERVICE - {0x32}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORK - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SYSTEM - {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAIN - {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLASS - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LESSONS - {0x09}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INFORMATION - {0x0F}, {0x30}, {0x05}, {0x2C}, {0x33}, {0xFF} - }, { // LIVING - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACHER - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOURNAMENT - {0x32}, {0x2A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LETTER - {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EVENT - {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DIGITAL - {0x11}, {0x11}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // TEST - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DEPT. STORE - {0x0C}, {0x1B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // TELEVISION - {0x09}, {0x2C}, {0x11}, {0x1B}, {0x33}, {0xFF} - }, { // PHONE - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ITEM - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NAME - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEWS - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POPULAR - {0x1D}, {0x27}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // PARTY - {0x1C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STUDY - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHINE - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAIL - {0x03}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MESSAGE - {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PROMISE - {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DREAM - {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KINDERGARTEN - {0x0F}, {0x32}, {0x17}, {0x0F}, {0x33}, {0xFF} - }, { // LIFE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RADIO - {0x03}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // RENTAL - {0x0B}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORLD - {0x32}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_HOBBIES[][6] = { - { // IDOL - {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANIME - {0x00}, {0x2C}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // SONG - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOVIE - {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SWEETS - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHAT - {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHILD'S PLAY - {0x14}, {0x26}, {0x04}, {0xFF}, {0xFF}, {0xFF} - }, { // TOYS - {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUSIC - {0x2F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CARDS - {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOPPING - {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAMERA - {0x00}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // VIEWING - {0x2F}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // SPECTATOR - {0x0B}, {0x05}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // GOURMET - {0x26}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GAME - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RPG - {0x1B}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // COLLECTION - {0x2C}, {0x0B}, {0x1B}, {0x33}, {0x33}, {0xFF} - }, { // COMPLETE - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGAZINE - {0x02}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // WALK - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BIKE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOBBY - {0x15}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPORTS - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOFTWARE - {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SONGS - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DIET - {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TREASURE - {0x0A}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAVEL - {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DANCE - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANNEL - {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKING - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FISHING - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DATE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DESIGN - {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOCOMOTIVE - {0x1A}, {0x2C}, {0x1A}, {0x11}, {0xFF}, {0xFF} - }, { // PLUSH DOLL - {0x2C}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // PC - {0x0E}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLOWERS - {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERO - {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NAP - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEROINE - {0x0C}, {0x1A}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // FASHION - {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ADVENTURE - {0x00}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // BOARD - {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BALL - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BOOK - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FESTIVAL - {0x0B}, {0x0E}, {0x08}, {0xFF}, {0xFF}, {0xFF} - }, { // COMICS - {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOLIDAY - {0x1D}, {0x11}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // PLANS - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRENDY - {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VACATION - {0x03}, {0x05}, {0x1D}, {0x33}, {0xFF}, {0xFF} - }, { // LOOK - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_TIME[][6] = { - { // FALL - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MORNING - {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOMORROW - {0x27}, {0x1C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // LAST - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DAY - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMETIME - {0x2C}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALWAYS - {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CURRENT - {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FOREVER - {0x18}, {0x09}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // DAYS - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // END - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TUESDAY - {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YESTERDAY - {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // TODAY - {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FRIDAY - {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MONDAY - {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LATER - {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EARLIER - {0x30}, {0x0C}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // ANOTHER - {0x2A}, {0x2C}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // TIME - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FINISH - {0x0F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEDNESDAY - {0x0A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOON - {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // START - {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MONTH - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STOP - {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOW - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FINAL - {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEXT - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AGE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SATURDAY - {0x00}, {0x30}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // SUMMER - {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUNDAY - {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEGINNING - {0x0E}, {0x0F}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // SPRING - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DAYTIME - {0x05}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WINTER - {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DAILY - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OLDEN - {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALMOST - {0x1B}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEARLY - {0x0E}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THURSDAY - {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHTTIME - {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHT - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEK - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_MISC[][6] = { - { // HIGHS - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOWS - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UM - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REAR - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THINGS - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THING - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BELOW - {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ABOVE - {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BACK - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HIGH - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INSIDE - {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OUTSIDE - {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BESIDE - {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THIS IS IT! - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // THIS - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EVERY - {0x09}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // THESE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THESE WERE - {0x0E}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOWN - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE ARE - {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE WERE - {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT'S IT! - {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AM - {0x00}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT WAS - {0x00}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FRONT - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UP - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHOICE - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAR - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AWAY - {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEAR - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHERE - {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHEN - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHAT - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DEEP - {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHALLOW - {0x01}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHY - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSED - {0x2A}, {0x2E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OPPOSITE - {0x1D}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LEFT - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RIGHT - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_ADJECTIVES[][6] = { - { // WANDERING - {0x1D}, {0x32}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // RICKETY - {0x11}, {0x09}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK-SOLID - {0x1B}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HUNGRY - {0x2A}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // TIGHT - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TICKLISH - {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TWIRLING - {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIRALING - {0x12}, {0x08}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // THIRSTY - {0x30}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOLLING - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SILKY - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SADLY - {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOPELESS - {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // USELESS - {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DROOLING - {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCITING - {0x09}, {0x12}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // THICK - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SMOOTH - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLIMY - {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THIN - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BREAK - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VORACIOUS - {0x32}, {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // SCATTER - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AWESOME - {0x1B}, {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // WIMPY - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBLY - {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHAKY - {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RIPPED - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHREDDED - {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INCREASING - {0x0F}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // YET - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DESTROYED - {0x0C}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FIERY - {0x14}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // LOVEY-DOVEY - {0x2C}, {0x0E}, {0x2C}, {0x0E}, {0xFF}, {0xFF} - }, { // HAPPILY - {0x00}, {0x2C}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // ANTICIPATION - {0x00}, {0x11}, {0x11}, {0x03}, {0x1D}, {0x33} - } -}; - -/*static*/ const struct BardSound BardMusic_EVENTS[][6] = { - { // APPEAL - {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EVENTS - {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STAY-AT-HOME - {0x03}, {0x00}, {0x18}, {0x33}, {0x33}, {0xFF} - }, { // BERRY - {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONTEST - {0x1D}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MC - {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JUDGE - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUPER - {0x27}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STAGE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HALL OF FAME - {0x15}, {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF} - }, { // EVOLUTION - {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER - {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE TOWER - {0x02}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // LEADERS - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE ROOM - {0x00}, {0x2C}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // HIDDEN - {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SECRET BASE - {0x0C}, {0x09}, {0x04}, {0x33}, {0xFF}, {0xFF} - }, { // BLEND - {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POKEBLOCK - {0x18}, {0x0C}, {0x1D}, {0x33}, {0xFF}, {0xFF} - }, { // MASTER - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RANK - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RIBBON - {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_MOVE_1[][6] = { - { // THUNDERBOLT - {0x2A}, {0x30}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // IRON_TAIL - {0x12}, {0x1B}, {0x05}, {0x33}, {0xFF}, {0xFF} - }, { // ICE_BALL - {0x12}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // YAWN - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOVELY_KISS - {0x2C}, {0x2C}, {0x0C}, {0x11}, {0x33}, {0xFF} - }, { // NIGHTMARE - {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MORNING_SUN - {0x1A}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // VITAL_THROW - {0x12}, {0x24}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // DIG - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THRASH - {0x30}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SWEET_SCENT - {0x0E}, {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // CHARM - {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIN_DANCE - {0x03}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSE_RAY - {0x1B}, {0x2D}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // HAIL - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AROMATHERAPY - {0x2A}, {0x18}, {0x2C}, {0x00}, {0x1B}, {0x0E} - }, { // BUBBLE - {0x2C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ENCORE - {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CUT - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAGE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUPER_FANG - {0x27}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF} - }, { // PAIN_SPLIT - {0x03}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TORMENT - {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STRING_SHOT - {0x32}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // SWAGGER - {0x02}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORE - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAL_BELL - {0x0E}, {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // SCREECH - {0x30}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_THROW - {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_SMASH - {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_SLIDE - {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEATHER_BALL - {0x09}, {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // WHIRLPOOL - {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAKE_TEARS - {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SING - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPITE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AIR_CUTTER - {0x05}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // AEROBLAST - {0x05}, {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // SMOKESCREEN - {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PURSUIT - {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_SLAP - {0x2A}, {0x0A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MIRROR_MOVE - {0x0C}, {0x32}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERHEAT - {0x18}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // AURORA_BEAM - {0x1B}, {0x1A}, {0x2C}, {0x0C}, {0x33}, {0xFF} - }, { // MEMENTO - {0x2A}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // OCTAZOOKA - {0x1B}, {0x2C}, {0x28}, {0x2C}, {0xFF}, {0xFF} - }, { // FLATTER - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ASTONISH - {0x2A}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WILL_O_WISP - {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // RETURN - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRUDGE - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STRENGTH - {0x32}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COUNTER - {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAME_WHEEL - {0x03}, {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // FLAMETHROWER - {0x00}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // ODOR_SLEUTH - {0x18}, {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // SHARPEN - {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_TEAM - {0x2C}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // GUST - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HARDEN - {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISABLE - {0x11}, {0x03}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // RAZOR_WIND - {0x05}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // BIDE - {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CRUNCH - {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BITE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER - {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER_PUNCH - {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // ENDEAVOR - {0x09}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // FACADE - {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KARATE_CHOP - {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} - }, { // CLAMP - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WITHDRAW - {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONSTRICT - {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BRICK_BREAK - {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_TOMB - {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FOCUS_ENERGY - {0x1A}, {0x2C}, {0x0B}, {0x30}, {0x0C}, {0xFF} - }, { // FOCUS_PUNCH - {0x18}, {0x2C}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // GIGA_DRAIN - {0x11}, {0x2A}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // REVERSAL - {0x0C}, {0x30}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELLING_SALT - {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPORE - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LEECH_LIFE - {0x0C}, {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // SLASH - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SILVER_WIND - {0x11}, {0x30}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // METAL_SOUND - {0x09}, {0x1B}, {0x21}, {0xFF}, {0xFF}, {0xFF} - }, { // GRASS_WHISTLE - {0x00}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // TICKLE - {0x11}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIDER_WEB - {0x12}, {0x30}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // CRABHAMMER - {0x02}, {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // HAZE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEAN_LOOK - {0x0C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CROSS_CHOP - {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OUTRAGE - {0x21}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOW_KICK - {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANCIENT_POWER - {0x03}, {0x0C}, {0x21}, {0x32}, {0x33}, {0xFF} - }, { // SYNTHESIS - {0x0F}, {0x2A}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // AGILITY - {0x2A}, {0x11}, {0x11}, {0x0E}, {0xFF}, {0xFF} - }, { // RAPID_SPIN - {0x00}, {0x0F}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // ICY_WIND - {0x12}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // MIND_READER - {0x12}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // COSMIC_POWER - {0x1B}, {0x11}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // SKY_ATTACK - {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // POWDER_SNOW - {0x21}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // FOLLOW_ME - {0x15}, {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // METEOR_MASH - {0x0C}, {0x0C}, {0x18}, {0x00}, {0x33}, {0x33} - }, { // ENDURE - {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROLLOUT - {0x1A}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SCARY_FACE - {0x03}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYBEAM - {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYWAVE - {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYCHIC - {0x12}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPNOSIS - {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // UPROAR - {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_SPOUT - {0x1B}, {0x30}, {0x21}, {0xFF}, {0xFF}, {0xFF} - }, { // SIGNAL_BEAM - {0x11}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // PSYCH_UP - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUBMISSION - {0x2A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RECOVER - {0x0C}, {0x2C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // EARTHQUAKE - {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURE_POWER - {0x03}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // LICK - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAIL - {0x05}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAIL_WHIP - {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SELF_DESTRUCT - {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} - }, { // STUN_SPORE - {0x2C}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // BIND - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADOW_PUNCH - {0x00}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADOW_BALL - {0x00}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARGE - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MIST - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FISSURE - {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXTREME_SPEED - {0x09}, {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // EXTRASENSORY - {0x09}, {0x2A}, {0x09}, {0x18}, {0x0C}, {0xFF} - }, { // SAFEGUARD - {0x03}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // ABSORB - {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SKY_UPPERCUT - {0x12}, {0x2C}, {0x30}, {0x2A}, {0xFF}, {0xFF} - }, { // SKILL_SWAP - {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SKETCH - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEADBUTT - {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_EDGE - {0x2C}, {0x24}, {0x0A}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSTORM - {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND_ATTACK - {0x00}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND_TOMB - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPARK - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SWIFT - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KINESIS - {0x0F}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SMOG - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROWTH - {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SACRED_FIRE - {0x03}, {0x11}, {0x12}, {0x30}, {0x33}, {0xFF} - }, { // SHEER_COLD - {0x0E}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // SOLAR_BEAM - {0x18}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // SONIC_BOOM - {0x1B}, {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // FLY - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_MOVE_2[][6] = { - { // TACKLE - {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXPLOSION - {0x09}, {0x18}, {0x2C}, {0x33}, {0x33}, {0xFF} - }, { // DIVE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FIRE_BLAST - {0x12}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // WATERFALL - {0x1D}, {0x30}, {0x1D}, {0x33}, {0xFF}, {0xFF} - }, { // MUDDY_WATER - {0x2A}, {0x0C}, {0x1B}, {0x30}, {0xFF}, {0xFF} - }, { // STOCKPILE - {0x1B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAM - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TWISTER - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BULLET_SEED - {0x2A}, {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // TWINEEDLE - {0x0F}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // SOFT_BOILED - {0x1B}, {0x1E}, {0x0B}, {0x33}, {0xFF}, {0xFF} - }, { // EGG_BOMB - {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAINT_ATTACK - {0x03}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // BARRAGE - {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MINIMIZE - {0x0F}, {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // SEISMIC_TOSS - {0x12}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // SUPERSONIC - {0x27}, {0x30}, {0x1B}, {0x11}, {0xFF}, {0xFF} - }, { // TAUNT - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOONLIGHT - {0x27}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PECK - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARM_THRUST - {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HORN_ATTACK - {0x18}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // HORN_DRILL - {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WING_ATTACK - {0x0C}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // AERIAL_ACE - {0x03}, {0x0C}, {0x2A}, {0x03}, {0xFF}, {0xFF} - }, { // SWORDS_DANCE - {0x1A}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF} - }, { // VINE_WHIP - {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONVERSION - {0x2A}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // CONVERSION_2 - {0x2A}, {0x30}, {0x2C}, {0x27}, {0x33}, {0xFF} - }, { // HELPING_HAND - {0x09}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // IRON_DEFENSE - {0x12}, {0x1B}, {0x0C}, {0x09}, {0xFF}, {0xFF} - }, { // TELEPORT - {0x09}, {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // THUNDER_SHOCK - {0x2A}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOCK_WAVE - {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // QUICK_ATTACK - {0x27}, {0x11}, {0x2A}, {0x00}, {0xFF}, {0xFF} - }, { // SWEET_KISS - {0x0E}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // THUNDER_WAVE - {0x2A}, {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF} - }, { // ZAP_CANNON - {0x00}, {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // BLOCK - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOWL - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_GAS - {0x1E}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // TOXIC - {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_FANG - {0x1E}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_POWDER - {0x1E}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // POISON_STING - {0x1E}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // SPIKE_CANNON - {0x14}, {0x00}, {0x1D}, {0xFF}, {0xFF}, {0xFF} - }, { // ACID_ARMOR - {0x00}, {0x11}, {0x1B}, {0x30}, {0xFF}, {0xFF} - }, { // TAKE_DOWN - {0x03}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JUMP_KICK - {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BOUNCE - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HI_JUMP_KICK - {0x12}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // TRI_ATTACK - {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON_CLAW - {0x00}, {0x1B}, {0x1D}, {0xFF}, {0xFF}, {0xFF} - }, { // TRICK - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRIPLE_KICK - {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // DRILL_PECK - {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUD_SPORT - {0x2A}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // MUD_SLAP - {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THIEF - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AMNESIA - {0x02}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // NIGHT_SHADE - {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROWL - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLACK_OFF - {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SURF - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROLE_PLAY - {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEEDLE_ARM - {0x0C}, {0x2A}, {0x1D}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_KICK - {0x2A}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SUNNY_DAY - {0x2A}, {0x0E}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // LEER - {0x0E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WISH - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAKE_OUT - {0x03}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEEP_TALK - {0x0E}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // PAY_DAY - {0x05}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ASSIST - {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAT_WAVE - {0x0C}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEEP_POWDER - {0x0C}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // REST - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INGRAIN - {0x0F}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSION - {0x2C}, {0x29}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // BODY_SLAM - {0x1D}, {0x0C}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SWALLOW - {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CURSE - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYDRO_PUMP - {0x12}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER_VOICE - {0x12}, {0x30}, {0x1E}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER_BEAM - {0x12}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // SUPERPOWER - {0x27}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // STEEL_WING - {0x0E}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIT_UP - {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DYNAMIC_PUNCH - {0x12}, {0x00}, {0x11}, {0x2C}, {0xFF}, {0xFF} - }, { // GUILLOTINE - {0x0C}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // VICE_GRIP - {0x14}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOCK_OFF - {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POUND - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAZOR_LEAF - {0x05}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // BATON_PASS - {0x2A}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // PETAL_DANCE - {0x09}, {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF} - }, { // SPLASH - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BUBBLE_BEAM - {0x2A}, {0x24}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // BELLY_DRUM - {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} - }, { // BARRIER - {0x05}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // LIGHT_SCREEN - {0x12}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // SCRATCH - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER_FANG - {0x12}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // EMBER - {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SECRET_POWER - {0x0C}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // DIZZY_PUNCH - {0x11}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // BULK_UP - {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IMPRISON - {0x0F}, {0x0F}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // FEATHER_DANCE - {0x09}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // WHIRLWIND - {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} - }, { // BEAT_UP - {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BLIZZARD - {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STOMP - {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLASH - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TEETER_DANCE - {0x0C}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // CRUSH_CLAW - {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BLAZE_KICK - {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PRESENT - {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ERUPTION - {0x0C}, {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF} - }, { // SLUDGE - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLUDGE_BOMB - {0x2B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GLARE - {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRANSFORM - {0x00}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // POISON_TAIL - {0x1E}, {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF} - }, { // ROAR - {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BONE_RUSH - {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAMOUFLAGE - {0x00}, {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // COVET - {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAIL_GLOW - {0x04}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // BONE_CLUB - {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BONEMERANG - {0x18}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // FIRE_SPIN - {0x12}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // FIRE_PUNCH - {0x12}, {0x30}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // PERISH_SONG - {0x09}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // WRAP - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIKES - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNITUDE - {0x00}, {0x0F}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGICAL_LEAF - {0x00}, {0x11}, {0x24}, {0x0C}, {0x33}, {0xFF} - }, { // MAGIC_COAT - {0x00}, {0x11}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // MUD_SHOT - {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MACH_PUNCH - {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PROTECT - {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DEFENSE_CURL - {0x0E}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // ROLLING_KICK - {0x18}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SUBSTITUTE - {0x2A}, {0x11}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // DETECT - {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PIN_MISSILE - {0x0F}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_SPORT - {0x1B}, {0x30}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // WATER_GUN - {0x1D}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // MIST_BALL - {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_PULSE - {0x1B}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // FURY_ATTACK - {0x30}, {0x0C}, {0x2A}, {0x02}, {0xFF}, {0xFF} - }, { // FURY_SWIPES - {0x30}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // DESTINY_BOND - {0x09}, {0x0F}, {0x0C}, {0x1B}, {0xFF}, {0xFF} - }, { // FALSE_SWIPE - {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FORESIGHT - {0x1A}, {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // MIRROR_COAT - {0x09}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // FUTURE_SIGHT - {0x27}, {0x30}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // MILK_DRINK - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CALM_MIND - {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGA_DRAIN - {0x03}, {0x2C}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // MEGA_KICK - {0x03}, {0x2A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGA_PUNCH - {0x03}, {0x2A}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGAHORN - {0x03}, {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // HIDDEN_POWER - {0x0F}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // METAL_CLAW - {0x09}, {0x24}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // ATTRACT - {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MIMIC - {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FRUSTRATION - {0x2C}, {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // LEECH_SEED - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // METRONOME - {0x09}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // DREAM_EATER - {0x0E}, {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // ACID - {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEDITATE - {0x09}, {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // SNATCH - {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LUSTER_PURGE - {0x2A}, {0x30}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // LEAF_BLADE - {0x0C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RECYCLE - {0x0C}, {0x12}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // REFLECT - {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REFRESH - {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REVENGE - {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON_RAGE - {0x00}, {0x1B}, {0x05}, {0x33}, {0x33}, {0xFF} - }, { // DRAGON_BREATH - {0x00}, {0x1B}, {0x0B}, {0x33}, {0x33}, {0xFF} - }, { // DRAGON_DANCE - {0x00}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // ICE_PUNCH - {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} - }, { // ICE_BEAM - {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FURY_CUTTER - {0x30}, {0x0C}, {0x2A}, {0x30}, {0xFF}, {0xFF} - }, { // COMET_PUNCH - {0x1D}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // SKULL_BASH - {0x2A}, {0x33}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // LOCK_ON - {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_BLAST - {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COTTON_SPORE - {0x1D}, {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // STRUGGLE - {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_TRENDY_SAYING[][6] = { - { // KTHX, BYE. - {0x05}, {0x02}, {0x14}, {0x33}, {0xFF}, {0xFF} - }, { // YES, SIR! - {0x0B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AVANT GARDE - {0x1B}, {0x1B}, {0x17}, {0xFF}, {0xFF}, {0xFF} - }, { // COUPLE - {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUCH OBLIGED - {0x2C}, {0x2C}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // YEEHAW! - {0x0D}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // MEGA - {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // 1-HIT KO! - {0x2C}, {0x11}, {0x03}, {0x1A}, {0xFF}, {0xFF} - }, { // DESTINY - {0x0B}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // CANCEL - {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEW - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLATTEN - {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KIDDING - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSER - {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSING - {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPENING - {0x00}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // HIP AND - {0x11}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHAKE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADY - {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UPBEAT - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MODERN - {0x1D}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELL YA - {0x0A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BANG - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOCKOUT - {0x1D}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HASSLE - {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WINNER - {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FEVER - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WANNABE - {0x1D}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // BABY - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEART - {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OLD - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOUNG - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UGLY - {0x2A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_POKEMON_2[][6] = { - { // EKANS - {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARBOK - {0x06}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEAKING - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARIADOS - {0x1B}, {0x0C}, {0x2A}, {0x18}, {0xFF}, {0xFF} - }, { // CROCONAW - {0x1B}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // UNOWN - {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EEVEE - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GEODUDE - {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // SPINARAK - {0x0F}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // PILOSWINE - {0x11}, {0x1A}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // ONIX - {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARCANINE - {0x06}, {0x03}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // SUDOWOODO - {0x27}, {0x18}, {0x27}, {0x18}, {0xFF}, {0xFF} - }, { // WEEPINBELL - {0x0C}, {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF} - }, { // VICTREEBEL - {0x11}, {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF} - }, { // WOOPER - {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SWINUB - {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SKARMORY - {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // AIPOM - {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ESPEON - {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // HITMONCHAN - {0x11}, {0x15}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // ELEKID - {0x0B}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // ELECTABUZZ - {0x0C}, {0x09}, {0x2C}, {0x2C}, {0xFF}, {0xFF} - }, { // ENTEI - {0x09}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FERALIGATR - {0x30}, {0x00}, {0x0F}, {0x03}, {0x30}, {0xFF} - }, { // FURRET - {0x30}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OCTILLERY - {0x1B}, {0x11}, {0x30}, {0x0C}, {0xFF}, {0xFF} - }, { // PRIMEAPE - {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SENTRET - {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STANTLER - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPEAROW - {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FEAROW - {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OMASTAR - {0x18}, {0x00}, {0x15}, {0x33}, {0xFF}, {0xFF} - }, { // OMANYTE - {0x18}, {0x00}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // GROWLITHE - {0x21}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHAMP - {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGONITE - {0x00}, {0x15}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // PINSIR - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORLAX - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KABUTO - {0x2A}, {0x27}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // KABUTOPS - {0x2A}, {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF} - }, { // HITMONTOP - {0x11}, {0x15}, {0x1D}, {0x33}, {0xFF}, {0xFF} - }, { // WARTORTLE - {0x08}, {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF} - }, { // BLASTOISE - {0x00}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FARFETCHD - {0x06}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CUBONE - {0x2D}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAROWAK - {0x00}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // KANGASKHAN - {0x00}, {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // SUNFLORA - {0x2C}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // CATERPIE - {0x00}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // GYARADOS - {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF} - }, { // RAPIDASH - {0x00}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // NINETALES - {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRAFARIG - {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF} - }, { // BELLOSSOM - {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // KINGDRA - {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KINGLER - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GLOOM - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PINECO - {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GLIGAR - {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KRABBY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANBULL - {0x02}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CROBAT - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ABRA - {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GENGAR - {0x09}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAUROS - {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGIKARP - {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNEMITE - {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // GASTLY - {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAUNTER - {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOKE - {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KAKUNA - {0x2A}, {0x27}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYDUCK - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PHANPY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RATTATA - {0x00}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDUCK - {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLBAT - {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLEM - {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAVELER - {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // VENONAT - {0x09}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYDON - {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYHORN - {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PUPITAR - {0x27}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // CORSOLA - {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // HITMONLEE - {0x11}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // ZAPDOS - {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JOLTEON - {0x1A}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSHREW - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSLASH - {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEADRA - {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHELLDER - {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VAPOREON - {0x03}, {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF} - }, { // DEWGONG - {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUICUNE - {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STARMIE - {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SCYTHER - {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ZUBAT - {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEEDRILL - {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPNO - {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DROWZEE - {0x21}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SQUIRTLE - {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CELEBI - {0x09}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBUFFET - {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // DUGTRIO - {0x2C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // HORSEA - {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXEGGCUTE - {0x09}, {0x2C}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // CHIKORITA - {0x11}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // CHINCHOU - {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHUCKLE - {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DIGLETT - {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REMORAID - {0x09}, {0x18}, {0x03}, {0xFF}, {0xFF}, {0xFF} - }, { // DELIBIRD - {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // HOUNDOUR - {0x23}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AMPHAROS - {0x00}, {0x06}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // DODUO - {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // DODRIO - {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // SMEARGLE - {0x30}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KOFFING - {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACRUEL - {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // TOGETIC - {0x18}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TOGEPI - {0x18}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDEEN - {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // METAPOD - {0x09}, {0x2A}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // DONPHAN - {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ODDISH - {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXEGGUTOR - {0x09}, {0x2C}, {0x09}, {0x32}, {0x33}, {0xFF} - }, { // NIDOKING - {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDOQUEEN - {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORAN_F - {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORAN_M - {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORINA - {0x12}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // NIDORINO - {0x12}, {0x18}, {0x0C}, {0x18}, {0xFF}, {0xFF} - }, { // MEOWTH - {0x0C}, {0x21}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SNEASEL - {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POLIWHIRL - {0x15}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // POLITOED - {0x1B}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // POLIWRATH - {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // POLIWAG - {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // QUAGSIRE - {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // NATU - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // XATU - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DUNSPARCE - {0x2A}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEL - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STEELIX - {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TYPHLOSION - {0x12}, {0x18}, {0x1B}, {0x33}, {0x33}, {0xFF} - }, { // DRAGONAIR - {0x00}, {0x15}, {0x0B}, {0x33}, {0xFF}, {0xFF} - }, { // BUTTERFREE - {0x2A}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // SCIZOR - {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOPPIP - {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BLISSEY - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PARAS - {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PARASECT - {0x09}, {0x00}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // QWILFISH - {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MR_MIME - {0x11}, {0x30}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // TYROGUE - {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLOYSTER - {0x1E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TYRANITAR - {0x12}, {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF} - }, { // CLEFFA - {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEDLE - {0x0E}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PIKACHU - {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEFABLE - {0x09}, {0x2A}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // PIDGEOT - {0x11}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // PIDGEOTTO - {0x11}, {0x0C}, {0x18}, {0x18}, {0xFF}, {0xFF} - }, { // PICHU - {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEFAIRY - {0x09}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARMANDER - {0x06}, {0x02}, {0x32}, {0x33}, {0xFF}, {0xFF} - }, { // STARYU - {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CYNDAQUIL - {0x0F}, {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF} - }, { // SUNKERN - {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TEDDIURSA - {0x09}, {0x0C}, {0x30}, {0x2C}, {0xFF}, {0xFF} - }, { // VOLTORB - {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOLTRES - {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAREON - {0x03}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // ALAKAZAM - {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF} - }, { // MAGMAR - {0x00}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FORRETRESS - {0x1A}, {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF} - }, { // WIGGLYTUFF - {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} - }, { // IVYSAUR - {0x14}, {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF} - }, { // BULBASAUR - {0x24}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // VENUSAUR - {0x0C}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // AERODACTYL - {0x03}, {0x18}, {0x00}, {0x18}, {0xFF}, {0xFF} - }, { // MAGBY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IGGLYBUFF - {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // UMBREON - {0x2A}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // ARTICUNO - {0x06}, {0x11}, {0x27}, {0x18}, {0xFF}, {0xFF} - }, { // JIGGLYPUFF - {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} - }, { // SNUBBULL - {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BAYLEEF - {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRIMER - {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUK - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERACROSS - {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // HOUNDOOM - {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PERSIAN - {0x32}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // LICKITUNG - {0x11}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // HO_OH - {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOOTHOOT - {0x27}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PIDGEY - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PONYTA - {0x1A}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // SKIPLOOM - {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PORYGON - {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // PORYGON2 - {0x1A}, {0x0C}, {0x1B}, {0x27}, {0xFF}, {0xFF} - }, { // MAGCARGO - {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // SLUGMA - {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // QUILAVA - {0x11}, {0x06}, {0x08}, {0xFF}, {0xFF}, {0xFF} - }, { // BELLSPROUT - {0x0B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEZING - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MARILL - {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AZUMARILL - {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF} - }, { // ELECTRODE - {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // MANKEY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MANTINE - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRATINI - {0x00}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // MEW - {0x2D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEWTWO - {0x2D}, {0x27}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MILTANK - {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MISDREAVUS - {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // SMOOCHUM - {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGANIUM - {0x03}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // DITTO - {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACOOL - {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // MAREEP - {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAAFFY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VENOMOTH - {0x09}, {0x1A}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // TANGELA - {0x02}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWKING - {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWBRO - {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWPOKE - {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MURKROW - {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YANMA - {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KADABRA - {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // LARVITAR - {0x15}, {0x11}, {0x15}, {0x33}, {0xFF}, {0xFF} - }, { // NOCTOWL - {0x1B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIKOU - {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAICHU - {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANSEY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RATICATE - {0x00}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} - }, { // LAPRAS - {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VILEPLUME - {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LANTURN - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARMELEON - {0x06}, {0x0C}, {0x0C}, {0x15}, {0x33}, {0xFF} - }, { // CHARIZARD - {0x06}, {0x11}, {0x32}, {0x33}, {0x33}, {0xFF} - }, { // URSARING - {0x30}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // JYNX - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LUGIA - {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNETON - {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // LEDIAN - {0x09}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // LEDYBA - {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // VULPIX - {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JUMPLUFF - {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOTODILE - {0x18}, {0x18}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOP - {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -#endif //GUARD_DATA_BARD_MUSIC_H diff --git a/src/data/graphics.c b/src/data/graphics.c index ce2f02b2c..20d8f91d0 100644 --- a/src/data/graphics.c +++ b/src/data/graphics.c @@ -713,7 +713,7 @@ const u8 gBattleAnimSpritePalette_256[] = INCBIN_U8("graphics/battle_anims/sprit const u8 gBattleAnimSpriteSheet_257[] = INCBIN_U8("graphics/battle_anims/sprites/257.4bpp.lz"); const u8 gBattleAnimSpritePalette_257[] = INCBIN_U8("graphics/battle_anims/sprites/257.gbapal.lz"); -#include "pokemon_gfx.h" +#include "graphics/pokemon.h" const u8 gMonFrontPic_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/unown/front_exclamation_mark.4bpp.lz"); const u8 gMonBackPic_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/unown/back_exclamation_mark.4bpp.lz"); @@ -722,7 +722,7 @@ const u8 gMonFrontPic_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/unown/fr const u8 gMonBackPic_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/unown/back_question_mark.4bpp.lz"); const u8 gMonIcon_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/unown/icon_question_mark.4bpp"); -#include "trainer_gfx.h" +#include "graphics/trainers.h" const u8 gMonIcon_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/icon.4bpp"); const u8 gMonFootprint_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/footprint.1bpp"); @@ -936,7 +936,7 @@ const u8 gUnknown_08E788E4[] = INCBIN_U8("graphics/interface/berry_tag.bin.lz"); const u8 gUnknown_08E78A84[] = INCBIN_U8("graphics/interface/berry_tag_title.bin.lz"); const u8 gBerryCheckCircle_Gfx[] = INCBIN_U8("graphics/interface/check_berry_circle.4bpp.lz"); -#include "berry_gfx.h" +#include "graphics/berries.h" const u8 gBattleAnimSpritePalette_282[] = INCBIN_U8("graphics/battle_anims/sprites/282.gbapal.lz"); const u8 gBattleAnimSpriteSheet_282[] = INCBIN_U8("graphics/battle_anims/sprites/282.4bpp.lz"); diff --git a/src/data/berry_gfx.h b/src/data/graphics/berries.h index 9970c4ba9..9970c4ba9 100644 --- a/src/data/berry_gfx.h +++ b/src/data/graphics/berries.h diff --git a/src/data/pokemon_gfx.h b/src/data/graphics/pokemon.h index ea68afa2f..ea68afa2f 100644 --- a/src/data/pokemon_gfx.h +++ b/src/data/graphics/pokemon.h diff --git a/src/data/trainer_gfx.h b/src/data/graphics/trainers.h index 9c0a95fe2..9c0a95fe2 100644 --- a/src/data/trainer_gfx.h +++ b/src/data/graphics/trainers.h diff --git a/src/data/region_map/city_map_entries.h b/src/data/region_map/city_map_entries.h new file mode 100644 index 000000000..b49ffe4ea --- /dev/null +++ b/src/data/region_map/city_map_entries.h @@ -0,0 +1,19 @@ +const u32 *const gPokenavCityMaps[][2] = +{ + {gPokenavCityMap_Littleroot_0, NULL}, + {gPokenavCityMap_Oldale_0, NULL}, + {gPokenavCityMap_Dewford_0, NULL}, + {gPokenavCityMap_Lavaridge_0, NULL}, + {gPokenavCityMap_Fallarbor_0, NULL}, + {gPokenavCityMap_Verdanturf_0, NULL}, + {gPokenavCityMap_Pacifidlog_0, NULL}, + {gPokenavCityMap_Petalburg_0, NULL}, + {gPokenavCityMap_Slateport_0, gPokenavCityMap_Slateport_1}, + {gPokenavCityMap_Mauville_0, gPokenavCityMap_Mauville_1}, + {gPokenavCityMap_Rustboro_0, gPokenavCityMap_Rustboro_1}, + {gPokenavCityMap_Fortree_0, NULL}, + {gPokenavCityMap_Lilycove_0, gPokenavCityMap_Lilycove_1}, + {gPokenavCityMap_Mossdeep_0, gPokenavCityMap_Mossdeep_1}, + {gPokenavCityMap_Sootopolis_0, NULL}, + {gPokenavCityMap_EverGrande_0, gPokenavCityMap_EverGrande_1}, +}; diff --git a/src/data/region_map/city_map_tilemaps.h b/src/data/region_map/city_map_tilemaps.h new file mode 100644 index 000000000..fed158935 --- /dev/null +++ b/src/data/region_map/city_map_tilemaps.h @@ -0,0 +1,22 @@ +const u32 gPokenavCityMap_Lavaridge_0[] = INCBIN_U32("graphics/pokenav/city_maps/lavaridge_0.bin.lz"); +const u32 gPokenavCityMap_Fallarbor_0[] = INCBIN_U32("graphics/pokenav/city_maps/fallarbor_0.bin.lz"); +const u32 gPokenavCityMap_Fortree_0[] = INCBIN_U32("graphics/pokenav/city_maps/fortree_0.bin.lz"); +const u32 gPokenavCityMap_Slateport_0[] = INCBIN_U32("graphics/pokenav/city_maps/slateport_0.bin.lz"); +const u32 gPokenavCityMap_Slateport_1[] = INCBIN_U32("graphics/pokenav/city_maps/slateport_1.bin.lz"); +const u32 gPokenavCityMap_Rustboro_0[] = INCBIN_U32("graphics/pokenav/city_maps/rustboro_0.bin.lz"); +const u32 gPokenavCityMap_Rustboro_1[] = INCBIN_U32("graphics/pokenav/city_maps/rustboro_1.bin.lz"); +const u32 gPokenavCityMap_Pacifidlog_0[] = INCBIN_U32("graphics/pokenav/city_maps/pacifidlog_0.bin.lz"); +const u32 gPokenavCityMap_Mauville_1[] = INCBIN_U32("graphics/pokenav/city_maps/mauville_1.bin.lz"); +const u32 gPokenavCityMap_Mauville_0[] = INCBIN_U32("graphics/pokenav/city_maps/mauville_0.bin.lz"); +const u32 gPokenavCityMap_Oldale_0[] = INCBIN_U32("graphics/pokenav/city_maps/oldale_0.bin.lz"); +const u32 gPokenavCityMap_Lilycove_1[] = INCBIN_U32("graphics/pokenav/city_maps/lilycove_1.bin.lz"); +const u32 gPokenavCityMap_Lilycove_0[] = INCBIN_U32("graphics/pokenav/city_maps/lilycove_0.bin.lz"); +const u32 gPokenavCityMap_Littleroot_0[] = INCBIN_U32("graphics/pokenav/city_maps/littleroot_0.bin.lz"); +const u32 gPokenavCityMap_Dewford_0[] = INCBIN_U32("graphics/pokenav/city_maps/dewford_0.bin.lz"); +const u32 gPokenavCityMap_Sootopolis_0[] = INCBIN_U32("graphics/pokenav/city_maps/sootopolis_0.bin.lz"); +const u32 gPokenavCityMap_EverGrande_0[] = INCBIN_U32("graphics/pokenav/city_maps/ever_grande_0.bin.lz"); +const u32 gPokenavCityMap_EverGrande_1[] = INCBIN_U32("graphics/pokenav/city_maps/ever_grande_1.bin.lz"); +const u32 gPokenavCityMap_Verdanturf_0[] = INCBIN_U32("graphics/pokenav/city_maps/verdanturf_0.bin.lz"); +const u32 gPokenavCityMap_Mossdeep_1[] = INCBIN_U32("graphics/pokenav/city_maps/mossdeep_1.bin.lz"); +const u32 gPokenavCityMap_Mossdeep_0[] = INCBIN_U32("graphics/pokenav/city_maps/mossdeep_0.bin.lz"); +const u32 gPokenavCityMap_Petalburg_0[] = INCBIN_U32("graphics/pokenav/city_maps/petalburg_0.bin.lz"); diff --git a/src/data/text/gift_ribbon_descriptions_de.h b/src/data/text/gift_ribbon_descriptions_de.h new file mode 100644 index 000000000..6bc57fb2e --- /dev/null +++ b/src/data/text/gift_ribbon_descriptions_de.h @@ -0,0 +1,208 @@ +const u8 gGiftRibbonDescriptionPart1_2003RegionalTourney[] = _( + "REGIONALTURNIER 2003"); + +const u8 gGiftRibbonDescriptionPart2_Champion[] = _( + "BAND des CHAMPS"); + +const u8 gGiftRibbonDescriptionPart1_2003NationalTourney[] = _( + "NATIONALTURNIER 2003"); + +const u8 gGiftRibbonDescriptionPart1_2003GlobalCup[] = _( + "WELTPOKAL 2003"); + +const u8 gGiftRibbonDescriptionPart2_RunnerUp[] = _( + "BAND für Platzierungen"); + +const u8 gGiftRibbonDescriptionPart2_Semifinalist[] = _( + "BAND für Halbfinalisten"); + +const u8 gGiftRibbonDescriptionPart1_2004RegionalTourney[] = _( + "REGIONALTURNIER 2004"); + +const u8 gGiftRibbonDescriptionPart1_2004NationalTourney[] = _( + "NATIONALTURNIER 2004"); + +const u8 gGiftRibbonDescriptionPart1_2004GlobalCup[] = _( + "WELTPOKAL 2004"); + +const u8 gGiftRibbonDescriptionPart1_2005RegionalTourney[] = _( + "REGIONALTURNIER 2005"); + +const u8 gGiftRibbonDescriptionPart1_2005NationalTourney[] = _( + "NATIONALTURNIER 2005"); + +const u8 gGiftRibbonDescriptionPart1_2005GlobalCup[] = _( + "WELTPOKAL 2005"); + +const u8 gGiftRibbonDescriptionPart1_PokemonBattleCup[] = _( + "POKéMON-KAMPF-POKAL"); + +const u8 gGiftRibbonDescriptionPart2_Participation[] = _( + "Teilnehmer-BAND"); + +const u8 gGiftRibbonDescriptionPart1_PokemonLeague[] = _( + "POKéMON LIGA"); + +const u8 gGiftRibbonDescriptionPart1_AdvanceCup[] = _( + "TALENTPOKAL"); + +const u8 gGiftRibbonDescriptionPart1_PokemonTournament[] = _( + "POKéMON-Turnier"); + +const u8 gGiftRibbonDescriptionPart2_Participation2[] = _( + "Teilnehmer-BAND"); + +const u8 gGiftRibbonDescriptionPart1_PokemonEvent[] = _( + "POKéMON-Wettkampf"); + +const u8 gGiftRibbonDescriptionPart1_PokemonFestival[] = _( + "POKéMON-Festival"); + +const u8 gGiftRibbonDescriptionPart1_DifficultyClearing[] = _( + "Schw.-Grad-Abschl."); + +const u8 gGiftRibbonDescriptionPart2_Commemorative[] = _( + "Gedenk-BAND"); + +const u8 gGiftRibbonDescriptionPart1_ClearingAllDifficulties[] = _( + "BAND für erf. Abschluss"); + +const u8 gGiftRibbonDescriptionPart2_ClearingAllDifficulties[] = _( + "aller Schwierigk.-Grade."); + +const u8 gGiftRibbonDescriptionPart1_100StraightWin[] = _( + "100. Sieg in Folge"); + +const u8 gGiftRibbonDescriptionPart1_DarknessTower[] = _( + "APOKELIPSE-TURM fertig"); + +const u8 gGiftRibbonDescriptionPart1_RedTower[] = _( + "ROTER TURM fertig"); + +const u8 gGiftRibbonDescriptionPart1_BlackironTower[] = _( + "EISERNER TURM fertig"); + +const u8 gGiftRibbonDescriptionPart1_FinalTower[] = _( + "FINAL-TURM-Abschluss"); + +const u8 gGiftRibbonDescriptionPart1_LegendMaking[] = _( + "Legendäres"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterTokyo[] = _( + "POKéMON-CENTER TOKIO"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterOsaka[] = _( + "POKéMON-CENTER OSAKA"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterNagoya[] = _( + "POKéMON-CENTER NAGOYA"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterNY[] = _( + "POKéMON-CENTER N. Y."); + +const u8 gGiftRibbonDescriptionPart1_SummerHolidays[] = _( + "Sommerferien-BAND"); + +const u8 gGiftRibbonDescriptionPart2_EmptyString[] = _( + ""); + +const u8 gGiftRibbonDescriptionPart1_WinterHolidays[] = _( + "Weihnachtsferien-BAND"); + +const u8 gGiftRibbonDescriptionPart1_SpringHolidays[] = _( + "Osterferien-BAND"); + +const u8 gGiftRibbonDescriptionPart1_Evergreen[] = _( + "Evergreen-BAND"); + +const u8 gGiftRibbonDescriptionPart1_SpecialHoliday[] = _( + "Sonderurlaubs-BAND"); + +const u8 gGiftRibbonDescriptionPart1_HardWorker[] = _( + "Fleiß-BAND"); + +const u8 gGiftRibbonDescriptionPart1_LotsOfFriends[] = _( + "Beliebtheits-BAND"); + +const u8 gGiftRibbonDescriptionPart1_FullOfEnergy[] = _( + "Energie-BAND"); + +const u8 gGiftRibbonDescriptionPart1_LovedPokemon[] = _( + "Ein Gedenk-BAND für ein"); + +const u8 gGiftRibbonDescriptionPart2_LovedPokemon[] = _( + "beliebtes POKéMON."); + +const u8 gGiftRibbonDescriptionPart1_LoveForPokemon[] = _( + "Ein BAND für POKéMON-"); + +const u8 gGiftRibbonDescriptionPart2_LoveForPokemon[] = _( + "Freunde."); + +const u8 *const gGiftRibbonDescriptions[][2] = +{ + {gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Participation}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Participation}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Participation}, + {gGiftRibbonDescriptionPart1_PokemonTournament, gGiftRibbonDescriptionPart2_Participation2}, + {gGiftRibbonDescriptionPart1_PokemonEvent, gGiftRibbonDescriptionPart2_Participation2}, + {gGiftRibbonDescriptionPart1_PokemonFestival, gGiftRibbonDescriptionPart2_Participation2}, + {gGiftRibbonDescriptionPart1_DifficultyClearing, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_ClearingAllDifficulties, gGiftRibbonDescriptionPart2_ClearingAllDifficulties}, + {gGiftRibbonDescriptionPart1_100StraightWin, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_DarknessTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_RedTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_BlackironTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_FinalTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_LegendMaking, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterTokyo, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterOsaka, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterNagoya, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterNY, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_SummerHolidays, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_WinterHolidays, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_SpringHolidays, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_Evergreen, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_SpecialHoliday, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_HardWorker, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_LotsOfFriends, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_FullOfEnergy, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_LovedPokemon, gGiftRibbonDescriptionPart2_LovedPokemon}, + {gGiftRibbonDescriptionPart1_LoveForPokemon, gGiftRibbonDescriptionPart2_LoveForPokemon}, +}; diff --git a/src/data/text/gift_ribbon_descriptions_en.h b/src/data/text/gift_ribbon_descriptions_en.h new file mode 100644 index 000000000..14229a22a --- /dev/null +++ b/src/data/text/gift_ribbon_descriptions_en.h @@ -0,0 +1,208 @@ +const u8 gGiftRibbonDescriptionPart1_2003RegionalTourney[] = _( + "2003 REGIONAL TOURNEY"); + +const u8 gGiftRibbonDescriptionPart2_Champion[] = _( + "CHAMPION RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_2003NationalTourney[] = _( + "2003 NATIONAL TOURNEY"); + +const u8 gGiftRibbonDescriptionPart1_2003GlobalCup[] = _( + "2003 GLOBAL CUP"); + +const u8 gGiftRibbonDescriptionPart2_RunnerUp[] = _( + "Runner-up RIBBON"); + +const u8 gGiftRibbonDescriptionPart2_Semifinalist[] = _( + "Semifinalist RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_2004RegionalTourney[] = _( + "2004 REGIONAL TOURNEY"); + +const u8 gGiftRibbonDescriptionPart1_2004NationalTourney[] = _( + "2004 NATIONAL TOURNEY"); + +const u8 gGiftRibbonDescriptionPart1_2004GlobalCup[] = _( + "2004 GLOBAL CUP"); + +const u8 gGiftRibbonDescriptionPart1_2005RegionalTourney[] = _( + "2005 REGIONAL TOURNEY"); + +const u8 gGiftRibbonDescriptionPart1_2005NationalTourney[] = _( + "2005 NATIONAL TOURNEY"); + +const u8 gGiftRibbonDescriptionPart1_2005GlobalCup[] = _( + "2005 GLOBAL CUP"); + +const u8 gGiftRibbonDescriptionPart1_PokemonBattleCup[] = _( + "POKéMON BATTLE CUP"); + +const u8 gGiftRibbonDescriptionPart2_Participation[] = _( + "Participation RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_PokemonLeague[] = _( + "POKéMON LEAGUE"); + +const u8 gGiftRibbonDescriptionPart1_AdvanceCup[] = _( + "ADVANCE CUP"); + +const u8 gGiftRibbonDescriptionPart1_PokemonTournament[] = _( + "POKéMON Tournament"); + +const u8 gGiftRibbonDescriptionPart2_Participation2[] = _( + "Participation RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_PokemonEvent[] = _( + "POKéMON Event"); + +const u8 gGiftRibbonDescriptionPart1_PokemonFestival[] = _( + "POKéMON Festival"); + +const u8 gGiftRibbonDescriptionPart1_DifficultyClearing[] = _( + "Difficulty-clearing"); + +const u8 gGiftRibbonDescriptionPart2_Commemorative[] = _( + "Commemorative RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_ClearingAllDifficulties[] = _( + "RIBBON awarded for"); + +const u8 gGiftRibbonDescriptionPart2_ClearingAllDifficulties[] = _( + "clearing all difficulties."); + +const u8 gGiftRibbonDescriptionPart1_100StraightWin[] = _( + "100-straight Win"); + +const u8 gGiftRibbonDescriptionPart1_DarknessTower[] = _( + "DARKNESS TOWER Clear"); + +const u8 gGiftRibbonDescriptionPart1_RedTower[] = _( + "RED TOWER Clear"); + +const u8 gGiftRibbonDescriptionPart1_BlackironTower[] = _( + "BLACKIRON TOWER Clear"); + +const u8 gGiftRibbonDescriptionPart1_FinalTower[] = _( + "FINAL TOWER Clear"); + +const u8 gGiftRibbonDescriptionPart1_LegendMaking[] = _( + "Legend-making"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterTokyo[] = _( + "POKéMON CENTER TOKYO"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterOsaka[] = _( + "POKéMON CENTER OSAKA"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterNagoya[] = _( + "POKéMON CENTER NAGOYA"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterNY[] = _( + "POKéMON CENTER NY"); + +const u8 gGiftRibbonDescriptionPart1_SummerHolidays[] = _( + "Summer Holidays RIBBON"); + +const u8 gGiftRibbonDescriptionPart2_EmptyString[] = _( + ""); + +const u8 gGiftRibbonDescriptionPart1_WinterHolidays[] = _( + "Winter Holidays RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_SpringHolidays[] = _( + "Spring Holidays RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_Evergreen[] = _( + "Evergreen RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_SpecialHoliday[] = _( + "Special Holiday RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_HardWorker[] = _( + "Hard Worker RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_LotsOfFriends[] = _( + "Lots of Friends RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_FullOfEnergy[] = _( + "Full of Energy RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_LovedPokemon[] = _( + "A commemorative RIBBON"); + +const u8 gGiftRibbonDescriptionPart2_LovedPokemon[] = _( + "for a loved POKéMON."); + +const u8 gGiftRibbonDescriptionPart1_LoveForPokemon[] = _( + "RIBBON that shows"); + +const u8 gGiftRibbonDescriptionPart2_LoveForPokemon[] = _( + "love for POKéMON."); + +const u8 *const gGiftRibbonDescriptions[][2] = +{ + {gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Participation}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Participation}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Participation}, + {gGiftRibbonDescriptionPart1_PokemonTournament, gGiftRibbonDescriptionPart2_Participation2}, + {gGiftRibbonDescriptionPart1_PokemonEvent, gGiftRibbonDescriptionPart2_Participation2}, + {gGiftRibbonDescriptionPart1_PokemonFestival, gGiftRibbonDescriptionPart2_Participation2}, + {gGiftRibbonDescriptionPart1_DifficultyClearing, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_ClearingAllDifficulties, gGiftRibbonDescriptionPart2_ClearingAllDifficulties}, + {gGiftRibbonDescriptionPart1_100StraightWin, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_DarknessTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_RedTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_BlackironTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_FinalTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_LegendMaking, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterTokyo, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterOsaka, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterNagoya, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterNY, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_SummerHolidays, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_WinterHolidays, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_SpringHolidays, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_Evergreen, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_SpecialHoliday, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_HardWorker, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_LotsOfFriends, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_FullOfEnergy, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_LovedPokemon, gGiftRibbonDescriptionPart2_LovedPokemon}, + {gGiftRibbonDescriptionPart1_LoveForPokemon, gGiftRibbonDescriptionPart2_LoveForPokemon}, +}; diff --git a/src/data/text/ribbon_descriptions_de.h b/src/data/text/ribbon_descriptions_de.h new file mode 100644 index 000000000..2fef7fb7b --- /dev/null +++ b/src/data/text/ribbon_descriptions_de.h @@ -0,0 +1,67 @@ +const u8 gRibbonDescriptionPart1_Champion[] = _( + "BAND für unschlagbare"); +const u8 gRibbonDescriptionPart2_Champion[] = _( + "RUHMESHALLE-Mitglieder"); +const u8 gRibbonDescriptionPart1_CoolContest[] = _( + "COOLNESS-WETTBEWERB"); +const u8 gRibbonDescriptionPart1_BeautyContest[] = _( + "SCHÖNHEITSWETTBEWERB"); +const u8 gRibbonDescriptionPart1_CuteContest[] = _( + "ANMUT-WETTBEWERB"); +const u8 gRibbonDescriptionPart1_SmartContest[] = _( + "KLUGHEITSWETTBEWERB"); +const u8 gRibbonDescriptionPart1_ToughContest[] = _( + "STÄRKE-WETTBEWERB"); +const u8 gRibbonDescriptionPart2_NormalRank[] = _( + "Sieger in Normal-Klasse!"); +const u8 gRibbonDescriptionPart2_SuperRank[] = _( + "Sieger in Super-Klasse!"); +const u8 gRibbonDescriptionPart2_HyperRank[] = _( + "Sieger in Hyper-Klasse!"); +const u8 gRibbonDescriptionPart2_MasterRank[] = _( + "Sieger in Master-Klasse!"); +const u8 gRibbonDescriptionPart1_Winning[] = _( + "BAND für Lv. 50-Erfolg"); +const u8 gRibbonDescriptionPart2_Winning[] = _( + "im DUELLTURM."); +const u8 gRibbonDescriptionPart1_Victory[] = _( + "Für Erfolg in Lv. 100"); +const u8 gRibbonDescriptionPart2_Victory[] = _( + "im DUELLTURM."); +const u8 gRibbonDescriptionPart1_Artist[] = _( + "Band für auserwählte"); +const u8 gRibbonDescriptionPart2_Artist[] = _( + "Porträt-Modelle."); +const u8 gRibbonDescriptionPart1_Effort[] = _( + "BAND für"); +const u8 gRibbonDescriptionPart2_Effort[] = _( + "fleißige Arbeiter."); + +const u8 *const gRibbonDescriptions[][2] = +{ + {gRibbonDescriptionPart1_Champion, gRibbonDescriptionPart2_Champion}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_Winning, gRibbonDescriptionPart2_Winning}, + {gRibbonDescriptionPart1_Victory, gRibbonDescriptionPart2_Victory}, + {gRibbonDescriptionPart1_Artist, gRibbonDescriptionPart2_Artist}, + {gRibbonDescriptionPart1_Effort, gRibbonDescriptionPart2_Effort}, +}; diff --git a/src/data/text/ribbon_descriptions_en.h b/src/data/text/ribbon_descriptions_en.h new file mode 100644 index 000000000..5a314d2a6 --- /dev/null +++ b/src/data/text/ribbon_descriptions_en.h @@ -0,0 +1,85 @@ +const u8 gRibbonDescriptionPart1_Champion[] = _( + "CHAMPION-beating, HALL"); + +const u8 gRibbonDescriptionPart2_Champion[] = _( + "OF FAME Member RIBBON"); + +const u8 gRibbonDescriptionPart1_CoolContest[] = _( + "COOL CONTEST"); + +const u8 gRibbonDescriptionPart1_BeautyContest[] = _( + "BEAUTY CONTEST"); + +const u8 gRibbonDescriptionPart1_CuteContest[] = _( + "CUTE CONTEST"); + +const u8 gRibbonDescriptionPart1_SmartContest[] = _( + "SMART CONTEST"); + +const u8 gRibbonDescriptionPart1_ToughContest[] = _( + "TOUGH CONTEST"); + +const u8 gRibbonDescriptionPart2_NormalRank[] = _( + "Normal Rank winner!"); + +const u8 gRibbonDescriptionPart2_SuperRank[] = _( + "Super Rank winner!"); + +const u8 gRibbonDescriptionPart2_HyperRank[] = _( + "Hyper Rank winner!"); + +const u8 gRibbonDescriptionPart2_MasterRank[] = _( + "Master Rank winner!"); + +const u8 gRibbonDescriptionPart1_Winning[] = _( + "RIBBON for clearing LV50"); + +const u8 gRibbonDescriptionPart2_Winning[] = _( + "at the BATTLE TOWER."); + +const u8 gRibbonDescriptionPart1_Victory[] = _( + "Won for clearing LV100"); + +const u8 gRibbonDescriptionPart2_Victory[] = _( + "at the BATTLE TOWER."); + +const u8 gRibbonDescriptionPart1_Artist[] = _( + "RIBBON for being chosen"); + +const u8 gRibbonDescriptionPart2_Artist[] = _( + "as a super sketch model."); + +const u8 gRibbonDescriptionPart1_Effort[] = _( + "RIBBON awarded for"); + +const u8 gRibbonDescriptionPart2_Effort[] = _( + "being a hard worker."); + +const u8 *const gRibbonDescriptions[][2] = +{ + {gRibbonDescriptionPart1_Champion, gRibbonDescriptionPart2_Champion}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_Winning, gRibbonDescriptionPart2_Winning}, + {gRibbonDescriptionPart1_Victory, gRibbonDescriptionPart2_Victory}, + {gRibbonDescriptionPart1_Artist, gRibbonDescriptionPart2_Artist}, + {gRibbonDescriptionPart1_Effort, gRibbonDescriptionPart2_Effort}, +}; diff --git a/src/data/text/trainer_eye_descriptions_de.h b/src/data/text/trainer_eye_descriptions_de.h new file mode 100644 index 000000000..4f3be5fe4 --- /dev/null +++ b/src/data/text/trainer_eye_descriptions_de.h @@ -0,0 +1,486 @@ +static const u8 TrainerEyeDescription_AromaLady_Rose[] = _( + "Emotionen beruhigen.$" + "Duftende PFLANZEN-PKMN.$" + "Beruhigende Aromen reini-$" + "gen Körper und Geist."); + +static const u8 TrainerEyeDescription_RuinManiac_Dusty[] = _( + "Durch Stärke überzeugen!$" + "Felsige GESTEINS-PKMN.$" + "Während des Studiums der$" + "Antike sehe ich die Welt."); + +static const u8 TrainerEyeDescription_Tuber_Lola[] = _( + "Ich strenge mich stets an!$" + "PKMN, die gut schwimmen.$" + "Ich würde gerne ohne den$" + "Reifen schwimmen können."); + +static const u8 TrainerEyeDescription_Tuber_Ricky[] = _( + "Ich versuche einfach alles.$" + "WASSER-PKMN sind Kumpel.$" + "Ich kann schwimmen! Ich$" + "mag halt den Schwimmreifen!"); + +static const u8 TrainerEyeDescription_SisAndBro_RitaAndSam[] = _( + "Wir teilen die Arbeit auf.$" + "Wir lieben freundliche PKMN.$" + "Wir teilen die Liebe zu den$" + "PKMN. Wir sind Geschwister!"); + +static const u8 TrainerEyeDescription_Cooltrainer_Brooke[] = _( + "Schwächen erkennen.$" + "Gleichgewicht ist wichtig.$" + "Mein Ziel ist es, der$" + "PKMN-CHAMP zu werden."); + +static const u8 TrainerEyeDescription_Cooltrainer_Wilton[] = _( + "Den Gegner umwerfen.$" + "Der PKMN-Typ ist unwichtig.$" + "Ich bin der beste Schüler$" + "der PKMN TRAINERSCHULE."); + +static const u8 TrainerEyeDescription_HexManiac_Valerie[] = _( + "Langsames Niederringen.$" + "Nachts Furcht einflößend.$" + "Ich sehe Dinge, die den$" + "anderen verborgen sind..."); + +static const u8 TrainerEyeDescription_Lady_Cindy[] = _( + "Alles, was zum Sieg führt.$" + "Hinreißende Wesen!$" + "Ich habe zu Hause einen$" + "Pool für meine PKMN."); + +static const u8 TrainerEyeDescription_Beauty_Jessica[] = _( + "Ich bringe dich vom Weg ab.$" + "Niedlich, natürlich!$" + "Ich liebe die SAFARI-ZONE,$" + "dort werde ich bleiben."); + +static const u8 TrainerEyeDescription_RichBoy_Winston[] = _( + "Wer braucht Strategie?!?$" + "Alle, die gut und teuer sind.$" + "Ich bin reich. Und daher$" + "besitze ich ein PKMN-Bett."); + +static const u8 TrainerEyeDescription_PokeManiac_Steve[] = _( + "Durch Stärke gewinnen!$" + "Habe sie nachts gefangen...$" + "Große, kräftige und zähe$" + "POKéMON sind die besten..."); + +static const u8 TrainerEyeDescription_Swimmer_Tony[] = _( + "Volle Pulle zuschlagen!$" + "Funky WASSER-PKMN!$" + "Wenn ich nicht schwimme,$" + "stemme ich Gewichte!"); + +static const u8 TrainerEyeDescription_BlackBelt_Nob[] = _( + "Immer gewinnen!$" + "KAMPF-PKMN!$" + "Ohne zu prahlen: Ich kann$" + "10 Ziegel zerschmettern!"); + +static const u8 TrainerEyeDescription_Guitarist_Dalton[] = _( + "Ich elektrisiere dich!$" + "Es sind ELEKTRO-PKMN.$" + "Ich bringe die Menschen mit$" + "meinen Liedern zum Weinen."); + +static const u8 TrainerEyeDescription_Kindler_Bernie[] = _( + "Alles niederbrennen!$" + "Feuergefährliche POKéMON!$" + "Neben einem Lagerfeuer$" + "sollte stets Wasser stehen!"); + +static const u8 TrainerEyeDescription_Camper_Ethan[] = _( + "Man muss hartnäckig sein.$" + "Jede Art von POKéMON.$" + "PKMN, die in der Wildnis auf-$" + "wachsen, werden stark!"); + +static const u8 TrainerEyeDescription_OldCouple_JohnAndJay[] = _( + "Unsere Liebe schlägt alles.$" + "Wir haben sie seit Jahren.$" + "In 50 Jahren Ehe waren$" + "wir den PKMN immer treu."); + +static const u8 TrainerEyeDescription_BugManiac_Brandon[] = _( + "Wellenförmiger Angriff!$" + "KÄFER-PKMN sind cool!$" + "Ich gehe jeden Tag in den$" + "Wald, KÄFER-PKMN fangen."); + +static const u8 TrainerEyeDescription_Psychic_Cameron[] = _( + "Schwächen und verwirren!$" + "Solche mit irren Kräften.$" + "Ich kann deine Gedanken$" + "klar und deutlich lesen."); + +static const u8 TrainerEyeDescription_Psychic_Jacki[] = _( + "Mit vollem Einsatz kämpfen.$" + "Geheimnisvolle POKéMON.$" + "Wenn ich spreche,$" + "setze ich Telepathie ein."); + +static const u8 TrainerEyeDescription_Gentleman_Walter[] = _( + "Ruhig, gesammelt vorgehen.$" + "Ganz verschiedene PKMN.$" + "Wir genießen die tägliche$" + "Tasse Tee."); + +static const u8 TrainerEyeDescription_SchoolKid_Karen[] = _( + "Ich kämpfe mit Köpfchen.$" + "Ich liebe jedes PKMN.$" + "Schreibe ich gute Noten,$" + "gibt Papi mir Geld."); + +static const u8 TrainerEyeDescription_SchoolKid_Jerry[] = _( + "Mein Wissen ist Macht!$" + "Jedes clevere PKMN.$" + "Ich will später ein großer$" + "PKMN-Forscher werden."); + +static const u8 TrainerEyeDescription_SrAndJr_AnnaAndMeg[] = _( + "Wir sprechen uns ab.$" + "PKMN, die wir beide mögen.$" + "Wir sind Senior und Junior$" + "im Studium der PKMN."); + +static const u8 TrainerEyeDescription_Pokefan_Isabel[] = _( + "Los geht's, meine Lieben!$" + "Ich mag sie alle!$" + "Auch beim Einkaufen lasse$" + "ich keinen Kampf aus!"); + +static const u8 TrainerEyeDescription_Pokefan_Miguel[] = _( + "Ich kämpfe mit dem Herzen.$" + "PKMN, die Liebe erfahren!$" + "PKMN und Menschen müssen$" + "Vertrauen aufbauen!"); + +static const u8 TrainerEyeDescription_Expert_Timothy[] = _( + "Ich durchschaue Gegner!$" + "Die Basis des Kampfes.$" + "Ich bin noch nicht bereit,$" + "Jüngeren Platz zu machen."); + +static const u8 TrainerEyeDescription_Expert_Shelby[] = _( + "Angriff als Verteidigung!$" + "KAMPF-PKMN!$" + "Ich bin alt und habe daher$" + "meinen eigenen Stil."); + +static const u8 TrainerEyeDescription_Youngster_Calvin[] = _( + "Ich tue, was ich kann.$" + "Verschiedene Arten.$" + "Ich will irgendwann einen$" + "ARENALEITER besiegen!"); + +static const u8 TrainerEyeDescription_Fisherman_Elliot[] = _( + "Geduld und Spucke.$" + "WASSER-PKMN!$" + "Niemand vor mir hat je$" + "etwas Größeres gefangen!"); + +static const u8 TrainerEyeDescription_Triathlete_Abigail[] = _( + "Verteidigung ist die Basis.$" + "Kraftvolle PKMN!$" + "Dies war als Diät gedacht,$" + "jetzt ist es mein Hobby."); + +static const u8 TrainerEyeDescription_Triathlete_Benjamin[] = _( + "Weiter, immer weiter!$" + "Die Stärke von STAHL...$" + "Wenn du schwitzt, musst du$" + "regelmäßig etwas trinken!"); + +static const u8 TrainerEyeDescription_Triathlete_Isaiah[] = _( + "Die Umgebung erforschen.$" + "WASSER-PKMN!$" + "Ich lasse mich nicht von$" + "Strandhäschen besiegen."); + +static const u8 TrainerEyeDescription_Triathlete_Katelyn[] = _( + "Stets Offensive zeigen!$" + "Nur WASSER-PKMN...$" + "Ich muss jeden Tag$" + "10 Kilometer schwimmen."); + +static const u8 TrainerEyeDescription_Triathlete_Maria[] = _( + "Geschwindigkeit ist alles!$" + "Ich liebe schnelle PKMN.$" + "Beim Marathon forderst du$" + "dich selbst heraus."); + +static const u8 TrainerEyeDescription_Triathlete_Dylan[] = _( + "Schneller als andere sein.$" + "Ein rasend schnelles PKMN!$" + "Rennt man rasend schnell,$" + "wird man eins mit dem Wind."); + +static const u8 TrainerEyeDescription_DragonTamer_Nicolas[] = _( + "Die Stärke der PKMN nutzen.$" + "Sieh die Macht der DRACHEN!$" + "Eines Tages werde ich zur$" + "Legende!!!"); + +static const u8 TrainerEyeDescription_BirdKeeper_Robert[] = _( + "Ich zeige dir die Technik!$" + "Elegant kreisende VÖGEL.$" + "Meine VOGEL-PKMN bringen$" + "dem Mädchen meine Liebe!"); + +static const u8 TrainerEyeDescription_NinjaBoy_Lao[] = _( + "Du wirst Gift schmecken!$" + "Giftige PKMN.$" + "Ich trainiere hart, um ein$" + "Ninja zu werden."); + +static const u8 TrainerEyeDescription_BattleGirl_Cyndy[] = _( + "Der Erstschlag siegt!$" + "Schnelle KAMPF-PKMN.$" + "Wenn mein PKMN verliert,$" + "kämpfe ich doch weiter."); + +static const u8 TrainerEyeDescription_ParasolLady_Madeline[] = _( + "Los, los, meine PKMN!$" + "Ich mag alle PKMN.$" + "UV-Strahlen sind die Feinde$" + "der Haut. Creme dich ein!"); + +static const u8 TrainerEyeDescription_Swimmer_Jenny[] = _( + "Keine Gnade!$" + "Niedliche WASSER-PKMN.$" + "Ich habe zu viele Fans, ich$" + "war nämlich im Fernsehen."); + +static const u8 TrainerEyeDescription_Picnicker_Diana[] = _( + "Ich probiere dies und das.$" + "Ich liebe alle PKMN.$" + "Was liegt hinter diesem$" + "hohen Berg dort?"); + +static const u8 TrainerEyeDescription_Twins_AmyAndLiv[] = _( + "Wir kämpfen zusammen!$" + "Wir trainieren zusammen!$" + "Wir lieben die gleichen PKMN$" + "und verschiedene Desserts."); + +static const u8 TrainerEyeDescription_Sailor_Ernest[] = _( + "Ich setze Stärke ein.$" + "WASSER- und KAMPF-PKMN.$" + "Matrosen sind raue Typen!$" + "Irgendwelche Einwände?"); + +static const u8 TrainerEyeDescription_Collector_Edwin[] = _( + "PKMN vor Schaden bewahren.$" + "Ich liebe seltene PKMN.$" + "Ich möchte seltene PKMN$" + "aus aller Welt sammeln."); + +static const u8 TrainerEyeDescription_PkmnBreeder_Lydia[] = _( + "Meine Stärke...$" + "PKMN sind meine Kinder.$" + "Man benötigt Wissen und$" + "Liebe im Umgang mit PKMN."); + +static const u8 TrainerEyeDescription_PkmnBreeder_Isaac[] = _( + "Angriff aus vollen Rohren!$" + "Jedes PKMN kommt in Frage.$" + "Ich gebe ihnen {POKEBLOCK}, um$" + "in WETTBEWERBEN zu siegen."); + +static const u8 TrainerEyeDescription_PkmnRanger_Catherine[] = _( + "Ich glaube an meine PKMN.$" + "Ich liebe starke PKMN.$" + "Ich bilde meine PKMN zu$" + "einem Rettungsteam aus."); + +static const u8 TrainerEyeDescription_PkmnRanger_Jackson[] = _( + "Ich greife in Etappen an.$" + "Verschiedene Arten.$" + "Umweltverschmutzern darf$" + "man niemals vergeben!"); + +static const u8 TrainerEyeDescription_Lass_Haley[] = _( + "Ich zeige meinen Mut.$" + "Ich liebe niedliche PKMN!$" + "Nach einem Kampf gehe ich$" + "mit meinen PKMN schwimmen."); + +static const u8 TrainerEyeDescription_BugCatcher_James[] = _( + "Blitzschnelle Attacken.$" + "KÄFER-PKMN sind das Beste!$" + "Um KÄFER-PKMN zu fangen,$" + "musst du früh aufstehen."); + +static const u8 TrainerEyeDescription_Hiker_Trent[] = _( + "Ich kämpfe mit Stärke.$" + "PKMN mit hartem Körper.$" + "Ich habe diese Wanderung$" + "einen Monat vorbereitet."); + +static const u8 TrainerEyeDescription_YoungCouple_LoisAndHal[] = _( + "Liebevolle Strategie!$" + "Liebevolle PKMN!$" + "Wir sind liebevoll!$" + "Immer liebevoll!"); + +static const u8 TrainerEyeDescription_PkmnTrainer_Wally[] = _( + "Wir lassen alles raus.$" + "Das 1. PKMN, das ich fing.$" + "Die PKMN und ich sind$" + "zusammen gewachsen."); + +static const u8 TrainerEyeDescription_Leader_Roxanne[] = _( + "Steinharte Attacken.$" + "Steinharte PKMN...$" + "Ich möchte durch Kämpfe$" + "alles über PKMN lernen."); + +static const u8 TrainerEyeDescription_Leader_Brawly[] = _( + "Direkte physische Attacke.$" + "Ich baue auf KAMPF-PKMN.$" + "Die Welt erwartet mich, als$" + "neuen, starken Kämpfer."); + +static const u8 TrainerEyeDescription_Leader_Wattson[] = _( + "Elektrisieren... Britzel...$" + "Elektrizität bestimmt alles.$" + "Hahahahaha! Lachen hält$" + "gesund und jung!"); + +static const u8 TrainerEyeDescription_Leader_Flannery[] = _( + "Aggressiv kämpfen.$" + "Brennen vor Leidenschaft!$" + "Spül die tägliche Müdigkeit$" + "in den Heißen Quellen ab."); + +static const u8 TrainerEyeDescription_Leader_Norman[] = _( + "Mein Stil ist flexibel.$" + "Gleichmäßig gewachsen.$" + "PKMN sind mein Leben. Mein$" + "Weg des Lebens ist steinig."); + +static const u8 TrainerEyeDescription_Leader_Winona[] = _( + "Ich nutze die Initiative.$" + "Anmutige Himmelstänzer.$" + "Ich sehe das Auf und Ab$" + "der Winde."); + +static const u8 TrainerEyeDescription_Leader_TateAndLiza[] = _( + "Wir kämpfen zusammen.$" + "Immer freundliche PKMN.$" + "Wir verstehen uns.$" + "Und wir verstehen andere."); + +static const u8 TrainerEyeDescription_Leader_Wallace[] = _( + "Würde und Respekt.$" + "Ich liebe anmutige PKMN.$" + "Wasserillusionen unter-$" + "streichen meinen Stil."); + +static const u8 TrainerEyeDescription_EliteFour_Sidney[] = _( + "Offensive vor Defensive.$" + "Das Schöne des UNLICHTS.$" + "Du kannst sagen, was du$" + "willst, Macht ist alles!"); + +static const u8 TrainerEyeDescription_EliteFour_Phoebe[] = _( + "Verwirrend verwirren.$" + "Keine besondere Vorliebe.$" + "Wie es wohl meiner Oma am$" + "PYROBERG geht?"); + +static const u8 TrainerEyeDescription_EliteFour_Glacia[] = _( + "Ich setze Items ein.$" + "Flammendes Inferno in Eis.$" + "Der EIS-Typ entwickelt$" + "sich gut an warmen Orten."); + +static const u8 TrainerEyeDescription_EliteFour_Drake[] = _( + "Starke Fähigkeiten nutzen.$" + "Die rohe Kraft der DRACHEN.$" + "Beim täglichen Kampf lerne$" + "ich alles über PKMN."); + +static const u8 TrainerEyeDescription_Champion_Steven[] = _( + "Die gegn. Schwäche nutzen.$" + "Das ultimative STAHL-PKMN.$" + "Wenn es drauf ankommt,$" + "bin ich am stärksten!"); + +const u8 *const gTrainerEyeDescriptions[] = +{ + TrainerEyeDescription_AromaLady_Rose, + TrainerEyeDescription_RuinManiac_Dusty, + TrainerEyeDescription_Tuber_Lola, + TrainerEyeDescription_Tuber_Ricky, + TrainerEyeDescription_SisAndBro_RitaAndSam, + TrainerEyeDescription_Cooltrainer_Brooke, + TrainerEyeDescription_Cooltrainer_Wilton, + TrainerEyeDescription_HexManiac_Valerie, + TrainerEyeDescription_Lady_Cindy, + TrainerEyeDescription_Beauty_Jessica, + TrainerEyeDescription_RichBoy_Winston, + TrainerEyeDescription_PokeManiac_Steve, + TrainerEyeDescription_Swimmer_Tony, + TrainerEyeDescription_BlackBelt_Nob, + TrainerEyeDescription_Guitarist_Dalton, + TrainerEyeDescription_Kindler_Bernie, + TrainerEyeDescription_Camper_Ethan, + TrainerEyeDescription_OldCouple_JohnAndJay, + TrainerEyeDescription_BugManiac_Brandon, + TrainerEyeDescription_Psychic_Cameron, + TrainerEyeDescription_Psychic_Jacki, + TrainerEyeDescription_Gentleman_Walter, + TrainerEyeDescription_SchoolKid_Karen, + TrainerEyeDescription_SchoolKid_Jerry, + TrainerEyeDescription_SrAndJr_AnnaAndMeg, + TrainerEyeDescription_Pokefan_Isabel, + TrainerEyeDescription_Pokefan_Miguel, + TrainerEyeDescription_Expert_Timothy, + TrainerEyeDescription_Expert_Shelby, + TrainerEyeDescription_Youngster_Calvin, + TrainerEyeDescription_Fisherman_Elliot, + TrainerEyeDescription_Triathlete_Abigail, + TrainerEyeDescription_Triathlete_Benjamin, + TrainerEyeDescription_Triathlete_Isaiah, + TrainerEyeDescription_Triathlete_Katelyn, + TrainerEyeDescription_Triathlete_Maria, + TrainerEyeDescription_Triathlete_Dylan, + TrainerEyeDescription_DragonTamer_Nicolas, + TrainerEyeDescription_BirdKeeper_Robert, + TrainerEyeDescription_NinjaBoy_Lao, + TrainerEyeDescription_BattleGirl_Cyndy, + TrainerEyeDescription_ParasolLady_Madeline, + TrainerEyeDescription_Swimmer_Jenny, + TrainerEyeDescription_Picnicker_Diana, + TrainerEyeDescription_Twins_AmyAndLiv, + TrainerEyeDescription_Sailor_Ernest, + TrainerEyeDescription_Collector_Edwin, + TrainerEyeDescription_PkmnBreeder_Lydia, + TrainerEyeDescription_PkmnBreeder_Isaac, + TrainerEyeDescription_PkmnRanger_Catherine, + TrainerEyeDescription_PkmnRanger_Jackson, + TrainerEyeDescription_Lass_Haley, + TrainerEyeDescription_BugCatcher_James, + TrainerEyeDescription_Hiker_Trent, + TrainerEyeDescription_YoungCouple_LoisAndHal, + TrainerEyeDescription_PkmnTrainer_Wally, + TrainerEyeDescription_Leader_Roxanne, + TrainerEyeDescription_Leader_Brawly, + TrainerEyeDescription_Leader_Wattson, + TrainerEyeDescription_Leader_Flannery, + TrainerEyeDescription_Leader_Norman, + TrainerEyeDescription_Leader_Winona, + TrainerEyeDescription_Leader_TateAndLiza, + TrainerEyeDescription_Leader_Wallace, + TrainerEyeDescription_EliteFour_Sidney, + TrainerEyeDescription_EliteFour_Phoebe, + TrainerEyeDescription_EliteFour_Glacia, + TrainerEyeDescription_EliteFour_Drake, + TrainerEyeDescription_Champion_Steven +}; diff --git a/src/data/text/trainer_eye_descriptions_en.h b/src/data/text/trainer_eye_descriptions_en.h new file mode 100644 index 000000000..bc07c3f5b --- /dev/null +++ b/src/data/text/trainer_eye_descriptions_en.h @@ -0,0 +1,486 @@ +static const u8 TrainerEyeDescription_AromaLady_Rose[] = _( + "Becalm fighting emotions.$" + "Fragrant GRASS POKéMON$" + "Soothing aromas make the$" + "body and mind healthy."); + +static const u8 TrainerEyeDescription_RuinManiac_Dusty[] = _( + "Overwhelm with power!$" + "Craggy ROCK POKéMON$" + "In search of ancient lore,$" + "I travel the world."); + +static const u8 TrainerEyeDescription_Tuber_Lola[] = _( + "I'm going to try hard!$" + "Good swimmer POKéMON$" + "I wish I could swim without$" + "using an inner tube."); + +static const u8 TrainerEyeDescription_Tuber_Ricky[] = _( + "I don't know. I'll try hard.$" + "WATER POKéMON are buddies.$" + "It's not like I can't swim.$" + "I just like my inner tube."); + +static const u8 TrainerEyeDescription_SisAndBro_RitaAndSam[] = _( + "We split our duties.$" + "We like friendly POKéMON.$" + "We enjoy POKéMON together$" + "as sister and brother."); + +static const u8 TrainerEyeDescription_Cooltrainer_Brooke[] = _( + "Exploit the foe's weakness.$" + "Balance is crucial.$" + "My goal is to become the$" + "POKéMON CHAMPION."); + +static const u8 TrainerEyeDescription_Cooltrainer_Wilton[] = _( + "Upset the opponent.$" + "Type doesn't matter.$" + "I'm a top student at the$" + "TRAINER'S SCHOOL."); + +static const u8 TrainerEyeDescription_HexManiac_Valerie[] = _( + "Slow, steady suffering$" + "Scary to meet at night.$" + "I see things that others$" + "can't see..."); + +static const u8 TrainerEyeDescription_Lady_Cindy[] = _( + "Anything to win.$" + "Gorgeous type!$" + "I have a pool specially for$" + "my POKéMON at home."); + +static const u8 TrainerEyeDescription_Beauty_Jessica[] = _( + "I'll lead you astray.$" + "Cute, of course.$" + "I love the SAFARI ZONE.$" + "I seem to end up there."); + +static const u8 TrainerEyeDescription_RichBoy_Winston[] = _( + "Strategy? Who needs it?$" + "I spent big money on it!$" + "I, being rich, sleep in a$" + "custom POKéMON bed."); + +static const u8 TrainerEyeDescription_PokeManiac_Steve[] = _( + "Wrestle down with power.$" + "Took all night to catch...$" + "Big, burly, and buff$" + "POKéMON are the best..."); + +static const u8 TrainerEyeDescription_Swimmer_Tony[] = _( + "Ram at full speed!$" + "Funky WATER type!$" + "If I can't be out swimming,$" + "I'll be pumping weights."); + +static const u8 TrainerEyeDescription_BlackBelt_Nob[] = _( + "Grand slam pummeling!$" + "FIGHTING type$" + "Not to brag, but I can bust$" + "ten roof tiles!"); + +static const u8 TrainerEyeDescription_Guitarist_Dalton[] = _( + "I'll electrify you!$" + "They're ELECTRIC!$" + "I want to make people cry$" + "with songs from my heart."); + +static const u8 TrainerEyeDescription_Kindler_Bernie[] = _( + "Burn it all down!$" + "Burn-inducing POKéMON$" + "When you light a campfire,$" + "be sure there's some water."); + +static const u8 TrainerEyeDescription_Camper_Ethan[] = _( + "Hang in and be tenacious!$" + "I'll raise any POKéMON.$" + "POKéMON raised in the wild$" + "grow strong!"); + +static const u8 TrainerEyeDescription_OldCouple_JohnAndJay[] = _( + "Our love lets us prevail.$" + "We've had them for years.$" + "Married 50 years, we've$" + "devotedly raised POKéMON."); + +static const u8 TrainerEyeDescription_BugManiac_Brandon[] = _( + "Attack in waves!$" + "BUG POKéMON are cool.$" + "I go into the forest every$" + "day to catch BUG POKéMON."); + +static const u8 TrainerEyeDescription_Psychic_Cameron[] = _( + "Daze and confuse!$" + "Ones with weird powers.$" + "I can see through exactly$" + "what you're thinking!"); + +static const u8 TrainerEyeDescription_Psychic_Jacki[] = _( + "Battle at full power.$" + "POKéMON of many mysteries$" + "When we spoke, I was really$" + "using telepathy."); + +static const u8 TrainerEyeDescription_Gentleman_Walter[] = _( + "Calm and collected.$" + "POKéMON of distinction$" + "We enjoy a spot of tea$" + "every day. It's imported."); + +static const u8 TrainerEyeDescription_SchoolKid_Karen[] = _( + "I use my head to battle.$" + "I love any kind of POKéMON!$" + "My daddy gives me spending$" + "money if I ace a test."); + +static const u8 TrainerEyeDescription_SchoolKid_Jerry[] = _( + "My knowledge rules!$" + "Any smart POKéMON!$" + "I want to be a POKéMON$" + "researcher in the future."); + +static const u8 TrainerEyeDescription_SrAndJr_AnnaAndMeg[] = _( + "We talk it over first.$" + "POKéMON that we both like.$" + "We're senior and junior$" + "students into POKéMON!"); + +static const u8 TrainerEyeDescription_Pokefan_Isabel[] = _( + "Go for it, my dears!$" + "I have no likes or dislikes.$" + "While out shopping for$" + "supper, I battle too."); + +static const u8 TrainerEyeDescription_Pokefan_Miguel[] = _( + "I battle with love!$" + "A POKéMON raised with love!$" + "It's important to build$" + "trust with your POKéMON."); + +static const u8 TrainerEyeDescription_Expert_Timothy[] = _( + "I see through your moves!$" + "The essence of FIGHTING.$" + "I'm not ready to give way$" + "to the young yet!"); + +static const u8 TrainerEyeDescription_Expert_Shelby[] = _( + "Attack while defending$" + "The FIGHTING type$" + "Being old, I have my own$" + "style of battling."); + +static const u8 TrainerEyeDescription_Youngster_Calvin[] = _( + "I do what I can.$" + "I use different types.$" + "I'm going to keep working$" + "until I beat a GYM LEADER."); + +static const u8 TrainerEyeDescription_Fisherman_Elliot[] = _( + "I battle patiently.$" + "WATER POKéMON to battle!$" + "I'm the world's only guy to$" + "catch a huge POKéMON!"); + +static const u8 TrainerEyeDescription_Triathlete_Abigail[] = _( + "Defense is crucial.$" + "My POKéMON is solid.$" + "I started this for dieting,$" + "but I got right into it."); + +static const u8 TrainerEyeDescription_Triathlete_Benjamin[] = _( + "Push and push again!$" + "The strength of STEEL$" + "If you're sweating, get$" + "fluids into you regularly."); + +static const u8 TrainerEyeDescription_Triathlete_Isaiah[] = _( + "Exploit the environment!$" + "All hail the WATER type!$" + "I won't be beaten by some$" + "beach bum SWIMMER!"); + +static const u8 TrainerEyeDescription_Triathlete_Katelyn[] = _( + "All-out offensive!$" + "WATER POKéMON rule!$" + "I must swim over 6 miles$" + "every day."); + +static const u8 TrainerEyeDescription_Triathlete_Maria[] = _( + "Speed above all!$" + "I use a speedy POKéMON.$" + "A marathon is a challenge$" + "against your own self."); + +static const u8 TrainerEyeDescription_Triathlete_Dylan[] = _( + "Strike before stricken!$" + "A fast-running POKéMON!$" + "If you ran and ran, you'd$" + "become one with the wind."); + +static const u8 TrainerEyeDescription_DragonTamer_Nicolas[] = _( + "It's about POKéMON power!$" + "See the power of DRAGONS!$" + "I'll become legendary as the$" + "strongest one day!"); + +static const u8 TrainerEyeDescription_BirdKeeper_Robert[] = _( + "I'll show you my technique!$" + "Elegantly wheeling BIRDS$" + "My BIRD POKéMON, deliver my$" + "love to that girl!"); + +static const u8 TrainerEyeDescription_NinjaBoy_Lao[] = _( + "You'll suffer from poison!$" + "Poisonous POKéMON$" + "I undertake training so$" + "that I may become a ninja."); + +static const u8 TrainerEyeDescription_BattleGirl_Cyndy[] = _( + "The first strike wins!$" + "Speedy FIGHTING type$" + "If my POKéMON lose,$" + "I'll carry on the fight!"); + +static const u8 TrainerEyeDescription_ParasolLady_Madeline[] = _( + "Go, go, my POKéMON!$" + "I'll raise anything.$" + "UV rays are your skin's$" + "enemy. Get protected."); + +static const u8 TrainerEyeDescription_Swimmer_Jenny[] = _( + "No mercy!$" + "Cute WATER POKéMON$" + "I have too many fans.$" + "I was interviewed on TV."); + +static const u8 TrainerEyeDescription_Picnicker_Diana[] = _( + "I think about this & that.$" + "I like all POKéMON.$" + "What lies beyond that$" + "yonder hill?"); + +static const u8 TrainerEyeDescription_Twins_AmyAndLiv[] = _( + "We battle together!$" + "We train together!$" + "We like the same POKéMON,$" + "but different desserts."); + +static const u8 TrainerEyeDescription_Sailor_Ernest[] = _( + "I force things with power!$" + "WATER and FIGHTING types$" + "Seamen are rough spirits!$" + "Any complaints?"); + +static const u8 TrainerEyeDescription_Collector_Edwin[] = _( + "Protect POKéMON from harm.$" + "I love rare POKéMON.$" + "I want to collect all the$" + "world's rare POKéMON."); + +static const u8 TrainerEyeDescription_PkmnBreeder_Lydia[] = _( + "I count on power.$" + "POKéMON are my children.$" + "It takes knowledge and$" + "love to raise POKéMON."); + +static const u8 TrainerEyeDescription_PkmnBreeder_Isaac[] = _( + "Full-on attack!$" + "Anything. I'll raise it.$" + "I give them {POKEBLOCK}S for$" + "going after CONTEST titles."); + +static const u8 TrainerEyeDescription_PkmnRanger_Catherine[] = _( + "I believe in my POKéMON.$" + "I like strong POKéMON.$" + "I'm training for rescue$" + "work with my POKéMON."); + +static const u8 TrainerEyeDescription_PkmnRanger_Jackson[] = _( + "I attack in waves.$" + "Different types$" + "Those who destroy nature$" + "must never be forgiven!"); + +static const u8 TrainerEyeDescription_Lass_Haley[] = _( + "I'll show you some guts!$" + "Cute POKéMON are my faves!$" + "After a battle, I always$" + "bathe with my POKéMON."); + +static const u8 TrainerEyeDescription_BugCatcher_James[] = _( + "Lightning-fast attack!$" + "BUG POKéMON are number 1!$" + "If you want to catch BUG$" + "POKéMON, wake up early."); + +static const u8 TrainerEyeDescription_Hiker_Trent[] = _( + "I battle with power.$" + "Hard-bodied POKéMON$" + "I've been planning a month$" + "for today's hike."); + +static const u8 TrainerEyeDescription_YoungCouple_LoisAndHal[] = _( + "Lovey-dovey strategy!$" + "Lovey-dovey POKéMON!$" + "We're lovey-dovey!$" + "Forever lovey-dovey!"); + +static const u8 TrainerEyeDescription_PkmnTrainer_Wally[] = _( + "We let it all hang out.$" + "The 1st POKéMON I caught.$" + "POKéMON and I have grown$" + "stronger together."); + +static const u8 TrainerEyeDescription_Leader_Roxanne[] = _( + "ROCK-type power attack$" + "Rock-solid types are good.$" + "Through battling, I want to$" + "learn all about POKéMON."); + +static const u8 TrainerEyeDescription_Leader_Brawly[] = _( + "Direct physical action!$" + "FIGHTING POKéMON rule!$" + "The world awaits me as the$" + "next big wave!"); + +static const u8 TrainerEyeDescription_Leader_Wattson[] = _( + "I choose to electrify.$" + "Get shocked by electricity!$" + "Wahahahaha! The secret to$" + "health is laughter!"); + +static const u8 TrainerEyeDescription_Leader_Flannery[] = _( + "Battle aggressively.$" + "Burn with passion!$" + "Wash away daily fatigue in$" + "hot springs completely!"); + +static const u8 TrainerEyeDescription_Leader_Norman[] = _( + "I flexibly adapt my style.$" + "Grown in a balanced manner.$" + "POKéMON are my life.$" + "My chosen path is harsh..."); + +static const u8 TrainerEyeDescription_Leader_Winona[] = _( + "I take advantage of speed.$" + "Graceful sky dancers$" + "I can see the ebb and flow$" + "of the winds."); + +static const u8 TrainerEyeDescription_Leader_TateAndLiza[] = _( + "We battle in cooperation.$" + "Always friendly POKéMON.$" + "We understand each other,$" + "and we understand others."); + +static const u8 TrainerEyeDescription_Leader_Wallace[] = _( + "Dignity and respect$" + "I prefer POKéMON of grace.$" + "Aquatic illusions best suit$" + "my distinctive elegance."); + +static const u8 TrainerEyeDescription_EliteFour_Sidney[] = _( + "Offense over defense$" + "The DARK side's beauties$" + "You can talk all you want -$" + "might is right!"); + +static const u8 TrainerEyeDescription_EliteFour_Phoebe[] = _( + "Confuse and confound$" + "There's nothing definite.$" + "I wonder how my grandma at$" + "MT. PYRE is doing?"); + +static const u8 TrainerEyeDescription_EliteFour_Glacia[] = _( + "I use items for help.$" + "Flaming passion in icy cold!$" + "The ICE type can be better$" + "trained in this hot land."); + +static const u8 TrainerEyeDescription_EliteFour_Drake[] = _( + "Harness strong abilities.$" + "The raw power of DRAGONS!$" + "I live to battle every day$" + "to learn about POKéMON."); + +static const u8 TrainerEyeDescription_Champion_Steven[] = _( + "Pick on the foe's weakness.$" + "The ultimate STEEL POKéMON$" + "When it comes down to it,$" + "I'm still the strongest!"); + +const u8 *const gTrainerEyeDescriptions[] = +{ + TrainerEyeDescription_AromaLady_Rose, + TrainerEyeDescription_RuinManiac_Dusty, + TrainerEyeDescription_Tuber_Lola, + TrainerEyeDescription_Tuber_Ricky, + TrainerEyeDescription_SisAndBro_RitaAndSam, + TrainerEyeDescription_Cooltrainer_Brooke, + TrainerEyeDescription_Cooltrainer_Wilton, + TrainerEyeDescription_HexManiac_Valerie, + TrainerEyeDescription_Lady_Cindy, + TrainerEyeDescription_Beauty_Jessica, + TrainerEyeDescription_RichBoy_Winston, + TrainerEyeDescription_PokeManiac_Steve, + TrainerEyeDescription_Swimmer_Tony, + TrainerEyeDescription_BlackBelt_Nob, + TrainerEyeDescription_Guitarist_Dalton, + TrainerEyeDescription_Kindler_Bernie, + TrainerEyeDescription_Camper_Ethan, + TrainerEyeDescription_OldCouple_JohnAndJay, + TrainerEyeDescription_BugManiac_Brandon, + TrainerEyeDescription_Psychic_Cameron, + TrainerEyeDescription_Psychic_Jacki, + TrainerEyeDescription_Gentleman_Walter, + TrainerEyeDescription_SchoolKid_Karen, + TrainerEyeDescription_SchoolKid_Jerry, + TrainerEyeDescription_SrAndJr_AnnaAndMeg, + TrainerEyeDescription_Pokefan_Isabel, + TrainerEyeDescription_Pokefan_Miguel, + TrainerEyeDescription_Expert_Timothy, + TrainerEyeDescription_Expert_Shelby, + TrainerEyeDescription_Youngster_Calvin, + TrainerEyeDescription_Fisherman_Elliot, + TrainerEyeDescription_Triathlete_Abigail, + TrainerEyeDescription_Triathlete_Benjamin, + TrainerEyeDescription_Triathlete_Isaiah, + TrainerEyeDescription_Triathlete_Katelyn, + TrainerEyeDescription_Triathlete_Maria, + TrainerEyeDescription_Triathlete_Dylan, + TrainerEyeDescription_DragonTamer_Nicolas, + TrainerEyeDescription_BirdKeeper_Robert, + TrainerEyeDescription_NinjaBoy_Lao, + TrainerEyeDescription_BattleGirl_Cyndy, + TrainerEyeDescription_ParasolLady_Madeline, + TrainerEyeDescription_Swimmer_Jenny, + TrainerEyeDescription_Picnicker_Diana, + TrainerEyeDescription_Twins_AmyAndLiv, + TrainerEyeDescription_Sailor_Ernest, + TrainerEyeDescription_Collector_Edwin, + TrainerEyeDescription_PkmnBreeder_Lydia, + TrainerEyeDescription_PkmnBreeder_Isaac, + TrainerEyeDescription_PkmnRanger_Catherine, + TrainerEyeDescription_PkmnRanger_Jackson, + TrainerEyeDescription_Lass_Haley, + TrainerEyeDescription_BugCatcher_James, + TrainerEyeDescription_Hiker_Trent, + TrainerEyeDescription_YoungCouple_LoisAndHal, + TrainerEyeDescription_PkmnTrainer_Wally, + TrainerEyeDescription_Leader_Roxanne, + TrainerEyeDescription_Leader_Brawly, + TrainerEyeDescription_Leader_Wattson, + TrainerEyeDescription_Leader_Flannery, + TrainerEyeDescription_Leader_Norman, + TrainerEyeDescription_Leader_Winona, + TrainerEyeDescription_Leader_TateAndLiza, + TrainerEyeDescription_Leader_Wallace, + TrainerEyeDescription_EliteFour_Sidney, + TrainerEyeDescription_EliteFour_Phoebe, + TrainerEyeDescription_EliteFour_Glacia, + TrainerEyeDescription_EliteFour_Drake, + TrainerEyeDescription_Champion_Steven, +}; diff --git a/src/data/wild_encounters.json b/src/data/wild_encounters.json new file mode 100644 index 000000000..9adbc28de --- /dev/null +++ b/src/data/wild_encounters.json @@ -0,0 +1,18912 @@ +{ + "wild_encounter_groups": [ + { + "label": "gWildMonHeaders", + "for_maps": true, + "fields": [ + { + "type": "land_mons", + "encounter_rates": [ + 20, 20, 10, 10, 10, 10, 5, 5, 4, 4, 1, 1 + ] + }, + { + "type": "water_mons", + "encounter_rates": [ + 60, 30, 5, 4, 1 + ] + }, + { + "type": "rock_smash_mons", + "encounter_rates": [ + 60, 30, 5, 4, 1 + ] + }, + { + "type": "fishing_mons", + "encounter_rates": [ + 70, 30, 60, 20, 20, 40, 40, 15, 4, 1 + ] + } + ], + "encounters": [ + { + "map": "MAP_PETALBURG_CITY", + "base_label": "PetalburgCity_Ruby", + "water_mons": { + "encounter_rate": 1, + "mons": [ + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_MARILL" + }, + { + "min_level": 10, + "max_level": 20, + "species": "SPECIES_MARILL" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_MARILL" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MARILL" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MARILL" + } + ] + }, + "fishing_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_CORPHISH" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_CORPHISH" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_CORPHISH" + }, + { + "min_level": 20, + "max_level": 25, + "species": "SPECIES_CORPHISH" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_CORPHISH" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_CORPHISH" + } + ] + } + }, + { + "map": "MAP_SLATEPORT_CITY", + "base_label": "SlateportCity_Ruby", + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 5, + "max_level": 35, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + } + ] + }, + "fishing_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 20, + "max_level": 25, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_WAILMER" + } + ] + } + }, + { + "map": "MAP_LILYCOVE_CITY", + "base_label": "LilycoveCity_Ruby", + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 5, + "max_level": 35, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + } + ] + }, + "fishing_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + 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"SPECIES_WAILMER" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_SHARPEDO" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_HORSEA" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_WAILMER" + } + ] + } + }, + { + "map": "MAP_ROUTE134", + "base_label": "Route134_Sapphire", + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 5, + "max_level": 35, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + } + ] + }, + "fishing_mons": { + "encounter_rate": 30, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_SHARPEDO" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_HORSEA" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_WAILMER" + } + ] + } + }, + { + "map": "MAP_SAFARI_ZONE_NORTHWEST", + "base_label": "SafariZone_Northwest_Sapphire", + "land_mons": { + "encounter_rate": 25, + "mons": [ + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_RHYHORN" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_RHYHORN" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_DODUO" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_GLOOM" + }, + { + "min_level": 31, + "max_level": 31, + "species": "SPECIES_GLOOM" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_DODUO" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_DODRIO" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_PINSIR" + }, + { + "min_level": 31, + "max_level": 31, + "species": "SPECIES_DODRIO" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_PINSIR" + } + ] + }, + "water_mons": { + "encounter_rate": 9, + "mons": [ + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_PSYDUCK" + }, + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_PSYDUCK" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_PSYDUCK" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_GOLDUCK" + }, + { + "min_level": 25, + "max_level": 40, + "species": "SPECIES_GOLDUCK" + } + ] + }, + "fishing_mons": { + "encounter_rate": 35, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 25, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_SEAKING" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_SEAKING" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_SEAKING" + } + ] + } + }, + { + "map": "MAP_SAFARI_ZONE_NORTHEAST", + "base_label": "SafariZone_Northeast_Sapphire", + "land_mons": { + "encounter_rate": 25, + "mons": [ + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_PHANPY" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_PHANPY" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_NATU" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_GLOOM" + }, + { + "min_level": 31, + "max_level": 31, + "species": "SPECIES_GLOOM" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_NATU" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_XATU" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_HERACROSS" + }, + { + "min_level": 31, + "max_level": 31, + "species": "SPECIES_XATU" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_HERACROSS" + } + ] + }, + "rock_smash_mons": { + "encounter_rate": 25, + "mons": [ + { + "min_level": 10, + "max_level": 15, + "species": "SPECIES_GEODUDE" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_GEODUDE" + }, + { + "min_level": 15, + "max_level": 20, + "species": "SPECIES_GEODUDE" + }, + { + "min_level": 20, + "max_level": 25, + "species": "SPECIES_GEODUDE" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_GEODUDE" + } + ] + } + }, + { + "map": "MAP_SAFARI_ZONE_SOUTHWEST", + "base_label": "SafariZone_Southwest_Sapphire", + "land_mons": { + "encounter_rate": 25, + "mons": [ + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_GIRAFARIG" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_GIRAFARIG" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_NATU" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_DODUO" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_GLOOM" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_WOBBUFFET" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_PIKACHU" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_WOBBUFFET" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_PIKACHU" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_WOBBUFFET" + } + ] + }, + "water_mons": { + "encounter_rate": 9, + "mons": [ + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_PSYDUCK" + }, + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_PSYDUCK" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_PSYDUCK" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_PSYDUCK" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_PSYDUCK" + } + ] + }, + "fishing_mons": { + "encounter_rate": 35, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 25, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_SEAKING" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_SEAKING" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_SEAKING" + } + ] + } + }, + { + "map": "MAP_SAFARI_ZONE_SOUTHEAST", + "base_label": "SafariZone_Southeast_Sapphire", + "land_mons": { + "encounter_rate": 25, + "mons": [ + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_GIRAFARIG" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_GIRAFARIG" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_NATU" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_DODUO" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_GLOOM" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_WOBBUFFET" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_PIKACHU" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_WOBBUFFET" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_PIKACHU" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_WOBBUFFET" + } + ] + } + }, + { + "map": "MAP_DEWFORD_TOWN", + "base_label": "DewfordTown_Sapphire", + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 5, + "max_level": 35, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + } + ] + }, + "fishing_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 20, + "max_level": 25, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_WAILMER" + } + ] + } + }, + { + "map": "MAP_PACIFIDLOG_TOWN", + "base_label": "PacifidlogTown_Sapphire", + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 5, + "max_level": 35, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + } + ] + }, + "fishing_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_SHARPEDO" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_WAILMER" + } + ] + } + }, + { + "map": "MAP_UNDERWATER1", + "base_label": "Underwater1_Sapphire", + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_CLAMPERL" + }, + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_CHINCHOU" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_CLAMPERL" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_RELICANTH" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_RELICANTH" + } + ] + } + }, + { + "map": "MAP_UNDERWATER2", + "base_label": "Underwater2_Sapphire", + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_CLAMPERL" + }, + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_CHINCHOU" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_CLAMPERL" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_RELICANTH" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_RELICANTH" + } + ] + } + } + ] + } + ] +}
\ No newline at end of file diff --git a/src/data/wild_encounters.json.txt b/src/data/wild_encounters.json.txt new file mode 100644 index 000000000..de8396dd6 --- /dev/null +++ b/src/data/wild_encounters.json.txt @@ -0,0 +1,84 @@ +{{ doNotModifyHeader }} + +## for wild_encounter_group in wild_encounter_groups +{% if wild_encounter_group.for_maps %} +## for wild_encounter_field in wild_encounter_group.fields +## for encounter_rate in wild_encounter_field.encounter_rates +{% if trackVar(encounter_rate, 100) %} +#define ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_SLOT_{{ loop.index }} {{ encounter_rate }} {% else %}#define ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_SLOT_{{ loop.index }} ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_SLOT_{{ subtract(loop.index, 1) }} + {{ encounter_rate }}{% endif %} {{ setVarInt(wild_encounter_field.type, loop.index) }} +## endfor +#define ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_TOTAL (ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_SLOT_{{ getVar(wild_encounter_field.type) }}) +## endfor +{% endif %} + +## for encounter in wild_encounter_group.encounters +{% if contains(encounter.base_label, "Sapphire") %}#ifdef SAPPHIRE +{% else if contains(encounter.base_label, "Ruby") %}#ifdef RUBY{% endif %} +{% if existsIn(encounter, "land_mons") %}const struct WildPokemon {{ encounter.base_label }}_LandMons[] = +{ +## for wild_mon in encounter.land_mons.mons + { {{ wild_mon.min_level }}, {{ wild_mon.max_level }}, {{ wild_mon.species }} }, +## endfor +}; + +const struct WildPokemonInfo {{ encounter.base_label }}_LandMonsInfo = { {{encounter.land_mons.encounter_rate}}, {{ encounter.base_label }}_LandMons }; +{% endif %} +{% if existsIn(encounter, "water_mons") %} +const struct WildPokemon {{ encounter.base_label }}_WaterMons[] = +{ +## for wild_mon in encounter.water_mons.mons + { {{ wild_mon.min_level }}, {{ wild_mon.max_level }}, {{ wild_mon.species }} }, +## endfor +}; + +const struct WildPokemonInfo {{ encounter.base_label }}_WaterMonsInfo = { {{encounter.water_mons.encounter_rate}}, {{ encounter.base_label }}_WaterMons }; +{% endif %} +{% if existsIn(encounter, "rock_smash_mons") %} +const struct WildPokemon {{ encounter.base_label }}_RockSmashMons[] = +{ +## for wild_mon in encounter.rock_smash_mons.mons + { {{ wild_mon.min_level }}, {{ wild_mon.max_level }}, {{ wild_mon.species }} }, +## endfor +}; + +const struct WildPokemonInfo {{ encounter.base_label }}_RockSmashMonsInfo = { {{encounter.rock_smash_mons.encounter_rate}}, {{ encounter.base_label }}_RockSmashMons }; +{% endif %} +{% if existsIn(encounter, "fishing_mons") %} +const struct WildPokemon {{ encounter.base_label }}_FishingMons[] = +{ +## for wild_mon in encounter.fishing_mons.mons + { {{ wild_mon.min_level }}, {{ wild_mon.max_level }}, {{ wild_mon.species }} }, +## endfor +}; + +const struct WildPokemonInfo {{ encounter.base_label }}_FishingMonsInfo = { {{encounter.fishing_mons.encounter_rate}}, {{ encounter.base_label }}_FishingMons }; +{% endif %} +#endif + +## endfor + +const struct WildPokemonHeader {{ wild_encounter_group.label }}[] = +{ +## for encounter in wild_encounter_group.encounters +{% if contains(encounter.base_label, "Sapphire") %}#ifdef SAPPHIRE +{% else if contains(encounter.base_label, "Ruby") %}#ifdef RUBY{% endif %} + { + .mapGroup = {% if wild_encounter_group.for_maps %}MAP_GROUP({{ removePrefix(encounter.map, "MAP_") }}){% else %}0{% endif %}, + .mapNum = {% if wild_encounter_group.for_maps %}MAP_NUM({{ removePrefix(encounter.map, "MAP_") }}){% else %}{{ loop.index1 }}{% endif %}, + .landMonsInfo = {% if existsIn(encounter, "land_mons") %}&{{ encounter.base_label }}_LandMonsInfo{% else %}NULL{% endif %}, + .waterMonsInfo = {% if existsIn(encounter, "water_mons") %}&{{ encounter.base_label }}_WaterMonsInfo{% else %}NULL{% endif %}, + .rockSmashMonsInfo = {% if existsIn(encounter, "rock_smash_mons") %}&{{ encounter.base_label }}_RockSmashMonsInfo{% else %}NULL{% endif %}, + .fishingMonsInfo = {% if existsIn(encounter, "fishing_mons") %}&{{ encounter.base_label }}_FishingMonsInfo{% else %}NULL{% endif %}, + }, +#endif +## endfor + { + .mapGroup = MAP_GROUP(UNDEFINED), + .mapNum = MAP_NUM(UNDEFINED), + .landMonsInfo = NULL, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, +}; +## endfor diff --git a/src/field_special_scene.c b/src/field_special_scene.c index cf67aa361..8f98d8187 100644 --- a/src/field_special_scene.c +++ b/src/field_special_scene.c @@ -12,6 +12,7 @@ #include "script.h" #include "script_movement.h" #include "constants/songs.h" +#include "constants/metatile_labels.h" #include "sound.h" #include "sprite.h" #include "task.h" @@ -239,9 +240,9 @@ void Task_HandleTruckSequence(u8 taskId) data[1]++; if (data[1] == 120) { - MapGridSetMetatileIdAt(11, 8, 520); - MapGridSetMetatileIdAt(11, 9, 528); - MapGridSetMetatileIdAt(11, 10, 536); + MapGridSetMetatileIdAt(11, 8, METATILE_ID(InsideOfTruck, ExitLight_Top)); + MapGridSetMetatileIdAt(11, 9, METATILE_ID(InsideOfTruck, ExitLight_Mid)); + MapGridSetMetatileIdAt(11, 10, METATILE_ID(InsideOfTruck, ExitLight_Bottom)); DrawWholeMapView(); PlaySE(SE_TRACK_DOOR); DestroyTask(taskId); @@ -253,9 +254,9 @@ void Task_HandleTruckSequence(u8 taskId) void ExecuteTruckSequence(void) { - MapGridSetMetatileIdAt(11, 8, 525); - MapGridSetMetatileIdAt(11, 9, 533); - MapGridSetMetatileIdAt(11, 10, 541); + MapGridSetMetatileIdAt(11, 8, METATILE_ID(InsideOfTruck, DoorClosedFloor_Top)); + MapGridSetMetatileIdAt(11, 9, METATILE_ID(InsideOfTruck, DoorClosedFloor_Mid)); + MapGridSetMetatileIdAt(11, 10, METATILE_ID(InsideOfTruck, DoorClosedFloor_Bottom)); DrawWholeMapView(); ScriptContext2_Enable(); CpuFastFill(0, gPlttBufferFaded, 0x400); diff --git a/src/field_specials.c b/src/field_specials.c index 0e8fe06d9..c23a8c44c 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -34,6 +34,7 @@ #include "random.h" #include "constants/abilities.h" #include "constants/event_object_movement_constants.h" +#include "constants/metatile_labels.h" #include "constants/moves.h" #include "constants/species.h" #include "constants/weather.h" @@ -379,7 +380,7 @@ struct Coords8 { u8 y; }; -const struct Coords8 gUnknown_083F8364[3] = { +const struct Coords8 sMauvilleGymSwitchCoords[3] = { { 7, 16}, {15, 18}, {11, 22} @@ -388,15 +389,15 @@ const struct Coords8 gUnknown_083F8364[3] = { void MauvilleGymSpecial1(void) { u8 i; - for (i=0; i<3; i++) + for (i = 0; i < ARRAY_COUNT(sMauvilleGymSwitchCoords); i++) { if (i == gSpecialVar_0x8004) { - MapGridSetMetatileIdAt(gUnknown_083F8364[i].x, gUnknown_083F8364[i].y, 0x206); + MapGridSetMetatileIdAt(sMauvilleGymSwitchCoords[i].x, sMauvilleGymSwitchCoords[i].y, METATILE_ID(MauvilleGym, PressedSwitch)); } else { - MapGridSetMetatileIdAt(gUnknown_083F8364[i].x, gUnknown_083F8364[i].y, 0x205); + MapGridSetMetatileIdAt(sMauvilleGymSwitchCoords[i].x, sMauvilleGymSwitchCoords[i].y, METATILE_ID(MauvilleGym, RaisedSwitch)); } } } @@ -404,93 +405,93 @@ void MauvilleGymSpecial1(void) void MauvilleGymSpecial2(void) { int x, y; - for (y=12; y<24; y++) + for (y = 12; y < 24; y++) { - for (x=7; x<16; x++) + for (x = 7; x < 16; x++) { switch (MapGridGetMetatileIdAt(x, y)) { - case 0x220: - MapGridSetMetatileIdAt(x, y, 0x230); + case METATILE_ID(MauvilleGym, GreenBeamH1_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH1_Off)); break; - case 0x221: - MapGridSetMetatileIdAt(x, y, 0x231); + case METATILE_ID(MauvilleGym, GreenBeamH2_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH2_Off)); break; - case 0x228: - MapGridSetMetatileIdAt(x, y, 0x238); + case METATILE_ID(MauvilleGym, GreenBeamH3_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH3_Off)); break; - case 0x229: - MapGridSetMetatileIdAt(x, y, 0x239); + case METATILE_ID(MauvilleGym, GreenBeamH4_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH4_Off)); break; - case 0x230: - MapGridSetMetatileIdAt(x, y, 0x220); + case METATILE_ID(MauvilleGym, GreenBeamH1_Off): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH1_On)); break; - case 0x231: - MapGridSetMetatileIdAt(x, y, 0x221); + case METATILE_ID(MauvilleGym, GreenBeamH2_Off): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH2_On)); break; - case 0x238: - MapGridSetMetatileIdAt(x, y, 0xe28); + case METATILE_ID(MauvilleGym, GreenBeamH3_Off): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH3_On) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); break; - case 0x239: - MapGridSetMetatileIdAt(x, y, 0xe29); + case METATILE_ID(MauvilleGym, GreenBeamH4_Off): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH4_On) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); break; - case 0x222: - MapGridSetMetatileIdAt(x, y, 0x232); + case METATILE_ID(MauvilleGym, RedBeamH1_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH1_Off)); break; - case 0x223: - MapGridSetMetatileIdAt(x, y, 0x233); + case METATILE_ID(MauvilleGym, RedBeamH2_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH2_Off)); break; - case 0x22a: - MapGridSetMetatileIdAt(x, y, 0x23a); + case METATILE_ID(MauvilleGym, RedBeamH3_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH3_Off)); break; - case 0x22b: - MapGridSetMetatileIdAt(x, y, 0x23b); + case METATILE_ID(MauvilleGym, RedBeamH4_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH4_Off)); break; - case 0x232: - MapGridSetMetatileIdAt(x, y, 0x222); + case METATILE_ID(MauvilleGym, RedBeamH1_Off): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH1_On)); break; - case 0x233: - MapGridSetMetatileIdAt(x, y, 0x223); + case METATILE_ID(MauvilleGym, RedBeamH2_Off): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH2_On)); break; - case 0x23a: - MapGridSetMetatileIdAt(x, y, 0xe2a); + case METATILE_ID(MauvilleGym, RedBeamH3_Off): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH3_On) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); break; - case 0x23b: - MapGridSetMetatileIdAt(x, y, 0xe2b); + case METATILE_ID(MauvilleGym, RedBeamH4_Off): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH4_On) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); break; - case 0x240: - MapGridSetMetatileIdAt(x, y, 0xe42); + case METATILE_ID(MauvilleGym, GreenBeamV1_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_On) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); break; - case 0x248: - MapGridSetMetatileIdAt(x, y, 0x21a); + case METATILE_ID(MauvilleGym, GreenBeamV2_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, FloorTile)); break; - case 0x241: - MapGridSetMetatileIdAt(x, y, 0xe43); + case METATILE_ID(MauvilleGym, RedBeamV1_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_Off) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); break; - case 0x249: - MapGridSetMetatileIdAt(x, y, 0x21a); + case METATILE_ID(MauvilleGym, RedBeamV2_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, FloorTile)); break; - case 0x242: - MapGridSetMetatileIdAt(x, y, 0xe40); + case METATILE_ID(MauvilleGym, PoleBottom_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamV1_On) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); break; - case 0x21a: - if (MapGridGetMetatileIdAt(x, y - 1) == 0x240) + case METATILE_ID(MauvilleGym, FloorTile): + if (MapGridGetMetatileIdAt(x, y - 1) == METATILE_ID(MauvilleGym, GreenBeamV1_On)) { - MapGridSetMetatileIdAt(x, y, 0xe48); + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamV2_On) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); } else { - MapGridSetMetatileIdAt(x, y, 0xe49); + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamV2_On) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); } break; - case 0x243: - MapGridSetMetatileIdAt(x, y, 0xe41); + case METATILE_ID(MauvilleGym, PoleBottom_Off): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamV1_On) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); break; - case 0x251: - MapGridSetMetatileIdAt(x, y, 0xe50); + case METATILE_ID(MauvilleGym, PoleTop_Off): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleTop_On) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); break; - case 0x250: - MapGridSetMetatileIdAt(x, y, 0x251); + case METATILE_ID(MauvilleGym, PoleTop_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleTop_Off)); break; } } @@ -500,54 +501,54 @@ void MauvilleGymSpecial2(void) void MauvilleGymSpecial3(void) { int i, x, y; - const struct Coords8 *switchCoords = gUnknown_083F8364; - for (i=ARRAY_COUNT(gUnknown_083F8364)-1; i>=0; i--) + const struct Coords8 *switchCoords = sMauvilleGymSwitchCoords; + for (i = ARRAY_COUNT(sMauvilleGymSwitchCoords) - 1; i >= 0; i--) { - MapGridSetMetatileIdAt(switchCoords->x, switchCoords->y, 0x206); + MapGridSetMetatileIdAt(switchCoords->x, switchCoords->y, METATILE_ID(MauvilleGym, PressedSwitch)); switchCoords++; } - for (y=12; y<24; y++) + for (y = 12; y < 24; y++) { - for (x=7; x<16; x++) + for (x = 7; x < 16; x++) { switch (MapGridGetMetatileIdAt(x, y)) { - case 0x220: - MapGridSetMetatileIdAt(x, y, 0x230); + case METATILE_ID(MauvilleGym, GreenBeamH1_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH1_Off)); break; - case 0x221: - MapGridSetMetatileIdAt(x, y, 0x231); + case METATILE_ID(MauvilleGym, GreenBeamH2_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH2_Off)); break; - case 0x228: - MapGridSetMetatileIdAt(x, y, 0x238); + case METATILE_ID(MauvilleGym, GreenBeamH3_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH3_Off)); break; - case 0x229: - MapGridSetMetatileIdAt(x, y, 0x239); + case METATILE_ID(MauvilleGym, GreenBeamH4_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH4_Off)); break; - case 0x222: - MapGridSetMetatileIdAt(x, y, 0x232); + case METATILE_ID(MauvilleGym, RedBeamH1_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH1_Off)); break; - case 0x223: - MapGridSetMetatileIdAt(x, y, 0x233); + case METATILE_ID(MauvilleGym, RedBeamH2_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH2_Off)); break; - case 0x22a: - MapGridSetMetatileIdAt(x, y, 0x23a); + case METATILE_ID(MauvilleGym, RedBeamH3_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH3_Off)); break; - case 0x22b: - MapGridSetMetatileIdAt(x, y, 0x23b); + case METATILE_ID(MauvilleGym, RedBeamH4_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH4_Off)); break; - case 0x240: - MapGridSetMetatileIdAt(x, y, 0xe42); + case METATILE_ID(MauvilleGym, GreenBeamV1_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_On) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); break; - case 0x241: - MapGridSetMetatileIdAt(x, y, 0xe43); + case METATILE_ID(MauvilleGym, RedBeamV1_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_Off) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); break; - case 0x248: - case 0x249: - MapGridSetMetatileIdAt(x, y, 0x21a); + case METATILE_ID(MauvilleGym, GreenBeamV2_On): + case METATILE_ID(MauvilleGym, RedBeamV2_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, FloorTile)); break; - case 0x250: - MapGridSetMetatileIdAt(x, y, 0x251); + case METATILE_ID(MauvilleGym, PoleTop_On): + MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleTop_Off)); break; } } @@ -557,7 +558,14 @@ void MauvilleGymSpecial3(void) static void Task_SlideOpenPetalburgGymDoors(u8); static void SetPetalburgGymDoorTiles(u8, u16); const u8 gUnknown_083F8370[] = {0, 1, 1, 1, 1}; -const u16 gPetalburgGymSlidingDoorMetatiles[] = {0x218, 0x219, 0x21a, 0x21b, 0x21c}; + +const u16 gPetalburgGymSlidingDoorMetatiles[] = { + METATILE_ID(PetalburgGym, SlidingDoor_Frame0), + METATILE_ID(PetalburgGym, SlidingDoor_Frame1), + METATILE_ID(PetalburgGym, SlidingDoor_Frame2), + METATILE_ID(PetalburgGym, SlidingDoor_Frame3), + METATILE_ID(PetalburgGym, SlidingDoor_Frame4), +}; void PetalburgGymSlideOpenDoors(void) { @@ -838,30 +846,30 @@ static void PCTurnOffEffect_1(s16 flag, s8 dx, s8 dy) { if (gSpecialVar_0x8004 == 0) { - tileId = 0x4; + tileId = METATILE_ID(Building, PC_Off); } else if (gSpecialVar_0x8004 == 1) { - tileId = 0x25a; + tileId = METATILE_ID(BrendansMaysHouse, BrendanPC_Off); } else if (gSpecialVar_0x8004 == 2) { - tileId = 0x259; + tileId = METATILE_ID(BrendansMaysHouse, MayPC_Off); } } else { if (gSpecialVar_0x8004 == 0) { - tileId = 0x5; + tileId = METATILE_ID(Building, PC_On); } else if (gSpecialVar_0x8004 == 1) { - tileId = 0x27f; + tileId = METATILE_ID(BrendansMaysHouse, BrendanPC_On); } else if (gSpecialVar_0x8004 == 2) { - tileId = 0x27e; + tileId = METATILE_ID(BrendansMaysHouse, MayPC_On); } } MapGridSetMetatileIdAt(gSaveBlock1.pos.x + dx + 7, gSaveBlock1.pos.y + dy + 7, tileId | 0xc00); @@ -895,17 +903,17 @@ static void PCTurnOffEffect(void) } if (gSpecialVar_0x8004 == 0) { - tileId = 0x4; + tileId = METATILE_ID(Building, PC_Off); } else if (gSpecialVar_0x8004 == 1) { - tileId = 0x25a; + tileId = METATILE_ID(BrendansMaysHouse, BrendanPC_Off); } else if (gSpecialVar_0x8004 == 2) { - tileId = 0x259; + tileId = METATILE_ID(BrendansMaysHouse, MayPC_Off); } - MapGridSetMetatileIdAt(gSaveBlock1.pos.x + dx + 7, gSaveBlock1.pos.y + dy + 7, tileId | 0xc00); + MapGridSetMetatileIdAt(gSaveBlock1.pos.x + dx + 7, gSaveBlock1.pos.y + dy + 7, tileId | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); DrawWholeMapView(); } @@ -941,13 +949,13 @@ static void LotteryCornerComputerEffect(struct Task *task) task->data[3] = 0; if (task->data[4] != 0) { - MapGridSetMetatileIdAt(18, 8, 0xe9d); - MapGridSetMetatileIdAt(18, 9, 0xea5); + MapGridSetMetatileIdAt(18, 8, METATILE_ID(Shop, Laptop1_Normal) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt(18, 9, METATILE_ID(Shop, Laptop2_Normal) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); } else { - MapGridSetMetatileIdAt(18, 8, 0xe58); - MapGridSetMetatileIdAt(18, 9, 0xe60); + MapGridSetMetatileIdAt(18, 8, METATILE_ID(Shop, Laptop1_Flash) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt(18, 9, METATILE_ID(Shop, Laptop2_Flash) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); } DrawWholeMapView(); task->data[4] ^= 1; @@ -961,8 +969,8 @@ static void LotteryCornerComputerEffect(struct Task *task) void EndLotteryCornerComputerEffect(void) { - MapGridSetMetatileIdAt(18, 8, 0xe9d); - MapGridSetMetatileIdAt(18, 9, 0xea5); + MapGridSetMetatileIdAt(18, 8, METATILE_ID(Shop, Laptop1_Normal) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt(18, 9, METATILE_ID(Shop, Laptop2_Normal) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); DrawWholeMapView(); } @@ -1035,7 +1043,7 @@ void ScriptAddElevatorMenuItem(u8 a0, u8 a1, u8 a2, u8 a3) u8 i; if (gSpecialVar_0x8004 == 0) { - for (i=0; i<20; i++) + for (i = 0; i < 20; i++) { gUnknown_03000760[i].var0 = 16; } @@ -1294,33 +1302,33 @@ void sub_810ED60(struct Task *task) task->data[3] = 0; if (task->data[4] != 0) { - MapGridSetMetatileIdAt( 7, 7, 0xe68); - MapGridSetMetatileIdAt( 8, 7, 0xe69); - MapGridSetMetatileIdAt( 9, 7, 0xe69); - MapGridSetMetatileIdAt(10, 7, 0xe6a); - MapGridSetMetatileIdAt( 7, 8, 0xe70); - MapGridSetMetatileIdAt( 8, 8, 0xe71); - MapGridSetMetatileIdAt( 9, 8, 0xe71); - MapGridSetMetatileIdAt(10, 8, 0xe72); - MapGridSetMetatileIdAt( 7, 9, 0xe78); - MapGridSetMetatileIdAt( 8, 9, 0xe79); - MapGridSetMetatileIdAt( 9, 9, 0xe79); - MapGridSetMetatileIdAt(10, 9, 0xe7a); + MapGridSetMetatileIdAt( 7, 7, METATILE_BattleTower_Elevator_Top0 | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 8, 7, METATILE_BattleTower_Elevator_Top1 | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 9, 7, METATILE_BattleTower_Elevator_Top1 | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt(10, 7, METATILE_BattleTower_Elevator_Top2 | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 7, 8, METATILE_BattleTower_Elevator_Mid0 | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 8, 8, METATILE_BattleTower_Elevator_Mid1 | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 9, 8, METATILE_BattleTower_Elevator_Mid1 | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt(10, 8, METATILE_BattleTower_Elevator_Mid2 | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 7, 9, METATILE_BattleTower_Elevator_Bottom0 | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 8, 9, METATILE_BattleTower_Elevator_Bottom1 | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 9, 9, METATILE_BattleTower_Elevator_Bottom1 | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt(10, 9, METATILE_BattleTower_Elevator_Bottom2 | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); } else { - MapGridSetMetatileIdAt( 7, 7, 0xe6b); - MapGridSetMetatileIdAt( 8, 7, 0xe6c); - MapGridSetMetatileIdAt( 9, 7, 0xe6c); - MapGridSetMetatileIdAt(10, 7, 0xe6d); - MapGridSetMetatileIdAt( 7, 8, 0xe73); - MapGridSetMetatileIdAt( 8, 8, 0xe74); - MapGridSetMetatileIdAt( 9, 8, 0xe74); - MapGridSetMetatileIdAt(10, 8, 0xe75); - MapGridSetMetatileIdAt( 7, 9, 0xe7b); - MapGridSetMetatileIdAt( 8, 9, 0xe7c); - MapGridSetMetatileIdAt( 9, 9, 0xe7c); - MapGridSetMetatileIdAt(10, 9, 0xe7d); + MapGridSetMetatileIdAt( 7, 7, (METATILE_BattleTower_Elevator_Top0 + 3) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 8, 7, (METATILE_BattleTower_Elevator_Top1 + 3) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 9, 7, (METATILE_BattleTower_Elevator_Top1 + 3) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt(10, 7, (METATILE_BattleTower_Elevator_Top2 + 3) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 7, 8, (METATILE_BattleTower_Elevator_Mid0 + 3) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 8, 8, (METATILE_BattleTower_Elevator_Mid1 + 3) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 9, 8, (METATILE_BattleTower_Elevator_Mid1 + 3) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt(10, 8, (METATILE_BattleTower_Elevator_Mid2 + 3) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 7, 9, (METATILE_BattleTower_Elevator_Bottom0 + 3) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 8, 9, (METATILE_BattleTower_Elevator_Bottom1 + 3) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt( 9, 9, (METATILE_BattleTower_Elevator_Bottom1 + 3) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); + MapGridSetMetatileIdAt(10, 9, (METATILE_BattleTower_Elevator_Bottom2 + 3) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); } DrawWholeMapView(); task->data[4] ^= 1; diff --git a/src/field_tasks.c b/src/field_tasks.c index 12167eb85..a56de5746 100644 --- a/src/field_tasks.c +++ b/src/field_tasks.c @@ -17,6 +17,7 @@ #include "field_player_avatar.h" #include "field_camera.h" #include "constants/songs.h" +#include "constants/metatile_labels.h" #include "sound.h" #include "field_tasks.h" @@ -147,24 +148,24 @@ void ResetFieldTasksArgs(void) } const struct MetatileOffset gUnknown_08376384[][2] = { - {{ 0, 0,0x259}, { 0, 1,0x261}}, - {{ 0, -1,0x259}, { 0, 0,0x261}}, - {{ 0, 0,0x252}, { 1, 0,0x253}}, - {{ -1, 0,0x252}, { 0, 0,0x253}} + {{ 0, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Vertical0)}, { 0, 1, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Vertical1)}}, + {{ 0, -1, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Vertical0)}, { 0, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Vertical1)}}, + {{ 0, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Horizontal0)}, { 1, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Horizontal1)}}, + {{ -1, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Horizontal0)}, { 0, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Horizontal1)}} }; const struct MetatileOffset gUnknown_083763A4[][2] = { - {{ 0, 0,0x25A}, { 0, 1,0x262}}, - {{ 0, -1,0x25A}, { 0, 0,0x262}}, - {{ 0, 0,0x254}, { 1, 0,0x255}}, - {{ -1, 0,0x254}, { 0, 0,0x255}} + {{ 0, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Vertical0)}, { 0, 1, METATILE_ID(Pacifidlog, SubmergedLogs_Vertical1)}}, + {{ 0, -1, METATILE_ID(Pacifidlog, SubmergedLogs_Vertical0)}, { 0, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Vertical1)}}, + {{ 0, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Horizontal0)}, { 1, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Horizontal1)}}, + {{ -1, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Horizontal0)}, { 0, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Horizontal1)}} }; const struct MetatileOffset gUnknown_083763C4[][2] = { - {{ 0, 0,0x258}, { 0, 1,0x260}}, - {{ 0, -1,0x258}, { 0, 0,0x260}}, - {{ 0, 0,0x250}, { 1, 0,0x251}}, - {{ -1, 0,0x250}, { 0, 0,0x251}} + {{ 0, 0, METATILE_ID(Pacifidlog, FloatingLogs_Vertical0)}, { 0, 1, METATILE_ID(Pacifidlog, FloatingLogs_Vertical1)}}, + {{ 0, -1, METATILE_ID(Pacifidlog, FloatingLogs_Vertical0)}, { 0, 0, METATILE_ID(Pacifidlog, FloatingLogs_Vertical1)}}, + {{ 0, 0, METATILE_ID(Pacifidlog, FloatingLogs_Horizontal0)}, { 1, 0, METATILE_ID(Pacifidlog, FloatingLogs_Horizontal1)}}, + {{ -1, 0, METATILE_ID(Pacifidlog, FloatingLogs_Horizontal0)}, { 0, 0, METATILE_ID(Pacifidlog, FloatingLogs_Horizontal1)}} }; void DummyPerStepCallback(u8 taskId) {} @@ -432,11 +433,11 @@ void sub_80699D8(s16 x, s16 y) { switch (MapGridGetMetatileIdAt(x, y)) { - case 0x24e: - MapGridSetMetatileIdAt(x, y, 0x24f); + case METATILE_ID(Fortree, BridgeOverGrass_Raised): + MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, BridgeOverGrass_Lowered)); break; - case 0x256: - MapGridSetMetatileIdAt(x, y, 0x257); + case METATILE_ID(Fortree, BridgeOverTrees_Raised): + MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, BridgeOverTrees_Lowered)); break; } } @@ -449,11 +450,11 @@ void sub_8069A3C(s16 x, s16 y) { switch (MapGridGetMetatileIdAt(x, y)) { - case 0x24f: - MapGridSetMetatileIdAt(x, y, 0x24e); + case METATILE_ID(Fortree, BridgeOverGrass_Lowered): + MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, BridgeOverGrass_Raised)); break; - case 0x257: - MapGridSetMetatileIdAt(x, y, 0x256); + case METATILE_ID(Fortree, BridgeOverTrees_Lowered): + MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, BridgeOverTrees_Raised)); break; } } @@ -619,7 +620,7 @@ void SetSootopolisGymCrackedIceMetatiles(void) { if (sub_8069D34(x, y) == TRUE) { - MapGridSetMetatileIdAt(x + 7, y + 7, 0x20e); + MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_ID(SootopolisGym, Ice_Cracked)); } } } @@ -675,7 +676,7 @@ void PerStepCallback_8069DD4(u8 taskId) x = data[4]; y = data[5]; PlaySE(SE_RU_BARI); - MapGridSetMetatileIdAt(x, y, 0x20e); + MapGridSetMetatileIdAt(x, y, METATILE_ID(SootopolisGym, Ice_Cracked)); CurrentMapDrawMetatileAt(x, y); sub_8069CFC(x - 7, y - 7); data[1] = 1; @@ -691,7 +692,7 @@ void PerStepCallback_8069DD4(u8 taskId) x = data[4]; y = data[5]; PlaySE(SE_RU_GASYAN); - MapGridSetMetatileIdAt(x, y, 0x206); + MapGridSetMetatileIdAt(x, y, METATILE_ID(SootopolisGym, Ice_Broken)); CurrentMapDrawMetatileAt(x, y); data[1] = 1; } @@ -711,13 +712,13 @@ void PerStepCallback_8069F64(u8 taskId) data[2] = y; if (MetatileBehavior_IsAshGrass(MapGridGetMetatileBehaviorAt(x, y))) { - if (MapGridGetMetatileIdAt(x, y) == 0x20a) + if (MapGridGetMetatileIdAt(x, y) == METATILE_ID(Fallarbor, AshGrass)) { - StartAshFieldEffect(x, y, 0x212, 4); + StartAshFieldEffect(x, y, METATILE_ID(Fallarbor, NormalGrass), 4); } else { - StartAshFieldEffect(x, y, 0x206, 4); + StartAshFieldEffect(x, y, METATILE_ID(Lavaridge, NormalGrass), 4); } if (CheckBagHasItem(ITEM_SOOT_SACK, 1)) { @@ -782,13 +783,18 @@ void PerStepCallback_806A07C(u8 taskId) } } -static const u16 sMuddySlopeAnimationMetatiles[] = {0xe8, 0xeb, 0xea, 0xe9}; +static const u16 sMuddySlopeAnimationMetatiles[] = { + METATILE_ID(General, MuddySlope_Frame0), + METATILE_ID(General, MuddySlope_Frame3), + METATILE_ID(General, MuddySlope_Frame2), + METATILE_ID(General, MuddySlope_Frame1) +}; static void SetMuddySlopeAnimatedMetatile(s16 *counter, s16 x, s16 y) { u16 tile; if (--(*counter) == 0) - tile = 0xe8; + tile = METATILE_ID(General, MuddySlope_Frame0); else tile = sMuddySlopeAnimationMetatiles[*counter / 8]; @@ -798,7 +804,7 @@ static void SetMuddySlopeAnimatedMetatile(s16 *counter, s16 x, s16 y) // Immediately set the metatile back to the original muddy slope metatile // but don't actualy draw it on the screen. This is so the underlying metatile // behvior on the map is not changed. - MapGridSetMetatileIdAt(x, y, 0xe8); + MapGridSetMetatileIdAt(x, y, METATILE_ID(General, MuddySlope_Frame0)); } // Checks for the player traversing on muddy slope metatiles. diff --git a/src/fieldmap.c b/src/fieldmap.c index f9f857f89..f9b81a173 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -382,13 +382,13 @@ u8 MapGridIsImpassableAt(int x, int y) i = (x + 1) & 1; i += ((y + 1) & 1) * 2; block = gMapHeader.mapLayout->border[i]; - block |= 0xc00; + block |= METATILE_COLLISION_MASK; } - if (block == 0x3ff) + if (block == METATILE_ID_UNDEFINED) { return 1; } - return (block & 0xc00) >> 10; + return (block & METATILE_COLLISION_MASK) >> 10; } u32 MapGridGetMetatileIdAt(int x, int y) diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c index 0a8c252e0..8d76ecccb 100644 --- a/src/fldeff_cut.c +++ b/src/fldeff_cut.c @@ -18,6 +18,7 @@ #include "constants/field_effects.h" #include "constants/event_objects.h" #include "constants/metatile_behaviors.h" +#include "constants/metatile_labels.h" #include "constants/songs.h" extern void (*gFieldCallback)(void); @@ -251,36 +252,36 @@ static void SetCutGrassMetatile(s16 x, s16 y) switch(metatileId) { - case 0x208: - case 0x15: - case 0xD: - MapGridSetMetatileIdAt(x, y, 0x1); + case METATILE_ID(Fortree, LongGrass_Root): + case METATILE_ID(General, LongGrass): + case METATILE_ID(General, TallGrass): + MapGridSetMetatileIdAt(x, y, METATILE_ID(General, Grass)); break; - case 0x1C6: - MapGridSetMetatileIdAt(x, y, 0x1CE); + case METATILE_ID(General, TallGrass_TreeLeft): + MapGridSetMetatileIdAt(x, y, METATILE_ID(General, Grass_TreeLeft)); break; - case 0x1C7: - MapGridSetMetatileIdAt(x, y, 0x1CF); + case METATILE_ID(General, TallGrass_TreeRight): + MapGridSetMetatileIdAt(x, y, METATILE_ID(General, Grass_TreeRight)); break; - case 0x281: - MapGridSetMetatileIdAt(x, y, 0x279); + case METATILE_ID(Fortree, SecretBase_LongGrass_BottomLeft): + MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, SecretBase_LongGrass_TopLeft)); break; - case 0x282: - MapGridSetMetatileIdAt(x, y, 0x27A); + case METATILE_ID(Fortree, SecretBase_LongGrass_BottomMid): + MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, SecretBase_LongGrass_TopMid)); break; - case 0x283: - MapGridSetMetatileIdAt(x, y, 0x27B); + case METATILE_ID(Fortree, SecretBase_LongGrass_BottomRight): + MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, SecretBase_LongGrass_TopRight)); break; - case 0x206: - case 0x207: - MapGridSetMetatileIdAt(x, y, 0x271); + case METATILE_ID(Lavaridge, NormalGrass): + case METATILE_ID(Lavaridge, AshGrass): + MapGridSetMetatileIdAt(x, y, METATILE_ID(Lavaridge, LavaField)); break; - case 0x212: - case 0x20A: - MapGridSetMetatileIdAt(x, y, 0x218); + case METATILE_ID(Fallarbor, NormalGrass): + case METATILE_ID(Fallarbor, AshGrass): + MapGridSetMetatileIdAt(x, y, METATILE_ID(Fallarbor, AshField)); break; - case 0x25: - MapGridSetMetatileIdAt(x, y, 0xE); + case METATILE_ID(General, TallGrass_TreeUp): + MapGridSetMetatileIdAt(x, y, METATILE_ID(General, Grass_TreeUp)); break; } } @@ -289,13 +290,13 @@ static s32 sub_80A28A0(s16 x, s16 y) { u16 metatileId = MapGridGetMetatileIdAt(x, y); - if(metatileId == 1) + if(metatileId == METATILE_ID(General, Grass)) return 1; - else if(metatileId == 633) + else if(metatileId == METATILE_ID(Fortree, SecretBase_LongGrass_TopLeft)) return 2; - else if(metatileId == 634) + else if(metatileId == METATILE_ID(Fortree, SecretBase_LongGrass_TopMid)) return 3; - else if(metatileId == 635) + else if(metatileId == METATILE_ID(Fortree, SecretBase_LongGrass_TopRight)) return 4; else return 0; @@ -310,34 +311,34 @@ static void SetCutGrassMetatiles(s16 x, s16 y) { u16 currentX = x + i; s16 currentXsigned = x + i; - if (MapGridGetMetatileIdAt(currentXsigned, y) == 21) + if (MapGridGetMetatileIdAt(currentXsigned, y) == METATILE_ID(General, LongGrass)) { switch ((u8)sub_80A28A0(currentXsigned, y + 1)) { case 1: - MapGridSetMetatileIdAt(currentXsigned, y + 1, 0x208); + MapGridSetMetatileIdAt(currentXsigned, y + 1, METATILE_ID(Fortree, LongGrass_Root)); break; case 2: - MapGridSetMetatileIdAt(currentXsigned, y + 1, 0x281); + MapGridSetMetatileIdAt(currentXsigned, y + 1, METATILE_ID(Fortree, SecretBase_LongGrass_BottomLeft)); break; case 3: - MapGridSetMetatileIdAt(currentXsigned, y + 1, 0x282); + MapGridSetMetatileIdAt(currentXsigned, y + 1, METATILE_ID(Fortree, SecretBase_LongGrass_BottomMid)); break; case 4: - MapGridSetMetatileIdAt(currentXsigned, y + 1, 0x283); + MapGridSetMetatileIdAt(currentXsigned, y + 1, METATILE_ID(Fortree, SecretBase_LongGrass_BottomRight)); break; } } if (MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY) == 1) { - if (MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == 0x208) - MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, 0x1); - if (MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == 0x281) - MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, 0x279); - if (MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == 0x282) - MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, 0x27A); - if (MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == 0x283) - MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, 0x27B); + if (MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == METATILE_ID(Fortree, LongGrass_Root)) + MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, METATILE_ID(General, Grass)); + if (MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == METATILE_ID(Fortree, SecretBase_LongGrass_BottomLeft)) + MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, METATILE_ID(Fortree, SecretBase_LongGrass_TopLeft)); + if (MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == METATILE_ID(Fortree, SecretBase_LongGrass_BottomMid)) + MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, METATILE_ID(Fortree, SecretBase_LongGrass_TopMid)); + if (MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == METATILE_ID(Fortree, SecretBase_LongGrass_BottomRight)) + MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, METATILE_ID(Fortree, SecretBase_LongGrass_TopRight)); } } } diff --git a/src/fldeff_escalator.c b/src/fldeff_escalator.c index 981233480..d2c9fe3c7 100644 --- a/src/fldeff_escalator.c +++ b/src/fldeff_escalator.c @@ -3,6 +3,7 @@ #include "fieldmap.h" #include "field_camera.h" #include "field_player_avatar.h" +#include "constants/metatile_labels.h" extern u8 gUnknown_02038731; @@ -52,13 +53,47 @@ void sub_80B45B4(u8 taskId, const s16 *list, u16 c) } } -const u16 gUnknown_083CC714[] = {0x284, 0x282, 0x280}; -const u16 gUnknown_083CC71A[] = {0x285, 0x283, 0x281}; -const u16 gUnknown_083CC720[] = {0x28C, 0x28A, 0x288}; -const u16 gUnknown_083CC726[] = {0x28D, 0x28B, 0x289}; -const u16 gUnknown_083CC72C[] = {0x2A0, 0x2A2, 0x2A4}; -const u16 gUnknown_083CC732[] = {0x2A1, 0x2A3, 0x2A5}; -const u16 gUnknown_083CC738[] = {0x2A8, 0x2AA, 0x2AC}; +const u16 sEscalatorMetatiles_1F_0[] = { + METATILE_ID(PokemonCenter, Escalator1F_Tile0_Frame2), + METATILE_ID(PokemonCenter, Escalator1F_Tile0_Frame1), + METATILE_ID(PokemonCenter, Escalator1F_Tile0_Frame0) +}; + +const u16 sEscalatorMetatiles_1F_1[] = { + METATILE_ID(PokemonCenter, Escalator1F_Tile1_Frame2), + METATILE_ID(PokemonCenter, Escalator1F_Tile1_Frame1), + METATILE_ID(PokemonCenter, Escalator1F_Tile1_Frame0) +}; + +const u16 sEscalatorMetatiles_1F_2[] = { + METATILE_ID(PokemonCenter, Escalator1F_Tile2_Frame2), + METATILE_ID(PokemonCenter, Escalator1F_Tile2_Frame1), + METATILE_ID(PokemonCenter, Escalator1F_Tile2_Frame0) +}; + +const u16 sEscalatorMetatiles_1F_3[] = { + METATILE_ID(PokemonCenter, Escalator1F_Tile3_Frame2), + METATILE_ID(PokemonCenter, Escalator1F_Tile3_Frame1), + METATILE_ID(PokemonCenter, Escalator1F_Tile3_Frame0) +}; + +const u16 sEscalatorMetatiles_2F_0[] = { + METATILE_ID(PokemonCenter, Escalator2F_Tile0_Frame0), + METATILE_ID(PokemonCenter, Escalator2F_Tile0_Frame1), + METATILE_ID(PokemonCenter, Escalator2F_Tile0_Frame2) +}; + +const u16 sEscalatorMetatiles_2F_1[] = { + METATILE_ID(PokemonCenter, Escalator2F_Tile1_Frame0), + METATILE_ID(PokemonCenter, Escalator2F_Tile1_Frame1), + METATILE_ID(PokemonCenter, Escalator2F_Tile1_Frame2) +}; + +const u16 sEscalatorMetatiles_2F_2[] = { + METATILE_ID(PokemonCenter, Escalator2F_Tile2_Frame0), + METATILE_ID(PokemonCenter, Escalator2F_Tile2_Frame1), + METATILE_ID(PokemonCenter, Escalator2F_Tile2_Frame2) +}; void sub_80B4710(u8 taskId) { @@ -69,25 +104,25 @@ void sub_80B4710(u8 taskId) switch (data[0]) { case 0: - sub_80B45B4(taskId, gUnknown_083CC714, 0); + sub_80B45B4(taskId, sEscalatorMetatiles_1F_0, 0); break; case 1: - sub_80B45B4(taskId, gUnknown_083CC71A, 0); + sub_80B45B4(taskId, sEscalatorMetatiles_1F_1, 0); break; case 2: - sub_80B45B4(taskId, gUnknown_083CC720, 0xC00); + sub_80B45B4(taskId, sEscalatorMetatiles_1F_2, (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); break; case 3: - sub_80B45B4(taskId, gUnknown_083CC726, 0); + sub_80B45B4(taskId, sEscalatorMetatiles_1F_3, 0); break; case 4: - sub_80B45B4(taskId, gUnknown_083CC72C, 0xC00); + sub_80B45B4(taskId, sEscalatorMetatiles_2F_0, (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); break; case 5: - sub_80B45B4(taskId, gUnknown_083CC732, 0); + sub_80B45B4(taskId, sEscalatorMetatiles_2F_1, 0); break; case 6: - sub_80B45B4(taskId, gUnknown_083CC738, 0); + sub_80B45B4(taskId, sEscalatorMetatiles_2F_2, 0); break; } diff --git a/src/pokedex.c b/src/pokedex.c index ad02efc1e..8d7ecb896 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -3487,10 +3487,10 @@ static void sub_8090584(u8 a, u16 b) u32 r0 = b * 0x800 + (r7 + j) * 2; u8 *ptr; - ptr = VRAM; - *(u16 *)(ptr + r0) = *(u16 *)(ptr + r0) & 0xFFF | r6; - ptr = VRAM + 0x40; - *(u16 *)(ptr + r0) = *(u16 *)(ptr + r0) & 0xFFF | r6; + ptr = (void *)VRAM; + *(u16 *)(ptr + r0) = (*(u16 *)(ptr + r0) & 0xFFF) | r6; + ptr = (void *)VRAM + 0x40; + *(u16 *)(ptr + r0) = (*(u16 *)(ptr + r0) & 0xFFF) | r6; } } r6 = 0x4000; @@ -3499,10 +3499,10 @@ static void sub_8090584(u8 a, u16 b) u32 r0 = b * 0x800 + j * 2; u8 *ptr; - ptr = VRAM + 0x32; - *(u16 *)(ptr + r0) = *(u16 *)(ptr + r0) & 0xFFF | r6; - ptr = VRAM + 0x72; - *(u16 *)(ptr + r0) = *(u16 *)(ptr + r0) & 0xFFF | r6; + ptr = (void *)VRAM + 0x32; + *(u16 *)(ptr + r0) = (*(u16 *)(ptr + r0) & 0xFFF) | r6; + ptr = (void *)VRAM + 0x72; + *(u16 *)(ptr + r0) = (*(u16 *)(ptr + r0) & 0xFFF) | r6; } } #else @@ -3633,9 +3633,9 @@ static void sub_8090644(u8 a, u16 b) u16 (*vramData)[0x400]; vramData = (u16 (*)[])VRAM; - vramData[b][r8 + j] = vramData[b][r8 + j] & 0xFFF | r5; + vramData[b][r8 + j] = (vramData[b][r8 + j] & 0xFFF) | r5; vramData = (u16 (*)[])(VRAM + 0x40); - vramData[b][r8 + j] = vramData[b][r8 + j] & 0xFFF | r5; + vramData[b][r8 + j] = (vramData[b][r8 + j] & 0xFFF) | r5; } } @@ -3644,9 +3644,9 @@ static void sub_8090644(u8 a, u16 b) u16 (*vramData)[0x400]; vramData = (u16 (*)[])(VRAM + 0x32); - vramData[b][j] = vramData[b][j] & 0xFFF | 0x4000; + vramData[b][j] = (vramData[b][j] & 0xFFF) | 0x4000; vramData = (u16 (*)[])(VRAM + 0x72); - vramData[b][j] = vramData[b][j] & 0xFFF | 0x4000; + vramData[b][j] = (vramData[b][j] & 0xFFF) | 0x4000; } } #else diff --git a/src/pokemon_icon.c b/src/pokemon_icon.c index b1b462761..76c6a1c5c 100644 --- a/src/pokemon_icon.c +++ b/src/pokemon_icon.c @@ -18,446 +18,446 @@ struct MonIconSpriteTemplate const u8 * const gMonIconTable[] = { - gMonIcon_Bulbasaur, - gMonIcon_Bulbasaur, - gMonIcon_Ivysaur, - gMonIcon_Venusaur, - gMonIcon_Charmander, - gMonIcon_Charmeleon, - gMonIcon_Charizard, - gMonIcon_Squirtle, - gMonIcon_Wartortle, - gMonIcon_Blastoise, - gMonIcon_Caterpie, - gMonIcon_Metapod, - gMonIcon_Butterfree, - gMonIcon_Weedle, - gMonIcon_Kakuna, - gMonIcon_Beedrill, - gMonIcon_Pidgey, - gMonIcon_Pidgeotto, - gMonIcon_Pidgeot, - gMonIcon_Rattata, - gMonIcon_Raticate, - gMonIcon_Spearow, - gMonIcon_Fearow, - gMonIcon_Ekans, - gMonIcon_Arbok, - gMonIcon_Pikachu, - gMonIcon_Raichu, - gMonIcon_Sandshrew, - gMonIcon_Sandslash, - gMonIcon_NidoranF, - gMonIcon_Nidorina, - gMonIcon_Nidoqueen, - gMonIcon_NidoranM, - gMonIcon_Nidorino, - gMonIcon_Nidoking, - gMonIcon_Clefairy, - gMonIcon_Clefable, - gMonIcon_Vulpix, - gMonIcon_Ninetales, - gMonIcon_Jigglypuff, - gMonIcon_Wigglytuff, - gMonIcon_Zubat, - gMonIcon_Golbat, - gMonIcon_Oddish, - gMonIcon_Gloom, - gMonIcon_Vileplume, - gMonIcon_Paras, - gMonIcon_Parasect, - gMonIcon_Venonat, - gMonIcon_Venomoth, - gMonIcon_Diglett, - gMonIcon_Dugtrio, - gMonIcon_Meowth, - gMonIcon_Persian, - gMonIcon_Psyduck, - gMonIcon_Golduck, - gMonIcon_Mankey, - gMonIcon_Primeape, - gMonIcon_Growlithe, - gMonIcon_Arcanine, - gMonIcon_Poliwag, - gMonIcon_Poliwhirl, - gMonIcon_Poliwrath, - gMonIcon_Abra, - gMonIcon_Kadabra, - gMonIcon_Alakazam, - gMonIcon_Machop, - gMonIcon_Machoke, - gMonIcon_Machamp, - gMonIcon_Bellsprout, - gMonIcon_Weepinbell, - gMonIcon_Victreebel, - gMonIcon_Tentacool, - gMonIcon_Tentacruel, - gMonIcon_Geodude, - gMonIcon_Graveler, - gMonIcon_Golem, - gMonIcon_Ponyta, - gMonIcon_Rapidash, - gMonIcon_Slowpoke, - gMonIcon_Slowbro, - gMonIcon_Magnemite, - gMonIcon_Magneton, - gMonIcon_Farfetchd, - gMonIcon_Doduo, - gMonIcon_Dodrio, - gMonIcon_Seel, - gMonIcon_Dewgong, - gMonIcon_Grimer, - gMonIcon_Muk, - gMonIcon_Shellder, - gMonIcon_Cloyster, - gMonIcon_Gastly, - gMonIcon_Haunter, - gMonIcon_Gengar, - gMonIcon_Onix, - gMonIcon_Drowzee, - gMonIcon_Hypno, - gMonIcon_Krabby, - gMonIcon_Kingler, - gMonIcon_Voltorb, - gMonIcon_Electrode, - gMonIcon_Exeggcute, - gMonIcon_Exeggutor, - gMonIcon_Cubone, - gMonIcon_Marowak, - gMonIcon_Hitmonlee, - gMonIcon_Hitmonchan, - gMonIcon_Lickitung, - gMonIcon_Koffing, - gMonIcon_Weezing, - gMonIcon_Rhyhorn, - gMonIcon_Rhydon, - gMonIcon_Chansey, - gMonIcon_Tangela, - gMonIcon_Kangaskhan, - gMonIcon_Horsea, - gMonIcon_Seadra, - gMonIcon_Goldeen, - gMonIcon_Seaking, - gMonIcon_Staryu, - gMonIcon_Starmie, - gMonIcon_Mrmime, - gMonIcon_Scyther, - gMonIcon_Jynx, - gMonIcon_Electabuzz, - gMonIcon_Magmar, - gMonIcon_Pinsir, - gMonIcon_Tauros, - gMonIcon_Magikarp, - gMonIcon_Gyarados, - gMonIcon_Lapras, - gMonIcon_Ditto, - gMonIcon_Eevee, - gMonIcon_Vaporeon, - gMonIcon_Jolteon, - gMonIcon_Flareon, - gMonIcon_Porygon, - gMonIcon_Omanyte, - gMonIcon_Omastar, - gMonIcon_Kabuto, - gMonIcon_Kabutops, - gMonIcon_Aerodactyl, - gMonIcon_Snorlax, - gMonIcon_Articuno, - gMonIcon_Zapdos, - gMonIcon_Moltres, - gMonIcon_Dratini, - gMonIcon_Dragonair, - gMonIcon_Dragonite, - gMonIcon_Mewtwo, - gMonIcon_Mew, - gMonIcon_Chikorita, - gMonIcon_Bayleef, - gMonIcon_Meganium, - gMonIcon_Cyndaquil, - gMonIcon_Quilava, - gMonIcon_Typhlosion, - gMonIcon_Totodile, - gMonIcon_Croconaw, - gMonIcon_Feraligatr, - gMonIcon_Sentret, - gMonIcon_Furret, - gMonIcon_Hoothoot, - gMonIcon_Noctowl, - gMonIcon_Ledyba, - gMonIcon_Ledian, - gMonIcon_Spinarak, - gMonIcon_Ariados, - gMonIcon_Crobat, - gMonIcon_Chinchou, - gMonIcon_Lanturn, - gMonIcon_Pichu, - gMonIcon_Cleffa, - gMonIcon_Igglybuff, - gMonIcon_Togepi, - gMonIcon_Togetic, - gMonIcon_Natu, - gMonIcon_Xatu, - gMonIcon_Mareep, - gMonIcon_Flaaffy, - gMonIcon_Ampharos, - gMonIcon_Bellossom, - gMonIcon_Marill, - gMonIcon_Azumarill, - gMonIcon_Sudowoodo, - gMonIcon_Politoed, - gMonIcon_Hoppip, - gMonIcon_Skiploom, - gMonIcon_Jumpluff, - gMonIcon_Aipom, - gMonIcon_Sunkern, - gMonIcon_Sunflora, - gMonIcon_Yanma, - gMonIcon_Wooper, - gMonIcon_Quagsire, - gMonIcon_Espeon, - gMonIcon_Umbreon, - gMonIcon_Murkrow, - gMonIcon_Slowking, - gMonIcon_Misdreavus, - gMonIcon_UnownA, - gMonIcon_Wobbuffet, - gMonIcon_Girafarig, - gMonIcon_Pineco, - gMonIcon_Forretress, - gMonIcon_Dunsparce, - gMonIcon_Gligar, - gMonIcon_Steelix, - gMonIcon_Snubbull, - gMonIcon_Granbull, - gMonIcon_Qwilfish, - gMonIcon_Scizor, - gMonIcon_Shuckle, - gMonIcon_Heracross, - gMonIcon_Sneasel, - gMonIcon_Teddiursa, - gMonIcon_Ursaring, - gMonIcon_Slugma, - gMonIcon_Magcargo, - gMonIcon_Swinub, - gMonIcon_Piloswine, - gMonIcon_Corsola, - gMonIcon_Remoraid, - gMonIcon_Octillery, - gMonIcon_Delibird, - gMonIcon_Mantine, - gMonIcon_Skarmory, - gMonIcon_Houndour, - gMonIcon_Houndoom, - gMonIcon_Kingdra, - gMonIcon_Phanpy, - gMonIcon_Donphan, - gMonIcon_Porygon2, - gMonIcon_Stantler, - gMonIcon_Smeargle, - gMonIcon_Tyrogue, - gMonIcon_Hitmontop, - gMonIcon_Smoochum, - gMonIcon_Elekid, - gMonIcon_Magby, - gMonIcon_Miltank, - gMonIcon_Blissey, - gMonIcon_Raikou, - gMonIcon_Entei, - gMonIcon_Suicune, - gMonIcon_Larvitar, - gMonIcon_Pupitar, - gMonIcon_Tyranitar, - gMonIcon_Lugia, - gMonIcon_HoOh, - gMonIcon_Celebi, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_QuestionMark, - gMonIcon_Treecko, - gMonIcon_Grovyle, - gMonIcon_Sceptile, - gMonIcon_Torchic, - gMonIcon_Combusken, - gMonIcon_Blaziken, - gMonIcon_Mudkip, - gMonIcon_Marshtomp, - gMonIcon_Swampert, - gMonIcon_Poochyena, - gMonIcon_Mightyena, - gMonIcon_Zigzagoon, - gMonIcon_Linoone, - gMonIcon_Wurmple, - gMonIcon_Silcoon, - gMonIcon_Beautifly, - gMonIcon_Cascoon, - gMonIcon_Dustox, - gMonIcon_Lotad, - gMonIcon_Lombre, - gMonIcon_Ludicolo, - gMonIcon_Seedot, - gMonIcon_Nuzleaf, - gMonIcon_Shiftry, - gMonIcon_Nincada, - gMonIcon_Ninjask, - gMonIcon_Shedinja, - gMonIcon_Taillow, - gMonIcon_Swellow, - gMonIcon_Shroomish, - gMonIcon_Breloom, - gMonIcon_Spinda, - gMonIcon_Wingull, - gMonIcon_Pelipper, - gMonIcon_Surskit, - gMonIcon_Masquerain, - gMonIcon_Wailmer, - gMonIcon_Wailord, - gMonIcon_Skitty, - gMonIcon_Delcatty, - gMonIcon_Kecleon, - gMonIcon_Baltoy, - gMonIcon_Claydol, - gMonIcon_Nosepass, - gMonIcon_Torkoal, - gMonIcon_Sableye, - gMonIcon_Barboach, - gMonIcon_Whiscash, - gMonIcon_Luvdisc, - gMonIcon_Corphish, - gMonIcon_Crawdaunt, - gMonIcon_Feebas, - gMonIcon_Milotic, - gMonIcon_Carvanha, - gMonIcon_Sharpedo, - gMonIcon_Trapinch, - gMonIcon_Vibrava, - gMonIcon_Flygon, - gMonIcon_Makuhita, - gMonIcon_Hariyama, - gMonIcon_Electrike, - gMonIcon_Manectric, - gMonIcon_Numel, - gMonIcon_Camerupt, - gMonIcon_Spheal, - gMonIcon_Sealeo, - gMonIcon_Walrein, - gMonIcon_Cacnea, - gMonIcon_Cacturne, - gMonIcon_Snorunt, - gMonIcon_Glalie, - gMonIcon_Lunatone, - gMonIcon_Solrock, - gMonIcon_Azurill, - gMonIcon_Spoink, - gMonIcon_Grumpig, - gMonIcon_Plusle, - gMonIcon_Minun, - gMonIcon_Mawile, - gMonIcon_Meditite, - gMonIcon_Medicham, - gMonIcon_Swablu, - gMonIcon_Altaria, - gMonIcon_Wynaut, - gMonIcon_Duskull, - gMonIcon_Dusclops, - gMonIcon_Roselia, - gMonIcon_Slakoth, - gMonIcon_Vigoroth, - gMonIcon_Slaking, - gMonIcon_Gulpin, - gMonIcon_Swalot, - gMonIcon_Tropius, - gMonIcon_Whismur, - gMonIcon_Loudred, - gMonIcon_Exploud, - gMonIcon_Clamperl, - gMonIcon_Huntail, - gMonIcon_Gorebyss, - gMonIcon_Absol, - gMonIcon_Shuppet, - gMonIcon_Banette, - gMonIcon_Seviper, - gMonIcon_Zangoose, - gMonIcon_Relicanth, - gMonIcon_Aron, - gMonIcon_Lairon, - gMonIcon_Aggron, - gMonIcon_Castform, - gMonIcon_Volbeat, - gMonIcon_Illumise, - gMonIcon_Lileep, - gMonIcon_Cradily, - gMonIcon_Anorith, - gMonIcon_Armaldo, - gMonIcon_Ralts, - gMonIcon_Kirlia, - gMonIcon_Gardevoir, - gMonIcon_Bagon, - gMonIcon_Shelgon, - gMonIcon_Salamence, - gMonIcon_Beldum, - gMonIcon_Metang, - gMonIcon_Metagross, - gMonIcon_Regirock, - gMonIcon_Regice, - gMonIcon_Registeel, - gMonIcon_Kyogre, - gMonIcon_Groudon, - gMonIcon_Rayquaza, - gMonIcon_Latias, - gMonIcon_Latios, - gMonIcon_Jirachi, - gMonIcon_Deoxys, - gMonIcon_Chimecho, - gMonIcon_Egg, - gMonIcon_UnownB, - gMonIcon_UnownC, - gMonIcon_UnownD, - gMonIcon_UnownE, - gMonIcon_UnownF, - gMonIcon_UnownG, - gMonIcon_UnownH, - gMonIcon_UnownI, - gMonIcon_UnownJ, - gMonIcon_UnownK, - gMonIcon_UnownL, - gMonIcon_UnownM, - gMonIcon_UnownN, - gMonIcon_UnownO, - gMonIcon_UnownP, - gMonIcon_UnownQ, - gMonIcon_UnownR, - gMonIcon_UnownS, - gMonIcon_UnownT, - gMonIcon_UnownU, - gMonIcon_UnownV, - gMonIcon_UnownW, - gMonIcon_UnownX, - gMonIcon_UnownY, - gMonIcon_UnownZ, - gMonIcon_UnownExclamationMark, - gMonIcon_UnownQuestionMark, + [SPECIES_NONE] = gMonIcon_Bulbasaur, + [SPECIES_BULBASAUR] = gMonIcon_Bulbasaur, + [SPECIES_IVYSAUR] = gMonIcon_Ivysaur, + [SPECIES_VENUSAUR] = gMonIcon_Venusaur, + [SPECIES_CHARMANDER] = gMonIcon_Charmander, + [SPECIES_CHARMELEON] = gMonIcon_Charmeleon, + [SPECIES_CHARIZARD] = gMonIcon_Charizard, + [SPECIES_SQUIRTLE] = gMonIcon_Squirtle, + [SPECIES_WARTORTLE] = gMonIcon_Wartortle, + [SPECIES_BLASTOISE] = gMonIcon_Blastoise, + [SPECIES_CATERPIE] = gMonIcon_Caterpie, + [SPECIES_METAPOD] = gMonIcon_Metapod, + [SPECIES_BUTTERFREE] = gMonIcon_Butterfree, + [SPECIES_WEEDLE] = gMonIcon_Weedle, + [SPECIES_KAKUNA] = gMonIcon_Kakuna, + [SPECIES_BEEDRILL] = gMonIcon_Beedrill, + [SPECIES_PIDGEY] = gMonIcon_Pidgey, + [SPECIES_PIDGEOTTO] = gMonIcon_Pidgeotto, + [SPECIES_PIDGEOT] = gMonIcon_Pidgeot, + [SPECIES_RATTATA] = gMonIcon_Rattata, + [SPECIES_RATICATE] = gMonIcon_Raticate, + [SPECIES_SPEAROW] = gMonIcon_Spearow, + [SPECIES_FEAROW] = gMonIcon_Fearow, + [SPECIES_EKANS] = gMonIcon_Ekans, + [SPECIES_ARBOK] = gMonIcon_Arbok, + [SPECIES_PIKACHU] = gMonIcon_Pikachu, + [SPECIES_RAICHU] = gMonIcon_Raichu, + [SPECIES_SANDSHREW] = gMonIcon_Sandshrew, + [SPECIES_SANDSLASH] = gMonIcon_Sandslash, + [SPECIES_NIDORAN_F] = gMonIcon_NidoranF, + [SPECIES_NIDORINA] = gMonIcon_Nidorina, + [SPECIES_NIDOQUEEN] = gMonIcon_Nidoqueen, + [SPECIES_NIDORAN_M] = gMonIcon_NidoranM, + [SPECIES_NIDORINO] = gMonIcon_Nidorino, + [SPECIES_NIDOKING] = gMonIcon_Nidoking, + [SPECIES_CLEFAIRY] = gMonIcon_Clefairy, + [SPECIES_CLEFABLE] = gMonIcon_Clefable, + [SPECIES_VULPIX] = gMonIcon_Vulpix, + [SPECIES_NINETALES] = gMonIcon_Ninetales, + [SPECIES_JIGGLYPUFF] = gMonIcon_Jigglypuff, + [SPECIES_WIGGLYTUFF] = gMonIcon_Wigglytuff, + [SPECIES_ZUBAT] = gMonIcon_Zubat, + [SPECIES_GOLBAT] = gMonIcon_Golbat, + [SPECIES_ODDISH] = gMonIcon_Oddish, + [SPECIES_GLOOM] = gMonIcon_Gloom, + [SPECIES_VILEPLUME] = gMonIcon_Vileplume, + [SPECIES_PARAS] = gMonIcon_Paras, + [SPECIES_PARASECT] = gMonIcon_Parasect, + [SPECIES_VENONAT] = gMonIcon_Venonat, + [SPECIES_VENOMOTH] = gMonIcon_Venomoth, + [SPECIES_DIGLETT] = gMonIcon_Diglett, + [SPECIES_DUGTRIO] = gMonIcon_Dugtrio, + [SPECIES_MEOWTH] = gMonIcon_Meowth, + [SPECIES_PERSIAN] = gMonIcon_Persian, + [SPECIES_PSYDUCK] = gMonIcon_Psyduck, + [SPECIES_GOLDUCK] = gMonIcon_Golduck, + [SPECIES_MANKEY] = gMonIcon_Mankey, + [SPECIES_PRIMEAPE] = gMonIcon_Primeape, + [SPECIES_GROWLITHE] = gMonIcon_Growlithe, + [SPECIES_ARCANINE] = gMonIcon_Arcanine, + [SPECIES_POLIWAG] = gMonIcon_Poliwag, + [SPECIES_POLIWHIRL] = gMonIcon_Poliwhirl, + [SPECIES_POLIWRATH] = gMonIcon_Poliwrath, + [SPECIES_ABRA] = gMonIcon_Abra, + [SPECIES_KADABRA] = gMonIcon_Kadabra, + [SPECIES_ALAKAZAM] = gMonIcon_Alakazam, + [SPECIES_MACHOP] = gMonIcon_Machop, + [SPECIES_MACHOKE] = gMonIcon_Machoke, + [SPECIES_MACHAMP] = gMonIcon_Machamp, + [SPECIES_BELLSPROUT] = gMonIcon_Bellsprout, + [SPECIES_WEEPINBELL] = gMonIcon_Weepinbell, + [SPECIES_VICTREEBEL] = gMonIcon_Victreebel, + [SPECIES_TENTACOOL] = gMonIcon_Tentacool, + [SPECIES_TENTACRUEL] = gMonIcon_Tentacruel, + [SPECIES_GEODUDE] = gMonIcon_Geodude, + [SPECIES_GRAVELER] = gMonIcon_Graveler, + [SPECIES_GOLEM] = gMonIcon_Golem, + [SPECIES_PONYTA] = gMonIcon_Ponyta, + [SPECIES_RAPIDASH] = gMonIcon_Rapidash, + [SPECIES_SLOWPOKE] = gMonIcon_Slowpoke, + [SPECIES_SLOWBRO] = gMonIcon_Slowbro, + [SPECIES_MAGNEMITE] = gMonIcon_Magnemite, + [SPECIES_MAGNETON] = gMonIcon_Magneton, + [SPECIES_FARFETCHD] = gMonIcon_Farfetchd, + [SPECIES_DODUO] = gMonIcon_Doduo, + [SPECIES_DODRIO] = gMonIcon_Dodrio, + [SPECIES_SEEL] = gMonIcon_Seel, + [SPECIES_DEWGONG] = gMonIcon_Dewgong, + [SPECIES_GRIMER] = gMonIcon_Grimer, + [SPECIES_MUK] = gMonIcon_Muk, + [SPECIES_SHELLDER] = gMonIcon_Shellder, + [SPECIES_CLOYSTER] = gMonIcon_Cloyster, + [SPECIES_GASTLY] = gMonIcon_Gastly, + [SPECIES_HAUNTER] = gMonIcon_Haunter, + [SPECIES_GENGAR] = gMonIcon_Gengar, + [SPECIES_ONIX] = gMonIcon_Onix, + [SPECIES_DROWZEE] = gMonIcon_Drowzee, + [SPECIES_HYPNO] = gMonIcon_Hypno, + [SPECIES_KRABBY] = gMonIcon_Krabby, + [SPECIES_KINGLER] = gMonIcon_Kingler, + [SPECIES_VOLTORB] = gMonIcon_Voltorb, + [SPECIES_ELECTRODE] = gMonIcon_Electrode, + [SPECIES_EXEGGCUTE] = gMonIcon_Exeggcute, + [SPECIES_EXEGGUTOR] = gMonIcon_Exeggutor, + [SPECIES_CUBONE] = gMonIcon_Cubone, + [SPECIES_MAROWAK] = gMonIcon_Marowak, + [SPECIES_HITMONLEE] = gMonIcon_Hitmonlee, + [SPECIES_HITMONCHAN] = gMonIcon_Hitmonchan, + [SPECIES_LICKITUNG] = gMonIcon_Lickitung, + [SPECIES_KOFFING] = gMonIcon_Koffing, + [SPECIES_WEEZING] = gMonIcon_Weezing, + [SPECIES_RHYHORN] = gMonIcon_Rhyhorn, + [SPECIES_RHYDON] = gMonIcon_Rhydon, + [SPECIES_CHANSEY] = gMonIcon_Chansey, + [SPECIES_TANGELA] = gMonIcon_Tangela, + [SPECIES_KANGASKHAN] = gMonIcon_Kangaskhan, + [SPECIES_HORSEA] = gMonIcon_Horsea, + [SPECIES_SEADRA] = gMonIcon_Seadra, + [SPECIES_GOLDEEN] = gMonIcon_Goldeen, + [SPECIES_SEAKING] = gMonIcon_Seaking, + [SPECIES_STARYU] = gMonIcon_Staryu, + [SPECIES_STARMIE] = gMonIcon_Starmie, + [SPECIES_MR_MIME] = gMonIcon_Mrmime, + [SPECIES_SCYTHER] = gMonIcon_Scyther, + [SPECIES_JYNX] = gMonIcon_Jynx, + [SPECIES_ELECTABUZZ] = gMonIcon_Electabuzz, + [SPECIES_MAGMAR] = gMonIcon_Magmar, + [SPECIES_PINSIR] = gMonIcon_Pinsir, + [SPECIES_TAUROS] = gMonIcon_Tauros, + [SPECIES_MAGIKARP] = gMonIcon_Magikarp, + [SPECIES_GYARADOS] = gMonIcon_Gyarados, + [SPECIES_LAPRAS] = gMonIcon_Lapras, + [SPECIES_DITTO] = gMonIcon_Ditto, + [SPECIES_EEVEE] = gMonIcon_Eevee, + [SPECIES_VAPOREON] = gMonIcon_Vaporeon, + [SPECIES_JOLTEON] = gMonIcon_Jolteon, + [SPECIES_FLAREON] = gMonIcon_Flareon, + [SPECIES_PORYGON] = gMonIcon_Porygon, + [SPECIES_OMANYTE] = gMonIcon_Omanyte, + [SPECIES_OMASTAR] = gMonIcon_Omastar, + [SPECIES_KABUTO] = gMonIcon_Kabuto, + [SPECIES_KABUTOPS] = gMonIcon_Kabutops, + [SPECIES_AERODACTYL] = gMonIcon_Aerodactyl, + [SPECIES_SNORLAX] = gMonIcon_Snorlax, + [SPECIES_ARTICUNO] = gMonIcon_Articuno, + [SPECIES_ZAPDOS] = gMonIcon_Zapdos, + [SPECIES_MOLTRES] = gMonIcon_Moltres, + [SPECIES_DRATINI] = gMonIcon_Dratini, + [SPECIES_DRAGONAIR] = gMonIcon_Dragonair, + [SPECIES_DRAGONITE] = gMonIcon_Dragonite, + [SPECIES_MEWTWO] = gMonIcon_Mewtwo, + [SPECIES_MEW] = gMonIcon_Mew, + [SPECIES_CHIKORITA] = gMonIcon_Chikorita, + [SPECIES_BAYLEEF] = gMonIcon_Bayleef, + [SPECIES_MEGANIUM] = gMonIcon_Meganium, + [SPECIES_CYNDAQUIL] = gMonIcon_Cyndaquil, + [SPECIES_QUILAVA] = gMonIcon_Quilava, + [SPECIES_TYPHLOSION] = gMonIcon_Typhlosion, + [SPECIES_TOTODILE] = gMonIcon_Totodile, + [SPECIES_CROCONAW] = gMonIcon_Croconaw, + [SPECIES_FERALIGATR] = gMonIcon_Feraligatr, + [SPECIES_SENTRET] = gMonIcon_Sentret, + [SPECIES_FURRET] = gMonIcon_Furret, + [SPECIES_HOOTHOOT] = gMonIcon_Hoothoot, + [SPECIES_NOCTOWL] = gMonIcon_Noctowl, + [SPECIES_LEDYBA] = gMonIcon_Ledyba, + [SPECIES_LEDIAN] = gMonIcon_Ledian, + [SPECIES_SPINARAK] = gMonIcon_Spinarak, + [SPECIES_ARIADOS] = gMonIcon_Ariados, + [SPECIES_CROBAT] = gMonIcon_Crobat, + [SPECIES_CHINCHOU] = gMonIcon_Chinchou, + [SPECIES_LANTURN] = gMonIcon_Lanturn, + [SPECIES_PICHU] = gMonIcon_Pichu, + [SPECIES_CLEFFA] = gMonIcon_Cleffa, + [SPECIES_IGGLYBUFF] = gMonIcon_Igglybuff, + [SPECIES_TOGEPI] = gMonIcon_Togepi, + [SPECIES_TOGETIC] = gMonIcon_Togetic, + [SPECIES_NATU] = gMonIcon_Natu, + [SPECIES_XATU] = gMonIcon_Xatu, + [SPECIES_MAREEP] = gMonIcon_Mareep, + [SPECIES_FLAAFFY] = gMonIcon_Flaaffy, + [SPECIES_AMPHAROS] = gMonIcon_Ampharos, + [SPECIES_BELLOSSOM] = gMonIcon_Bellossom, + [SPECIES_MARILL] = gMonIcon_Marill, + [SPECIES_AZUMARILL] = gMonIcon_Azumarill, + [SPECIES_SUDOWOODO] = gMonIcon_Sudowoodo, + [SPECIES_POLITOED] = gMonIcon_Politoed, + [SPECIES_HOPPIP] = gMonIcon_Hoppip, + [SPECIES_SKIPLOOM] = gMonIcon_Skiploom, + [SPECIES_JUMPLUFF] = gMonIcon_Jumpluff, + [SPECIES_AIPOM] = gMonIcon_Aipom, + [SPECIES_SUNKERN] = gMonIcon_Sunkern, + [SPECIES_SUNFLORA] = gMonIcon_Sunflora, + [SPECIES_YANMA] = gMonIcon_Yanma, + [SPECIES_WOOPER] = gMonIcon_Wooper, + [SPECIES_QUAGSIRE] = gMonIcon_Quagsire, + [SPECIES_ESPEON] = gMonIcon_Espeon, + [SPECIES_UMBREON] = gMonIcon_Umbreon, + [SPECIES_MURKROW] = gMonIcon_Murkrow, + [SPECIES_SLOWKING] = gMonIcon_Slowking, + [SPECIES_MISDREAVUS] = gMonIcon_Misdreavus, + [SPECIES_UNOWN] = gMonIcon_UnownA, + [SPECIES_WOBBUFFET] = gMonIcon_Wobbuffet, + [SPECIES_GIRAFARIG] = gMonIcon_Girafarig, + [SPECIES_PINECO] = gMonIcon_Pineco, + [SPECIES_FORRETRESS] = gMonIcon_Forretress, + [SPECIES_DUNSPARCE] = gMonIcon_Dunsparce, + [SPECIES_GLIGAR] = gMonIcon_Gligar, + [SPECIES_STEELIX] = gMonIcon_Steelix, + [SPECIES_SNUBBULL] = gMonIcon_Snubbull, + [SPECIES_GRANBULL] = gMonIcon_Granbull, + [SPECIES_QWILFISH] = gMonIcon_Qwilfish, + [SPECIES_SCIZOR] = gMonIcon_Scizor, + [SPECIES_SHUCKLE] = gMonIcon_Shuckle, + [SPECIES_HERACROSS] = gMonIcon_Heracross, + [SPECIES_SNEASEL] = gMonIcon_Sneasel, + [SPECIES_TEDDIURSA] = gMonIcon_Teddiursa, + [SPECIES_URSARING] = gMonIcon_Ursaring, + [SPECIES_SLUGMA] = gMonIcon_Slugma, + [SPECIES_MAGCARGO] = gMonIcon_Magcargo, + [SPECIES_SWINUB] = gMonIcon_Swinub, + [SPECIES_PILOSWINE] = gMonIcon_Piloswine, + [SPECIES_CORSOLA] = gMonIcon_Corsola, + [SPECIES_REMORAID] = gMonIcon_Remoraid, + [SPECIES_OCTILLERY] = gMonIcon_Octillery, + [SPECIES_DELIBIRD] = gMonIcon_Delibird, + [SPECIES_MANTINE] = gMonIcon_Mantine, + [SPECIES_SKARMORY] = gMonIcon_Skarmory, + [SPECIES_HOUNDOUR] = gMonIcon_Houndour, + [SPECIES_HOUNDOOM] = gMonIcon_Houndoom, + [SPECIES_KINGDRA] = gMonIcon_Kingdra, + [SPECIES_PHANPY] = gMonIcon_Phanpy, + [SPECIES_DONPHAN] = gMonIcon_Donphan, + [SPECIES_PORYGON2] = gMonIcon_Porygon2, + [SPECIES_STANTLER] = gMonIcon_Stantler, + [SPECIES_SMEARGLE] = gMonIcon_Smeargle, + [SPECIES_TYROGUE] = gMonIcon_Tyrogue, + [SPECIES_HITMONTOP] = gMonIcon_Hitmontop, + [SPECIES_SMOOCHUM] = gMonIcon_Smoochum, + [SPECIES_ELEKID] = gMonIcon_Elekid, + [SPECIES_MAGBY] = gMonIcon_Magby, + [SPECIES_MILTANK] = gMonIcon_Miltank, + [SPECIES_BLISSEY] = gMonIcon_Blissey, + [SPECIES_RAIKOU] = gMonIcon_Raikou, + [SPECIES_ENTEI] = gMonIcon_Entei, + [SPECIES_SUICUNE] = gMonIcon_Suicune, + [SPECIES_LARVITAR] = gMonIcon_Larvitar, + [SPECIES_PUPITAR] = gMonIcon_Pupitar, + [SPECIES_TYRANITAR] = gMonIcon_Tyranitar, + [SPECIES_LUGIA] = gMonIcon_Lugia, + [SPECIES_HO_OH] = gMonIcon_HoOh, + [SPECIES_CELEBI] = gMonIcon_Celebi, + [SPECIES_OLD_UNOWN_B] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_C] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_D] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_E] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_F] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_G] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_H] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_I] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_J] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_K] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_L] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_M] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_N] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_O] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_P] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_Q] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_R] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_S] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_T] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_U] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_V] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_W] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_X] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_Y] = gMonIcon_QuestionMark, + [SPECIES_OLD_UNOWN_Z] = gMonIcon_QuestionMark, + [SPECIES_TREECKO] = gMonIcon_Treecko, + [SPECIES_GROVYLE] = gMonIcon_Grovyle, + [SPECIES_SCEPTILE] = gMonIcon_Sceptile, + [SPECIES_TORCHIC] = gMonIcon_Torchic, + [SPECIES_COMBUSKEN] = gMonIcon_Combusken, + [SPECIES_BLAZIKEN] = gMonIcon_Blaziken, + [SPECIES_MUDKIP] = gMonIcon_Mudkip, + [SPECIES_MARSHTOMP] = gMonIcon_Marshtomp, + [SPECIES_SWAMPERT] = gMonIcon_Swampert, + [SPECIES_POOCHYENA] = gMonIcon_Poochyena, + [SPECIES_MIGHTYENA] = gMonIcon_Mightyena, + [SPECIES_ZIGZAGOON] = gMonIcon_Zigzagoon, + [SPECIES_LINOONE] = gMonIcon_Linoone, + [SPECIES_WURMPLE] = gMonIcon_Wurmple, + [SPECIES_SILCOON] = gMonIcon_Silcoon, + [SPECIES_BEAUTIFLY] = gMonIcon_Beautifly, + [SPECIES_CASCOON] = gMonIcon_Cascoon, + [SPECIES_DUSTOX] = gMonIcon_Dustox, + [SPECIES_LOTAD] = gMonIcon_Lotad, + [SPECIES_LOMBRE] = gMonIcon_Lombre, + [SPECIES_LUDICOLO] = gMonIcon_Ludicolo, + [SPECIES_SEEDOT] = gMonIcon_Seedot, + [SPECIES_NUZLEAF] = gMonIcon_Nuzleaf, + [SPECIES_SHIFTRY] = gMonIcon_Shiftry, + [SPECIES_NINCADA] = gMonIcon_Nincada, + [SPECIES_NINJASK] = gMonIcon_Ninjask, + [SPECIES_SHEDINJA] = gMonIcon_Shedinja, + [SPECIES_TAILLOW] = gMonIcon_Taillow, + [SPECIES_SWELLOW] = gMonIcon_Swellow, + [SPECIES_SHROOMISH] = gMonIcon_Shroomish, + [SPECIES_BRELOOM] = gMonIcon_Breloom, + [SPECIES_SPINDA] = gMonIcon_Spinda, + [SPECIES_WINGULL] = gMonIcon_Wingull, + [SPECIES_PELIPPER] = gMonIcon_Pelipper, + [SPECIES_SURSKIT] = gMonIcon_Surskit, + [SPECIES_MASQUERAIN] = gMonIcon_Masquerain, + [SPECIES_WAILMER] = gMonIcon_Wailmer, + [SPECIES_WAILORD] = gMonIcon_Wailord, + [SPECIES_SKITTY] = gMonIcon_Skitty, + [SPECIES_DELCATTY] = gMonIcon_Delcatty, + [SPECIES_KECLEON] = gMonIcon_Kecleon, + [SPECIES_BALTOY] = gMonIcon_Baltoy, + [SPECIES_CLAYDOL] = gMonIcon_Claydol, + [SPECIES_NOSEPASS] = gMonIcon_Nosepass, + [SPECIES_TORKOAL] = gMonIcon_Torkoal, + [SPECIES_SABLEYE] = gMonIcon_Sableye, + [SPECIES_BARBOACH] = gMonIcon_Barboach, + [SPECIES_WHISCASH] = gMonIcon_Whiscash, + [SPECIES_LUVDISC] = gMonIcon_Luvdisc, + [SPECIES_CORPHISH] = gMonIcon_Corphish, + [SPECIES_CRAWDAUNT] = gMonIcon_Crawdaunt, + [SPECIES_FEEBAS] = gMonIcon_Feebas, + [SPECIES_MILOTIC] = gMonIcon_Milotic, + [SPECIES_CARVANHA] = gMonIcon_Carvanha, + [SPECIES_SHARPEDO] = gMonIcon_Sharpedo, + [SPECIES_TRAPINCH] = gMonIcon_Trapinch, + [SPECIES_VIBRAVA] = gMonIcon_Vibrava, + [SPECIES_FLYGON] = gMonIcon_Flygon, + [SPECIES_MAKUHITA] = gMonIcon_Makuhita, + [SPECIES_HARIYAMA] = gMonIcon_Hariyama, + [SPECIES_ELECTRIKE] = gMonIcon_Electrike, + [SPECIES_MANECTRIC] = gMonIcon_Manectric, + [SPECIES_NUMEL] = gMonIcon_Numel, + [SPECIES_CAMERUPT] = gMonIcon_Camerupt, + [SPECIES_SPHEAL] = gMonIcon_Spheal, + [SPECIES_SEALEO] = gMonIcon_Sealeo, + [SPECIES_WALREIN] = gMonIcon_Walrein, + [SPECIES_CACNEA] = gMonIcon_Cacnea, + [SPECIES_CACTURNE] = gMonIcon_Cacturne, + [SPECIES_SNORUNT] = gMonIcon_Snorunt, + [SPECIES_GLALIE] = gMonIcon_Glalie, + [SPECIES_LUNATONE] = gMonIcon_Lunatone, + [SPECIES_SOLROCK] = gMonIcon_Solrock, + [SPECIES_AZURILL] = gMonIcon_Azurill, + [SPECIES_SPOINK] = gMonIcon_Spoink, + [SPECIES_GRUMPIG] = gMonIcon_Grumpig, + [SPECIES_PLUSLE] = gMonIcon_Plusle, + [SPECIES_MINUN] = gMonIcon_Minun, + [SPECIES_MAWILE] = gMonIcon_Mawile, + [SPECIES_MEDITITE] = gMonIcon_Meditite, + [SPECIES_MEDICHAM] = gMonIcon_Medicham, + [SPECIES_SWABLU] = gMonIcon_Swablu, + [SPECIES_ALTARIA] = gMonIcon_Altaria, + [SPECIES_WYNAUT] = gMonIcon_Wynaut, + [SPECIES_DUSKULL] = gMonIcon_Duskull, + [SPECIES_DUSCLOPS] = gMonIcon_Dusclops, + [SPECIES_ROSELIA] = gMonIcon_Roselia, + [SPECIES_SLAKOTH] = gMonIcon_Slakoth, + [SPECIES_VIGOROTH] = gMonIcon_Vigoroth, + [SPECIES_SLAKING] = gMonIcon_Slaking, + [SPECIES_GULPIN] = gMonIcon_Gulpin, + [SPECIES_SWALOT] = gMonIcon_Swalot, + [SPECIES_TROPIUS] = gMonIcon_Tropius, + [SPECIES_WHISMUR] = gMonIcon_Whismur, + [SPECIES_LOUDRED] = gMonIcon_Loudred, + [SPECIES_EXPLOUD] = gMonIcon_Exploud, + [SPECIES_CLAMPERL] = gMonIcon_Clamperl, + [SPECIES_HUNTAIL] = gMonIcon_Huntail, + [SPECIES_GOREBYSS] = gMonIcon_Gorebyss, + [SPECIES_ABSOL] = gMonIcon_Absol, + [SPECIES_SHUPPET] = gMonIcon_Shuppet, + [SPECIES_BANETTE] = gMonIcon_Banette, + [SPECIES_SEVIPER] = gMonIcon_Seviper, + [SPECIES_ZANGOOSE] = gMonIcon_Zangoose, + [SPECIES_RELICANTH] = gMonIcon_Relicanth, + [SPECIES_ARON] = gMonIcon_Aron, + [SPECIES_LAIRON] = gMonIcon_Lairon, + [SPECIES_AGGRON] = gMonIcon_Aggron, + [SPECIES_CASTFORM] = gMonIcon_Castform, + [SPECIES_VOLBEAT] = gMonIcon_Volbeat, + [SPECIES_ILLUMISE] = gMonIcon_Illumise, + [SPECIES_LILEEP] = gMonIcon_Lileep, + [SPECIES_CRADILY] = gMonIcon_Cradily, + [SPECIES_ANORITH] = gMonIcon_Anorith, + [SPECIES_ARMALDO] = gMonIcon_Armaldo, + [SPECIES_RALTS] = gMonIcon_Ralts, + [SPECIES_KIRLIA] = gMonIcon_Kirlia, + [SPECIES_GARDEVOIR] = gMonIcon_Gardevoir, + [SPECIES_BAGON] = gMonIcon_Bagon, + [SPECIES_SHELGON] = gMonIcon_Shelgon, + [SPECIES_SALAMENCE] = gMonIcon_Salamence, + [SPECIES_BELDUM] = gMonIcon_Beldum, + [SPECIES_METANG] = gMonIcon_Metang, + [SPECIES_METAGROSS] = gMonIcon_Metagross, + [SPECIES_REGIROCK] = gMonIcon_Regirock, + [SPECIES_REGICE] = gMonIcon_Regice, + [SPECIES_REGISTEEL] = gMonIcon_Registeel, + [SPECIES_KYOGRE] = gMonIcon_Kyogre, + [SPECIES_GROUDON] = gMonIcon_Groudon, + [SPECIES_RAYQUAZA] = gMonIcon_Rayquaza, + [SPECIES_LATIAS] = gMonIcon_Latias, + [SPECIES_LATIOS] = gMonIcon_Latios, + [SPECIES_JIRACHI] = gMonIcon_Jirachi, + [SPECIES_DEOXYS] = gMonIcon_Deoxys, + [SPECIES_CHIMECHO] = gMonIcon_Chimecho, + [SPECIES_EGG] = gMonIcon_Egg, + [SPECIES_UNOWN_B] = gMonIcon_UnownB, + [SPECIES_UNOWN_C] = gMonIcon_UnownC, + [SPECIES_UNOWN_D] = gMonIcon_UnownD, + [SPECIES_UNOWN_E] = gMonIcon_UnownE, + [SPECIES_UNOWN_F] = gMonIcon_UnownF, + [SPECIES_UNOWN_G] = gMonIcon_UnownG, + [SPECIES_UNOWN_H] = gMonIcon_UnownH, + [SPECIES_UNOWN_I] = gMonIcon_UnownI, + [SPECIES_UNOWN_J] = gMonIcon_UnownJ, + [SPECIES_UNOWN_K] = gMonIcon_UnownK, + [SPECIES_UNOWN_L] = gMonIcon_UnownL, + [SPECIES_UNOWN_M] = gMonIcon_UnownM, + [SPECIES_UNOWN_N] = gMonIcon_UnownN, + [SPECIES_UNOWN_O] = gMonIcon_UnownO, + [SPECIES_UNOWN_P] = gMonIcon_UnownP, + [SPECIES_UNOWN_Q] = gMonIcon_UnownQ, + [SPECIES_UNOWN_R] = gMonIcon_UnownR, + [SPECIES_UNOWN_S] = gMonIcon_UnownS, + [SPECIES_UNOWN_T] = gMonIcon_UnownT, + [SPECIES_UNOWN_U] = gMonIcon_UnownU, + [SPECIES_UNOWN_V] = gMonIcon_UnownV, + [SPECIES_UNOWN_W] = gMonIcon_UnownW, + [SPECIES_UNOWN_X] = gMonIcon_UnownX, + [SPECIES_UNOWN_Y] = gMonIcon_UnownY, + [SPECIES_UNOWN_Z] = gMonIcon_UnownZ, + [SPECIES_UNOWN_EMARK] = gMonIcon_UnownExclamationMark, + [SPECIES_UNOWN_QMARK] = gMonIcon_UnownQuestionMark, }; const u8 gMonIconPaletteIndices[] = diff --git a/src/pokemon_storage_system_4.c b/src/pokemon_storage_system_4.c index 876e21f67..db35d60ea 100644 --- a/src/pokemon_storage_system_4.c +++ b/src/pokemon_storage_system_4.c @@ -12,6 +12,8 @@ #include "item.h" #include "pokemon_summary_screen.h" #include "pokemon_storage_system.h" +#include "sound.h" +#include "constants/songs.h" // Static type declarations @@ -3120,18 +3122,18 @@ s16 sub_809CF30(void) { if (gMain.newKeys & B_BUTTON) { - PlaySE(5); + PlaySE(SE_SELECT); textId++; } if (gMain.newKeys & DPAD_UP) { - PlaySE(5); + PlaySE(SE_SELECT); Menu_MoveCursor(-1); } else if (gMain.newKeys & DPAD_DOWN) { - PlaySE(5); + PlaySE(SE_SELECT); Menu_MoveCursor(1); } } diff --git a/src/pokenav_before.c b/src/pokenav_before.c index f017cf834..2ff282458 100644 --- a/src/pokenav_before.c +++ b/src/pokenav_before.c @@ -26,6 +26,7 @@ #include "pokemon_summary_screen.h" #include "use_pokeblock.h" #include "constants/game_stat.h" +#include "pokemon.h" struct UnknownPokenav0 { @@ -104,6 +105,1016 @@ struct UnkPokenavStruct *const gPokenavStructPtr = (struct UnkPokenavStruct *)gS extern u16 gKeyRepeatStartDelay; +// rodata? +const u8 *const gUnknown_083DFEC8 = gTileBuffer; + +const u8 gUnknown_083DFECC[] = INCBIN_U8("graphics/pokenav/83DFECC.gbapal"); + +const u8 gUnknown_083DFEEC[] = INCBIN_U8("graphics/pokenav/83DFEEC.4bpp"); +const u8 gUnknown_083DFF8C[] = INCBIN_U8("graphics/pokenav/83DFF8C.bin.lz"); +const u16 gUnknown_083E003C[] = INCBIN_U16("graphics/pokenav/83E003C.gbapal"); + +const u8 gUnknown_083E005C[] = INCBIN_U8("graphics/pokenav/83E005C.4bpp"); +const u8 gUnknown_083E007C[] = INCBIN_U8("graphics/pokenav/83E007C.bin.lz"); +const u16 gUnknown_083E0124[] = INCBIN_U16("graphics/pokenav/83E0124_pal.bin"); + +const u16 gUnknown_083E0144[] = INCBIN_U16("graphics/pokenav/83E0144_pal.bin"); + +const u16 gUnknown_083E0164[] = INCBIN_U16("graphics/pokenav/83E0164.bin");//? + +const u8 gUnknown_083E01AC[] = INCBIN_U8("graphics/pokenav/83E01AC.bin"); +const u8 gUnknown_083E01F4[] = INCBIN_U8("graphics/pokenav/83E01F4.bin"); +const u8 gUnknown_083E0254[] = INCBIN_U8("graphics/pokenav/83E0254.gbapal"); +const u16 gUnknown_083E0274[] = INCBIN_U16("graphics/pokenav/83E0274.gbapal"); + +const u16 gPokenavConditionSearch2_Pal[] = INCBIN_U16("graphics/pokenav/condition_search2.gbapal"); + +const u16 gUnknown_083E02B4[] = INCBIN_U16("graphics/pokenav/83E02B4.gbapal"); + +const u16 gUnknown_083E02D4[] = INCBIN_U16("graphics/pokenav/83E02D4.bin");//? + +const u8 gUnknown_083E0314[] = INCBIN_U8("graphics/pokenav/83E0314.gbapal"); +const u8 gUnknown_083E0334[] = INCBIN_U8("graphics/pokenav/trainereyes_misc_pal.bin"); + +const u8 gUnknown_083E0354[] = INCBIN_U8("graphics/pokenav/trainereyes_misc.4bpp.lz"); + +const u8 gUnknown_083E039C[][4] = +{ + {0x80, 0x42, 0x82, 0x42}, +}; + +const u8 gUnknown_083E03A0[][8] = +{ + {0x00, 0x40, 0x00, 0x40, 0x81, 0x42, 0x83, 0x42}, +}; + +const u16 gUnknown_083E03A8[] = INCBIN_U16("graphics/pokenav/83E03A8.gbapal"); +const u16 gUnknown_083E03C8[] = INCBIN_U16("graphics/pokenav/83E03C8.bin"); +const u8 gUnknown_083E040C[] = INCBIN_U8("graphics/misc/ribbons_half.4bpp.lz"); +const u8 gPokenavOutlinePalette[] = INCBIN_U8("graphics/pokenav/outline.gbapal"); +const u8 gPokenavOutlineTiles[] = INCBIN_U8("graphics/pokenav/outline.4bpp.lz"); +const u8 gPokenavOutlineTilemap[] = INCBIN_U8("graphics/pokenav/outline_map.bin.lz"); + +#include "data/region_map/city_map_tilemaps.h" + +#ifdef ENGLISH +#include "data/text/ribbon_descriptions_en.h" +#include "data/text/gift_ribbon_descriptions_en.h" +#include "data/text/trainer_eye_descriptions_en.h" +#elif GERMAN +#include "data/text/ribbon_descriptions_de.h" +#include "data/text/gift_ribbon_descriptions_de.h" +#include "data/text/trainer_eye_descriptions_de.h" +#endif + +const u8 *const gUnknown_083E31B0[] = +{ + PCText_CheckMap, + PCText_CheckPoke, + PCText_CheckTrainer, + PCText_CheckRibbons, + PCText_PutAwayNav, + PCText_NoRibbonWin, + PCText_NoTrainers, +}; + +const u8 *const gUnknown_083E31CC[] = +{ + PCText_CheckParty, + PCText_CheckPokeAll, + PCText_ReturnToNav, +}; + +const u8 *const gUnknown_083E31D8[] = +{ + PCText_FindCool, + PCText_FindBeauty, + PCText_FindCute, + PCText_FindSmart, + PCText_FindTough, + PCText_ReturnToCondition, +}; + +#include "data/region_map/city_map_entries.h" + +void sub_80F0A24(u16, u16); +void sub_80F0A74(u16, u16); + +void (*const gUnknown_083E3270[])(u16, u16) = +{ + sub_80F0A24, + sub_80F0A24, + sub_80F0A74, +}; + +const u16 gPokenavIconPalette[] = INCBIN_U16("graphics/pokenav/icon.gbapal"); +const u8 gUnknown_083E329C[] = INCBIN_U8("graphics/pokenav/icon.4bpp.lz"); +const u8 gPokenavPokeballTiles[] = INCBIN_U8("graphics/pokenav/pokeball.4bpp"); +const u8 gUnknown_083E3780[] = INCBIN_U8("graphics/pokenav/83E3780.4bpp"); +const u16 gPokenavSparkle_Pal[] = INCBIN_U16("graphics/pokenav/sparkle.gbapal"); +const u8 gPokenavSparkle_Gfx[] = INCBIN_U8("graphics/pokenav/sparkle.4bpp"); +const u8 gPokenavUpDownArrows_Gfx[] = INCBIN_U8("graphics/pokenav/arrows.4bpp"); +const u8 gUnknown_083E3BC0[] = INCBIN_U8("graphics/pokenav/83E3BC0.bin"); +const u8 gTiles_083E3BE0[] = INCBIN_U8("graphics/unknown/unknown_3E3BE0.4bpp"); + +const u16 gUnknown_083E3C60[][16] = +{ + INCBIN_U16("graphics/misc/ribbons_cool.gbapal"), + INCBIN_U16("graphics/misc/ribbons_beauty.gbapal"), + INCBIN_U16("graphics/misc/ribbons_cute.gbapal"), + INCBIN_U16("graphics/misc/ribbons_smart.gbapal"), + INCBIN_U16("graphics/misc/ribbons_tough.gbapal"), +}; + +const u8 gUnknown_083E3D00[] = INCBIN_U8("graphics/misc/ribbons_full.4bpp.lz"); +const u16 PokenavBlueLightPalette[] = INCBIN_U16("graphics/pokenav/blue_light.gbapal"); +const u8 PokenavBlueLightTiles[] = INCBIN_U8("graphics/pokenav/blue_light.4bpp"); +const u16 Palette_3E42D8[] = INCBIN_U16("graphics/pokenav/83E42D8.gbapal"); + +const u16 gUnknown_083E42F8[] = +{ + BLDALPHA_BLEND(8, 4), + BLDALPHA_BLEND(8, 4), + BLDALPHA_BLEND(7, 5), + BLDALPHA_BLEND(7, 5), + BLDALPHA_BLEND(6, 6), + BLDALPHA_BLEND(6, 6), + BLDALPHA_BLEND(5, 8), + BLDALPHA_BLEND(5, 8), + BLDALPHA_BLEND(4, 10), + BLDALPHA_BLEND(4, 10), + BLDALPHA_BLEND(3, 12), + BLDALPHA_BLEND(3, 12), + BLDALPHA_BLEND(2, 14), + BLDALPHA_BLEND(2, 14), + BLDALPHA_BLEND(0, 16), + BLDALPHA_BLEND(0, 16), +}; + +const struct OamData gOamData_83E4318 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_83E4320[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E4328[] = +{ + ANIMCMD_FRAME(8, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E4330[] = +{ + ANIMCMD_FRAME(16, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E4338[] = +{ + ANIMCMD_FRAME(24, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E4340[] = +{ + ANIMCMD_FRAME(32, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E4348[] = +{ + ANIMCMD_FRAME(40, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E4350[] = +{ + ANIMCMD_FRAME(48, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E4358[] = +{ + ANIMCMD_FRAME(56, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E4360[] = +{ + ANIMCMD_FRAME(64, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E4368[] = +{ + ANIMCMD_FRAME(72, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E4370[] = +{ + ANIMCMD_FRAME(80, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E4378[] = +{ + ANIMCMD_FRAME(88, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E4380[] = +{ + ANIMCMD_FRAME(96, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E4388[] = +{ + ANIMCMD_FRAME(104, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E4390[] = +{ + ANIMCMD_FRAME(112, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E4398[] = +{ + ANIMCMD_FRAME(120, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E43A0[] = +{ + ANIMCMD_FRAME(128, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E43A8[] = +{ + ANIMCMD_FRAME(136, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E43B0[] = +{ + ANIMCMD_FRAME(144, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E43B8[] = +{ + ANIMCMD_FRAME(152, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E43C0[] = +{ + ANIMCMD_FRAME(160, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E43C8[] = +{ + ANIMCMD_FRAME(168, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E43D0[] = +{ + ANIMCMD_FRAME(176, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sSpriteAnim_83E43D8[] = +{ + ANIMCMD_FRAME(184, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_83E43E0[] = +{ + sSpriteAnim_83E4320, + sSpriteAnim_83E4328, + sSpriteAnim_83E4330, + sSpriteAnim_83E4338, + sSpriteAnim_83E4340, + sSpriteAnim_83E4348, + sSpriteAnim_83E4350, + sSpriteAnim_83E4358, + sSpriteAnim_83E4360, + sSpriteAnim_83E4368, + sSpriteAnim_83E4370, + sSpriteAnim_83E4378, + sSpriteAnim_83E4380, + sSpriteAnim_83E4388, + sSpriteAnim_83E4390, + sSpriteAnim_83E4398, + sSpriteAnim_83E43A0, + sSpriteAnim_83E43A8, + sSpriteAnim_83E43B0, + sSpriteAnim_83E43B8, + sSpriteAnim_83E43C0, + sSpriteAnim_83E43C8, + sSpriteAnim_83E43D0, + sSpriteAnim_83E43D8, +}; + +const union AffineAnimCmd gSpriteAffineAnim_83E4440[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 16), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_83E4450[] = +{ + gSpriteAffineAnim_83E4440, +}; + +const struct SpriteTemplate gSpriteTemplate_83E4454 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gOamData_83E4318, + .anims = gSpriteAnimTable_83E43E0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +// sizeof(PokenavBlueLightTiles) ? +const struct SpriteSheet gSpriteSheet_PokenavBlueLight = {PokenavBlueLightTiles, 0x100, 25}; + +const struct SpritePalette gSpritePalette_PokenavBlueLight = {PokenavBlueLightPalette, 17}; + +const struct OamData gOamData_83E447C = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +void sub_80F2654(struct Sprite *); + +const struct SpriteTemplate gSpriteTemplate_83E4484 = +{ + .tileTag = 25, + .paletteTag = 17, + .oam = &gOamData_83E447C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80F2654, +}; + +extern const u16 gPokenavMenuOptions3_Pal[]; +extern const u16 gPokenavCondition5_Pal[]; + +const struct SpritePalette gUnknown_083E449C[] = +{ + {gPokenavMenuOptions3_Pal, 2}, + {gPokenavCondition5_Pal, 3}, + {0x0, 0}, +}; + +const struct OamData gOamData_83E44B4 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = ST_OAM_H_RECTANGLE, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_83E44BC[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_83E44C4[] = +{ + ANIMCMD_FRAME(32, 5), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_83E44CC[] = +{ + ANIMCMD_FRAME(64, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_83E44D4[] = +{ + gSpriteAnim_83E44BC, + gSpriteAnim_83E44C4, + gSpriteAnim_83E44CC, +}; + +void sub_80F2BBC(struct Sprite *); + +const struct SpriteTemplate gSpriteTemplate_83E44E0 = +{ + .tileTag = 1, + .paletteTag = 2, + .oam = &gOamData_83E44B4, + .anims = gSpriteAnimTable_83E44D4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80F2BBC, +}; + +const struct SpriteTemplate gSpriteTemplate_83E44F8 = +{ + .tileTag = 1, + .paletteTag = 3, + .oam = &gOamData_83E44B4, + .anims = gSpriteAnimTable_83E44D4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80F2BBC, +}; + +const struct OamData gOamData_83E4510 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = ST_OAM_H_RECTANGLE, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_83E4518[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_83E4520[] = +{ + ANIMCMD_FRAME(8, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_83E4528[] = +{ + gSpriteAnim_83E4518, + gSpriteAnim_83E4520, +}; + +const struct SpriteTemplate gSpriteTemplate_83E4530 = +{ + .tileTag = 2, + .paletteTag = 2, + .oam = &gOamData_83E4510, + .anims = gSpriteAnimTable_83E4528, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80F2BBC, +}; + +const struct SpriteTemplate gSpriteTemplate_83E4548 = +{ + .tileTag = 2, + .paletteTag = 3, + .oam = &gOamData_83E4510, + .anims = gSpriteAnimTable_83E4528, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80F2BBC, +}; + +const struct OamData gOamData_83E4560 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = ST_OAM_SQUARE, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +const struct SpriteSheet gUnknown_083E4568 = {NULL, 0x800, 6}; + +void sub_80F2E00(struct Sprite *); + +const struct SpriteTemplate gSpriteTemplate_83E4570 = +{ + .tileTag = 6, + .paletteTag = 6, + .oam = &gOamData_83E4560, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80F2E00, +}; + +const struct SpritePalette gUnknown_083E4588 = {NULL, 6}; +extern const u8 gPokenavArrow_Gfx[]; + +const struct SpriteSheet gUnknown_083E4590[] = +{ + {gPokenavArrow_Gfx, 0x40, 9}, + {gPokenavUpDownArrows_Gfx, 0x80, 10}, + {}, +}; + +extern const u16 gPokenavArrowsPalette[]; + +const struct SpritePalette gUnknown_083E45A8 = {gPokenavArrowsPalette, 9}; + +const struct OamData gOamData_83E45B0 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = ST_OAM_V_RECTANGLE, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +void sub_80F3190(struct Sprite *); + +const struct SpriteTemplate gSpriteTemplate_83E45B8 = +{ + .tileTag = 9, + .paletteTag = 9, + .oam = &gOamData_83E45B0, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80F3190, +}; + +const union AnimCmd gSpriteAnim_83E45D0[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_83E45D8[] = +{ + ANIMCMD_FRAME(2, 3), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_83E45E0[] = +{ + gSpriteAnim_83E45D0, + gSpriteAnim_83E45D8, +}; + +const struct OamData gOamData_83E45E8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = ST_OAM_H_RECTANGLE, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +void sub_80F31AC(struct Sprite *); + +const struct SpriteTemplate gSpriteTemplate_83E45F0 = +{ + .tileTag = 10, + .paletteTag = 9, + .oam = &gOamData_83E45E8, + .anims = gSpriteAnimTable_83E45E0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80F31AC, +}; + +const struct OamData gOamData_83E4608 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = ST_OAM_SQUARE, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_83E4610[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_83E4618[] = +{ + ANIMCMD_FRAME(4, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_83E4620[] = +{ + gSpriteAnim_83E4610, + gSpriteAnim_83E4618, +}; + +extern const u8 gPokenavConditionMenuCancel_Gfx[]; + +const struct SpriteSheet gUnknown_083E4628[] = +{ + {gPokenavPokeballTiles, 0x100, 3}, + {gUnknown_083E3780, 0x20, 4}, + {gPokenavConditionMenuCancel_Gfx, 0x100, 5}, + {}, +}; + +extern const u16 gPokenavConditionPokeball_Pal[]; +extern const u16 gPokenavCondition4_Pal[]; + +const struct SpritePalette gUnknown_083E4648[] = +{ + {gPokenavConditionPokeball_Pal, 4}, + {gPokenavCondition4_Pal, 5}, + {NULL, 0}, +}; + +void sub_80F3328(struct Sprite *); + +const struct SpriteTemplate gSpriteTemplate_83E4660 = +{ + .tileTag = 3, + .paletteTag = 4, + .oam = &gOamData_83E4608, + .anims = gSpriteAnimTable_83E4620, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80F3328, +}; + +const u16 gUnknown_083E4678[] = INCBIN_U16("graphics/pokenav/83E4678.gbapal"); + +const u16 gPokenavRibbonsIconGfx[][2] = +{ + {0, 0}, + {1, 0}, + {2, 0}, + {3, 0}, + {4, 0}, + {1, 1}, + {2, 1}, + {3, 1}, + {4, 1}, + {1, 2}, + {2, 2}, + {3, 2}, + {4, 2}, + {1, 3}, + {2, 3}, + {3, 3}, + {4, 3}, + {1, 4}, + {2, 4}, + {3, 4}, + {4, 4}, + {5, 0}, + {6, 0}, + {7, 1}, + {8, 2}, + {9, 1}, + {9, 3}, + {9, 4}, + {10, 3}, + {10, 4}, + {11, 0}, + {11, 1}, +}; + +const struct OamData gOamData_83E4718 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = ST_OAM_SQUARE, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +const union AffineAnimCmd gSpriteAffineAnim_83E4720[] = +{ + AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gSpriteAffineAnim_83E4730[] = +{ + AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), + AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 4), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gSpriteAffineAnim_83E4748[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0xFFE0, 0xFFE0, 0, 4), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_83E4760[] = +{ + gSpriteAffineAnim_83E4720, + gSpriteAffineAnim_83E4730, + gSpriteAffineAnim_83E4748, +}; + +const struct SpriteTemplate gSpriteTemplate_83E476C = +{ + .tileTag = 11, + .paletteTag = 10, + .oam = &gOamData_83E4718, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_83E4760, + .callback = SpriteCallbackDummy, +}; + +const struct SpriteSheet gUnknown_083E4784 = {gPokenavSparkle_Gfx, sizeof(gPokenavSparkle_Gfx), 0x0017}; +const struct SpritePalette gUnknown_083E478C = {gPokenavSparkle_Pal, 0x000f}; + +const s16 gUnknown_083E4794[][2] = +{ + { 0 , -35}, + { 20, -28}, + { 33, -10}, + { 33, 10}, + { 20, 28}, + { 0 , 35}, + {-20, 28}, + {-33, 10}, + {-33, -10}, + {-20, -28}, +}; + +const struct OamData gOamData_83E47BC = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = ST_OAM_SQUARE, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_83E47C4[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(8, 5), + ANIMCMD_FRAME(12, 5), + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(20, 5), + ANIMCMD_FRAME(24, 5), + ANIMCMD_END, +}; + +// sparkles around pokemon on condition page of pokenav +const union AnimCmd *const gSpriteAnimTable_83E47E4[] = +{ + &gSpriteAnim_83E47C4[0], + &gSpriteAnim_83E47C4[2], + &gSpriteAnim_83E47C4[4], + &gSpriteAnim_83E47C4[6], + &gSpriteAnim_83E47C4[8], + &gSpriteAnim_83E47C4[10], + &gSpriteAnim_83E47C4[12], +}; + +void sub_80F3E9C(struct Sprite *sprite); + +const struct SpriteTemplate gSpriteTemplate_83E4800 = +{ + .tileTag = 23, + .paletteTag = 15, + .oam = &gOamData_83E47BC, + .anims = gSpriteAnimTable_83E47E4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80F3E9C, +}; + +const struct SpritePalette gUnknown_083E4818 = {gPokenavIconPalette, 16}; + +const union AnimCmd gSpriteAnim_83E4820[] = +{ + ANIMCMD_FRAME(0, 12), + ANIMCMD_FRAME(16, 12), + ANIMCMD_FRAME(32, 12), + ANIMCMD_FRAME(48, 12), + ANIMCMD_FRAME(64, 12), + ANIMCMD_FRAME(80, 12), + ANIMCMD_FRAME(96, 12), + ANIMCMD_FRAME(112, 12), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gSpriteAnimTable_83E4844[] = +{ + gSpriteAnim_83E4820, +}; + +const struct OamData gOamData_83E4848 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = ST_OAM_SQUARE, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +void sub_80F4138(struct Sprite *); + +const struct SpriteTemplate gSpriteTemplate_83E4850 = +{ + .tileTag = 24, + .paletteTag = 16, + .oam = &gOamData_83E4848, + .anims = gSpriteAnimTable_83E4844, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80F4138, +}; + +const struct SpritePalette gUnknown_083E4868 = {Palette_3E42D8, 18}; + +const struct OamData gOamData_83E4870 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = ST_OAM_H_RECTANGLE, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 3, + .paletteNum = 0, + .affineParam = 0, +}; + +const struct SpriteTemplate gSpriteTemplate_83E4878 = +{ + .tileTag = 26, + .paletteTag = 18, + .oam = &gOamData_83E4870, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +const u8 gUnknown_083E4890[] = +{ + 4, 5, 6, 7, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 13, + 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 17, + 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19, 19, + 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 21, 21, 21, 21, 21, + 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, + 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, + 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, + 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, + 27, 27, 27, 27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, + 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, + 29, 29, 29, 29, 29, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, + 30, 30, 30, 30, 30, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, + 31, 31, 31, 31, 31, 31, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, + 32, 32, 32, 32, 32, 32, 32, 32, 33, 33, 33, 33, 33, 33, 33, 33, + 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 34, 34, 34, 34, 34, + 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 35, +}; + +const struct ScanlineEffectParams gUnknown_083E4990 = +{ + (void *)REG_ADDR_WIN0H, + ((DMA_ENABLE | DMA_START_HBLANK | DMA_32BIT | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1, + 1, + 0, +}; + +const u16 gUnknown_083E499C[] = +{ + MON_DATA_CHAMPION_RIBBON, + MON_DATA_COOL_RIBBON, + MON_DATA_BEAUTY_RIBBON, + MON_DATA_CUTE_RIBBON, + MON_DATA_SMART_RIBBON, + MON_DATA_TOUGH_RIBBON, + MON_DATA_WINNING_RIBBON, + MON_DATA_VICTORY_RIBBON, + MON_DATA_ARTIST_RIBBON, + MON_DATA_EFFORT_RIBBON, + MON_DATA_GIFT_RIBBON_1, + MON_DATA_GIFT_RIBBON_2, + MON_DATA_GIFT_RIBBON_3, + MON_DATA_GIFT_RIBBON_4, + MON_DATA_GIFT_RIBBON_5, + MON_DATA_GIFT_RIBBON_6, + MON_DATA_GIFT_RIBBON_7, +}; + void sub_80EBA5C() { switch (gMain.state) diff --git a/src/record_mixing.c b/src/record_mixing.c index 374e73d2e..8588bf637 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -88,7 +88,7 @@ void RecordMixing_ReceiveExchangePacket(u32 a) sub_80C0514(ewram_2008000.pokeNews, sizeof(struct PlayerRecords), a); sub_80B9B1C((u8 *)&ewram_2008000.mauvilleMan, sizeof(struct PlayerRecords), a); sub_80FA4E4(ewram_2008000.easyChatPairs, sizeof(struct PlayerRecords), a); - sub_80B9C6C((u8 *)&ewram_2008000.daycareMailRecord, sizeof(struct PlayerRecords), a, ewram_2008000.tvShows); + sub_80B9C6C(&ewram_2008000.daycareMailRecord, sizeof(struct PlayerRecords), a, ewram_2008000.tvShows); sub_80B9B70(&ewram_2008000.battleTowerRecord, sizeof(struct PlayerRecords), a); sub_80B9F3C(ewram_2008000.filler11C8, a); } @@ -451,9 +451,9 @@ void sub_80B9B70(void *battleTowerRecord, u32 size, u8 index) sub_8134AC0(battleTowerRecord + size * index); } -u8 sub_80B9BBC(u16 *a) +u8 sub_80B9BBC(struct DayCareMail *a) { - return a[16]; + return a->message.itemId; } void sub_80B9BC4(u8 *a, size_t b, u8 c[][2], u8 d, u8 e) @@ -494,519 +494,126 @@ const u8 gUnknown_083D02BA[3][4] = {0, 3, 2, 1}, }; -#ifdef NONMATCHING -void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d) +void sub_80B9C6C(struct RecordMixingDayCareMail *src, size_t recordSize, u8 which, TVShow *shows) { - u8 r8; - u8 sp4[4]; - u8 sp8[4]; - void *spC[4]; - u8 sp1C[4][2]; - u8 sp24[4][2]; - u8 sp3C; - u16 sp40 = Random(); - u16 i; // r3 - u16 r7; - u8 r1; - struct DayCareMisc *r6; - - //asm("":::"r8"); - SeedRng(gLinkPlayers[0].trainerId); - r8 = GetLinkPlayerCount(); - for (i = 0; i < 4; i++) { - sp4[i] = 0xFF; - sp8[i] = 0; - sp1C[i][0] = 0; - sp1C[i][1] = 0; - } - sp3C = 0; - for (i = 0; i < r8; i++) - { - r6 = (struct DayCareMisc *)(a + b * i); - if (r6->numDaycareMons != 0) - { - for (r7 = 0; r7 < r6->numDaycareMons; r7++) - { - if (r6->itemsHeld[r7] == 0) - sp1C[i][r7] = 1; - } - } - //_080B9D3C - } - //_080B9D46 - for (r7 = 0, i = 0; i < r8; i++) - { - r6 = (struct DayCareMisc *)(a + b * i); - if (sp1C[i][0] == 1 || sp1C[i][1] == 1) - sp3C++; - if (sp1C[i][0] == 1 && sp1C[i][1] == 0) + u16 i, j; + u8 linkPlayerCount; + u8 tableId; + struct RecordMixingDayCareMail *_src; + u8 which0, which1; + void *ptr; + u8 sp04[4]; + u8 sp08[4]; + struct RecordMixingDayCareMail *sp0c[4]; + u8 sp1c[4][2]; + u8 sp24[4][2]; + u8 sp34; + u16 oldSeed; + + oldSeed = Random(); + SeedRng(gLinkPlayers[0].trainerId); + linkPlayerCount = GetLinkPlayerCount(); + for (i = 0; i < 4; i++) { - sp24[r7][0] = i; - sp24[r7][1] = 0; - r7++; + sp04[i] = 0xFF; + sp08[i] = 0; + sp1c[i][0] = 0; + sp1c[i][1] = 0; } - else if (sp1C[i][0] == 0 && sp1C[i][1] == 1) + sp34 = 0; + for (i = 0; i < linkPlayerCount; i++) { - sp24[r7][0] = i; - sp24[r7][1] = 0; - r7++; + _src = (void *)src + recordSize * i; + if (_src->numDaycareMons == 0) + continue; + + for (j = 0; j < _src->numDaycareMons; j ++) + { + if (!_src->itemsHeld[j]) + sp1c[i][j] = 1; + } } - //else if (sp1C[i][0] == 1 + 1 && sp1C[i][1] + 1 == 1 + 1) - else if (sp1C[i][0] == 1 && sp1C[i][1] == 1) + + j = 0; + for (i = 0; i < linkPlayerCount; i++) { - u8 r4, r1; + _src = (void *)src + recordSize * i; + if (sp1c[i][0] == TRUE || sp1c[i][1] == TRUE) + sp34++; - sp24[r7][0] = i; - r4 = sub_80B9BBC((u16 *)&r6->data[0]); - r1 = sub_80B9BBC((u16 *)&r6->data[1]); + if (sp1c[i][0] == TRUE && sp1c[i][1] == FALSE) + { + sp24[j][0] = i; + sp24[j][1] = 0; + j++; + } + else if (sp1c[i][0] == FALSE && sp1c[i][1] == TRUE) + { + sp24[j][0] = i; + sp24[j][1] = 1; + j++; + } + else if (sp1c[i][0] == TRUE && sp1c[i][1] == TRUE) + { + u32 var1, var2; - asm(""); - if (r4 == 0 && r1 != 0) - sp24[r7][1] = 1; - else if ((r4 == 0 && r1 == 0) || (r4 != 0 && r1 != 0)) - sp24[r7][1] = Random() % 2; - else - sp24[r7][1] = 0; - /* - if (r4 == 0 && r1 != 0) - sp24[r7][1] = 1; - else if ((r4 == 0 && r1 == 0) || (r4 != 0 && r1 != 0)) - sp24[r7][1] = Random() % 2; - else - sp24[r7][1] = 0; - */ - - /* - if (r4 == 0 && r1 != 0) - sp24[r7][1] = 1; - else if ((r4 == 0 && r1 == 0) || (r4 != 0 && r1 != 0)) - //sp24[r7][1] = ((Random() << 16) >> 16) % 2; - sp24[r7][1] = Random() % 2; - else - sp24[r7][1] = 0; - */ - //_080B9E2C: - r7++; - } - } - //_080B9E3E - for (i = 0; i < 4; i++) - { - r6 = (struct DayCareMisc *)a + b * c; - spC[i] = r6; - } - r1 = sub_80B9C4C(d) % 3; - switch (sp3C) - { - case 2: - sub_80B9BC4(a, b, (u8 *)sp24, 0, 1); - break; - case 3: - { - u8 var1 = gUnknown_083D02B4[r1][0]; - u8 var2 = gUnknown_083D02B4[r1][1]; - sub_80B9BC4(a, b, (u8 *)sp24, var1, var2); + sp24[j][0] = i; + var1 = sub_80B9BBC(&_src->mail[0]); + var2 = sub_80B9BBC(&_src->mail[1]); + if (!var1 && var2) + { + register u8 one asm("r0") = 1; // boo, a fakematch + sp24[j][1] = one; + } + else if ((var1 && var2) || (!var1 && !var2)) + { + sp24[j][1] = Random() % 2; + } + else if (var1 && !var2) + { + sp24[j][1] = 0; + } + j++; + } } - break; - case 4: + + for (i = 0; i < 4; i++) { - u8 *r6 = (u8 *)sp24; - u8 var1 = gUnknown_083D02BA[r1][0]; - u8 var2 = gUnknown_083D02BA[r1][1]; - sub_80B9BC4(a, b, r6, var1, var2); + _src = &src[recordSize * which]; + sp0c[i] = _src; } + + tableId = sub_80B9C4C((void *)shows) % 3; + switch (sp34) { - u8 *r6 = (u8 *)sp24; - u8 var1 = gUnknown_083D02BA[r1][2]; - u8 var2 = gUnknown_083D02BA[r1][3]; - sub_80B9BC4(a, b, r6, var1, var2); + case 2: + sub_80B9BC4((void *)src, recordSize, sp24, 0, 1); + break; + case 3: + which0 = gUnknown_083D02B4[tableId][0]; + which1 = gUnknown_083D02B4[tableId][1]; + sub_80B9BC4((void *)src, recordSize, sp24, which0, which1); + break; + case 4: + ptr = sp24; + which0 = gUnknown_083D02BA[tableId][0]; + which1 = gUnknown_083D02BA[tableId][1]; + sub_80B9BC4((void *)src, recordSize, ptr, which0, which1); + which0 = gUnknown_083D02BA[tableId][2]; + which1 = gUnknown_083D02BA[tableId][3]; + sub_80B9BC4((void *)src, recordSize, ptr, which0, which1); + break; } - break; + + _src = (void *)src + which * recordSize; + gSaveBlock1.daycare.misc.mail[0] = _src->mail[0]; + gSaveBlock1.daycare.misc.mail[1] = _src->mail[1]; + //memcpy(&gSaveBlock1.daycare.misc.mail[0], &_src->mail[0], sizeof(struct DayCareMail)); + //memcpy(&gSaveBlock1.daycare.misc.mail[1], &_src->mail[1], sizeof(struct DayCareMail)); + SeedRng(oldSeed); } - //_080B9EF0 - //memcpy(&gSaveBlock1.filler_303C.data[0], a + b * c, 0x38); - //memcpy(&gSaveBlock1.filler_303C.data[1], a + b * c + 0x38, 0x38); - r6 = (struct DayCareMisc *)(a + b * c); - gSaveBlock1.filler_303C.data[0] = r6->data[0]; - gSaveBlock1.filler_303C.data[1] = r6->data[1]; - //memcpy(&gSaveBlock1.filler_303C.data[0], &r6->data[0], 0x38); - //memcpy(&gSaveBlock1.filler_303C.data[1], &r6->data[1], 0x38); - SeedRng(sp40); -} -#else -NAKED -void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x58\n\ - str r0, [sp, 0x2C]\n\ - str r1, [sp, 0x30]\n\ - str r3, [sp, 0x38]\n\ - lsls r2, 24\n\ - lsrs r2, 24\n\ - str r2, [sp, 0x34]\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x40]\n\ - ldr r0, _080B9DA8 @ =gLinkPlayers\n\ - ldrh r0, [r0, 0x4]\n\ - bl SeedRng\n\ - bl GetLinkPlayerCount\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r8, r0\n\ - movs r3, 0\n\ - add r0, sp, 0x1C\n\ - mov r9, r0\n\ - movs r1, 0x1D\n\ - add r1, sp\n\ - mov r10, r1\n\ - mov r2, sp\n\ - adds r2, 0xC\n\ - str r2, [sp, 0x4C]\n\ - movs r7, 0xFF\n\ - add r4, sp, 0x8\n\ - movs r2, 0\n\ - mov r6, r9\n\ - mov r5, r10\n\ -_080B9CBC:\n\ - mov r1, sp\n\ - adds r1, r3\n\ - adds r1, 0x4\n\ - ldrb r0, [r1]\n\ - orrs r0, r7\n\ - strb r0, [r1]\n\ - adds r0, r4, r3\n\ - strb r2, [r0]\n\ - lsls r1, r3, 1\n\ - adds r0, r6, r1\n\ - strb r2, [r0]\n\ - adds r1, r5, r1\n\ - strb r2, [r1]\n\ - adds r0, r3, 0x1\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - cmp r3, 0x3\n\ - bls _080B9CBC\n\ - movs r4, 0\n\ - str r4, [sp, 0x3C]\n\ - movs r3, 0\n\ - mov r1, r8\n\ - lsls r0, r1, 16\n\ - lsrs r1, r0, 16\n\ - str r0, [sp, 0x50]\n\ - ldr r4, [sp, 0x30]\n\ - ldr r0, [sp, 0x34]\n\ - adds r2, r4, 0\n\ - muls r2, r0\n\ - str r2, [sp, 0x48]\n\ - ldr r2, [sp, 0x3C]\n\ - cmp r2, r1\n\ - bcs _080B9D46\n\ - mov r8, r1\n\ -_080B9D00:\n\ - ldr r4, [sp, 0x30]\n\ - adds r0, r4, 0\n\ - muls r0, r3\n\ - ldr r1, [sp, 0x2C]\n\ - adds r6, r1, r0\n\ - ldr r0, [r6, 0x70]\n\ - cmp r0, 0\n\ - beq _080B9D3C\n\ - movs r7, 0\n\ - cmp r7, r0\n\ - bcs _080B9D3C\n\ - adds r4, r6, 0\n\ - adds r4, 0x74\n\ - mov r2, r9\n\ - lsls r1, r3, 1\n\ - movs r5, 0x1\n\ -_080B9D20:\n\ - lsls r0, r7, 1\n\ - adds r0, r4, r0\n\ - ldrh r0, [r0]\n\ - cmp r0, 0\n\ - bne _080B9D30\n\ - adds r0, r7, r1\n\ - adds r0, r2, r0\n\ - strb r5, [r0]\n\ -_080B9D30:\n\ - adds r0, r7, 0x1\n\ - lsls r0, 16\n\ - lsrs r7, r0, 16\n\ - ldr r0, [r6, 0x70]\n\ - cmp r7, r0\n\ - bcc _080B9D20\n\ -_080B9D3C:\n\ - adds r0, r3, 0x1\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - cmp r3, r8\n\ - bcc _080B9D00\n\ -_080B9D46:\n\ - movs r7, 0\n\ - movs r3, 0\n\ - ldr r2, [sp, 0x50]\n\ - cmp r2, 0\n\ - beq _080B9E3E\n\ - mov r4, sp\n\ - adds r4, 0x24\n\ - str r4, [sp, 0x44]\n\ - movs r0, 0x25\n\ - add r0, sp\n\ - mov r8, r0\n\ -_080B9D5C:\n\ - ldr r1, [sp, 0x30]\n\ - adds r0, r1, 0\n\ - muls r0, r3\n\ - ldr r2, [sp, 0x2C]\n\ - adds r6, r2, r0\n\ - lsls r1, r3, 1\n\ - mov r4, r9\n\ - adds r0, r4, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x1\n\ - beq _080B9D7C\n\ - mov r2, r10\n\ - adds r0, r2, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x1\n\ - bne _080B9D86\n\ -_080B9D7C:\n\ - ldr r0, [sp, 0x3C]\n\ - adds r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - str r0, [sp, 0x3C]\n\ -_080B9D86:\n\ - mov r4, r9\n\ - adds r0, r4, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x1\n\ - bne _080B9DAC\n\ - mov r2, r10\n\ - adds r0, r2, r1\n\ - ldrb r2, [r0]\n\ - cmp r2, 0\n\ - bne _080B9DAC\n\ -_080B9D9A:\n\ - lsls r1, r7, 1\n\ - ldr r4, [sp, 0x44]\n\ - adds r0, r4, r1\n\ - strb r3, [r0]\n\ - add r1, r8\n\ - strb r2, [r1]\n\ - b _080B9E2C\n\ - .align 2, 0\n\ -_080B9DA8: .4byte gLinkPlayers\n\ -_080B9DAC:\n\ - mov r2, r9\n\ - adds r0, r2, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0\n\ - bne _080B9DC0\n\ - mov r4, r10\n\ - adds r0, r4, r1\n\ - ldrb r2, [r0]\n\ - cmp r2, 0x1\n\ - beq _080B9D9A\n\ -_080B9DC0:\n\ - mov r2, r9\n\ - adds r0, r2, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x1\n\ - bne _080B9E32\n\ - mov r4, r10\n\ - adds r0, r4, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x1\n\ - bne _080B9E32\n\ - lsls r5, r7, 1\n\ - ldr r1, [sp, 0x44]\n\ - adds r0, r1, r5\n\ - strb r3, [r0]\n\ - adds r0, r6, 0\n\ - str r3, [sp, 0x54]\n\ - bl sub_80B9BBC\n\ - adds r4, r0, 0\n\ - lsls r4, 24\n\ - lsrs r4, 24\n\ - adds r0, r6, 0\n\ - adds r0, 0x38\n\ - bl sub_80B9BBC\n\ - lsls r0, 24\n\ - lsrs r1, r0, 24\n\ - ldr r3, [sp, 0x54]\n\ - cmp r4, 0\n\ - bne _080B9E0A\n\ - cmp r1, 0\n\ - beq _080B9E0E\n\ - mov r2, r8\n\ - adds r1, r2, r5\n\ - movs r0, 0x1\n\ - strb r0, [r1]\n\ - b _080B9E2C\n\ -_080B9E0A:\n\ - cmp r1, 0\n\ - beq _080B9E26\n\ -_080B9E0E:\n\ - str r3, [sp, 0x54]\n\ - bl Random\n\ - mov r4, r8\n\ - adds r2, r4, r5\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0x1\n\ - ands r0, r1\n\ - strb r0, [r2]\n\ - ldr r3, [sp, 0x54]\n\ - b _080B9E2C\n\ -_080B9E26:\n\ - mov r2, r8\n\ - adds r0, r2, r5\n\ - strb r1, [r0]\n\ -_080B9E2C:\n\ - adds r0, r7, 0x1\n\ - lsls r0, 16\n\ - lsrs r7, r0, 16\n\ -_080B9E32:\n\ - adds r0, r3, 0x1\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - ldr r4, [sp, 0x50]\n\ - cmp r0, r4\n\ - bcc _080B9D5C\n\ -_080B9E3E:\n\ - movs r3, 0\n\ - ldr r1, [sp, 0x48]\n\ - lsls r0, r1, 4\n\ - subs r0, r1\n\ - lsls r0, 3\n\ - ldr r2, [sp, 0x2C]\n\ - adds r6, r2, r0\n\ - ldr r1, [sp, 0x4C]\n\ -_080B9E4E:\n\ - lsls r0, r3, 2\n\ - adds r0, r1, r0\n\ - str r6, [r0]\n\ - adds r0, r3, 0x1\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - cmp r3, 0x3\n\ - bls _080B9E4E\n\ - ldr r0, [sp, 0x38]\n\ - bl sub_80B9C4C\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - movs r1, 0x3\n\ - bl __umodsi3\n\ - lsls r0, 24\n\ - lsrs r1, r0, 24\n\ - ldr r4, [sp, 0x3C]\n\ - cmp r4, 0x3\n\ - beq _080B9E9C\n\ - cmp r4, 0x3\n\ - bgt _080B9E82\n\ - cmp r4, 0x2\n\ - beq _080B9E8A\n\ - b _080B9EF0\n\ -_080B9E82:\n\ - ldr r0, [sp, 0x3C]\n\ - cmp r0, 0x4\n\ - beq _080B9EBC\n\ - b _080B9EF0\n\ -_080B9E8A:\n\ - add r2, sp, 0x24\n\ - movs r0, 0x1\n\ - str r0, [sp]\n\ - ldr r0, [sp, 0x2C]\n\ - ldr r1, [sp, 0x30]\n\ - movs r3, 0\n\ - bl sub_80B9BC4\n\ - b _080B9EF0\n\ -_080B9E9C:\n\ - ldr r0, _080B9EB8 @ =gUnknown_083D02B4\n\ - lsls r1, 1\n\ - adds r2, r1, r0\n\ - ldrb r3, [r2]\n\ - adds r0, 0x1\n\ - adds r1, r0\n\ - ldrb r0, [r1]\n\ - add r2, sp, 0x24\n\ - str r0, [sp]\n\ - ldr r0, [sp, 0x2C]\n\ - ldr r1, [sp, 0x30]\n\ - bl sub_80B9BC4\n\ - b _080B9EF0\n\ - .align 2, 0\n\ -_080B9EB8: .4byte gUnknown_083D02B4\n\ -_080B9EBC:\n\ - add r6, sp, 0x24\n\ - ldr r4, _080B9F2C @ =gUnknown_083D02BA\n\ - lsls r5, r1, 2\n\ - adds r0, r5, r4\n\ - ldrb r3, [r0]\n\ - adds r0, r4, 0x1\n\ - adds r0, r5, r0\n\ - ldrb r0, [r0]\n\ - str r0, [sp]\n\ - ldr r0, [sp, 0x2C]\n\ - ldr r1, [sp, 0x30]\n\ - adds r2, r6, 0\n\ - bl sub_80B9BC4\n\ - adds r0, r4, 0x2\n\ - adds r0, r5, r0\n\ - ldrb r3, [r0]\n\ - adds r4, 0x3\n\ - adds r5, r4\n\ - ldrb r0, [r5]\n\ - str r0, [sp]\n\ - ldr r0, [sp, 0x2C]\n\ - ldr r1, [sp, 0x30]\n\ - adds r2, r6, 0\n\ - bl sub_80B9BC4\n\ -_080B9EF0:\n\ - ldr r1, [sp, 0x2C]\n\ - ldr r2, [sp, 0x48]\n\ - adds r6, r1, r2\n\ - ldr r4, _080B9F30 @ =gSaveBlock1\n\ - ldr r1, _080B9F34 @ =0x0000303c\n\ - adds r0, r4, r1\n\ - adds r1, r6, 0\n\ - movs r2, 0x38\n\ - bl memcpy\n\ - ldr r2, _080B9F38 @ =0x00003074\n\ - adds r4, r2\n\ - adds r1, r6, 0\n\ - adds r1, 0x38\n\ - adds r0, r4, 0\n\ - movs r2, 0x38\n\ - bl memcpy\n\ - ldr r0, [sp, 0x40]\n\ - bl SeedRng\n\ - add sp, 0x58\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_080B9F2C: .4byte gUnknown_083D02BA\n\ -_080B9F30: .4byte gSaveBlock1\n\ -_080B9F34: .4byte 0x0000303c\n\ -_080B9F38: .4byte 0x00003074\n\ - .syntax divided\n"); } -#endif void sub_80B9F3C(u16 *a, u8 b) { diff --git a/src/scrcmd.c b/src/scrcmd.c index d37e1180d..6084cfc5d 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -1902,14 +1902,14 @@ bool8 ScrCmd_setmetatile(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); u16 metatileId = VarGet(ScriptReadHalfword(ctx)); - u16 v8 = VarGet(ScriptReadHalfword(ctx)); + u16 impassable = VarGet(ScriptReadHalfword(ctx)); x += 7; y += 7; - if (!v8) + if (!impassable) MapGridSetMetatileIdAt(x, y, metatileId); else - MapGridSetMetatileIdAt(x, y, metatileId | 0xC00); + MapGridSetMetatileIdAt(x, y, metatileId | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); return FALSE; } @@ -42,6 +42,7 @@ #include "ewram.h" #include "constants/moves.h" #include "constants/region_map_sections.h" +#include "constants/metatile_labels.h" struct UnkTvStruct { @@ -536,7 +537,7 @@ void UpdateTVScreensOnMap(int width, int height) switch (CheckForBigMovieOrEmergencyNewsOnTV()) { case 1: - SetTVMetatilesOnMap(width, height, 0x3); + SetTVMetatilesOnMap(width, height, METATILE_ID(Building, TV_On)); break; case 2: break; @@ -544,12 +545,12 @@ void UpdateTVScreensOnMap(int width, int height) if (gSaveBlock1.location.mapGroup == MAP_GROUP(LILYCOVE_CITY_COVE_LILY_MOTEL_1F) && gSaveBlock1.location.mapNum == MAP_NUM(LILYCOVE_CITY_COVE_LILY_MOTEL_1F)) { - SetTVMetatilesOnMap(width, height, 0x3); + SetTVMetatilesOnMap(width, height, METATILE_ID(Building, TV_On)); } else if (FlagGet(FLAG_SYS_TV_START) && (sub_80BD8B8() != 0xff || FindAnyTVNewsOnTheAir() != 0xff || IsTVShowInSearchOfTrainersAiring())) { FlagClear(FLAG_SYS_TV_WATCH); - SetTVMetatilesOnMap(width, height, 0x3); + SetTVMetatilesOnMap(width, height, METATILE_ID(Building, TV_On)); } break; } @@ -565,14 +566,14 @@ void SetTVMetatilesOnMap(int width, int height, u16 tileId) for (x=0; x<width; x++) { if (MapGridGetMetatileBehaviorAt(x, y) == 0x86) - MapGridSetMetatileIdAt(x, y, tileId | 0xc00); + MapGridSetMetatileIdAt(x, y, tileId | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); } } } void TurnOffTVScreen(void) { - SetTVMetatilesOnMap(gUnknown_03004870.width, gUnknown_03004870.height, 0x2); + SetTVMetatilesOnMap(gUnknown_03004870.width, gUnknown_03004870.height, METATILE_ID(Building, TV_Off)); DrawWholeMapView(); } diff --git a/src/wild_encounter.c b/src/wild_encounter.c index 133f8b3aa..0680570fc 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -16,3675 +16,7 @@ #include "constants/species.h" #include "tv.h" -const struct WildPokemon PetalburgCity_WaterMons [] = -{ - {20, 30, SPECIES_MARILL}, - {10, 20, SPECIES_MARILL}, - {30, 35, SPECIES_MARILL}, - {5, 10, SPECIES_MARILL}, - {5, 10, SPECIES_MARILL}, -}; -const struct WildPokemonInfo PetalburgCity_WaterMonsInfo = {1, PetalburgCity_WaterMons}; - -const struct WildPokemon PetalburgCity_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_GOLDEEN}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_GOLDEEN}, - {10, 30, SPECIES_CORPHISH}, - {25, 30, SPECIES_CORPHISH}, - {30, 35, SPECIES_CORPHISH}, - {20, 25, SPECIES_CORPHISH}, - {35, 40, SPECIES_CORPHISH}, - {40, 45, SPECIES_CORPHISH}, -}; -const struct WildPokemonInfo PetalburgCity_FishingMonsInfo = {10, PetalburgCity_FishingMons}; - -const struct WildPokemon SlateportCity_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo SlateportCity_WaterMonsInfo = {4, SlateportCity_WaterMons}; - -const struct WildPokemon SlateportCity_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo SlateportCity_FishingMonsInfo = {10, SlateportCity_FishingMons}; - -const struct WildPokemon LilycoveCity_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo LilycoveCity_WaterMonsInfo = {4, LilycoveCity_WaterMons}; - -const struct WildPokemon LilycoveCity_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {25, 30, SPECIES_STARYU}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo LilycoveCity_FishingMonsInfo = {10, LilycoveCity_FishingMons}; - -const struct WildPokemon MossdeepCity_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo MossdeepCity_WaterMonsInfo = {4, MossdeepCity_WaterMons}; - -const struct WildPokemon MossdeepCity_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_SHARPEDO}, - {30, 35, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo MossdeepCity_FishingMonsInfo = {10, MossdeepCity_FishingMons}; - -const struct WildPokemon SootopolisCity_WaterMons [] = -{ - {5, 35, SPECIES_MAGIKARP}, - {10, 30, SPECIES_MAGIKARP}, - {15, 25, SPECIES_MAGIKARP}, - {25, 30, SPECIES_MAGIKARP}, - {25, 30, SPECIES_MAGIKARP}, -}; -const struct WildPokemonInfo SootopolisCity_WaterMonsInfo = {1, SootopolisCity_WaterMons}; - -const struct WildPokemon SootopolisCity_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, -#ifdef SAPPHIRE - {5, 10, SPECIES_TENTACOOL}, -#else - {10, 15, SPECIES_MAGIKARP}, -#endif - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_MAGIKARP}, - {30, 35, SPECIES_MAGIKARP}, - {30, 35, SPECIES_MAGIKARP}, - {35, 40, SPECIES_GYARADOS}, - {35, 45, SPECIES_GYARADOS}, - {5, 45, SPECIES_GYARADOS}, -}; -const struct WildPokemonInfo SootopolisCity_FishingMonsInfo = {10, SootopolisCity_FishingMons}; - -const struct WildPokemon EverGrandeCity_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo EverGrandeCity_WaterMonsInfo = {4, EverGrandeCity_WaterMons}; - -const struct WildPokemon EverGrandeCity_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_LUVDISC}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_LUVDISC}, - {30, 35, SPECIES_WAILMER}, - {30, 35, SPECIES_CORSOLA}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo EverGrandeCity_FishingMonsInfo = {10, EverGrandeCity_FishingMons}; - -const struct WildPokemon MeteorFalls_1F_1R_LandMons [] = -{ - {16, 16, SPECIES_ZUBAT}, - {17, 17, SPECIES_ZUBAT}, - {18, 18, SPECIES_ZUBAT}, - {15, 15, SPECIES_ZUBAT}, - {14, 14, SPECIES_ZUBAT}, -#ifdef SAPPHIRE - {16, 16, SPECIES_LUNATONE}, - {18, 18, SPECIES_LUNATONE}, - {14, 14, SPECIES_LUNATONE}, -#else - {16, 16, SPECIES_SOLROCK}, - {18, 18, SPECIES_SOLROCK}, - {14, 14, SPECIES_SOLROCK}, -#endif - {19, 19, SPECIES_ZUBAT}, - {20, 20, SPECIES_ZUBAT}, - {19, 19, SPECIES_ZUBAT}, - {20, 20, SPECIES_ZUBAT}, -}; -const struct WildPokemonInfo MeteorFalls_1F_1R_LandMonsInfo = {10, MeteorFalls_1F_1R_LandMons}; - -const struct WildPokemon MeteorFalls_1F_1R_WaterMons [] = -{ - {5, 35, SPECIES_ZUBAT}, - {30, 35, SPECIES_ZUBAT}, -#ifdef SAPPHIRE - {25, 35, SPECIES_LUNATONE}, - {15, 25, SPECIES_LUNATONE}, - {5, 15, SPECIES_LUNATONE}, -#else - {25, 35, SPECIES_SOLROCK}, - {15, 25, SPECIES_SOLROCK}, - {5, 15, SPECIES_SOLROCK}, -#endif -}; -const struct WildPokemonInfo MeteorFalls_1F_1R_WaterMonsInfo = {4, MeteorFalls_1F_1R_WaterMons}; - -const struct WildPokemon MeteorFalls_1F_1R_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_GOLDEEN}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_GOLDEEN}, - {10, 30, SPECIES_BARBOACH}, - {25, 30, SPECIES_BARBOACH}, - {30, 35, SPECIES_BARBOACH}, - {20, 25, SPECIES_BARBOACH}, - {35, 40, SPECIES_BARBOACH}, - {40, 45, SPECIES_BARBOACH}, -}; -const struct WildPokemonInfo MeteorFalls_1F_1R_FishingMonsInfo = {30, MeteorFalls_1F_1R_FishingMons}; - -const struct WildPokemon MeteorFalls_1F_2R_LandMons [] = -{ - {33, 33, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {33, 33, SPECIES_GOLBAT}, -#ifdef SAPPHIRE - {35, 35, SPECIES_LUNATONE}, - {33, 33, SPECIES_LUNATONE}, - {37, 37, SPECIES_LUNATONE}, -#else - {35, 35, SPECIES_SOLROCK}, - {33, 33, SPECIES_SOLROCK}, - {37, 37, SPECIES_SOLROCK}, -#endif - {35, 35, SPECIES_GOLBAT}, -#ifdef SAPPHIRE - {39, 39, SPECIES_LUNATONE}, -#else - {39, 39, SPECIES_SOLROCK}, -#endif - {38, 38, SPECIES_GOLBAT}, - {40, 40, SPECIES_GOLBAT}, - {38, 38, SPECIES_GOLBAT}, - {40, 40, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo MeteorFalls_1F_2R_LandMonsInfo = {10, MeteorFalls_1F_2R_LandMons}; - -const struct WildPokemon MeteorFalls_1F_2R_WaterMons [] = -{ - {30, 35, SPECIES_GOLBAT}, - {30, 35, SPECIES_GOLBAT}, -#ifdef SAPPHIRE - {25, 35, SPECIES_LUNATONE}, - {15, 25, SPECIES_LUNATONE}, - {5, 15, SPECIES_LUNATONE}, -#else - {25, 35, SPECIES_SOLROCK}, - {15, 25, SPECIES_SOLROCK}, - {5, 15, SPECIES_SOLROCK}, -#endif -}; -const struct WildPokemonInfo MeteorFalls_1F_2R_WaterMonsInfo = {4, MeteorFalls_1F_2R_WaterMons}; - -const struct WildPokemon MeteorFalls_1F_2R_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_GOLDEEN}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_GOLDEEN}, - {10, 30, SPECIES_BARBOACH}, - {25, 30, SPECIES_BARBOACH}, - {30, 35, SPECIES_BARBOACH}, - {30, 35, SPECIES_WHISCASH}, - {35, 40, SPECIES_WHISCASH}, - {40, 45, SPECIES_WHISCASH}, -}; -const struct WildPokemonInfo MeteorFalls_1F_2R_FishingMonsInfo = {30, MeteorFalls_1F_2R_FishingMons}; - -const struct WildPokemon MeteorFalls_B1F_1R_LandMons [] = -{ - {33, 33, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {33, 33, SPECIES_GOLBAT}, -#ifdef SAPPHIRE - {35, 35, SPECIES_LUNATONE}, - {33, 33, SPECIES_LUNATONE}, - {37, 37, SPECIES_LUNATONE}, -#else - {35, 35, SPECIES_SOLROCK}, - {33, 33, SPECIES_SOLROCK}, - {37, 37, SPECIES_SOLROCK}, -#endif - {35, 35, SPECIES_GOLBAT}, -#ifdef SAPPHIRE - {39, 39, SPECIES_LUNATONE}, -#else - {39, 39, SPECIES_SOLROCK}, -#endif - {38, 38, SPECIES_GOLBAT}, - {40, 40, SPECIES_GOLBAT}, - {38, 38, SPECIES_GOLBAT}, - {40, 40, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo MeteorFalls_B1F_1R_LandMonsInfo = {10, MeteorFalls_B1F_1R_LandMons}; - -const struct WildPokemon MeteorFalls_B1F_1R_WaterMons [] = -{ - {30, 35, SPECIES_GOLBAT}, - {30, 35, SPECIES_GOLBAT}, -#ifdef SAPPHIRE - {25, 35, SPECIES_LUNATONE}, - {15, 25, SPECIES_LUNATONE}, - {5, 15, SPECIES_LUNATONE}, -#else - {25, 35, SPECIES_SOLROCK}, - {15, 25, SPECIES_SOLROCK}, - {5, 15, SPECIES_SOLROCK}, -#endif -}; -const struct WildPokemonInfo MeteorFalls_B1F_1R_WaterMonsInfo = {4, MeteorFalls_B1F_1R_WaterMons}; - -const struct WildPokemon MeteorFalls_B1F_1R_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_GOLDEEN}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_GOLDEEN}, - {10, 30, SPECIES_BARBOACH}, - {25, 30, SPECIES_BARBOACH}, - {30, 35, SPECIES_BARBOACH}, - {30, 35, SPECIES_WHISCASH}, - {35, 40, SPECIES_WHISCASH}, - {40, 45, SPECIES_WHISCASH}, -}; -const struct WildPokemonInfo MeteorFalls_B1F_1R_FishingMonsInfo = {30, MeteorFalls_B1F_1R_FishingMons}; - -const struct WildPokemon MeteorFalls_B1F_2R_LandMons [] = -{ - {33, 33, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {30, 30, SPECIES_BAGON}, -#ifdef SAPPHIRE - {35, 35, SPECIES_LUNATONE}, -#else - {35, 35, SPECIES_SOLROCK}, -#endif - {35, 35, SPECIES_BAGON}, -#ifdef SAPPHIRE - {37, 37, SPECIES_LUNATONE}, -#else - {37, 37, SPECIES_SOLROCK}, -#endif - {25, 25, SPECIES_BAGON}, -#ifdef SAPPHIRE - {39, 39, SPECIES_LUNATONE}, -#else - {39, 39, SPECIES_SOLROCK}, -#endif - {38, 38, SPECIES_GOLBAT}, - {40, 40, SPECIES_GOLBAT}, - {38, 38, SPECIES_GOLBAT}, - {40, 40, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo MeteorFalls_B1F_2R_LandMonsInfo = {10, MeteorFalls_B1F_2R_LandMons}; - -const struct WildPokemon MeteorFalls_B1F_2R_WaterMons [] = -{ - {30, 35, SPECIES_GOLBAT}, - {30, 35, SPECIES_GOLBAT}, -#ifdef SAPPHIRE - {25, 35, SPECIES_LUNATONE}, - {15, 25, SPECIES_LUNATONE}, - {5, 15, SPECIES_LUNATONE}, -#else - {25, 35, SPECIES_SOLROCK}, - {15, 25, SPECIES_SOLROCK}, - {5, 15, SPECIES_SOLROCK}, -#endif -}; -const struct WildPokemonInfo MeteorFalls_B1F_2R_WaterMonsInfo = {4, MeteorFalls_B1F_2R_WaterMons}; - -const struct WildPokemon MeteorFalls_B1F_2R_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_GOLDEEN}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_GOLDEEN}, - {10, 30, SPECIES_BARBOACH}, - {25, 30, SPECIES_BARBOACH}, - {30, 35, SPECIES_BARBOACH}, - {30, 35, SPECIES_WHISCASH}, - {35, 40, SPECIES_WHISCASH}, - {40, 45, SPECIES_WHISCASH}, -}; -const struct WildPokemonInfo MeteorFalls_B1F_2R_FishingMonsInfo = {30, MeteorFalls_B1F_2R_FishingMons}; - -const struct WildPokemon RusturfTunnel_LandMons [] = -{ - {6, 6, SPECIES_WHISMUR}, - {7, 7, SPECIES_WHISMUR}, - {6, 6, SPECIES_WHISMUR}, - {6, 6, SPECIES_WHISMUR}, - {7, 7, SPECIES_WHISMUR}, - {7, 7, SPECIES_WHISMUR}, - {5, 5, SPECIES_WHISMUR}, - {8, 8, SPECIES_WHISMUR}, - {5, 5, SPECIES_WHISMUR}, - {8, 8, SPECIES_WHISMUR}, - {5, 5, SPECIES_WHISMUR}, - {8, 8, SPECIES_WHISMUR}, -}; -const struct WildPokemonInfo RusturfTunnel_LandMonsInfo = {10, RusturfTunnel_LandMons}; - -const struct WildPokemon GraniteCave_1F_LandMons [] = -{ - {7, 7, SPECIES_ZUBAT}, - {8, 8, SPECIES_MAKUHITA}, - {7, 7, SPECIES_MAKUHITA}, - {8, 8, SPECIES_ZUBAT}, - {9, 9, SPECIES_MAKUHITA}, - {8, 8, SPECIES_ABRA}, - {10, 10, SPECIES_MAKUHITA}, - {6, 6, SPECIES_MAKUHITA}, - {7, 7, SPECIES_GEODUDE}, - {8, 8, SPECIES_GEODUDE}, - {6, 6, SPECIES_GEODUDE}, - {9, 9, SPECIES_GEODUDE}, -}; -const struct WildPokemonInfo GraniteCave_1F_LandMonsInfo = {10, GraniteCave_1F_LandMons}; - -const struct WildPokemon GraniteCave_B1F_LandMons [] = -{ - {9, 9, SPECIES_ZUBAT}, - {10, 10, SPECIES_ARON}, - {9, 9, SPECIES_ARON}, - {11, 11, SPECIES_ARON}, - {10, 10, SPECIES_ZUBAT}, - {9, 9, SPECIES_ABRA}, - {10, 10, SPECIES_MAKUHITA}, - {11, 11, SPECIES_MAKUHITA}, -#ifdef SAPPHIRE - {10, 10, SPECIES_SABLEYE}, - {10, 10, SPECIES_SABLEYE}, - {9, 9, SPECIES_SABLEYE}, - {11, 11, SPECIES_SABLEYE}, -#else - {10, 10, SPECIES_MAWILE}, - {10, 10, SPECIES_MAWILE}, - {9, 9, SPECIES_MAWILE}, - {11, 11, SPECIES_MAWILE}, -#endif -}; -const struct WildPokemonInfo GraniteCave_B1F_LandMonsInfo = {10, GraniteCave_B1F_LandMons}; - -const struct WildPokemon GraniteCave_B2F_LandMons [] = -{ - {10, 10, SPECIES_ZUBAT}, - {11, 11, SPECIES_ARON}, - {10, 10, SPECIES_ARON}, - {11, 11, SPECIES_ZUBAT}, - {12, 12, SPECIES_ARON}, - {10, 10, SPECIES_ABRA}, -#ifdef SAPPHIRE - {10, 10, SPECIES_SABLEYE}, - {11, 11, SPECIES_SABLEYE}, - {12, 12, SPECIES_SABLEYE}, - {10, 10, SPECIES_SABLEYE}, - {12, 12, SPECIES_SABLEYE}, - {10, 10, SPECIES_SABLEYE}, -#else - {10, 10, SPECIES_MAWILE}, - {11, 11, SPECIES_MAWILE}, - {12, 12, SPECIES_MAWILE}, - {10, 10, SPECIES_MAWILE}, - {12, 12, SPECIES_MAWILE}, - {10, 10, SPECIES_MAWILE}, -#endif -}; -const struct WildPokemonInfo GraniteCave_B2F_LandMonsInfo = {10, GraniteCave_B2F_LandMons}; - -const struct WildPokemon GraniteCave_B2F_RockSmashMons [] = -{ - {10, 15, SPECIES_GEODUDE}, - {10, 20, SPECIES_NOSEPASS}, - {5, 10, SPECIES_GEODUDE}, - {15, 20, SPECIES_GEODUDE}, - {15, 20, SPECIES_GEODUDE}, -}; -const struct WildPokemonInfo GraniteCave_B2F_RockSmashMonsInfo = {20, GraniteCave_B2F_RockSmashMons}; - -const struct WildPokemon GraniteCave_StevensRoom_LandMons [] = -{ - {7, 7, SPECIES_ZUBAT}, - {8, 8, SPECIES_MAKUHITA}, - {7, 7, SPECIES_MAKUHITA}, - {8, 8, SPECIES_ZUBAT}, - {9, 9, SPECIES_MAKUHITA}, - {8, 8, SPECIES_ABRA}, - {10, 10, SPECIES_MAKUHITA}, - {6, 6, SPECIES_MAKUHITA}, - {7, 7, SPECIES_ARON}, - {8, 8, SPECIES_ARON}, - {7, 7, SPECIES_ARON}, - {8, 8, SPECIES_ARON}, -}; -const struct WildPokemonInfo GraniteCave_StevensRoom_LandMonsInfo = {10, GraniteCave_StevensRoom_LandMons}; - -const struct WildPokemon PetalburgWoods_LandMons [] = -{ - {5, 5, SPECIES_ZIGZAGOON}, - {5, 5, SPECIES_WURMPLE}, - {5, 5, SPECIES_SHROOMISH}, - {6, 6, SPECIES_ZIGZAGOON}, - {5, 5, SPECIES_SILCOON}, - {5, 5, SPECIES_CASCOON}, - {6, 6, SPECIES_WURMPLE}, - {6, 6, SPECIES_SHROOMISH}, - {5, 5, SPECIES_TAILLOW}, - {5, 5, SPECIES_SLAKOTH}, - {6, 6, SPECIES_TAILLOW}, - {6, 6, SPECIES_SLAKOTH}, -}; -const struct WildPokemonInfo PetalburgWoods_LandMonsInfo = {20, PetalburgWoods_LandMons}; - -//Jagged Pass Pokemon are 2 levels higher on Sapphire -#ifdef SAPPHIRE -#define JAGGED_PASS_LEVEL_DIFF 2 -#else -#define JAGGED_PASS_LEVEL_DIFF 0 -#endif - -const struct WildPokemon JaggedPass_LandMons [] = -{ - {19 + JAGGED_PASS_LEVEL_DIFF, 19 + JAGGED_PASS_LEVEL_DIFF, SPECIES_NUMEL}, - {19 + JAGGED_PASS_LEVEL_DIFF, 19 + JAGGED_PASS_LEVEL_DIFF, SPECIES_NUMEL}, - {19 + JAGGED_PASS_LEVEL_DIFF, 19 + JAGGED_PASS_LEVEL_DIFF, SPECIES_MACHOP}, - {18 + JAGGED_PASS_LEVEL_DIFF, 18 + JAGGED_PASS_LEVEL_DIFF, SPECIES_NUMEL}, - {18 + JAGGED_PASS_LEVEL_DIFF, 18 + JAGGED_PASS_LEVEL_DIFF, SPECIES_SPOINK}, - {18 + JAGGED_PASS_LEVEL_DIFF, 18 + JAGGED_PASS_LEVEL_DIFF, SPECIES_MACHOP}, - {19 + JAGGED_PASS_LEVEL_DIFF, 19 + JAGGED_PASS_LEVEL_DIFF, SPECIES_SPOINK}, - {20 + JAGGED_PASS_LEVEL_DIFF, 20 + JAGGED_PASS_LEVEL_DIFF, SPECIES_MACHOP}, - {20 + JAGGED_PASS_LEVEL_DIFF, 20 + JAGGED_PASS_LEVEL_DIFF, SPECIES_NUMEL}, - {20 + JAGGED_PASS_LEVEL_DIFF, 20 + JAGGED_PASS_LEVEL_DIFF, SPECIES_SPOINK}, - {20 + JAGGED_PASS_LEVEL_DIFF, 20 + JAGGED_PASS_LEVEL_DIFF, SPECIES_NUMEL}, - {20 + JAGGED_PASS_LEVEL_DIFF, 20 + JAGGED_PASS_LEVEL_DIFF, SPECIES_SPOINK}, -}; -const struct WildPokemonInfo JaggedPass_LandMonsInfo = {20, JaggedPass_LandMons}; - -const struct WildPokemon FieryPath_LandMons [] = -{ - {15, 15, SPECIES_NUMEL}, -#ifdef SAPPHIRE - {15, 15, SPECIES_GRIMER}, -#else - {15, 15, SPECIES_KOFFING}, -#endif - {16, 16, SPECIES_NUMEL}, - {15, 15, SPECIES_MACHOP}, - {15, 15, SPECIES_TORKOAL}, - {15, 15, SPECIES_SLUGMA}, -#ifdef SAPPHIRE - {16, 16, SPECIES_GRIMER}, -#else - {16, 16, SPECIES_KOFFING}, -#endif - {16, 16, SPECIES_MACHOP}, - {14, 14, SPECIES_TORKOAL}, - {16, 16, SPECIES_TORKOAL}, -#ifdef SAPPHIRE - {14, 14, SPECIES_KOFFING}, - {14, 14, SPECIES_KOFFING}, -#else - {14, 14, SPECIES_GRIMER}, - {14, 14, SPECIES_GRIMER}, -#endif -}; -const struct WildPokemonInfo FieryPath_LandMonsInfo = {10, FieryPath_LandMons}; - -const struct WildPokemon MtPyre_1F_LandMons [] = -{ -#ifdef SAPPHIRE - {27, 27, SPECIES_SHUPPET}, - {28, 28, SPECIES_SHUPPET}, - {26, 26, SPECIES_SHUPPET}, - {25, 25, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, - {24, 24, SPECIES_SHUPPET}, - {23, 23, SPECIES_SHUPPET}, - {22, 22, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, - {24, 24, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, - {24, 24, SPECIES_SHUPPET}, -#else - {27, 27, SPECIES_DUSKULL}, - {28, 28, SPECIES_DUSKULL}, - {26, 26, SPECIES_DUSKULL}, - {25, 25, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, - {24, 24, SPECIES_DUSKULL}, - {23, 23, SPECIES_DUSKULL}, - {22, 22, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, - {24, 24, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, - {24, 24, SPECIES_DUSKULL}, -#endif -}; -const struct WildPokemonInfo MtPyre_1F_LandMonsInfo = {10, MtPyre_1F_LandMons}; - -const struct WildPokemon MtPyre_2F_LandMons [] = -{ -#ifdef SAPPHIRE - {27, 27, SPECIES_SHUPPET}, - {28, 28, SPECIES_SHUPPET}, - {26, 26, SPECIES_SHUPPET}, - {25, 25, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, - {24, 24, SPECIES_SHUPPET}, - {23, 23, SPECIES_SHUPPET}, - {22, 22, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, - {24, 24, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, - {24, 24, SPECIES_SHUPPET}, -#else - {27, 27, SPECIES_DUSKULL}, - {28, 28, SPECIES_DUSKULL}, - {26, 26, SPECIES_DUSKULL}, - {25, 25, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, - {24, 24, SPECIES_DUSKULL}, - {23, 23, SPECIES_DUSKULL}, - {22, 22, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, - {24, 24, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, - {24, 24, SPECIES_DUSKULL}, -#endif -}; -const struct WildPokemonInfo MtPyre_2F_LandMonsInfo = {10, MtPyre_2F_LandMons}; - -const struct WildPokemon MtPyre_3F_LandMons [] = -{ -#ifdef SAPPHIRE - {27, 27, SPECIES_SHUPPET}, - {28, 28, SPECIES_SHUPPET}, - {26, 26, SPECIES_SHUPPET}, - {25, 25, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, - {24, 24, SPECIES_SHUPPET}, - {23, 23, SPECIES_SHUPPET}, - {22, 22, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, - {24, 24, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, - {24, 24, SPECIES_SHUPPET}, -#else - {27, 27, SPECIES_DUSKULL}, - {28, 28, SPECIES_DUSKULL}, - {26, 26, SPECIES_DUSKULL}, - {25, 25, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, - {24, 24, SPECIES_DUSKULL}, - {23, 23, SPECIES_DUSKULL}, - {22, 22, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, - {24, 24, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, - {24, 24, SPECIES_DUSKULL}, -#endif -}; -const struct WildPokemonInfo MtPyre_3F_LandMonsInfo = {10, MtPyre_3F_LandMons}; - -const struct WildPokemon MtPyre_4F_LandMons [] = -{ -#ifdef SAPPHIRE - {27, 27, SPECIES_SHUPPET}, - {28, 28, SPECIES_SHUPPET}, - {26, 26, SPECIES_SHUPPET}, - {25, 25, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, - {24, 24, SPECIES_SHUPPET}, - {23, 23, SPECIES_SHUPPET}, - {22, 22, SPECIES_SHUPPET}, - {27, 27, SPECIES_DUSKULL}, - {27, 27, SPECIES_DUSKULL}, - {25, 25, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, -#else - {27, 27, SPECIES_DUSKULL}, - {28, 28, SPECIES_DUSKULL}, - {26, 26, SPECIES_DUSKULL}, - {25, 25, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, - {24, 24, SPECIES_DUSKULL}, - {23, 23, SPECIES_DUSKULL}, - {22, 22, SPECIES_DUSKULL}, - {27, 27, SPECIES_SHUPPET}, - {27, 27, SPECIES_SHUPPET}, - {25, 25, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, -#endif -}; -const struct WildPokemonInfo MtPyre_4F_LandMonsInfo = {10, MtPyre_4F_LandMons}; - -const struct WildPokemon MtPyre_5F_LandMons [] = -{ -#ifdef SAPPHIRE - {27, 27, SPECIES_SHUPPET}, - {28, 28, SPECIES_SHUPPET}, - {26, 26, SPECIES_SHUPPET}, - {25, 25, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, - {24, 24, SPECIES_SHUPPET}, - {23, 23, SPECIES_SHUPPET}, - {22, 22, SPECIES_SHUPPET}, - {27, 27, SPECIES_DUSKULL}, - {27, 27, SPECIES_DUSKULL}, - {25, 25, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, -#else - {27, 27, SPECIES_DUSKULL}, - {28, 28, SPECIES_DUSKULL}, - {26, 26, SPECIES_DUSKULL}, - {25, 25, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, - {24, 24, SPECIES_DUSKULL}, - {23, 23, SPECIES_DUSKULL}, - {22, 22, SPECIES_DUSKULL}, - {27, 27, SPECIES_SHUPPET}, - {27, 27, SPECIES_SHUPPET}, - {25, 25, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, -#endif -}; -const struct WildPokemonInfo MtPyre_5F_LandMonsInfo = {10, MtPyre_5F_LandMons}; - -const struct WildPokemon MtPyre_6F_LandMons [] = -{ -#ifdef SAPPHIRE - {27, 27, SPECIES_SHUPPET}, - {28, 28, SPECIES_SHUPPET}, - {26, 26, SPECIES_SHUPPET}, - {25, 25, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, - {24, 24, SPECIES_SHUPPET}, - {23, 23, SPECIES_SHUPPET}, - {22, 22, SPECIES_SHUPPET}, - {27, 27, SPECIES_DUSKULL}, - {27, 27, SPECIES_DUSKULL}, - {25, 25, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, -#else - {27, 27, SPECIES_DUSKULL}, - {28, 28, SPECIES_DUSKULL}, - {26, 26, SPECIES_DUSKULL}, - {25, 25, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, - {24, 24, SPECIES_DUSKULL}, - {23, 23, SPECIES_DUSKULL}, - {22, 22, SPECIES_DUSKULL}, - {27, 27, SPECIES_SHUPPET}, - {27, 27, SPECIES_SHUPPET}, - {25, 25, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, -#endif -}; -const struct WildPokemonInfo MtPyre_6F_LandMonsInfo = {10, MtPyre_6F_LandMons}; - -const struct WildPokemon MtPyre_Exterior_LandMons [] = -{ -#ifdef SAPPHIRE - {27, 27, SPECIES_SHUPPET}, -#else - {27, 27, SPECIES_DUSKULL}, -#endif - {27, 27, SPECIES_MEDITITE}, -#ifdef SAPPHIRE - {28, 28, SPECIES_SHUPPET}, -#else - {28, 28, SPECIES_DUSKULL}, -#endif - {29, 29, SPECIES_MEDITITE}, -#ifdef SAPPHIRE - {29, 29, SPECIES_SHUPPET}, -#else - {29, 29, SPECIES_DUSKULL}, -#endif - {27, 27, SPECIES_VULPIX}, - {29, 29, SPECIES_VULPIX}, - {25, 25, SPECIES_VULPIX}, - {27, 27, SPECIES_WINGULL}, - {27, 27, SPECIES_WINGULL}, - {26, 26, SPECIES_WINGULL}, - {28, 28, SPECIES_WINGULL}, -}; -const struct WildPokemonInfo MtPyre_Exterior_LandMonsInfo = {10, MtPyre_Exterior_LandMons}; - -const struct WildPokemon MtPyre_Summit_LandMons [] = -{ -#ifdef SAPPHIRE - {28, 28, SPECIES_SHUPPET}, - {29, 29, SPECIES_SHUPPET}, - {27, 27, SPECIES_SHUPPET}, - {26, 26, SPECIES_SHUPPET}, - {30, 30, SPECIES_SHUPPET}, - {25, 25, SPECIES_SHUPPET}, - {24, 24, SPECIES_SHUPPET}, - {28, 28, SPECIES_DUSKULL}, - {26, 26, SPECIES_DUSKULL}, - {30, 30, SPECIES_DUSKULL}, -#else - {28, 28, SPECIES_DUSKULL}, - {29, 29, SPECIES_DUSKULL}, - {27, 27, SPECIES_DUSKULL}, - {26, 26, SPECIES_DUSKULL}, - {30, 30, SPECIES_DUSKULL}, - {25, 25, SPECIES_DUSKULL}, - {24, 24, SPECIES_DUSKULL}, - {28, 28, SPECIES_SHUPPET}, - {26, 26, SPECIES_SHUPPET}, - {30, 30, SPECIES_SHUPPET}, -#endif - {28, 28, SPECIES_CHIMECHO}, - {28, 28, SPECIES_CHIMECHO}, -}; -const struct WildPokemonInfo MtPyre_Summit_LandMonsInfo = {10, MtPyre_Summit_LandMons}; - -const struct WildPokemon SeafloorCavern_Entrance_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {5, 35, SPECIES_ZUBAT}, - {30, 35, SPECIES_ZUBAT}, - {30, 35, SPECIES_GOLBAT}, - {30, 35, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo SeafloorCavern_Entrance_WaterMonsInfo = {4, SeafloorCavern_Entrance_WaterMons}; - -const struct WildPokemon SeafloorCavern_Entrance_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo SeafloorCavern_Entrance_FishingMonsInfo = {10, SeafloorCavern_Entrance_FishingMons}; - -const struct WildPokemon SeafloorCavern_Room1_LandMons [] = -{ - {30, 30, SPECIES_ZUBAT}, - {31, 31, SPECIES_ZUBAT}, - {32, 32, SPECIES_ZUBAT}, - {33, 33, SPECIES_ZUBAT}, - {28, 28, SPECIES_ZUBAT}, - {29, 29, SPECIES_ZUBAT}, - {34, 34, SPECIES_ZUBAT}, - {35, 35, SPECIES_ZUBAT}, - {34, 34, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {33, 33, SPECIES_GOLBAT}, - {36, 36, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo SeafloorCavern_Room1_LandMonsInfo = {4, SeafloorCavern_Room1_LandMons}; - -const struct WildPokemon SeafloorCavern_Room2_LandMons [] = -{ - {30, 30, SPECIES_ZUBAT}, - {31, 31, SPECIES_ZUBAT}, - {32, 32, SPECIES_ZUBAT}, - {33, 33, SPECIES_ZUBAT}, - {28, 28, SPECIES_ZUBAT}, - {29, 29, SPECIES_ZUBAT}, - {34, 34, SPECIES_ZUBAT}, - {35, 35, SPECIES_ZUBAT}, - {34, 34, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {33, 33, SPECIES_GOLBAT}, - {36, 36, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo SeafloorCavern_Room2_LandMonsInfo = {4, SeafloorCavern_Room2_LandMons}; - -const struct WildPokemon SeafloorCavern_Room3_LandMons [] = -{ - {30, 30, SPECIES_ZUBAT}, - {31, 31, SPECIES_ZUBAT}, - {32, 32, SPECIES_ZUBAT}, - {33, 33, SPECIES_ZUBAT}, - {28, 28, SPECIES_ZUBAT}, - {29, 29, SPECIES_ZUBAT}, - {34, 34, SPECIES_ZUBAT}, - {35, 35, SPECIES_ZUBAT}, - {34, 34, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {33, 33, SPECIES_GOLBAT}, - {36, 36, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo SeafloorCavern_Room3_LandMonsInfo = {4, SeafloorCavern_Room3_LandMons}; - -const struct WildPokemon SeafloorCavern_Room4_LandMons [] = -{ - {30, 30, SPECIES_ZUBAT}, - {31, 31, SPECIES_ZUBAT}, - {32, 32, SPECIES_ZUBAT}, - {33, 33, SPECIES_ZUBAT}, - {28, 28, SPECIES_ZUBAT}, - {29, 29, SPECIES_ZUBAT}, - {34, 34, SPECIES_ZUBAT}, - {35, 35, SPECIES_ZUBAT}, - {34, 34, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {33, 33, SPECIES_GOLBAT}, - {36, 36, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo SeafloorCavern_Room4_LandMonsInfo = {4, SeafloorCavern_Room4_LandMons}; - -const struct WildPokemon SeafloorCavern_Room5_LandMons [] = -{ - {30, 30, SPECIES_ZUBAT}, - {31, 31, SPECIES_ZUBAT}, - {32, 32, SPECIES_ZUBAT}, - {33, 33, SPECIES_ZUBAT}, - {28, 28, SPECIES_ZUBAT}, - {29, 29, SPECIES_ZUBAT}, - {34, 34, SPECIES_ZUBAT}, - {35, 35, SPECIES_ZUBAT}, - {34, 34, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {33, 33, SPECIES_GOLBAT}, - {36, 36, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo SeafloorCavern_Room5_LandMonsInfo = {4, SeafloorCavern_Room5_LandMons}; - -const struct WildPokemon SeafloorCavern_Room6_LandMons [] = -{ - {30, 30, SPECIES_ZUBAT}, - {31, 31, SPECIES_ZUBAT}, - {32, 32, SPECIES_ZUBAT}, - {33, 33, SPECIES_ZUBAT}, - {28, 28, SPECIES_ZUBAT}, - {29, 29, SPECIES_ZUBAT}, - {34, 34, SPECIES_ZUBAT}, - {35, 35, SPECIES_ZUBAT}, - {34, 34, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {33, 33, SPECIES_GOLBAT}, - {36, 36, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo SeafloorCavern_Room6_LandMonsInfo = {4, SeafloorCavern_Room6_LandMons}; - -const struct WildPokemon SeafloorCavern_Room6_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {5, 35, SPECIES_ZUBAT}, - {30, 35, SPECIES_ZUBAT}, - {30, 35, SPECIES_GOLBAT}, - {30, 35, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo SeafloorCavern_Room6_WaterMonsInfo = {4, SeafloorCavern_Room6_WaterMons}; - -const struct WildPokemon SeafloorCavern_Room6_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo SeafloorCavern_Room6_FishingMonsInfo = {10, SeafloorCavern_Room6_FishingMons}; - -const struct WildPokemon SeafloorCavern_Room7_LandMons [] = -{ - {30, 30, SPECIES_ZUBAT}, - {31, 31, SPECIES_ZUBAT}, - {32, 32, SPECIES_ZUBAT}, - {33, 33, SPECIES_ZUBAT}, - {28, 28, SPECIES_ZUBAT}, - {29, 29, SPECIES_ZUBAT}, - {34, 34, SPECIES_ZUBAT}, - {35, 35, SPECIES_ZUBAT}, - {34, 34, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {33, 33, SPECIES_GOLBAT}, - {36, 36, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo SeafloorCavern_Room7_LandMonsInfo = {4, SeafloorCavern_Room7_LandMons}; - -const struct WildPokemon SeafloorCavern_Room7_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {5, 35, SPECIES_ZUBAT}, - {30, 35, SPECIES_ZUBAT}, - {30, 35, SPECIES_GOLBAT}, - {30, 35, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo SeafloorCavern_Room7_WaterMonsInfo = {4, SeafloorCavern_Room7_WaterMons}; - -const struct WildPokemon SeafloorCavern_Room7_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo SeafloorCavern_Room7_FishingMonsInfo = {10, SeafloorCavern_Room7_FishingMons}; - -const struct WildPokemon SeafloorCavern_Room8_LandMons [] = -{ - {30, 30, SPECIES_ZUBAT}, - {31, 31, SPECIES_ZUBAT}, - {32, 32, SPECIES_ZUBAT}, - {33, 33, SPECIES_ZUBAT}, - {28, 28, SPECIES_ZUBAT}, - {29, 29, SPECIES_ZUBAT}, - {34, 34, SPECIES_ZUBAT}, - {35, 35, SPECIES_ZUBAT}, - {34, 34, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {33, 33, SPECIES_GOLBAT}, - {36, 36, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo SeafloorCavern_Room8_LandMonsInfo = {4, SeafloorCavern_Room8_LandMons}; - -const struct WildPokemon CaveOfOrigin_Entrance_LandMons [] = -{ - {30, 30, SPECIES_ZUBAT}, - {31, 31, SPECIES_ZUBAT}, - {32, 32, SPECIES_ZUBAT}, - {33, 33, SPECIES_ZUBAT}, - {28, 28, SPECIES_ZUBAT}, - {29, 29, SPECIES_ZUBAT}, - {34, 34, SPECIES_ZUBAT}, - {35, 35, SPECIES_ZUBAT}, - {34, 34, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {33, 33, SPECIES_GOLBAT}, - {36, 36, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo CaveOfOrigin_Entrance_LandMonsInfo = {4, CaveOfOrigin_Entrance_LandMons}; - -const struct WildPokemon CaveOfOrigin_1F_LandMons [] = -{ - {30, 30, SPECIES_ZUBAT}, - {31, 31, SPECIES_ZUBAT}, - {32, 32, SPECIES_ZUBAT}, -#ifdef SAPPHIRE - {30, 30, SPECIES_SABLEYE}, - {32, 32, SPECIES_SABLEYE}, - {34, 34, SPECIES_SABLEYE}, -#else - {30, 30, SPECIES_MAWILE}, - {32, 32, SPECIES_MAWILE}, - {34, 34, SPECIES_MAWILE}, -#endif - {33, 33, SPECIES_ZUBAT}, - {34, 34, SPECIES_ZUBAT}, - {34, 34, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {33, 33, SPECIES_GOLBAT}, - {36, 36, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo CaveOfOrigin_1F_LandMonsInfo = {4, CaveOfOrigin_1F_LandMons}; - -const struct WildPokemon CaveOfOrigin_B1F_LandMons [] = -{ - {30, 30, SPECIES_ZUBAT}, - {31, 31, SPECIES_ZUBAT}, - {32, 32, SPECIES_ZUBAT}, -#ifdef SAPPHIRE - {30, 30, SPECIES_SABLEYE}, - {32, 32, SPECIES_SABLEYE}, - {34, 34, SPECIES_SABLEYE}, -#else - {30, 30, SPECIES_MAWILE}, - {32, 32, SPECIES_MAWILE}, - {34, 34, SPECIES_MAWILE}, -#endif - {33, 33, SPECIES_ZUBAT}, - {34, 34, SPECIES_ZUBAT}, - {34, 34, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {33, 33, SPECIES_GOLBAT}, - {36, 36, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo CaveOfOrigin_B1F_LandMonsInfo = {4, CaveOfOrigin_B1F_LandMons}; - -const struct WildPokemon CaveOfOrigin_B2F_LandMons [] = -{ - {30, 30, SPECIES_ZUBAT}, - {31, 31, SPECIES_ZUBAT}, - {32, 32, SPECIES_ZUBAT}, -#ifdef SAPPHIRE - {30, 30, SPECIES_SABLEYE}, - {32, 32, SPECIES_SABLEYE}, - {34, 34, SPECIES_SABLEYE}, -#else - {30, 30, SPECIES_MAWILE}, - {32, 32, SPECIES_MAWILE}, - {34, 34, SPECIES_MAWILE}, -#endif - {33, 33, SPECIES_ZUBAT}, - {34, 34, SPECIES_ZUBAT}, - {34, 34, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {33, 33, SPECIES_GOLBAT}, - {36, 36, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo CaveOfOrigin_B2F_LandMonsInfo = {4, CaveOfOrigin_B2F_LandMons}; - -const struct WildPokemon CaveOfOrigin_B3F_LandMons [] = -{ - {30, 30, SPECIES_ZUBAT}, - {31, 31, SPECIES_ZUBAT}, - {32, 32, SPECIES_ZUBAT}, -#ifdef SAPPHIRE - {30, 30, SPECIES_SABLEYE}, - {32, 32, SPECIES_SABLEYE}, - {34, 34, SPECIES_SABLEYE}, -#else - {30, 30, SPECIES_MAWILE}, - {32, 32, SPECIES_MAWILE}, - {34, 34, SPECIES_MAWILE}, -#endif - {33, 33, SPECIES_ZUBAT}, - {34, 34, SPECIES_ZUBAT}, - {34, 34, SPECIES_GOLBAT}, - {35, 35, SPECIES_GOLBAT}, - {33, 33, SPECIES_GOLBAT}, - {36, 36, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo CaveOfOrigin_B3F_LandMonsInfo = {4, CaveOfOrigin_B3F_LandMons}; - -const struct WildPokemon VictoryRoad_1F_LandMons [] = -{ - {40, 40, SPECIES_GOLBAT}, - {40, 40, SPECIES_HARIYAMA}, - {40, 40, SPECIES_LAIRON}, - {40, 40, SPECIES_LOUDRED}, - {36, 36, SPECIES_ZUBAT}, - {36, 36, SPECIES_MAKUHITA}, - {38, 38, SPECIES_GOLBAT}, - {38, 38, SPECIES_HARIYAMA}, - {36, 36, SPECIES_ARON}, - {36, 36, SPECIES_WHISMUR}, - {36, 36, SPECIES_ARON}, - {36, 36, SPECIES_WHISMUR}, -}; -const struct WildPokemonInfo VictoryRoad_1F_LandMonsInfo = {10, VictoryRoad_1F_LandMons}; - -const struct WildPokemon VictoryRoad_B1F_LandMons [] = -{ - {40, 40, SPECIES_GOLBAT}, - {40, 40, SPECIES_HARIYAMA}, - {40, 40, SPECIES_LAIRON}, - {40, 40, SPECIES_MEDICHAM}, - {38, 38, SPECIES_GOLBAT}, - {38, 38, SPECIES_HARIYAMA}, - {42, 42, SPECIES_GOLBAT}, - {42, 42, SPECIES_HARIYAMA}, - {42, 42, SPECIES_LAIRON}, - {38, 38, SPECIES_MEDITITE}, - {42, 42, SPECIES_LAIRON}, - {38, 38, SPECIES_MEDITITE}, -}; -const struct WildPokemonInfo VictoryRoad_B1F_LandMonsInfo = {10, VictoryRoad_B1F_LandMons}; - -const struct WildPokemon VictoryRoad_B1F_RockSmashMons [] = -{ - {30, 40, SPECIES_GRAVELER}, - {30, 40, SPECIES_GEODUDE}, - {35, 40, SPECIES_GRAVELER}, - {35, 40, SPECIES_GRAVELER}, - {35, 40, SPECIES_GRAVELER}, -}; -const struct WildPokemonInfo VictoryRoad_B1F_RockSmashMonsInfo = {20, VictoryRoad_B1F_RockSmashMons}; - -const struct WildPokemon VictoryRoad_B2F_LandMons [] = -{ - {40, 40, SPECIES_GOLBAT}, -#ifdef SAPPHIRE - {40, 40, SPECIES_SABLEYE}, -#else - {40, 40, SPECIES_MAWILE}, -#endif - {40, 40, SPECIES_LAIRON}, - {40, 40, SPECIES_MEDICHAM}, - {42, 42, SPECIES_GOLBAT}, -#ifdef SAPPHIRE - {42, 42, SPECIES_SABLEYE}, -#else - {42, 42, SPECIES_MAWILE}, -#endif - {44, 44, SPECIES_GOLBAT}, -#ifdef SAPPHIRE - {44, 44, SPECIES_SABLEYE}, -#else - {44, 44, SPECIES_MAWILE}, -#endif - {42, 42, SPECIES_LAIRON}, - {42, 42, SPECIES_MEDICHAM}, - {44, 44, SPECIES_LAIRON}, - {44, 44, SPECIES_MEDICHAM}, -}; -const struct WildPokemonInfo VictoryRoad_B2F_LandMonsInfo = {10, VictoryRoad_B2F_LandMons}; - -const struct WildPokemon VictoryRoad_B2F_WaterMons [] = -{ - {30, 35, SPECIES_GOLBAT}, - {25, 30, SPECIES_GOLBAT}, - {35, 40, SPECIES_GOLBAT}, - {35, 40, SPECIES_GOLBAT}, - {35, 40, SPECIES_GOLBAT}, -}; -const struct WildPokemonInfo VictoryRoad_B2F_WaterMonsInfo = {4, VictoryRoad_B2F_WaterMons}; - -const struct WildPokemon VictoryRoad_B2F_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_GOLDEEN}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_GOLDEEN}, - {10, 30, SPECIES_BARBOACH}, - {25, 30, SPECIES_BARBOACH}, - {30, 35, SPECIES_BARBOACH}, - {30, 35, SPECIES_WHISCASH}, - {35, 40, SPECIES_WHISCASH}, - {40, 45, SPECIES_WHISCASH}, -}; -const struct WildPokemonInfo VictoryRoad_B2F_FishingMonsInfo = {30, VictoryRoad_B2F_FishingMons}; - -const struct WildPokemon ShoalCave_LowTideEntranceRoom_LandMons [] = -{ - {26, 26, SPECIES_ZUBAT}, - {26, 26, SPECIES_SPHEAL}, - {28, 28, SPECIES_ZUBAT}, - {28, 28, SPECIES_SPHEAL}, - {30, 30, SPECIES_ZUBAT}, - {30, 30, SPECIES_SPHEAL}, - {32, 32, SPECIES_ZUBAT}, - {32, 32, SPECIES_SPHEAL}, - {32, 32, SPECIES_GOLBAT}, - {32, 32, SPECIES_SPHEAL}, - {32, 32, SPECIES_GOLBAT}, - {32, 32, SPECIES_SPHEAL}, -}; -const struct WildPokemonInfo ShoalCave_LowTideEntranceRoom_LandMonsInfo = {10, ShoalCave_LowTideEntranceRoom_LandMons}; - -const struct WildPokemon ShoalCave_LowTideEntranceRoom_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {5, 35, SPECIES_ZUBAT}, - {25, 30, SPECIES_SPHEAL}, - {25, 30, SPECIES_SPHEAL}, - {25, 35, SPECIES_SPHEAL}, -}; -const struct WildPokemonInfo ShoalCave_LowTideEntranceRoom_WaterMonsInfo = {4, ShoalCave_LowTideEntranceRoom_WaterMons}; - -const struct WildPokemon ShoalCave_LowTideEntranceRoom_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo ShoalCave_LowTideEntranceRoom_FishingMonsInfo = {10, ShoalCave_LowTideEntranceRoom_FishingMons}; - -const struct WildPokemon ShoalCave_LowTideInnerRoom_LandMons [] = -{ - {26, 26, SPECIES_ZUBAT}, - {26, 26, SPECIES_SPHEAL}, - {28, 28, SPECIES_ZUBAT}, - {28, 28, SPECIES_SPHEAL}, - {30, 30, SPECIES_ZUBAT}, - {30, 30, SPECIES_SPHEAL}, - {32, 32, SPECIES_ZUBAT}, - {32, 32, SPECIES_SPHEAL}, - {32, 32, SPECIES_GOLBAT}, - {32, 32, SPECIES_SPHEAL}, - {32, 32, SPECIES_GOLBAT}, - {32, 32, SPECIES_SPHEAL}, -}; -const struct WildPokemonInfo ShoalCave_LowTideInnerRoom_LandMonsInfo = {10, ShoalCave_LowTideInnerRoom_LandMons}; - -const struct WildPokemon ShoalCave_LowTideInnerRoom_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {5, 35, SPECIES_ZUBAT}, - {25, 30, SPECIES_SPHEAL}, - {25, 30, SPECIES_SPHEAL}, - {25, 35, SPECIES_SPHEAL}, -}; -const struct WildPokemonInfo ShoalCave_LowTideInnerRoom_WaterMonsInfo = {4, ShoalCave_LowTideInnerRoom_WaterMons}; - -const struct WildPokemon ShoalCave_LowTideInnerRoom_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo ShoalCave_LowTideInnerRoom_FishingMonsInfo = {10, ShoalCave_LowTideInnerRoom_FishingMons}; - -const struct WildPokemon ShoalCave_LowTideStairsRoom_LandMons [] = -{ - {26, 26, SPECIES_ZUBAT}, - {26, 26, SPECIES_SPHEAL}, - {28, 28, SPECIES_ZUBAT}, - {28, 28, SPECIES_SPHEAL}, - {30, 30, SPECIES_ZUBAT}, - {30, 30, SPECIES_SPHEAL}, - {32, 32, SPECIES_ZUBAT}, - {32, 32, SPECIES_SPHEAL}, - {32, 32, SPECIES_GOLBAT}, - {32, 32, SPECIES_SPHEAL}, - {32, 32, SPECIES_GOLBAT}, - {32, 32, SPECIES_SPHEAL}, -}; -const struct WildPokemonInfo ShoalCave_LowTideStairsRoom_LandMonsInfo = {10, ShoalCave_LowTideStairsRoom_LandMons}; - -const struct WildPokemon ShoalCave_LowTideLowerRoom_LandMons [] = -{ - {26, 26, SPECIES_ZUBAT}, - {26, 26, SPECIES_SPHEAL}, - {28, 28, SPECIES_ZUBAT}, - {28, 28, SPECIES_SPHEAL}, - {30, 30, SPECIES_ZUBAT}, - {30, 30, SPECIES_SPHEAL}, - {32, 32, SPECIES_ZUBAT}, - {32, 32, SPECIES_SPHEAL}, - {32, 32, SPECIES_GOLBAT}, - {32, 32, SPECIES_SPHEAL}, - {32, 32, SPECIES_GOLBAT}, - {32, 32, SPECIES_SPHEAL}, -}; -const struct WildPokemonInfo ShoalCave_LowTideLowerRoom_LandMonsInfo = {10, ShoalCave_LowTideLowerRoom_LandMons}; - -const struct WildPokemon ShoalCave_LowTideIceRoom_LandMons [] = -{ - {26, 26, SPECIES_ZUBAT}, - {26, 26, SPECIES_SPHEAL}, - {28, 28, SPECIES_ZUBAT}, - {28, 28, SPECIES_SPHEAL}, - {30, 30, SPECIES_ZUBAT}, - {30, 30, SPECIES_SPHEAL}, - {26, 26, SPECIES_SNORUNT}, - {32, 32, SPECIES_SPHEAL}, - {30, 30, SPECIES_GOLBAT}, - {28, 28, SPECIES_SNORUNT}, - {32, 32, SPECIES_GOLBAT}, - {30, 30, SPECIES_SNORUNT}, -}; -const struct WildPokemonInfo ShoalCave_LowTideIceRoom_LandMonsInfo = {10, ShoalCave_LowTideIceRoom_LandMons}; - -const struct WildPokemon NewMauville_Entrance_LandMons [] = -{ - {24, 24, SPECIES_VOLTORB}, - {24, 24, SPECIES_MAGNEMITE}, - {25, 25, SPECIES_VOLTORB}, - {25, 25, SPECIES_MAGNEMITE}, - {23, 23, SPECIES_VOLTORB}, - {23, 23, SPECIES_MAGNEMITE}, - {26, 26, SPECIES_VOLTORB}, - {26, 26, SPECIES_MAGNEMITE}, - {22, 22, SPECIES_VOLTORB}, - {22, 22, SPECIES_MAGNEMITE}, - {22, 22, SPECIES_VOLTORB}, - {22, 22, SPECIES_MAGNEMITE}, -}; -const struct WildPokemonInfo NewMauville_Entrance_LandMonsInfo = {10, NewMauville_Entrance_LandMons}; - -const struct WildPokemon NewMauville_Inside_LandMons [] = -{ - {24, 24, SPECIES_VOLTORB}, - {24, 24, SPECIES_MAGNEMITE}, - {25, 25, SPECIES_VOLTORB}, - {25, 25, SPECIES_MAGNEMITE}, - {23, 23, SPECIES_VOLTORB}, - {23, 23, SPECIES_MAGNEMITE}, - {26, 26, SPECIES_VOLTORB}, - {26, 26, SPECIES_MAGNEMITE}, - {22, 22, SPECIES_VOLTORB}, - {22, 22, SPECIES_MAGNEMITE}, - {26, 26, SPECIES_ELECTRODE}, - {26, 26, SPECIES_MAGNETON}, -}; -const struct WildPokemonInfo NewMauville_Inside_LandMonsInfo = {10, NewMauville_Inside_LandMons}; - -const struct WildPokemon AbandonedShip_Rooms_B1F_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {5, 35, SPECIES_TENTACOOL}, - {5, 35, SPECIES_TENTACOOL}, - {5, 35, SPECIES_TENTACOOL}, - {30, 35, SPECIES_TENTACRUEL}, -}; -const struct WildPokemonInfo AbandonedShip_Rooms_B1F_WaterMonsInfo = {4, AbandonedShip_Rooms_B1F_WaterMons}; - -const struct WildPokemon AbandonedShip_Rooms_B1F_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_TENTACOOL}, - {25, 30, SPECIES_TENTACOOL}, - {30, 35, SPECIES_TENTACOOL}, - {30, 35, SPECIES_TENTACRUEL}, - {25, 30, SPECIES_TENTACRUEL}, - {20, 25, SPECIES_TENTACRUEL}, -}; -const struct WildPokemonInfo AbandonedShip_Rooms_B1F_FishingMonsInfo = {20, AbandonedShip_Rooms_B1F_FishingMons}; - -const struct WildPokemon AbandonedShip_HiddenFloorCorridors_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {5, 35, SPECIES_TENTACOOL}, - {5, 35, SPECIES_TENTACOOL}, - {5, 35, SPECIES_TENTACOOL}, - {30, 35, SPECIES_TENTACRUEL}, -}; -const struct WildPokemonInfo AbandonedShip_HiddenFloorCorridors_WaterMonsInfo = {4, AbandonedShip_HiddenFloorCorridors_WaterMons}; - -const struct WildPokemon AbandonedShip_HiddenFloorCorridors_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_TENTACOOL}, - {25, 30, SPECIES_TENTACOOL}, - {30, 35, SPECIES_TENTACOOL}, - {30, 35, SPECIES_TENTACRUEL}, - {25, 30, SPECIES_TENTACRUEL}, - {20, 25, SPECIES_TENTACRUEL}, -}; -const struct WildPokemonInfo AbandonedShip_HiddenFloorCorridors_FishingMonsInfo = {20, AbandonedShip_HiddenFloorCorridors_FishingMons}; - -const struct WildPokemon SkyPillar_1F_LandMons [] = -{ -#ifdef SAPPHIRE - {48, 48, SPECIES_SABLEYE}, -#else - {48, 48, SPECIES_MAWILE}, -#endif - {48, 48, SPECIES_GOLBAT}, - {50, 50, SPECIES_GOLBAT}, -#ifdef SAPPHIRE - {50, 50, SPECIES_SABLEYE}, -#else - {50, 50, SPECIES_MAWILE}, -#endif - {48, 48, SPECIES_CLAYDOL}, -#ifdef SAPPHIRE - {48, 48, SPECIES_BANETTE}, - {50, 50, SPECIES_BANETTE}, -#else - {48, 48, SPECIES_DUSCLOPS}, - {50, 50, SPECIES_DUSCLOPS}, -#endif - {49, 49, SPECIES_CLAYDOL}, - {47, 47, SPECIES_CLAYDOL}, - {50, 50, SPECIES_CLAYDOL}, - {47, 47, SPECIES_CLAYDOL}, - {50, 50, SPECIES_CLAYDOL}, -}; -const struct WildPokemonInfo SkyPillar_1F_LandMonsInfo = {10, SkyPillar_1F_LandMons}; - -const struct WildPokemon SkyPillar_3F_LandMons [] = -{ -#ifdef SAPPHIRE - {51, 51, SPECIES_SABLEYE}, -#else - {51, 51, SPECIES_MAWILE}, -#endif - {51, 51, SPECIES_GOLBAT}, - {53, 53, SPECIES_GOLBAT}, -#ifdef SAPPHIRE - {53, 53, SPECIES_SABLEYE}, -#else - {53, 53, SPECIES_MAWILE}, -#endif - {51, 51, SPECIES_CLAYDOL}, -#ifdef SAPPHIRE - {51, 51, SPECIES_BANETTE}, - {53, 53, SPECIES_BANETTE}, -#else - {51, 51, SPECIES_DUSCLOPS}, - {53, 53, SPECIES_DUSCLOPS}, -#endif - {52, 52, SPECIES_CLAYDOL}, - {50, 50, SPECIES_CLAYDOL}, - {53, 53, SPECIES_CLAYDOL}, - {50, 50, SPECIES_CLAYDOL}, - {53, 53, SPECIES_CLAYDOL}, -}; -const struct WildPokemonInfo SkyPillar_3F_LandMonsInfo = {10, SkyPillar_3F_LandMons}; - -const struct WildPokemon SkyPillar_5F_LandMons [] = -{ -#ifdef SAPPHIRE - {54, 54, SPECIES_SABLEYE}, -#else - {54, 54, SPECIES_MAWILE}, -#endif - {54, 54, SPECIES_GOLBAT}, - {56, 56, SPECIES_GOLBAT}, -#ifdef SAPPHIRE - {56, 56, SPECIES_SABLEYE}, -#else - {56, 56, SPECIES_MAWILE}, -#endif - {54, 54, SPECIES_CLAYDOL}, -#ifdef SAPPHIRE - {54, 54, SPECIES_BANETTE}, - {56, 56, SPECIES_BANETTE}, -#else - {54, 54, SPECIES_DUSCLOPS}, - {56, 56, SPECIES_DUSCLOPS}, -#endif - {55, 55, SPECIES_CLAYDOL}, - {56, 56, SPECIES_CLAYDOL}, - {57, 57, SPECIES_ALTARIA}, - {54, 54, SPECIES_ALTARIA}, - {60, 60, SPECIES_ALTARIA}, -}; -const struct WildPokemonInfo SkyPillar_5F_LandMonsInfo = {10, SkyPillar_5F_LandMons}; - -const struct WildPokemon Route101_LandMons [] = -{ - {2, 2, SPECIES_WURMPLE}, - {2, 2, SPECIES_ZIGZAGOON}, - {2, 2, SPECIES_WURMPLE}, - {3, 3, SPECIES_WURMPLE}, - {3, 3, SPECIES_ZIGZAGOON}, - {3, 3, SPECIES_ZIGZAGOON}, - {3, 3, SPECIES_WURMPLE}, - {3, 3, SPECIES_ZIGZAGOON}, - {2, 2, SPECIES_POOCHYENA}, - {2, 2, SPECIES_POOCHYENA}, - {3, 3, SPECIES_POOCHYENA}, - {3, 3, SPECIES_POOCHYENA}, -}; -const struct WildPokemonInfo Route101_LandMonsInfo = {20, Route101_LandMons}; - -const struct WildPokemon Route102_LandMons [] = -{ - {3, 3, SPECIES_ZIGZAGOON}, - {3, 3, SPECIES_WURMPLE}, - {4, 4, SPECIES_ZIGZAGOON}, - {4, 4, SPECIES_WURMPLE}, -#ifdef SAPPHIRE - {3, 3, SPECIES_LOTAD}, - {4, 4, SPECIES_LOTAD}, -#else - {3, 3, SPECIES_SEEDOT}, - {4, 4, SPECIES_SEEDOT}, -#endif - {3, 3, SPECIES_POOCHYENA}, - {3, 3, SPECIES_POOCHYENA}, - {4, 4, SPECIES_POOCHYENA}, - {4, 4, SPECIES_RALTS}, - {4, 4, SPECIES_POOCHYENA}, - {3, 3, SPECIES_SURSKIT}, -}; -const struct WildPokemonInfo Route102_LandMonsInfo = {20, Route102_LandMons}; - -const struct WildPokemon Route102_WaterMons [] = -{ - {20, 30, SPECIES_MARILL}, - {10, 20, SPECIES_MARILL}, - {30, 35, SPECIES_MARILL}, - {5, 10, SPECIES_MARILL}, - {20, 30, SPECIES_SURSKIT}, -}; -const struct WildPokemonInfo Route102_WaterMonsInfo = {4, Route102_WaterMons}; - -const struct WildPokemon Route102_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_GOLDEEN}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_GOLDEEN}, - {10, 30, SPECIES_CORPHISH}, - {25, 30, SPECIES_CORPHISH}, - {30, 35, SPECIES_CORPHISH}, - {20, 25, SPECIES_CORPHISH}, - {35, 40, SPECIES_CORPHISH}, - {40, 45, SPECIES_CORPHISH}, -}; -const struct WildPokemonInfo Route102_FishingMonsInfo = {30, Route102_FishingMons}; - -const struct WildPokemon Route103_LandMons [] = -{ - {2, 2, SPECIES_ZIGZAGOON}, - {3, 3, SPECIES_ZIGZAGOON}, - {3, 3, SPECIES_ZIGZAGOON}, - {4, 4, SPECIES_ZIGZAGOON}, - {2, 2, SPECIES_POOCHYENA}, - {3, 3, SPECIES_POOCHYENA}, - {3, 3, SPECIES_POOCHYENA}, - {4, 4, SPECIES_POOCHYENA}, - {3, 3, SPECIES_WINGULL}, - {3, 3, SPECIES_WINGULL}, - {2, 2, SPECIES_WINGULL}, - {4, 4, SPECIES_WINGULL}, -}; -const struct WildPokemonInfo Route103_LandMonsInfo = {20, Route103_LandMons}; - -const struct WildPokemon Route103_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route103_WaterMonsInfo = {4, Route103_WaterMons}; - -const struct WildPokemon Route103_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_SHARPEDO}, - {30, 35, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route103_FishingMonsInfo = {30, Route103_FishingMons}; - -const struct WildPokemon Route104_LandMons [] = -{ - {4, 4, SPECIES_ZIGZAGOON}, - {4, 4, SPECIES_WURMPLE}, - {5, 5, SPECIES_ZIGZAGOON}, - {5, 5, SPECIES_WURMPLE}, - {4, 4, SPECIES_ZIGZAGOON}, - {5, 5, SPECIES_ZIGZAGOON}, - {4, 4, SPECIES_TAILLOW}, - {5, 5, SPECIES_TAILLOW}, - {4, 4, SPECIES_WINGULL}, - {4, 4, SPECIES_WINGULL}, - {3, 3, SPECIES_WINGULL}, - {5, 5, SPECIES_WINGULL}, -}; -const struct WildPokemonInfo Route104_LandMonsInfo = {20, Route104_LandMons}; - -const struct WildPokemon Route104_WaterMons [] = -{ - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route104_WaterMonsInfo = {4, Route104_WaterMons}; - -const struct WildPokemon Route104_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_MAGIKARP}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_MAGIKARP}, - {25, 30, SPECIES_MAGIKARP}, - {30, 35, SPECIES_MAGIKARP}, - {20, 25, SPECIES_MAGIKARP}, - {35, 40, SPECIES_MAGIKARP}, - {40, 45, SPECIES_MAGIKARP}, -}; -const struct WildPokemonInfo Route104_FishingMonsInfo = {30, Route104_FishingMons}; - -const struct WildPokemon Route105_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route105_WaterMonsInfo = {4, Route105_WaterMons}; - -const struct WildPokemon Route105_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route105_FishingMonsInfo = {30, Route105_FishingMons}; - -const struct WildPokemon Route106_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route106_WaterMonsInfo = {4, Route106_WaterMons}; - -const struct WildPokemon Route106_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route106_FishingMonsInfo = {30, Route106_FishingMons}; - -const struct WildPokemon Route107_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route107_WaterMonsInfo = {4, Route107_WaterMons}; - -const struct WildPokemon Route107_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route107_FishingMonsInfo = {30, Route107_FishingMons}; - -const struct WildPokemon Route108_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route108_WaterMonsInfo = {4, Route108_WaterMons}; - -const struct WildPokemon Route108_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route108_FishingMonsInfo = {30, Route108_FishingMons}; - -const struct WildPokemon Route109_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route109_WaterMonsInfo = {4, Route109_WaterMons}; - -const struct WildPokemon Route109_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route109_FishingMonsInfo = {30, Route109_FishingMons}; - -const struct WildPokemon Route110_LandMons [] = -{ - {12, 12, SPECIES_ZIGZAGOON}, - {12, 12, SPECIES_ELECTRIKE}, - {12, 12, SPECIES_GULPIN}, - {13, 13, SPECIES_ELECTRIKE}, -#ifdef SAPPHIRE - {13, 13, SPECIES_PLUSLE}, -#else - {13, 13, SPECIES_MINUN}, -#endif - {13, 13, SPECIES_ODDISH}, -#ifdef SAPPHIRE - {13, 13, SPECIES_PLUSLE}, -#else - {13, 13, SPECIES_MINUN}, -#endif - {13, 13, SPECIES_GULPIN}, - {12, 12, SPECIES_WINGULL}, - {12, 12, SPECIES_WINGULL}, -#ifdef SAPPHIRE - {12, 12, SPECIES_MINUN}, - {13, 13, SPECIES_MINUN}, -#else - {12, 12, SPECIES_PLUSLE}, - {13, 13, SPECIES_PLUSLE}, -#endif -}; -const struct WildPokemonInfo Route110_LandMonsInfo = {20, Route110_LandMons}; - -const struct WildPokemon Route110_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route110_WaterMonsInfo = {4, Route110_WaterMons}; - -const struct WildPokemon Route110_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route110_FishingMonsInfo = {30, Route110_FishingMons}; - -const struct WildPokemon Route111_LandMons [] = -{ - {20, 20, SPECIES_SANDSHREW}, - {20, 20, SPECIES_TRAPINCH}, - {21, 21, SPECIES_SANDSHREW}, - {21, 21, SPECIES_TRAPINCH}, - {19, 19, SPECIES_CACNEA}, - {21, 21, SPECIES_CACNEA}, - {19, 19, SPECIES_SANDSHREW}, - {19, 19, SPECIES_TRAPINCH}, - {20, 20, SPECIES_BALTOY}, - {20, 20, SPECIES_BALTOY}, - {22, 22, SPECIES_BALTOY}, - {22, 22, SPECIES_BALTOY}, -}; -const struct WildPokemonInfo Route111_LandMonsInfo = {10, Route111_LandMons}; - -const struct WildPokemon Route111_WaterMons [] = -{ - {20, 30, SPECIES_MARILL}, - {10, 20, SPECIES_MARILL}, - {30, 35, SPECIES_MARILL}, - {5, 10, SPECIES_MARILL}, - {20, 30, SPECIES_SURSKIT}, -}; -const struct WildPokemonInfo Route111_WaterMonsInfo = {4, Route111_WaterMons}; - -const struct WildPokemon Route111_RockSmashMons [] = -{ - {10, 15, SPECIES_GEODUDE}, - {5, 10, SPECIES_GEODUDE}, - {15, 20, SPECIES_GEODUDE}, - {15, 20, SPECIES_GEODUDE}, - {15, 20, SPECIES_GEODUDE}, -}; -const struct WildPokemonInfo Route111_RockSmashMonsInfo = {20, Route111_RockSmashMons}; - -const struct WildPokemon Route111_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_GOLDEEN}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_GOLDEEN}, - {10, 30, SPECIES_BARBOACH}, - {25, 30, SPECIES_BARBOACH}, - {30, 35, SPECIES_BARBOACH}, - {20, 25, SPECIES_BARBOACH}, - {35, 40, SPECIES_BARBOACH}, - {40, 45, SPECIES_BARBOACH}, -}; -const struct WildPokemonInfo Route111_FishingMonsInfo = {30, Route111_FishingMons}; - -const struct WildPokemon Route112_LandMons [] = -{ - {15, 15, SPECIES_NUMEL}, - {15, 15, SPECIES_NUMEL}, - {15, 15, SPECIES_MACHOP}, - {14, 14, SPECIES_NUMEL}, - {14, 14, SPECIES_NUMEL}, - {14, 14, SPECIES_MACHOP}, - {16, 16, SPECIES_NUMEL}, - {16, 16, SPECIES_MACHOP}, - {16, 16, SPECIES_NUMEL}, - {16, 16, SPECIES_NUMEL}, - {16, 16, SPECIES_NUMEL}, - {16, 16, SPECIES_NUMEL}, -}; -const struct WildPokemonInfo Route112_LandMonsInfo = {20, Route112_LandMons}; - -const struct WildPokemon Route113_LandMons [] = -{ - {15, 15, SPECIES_SPINDA}, - {15, 15, SPECIES_SPINDA}, - {15, 15, SPECIES_SANDSHREW}, - {14, 14, SPECIES_SPINDA}, - {14, 14, SPECIES_SPINDA}, - {14, 14, SPECIES_SANDSHREW}, - {16, 16, SPECIES_SPINDA}, - {16, 16, SPECIES_SANDSHREW}, - {16, 16, SPECIES_SPINDA}, - {16, 16, SPECIES_SKARMORY}, - {16, 16, SPECIES_SPINDA}, - {16, 16, SPECIES_SKARMORY}, -}; -const struct WildPokemonInfo Route113_LandMonsInfo = {20, Route113_LandMons}; - -const struct WildPokemon Route114_LandMons [] = -{ - {16, 16, SPECIES_SWABLU}, -#ifdef SAPPHIRE - {16, 16, SPECIES_LOTAD}, -#else - {16, 16, SPECIES_SEEDOT}, -#endif - {17, 17, SPECIES_SWABLU}, - {15, 15, SPECIES_SWABLU}, -#ifdef SAPPHIRE - {15, 15, SPECIES_LOTAD}, - {16, 16, SPECIES_SEVIPER}, - {16, 16, SPECIES_LOMBRE}, - {18, 18, SPECIES_LOMBRE}, - {17, 17, SPECIES_SEVIPER}, - {15, 15, SPECIES_SEVIPER}, - {17, 17, SPECIES_SEVIPER}, -#else - {15, 15, SPECIES_SEEDOT}, - {16, 16, SPECIES_ZANGOOSE}, - {16, 16, SPECIES_NUZLEAF}, - {18, 18, SPECIES_NUZLEAF}, - {17, 17, SPECIES_ZANGOOSE}, - {15, 15, SPECIES_ZANGOOSE}, - {17, 17, SPECIES_ZANGOOSE}, -#endif - {15, 15, SPECIES_SURSKIT}, -}; -const struct WildPokemonInfo Route114_LandMonsInfo = {20, Route114_LandMons}; - -const struct WildPokemon Route114_WaterMons [] = -{ - {20, 30, SPECIES_MARILL}, - {10, 20, SPECIES_MARILL}, - {30, 35, SPECIES_MARILL}, - {5, 10, SPECIES_MARILL}, - {20, 30, SPECIES_SURSKIT}, -}; -const struct WildPokemonInfo Route114_WaterMonsInfo = {4, Route114_WaterMons}; - -const struct WildPokemon Route114_RockSmashMons [] = -{ - {10, 15, SPECIES_GEODUDE}, - {5, 10, SPECIES_GEODUDE}, - {15, 20, SPECIES_GEODUDE}, - {15, 20, SPECIES_GEODUDE}, - {15, 20, SPECIES_GEODUDE}, -}; -const struct WildPokemonInfo Route114_RockSmashMonsInfo = {20, Route114_RockSmashMons}; - -const struct WildPokemon Route114_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_GOLDEEN}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_GOLDEEN}, - {10, 30, SPECIES_BARBOACH}, - {25, 30, SPECIES_BARBOACH}, - {30, 35, SPECIES_BARBOACH}, - {20, 25, SPECIES_BARBOACH}, - {35, 40, SPECIES_BARBOACH}, - {40, 45, SPECIES_BARBOACH}, -}; -const struct WildPokemonInfo Route114_FishingMonsInfo = {30, Route114_FishingMons}; - -const struct WildPokemon Route115_LandMons [] = -{ - {23, 23, SPECIES_SWABLU}, - {23, 23, SPECIES_TAILLOW}, - {25, 25, SPECIES_SWABLU}, - {24, 24, SPECIES_TAILLOW}, - {25, 25, SPECIES_TAILLOW}, - {25, 25, SPECIES_SWELLOW}, - {24, 24, SPECIES_JIGGLYPUFF}, - {25, 25, SPECIES_JIGGLYPUFF}, - {24, 24, SPECIES_WINGULL}, - {24, 24, SPECIES_WINGULL}, - {26, 26, SPECIES_WINGULL}, - {25, 25, SPECIES_WINGULL}, -}; -const struct WildPokemonInfo Route115_LandMonsInfo = {20, Route115_LandMons}; - -const struct WildPokemon Route115_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route115_WaterMonsInfo = {4, Route115_WaterMons}; - -const struct WildPokemon Route115_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route115_FishingMonsInfo = {30, Route115_FishingMons}; - -const struct WildPokemon Route116_LandMons [] = -{ - {6, 6, SPECIES_ZIGZAGOON}, - {6, 6, SPECIES_WHISMUR}, - {6, 6, SPECIES_NINCADA}, - {7, 7, SPECIES_WHISMUR}, - {7, 7, SPECIES_NINCADA}, - {6, 6, SPECIES_TAILLOW}, - {7, 7, SPECIES_TAILLOW}, - {8, 8, SPECIES_TAILLOW}, - {7, 7, SPECIES_ZIGZAGOON}, - {8, 8, SPECIES_ZIGZAGOON}, - {7, 7, SPECIES_SKITTY}, - {8, 8, SPECIES_SKITTY}, -}; -const struct WildPokemonInfo Route116_LandMonsInfo = {20, Route116_LandMons}; - -const struct WildPokemon Route117_LandMons [] = -{ - {13, 13, SPECIES_ZIGZAGOON}, - {13, 13, SPECIES_ROSELIA}, - {14, 14, SPECIES_ZIGZAGOON}, - {14, 14, SPECIES_ROSELIA}, - {13, 13, SPECIES_MARILL}, - {13, 13, SPECIES_ODDISH}, -#ifdef SAPPHIRE - {13, 13, SPECIES_VOLBEAT}, - {13, 13, SPECIES_VOLBEAT}, - {14, 14, SPECIES_VOLBEAT}, - {14, 14, SPECIES_VOLBEAT}, - {13, 13, SPECIES_ILLUMISE}, -#else - {13, 13, SPECIES_ILLUMISE}, - {13, 13, SPECIES_ILLUMISE}, - {14, 14, SPECIES_ILLUMISE}, - {14, 14, SPECIES_ILLUMISE}, - {13, 13, SPECIES_VOLBEAT}, -#endif - {13, 13, SPECIES_SURSKIT}, -}; -const struct WildPokemonInfo Route117_LandMonsInfo = {20, Route117_LandMons}; - -const struct WildPokemon Route117_WaterMons [] = -{ - {20, 30, SPECIES_MARILL}, - {10, 20, SPECIES_MARILL}, - {30, 35, SPECIES_MARILL}, - {5, 10, SPECIES_MARILL}, - {20, 30, SPECIES_SURSKIT}, -}; -const struct WildPokemonInfo Route117_WaterMonsInfo = {4, Route117_WaterMons}; - -const struct WildPokemon Route117_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_GOLDEEN}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_GOLDEEN}, - {10, 30, SPECIES_CORPHISH}, - {25, 30, SPECIES_CORPHISH}, - {30, 35, SPECIES_CORPHISH}, - {20, 25, SPECIES_CORPHISH}, - {35, 40, SPECIES_CORPHISH}, - {40, 45, SPECIES_CORPHISH}, -}; -const struct WildPokemonInfo Route117_FishingMonsInfo = {30, Route117_FishingMons}; - -const struct WildPokemon Route118_LandMons [] = -{ - {24, 24, SPECIES_ZIGZAGOON}, - {24, 24, SPECIES_ELECTRIKE}, - {26, 26, SPECIES_ZIGZAGOON}, - {26, 26, SPECIES_ELECTRIKE}, - {26, 26, SPECIES_LINOONE}, - {26, 26, SPECIES_MANECTRIC}, - {25, 25, SPECIES_WINGULL}, - {25, 25, SPECIES_WINGULL}, - {26, 26, SPECIES_WINGULL}, - {26, 26, SPECIES_WINGULL}, - {27, 27, SPECIES_WINGULL}, - {25, 25, SPECIES_KECLEON}, -}; -const struct WildPokemonInfo Route118_LandMonsInfo = {20, Route118_LandMons}; - -const struct WildPokemon Route118_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route118_WaterMonsInfo = {4, Route118_WaterMons}; - -const struct WildPokemon Route118_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_CARVANHA}, - {30, 35, SPECIES_SHARPEDO}, - {30, 35, SPECIES_CARVANHA}, - {20, 25, SPECIES_CARVANHA}, - {35, 40, SPECIES_CARVANHA}, - {40, 45, SPECIES_CARVANHA}, -}; -const struct WildPokemonInfo Route118_FishingMonsInfo = {30, Route118_FishingMons}; - -const struct WildPokemon Route119_LandMons [] = -{ - {25, 25, SPECIES_ZIGZAGOON}, - {25, 25, SPECIES_LINOONE}, - {27, 27, SPECIES_ZIGZAGOON}, - {25, 25, SPECIES_ODDISH}, - {27, 27, SPECIES_LINOONE}, - {26, 26, SPECIES_ODDISH}, - {27, 27, SPECIES_ODDISH}, - {24, 24, SPECIES_ODDISH}, - {25, 25, SPECIES_TROPIUS}, - {26, 26, SPECIES_TROPIUS}, - {27, 27, SPECIES_TROPIUS}, - {25, 25, SPECIES_KECLEON}, -}; -const struct WildPokemonInfo Route119_LandMonsInfo = {15, Route119_LandMons}; - -const struct WildPokemon Route119_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route119_WaterMonsInfo = {4, Route119_WaterMons}; - -const struct WildPokemon Route119_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_CARVANHA}, - {25, 30, SPECIES_CARVANHA}, - {30, 35, SPECIES_CARVANHA}, - {20, 25, SPECIES_CARVANHA}, - {35, 40, SPECIES_CARVANHA}, - {40, 45, SPECIES_CARVANHA}, -}; -const struct WildPokemonInfo Route119_FishingMonsInfo = {30, Route119_FishingMons}; - -const struct WildPokemon Route120_LandMons [] = -{ - {25, 25, SPECIES_ZIGZAGOON}, - {25, 25, SPECIES_LINOONE}, - {27, 27, SPECIES_LINOONE}, - {25, 25, SPECIES_ODDISH}, - {25, 25, SPECIES_MARILL}, - {26, 26, SPECIES_ODDISH}, - {27, 27, SPECIES_ODDISH}, - {27, 27, SPECIES_MARILL}, - {25, 25, SPECIES_ABSOL}, - {27, 27, SPECIES_ABSOL}, - {25, 25, SPECIES_KECLEON}, - {25, 25, SPECIES_SURSKIT}, -}; -const struct WildPokemonInfo Route120_LandMonsInfo = {20, Route120_LandMons}; - -const struct WildPokemon Route120_WaterMons [] = -{ - {20, 30, SPECIES_MARILL}, - {10, 20, SPECIES_MARILL}, - {30, 35, SPECIES_MARILL}, - {5, 10, SPECIES_MARILL}, - {20, 30, SPECIES_SURSKIT}, -}; -const struct WildPokemonInfo Route120_WaterMonsInfo = {4, Route120_WaterMons}; - -const struct WildPokemon Route120_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_GOLDEEN}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_GOLDEEN}, - {10, 30, SPECIES_BARBOACH}, - {25, 30, SPECIES_BARBOACH}, - {30, 35, SPECIES_BARBOACH}, - {20, 25, SPECIES_BARBOACH}, - {35, 40, SPECIES_BARBOACH}, - {40, 45, SPECIES_BARBOACH}, -}; -const struct WildPokemonInfo Route120_FishingMonsInfo = {30, Route120_FishingMons}; - -const struct WildPokemon Route121_LandMons [] = -{ - {26, 26, SPECIES_ZIGZAGOON}, -#ifdef SAPPHIRE - {26, 26, SPECIES_SHUPPET}, -#else - {26, 26, SPECIES_DUSKULL}, -#endif - {26, 26, SPECIES_LINOONE}, -#ifdef SAPPHIRE - {28, 28, SPECIES_SHUPPET}, -#else - {28, 28, SPECIES_DUSKULL}, -#endif - {28, 28, SPECIES_LINOONE}, - {26, 26, SPECIES_ODDISH}, - {28, 28, SPECIES_ODDISH}, - {28, 28, SPECIES_GLOOM}, - {26, 26, SPECIES_WINGULL}, - {27, 27, SPECIES_WINGULL}, - {28, 28, SPECIES_WINGULL}, - {25, 25, SPECIES_KECLEON}, -}; -const struct WildPokemonInfo Route121_LandMonsInfo = {20, Route121_LandMons}; - -const struct WildPokemon Route121_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route121_WaterMonsInfo = {4, Route121_WaterMons}; - -const struct WildPokemon Route121_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route121_FishingMonsInfo = {30, Route121_FishingMons}; - -const struct WildPokemon Route122_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route122_WaterMonsInfo = {4, Route122_WaterMons}; - -const struct WildPokemon Route122_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_SHARPEDO}, - {30, 35, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route122_FishingMonsInfo = {30, Route122_FishingMons}; - -const struct WildPokemon Route123_LandMons [] = -{ - {26, 26, SPECIES_ZIGZAGOON}, -#ifdef SAPPHIRE - {26, 26, SPECIES_SHUPPET}, -#else - {26, 26, SPECIES_DUSKULL}, -#endif - {26, 26, SPECIES_LINOONE}, -#ifdef SAPPHIRE - {28, 28, SPECIES_SHUPPET}, -#else - {28, 28, SPECIES_DUSKULL}, -#endif - {28, 28, SPECIES_LINOONE}, - {26, 26, SPECIES_ODDISH}, - {28, 28, SPECIES_ODDISH}, - {28, 28, SPECIES_GLOOM}, - {26, 26, SPECIES_WINGULL}, - {27, 27, SPECIES_WINGULL}, - {28, 28, SPECIES_WINGULL}, - {25, 25, SPECIES_KECLEON}, -}; -const struct WildPokemonInfo Route123_LandMonsInfo = {20, Route123_LandMons}; - -const struct WildPokemon Route123_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route123_WaterMonsInfo = {4, Route123_WaterMons}; - -const struct WildPokemon Route123_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route123_FishingMonsInfo = {30, Route123_FishingMons}; - -const struct WildPokemon Route124_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route124_WaterMonsInfo = {4, Route124_WaterMons}; - -const struct WildPokemon Route124_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_SHARPEDO}, - {30, 35, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route124_FishingMonsInfo = {30, Route124_FishingMons}; - -const struct WildPokemon Route125_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route125_WaterMonsInfo = {4, Route125_WaterMons}; - -const struct WildPokemon Route125_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_SHARPEDO}, - {30, 35, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route125_FishingMonsInfo = {30, Route125_FishingMons}; - -const struct WildPokemon Route126_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route126_WaterMonsInfo = {4, Route126_WaterMons}; - -const struct WildPokemon Route126_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_SHARPEDO}, - {30, 35, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route126_FishingMonsInfo = {30, Route126_FishingMons}; - -const struct WildPokemon Route127_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route127_WaterMonsInfo = {4, Route127_WaterMons}; - -const struct WildPokemon Route127_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_SHARPEDO}, - {30, 35, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route127_FishingMonsInfo = {30, Route127_FishingMons}; - -const struct WildPokemon Route128_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route128_WaterMonsInfo = {4, Route128_WaterMons}; - -const struct WildPokemon Route128_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_LUVDISC}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_LUVDISC}, - {30, 35, SPECIES_WAILMER}, - {30, 35, SPECIES_CORSOLA}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route128_FishingMonsInfo = {30, Route128_FishingMons}; - -const struct WildPokemon Route129_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, -#ifdef SAPPHIRE - {25, 30, SPECIES_WAILORD}, -#else - {35, 40, SPECIES_WAILORD}, -#endif -}; -const struct WildPokemonInfo Route129_WaterMonsInfo = {4, Route129_WaterMons}; - -const struct WildPokemon Route129_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_SHARPEDO}, - {30, 35, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route129_FishingMonsInfo = {30, Route129_FishingMons}; - -const struct WildPokemon Route130_LandMons [] = -{ - {30, 30, SPECIES_WYNAUT}, - {35, 35, SPECIES_WYNAUT}, - {25, 25, SPECIES_WYNAUT}, - {40, 40, SPECIES_WYNAUT}, - {20, 20, SPECIES_WYNAUT}, - {45, 45, SPECIES_WYNAUT}, - {15, 15, SPECIES_WYNAUT}, - {50, 50, SPECIES_WYNAUT}, - {10, 10, SPECIES_WYNAUT}, - {5, 5, SPECIES_WYNAUT}, - {10, 10, SPECIES_WYNAUT}, - {5, 5, SPECIES_WYNAUT}, -}; -const struct WildPokemonInfo Route130_LandMonsInfo = {20, Route130_LandMons}; - -const struct WildPokemon Route130_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route130_WaterMonsInfo = {4, Route130_WaterMons}; - -const struct WildPokemon Route130_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_SHARPEDO}, - {30, 35, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route130_FishingMonsInfo = {30, Route130_FishingMons}; - -const struct WildPokemon Route131_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route131_WaterMonsInfo = {4, Route131_WaterMons}; - -const struct WildPokemon Route131_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_SHARPEDO}, - {30, 35, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route131_FishingMonsInfo = {30, Route131_FishingMons}; - -const struct WildPokemon Route132_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route132_WaterMonsInfo = {4, Route132_WaterMons}; - -const struct WildPokemon Route132_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_SHARPEDO}, - {30, 35, SPECIES_WAILMER}, - {25, 30, SPECIES_HORSEA}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route132_FishingMonsInfo = {30, Route132_FishingMons}; - -const struct WildPokemon Route133_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route133_WaterMonsInfo = {4, Route133_WaterMons}; - -const struct WildPokemon Route133_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_SHARPEDO}, - {30, 35, SPECIES_WAILMER}, - {25, 30, SPECIES_HORSEA}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route133_FishingMonsInfo = {30, Route133_FishingMons}; - -const struct WildPokemon Route134_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo Route134_WaterMonsInfo = {4, Route134_WaterMons}; - -const struct WildPokemon Route134_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_SHARPEDO}, - {30, 35, SPECIES_WAILMER}, - {25, 30, SPECIES_HORSEA}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo Route134_FishingMonsInfo = {30, Route134_FishingMons}; - -const struct WildPokemon SafariZone_Northwest_LandMons [] = -{ - {27, 27, SPECIES_RHYHORN}, - {27, 27, SPECIES_ODDISH}, - {29, 29, SPECIES_RHYHORN}, - {29, 29, SPECIES_ODDISH}, - {27, 27, SPECIES_DODUO}, - {29, 29, SPECIES_GLOOM}, - {31, 31, SPECIES_GLOOM}, - {29, 29, SPECIES_DODUO}, - {29, 29, SPECIES_DODRIO}, - {27, 27, SPECIES_PINSIR}, - {31, 31, SPECIES_DODRIO}, - {29, 29, SPECIES_PINSIR}, -}; -const struct WildPokemonInfo SafariZone_Northwest_LandMonsInfo = {25, SafariZone_Northwest_LandMons}; - -const struct WildPokemon SafariZone_Northwest_WaterMons [] = -{ - {20, 30, SPECIES_PSYDUCK}, - {20, 30, SPECIES_PSYDUCK}, - {30, 35, SPECIES_PSYDUCK}, - {30, 35, SPECIES_GOLDUCK}, - {25, 40, SPECIES_GOLDUCK}, -}; -const struct WildPokemonInfo SafariZone_Northwest_WaterMonsInfo = {9, SafariZone_Northwest_WaterMons}; - -const struct WildPokemon SafariZone_Northwest_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_GOLDEEN}, - {10, 30, SPECIES_MAGIKARP}, - {10, 25, SPECIES_GOLDEEN}, - {10, 30, SPECIES_GOLDEEN}, - {25, 30, SPECIES_GOLDEEN}, - {30, 35, SPECIES_GOLDEEN}, - {30, 35, SPECIES_SEAKING}, - {35, 40, SPECIES_SEAKING}, - {25, 30, SPECIES_SEAKING}, -}; -const struct WildPokemonInfo SafariZone_Northwest_FishingMonsInfo = {35, SafariZone_Northwest_FishingMons}; - -const struct WildPokemon SafariZone_Northeast_LandMons [] = -{ - {27, 27, SPECIES_PHANPY}, - {27, 27, SPECIES_ODDISH}, - {29, 29, SPECIES_PHANPY}, - {29, 29, SPECIES_ODDISH}, - {27, 27, SPECIES_NATU}, - {29, 29, SPECIES_GLOOM}, - {31, 31, SPECIES_GLOOM}, - {29, 29, SPECIES_NATU}, - {29, 29, SPECIES_XATU}, - {27, 27, SPECIES_HERACROSS}, - {31, 31, SPECIES_XATU}, - {29, 29, SPECIES_HERACROSS}, -}; -const struct WildPokemonInfo SafariZone_Northeast_LandMonsInfo = {25, SafariZone_Northeast_LandMons}; - -const struct WildPokemon SafariZone_Northeast_RockSmashMons [] = -{ - {10, 15, SPECIES_GEODUDE}, - {5, 10, SPECIES_GEODUDE}, - {15, 20, SPECIES_GEODUDE}, - {20, 25, SPECIES_GEODUDE}, - {25, 30, SPECIES_GEODUDE}, -}; -const struct WildPokemonInfo SafariZone_Northeast_RockSmashMonsInfo = {25, SafariZone_Northeast_RockSmashMons}; - -const struct WildPokemon SafariZone_Southwest_LandMons [] = -{ - {25, 25, SPECIES_ODDISH}, - {27, 27, SPECIES_ODDISH}, - {25, 25, SPECIES_GIRAFARIG}, - {27, 27, SPECIES_GIRAFARIG}, - {25, 25, SPECIES_NATU}, -#ifdef SAPPHIRE - {27, 27, SPECIES_DODUO}, -#else - {25, 25, SPECIES_DODUO}, -#endif - {25, 25, SPECIES_GLOOM}, - {27, 27, SPECIES_WOBBUFFET}, - {25, 25, SPECIES_PIKACHU}, - {27, 27, SPECIES_WOBBUFFET}, - {27, 27, SPECIES_PIKACHU}, - {29, 29, SPECIES_WOBBUFFET}, -}; -const struct WildPokemonInfo SafariZone_Southwest_LandMonsInfo = {25, SafariZone_Southwest_LandMons}; - -const struct WildPokemon SafariZone_Southwest_WaterMons [] = -{ - {20, 30, SPECIES_PSYDUCK}, - {20, 30, SPECIES_PSYDUCK}, - {30, 35, SPECIES_PSYDUCK}, - {30, 35, SPECIES_PSYDUCK}, - {30, 35, SPECIES_PSYDUCK}, -}; -const struct WildPokemonInfo SafariZone_Southwest_WaterMonsInfo = {9, SafariZone_Southwest_WaterMons}; - -const struct WildPokemon SafariZone_Southwest_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_GOLDEEN}, - {10, 30, SPECIES_MAGIKARP}, - {10, 25, SPECIES_GOLDEEN}, - {10, 30, SPECIES_GOLDEEN}, - {25, 30, SPECIES_GOLDEEN}, - {30, 35, SPECIES_GOLDEEN}, - {30, 35, SPECIES_SEAKING}, - {35, 40, SPECIES_SEAKING}, - {25, 30, SPECIES_SEAKING}, -}; -const struct WildPokemonInfo SafariZone_Southwest_FishingMonsInfo = {35, SafariZone_Southwest_FishingMons}; - -const struct WildPokemon SafariZone_Southeast_LandMons [] = -{ - {25, 25, SPECIES_ODDISH}, - {27, 27, SPECIES_ODDISH}, - {25, 25, SPECIES_GIRAFARIG}, - {27, 27, SPECIES_GIRAFARIG}, - {25, 25, SPECIES_NATU}, - {25, 25, SPECIES_DODUO}, - {25, 25, SPECIES_GLOOM}, - {27, 27, SPECIES_WOBBUFFET}, - {25, 25, SPECIES_PIKACHU}, - {27, 27, SPECIES_WOBBUFFET}, - {27, 27, SPECIES_PIKACHU}, - {29, 29, SPECIES_WOBBUFFET}, -}; -const struct WildPokemonInfo SafariZone_Southeast_LandMonsInfo = {25, SafariZone_Southeast_LandMons}; - -const struct WildPokemon DewfordTown_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo DewfordTown_WaterMonsInfo = {4, DewfordTown_WaterMons}; - -const struct WildPokemon DewfordTown_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_WAILMER}, - {20, 25, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo DewfordTown_FishingMonsInfo = {10, DewfordTown_FishingMons}; - -const struct WildPokemon PacifidlogTown_WaterMons [] = -{ - {5, 35, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WINGULL}, - {15, 25, SPECIES_WINGULL}, - {25, 30, SPECIES_PELIPPER}, - {25, 30, SPECIES_PELIPPER}, -}; -const struct WildPokemonInfo PacifidlogTown_WaterMonsInfo = {4, PacifidlogTown_WaterMons}; - -const struct WildPokemon PacifidlogTown_FishingMons [] = -{ - {5, 10, SPECIES_MAGIKARP}, - {5, 10, SPECIES_TENTACOOL}, - {10, 30, SPECIES_MAGIKARP}, - {10, 30, SPECIES_TENTACOOL}, - {10, 30, SPECIES_WAILMER}, - {30, 35, SPECIES_SHARPEDO}, - {30, 35, SPECIES_WAILMER}, - {25, 30, SPECIES_WAILMER}, - {35, 40, SPECIES_WAILMER}, - {40, 45, SPECIES_WAILMER}, -}; -const struct WildPokemonInfo PacifidlogTown_FishingMonsInfo = {10, PacifidlogTown_FishingMons}; - -const struct WildPokemon Underwater1_WaterMons [] = -{ - {20, 30, SPECIES_CLAMPERL}, - {20, 30, SPECIES_CHINCHOU}, - {30, 35, SPECIES_CLAMPERL}, - {30, 35, SPECIES_RELICANTH}, - {30, 35, SPECIES_RELICANTH}, -}; -const struct WildPokemonInfo Underwater1_WaterMonsInfo = {4, Underwater1_WaterMons}; - -const struct WildPokemon Underwater2_WaterMons [] = -{ - {20, 30, SPECIES_CLAMPERL}, - {20, 30, SPECIES_CHINCHOU}, - {30, 35, SPECIES_CLAMPERL}, - {30, 35, SPECIES_RELICANTH}, - {30, 35, SPECIES_RELICANTH}, -}; -const struct WildPokemonInfo Underwater2_WaterMonsInfo = {4, Underwater2_WaterMons}; - -const struct WildPokemonHeader gWildMonHeaders[] = -{ - { - .mapGroup = MAP_GROUP(PETALBURG_CITY), - .mapNum = MAP_NUM(PETALBURG_CITY), - .landMonsInfo = NULL, - .waterMonsInfo = &PetalburgCity_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &PetalburgCity_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(SLATEPORT_CITY), - .mapNum = MAP_NUM(SLATEPORT_CITY), - .landMonsInfo = NULL, - .waterMonsInfo = &SlateportCity_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &SlateportCity_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(LILYCOVE_CITY), - .mapNum = MAP_NUM(LILYCOVE_CITY), - .landMonsInfo = NULL, - .waterMonsInfo = &LilycoveCity_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &LilycoveCity_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(MOSSDEEP_CITY), - .mapNum = MAP_NUM(MOSSDEEP_CITY), - .landMonsInfo = NULL, - .waterMonsInfo = &MossdeepCity_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &MossdeepCity_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(SOOTOPOLIS_CITY), - .mapNum = MAP_NUM(SOOTOPOLIS_CITY), - .landMonsInfo = NULL, - .waterMonsInfo = &SootopolisCity_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &SootopolisCity_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(EVER_GRANDE_CITY), - .mapNum = MAP_NUM(EVER_GRANDE_CITY), - .landMonsInfo = NULL, - .waterMonsInfo = &EverGrandeCity_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &EverGrandeCity_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(METEOR_FALLS_1F_1R), - .mapNum = MAP_NUM(METEOR_FALLS_1F_1R), - .landMonsInfo = &MeteorFalls_1F_1R_LandMonsInfo, - .waterMonsInfo = &MeteorFalls_1F_1R_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &MeteorFalls_1F_1R_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(METEOR_FALLS_1F_2R), - .mapNum = MAP_NUM(METEOR_FALLS_1F_2R), - .landMonsInfo = &MeteorFalls_1F_2R_LandMonsInfo, - .waterMonsInfo = &MeteorFalls_1F_2R_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &MeteorFalls_1F_2R_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(METEOR_FALLS_B1F_1R), - .mapNum = MAP_NUM(METEOR_FALLS_B1F_1R), - .landMonsInfo = &MeteorFalls_B1F_1R_LandMonsInfo, - .waterMonsInfo = &MeteorFalls_B1F_1R_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &MeteorFalls_B1F_1R_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(METEOR_FALLS_B1F_2R), - .mapNum = MAP_NUM(METEOR_FALLS_B1F_2R), - .landMonsInfo = &MeteorFalls_B1F_2R_LandMonsInfo, - .waterMonsInfo = &MeteorFalls_B1F_2R_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &MeteorFalls_B1F_2R_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(RUSTURF_TUNNEL), - .mapNum = MAP_NUM(RUSTURF_TUNNEL), - .landMonsInfo = &RusturfTunnel_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(GRANITE_CAVE_1F), - .mapNum = MAP_NUM(GRANITE_CAVE_1F), - .landMonsInfo = &GraniteCave_1F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(GRANITE_CAVE_B1F), - .mapNum = MAP_NUM(GRANITE_CAVE_B1F), - .landMonsInfo = &GraniteCave_B1F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(GRANITE_CAVE_B2F), - .mapNum = MAP_NUM(GRANITE_CAVE_B2F), - .landMonsInfo = &GraniteCave_B2F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = &GraniteCave_B2F_RockSmashMonsInfo, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(GRANITE_CAVE_STEVENS_ROOM), - .mapNum = MAP_NUM(GRANITE_CAVE_STEVENS_ROOM), - .landMonsInfo = &GraniteCave_StevensRoom_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(PETALBURG_WOODS), - .mapNum = MAP_NUM(PETALBURG_WOODS), - .landMonsInfo = &PetalburgWoods_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(JAGGED_PASS), - .mapNum = MAP_NUM(JAGGED_PASS), - .landMonsInfo = &JaggedPass_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(FIERY_PATH), - .mapNum = MAP_NUM(FIERY_PATH), - .landMonsInfo = &FieryPath_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(MT_PYRE_1F), - .mapNum = MAP_NUM(MT_PYRE_1F), - .landMonsInfo = &MtPyre_1F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(MT_PYRE_2F), - .mapNum = MAP_NUM(MT_PYRE_2F), - .landMonsInfo = &MtPyre_2F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(MT_PYRE_3F), - .mapNum = MAP_NUM(MT_PYRE_3F), - .landMonsInfo = &MtPyre_3F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(MT_PYRE_4F), - .mapNum = MAP_NUM(MT_PYRE_4F), - .landMonsInfo = &MtPyre_4F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(MT_PYRE_5F), - .mapNum = MAP_NUM(MT_PYRE_5F), - .landMonsInfo = &MtPyre_5F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(MT_PYRE_6F), - .mapNum = MAP_NUM(MT_PYRE_6F), - .landMonsInfo = &MtPyre_6F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(MT_PYRE_EXTERIOR), - .mapNum = MAP_NUM(MT_PYRE_EXTERIOR), - .landMonsInfo = &MtPyre_Exterior_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(MT_PYRE_SUMMIT), - .mapNum = MAP_NUM(MT_PYRE_SUMMIT), - .landMonsInfo = &MtPyre_Summit_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ENTRANCE), - .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ENTRANCE), - .landMonsInfo = NULL, - .waterMonsInfo = &SeafloorCavern_Entrance_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &SeafloorCavern_Entrance_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM1), - .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM1), - .landMonsInfo = &SeafloorCavern_Room1_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM2), - .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM2), - .landMonsInfo = &SeafloorCavern_Room2_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM3), - .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM3), - .landMonsInfo = &SeafloorCavern_Room3_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM4), - .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM4), - .landMonsInfo = &SeafloorCavern_Room4_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM5), - .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM5), - .landMonsInfo = &SeafloorCavern_Room5_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM6), - .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM6), - .landMonsInfo = &SeafloorCavern_Room6_LandMonsInfo, - .waterMonsInfo = &SeafloorCavern_Room6_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &SeafloorCavern_Room6_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM7), - .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM7), - .landMonsInfo = &SeafloorCavern_Room7_LandMonsInfo, - .waterMonsInfo = &SeafloorCavern_Room7_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &SeafloorCavern_Room7_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM8), - .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM8), - .landMonsInfo = &SeafloorCavern_Room8_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_ENTRANCE), - .mapNum = MAP_NUM(CAVE_OF_ORIGIN_ENTRANCE), - .landMonsInfo = &CaveOfOrigin_Entrance_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_1F), - .mapNum = MAP_NUM(CAVE_OF_ORIGIN_1F), - .landMonsInfo = &CaveOfOrigin_1F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_B1F), - .mapNum = MAP_NUM(CAVE_OF_ORIGIN_B1F), - .landMonsInfo = &CaveOfOrigin_B1F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_B2F), - .mapNum = MAP_NUM(CAVE_OF_ORIGIN_B2F), - .landMonsInfo = &CaveOfOrigin_B2F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_B3F), - .mapNum = MAP_NUM(CAVE_OF_ORIGIN_B3F), - .landMonsInfo = &CaveOfOrigin_B3F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(VICTORY_ROAD_1F), - .mapNum = MAP_NUM(VICTORY_ROAD_1F), - .landMonsInfo = &VictoryRoad_1F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(VICTORY_ROAD_B1F), - .mapNum = MAP_NUM(VICTORY_ROAD_B1F), - .landMonsInfo = &VictoryRoad_B1F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = &VictoryRoad_B1F_RockSmashMonsInfo, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(VICTORY_ROAD_B2F), - .mapNum = MAP_NUM(VICTORY_ROAD_B2F), - .landMonsInfo = &VictoryRoad_B2F_LandMonsInfo, - .waterMonsInfo = &VictoryRoad_B2F_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &VictoryRoad_B2F_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM), - .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM), - .landMonsInfo = &ShoalCave_LowTideEntranceRoom_LandMonsInfo, - .waterMonsInfo = &ShoalCave_LowTideEntranceRoom_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &ShoalCave_LowTideEntranceRoom_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_INNER_ROOM), - .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_INNER_ROOM), - .landMonsInfo = &ShoalCave_LowTideInnerRoom_LandMonsInfo, - .waterMonsInfo = &ShoalCave_LowTideInnerRoom_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &ShoalCave_LowTideInnerRoom_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM), - .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM), - .landMonsInfo = &ShoalCave_LowTideStairsRoom_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_LOWER_ROOM), - .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_LOWER_ROOM), - .landMonsInfo = &ShoalCave_LowTideLowerRoom_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_ICE_ROOM), - .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_ICE_ROOM), - .landMonsInfo = &ShoalCave_LowTideIceRoom_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(NEW_MAUVILLE_ENTRANCE), - .mapNum = MAP_NUM(NEW_MAUVILLE_ENTRANCE), - .landMonsInfo = &NewMauville_Entrance_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(NEW_MAUVILLE_INSIDE), - .mapNum = MAP_NUM(NEW_MAUVILLE_INSIDE), - .landMonsInfo = &NewMauville_Inside_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(ABANDONED_SHIP_ROOMS_B1F), - .mapNum = MAP_NUM(ABANDONED_SHIP_ROOMS_B1F), - .landMonsInfo = NULL, - .waterMonsInfo = &AbandonedShip_Rooms_B1F_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &AbandonedShip_Rooms_B1F_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS), - .mapNum = MAP_NUM(ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS), - .landMonsInfo = NULL, - .waterMonsInfo = &AbandonedShip_HiddenFloorCorridors_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &AbandonedShip_HiddenFloorCorridors_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(SKY_PILLAR_1F), - .mapNum = MAP_NUM(SKY_PILLAR_1F), - .landMonsInfo = &SkyPillar_1F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(SKY_PILLAR_3F), - .mapNum = MAP_NUM(SKY_PILLAR_3F), - .landMonsInfo = &SkyPillar_3F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(SKY_PILLAR_5F), - .mapNum = MAP_NUM(SKY_PILLAR_5F), - .landMonsInfo = &SkyPillar_5F_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(ROUTE101), - .mapNum = MAP_NUM(ROUTE101), - .landMonsInfo = &Route101_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(ROUTE102), - .mapNum = MAP_NUM(ROUTE102), - .landMonsInfo = &Route102_LandMonsInfo, - .waterMonsInfo = &Route102_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route102_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE103), - .mapNum = MAP_NUM(ROUTE103), - .landMonsInfo = &Route103_LandMonsInfo, - .waterMonsInfo = &Route103_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route103_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE104), - .mapNum = MAP_NUM(ROUTE104), - .landMonsInfo = &Route104_LandMonsInfo, - .waterMonsInfo = &Route104_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route104_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE105), - .mapNum = MAP_NUM(ROUTE105), - .landMonsInfo = NULL, - .waterMonsInfo = &Route105_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route105_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE106), - .mapNum = MAP_NUM(ROUTE106), - .landMonsInfo = NULL, - .waterMonsInfo = &Route106_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route106_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE107), - .mapNum = MAP_NUM(ROUTE107), - .landMonsInfo = NULL, - .waterMonsInfo = &Route107_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route107_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE108), - .mapNum = MAP_NUM(ROUTE108), - .landMonsInfo = NULL, - .waterMonsInfo = &Route108_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route108_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE109), - .mapNum = MAP_NUM(ROUTE109), - .landMonsInfo = NULL, - .waterMonsInfo = &Route109_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route109_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE110), - .mapNum = MAP_NUM(ROUTE110), - .landMonsInfo = &Route110_LandMonsInfo, - .waterMonsInfo = &Route110_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route110_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE111), - .mapNum = MAP_NUM(ROUTE111), - .landMonsInfo = &Route111_LandMonsInfo, - .waterMonsInfo = &Route111_WaterMonsInfo, - .rockSmashMonsInfo = &Route111_RockSmashMonsInfo, - .fishingMonsInfo = &Route111_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE112), - .mapNum = MAP_NUM(ROUTE112), - .landMonsInfo = &Route112_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(ROUTE113), - .mapNum = MAP_NUM(ROUTE113), - .landMonsInfo = &Route113_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(ROUTE114), - .mapNum = MAP_NUM(ROUTE114), - .landMonsInfo = &Route114_LandMonsInfo, - .waterMonsInfo = &Route114_WaterMonsInfo, - .rockSmashMonsInfo = &Route114_RockSmashMonsInfo, - .fishingMonsInfo = &Route114_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE115), - .mapNum = MAP_NUM(ROUTE115), - .landMonsInfo = &Route115_LandMonsInfo, - .waterMonsInfo = &Route115_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route115_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE116), - .mapNum = MAP_NUM(ROUTE116), - .landMonsInfo = &Route116_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(ROUTE117), - .mapNum = MAP_NUM(ROUTE117), - .landMonsInfo = &Route117_LandMonsInfo, - .waterMonsInfo = &Route117_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route117_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE118), - .mapNum = MAP_NUM(ROUTE118), - .landMonsInfo = &Route118_LandMonsInfo, - .waterMonsInfo = &Route118_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route118_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE119), - .mapNum = MAP_NUM(ROUTE119), - .landMonsInfo = &Route119_LandMonsInfo, - .waterMonsInfo = &Route119_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route119_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE120), - .mapNum = MAP_NUM(ROUTE120), - .landMonsInfo = &Route120_LandMonsInfo, - .waterMonsInfo = &Route120_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route120_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE121), - .mapNum = MAP_NUM(ROUTE121), - .landMonsInfo = &Route121_LandMonsInfo, - .waterMonsInfo = &Route121_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route121_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE122), - .mapNum = MAP_NUM(ROUTE122), - .landMonsInfo = NULL, - .waterMonsInfo = &Route122_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route122_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE123), - .mapNum = MAP_NUM(ROUTE123), - .landMonsInfo = &Route123_LandMonsInfo, - .waterMonsInfo = &Route123_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route123_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE124), - .mapNum = MAP_NUM(ROUTE124), - .landMonsInfo = NULL, - .waterMonsInfo = &Route124_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route124_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE125), - .mapNum = MAP_NUM(ROUTE125), - .landMonsInfo = NULL, - .waterMonsInfo = &Route125_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route125_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE126), - .mapNum = MAP_NUM(ROUTE126), - .landMonsInfo = NULL, - .waterMonsInfo = &Route126_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route126_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE127), - .mapNum = MAP_NUM(ROUTE127), - .landMonsInfo = NULL, - .waterMonsInfo = &Route127_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route127_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE128), - .mapNum = MAP_NUM(ROUTE128), - .landMonsInfo = NULL, - .waterMonsInfo = &Route128_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route128_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE129), - .mapNum = MAP_NUM(ROUTE129), - .landMonsInfo = NULL, - .waterMonsInfo = &Route129_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route129_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE130), - .mapNum = MAP_NUM(ROUTE130), - .landMonsInfo = &Route130_LandMonsInfo, - .waterMonsInfo = &Route130_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route130_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE131), - .mapNum = MAP_NUM(ROUTE131), - .landMonsInfo = NULL, - .waterMonsInfo = &Route131_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route131_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE132), - .mapNum = MAP_NUM(ROUTE132), - .landMonsInfo = NULL, - .waterMonsInfo = &Route132_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route132_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE133), - .mapNum = MAP_NUM(ROUTE133), - .landMonsInfo = NULL, - .waterMonsInfo = &Route133_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route133_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(ROUTE134), - .mapNum = MAP_NUM(ROUTE134), - .landMonsInfo = NULL, - .waterMonsInfo = &Route134_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &Route134_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(SAFARI_ZONE_NORTHWEST), - .mapNum = MAP_NUM(SAFARI_ZONE_NORTHWEST), - .landMonsInfo = &SafariZone_Northwest_LandMonsInfo, - .waterMonsInfo = &SafariZone_Northwest_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &SafariZone_Northwest_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(SAFARI_ZONE_NORTHEAST), - .mapNum = MAP_NUM(SAFARI_ZONE_NORTHEAST), - .landMonsInfo = &SafariZone_Northeast_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = &SafariZone_Northeast_RockSmashMonsInfo, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(SAFARI_ZONE_SOUTHWEST), - .mapNum = MAP_NUM(SAFARI_ZONE_SOUTHWEST), - .landMonsInfo = &SafariZone_Southwest_LandMonsInfo, - .waterMonsInfo = &SafariZone_Southwest_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &SafariZone_Southwest_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(SAFARI_ZONE_SOUTHEAST), - .mapNum = MAP_NUM(SAFARI_ZONE_SOUTHEAST), - .landMonsInfo = &SafariZone_Southeast_LandMonsInfo, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(DEWFORD_TOWN), - .mapNum = MAP_NUM(DEWFORD_TOWN), - .landMonsInfo = NULL, - .waterMonsInfo = &DewfordTown_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &DewfordTown_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(PACIFIDLOG_TOWN), - .mapNum = MAP_NUM(PACIFIDLOG_TOWN), - .landMonsInfo = NULL, - .waterMonsInfo = &PacifidlogTown_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = &PacifidlogTown_FishingMonsInfo, - }, - { - .mapGroup = MAP_GROUP(UNDERWATER1), - .mapNum = MAP_NUM(UNDERWATER1), - .landMonsInfo = NULL, - .waterMonsInfo = &Underwater1_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(UNDERWATER2), - .mapNum = MAP_NUM(UNDERWATER2), - .landMonsInfo = NULL, - .waterMonsInfo = &Underwater2_WaterMonsInfo, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, - { - .mapGroup = MAP_GROUP(UNDEFINED), - .mapNum = MAP_NUM(UNDEFINED), - .landMonsInfo = NULL, - .waterMonsInfo = NULL, - .rockSmashMonsInfo = NULL, - .fishingMonsInfo = NULL, - }, -}; +#include "data/wild_encounters.h" const struct WildPokemon gWildFeebasRoute119Data = {20, 25, SPECIES_FEEBAS}; @@ -3817,47 +149,47 @@ u16 FeebasDebug_GetTrueNumberOfWaterTilesInMapThird(u8 arg0) static u8 ChooseWildMonIndex_Land(void) { - u8 rand = Random() % 100; + u8 rand = Random() % ENCOUNTER_CHANCE_LAND_MONS_TOTAL; - if (rand < 20) //20% chance + if (rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_0) return 0; - if (rand >= 20 && rand < 40) //20% chance + else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_0 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_1) return 1; - if (rand >= 40 && rand < 50) //10% chance + else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_1 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_2) return 2; - if (rand >= 50 && rand < 60) //10% chance + else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_2 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_3) return 3; - if (rand >= 60 && rand < 70) //10% chance + else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_3 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_4) return 4; - if (rand >= 70 && rand < 80) //10% chance + else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_4 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_5) return 5; - if (rand >= 80 && rand < 85) //5% chance + else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_5 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_6) return 6; - if (rand >= 85 && rand < 90) //5% chance + else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_6 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_7) return 7; - if (rand >= 90 && rand < 94) //4% chance + else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_7 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_8) return 8; - if (rand >= 94 && rand < 98) //4% chance + else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_8 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_9) return 9; - if (rand == 98) //1% chance + else if (rand == ENCOUNTER_CHANCE_LAND_MONS_SLOT_9) return 10; - else //1% chance + else return 11; } static u8 ChooseWildMonIndex_Water(void) { - u8 rand = Random() % 100; + u8 rand = Random() % ENCOUNTER_CHANCE_WATER_MONS_TOTAL; - if (rand < 60) //60% chance + if (rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_0) return 0; - if (rand >= 60 && rand < 90) //30% chance + else if (rand >= ENCOUNTER_CHANCE_WATER_MONS_SLOT_0 && rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_1) return 1; - if (rand >= 90 && rand < 95) //5% chance + else if (rand >= ENCOUNTER_CHANCE_WATER_MONS_SLOT_1 && rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_2) return 2; - if (rand >= 95 && rand < 99) //4% chance + else if (rand >= ENCOUNTER_CHANCE_WATER_MONS_SLOT_2 && rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_3) return 3; - else //1% chance + else return 4; } @@ -3876,29 +208,29 @@ static u8 ChooseWildMonIndex_Fishing(u8 rod) switch (rod) { case OLD_ROD: - if (rand < 70) //70% chance + if (rand < ENCOUNTER_CHANCE_FISHING_MONS_SLOT_0) wildMonIndex = 0; - else //30% chance + else wildMonIndex = 1; break; case GOOD_ROD: - if (rand < 60) //60% chance + if (rand < ENCOUNTER_CHANCE_FISHING_MONS_SLOT_2) wildMonIndex = 2; - if (rand >= 60 && rand < 80) //20% chance + if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SLOT_2 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SLOT_3) wildMonIndex = 3; - if (rand >= 80 && rand < 100) //20% chance + if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SLOT_3 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SLOT_4) wildMonIndex = 4; break; case SUPER_ROD: - if (rand < 40) //40% chance + if (rand < ENCOUNTER_CHANCE_FISHING_MONS_SLOT_5) wildMonIndex = 5; - if (rand >= 40 && rand < 80) //40% chance + if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SLOT_5 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SLOT_6) wildMonIndex = 6; - if (rand >= 80 && rand < 95) //15% chance + if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SLOT_6 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SLOT_7) wildMonIndex = 7; - if (rand >= 95 && rand < 99) //4% chance + if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SLOT_7 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SLOT_8) wildMonIndex = 8; - if (rand == 99) //1% chance + if (rand == ENCOUNTER_CHANCE_FISHING_MONS_SLOT_8) wildMonIndex = 9; break; } diff --git a/tools/jsonproc/.gitignore b/tools/jsonproc/.gitignore new file mode 100755 index 000000000..a613cf2d7 --- /dev/null +++ b/tools/jsonproc/.gitignore @@ -0,0 +1 @@ +jsonproc diff --git a/tools/jsonproc/Makefile b/tools/jsonproc/Makefile new file mode 100755 index 000000000..bddf59683 --- /dev/null +++ b/tools/jsonproc/Makefile @@ -0,0 +1,20 @@ +CXX := g++ + +CXXFLAGS := -Wall -std=c++11 -O2 + +INCLUDES := -I . + +SRCS := jsonproc.cpp + +HEADERS := jsonproc.h inja.hpp nlohmann/json.hpp + +.PHONY: clean all + +all: jsonproc + @: + +jsonproc: $(SRCS) $(HEADERS) + $(CXX) $(CXXFLAGS) $(INCLUDES) $(SRCS) -o $@ $(LDFLAGS) + +clean: + $(RM) jsonproc jsonproc.exe diff --git a/tools/jsonproc/inja.hpp b/tools/jsonproc/inja.hpp new file mode 100755 index 000000000..3b7263546 --- /dev/null +++ b/tools/jsonproc/inja.hpp @@ -0,0 +1,3396 @@ +// MIT License + +// Copyright (c) 2018 lbersch + +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: + +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. + +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +// SOFTWARE. + + +// --- + + +// Copyright (c) 2009-2018 FIRST +// All rights reserved. + +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are met: +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above copyright +// notice, this list of conditions and the following disclaimer in the +// documentation and/or other materials provided with the distribution. +// * Neither the name of the FIRST nor the +// names of its contributors may be used to endorse or promote products +// derived from this software without specific prior written permission. + +// THIS SOFTWARE IS PROVIDED BY FIRST AND CONTRIBUTORS``AS IS'' AND ANY +// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +// WARRANTIES OF MERCHANTABILITY NONINFRINGEMENT AND FITNESS FOR A PARTICULAR +// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL FIRST OR CONTRIBUTORS BE LIABLE FOR +// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#ifndef PANTOR_INJA_HPP +#define PANTOR_INJA_HPP + +#include <functional> +#include <iostream> +#include <map> +#include <memory> +#include <sstream> +#include <string> +#include <vector> + +#include <nlohmann/json.hpp> + +// #include "environment.hpp" +#ifndef PANTOR_INJA_ENVIRONMENT_HPP +#define PANTOR_INJA_ENVIRONMENT_HPP + +#include <memory> +#include <fstream> +#include <sstream> +#include <string> + +#include <nlohmann/json.hpp> + +// #include "config.hpp" +#ifndef PANTOR_INJA_CONFIG_HPP +#define PANTOR_INJA_CONFIG_HPP + +#include <functional> +#include <string> + +// #include "string_view.hpp" +// Copyright 2017-2019 by Martin Moene +// +// string-view lite, a C++17-like string_view for C++98 and later. +// For more information see https://github.com/martinmoene/string-view-lite +// +// Distributed under the Boost Software License, Version 1.0. +// (See accompanying file LICENSE.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + + + +#ifndef NONSTD_SV_LITE_H_INCLUDED +#define NONSTD_SV_LITE_H_INCLUDED + +#define string_view_lite_MAJOR 1 +#define string_view_lite_MINOR 1 +#define string_view_lite_PATCH 0 + +#define string_view_lite_VERSION nssv_STRINGIFY(string_view_lite_MAJOR) "." nssv_STRINGIFY(string_view_lite_MINOR) "." nssv_STRINGIFY(string_view_lite_PATCH) + +#define nssv_STRINGIFY( x ) nssv_STRINGIFY_( x ) +#define nssv_STRINGIFY_( x ) #x + +// string-view lite configuration: + +#define nssv_STRING_VIEW_DEFAULT 0 +#define nssv_STRING_VIEW_NONSTD 1 +#define nssv_STRING_VIEW_STD 2 + +#if !defined( nssv_CONFIG_SELECT_STRING_VIEW ) +# define nssv_CONFIG_SELECT_STRING_VIEW ( nssv_HAVE_STD_STRING_VIEW ? nssv_STRING_VIEW_STD : nssv_STRING_VIEW_NONSTD ) +#endif + +#if defined( nssv_CONFIG_SELECT_STD_STRING_VIEW ) || defined( nssv_CONFIG_SELECT_NONSTD_STRING_VIEW ) +# error nssv_CONFIG_SELECT_STD_STRING_VIEW and nssv_CONFIG_SELECT_NONSTD_STRING_VIEW are deprecated and removed, please use nssv_CONFIG_SELECT_STRING_VIEW=nssv_STRING_VIEW_... +#endif + +#ifndef nssv_CONFIG_STD_SV_OPERATOR +# define nssv_CONFIG_STD_SV_OPERATOR 0 +#endif + +#ifndef nssv_CONFIG_USR_SV_OPERATOR +# define nssv_CONFIG_USR_SV_OPERATOR 1 +#endif + +#ifdef nssv_CONFIG_CONVERSION_STD_STRING +# define nssv_CONFIG_CONVERSION_STD_STRING_CLASS_METHODS nssv_CONFIG_CONVERSION_STD_STRING +# define nssv_CONFIG_CONVERSION_STD_STRING_FREE_FUNCTIONS nssv_CONFIG_CONVERSION_STD_STRING +#endif + +#ifndef nssv_CONFIG_CONVERSION_STD_STRING_CLASS_METHODS +# define nssv_CONFIG_CONVERSION_STD_STRING_CLASS_METHODS 1 +#endif + +#ifndef nssv_CONFIG_CONVERSION_STD_STRING_FREE_FUNCTIONS +# define nssv_CONFIG_CONVERSION_STD_STRING_FREE_FUNCTIONS 1 +#endif + +// Control presence of exception handling (try and auto discover): + +#ifndef nssv_CONFIG_NO_EXCEPTIONS +# if defined(__cpp_exceptions) || defined(__EXCEPTIONS) || defined(_CPPUNWIND) +# define nssv_CONFIG_NO_EXCEPTIONS 0 +# else +# define nssv_CONFIG_NO_EXCEPTIONS 1 +# endif +#endif + +// C++ language version detection (C++20 is speculative): +// Note: VC14.0/1900 (VS2015) lacks too much from C++14. + +#ifndef nssv_CPLUSPLUS +# if defined(_MSVC_LANG ) && !defined(__clang__) +# define nssv_CPLUSPLUS (_MSC_VER == 1900 ? 201103L : _MSVC_LANG ) +# else +# define nssv_CPLUSPLUS __cplusplus +# endif +#endif + +#define nssv_CPP98_OR_GREATER ( nssv_CPLUSPLUS >= 199711L ) +#define nssv_CPP11_OR_GREATER ( nssv_CPLUSPLUS >= 201103L ) +#define nssv_CPP11_OR_GREATER_ ( nssv_CPLUSPLUS >= 201103L ) +#define nssv_CPP14_OR_GREATER ( nssv_CPLUSPLUS >= 201402L ) +#define nssv_CPP17_OR_GREATER ( nssv_CPLUSPLUS >= 201703L ) +#define nssv_CPP20_OR_GREATER ( nssv_CPLUSPLUS >= 202000L ) + +// use C++17 std::string_view if available and requested: + +#if nssv_CPP17_OR_GREATER && defined(__has_include ) +# if __has_include( <string_view> ) +# define nssv_HAVE_STD_STRING_VIEW 1 +# else +# define nssv_HAVE_STD_STRING_VIEW 0 +# endif +#else +# define nssv_HAVE_STD_STRING_VIEW 0 +#endif + +#define nssv_USES_STD_STRING_VIEW ( (nssv_CONFIG_SELECT_STRING_VIEW == nssv_STRING_VIEW_STD) || ((nssv_CONFIG_SELECT_STRING_VIEW == nssv_STRING_VIEW_DEFAULT) && nssv_HAVE_STD_STRING_VIEW) ) + +#define nssv_HAVE_STARTS_WITH ( nssv_CPP20_OR_GREATER || !nssv_USES_STD_STRING_VIEW ) +#define nssv_HAVE_ENDS_WITH nssv_HAVE_STARTS_WITH + +// +// Use C++17 std::string_view: +// + +#if nssv_USES_STD_STRING_VIEW + +#include <string_view> + +// Extensions for std::string: + +#if nssv_CONFIG_CONVERSION_STD_STRING_FREE_FUNCTIONS + +namespace nonstd { + +template< class CharT, class Traits, class Allocator = std::allocator<CharT> > +std::basic_string<CharT, Traits, Allocator> +to_string( std::basic_string_view<CharT, Traits> v, Allocator const & a = Allocator() ) +{ + return std::basic_string<CharT,Traits, Allocator>( v.begin(), v.end(), a ); +} + +template< class CharT, class Traits, class Allocator > +std::basic_string_view<CharT, Traits> +to_string_view( std::basic_string<CharT, Traits, Allocator> const & s ) +{ + return std::basic_string_view<CharT, Traits>( s.data(), s.size() ); +} + +// Literal operators sv and _sv: + +#if nssv_CONFIG_STD_SV_OPERATOR + +using namespace std::literals::string_view_literals; + +#endif + +#if nssv_CONFIG_USR_SV_OPERATOR + +inline namespace literals { +inline namespace string_view_literals { + + +constexpr std::string_view operator "" _sv( const char* str, size_t len ) noexcept // (1) +{ + return std::string_view{ str, len }; +} + +constexpr std::u16string_view operator "" _sv( const char16_t* str, size_t len ) noexcept // (2) +{ + return std::u16string_view{ str, len }; +} + +constexpr std::u32string_view operator "" _sv( const char32_t* str, size_t len ) noexcept // (3) +{ + return std::u32string_view{ str, len }; +} + +constexpr std::wstring_view operator "" _sv( const wchar_t* str, size_t len ) noexcept // (4) +{ + return std::wstring_view{ str, len }; +} + +}} // namespace literals::string_view_literals + +#endif // nssv_CONFIG_USR_SV_OPERATOR + +} // namespace nonstd + +#endif // nssv_CONFIG_CONVERSION_STD_STRING_FREE_FUNCTIONS + +namespace nonstd { + +using std::string_view; +using std::wstring_view; +using std::u16string_view; +using std::u32string_view; +using std::basic_string_view; + +// literal "sv" and "_sv", see above + +using std::operator==; +using std::operator!=; +using std::operator<; +using std::operator<=; +using std::operator>; +using std::operator>=; + +using std::operator<<; + +} // namespace nonstd + +#else // nssv_HAVE_STD_STRING_VIEW + +// +// Before C++17: use string_view lite: +// + +// Compiler versions: +// +// MSVC++ 6.0 _MSC_VER == 1200 (Visual Studio 6.0) +// MSVC++ 7.0 _MSC_VER == 1300 (Visual Studio .NET 2002) +// MSVC++ 7.1 _MSC_VER == 1310 (Visual Studio .NET 2003) +// MSVC++ 8.0 _MSC_VER == 1400 (Visual Studio 2005) +// MSVC++ 9.0 _MSC_VER == 1500 (Visual Studio 2008) +// MSVC++ 10.0 _MSC_VER == 1600 (Visual Studio 2010) +// MSVC++ 11.0 _MSC_VER == 1700 (Visual Studio 2012) +// MSVC++ 12.0 _MSC_VER == 1800 (Visual Studio 2013) +// MSVC++ 14.0 _MSC_VER == 1900 (Visual Studio 2015) +// MSVC++ 14.1 _MSC_VER >= 1910 (Visual Studio 2017) + +#if defined(_MSC_VER ) && !defined(__clang__) +# define nssv_COMPILER_MSVC_VER (_MSC_VER ) +# define nssv_COMPILER_MSVC_VERSION (_MSC_VER / 10 - 10 * ( 5 + (_MSC_VER < 1900 ) ) ) +#else +# define nssv_COMPILER_MSVC_VER 0 +# define nssv_COMPILER_MSVC_VERSION 0 +#endif + +#define nssv_COMPILER_VERSION( major, minor, patch ) (10 * ( 10 * major + minor) + patch) + +#if defined(__clang__) +# define nssv_COMPILER_CLANG_VERSION nssv_COMPILER_VERSION(__clang_major__, __clang_minor__, __clang_patchlevel__) +#else +# define nssv_COMPILER_CLANG_VERSION 0 +#endif + +#if defined(__GNUC__) && !defined(__clang__) +# define nssv_COMPILER_GNUC_VERSION nssv_COMPILER_VERSION(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__) +#else +# define nssv_COMPILER_GNUC_VERSION 0 +#endif + +// half-open range [lo..hi): +#define nssv_BETWEEN( v, lo, hi ) ( (lo) <= (v) && (v) < (hi) ) + +// Presence of language and library features: + +#ifdef _HAS_CPP0X +# define nssv_HAS_CPP0X _HAS_CPP0X +#else +# define nssv_HAS_CPP0X 0 +#endif + +// Unless defined otherwise below, consider VC14 as C++11 for variant-lite: + +#if nssv_COMPILER_MSVC_VER >= 1900 +# undef nssv_CPP11_OR_GREATER +# define nssv_CPP11_OR_GREATER 1 +#endif + +#define nssv_CPP11_90 (nssv_CPP11_OR_GREATER_ || nssv_COMPILER_MSVC_VER >= 1500) +#define nssv_CPP11_100 (nssv_CPP11_OR_GREATER_ || nssv_COMPILER_MSVC_VER >= 1600) +#define nssv_CPP11_110 (nssv_CPP11_OR_GREATER_ || nssv_COMPILER_MSVC_VER >= 1700) +#define nssv_CPP11_120 (nssv_CPP11_OR_GREATER_ || nssv_COMPILER_MSVC_VER >= 1800) +#define nssv_CPP11_140 (nssv_CPP11_OR_GREATER_ || nssv_COMPILER_MSVC_VER >= 1900) +#define nssv_CPP11_141 (nssv_CPP11_OR_GREATER_ || nssv_COMPILER_MSVC_VER >= 1910) + +#define nssv_CPP14_000 (nssv_CPP14_OR_GREATER) +#define nssv_CPP17_000 (nssv_CPP17_OR_GREATER) + +// Presence of C++11 language features: + +#define nssv_HAVE_CONSTEXPR_11 nssv_CPP11_140 +#define nssv_HAVE_EXPLICIT_CONVERSION nssv_CPP11_140 +#define nssv_HAVE_INLINE_NAMESPACE nssv_CPP11_140 +#define nssv_HAVE_NOEXCEPT nssv_CPP11_140 +#define nssv_HAVE_NULLPTR nssv_CPP11_100 +#define nssv_HAVE_REF_QUALIFIER nssv_CPP11_140 +#define nssv_HAVE_UNICODE_LITERALS nssv_CPP11_140 +#define nssv_HAVE_USER_DEFINED_LITERALS nssv_CPP11_140 +#define nssv_HAVE_WCHAR16_T nssv_CPP11_100 +#define nssv_HAVE_WCHAR32_T nssv_CPP11_100 + +#if ! ( ( nssv_CPP11 && nssv_COMPILER_CLANG_VERSION ) || nssv_BETWEEN( nssv_COMPILER_CLANG_VERSION, 300, 400 ) ) +# define nssv_HAVE_STD_DEFINED_LITERALS nssv_CPP11_140 +#endif + +// Presence of C++14 language features: + +#define nssv_HAVE_CONSTEXPR_14 nssv_CPP14_000 + +// Presence of C++17 language features: + +#define nssv_HAVE_NODISCARD nssv_CPP17_000 + +// Presence of C++ library features: + +#define nssv_HAVE_STD_HASH nssv_CPP11_120 + +// C++ feature usage: + +#if nssv_HAVE_CONSTEXPR_11 +# define nssv_constexpr constexpr +#else +# define nssv_constexpr /*constexpr*/ +#endif + +#if nssv_HAVE_CONSTEXPR_14 +# define nssv_constexpr14 constexpr +#else +# define nssv_constexpr14 /*constexpr*/ +#endif + +#if nssv_HAVE_EXPLICIT_CONVERSION +# define nssv_explicit explicit +#else +# define nssv_explicit /*explicit*/ +#endif + +#if nssv_HAVE_INLINE_NAMESPACE +# define nssv_inline_ns inline +#else +# define nssv_inline_ns /*inline*/ +#endif + +#if nssv_HAVE_NOEXCEPT +# define nssv_noexcept noexcept +#else +# define nssv_noexcept /*noexcept*/ +#endif + +//#if nssv_HAVE_REF_QUALIFIER +//# define nssv_ref_qual & +//# define nssv_refref_qual && +//#else +//# define nssv_ref_qual /*&*/ +//# define nssv_refref_qual /*&&*/ +//#endif + +#if nssv_HAVE_NULLPTR +# define nssv_nullptr nullptr +#else +# define nssv_nullptr NULL +#endif + +#if nssv_HAVE_NODISCARD +# define nssv_nodiscard [[nodiscard]] +#else +# define nssv_nodiscard /*[[nodiscard]]*/ +#endif + +// Additional includes: + +#include <algorithm> +#include <cassert> +#include <iterator> +#include <limits> +#include <ostream> +#include <string> // std::char_traits<> + +#if ! nssv_CONFIG_NO_EXCEPTIONS +# include <stdexcept> +#endif + +#if nssv_CPP11_OR_GREATER +# include <type_traits> +#endif + +// Clang, GNUC, MSVC warning suppression macros: + +#if defined(__clang__) +# pragma clang diagnostic ignored "-Wreserved-user-defined-literal" +# pragma clang diagnostic push +# pragma clang diagnostic ignored "-Wuser-defined-literals" +#elif defined(__GNUC__) +# pragma GCC diagnostic push +# pragma GCC diagnostic ignored "-Wliteral-suffix" +#endif // __clang__ + +#if nssv_COMPILER_MSVC_VERSION >= 140 +# define nssv_SUPPRESS_MSGSL_WARNING(expr) [[gsl::suppress(expr)]] +# define nssv_SUPPRESS_MSVC_WARNING(code, descr) __pragma(warning(suppress: code) ) +# define nssv_DISABLE_MSVC_WARNINGS(codes) __pragma(warning(push)) __pragma(warning(disable: codes)) +#else +# define nssv_SUPPRESS_MSGSL_WARNING(expr) +# define nssv_SUPPRESS_MSVC_WARNING(code, descr) +# define nssv_DISABLE_MSVC_WARNINGS(codes) +#endif + +#if defined(__clang__) +# define nssv_RESTORE_WARNINGS() _Pragma("clang diagnostic pop") +#elif defined(__GNUC__) +# define nssv_RESTORE_WARNINGS() _Pragma("GCC diagnostic pop") +#elif nssv_COMPILER_MSVC_VERSION >= 140 +# define nssv_RESTORE_WARNINGS() __pragma(warning(pop )) +#else +# define nssv_RESTORE_WARNINGS() +#endif + +// Suppress the following MSVC (GSL) warnings: +// - C4455, non-gsl : 'operator ""sv': literal suffix identifiers that do not +// start with an underscore are reserved +// - C26472, gsl::t.1 : don't use a static_cast for arithmetic conversions; +// use brace initialization, gsl::narrow_cast or gsl::narow +// - C26481: gsl::b.1 : don't use pointer arithmetic. Use span instead + +nssv_DISABLE_MSVC_WARNINGS( 4455 26481 26472 ) +//nssv_DISABLE_CLANG_WARNINGS( "-Wuser-defined-literals" ) +//nssv_DISABLE_GNUC_WARNINGS( -Wliteral-suffix ) + +namespace nonstd { namespace sv_lite { + +template +< + class CharT, + class Traits = std::char_traits<CharT> +> +class basic_string_view; + +// +// basic_string_view: +// + +template +< + class CharT, + class Traits /* = std::char_traits<CharT> */ +> +class basic_string_view +{ +public: + // Member types: + + typedef Traits traits_type; + typedef CharT value_type; + + typedef CharT * pointer; + typedef CharT const * const_pointer; + typedef CharT & reference; + typedef CharT const & const_reference; + + typedef const_pointer iterator; + typedef const_pointer const_iterator; + typedef std::reverse_iterator< const_iterator > reverse_iterator; + typedef std::reverse_iterator< const_iterator > const_reverse_iterator; + + typedef std::size_t size_type; + typedef std::ptrdiff_t difference_type; + + // 24.4.2.1 Construction and assignment: + + nssv_constexpr basic_string_view() nssv_noexcept + : data_( nssv_nullptr ) + , size_( 0 ) + {} + +#if nssv_CPP11_OR_GREATER + nssv_constexpr basic_string_view( basic_string_view const & other ) nssv_noexcept = default; +#else + nssv_constexpr basic_string_view( basic_string_view const & other ) nssv_noexcept + : data_( other.data_) + , size_( other.size_) + {} +#endif + + nssv_constexpr basic_string_view( CharT const * s, size_type count ) + : data_( s ) + , size_( count ) + {} + + nssv_constexpr basic_string_view( CharT const * s) + : data_( s ) + , size_( Traits::length(s) ) + {} + + // Assignment: + +#if nssv_CPP11_OR_GREATER + nssv_constexpr14 basic_string_view & operator=( basic_string_view const & other ) nssv_noexcept = default; +#else + nssv_constexpr14 basic_string_view & operator=( basic_string_view const & other ) nssv_noexcept + { + data_ = other.data_; + size_ = other.size_; + return *this; + } +#endif + + // 24.4.2.2 Iterator support: + + nssv_constexpr const_iterator begin() const nssv_noexcept { return data_; } + nssv_constexpr const_iterator end() const nssv_noexcept { return data_ + size_; } + + nssv_constexpr const_iterator cbegin() const nssv_noexcept { return begin(); } + nssv_constexpr const_iterator cend() const nssv_noexcept { return end(); } + + nssv_constexpr const_reverse_iterator rbegin() const nssv_noexcept { return const_reverse_iterator( end() ); } + nssv_constexpr const_reverse_iterator rend() const nssv_noexcept { return const_reverse_iterator( begin() ); } + + nssv_constexpr const_reverse_iterator crbegin() const nssv_noexcept { return rbegin(); } + nssv_constexpr const_reverse_iterator crend() const nssv_noexcept { return rend(); } + + // 24.4.2.3 Capacity: + + nssv_constexpr size_type size() const nssv_noexcept { return size_; } + nssv_constexpr size_type length() const nssv_noexcept { return size_; } + nssv_constexpr size_type max_size() const nssv_noexcept { return (std::numeric_limits< size_type >::max)(); } + + // since C++20 + nssv_nodiscard nssv_constexpr bool empty() const nssv_noexcept + { + return 0 == size_; + } + + // 24.4.2.4 Element access: + + nssv_constexpr const_reference operator[]( size_type pos ) const + { + return data_at( pos ); + } + + nssv_constexpr14 const_reference at( size_type pos ) const + { +#if nssv_CONFIG_NO_EXCEPTIONS + assert( pos < size() ); +#else + if ( pos >= size() ) + { + throw std::out_of_range("nonst::string_view::at()"); + } +#endif + return data_at( pos ); + } + + nssv_constexpr const_reference front() const { return data_at( 0 ); } + nssv_constexpr const_reference back() const { return data_at( size() - 1 ); } + + nssv_constexpr const_pointer data() const nssv_noexcept { return data_; } + + // 24.4.2.5 Modifiers: + + nssv_constexpr14 void remove_prefix( size_type n ) + { + assert( n <= size() ); + data_ += n; + size_ -= n; + } + + nssv_constexpr14 void remove_suffix( size_type n ) + { + assert( n <= size() ); + size_ -= n; + } + + nssv_constexpr14 void swap( basic_string_view & other ) nssv_noexcept + { + using std::swap; + swap( data_, other.data_ ); + swap( size_, other.size_ ); + } + + // 24.4.2.6 String operations: + + size_type copy( CharT * dest, size_type n, size_type pos = 0 ) const + { +#if nssv_CONFIG_NO_EXCEPTIONS + assert( pos <= size() ); +#else + if ( pos > size() ) + { + throw std::out_of_range("nonst::string_view::copy()"); + } +#endif + const size_type rlen = (std::min)( n, size() - pos ); + + (void) Traits::copy( dest, data() + pos, rlen ); + + return rlen; + } + + nssv_constexpr14 basic_string_view substr( size_type pos = 0, size_type n = npos ) const + { +#if nssv_CONFIG_NO_EXCEPTIONS + assert( pos <= size() ); +#else + if ( pos > size() ) + { + throw std::out_of_range("nonst::string_view::substr()"); + } +#endif + return basic_string_view( data() + pos, (std::min)( n, size() - pos ) ); + } + + // compare(), 6x: + + nssv_constexpr14 int compare( basic_string_view other ) const nssv_noexcept // (1) + { + if ( const int result = Traits::compare( data(), other.data(), (std::min)( size(), other.size() ) ) ) + return result; + + return size() == other.size() ? 0 : size() < other.size() ? -1 : 1; + } + + nssv_constexpr int compare( size_type pos1, size_type n1, basic_string_view other ) const // (2) + { + return substr( pos1, n1 ).compare( other ); + } + + nssv_constexpr int compare( size_type pos1, size_type n1, basic_string_view other, size_type pos2, size_type n2 ) const // (3) + { + return substr( pos1, n1 ).compare( other.substr( pos2, n2 ) ); + } + + nssv_constexpr int compare( CharT const * s ) const // (4) + { + return compare( basic_string_view( s ) ); + } + + nssv_constexpr int compare( size_type pos1, size_type n1, CharT const * s ) const // (5) + { + return substr( pos1, n1 ).compare( basic_string_view( s ) ); + } + + nssv_constexpr int compare( size_type pos1, size_type n1, CharT const * s, size_type n2 ) const // (6) + { + return substr( pos1, n1 ).compare( basic_string_view( s, n2 ) ); + } + + // 24.4.2.7 Searching: + + // starts_with(), 3x, since C++20: + + nssv_constexpr bool starts_with( basic_string_view v ) const nssv_noexcept // (1) + { + return size() >= v.size() && compare( 0, v.size(), v ) == 0; + } + + nssv_constexpr bool starts_with( CharT c ) const nssv_noexcept // (2) + { + return starts_with( basic_string_view( &c, 1 ) ); + } + + nssv_constexpr bool starts_with( CharT const * s ) const // (3) + { + return starts_with( basic_string_view( s ) ); + } + + // ends_with(), 3x, since C++20: + + nssv_constexpr bool ends_with( basic_string_view v ) const nssv_noexcept // (1) + { + return size() >= v.size() && compare( size() - v.size(), npos, v ) == 0; + } + + nssv_constexpr bool ends_with( CharT c ) const nssv_noexcept // (2) + { + return ends_with( basic_string_view( &c, 1 ) ); + } + + nssv_constexpr bool ends_with( CharT const * s ) const // (3) + { + return ends_with( basic_string_view( s ) ); + } + + // find(), 4x: + + nssv_constexpr14 size_type find( basic_string_view v, size_type pos = 0 ) const nssv_noexcept // (1) + { + return assert( v.size() == 0 || v.data() != nssv_nullptr ) + , pos >= size() + ? npos + : to_pos( std::search( cbegin() + pos, cend(), v.cbegin(), v.cend(), Traits::eq ) ); + } + + nssv_constexpr14 size_type find( CharT c, size_type pos = 0 ) const nssv_noexcept // (2) + { + return find( basic_string_view( &c, 1 ), pos ); + } + + nssv_constexpr14 size_type find( CharT const * s, size_type pos, size_type n ) const // (3) + { + return find( basic_string_view( s, n ), pos ); + } + + nssv_constexpr14 size_type find( CharT const * s, size_type pos = 0 ) const // (4) + { + return find( basic_string_view( s ), pos ); + } + + // rfind(), 4x: + + nssv_constexpr14 size_type rfind( basic_string_view v, size_type pos = npos ) const nssv_noexcept // (1) + { + if ( size() < v.size() ) + return npos; + + if ( v.empty() ) + return (std::min)( size(), pos ); + + const_iterator last = cbegin() + (std::min)( size() - v.size(), pos ) + v.size(); + const_iterator result = std::find_end( cbegin(), last, v.cbegin(), v.cend(), Traits::eq ); + + return result != last ? size_type( result - cbegin() ) : npos; + } + + nssv_constexpr14 size_type rfind( CharT c, size_type pos = npos ) const nssv_noexcept // (2) + { + return rfind( basic_string_view( &c, 1 ), pos ); + } + + nssv_constexpr14 size_type rfind( CharT const * s, size_type pos, size_type n ) const // (3) + { + return rfind( basic_string_view( s, n ), pos ); + } + + nssv_constexpr14 size_type rfind( CharT const * s, size_type pos = npos ) const // (4) + { + return rfind( basic_string_view( s ), pos ); + } + + // find_first_of(), 4x: + + nssv_constexpr size_type find_first_of( basic_string_view v, size_type pos = 0 ) const nssv_noexcept // (1) + { + return pos >= size() + ? npos + : to_pos( std::find_first_of( cbegin() + pos, cend(), v.cbegin(), v.cend(), Traits::eq ) ); + } + + nssv_constexpr size_type find_first_of( CharT c, size_type pos = 0 ) const nssv_noexcept // (2) + { + return find_first_of( basic_string_view( &c, 1 ), pos ); + } + + nssv_constexpr size_type find_first_of( CharT const * s, size_type pos, size_type n ) const // (3) + { + return find_first_of( basic_string_view( s, n ), pos ); + } + + nssv_constexpr size_type find_first_of( CharT const * s, size_type pos = 0 ) const // (4) + { + return find_first_of( basic_string_view( s ), pos ); + } + + // find_last_of(), 4x: + + nssv_constexpr size_type find_last_of( basic_string_view v, size_type pos = npos ) const nssv_noexcept // (1) + { + return empty() + ? npos + : pos >= size() + ? find_last_of( v, size() - 1 ) + : to_pos( std::find_first_of( const_reverse_iterator( cbegin() + pos + 1 ), crend(), v.cbegin(), v.cend(), Traits::eq ) ); + } + + nssv_constexpr size_type find_last_of( CharT c, size_type pos = npos ) const nssv_noexcept // (2) + { + return find_last_of( basic_string_view( &c, 1 ), pos ); + } + + nssv_constexpr size_type find_last_of( CharT const * s, size_type pos, size_type count ) const // (3) + { + return find_last_of( basic_string_view( s, count ), pos ); + } + + nssv_constexpr size_type find_last_of( CharT const * s, size_type pos = npos ) const // (4) + { + return find_last_of( basic_string_view( s ), pos ); + } + + // find_first_not_of(), 4x: + + nssv_constexpr size_type find_first_not_of( basic_string_view v, size_type pos = 0 ) const nssv_noexcept // (1) + { + return pos >= size() + ? npos + : to_pos( std::find_if( cbegin() + pos, cend(), not_in_view( v ) ) ); + } + + nssv_constexpr size_type find_first_not_of( CharT c, size_type pos = 0 ) const nssv_noexcept // (2) + { + return find_first_not_of( basic_string_view( &c, 1 ), pos ); + } + + nssv_constexpr size_type find_first_not_of( CharT const * s, size_type pos, size_type count ) const // (3) + { + return find_first_not_of( basic_string_view( s, count ), pos ); + } + + nssv_constexpr size_type find_first_not_of( CharT const * s, size_type pos = 0 ) const // (4) + { + return find_first_not_of( basic_string_view( s ), pos ); + } + + // find_last_not_of(), 4x: + + nssv_constexpr size_type find_last_not_of( basic_string_view v, size_type pos = npos ) const nssv_noexcept // (1) + { + return empty() + ? npos + : pos >= size() + ? find_last_not_of( v, size() - 1 ) + : to_pos( std::find_if( const_reverse_iterator( cbegin() + pos + 1 ), crend(), not_in_view( v ) ) ); + } + + nssv_constexpr size_type find_last_not_of( CharT c, size_type pos = npos ) const nssv_noexcept // (2) + { + return find_last_not_of( basic_string_view( &c, 1 ), pos ); + } + + nssv_constexpr size_type find_last_not_of( CharT const * s, size_type pos, size_type count ) const // (3) + { + return find_last_not_of( basic_string_view( s, count ), pos ); + } + + nssv_constexpr size_type find_last_not_of( CharT const * s, size_type pos = npos ) const // (4) + { + return find_last_not_of( basic_string_view( s ), pos ); + } + + // Constants: + +#if nssv_CPP17_OR_GREATER + static nssv_constexpr size_type npos = size_type(-1); +#elif nssv_CPP11_OR_GREATER + enum : size_type { npos = size_type(-1) }; +#else + enum { npos = size_type(-1) }; +#endif + +private: + struct not_in_view + { + const basic_string_view v; + + nssv_constexpr not_in_view( basic_string_view v ) : v( v ) {} + + nssv_constexpr bool operator()( CharT c ) const + { + return npos == v.find_first_of( c ); + } + }; + + nssv_constexpr size_type to_pos( const_iterator it ) const + { + return it == cend() ? npos : size_type( it - cbegin() ); + } + + nssv_constexpr size_type to_pos( const_reverse_iterator it ) const + { + return it == crend() ? npos : size_type( crend() - it - 1 ); + } + + nssv_constexpr const_reference data_at( size_type pos ) const + { +#if nssv_BETWEEN( nssv_COMPILER_GNUC_VERSION, 1, 500 ) + return data_[pos]; +#else + return assert( pos < size() ), data_[pos]; +#endif + } + +private: + const_pointer data_; + size_type size_; + +public: +#if nssv_CONFIG_CONVERSION_STD_STRING_CLASS_METHODS + + template< class Allocator > + basic_string_view( std::basic_string<CharT, Traits, Allocator> const & s ) nssv_noexcept + : data_( s.data() ) + , size_( s.size() ) + {} + +#if nssv_HAVE_EXPLICIT_CONVERSION + + template< class Allocator > + explicit operator std::basic_string<CharT, Traits, Allocator>() const + { + return to_string( Allocator() ); + } + +#endif // nssv_HAVE_EXPLICIT_CONVERSION + +#if nssv_CPP11_OR_GREATER + + template< class Allocator = std::allocator<CharT> > + std::basic_string<CharT, Traits, Allocator> + to_string( Allocator const & a = Allocator() ) const + { + return std::basic_string<CharT, Traits, Allocator>( begin(), end(), a ); + } + +#else + + std::basic_string<CharT, Traits> + to_string() const + { + return std::basic_string<CharT, Traits>( begin(), end() ); + } + + template< class Allocator > + std::basic_string<CharT, Traits, Allocator> + to_string( Allocator const & a ) const + { + return std::basic_string<CharT, Traits, Allocator>( begin(), end(), a ); + } + +#endif // nssv_CPP11_OR_GREATER + +#endif // nssv_CONFIG_CONVERSION_STD_STRING_CLASS_METHODS +}; + +// +// Non-member functions: +// + +// 24.4.3 Non-member comparison functions: +// lexicographically compare two string views (function template): + +template< class CharT, class Traits > +nssv_constexpr bool operator== ( + basic_string_view <CharT, Traits> lhs, + basic_string_view <CharT, Traits> rhs ) nssv_noexcept +{ return lhs.compare( rhs ) == 0 ; } + +template< class CharT, class Traits > +nssv_constexpr bool operator!= ( + basic_string_view <CharT, Traits> lhs, + basic_string_view <CharT, Traits> rhs ) nssv_noexcept +{ return lhs.compare( rhs ) != 0 ; } + +template< class CharT, class Traits > +nssv_constexpr bool operator< ( + basic_string_view <CharT, Traits> lhs, + basic_string_view <CharT, Traits> rhs ) nssv_noexcept +{ return lhs.compare( rhs ) < 0 ; } + +template< class CharT, class Traits > +nssv_constexpr bool operator<= ( + basic_string_view <CharT, Traits> lhs, + basic_string_view <CharT, Traits> rhs ) nssv_noexcept +{ return lhs.compare( rhs ) <= 0 ; } + +template< class CharT, class Traits > +nssv_constexpr bool operator> ( + basic_string_view <CharT, Traits> lhs, + basic_string_view <CharT, Traits> rhs ) nssv_noexcept +{ return lhs.compare( rhs ) > 0 ; } + +template< class CharT, class Traits > +nssv_constexpr bool operator>= ( + basic_string_view <CharT, Traits> lhs, + basic_string_view <CharT, Traits> rhs ) nssv_noexcept +{ return lhs.compare( rhs ) >= 0 ; } + +// Let S be basic_string_view<CharT, Traits>, and sv be an instance of S. +// Implementations shall provide sufficient additional overloads marked +// constexpr and noexcept so that an object t with an implicit conversion +// to S can be compared according to Table 67. + +#if nssv_CPP11_OR_GREATER && ! nssv_BETWEEN( nssv_COMPILER_MSVC_VERSION, 100, 141 ) + +#define nssv_BASIC_STRING_VIEW_I(T,U) typename std::decay< basic_string_view<T,U> >::type + +#if nssv_BETWEEN( nssv_COMPILER_MSVC_VERSION, 140, 150 ) +# define nssv_MSVC_ORDER(x) , int=x +#else +# define nssv_MSVC_ORDER(x) /*, int=x*/ +#endif + +// == + +template< class CharT, class Traits nssv_MSVC_ORDER(1) > +nssv_constexpr bool operator==( + basic_string_view <CharT, Traits> lhs, + nssv_BASIC_STRING_VIEW_I(CharT, Traits) rhs ) nssv_noexcept +{ return lhs.compare( rhs ) == 0; } + +template< class CharT, class Traits nssv_MSVC_ORDER(2) > +nssv_constexpr bool operator==( + nssv_BASIC_STRING_VIEW_I(CharT, Traits) lhs, + basic_string_view <CharT, Traits> rhs ) nssv_noexcept +{ return lhs.size() == rhs.size() && lhs.compare( rhs ) == 0; } + +// != + +template< class CharT, class Traits nssv_MSVC_ORDER(1) > +nssv_constexpr bool operator!= ( + basic_string_view < CharT, Traits > lhs, + nssv_BASIC_STRING_VIEW_I( CharT, Traits ) rhs ) nssv_noexcept +{ return lhs.size() != rhs.size() || lhs.compare( rhs ) != 0 ; } + +template< class CharT, class Traits nssv_MSVC_ORDER(2) > +nssv_constexpr bool operator!= ( + nssv_BASIC_STRING_VIEW_I( CharT, Traits ) lhs, + basic_string_view < CharT, Traits > rhs ) nssv_noexcept +{ return lhs.compare( rhs ) != 0 ; } + +// < + +template< class CharT, class Traits nssv_MSVC_ORDER(1) > +nssv_constexpr bool operator< ( + basic_string_view < CharT, Traits > lhs, + nssv_BASIC_STRING_VIEW_I( CharT, Traits ) rhs ) nssv_noexcept +{ return lhs.compare( rhs ) < 0 ; } + +template< class CharT, class Traits nssv_MSVC_ORDER(2) > +nssv_constexpr bool operator< ( + nssv_BASIC_STRING_VIEW_I( CharT, Traits ) lhs, + basic_string_view < CharT, Traits > rhs ) nssv_noexcept +{ return lhs.compare( rhs ) < 0 ; } + +// <= + +template< class CharT, class Traits nssv_MSVC_ORDER(1) > +nssv_constexpr bool operator<= ( + basic_string_view < CharT, Traits > lhs, + nssv_BASIC_STRING_VIEW_I( CharT, Traits ) rhs ) nssv_noexcept +{ return lhs.compare( rhs ) <= 0 ; } + +template< class CharT, class Traits nssv_MSVC_ORDER(2) > +nssv_constexpr bool operator<= ( + nssv_BASIC_STRING_VIEW_I( CharT, Traits ) lhs, + basic_string_view < CharT, Traits > rhs ) nssv_noexcept +{ return lhs.compare( rhs ) <= 0 ; } + +// > + +template< class CharT, class Traits nssv_MSVC_ORDER(1) > +nssv_constexpr bool operator> ( + basic_string_view < CharT, Traits > lhs, + nssv_BASIC_STRING_VIEW_I( CharT, Traits ) rhs ) nssv_noexcept +{ return lhs.compare( rhs ) > 0 ; } + +template< class CharT, class Traits nssv_MSVC_ORDER(2) > +nssv_constexpr bool operator> ( + nssv_BASIC_STRING_VIEW_I( CharT, Traits ) lhs, + basic_string_view < CharT, Traits > rhs ) nssv_noexcept +{ return lhs.compare( rhs ) > 0 ; } + +// >= + +template< class CharT, class Traits nssv_MSVC_ORDER(1) > +nssv_constexpr bool operator>= ( + basic_string_view < CharT, Traits > lhs, + nssv_BASIC_STRING_VIEW_I( CharT, Traits ) rhs ) nssv_noexcept +{ return lhs.compare( rhs ) >= 0 ; } + +template< class CharT, class Traits nssv_MSVC_ORDER(2) > +nssv_constexpr bool operator>= ( + nssv_BASIC_STRING_VIEW_I( CharT, Traits ) lhs, + basic_string_view < CharT, Traits > rhs ) nssv_noexcept +{ return lhs.compare( rhs ) >= 0 ; } + +#undef nssv_MSVC_ORDER +#undef nssv_BASIC_STRING_VIEW_I + +#endif // nssv_CPP11_OR_GREATER + +// 24.4.4 Inserters and extractors: + +namespace detail { + +template< class Stream > +void write_padding( Stream & os, std::streamsize n ) +{ + for ( std::streamsize i = 0; i < n; ++i ) + os.rdbuf()->sputc( os.fill() ); +} + +template< class Stream, class View > +Stream & write_to_stream( Stream & os, View const & sv ) +{ + typename Stream::sentry sentry( os ); + + if ( !os ) + return os; + + const std::streamsize length = static_cast<std::streamsize>( sv.length() ); + + // Whether, and how, to pad: + const bool pad = ( length < os.width() ); + const bool left_pad = pad && ( os.flags() & std::ios_base::adjustfield ) == std::ios_base::right; + + if ( left_pad ) + write_padding( os, os.width() - length ); + + // Write span characters: + os.rdbuf()->sputn( sv.begin(), length ); + + if ( pad && !left_pad ) + write_padding( os, os.width() - length ); + + // Reset output stream width: + os.width( 0 ); + + return os; +} + +} // namespace detail + +template< class CharT, class Traits > +std::basic_ostream<CharT, Traits> & +operator<<( + std::basic_ostream<CharT, Traits>& os, + basic_string_view <CharT, Traits> sv ) +{ + return detail::write_to_stream( os, sv ); +} + +// Several typedefs for common character types are provided: + +typedef basic_string_view<char> string_view; +typedef basic_string_view<wchar_t> wstring_view; +#if nssv_HAVE_WCHAR16_T +typedef basic_string_view<char16_t> u16string_view; +typedef basic_string_view<char32_t> u32string_view; +#endif + +}} // namespace nonstd::sv_lite + +// +// 24.4.6 Suffix for basic_string_view literals: +// + +#if nssv_HAVE_USER_DEFINED_LITERALS + +namespace nonstd { +nssv_inline_ns namespace literals { +nssv_inline_ns namespace string_view_literals { + +#if nssv_CONFIG_STD_SV_OPERATOR && nssv_HAVE_STD_DEFINED_LITERALS + +nssv_constexpr nonstd::sv_lite::string_view operator "" sv( const char* str, size_t len ) nssv_noexcept // (1) +{ + return nonstd::sv_lite::string_view{ str, len }; +} + +nssv_constexpr nonstd::sv_lite::u16string_view operator "" sv( const char16_t* str, size_t len ) nssv_noexcept // (2) +{ + return nonstd::sv_lite::u16string_view{ str, len }; +} + +nssv_constexpr nonstd::sv_lite::u32string_view operator "" sv( const char32_t* str, size_t len ) nssv_noexcept // (3) +{ + return nonstd::sv_lite::u32string_view{ str, len }; +} + +nssv_constexpr nonstd::sv_lite::wstring_view operator "" sv( const wchar_t* str, size_t len ) nssv_noexcept // (4) +{ + return nonstd::sv_lite::wstring_view{ str, len }; +} + +#endif // nssv_CONFIG_STD_SV_OPERATOR && nssv_HAVE_STD_DEFINED_LITERALS + +#if nssv_CONFIG_USR_SV_OPERATOR + +nssv_constexpr nonstd::sv_lite::string_view operator "" _sv( const char* str, size_t len ) nssv_noexcept // (1) +{ + return nonstd::sv_lite::string_view{ str, len }; +} + +nssv_constexpr nonstd::sv_lite::u16string_view operator "" _sv( const char16_t* str, size_t len ) nssv_noexcept // (2) +{ + return nonstd::sv_lite::u16string_view{ str, len }; +} + +nssv_constexpr nonstd::sv_lite::u32string_view operator "" _sv( const char32_t* str, size_t len ) nssv_noexcept // (3) +{ + return nonstd::sv_lite::u32string_view{ str, len }; +} + +nssv_constexpr nonstd::sv_lite::wstring_view operator "" _sv( const wchar_t* str, size_t len ) nssv_noexcept // (4) +{ + return nonstd::sv_lite::wstring_view{ str, len }; +} + +#endif // nssv_CONFIG_USR_SV_OPERATOR + +}}} // namespace nonstd::literals::string_view_literals + +#endif + +// +// Extensions for std::string: +// + +#if nssv_CONFIG_CONVERSION_STD_STRING_FREE_FUNCTIONS + +namespace nonstd { +namespace sv_lite { + +// Exclude MSVC 14 (19.00): it yields ambiguous to_string(): + +#if nssv_CPP11_OR_GREATER && nssv_COMPILER_MSVC_VERSION != 140 + +template< class CharT, class Traits, class Allocator = std::allocator<CharT> > +std::basic_string<CharT, Traits, Allocator> +to_string( basic_string_view<CharT, Traits> v, Allocator const & a = Allocator() ) +{ + return std::basic_string<CharT,Traits, Allocator>( v.begin(), v.end(), a ); +} + +#else + +template< class CharT, class Traits > +std::basic_string<CharT, Traits> +to_string( basic_string_view<CharT, Traits> v ) +{ + return std::basic_string<CharT, Traits>( v.begin(), v.end() ); +} + +template< class CharT, class Traits, class Allocator > +std::basic_string<CharT, Traits, Allocator> +to_string( basic_string_view<CharT, Traits> v, Allocator const & a ) +{ + return std::basic_string<CharT, Traits, Allocator>( v.begin(), v.end(), a ); +} + +#endif // nssv_CPP11_OR_GREATER + +template< class CharT, class Traits, class Allocator > +basic_string_view<CharT, Traits> +to_string_view( std::basic_string<CharT, Traits, Allocator> const & s ) +{ + return basic_string_view<CharT, Traits>( s.data(), s.size() ); +} + +}} // namespace nonstd::sv_lite + +#endif // nssv_CONFIG_CONVERSION_STD_STRING_FREE_FUNCTIONS + +// +// make types and algorithms available in namespace nonstd: +// + +namespace nonstd { + +using sv_lite::basic_string_view; +using sv_lite::string_view; +using sv_lite::wstring_view; + +#if nssv_HAVE_WCHAR16_T +using sv_lite::u16string_view; +#endif +#if nssv_HAVE_WCHAR32_T +using sv_lite::u32string_view; +#endif + +// literal "sv" + +using sv_lite::operator==; +using sv_lite::operator!=; +using sv_lite::operator<; +using sv_lite::operator<=; +using sv_lite::operator>; +using sv_lite::operator>=; + +using sv_lite::operator<<; + +#if nssv_CONFIG_CONVERSION_STD_STRING_FREE_FUNCTIONS +using sv_lite::to_string; +using sv_lite::to_string_view; +#endif + +} // namespace nonstd + +// 24.4.5 Hash support (C++11): + +// Note: The hash value of a string view object is equal to the hash value of +// the corresponding string object. + +#if nssv_HAVE_STD_HASH + +#include <functional> + +namespace std { + +template<> +struct hash< nonstd::string_view > +{ +public: + std::size_t operator()( nonstd::string_view v ) const nssv_noexcept + { + return std::hash<std::string>()( std::string( v.data(), v.size() ) ); + } +}; + +template<> +struct hash< nonstd::wstring_view > +{ +public: + std::size_t operator()( nonstd::wstring_view v ) const nssv_noexcept + { + return std::hash<std::wstring>()( std::wstring( v.data(), v.size() ) ); + } +}; + +template<> +struct hash< nonstd::u16string_view > +{ +public: + std::size_t operator()( nonstd::u16string_view v ) const nssv_noexcept + { + return std::hash<std::u16string>()( std::u16string( v.data(), v.size() ) ); + } +}; + +template<> +struct hash< nonstd::u32string_view > +{ +public: + std::size_t operator()( nonstd::u32string_view v ) const nssv_noexcept + { + return std::hash<std::u32string>()( std::u32string( v.data(), v.size() ) ); + } +}; + +} // namespace std + +#endif // nssv_HAVE_STD_HASH + +nssv_RESTORE_WARNINGS() + +#endif // nssv_HAVE_STD_STRING_VIEW +#endif // NONSTD_SV_LITE_H_INCLUDED + + + +namespace inja { + +enum class ElementNotation { + Dot, + Pointer +}; + +struct LexerConfig { + std::string statement_open {"{%"}; + std::string statement_close {"%}"}; + std::string line_statement {"##"}; + std::string expression_open {"{{"}; + std::string expression_close {"}}"}; + std::string comment_open {"{#"}; + std::string comment_close {"#}"}; + std::string open_chars {"#{"}; + + void update_open_chars() { + open_chars = ""; + if (open_chars.find(line_statement[0]) == std::string::npos) { + open_chars += line_statement[0]; + } + if (open_chars.find(statement_open[0]) == std::string::npos) { + open_chars += statement_open[0]; + } + if (open_chars.find(expression_open[0]) == std::string::npos) { + open_chars += expression_open[0]; + } + if (open_chars.find(comment_open[0]) == std::string::npos) { + open_chars += comment_open[0]; + } + } +}; + +struct ParserConfig { + ElementNotation notation {ElementNotation::Dot}; +}; + +} + +#endif // PANTOR_INJA_CONFIG_HPP + +// #include "function_storage.hpp" +#ifndef PANTOR_INJA_FUNCTION_STORAGE_HPP +#define PANTOR_INJA_FUNCTION_STORAGE_HPP + +// #include "bytecode.hpp" +#ifndef PANTOR_INJA_BYTECODE_HPP +#define PANTOR_INJA_BYTECODE_HPP + +#include <utility> + +#include <nlohmann/json.hpp> + +// #include "string_view.hpp" + + + +namespace inja { + +using namespace nlohmann; + + +struct Bytecode { + enum class Op : uint8_t { + Nop, + // print StringRef (always immediate) + PrintText, + // print value + PrintValue, + // push value onto stack (always immediate) + Push, + + // builtin functions + // result is pushed to stack + // args specify number of arguments + // all functions can take their "last" argument either immediate + // or popped off stack (e.g. if immediate, it's like the immediate was + // just pushed to the stack) + Not, + And, + Or, + In, + Equal, + Greater, + GreaterEqual, + Less, + LessEqual, + Different, + DivisibleBy, + Even, + First, + Float, + Int, + Last, + Length, + Lower, + Max, + Min, + Odd, + Range, + Result, + Round, + Sort, + Upper, + Exists, + ExistsInObject, + IsBoolean, + IsNumber, + IsInteger, + IsFloat, + IsObject, + IsArray, + IsString, + Default, + + // include another template + // value is the template name + Include, + + // callback function + // str is the function name (this means it cannot be a lookup) + // args specify number of arguments + // as with builtin functions, "last" argument can be immediate + Callback, + + // unconditional jump + // args is the index of the bytecode to jump to. + Jump, + + // conditional jump + // value popped off stack is checked for truthyness + // if false, args is the index of the bytecode to jump to. + // if true, no action is taken (falls through) + ConditionalJump, + + // start loop + // value popped off stack is what is iterated over + // args is index of bytecode after end loop (jumped to if iterable is + // empty) + // immediate value is key name (for maps) + // str is value name + StartLoop, + + // end a loop + // args is index of the first bytecode in the loop body + EndLoop, + }; + + enum Flag { + // location of value for value-taking ops (mask) + ValueMask = 0x03, + // pop value off stack + ValuePop = 0x00, + // value is immediate rather than on stack + ValueImmediate = 0x01, + // lookup immediate str (dot notation) + ValueLookupDot = 0x02, + // lookup immediate str (json pointer notation) + ValueLookupPointer = 0x03, + }; + + Op op {Op::Nop}; + uint32_t args: 30; + uint32_t flags: 2; + + json value; + std::string str; + + Bytecode(): args(0), flags(0) {} + explicit Bytecode(Op op, unsigned int args = 0): op(op), args(args), flags(0) {} + explicit Bytecode(Op op, nonstd::string_view str, unsigned int flags): op(op), args(0), flags(flags), str(str) {} + explicit Bytecode(Op op, json&& value, unsigned int flags): op(op), args(0), flags(flags), value(std::move(value)) {} +}; + +} // namespace inja + +#endif // PANTOR_INJA_BYTECODE_HPP + +// #include "string_view.hpp" + + + +namespace inja { + +using namespace nlohmann; + +using Arguments = std::vector<const json*>; +using CallbackFunction = std::function<json(Arguments& args)>; + +class FunctionStorage { + public: + void add_builtin(nonstd::string_view name, unsigned int num_args, Bytecode::Op op) { + auto& data = get_or_new(name, num_args); + data.op = op; + } + + void add_callback(nonstd::string_view name, unsigned int num_args, const CallbackFunction& function) { + auto& data = get_or_new(name, num_args); + data.function = function; + } + + Bytecode::Op find_builtin(nonstd::string_view name, unsigned int num_args) const { + if (auto ptr = get(name, num_args)) { + return ptr->op; + } + return Bytecode::Op::Nop; + } + + CallbackFunction find_callback(nonstd::string_view name, unsigned int num_args) const { + if (auto ptr = get(name, num_args)) { + return ptr->function; + } + return nullptr; + } + + private: + struct FunctionData { + unsigned int num_args {0}; + Bytecode::Op op {Bytecode::Op::Nop}; // for builtins + CallbackFunction function; // for callbacks + }; + + FunctionData& get_or_new(nonstd::string_view name, unsigned int num_args) { + auto &vec = m_map[static_cast<std::string>(name)]; + for (auto &i: vec) { + if (i.num_args == num_args) return i; + } + vec.emplace_back(); + vec.back().num_args = num_args; + return vec.back(); + } + + const FunctionData* get(nonstd::string_view name, unsigned int num_args) const { + auto it = m_map.find(static_cast<std::string>(name)); + if (it == m_map.end()) return nullptr; + for (auto &&i: it->second) { + if (i.num_args == num_args) return &i; + } + return nullptr; + } + + std::map<std::string, std::vector<FunctionData>> m_map; +}; + +} + +#endif // PANTOR_INJA_FUNCTION_STORAGE_HPP + +// #include "parser.hpp" +#ifndef PANTOR_INJA_PARSER_HPP +#define PANTOR_INJA_PARSER_HPP + +#include <limits> + +// #include "bytecode.hpp" + +// #include "config.hpp" + +// #include "function_storage.hpp" + +// #include "lexer.hpp" +#ifndef PANTOR_INJA_LEXER_HPP +#define PANTOR_INJA_LEXER_HPP + +#include <cctype> +#include <locale> + +// #include "config.hpp" + +// #include "token.hpp" +#ifndef PANTOR_INJA_TOKEN_HPP +#define PANTOR_INJA_TOKEN_HPP + +// #include "string_view.hpp" + + + +namespace inja { + +struct Token { + enum class Kind { + Text, + ExpressionOpen, // {{ + ExpressionClose, // }} + LineStatementOpen, // ## + LineStatementClose, // \n + StatementOpen, // {% + StatementClose, // %} + CommentOpen, // {# + CommentClose, // #} + Id, // this, this.foo + Number, // 1, 2, -1, 5.2, -5.3 + String, // "this" + Comma, // , + Colon, // : + LeftParen, // ( + RightParen, // ) + LeftBracket, // [ + RightBracket, // ] + LeftBrace, // { + RightBrace, // } + Equal, // == + GreaterThan, // > + GreaterEqual, // >= + LessThan, // < + LessEqual, // <= + NotEqual, // != + Unknown, + Eof + } kind {Kind::Unknown}; + + nonstd::string_view text; + + constexpr Token() = default; + constexpr Token(Kind kind, nonstd::string_view text): kind(kind), text(text) {} + + std::string describe() const { + switch (kind) { + case Kind::Text: + return "<text>"; + case Kind::LineStatementClose: + return "<eol>"; + case Kind::Eof: + return "<eof>"; + default: + return static_cast<std::string>(text); + } + } +}; + +} + +#endif // PANTOR_INJA_TOKEN_HPP + +// #include "utils.hpp" +#ifndef PANTOR_INJA_UTILS_HPP +#define PANTOR_INJA_UTILS_HPP + +#include <stdexcept> + +// #include "string_view.hpp" + + + +namespace inja { + +inline void inja_throw(const std::string& type, const std::string& message) { + throw std::runtime_error("[inja.exception." + type + "] " + message); +} + +namespace string_view { + inline nonstd::string_view slice(nonstd::string_view view, size_t start, size_t end) { + start = std::min(start, view.size()); + end = std::min(std::max(start, end), view.size()); + return view.substr(start, end - start); // StringRef(Data + Start, End - Start); + } + + inline std::pair<nonstd::string_view, nonstd::string_view> split(nonstd::string_view view, char Separator) { + size_t idx = view.find(Separator); + if (idx == nonstd::string_view::npos) { + return std::make_pair(view, nonstd::string_view()); + } + return std::make_pair(slice(view, 0, idx), slice(view, idx + 1, nonstd::string_view::npos)); + } + + inline bool starts_with(nonstd::string_view view, nonstd::string_view prefix) { + return (view.size() >= prefix.size() && view.compare(0, prefix.size(), prefix) == 0); + } +} // namespace string + +} // namespace inja + +#endif // PANTOR_INJA_UTILS_HPP + + + +namespace inja { + +class Lexer { + enum class State { + Text, + ExpressionStart, + ExpressionBody, + LineStart, + LineBody, + StatementStart, + StatementBody, + CommentStart, + CommentBody + } m_state; + + const LexerConfig& m_config; + nonstd::string_view m_in; + size_t m_tok_start; + size_t m_pos; + + public: + explicit Lexer(const LexerConfig& config) : m_config(config) {} + + void start(nonstd::string_view in) { + m_in = in; + m_tok_start = 0; + m_pos = 0; + m_state = State::Text; + } + + Token scan() { + m_tok_start = m_pos; + + again: + if (m_tok_start >= m_in.size()) return make_token(Token::Kind::Eof); + + switch (m_state) { + default: + case State::Text: { + // fast-scan to first open character + size_t open_start = m_in.substr(m_pos).find_first_of(m_config.open_chars); + if (open_start == nonstd::string_view::npos) { + // didn't find open, return remaining text as text token + m_pos = m_in.size(); + return make_token(Token::Kind::Text); + } + m_pos += open_start; + + // try to match one of the opening sequences, and get the close + nonstd::string_view open_str = m_in.substr(m_pos); + if (inja::string_view::starts_with(open_str, m_config.expression_open)) { + m_state = State::ExpressionStart; + } else if (inja::string_view::starts_with(open_str, m_config.statement_open)) { + m_state = State::StatementStart; + } else if (inja::string_view::starts_with(open_str, m_config.comment_open)) { + m_state = State::CommentStart; + } else if ((m_pos == 0 || m_in[m_pos - 1] == '\n') && + inja::string_view::starts_with(open_str, m_config.line_statement)) { + m_state = State::LineStart; + } else { + m_pos += 1; // wasn't actually an opening sequence + goto again; + } + if (m_pos == m_tok_start) goto again; // don't generate empty token + return make_token(Token::Kind::Text); + } + case State::ExpressionStart: { + m_state = State::ExpressionBody; + m_pos += m_config.expression_open.size(); + return make_token(Token::Kind::ExpressionOpen); + } + case State::LineStart: { + m_state = State::LineBody; + m_pos += m_config.line_statement.size(); + return make_token(Token::Kind::LineStatementOpen); + } + case State::StatementStart: { + m_state = State::StatementBody; + m_pos += m_config.statement_open.size(); + return make_token(Token::Kind::StatementOpen); + } + case State::CommentStart: { + m_state = State::CommentBody; + m_pos += m_config.comment_open.size(); + return make_token(Token::Kind::CommentOpen); + } + case State::ExpressionBody: + return scan_body(m_config.expression_close, Token::Kind::ExpressionClose); + case State::LineBody: + return scan_body("\n", Token::Kind::LineStatementClose); + case State::StatementBody: + return scan_body(m_config.statement_close, Token::Kind::StatementClose); + case State::CommentBody: { + // fast-scan to comment close + size_t end = m_in.substr(m_pos).find(m_config.comment_close); + if (end == nonstd::string_view::npos) { + m_pos = m_in.size(); + return make_token(Token::Kind::Eof); + } + // return the entire comment in the close token + m_state = State::Text; + m_pos += end + m_config.comment_close.size(); + return make_token(Token::Kind::CommentClose); + } + } + } + + const LexerConfig& get_config() const { return m_config; } + + private: + Token scan_body(nonstd::string_view close, Token::Kind closeKind) { + again: + // skip whitespace (except for \n as it might be a close) + if (m_tok_start >= m_in.size()) return make_token(Token::Kind::Eof); + char ch = m_in[m_tok_start]; + if (ch == ' ' || ch == '\t' || ch == '\r') { + m_tok_start += 1; + goto again; + } + + // check for close + if (inja::string_view::starts_with(m_in.substr(m_tok_start), close)) { + m_state = State::Text; + m_pos = m_tok_start + close.size(); + return make_token(closeKind); + } + + // skip \n + if (ch == '\n') { + m_tok_start += 1; + goto again; + } + + m_pos = m_tok_start + 1; + if (std::isalpha(ch)) return scan_id(); + switch (ch) { + case ',': + return make_token(Token::Kind::Comma); + case ':': + return make_token(Token::Kind::Colon); + case '(': + return make_token(Token::Kind::LeftParen); + case ')': + return make_token(Token::Kind::RightParen); + case '[': + return make_token(Token::Kind::LeftBracket); + case ']': + return make_token(Token::Kind::RightBracket); + case '{': + return make_token(Token::Kind::LeftBrace); + case '}': + return make_token(Token::Kind::RightBrace); + case '>': + if (m_pos < m_in.size() && m_in[m_pos] == '=') { + m_pos += 1; + return make_token(Token::Kind::GreaterEqual); + } + return make_token(Token::Kind::GreaterThan); + case '<': + if (m_pos < m_in.size() && m_in[m_pos] == '=') { + m_pos += 1; + return make_token(Token::Kind::LessEqual); + } + return make_token(Token::Kind::LessThan); + case '=': + if (m_pos < m_in.size() && m_in[m_pos] == '=') { + m_pos += 1; + return make_token(Token::Kind::Equal); + } + return make_token(Token::Kind::Unknown); + case '!': + if (m_pos < m_in.size() && m_in[m_pos] == '=') { + m_pos += 1; + return make_token(Token::Kind::NotEqual); + } + return make_token(Token::Kind::Unknown); + case '\"': + return scan_string(); + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case '-': + return scan_number(); + case '_': + return scan_id(); + default: + return make_token(Token::Kind::Unknown); + } + } + + Token scan_id() { + for (;;) { + if (m_pos >= m_in.size()) { + break; + } + char ch = m_in[m_pos]; + if (!std::isalnum(ch) && ch != '.' && ch != '/' && ch != '_' && ch != '-') { + break; + } + m_pos += 1; + } + return make_token(Token::Kind::Id); + } + + Token scan_number() { + for (;;) { + if (m_pos >= m_in.size()) { + break; + } + char ch = m_in[m_pos]; + // be very permissive in lexer (we'll catch errors when conversion happens) + if (!std::isdigit(ch) && ch != '.' && ch != 'e' && ch != 'E' && ch != '+' && ch != '-') { + break; + } + m_pos += 1; + } + return make_token(Token::Kind::Number); + } + + Token scan_string() { + bool escape {false}; + for (;;) { + if (m_pos >= m_in.size()) break; + char ch = m_in[m_pos++]; + if (ch == '\\') { + escape = true; + } else if (!escape && ch == m_in[m_tok_start]) { + break; + } else { + escape = false; + } + } + return make_token(Token::Kind::String); + } + + Token make_token(Token::Kind kind) const { + return Token(kind, string_view::slice(m_in, m_tok_start, m_pos)); + } +}; + +} + +#endif // PANTOR_INJA_LEXER_HPP + +// #include "template.hpp" +#ifndef PANTOR_INJA_TEMPLATE_HPP +#define PANTOR_INJA_TEMPLATE_HPP + +#include <string> +#include <vector> + +// #include "bytecode.hpp" + + + +namespace inja { + +struct Template { + std::vector<Bytecode> bytecodes; + std::string content; +}; + +using TemplateStorage = std::map<std::string, Template>; + +} + +#endif // PANTOR_INJA_TEMPLATE_HPP + +// #include "token.hpp" + +// #include "utils.hpp" + + +#include <nlohmann/json.hpp> + + +namespace inja { + +class ParserStatic { + ParserStatic() { + functions.add_builtin("default", 2, Bytecode::Op::Default); + functions.add_builtin("divisibleBy", 2, Bytecode::Op::DivisibleBy); + functions.add_builtin("even", 1, Bytecode::Op::Even); + functions.add_builtin("first", 1, Bytecode::Op::First); + functions.add_builtin("float", 1, Bytecode::Op::Float); + functions.add_builtin("int", 1, Bytecode::Op::Int); + functions.add_builtin("last", 1, Bytecode::Op::Last); + functions.add_builtin("length", 1, Bytecode::Op::Length); + functions.add_builtin("lower", 1, Bytecode::Op::Lower); + functions.add_builtin("max", 1, Bytecode::Op::Max); + functions.add_builtin("min", 1, Bytecode::Op::Min); + functions.add_builtin("odd", 1, Bytecode::Op::Odd); + functions.add_builtin("range", 1, Bytecode::Op::Range); + functions.add_builtin("round", 2, Bytecode::Op::Round); + functions.add_builtin("sort", 1, Bytecode::Op::Sort); + functions.add_builtin("upper", 1, Bytecode::Op::Upper); + functions.add_builtin("exists", 1, Bytecode::Op::Exists); + functions.add_builtin("existsIn", 2, Bytecode::Op::ExistsInObject); + functions.add_builtin("isBoolean", 1, Bytecode::Op::IsBoolean); + functions.add_builtin("isNumber", 1, Bytecode::Op::IsNumber); + functions.add_builtin("isInteger", 1, Bytecode::Op::IsInteger); + functions.add_builtin("isFloat", 1, Bytecode::Op::IsFloat); + functions.add_builtin("isObject", 1, Bytecode::Op::IsObject); + functions.add_builtin("isArray", 1, Bytecode::Op::IsArray); + functions.add_builtin("isString", 1, Bytecode::Op::IsString); + } + + public: + ParserStatic(const ParserStatic&) = delete; + ParserStatic& operator=(const ParserStatic&) = delete; + + static const ParserStatic& get_instance() { + static ParserStatic inst; + return inst; + } + + FunctionStorage functions; +}; + +class Parser { + public: + explicit Parser(const ParserConfig& parser_config, const LexerConfig& lexer_config, TemplateStorage& included_templates): m_config(parser_config), m_lexer(lexer_config), m_included_templates(included_templates), m_static(ParserStatic::get_instance()) { } + + bool parse_expression(Template& tmpl) { + if (!parse_expression_and(tmpl)) return false; + if (m_tok.kind != Token::Kind::Id || m_tok.text != "or") return true; + get_next_token(); + if (!parse_expression_and(tmpl)) return false; + append_function(tmpl, Bytecode::Op::Or, 2); + return true; + } + + bool parse_expression_and(Template& tmpl) { + if (!parse_expression_not(tmpl)) return false; + if (m_tok.kind != Token::Kind::Id || m_tok.text != "and") return true; + get_next_token(); + if (!parse_expression_not(tmpl)) return false; + append_function(tmpl, Bytecode::Op::And, 2); + return true; + } + + bool parse_expression_not(Template& tmpl) { + if (m_tok.kind == Token::Kind::Id && m_tok.text == "not") { + get_next_token(); + if (!parse_expression_not(tmpl)) return false; + append_function(tmpl, Bytecode::Op::Not, 1); + return true; + } else { + return parse_expression_comparison(tmpl); + } + } + + bool parse_expression_comparison(Template& tmpl) { + if (!parse_expression_datum(tmpl)) return false; + Bytecode::Op op; + switch (m_tok.kind) { + case Token::Kind::Id: + if (m_tok.text == "in") + op = Bytecode::Op::In; + else + return true; + break; + case Token::Kind::Equal: + op = Bytecode::Op::Equal; + break; + case Token::Kind::GreaterThan: + op = Bytecode::Op::Greater; + break; + case Token::Kind::LessThan: + op = Bytecode::Op::Less; + break; + case Token::Kind::LessEqual: + op = Bytecode::Op::LessEqual; + break; + case Token::Kind::GreaterEqual: + op = Bytecode::Op::GreaterEqual; + break; + case Token::Kind::NotEqual: + op = Bytecode::Op::Different; + break; + default: + return true; + } + get_next_token(); + if (!parse_expression_datum(tmpl)) return false; + append_function(tmpl, op, 2); + return true; + } + + bool parse_expression_datum(Template& tmpl) { + nonstd::string_view json_first; + size_t bracket_level = 0; + size_t brace_level = 0; + + for (;;) { + switch (m_tok.kind) { + case Token::Kind::LeftParen: { + get_next_token(); + if (!parse_expression(tmpl)) return false; + if (m_tok.kind != Token::Kind::RightParen) { + inja_throw("parser_error", "unmatched '('"); + } + get_next_token(); + return true; + } + case Token::Kind::Id: + get_peek_token(); + if (m_peek_tok.kind == Token::Kind::LeftParen) { + // function call, parse arguments + Token func_token = m_tok; + get_next_token(); // id + get_next_token(); // leftParen + unsigned int num_args = 0; + if (m_tok.kind == Token::Kind::RightParen) { + // no args + get_next_token(); + } else { + for (;;) { + if (!parse_expression(tmpl)) { + inja_throw("parser_error", "expected expression, got '" + m_tok.describe() + "'"); + } + num_args += 1; + if (m_tok.kind == Token::Kind::RightParen) { + get_next_token(); + break; + } + if (m_tok.kind != Token::Kind::Comma) { + inja_throw("parser_error", "expected ')' or ',', got '" + m_tok.describe() + "'"); + } + get_next_token(); + } + } + + auto op = m_static.functions.find_builtin(func_token.text, num_args); + + if (op != Bytecode::Op::Nop) { + // swap arguments for default(); see comment in RenderTo() + if (op == Bytecode::Op::Default) + std::swap(tmpl.bytecodes.back(), *(tmpl.bytecodes.rbegin() + 1)); + append_function(tmpl, op, num_args); + return true; + } else { + append_callback(tmpl, func_token.text, num_args); + return true; + } + } else if (m_tok.text == "true" || m_tok.text == "false" || m_tok.text == "null") { + // true, false, null are json literals + if (brace_level == 0 && bracket_level == 0) { + json_first = m_tok.text; + goto returnJson; + } + break; + } else { + // normal literal (json read) + tmpl.bytecodes.emplace_back( + Bytecode::Op::Push, m_tok.text, + m_config.notation == ElementNotation::Pointer ? Bytecode::Flag::ValueLookupPointer : Bytecode::Flag::ValueLookupDot); + get_next_token(); + return true; + } + // json passthrough + case Token::Kind::Number: + case Token::Kind::String: + if (brace_level == 0 && bracket_level == 0) { + json_first = m_tok.text; + goto returnJson; + } + break; + case Token::Kind::Comma: + case Token::Kind::Colon: + if (brace_level == 0 && bracket_level == 0) { + inja_throw("parser_error", "unexpected token '" + m_tok.describe() + "'"); + } + break; + case Token::Kind::LeftBracket: + if (brace_level == 0 && bracket_level == 0) { + json_first = m_tok.text; + } + bracket_level += 1; + break; + case Token::Kind::LeftBrace: + if (brace_level == 0 && bracket_level == 0) { + json_first = m_tok.text; + } + brace_level += 1; + break; + case Token::Kind::RightBracket: + if (bracket_level == 0) { + inja_throw("parser_error", "unexpected ']'"); + } + --bracket_level; + if (brace_level == 0 && bracket_level == 0) goto returnJson; + break; + case Token::Kind::RightBrace: + if (brace_level == 0) { + inja_throw("parser_error", "unexpected '}'"); + } + --brace_level; + if (brace_level == 0 && bracket_level == 0) goto returnJson; + break; + default: + if (brace_level != 0) { + inja_throw("parser_error", "unmatched '{'"); + } + if (bracket_level != 0) { + inja_throw("parser_error", "unmatched '['"); + } + return false; + } + + get_next_token(); + } + + returnJson: + // bridge across all intermediate tokens + nonstd::string_view json_text(json_first.data(), m_tok.text.data() - json_first.data() + m_tok.text.size()); + tmpl.bytecodes.emplace_back(Bytecode::Op::Push, json::parse(json_text), Bytecode::Flag::ValueImmediate); + get_next_token(); + return true; + } + + bool parse_statement(Template& tmpl, nonstd::string_view path) { + if (m_tok.kind != Token::Kind::Id) return false; + + if (m_tok.text == "if") { + get_next_token(); + + // evaluate expression + if (!parse_expression(tmpl)) return false; + + // start a new if block on if stack + m_if_stack.emplace_back(tmpl.bytecodes.size()); + + // conditional jump; destination will be filled in by else or endif + tmpl.bytecodes.emplace_back(Bytecode::Op::ConditionalJump); + } else if (m_tok.text == "endif") { + if (m_if_stack.empty()) { + inja_throw("parser_error", "endif without matching if"); + } + auto& if_data = m_if_stack.back(); + get_next_token(); + + // previous conditional jump jumps here + if (if_data.prev_cond_jump != std::numeric_limits<unsigned int>::max()) { + tmpl.bytecodes[if_data.prev_cond_jump].args = tmpl.bytecodes.size(); + } + + // update all previous unconditional jumps to here + for (unsigned int i: if_data.uncond_jumps) { + tmpl.bytecodes[i].args = tmpl.bytecodes.size(); + } + + // pop if stack + m_if_stack.pop_back(); + } else if (m_tok.text == "else") { + if (m_if_stack.empty()) + inja_throw("parser_error", "else without matching if"); + auto& if_data = m_if_stack.back(); + get_next_token(); + + // end previous block with unconditional jump to endif; destination will be + // filled in by endif + if_data.uncond_jumps.push_back(tmpl.bytecodes.size()); + tmpl.bytecodes.emplace_back(Bytecode::Op::Jump); + + // previous conditional jump jumps here + tmpl.bytecodes[if_data.prev_cond_jump].args = tmpl.bytecodes.size(); + if_data.prev_cond_jump = std::numeric_limits<unsigned int>::max(); + + // chained else if + if (m_tok.kind == Token::Kind::Id && m_tok.text == "if") { + get_next_token(); + + // evaluate expression + if (!parse_expression(tmpl)) return false; + + // update "previous jump" + if_data.prev_cond_jump = tmpl.bytecodes.size(); + + // conditional jump; destination will be filled in by else or endif + tmpl.bytecodes.emplace_back(Bytecode::Op::ConditionalJump); + } + } else if (m_tok.text == "for") { + get_next_token(); + + // options: for a in arr; for a, b in obj + if (m_tok.kind != Token::Kind::Id) + inja_throw("parser_error", "expected id, got '" + m_tok.describe() + "'"); + Token value_token = m_tok; + get_next_token(); + + Token key_token; + if (m_tok.kind == Token::Kind::Comma) { + get_next_token(); + if (m_tok.kind != Token::Kind::Id) + inja_throw("parser_error", "expected id, got '" + m_tok.describe() + "'"); + key_token = std::move(value_token); + value_token = m_tok; + get_next_token(); + } + + if (m_tok.kind != Token::Kind::Id || m_tok.text != "in") + inja_throw("parser_error", + "expected 'in', got '" + m_tok.describe() + "'"); + get_next_token(); + + if (!parse_expression(tmpl)) return false; + + m_loop_stack.push_back(tmpl.bytecodes.size()); + + tmpl.bytecodes.emplace_back(Bytecode::Op::StartLoop); + if (!key_token.text.empty()) { + tmpl.bytecodes.back().value = key_token.text; + } + tmpl.bytecodes.back().str = static_cast<std::string>(value_token.text); + } else if (m_tok.text == "endfor") { + get_next_token(); + if (m_loop_stack.empty()) { + inja_throw("parser_error", "endfor without matching for"); + } + + // update loop with EndLoop index (for empty case) + tmpl.bytecodes[m_loop_stack.back()].args = tmpl.bytecodes.size(); + + tmpl.bytecodes.emplace_back(Bytecode::Op::EndLoop); + tmpl.bytecodes.back().args = m_loop_stack.back() + 1; // loop body + m_loop_stack.pop_back(); + } else if (m_tok.text == "include") { + get_next_token(); + + if (m_tok.kind != Token::Kind::String) { + inja_throw("parser_error", "expected string, got '" + m_tok.describe() + "'"); + } + + // build the relative path + json json_name = json::parse(m_tok.text); + std::string pathname = static_cast<std::string>(path); + pathname += json_name.get_ref<const std::string&>(); + if (pathname.compare(0, 2, "./") == 0) { + pathname.erase(0, 2); + } + // sys::path::remove_dots(pathname, true, sys::path::Style::posix); + + Template include_template = parse_template(pathname); + m_included_templates.emplace(pathname, include_template); + + // generate a reference bytecode + tmpl.bytecodes.emplace_back(Bytecode::Op::Include, json(pathname), Bytecode::Flag::ValueImmediate); + + get_next_token(); + } else { + return false; + } + return true; + } + + void append_function(Template& tmpl, Bytecode::Op op, unsigned int num_args) { + // we can merge with back-to-back push + if (!tmpl.bytecodes.empty()) { + Bytecode& last = tmpl.bytecodes.back(); + if (last.op == Bytecode::Op::Push) { + last.op = op; + last.args = num_args; + return; + } + } + + // otherwise just add it to the end + tmpl.bytecodes.emplace_back(op, num_args); + } + + void append_callback(Template& tmpl, nonstd::string_view name, unsigned int num_args) { + // we can merge with back-to-back push value (not lookup) + if (!tmpl.bytecodes.empty()) { + Bytecode& last = tmpl.bytecodes.back(); + if (last.op == Bytecode::Op::Push && + (last.flags & Bytecode::Flag::ValueMask) == Bytecode::Flag::ValueImmediate) { + last.op = Bytecode::Op::Callback; + last.args = num_args; + last.str = static_cast<std::string>(name); + return; + } + } + + // otherwise just add it to the end + tmpl.bytecodes.emplace_back(Bytecode::Op::Callback, num_args); + tmpl.bytecodes.back().str = static_cast<std::string>(name); + } + + void parse_into(Template& tmpl, nonstd::string_view path) { + m_lexer.start(tmpl.content); + + for (;;) { + get_next_token(); + switch (m_tok.kind) { + case Token::Kind::Eof: + if (!m_if_stack.empty()) inja_throw("parser_error", "unmatched if"); + if (!m_loop_stack.empty()) inja_throw("parser_error", "unmatched for"); + return; + case Token::Kind::Text: + tmpl.bytecodes.emplace_back(Bytecode::Op::PrintText, m_tok.text, 0u); + break; + case Token::Kind::StatementOpen: + get_next_token(); + if (!parse_statement(tmpl, path)) { + inja_throw("parser_error", "expected statement, got '" + m_tok.describe() + "'"); + } + if (m_tok.kind != Token::Kind::StatementClose) { + inja_throw("parser_error", "expected statement close, got '" + m_tok.describe() + "'"); + } + break; + case Token::Kind::LineStatementOpen: + get_next_token(); + parse_statement(tmpl, path); + if (m_tok.kind != Token::Kind::LineStatementClose && + m_tok.kind != Token::Kind::Eof) { + inja_throw("parser_error", "expected line statement close, got '" + m_tok.describe() + "'"); + } + break; + case Token::Kind::ExpressionOpen: + get_next_token(); + if (!parse_expression(tmpl)) { + inja_throw("parser_error", "expected expression, got '" + m_tok.describe() + "'"); + } + append_function(tmpl, Bytecode::Op::PrintValue, 1); + if (m_tok.kind != Token::Kind::ExpressionClose) { + inja_throw("parser_error", "expected expression close, got '" + m_tok.describe() + "'"); + } + break; + case Token::Kind::CommentOpen: + get_next_token(); + if (m_tok.kind != Token::Kind::CommentClose) { + inja_throw("parser_error", "expected comment close, got '" + m_tok.describe() + "'"); + } + break; + default: + inja_throw("parser_error", "unexpected token '" + m_tok.describe() + "'"); + break; + } + } + } + + Template parse(nonstd::string_view input, nonstd::string_view path) { + Template result; + result.content = static_cast<std::string>(input); + parse_into(result, path); + return result; + } + + Template parse(nonstd::string_view input) { + return parse(input, "./"); + } + + Template parse_template(nonstd::string_view filename) { + Template result; + result.content = load_file(filename); + + nonstd::string_view path = filename.substr(0, filename.find_last_of("/\\") + 1); + // StringRef path = sys::path::parent_path(filename); + Parser(m_config, m_lexer.get_config(), m_included_templates).parse_into(result, path); + return result; + } + + std::string load_file(nonstd::string_view filename) { + std::ifstream file(static_cast<std::string>(filename)); + std::string text((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>()); + return text; + } + + private: + const ParserConfig& m_config; + Lexer m_lexer; + Token m_tok; + Token m_peek_tok; + bool m_have_peek_tok {false}; + TemplateStorage& m_included_templates; + const ParserStatic& m_static; + + struct IfData { + unsigned int prev_cond_jump; + std::vector<unsigned int> uncond_jumps; + + explicit IfData(unsigned int condJump): prev_cond_jump(condJump) {} + }; + + std::vector<IfData> m_if_stack; + std::vector<unsigned int> m_loop_stack; + + void get_next_token() { + if (m_have_peek_tok) { + m_tok = m_peek_tok; + m_have_peek_tok = false; + } else { + m_tok = m_lexer.scan(); + } + } + + void get_peek_token() { + if (!m_have_peek_tok) { + m_peek_tok = m_lexer.scan(); + m_have_peek_tok = true; + } + } +}; + +} // namespace inja + +#endif // PANTOR_INJA_PARSER_HPP + +// #include "polyfill.hpp" +#ifndef PANTOR_INJA_POLYFILL_HPP +#define PANTOR_INJA_POLYFILL_HPP + + +#if __cplusplus < 201402L + +#include <cstddef> +#include <type_traits> +#include <utility> + + +namespace stdinja { + template<class T> struct _Unique_if { + typedef std::unique_ptr<T> _Single_object; + }; + + template<class T> struct _Unique_if<T[]> { + typedef std::unique_ptr<T[]> _Unknown_bound; + }; + + template<class T, size_t N> struct _Unique_if<T[N]> { + typedef void _Known_bound; + }; + + template<class T, class... Args> + typename _Unique_if<T>::_Single_object + make_unique(Args&&... args) { + return std::unique_ptr<T>(new T(std::forward<Args>(args)...)); + } + + template<class T> + typename _Unique_if<T>::_Unknown_bound + make_unique(size_t n) { + typedef typename std::remove_extent<T>::type U; + return std::unique_ptr<T>(new U[n]()); + } + + template<class T, class... Args> + typename _Unique_if<T>::_Known_bound + make_unique(Args&&...) = delete; +} + +#else + +namespace stdinja = std; + +#endif // memory */ + + +#endif // PANTOR_INJA_POLYFILL_HPP + +// #include "renderer.hpp" +#ifndef PANTOR_INJA_RENDERER_HPP +#define PANTOR_INJA_RENDERER_HPP + +#include <algorithm> +#include <numeric> + +#include <nlohmann/json.hpp> + +// #include "bytecode.hpp" + +// #include "template.hpp" + +// #include "utils.hpp" + + + +namespace inja { + +inline nonstd::string_view convert_dot_to_json_pointer(nonstd::string_view dot, std::string& out) { + out.clear(); + do { + nonstd::string_view part; + std::tie(part, dot) = string_view::split(dot, '.'); + out.push_back('/'); + out.append(part.begin(), part.end()); + } while (!dot.empty()); + return nonstd::string_view(out.data(), out.size()); +} + +class Renderer { + std::vector<const json*>& get_args(const Bytecode& bc) { + m_tmp_args.clear(); + + bool has_imm = ((bc.flags & Bytecode::Flag::ValueMask) != Bytecode::Flag::ValuePop); + + // get args from stack + unsigned int pop_args = bc.args; + if (has_imm) { + pop_args -= 1; + } + + for (auto i = std::prev(m_stack.end(), pop_args); i != m_stack.end(); i++) { + m_tmp_args.push_back(&(*i)); + } + + // get immediate arg + if (has_imm) { + m_tmp_args.push_back(get_imm(bc)); + } + + return m_tmp_args; + } + + void pop_args(const Bytecode& bc) { + unsigned int popArgs = bc.args; + if ((bc.flags & Bytecode::Flag::ValueMask) != Bytecode::Flag::ValuePop) { + popArgs -= 1; + } + for (unsigned int i = 0; i < popArgs; ++i) { + m_stack.pop_back(); + } + } + + const json* get_imm(const Bytecode& bc) { + std::string ptr_buffer; + nonstd::string_view ptr; + switch (bc.flags & Bytecode::Flag::ValueMask) { + case Bytecode::Flag::ValuePop: + return nullptr; + case Bytecode::Flag::ValueImmediate: + return &bc.value; + case Bytecode::Flag::ValueLookupDot: + ptr = convert_dot_to_json_pointer(bc.str, ptr_buffer); + break; + case Bytecode::Flag::ValueLookupPointer: + ptr_buffer += '/'; + ptr_buffer += bc.str; + ptr = ptr_buffer; + break; + } + try { + return &m_data->at(json::json_pointer(ptr.data())); + } catch (std::exception&) { + // try to evaluate as a no-argument callback + if (auto callback = m_callbacks.find_callback(bc.str, 0)) { + std::vector<const json*> arguments {}; + m_tmp_val = callback(arguments); + return &m_tmp_val; + } + inja_throw("render_error", "variable '" + static_cast<std::string>(bc.str) + "' not found"); + return nullptr; + } + } + + bool truthy(const json& var) const { + if (var.empty()) { + return false; + } else if (var.is_number()) { + return (var != 0); + } else if (var.is_string()) { + return !var.empty(); + } + + try { + return var.get<bool>(); + } catch (json::type_error& e) { + inja_throw("json_error", e.what()); + throw; + } + } + + void update_loop_data() { + LoopLevel& level = m_loop_stack.back(); + + if (level.loop_type == LoopLevel::Type::Array) { + level.data[static_cast<std::string>(level.value_name)] = level.values.at(level.index); // *level.it; + auto& loopData = level.data["loop"]; + loopData["index"] = level.index; + loopData["index1"] = level.index + 1; + loopData["is_first"] = (level.index == 0); + loopData["is_last"] = (level.index == level.size - 1); + } else { + level.data[static_cast<std::string>(level.key_name)] = level.map_it->first; + level.data[static_cast<std::string>(level.value_name)] = *level.map_it->second; + } + } + + const TemplateStorage& m_included_templates; + const FunctionStorage& m_callbacks; + + std::vector<json> m_stack; + + + struct LoopLevel { + enum class Type { Map, Array }; + + Type loop_type; + nonstd::string_view key_name; // variable name for keys + nonstd::string_view value_name; // variable name for values + json data; // data with loop info added + + json values; // values to iterate over + + // loop over list + size_t index; // current list index + size_t size; // length of list + + // loop over map + using KeyValue = std::pair<nonstd::string_view, json*>; + using MapValues = std::vector<KeyValue>; + MapValues map_values; // values to iterate over + MapValues::iterator map_it; // iterator over values + + }; + + std::vector<LoopLevel> m_loop_stack; + const json* m_data; + + std::vector<const json*> m_tmp_args; + json m_tmp_val; + + + public: + Renderer(const TemplateStorage& included_templates, const FunctionStorage& callbacks): m_included_templates(included_templates), m_callbacks(callbacks) { + m_stack.reserve(16); + m_tmp_args.reserve(4); + m_loop_stack.reserve(16); + } + + void render_to(std::ostream& os, const Template& tmpl, const json& data) { + m_data = &data; + + for (size_t i = 0; i < tmpl.bytecodes.size(); ++i) { + const auto& bc = tmpl.bytecodes[i]; + + switch (bc.op) { + case Bytecode::Op::Nop: { + break; + } + case Bytecode::Op::PrintText: { + os << bc.str; + break; + } + case Bytecode::Op::PrintValue: { + const json& val = *get_args(bc)[0]; + if (val.is_string()) + os << val.get_ref<const std::string&>(); + else + os << val.dump(); + // val.dump(os); + pop_args(bc); + break; + } + case Bytecode::Op::Push: { + m_stack.emplace_back(*get_imm(bc)); + break; + } + case Bytecode::Op::Upper: { + auto result = get_args(bc)[0]->get<std::string>(); + std::transform(result.begin(), result.end(), result.begin(), ::toupper); + pop_args(bc); + m_stack.emplace_back(std::move(result)); + break; + } + case Bytecode::Op::Lower: { + auto result = get_args(bc)[0]->get<std::string>(); + std::transform(result.begin(), result.end(), result.begin(), ::tolower); + pop_args(bc); + m_stack.emplace_back(std::move(result)); + break; + } + case Bytecode::Op::Range: { + int number = get_args(bc)[0]->get<int>(); + std::vector<int> result(number); + std::iota(std::begin(result), std::end(result), 0); + pop_args(bc); + m_stack.emplace_back(std::move(result)); + break; + } + case Bytecode::Op::Length: { + auto result = get_args(bc)[0]->size(); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::Sort: { + auto result = get_args(bc)[0]->get<std::vector<json>>(); + std::sort(result.begin(), result.end()); + pop_args(bc); + m_stack.emplace_back(std::move(result)); + break; + } + case Bytecode::Op::First: { + auto result = get_args(bc)[0]->front(); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::Last: { + auto result = get_args(bc)[0]->back(); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::Round: { + auto args = get_args(bc); + double number = args[0]->get<double>(); + int precision = args[1]->get<int>(); + pop_args(bc); + m_stack.emplace_back(std::round(number * std::pow(10.0, precision)) / std::pow(10.0, precision)); + break; + } + case Bytecode::Op::DivisibleBy: { + auto args = get_args(bc); + int number = args[0]->get<int>(); + int divisor = args[1]->get<int>(); + pop_args(bc); + m_stack.emplace_back((divisor != 0) && (number % divisor == 0)); + break; + } + case Bytecode::Op::Odd: { + int number = get_args(bc)[0]->get<int>(); + pop_args(bc); + m_stack.emplace_back(number % 2 != 0); + break; + } + case Bytecode::Op::Even: { + int number = get_args(bc)[0]->get<int>(); + pop_args(bc); + m_stack.emplace_back(number % 2 == 0); + break; + } + case Bytecode::Op::Max: { + auto args = get_args(bc); + auto result = *std::max_element(args[0]->begin(), args[0]->end()); + pop_args(bc); + m_stack.emplace_back(std::move(result)); + break; + } + case Bytecode::Op::Min: { + auto args = get_args(bc); + auto result = *std::min_element(args[0]->begin(), args[0]->end()); + pop_args(bc); + m_stack.emplace_back(std::move(result)); + break; + } + case Bytecode::Op::Not: { + bool result = !truthy(*get_args(bc)[0]); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::And: { + auto args = get_args(bc); + bool result = truthy(*args[0]) && truthy(*args[1]); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::Or: { + auto args = get_args(bc); + bool result = truthy(*args[0]) || truthy(*args[1]); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::In: { + auto args = get_args(bc); + bool result = std::find(args[1]->begin(), args[1]->end(), *args[0]) != + args[1]->end(); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::Equal: { + auto args = get_args(bc); + bool result = (*args[0] == *args[1]); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::Greater: { + auto args = get_args(bc); + bool result = (*args[0] > *args[1]); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::Less: { + auto args = get_args(bc); + bool result = (*args[0] < *args[1]); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::GreaterEqual: { + auto args = get_args(bc); + bool result = (*args[0] >= *args[1]); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::LessEqual: { + auto args = get_args(bc); + bool result = (*args[0] <= *args[1]); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::Different: { + auto args = get_args(bc); + bool result = (*args[0] != *args[1]); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::Float: { + double result = + std::stod(get_args(bc)[0]->get_ref<const std::string&>()); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::Int: { + int result = std::stoi(get_args(bc)[0]->get_ref<const std::string&>()); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::Exists: { + auto&& name = get_args(bc)[0]->get_ref<const std::string&>(); + bool result = (data.find(name) != data.end()); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::ExistsInObject: { + auto args = get_args(bc); + auto&& name = args[1]->get_ref<const std::string&>(); + bool result = (args[0]->find(name) != args[0]->end()); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::IsBoolean: { + bool result = get_args(bc)[0]->is_boolean(); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::IsNumber: { + bool result = get_args(bc)[0]->is_number(); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::IsInteger: { + bool result = get_args(bc)[0]->is_number_integer(); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::IsFloat: { + bool result = get_args(bc)[0]->is_number_float(); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::IsObject: { + bool result = get_args(bc)[0]->is_object(); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::IsArray: { + bool result = get_args(bc)[0]->is_array(); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::IsString: { + bool result = get_args(bc)[0]->is_string(); + pop_args(bc); + m_stack.emplace_back(result); + break; + } + case Bytecode::Op::Default: { + // default needs to be a bit "magic"; we can't evaluate the first + // argument during the push operation, so we swap the arguments during + // the parse phase so the second argument is pushed on the stack and + // the first argument is in the immediate + try { + const json* imm = get_imm(bc); + // if no exception was raised, replace the stack value with it + m_stack.back() = *imm; + } catch (std::exception&) { + // couldn't read immediate, just leave the stack as is + } + break; + } + case Bytecode::Op::Include: + Renderer(m_included_templates, m_callbacks).render_to(os, m_included_templates.find(get_imm(bc)->get_ref<const std::string&>())->second, data); + break; + case Bytecode::Op::Callback: { + auto callback = m_callbacks.find_callback(bc.str, bc.args); + if (!callback) { + inja_throw("render_error", "function '" + static_cast<std::string>(bc.str) + "' (" + std::to_string(static_cast<unsigned int>(bc.args)) + ") not found"); + } + json result = callback(get_args(bc)); + pop_args(bc); + m_stack.emplace_back(std::move(result)); + break; + } + case Bytecode::Op::Jump: { + i = bc.args - 1; // -1 due to ++i in loop + break; + } + case Bytecode::Op::ConditionalJump: { + if (!truthy(m_stack.back())) { + i = bc.args - 1; // -1 due to ++i in loop + } + m_stack.pop_back(); + break; + } + case Bytecode::Op::StartLoop: { + // jump past loop body if empty + if (m_stack.back().empty()) { + m_stack.pop_back(); + i = bc.args; // ++i in loop will take it past EndLoop + break; + } + + m_loop_stack.emplace_back(); + LoopLevel& level = m_loop_stack.back(); + level.value_name = bc.str; + level.values = std::move(m_stack.back()); + level.data = (*m_data); + m_stack.pop_back(); + + if (bc.value.is_string()) { + // map iterator + if (!level.values.is_object()) { + m_loop_stack.pop_back(); + inja_throw("render_error", "for key, value requires object"); + } + level.loop_type = LoopLevel::Type::Map; + level.key_name = bc.value.get_ref<const std::string&>(); + + // sort by key + for (auto it = level.values.begin(), end = level.values.end(); it != end; ++it) { + level.map_values.emplace_back(it.key(), &it.value()); + } + std::sort(level.map_values.begin(), level.map_values.end(), [](const LoopLevel::KeyValue& a, const LoopLevel::KeyValue& b) { return a.first < b.first; }); + level.map_it = level.map_values.begin(); + } else { + if (!level.values.is_array()) { + m_loop_stack.pop_back(); + inja_throw("render_error", "type must be array"); + } + + // list iterator + level.loop_type = LoopLevel::Type::Array; + level.index = 0; + level.size = level.values.size(); + } + + // provide parent access in nested loop + auto parent_loop_it = level.data.find("loop"); + if (parent_loop_it != level.data.end()) { + json loop_copy = *parent_loop_it; + (*parent_loop_it)["parent"] = std::move(loop_copy); + } + + // set "current" data to loop data + m_data = &level.data; + update_loop_data(); + break; + } + case Bytecode::Op::EndLoop: { + if (m_loop_stack.empty()) { + inja_throw("render_error", "unexpected state in renderer"); + } + LoopLevel& level = m_loop_stack.back(); + + bool done; + if (level.loop_type == LoopLevel::Type::Array) { + level.index += 1; + done = (level.index == level.values.size()); + } else { + level.map_it += 1; + done = (level.map_it == level.map_values.end()); + } + + if (done) { + m_loop_stack.pop_back(); + // set "current" data to outer loop data or main data as appropriate + if (!m_loop_stack.empty()) { + m_data = &m_loop_stack.back().data; + } else { + m_data = &data; + } + break; + } + + update_loop_data(); + + // jump back to start of loop + i = bc.args - 1; // -1 due to ++i in loop + break; + } + default: { + inja_throw("render_error", "unknown op in renderer: " + std::to_string(static_cast<unsigned int>(bc.op))); + } + } + } + } +}; + +} // namespace inja + +#endif // PANTOR_INJA_RENDERER_HPP + +// #include "string_view.hpp" + +// #include "template.hpp" + + + +namespace inja { + +using namespace nlohmann; + +class Environment { + class Impl { + public: + std::string input_path; + std::string output_path; + + LexerConfig lexer_config; + ParserConfig parser_config; + + FunctionStorage callbacks; + TemplateStorage included_templates; + }; + + std::unique_ptr<Impl> m_impl; + + public: + Environment(): Environment("./") { } + + explicit Environment(const std::string& global_path): m_impl(stdinja::make_unique<Impl>()) { + m_impl->input_path = global_path; + m_impl->output_path = global_path; + } + + explicit Environment(const std::string& input_path, const std::string& output_path): m_impl(stdinja::make_unique<Impl>()) { + m_impl->input_path = input_path; + m_impl->output_path = output_path; + } + + /// Sets the opener and closer for template statements + void set_statement(const std::string& open, const std::string& close) { + m_impl->lexer_config.statement_open = open; + m_impl->lexer_config.statement_close = close; + m_impl->lexer_config.update_open_chars(); + } + + /// Sets the opener for template line statements + void set_line_statement(const std::string& open) { + m_impl->lexer_config.line_statement = open; + m_impl->lexer_config.update_open_chars(); + } + + /// Sets the opener and closer for template expressions + void set_expression(const std::string& open, const std::string& close) { + m_impl->lexer_config.expression_open = open; + m_impl->lexer_config.expression_close = close; + m_impl->lexer_config.update_open_chars(); + } + + /// Sets the opener and closer for template comments + void set_comment(const std::string& open, const std::string& close) { + m_impl->lexer_config.comment_open = open; + m_impl->lexer_config.comment_close = close; + m_impl->lexer_config.update_open_chars(); + } + + /// Sets the element notation syntax + void set_element_notation(ElementNotation notation) { + m_impl->parser_config.notation = notation; + } + + + Template parse(nonstd::string_view input) { + Parser parser(m_impl->parser_config, m_impl->lexer_config, m_impl->included_templates); + return parser.parse(input); + } + + Template parse_template(const std::string& filename) { + Parser parser(m_impl->parser_config, m_impl->lexer_config, m_impl->included_templates); + return parser.parse_template(m_impl->input_path + static_cast<std::string>(filename)); + } + + std::string render(nonstd::string_view input, const json& data) { + return render(parse(input), data); + } + + std::string render(const Template& tmpl, const json& data) { + std::stringstream os; + render_to(os, tmpl, data); + return os.str(); + } + + std::string render_file(const std::string& filename, const json& data) { + return render(parse_template(filename), data); + } + + std::string render_file_with_json_file(const std::string& filename, const std::string& filename_data) { + const json data = load_json(filename_data); + return render_file(filename, data); + } + + void write(const std::string& filename, const json& data, const std::string& filename_out) { + std::ofstream file(m_impl->output_path + filename_out); + file << render_file(filename, data); + file.close(); + } + + void write(const Template& temp, const json& data, const std::string& filename_out) { + std::ofstream file(m_impl->output_path + filename_out); + file << render(temp, data); + file.close(); + } + + void write_with_json_file(const std::string& filename, const std::string& filename_data, const std::string& filename_out) { + const json data = load_json(filename_data); + write(filename, data, filename_out); + } + + void write_with_json_file(const Template& temp, const std::string& filename_data, const std::string& filename_out) { + const json data = load_json(filename_data); + write(temp, data, filename_out); + } + + std::ostream& render_to(std::ostream& os, const Template& tmpl, const json& data) { + Renderer(m_impl->included_templates, m_impl->callbacks).render_to(os, tmpl, data); + return os; + } + + std::string load_file(const std::string& filename) { + Parser parser(m_impl->parser_config, m_impl->lexer_config, m_impl->included_templates); + return parser.load_file(m_impl->input_path + filename); + } + + json load_json(const std::string& filename) { + std::ifstream file(m_impl->input_path + filename); + json j; + file >> j; + return j; + } + + void add_callback(const std::string& name, unsigned int numArgs, const CallbackFunction& callback) { + m_impl->callbacks.add_callback(name, numArgs, callback); + } + + /** Includes a template with a given name into the environment. + * Then, a template can be rendered in another template using the + * include "<name>" syntax. + */ + void include_template(const std::string& name, const Template& tmpl) { + m_impl->included_templates[name] = tmpl; + } +}; + +/*! +@brief render with default settings to a string +*/ +inline std::string render(nonstd::string_view input, const json& data) { + return Environment().render(input, data); +} + +/*! +@brief render with default settings to the given output stream +*/ +inline void render_to(std::ostream& os, nonstd::string_view input, const json& data) { + Environment env; + env.render_to(os, env.parse(input), data); +} + +} + +#endif // PANTOR_INJA_ENVIRONMENT_HPP + +// #include "string_view.hpp" + +// #include "template.hpp" + +// #include "parser.hpp" + +// #include "renderer.hpp" + + + +#endif // PANTOR_INJA_HPP diff --git a/tools/jsonproc/jsonproc.cpp b/tools/jsonproc/jsonproc.cpp new file mode 100755 index 000000000..428d8e6e9 --- /dev/null +++ b/tools/jsonproc/jsonproc.cpp @@ -0,0 +1,126 @@ +// jsonproc.cpp + +#include "jsonproc.h" + +#include <map> + +#include <string> +using std::string; using std::to_string; + +#include <inja.hpp> +using namespace inja; +using json = nlohmann::json; + +std::map<string, string> customVars; + +void set_custom_var(string key, string value) +{ + customVars[key] = value; +} + +string get_custom_var(string key) +{ + return customVars[key]; +} + +int main(int argc, char *argv[]) +{ + if (argc != 4) + FATAL_ERROR("USAGE: jsonproc <json-filepath> <template-filepath> <output-filepath>\n"); + + string jsonfilepath = argv[1]; + string templateFilepath = argv[2]; + string outputFilepath = argv[3]; + + Environment env; + + // Add custom command callbacks. + env.add_callback("doNotModifyHeader", 0, [jsonfilepath, templateFilepath](Arguments& args) { + return "//\n// DO NOT MODIFY THIS FILE! It is auto-generated from " + jsonfilepath +" and Inja template " + templateFilepath + "\n//\n"; + }); + + env.add_callback("contains", 2, [](Arguments& args) { + string word = args.at(0)->get<string>(); + string check = args.at(1)->get<string>(); + + return word.find(check) != std::string::npos; + }); + + env.add_callback("subtract", 2, [](Arguments& args) { + int minuend = args.at(0)->get<int>(); + int subtrahend = args.at(1)->get<int>(); + + return minuend - subtrahend; + }); + + env.add_callback("setVar", 2, [=](Arguments& args) { + string key = args.at(0)->get<string>(); + string value = args.at(1)->get<string>(); + set_custom_var(key, value); + return ""; + }); + + env.add_callback("setVarInt", 2, [=](Arguments& args) { + string key = args.at(0)->get<string>(); + string value = to_string(args.at(1)->get<int>()); + set_custom_var(key, value); + return ""; + }); + + env.add_callback("getVar", 1, [=](Arguments& args) { + string key = args.at(0)->get<string>(); + return get_custom_var(key); + }); + + env.add_callback("trackVar", 2, [](Arguments& args) { + static int counter = 0; + + int addValue = args.at(0)->get<int>(); + int checkValue = args.at(1)->get<int>(); + + bool over = false; + + counter = (counter + addValue) % (checkValue + 1); + + if (counter <= addValue) over = true; + + return over; + }); + + env.add_callback("concat", 2, [](Arguments& args) { + string first = args.at(0)->get<string>(); + string second = args.at(1)->get<string>(); + return first + second; + }); + + env.add_callback("removePrefix", 2, [](Arguments& args) { + string rawValue = args.at(0)->get<string>(); + string prefix = args.at(1)->get<string>(); + string::size_type i = rawValue.find(prefix); + if (i != 0) + return rawValue; + + return rawValue.erase(0, prefix.length()); + }); + + env.add_callback("removeSuffix", 2, [](Arguments& args) { + string rawValue = args.at(0)->get<string>(); + string suffix = args.at(1)->get<string>(); + string::size_type i = rawValue.rfind(suffix); + if (i == string::npos) + return rawValue; + + return rawValue.substr(0, i); + }); + + try + { + env.write_with_json_file(templateFilepath, jsonfilepath, outputFilepath); + } + catch (const std::exception& e) + { + FATAL_ERROR("JSONPROC_ERROR: %s\n", e.what()); + } + + return 0; +} diff --git a/tools/jsonproc/jsonproc.h b/tools/jsonproc/jsonproc.h new file mode 100755 index 000000000..575fb3756 --- /dev/null +++ b/tools/jsonproc/jsonproc.h @@ -0,0 +1,32 @@ +// jsonproc.h + +#ifndef JSONPROC_H +#define JSONPROC_H + +#include <cstdlib> +#include <cstdio> +using std::fprintf; using std::exit; + +#include <cstdlib> + +#ifdef _MSC_VER + +#define FATAL_ERROR(format, ...) \ +do \ +{ \ + fprintf(stderr, format, __VA_ARGS__); \ + exit(1); \ +} while (0) + +#else + +#define FATAL_ERROR(format, ...) \ +do \ +{ \ + fprintf(stderr, format, ##__VA_ARGS__); \ + exit(1); \ +} while (0) + +#endif // _MSC_VER + +#endif // JSONPROC_H diff --git a/tools/jsonproc/nlohmann/json.hpp b/tools/jsonproc/nlohmann/json.hpp new file mode 100755 index 000000000..5003a4fa2 --- /dev/null +++ b/tools/jsonproc/nlohmann/json.hpp @@ -0,0 +1,20842 @@ +/* + __ _____ _____ _____ + __| | __| | | | JSON for Modern C++ +| | |__ | | | | | | version 3.6.1 +|_____|_____|_____|_|___| https://github.com/nlohmann/json + +Licensed under the MIT License <http://opensource.org/licenses/MIT>. +SPDX-License-Identifier: MIT +Copyright (c) 2013-2019 Niels Lohmann <http://nlohmann.me>. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +*/ + +#ifndef INCLUDE_NLOHMANN_JSON_HPP_ +#define INCLUDE_NLOHMANN_JSON_HPP_ + +#define NLOHMANN_JSON_VERSION_MAJOR 3 +#define NLOHMANN_JSON_VERSION_MINOR 6 +#define NLOHMANN_JSON_VERSION_PATCH 1 + +#include <algorithm> // all_of, find, for_each +#include <cassert> // assert +#include <ciso646> // and, not, or +#include <cstddef> // nullptr_t, ptrdiff_t, size_t +#include <functional> // hash, less +#include <initializer_list> // initializer_list +#include <iosfwd> // istream, ostream +#include <iterator> // random_access_iterator_tag +#include <memory> // unique_ptr +#include <numeric> // accumulate +#include <string> // string, stoi, to_string +#include <utility> // declval, forward, move, pair, swap +#include <vector> // vector + +// #include <nlohmann/adl_serializer.hpp> + + +#include <utility> + +// #include <nlohmann/detail/conversions/from_json.hpp> + + +#include <algorithm> // transform +#include <array> // array +#include <ciso646> // and, not +#include <forward_list> // forward_list +#include <iterator> // inserter, front_inserter, end +#include <map> // map +#include <string> // string +#include <tuple> // tuple, make_tuple +#include <type_traits> // is_arithmetic, is_same, is_enum, underlying_type, is_convertible +#include <unordered_map> // unordered_map +#include <utility> // pair, declval +#include <valarray> // valarray + +// #include <nlohmann/detail/exceptions.hpp> + + +#include <exception> // exception +#include <stdexcept> // runtime_error +#include <string> // to_string + +// #include <nlohmann/detail/input/position_t.hpp> + + +#include <cstddef> // size_t + +namespace nlohmann +{ +namespace detail +{ +/// struct to capture the start position of the current token +struct position_t +{ + /// the total number of characters read + std::size_t chars_read_total = 0; + /// the number of characters read in the current line + std::size_t chars_read_current_line = 0; + /// the number of lines read + std::size_t lines_read = 0; + + /// conversion to size_t to preserve SAX interface + constexpr operator size_t() const + { + return chars_read_total; + } +}; + +} // namespace detail +} // namespace nlohmann + + +namespace nlohmann +{ +namespace detail +{ +//////////////// +// exceptions // +//////////////// + +/*! +@brief general exception of the @ref basic_json class + +This class is an extension of `std::exception` objects with a member @a id for +exception ids. It is used as the base class for all exceptions thrown by the +@ref basic_json class. This class can hence be used as "wildcard" to catch +exceptions. + +Subclasses: +- @ref parse_error for exceptions indicating a parse error +- @ref invalid_iterator for exceptions indicating errors with iterators +- @ref type_error for exceptions indicating executing a member function with + a wrong type +- @ref out_of_range for exceptions indicating access out of the defined range +- @ref other_error for exceptions indicating other library errors + +@internal +@note To have nothrow-copy-constructible exceptions, we internally use + `std::runtime_error` which can cope with arbitrary-length error messages. + Intermediate strings are built with static functions and then passed to + the actual constructor. +@endinternal + +@liveexample{The following code shows how arbitrary library exceptions can be +caught.,exception} + +@since version 3.0.0 +*/ +class exception : public std::exception +{ + public: + /// returns the explanatory string + const char* what() const noexcept override + { + return m.what(); + } + + /// the id of the exception + const int id; + + protected: + exception(int id_, const char* what_arg) : id(id_), m(what_arg) {} + + static std::string name(const std::string& ename, int id_) + { + return "[json.exception." + ename + "." + std::to_string(id_) + "] "; + } + + private: + /// an exception object as storage for error messages + std::runtime_error m; +}; + +/*! +@brief exception indicating a parse error + +This exception is thrown by the library when a parse error occurs. Parse errors +can occur during the deserialization of JSON text, CBOR, MessagePack, as well +as when using JSON Patch. + +Member @a byte holds the byte index of the last read character in the input +file. + +Exceptions have ids 1xx. + +name / id | example message | description +------------------------------ | --------------- | ------------------------- +json.exception.parse_error.101 | parse error at 2: unexpected end of input; expected string literal | This error indicates a syntax error while deserializing a JSON text. The error message describes that an unexpected token (character) was encountered, and the member @a byte indicates the error position. +json.exception.parse_error.102 | parse error at 14: missing or wrong low surrogate | JSON uses the `\uxxxx` format to describe Unicode characters. Code points above above 0xFFFF are split into two `\uxxxx` entries ("surrogate pairs"). This error indicates that the surrogate pair is incomplete or contains an invalid code point. +json.exception.parse_error.103 | parse error: code points above 0x10FFFF are invalid | Unicode supports code points up to 0x10FFFF. Code points above 0x10FFFF are invalid. +json.exception.parse_error.104 | parse error: JSON patch must be an array of objects | [RFC 6902](https://tools.ietf.org/html/rfc6902) requires a JSON Patch document to be a JSON document that represents an array of objects. +json.exception.parse_error.105 | parse error: operation must have string member 'op' | An operation of a JSON Patch document must contain exactly one "op" member, whose value indicates the operation to perform. Its value must be one of "add", "remove", "replace", "move", "copy", or "test"; other values are errors. +json.exception.parse_error.106 | parse error: array index '01' must not begin with '0' | An array index in a JSON Pointer ([RFC 6901](https://tools.ietf.org/html/rfc6901)) may be `0` or any number without a leading `0`. +json.exception.parse_error.107 | parse error: JSON pointer must be empty or begin with '/' - was: 'foo' | A JSON Pointer must be a Unicode string containing a sequence of zero or more reference tokens, each prefixed by a `/` character. +json.exception.parse_error.108 | parse error: escape character '~' must be followed with '0' or '1' | In a JSON Pointer, only `~0` and `~1` are valid escape sequences. +json.exception.parse_error.109 | parse error: array index 'one' is not a number | A JSON Pointer array index must be a number. +json.exception.parse_error.110 | parse error at 1: cannot read 2 bytes from vector | When parsing CBOR or MessagePack, the byte vector ends before the complete value has been read. +json.exception.parse_error.112 | parse error at 1: error reading CBOR; last byte: 0xF8 | Not all types of CBOR or MessagePack are supported. This exception occurs if an unsupported byte was read. +json.exception.parse_error.113 | parse error at 2: expected a CBOR string; last byte: 0x98 | While parsing a map key, a value that is not a string has been read. +json.exception.parse_error.114 | parse error: Unsupported BSON record type 0x0F | The parsing of the corresponding BSON record type is not implemented (yet). + +@note For an input with n bytes, 1 is the index of the first character and n+1 + is the index of the terminating null byte or the end of file. This also + holds true when reading a byte vector (CBOR or MessagePack). + +@liveexample{The following code shows how a `parse_error` exception can be +caught.,parse_error} + +@sa - @ref exception for the base class of the library exceptions +@sa - @ref invalid_iterator for exceptions indicating errors with iterators +@sa - @ref type_error for exceptions indicating executing a member function with + a wrong type +@sa - @ref out_of_range for exceptions indicating access out of the defined range +@sa - @ref other_error for exceptions indicating other library errors + +@since version 3.0.0 +*/ +class parse_error : public exception +{ + public: + /*! + @brief create a parse error exception + @param[in] id_ the id of the exception + @param[in] pos the position where the error occurred (or with + chars_read_total=0 if the position cannot be + determined) + @param[in] what_arg the explanatory string + @return parse_error object + */ + static parse_error create(int id_, const position_t& pos, const std::string& what_arg) + { + std::string w = exception::name("parse_error", id_) + "parse error" + + position_string(pos) + ": " + what_arg; + return parse_error(id_, pos.chars_read_total, w.c_str()); + } + + static parse_error create(int id_, std::size_t byte_, const std::string& what_arg) + { + std::string w = exception::name("parse_error", id_) + "parse error" + + (byte_ != 0 ? (" at byte " + std::to_string(byte_)) : "") + + ": " + what_arg; + return parse_error(id_, byte_, w.c_str()); + } + + /*! + @brief byte index of the parse error + + The byte index of the last read character in the input file. + + @note For an input with n bytes, 1 is the index of the first character and + n+1 is the index of the terminating null byte or the end of file. + This also holds true when reading a byte vector (CBOR or MessagePack). + */ + const std::size_t byte; + + private: + parse_error(int id_, std::size_t byte_, const char* what_arg) + : exception(id_, what_arg), byte(byte_) {} + + static std::string position_string(const position_t& pos) + { + return " at line " + std::to_string(pos.lines_read + 1) + + ", column " + std::to_string(pos.chars_read_current_line); + } +}; + +/*! +@brief exception indicating errors with iterators + +This exception is thrown if iterators passed to a library function do not match +the expected semantics. + +Exceptions have ids 2xx. + +name / id | example message | description +----------------------------------- | --------------- | ------------------------- +json.exception.invalid_iterator.201 | iterators are not compatible | The iterators passed to constructor @ref basic_json(InputIT first, InputIT last) are not compatible, meaning they do not belong to the same container. Therefore, the range (@a first, @a last) is invalid. +json.exception.invalid_iterator.202 | iterator does not fit current value | In an erase or insert function, the passed iterator @a pos does not belong to the JSON value for which the function was called. It hence does not define a valid position for the deletion/insertion. +json.exception.invalid_iterator.203 | iterators do not fit current value | Either iterator passed to function @ref erase(IteratorType first, IteratorType last) does not belong to the JSON value from which values shall be erased. It hence does not define a valid range to delete values from. +json.exception.invalid_iterator.204 | iterators out of range | When an iterator range for a primitive type (number, boolean, or string) is passed to a constructor or an erase function, this range has to be exactly (@ref begin(), @ref end()), because this is the only way the single stored value is expressed. All other ranges are invalid. +json.exception.invalid_iterator.205 | iterator out of range | When an iterator for a primitive type (number, boolean, or string) is passed to an erase function, the iterator has to be the @ref begin() iterator, because it is the only way to address the stored value. All other iterators are invalid. +json.exception.invalid_iterator.206 | cannot construct with iterators from null | The iterators passed to constructor @ref basic_json(InputIT first, InputIT last) belong to a JSON null value and hence to not define a valid range. +json.exception.invalid_iterator.207 | cannot use key() for non-object iterators | The key() member function can only be used on iterators belonging to a JSON object, because other types do not have a concept of a key. +json.exception.invalid_iterator.208 | cannot use operator[] for object iterators | The operator[] to specify a concrete offset cannot be used on iterators belonging to a JSON object, because JSON objects are unordered. +json.exception.invalid_iterator.209 | cannot use offsets with object iterators | The offset operators (+, -, +=, -=) cannot be used on iterators belonging to a JSON object, because JSON objects are unordered. +json.exception.invalid_iterator.210 | iterators do not fit | The iterator range passed to the insert function are not compatible, meaning they do not belong to the same container. Therefore, the range (@a first, @a last) is invalid. +json.exception.invalid_iterator.211 | passed iterators may not belong to container | The iterator range passed to the insert function must not be a subrange of the container to insert to. +json.exception.invalid_iterator.212 | cannot compare iterators of different containers | When two iterators are compared, they must belong to the same container. +json.exception.invalid_iterator.213 | cannot compare order of object iterators | The order of object iterators cannot be compared, because JSON objects are unordered. +json.exception.invalid_iterator.214 | cannot get value | Cannot get value for iterator: Either the iterator belongs to a null value or it is an iterator to a primitive type (number, boolean, or string), but the iterator is different to @ref begin(). + +@liveexample{The following code shows how an `invalid_iterator` exception can be +caught.,invalid_iterator} + +@sa - @ref exception for the base class of the library exceptions +@sa - @ref parse_error for exceptions indicating a parse error +@sa - @ref type_error for exceptions indicating executing a member function with + a wrong type +@sa - @ref out_of_range for exceptions indicating access out of the defined range +@sa - @ref other_error for exceptions indicating other library errors + +@since version 3.0.0 +*/ +class invalid_iterator : public exception +{ + public: + static invalid_iterator create(int id_, const std::string& what_arg) + { + std::string w = exception::name("invalid_iterator", id_) + what_arg; + return invalid_iterator(id_, w.c_str()); + } + + private: + invalid_iterator(int id_, const char* what_arg) + : exception(id_, what_arg) {} +}; + +/*! +@brief exception indicating executing a member function with a wrong type + +This exception is thrown in case of a type error; that is, a library function is +executed on a JSON value whose type does not match the expected semantics. + +Exceptions have ids 3xx. + +name / id | example message | description +----------------------------- | --------------- | ------------------------- +json.exception.type_error.301 | cannot create object from initializer list | To create an object from an initializer list, the initializer list must consist only of a list of pairs whose first element is a string. When this constraint is violated, an array is created instead. +json.exception.type_error.302 | type must be object, but is array | During implicit or explicit value conversion, the JSON type must be compatible to the target type. For instance, a JSON string can only be converted into string types, but not into numbers or boolean types. +json.exception.type_error.303 | incompatible ReferenceType for get_ref, actual type is object | To retrieve a reference to a value stored in a @ref basic_json object with @ref get_ref, the type of the reference must match the value type. For instance, for a JSON array, the @a ReferenceType must be @ref array_t &. +json.exception.type_error.304 | cannot use at() with string | The @ref at() member functions can only be executed for certain JSON types. +json.exception.type_error.305 | cannot use operator[] with string | The @ref operator[] member functions can only be executed for certain JSON types. +json.exception.type_error.306 | cannot use value() with string | The @ref value() member functions can only be executed for certain JSON types. +json.exception.type_error.307 | cannot use erase() with string | The @ref erase() member functions can only be executed for certain JSON types. +json.exception.type_error.308 | cannot use push_back() with string | The @ref push_back() and @ref operator+= member functions can only be executed for certain JSON types. +json.exception.type_error.309 | cannot use insert() with | The @ref insert() member functions can only be executed for certain JSON types. +json.exception.type_error.310 | cannot use swap() with number | The @ref swap() member functions can only be executed for certain JSON types. +json.exception.type_error.311 | cannot use emplace_back() with string | The @ref emplace_back() member function can only be executed for certain JSON types. +json.exception.type_error.312 | cannot use update() with string | The @ref update() member functions can only be executed for certain JSON types. +json.exception.type_error.313 | invalid value to unflatten | The @ref unflatten function converts an object whose keys are JSON Pointers back into an arbitrary nested JSON value. The JSON Pointers must not overlap, because then the resulting value would not be well defined. +json.exception.type_error.314 | only objects can be unflattened | The @ref unflatten function only works for an object whose keys are JSON Pointers. +json.exception.type_error.315 | values in object must be primitive | The @ref unflatten function only works for an object whose keys are JSON Pointers and whose values are primitive. +json.exception.type_error.316 | invalid UTF-8 byte at index 10: 0x7E | The @ref dump function only works with UTF-8 encoded strings; that is, if you assign a `std::string` to a JSON value, make sure it is UTF-8 encoded. | +json.exception.type_error.317 | JSON value cannot be serialized to requested format | The dynamic type of the object cannot be represented in the requested serialization format (e.g. a raw `true` or `null` JSON object cannot be serialized to BSON) | + +@liveexample{The following code shows how a `type_error` exception can be +caught.,type_error} + +@sa - @ref exception for the base class of the library exceptions +@sa - @ref parse_error for exceptions indicating a parse error +@sa - @ref invalid_iterator for exceptions indicating errors with iterators +@sa - @ref out_of_range for exceptions indicating access out of the defined range +@sa - @ref other_error for exceptions indicating other library errors + +@since version 3.0.0 +*/ +class type_error : public exception +{ + public: + static type_error create(int id_, const std::string& what_arg) + { + std::string w = exception::name("type_error", id_) + what_arg; + return type_error(id_, w.c_str()); + } + + private: + type_error(int id_, const char* what_arg) : exception(id_, what_arg) {} +}; + +/*! +@brief exception indicating access out of the defined range + +This exception is thrown in case a library function is called on an input +parameter that exceeds the expected range, for instance in case of array +indices or nonexisting object keys. + +Exceptions have ids 4xx. + +name / id | example message | description +------------------------------- | --------------- | ------------------------- +json.exception.out_of_range.401 | array index 3 is out of range | The provided array index @a i is larger than @a size-1. +json.exception.out_of_range.402 | array index '-' (3) is out of range | The special array index `-` in a JSON Pointer never describes a valid element of the array, but the index past the end. That is, it can only be used to add elements at this position, but not to read it. +json.exception.out_of_range.403 | key 'foo' not found | The provided key was not found in the JSON object. +json.exception.out_of_range.404 | unresolved reference token 'foo' | A reference token in a JSON Pointer could not be resolved. +json.exception.out_of_range.405 | JSON pointer has no parent | The JSON Patch operations 'remove' and 'add' can not be applied to the root element of the JSON value. +json.exception.out_of_range.406 | number overflow parsing '10E1000' | A parsed number could not be stored as without changing it to NaN or INF. +json.exception.out_of_range.407 | number overflow serializing '9223372036854775808' | UBJSON and BSON only support integer numbers up to 9223372036854775807. | +json.exception.out_of_range.408 | excessive array size: 8658170730974374167 | The size (following `#`) of an UBJSON array or object exceeds the maximal capacity. | +json.exception.out_of_range.409 | BSON key cannot contain code point U+0000 (at byte 2) | Key identifiers to be serialized to BSON cannot contain code point U+0000, since the key is stored as zero-terminated c-string | + +@liveexample{The following code shows how an `out_of_range` exception can be +caught.,out_of_range} + +@sa - @ref exception for the base class of the library exceptions +@sa - @ref parse_error for exceptions indicating a parse error +@sa - @ref invalid_iterator for exceptions indicating errors with iterators +@sa - @ref type_error for exceptions indicating executing a member function with + a wrong type +@sa - @ref other_error for exceptions indicating other library errors + +@since version 3.0.0 +*/ +class out_of_range : public exception +{ + public: + static out_of_range create(int id_, const std::string& what_arg) + { + std::string w = exception::name("out_of_range", id_) + what_arg; + return out_of_range(id_, w.c_str()); + } + + private: + out_of_range(int id_, const char* what_arg) : exception(id_, what_arg) {} +}; + +/*! +@brief exception indicating other library errors + +This exception is thrown in case of errors that cannot be classified with the +other exception types. + +Exceptions have ids 5xx. + +name / id | example message | description +------------------------------ | --------------- | ------------------------- +json.exception.other_error.501 | unsuccessful: {"op":"test","path":"/baz", "value":"bar"} | A JSON Patch operation 'test' failed. The unsuccessful operation is also printed. + +@sa - @ref exception for the base class of the library exceptions +@sa - @ref parse_error for exceptions indicating a parse error +@sa - @ref invalid_iterator for exceptions indicating errors with iterators +@sa - @ref type_error for exceptions indicating executing a member function with + a wrong type +@sa - @ref out_of_range for exceptions indicating access out of the defined range + +@liveexample{The following code shows how an `other_error` exception can be +caught.,other_error} + +@since version 3.0.0 +*/ +class other_error : public exception +{ + public: + static other_error create(int id_, const std::string& what_arg) + { + std::string w = exception::name("other_error", id_) + what_arg; + return other_error(id_, w.c_str()); + } + + private: + other_error(int id_, const char* what_arg) : exception(id_, what_arg) {} +}; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/macro_scope.hpp> + + +#include <utility> // pair + +// This file contains all internal macro definitions +// You MUST include macro_unscope.hpp at the end of json.hpp to undef all of them + +// exclude unsupported compilers +#if !defined(JSON_SKIP_UNSUPPORTED_COMPILER_CHECK) + #if defined(__clang__) + #if (__clang_major__ * 10000 + __clang_minor__ * 100 + __clang_patchlevel__) < 30400 + #error "unsupported Clang version - see https://github.com/nlohmann/json#supported-compilers" + #endif + #elif defined(__GNUC__) && !(defined(__ICC) || defined(__INTEL_COMPILER)) + #if (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__) < 40800 + #error "unsupported GCC version - see https://github.com/nlohmann/json#supported-compilers" + #endif + #endif +#endif + +// disable float-equal warnings on GCC/clang +#if defined(__clang__) || defined(__GNUC__) || defined(__GNUG__) + #pragma GCC diagnostic push + #pragma GCC diagnostic ignored "-Wfloat-equal" +#endif + +// disable documentation warnings on clang +#if defined(__clang__) + #pragma GCC diagnostic push + #pragma GCC diagnostic ignored "-Wdocumentation" +#endif + +// allow for portable deprecation warnings +#if defined(__clang__) || defined(__GNUC__) || defined(__GNUG__) + #define JSON_DEPRECATED __attribute__((deprecated)) +#elif defined(_MSC_VER) + #define JSON_DEPRECATED __declspec(deprecated) +#else + #define JSON_DEPRECATED +#endif + +// allow for portable nodiscard warnings +#if defined(__has_cpp_attribute) + #if __has_cpp_attribute(nodiscard) + #define JSON_NODISCARD [[nodiscard]] + #elif __has_cpp_attribute(gnu::warn_unused_result) + #define JSON_NODISCARD [[gnu::warn_unused_result]] + #else + #define JSON_NODISCARD + #endif +#else + #define JSON_NODISCARD +#endif + +// allow to disable exceptions +#if (defined(__cpp_exceptions) || defined(__EXCEPTIONS) || defined(_CPPUNWIND)) && !defined(JSON_NOEXCEPTION) + #define JSON_THROW(exception) throw exception + #define JSON_TRY try + #define JSON_CATCH(exception) catch(exception) + #define JSON_INTERNAL_CATCH(exception) catch(exception) +#else + #include <cstdlib> + #define JSON_THROW(exception) std::abort() + #define JSON_TRY if(true) + #define JSON_CATCH(exception) if(false) + #define JSON_INTERNAL_CATCH(exception) if(false) +#endif + +// override exception macros +#if defined(JSON_THROW_USER) + #undef JSON_THROW + #define JSON_THROW JSON_THROW_USER +#endif +#if defined(JSON_TRY_USER) + #undef JSON_TRY + #define JSON_TRY JSON_TRY_USER +#endif +#if defined(JSON_CATCH_USER) + #undef JSON_CATCH + #define JSON_CATCH JSON_CATCH_USER + #undef JSON_INTERNAL_CATCH + #define JSON_INTERNAL_CATCH JSON_CATCH_USER +#endif +#if defined(JSON_INTERNAL_CATCH_USER) + #undef JSON_INTERNAL_CATCH + #define JSON_INTERNAL_CATCH JSON_INTERNAL_CATCH_USER +#endif + +// manual branch prediction +#if defined(__clang__) || defined(__GNUC__) || defined(__GNUG__) + #define JSON_LIKELY(x) __builtin_expect(x, 1) + #define JSON_UNLIKELY(x) __builtin_expect(x, 0) +#else + #define JSON_LIKELY(x) x + #define JSON_UNLIKELY(x) x +#endif + +// C++ language standard detection +#if (defined(__cplusplus) && __cplusplus >= 201703L) || (defined(_HAS_CXX17) && _HAS_CXX17 == 1) // fix for issue #464 + #define JSON_HAS_CPP_17 + #define JSON_HAS_CPP_14 +#elif (defined(__cplusplus) && __cplusplus >= 201402L) || (defined(_HAS_CXX14) && _HAS_CXX14 == 1) + #define JSON_HAS_CPP_14 +#endif + +/*! +@brief macro to briefly define a mapping between an enum and JSON +@def NLOHMANN_JSON_SERIALIZE_ENUM +@since version 3.4.0 +*/ +#define NLOHMANN_JSON_SERIALIZE_ENUM(ENUM_TYPE, ...) \ + template<typename BasicJsonType> \ + inline void to_json(BasicJsonType& j, const ENUM_TYPE& e) \ + { \ + static_assert(std::is_enum<ENUM_TYPE>::value, #ENUM_TYPE " must be an enum!"); \ + static const std::pair<ENUM_TYPE, BasicJsonType> m[] = __VA_ARGS__; \ + auto it = std::find_if(std::begin(m), std::end(m), \ + [e](const std::pair<ENUM_TYPE, BasicJsonType>& ej_pair) -> bool \ + { \ + return ej_pair.first == e; \ + }); \ + j = ((it != std::end(m)) ? it : std::begin(m))->second; \ + } \ + template<typename BasicJsonType> \ + inline void from_json(const BasicJsonType& j, ENUM_TYPE& e) \ + { \ + static_assert(std::is_enum<ENUM_TYPE>::value, #ENUM_TYPE " must be an enum!"); \ + static const std::pair<ENUM_TYPE, BasicJsonType> m[] = __VA_ARGS__; \ + auto it = std::find_if(std::begin(m), std::end(m), \ + [j](const std::pair<ENUM_TYPE, BasicJsonType>& ej_pair) -> bool \ + { \ + return ej_pair.second == j; \ + }); \ + e = ((it != std::end(m)) ? it : std::begin(m))->first; \ + } + +// Ugly macros to avoid uglier copy-paste when specializing basic_json. They +// may be removed in the future once the class is split. + +#define NLOHMANN_BASIC_JSON_TPL_DECLARATION \ + template<template<typename, typename, typename...> class ObjectType, \ + template<typename, typename...> class ArrayType, \ + class StringType, class BooleanType, class NumberIntegerType, \ + class NumberUnsignedType, class NumberFloatType, \ + template<typename> class AllocatorType, \ + template<typename, typename = void> class JSONSerializer> + +#define NLOHMANN_BASIC_JSON_TPL \ + basic_json<ObjectType, ArrayType, StringType, BooleanType, \ + NumberIntegerType, NumberUnsignedType, NumberFloatType, \ + AllocatorType, JSONSerializer> + +// #include <nlohmann/detail/meta/cpp_future.hpp> + + +#include <ciso646> // not +#include <cstddef> // size_t +#include <type_traits> // conditional, enable_if, false_type, integral_constant, is_constructible, is_integral, is_same, remove_cv, remove_reference, true_type + +namespace nlohmann +{ +namespace detail +{ +// alias templates to reduce boilerplate +template<bool B, typename T = void> +using enable_if_t = typename std::enable_if<B, T>::type; + +template<typename T> +using uncvref_t = typename std::remove_cv<typename std::remove_reference<T>::type>::type; + +// implementation of C++14 index_sequence and affiliates +// source: https://stackoverflow.com/a/32223343 +template<std::size_t... Ints> +struct index_sequence +{ + using type = index_sequence; + using value_type = std::size_t; + static constexpr std::size_t size() noexcept + { + return sizeof...(Ints); + } +}; + +template<class Sequence1, class Sequence2> +struct merge_and_renumber; + +template<std::size_t... I1, std::size_t... I2> +struct merge_and_renumber<index_sequence<I1...>, index_sequence<I2...>> + : index_sequence < I1..., (sizeof...(I1) + I2)... > {}; + +template<std::size_t N> +struct make_index_sequence + : merge_and_renumber < typename make_index_sequence < N / 2 >::type, + typename make_index_sequence < N - N / 2 >::type > {}; + +template<> struct make_index_sequence<0> : index_sequence<> {}; +template<> struct make_index_sequence<1> : index_sequence<0> {}; + +template<typename... Ts> +using index_sequence_for = make_index_sequence<sizeof...(Ts)>; + +// dispatch utility (taken from ranges-v3) +template<unsigned N> struct priority_tag : priority_tag < N - 1 > {}; +template<> struct priority_tag<0> {}; + +// taken from ranges-v3 +template<typename T> +struct static_const +{ + static constexpr T value{}; +}; + +template<typename T> +constexpr T static_const<T>::value; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/meta/type_traits.hpp> + + +#include <ciso646> // not +#include <limits> // numeric_limits +#include <type_traits> // false_type, is_constructible, is_integral, is_same, true_type +#include <utility> // declval + +// #include <nlohmann/detail/iterators/iterator_traits.hpp> + + +#include <iterator> // random_access_iterator_tag + +// #include <nlohmann/detail/meta/void_t.hpp> + + +namespace nlohmann +{ +namespace detail +{ +template <typename ...Ts> struct make_void +{ + using type = void; +}; +template <typename ...Ts> using void_t = typename make_void<Ts...>::type; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/meta/cpp_future.hpp> + + +namespace nlohmann +{ +namespace detail +{ +template <typename It, typename = void> +struct iterator_types {}; + +template <typename It> +struct iterator_types < + It, + void_t<typename It::difference_type, typename It::value_type, typename It::pointer, + typename It::reference, typename It::iterator_category >> +{ + using difference_type = typename It::difference_type; + using value_type = typename It::value_type; + using pointer = typename It::pointer; + using reference = typename It::reference; + using iterator_category = typename It::iterator_category; +}; + +// This is required as some compilers implement std::iterator_traits in a way that +// doesn't work with SFINAE. See https://github.com/nlohmann/json/issues/1341. +template <typename T, typename = void> +struct iterator_traits +{ +}; + +template <typename T> +struct iterator_traits < T, enable_if_t < !std::is_pointer<T>::value >> + : iterator_types<T> +{ +}; + +template <typename T> +struct iterator_traits<T*, enable_if_t<std::is_object<T>::value>> +{ + using iterator_category = std::random_access_iterator_tag; + using value_type = T; + using difference_type = ptrdiff_t; + using pointer = T*; + using reference = T&; +}; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/macro_scope.hpp> + +// #include <nlohmann/detail/meta/cpp_future.hpp> + +// #include <nlohmann/detail/meta/detected.hpp> + + +#include <type_traits> + +// #include <nlohmann/detail/meta/void_t.hpp> + + +// http://en.cppreference.com/w/cpp/experimental/is_detected +namespace nlohmann +{ +namespace detail +{ +struct nonesuch +{ + nonesuch() = delete; + ~nonesuch() = delete; + nonesuch(nonesuch const&) = delete; + nonesuch(nonesuch const&&) = delete; + void operator=(nonesuch const&) = delete; + void operator=(nonesuch&&) = delete; +}; + +template <class Default, + class AlwaysVoid, + template <class...> class Op, + class... Args> +struct detector +{ + using value_t = std::false_type; + using type = Default; +}; + +template <class Default, template <class...> class Op, class... Args> +struct detector<Default, void_t<Op<Args...>>, Op, Args...> +{ + using value_t = std::true_type; + using type = Op<Args...>; +}; + +template <template <class...> class Op, class... Args> +using is_detected = typename detector<nonesuch, void, Op, Args...>::value_t; + +template <template <class...> class Op, class... Args> +using detected_t = typename detector<nonesuch, void, Op, Args...>::type; + +template <class Default, template <class...> class Op, class... Args> +using detected_or = detector<Default, void, Op, Args...>; + +template <class Default, template <class...> class Op, class... Args> +using detected_or_t = typename detected_or<Default, Op, Args...>::type; + +template <class Expected, template <class...> class Op, class... Args> +using is_detected_exact = std::is_same<Expected, detected_t<Op, Args...>>; + +template <class To, template <class...> class Op, class... Args> +using is_detected_convertible = + std::is_convertible<detected_t<Op, Args...>, To>; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/json_fwd.hpp> +#ifndef INCLUDE_NLOHMANN_JSON_FWD_HPP_ +#define INCLUDE_NLOHMANN_JSON_FWD_HPP_ + +#include <cstdint> // int64_t, uint64_t +#include <map> // map +#include <memory> // allocator +#include <string> // string +#include <vector> // vector + +/*! +@brief namespace for Niels Lohmann +@see https://github.com/nlohmann +@since version 1.0.0 +*/ +namespace nlohmann +{ +/*! +@brief default JSONSerializer template argument + +This serializer ignores the template arguments and uses ADL +([argument-dependent lookup](https://en.cppreference.com/w/cpp/language/adl)) +for serialization. +*/ +template<typename T = void, typename SFINAE = void> +struct adl_serializer; + +template<template<typename U, typename V, typename... Args> class ObjectType = + std::map, + template<typename U, typename... Args> class ArrayType = std::vector, + class StringType = std::string, class BooleanType = bool, + class NumberIntegerType = std::int64_t, + class NumberUnsignedType = std::uint64_t, + class NumberFloatType = double, + template<typename U> class AllocatorType = std::allocator, + template<typename T, typename SFINAE = void> class JSONSerializer = + adl_serializer> +class basic_json; + +/*! +@brief JSON Pointer + +A JSON pointer defines a string syntax for identifying a specific value +within a JSON document. It can be used with functions `at` and +`operator[]`. Furthermore, JSON pointers are the base for JSON patches. + +@sa [RFC 6901](https://tools.ietf.org/html/rfc6901) + +@since version 2.0.0 +*/ +template<typename BasicJsonType> +class json_pointer; + +/*! +@brief default JSON class + +This type is the default specialization of the @ref basic_json class which +uses the standard template types. + +@since version 1.0.0 +*/ +using json = basic_json<>; +} // namespace nlohmann + +#endif // INCLUDE_NLOHMANN_JSON_FWD_HPP_ + + +namespace nlohmann +{ +/*! +@brief detail namespace with internal helper functions + +This namespace collects functions that should not be exposed, +implementations of some @ref basic_json methods, and meta-programming helpers. + +@since version 2.1.0 +*/ +namespace detail +{ +///////////// +// helpers // +///////////// + +// Note to maintainers: +// +// Every trait in this file expects a non CV-qualified type. +// The only exceptions are in the 'aliases for detected' section +// (i.e. those of the form: decltype(T::member_function(std::declval<T>()))) +// +// In this case, T has to be properly CV-qualified to constraint the function arguments +// (e.g. to_json(BasicJsonType&, const T&)) + +template<typename> struct is_basic_json : std::false_type {}; + +NLOHMANN_BASIC_JSON_TPL_DECLARATION +struct is_basic_json<NLOHMANN_BASIC_JSON_TPL> : std::true_type {}; + +////////////////////////// +// aliases for detected // +////////////////////////// + +template <typename T> +using mapped_type_t = typename T::mapped_type; + +template <typename T> +using key_type_t = typename T::key_type; + +template <typename T> +using value_type_t = typename T::value_type; + +template <typename T> +using difference_type_t = typename T::difference_type; + +template <typename T> +using pointer_t = typename T::pointer; + +template <typename T> +using reference_t = typename T::reference; + +template <typename T> +using iterator_category_t = typename T::iterator_category; + +template <typename T> +using iterator_t = typename T::iterator; + +template <typename T, typename... Args> +using to_json_function = decltype(T::to_json(std::declval<Args>()...)); + +template <typename T, typename... Args> +using from_json_function = decltype(T::from_json(std::declval<Args>()...)); + +template <typename T, typename U> +using get_template_function = decltype(std::declval<T>().template get<U>()); + +// trait checking if JSONSerializer<T>::from_json(json const&, udt&) exists +template <typename BasicJsonType, typename T, typename = void> +struct has_from_json : std::false_type {}; + +template <typename BasicJsonType, typename T> +struct has_from_json<BasicJsonType, T, + enable_if_t<not is_basic_json<T>::value>> +{ + using serializer = typename BasicJsonType::template json_serializer<T, void>; + + static constexpr bool value = + is_detected_exact<void, from_json_function, serializer, + const BasicJsonType&, T&>::value; +}; + +// This trait checks if JSONSerializer<T>::from_json(json const&) exists +// this overload is used for non-default-constructible user-defined-types +template <typename BasicJsonType, typename T, typename = void> +struct has_non_default_from_json : std::false_type {}; + +template<typename BasicJsonType, typename T> +struct has_non_default_from_json<BasicJsonType, T, enable_if_t<not is_basic_json<T>::value>> +{ + using serializer = typename BasicJsonType::template json_serializer<T, void>; + + static constexpr bool value = + is_detected_exact<T, from_json_function, serializer, + const BasicJsonType&>::value; +}; + +// This trait checks if BasicJsonType::json_serializer<T>::to_json exists +// Do not evaluate the trait when T is a basic_json type, to avoid template instantiation infinite recursion. +template <typename BasicJsonType, typename T, typename = void> +struct has_to_json : std::false_type {}; + +template <typename BasicJsonType, typename T> +struct has_to_json<BasicJsonType, T, enable_if_t<not is_basic_json<T>::value>> +{ + using serializer = typename BasicJsonType::template json_serializer<T, void>; + + static constexpr bool value = + is_detected_exact<void, to_json_function, serializer, BasicJsonType&, + T>::value; +}; + + +/////////////////// +// is_ functions // +/////////////////// + +template <typename T, typename = void> +struct is_iterator_traits : std::false_type {}; + +template <typename T> +struct is_iterator_traits<iterator_traits<T>> +{ + private: + using traits = iterator_traits<T>; + + public: + static constexpr auto value = + is_detected<value_type_t, traits>::value && + is_detected<difference_type_t, traits>::value && + is_detected<pointer_t, traits>::value && + is_detected<iterator_category_t, traits>::value && + is_detected<reference_t, traits>::value; +}; + +// source: https://stackoverflow.com/a/37193089/4116453 + +template <typename T, typename = void> +struct is_complete_type : std::false_type {}; + +template <typename T> +struct is_complete_type<T, decltype(void(sizeof(T)))> : std::true_type {}; + +template <typename BasicJsonType, typename CompatibleObjectType, + typename = void> +struct is_compatible_object_type_impl : std::false_type {}; + +template <typename BasicJsonType, typename CompatibleObjectType> +struct is_compatible_object_type_impl < + BasicJsonType, CompatibleObjectType, + enable_if_t<is_detected<mapped_type_t, CompatibleObjectType>::value and + is_detected<key_type_t, CompatibleObjectType>::value >> +{ + + using object_t = typename BasicJsonType::object_t; + + // macOS's is_constructible does not play well with nonesuch... + static constexpr bool value = + std::is_constructible<typename object_t::key_type, + typename CompatibleObjectType::key_type>::value and + std::is_constructible<typename object_t::mapped_type, + typename CompatibleObjectType::mapped_type>::value; +}; + +template <typename BasicJsonType, typename CompatibleObjectType> +struct is_compatible_object_type + : is_compatible_object_type_impl<BasicJsonType, CompatibleObjectType> {}; + +template <typename BasicJsonType, typename ConstructibleObjectType, + typename = void> +struct is_constructible_object_type_impl : std::false_type {}; + +template <typename BasicJsonType, typename ConstructibleObjectType> +struct is_constructible_object_type_impl < + BasicJsonType, ConstructibleObjectType, + enable_if_t<is_detected<mapped_type_t, ConstructibleObjectType>::value and + is_detected<key_type_t, ConstructibleObjectType>::value >> +{ + using object_t = typename BasicJsonType::object_t; + + static constexpr bool value = + (std::is_constructible<typename ConstructibleObjectType::key_type, typename object_t::key_type>::value and + std::is_same<typename object_t::mapped_type, typename ConstructibleObjectType::mapped_type>::value) or + (has_from_json<BasicJsonType, typename ConstructibleObjectType::mapped_type>::value or + has_non_default_from_json<BasicJsonType, typename ConstructibleObjectType::mapped_type >::value); +}; + +template <typename BasicJsonType, typename ConstructibleObjectType> +struct is_constructible_object_type + : is_constructible_object_type_impl<BasicJsonType, + ConstructibleObjectType> {}; + +template <typename BasicJsonType, typename CompatibleStringType, + typename = void> +struct is_compatible_string_type_impl : std::false_type {}; + +template <typename BasicJsonType, typename CompatibleStringType> +struct is_compatible_string_type_impl < + BasicJsonType, CompatibleStringType, + enable_if_t<is_detected_exact<typename BasicJsonType::string_t::value_type, + value_type_t, CompatibleStringType>::value >> +{ + static constexpr auto value = + std::is_constructible<typename BasicJsonType::string_t, CompatibleStringType>::value; +}; + +template <typename BasicJsonType, typename ConstructibleStringType> +struct is_compatible_string_type + : is_compatible_string_type_impl<BasicJsonType, ConstructibleStringType> {}; + +template <typename BasicJsonType, typename ConstructibleStringType, + typename = void> +struct is_constructible_string_type_impl : std::false_type {}; + +template <typename BasicJsonType, typename ConstructibleStringType> +struct is_constructible_string_type_impl < + BasicJsonType, ConstructibleStringType, + enable_if_t<is_detected_exact<typename BasicJsonType::string_t::value_type, + value_type_t, ConstructibleStringType>::value >> +{ + static constexpr auto value = + std::is_constructible<ConstructibleStringType, + typename BasicJsonType::string_t>::value; +}; + +template <typename BasicJsonType, typename ConstructibleStringType> +struct is_constructible_string_type + : is_constructible_string_type_impl<BasicJsonType, ConstructibleStringType> {}; + +template <typename BasicJsonType, typename CompatibleArrayType, typename = void> +struct is_compatible_array_type_impl : std::false_type {}; + +template <typename BasicJsonType, typename CompatibleArrayType> +struct is_compatible_array_type_impl < + BasicJsonType, CompatibleArrayType, + enable_if_t<is_detected<value_type_t, CompatibleArrayType>::value and + is_detected<iterator_t, CompatibleArrayType>::value and +// This is needed because json_reverse_iterator has a ::iterator type... +// Therefore it is detected as a CompatibleArrayType. +// The real fix would be to have an Iterable concept. + not is_iterator_traits< + iterator_traits<CompatibleArrayType>>::value >> +{ + static constexpr bool value = + std::is_constructible<BasicJsonType, + typename CompatibleArrayType::value_type>::value; +}; + +template <typename BasicJsonType, typename CompatibleArrayType> +struct is_compatible_array_type + : is_compatible_array_type_impl<BasicJsonType, CompatibleArrayType> {}; + +template <typename BasicJsonType, typename ConstructibleArrayType, typename = void> +struct is_constructible_array_type_impl : std::false_type {}; + +template <typename BasicJsonType, typename ConstructibleArrayType> +struct is_constructible_array_type_impl < + BasicJsonType, ConstructibleArrayType, + enable_if_t<std::is_same<ConstructibleArrayType, + typename BasicJsonType::value_type>::value >> + : std::true_type {}; + +template <typename BasicJsonType, typename ConstructibleArrayType> +struct is_constructible_array_type_impl < + BasicJsonType, ConstructibleArrayType, + enable_if_t<not std::is_same<ConstructibleArrayType, + typename BasicJsonType::value_type>::value and + is_detected<value_type_t, ConstructibleArrayType>::value and + is_detected<iterator_t, ConstructibleArrayType>::value and + is_complete_type< + detected_t<value_type_t, ConstructibleArrayType>>::value >> +{ + static constexpr bool value = + // This is needed because json_reverse_iterator has a ::iterator type, + // furthermore, std::back_insert_iterator (and other iterators) have a base class `iterator`... + // Therefore it is detected as a ConstructibleArrayType. + // The real fix would be to have an Iterable concept. + not is_iterator_traits < + iterator_traits<ConstructibleArrayType >>::value and + + (std::is_same<typename ConstructibleArrayType::value_type, typename BasicJsonType::array_t::value_type>::value or + has_from_json<BasicJsonType, + typename ConstructibleArrayType::value_type>::value or + has_non_default_from_json < + BasicJsonType, typename ConstructibleArrayType::value_type >::value); +}; + +template <typename BasicJsonType, typename ConstructibleArrayType> +struct is_constructible_array_type + : is_constructible_array_type_impl<BasicJsonType, ConstructibleArrayType> {}; + +template <typename RealIntegerType, typename CompatibleNumberIntegerType, + typename = void> +struct is_compatible_integer_type_impl : std::false_type {}; + +template <typename RealIntegerType, typename CompatibleNumberIntegerType> +struct is_compatible_integer_type_impl < + RealIntegerType, CompatibleNumberIntegerType, + enable_if_t<std::is_integral<RealIntegerType>::value and + std::is_integral<CompatibleNumberIntegerType>::value and + not std::is_same<bool, CompatibleNumberIntegerType>::value >> +{ + // is there an assert somewhere on overflows? + using RealLimits = std::numeric_limits<RealIntegerType>; + using CompatibleLimits = std::numeric_limits<CompatibleNumberIntegerType>; + + static constexpr auto value = + std::is_constructible<RealIntegerType, + CompatibleNumberIntegerType>::value and + CompatibleLimits::is_integer and + RealLimits::is_signed == CompatibleLimits::is_signed; +}; + +template <typename RealIntegerType, typename CompatibleNumberIntegerType> +struct is_compatible_integer_type + : is_compatible_integer_type_impl<RealIntegerType, + CompatibleNumberIntegerType> {}; + +template <typename BasicJsonType, typename CompatibleType, typename = void> +struct is_compatible_type_impl: std::false_type {}; + +template <typename BasicJsonType, typename CompatibleType> +struct is_compatible_type_impl < + BasicJsonType, CompatibleType, + enable_if_t<is_complete_type<CompatibleType>::value >> +{ + static constexpr bool value = + has_to_json<BasicJsonType, CompatibleType>::value; +}; + +template <typename BasicJsonType, typename CompatibleType> +struct is_compatible_type + : is_compatible_type_impl<BasicJsonType, CompatibleType> {}; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/value_t.hpp> + + +#include <array> // array +#include <ciso646> // and +#include <cstddef> // size_t +#include <cstdint> // uint8_t +#include <string> // string + +namespace nlohmann +{ +namespace detail +{ +/////////////////////////// +// JSON type enumeration // +/////////////////////////// + +/*! +@brief the JSON type enumeration + +This enumeration collects the different JSON types. It is internally used to +distinguish the stored values, and the functions @ref basic_json::is_null(), +@ref basic_json::is_object(), @ref basic_json::is_array(), +@ref basic_json::is_string(), @ref basic_json::is_boolean(), +@ref basic_json::is_number() (with @ref basic_json::is_number_integer(), +@ref basic_json::is_number_unsigned(), and @ref basic_json::is_number_float()), +@ref basic_json::is_discarded(), @ref basic_json::is_primitive(), and +@ref basic_json::is_structured() rely on it. + +@note There are three enumeration entries (number_integer, number_unsigned, and +number_float), because the library distinguishes these three types for numbers: +@ref basic_json::number_unsigned_t is used for unsigned integers, +@ref basic_json::number_integer_t is used for signed integers, and +@ref basic_json::number_float_t is used for floating-point numbers or to +approximate integers which do not fit in the limits of their respective type. + +@sa @ref basic_json::basic_json(const value_t value_type) -- create a JSON +value with the default value for a given type + +@since version 1.0.0 +*/ +enum class value_t : std::uint8_t +{ + null, ///< null value + object, ///< object (unordered set of name/value pairs) + array, ///< array (ordered collection of values) + string, ///< string value + boolean, ///< boolean value + number_integer, ///< number value (signed integer) + number_unsigned, ///< number value (unsigned integer) + number_float, ///< number value (floating-point) + discarded ///< discarded by the the parser callback function +}; + +/*! +@brief comparison operator for JSON types + +Returns an ordering that is similar to Python: +- order: null < boolean < number < object < array < string +- furthermore, each type is not smaller than itself +- discarded values are not comparable + +@since version 1.0.0 +*/ +inline bool operator<(const value_t lhs, const value_t rhs) noexcept +{ + static constexpr std::array<std::uint8_t, 8> order = {{ + 0 /* null */, 3 /* object */, 4 /* array */, 5 /* string */, + 1 /* boolean */, 2 /* integer */, 2 /* unsigned */, 2 /* float */ + } + }; + + const auto l_index = static_cast<std::size_t>(lhs); + const auto r_index = static_cast<std::size_t>(rhs); + return l_index < order.size() and r_index < order.size() and order[l_index] < order[r_index]; +} +} // namespace detail +} // namespace nlohmann + + +namespace nlohmann +{ +namespace detail +{ +template<typename BasicJsonType> +void from_json(const BasicJsonType& j, typename std::nullptr_t& n) +{ + if (JSON_UNLIKELY(not j.is_null())) + { + JSON_THROW(type_error::create(302, "type must be null, but is " + std::string(j.type_name()))); + } + n = nullptr; +} + +// overloads for basic_json template parameters +template<typename BasicJsonType, typename ArithmeticType, + enable_if_t<std::is_arithmetic<ArithmeticType>::value and + not std::is_same<ArithmeticType, typename BasicJsonType::boolean_t>::value, + int> = 0> +void get_arithmetic_value(const BasicJsonType& j, ArithmeticType& val) +{ + switch (static_cast<value_t>(j)) + { + case value_t::number_unsigned: + { + val = static_cast<ArithmeticType>(*j.template get_ptr<const typename BasicJsonType::number_unsigned_t*>()); + break; + } + case value_t::number_integer: + { + val = static_cast<ArithmeticType>(*j.template get_ptr<const typename BasicJsonType::number_integer_t*>()); + break; + } + case value_t::number_float: + { + val = static_cast<ArithmeticType>(*j.template get_ptr<const typename BasicJsonType::number_float_t*>()); + break; + } + + default: + JSON_THROW(type_error::create(302, "type must be number, but is " + std::string(j.type_name()))); + } +} + +template<typename BasicJsonType> +void from_json(const BasicJsonType& j, typename BasicJsonType::boolean_t& b) +{ + if (JSON_UNLIKELY(not j.is_boolean())) + { + JSON_THROW(type_error::create(302, "type must be boolean, but is " + std::string(j.type_name()))); + } + b = *j.template get_ptr<const typename BasicJsonType::boolean_t*>(); +} + +template<typename BasicJsonType> +void from_json(const BasicJsonType& j, typename BasicJsonType::string_t& s) +{ + if (JSON_UNLIKELY(not j.is_string())) + { + JSON_THROW(type_error::create(302, "type must be string, but is " + std::string(j.type_name()))); + } + s = *j.template get_ptr<const typename BasicJsonType::string_t*>(); +} + +template < + typename BasicJsonType, typename ConstructibleStringType, + enable_if_t < + is_constructible_string_type<BasicJsonType, ConstructibleStringType>::value and + not std::is_same<typename BasicJsonType::string_t, + ConstructibleStringType>::value, + int > = 0 > +void from_json(const BasicJsonType& j, ConstructibleStringType& s) +{ + if (JSON_UNLIKELY(not j.is_string())) + { + JSON_THROW(type_error::create(302, "type must be string, but is " + std::string(j.type_name()))); + } + + s = *j.template get_ptr<const typename BasicJsonType::string_t*>(); +} + +template<typename BasicJsonType> +void from_json(const BasicJsonType& j, typename BasicJsonType::number_float_t& val) +{ + get_arithmetic_value(j, val); +} + +template<typename BasicJsonType> +void from_json(const BasicJsonType& j, typename BasicJsonType::number_unsigned_t& val) +{ + get_arithmetic_value(j, val); +} + +template<typename BasicJsonType> +void from_json(const BasicJsonType& j, typename BasicJsonType::number_integer_t& val) +{ + get_arithmetic_value(j, val); +} + +template<typename BasicJsonType, typename EnumType, + enable_if_t<std::is_enum<EnumType>::value, int> = 0> +void from_json(const BasicJsonType& j, EnumType& e) +{ + typename std::underlying_type<EnumType>::type val; + get_arithmetic_value(j, val); + e = static_cast<EnumType>(val); +} + +// forward_list doesn't have an insert method +template<typename BasicJsonType, typename T, typename Allocator, + enable_if_t<std::is_convertible<BasicJsonType, T>::value, int> = 0> +void from_json(const BasicJsonType& j, std::forward_list<T, Allocator>& l) +{ + if (JSON_UNLIKELY(not j.is_array())) + { + JSON_THROW(type_error::create(302, "type must be array, but is " + std::string(j.type_name()))); + } + std::transform(j.rbegin(), j.rend(), + std::front_inserter(l), [](const BasicJsonType & i) + { + return i.template get<T>(); + }); +} + +// valarray doesn't have an insert method +template<typename BasicJsonType, typename T, + enable_if_t<std::is_convertible<BasicJsonType, T>::value, int> = 0> +void from_json(const BasicJsonType& j, std::valarray<T>& l) +{ + if (JSON_UNLIKELY(not j.is_array())) + { + JSON_THROW(type_error::create(302, "type must be array, but is " + std::string(j.type_name()))); + } + l.resize(j.size()); + std::copy(j.m_value.array->begin(), j.m_value.array->end(), std::begin(l)); +} + +template<typename BasicJsonType> +void from_json_array_impl(const BasicJsonType& j, typename BasicJsonType::array_t& arr, priority_tag<3> /*unused*/) +{ + arr = *j.template get_ptr<const typename BasicJsonType::array_t*>(); +} + +template <typename BasicJsonType, typename T, std::size_t N> +auto from_json_array_impl(const BasicJsonType& j, std::array<T, N>& arr, + priority_tag<2> /*unused*/) +-> decltype(j.template get<T>(), void()) +{ + for (std::size_t i = 0; i < N; ++i) + { + arr[i] = j.at(i).template get<T>(); + } +} + +template<typename BasicJsonType, typename ConstructibleArrayType> +auto from_json_array_impl(const BasicJsonType& j, ConstructibleArrayType& arr, priority_tag<1> /*unused*/) +-> decltype( + arr.reserve(std::declval<typename ConstructibleArrayType::size_type>()), + j.template get<typename ConstructibleArrayType::value_type>(), + void()) +{ + using std::end; + + arr.reserve(j.size()); + std::transform(j.begin(), j.end(), + std::inserter(arr, end(arr)), [](const BasicJsonType & i) + { + // get<BasicJsonType>() returns *this, this won't call a from_json + // method when value_type is BasicJsonType + return i.template get<typename ConstructibleArrayType::value_type>(); + }); +} + +template <typename BasicJsonType, typename ConstructibleArrayType> +void from_json_array_impl(const BasicJsonType& j, ConstructibleArrayType& arr, + priority_tag<0> /*unused*/) +{ + using std::end; + + std::transform( + j.begin(), j.end(), std::inserter(arr, end(arr)), + [](const BasicJsonType & i) + { + // get<BasicJsonType>() returns *this, this won't call a from_json + // method when value_type is BasicJsonType + return i.template get<typename ConstructibleArrayType::value_type>(); + }); +} + +template <typename BasicJsonType, typename ConstructibleArrayType, + enable_if_t < + is_constructible_array_type<BasicJsonType, ConstructibleArrayType>::value and + not is_constructible_object_type<BasicJsonType, ConstructibleArrayType>::value and + not is_constructible_string_type<BasicJsonType, ConstructibleArrayType>::value and + not is_basic_json<ConstructibleArrayType>::value, + int > = 0 > + +auto from_json(const BasicJsonType& j, ConstructibleArrayType& arr) +-> decltype(from_json_array_impl(j, arr, priority_tag<3> {}), +j.template get<typename ConstructibleArrayType::value_type>(), +void()) +{ + if (JSON_UNLIKELY(not j.is_array())) + { + JSON_THROW(type_error::create(302, "type must be array, but is " + + std::string(j.type_name()))); + } + + from_json_array_impl(j, arr, priority_tag<3> {}); +} + +template<typename BasicJsonType, typename ConstructibleObjectType, + enable_if_t<is_constructible_object_type<BasicJsonType, ConstructibleObjectType>::value, int> = 0> +void from_json(const BasicJsonType& j, ConstructibleObjectType& obj) +{ + if (JSON_UNLIKELY(not j.is_object())) + { + JSON_THROW(type_error::create(302, "type must be object, but is " + std::string(j.type_name()))); + } + + auto inner_object = j.template get_ptr<const typename BasicJsonType::object_t*>(); + using value_type = typename ConstructibleObjectType::value_type; + std::transform( + inner_object->begin(), inner_object->end(), + std::inserter(obj, obj.begin()), + [](typename BasicJsonType::object_t::value_type const & p) + { + return value_type(p.first, p.second.template get<typename ConstructibleObjectType::mapped_type>()); + }); +} + +// overload for arithmetic types, not chosen for basic_json template arguments +// (BooleanType, etc..); note: Is it really necessary to provide explicit +// overloads for boolean_t etc. in case of a custom BooleanType which is not +// an arithmetic type? +template<typename BasicJsonType, typename ArithmeticType, + enable_if_t < + std::is_arithmetic<ArithmeticType>::value and + not std::is_same<ArithmeticType, typename BasicJsonType::number_unsigned_t>::value and + not std::is_same<ArithmeticType, typename BasicJsonType::number_integer_t>::value and + not std::is_same<ArithmeticType, typename BasicJsonType::number_float_t>::value and + not std::is_same<ArithmeticType, typename BasicJsonType::boolean_t>::value, + int> = 0> +void from_json(const BasicJsonType& j, ArithmeticType& val) +{ + switch (static_cast<value_t>(j)) + { + case value_t::number_unsigned: + { + val = static_cast<ArithmeticType>(*j.template get_ptr<const typename BasicJsonType::number_unsigned_t*>()); + break; + } + case value_t::number_integer: + { + val = static_cast<ArithmeticType>(*j.template get_ptr<const typename BasicJsonType::number_integer_t*>()); + break; + } + case value_t::number_float: + { + val = static_cast<ArithmeticType>(*j.template get_ptr<const typename BasicJsonType::number_float_t*>()); + break; + } + case value_t::boolean: + { + val = static_cast<ArithmeticType>(*j.template get_ptr<const typename BasicJsonType::boolean_t*>()); + break; + } + + default: + JSON_THROW(type_error::create(302, "type must be number, but is " + std::string(j.type_name()))); + } +} + +template<typename BasicJsonType, typename A1, typename A2> +void from_json(const BasicJsonType& j, std::pair<A1, A2>& p) +{ + p = {j.at(0).template get<A1>(), j.at(1).template get<A2>()}; +} + +template<typename BasicJsonType, typename Tuple, std::size_t... Idx> +void from_json_tuple_impl(const BasicJsonType& j, Tuple& t, index_sequence<Idx...> /*unused*/) +{ + t = std::make_tuple(j.at(Idx).template get<typename std::tuple_element<Idx, Tuple>::type>()...); +} + +template<typename BasicJsonType, typename... Args> +void from_json(const BasicJsonType& j, std::tuple<Args...>& t) +{ + from_json_tuple_impl(j, t, index_sequence_for<Args...> {}); +} + +template <typename BasicJsonType, typename Key, typename Value, typename Compare, typename Allocator, + typename = enable_if_t<not std::is_constructible< + typename BasicJsonType::string_t, Key>::value>> +void from_json(const BasicJsonType& j, std::map<Key, Value, Compare, Allocator>& m) +{ + if (JSON_UNLIKELY(not j.is_array())) + { + JSON_THROW(type_error::create(302, "type must be array, but is " + std::string(j.type_name()))); + } + for (const auto& p : j) + { + if (JSON_UNLIKELY(not p.is_array())) + { + JSON_THROW(type_error::create(302, "type must be array, but is " + std::string(p.type_name()))); + } + m.emplace(p.at(0).template get<Key>(), p.at(1).template get<Value>()); + } +} + +template <typename BasicJsonType, typename Key, typename Value, typename Hash, typename KeyEqual, typename Allocator, + typename = enable_if_t<not std::is_constructible< + typename BasicJsonType::string_t, Key>::value>> +void from_json(const BasicJsonType& j, std::unordered_map<Key, Value, Hash, KeyEqual, Allocator>& m) +{ + if (JSON_UNLIKELY(not j.is_array())) + { + JSON_THROW(type_error::create(302, "type must be array, but is " + std::string(j.type_name()))); + } + for (const auto& p : j) + { + if (JSON_UNLIKELY(not p.is_array())) + { + JSON_THROW(type_error::create(302, "type must be array, but is " + std::string(p.type_name()))); + } + m.emplace(p.at(0).template get<Key>(), p.at(1).template get<Value>()); + } +} + +struct from_json_fn +{ + template<typename BasicJsonType, typename T> + auto operator()(const BasicJsonType& j, T& val) const + noexcept(noexcept(from_json(j, val))) + -> decltype(from_json(j, val), void()) + { + return from_json(j, val); + } +}; +} // namespace detail + +/// namespace to hold default `from_json` function +/// to see why this is required: +/// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4381.html +namespace +{ +constexpr const auto& from_json = detail::static_const<detail::from_json_fn>::value; +} // namespace +} // namespace nlohmann + +// #include <nlohmann/detail/conversions/to_json.hpp> + + +#include <algorithm> // copy +#include <ciso646> // or, and, not +#include <iterator> // begin, end +#include <string> // string +#include <tuple> // tuple, get +#include <type_traits> // is_same, is_constructible, is_floating_point, is_enum, underlying_type +#include <utility> // move, forward, declval, pair +#include <valarray> // valarray +#include <vector> // vector + +// #include <nlohmann/detail/iterators/iteration_proxy.hpp> + + +#include <cstddef> // size_t +#include <iterator> // input_iterator_tag +#include <string> // string, to_string +#include <tuple> // tuple_size, get, tuple_element + +// #include <nlohmann/detail/meta/type_traits.hpp> + +// #include <nlohmann/detail/value_t.hpp> + + +namespace nlohmann +{ +namespace detail +{ +template <typename IteratorType> class iteration_proxy_value +{ + public: + using difference_type = std::ptrdiff_t; + using value_type = iteration_proxy_value; + using pointer = value_type * ; + using reference = value_type & ; + using iterator_category = std::input_iterator_tag; + + private: + /// the iterator + IteratorType anchor; + /// an index for arrays (used to create key names) + std::size_t array_index = 0; + /// last stringified array index + mutable std::size_t array_index_last = 0; + /// a string representation of the array index + mutable std::string array_index_str = "0"; + /// an empty string (to return a reference for primitive values) + const std::string empty_str = ""; + + public: + explicit iteration_proxy_value(IteratorType it) noexcept : anchor(it) {} + + /// dereference operator (needed for range-based for) + iteration_proxy_value& operator*() + { + return *this; + } + + /// increment operator (needed for range-based for) + iteration_proxy_value& operator++() + { + ++anchor; + ++array_index; + + return *this; + } + + /// equality operator (needed for InputIterator) + bool operator==(const iteration_proxy_value& o) const + { + return anchor == o.anchor; + } + + /// inequality operator (needed for range-based for) + bool operator!=(const iteration_proxy_value& o) const + { + return anchor != o.anchor; + } + + /// return key of the iterator + const std::string& key() const + { + assert(anchor.m_object != nullptr); + + switch (anchor.m_object->type()) + { + // use integer array index as key + case value_t::array: + { + if (array_index != array_index_last) + { + array_index_str = std::to_string(array_index); + array_index_last = array_index; + } + return array_index_str; + } + + // use key from the object + case value_t::object: + return anchor.key(); + + // use an empty key for all primitive types + default: + return empty_str; + } + } + + /// return value of the iterator + typename IteratorType::reference value() const + { + return anchor.value(); + } +}; + +/// proxy class for the items() function +template<typename IteratorType> class iteration_proxy +{ + private: + /// the container to iterate + typename IteratorType::reference container; + + public: + /// construct iteration proxy from a container + explicit iteration_proxy(typename IteratorType::reference cont) noexcept + : container(cont) {} + + /// return iterator begin (needed for range-based for) + iteration_proxy_value<IteratorType> begin() noexcept + { + return iteration_proxy_value<IteratorType>(container.begin()); + } + + /// return iterator end (needed for range-based for) + iteration_proxy_value<IteratorType> end() noexcept + { + return iteration_proxy_value<IteratorType>(container.end()); + } +}; +// Structured Bindings Support +// For further reference see https://blog.tartanllama.xyz/structured-bindings/ +// And see https://github.com/nlohmann/json/pull/1391 +template <std::size_t N, typename IteratorType, enable_if_t<N == 0, int> = 0> +auto get(const nlohmann::detail::iteration_proxy_value<IteratorType>& i) -> decltype(i.key()) +{ + return i.key(); +} +// Structured Bindings Support +// For further reference see https://blog.tartanllama.xyz/structured-bindings/ +// And see https://github.com/nlohmann/json/pull/1391 +template <std::size_t N, typename IteratorType, enable_if_t<N == 1, int> = 0> +auto get(const nlohmann::detail::iteration_proxy_value<IteratorType>& i) -> decltype(i.value()) +{ + return i.value(); +} +} // namespace detail +} // namespace nlohmann + +// The Addition to the STD Namespace is required to add +// Structured Bindings Support to the iteration_proxy_value class +// For further reference see https://blog.tartanllama.xyz/structured-bindings/ +// And see https://github.com/nlohmann/json/pull/1391 +namespace std +{ +#if defined(__clang__) + // Fix: https://github.com/nlohmann/json/issues/1401 + #pragma clang diagnostic push + #pragma clang diagnostic ignored "-Wmismatched-tags" +#endif +template <typename IteratorType> +class tuple_size<::nlohmann::detail::iteration_proxy_value<IteratorType>> + : public std::integral_constant<std::size_t, 2> {}; + +template <std::size_t N, typename IteratorType> +class tuple_element<N, ::nlohmann::detail::iteration_proxy_value<IteratorType >> +{ + public: + using type = decltype( + get<N>(std::declval < + ::nlohmann::detail::iteration_proxy_value<IteratorType >> ())); +}; +#if defined(__clang__) + #pragma clang diagnostic pop +#endif +} // namespace std + +// #include <nlohmann/detail/meta/cpp_future.hpp> + +// #include <nlohmann/detail/meta/type_traits.hpp> + +// #include <nlohmann/detail/value_t.hpp> + + +namespace nlohmann +{ +namespace detail +{ +////////////////// +// constructors // +////////////////// + +template<value_t> struct external_constructor; + +template<> +struct external_constructor<value_t::boolean> +{ + template<typename BasicJsonType> + static void construct(BasicJsonType& j, typename BasicJsonType::boolean_t b) noexcept + { + j.m_type = value_t::boolean; + j.m_value = b; + j.assert_invariant(); + } +}; + +template<> +struct external_constructor<value_t::string> +{ + template<typename BasicJsonType> + static void construct(BasicJsonType& j, const typename BasicJsonType::string_t& s) + { + j.m_type = value_t::string; + j.m_value = s; + j.assert_invariant(); + } + + template<typename BasicJsonType> + static void construct(BasicJsonType& j, typename BasicJsonType::string_t&& s) + { + j.m_type = value_t::string; + j.m_value = std::move(s); + j.assert_invariant(); + } + + template<typename BasicJsonType, typename CompatibleStringType, + enable_if_t<not std::is_same<CompatibleStringType, typename BasicJsonType::string_t>::value, + int> = 0> + static void construct(BasicJsonType& j, const CompatibleStringType& str) + { + j.m_type = value_t::string; + j.m_value.string = j.template create<typename BasicJsonType::string_t>(str); + j.assert_invariant(); + } +}; + +template<> +struct external_constructor<value_t::number_float> +{ + template<typename BasicJsonType> + static void construct(BasicJsonType& j, typename BasicJsonType::number_float_t val) noexcept + { + j.m_type = value_t::number_float; + j.m_value = val; + j.assert_invariant(); + } +}; + +template<> +struct external_constructor<value_t::number_unsigned> +{ + template<typename BasicJsonType> + static void construct(BasicJsonType& j, typename BasicJsonType::number_unsigned_t val) noexcept + { + j.m_type = value_t::number_unsigned; + j.m_value = val; + j.assert_invariant(); + } +}; + +template<> +struct external_constructor<value_t::number_integer> +{ + template<typename BasicJsonType> + static void construct(BasicJsonType& j, typename BasicJsonType::number_integer_t val) noexcept + { + j.m_type = value_t::number_integer; + j.m_value = val; + j.assert_invariant(); + } +}; + +template<> +struct external_constructor<value_t::array> +{ + template<typename BasicJsonType> + static void construct(BasicJsonType& j, const typename BasicJsonType::array_t& arr) + { + j.m_type = value_t::array; + j.m_value = arr; + j.assert_invariant(); + } + + template<typename BasicJsonType> + static void construct(BasicJsonType& j, typename BasicJsonType::array_t&& arr) + { + j.m_type = value_t::array; + j.m_value = std::move(arr); + j.assert_invariant(); + } + + template<typename BasicJsonType, typename CompatibleArrayType, + enable_if_t<not std::is_same<CompatibleArrayType, typename BasicJsonType::array_t>::value, + int> = 0> + static void construct(BasicJsonType& j, const CompatibleArrayType& arr) + { + using std::begin; + using std::end; + j.m_type = value_t::array; + j.m_value.array = j.template create<typename BasicJsonType::array_t>(begin(arr), end(arr)); + j.assert_invariant(); + } + + template<typename BasicJsonType> + static void construct(BasicJsonType& j, const std::vector<bool>& arr) + { + j.m_type = value_t::array; + j.m_value = value_t::array; + j.m_value.array->reserve(arr.size()); + for (const bool x : arr) + { + j.m_value.array->push_back(x); + } + j.assert_invariant(); + } + + template<typename BasicJsonType, typename T, + enable_if_t<std::is_convertible<T, BasicJsonType>::value, int> = 0> + static void construct(BasicJsonType& j, const std::valarray<T>& arr) + { + j.m_type = value_t::array; + j.m_value = value_t::array; + j.m_value.array->resize(arr.size()); + std::copy(std::begin(arr), std::end(arr), j.m_value.array->begin()); + j.assert_invariant(); + } +}; + +template<> +struct external_constructor<value_t::object> +{ + template<typename BasicJsonType> + static void construct(BasicJsonType& j, const typename BasicJsonType::object_t& obj) + { + j.m_type = value_t::object; + j.m_value = obj; + j.assert_invariant(); + } + + template<typename BasicJsonType> + static void construct(BasicJsonType& j, typename BasicJsonType::object_t&& obj) + { + j.m_type = value_t::object; + j.m_value = std::move(obj); + j.assert_invariant(); + } + + template<typename BasicJsonType, typename CompatibleObjectType, + enable_if_t<not std::is_same<CompatibleObjectType, typename BasicJsonType::object_t>::value, int> = 0> + static void construct(BasicJsonType& j, const CompatibleObjectType& obj) + { + using std::begin; + using std::end; + + j.m_type = value_t::object; + j.m_value.object = j.template create<typename BasicJsonType::object_t>(begin(obj), end(obj)); + j.assert_invariant(); + } +}; + +///////////// +// to_json // +///////////// + +template<typename BasicJsonType, typename T, + enable_if_t<std::is_same<T, typename BasicJsonType::boolean_t>::value, int> = 0> +void to_json(BasicJsonType& j, T b) noexcept +{ + external_constructor<value_t::boolean>::construct(j, b); +} + +template<typename BasicJsonType, typename CompatibleString, + enable_if_t<std::is_constructible<typename BasicJsonType::string_t, CompatibleString>::value, int> = 0> +void to_json(BasicJsonType& j, const CompatibleString& s) +{ + external_constructor<value_t::string>::construct(j, s); +} + +template<typename BasicJsonType> +void to_json(BasicJsonType& j, typename BasicJsonType::string_t&& s) +{ + external_constructor<value_t::string>::construct(j, std::move(s)); +} + +template<typename BasicJsonType, typename FloatType, + enable_if_t<std::is_floating_point<FloatType>::value, int> = 0> +void to_json(BasicJsonType& j, FloatType val) noexcept +{ + external_constructor<value_t::number_float>::construct(j, static_cast<typename BasicJsonType::number_float_t>(val)); +} + +template<typename BasicJsonType, typename CompatibleNumberUnsignedType, + enable_if_t<is_compatible_integer_type<typename BasicJsonType::number_unsigned_t, CompatibleNumberUnsignedType>::value, int> = 0> +void to_json(BasicJsonType& j, CompatibleNumberUnsignedType val) noexcept +{ + external_constructor<value_t::number_unsigned>::construct(j, static_cast<typename BasicJsonType::number_unsigned_t>(val)); +} + +template<typename BasicJsonType, typename CompatibleNumberIntegerType, + enable_if_t<is_compatible_integer_type<typename BasicJsonType::number_integer_t, CompatibleNumberIntegerType>::value, int> = 0> +void to_json(BasicJsonType& j, CompatibleNumberIntegerType val) noexcept +{ + external_constructor<value_t::number_integer>::construct(j, static_cast<typename BasicJsonType::number_integer_t>(val)); +} + +template<typename BasicJsonType, typename EnumType, + enable_if_t<std::is_enum<EnumType>::value, int> = 0> +void to_json(BasicJsonType& j, EnumType e) noexcept +{ + using underlying_type = typename std::underlying_type<EnumType>::type; + external_constructor<value_t::number_integer>::construct(j, static_cast<underlying_type>(e)); +} + +template<typename BasicJsonType> +void to_json(BasicJsonType& j, const std::vector<bool>& e) +{ + external_constructor<value_t::array>::construct(j, e); +} + +template <typename BasicJsonType, typename CompatibleArrayType, + enable_if_t<is_compatible_array_type<BasicJsonType, + CompatibleArrayType>::value and + not is_compatible_object_type< + BasicJsonType, CompatibleArrayType>::value and + not is_compatible_string_type<BasicJsonType, CompatibleArrayType>::value and + not is_basic_json<CompatibleArrayType>::value, + int> = 0> +void to_json(BasicJsonType& j, const CompatibleArrayType& arr) +{ + external_constructor<value_t::array>::construct(j, arr); +} + +template<typename BasicJsonType, typename T, + enable_if_t<std::is_convertible<T, BasicJsonType>::value, int> = 0> +void to_json(BasicJsonType& j, const std::valarray<T>& arr) +{ + external_constructor<value_t::array>::construct(j, std::move(arr)); +} + +template<typename BasicJsonType> +void to_json(BasicJsonType& j, typename BasicJsonType::array_t&& arr) +{ + external_constructor<value_t::array>::construct(j, std::move(arr)); +} + +template<typename BasicJsonType, typename CompatibleObjectType, + enable_if_t<is_compatible_object_type<BasicJsonType, CompatibleObjectType>::value and not is_basic_json<CompatibleObjectType>::value, int> = 0> +void to_json(BasicJsonType& j, const CompatibleObjectType& obj) +{ + external_constructor<value_t::object>::construct(j, obj); +} + +template<typename BasicJsonType> +void to_json(BasicJsonType& j, typename BasicJsonType::object_t&& obj) +{ + external_constructor<value_t::object>::construct(j, std::move(obj)); +} + +template < + typename BasicJsonType, typename T, std::size_t N, + enable_if_t<not std::is_constructible<typename BasicJsonType::string_t, + const T(&)[N]>::value, + int> = 0 > +void to_json(BasicJsonType& j, const T(&arr)[N]) +{ + external_constructor<value_t::array>::construct(j, arr); +} + +template<typename BasicJsonType, typename... Args> +void to_json(BasicJsonType& j, const std::pair<Args...>& p) +{ + j = { p.first, p.second }; +} + +// for https://github.com/nlohmann/json/pull/1134 +template < typename BasicJsonType, typename T, + enable_if_t<std::is_same<T, iteration_proxy_value<typename BasicJsonType::iterator>>::value, int> = 0> +void to_json(BasicJsonType& j, const T& b) +{ + j = { {b.key(), b.value()} }; +} + +template<typename BasicJsonType, typename Tuple, std::size_t... Idx> +void to_json_tuple_impl(BasicJsonType& j, const Tuple& t, index_sequence<Idx...> /*unused*/) +{ + j = { std::get<Idx>(t)... }; +} + +template<typename BasicJsonType, typename... Args> +void to_json(BasicJsonType& j, const std::tuple<Args...>& t) +{ + to_json_tuple_impl(j, t, index_sequence_for<Args...> {}); +} + +struct to_json_fn +{ + template<typename BasicJsonType, typename T> + auto operator()(BasicJsonType& j, T&& val) const noexcept(noexcept(to_json(j, std::forward<T>(val)))) + -> decltype(to_json(j, std::forward<T>(val)), void()) + { + return to_json(j, std::forward<T>(val)); + } +}; +} // namespace detail + +/// namespace to hold default `to_json` function +namespace +{ +constexpr const auto& to_json = detail::static_const<detail::to_json_fn>::value; +} // namespace +} // namespace nlohmann + + +namespace nlohmann +{ + +template<typename, typename> +struct adl_serializer +{ + /*! + @brief convert a JSON value to any value type + + This function is usually called by the `get()` function of the + @ref basic_json class (either explicit or via conversion operators). + + @param[in] j JSON value to read from + @param[in,out] val value to write to + */ + template<typename BasicJsonType, typename ValueType> + static auto from_json(BasicJsonType&& j, ValueType& val) noexcept( + noexcept(::nlohmann::from_json(std::forward<BasicJsonType>(j), val))) + -> decltype(::nlohmann::from_json(std::forward<BasicJsonType>(j), val), void()) + { + ::nlohmann::from_json(std::forward<BasicJsonType>(j), val); + } + + /*! + @brief convert any value type to a JSON value + + This function is usually called by the constructors of the @ref basic_json + class. + + @param[in,out] j JSON value to write to + @param[in] val value to read from + */ + template <typename BasicJsonType, typename ValueType> + static auto to_json(BasicJsonType& j, ValueType&& val) noexcept( + noexcept(::nlohmann::to_json(j, std::forward<ValueType>(val)))) + -> decltype(::nlohmann::to_json(j, std::forward<ValueType>(val)), void()) + { + ::nlohmann::to_json(j, std::forward<ValueType>(val)); + } +}; + +} // namespace nlohmann + +// #include <nlohmann/detail/conversions/from_json.hpp> + +// #include <nlohmann/detail/conversions/to_json.hpp> + +// #include <nlohmann/detail/exceptions.hpp> + +// #include <nlohmann/detail/input/binary_reader.hpp> + + +#include <algorithm> // generate_n +#include <array> // array +#include <cassert> // assert +#include <cmath> // ldexp +#include <cstddef> // size_t +#include <cstdint> // uint8_t, uint16_t, uint32_t, uint64_t +#include <cstdio> // snprintf +#include <cstring> // memcpy +#include <iterator> // back_inserter +#include <limits> // numeric_limits +#include <string> // char_traits, string +#include <utility> // make_pair, move + +// #include <nlohmann/detail/exceptions.hpp> + +// #include <nlohmann/detail/input/input_adapters.hpp> + + +#include <array> // array +#include <cassert> // assert +#include <cstddef> // size_t +#include <cstdio> //FILE * +#include <cstring> // strlen +#include <istream> // istream +#include <iterator> // begin, end, iterator_traits, random_access_iterator_tag, distance, next +#include <memory> // shared_ptr, make_shared, addressof +#include <numeric> // accumulate +#include <string> // string, char_traits +#include <type_traits> // enable_if, is_base_of, is_pointer, is_integral, remove_pointer +#include <utility> // pair, declval + +// #include <nlohmann/detail/iterators/iterator_traits.hpp> + +// #include <nlohmann/detail/macro_scope.hpp> + + +namespace nlohmann +{ +namespace detail +{ +/// the supported input formats +enum class input_format_t { json, cbor, msgpack, ubjson, bson }; + +//////////////////// +// input adapters // +//////////////////// + +/*! +@brief abstract input adapter interface + +Produces a stream of std::char_traits<char>::int_type characters from a +std::istream, a buffer, or some other input type. Accepts the return of +exactly one non-EOF character for future input. The int_type characters +returned consist of all valid char values as positive values (typically +unsigned char), plus an EOF value outside that range, specified by the value +of the function std::char_traits<char>::eof(). This value is typically -1, but +could be any arbitrary value which is not a valid char value. +*/ +struct input_adapter_protocol +{ + /// get a character [0,255] or std::char_traits<char>::eof(). + virtual std::char_traits<char>::int_type get_character() = 0; + virtual ~input_adapter_protocol() = default; +}; + +/// a type to simplify interfaces +using input_adapter_t = std::shared_ptr<input_adapter_protocol>; + +/*! +Input adapter for stdio file access. This adapter read only 1 byte and do not use any + buffer. This adapter is a very low level adapter. +*/ +class file_input_adapter : public input_adapter_protocol +{ + public: + explicit file_input_adapter(std::FILE* f) noexcept + : m_file(f) + {} + + // make class move-only + file_input_adapter(const file_input_adapter&) = delete; + file_input_adapter(file_input_adapter&&) = default; + file_input_adapter& operator=(const file_input_adapter&) = delete; + file_input_adapter& operator=(file_input_adapter&&) = default; + ~file_input_adapter() override = default; + + std::char_traits<char>::int_type get_character() noexcept override + { + return std::fgetc(m_file); + } + + private: + /// the file pointer to read from + std::FILE* m_file; +}; + + +/*! +Input adapter for a (caching) istream. Ignores a UFT Byte Order Mark at +beginning of input. Does not support changing the underlying std::streambuf +in mid-input. Maintains underlying std::istream and std::streambuf to support +subsequent use of standard std::istream operations to process any input +characters following those used in parsing the JSON input. Clears the +std::istream flags; any input errors (e.g., EOF) will be detected by the first +subsequent call for input from the std::istream. +*/ +class input_stream_adapter : public input_adapter_protocol +{ + public: + ~input_stream_adapter() override + { + // clear stream flags; we use underlying streambuf I/O, do not + // maintain ifstream flags, except eof + is.clear(is.rdstate() & std::ios::eofbit); + } + + explicit input_stream_adapter(std::istream& i) + : is(i), sb(*i.rdbuf()) + {} + + // delete because of pointer members + input_stream_adapter(const input_stream_adapter&) = delete; + input_stream_adapter& operator=(input_stream_adapter&) = delete; + input_stream_adapter(input_stream_adapter&&) = delete; + input_stream_adapter& operator=(input_stream_adapter&&) = delete; + + // std::istream/std::streambuf use std::char_traits<char>::to_int_type, to + // ensure that std::char_traits<char>::eof() and the character 0xFF do not + // end up as the same value, eg. 0xFFFFFFFF. + std::char_traits<char>::int_type get_character() override + { + auto res = sb.sbumpc(); + // set eof manually, as we don't use the istream interface. + if (res == EOF) + { + is.clear(is.rdstate() | std::ios::eofbit); + } + return res; + } + + private: + /// the associated input stream + std::istream& is; + std::streambuf& sb; +}; + +/// input adapter for buffer input +class input_buffer_adapter : public input_adapter_protocol +{ + public: + input_buffer_adapter(const char* b, const std::size_t l) noexcept + : cursor(b), limit(b + l) + {} + + // delete because of pointer members + input_buffer_adapter(const input_buffer_adapter&) = delete; + input_buffer_adapter& operator=(input_buffer_adapter&) = delete; + input_buffer_adapter(input_buffer_adapter&&) = delete; + input_buffer_adapter& operator=(input_buffer_adapter&&) = delete; + ~input_buffer_adapter() override = default; + + std::char_traits<char>::int_type get_character() noexcept override + { + if (JSON_LIKELY(cursor < limit)) + { + return std::char_traits<char>::to_int_type(*(cursor++)); + } + + return std::char_traits<char>::eof(); + } + + private: + /// pointer to the current character + const char* cursor; + /// pointer past the last character + const char* const limit; +}; + +template<typename WideStringType, size_t T> +struct wide_string_input_helper +{ + // UTF-32 + static void fill_buffer(const WideStringType& str, + size_t& current_wchar, + std::array<std::char_traits<char>::int_type, 4>& utf8_bytes, + size_t& utf8_bytes_index, + size_t& utf8_bytes_filled) + { + utf8_bytes_index = 0; + + if (current_wchar == str.size()) + { + utf8_bytes[0] = std::char_traits<char>::eof(); + utf8_bytes_filled = 1; + } + else + { + // get the current character + const auto wc = static_cast<unsigned int>(str[current_wchar++]); + + // UTF-32 to UTF-8 encoding + if (wc < 0x80) + { + utf8_bytes[0] = static_cast<std::char_traits<char>::int_type>(wc); + utf8_bytes_filled = 1; + } + else if (wc <= 0x7FF) + { + utf8_bytes[0] = static_cast<std::char_traits<char>::int_type>(0xC0u | ((wc >> 6u) & 0x1Fu)); + utf8_bytes[1] = static_cast<std::char_traits<char>::int_type>(0x80u | (wc & 0x3Fu)); + utf8_bytes_filled = 2; + } + else if (wc <= 0xFFFF) + { + utf8_bytes[0] = static_cast<std::char_traits<char>::int_type>(0xE0u | ((wc >> 12u) & 0x0Fu)); + utf8_bytes[1] = static_cast<std::char_traits<char>::int_type>(0x80u | ((wc >> 6u) & 0x3Fu)); + utf8_bytes[2] = static_cast<std::char_traits<char>::int_type>(0x80u | (wc & 0x3Fu)); + utf8_bytes_filled = 3; + } + else if (wc <= 0x10FFFF) + { + utf8_bytes[0] = static_cast<std::char_traits<char>::int_type>(0xF0u | ((wc >> 18u) & 0x07u)); + utf8_bytes[1] = static_cast<std::char_traits<char>::int_type>(0x80u | ((wc >> 12u) & 0x3Fu)); + utf8_bytes[2] = static_cast<std::char_traits<char>::int_type>(0x80u | ((wc >> 6u) & 0x3Fu)); + utf8_bytes[3] = static_cast<std::char_traits<char>::int_type>(0x80u | (wc & 0x3Fu)); + utf8_bytes_filled = 4; + } + else + { + // unknown character + utf8_bytes[0] = static_cast<std::char_traits<char>::int_type>(wc); + utf8_bytes_filled = 1; + } + } + } +}; + +template<typename WideStringType> +struct wide_string_input_helper<WideStringType, 2> +{ + // UTF-16 + static void fill_buffer(const WideStringType& str, + size_t& current_wchar, + std::array<std::char_traits<char>::int_type, 4>& utf8_bytes, + size_t& utf8_bytes_index, + size_t& utf8_bytes_filled) + { + utf8_bytes_index = 0; + + if (current_wchar == str.size()) + { + utf8_bytes[0] = std::char_traits<char>::eof(); + utf8_bytes_filled = 1; + } + else + { + // get the current character + const auto wc = static_cast<unsigned int>(str[current_wchar++]); + + // UTF-16 to UTF-8 encoding + if (wc < 0x80) + { + utf8_bytes[0] = static_cast<std::char_traits<char>::int_type>(wc); + utf8_bytes_filled = 1; + } + else if (wc <= 0x7FF) + { + utf8_bytes[0] = static_cast<std::char_traits<char>::int_type>(0xC0u | ((wc >> 6u))); + utf8_bytes[1] = static_cast<std::char_traits<char>::int_type>(0x80u | (wc & 0x3Fu)); + utf8_bytes_filled = 2; + } + else if (0xD800 > wc or wc >= 0xE000) + { + utf8_bytes[0] = static_cast<std::char_traits<char>::int_type>(0xE0u | ((wc >> 12u))); + utf8_bytes[1] = static_cast<std::char_traits<char>::int_type>(0x80u | ((wc >> 6u) & 0x3Fu)); + utf8_bytes[2] = static_cast<std::char_traits<char>::int_type>(0x80u | (wc & 0x3Fu)); + utf8_bytes_filled = 3; + } + else + { + if (current_wchar < str.size()) + { + const auto wc2 = static_cast<unsigned int>(str[current_wchar++]); + const auto charcode = 0x10000u + (((wc & 0x3FFu) << 10u) | (wc2 & 0x3FFu)); + utf8_bytes[0] = static_cast<std::char_traits<char>::int_type>(0xF0u | (charcode >> 18u)); + utf8_bytes[1] = static_cast<std::char_traits<char>::int_type>(0x80u | ((charcode >> 12u) & 0x3Fu)); + utf8_bytes[2] = static_cast<std::char_traits<char>::int_type>(0x80u | ((charcode >> 6u) & 0x3Fu)); + utf8_bytes[3] = static_cast<std::char_traits<char>::int_type>(0x80u | (charcode & 0x3Fu)); + utf8_bytes_filled = 4; + } + else + { + // unknown character + ++current_wchar; + utf8_bytes[0] = static_cast<std::char_traits<char>::int_type>(wc); + utf8_bytes_filled = 1; + } + } + } + } +}; + +template<typename WideStringType> +class wide_string_input_adapter : public input_adapter_protocol +{ + public: + explicit wide_string_input_adapter(const WideStringType& w) noexcept + : str(w) + {} + + std::char_traits<char>::int_type get_character() noexcept override + { + // check if buffer needs to be filled + if (utf8_bytes_index == utf8_bytes_filled) + { + fill_buffer<sizeof(typename WideStringType::value_type)>(); + + assert(utf8_bytes_filled > 0); + assert(utf8_bytes_index == 0); + } + + // use buffer + assert(utf8_bytes_filled > 0); + assert(utf8_bytes_index < utf8_bytes_filled); + return utf8_bytes[utf8_bytes_index++]; + } + + private: + template<size_t T> + void fill_buffer() + { + wide_string_input_helper<WideStringType, T>::fill_buffer(str, current_wchar, utf8_bytes, utf8_bytes_index, utf8_bytes_filled); + } + + /// the wstring to process + const WideStringType& str; + + /// index of the current wchar in str + std::size_t current_wchar = 0; + + /// a buffer for UTF-8 bytes + std::array<std::char_traits<char>::int_type, 4> utf8_bytes = {{0, 0, 0, 0}}; + + /// index to the utf8_codes array for the next valid byte + std::size_t utf8_bytes_index = 0; + /// number of valid bytes in the utf8_codes array + std::size_t utf8_bytes_filled = 0; +}; + +class input_adapter +{ + public: + // native support + input_adapter(std::FILE* file) + : ia(std::make_shared<file_input_adapter>(file)) {} + /// input adapter for input stream + input_adapter(std::istream& i) + : ia(std::make_shared<input_stream_adapter>(i)) {} + + /// input adapter for input stream + input_adapter(std::istream&& i) + : ia(std::make_shared<input_stream_adapter>(i)) {} + + input_adapter(const std::wstring& ws) + : ia(std::make_shared<wide_string_input_adapter<std::wstring>>(ws)) {} + + input_adapter(const std::u16string& ws) + : ia(std::make_shared<wide_string_input_adapter<std::u16string>>(ws)) {} + + input_adapter(const std::u32string& ws) + : ia(std::make_shared<wide_string_input_adapter<std::u32string>>(ws)) {} + + /// input adapter for buffer + template<typename CharT, + typename std::enable_if< + std::is_pointer<CharT>::value and + std::is_integral<typename std::remove_pointer<CharT>::type>::value and + sizeof(typename std::remove_pointer<CharT>::type) == 1, + int>::type = 0> + input_adapter(CharT b, std::size_t l) + : ia(std::make_shared<input_buffer_adapter>(reinterpret_cast<const char*>(b), l)) {} + + // derived support + + /// input adapter for string literal + template<typename CharT, + typename std::enable_if< + std::is_pointer<CharT>::value and + std::is_integral<typename std::remove_pointer<CharT>::type>::value and + sizeof(typename std::remove_pointer<CharT>::type) == 1, + int>::type = 0> + input_adapter(CharT b) + : input_adapter(reinterpret_cast<const char*>(b), + std::strlen(reinterpret_cast<const char*>(b))) {} + + /// input adapter for iterator range with contiguous storage + template<class IteratorType, + typename std::enable_if< + std::is_same<typename iterator_traits<IteratorType>::iterator_category, std::random_access_iterator_tag>::value, + int>::type = 0> + input_adapter(IteratorType first, IteratorType last) + { +#ifndef NDEBUG + // assertion to check that the iterator range is indeed contiguous, + // see http://stackoverflow.com/a/35008842/266378 for more discussion + const auto is_contiguous = std::accumulate( + first, last, std::pair<bool, int>(true, 0), + [&first](std::pair<bool, int> res, decltype(*first) val) + { + res.first &= (val == *(std::next(std::addressof(*first), res.second++))); + return res; + }).first; + assert(is_contiguous); +#endif + + // assertion to check that each element is 1 byte long + static_assert( + sizeof(typename iterator_traits<IteratorType>::value_type) == 1, + "each element in the iterator range must have the size of 1 byte"); + + const auto len = static_cast<size_t>(std::distance(first, last)); + if (JSON_LIKELY(len > 0)) + { + // there is at least one element: use the address of first + ia = std::make_shared<input_buffer_adapter>(reinterpret_cast<const char*>(&(*first)), len); + } + else + { + // the address of first cannot be used: use nullptr + ia = std::make_shared<input_buffer_adapter>(nullptr, len); + } + } + + /// input adapter for array + template<class T, std::size_t N> + input_adapter(T (&array)[N]) + : input_adapter(std::begin(array), std::end(array)) {} + + /// input adapter for contiguous container + template<class ContiguousContainer, typename + std::enable_if<not std::is_pointer<ContiguousContainer>::value and + std::is_base_of<std::random_access_iterator_tag, typename iterator_traits<decltype(std::begin(std::declval<ContiguousContainer const>()))>::iterator_category>::value, + int>::type = 0> + input_adapter(const ContiguousContainer& c) + : input_adapter(std::begin(c), std::end(c)) {} + + operator input_adapter_t() + { + return ia; + } + + private: + /// the actual adapter + input_adapter_t ia = nullptr; +}; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/input/json_sax.hpp> + + +#include <cassert> // assert +#include <cstddef> +#include <string> // string +#include <utility> // move +#include <vector> // vector + +// #include <nlohmann/detail/exceptions.hpp> + +// #include <nlohmann/detail/macro_scope.hpp> + + +namespace nlohmann +{ + +/*! +@brief SAX interface + +This class describes the SAX interface used by @ref nlohmann::json::sax_parse. +Each function is called in different situations while the input is parsed. The +boolean return value informs the parser whether to continue processing the +input. +*/ +template<typename BasicJsonType> +struct json_sax +{ + /// type for (signed) integers + using number_integer_t = typename BasicJsonType::number_integer_t; + /// type for unsigned integers + using number_unsigned_t = typename BasicJsonType::number_unsigned_t; + /// type for floating-point numbers + using number_float_t = typename BasicJsonType::number_float_t; + /// type for strings + using string_t = typename BasicJsonType::string_t; + + /*! + @brief a null value was read + @return whether parsing should proceed + */ + virtual bool null() = 0; + + /*! + @brief a boolean value was read + @param[in] val boolean value + @return whether parsing should proceed + */ + virtual bool boolean(bool val) = 0; + + /*! + @brief an integer number was read + @param[in] val integer value + @return whether parsing should proceed + */ + virtual bool number_integer(number_integer_t val) = 0; + + /*! + @brief an unsigned integer number was read + @param[in] val unsigned integer value + @return whether parsing should proceed + */ + virtual bool number_unsigned(number_unsigned_t val) = 0; + + /*! + @brief an floating-point number was read + @param[in] val floating-point value + @param[in] s raw token value + @return whether parsing should proceed + */ + virtual bool number_float(number_float_t val, const string_t& s) = 0; + + /*! + @brief a string was read + @param[in] val string value + @return whether parsing should proceed + @note It is safe to move the passed string. + */ + virtual bool string(string_t& val) = 0; + + /*! + @brief the beginning of an object was read + @param[in] elements number of object elements or -1 if unknown + @return whether parsing should proceed + @note binary formats may report the number of elements + */ + virtual bool start_object(std::size_t elements) = 0; + + /*! + @brief an object key was read + @param[in] val object key + @return whether parsing should proceed + @note It is safe to move the passed string. + */ + virtual bool key(string_t& val) = 0; + + /*! + @brief the end of an object was read + @return whether parsing should proceed + */ + virtual bool end_object() = 0; + + /*! + @brief the beginning of an array was read + @param[in] elements number of array elements or -1 if unknown + @return whether parsing should proceed + @note binary formats may report the number of elements + */ + virtual bool start_array(std::size_t elements) = 0; + + /*! + @brief the end of an array was read + @return whether parsing should proceed + */ + virtual bool end_array() = 0; + + /*! + @brief a parse error occurred + @param[in] position the position in the input where the error occurs + @param[in] last_token the last read token + @param[in] ex an exception object describing the error + @return whether parsing should proceed (must return false) + */ + virtual bool parse_error(std::size_t position, + const std::string& last_token, + const detail::exception& ex) = 0; + + virtual ~json_sax() = default; +}; + + +namespace detail +{ +/*! +@brief SAX implementation to create a JSON value from SAX events + +This class implements the @ref json_sax interface and processes the SAX events +to create a JSON value which makes it basically a DOM parser. The structure or +hierarchy of the JSON value is managed by the stack `ref_stack` which contains +a pointer to the respective array or object for each recursion depth. + +After successful parsing, the value that is passed by reference to the +constructor contains the parsed value. + +@tparam BasicJsonType the JSON type +*/ +template<typename BasicJsonType> +class json_sax_dom_parser +{ + public: + using number_integer_t = typename BasicJsonType::number_integer_t; + using number_unsigned_t = typename BasicJsonType::number_unsigned_t; + using number_float_t = typename BasicJsonType::number_float_t; + using string_t = typename BasicJsonType::string_t; + + /*! + @param[in, out] r reference to a JSON value that is manipulated while + parsing + @param[in] allow_exceptions_ whether parse errors yield exceptions + */ + explicit json_sax_dom_parser(BasicJsonType& r, const bool allow_exceptions_ = true) + : root(r), allow_exceptions(allow_exceptions_) + {} + + // make class move-only + json_sax_dom_parser(const json_sax_dom_parser&) = delete; + json_sax_dom_parser(json_sax_dom_parser&&) = default; + json_sax_dom_parser& operator=(const json_sax_dom_parser&) = delete; + json_sax_dom_parser& operator=(json_sax_dom_parser&&) = default; + ~json_sax_dom_parser() = default; + + bool null() + { + handle_value(nullptr); + return true; + } + + bool boolean(bool val) + { + handle_value(val); + return true; + } + + bool number_integer(number_integer_t val) + { + handle_value(val); + return true; + } + + bool number_unsigned(number_unsigned_t val) + { + handle_value(val); + return true; + } + + bool number_float(number_float_t val, const string_t& /*unused*/) + { + handle_value(val); + return true; + } + + bool string(string_t& val) + { + handle_value(val); + return true; + } + + bool start_object(std::size_t len) + { + ref_stack.push_back(handle_value(BasicJsonType::value_t::object)); + + if (JSON_UNLIKELY(len != std::size_t(-1) and len > ref_stack.back()->max_size())) + { + JSON_THROW(out_of_range::create(408, + "excessive object size: " + std::to_string(len))); + } + + return true; + } + + bool key(string_t& val) + { + // add null at given key and store the reference for later + object_element = &(ref_stack.back()->m_value.object->operator[](val)); + return true; + } + + bool end_object() + { + ref_stack.pop_back(); + return true; + } + + bool start_array(std::size_t len) + { + ref_stack.push_back(handle_value(BasicJsonType::value_t::array)); + + if (JSON_UNLIKELY(len != std::size_t(-1) and len > ref_stack.back()->max_size())) + { + JSON_THROW(out_of_range::create(408, + "excessive array size: " + std::to_string(len))); + } + + return true; + } + + bool end_array() + { + ref_stack.pop_back(); + return true; + } + + bool parse_error(std::size_t /*unused*/, const std::string& /*unused*/, + const detail::exception& ex) + { + errored = true; + if (allow_exceptions) + { + // determine the proper exception type from the id + switch ((ex.id / 100) % 100) + { + case 1: + JSON_THROW(*static_cast<const detail::parse_error*>(&ex)); + case 4: + JSON_THROW(*static_cast<const detail::out_of_range*>(&ex)); + // LCOV_EXCL_START + case 2: + JSON_THROW(*static_cast<const detail::invalid_iterator*>(&ex)); + case 3: + JSON_THROW(*static_cast<const detail::type_error*>(&ex)); + case 5: + JSON_THROW(*static_cast<const detail::other_error*>(&ex)); + default: + assert(false); + // LCOV_EXCL_STOP + } + } + return false; + } + + constexpr bool is_errored() const + { + return errored; + } + + private: + /*! + @invariant If the ref stack is empty, then the passed value will be the new + root. + @invariant If the ref stack contains a value, then it is an array or an + object to which we can add elements + */ + template<typename Value> + BasicJsonType* handle_value(Value&& v) + { + if (ref_stack.empty()) + { + root = BasicJsonType(std::forward<Value>(v)); + return &root; + } + + assert(ref_stack.back()->is_array() or ref_stack.back()->is_object()); + + if (ref_stack.back()->is_array()) + { + ref_stack.back()->m_value.array->emplace_back(std::forward<Value>(v)); + return &(ref_stack.back()->m_value.array->back()); + } + + assert(ref_stack.back()->is_object()); + assert(object_element); + *object_element = BasicJsonType(std::forward<Value>(v)); + return object_element; + } + + /// the parsed JSON value + BasicJsonType& root; + /// stack to model hierarchy of values + std::vector<BasicJsonType*> ref_stack {}; + /// helper to hold the reference for the next object element + BasicJsonType* object_element = nullptr; + /// whether a syntax error occurred + bool errored = false; + /// whether to throw exceptions in case of errors + const bool allow_exceptions = true; +}; + +template<typename BasicJsonType> +class json_sax_dom_callback_parser +{ + public: + using number_integer_t = typename BasicJsonType::number_integer_t; + using number_unsigned_t = typename BasicJsonType::number_unsigned_t; + using number_float_t = typename BasicJsonType::number_float_t; + using string_t = typename BasicJsonType::string_t; + using parser_callback_t = typename BasicJsonType::parser_callback_t; + using parse_event_t = typename BasicJsonType::parse_event_t; + + json_sax_dom_callback_parser(BasicJsonType& r, + const parser_callback_t cb, + const bool allow_exceptions_ = true) + : root(r), callback(cb), allow_exceptions(allow_exceptions_) + { + keep_stack.push_back(true); + } + + // make class move-only + json_sax_dom_callback_parser(const json_sax_dom_callback_parser&) = delete; + json_sax_dom_callback_parser(json_sax_dom_callback_parser&&) = default; + json_sax_dom_callback_parser& operator=(const json_sax_dom_callback_parser&) = delete; + json_sax_dom_callback_parser& operator=(json_sax_dom_callback_parser&&) = default; + ~json_sax_dom_callback_parser() = default; + + bool null() + { + handle_value(nullptr); + return true; + } + + bool boolean(bool val) + { + handle_value(val); + return true; + } + + bool number_integer(number_integer_t val) + { + handle_value(val); + return true; + } + + bool number_unsigned(number_unsigned_t val) + { + handle_value(val); + return true; + } + + bool number_float(number_float_t val, const string_t& /*unused*/) + { + handle_value(val); + return true; + } + + bool string(string_t& val) + { + handle_value(val); + return true; + } + + bool start_object(std::size_t len) + { + // check callback for object start + const bool keep = callback(static_cast<int>(ref_stack.size()), parse_event_t::object_start, discarded); + keep_stack.push_back(keep); + + auto val = handle_value(BasicJsonType::value_t::object, true); + ref_stack.push_back(val.second); + + // check object limit + if (ref_stack.back() and JSON_UNLIKELY(len != std::size_t(-1) and len > ref_stack.back()->max_size())) + { + JSON_THROW(out_of_range::create(408, "excessive object size: " + std::to_string(len))); + } + + return true; + } + + bool key(string_t& val) + { + BasicJsonType k = BasicJsonType(val); + + // check callback for key + const bool keep = callback(static_cast<int>(ref_stack.size()), parse_event_t::key, k); + key_keep_stack.push_back(keep); + + // add discarded value at given key and store the reference for later + if (keep and ref_stack.back()) + { + object_element = &(ref_stack.back()->m_value.object->operator[](val) = discarded); + } + + return true; + } + + bool end_object() + { + if (ref_stack.back() and not callback(static_cast<int>(ref_stack.size()) - 1, parse_event_t::object_end, *ref_stack.back())) + { + // discard object + *ref_stack.back() = discarded; + } + + assert(not ref_stack.empty()); + assert(not keep_stack.empty()); + ref_stack.pop_back(); + keep_stack.pop_back(); + + if (not ref_stack.empty() and ref_stack.back() and ref_stack.back()->is_object()) + { + // remove discarded value + for (auto it = ref_stack.back()->begin(); it != ref_stack.back()->end(); ++it) + { + if (it->is_discarded()) + { + ref_stack.back()->erase(it); + break; + } + } + } + + return true; + } + + bool start_array(std::size_t len) + { + const bool keep = callback(static_cast<int>(ref_stack.size()), parse_event_t::array_start, discarded); + keep_stack.push_back(keep); + + auto val = handle_value(BasicJsonType::value_t::array, true); + ref_stack.push_back(val.second); + + // check array limit + if (ref_stack.back() and JSON_UNLIKELY(len != std::size_t(-1) and len > ref_stack.back()->max_size())) + { + JSON_THROW(out_of_range::create(408, "excessive array size: " + std::to_string(len))); + } + + return true; + } + + bool end_array() + { + bool keep = true; + + if (ref_stack.back()) + { + keep = callback(static_cast<int>(ref_stack.size()) - 1, parse_event_t::array_end, *ref_stack.back()); + if (not keep) + { + // discard array + *ref_stack.back() = discarded; + } + } + + assert(not ref_stack.empty()); + assert(not keep_stack.empty()); + ref_stack.pop_back(); + keep_stack.pop_back(); + + // remove discarded value + if (not keep and not ref_stack.empty() and ref_stack.back()->is_array()) + { + ref_stack.back()->m_value.array->pop_back(); + } + + return true; + } + + bool parse_error(std::size_t /*unused*/, const std::string& /*unused*/, + const detail::exception& ex) + { + errored = true; + if (allow_exceptions) + { + // determine the proper exception type from the id + switch ((ex.id / 100) % 100) + { + case 1: + JSON_THROW(*static_cast<const detail::parse_error*>(&ex)); + case 4: + JSON_THROW(*static_cast<const detail::out_of_range*>(&ex)); + // LCOV_EXCL_START + case 2: + JSON_THROW(*static_cast<const detail::invalid_iterator*>(&ex)); + case 3: + JSON_THROW(*static_cast<const detail::type_error*>(&ex)); + case 5: + JSON_THROW(*static_cast<const detail::other_error*>(&ex)); + default: + assert(false); + // LCOV_EXCL_STOP + } + } + return false; + } + + constexpr bool is_errored() const + { + return errored; + } + + private: + /*! + @param[in] v value to add to the JSON value we build during parsing + @param[in] skip_callback whether we should skip calling the callback + function; this is required after start_array() and + start_object() SAX events, because otherwise we would call the + callback function with an empty array or object, respectively. + + @invariant If the ref stack is empty, then the passed value will be the new + root. + @invariant If the ref stack contains a value, then it is an array or an + object to which we can add elements + + @return pair of boolean (whether value should be kept) and pointer (to the + passed value in the ref_stack hierarchy; nullptr if not kept) + */ + template<typename Value> + std::pair<bool, BasicJsonType*> handle_value(Value&& v, const bool skip_callback = false) + { + assert(not keep_stack.empty()); + + // do not handle this value if we know it would be added to a discarded + // container + if (not keep_stack.back()) + { + return {false, nullptr}; + } + + // create value + auto value = BasicJsonType(std::forward<Value>(v)); + + // check callback + const bool keep = skip_callback or callback(static_cast<int>(ref_stack.size()), parse_event_t::value, value); + + // do not handle this value if we just learnt it shall be discarded + if (not keep) + { + return {false, nullptr}; + } + + if (ref_stack.empty()) + { + root = std::move(value); + return {true, &root}; + } + + // skip this value if we already decided to skip the parent + // (https://github.com/nlohmann/json/issues/971#issuecomment-413678360) + if (not ref_stack.back()) + { + return {false, nullptr}; + } + + // we now only expect arrays and objects + assert(ref_stack.back()->is_array() or ref_stack.back()->is_object()); + + // array + if (ref_stack.back()->is_array()) + { + ref_stack.back()->m_value.array->push_back(std::move(value)); + return {true, &(ref_stack.back()->m_value.array->back())}; + } + + // object + assert(ref_stack.back()->is_object()); + // check if we should store an element for the current key + assert(not key_keep_stack.empty()); + const bool store_element = key_keep_stack.back(); + key_keep_stack.pop_back(); + + if (not store_element) + { + return {false, nullptr}; + } + + assert(object_element); + *object_element = std::move(value); + return {true, object_element}; + } + + /// the parsed JSON value + BasicJsonType& root; + /// stack to model hierarchy of values + std::vector<BasicJsonType*> ref_stack {}; + /// stack to manage which values to keep + std::vector<bool> keep_stack {}; + /// stack to manage which object keys to keep + std::vector<bool> key_keep_stack {}; + /// helper to hold the reference for the next object element + BasicJsonType* object_element = nullptr; + /// whether a syntax error occurred + bool errored = false; + /// callback function + const parser_callback_t callback = nullptr; + /// whether to throw exceptions in case of errors + const bool allow_exceptions = true; + /// a discarded value for the callback + BasicJsonType discarded = BasicJsonType::value_t::discarded; +}; + +template<typename BasicJsonType> +class json_sax_acceptor +{ + public: + using number_integer_t = typename BasicJsonType::number_integer_t; + using number_unsigned_t = typename BasicJsonType::number_unsigned_t; + using number_float_t = typename BasicJsonType::number_float_t; + using string_t = typename BasicJsonType::string_t; + + bool null() + { + return true; + } + + bool boolean(bool /*unused*/) + { + return true; + } + + bool number_integer(number_integer_t /*unused*/) + { + return true; + } + + bool number_unsigned(number_unsigned_t /*unused*/) + { + return true; + } + + bool number_float(number_float_t /*unused*/, const string_t& /*unused*/) + { + return true; + } + + bool string(string_t& /*unused*/) + { + return true; + } + + bool start_object(std::size_t /*unused*/ = std::size_t(-1)) + { + return true; + } + + bool key(string_t& /*unused*/) + { + return true; + } + + bool end_object() + { + return true; + } + + bool start_array(std::size_t /*unused*/ = std::size_t(-1)) + { + return true; + } + + bool end_array() + { + return true; + } + + bool parse_error(std::size_t /*unused*/, const std::string& /*unused*/, const detail::exception& /*unused*/) + { + return false; + } +}; +} // namespace detail + +} // namespace nlohmann + +// #include <nlohmann/detail/macro_scope.hpp> + +// #include <nlohmann/detail/meta/is_sax.hpp> + + +#include <cstdint> // size_t +#include <utility> // declval +#include <string> // string + +// #include <nlohmann/detail/meta/detected.hpp> + +// #include <nlohmann/detail/meta/type_traits.hpp> + + +namespace nlohmann +{ +namespace detail +{ +template <typename T> +using null_function_t = decltype(std::declval<T&>().null()); + +template <typename T> +using boolean_function_t = + decltype(std::declval<T&>().boolean(std::declval<bool>())); + +template <typename T, typename Integer> +using number_integer_function_t = + decltype(std::declval<T&>().number_integer(std::declval<Integer>())); + +template <typename T, typename Unsigned> +using number_unsigned_function_t = + decltype(std::declval<T&>().number_unsigned(std::declval<Unsigned>())); + +template <typename T, typename Float, typename String> +using number_float_function_t = decltype(std::declval<T&>().number_float( + std::declval<Float>(), std::declval<const String&>())); + +template <typename T, typename String> +using string_function_t = + decltype(std::declval<T&>().string(std::declval<String&>())); + +template <typename T> +using start_object_function_t = + decltype(std::declval<T&>().start_object(std::declval<std::size_t>())); + +template <typename T, typename String> +using key_function_t = + decltype(std::declval<T&>().key(std::declval<String&>())); + +template <typename T> +using end_object_function_t = decltype(std::declval<T&>().end_object()); + +template <typename T> +using start_array_function_t = + decltype(std::declval<T&>().start_array(std::declval<std::size_t>())); + +template <typename T> +using end_array_function_t = decltype(std::declval<T&>().end_array()); + +template <typename T, typename Exception> +using parse_error_function_t = decltype(std::declval<T&>().parse_error( + std::declval<std::size_t>(), std::declval<const std::string&>(), + std::declval<const Exception&>())); + +template <typename SAX, typename BasicJsonType> +struct is_sax +{ + private: + static_assert(is_basic_json<BasicJsonType>::value, + "BasicJsonType must be of type basic_json<...>"); + + using number_integer_t = typename BasicJsonType::number_integer_t; + using number_unsigned_t = typename BasicJsonType::number_unsigned_t; + using number_float_t = typename BasicJsonType::number_float_t; + using string_t = typename BasicJsonType::string_t; + using exception_t = typename BasicJsonType::exception; + + public: + static constexpr bool value = + is_detected_exact<bool, null_function_t, SAX>::value && + is_detected_exact<bool, boolean_function_t, SAX>::value && + is_detected_exact<bool, number_integer_function_t, SAX, + number_integer_t>::value && + is_detected_exact<bool, number_unsigned_function_t, SAX, + number_unsigned_t>::value && + is_detected_exact<bool, number_float_function_t, SAX, number_float_t, + string_t>::value && + is_detected_exact<bool, string_function_t, SAX, string_t>::value && + is_detected_exact<bool, start_object_function_t, SAX>::value && + is_detected_exact<bool, key_function_t, SAX, string_t>::value && + is_detected_exact<bool, end_object_function_t, SAX>::value && + is_detected_exact<bool, start_array_function_t, SAX>::value && + is_detected_exact<bool, end_array_function_t, SAX>::value && + is_detected_exact<bool, parse_error_function_t, SAX, exception_t>::value; +}; + +template <typename SAX, typename BasicJsonType> +struct is_sax_static_asserts +{ + private: + static_assert(is_basic_json<BasicJsonType>::value, + "BasicJsonType must be of type basic_json<...>"); + + using number_integer_t = typename BasicJsonType::number_integer_t; + using number_unsigned_t = typename BasicJsonType::number_unsigned_t; + using number_float_t = typename BasicJsonType::number_float_t; + using string_t = typename BasicJsonType::string_t; + using exception_t = typename BasicJsonType::exception; + + public: + static_assert(is_detected_exact<bool, null_function_t, SAX>::value, + "Missing/invalid function: bool null()"); + static_assert(is_detected_exact<bool, boolean_function_t, SAX>::value, + "Missing/invalid function: bool boolean(bool)"); + static_assert(is_detected_exact<bool, boolean_function_t, SAX>::value, + "Missing/invalid function: bool boolean(bool)"); + static_assert( + is_detected_exact<bool, number_integer_function_t, SAX, + number_integer_t>::value, + "Missing/invalid function: bool number_integer(number_integer_t)"); + static_assert( + is_detected_exact<bool, number_unsigned_function_t, SAX, + number_unsigned_t>::value, + "Missing/invalid function: bool number_unsigned(number_unsigned_t)"); + static_assert(is_detected_exact<bool, number_float_function_t, SAX, + number_float_t, string_t>::value, + "Missing/invalid function: bool number_float(number_float_t, const string_t&)"); + static_assert( + is_detected_exact<bool, string_function_t, SAX, string_t>::value, + "Missing/invalid function: bool string(string_t&)"); + static_assert(is_detected_exact<bool, start_object_function_t, SAX>::value, + "Missing/invalid function: bool start_object(std::size_t)"); + static_assert(is_detected_exact<bool, key_function_t, SAX, string_t>::value, + "Missing/invalid function: bool key(string_t&)"); + static_assert(is_detected_exact<bool, end_object_function_t, SAX>::value, + "Missing/invalid function: bool end_object()"); + static_assert(is_detected_exact<bool, start_array_function_t, SAX>::value, + "Missing/invalid function: bool start_array(std::size_t)"); + static_assert(is_detected_exact<bool, end_array_function_t, SAX>::value, + "Missing/invalid function: bool end_array()"); + static_assert( + is_detected_exact<bool, parse_error_function_t, SAX, exception_t>::value, + "Missing/invalid function: bool parse_error(std::size_t, const " + "std::string&, const exception&)"); +}; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/value_t.hpp> + + +namespace nlohmann +{ +namespace detail +{ +/////////////////// +// binary reader // +/////////////////// + +/*! +@brief deserialization of CBOR, MessagePack, and UBJSON values +*/ +template<typename BasicJsonType, typename SAX = json_sax_dom_parser<BasicJsonType>> +class binary_reader +{ + using number_integer_t = typename BasicJsonType::number_integer_t; + using number_unsigned_t = typename BasicJsonType::number_unsigned_t; + using number_float_t = typename BasicJsonType::number_float_t; + using string_t = typename BasicJsonType::string_t; + using json_sax_t = SAX; + + public: + /*! + @brief create a binary reader + + @param[in] adapter input adapter to read from + */ + explicit binary_reader(input_adapter_t adapter) : ia(std::move(adapter)) + { + (void)detail::is_sax_static_asserts<SAX, BasicJsonType> {}; + assert(ia); + } + + // make class move-only + binary_reader(const binary_reader&) = delete; + binary_reader(binary_reader&&) = default; + binary_reader& operator=(const binary_reader&) = delete; + binary_reader& operator=(binary_reader&&) = default; + ~binary_reader() = default; + + /*! + @param[in] format the binary format to parse + @param[in] sax_ a SAX event processor + @param[in] strict whether to expect the input to be consumed completed + + @return + */ + bool sax_parse(const input_format_t format, + json_sax_t* sax_, + const bool strict = true) + { + sax = sax_; + bool result = false; + + switch (format) + { + case input_format_t::bson: + result = parse_bson_internal(); + break; + + case input_format_t::cbor: + result = parse_cbor_internal(); + break; + + case input_format_t::msgpack: + result = parse_msgpack_internal(); + break; + + case input_format_t::ubjson: + result = parse_ubjson_internal(); + break; + + default: // LCOV_EXCL_LINE + assert(false); // LCOV_EXCL_LINE + } + + // strict mode: next byte must be EOF + if (result and strict) + { + if (format == input_format_t::ubjson) + { + get_ignore_noop(); + } + else + { + get(); + } + + if (JSON_UNLIKELY(current != std::char_traits<char>::eof())) + { + return sax->parse_error(chars_read, get_token_string(), + parse_error::create(110, chars_read, exception_message(format, "expected end of input; last byte: 0x" + get_token_string(), "value"))); + } + } + + return result; + } + + /*! + @brief determine system byte order + + @return true if and only if system's byte order is little endian + + @note from http://stackoverflow.com/a/1001328/266378 + */ + static constexpr bool little_endianess(int num = 1) noexcept + { + return *reinterpret_cast<char*>(&num) == 1; + } + + private: + ////////// + // BSON // + ////////// + + /*! + @brief Reads in a BSON-object and passes it to the SAX-parser. + @return whether a valid BSON-value was passed to the SAX parser + */ + bool parse_bson_internal() + { + std::int32_t document_size; + get_number<std::int32_t, true>(input_format_t::bson, document_size); + + if (JSON_UNLIKELY(not sax->start_object(std::size_t(-1)))) + { + return false; + } + + if (JSON_UNLIKELY(not parse_bson_element_list(/*is_array*/false))) + { + return false; + } + + return sax->end_object(); + } + + /*! + @brief Parses a C-style string from the BSON input. + @param[in, out] result A reference to the string variable where the read + string is to be stored. + @return `true` if the \x00-byte indicating the end of the string was + encountered before the EOF; false` indicates an unexpected EOF. + */ + bool get_bson_cstr(string_t& result) + { + auto out = std::back_inserter(result); + while (true) + { + get(); + if (JSON_UNLIKELY(not unexpect_eof(input_format_t::bson, "cstring"))) + { + return false; + } + if (current == 0x00) + { + return true; + } + *out++ = static_cast<char>(current); + } + + return true; + } + + /*! + @brief Parses a zero-terminated string of length @a len from the BSON + input. + @param[in] len The length (including the zero-byte at the end) of the + string to be read. + @param[in, out] result A reference to the string variable where the read + string is to be stored. + @tparam NumberType The type of the length @a len + @pre len >= 1 + @return `true` if the string was successfully parsed + */ + template<typename NumberType> + bool get_bson_string(const NumberType len, string_t& result) + { + if (JSON_UNLIKELY(len < 1)) + { + auto last_token = get_token_string(); + return sax->parse_error(chars_read, last_token, parse_error::create(112, chars_read, exception_message(input_format_t::bson, "string length must be at least 1, is " + std::to_string(len), "string"))); + } + + return get_string(input_format_t::bson, len - static_cast<NumberType>(1), result) and get() != std::char_traits<char>::eof(); + } + + /*! + @brief Read a BSON document element of the given @a element_type. + @param[in] element_type The BSON element type, c.f. http://bsonspec.org/spec.html + @param[in] element_type_parse_position The position in the input stream, + where the `element_type` was read. + @warning Not all BSON element types are supported yet. An unsupported + @a element_type will give rise to a parse_error.114: + Unsupported BSON record type 0x... + @return whether a valid BSON-object/array was passed to the SAX parser + */ + bool parse_bson_element_internal(const int element_type, + const std::size_t element_type_parse_position) + { + switch (element_type) + { + case 0x01: // double + { + double number; + return get_number<double, true>(input_format_t::bson, number) and sax->number_float(static_cast<number_float_t>(number), ""); + } + + case 0x02: // string + { + std::int32_t len; + string_t value; + return get_number<std::int32_t, true>(input_format_t::bson, len) and get_bson_string(len, value) and sax->string(value); + } + + case 0x03: // object + { + return parse_bson_internal(); + } + + case 0x04: // array + { + return parse_bson_array(); + } + + case 0x08: // boolean + { + return sax->boolean(get() != 0); + } + + case 0x0A: // null + { + return sax->null(); + } + + case 0x10: // int32 + { + std::int32_t value; + return get_number<std::int32_t, true>(input_format_t::bson, value) and sax->number_integer(value); + } + + case 0x12: // int64 + { + std::int64_t value; + return get_number<std::int64_t, true>(input_format_t::bson, value) and sax->number_integer(value); + } + + default: // anything else not supported (yet) + { + std::array<char, 3> cr{{}}; + (std::snprintf)(cr.data(), cr.size(), "%.2hhX", static_cast<unsigned char>(element_type)); + return sax->parse_error(element_type_parse_position, std::string(cr.data()), parse_error::create(114, element_type_parse_position, "Unsupported BSON record type 0x" + std::string(cr.data()))); + } + } + } + + /*! + @brief Read a BSON element list (as specified in the BSON-spec) + + The same binary layout is used for objects and arrays, hence it must be + indicated with the argument @a is_array which one is expected + (true --> array, false --> object). + + @param[in] is_array Determines if the element list being read is to be + treated as an object (@a is_array == false), or as an + array (@a is_array == true). + @return whether a valid BSON-object/array was passed to the SAX parser + */ + bool parse_bson_element_list(const bool is_array) + { + string_t key; + while (int element_type = get()) + { + if (JSON_UNLIKELY(not unexpect_eof(input_format_t::bson, "element list"))) + { + return false; + } + + const std::size_t element_type_parse_position = chars_read; + if (JSON_UNLIKELY(not get_bson_cstr(key))) + { + return false; + } + + if (not is_array and not sax->key(key)) + { + return false; + } + + if (JSON_UNLIKELY(not parse_bson_element_internal(element_type, element_type_parse_position))) + { + return false; + } + + // get_bson_cstr only appends + key.clear(); + } + + return true; + } + + /*! + @brief Reads an array from the BSON input and passes it to the SAX-parser. + @return whether a valid BSON-array was passed to the SAX parser + */ + bool parse_bson_array() + { + std::int32_t document_size; + get_number<std::int32_t, true>(input_format_t::bson, document_size); + + if (JSON_UNLIKELY(not sax->start_array(std::size_t(-1)))) + { + return false; + } + + if (JSON_UNLIKELY(not parse_bson_element_list(/*is_array*/true))) + { + return false; + } + + return sax->end_array(); + } + + ////////// + // CBOR // + ////////// + + /*! + @param[in] get_char whether a new character should be retrieved from the + input (true, default) or whether the last read + character should be considered instead + + @return whether a valid CBOR value was passed to the SAX parser + */ + bool parse_cbor_internal(const bool get_char = true) + { + switch (get_char ? get() : current) + { + // EOF + case std::char_traits<char>::eof(): + return unexpect_eof(input_format_t::cbor, "value"); + + // Integer 0x00..0x17 (0..23) + case 0x00: + case 0x01: + case 0x02: + case 0x03: + case 0x04: + case 0x05: + case 0x06: + case 0x07: + case 0x08: + case 0x09: + case 0x0A: + case 0x0B: + case 0x0C: + case 0x0D: + case 0x0E: + case 0x0F: + case 0x10: + case 0x11: + case 0x12: + case 0x13: + case 0x14: + case 0x15: + case 0x16: + case 0x17: + return sax->number_unsigned(static_cast<number_unsigned_t>(current)); + + case 0x18: // Unsigned integer (one-byte uint8_t follows) + { + std::uint8_t number; + return get_number(input_format_t::cbor, number) and sax->number_unsigned(number); + } + + case 0x19: // Unsigned integer (two-byte uint16_t follows) + { + std::uint16_t number; + return get_number(input_format_t::cbor, number) and sax->number_unsigned(number); + } + + case 0x1A: // Unsigned integer (four-byte uint32_t follows) + { + std::uint32_t number; + return get_number(input_format_t::cbor, number) and sax->number_unsigned(number); + } + + case 0x1B: // Unsigned integer (eight-byte uint64_t follows) + { + std::uint64_t number; + return get_number(input_format_t::cbor, number) and sax->number_unsigned(number); + } + + // Negative integer -1-0x00..-1-0x17 (-1..-24) + case 0x20: + case 0x21: + case 0x22: + case 0x23: + case 0x24: + case 0x25: + case 0x26: + case 0x27: + case 0x28: + case 0x29: + case 0x2A: + case 0x2B: + case 0x2C: + case 0x2D: + case 0x2E: + case 0x2F: + case 0x30: + case 0x31: + case 0x32: + case 0x33: + case 0x34: + case 0x35: + case 0x36: + case 0x37: + return sax->number_integer(static_cast<std::int8_t>(0x20 - 1 - current)); + + case 0x38: // Negative integer (one-byte uint8_t follows) + { + std::uint8_t number; + return get_number(input_format_t::cbor, number) and sax->number_integer(static_cast<number_integer_t>(-1) - number); + } + + case 0x39: // Negative integer -1-n (two-byte uint16_t follows) + { + std::uint16_t number; + return get_number(input_format_t::cbor, number) and sax->number_integer(static_cast<number_integer_t>(-1) - number); + } + + case 0x3A: // Negative integer -1-n (four-byte uint32_t follows) + { + std::uint32_t number; + return get_number(input_format_t::cbor, number) and sax->number_integer(static_cast<number_integer_t>(-1) - number); + } + + case 0x3B: // Negative integer -1-n (eight-byte uint64_t follows) + { + std::uint64_t number; + return get_number(input_format_t::cbor, number) and sax->number_integer(static_cast<number_integer_t>(-1) + - static_cast<number_integer_t>(number)); + } + + // UTF-8 string (0x00..0x17 bytes follow) + case 0x60: + case 0x61: + case 0x62: + case 0x63: + case 0x64: + case 0x65: + case 0x66: + case 0x67: + case 0x68: + case 0x69: + case 0x6A: + case 0x6B: + case 0x6C: + case 0x6D: + case 0x6E: + case 0x6F: + case 0x70: + case 0x71: + case 0x72: + case 0x73: + case 0x74: + case 0x75: + case 0x76: + case 0x77: + case 0x78: // UTF-8 string (one-byte uint8_t for n follows) + case 0x79: // UTF-8 string (two-byte uint16_t for n follow) + case 0x7A: // UTF-8 string (four-byte uint32_t for n follow) + case 0x7B: // UTF-8 string (eight-byte uint64_t for n follow) + case 0x7F: // UTF-8 string (indefinite length) + { + string_t s; + return get_cbor_string(s) and sax->string(s); + } + + // array (0x00..0x17 data items follow) + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + return get_cbor_array(static_cast<std::size_t>(static_cast<unsigned int>(current) & 0x1Fu)); + + case 0x98: // array (one-byte uint8_t for n follows) + { + std::uint8_t len; + return get_number(input_format_t::cbor, len) and get_cbor_array(static_cast<std::size_t>(len)); + } + + case 0x99: // array (two-byte uint16_t for n follow) + { + std::uint16_t len; + return get_number(input_format_t::cbor, len) and get_cbor_array(static_cast<std::size_t>(len)); + } + + case 0x9A: // array (four-byte uint32_t for n follow) + { + std::uint32_t len; + return get_number(input_format_t::cbor, len) and get_cbor_array(static_cast<std::size_t>(len)); + } + + case 0x9B: // array (eight-byte uint64_t for n follow) + { + std::uint64_t len; + return get_number(input_format_t::cbor, len) and get_cbor_array(static_cast<std::size_t>(len)); + } + + case 0x9F: // array (indefinite length) + return get_cbor_array(std::size_t(-1)); + + // map (0x00..0x17 pairs of data items follow) + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + return get_cbor_object(static_cast<std::size_t>(static_cast<unsigned int>(current) & 0x1Fu)); + + case 0xB8: // map (one-byte uint8_t for n follows) + { + std::uint8_t len; + return get_number(input_format_t::cbor, len) and get_cbor_object(static_cast<std::size_t>(len)); + } + + case 0xB9: // map (two-byte uint16_t for n follow) + { + std::uint16_t len; + return get_number(input_format_t::cbor, len) and get_cbor_object(static_cast<std::size_t>(len)); + } + + case 0xBA: // map (four-byte uint32_t for n follow) + { + std::uint32_t len; + return get_number(input_format_t::cbor, len) and get_cbor_object(static_cast<std::size_t>(len)); + } + + case 0xBB: // map (eight-byte uint64_t for n follow) + { + std::uint64_t len; + return get_number(input_format_t::cbor, len) and get_cbor_object(static_cast<std::size_t>(len)); + } + + case 0xBF: // map (indefinite length) + return get_cbor_object(std::size_t(-1)); + + case 0xF4: // false + return sax->boolean(false); + + case 0xF5: // true + return sax->boolean(true); + + case 0xF6: // null + return sax->null(); + + case 0xF9: // Half-Precision Float (two-byte IEEE 754) + { + const int byte1_raw = get(); + if (JSON_UNLIKELY(not unexpect_eof(input_format_t::cbor, "number"))) + { + return false; + } + const int byte2_raw = get(); + if (JSON_UNLIKELY(not unexpect_eof(input_format_t::cbor, "number"))) + { + return false; + } + + const auto byte1 = static_cast<unsigned char>(byte1_raw); + const auto byte2 = static_cast<unsigned char>(byte2_raw); + + // code from RFC 7049, Appendix D, Figure 3: + // As half-precision floating-point numbers were only added + // to IEEE 754 in 2008, today's programming platforms often + // still only have limited support for them. It is very + // easy to include at least decoding support for them even + // without such support. An example of a small decoder for + // half-precision floating-point numbers in the C language + // is shown in Fig. 3. + const auto half = static_cast<unsigned int>((byte1 << 8u) + byte2); + const double val = [&half] + { + const int exp = (half >> 10u) & 0x1Fu; + const unsigned int mant = half & 0x3FFu; + assert(0 <= exp and exp <= 32); + assert(0 <= mant and mant <= 1024); + switch (exp) + { + case 0: + return std::ldexp(mant, -24); + case 31: + return (mant == 0) + ? std::numeric_limits<double>::infinity() + : std::numeric_limits<double>::quiet_NaN(); + default: + return std::ldexp(mant + 1024, exp - 25); + } + }(); + return sax->number_float((half & 0x8000u) != 0 + ? static_cast<number_float_t>(-val) + : static_cast<number_float_t>(val), ""); + } + + case 0xFA: // Single-Precision Float (four-byte IEEE 754) + { + float number; + return get_number(input_format_t::cbor, number) and sax->number_float(static_cast<number_float_t>(number), ""); + } + + case 0xFB: // Double-Precision Float (eight-byte IEEE 754) + { + double number; + return get_number(input_format_t::cbor, number) and sax->number_float(static_cast<number_float_t>(number), ""); + } + + default: // anything else (0xFF is handled inside the other types) + { + auto last_token = get_token_string(); + return sax->parse_error(chars_read, last_token, parse_error::create(112, chars_read, exception_message(input_format_t::cbor, "invalid byte: 0x" + last_token, "value"))); + } + } + } + + /*! + @brief reads a CBOR string + + This function first reads starting bytes to determine the expected + string length and then copies this number of bytes into a string. + Additionally, CBOR's strings with indefinite lengths are supported. + + @param[out] result created string + + @return whether string creation completed + */ + bool get_cbor_string(string_t& result) + { + if (JSON_UNLIKELY(not unexpect_eof(input_format_t::cbor, "string"))) + { + return false; + } + + switch (current) + { + // UTF-8 string (0x00..0x17 bytes follow) + case 0x60: + case 0x61: + case 0x62: + case 0x63: + case 0x64: + case 0x65: + case 0x66: + case 0x67: + case 0x68: + case 0x69: + case 0x6A: + case 0x6B: + case 0x6C: + case 0x6D: + case 0x6E: + case 0x6F: + case 0x70: + case 0x71: + case 0x72: + case 0x73: + case 0x74: + case 0x75: + case 0x76: + case 0x77: + { + return get_string(input_format_t::cbor, static_cast<unsigned int>(current) & 0x1Fu, result); + } + + case 0x78: // UTF-8 string (one-byte uint8_t for n follows) + { + std::uint8_t len; + return get_number(input_format_t::cbor, len) and get_string(input_format_t::cbor, len, result); + } + + case 0x79: // UTF-8 string (two-byte uint16_t for n follow) + { + std::uint16_t len; + return get_number(input_format_t::cbor, len) and get_string(input_format_t::cbor, len, result); + } + + case 0x7A: // UTF-8 string (four-byte uint32_t for n follow) + { + std::uint32_t len; + return get_number(input_format_t::cbor, len) and get_string(input_format_t::cbor, len, result); + } + + case 0x7B: // UTF-8 string (eight-byte uint64_t for n follow) + { + std::uint64_t len; + return get_number(input_format_t::cbor, len) and get_string(input_format_t::cbor, len, result); + } + + case 0x7F: // UTF-8 string (indefinite length) + { + while (get() != 0xFF) + { + string_t chunk; + if (not get_cbor_string(chunk)) + { + return false; + } + result.append(chunk); + } + return true; + } + + default: + { + auto last_token = get_token_string(); + return sax->parse_error(chars_read, last_token, parse_error::create(113, chars_read, exception_message(input_format_t::cbor, "expected length specification (0x60-0x7B) or indefinite string type (0x7F); last byte: 0x" + last_token, "string"))); + } + } + } + + /*! + @param[in] len the length of the array or std::size_t(-1) for an + array of indefinite size + @return whether array creation completed + */ + bool get_cbor_array(const std::size_t len) + { + if (JSON_UNLIKELY(not sax->start_array(len))) + { + return false; + } + + if (len != std::size_t(-1)) + { + for (std::size_t i = 0; i < len; ++i) + { + if (JSON_UNLIKELY(not parse_cbor_internal())) + { + return false; + } + } + } + else + { + while (get() != 0xFF) + { + if (JSON_UNLIKELY(not parse_cbor_internal(false))) + { + return false; + } + } + } + + return sax->end_array(); + } + + /*! + @param[in] len the length of the object or std::size_t(-1) for an + object of indefinite size + @return whether object creation completed + */ + bool get_cbor_object(const std::size_t len) + { + if (JSON_UNLIKELY(not sax->start_object(len))) + { + return false; + } + + string_t key; + if (len != std::size_t(-1)) + { + for (std::size_t i = 0; i < len; ++i) + { + get(); + if (JSON_UNLIKELY(not get_cbor_string(key) or not sax->key(key))) + { + return false; + } + + if (JSON_UNLIKELY(not parse_cbor_internal())) + { + return false; + } + key.clear(); + } + } + else + { + while (get() != 0xFF) + { + if (JSON_UNLIKELY(not get_cbor_string(key) or not sax->key(key))) + { + return false; + } + + if (JSON_UNLIKELY(not parse_cbor_internal())) + { + return false; + } + key.clear(); + } + } + + return sax->end_object(); + } + + ///////////// + // MsgPack // + ///////////// + + /*! + @return whether a valid MessagePack value was passed to the SAX parser + */ + bool parse_msgpack_internal() + { + switch (get()) + { + // EOF + case std::char_traits<char>::eof(): + return unexpect_eof(input_format_t::msgpack, "value"); + + // positive fixint + case 0x00: + case 0x01: + case 0x02: + case 0x03: + case 0x04: + case 0x05: + case 0x06: + case 0x07: + case 0x08: + case 0x09: + case 0x0A: + case 0x0B: + case 0x0C: + case 0x0D: + case 0x0E: + case 0x0F: + case 0x10: + case 0x11: + case 0x12: + case 0x13: + case 0x14: + case 0x15: + case 0x16: + case 0x17: + case 0x18: + case 0x19: + case 0x1A: + case 0x1B: + case 0x1C: + case 0x1D: + case 0x1E: + case 0x1F: + case 0x20: + case 0x21: + case 0x22: + case 0x23: + case 0x24: + case 0x25: + case 0x26: + case 0x27: + case 0x28: + case 0x29: + case 0x2A: + case 0x2B: + case 0x2C: + case 0x2D: + case 0x2E: + case 0x2F: + case 0x30: + case 0x31: + case 0x32: + case 0x33: + case 0x34: + case 0x35: + case 0x36: + case 0x37: + case 0x38: + case 0x39: + case 0x3A: + case 0x3B: + case 0x3C: + case 0x3D: + case 0x3E: + case 0x3F: + case 0x40: + case 0x41: + case 0x42: + case 0x43: + case 0x44: + case 0x45: + case 0x46: + case 0x47: + case 0x48: + case 0x49: + case 0x4A: + case 0x4B: + case 0x4C: + case 0x4D: + case 0x4E: + case 0x4F: + case 0x50: + case 0x51: + case 0x52: + case 0x53: + case 0x54: + case 0x55: + case 0x56: + case 0x57: + case 0x58: + case 0x59: + case 0x5A: + case 0x5B: + case 0x5C: + case 0x5D: + case 0x5E: + case 0x5F: + case 0x60: + case 0x61: + case 0x62: + case 0x63: + case 0x64: + case 0x65: + case 0x66: + case 0x67: + case 0x68: + case 0x69: + case 0x6A: + case 0x6B: + case 0x6C: + case 0x6D: + case 0x6E: + case 0x6F: + case 0x70: + case 0x71: + case 0x72: + case 0x73: + case 0x74: + case 0x75: + case 0x76: + case 0x77: + case 0x78: + case 0x79: + case 0x7A: + case 0x7B: + case 0x7C: + case 0x7D: + case 0x7E: + case 0x7F: + return sax->number_unsigned(static_cast<number_unsigned_t>(current)); + + // fixmap + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + return get_msgpack_object(static_cast<std::size_t>(static_cast<unsigned int>(current) & 0x0Fu)); + + // fixarray + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + return get_msgpack_array(static_cast<std::size_t>(static_cast<unsigned int>(current) & 0x0Fu)); + + // fixstr + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: + { + string_t s; + return get_msgpack_string(s) and sax->string(s); + } + + case 0xC0: // nil + return sax->null(); + + case 0xC2: // false + return sax->boolean(false); + + case 0xC3: // true + return sax->boolean(true); + + case 0xCA: // float 32 + { + float number; + return get_number(input_format_t::msgpack, number) and sax->number_float(static_cast<number_float_t>(number), ""); + } + + case 0xCB: // float 64 + { + double number; + return get_number(input_format_t::msgpack, number) and sax->number_float(static_cast<number_float_t>(number), ""); + } + + case 0xCC: // uint 8 + { + std::uint8_t number; + return get_number(input_format_t::msgpack, number) and sax->number_unsigned(number); + } + + case 0xCD: // uint 16 + { + std::uint16_t number; + return get_number(input_format_t::msgpack, number) and sax->number_unsigned(number); + } + + case 0xCE: // uint 32 + { + std::uint32_t number; + return get_number(input_format_t::msgpack, number) and sax->number_unsigned(number); + } + + case 0xCF: // uint 64 + { + std::uint64_t number; + return get_number(input_format_t::msgpack, number) and sax->number_unsigned(number); + } + + case 0xD0: // int 8 + { + std::int8_t number; + return get_number(input_format_t::msgpack, number) and sax->number_integer(number); + } + + case 0xD1: // int 16 + { + std::int16_t number; + return get_number(input_format_t::msgpack, number) and sax->number_integer(number); + } + + case 0xD2: // int 32 + { + std::int32_t number; + return get_number(input_format_t::msgpack, number) and sax->number_integer(number); + } + + case 0xD3: // int 64 + { + std::int64_t number; + return get_number(input_format_t::msgpack, number) and sax->number_integer(number); + } + + case 0xD9: // str 8 + case 0xDA: // str 16 + case 0xDB: // str 32 + { + string_t s; + return get_msgpack_string(s) and sax->string(s); + } + + case 0xDC: // array 16 + { + std::uint16_t len; + return get_number(input_format_t::msgpack, len) and get_msgpack_array(static_cast<std::size_t>(len)); + } + + case 0xDD: // array 32 + { + std::uint32_t len; + return get_number(input_format_t::msgpack, len) and get_msgpack_array(static_cast<std::size_t>(len)); + } + + case 0xDE: // map 16 + { + std::uint16_t len; + return get_number(input_format_t::msgpack, len) and get_msgpack_object(static_cast<std::size_t>(len)); + } + + case 0xDF: // map 32 + { + std::uint32_t len; + return get_number(input_format_t::msgpack, len) and get_msgpack_object(static_cast<std::size_t>(len)); + } + + // negative fixint + case 0xE0: + case 0xE1: + case 0xE2: + case 0xE3: + case 0xE4: + case 0xE5: + case 0xE6: + case 0xE7: + case 0xE8: + case 0xE9: + case 0xEA: + case 0xEB: + case 0xEC: + case 0xED: + case 0xEE: + case 0xEF: + case 0xF0: + case 0xF1: + case 0xF2: + case 0xF3: + case 0xF4: + case 0xF5: + case 0xF6: + case 0xF7: + case 0xF8: + case 0xF9: + case 0xFA: + case 0xFB: + case 0xFC: + case 0xFD: + case 0xFE: + case 0xFF: + return sax->number_integer(static_cast<std::int8_t>(current)); + + default: // anything else + { + auto last_token = get_token_string(); + return sax->parse_error(chars_read, last_token, parse_error::create(112, chars_read, exception_message(input_format_t::msgpack, "invalid byte: 0x" + last_token, "value"))); + } + } + } + + /*! + @brief reads a MessagePack string + + This function first reads starting bytes to determine the expected + string length and then copies this number of bytes into a string. + + @param[out] result created string + + @return whether string creation completed + */ + bool get_msgpack_string(string_t& result) + { + if (JSON_UNLIKELY(not unexpect_eof(input_format_t::msgpack, "string"))) + { + return false; + } + + switch (current) + { + // fixstr + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: + { + return get_string(input_format_t::msgpack, static_cast<unsigned int>(current) & 0x1Fu, result); + } + + case 0xD9: // str 8 + { + std::uint8_t len; + return get_number(input_format_t::msgpack, len) and get_string(input_format_t::msgpack, len, result); + } + + case 0xDA: // str 16 + { + std::uint16_t len; + return get_number(input_format_t::msgpack, len) and get_string(input_format_t::msgpack, len, result); + } + + case 0xDB: // str 32 + { + std::uint32_t len; + return get_number(input_format_t::msgpack, len) and get_string(input_format_t::msgpack, len, result); + } + + default: + { + auto last_token = get_token_string(); + return sax->parse_error(chars_read, last_token, parse_error::create(113, chars_read, exception_message(input_format_t::msgpack, "expected length specification (0xA0-0xBF, 0xD9-0xDB); last byte: 0x" + last_token, "string"))); + } + } + } + + /*! + @param[in] len the length of the array + @return whether array creation completed + */ + bool get_msgpack_array(const std::size_t len) + { + if (JSON_UNLIKELY(not sax->start_array(len))) + { + return false; + } + + for (std::size_t i = 0; i < len; ++i) + { + if (JSON_UNLIKELY(not parse_msgpack_internal())) + { + return false; + } + } + + return sax->end_array(); + } + + /*! + @param[in] len the length of the object + @return whether object creation completed + */ + bool get_msgpack_object(const std::size_t len) + { + if (JSON_UNLIKELY(not sax->start_object(len))) + { + return false; + } + + string_t key; + for (std::size_t i = 0; i < len; ++i) + { + get(); + if (JSON_UNLIKELY(not get_msgpack_string(key) or not sax->key(key))) + { + return false; + } + + if (JSON_UNLIKELY(not parse_msgpack_internal())) + { + return false; + } + key.clear(); + } + + return sax->end_object(); + } + + //////////// + // UBJSON // + //////////// + + /*! + @param[in] get_char whether a new character should be retrieved from the + input (true, default) or whether the last read + character should be considered instead + + @return whether a valid UBJSON value was passed to the SAX parser + */ + bool parse_ubjson_internal(const bool get_char = true) + { + return get_ubjson_value(get_char ? get_ignore_noop() : current); + } + + /*! + @brief reads a UBJSON string + + This function is either called after reading the 'S' byte explicitly + indicating a string, or in case of an object key where the 'S' byte can be + left out. + + @param[out] result created string + @param[in] get_char whether a new character should be retrieved from the + input (true, default) or whether the last read + character should be considered instead + + @return whether string creation completed + */ + bool get_ubjson_string(string_t& result, const bool get_char = true) + { + if (get_char) + { + get(); // TODO(niels): may we ignore N here? + } + + if (JSON_UNLIKELY(not unexpect_eof(input_format_t::ubjson, "value"))) + { + return false; + } + + switch (current) + { + case 'U': + { + std::uint8_t len; + return get_number(input_format_t::ubjson, len) and get_string(input_format_t::ubjson, len, result); + } + + case 'i': + { + std::int8_t len; + return get_number(input_format_t::ubjson, len) and get_string(input_format_t::ubjson, len, result); + } + + case 'I': + { + std::int16_t len; + return get_number(input_format_t::ubjson, len) and get_string(input_format_t::ubjson, len, result); + } + + case 'l': + { + std::int32_t len; + return get_number(input_format_t::ubjson, len) and get_string(input_format_t::ubjson, len, result); + } + + case 'L': + { + std::int64_t len; + return get_number(input_format_t::ubjson, len) and get_string(input_format_t::ubjson, len, result); + } + + default: + auto last_token = get_token_string(); + return sax->parse_error(chars_read, last_token, parse_error::create(113, chars_read, exception_message(input_format_t::ubjson, "expected length type specification (U, i, I, l, L); last byte: 0x" + last_token, "string"))); + } + } + + /*! + @param[out] result determined size + @return whether size determination completed + */ + bool get_ubjson_size_value(std::size_t& result) + { + switch (get_ignore_noop()) + { + case 'U': + { + std::uint8_t number; + if (JSON_UNLIKELY(not get_number(input_format_t::ubjson, number))) + { + return false; + } + result = static_cast<std::size_t>(number); + return true; + } + + case 'i': + { + std::int8_t number; + if (JSON_UNLIKELY(not get_number(input_format_t::ubjson, number))) + { + return false; + } + result = static_cast<std::size_t>(number); + return true; + } + + case 'I': + { + std::int16_t number; + if (JSON_UNLIKELY(not get_number(input_format_t::ubjson, number))) + { + return false; + } + result = static_cast<std::size_t>(number); + return true; + } + + case 'l': + { + std::int32_t number; + if (JSON_UNLIKELY(not get_number(input_format_t::ubjson, number))) + { + return false; + } + result = static_cast<std::size_t>(number); + return true; + } + + case 'L': + { + std::int64_t number; + if (JSON_UNLIKELY(not get_number(input_format_t::ubjson, number))) + { + return false; + } + result = static_cast<std::size_t>(number); + return true; + } + + default: + { + auto last_token = get_token_string(); + return sax->parse_error(chars_read, last_token, parse_error::create(113, chars_read, exception_message(input_format_t::ubjson, "expected length type specification (U, i, I, l, L) after '#'; last byte: 0x" + last_token, "size"))); + } + } + } + + /*! + @brief determine the type and size for a container + + In the optimized UBJSON format, a type and a size can be provided to allow + for a more compact representation. + + @param[out] result pair of the size and the type + + @return whether pair creation completed + */ + bool get_ubjson_size_type(std::pair<std::size_t, int>& result) + { + result.first = string_t::npos; // size + result.second = 0; // type + + get_ignore_noop(); + + if (current == '$') + { + result.second = get(); // must not ignore 'N', because 'N' maybe the type + if (JSON_UNLIKELY(not unexpect_eof(input_format_t::ubjson, "type"))) + { + return false; + } + + get_ignore_noop(); + if (JSON_UNLIKELY(current != '#')) + { + if (JSON_UNLIKELY(not unexpect_eof(input_format_t::ubjson, "value"))) + { + return false; + } + auto last_token = get_token_string(); + return sax->parse_error(chars_read, last_token, parse_error::create(112, chars_read, exception_message(input_format_t::ubjson, "expected '#' after type information; last byte: 0x" + last_token, "size"))); + } + + return get_ubjson_size_value(result.first); + } + + if (current == '#') + { + return get_ubjson_size_value(result.first); + } + + return true; + } + + /*! + @param prefix the previously read or set type prefix + @return whether value creation completed + */ + bool get_ubjson_value(const int prefix) + { + switch (prefix) + { + case std::char_traits<char>::eof(): // EOF + return unexpect_eof(input_format_t::ubjson, "value"); + + case 'T': // true + return sax->boolean(true); + case 'F': // false + return sax->boolean(false); + + case 'Z': // null + return sax->null(); + + case 'U': + { + std::uint8_t number; + return get_number(input_format_t::ubjson, number) and sax->number_unsigned(number); + } + + case 'i': + { + std::int8_t number; + return get_number(input_format_t::ubjson, number) and sax->number_integer(number); + } + + case 'I': + { + std::int16_t number; + return get_number(input_format_t::ubjson, number) and sax->number_integer(number); + } + + case 'l': + { + std::int32_t number; + return get_number(input_format_t::ubjson, number) and sax->number_integer(number); + } + + case 'L': + { + std::int64_t number; + return get_number(input_format_t::ubjson, number) and sax->number_integer(number); + } + + case 'd': + { + float number; + return get_number(input_format_t::ubjson, number) and sax->number_float(static_cast<number_float_t>(number), ""); + } + + case 'D': + { + double number; + return get_number(input_format_t::ubjson, number) and sax->number_float(static_cast<number_float_t>(number), ""); + } + + case 'C': // char + { + get(); + if (JSON_UNLIKELY(not unexpect_eof(input_format_t::ubjson, "char"))) + { + return false; + } + if (JSON_UNLIKELY(current > 127)) + { + auto last_token = get_token_string(); + return sax->parse_error(chars_read, last_token, parse_error::create(113, chars_read, exception_message(input_format_t::ubjson, "byte after 'C' must be in range 0x00..0x7F; last byte: 0x" + last_token, "char"))); + } + string_t s(1, static_cast<char>(current)); + return sax->string(s); + } + + case 'S': // string + { + string_t s; + return get_ubjson_string(s) and sax->string(s); + } + + case '[': // array + return get_ubjson_array(); + + case '{': // object + return get_ubjson_object(); + + default: // anything else + { + auto last_token = get_token_string(); + return sax->parse_error(chars_read, last_token, parse_error::create(112, chars_read, exception_message(input_format_t::ubjson, "invalid byte: 0x" + last_token, "value"))); + } + } + } + + /*! + @return whether array creation completed + */ + bool get_ubjson_array() + { + std::pair<std::size_t, int> size_and_type; + if (JSON_UNLIKELY(not get_ubjson_size_type(size_and_type))) + { + return false; + } + + if (size_and_type.first != string_t::npos) + { + if (JSON_UNLIKELY(not sax->start_array(size_and_type.first))) + { + return false; + } + + if (size_and_type.second != 0) + { + if (size_and_type.second != 'N') + { + for (std::size_t i = 0; i < size_and_type.first; ++i) + { + if (JSON_UNLIKELY(not get_ubjson_value(size_and_type.second))) + { + return false; + } + } + } + } + else + { + for (std::size_t i = 0; i < size_and_type.first; ++i) + { + if (JSON_UNLIKELY(not parse_ubjson_internal())) + { + return false; + } + } + } + } + else + { + if (JSON_UNLIKELY(not sax->start_array(std::size_t(-1)))) + { + return false; + } + + while (current != ']') + { + if (JSON_UNLIKELY(not parse_ubjson_internal(false))) + { + return false; + } + get_ignore_noop(); + } + } + + return sax->end_array(); + } + + /*! + @return whether object creation completed + */ + bool get_ubjson_object() + { + std::pair<std::size_t, int> size_and_type; + if (JSON_UNLIKELY(not get_ubjson_size_type(size_and_type))) + { + return false; + } + + string_t key; + if (size_and_type.first != string_t::npos) + { + if (JSON_UNLIKELY(not sax->start_object(size_and_type.first))) + { + return false; + } + + if (size_and_type.second != 0) + { + for (std::size_t i = 0; i < size_and_type.first; ++i) + { + if (JSON_UNLIKELY(not get_ubjson_string(key) or not sax->key(key))) + { + return false; + } + if (JSON_UNLIKELY(not get_ubjson_value(size_and_type.second))) + { + return false; + } + key.clear(); + } + } + else + { + for (std::size_t i = 0; i < size_and_type.first; ++i) + { + if (JSON_UNLIKELY(not get_ubjson_string(key) or not sax->key(key))) + { + return false; + } + if (JSON_UNLIKELY(not parse_ubjson_internal())) + { + return false; + } + key.clear(); + } + } + } + else + { + if (JSON_UNLIKELY(not sax->start_object(std::size_t(-1)))) + { + return false; + } + + while (current != '}') + { + if (JSON_UNLIKELY(not get_ubjson_string(key, false) or not sax->key(key))) + { + return false; + } + if (JSON_UNLIKELY(not parse_ubjson_internal())) + { + return false; + } + get_ignore_noop(); + key.clear(); + } + } + + return sax->end_object(); + } + + /////////////////////// + // Utility functions // + /////////////////////// + + /*! + @brief get next character from the input + + This function provides the interface to the used input adapter. It does + not throw in case the input reached EOF, but returns a -'ve valued + `std::char_traits<char>::eof()` in that case. + + @return character read from the input + */ + int get() + { + ++chars_read; + return current = ia->get_character(); + } + + /*! + @return character read from the input after ignoring all 'N' entries + */ + int get_ignore_noop() + { + do + { + get(); + } + while (current == 'N'); + + return current; + } + + /* + @brief read a number from the input + + @tparam NumberType the type of the number + @param[in] format the current format (for diagnostics) + @param[out] result number of type @a NumberType + + @return whether conversion completed + + @note This function needs to respect the system's endianess, because + bytes in CBOR, MessagePack, and UBJSON are stored in network order + (big endian) and therefore need reordering on little endian systems. + */ + template<typename NumberType, bool InputIsLittleEndian = false> + bool get_number(const input_format_t format, NumberType& result) + { + // step 1: read input into array with system's byte order + std::array<std::uint8_t, sizeof(NumberType)> vec; + for (std::size_t i = 0; i < sizeof(NumberType); ++i) + { + get(); + if (JSON_UNLIKELY(not unexpect_eof(format, "number"))) + { + return false; + } + + // reverse byte order prior to conversion if necessary + if (is_little_endian != InputIsLittleEndian) + { + vec[sizeof(NumberType) - i - 1] = static_cast<std::uint8_t>(current); + } + else + { + vec[i] = static_cast<std::uint8_t>(current); // LCOV_EXCL_LINE + } + } + + // step 2: convert array into number of type T and return + std::memcpy(&result, vec.data(), sizeof(NumberType)); + return true; + } + + /*! + @brief create a string by reading characters from the input + + @tparam NumberType the type of the number + @param[in] format the current format (for diagnostics) + @param[in] len number of characters to read + @param[out] result string created by reading @a len bytes + + @return whether string creation completed + + @note We can not reserve @a len bytes for the result, because @a len + may be too large. Usually, @ref unexpect_eof() detects the end of + the input before we run out of string memory. + */ + template<typename NumberType> + bool get_string(const input_format_t format, + const NumberType len, + string_t& result) + { + bool success = true; + std::generate_n(std::back_inserter(result), len, [this, &success, &format]() + { + get(); + if (JSON_UNLIKELY(not unexpect_eof(format, "string"))) + { + success = false; + } + return static_cast<char>(current); + }); + return success; + } + + /*! + @param[in] format the current format (for diagnostics) + @param[in] context further context information (for diagnostics) + @return whether the last read character is not EOF + */ + bool unexpect_eof(const input_format_t format, const char* context) const + { + if (JSON_UNLIKELY(current == std::char_traits<char>::eof())) + { + return sax->parse_error(chars_read, "<end of file>", + parse_error::create(110, chars_read, exception_message(format, "unexpected end of input", context))); + } + return true; + } + + /*! + @return a string representation of the last read byte + */ + std::string get_token_string() const + { + std::array<char, 3> cr{{}}; + (std::snprintf)(cr.data(), cr.size(), "%.2hhX", static_cast<unsigned char>(current)); + return std::string{cr.data()}; + } + + /*! + @param[in] format the current format + @param[in] detail a detailed error message + @param[in] context further contect information + @return a message string to use in the parse_error exceptions + */ + std::string exception_message(const input_format_t format, + const std::string& detail, + const std::string& context) const + { + std::string error_msg = "syntax error while parsing "; + + switch (format) + { + case input_format_t::cbor: + error_msg += "CBOR"; + break; + + case input_format_t::msgpack: + error_msg += "MessagePack"; + break; + + case input_format_t::ubjson: + error_msg += "UBJSON"; + break; + + case input_format_t::bson: + error_msg += "BSON"; + break; + + default: // LCOV_EXCL_LINE + assert(false); // LCOV_EXCL_LINE + } + + return error_msg + " " + context + ": " + detail; + } + + private: + /// input adapter + input_adapter_t ia = nullptr; + + /// the current character + int current = std::char_traits<char>::eof(); + + /// the number of characters read + std::size_t chars_read = 0; + + /// whether we can assume little endianess + const bool is_little_endian = little_endianess(); + + /// the SAX parser + json_sax_t* sax = nullptr; +}; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/input/input_adapters.hpp> + +// #include <nlohmann/detail/input/lexer.hpp> + + +#include <array> // array +#include <clocale> // localeconv +#include <cstddef> // size_t +#include <cstdio> // snprintf +#include <cstdlib> // strtof, strtod, strtold, strtoll, strtoull +#include <initializer_list> // initializer_list +#include <string> // char_traits, string +#include <utility> // move +#include <vector> // vector + +// #include <nlohmann/detail/input/input_adapters.hpp> + +// #include <nlohmann/detail/input/position_t.hpp> + +// #include <nlohmann/detail/macro_scope.hpp> + + +namespace nlohmann +{ +namespace detail +{ +/////////// +// lexer // +/////////// + +/*! +@brief lexical analysis + +This class organizes the lexical analysis during JSON deserialization. +*/ +template<typename BasicJsonType> +class lexer +{ + using number_integer_t = typename BasicJsonType::number_integer_t; + using number_unsigned_t = typename BasicJsonType::number_unsigned_t; + using number_float_t = typename BasicJsonType::number_float_t; + using string_t = typename BasicJsonType::string_t; + + public: + /// token types for the parser + enum class token_type + { + uninitialized, ///< indicating the scanner is uninitialized + literal_true, ///< the `true` literal + literal_false, ///< the `false` literal + literal_null, ///< the `null` literal + value_string, ///< a string -- use get_string() for actual value + value_unsigned, ///< an unsigned integer -- use get_number_unsigned() for actual value + value_integer, ///< a signed integer -- use get_number_integer() for actual value + value_float, ///< an floating point number -- use get_number_float() for actual value + begin_array, ///< the character for array begin `[` + begin_object, ///< the character for object begin `{` + end_array, ///< the character for array end `]` + end_object, ///< the character for object end `}` + name_separator, ///< the name separator `:` + value_separator, ///< the value separator `,` + parse_error, ///< indicating a parse error + end_of_input, ///< indicating the end of the input buffer + literal_or_value ///< a literal or the begin of a value (only for diagnostics) + }; + + /// return name of values of type token_type (only used for errors) + static const char* token_type_name(const token_type t) noexcept + { + switch (t) + { + case token_type::uninitialized: + return "<uninitialized>"; + case token_type::literal_true: + return "true literal"; + case token_type::literal_false: + return "false literal"; + case token_type::literal_null: + return "null literal"; + case token_type::value_string: + return "string literal"; + case lexer::token_type::value_unsigned: + case lexer::token_type::value_integer: + case lexer::token_type::value_float: + return "number literal"; + case token_type::begin_array: + return "'['"; + case token_type::begin_object: + return "'{'"; + case token_type::end_array: + return "']'"; + case token_type::end_object: + return "'}'"; + case token_type::name_separator: + return "':'"; + case token_type::value_separator: + return "','"; + case token_type::parse_error: + return "<parse error>"; + case token_type::end_of_input: + return "end of input"; + case token_type::literal_or_value: + return "'[', '{', or a literal"; + // LCOV_EXCL_START + default: // catch non-enum values + return "unknown token"; + // LCOV_EXCL_STOP + } + } + + explicit lexer(detail::input_adapter_t&& adapter) + : ia(std::move(adapter)), decimal_point_char(get_decimal_point()) {} + + // delete because of pointer members + lexer(const lexer&) = delete; + lexer(lexer&&) = delete; + lexer& operator=(lexer&) = delete; + lexer& operator=(lexer&&) = delete; + ~lexer() = default; + + private: + ///////////////////// + // locales + ///////////////////// + + /// return the locale-dependent decimal point + static char get_decimal_point() noexcept + { + const auto loc = localeconv(); + assert(loc != nullptr); + return (loc->decimal_point == nullptr) ? '.' : *(loc->decimal_point); + } + + ///////////////////// + // scan functions + ///////////////////// + + /*! + @brief get codepoint from 4 hex characters following `\u` + + For input "\u c1 c2 c3 c4" the codepoint is: + (c1 * 0x1000) + (c2 * 0x0100) + (c3 * 0x0010) + c4 + = (c1 << 12) + (c2 << 8) + (c3 << 4) + (c4 << 0) + + Furthermore, the possible characters '0'..'9', 'A'..'F', and 'a'..'f' + must be converted to the integers 0x0..0x9, 0xA..0xF, 0xA..0xF, resp. The + conversion is done by subtracting the offset (0x30, 0x37, and 0x57) + between the ASCII value of the character and the desired integer value. + + @return codepoint (0x0000..0xFFFF) or -1 in case of an error (e.g. EOF or + non-hex character) + */ + int get_codepoint() + { + // this function only makes sense after reading `\u` + assert(current == 'u'); + int codepoint = 0; + + const auto factors = { 12u, 8u, 4u, 0u }; + for (const auto factor : factors) + { + get(); + + if (current >= '0' and current <= '9') + { + codepoint += static_cast<int>((static_cast<unsigned int>(current) - 0x30u) << factor); + } + else if (current >= 'A' and current <= 'F') + { + codepoint += static_cast<int>((static_cast<unsigned int>(current) - 0x37u) << factor); + } + else if (current >= 'a' and current <= 'f') + { + codepoint += static_cast<int>((static_cast<unsigned int>(current) - 0x57u) << factor); + } + else + { + return -1; + } + } + + assert(0x0000 <= codepoint and codepoint <= 0xFFFF); + return codepoint; + } + + /*! + @brief check if the next byte(s) are inside a given range + + Adds the current byte and, for each passed range, reads a new byte and + checks if it is inside the range. If a violation was detected, set up an + error message and return false. Otherwise, return true. + + @param[in] ranges list of integers; interpreted as list of pairs of + inclusive lower and upper bound, respectively + + @pre The passed list @a ranges must have 2, 4, or 6 elements; that is, + 1, 2, or 3 pairs. This precondition is enforced by an assertion. + + @return true if and only if no range violation was detected + */ + bool next_byte_in_range(std::initializer_list<int> ranges) + { + assert(ranges.size() == 2 or ranges.size() == 4 or ranges.size() == 6); + add(current); + + for (auto range = ranges.begin(); range != ranges.end(); ++range) + { + get(); + if (JSON_LIKELY(*range <= current and current <= *(++range))) + { + add(current); + } + else + { + error_message = "invalid string: ill-formed UTF-8 byte"; + return false; + } + } + + return true; + } + + /*! + @brief scan a string literal + + This function scans a string according to Sect. 7 of RFC 7159. While + scanning, bytes are escaped and copied into buffer token_buffer. Then the + function returns successfully, token_buffer is *not* null-terminated (as it + may contain \0 bytes), and token_buffer.size() is the number of bytes in the + string. + + @return token_type::value_string if string could be successfully scanned, + token_type::parse_error otherwise + + @note In case of errors, variable error_message contains a textual + description. + */ + token_type scan_string() + { + // reset token_buffer (ignore opening quote) + reset(); + + // we entered the function by reading an open quote + assert(current == '\"'); + + while (true) + { + // get next character + switch (get()) + { + // end of file while parsing string + case std::char_traits<char>::eof(): + { + error_message = "invalid string: missing closing quote"; + return token_type::parse_error; + } + + // closing quote + case '\"': + { + return token_type::value_string; + } + + // escapes + case '\\': + { + switch (get()) + { + // quotation mark + case '\"': + add('\"'); + break; + // reverse solidus + case '\\': + add('\\'); + break; + // solidus + case '/': + add('/'); + break; + // backspace + case 'b': + add('\b'); + break; + // form feed + case 'f': + add('\f'); + break; + // line feed + case 'n': + add('\n'); + break; + // carriage return + case 'r': + add('\r'); + break; + // tab + case 't': + add('\t'); + break; + + // unicode escapes + case 'u': + { + const int codepoint1 = get_codepoint(); + int codepoint = codepoint1; // start with codepoint1 + + if (JSON_UNLIKELY(codepoint1 == -1)) + { + error_message = "invalid string: '\\u' must be followed by 4 hex digits"; + return token_type::parse_error; + } + + // check if code point is a high surrogate + if (0xD800 <= codepoint1 and codepoint1 <= 0xDBFF) + { + // expect next \uxxxx entry + if (JSON_LIKELY(get() == '\\' and get() == 'u')) + { + const int codepoint2 = get_codepoint(); + + if (JSON_UNLIKELY(codepoint2 == -1)) + { + error_message = "invalid string: '\\u' must be followed by 4 hex digits"; + return token_type::parse_error; + } + + // check if codepoint2 is a low surrogate + if (JSON_LIKELY(0xDC00 <= codepoint2 and codepoint2 <= 0xDFFF)) + { + // overwrite codepoint + codepoint = static_cast<int>( + // high surrogate occupies the most significant 22 bits + (static_cast<unsigned int>(codepoint1) << 10u) + // low surrogate occupies the least significant 15 bits + + static_cast<unsigned int>(codepoint2) + // there is still the 0xD800, 0xDC00 and 0x10000 noise + // in the result so we have to subtract with: + // (0xD800 << 10) + DC00 - 0x10000 = 0x35FDC00 + - 0x35FDC00u); + } + else + { + error_message = "invalid string: surrogate U+DC00..U+DFFF must be followed by U+DC00..U+DFFF"; + return token_type::parse_error; + } + } + else + { + error_message = "invalid string: surrogate U+DC00..U+DFFF must be followed by U+DC00..U+DFFF"; + return token_type::parse_error; + } + } + else + { + if (JSON_UNLIKELY(0xDC00 <= codepoint1 and codepoint1 <= 0xDFFF)) + { + error_message = "invalid string: surrogate U+DC00..U+DFFF must follow U+D800..U+DBFF"; + return token_type::parse_error; + } + } + + // result of the above calculation yields a proper codepoint + assert(0x00 <= codepoint and codepoint <= 0x10FFFF); + + // translate codepoint into bytes + if (codepoint < 0x80) + { + // 1-byte characters: 0xxxxxxx (ASCII) + add(codepoint); + } + else if (codepoint <= 0x7FF) + { + // 2-byte characters: 110xxxxx 10xxxxxx + add(static_cast<int>(0xC0u | (static_cast<unsigned int>(codepoint) >> 6u))); + add(static_cast<int>(0x80u | (static_cast<unsigned int>(codepoint) & 0x3Fu))); + } + else if (codepoint <= 0xFFFF) + { + // 3-byte characters: 1110xxxx 10xxxxxx 10xxxxxx + add(static_cast<int>(0xE0u | (static_cast<unsigned int>(codepoint) >> 12u))); + add(static_cast<int>(0x80u | ((static_cast<unsigned int>(codepoint) >> 6u) & 0x3Fu))); + add(static_cast<int>(0x80u | (static_cast<unsigned int>(codepoint) & 0x3Fu))); + } + else + { + // 4-byte characters: 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx + add(static_cast<int>(0xF0u | (static_cast<unsigned int>(codepoint) >> 18u))); + add(static_cast<int>(0x80u | ((static_cast<unsigned int>(codepoint) >> 12u) & 0x3Fu))); + add(static_cast<int>(0x80u | ((static_cast<unsigned int>(codepoint) >> 6u) & 0x3Fu))); + add(static_cast<int>(0x80u | (static_cast<unsigned int>(codepoint) & 0x3Fu))); + } + + break; + } + + // other characters after escape + default: + error_message = "invalid string: forbidden character after backslash"; + return token_type::parse_error; + } + + break; + } + + // invalid control characters + case 0x00: + { + error_message = "invalid string: control character U+0000 (NUL) must be escaped to \\u0000"; + return token_type::parse_error; + } + + case 0x01: + { + error_message = "invalid string: control character U+0001 (SOH) must be escaped to \\u0001"; + return token_type::parse_error; + } + + case 0x02: + { + error_message = "invalid string: control character U+0002 (STX) must be escaped to \\u0002"; + return token_type::parse_error; + } + + case 0x03: + { + error_message = "invalid string: control character U+0003 (ETX) must be escaped to \\u0003"; + return token_type::parse_error; + } + + case 0x04: + { + error_message = "invalid string: control character U+0004 (EOT) must be escaped to \\u0004"; + return token_type::parse_error; + } + + case 0x05: + { + error_message = "invalid string: control character U+0005 (ENQ) must be escaped to \\u0005"; + return token_type::parse_error; + } + + case 0x06: + { + error_message = "invalid string: control character U+0006 (ACK) must be escaped to \\u0006"; + return token_type::parse_error; + } + + case 0x07: + { + error_message = "invalid string: control character U+0007 (BEL) must be escaped to \\u0007"; + return token_type::parse_error; + } + + case 0x08: + { + error_message = "invalid string: control character U+0008 (BS) must be escaped to \\u0008 or \\b"; + return token_type::parse_error; + } + + case 0x09: + { + error_message = "invalid string: control character U+0009 (HT) must be escaped to \\u0009 or \\t"; + return token_type::parse_error; + } + + case 0x0A: + { + error_message = "invalid string: control character U+000A (LF) must be escaped to \\u000A or \\n"; + return token_type::parse_error; + } + + case 0x0B: + { + error_message = "invalid string: control character U+000B (VT) must be escaped to \\u000B"; + return token_type::parse_error; + } + + case 0x0C: + { + error_message = "invalid string: control character U+000C (FF) must be escaped to \\u000C or \\f"; + return token_type::parse_error; + } + + case 0x0D: + { + error_message = "invalid string: control character U+000D (CR) must be escaped to \\u000D or \\r"; + return token_type::parse_error; + } + + case 0x0E: + { + error_message = "invalid string: control character U+000E (SO) must be escaped to \\u000E"; + return token_type::parse_error; + } + + case 0x0F: + { + error_message = "invalid string: control character U+000F (SI) must be escaped to \\u000F"; + return token_type::parse_error; + } + + case 0x10: + { + error_message = "invalid string: control character U+0010 (DLE) must be escaped to \\u0010"; + return token_type::parse_error; + } + + case 0x11: + { + error_message = "invalid string: control character U+0011 (DC1) must be escaped to \\u0011"; + return token_type::parse_error; + } + + case 0x12: + { + error_message = "invalid string: control character U+0012 (DC2) must be escaped to \\u0012"; + return token_type::parse_error; + } + + case 0x13: + { + error_message = "invalid string: control character U+0013 (DC3) must be escaped to \\u0013"; + return token_type::parse_error; + } + + case 0x14: + { + error_message = "invalid string: control character U+0014 (DC4) must be escaped to \\u0014"; + return token_type::parse_error; + } + + case 0x15: + { + error_message = "invalid string: control character U+0015 (NAK) must be escaped to \\u0015"; + return token_type::parse_error; + } + + case 0x16: + { + error_message = "invalid string: control character U+0016 (SYN) must be escaped to \\u0016"; + return token_type::parse_error; + } + + case 0x17: + { + error_message = "invalid string: control character U+0017 (ETB) must be escaped to \\u0017"; + return token_type::parse_error; + } + + case 0x18: + { + error_message = "invalid string: control character U+0018 (CAN) must be escaped to \\u0018"; + return token_type::parse_error; + } + + case 0x19: + { + error_message = "invalid string: control character U+0019 (EM) must be escaped to \\u0019"; + return token_type::parse_error; + } + + case 0x1A: + { + error_message = "invalid string: control character U+001A (SUB) must be escaped to \\u001A"; + return token_type::parse_error; + } + + case 0x1B: + { + error_message = "invalid string: control character U+001B (ESC) must be escaped to \\u001B"; + return token_type::parse_error; + } + + case 0x1C: + { + error_message = "invalid string: control character U+001C (FS) must be escaped to \\u001C"; + return token_type::parse_error; + } + + case 0x1D: + { + error_message = "invalid string: control character U+001D (GS) must be escaped to \\u001D"; + return token_type::parse_error; + } + + case 0x1E: + { + error_message = "invalid string: control character U+001E (RS) must be escaped to \\u001E"; + return token_type::parse_error; + } + + case 0x1F: + { + error_message = "invalid string: control character U+001F (US) must be escaped to \\u001F"; + return token_type::parse_error; + } + + // U+0020..U+007F (except U+0022 (quote) and U+005C (backspace)) + case 0x20: + case 0x21: + case 0x23: + case 0x24: + case 0x25: + case 0x26: + case 0x27: + case 0x28: + case 0x29: + case 0x2A: + case 0x2B: + case 0x2C: + case 0x2D: + case 0x2E: + case 0x2F: + case 0x30: + case 0x31: + case 0x32: + case 0x33: + case 0x34: + case 0x35: + case 0x36: + case 0x37: + case 0x38: + case 0x39: + case 0x3A: + case 0x3B: + case 0x3C: + case 0x3D: + case 0x3E: + case 0x3F: + case 0x40: + case 0x41: + case 0x42: + case 0x43: + case 0x44: + case 0x45: + case 0x46: + case 0x47: + case 0x48: + case 0x49: + case 0x4A: + case 0x4B: + case 0x4C: + case 0x4D: + case 0x4E: + case 0x4F: + case 0x50: + case 0x51: + case 0x52: + case 0x53: + case 0x54: + case 0x55: + case 0x56: + case 0x57: + case 0x58: + case 0x59: + case 0x5A: + case 0x5B: + case 0x5D: + case 0x5E: + case 0x5F: + case 0x60: + case 0x61: + case 0x62: + case 0x63: + case 0x64: + case 0x65: + case 0x66: + case 0x67: + case 0x68: + case 0x69: + case 0x6A: + case 0x6B: + case 0x6C: + case 0x6D: + case 0x6E: + case 0x6F: + case 0x70: + case 0x71: + case 0x72: + case 0x73: + case 0x74: + case 0x75: + case 0x76: + case 0x77: + case 0x78: + case 0x79: + case 0x7A: + case 0x7B: + case 0x7C: + case 0x7D: + case 0x7E: + case 0x7F: + { + add(current); + break; + } + + // U+0080..U+07FF: bytes C2..DF 80..BF + case 0xC2: + case 0xC3: + case 0xC4: + case 0xC5: + case 0xC6: + case 0xC7: + case 0xC8: + case 0xC9: + case 0xCA: + case 0xCB: + case 0xCC: + case 0xCD: + case 0xCE: + case 0xCF: + case 0xD0: + case 0xD1: + case 0xD2: + case 0xD3: + case 0xD4: + case 0xD5: + case 0xD6: + case 0xD7: + case 0xD8: + case 0xD9: + case 0xDA: + case 0xDB: + case 0xDC: + case 0xDD: + case 0xDE: + case 0xDF: + { + if (JSON_UNLIKELY(not next_byte_in_range({0x80, 0xBF}))) + { + return token_type::parse_error; + } + break; + } + + // U+0800..U+0FFF: bytes E0 A0..BF 80..BF + case 0xE0: + { + if (JSON_UNLIKELY(not (next_byte_in_range({0xA0, 0xBF, 0x80, 0xBF})))) + { + return token_type::parse_error; + } + break; + } + + // U+1000..U+CFFF: bytes E1..EC 80..BF 80..BF + // U+E000..U+FFFF: bytes EE..EF 80..BF 80..BF + case 0xE1: + case 0xE2: + case 0xE3: + case 0xE4: + case 0xE5: + case 0xE6: + case 0xE7: + case 0xE8: + case 0xE9: + case 0xEA: + case 0xEB: + case 0xEC: + case 0xEE: + case 0xEF: + { + if (JSON_UNLIKELY(not (next_byte_in_range({0x80, 0xBF, 0x80, 0xBF})))) + { + return token_type::parse_error; + } + break; + } + + // U+D000..U+D7FF: bytes ED 80..9F 80..BF + case 0xED: + { + if (JSON_UNLIKELY(not (next_byte_in_range({0x80, 0x9F, 0x80, 0xBF})))) + { + return token_type::parse_error; + } + break; + } + + // U+10000..U+3FFFF F0 90..BF 80..BF 80..BF + case 0xF0: + { + if (JSON_UNLIKELY(not (next_byte_in_range({0x90, 0xBF, 0x80, 0xBF, 0x80, 0xBF})))) + { + return token_type::parse_error; + } + break; + } + + // U+40000..U+FFFFF F1..F3 80..BF 80..BF 80..BF + case 0xF1: + case 0xF2: + case 0xF3: + { + if (JSON_UNLIKELY(not (next_byte_in_range({0x80, 0xBF, 0x80, 0xBF, 0x80, 0xBF})))) + { + return token_type::parse_error; + } + break; + } + + // U+100000..U+10FFFF F4 80..8F 80..BF 80..BF + case 0xF4: + { + if (JSON_UNLIKELY(not (next_byte_in_range({0x80, 0x8F, 0x80, 0xBF, 0x80, 0xBF})))) + { + return token_type::parse_error; + } + break; + } + + // remaining bytes (80..C1 and F5..FF) are ill-formed + default: + { + error_message = "invalid string: ill-formed UTF-8 byte"; + return token_type::parse_error; + } + } + } + } + + static void strtof(float& f, const char* str, char** endptr) noexcept + { + f = std::strtof(str, endptr); + } + + static void strtof(double& f, const char* str, char** endptr) noexcept + { + f = std::strtod(str, endptr); + } + + static void strtof(long double& f, const char* str, char** endptr) noexcept + { + f = std::strtold(str, endptr); + } + + /*! + @brief scan a number literal + + This function scans a string according to Sect. 6 of RFC 7159. + + The function is realized with a deterministic finite state machine derived + from the grammar described in RFC 7159. Starting in state "init", the + input is read and used to determined the next state. Only state "done" + accepts the number. State "error" is a trap state to model errors. In the + table below, "anything" means any character but the ones listed before. + + state | 0 | 1-9 | e E | + | - | . | anything + ---------|----------|----------|----------|---------|---------|----------|----------- + init | zero | any1 | [error] | [error] | minus | [error] | [error] + minus | zero | any1 | [error] | [error] | [error] | [error] | [error] + zero | done | done | exponent | done | done | decimal1 | done + any1 | any1 | any1 | exponent | done | done | decimal1 | done + decimal1 | decimal2 | [error] | [error] | [error] | [error] | [error] | [error] + decimal2 | decimal2 | decimal2 | exponent | done | done | done | done + exponent | any2 | any2 | [error] | sign | sign | [error] | [error] + sign | any2 | any2 | [error] | [error] | [error] | [error] | [error] + any2 | any2 | any2 | done | done | done | done | done + + The state machine is realized with one label per state (prefixed with + "scan_number_") and `goto` statements between them. The state machine + contains cycles, but any cycle can be left when EOF is read. Therefore, + the function is guaranteed to terminate. + + During scanning, the read bytes are stored in token_buffer. This string is + then converted to a signed integer, an unsigned integer, or a + floating-point number. + + @return token_type::value_unsigned, token_type::value_integer, or + token_type::value_float if number could be successfully scanned, + token_type::parse_error otherwise + + @note The scanner is independent of the current locale. Internally, the + locale's decimal point is used instead of `.` to work with the + locale-dependent converters. + */ + token_type scan_number() // lgtm [cpp/use-of-goto] + { + // reset token_buffer to store the number's bytes + reset(); + + // the type of the parsed number; initially set to unsigned; will be + // changed if minus sign, decimal point or exponent is read + token_type number_type = token_type::value_unsigned; + + // state (init): we just found out we need to scan a number + switch (current) + { + case '-': + { + add(current); + goto scan_number_minus; + } + + case '0': + { + add(current); + goto scan_number_zero; + } + + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + { + add(current); + goto scan_number_any1; + } + + // all other characters are rejected outside scan_number() + default: // LCOV_EXCL_LINE + assert(false); // LCOV_EXCL_LINE + } + +scan_number_minus: + // state: we just parsed a leading minus sign + number_type = token_type::value_integer; + switch (get()) + { + case '0': + { + add(current); + goto scan_number_zero; + } + + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + { + add(current); + goto scan_number_any1; + } + + default: + { + error_message = "invalid number; expected digit after '-'"; + return token_type::parse_error; + } + } + +scan_number_zero: + // state: we just parse a zero (maybe with a leading minus sign) + switch (get()) + { + case '.': + { + add(decimal_point_char); + goto scan_number_decimal1; + } + + case 'e': + case 'E': + { + add(current); + goto scan_number_exponent; + } + + default: + goto scan_number_done; + } + +scan_number_any1: + // state: we just parsed a number 0-9 (maybe with a leading minus sign) + switch (get()) + { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + { + add(current); + goto scan_number_any1; + } + + case '.': + { + add(decimal_point_char); + goto scan_number_decimal1; + } + + case 'e': + case 'E': + { + add(current); + goto scan_number_exponent; + } + + default: + goto scan_number_done; + } + +scan_number_decimal1: + // state: we just parsed a decimal point + number_type = token_type::value_float; + switch (get()) + { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + { + add(current); + goto scan_number_decimal2; + } + + default: + { + error_message = "invalid number; expected digit after '.'"; + return token_type::parse_error; + } + } + +scan_number_decimal2: + // we just parsed at least one number after a decimal point + switch (get()) + { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + { + add(current); + goto scan_number_decimal2; + } + + case 'e': + case 'E': + { + add(current); + goto scan_number_exponent; + } + + default: + goto scan_number_done; + } + +scan_number_exponent: + // we just parsed an exponent + number_type = token_type::value_float; + switch (get()) + { + case '+': + case '-': + { + add(current); + goto scan_number_sign; + } + + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + { + add(current); + goto scan_number_any2; + } + + default: + { + error_message = + "invalid number; expected '+', '-', or digit after exponent"; + return token_type::parse_error; + } + } + +scan_number_sign: + // we just parsed an exponent sign + switch (get()) + { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + { + add(current); + goto scan_number_any2; + } + + default: + { + error_message = "invalid number; expected digit after exponent sign"; + return token_type::parse_error; + } + } + +scan_number_any2: + // we just parsed a number after the exponent or exponent sign + switch (get()) + { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + { + add(current); + goto scan_number_any2; + } + + default: + goto scan_number_done; + } + +scan_number_done: + // unget the character after the number (we only read it to know that + // we are done scanning a number) + unget(); + + char* endptr = nullptr; + errno = 0; + + // try to parse integers first and fall back to floats + if (number_type == token_type::value_unsigned) + { + const auto x = std::strtoull(token_buffer.data(), &endptr, 10); + + // we checked the number format before + assert(endptr == token_buffer.data() + token_buffer.size()); + + if (errno == 0) + { + value_unsigned = static_cast<number_unsigned_t>(x); + if (value_unsigned == x) + { + return token_type::value_unsigned; + } + } + } + else if (number_type == token_type::value_integer) + { + const auto x = std::strtoll(token_buffer.data(), &endptr, 10); + + // we checked the number format before + assert(endptr == token_buffer.data() + token_buffer.size()); + + if (errno == 0) + { + value_integer = static_cast<number_integer_t>(x); + if (value_integer == x) + { + return token_type::value_integer; + } + } + } + + // this code is reached if we parse a floating-point number or if an + // integer conversion above failed + strtof(value_float, token_buffer.data(), &endptr); + + // we checked the number format before + assert(endptr == token_buffer.data() + token_buffer.size()); + + return token_type::value_float; + } + + /*! + @param[in] literal_text the literal text to expect + @param[in] length the length of the passed literal text + @param[in] return_type the token type to return on success + */ + token_type scan_literal(const char* literal_text, const std::size_t length, + token_type return_type) + { + assert(current == literal_text[0]); + for (std::size_t i = 1; i < length; ++i) + { + if (JSON_UNLIKELY(get() != literal_text[i])) + { + error_message = "invalid literal"; + return token_type::parse_error; + } + } + return return_type; + } + + ///////////////////// + // input management + ///////////////////// + + /// reset token_buffer; current character is beginning of token + void reset() noexcept + { + token_buffer.clear(); + token_string.clear(); + token_string.push_back(std::char_traits<char>::to_char_type(current)); + } + + /* + @brief get next character from the input + + This function provides the interface to the used input adapter. It does + not throw in case the input reached EOF, but returns a + `std::char_traits<char>::eof()` in that case. Stores the scanned characters + for use in error messages. + + @return character read from the input + */ + std::char_traits<char>::int_type get() + { + ++position.chars_read_total; + ++position.chars_read_current_line; + + if (next_unget) + { + // just reset the next_unget variable and work with current + next_unget = false; + } + else + { + current = ia->get_character(); + } + + if (JSON_LIKELY(current != std::char_traits<char>::eof())) + { + token_string.push_back(std::char_traits<char>::to_char_type(current)); + } + + if (current == '\n') + { + ++position.lines_read; + position.chars_read_current_line = 0; + } + + return current; + } + + /*! + @brief unget current character (read it again on next get) + + We implement unget by setting variable next_unget to true. The input is not + changed - we just simulate ungetting by modifying chars_read_total, + chars_read_current_line, and token_string. The next call to get() will + behave as if the unget character is read again. + */ + void unget() + { + next_unget = true; + + --position.chars_read_total; + + // in case we "unget" a newline, we have to also decrement the lines_read + if (position.chars_read_current_line == 0) + { + if (position.lines_read > 0) + { + --position.lines_read; + } + } + else + { + --position.chars_read_current_line; + } + + if (JSON_LIKELY(current != std::char_traits<char>::eof())) + { + assert(not token_string.empty()); + token_string.pop_back(); + } + } + + /// add a character to token_buffer + void add(int c) + { + token_buffer.push_back(std::char_traits<char>::to_char_type(c)); + } + + public: + ///////////////////// + // value getters + ///////////////////// + + /// return integer value + constexpr number_integer_t get_number_integer() const noexcept + { + return value_integer; + } + + /// return unsigned integer value + constexpr number_unsigned_t get_number_unsigned() const noexcept + { + return value_unsigned; + } + + /// return floating-point value + constexpr number_float_t get_number_float() const noexcept + { + return value_float; + } + + /// return current string value (implicitly resets the token; useful only once) + string_t& get_string() + { + return token_buffer; + } + + ///////////////////// + // diagnostics + ///////////////////// + + /// return position of last read token + constexpr position_t get_position() const noexcept + { + return position; + } + + /// return the last read token (for errors only). Will never contain EOF + /// (an arbitrary value that is not a valid char value, often -1), because + /// 255 may legitimately occur. May contain NUL, which should be escaped. + std::string get_token_string() const + { + // escape control characters + std::string result; + for (const auto c : token_string) + { + if ('\x00' <= c and c <= '\x1F') + { + // escape control characters + std::array<char, 9> cs{{}}; + (std::snprintf)(cs.data(), cs.size(), "<U+%.4X>", static_cast<unsigned char>(c)); + result += cs.data(); + } + else + { + // add character as is + result.push_back(c); + } + } + + return result; + } + + /// return syntax error message + constexpr const char* get_error_message() const noexcept + { + return error_message; + } + + ///////////////////// + // actual scanner + ///////////////////// + + /*! + @brief skip the UTF-8 byte order mark + @return true iff there is no BOM or the correct BOM has been skipped + */ + bool skip_bom() + { + if (get() == 0xEF) + { + // check if we completely parse the BOM + return get() == 0xBB and get() == 0xBF; + } + + // the first character is not the beginning of the BOM; unget it to + // process is later + unget(); + return true; + } + + token_type scan() + { + // initially, skip the BOM + if (position.chars_read_total == 0 and not skip_bom()) + { + error_message = "invalid BOM; must be 0xEF 0xBB 0xBF if given"; + return token_type::parse_error; + } + + // read next character and ignore whitespace + do + { + get(); + } + while (current == ' ' or current == '\t' or current == '\n' or current == '\r'); + + switch (current) + { + // structural characters + case '[': + return token_type::begin_array; + case ']': + return token_type::end_array; + case '{': + return token_type::begin_object; + case '}': + return token_type::end_object; + case ':': + return token_type::name_separator; + case ',': + return token_type::value_separator; + + // literals + case 't': + return scan_literal("true", 4, token_type::literal_true); + case 'f': + return scan_literal("false", 5, token_type::literal_false); + case 'n': + return scan_literal("null", 4, token_type::literal_null); + + // string + case '\"': + return scan_string(); + + // number + case '-': + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + return scan_number(); + + // end of input (the null byte is needed when parsing from + // string literals) + case '\0': + case std::char_traits<char>::eof(): + return token_type::end_of_input; + + // error + default: + error_message = "invalid literal"; + return token_type::parse_error; + } + } + + private: + /// input adapter + detail::input_adapter_t ia = nullptr; + + /// the current character + std::char_traits<char>::int_type current = std::char_traits<char>::eof(); + + /// whether the next get() call should just return current + bool next_unget = false; + + /// the start position of the current token + position_t position {}; + + /// raw input token string (for error messages) + std::vector<char> token_string {}; + + /// buffer for variable-length tokens (numbers, strings) + string_t token_buffer {}; + + /// a description of occurred lexer errors + const char* error_message = ""; + + // number values + number_integer_t value_integer = 0; + number_unsigned_t value_unsigned = 0; + number_float_t value_float = 0; + + /// the decimal point + const char decimal_point_char = '.'; +}; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/input/parser.hpp> + + +#include <cassert> // assert +#include <cmath> // isfinite +#include <cstdint> // uint8_t +#include <functional> // function +#include <string> // string +#include <utility> // move +#include <vector> // vector + +// #include <nlohmann/detail/exceptions.hpp> + +// #include <nlohmann/detail/input/input_adapters.hpp> + +// #include <nlohmann/detail/input/json_sax.hpp> + +// #include <nlohmann/detail/input/lexer.hpp> + +// #include <nlohmann/detail/macro_scope.hpp> + +// #include <nlohmann/detail/meta/is_sax.hpp> + +// #include <nlohmann/detail/value_t.hpp> + + +namespace nlohmann +{ +namespace detail +{ +//////////// +// parser // +//////////// + +/*! +@brief syntax analysis + +This class implements a recursive decent parser. +*/ +template<typename BasicJsonType> +class parser +{ + using number_integer_t = typename BasicJsonType::number_integer_t; + using number_unsigned_t = typename BasicJsonType::number_unsigned_t; + using number_float_t = typename BasicJsonType::number_float_t; + using string_t = typename BasicJsonType::string_t; + using lexer_t = lexer<BasicJsonType>; + using token_type = typename lexer_t::token_type; + + public: + enum class parse_event_t : uint8_t + { + /// the parser read `{` and started to process a JSON object + object_start, + /// the parser read `}` and finished processing a JSON object + object_end, + /// the parser read `[` and started to process a JSON array + array_start, + /// the parser read `]` and finished processing a JSON array + array_end, + /// the parser read a key of a value in an object + key, + /// the parser finished reading a JSON value + value + }; + + using parser_callback_t = + std::function<bool(int depth, parse_event_t event, BasicJsonType& parsed)>; + + /// a parser reading from an input adapter + explicit parser(detail::input_adapter_t&& adapter, + const parser_callback_t cb = nullptr, + const bool allow_exceptions_ = true) + : callback(cb), m_lexer(std::move(adapter)), allow_exceptions(allow_exceptions_) + { + // read first token + get_token(); + } + + /*! + @brief public parser interface + + @param[in] strict whether to expect the last token to be EOF + @param[in,out] result parsed JSON value + + @throw parse_error.101 in case of an unexpected token + @throw parse_error.102 if to_unicode fails or surrogate error + @throw parse_error.103 if to_unicode fails + */ + void parse(const bool strict, BasicJsonType& result) + { + if (callback) + { + json_sax_dom_callback_parser<BasicJsonType> sdp(result, callback, allow_exceptions); + sax_parse_internal(&sdp); + result.assert_invariant(); + + // in strict mode, input must be completely read + if (strict and (get_token() != token_type::end_of_input)) + { + sdp.parse_error(m_lexer.get_position(), + m_lexer.get_token_string(), + parse_error::create(101, m_lexer.get_position(), + exception_message(token_type::end_of_input, "value"))); + } + + // in case of an error, return discarded value + if (sdp.is_errored()) + { + result = value_t::discarded; + return; + } + + // set top-level value to null if it was discarded by the callback + // function + if (result.is_discarded()) + { + result = nullptr; + } + } + else + { + json_sax_dom_parser<BasicJsonType> sdp(result, allow_exceptions); + sax_parse_internal(&sdp); + result.assert_invariant(); + + // in strict mode, input must be completely read + if (strict and (get_token() != token_type::end_of_input)) + { + sdp.parse_error(m_lexer.get_position(), + m_lexer.get_token_string(), + parse_error::create(101, m_lexer.get_position(), + exception_message(token_type::end_of_input, "value"))); + } + + // in case of an error, return discarded value + if (sdp.is_errored()) + { + result = value_t::discarded; + return; + } + } + } + + /*! + @brief public accept interface + + @param[in] strict whether to expect the last token to be EOF + @return whether the input is a proper JSON text + */ + bool accept(const bool strict = true) + { + json_sax_acceptor<BasicJsonType> sax_acceptor; + return sax_parse(&sax_acceptor, strict); + } + + template <typename SAX> + bool sax_parse(SAX* sax, const bool strict = true) + { + (void)detail::is_sax_static_asserts<SAX, BasicJsonType> {}; + const bool result = sax_parse_internal(sax); + + // strict mode: next byte must be EOF + if (result and strict and (get_token() != token_type::end_of_input)) + { + return sax->parse_error(m_lexer.get_position(), + m_lexer.get_token_string(), + parse_error::create(101, m_lexer.get_position(), + exception_message(token_type::end_of_input, "value"))); + } + + return result; + } + + private: + template <typename SAX> + bool sax_parse_internal(SAX* sax) + { + // stack to remember the hierarchy of structured values we are parsing + // true = array; false = object + std::vector<bool> states; + // value to avoid a goto (see comment where set to true) + bool skip_to_state_evaluation = false; + + while (true) + { + if (not skip_to_state_evaluation) + { + // invariant: get_token() was called before each iteration + switch (last_token) + { + case token_type::begin_object: + { + if (JSON_UNLIKELY(not sax->start_object(std::size_t(-1)))) + { + return false; + } + + // closing } -> we are done + if (get_token() == token_type::end_object) + { + if (JSON_UNLIKELY(not sax->end_object())) + { + return false; + } + break; + } + + // parse key + if (JSON_UNLIKELY(last_token != token_type::value_string)) + { + return sax->parse_error(m_lexer.get_position(), + m_lexer.get_token_string(), + parse_error::create(101, m_lexer.get_position(), + exception_message(token_type::value_string, "object key"))); + } + if (JSON_UNLIKELY(not sax->key(m_lexer.get_string()))) + { + return false; + } + + // parse separator (:) + if (JSON_UNLIKELY(get_token() != token_type::name_separator)) + { + return sax->parse_error(m_lexer.get_position(), + m_lexer.get_token_string(), + parse_error::create(101, m_lexer.get_position(), + exception_message(token_type::name_separator, "object separator"))); + } + + // remember we are now inside an object + states.push_back(false); + + // parse values + get_token(); + continue; + } + + case token_type::begin_array: + { + if (JSON_UNLIKELY(not sax->start_array(std::size_t(-1)))) + { + return false; + } + + // closing ] -> we are done + if (get_token() == token_type::end_array) + { + if (JSON_UNLIKELY(not sax->end_array())) + { + return false; + } + break; + } + + // remember we are now inside an array + states.push_back(true); + + // parse values (no need to call get_token) + continue; + } + + case token_type::value_float: + { + const auto res = m_lexer.get_number_float(); + + if (JSON_UNLIKELY(not std::isfinite(res))) + { + return sax->parse_error(m_lexer.get_position(), + m_lexer.get_token_string(), + out_of_range::create(406, "number overflow parsing '" + m_lexer.get_token_string() + "'")); + } + + if (JSON_UNLIKELY(not sax->number_float(res, m_lexer.get_string()))) + { + return false; + } + + break; + } + + case token_type::literal_false: + { + if (JSON_UNLIKELY(not sax->boolean(false))) + { + return false; + } + break; + } + + case token_type::literal_null: + { + if (JSON_UNLIKELY(not sax->null())) + { + return false; + } + break; + } + + case token_type::literal_true: + { + if (JSON_UNLIKELY(not sax->boolean(true))) + { + return false; + } + break; + } + + case token_type::value_integer: + { + if (JSON_UNLIKELY(not sax->number_integer(m_lexer.get_number_integer()))) + { + return false; + } + break; + } + + case token_type::value_string: + { + if (JSON_UNLIKELY(not sax->string(m_lexer.get_string()))) + { + return false; + } + break; + } + + case token_type::value_unsigned: + { + if (JSON_UNLIKELY(not sax->number_unsigned(m_lexer.get_number_unsigned()))) + { + return false; + } + break; + } + + case token_type::parse_error: + { + // using "uninitialized" to avoid "expected" message + return sax->parse_error(m_lexer.get_position(), + m_lexer.get_token_string(), + parse_error::create(101, m_lexer.get_position(), + exception_message(token_type::uninitialized, "value"))); + } + + default: // the last token was unexpected + { + return sax->parse_error(m_lexer.get_position(), + m_lexer.get_token_string(), + parse_error::create(101, m_lexer.get_position(), + exception_message(token_type::literal_or_value, "value"))); + } + } + } + else + { + skip_to_state_evaluation = false; + } + + // we reached this line after we successfully parsed a value + if (states.empty()) + { + // empty stack: we reached the end of the hierarchy: done + return true; + } + + if (states.back()) // array + { + // comma -> next value + if (get_token() == token_type::value_separator) + { + // parse a new value + get_token(); + continue; + } + + // closing ] + if (JSON_LIKELY(last_token == token_type::end_array)) + { + if (JSON_UNLIKELY(not sax->end_array())) + { + return false; + } + + // We are done with this array. Before we can parse a + // new value, we need to evaluate the new state first. + // By setting skip_to_state_evaluation to false, we + // are effectively jumping to the beginning of this if. + assert(not states.empty()); + states.pop_back(); + skip_to_state_evaluation = true; + continue; + } + + return sax->parse_error(m_lexer.get_position(), + m_lexer.get_token_string(), + parse_error::create(101, m_lexer.get_position(), + exception_message(token_type::end_array, "array"))); + } + else // object + { + // comma -> next value + if (get_token() == token_type::value_separator) + { + // parse key + if (JSON_UNLIKELY(get_token() != token_type::value_string)) + { + return sax->parse_error(m_lexer.get_position(), + m_lexer.get_token_string(), + parse_error::create(101, m_lexer.get_position(), + exception_message(token_type::value_string, "object key"))); + } + + if (JSON_UNLIKELY(not sax->key(m_lexer.get_string()))) + { + return false; + } + + // parse separator (:) + if (JSON_UNLIKELY(get_token() != token_type::name_separator)) + { + return sax->parse_error(m_lexer.get_position(), + m_lexer.get_token_string(), + parse_error::create(101, m_lexer.get_position(), + exception_message(token_type::name_separator, "object separator"))); + } + + // parse values + get_token(); + continue; + } + + // closing } + if (JSON_LIKELY(last_token == token_type::end_object)) + { + if (JSON_UNLIKELY(not sax->end_object())) + { + return false; + } + + // We are done with this object. Before we can parse a + // new value, we need to evaluate the new state first. + // By setting skip_to_state_evaluation to false, we + // are effectively jumping to the beginning of this if. + assert(not states.empty()); + states.pop_back(); + skip_to_state_evaluation = true; + continue; + } + + return sax->parse_error(m_lexer.get_position(), + m_lexer.get_token_string(), + parse_error::create(101, m_lexer.get_position(), + exception_message(token_type::end_object, "object"))); + } + } + } + + /// get next token from lexer + token_type get_token() + { + return last_token = m_lexer.scan(); + } + + std::string exception_message(const token_type expected, const std::string& context) + { + std::string error_msg = "syntax error "; + + if (not context.empty()) + { + error_msg += "while parsing " + context + " "; + } + + error_msg += "- "; + + if (last_token == token_type::parse_error) + { + error_msg += std::string(m_lexer.get_error_message()) + "; last read: '" + + m_lexer.get_token_string() + "'"; + } + else + { + error_msg += "unexpected " + std::string(lexer_t::token_type_name(last_token)); + } + + if (expected != token_type::uninitialized) + { + error_msg += "; expected " + std::string(lexer_t::token_type_name(expected)); + } + + return error_msg; + } + + private: + /// callback function + const parser_callback_t callback = nullptr; + /// the type of the last read token + token_type last_token = token_type::uninitialized; + /// the lexer + lexer_t m_lexer; + /// whether to throw exceptions in case of errors + const bool allow_exceptions = true; +}; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/iterators/internal_iterator.hpp> + + +// #include <nlohmann/detail/iterators/primitive_iterator.hpp> + + +#include <cstddef> // ptrdiff_t +#include <limits> // numeric_limits + +namespace nlohmann +{ +namespace detail +{ +/* +@brief an iterator for primitive JSON types + +This class models an iterator for primitive JSON types (boolean, number, +string). It's only purpose is to allow the iterator/const_iterator classes +to "iterate" over primitive values. Internally, the iterator is modeled by +a `difference_type` variable. Value begin_value (`0`) models the begin, +end_value (`1`) models past the end. +*/ +class primitive_iterator_t +{ + private: + using difference_type = std::ptrdiff_t; + static constexpr difference_type begin_value = 0; + static constexpr difference_type end_value = begin_value + 1; + + /// iterator as signed integer type + difference_type m_it = (std::numeric_limits<std::ptrdiff_t>::min)(); + + public: + constexpr difference_type get_value() const noexcept + { + return m_it; + } + + /// set iterator to a defined beginning + void set_begin() noexcept + { + m_it = begin_value; + } + + /// set iterator to a defined past the end + void set_end() noexcept + { + m_it = end_value; + } + + /// return whether the iterator can be dereferenced + constexpr bool is_begin() const noexcept + { + return m_it == begin_value; + } + + /// return whether the iterator is at end + constexpr bool is_end() const noexcept + { + return m_it == end_value; + } + + friend constexpr bool operator==(primitive_iterator_t lhs, primitive_iterator_t rhs) noexcept + { + return lhs.m_it == rhs.m_it; + } + + friend constexpr bool operator<(primitive_iterator_t lhs, primitive_iterator_t rhs) noexcept + { + return lhs.m_it < rhs.m_it; + } + + primitive_iterator_t operator+(difference_type n) noexcept + { + auto result = *this; + result += n; + return result; + } + + friend constexpr difference_type operator-(primitive_iterator_t lhs, primitive_iterator_t rhs) noexcept + { + return lhs.m_it - rhs.m_it; + } + + primitive_iterator_t& operator++() noexcept + { + ++m_it; + return *this; + } + + primitive_iterator_t const operator++(int) noexcept + { + auto result = *this; + ++m_it; + return result; + } + + primitive_iterator_t& operator--() noexcept + { + --m_it; + return *this; + } + + primitive_iterator_t const operator--(int) noexcept + { + auto result = *this; + --m_it; + return result; + } + + primitive_iterator_t& operator+=(difference_type n) noexcept + { + m_it += n; + return *this; + } + + primitive_iterator_t& operator-=(difference_type n) noexcept + { + m_it -= n; + return *this; + } +}; +} // namespace detail +} // namespace nlohmann + + +namespace nlohmann +{ +namespace detail +{ +/*! +@brief an iterator value + +@note This structure could easily be a union, but MSVC currently does not allow +unions members with complex constructors, see https://github.com/nlohmann/json/pull/105. +*/ +template<typename BasicJsonType> struct internal_iterator +{ + /// iterator for JSON objects + typename BasicJsonType::object_t::iterator object_iterator {}; + /// iterator for JSON arrays + typename BasicJsonType::array_t::iterator array_iterator {}; + /// generic iterator for all other types + primitive_iterator_t primitive_iterator {}; +}; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/iterators/iter_impl.hpp> + + +#include <ciso646> // not +#include <iterator> // iterator, random_access_iterator_tag, bidirectional_iterator_tag, advance, next +#include <type_traits> // conditional, is_const, remove_const + +// #include <nlohmann/detail/exceptions.hpp> + +// #include <nlohmann/detail/iterators/internal_iterator.hpp> + +// #include <nlohmann/detail/iterators/primitive_iterator.hpp> + +// #include <nlohmann/detail/macro_scope.hpp> + +// #include <nlohmann/detail/meta/cpp_future.hpp> + +// #include <nlohmann/detail/meta/type_traits.hpp> + +// #include <nlohmann/detail/value_t.hpp> + + +namespace nlohmann +{ +namespace detail +{ +// forward declare, to be able to friend it later on +template<typename IteratorType> class iteration_proxy; +template<typename IteratorType> class iteration_proxy_value; + +/*! +@brief a template for a bidirectional iterator for the @ref basic_json class +This class implements a both iterators (iterator and const_iterator) for the +@ref basic_json class. +@note An iterator is called *initialized* when a pointer to a JSON value has + been set (e.g., by a constructor or a copy assignment). If the iterator is + default-constructed, it is *uninitialized* and most methods are undefined. + **The library uses assertions to detect calls on uninitialized iterators.** +@requirement The class satisfies the following concept requirements: +- +[BidirectionalIterator](https://en.cppreference.com/w/cpp/named_req/BidirectionalIterator): + The iterator that can be moved can be moved in both directions (i.e. + incremented and decremented). +@since version 1.0.0, simplified in version 2.0.9, change to bidirectional + iterators in version 3.0.0 (see https://github.com/nlohmann/json/issues/593) +*/ +template<typename BasicJsonType> +class iter_impl +{ + /// allow basic_json to access private members + friend iter_impl<typename std::conditional<std::is_const<BasicJsonType>::value, typename std::remove_const<BasicJsonType>::type, const BasicJsonType>::type>; + friend BasicJsonType; + friend iteration_proxy<iter_impl>; + friend iteration_proxy_value<iter_impl>; + + using object_t = typename BasicJsonType::object_t; + using array_t = typename BasicJsonType::array_t; + // make sure BasicJsonType is basic_json or const basic_json + static_assert(is_basic_json<typename std::remove_const<BasicJsonType>::type>::value, + "iter_impl only accepts (const) basic_json"); + + public: + + /// The std::iterator class template (used as a base class to provide typedefs) is deprecated in C++17. + /// The C++ Standard has never required user-defined iterators to derive from std::iterator. + /// A user-defined iterator should provide publicly accessible typedefs named + /// iterator_category, value_type, difference_type, pointer, and reference. + /// Note that value_type is required to be non-const, even for constant iterators. + using iterator_category = std::bidirectional_iterator_tag; + + /// the type of the values when the iterator is dereferenced + using value_type = typename BasicJsonType::value_type; + /// a type to represent differences between iterators + using difference_type = typename BasicJsonType::difference_type; + /// defines a pointer to the type iterated over (value_type) + using pointer = typename std::conditional<std::is_const<BasicJsonType>::value, + typename BasicJsonType::const_pointer, + typename BasicJsonType::pointer>::type; + /// defines a reference to the type iterated over (value_type) + using reference = + typename std::conditional<std::is_const<BasicJsonType>::value, + typename BasicJsonType::const_reference, + typename BasicJsonType::reference>::type; + + /// default constructor + iter_impl() = default; + + /*! + @brief constructor for a given JSON instance + @param[in] object pointer to a JSON object for this iterator + @pre object != nullptr + @post The iterator is initialized; i.e. `m_object != nullptr`. + */ + explicit iter_impl(pointer object) noexcept : m_object(object) + { + assert(m_object != nullptr); + + switch (m_object->m_type) + { + case value_t::object: + { + m_it.object_iterator = typename object_t::iterator(); + break; + } + + case value_t::array: + { + m_it.array_iterator = typename array_t::iterator(); + break; + } + + default: + { + m_it.primitive_iterator = primitive_iterator_t(); + break; + } + } + } + + /*! + @note The conventional copy constructor and copy assignment are implicitly + defined. Combined with the following converting constructor and + assignment, they support: (1) copy from iterator to iterator, (2) + copy from const iterator to const iterator, and (3) conversion from + iterator to const iterator. However conversion from const iterator + to iterator is not defined. + */ + + /*! + @brief converting constructor + @param[in] other non-const iterator to copy from + @note It is not checked whether @a other is initialized. + */ + iter_impl(const iter_impl<typename std::remove_const<BasicJsonType>::type>& other) noexcept + : m_object(other.m_object), m_it(other.m_it) {} + + /*! + @brief converting assignment + @param[in,out] other non-const iterator to copy from + @return const/non-const iterator + @note It is not checked whether @a other is initialized. + */ + iter_impl& operator=(const iter_impl<typename std::remove_const<BasicJsonType>::type>& other) noexcept + { + m_object = other.m_object; + m_it = other.m_it; + return *this; + } + + private: + /*! + @brief set the iterator to the first value + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + void set_begin() noexcept + { + assert(m_object != nullptr); + + switch (m_object->m_type) + { + case value_t::object: + { + m_it.object_iterator = m_object->m_value.object->begin(); + break; + } + + case value_t::array: + { + m_it.array_iterator = m_object->m_value.array->begin(); + break; + } + + case value_t::null: + { + // set to end so begin()==end() is true: null is empty + m_it.primitive_iterator.set_end(); + break; + } + + default: + { + m_it.primitive_iterator.set_begin(); + break; + } + } + } + + /*! + @brief set the iterator past the last value + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + void set_end() noexcept + { + assert(m_object != nullptr); + + switch (m_object->m_type) + { + case value_t::object: + { + m_it.object_iterator = m_object->m_value.object->end(); + break; + } + + case value_t::array: + { + m_it.array_iterator = m_object->m_value.array->end(); + break; + } + + default: + { + m_it.primitive_iterator.set_end(); + break; + } + } + } + + public: + /*! + @brief return a reference to the value pointed to by the iterator + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + reference operator*() const + { + assert(m_object != nullptr); + + switch (m_object->m_type) + { + case value_t::object: + { + assert(m_it.object_iterator != m_object->m_value.object->end()); + return m_it.object_iterator->second; + } + + case value_t::array: + { + assert(m_it.array_iterator != m_object->m_value.array->end()); + return *m_it.array_iterator; + } + + case value_t::null: + JSON_THROW(invalid_iterator::create(214, "cannot get value")); + + default: + { + if (JSON_LIKELY(m_it.primitive_iterator.is_begin())) + { + return *m_object; + } + + JSON_THROW(invalid_iterator::create(214, "cannot get value")); + } + } + } + + /*! + @brief dereference the iterator + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + pointer operator->() const + { + assert(m_object != nullptr); + + switch (m_object->m_type) + { + case value_t::object: + { + assert(m_it.object_iterator != m_object->m_value.object->end()); + return &(m_it.object_iterator->second); + } + + case value_t::array: + { + assert(m_it.array_iterator != m_object->m_value.array->end()); + return &*m_it.array_iterator; + } + + default: + { + if (JSON_LIKELY(m_it.primitive_iterator.is_begin())) + { + return m_object; + } + + JSON_THROW(invalid_iterator::create(214, "cannot get value")); + } + } + } + + /*! + @brief post-increment (it++) + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + iter_impl const operator++(int) + { + auto result = *this; + ++(*this); + return result; + } + + /*! + @brief pre-increment (++it) + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + iter_impl& operator++() + { + assert(m_object != nullptr); + + switch (m_object->m_type) + { + case value_t::object: + { + std::advance(m_it.object_iterator, 1); + break; + } + + case value_t::array: + { + std::advance(m_it.array_iterator, 1); + break; + } + + default: + { + ++m_it.primitive_iterator; + break; + } + } + + return *this; + } + + /*! + @brief post-decrement (it--) + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + iter_impl const operator--(int) + { + auto result = *this; + --(*this); + return result; + } + + /*! + @brief pre-decrement (--it) + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + iter_impl& operator--() + { + assert(m_object != nullptr); + + switch (m_object->m_type) + { + case value_t::object: + { + std::advance(m_it.object_iterator, -1); + break; + } + + case value_t::array: + { + std::advance(m_it.array_iterator, -1); + break; + } + + default: + { + --m_it.primitive_iterator; + break; + } + } + + return *this; + } + + /*! + @brief comparison: equal + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + bool operator==(const iter_impl& other) const + { + // if objects are not the same, the comparison is undefined + if (JSON_UNLIKELY(m_object != other.m_object)) + { + JSON_THROW(invalid_iterator::create(212, "cannot compare iterators of different containers")); + } + + assert(m_object != nullptr); + + switch (m_object->m_type) + { + case value_t::object: + return (m_it.object_iterator == other.m_it.object_iterator); + + case value_t::array: + return (m_it.array_iterator == other.m_it.array_iterator); + + default: + return (m_it.primitive_iterator == other.m_it.primitive_iterator); + } + } + + /*! + @brief comparison: not equal + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + bool operator!=(const iter_impl& other) const + { + return not operator==(other); + } + + /*! + @brief comparison: smaller + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + bool operator<(const iter_impl& other) const + { + // if objects are not the same, the comparison is undefined + if (JSON_UNLIKELY(m_object != other.m_object)) + { + JSON_THROW(invalid_iterator::create(212, "cannot compare iterators of different containers")); + } + + assert(m_object != nullptr); + + switch (m_object->m_type) + { + case value_t::object: + JSON_THROW(invalid_iterator::create(213, "cannot compare order of object iterators")); + + case value_t::array: + return (m_it.array_iterator < other.m_it.array_iterator); + + default: + return (m_it.primitive_iterator < other.m_it.primitive_iterator); + } + } + + /*! + @brief comparison: less than or equal + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + bool operator<=(const iter_impl& other) const + { + return not other.operator < (*this); + } + + /*! + @brief comparison: greater than + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + bool operator>(const iter_impl& other) const + { + return not operator<=(other); + } + + /*! + @brief comparison: greater than or equal + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + bool operator>=(const iter_impl& other) const + { + return not operator<(other); + } + + /*! + @brief add to iterator + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + iter_impl& operator+=(difference_type i) + { + assert(m_object != nullptr); + + switch (m_object->m_type) + { + case value_t::object: + JSON_THROW(invalid_iterator::create(209, "cannot use offsets with object iterators")); + + case value_t::array: + { + std::advance(m_it.array_iterator, i); + break; + } + + default: + { + m_it.primitive_iterator += i; + break; + } + } + + return *this; + } + + /*! + @brief subtract from iterator + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + iter_impl& operator-=(difference_type i) + { + return operator+=(-i); + } + + /*! + @brief add to iterator + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + iter_impl operator+(difference_type i) const + { + auto result = *this; + result += i; + return result; + } + + /*! + @brief addition of distance and iterator + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + friend iter_impl operator+(difference_type i, const iter_impl& it) + { + auto result = it; + result += i; + return result; + } + + /*! + @brief subtract from iterator + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + iter_impl operator-(difference_type i) const + { + auto result = *this; + result -= i; + return result; + } + + /*! + @brief return difference + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + difference_type operator-(const iter_impl& other) const + { + assert(m_object != nullptr); + + switch (m_object->m_type) + { + case value_t::object: + JSON_THROW(invalid_iterator::create(209, "cannot use offsets with object iterators")); + + case value_t::array: + return m_it.array_iterator - other.m_it.array_iterator; + + default: + return m_it.primitive_iterator - other.m_it.primitive_iterator; + } + } + + /*! + @brief access to successor + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + reference operator[](difference_type n) const + { + assert(m_object != nullptr); + + switch (m_object->m_type) + { + case value_t::object: + JSON_THROW(invalid_iterator::create(208, "cannot use operator[] for object iterators")); + + case value_t::array: + return *std::next(m_it.array_iterator, n); + + case value_t::null: + JSON_THROW(invalid_iterator::create(214, "cannot get value")); + + default: + { + if (JSON_LIKELY(m_it.primitive_iterator.get_value() == -n)) + { + return *m_object; + } + + JSON_THROW(invalid_iterator::create(214, "cannot get value")); + } + } + } + + /*! + @brief return the key of an object iterator + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + const typename object_t::key_type& key() const + { + assert(m_object != nullptr); + + if (JSON_LIKELY(m_object->is_object())) + { + return m_it.object_iterator->first; + } + + JSON_THROW(invalid_iterator::create(207, "cannot use key() for non-object iterators")); + } + + /*! + @brief return the value of an iterator + @pre The iterator is initialized; i.e. `m_object != nullptr`. + */ + reference value() const + { + return operator*(); + } + + private: + /// associated JSON instance + pointer m_object = nullptr; + /// the actual iterator of the associated instance + internal_iterator<typename std::remove_const<BasicJsonType>::type> m_it {}; +}; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/iterators/iteration_proxy.hpp> + +// #include <nlohmann/detail/iterators/json_reverse_iterator.hpp> + + +#include <cstddef> // ptrdiff_t +#include <iterator> // reverse_iterator +#include <utility> // declval + +namespace nlohmann +{ +namespace detail +{ +////////////////////// +// reverse_iterator // +////////////////////// + +/*! +@brief a template for a reverse iterator class + +@tparam Base the base iterator type to reverse. Valid types are @ref +iterator (to create @ref reverse_iterator) and @ref const_iterator (to +create @ref const_reverse_iterator). + +@requirement The class satisfies the following concept requirements: +- +[BidirectionalIterator](https://en.cppreference.com/w/cpp/named_req/BidirectionalIterator): + The iterator that can be moved can be moved in both directions (i.e. + incremented and decremented). +- [OutputIterator](https://en.cppreference.com/w/cpp/named_req/OutputIterator): + It is possible to write to the pointed-to element (only if @a Base is + @ref iterator). + +@since version 1.0.0 +*/ +template<typename Base> +class json_reverse_iterator : public std::reverse_iterator<Base> +{ + public: + using difference_type = std::ptrdiff_t; + /// shortcut to the reverse iterator adapter + using base_iterator = std::reverse_iterator<Base>; + /// the reference type for the pointed-to element + using reference = typename Base::reference; + + /// create reverse iterator from iterator + explicit json_reverse_iterator(const typename base_iterator::iterator_type& it) noexcept + : base_iterator(it) {} + + /// create reverse iterator from base class + explicit json_reverse_iterator(const base_iterator& it) noexcept : base_iterator(it) {} + + /// post-increment (it++) + json_reverse_iterator const operator++(int) + { + return static_cast<json_reverse_iterator>(base_iterator::operator++(1)); + } + + /// pre-increment (++it) + json_reverse_iterator& operator++() + { + return static_cast<json_reverse_iterator&>(base_iterator::operator++()); + } + + /// post-decrement (it--) + json_reverse_iterator const operator--(int) + { + return static_cast<json_reverse_iterator>(base_iterator::operator--(1)); + } + + /// pre-decrement (--it) + json_reverse_iterator& operator--() + { + return static_cast<json_reverse_iterator&>(base_iterator::operator--()); + } + + /// add to iterator + json_reverse_iterator& operator+=(difference_type i) + { + return static_cast<json_reverse_iterator&>(base_iterator::operator+=(i)); + } + + /// add to iterator + json_reverse_iterator operator+(difference_type i) const + { + return static_cast<json_reverse_iterator>(base_iterator::operator+(i)); + } + + /// subtract from iterator + json_reverse_iterator operator-(difference_type i) const + { + return static_cast<json_reverse_iterator>(base_iterator::operator-(i)); + } + + /// return difference + difference_type operator-(const json_reverse_iterator& other) const + { + return base_iterator(*this) - base_iterator(other); + } + + /// access to successor + reference operator[](difference_type n) const + { + return *(this->operator+(n)); + } + + /// return the key of an object iterator + auto key() const -> decltype(std::declval<Base>().key()) + { + auto it = --this->base(); + return it.key(); + } + + /// return the value of an iterator + reference value() const + { + auto it = --this->base(); + return it.operator * (); + } +}; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/iterators/primitive_iterator.hpp> + +// #include <nlohmann/detail/json_pointer.hpp> + + +#include <algorithm> // all_of +#include <cassert> // assert +#include <numeric> // accumulate +#include <string> // string +#include <utility> // move +#include <vector> // vector + +// #include <nlohmann/detail/exceptions.hpp> + +// #include <nlohmann/detail/macro_scope.hpp> + +// #include <nlohmann/detail/value_t.hpp> + + +namespace nlohmann +{ +template<typename BasicJsonType> +class json_pointer +{ + // allow basic_json to access private members + NLOHMANN_BASIC_JSON_TPL_DECLARATION + friend class basic_json; + + public: + /*! + @brief create JSON pointer + + Create a JSON pointer according to the syntax described in + [Section 3 of RFC6901](https://tools.ietf.org/html/rfc6901#section-3). + + @param[in] s string representing the JSON pointer; if omitted, the empty + string is assumed which references the whole JSON value + + @throw parse_error.107 if the given JSON pointer @a s is nonempty and does + not begin with a slash (`/`); see example below + + @throw parse_error.108 if a tilde (`~`) in the given JSON pointer @a s is + not followed by `0` (representing `~`) or `1` (representing `/`); see + example below + + @liveexample{The example shows the construction several valid JSON pointers + as well as the exceptional behavior.,json_pointer} + + @since version 2.0.0 + */ + explicit json_pointer(const std::string& s = "") + : reference_tokens(split(s)) + {} + + /*! + @brief return a string representation of the JSON pointer + + @invariant For each JSON pointer `ptr`, it holds: + @code {.cpp} + ptr == json_pointer(ptr.to_string()); + @endcode + + @return a string representation of the JSON pointer + + @liveexample{The example shows the result of `to_string`.,json_pointer__to_string} + + @since version 2.0.0 + */ + std::string to_string() const + { + return std::accumulate(reference_tokens.begin(), reference_tokens.end(), + std::string{}, + [](const std::string & a, const std::string & b) + { + return a + "/" + escape(b); + }); + } + + /// @copydoc to_string() + operator std::string() const + { + return to_string(); + } + + /*! + @brief append another JSON pointer at the end of this JSON pointer + + @param[in] ptr JSON pointer to append + @return JSON pointer with @a ptr appended + + @liveexample{The example shows the usage of `operator/=`.,json_pointer__operator_add} + + @complexity Linear in the length of @a ptr. + + @sa @ref operator/=(std::string) to append a reference token + @sa @ref operator/=(std::size_t) to append an array index + @sa @ref operator/(const json_pointer&, const json_pointer&) for a binary operator + + @since version 3.6.0 + */ + json_pointer& operator/=(const json_pointer& ptr) + { + reference_tokens.insert(reference_tokens.end(), + ptr.reference_tokens.begin(), + ptr.reference_tokens.end()); + return *this; + } + + /*! + @brief append an unescaped reference token at the end of this JSON pointer + + @param[in] token reference token to append + @return JSON pointer with @a token appended without escaping @a token + + @liveexample{The example shows the usage of `operator/=`.,json_pointer__operator_add} + + @complexity Amortized constant. + + @sa @ref operator/=(const json_pointer&) to append a JSON pointer + @sa @ref operator/=(std::size_t) to append an array index + @sa @ref operator/(const json_pointer&, std::size_t) for a binary operator + + @since version 3.6.0 + */ + json_pointer& operator/=(std::string token) + { + push_back(std::move(token)); + return *this; + } + + /*! + @brief append an array index at the end of this JSON pointer + + @param[in] array_index array index ot append + @return JSON pointer with @a array_index appended + + @liveexample{The example shows the usage of `operator/=`.,json_pointer__operator_add} + + @complexity Amortized constant. + + @sa @ref operator/=(const json_pointer&) to append a JSON pointer + @sa @ref operator/=(std::string) to append a reference token + @sa @ref operator/(const json_pointer&, std::string) for a binary operator + + @since version 3.6.0 + */ + json_pointer& operator/=(std::size_t array_index) + { + return *this /= std::to_string(array_index); + } + + /*! + @brief create a new JSON pointer by appending the right JSON pointer at the end of the left JSON pointer + + @param[in] lhs JSON pointer + @param[in] rhs JSON pointer + @return a new JSON pointer with @a rhs appended to @a lhs + + @liveexample{The example shows the usage of `operator/`.,json_pointer__operator_add_binary} + + @complexity Linear in the length of @a lhs and @a rhs. + + @sa @ref operator/=(const json_pointer&) to append a JSON pointer + + @since version 3.6.0 + */ + friend json_pointer operator/(const json_pointer& lhs, + const json_pointer& rhs) + { + return json_pointer(lhs) /= rhs; + } + + /*! + @brief create a new JSON pointer by appending the unescaped token at the end of the JSON pointer + + @param[in] ptr JSON pointer + @param[in] token reference token + @return a new JSON pointer with unescaped @a token appended to @a ptr + + @liveexample{The example shows the usage of `operator/`.,json_pointer__operator_add_binary} + + @complexity Linear in the length of @a ptr. + + @sa @ref operator/=(std::string) to append a reference token + + @since version 3.6.0 + */ + friend json_pointer operator/(const json_pointer& ptr, std::string token) + { + return json_pointer(ptr) /= std::move(token); + } + + /*! + @brief create a new JSON pointer by appending the array-index-token at the end of the JSON pointer + + @param[in] ptr JSON pointer + @param[in] array_index array index + @return a new JSON pointer with @a array_index appended to @a ptr + + @liveexample{The example shows the usage of `operator/`.,json_pointer__operator_add_binary} + + @complexity Linear in the length of @a ptr. + + @sa @ref operator/=(std::size_t) to append an array index + + @since version 3.6.0 + */ + friend json_pointer operator/(const json_pointer& ptr, std::size_t array_index) + { + return json_pointer(ptr) /= array_index; + } + + /*! + @brief returns the parent of this JSON pointer + + @return parent of this JSON pointer; in case this JSON pointer is the root, + the root itself is returned + + @complexity Linear in the length of the JSON pointer. + + @liveexample{The example shows the result of `parent_pointer` for different + JSON Pointers.,json_pointer__parent_pointer} + + @since version 3.6.0 + */ + json_pointer parent_pointer() const + { + if (empty()) + { + return *this; + } + + json_pointer res = *this; + res.pop_back(); + return res; + } + + /*! + @brief remove last reference token + + @pre not `empty()` + + @liveexample{The example shows the usage of `pop_back`.,json_pointer__pop_back} + + @complexity Constant. + + @throw out_of_range.405 if JSON pointer has no parent + + @since version 3.6.0 + */ + void pop_back() + { + if (JSON_UNLIKELY(empty())) + { + JSON_THROW(detail::out_of_range::create(405, "JSON pointer has no parent")); + } + + reference_tokens.pop_back(); + } + + /*! + @brief return last reference token + + @pre not `empty()` + @return last reference token + + @liveexample{The example shows the usage of `back`.,json_pointer__back} + + @complexity Constant. + + @throw out_of_range.405 if JSON pointer has no parent + + @since version 3.6.0 + */ + const std::string& back() + { + if (JSON_UNLIKELY(empty())) + { + JSON_THROW(detail::out_of_range::create(405, "JSON pointer has no parent")); + } + + return reference_tokens.back(); + } + + /*! + @brief append an unescaped token at the end of the reference pointer + + @param[in] token token to add + + @complexity Amortized constant. + + @liveexample{The example shows the result of `push_back` for different + JSON Pointers.,json_pointer__push_back} + + @since version 3.6.0 + */ + void push_back(const std::string& token) + { + reference_tokens.push_back(token); + } + + /// @copydoc push_back(const std::string&) + void push_back(std::string&& token) + { + reference_tokens.push_back(std::move(token)); + } + + /*! + @brief return whether pointer points to the root document + + @return true iff the JSON pointer points to the root document + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this function never throws exceptions. + + @liveexample{The example shows the result of `empty` for different JSON + Pointers.,json_pointer__empty} + + @since version 3.6.0 + */ + bool empty() const noexcept + { + return reference_tokens.empty(); + } + + private: + /*! + @param[in] s reference token to be converted into an array index + + @return integer representation of @a s + + @throw out_of_range.404 if string @a s could not be converted to an integer + */ + static int array_index(const std::string& s) + { + std::size_t processed_chars = 0; + const int res = std::stoi(s, &processed_chars); + + // check if the string was completely read + if (JSON_UNLIKELY(processed_chars != s.size())) + { + JSON_THROW(detail::out_of_range::create(404, "unresolved reference token '" + s + "'")); + } + + return res; + } + + json_pointer top() const + { + if (JSON_UNLIKELY(empty())) + { + JSON_THROW(detail::out_of_range::create(405, "JSON pointer has no parent")); + } + + json_pointer result = *this; + result.reference_tokens = {reference_tokens[0]}; + return result; + } + + /*! + @brief create and return a reference to the pointed to value + + @complexity Linear in the number of reference tokens. + + @throw parse_error.109 if array index is not a number + @throw type_error.313 if value cannot be unflattened + */ + BasicJsonType& get_and_create(BasicJsonType& j) const + { + using size_type = typename BasicJsonType::size_type; + auto result = &j; + + // in case no reference tokens exist, return a reference to the JSON value + // j which will be overwritten by a primitive value + for (const auto& reference_token : reference_tokens) + { + switch (result->m_type) + { + case detail::value_t::null: + { + if (reference_token == "0") + { + // start a new array if reference token is 0 + result = &result->operator[](0); + } + else + { + // start a new object otherwise + result = &result->operator[](reference_token); + } + break; + } + + case detail::value_t::object: + { + // create an entry in the object + result = &result->operator[](reference_token); + break; + } + + case detail::value_t::array: + { + // create an entry in the array + JSON_TRY + { + result = &result->operator[](static_cast<size_type>(array_index(reference_token))); + } + JSON_CATCH(std::invalid_argument&) + { + JSON_THROW(detail::parse_error::create(109, 0, "array index '" + reference_token + "' is not a number")); + } + break; + } + + /* + The following code is only reached if there exists a reference + token _and_ the current value is primitive. In this case, we have + an error situation, because primitive values may only occur as + single value; that is, with an empty list of reference tokens. + */ + default: + JSON_THROW(detail::type_error::create(313, "invalid value to unflatten")); + } + } + + return *result; + } + + /*! + @brief return a reference to the pointed to value + + @note This version does not throw if a value is not present, but tries to + create nested values instead. For instance, calling this function + with pointer `"/this/that"` on a null value is equivalent to calling + `operator[]("this").operator[]("that")` on that value, effectively + changing the null value to an object. + + @param[in] ptr a JSON value + + @return reference to the JSON value pointed to by the JSON pointer + + @complexity Linear in the length of the JSON pointer. + + @throw parse_error.106 if an array index begins with '0' + @throw parse_error.109 if an array index was not a number + @throw out_of_range.404 if the JSON pointer can not be resolved + */ + BasicJsonType& get_unchecked(BasicJsonType* ptr) const + { + using size_type = typename BasicJsonType::size_type; + for (const auto& reference_token : reference_tokens) + { + // convert null values to arrays or objects before continuing + if (ptr->m_type == detail::value_t::null) + { + // check if reference token is a number + const bool nums = + std::all_of(reference_token.begin(), reference_token.end(), + [](const char x) + { + return x >= '0' and x <= '9'; + }); + + // change value to array for numbers or "-" or to object otherwise + *ptr = (nums or reference_token == "-") + ? detail::value_t::array + : detail::value_t::object; + } + + switch (ptr->m_type) + { + case detail::value_t::object: + { + // use unchecked object access + ptr = &ptr->operator[](reference_token); + break; + } + + case detail::value_t::array: + { + // error condition (cf. RFC 6901, Sect. 4) + if (JSON_UNLIKELY(reference_token.size() > 1 and reference_token[0] == '0')) + { + JSON_THROW(detail::parse_error::create(106, 0, + "array index '" + reference_token + + "' must not begin with '0'")); + } + + if (reference_token == "-") + { + // explicitly treat "-" as index beyond the end + ptr = &ptr->operator[](ptr->m_value.array->size()); + } + else + { + // convert array index to number; unchecked access + JSON_TRY + { + ptr = &ptr->operator[]( + static_cast<size_type>(array_index(reference_token))); + } + JSON_CATCH(std::invalid_argument&) + { + JSON_THROW(detail::parse_error::create(109, 0, "array index '" + reference_token + "' is not a number")); + } + } + break; + } + + default: + JSON_THROW(detail::out_of_range::create(404, "unresolved reference token '" + reference_token + "'")); + } + } + + return *ptr; + } + + /*! + @throw parse_error.106 if an array index begins with '0' + @throw parse_error.109 if an array index was not a number + @throw out_of_range.402 if the array index '-' is used + @throw out_of_range.404 if the JSON pointer can not be resolved + */ + BasicJsonType& get_checked(BasicJsonType* ptr) const + { + using size_type = typename BasicJsonType::size_type; + for (const auto& reference_token : reference_tokens) + { + switch (ptr->m_type) + { + case detail::value_t::object: + { + // note: at performs range check + ptr = &ptr->at(reference_token); + break; + } + + case detail::value_t::array: + { + if (JSON_UNLIKELY(reference_token == "-")) + { + // "-" always fails the range check + JSON_THROW(detail::out_of_range::create(402, + "array index '-' (" + std::to_string(ptr->m_value.array->size()) + + ") is out of range")); + } + + // error condition (cf. RFC 6901, Sect. 4) + if (JSON_UNLIKELY(reference_token.size() > 1 and reference_token[0] == '0')) + { + JSON_THROW(detail::parse_error::create(106, 0, + "array index '" + reference_token + + "' must not begin with '0'")); + } + + // note: at performs range check + JSON_TRY + { + ptr = &ptr->at(static_cast<size_type>(array_index(reference_token))); + } + JSON_CATCH(std::invalid_argument&) + { + JSON_THROW(detail::parse_error::create(109, 0, "array index '" + reference_token + "' is not a number")); + } + break; + } + + default: + JSON_THROW(detail::out_of_range::create(404, "unresolved reference token '" + reference_token + "'")); + } + } + + return *ptr; + } + + /*! + @brief return a const reference to the pointed to value + + @param[in] ptr a JSON value + + @return const reference to the JSON value pointed to by the JSON + pointer + + @throw parse_error.106 if an array index begins with '0' + @throw parse_error.109 if an array index was not a number + @throw out_of_range.402 if the array index '-' is used + @throw out_of_range.404 if the JSON pointer can not be resolved + */ + const BasicJsonType& get_unchecked(const BasicJsonType* ptr) const + { + using size_type = typename BasicJsonType::size_type; + for (const auto& reference_token : reference_tokens) + { + switch (ptr->m_type) + { + case detail::value_t::object: + { + // use unchecked object access + ptr = &ptr->operator[](reference_token); + break; + } + + case detail::value_t::array: + { + if (JSON_UNLIKELY(reference_token == "-")) + { + // "-" cannot be used for const access + JSON_THROW(detail::out_of_range::create(402, + "array index '-' (" + std::to_string(ptr->m_value.array->size()) + + ") is out of range")); + } + + // error condition (cf. RFC 6901, Sect. 4) + if (JSON_UNLIKELY(reference_token.size() > 1 and reference_token[0] == '0')) + { + JSON_THROW(detail::parse_error::create(106, 0, + "array index '" + reference_token + + "' must not begin with '0'")); + } + + // use unchecked array access + JSON_TRY + { + ptr = &ptr->operator[]( + static_cast<size_type>(array_index(reference_token))); + } + JSON_CATCH(std::invalid_argument&) + { + JSON_THROW(detail::parse_error::create(109, 0, "array index '" + reference_token + "' is not a number")); + } + break; + } + + default: + JSON_THROW(detail::out_of_range::create(404, "unresolved reference token '" + reference_token + "'")); + } + } + + return *ptr; + } + + /*! + @throw parse_error.106 if an array index begins with '0' + @throw parse_error.109 if an array index was not a number + @throw out_of_range.402 if the array index '-' is used + @throw out_of_range.404 if the JSON pointer can not be resolved + */ + const BasicJsonType& get_checked(const BasicJsonType* ptr) const + { + using size_type = typename BasicJsonType::size_type; + for (const auto& reference_token : reference_tokens) + { + switch (ptr->m_type) + { + case detail::value_t::object: + { + // note: at performs range check + ptr = &ptr->at(reference_token); + break; + } + + case detail::value_t::array: + { + if (JSON_UNLIKELY(reference_token == "-")) + { + // "-" always fails the range check + JSON_THROW(detail::out_of_range::create(402, + "array index '-' (" + std::to_string(ptr->m_value.array->size()) + + ") is out of range")); + } + + // error condition (cf. RFC 6901, Sect. 4) + if (JSON_UNLIKELY(reference_token.size() > 1 and reference_token[0] == '0')) + { + JSON_THROW(detail::parse_error::create(106, 0, + "array index '" + reference_token + + "' must not begin with '0'")); + } + + // note: at performs range check + JSON_TRY + { + ptr = &ptr->at(static_cast<size_type>(array_index(reference_token))); + } + JSON_CATCH(std::invalid_argument&) + { + JSON_THROW(detail::parse_error::create(109, 0, "array index '" + reference_token + "' is not a number")); + } + break; + } + + default: + JSON_THROW(detail::out_of_range::create(404, "unresolved reference token '" + reference_token + "'")); + } + } + + return *ptr; + } + + /*! + @brief split the string input to reference tokens + + @note This function is only called by the json_pointer constructor. + All exceptions below are documented there. + + @throw parse_error.107 if the pointer is not empty or begins with '/' + @throw parse_error.108 if character '~' is not followed by '0' or '1' + */ + static std::vector<std::string> split(const std::string& reference_string) + { + std::vector<std::string> result; + + // special case: empty reference string -> no reference tokens + if (reference_string.empty()) + { + return result; + } + + // check if nonempty reference string begins with slash + if (JSON_UNLIKELY(reference_string[0] != '/')) + { + JSON_THROW(detail::parse_error::create(107, 1, + "JSON pointer must be empty or begin with '/' - was: '" + + reference_string + "'")); + } + + // extract the reference tokens: + // - slash: position of the last read slash (or end of string) + // - start: position after the previous slash + for ( + // search for the first slash after the first character + std::size_t slash = reference_string.find_first_of('/', 1), + // set the beginning of the first reference token + start = 1; + // we can stop if start == 0 (if slash == std::string::npos) + start != 0; + // set the beginning of the next reference token + // (will eventually be 0 if slash == std::string::npos) + start = (slash == std::string::npos) ? 0 : slash + 1, + // find next slash + slash = reference_string.find_first_of('/', start)) + { + // use the text between the beginning of the reference token + // (start) and the last slash (slash). + auto reference_token = reference_string.substr(start, slash - start); + + // check reference tokens are properly escaped + for (std::size_t pos = reference_token.find_first_of('~'); + pos != std::string::npos; + pos = reference_token.find_first_of('~', pos + 1)) + { + assert(reference_token[pos] == '~'); + + // ~ must be followed by 0 or 1 + if (JSON_UNLIKELY(pos == reference_token.size() - 1 or + (reference_token[pos + 1] != '0' and + reference_token[pos + 1] != '1'))) + { + JSON_THROW(detail::parse_error::create(108, 0, "escape character '~' must be followed with '0' or '1'")); + } + } + + // finally, store the reference token + unescape(reference_token); + result.push_back(reference_token); + } + + return result; + } + + /*! + @brief replace all occurrences of a substring by another string + + @param[in,out] s the string to manipulate; changed so that all + occurrences of @a f are replaced with @a t + @param[in] f the substring to replace with @a t + @param[in] t the string to replace @a f + + @pre The search string @a f must not be empty. **This precondition is + enforced with an assertion.** + + @since version 2.0.0 + */ + static void replace_substring(std::string& s, const std::string& f, + const std::string& t) + { + assert(not f.empty()); + for (auto pos = s.find(f); // find first occurrence of f + pos != std::string::npos; // make sure f was found + s.replace(pos, f.size(), t), // replace with t, and + pos = s.find(f, pos + t.size())) // find next occurrence of f + {} + } + + /// escape "~" to "~0" and "/" to "~1" + static std::string escape(std::string s) + { + replace_substring(s, "~", "~0"); + replace_substring(s, "/", "~1"); + return s; + } + + /// unescape "~1" to tilde and "~0" to slash (order is important!) + static void unescape(std::string& s) + { + replace_substring(s, "~1", "/"); + replace_substring(s, "~0", "~"); + } + + /*! + @param[in] reference_string the reference string to the current value + @param[in] value the value to consider + @param[in,out] result the result object to insert values to + + @note Empty objects or arrays are flattened to `null`. + */ + static void flatten(const std::string& reference_string, + const BasicJsonType& value, + BasicJsonType& result) + { + switch (value.m_type) + { + case detail::value_t::array: + { + if (value.m_value.array->empty()) + { + // flatten empty array as null + result[reference_string] = nullptr; + } + else + { + // iterate array and use index as reference string + for (std::size_t i = 0; i < value.m_value.array->size(); ++i) + { + flatten(reference_string + "/" + std::to_string(i), + value.m_value.array->operator[](i), result); + } + } + break; + } + + case detail::value_t::object: + { + if (value.m_value.object->empty()) + { + // flatten empty object as null + result[reference_string] = nullptr; + } + else + { + // iterate object and use keys as reference string + for (const auto& element : *value.m_value.object) + { + flatten(reference_string + "/" + escape(element.first), element.second, result); + } + } + break; + } + + default: + { + // add primitive value with its reference string + result[reference_string] = value; + break; + } + } + } + + /*! + @param[in] value flattened JSON + + @return unflattened JSON + + @throw parse_error.109 if array index is not a number + @throw type_error.314 if value is not an object + @throw type_error.315 if object values are not primitive + @throw type_error.313 if value cannot be unflattened + */ + static BasicJsonType + unflatten(const BasicJsonType& value) + { + if (JSON_UNLIKELY(not value.is_object())) + { + JSON_THROW(detail::type_error::create(314, "only objects can be unflattened")); + } + + BasicJsonType result; + + // iterate the JSON object values + for (const auto& element : *value.m_value.object) + { + if (JSON_UNLIKELY(not element.second.is_primitive())) + { + JSON_THROW(detail::type_error::create(315, "values in object must be primitive")); + } + + // assign value to reference pointed to by JSON pointer; Note that if + // the JSON pointer is "" (i.e., points to the whole value), function + // get_and_create returns a reference to result itself. An assignment + // will then create a primitive value. + json_pointer(element.first).get_and_create(result) = element.second; + } + + return result; + } + + /*! + @brief compares two JSON pointers for equality + + @param[in] lhs JSON pointer to compare + @param[in] rhs JSON pointer to compare + @return whether @a lhs is equal to @a rhs + + @complexity Linear in the length of the JSON pointer + + @exceptionsafety No-throw guarantee: this function never throws exceptions. + */ + friend bool operator==(json_pointer const& lhs, + json_pointer const& rhs) noexcept + { + return lhs.reference_tokens == rhs.reference_tokens; + } + + /*! + @brief compares two JSON pointers for inequality + + @param[in] lhs JSON pointer to compare + @param[in] rhs JSON pointer to compare + @return whether @a lhs is not equal @a rhs + + @complexity Linear in the length of the JSON pointer + + @exceptionsafety No-throw guarantee: this function never throws exceptions. + */ + friend bool operator!=(json_pointer const& lhs, + json_pointer const& rhs) noexcept + { + return not (lhs == rhs); + } + + /// the reference tokens + std::vector<std::string> reference_tokens; +}; +} // namespace nlohmann + +// #include <nlohmann/detail/json_ref.hpp> + + +#include <initializer_list> +#include <utility> + +// #include <nlohmann/detail/meta/type_traits.hpp> + + +namespace nlohmann +{ +namespace detail +{ +template<typename BasicJsonType> +class json_ref +{ + public: + using value_type = BasicJsonType; + + json_ref(value_type&& value) + : owned_value(std::move(value)), value_ref(&owned_value), is_rvalue(true) + {} + + json_ref(const value_type& value) + : value_ref(const_cast<value_type*>(&value)), is_rvalue(false) + {} + + json_ref(std::initializer_list<json_ref> init) + : owned_value(init), value_ref(&owned_value), is_rvalue(true) + {} + + template < + class... Args, + enable_if_t<std::is_constructible<value_type, Args...>::value, int> = 0 > + json_ref(Args && ... args) + : owned_value(std::forward<Args>(args)...), value_ref(&owned_value), + is_rvalue(true) {} + + // class should be movable only + json_ref(json_ref&&) = default; + json_ref(const json_ref&) = delete; + json_ref& operator=(const json_ref&) = delete; + json_ref& operator=(json_ref&&) = delete; + ~json_ref() = default; + + value_type moved_or_copied() const + { + if (is_rvalue) + { + return std::move(*value_ref); + } + return *value_ref; + } + + value_type const& operator*() const + { + return *static_cast<value_type const*>(value_ref); + } + + value_type const* operator->() const + { + return static_cast<value_type const*>(value_ref); + } + + private: + mutable value_type owned_value = nullptr; + value_type* value_ref = nullptr; + const bool is_rvalue; +}; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/macro_scope.hpp> + +// #include <nlohmann/detail/meta/cpp_future.hpp> + +// #include <nlohmann/detail/meta/type_traits.hpp> + +// #include <nlohmann/detail/output/binary_writer.hpp> + + +#include <algorithm> // reverse +#include <array> // array +#include <cstdint> // uint8_t, uint16_t, uint32_t, uint64_t +#include <cstring> // memcpy +#include <limits> // numeric_limits +#include <string> // string + +// #include <nlohmann/detail/input/binary_reader.hpp> + +// #include <nlohmann/detail/output/output_adapters.hpp> + + +#include <algorithm> // copy +#include <cstddef> // size_t +#include <ios> // streamsize +#include <iterator> // back_inserter +#include <memory> // shared_ptr, make_shared +#include <ostream> // basic_ostream +#include <string> // basic_string +#include <vector> // vector + +namespace nlohmann +{ +namespace detail +{ +/// abstract output adapter interface +template<typename CharType> struct output_adapter_protocol +{ + virtual void write_character(CharType c) = 0; + virtual void write_characters(const CharType* s, std::size_t length) = 0; + virtual ~output_adapter_protocol() = default; +}; + +/// a type to simplify interfaces +template<typename CharType> +using output_adapter_t = std::shared_ptr<output_adapter_protocol<CharType>>; + +/// output adapter for byte vectors +template<typename CharType> +class output_vector_adapter : public output_adapter_protocol<CharType> +{ + public: + explicit output_vector_adapter(std::vector<CharType>& vec) noexcept + : v(vec) + {} + + void write_character(CharType c) override + { + v.push_back(c); + } + + void write_characters(const CharType* s, std::size_t length) override + { + std::copy(s, s + length, std::back_inserter(v)); + } + + private: + std::vector<CharType>& v; +}; + +/// output adapter for output streams +template<typename CharType> +class output_stream_adapter : public output_adapter_protocol<CharType> +{ + public: + explicit output_stream_adapter(std::basic_ostream<CharType>& s) noexcept + : stream(s) + {} + + void write_character(CharType c) override + { + stream.put(c); + } + + void write_characters(const CharType* s, std::size_t length) override + { + stream.write(s, static_cast<std::streamsize>(length)); + } + + private: + std::basic_ostream<CharType>& stream; +}; + +/// output adapter for basic_string +template<typename CharType, typename StringType = std::basic_string<CharType>> +class output_string_adapter : public output_adapter_protocol<CharType> +{ + public: + explicit output_string_adapter(StringType& s) noexcept + : str(s) + {} + + void write_character(CharType c) override + { + str.push_back(c); + } + + void write_characters(const CharType* s, std::size_t length) override + { + str.append(s, length); + } + + private: + StringType& str; +}; + +template<typename CharType, typename StringType = std::basic_string<CharType>> +class output_adapter +{ + public: + output_adapter(std::vector<CharType>& vec) + : oa(std::make_shared<output_vector_adapter<CharType>>(vec)) {} + + output_adapter(std::basic_ostream<CharType>& s) + : oa(std::make_shared<output_stream_adapter<CharType>>(s)) {} + + output_adapter(StringType& s) + : oa(std::make_shared<output_string_adapter<CharType, StringType>>(s)) {} + + operator output_adapter_t<CharType>() + { + return oa; + } + + private: + output_adapter_t<CharType> oa = nullptr; +}; +} // namespace detail +} // namespace nlohmann + + +namespace nlohmann +{ +namespace detail +{ +/////////////////// +// binary writer // +/////////////////// + +/*! +@brief serialization to CBOR and MessagePack values +*/ +template<typename BasicJsonType, typename CharType> +class binary_writer +{ + using string_t = typename BasicJsonType::string_t; + + public: + /*! + @brief create a binary writer + + @param[in] adapter output adapter to write to + */ + explicit binary_writer(output_adapter_t<CharType> adapter) : oa(adapter) + { + assert(oa); + } + + /*! + @param[in] j JSON value to serialize + @pre j.type() == value_t::object + */ + void write_bson(const BasicJsonType& j) + { + switch (j.type()) + { + case value_t::object: + { + write_bson_object(*j.m_value.object); + break; + } + + default: + { + JSON_THROW(type_error::create(317, "to serialize to BSON, top-level type must be object, but is " + std::string(j.type_name()))); + } + } + } + + /*! + @param[in] j JSON value to serialize + */ + void write_cbor(const BasicJsonType& j) + { + switch (j.type()) + { + case value_t::null: + { + oa->write_character(to_char_type(0xF6)); + break; + } + + case value_t::boolean: + { + oa->write_character(j.m_value.boolean + ? to_char_type(0xF5) + : to_char_type(0xF4)); + break; + } + + case value_t::number_integer: + { + if (j.m_value.number_integer >= 0) + { + // CBOR does not differentiate between positive signed + // integers and unsigned integers. Therefore, we used the + // code from the value_t::number_unsigned case here. + if (j.m_value.number_integer <= 0x17) + { + write_number(static_cast<std::uint8_t>(j.m_value.number_integer)); + } + else if (j.m_value.number_integer <= (std::numeric_limits<std::uint8_t>::max)()) + { + oa->write_character(to_char_type(0x18)); + write_number(static_cast<std::uint8_t>(j.m_value.number_integer)); + } + else if (j.m_value.number_integer <= (std::numeric_limits<std::uint16_t>::max)()) + { + oa->write_character(to_char_type(0x19)); + write_number(static_cast<std::uint16_t>(j.m_value.number_integer)); + } + else if (j.m_value.number_integer <= (std::numeric_limits<std::uint32_t>::max)()) + { + oa->write_character(to_char_type(0x1A)); + write_number(static_cast<std::uint32_t>(j.m_value.number_integer)); + } + else + { + oa->write_character(to_char_type(0x1B)); + write_number(static_cast<std::uint64_t>(j.m_value.number_integer)); + } + } + else + { + // The conversions below encode the sign in the first + // byte, and the value is converted to a positive number. + const auto positive_number = -1 - j.m_value.number_integer; + if (j.m_value.number_integer >= -24) + { + write_number(static_cast<std::uint8_t>(0x20 + positive_number)); + } + else if (positive_number <= (std::numeric_limits<std::uint8_t>::max)()) + { + oa->write_character(to_char_type(0x38)); + write_number(static_cast<std::uint8_t>(positive_number)); + } + else if (positive_number <= (std::numeric_limits<std::uint16_t>::max)()) + { + oa->write_character(to_char_type(0x39)); + write_number(static_cast<std::uint16_t>(positive_number)); + } + else if (positive_number <= (std::numeric_limits<std::uint32_t>::max)()) + { + oa->write_character(to_char_type(0x3A)); + write_number(static_cast<std::uint32_t>(positive_number)); + } + else + { + oa->write_character(to_char_type(0x3B)); + write_number(static_cast<std::uint64_t>(positive_number)); + } + } + break; + } + + case value_t::number_unsigned: + { + if (j.m_value.number_unsigned <= 0x17) + { + write_number(static_cast<std::uint8_t>(j.m_value.number_unsigned)); + } + else if (j.m_value.number_unsigned <= (std::numeric_limits<std::uint8_t>::max)()) + { + oa->write_character(to_char_type(0x18)); + write_number(static_cast<std::uint8_t>(j.m_value.number_unsigned)); + } + else if (j.m_value.number_unsigned <= (std::numeric_limits<std::uint16_t>::max)()) + { + oa->write_character(to_char_type(0x19)); + write_number(static_cast<std::uint16_t>(j.m_value.number_unsigned)); + } + else if (j.m_value.number_unsigned <= (std::numeric_limits<std::uint32_t>::max)()) + { + oa->write_character(to_char_type(0x1A)); + write_number(static_cast<std::uint32_t>(j.m_value.number_unsigned)); + } + else + { + oa->write_character(to_char_type(0x1B)); + write_number(static_cast<std::uint64_t>(j.m_value.number_unsigned)); + } + break; + } + + case value_t::number_float: + { + oa->write_character(get_cbor_float_prefix(j.m_value.number_float)); + write_number(j.m_value.number_float); + break; + } + + case value_t::string: + { + // step 1: write control byte and the string length + const auto N = j.m_value.string->size(); + if (N <= 0x17) + { + write_number(static_cast<std::uint8_t>(0x60 + N)); + } + else if (N <= (std::numeric_limits<std::uint8_t>::max)()) + { + oa->write_character(to_char_type(0x78)); + write_number(static_cast<std::uint8_t>(N)); + } + else if (N <= (std::numeric_limits<std::uint16_t>::max)()) + { + oa->write_character(to_char_type(0x79)); + write_number(static_cast<std::uint16_t>(N)); + } + else if (N <= (std::numeric_limits<std::uint32_t>::max)()) + { + oa->write_character(to_char_type(0x7A)); + write_number(static_cast<std::uint32_t>(N)); + } + // LCOV_EXCL_START + else if (N <= (std::numeric_limits<std::uint64_t>::max)()) + { + oa->write_character(to_char_type(0x7B)); + write_number(static_cast<std::uint64_t>(N)); + } + // LCOV_EXCL_STOP + + // step 2: write the string + oa->write_characters( + reinterpret_cast<const CharType*>(j.m_value.string->c_str()), + j.m_value.string->size()); + break; + } + + case value_t::array: + { + // step 1: write control byte and the array size + const auto N = j.m_value.array->size(); + if (N <= 0x17) + { + write_number(static_cast<std::uint8_t>(0x80 + N)); + } + else if (N <= (std::numeric_limits<std::uint8_t>::max)()) + { + oa->write_character(to_char_type(0x98)); + write_number(static_cast<std::uint8_t>(N)); + } + else if (N <= (std::numeric_limits<std::uint16_t>::max)()) + { + oa->write_character(to_char_type(0x99)); + write_number(static_cast<std::uint16_t>(N)); + } + else if (N <= (std::numeric_limits<std::uint32_t>::max)()) + { + oa->write_character(to_char_type(0x9A)); + write_number(static_cast<std::uint32_t>(N)); + } + // LCOV_EXCL_START + else if (N <= (std::numeric_limits<std::uint64_t>::max)()) + { + oa->write_character(to_char_type(0x9B)); + write_number(static_cast<std::uint64_t>(N)); + } + // LCOV_EXCL_STOP + + // step 2: write each element + for (const auto& el : *j.m_value.array) + { + write_cbor(el); + } + break; + } + + case value_t::object: + { + // step 1: write control byte and the object size + const auto N = j.m_value.object->size(); + if (N <= 0x17) + { + write_number(static_cast<std::uint8_t>(0xA0 + N)); + } + else if (N <= (std::numeric_limits<std::uint8_t>::max)()) + { + oa->write_character(to_char_type(0xB8)); + write_number(static_cast<std::uint8_t>(N)); + } + else if (N <= (std::numeric_limits<std::uint16_t>::max)()) + { + oa->write_character(to_char_type(0xB9)); + write_number(static_cast<std::uint16_t>(N)); + } + else if (N <= (std::numeric_limits<std::uint32_t>::max)()) + { + oa->write_character(to_char_type(0xBA)); + write_number(static_cast<std::uint32_t>(N)); + } + // LCOV_EXCL_START + else if (N <= (std::numeric_limits<std::uint64_t>::max)()) + { + oa->write_character(to_char_type(0xBB)); + write_number(static_cast<std::uint64_t>(N)); + } + // LCOV_EXCL_STOP + + // step 2: write each element + for (const auto& el : *j.m_value.object) + { + write_cbor(el.first); + write_cbor(el.second); + } + break; + } + + default: + break; + } + } + + /*! + @param[in] j JSON value to serialize + */ + void write_msgpack(const BasicJsonType& j) + { + switch (j.type()) + { + case value_t::null: // nil + { + oa->write_character(to_char_type(0xC0)); + break; + } + + case value_t::boolean: // true and false + { + oa->write_character(j.m_value.boolean + ? to_char_type(0xC3) + : to_char_type(0xC2)); + break; + } + + case value_t::number_integer: + { + if (j.m_value.number_integer >= 0) + { + // MessagePack does not differentiate between positive + // signed integers and unsigned integers. Therefore, we used + // the code from the value_t::number_unsigned case here. + if (j.m_value.number_unsigned < 128) + { + // positive fixnum + write_number(static_cast<std::uint8_t>(j.m_value.number_integer)); + } + else if (j.m_value.number_unsigned <= (std::numeric_limits<std::uint8_t>::max)()) + { + // uint 8 + oa->write_character(to_char_type(0xCC)); + write_number(static_cast<std::uint8_t>(j.m_value.number_integer)); + } + else if (j.m_value.number_unsigned <= (std::numeric_limits<std::uint16_t>::max)()) + { + // uint 16 + oa->write_character(to_char_type(0xCD)); + write_number(static_cast<std::uint16_t>(j.m_value.number_integer)); + } + else if (j.m_value.number_unsigned <= (std::numeric_limits<std::uint32_t>::max)()) + { + // uint 32 + oa->write_character(to_char_type(0xCE)); + write_number(static_cast<std::uint32_t>(j.m_value.number_integer)); + } + else if (j.m_value.number_unsigned <= (std::numeric_limits<std::uint64_t>::max)()) + { + // uint 64 + oa->write_character(to_char_type(0xCF)); + write_number(static_cast<std::uint64_t>(j.m_value.number_integer)); + } + } + else + { + if (j.m_value.number_integer >= -32) + { + // negative fixnum + write_number(static_cast<std::int8_t>(j.m_value.number_integer)); + } + else if (j.m_value.number_integer >= (std::numeric_limits<std::int8_t>::min)() and + j.m_value.number_integer <= (std::numeric_limits<std::int8_t>::max)()) + { + // int 8 + oa->write_character(to_char_type(0xD0)); + write_number(static_cast<std::int8_t>(j.m_value.number_integer)); + } + else if (j.m_value.number_integer >= (std::numeric_limits<std::int16_t>::min)() and + j.m_value.number_integer <= (std::numeric_limits<std::int16_t>::max)()) + { + // int 16 + oa->write_character(to_char_type(0xD1)); + write_number(static_cast<std::int16_t>(j.m_value.number_integer)); + } + else if (j.m_value.number_integer >= (std::numeric_limits<std::int32_t>::min)() and + j.m_value.number_integer <= (std::numeric_limits<std::int32_t>::max)()) + { + // int 32 + oa->write_character(to_char_type(0xD2)); + write_number(static_cast<std::int32_t>(j.m_value.number_integer)); + } + else if (j.m_value.number_integer >= (std::numeric_limits<std::int64_t>::min)() and + j.m_value.number_integer <= (std::numeric_limits<std::int64_t>::max)()) + { + // int 64 + oa->write_character(to_char_type(0xD3)); + write_number(static_cast<std::int64_t>(j.m_value.number_integer)); + } + } + break; + } + + case value_t::number_unsigned: + { + if (j.m_value.number_unsigned < 128) + { + // positive fixnum + write_number(static_cast<std::uint8_t>(j.m_value.number_integer)); + } + else if (j.m_value.number_unsigned <= (std::numeric_limits<std::uint8_t>::max)()) + { + // uint 8 + oa->write_character(to_char_type(0xCC)); + write_number(static_cast<std::uint8_t>(j.m_value.number_integer)); + } + else if (j.m_value.number_unsigned <= (std::numeric_limits<std::uint16_t>::max)()) + { + // uint 16 + oa->write_character(to_char_type(0xCD)); + write_number(static_cast<std::uint16_t>(j.m_value.number_integer)); + } + else if (j.m_value.number_unsigned <= (std::numeric_limits<std::uint32_t>::max)()) + { + // uint 32 + oa->write_character(to_char_type(0xCE)); + write_number(static_cast<std::uint32_t>(j.m_value.number_integer)); + } + else if (j.m_value.number_unsigned <= (std::numeric_limits<std::uint64_t>::max)()) + { + // uint 64 + oa->write_character(to_char_type(0xCF)); + write_number(static_cast<std::uint64_t>(j.m_value.number_integer)); + } + break; + } + + case value_t::number_float: + { + oa->write_character(get_msgpack_float_prefix(j.m_value.number_float)); + write_number(j.m_value.number_float); + break; + } + + case value_t::string: + { + // step 1: write control byte and the string length + const auto N = j.m_value.string->size(); + if (N <= 31) + { + // fixstr + write_number(static_cast<std::uint8_t>(0xA0 | N)); + } + else if (N <= (std::numeric_limits<std::uint8_t>::max)()) + { + // str 8 + oa->write_character(to_char_type(0xD9)); + write_number(static_cast<std::uint8_t>(N)); + } + else if (N <= (std::numeric_limits<std::uint16_t>::max)()) + { + // str 16 + oa->write_character(to_char_type(0xDA)); + write_number(static_cast<std::uint16_t>(N)); + } + else if (N <= (std::numeric_limits<std::uint32_t>::max)()) + { + // str 32 + oa->write_character(to_char_type(0xDB)); + write_number(static_cast<std::uint32_t>(N)); + } + + // step 2: write the string + oa->write_characters( + reinterpret_cast<const CharType*>(j.m_value.string->c_str()), + j.m_value.string->size()); + break; + } + + case value_t::array: + { + // step 1: write control byte and the array size + const auto N = j.m_value.array->size(); + if (N <= 15) + { + // fixarray + write_number(static_cast<std::uint8_t>(0x90 | N)); + } + else if (N <= (std::numeric_limits<std::uint16_t>::max)()) + { + // array 16 + oa->write_character(to_char_type(0xDC)); + write_number(static_cast<std::uint16_t>(N)); + } + else if (N <= (std::numeric_limits<std::uint32_t>::max)()) + { + // array 32 + oa->write_character(to_char_type(0xDD)); + write_number(static_cast<std::uint32_t>(N)); + } + + // step 2: write each element + for (const auto& el : *j.m_value.array) + { + write_msgpack(el); + } + break; + } + + case value_t::object: + { + // step 1: write control byte and the object size + const auto N = j.m_value.object->size(); + if (N <= 15) + { + // fixmap + write_number(static_cast<std::uint8_t>(0x80 | (N & 0xF))); + } + else if (N <= (std::numeric_limits<std::uint16_t>::max)()) + { + // map 16 + oa->write_character(to_char_type(0xDE)); + write_number(static_cast<std::uint16_t>(N)); + } + else if (N <= (std::numeric_limits<std::uint32_t>::max)()) + { + // map 32 + oa->write_character(to_char_type(0xDF)); + write_number(static_cast<std::uint32_t>(N)); + } + + // step 2: write each element + for (const auto& el : *j.m_value.object) + { + write_msgpack(el.first); + write_msgpack(el.second); + } + break; + } + + default: + break; + } + } + + /*! + @param[in] j JSON value to serialize + @param[in] use_count whether to use '#' prefixes (optimized format) + @param[in] use_type whether to use '$' prefixes (optimized format) + @param[in] add_prefix whether prefixes need to be used for this value + */ + void write_ubjson(const BasicJsonType& j, const bool use_count, + const bool use_type, const bool add_prefix = true) + { + switch (j.type()) + { + case value_t::null: + { + if (add_prefix) + { + oa->write_character(to_char_type('Z')); + } + break; + } + + case value_t::boolean: + { + if (add_prefix) + { + oa->write_character(j.m_value.boolean + ? to_char_type('T') + : to_char_type('F')); + } + break; + } + + case value_t::number_integer: + { + write_number_with_ubjson_prefix(j.m_value.number_integer, add_prefix); + break; + } + + case value_t::number_unsigned: + { + write_number_with_ubjson_prefix(j.m_value.number_unsigned, add_prefix); + break; + } + + case value_t::number_float: + { + write_number_with_ubjson_prefix(j.m_value.number_float, add_prefix); + break; + } + + case value_t::string: + { + if (add_prefix) + { + oa->write_character(to_char_type('S')); + } + write_number_with_ubjson_prefix(j.m_value.string->size(), true); + oa->write_characters( + reinterpret_cast<const CharType*>(j.m_value.string->c_str()), + j.m_value.string->size()); + break; + } + + case value_t::array: + { + if (add_prefix) + { + oa->write_character(to_char_type('[')); + } + + bool prefix_required = true; + if (use_type and not j.m_value.array->empty()) + { + assert(use_count); + const CharType first_prefix = ubjson_prefix(j.front()); + const bool same_prefix = std::all_of(j.begin() + 1, j.end(), + [this, first_prefix](const BasicJsonType & v) + { + return ubjson_prefix(v) == first_prefix; + }); + + if (same_prefix) + { + prefix_required = false; + oa->write_character(to_char_type('$')); + oa->write_character(first_prefix); + } + } + + if (use_count) + { + oa->write_character(to_char_type('#')); + write_number_with_ubjson_prefix(j.m_value.array->size(), true); + } + + for (const auto& el : *j.m_value.array) + { + write_ubjson(el, use_count, use_type, prefix_required); + } + + if (not use_count) + { + oa->write_character(to_char_type(']')); + } + + break; + } + + case value_t::object: + { + if (add_prefix) + { + oa->write_character(to_char_type('{')); + } + + bool prefix_required = true; + if (use_type and not j.m_value.object->empty()) + { + assert(use_count); + const CharType first_prefix = ubjson_prefix(j.front()); + const bool same_prefix = std::all_of(j.begin(), j.end(), + [this, first_prefix](const BasicJsonType & v) + { + return ubjson_prefix(v) == first_prefix; + }); + + if (same_prefix) + { + prefix_required = false; + oa->write_character(to_char_type('$')); + oa->write_character(first_prefix); + } + } + + if (use_count) + { + oa->write_character(to_char_type('#')); + write_number_with_ubjson_prefix(j.m_value.object->size(), true); + } + + for (const auto& el : *j.m_value.object) + { + write_number_with_ubjson_prefix(el.first.size(), true); + oa->write_characters( + reinterpret_cast<const CharType*>(el.first.c_str()), + el.first.size()); + write_ubjson(el.second, use_count, use_type, prefix_required); + } + + if (not use_count) + { + oa->write_character(to_char_type('}')); + } + + break; + } + + default: + break; + } + } + + private: + ////////// + // BSON // + ////////// + + /*! + @return The size of a BSON document entry header, including the id marker + and the entry name size (and its null-terminator). + */ + static std::size_t calc_bson_entry_header_size(const string_t& name) + { + const auto it = name.find(static_cast<typename string_t::value_type>(0)); + if (JSON_UNLIKELY(it != BasicJsonType::string_t::npos)) + { + JSON_THROW(out_of_range::create(409, + "BSON key cannot contain code point U+0000 (at byte " + std::to_string(it) + ")")); + } + + return /*id*/ 1ul + name.size() + /*zero-terminator*/1u; + } + + /*! + @brief Writes the given @a element_type and @a name to the output adapter + */ + void write_bson_entry_header(const string_t& name, + const std::uint8_t element_type) + { + oa->write_character(to_char_type(element_type)); // boolean + oa->write_characters( + reinterpret_cast<const CharType*>(name.c_str()), + name.size() + 1u); + } + + /*! + @brief Writes a BSON element with key @a name and boolean value @a value + */ + void write_bson_boolean(const string_t& name, + const bool value) + { + write_bson_entry_header(name, 0x08); + oa->write_character(value ? to_char_type(0x01) : to_char_type(0x00)); + } + + /*! + @brief Writes a BSON element with key @a name and double value @a value + */ + void write_bson_double(const string_t& name, + const double value) + { + write_bson_entry_header(name, 0x01); + write_number<double, true>(value); + } + + /*! + @return The size of the BSON-encoded string in @a value + */ + static std::size_t calc_bson_string_size(const string_t& value) + { + return sizeof(std::int32_t) + value.size() + 1ul; + } + + /*! + @brief Writes a BSON element with key @a name and string value @a value + */ + void write_bson_string(const string_t& name, + const string_t& value) + { + write_bson_entry_header(name, 0x02); + + write_number<std::int32_t, true>(static_cast<std::int32_t>(value.size() + 1ul)); + oa->write_characters( + reinterpret_cast<const CharType*>(value.c_str()), + value.size() + 1); + } + + /*! + @brief Writes a BSON element with key @a name and null value + */ + void write_bson_null(const string_t& name) + { + write_bson_entry_header(name, 0x0A); + } + + /*! + @return The size of the BSON-encoded integer @a value + */ + static std::size_t calc_bson_integer_size(const std::int64_t value) + { + return (std::numeric_limits<std::int32_t>::min)() <= value and value <= (std::numeric_limits<std::int32_t>::max)() + ? sizeof(std::int32_t) + : sizeof(std::int64_t); + } + + /*! + @brief Writes a BSON element with key @a name and integer @a value + */ + void write_bson_integer(const string_t& name, + const std::int64_t value) + { + if ((std::numeric_limits<std::int32_t>::min)() <= value and value <= (std::numeric_limits<std::int32_t>::max)()) + { + write_bson_entry_header(name, 0x10); // int32 + write_number<std::int32_t, true>(static_cast<std::int32_t>(value)); + } + else + { + write_bson_entry_header(name, 0x12); // int64 + write_number<std::int64_t, true>(static_cast<std::int64_t>(value)); + } + } + + /*! + @return The size of the BSON-encoded unsigned integer in @a j + */ + static constexpr std::size_t calc_bson_unsigned_size(const std::uint64_t value) noexcept + { + return (value <= static_cast<std::uint64_t>((std::numeric_limits<std::int32_t>::max)())) + ? sizeof(std::int32_t) + : sizeof(std::int64_t); + } + + /*! + @brief Writes a BSON element with key @a name and unsigned @a value + */ + void write_bson_unsigned(const string_t& name, + const std::uint64_t value) + { + if (value <= static_cast<std::uint64_t>((std::numeric_limits<std::int32_t>::max)())) + { + write_bson_entry_header(name, 0x10 /* int32 */); + write_number<std::int32_t, true>(static_cast<std::int32_t>(value)); + } + else if (value <= static_cast<std::uint64_t>((std::numeric_limits<std::int64_t>::max)())) + { + write_bson_entry_header(name, 0x12 /* int64 */); + write_number<std::int64_t, true>(static_cast<std::int64_t>(value)); + } + else + { + JSON_THROW(out_of_range::create(407, "integer number " + std::to_string(value) + " cannot be represented by BSON as it does not fit int64")); + } + } + + /*! + @brief Writes a BSON element with key @a name and object @a value + */ + void write_bson_object_entry(const string_t& name, + const typename BasicJsonType::object_t& value) + { + write_bson_entry_header(name, 0x03); // object + write_bson_object(value); + } + + /*! + @return The size of the BSON-encoded array @a value + */ + static std::size_t calc_bson_array_size(const typename BasicJsonType::array_t& value) + { + std::size_t embedded_document_size = 0ul; + std::size_t array_index = 0ul; + + for (const auto& el : value) + { + embedded_document_size += calc_bson_element_size(std::to_string(array_index++), el); + } + + return sizeof(std::int32_t) + embedded_document_size + 1ul; + } + + /*! + @brief Writes a BSON element with key @a name and array @a value + */ + void write_bson_array(const string_t& name, + const typename BasicJsonType::array_t& value) + { + write_bson_entry_header(name, 0x04); // array + write_number<std::int32_t, true>(static_cast<std::int32_t>(calc_bson_array_size(value))); + + std::size_t array_index = 0ul; + + for (const auto& el : value) + { + write_bson_element(std::to_string(array_index++), el); + } + + oa->write_character(to_char_type(0x00)); + } + + /*! + @brief Calculates the size necessary to serialize the JSON value @a j with its @a name + @return The calculated size for the BSON document entry for @a j with the given @a name. + */ + static std::size_t calc_bson_element_size(const string_t& name, + const BasicJsonType& j) + { + const auto header_size = calc_bson_entry_header_size(name); + switch (j.type()) + { + case value_t::object: + return header_size + calc_bson_object_size(*j.m_value.object); + + case value_t::array: + return header_size + calc_bson_array_size(*j.m_value.array); + + case value_t::boolean: + return header_size + 1ul; + + case value_t::number_float: + return header_size + 8ul; + + case value_t::number_integer: + return header_size + calc_bson_integer_size(j.m_value.number_integer); + + case value_t::number_unsigned: + return header_size + calc_bson_unsigned_size(j.m_value.number_unsigned); + + case value_t::string: + return header_size + calc_bson_string_size(*j.m_value.string); + + case value_t::null: + return header_size + 0ul; + + // LCOV_EXCL_START + default: + assert(false); + return 0ul; + // LCOV_EXCL_STOP + } + } + + /*! + @brief Serializes the JSON value @a j to BSON and associates it with the + key @a name. + @param name The name to associate with the JSON entity @a j within the + current BSON document + @return The size of the BSON entry + */ + void write_bson_element(const string_t& name, + const BasicJsonType& j) + { + switch (j.type()) + { + case value_t::object: + return write_bson_object_entry(name, *j.m_value.object); + + case value_t::array: + return write_bson_array(name, *j.m_value.array); + + case value_t::boolean: + return write_bson_boolean(name, j.m_value.boolean); + + case value_t::number_float: + return write_bson_double(name, j.m_value.number_float); + + case value_t::number_integer: + return write_bson_integer(name, j.m_value.number_integer); + + case value_t::number_unsigned: + return write_bson_unsigned(name, j.m_value.number_unsigned); + + case value_t::string: + return write_bson_string(name, *j.m_value.string); + + case value_t::null: + return write_bson_null(name); + + // LCOV_EXCL_START + default: + assert(false); + return; + // LCOV_EXCL_STOP + } + } + + /*! + @brief Calculates the size of the BSON serialization of the given + JSON-object @a j. + @param[in] j JSON value to serialize + @pre j.type() == value_t::object + */ + static std::size_t calc_bson_object_size(const typename BasicJsonType::object_t& value) + { + std::size_t document_size = std::accumulate(value.begin(), value.end(), 0ul, + [](size_t result, const typename BasicJsonType::object_t::value_type & el) + { + return result += calc_bson_element_size(el.first, el.second); + }); + + return sizeof(std::int32_t) + document_size + 1ul; + } + + /*! + @param[in] j JSON value to serialize + @pre j.type() == value_t::object + */ + void write_bson_object(const typename BasicJsonType::object_t& value) + { + write_number<std::int32_t, true>(static_cast<std::int32_t>(calc_bson_object_size(value))); + + for (const auto& el : value) + { + write_bson_element(el.first, el.second); + } + + oa->write_character(to_char_type(0x00)); + } + + ////////// + // CBOR // + ////////// + + static constexpr CharType get_cbor_float_prefix(float /*unused*/) + { + return to_char_type(0xFA); // Single-Precision Float + } + + static constexpr CharType get_cbor_float_prefix(double /*unused*/) + { + return to_char_type(0xFB); // Double-Precision Float + } + + ///////////// + // MsgPack // + ///////////// + + static constexpr CharType get_msgpack_float_prefix(float /*unused*/) + { + return to_char_type(0xCA); // float 32 + } + + static constexpr CharType get_msgpack_float_prefix(double /*unused*/) + { + return to_char_type(0xCB); // float 64 + } + + //////////// + // UBJSON // + //////////// + + // UBJSON: write number (floating point) + template<typename NumberType, typename std::enable_if< + std::is_floating_point<NumberType>::value, int>::type = 0> + void write_number_with_ubjson_prefix(const NumberType n, + const bool add_prefix) + { + if (add_prefix) + { + oa->write_character(get_ubjson_float_prefix(n)); + } + write_number(n); + } + + // UBJSON: write number (unsigned integer) + template<typename NumberType, typename std::enable_if< + std::is_unsigned<NumberType>::value, int>::type = 0> + void write_number_with_ubjson_prefix(const NumberType n, + const bool add_prefix) + { + if (n <= static_cast<std::uint64_t>((std::numeric_limits<std::int8_t>::max)())) + { + if (add_prefix) + { + oa->write_character(to_char_type('i')); // int8 + } + write_number(static_cast<std::uint8_t>(n)); + } + else if (n <= (std::numeric_limits<std::uint8_t>::max)()) + { + if (add_prefix) + { + oa->write_character(to_char_type('U')); // uint8 + } + write_number(static_cast<std::uint8_t>(n)); + } + else if (n <= static_cast<std::uint64_t>((std::numeric_limits<std::int16_t>::max)())) + { + if (add_prefix) + { + oa->write_character(to_char_type('I')); // int16 + } + write_number(static_cast<std::int16_t>(n)); + } + else if (n <= static_cast<std::uint64_t>((std::numeric_limits<std::int32_t>::max)())) + { + if (add_prefix) + { + oa->write_character(to_char_type('l')); // int32 + } + write_number(static_cast<std::int32_t>(n)); + } + else if (n <= static_cast<std::uint64_t>((std::numeric_limits<std::int64_t>::max)())) + { + if (add_prefix) + { + oa->write_character(to_char_type('L')); // int64 + } + write_number(static_cast<std::int64_t>(n)); + } + else + { + JSON_THROW(out_of_range::create(407, "integer number " + std::to_string(n) + " cannot be represented by UBJSON as it does not fit int64")); + } + } + + // UBJSON: write number (signed integer) + template<typename NumberType, typename std::enable_if< + std::is_signed<NumberType>::value and + not std::is_floating_point<NumberType>::value, int>::type = 0> + void write_number_with_ubjson_prefix(const NumberType n, + const bool add_prefix) + { + if ((std::numeric_limits<std::int8_t>::min)() <= n and n <= (std::numeric_limits<std::int8_t>::max)()) + { + if (add_prefix) + { + oa->write_character(to_char_type('i')); // int8 + } + write_number(static_cast<std::int8_t>(n)); + } + else if (static_cast<std::int64_t>((std::numeric_limits<std::uint8_t>::min)()) <= n and n <= static_cast<std::int64_t>((std::numeric_limits<std::uint8_t>::max)())) + { + if (add_prefix) + { + oa->write_character(to_char_type('U')); // uint8 + } + write_number(static_cast<std::uint8_t>(n)); + } + else if ((std::numeric_limits<std::int16_t>::min)() <= n and n <= (std::numeric_limits<std::int16_t>::max)()) + { + if (add_prefix) + { + oa->write_character(to_char_type('I')); // int16 + } + write_number(static_cast<std::int16_t>(n)); + } + else if ((std::numeric_limits<std::int32_t>::min)() <= n and n <= (std::numeric_limits<std::int32_t>::max)()) + { + if (add_prefix) + { + oa->write_character(to_char_type('l')); // int32 + } + write_number(static_cast<std::int32_t>(n)); + } + else if ((std::numeric_limits<std::int64_t>::min)() <= n and n <= (std::numeric_limits<std::int64_t>::max)()) + { + if (add_prefix) + { + oa->write_character(to_char_type('L')); // int64 + } + write_number(static_cast<std::int64_t>(n)); + } + // LCOV_EXCL_START + else + { + JSON_THROW(out_of_range::create(407, "integer number " + std::to_string(n) + " cannot be represented by UBJSON as it does not fit int64")); + } + // LCOV_EXCL_STOP + } + + /*! + @brief determine the type prefix of container values + + @note This function does not need to be 100% accurate when it comes to + integer limits. In case a number exceeds the limits of int64_t, + this will be detected by a later call to function + write_number_with_ubjson_prefix. Therefore, we return 'L' for any + value that does not fit the previous limits. + */ + CharType ubjson_prefix(const BasicJsonType& j) const noexcept + { + switch (j.type()) + { + case value_t::null: + return 'Z'; + + case value_t::boolean: + return j.m_value.boolean ? 'T' : 'F'; + + case value_t::number_integer: + { + if ((std::numeric_limits<std::int8_t>::min)() <= j.m_value.number_integer and j.m_value.number_integer <= (std::numeric_limits<std::int8_t>::max)()) + { + return 'i'; + } + if ((std::numeric_limits<std::uint8_t>::min)() <= j.m_value.number_integer and j.m_value.number_integer <= (std::numeric_limits<std::uint8_t>::max)()) + { + return 'U'; + } + if ((std::numeric_limits<std::int16_t>::min)() <= j.m_value.number_integer and j.m_value.number_integer <= (std::numeric_limits<std::int16_t>::max)()) + { + return 'I'; + } + if ((std::numeric_limits<std::int32_t>::min)() <= j.m_value.number_integer and j.m_value.number_integer <= (std::numeric_limits<std::int32_t>::max)()) + { + return 'l'; + } + // no check and assume int64_t (see note above) + return 'L'; + } + + case value_t::number_unsigned: + { + if (j.m_value.number_unsigned <= (std::numeric_limits<std::int8_t>::max)()) + { + return 'i'; + } + if (j.m_value.number_unsigned <= (std::numeric_limits<std::uint8_t>::max)()) + { + return 'U'; + } + if (j.m_value.number_unsigned <= (std::numeric_limits<std::int16_t>::max)()) + { + return 'I'; + } + if (j.m_value.number_unsigned <= (std::numeric_limits<std::int32_t>::max)()) + { + return 'l'; + } + // no check and assume int64_t (see note above) + return 'L'; + } + + case value_t::number_float: + return get_ubjson_float_prefix(j.m_value.number_float); + + case value_t::string: + return 'S'; + + case value_t::array: + return '['; + + case value_t::object: + return '{'; + + default: // discarded values + return 'N'; + } + } + + static constexpr CharType get_ubjson_float_prefix(float /*unused*/) + { + return 'd'; // float 32 + } + + static constexpr CharType get_ubjson_float_prefix(double /*unused*/) + { + return 'D'; // float 64 + } + + /////////////////////// + // Utility functions // + /////////////////////// + + /* + @brief write a number to output input + @param[in] n number of type @a NumberType + @tparam NumberType the type of the number + @tparam OutputIsLittleEndian Set to true if output data is + required to be little endian + + @note This function needs to respect the system's endianess, because bytes + in CBOR, MessagePack, and UBJSON are stored in network order (big + endian) and therefore need reordering on little endian systems. + */ + template<typename NumberType, bool OutputIsLittleEndian = false> + void write_number(const NumberType n) + { + // step 1: write number to array of length NumberType + std::array<CharType, sizeof(NumberType)> vec; + std::memcpy(vec.data(), &n, sizeof(NumberType)); + + // step 2: write array to output (with possible reordering) + if (is_little_endian != OutputIsLittleEndian) + { + // reverse byte order prior to conversion if necessary + std::reverse(vec.begin(), vec.end()); + } + + oa->write_characters(vec.data(), sizeof(NumberType)); + } + + public: + // The following to_char_type functions are implement the conversion + // between uint8_t and CharType. In case CharType is not unsigned, + // such a conversion is required to allow values greater than 128. + // See <https://github.com/nlohmann/json/issues/1286> for a discussion. + template < typename C = CharType, + enable_if_t < std::is_signed<C>::value and std::is_signed<char>::value > * = nullptr > + static constexpr CharType to_char_type(std::uint8_t x) noexcept + { + return *reinterpret_cast<char*>(&x); + } + + template < typename C = CharType, + enable_if_t < std::is_signed<C>::value and std::is_unsigned<char>::value > * = nullptr > + static CharType to_char_type(std::uint8_t x) noexcept + { + static_assert(sizeof(std::uint8_t) == sizeof(CharType), "size of CharType must be equal to std::uint8_t"); + static_assert(std::is_pod<CharType>::value, "CharType must be POD"); + CharType result; + std::memcpy(&result, &x, sizeof(x)); + return result; + } + + template<typename C = CharType, + enable_if_t<std::is_unsigned<C>::value>* = nullptr> + static constexpr CharType to_char_type(std::uint8_t x) noexcept + { + return x; + } + + template < typename InputCharType, typename C = CharType, + enable_if_t < + std::is_signed<C>::value and + std::is_signed<char>::value and + std::is_same<char, typename std::remove_cv<InputCharType>::type>::value + > * = nullptr > + static constexpr CharType to_char_type(InputCharType x) noexcept + { + return x; + } + + private: + /// whether we can assume little endianess + const bool is_little_endian = binary_reader<BasicJsonType>::little_endianess(); + + /// the output + output_adapter_t<CharType> oa = nullptr; +}; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/output/output_adapters.hpp> + +// #include <nlohmann/detail/output/serializer.hpp> + + +#include <algorithm> // reverse, remove, fill, find, none_of +#include <array> // array +#include <cassert> // assert +#include <ciso646> // and, or +#include <clocale> // localeconv, lconv +#include <cmath> // labs, isfinite, isnan, signbit +#include <cstddef> // size_t, ptrdiff_t +#include <cstdint> // uint8_t +#include <cstdio> // snprintf +#include <limits> // numeric_limits +#include <string> // string +#include <type_traits> // is_same +#include <utility> // move + +// #include <nlohmann/detail/conversions/to_chars.hpp> + + +#include <array> // array +#include <cassert> // assert +#include <ciso646> // or, and, not +#include <cmath> // signbit, isfinite +#include <cstdint> // intN_t, uintN_t +#include <cstring> // memcpy, memmove +#include <limits> // numeric_limits +#include <type_traits> // conditional + +namespace nlohmann +{ +namespace detail +{ + +/*! +@brief implements the Grisu2 algorithm for binary to decimal floating-point +conversion. + +This implementation is a slightly modified version of the reference +implementation which may be obtained from +http://florian.loitsch.com/publications (bench.tar.gz). + +The code is distributed under the MIT license, Copyright (c) 2009 Florian Loitsch. + +For a detailed description of the algorithm see: + +[1] Loitsch, "Printing Floating-Point Numbers Quickly and Accurately with + Integers", Proceedings of the ACM SIGPLAN 2010 Conference on Programming + Language Design and Implementation, PLDI 2010 +[2] Burger, Dybvig, "Printing Floating-Point Numbers Quickly and Accurately", + Proceedings of the ACM SIGPLAN 1996 Conference on Programming Language + Design and Implementation, PLDI 1996 +*/ +namespace dtoa_impl +{ + +template <typename Target, typename Source> +Target reinterpret_bits(const Source source) +{ + static_assert(sizeof(Target) == sizeof(Source), "size mismatch"); + + Target target; + std::memcpy(&target, &source, sizeof(Source)); + return target; +} + +struct diyfp // f * 2^e +{ + static constexpr int kPrecision = 64; // = q + + std::uint64_t f = 0; + int e = 0; + + constexpr diyfp(std::uint64_t f_, int e_) noexcept : f(f_), e(e_) {} + + /*! + @brief returns x - y + @pre x.e == y.e and x.f >= y.f + */ + static diyfp sub(const diyfp& x, const diyfp& y) noexcept + { + assert(x.e == y.e); + assert(x.f >= y.f); + + return {x.f - y.f, x.e}; + } + + /*! + @brief returns x * y + @note The result is rounded. (Only the upper q bits are returned.) + */ + static diyfp mul(const diyfp& x, const diyfp& y) noexcept + { + static_assert(kPrecision == 64, "internal error"); + + // Computes: + // f = round((x.f * y.f) / 2^q) + // e = x.e + y.e + q + + // Emulate the 64-bit * 64-bit multiplication: + // + // p = u * v + // = (u_lo + 2^32 u_hi) (v_lo + 2^32 v_hi) + // = (u_lo v_lo ) + 2^32 ((u_lo v_hi ) + (u_hi v_lo )) + 2^64 (u_hi v_hi ) + // = (p0 ) + 2^32 ((p1 ) + (p2 )) + 2^64 (p3 ) + // = (p0_lo + 2^32 p0_hi) + 2^32 ((p1_lo + 2^32 p1_hi) + (p2_lo + 2^32 p2_hi)) + 2^64 (p3 ) + // = (p0_lo ) + 2^32 (p0_hi + p1_lo + p2_lo ) + 2^64 (p1_hi + p2_hi + p3) + // = (p0_lo ) + 2^32 (Q ) + 2^64 (H ) + // = (p0_lo ) + 2^32 (Q_lo + 2^32 Q_hi ) + 2^64 (H ) + // + // (Since Q might be larger than 2^32 - 1) + // + // = (p0_lo + 2^32 Q_lo) + 2^64 (Q_hi + H) + // + // (Q_hi + H does not overflow a 64-bit int) + // + // = p_lo + 2^64 p_hi + + const std::uint64_t u_lo = x.f & 0xFFFFFFFFu; + const std::uint64_t u_hi = x.f >> 32u; + const std::uint64_t v_lo = y.f & 0xFFFFFFFFu; + const std::uint64_t v_hi = y.f >> 32u; + + const std::uint64_t p0 = u_lo * v_lo; + const std::uint64_t p1 = u_lo * v_hi; + const std::uint64_t p2 = u_hi * v_lo; + const std::uint64_t p3 = u_hi * v_hi; + + const std::uint64_t p0_hi = p0 >> 32u; + const std::uint64_t p1_lo = p1 & 0xFFFFFFFFu; + const std::uint64_t p1_hi = p1 >> 32u; + const std::uint64_t p2_lo = p2 & 0xFFFFFFFFu; + const std::uint64_t p2_hi = p2 >> 32u; + + std::uint64_t Q = p0_hi + p1_lo + p2_lo; + + // The full product might now be computed as + // + // p_hi = p3 + p2_hi + p1_hi + (Q >> 32) + // p_lo = p0_lo + (Q << 32) + // + // But in this particular case here, the full p_lo is not required. + // Effectively we only need to add the highest bit in p_lo to p_hi (and + // Q_hi + 1 does not overflow). + + Q += std::uint64_t{1} << (64u - 32u - 1u); // round, ties up + + const std::uint64_t h = p3 + p2_hi + p1_hi + (Q >> 32u); + + return {h, x.e + y.e + 64}; + } + + /*! + @brief normalize x such that the significand is >= 2^(q-1) + @pre x.f != 0 + */ + static diyfp normalize(diyfp x) noexcept + { + assert(x.f != 0); + + while ((x.f >> 63u) == 0) + { + x.f <<= 1u; + x.e--; + } + + return x; + } + + /*! + @brief normalize x such that the result has the exponent E + @pre e >= x.e and the upper e - x.e bits of x.f must be zero. + */ + static diyfp normalize_to(const diyfp& x, const int target_exponent) noexcept + { + const int delta = x.e - target_exponent; + + assert(delta >= 0); + assert(((x.f << delta) >> delta) == x.f); + + return {x.f << delta, target_exponent}; + } +}; + +struct boundaries +{ + diyfp w; + diyfp minus; + diyfp plus; +}; + +/*! +Compute the (normalized) diyfp representing the input number 'value' and its +boundaries. + +@pre value must be finite and positive +*/ +template <typename FloatType> +boundaries compute_boundaries(FloatType value) +{ + assert(std::isfinite(value)); + assert(value > 0); + + // Convert the IEEE representation into a diyfp. + // + // If v is denormal: + // value = 0.F * 2^(1 - bias) = ( F) * 2^(1 - bias - (p-1)) + // If v is normalized: + // value = 1.F * 2^(E - bias) = (2^(p-1) + F) * 2^(E - bias - (p-1)) + + static_assert(std::numeric_limits<FloatType>::is_iec559, + "internal error: dtoa_short requires an IEEE-754 floating-point implementation"); + + constexpr int kPrecision = std::numeric_limits<FloatType>::digits; // = p (includes the hidden bit) + constexpr int kBias = std::numeric_limits<FloatType>::max_exponent - 1 + (kPrecision - 1); + constexpr int kMinExp = 1 - kBias; + constexpr std::uint64_t kHiddenBit = std::uint64_t{1} << (kPrecision - 1); // = 2^(p-1) + + using bits_type = typename std::conditional<kPrecision == 24, std::uint32_t, std::uint64_t >::type; + + const std::uint64_t bits = reinterpret_bits<bits_type>(value); + const std::uint64_t E = bits >> (kPrecision - 1); + const std::uint64_t F = bits & (kHiddenBit - 1); + + const bool is_denormal = E == 0; + const diyfp v = is_denormal + ? diyfp(F, kMinExp) + : diyfp(F + kHiddenBit, static_cast<int>(E) - kBias); + + // Compute the boundaries m- and m+ of the floating-point value + // v = f * 2^e. + // + // Determine v- and v+, the floating-point predecessor and successor if v, + // respectively. + // + // v- = v - 2^e if f != 2^(p-1) or e == e_min (A) + // = v - 2^(e-1) if f == 2^(p-1) and e > e_min (B) + // + // v+ = v + 2^e + // + // Let m- = (v- + v) / 2 and m+ = (v + v+) / 2. All real numbers _strictly_ + // between m- and m+ round to v, regardless of how the input rounding + // algorithm breaks ties. + // + // ---+-------------+-------------+-------------+-------------+--- (A) + // v- m- v m+ v+ + // + // -----------------+------+------+-------------+-------------+--- (B) + // v- m- v m+ v+ + + const bool lower_boundary_is_closer = F == 0 and E > 1; + const diyfp m_plus = diyfp(2 * v.f + 1, v.e - 1); + const diyfp m_minus = lower_boundary_is_closer + ? diyfp(4 * v.f - 1, v.e - 2) // (B) + : diyfp(2 * v.f - 1, v.e - 1); // (A) + + // Determine the normalized w+ = m+. + const diyfp w_plus = diyfp::normalize(m_plus); + + // Determine w- = m- such that e_(w-) = e_(w+). + const diyfp w_minus = diyfp::normalize_to(m_minus, w_plus.e); + + return {diyfp::normalize(v), w_minus, w_plus}; +} + +// Given normalized diyfp w, Grisu needs to find a (normalized) cached +// power-of-ten c, such that the exponent of the product c * w = f * 2^e lies +// within a certain range [alpha, gamma] (Definition 3.2 from [1]) +// +// alpha <= e = e_c + e_w + q <= gamma +// +// or +// +// f_c * f_w * 2^alpha <= f_c 2^(e_c) * f_w 2^(e_w) * 2^q +// <= f_c * f_w * 2^gamma +// +// Since c and w are normalized, i.e. 2^(q-1) <= f < 2^q, this implies +// +// 2^(q-1) * 2^(q-1) * 2^alpha <= c * w * 2^q < 2^q * 2^q * 2^gamma +// +// or +// +// 2^(q - 2 + alpha) <= c * w < 2^(q + gamma) +// +// The choice of (alpha,gamma) determines the size of the table and the form of +// the digit generation procedure. Using (alpha,gamma)=(-60,-32) works out well +// in practice: +// +// The idea is to cut the number c * w = f * 2^e into two parts, which can be +// processed independently: An integral part p1, and a fractional part p2: +// +// f * 2^e = ( (f div 2^-e) * 2^-e + (f mod 2^-e) ) * 2^e +// = (f div 2^-e) + (f mod 2^-e) * 2^e +// = p1 + p2 * 2^e +// +// The conversion of p1 into decimal form requires a series of divisions and +// modulos by (a power of) 10. These operations are faster for 32-bit than for +// 64-bit integers, so p1 should ideally fit into a 32-bit integer. This can be +// achieved by choosing +// +// -e >= 32 or e <= -32 := gamma +// +// In order to convert the fractional part +// +// p2 * 2^e = p2 / 2^-e = d[-1] / 10^1 + d[-2] / 10^2 + ... +// +// into decimal form, the fraction is repeatedly multiplied by 10 and the digits +// d[-i] are extracted in order: +// +// (10 * p2) div 2^-e = d[-1] +// (10 * p2) mod 2^-e = d[-2] / 10^1 + ... +// +// The multiplication by 10 must not overflow. It is sufficient to choose +// +// 10 * p2 < 16 * p2 = 2^4 * p2 <= 2^64. +// +// Since p2 = f mod 2^-e < 2^-e, +// +// -e <= 60 or e >= -60 := alpha + +constexpr int kAlpha = -60; +constexpr int kGamma = -32; + +struct cached_power // c = f * 2^e ~= 10^k +{ + std::uint64_t f; + int e; + int k; +}; + +/*! +For a normalized diyfp w = f * 2^e, this function returns a (normalized) cached +power-of-ten c = f_c * 2^e_c, such that the exponent of the product w * c +satisfies (Definition 3.2 from [1]) + + alpha <= e_c + e + q <= gamma. +*/ +inline cached_power get_cached_power_for_binary_exponent(int e) +{ + // Now + // + // alpha <= e_c + e + q <= gamma (1) + // ==> f_c * 2^alpha <= c * 2^e * 2^q + // + // and since the c's are normalized, 2^(q-1) <= f_c, + // + // ==> 2^(q - 1 + alpha) <= c * 2^(e + q) + // ==> 2^(alpha - e - 1) <= c + // + // If c were an exakt power of ten, i.e. c = 10^k, one may determine k as + // + // k = ceil( log_10( 2^(alpha - e - 1) ) ) + // = ceil( (alpha - e - 1) * log_10(2) ) + // + // From the paper: + // "In theory the result of the procedure could be wrong since c is rounded, + // and the computation itself is approximated [...]. In practice, however, + // this simple function is sufficient." + // + // For IEEE double precision floating-point numbers converted into + // normalized diyfp's w = f * 2^e, with q = 64, + // + // e >= -1022 (min IEEE exponent) + // -52 (p - 1) + // -52 (p - 1, possibly normalize denormal IEEE numbers) + // -11 (normalize the diyfp) + // = -1137 + // + // and + // + // e <= +1023 (max IEEE exponent) + // -52 (p - 1) + // -11 (normalize the diyfp) + // = 960 + // + // This binary exponent range [-1137,960] results in a decimal exponent + // range [-307,324]. One does not need to store a cached power for each + // k in this range. For each such k it suffices to find a cached power + // such that the exponent of the product lies in [alpha,gamma]. + // This implies that the difference of the decimal exponents of adjacent + // table entries must be less than or equal to + // + // floor( (gamma - alpha) * log_10(2) ) = 8. + // + // (A smaller distance gamma-alpha would require a larger table.) + + // NB: + // Actually this function returns c, such that -60 <= e_c + e + 64 <= -34. + + constexpr int kCachedPowersMinDecExp = -300; + constexpr int kCachedPowersDecStep = 8; + + static constexpr std::array<cached_power, 79> kCachedPowers = + { + { + { 0xAB70FE17C79AC6CA, -1060, -300 }, + { 0xFF77B1FCBEBCDC4F, -1034, -292 }, + { 0xBE5691EF416BD60C, -1007, -284 }, + { 0x8DD01FAD907FFC3C, -980, -276 }, + { 0xD3515C2831559A83, -954, -268 }, + { 0x9D71AC8FADA6C9B5, -927, -260 }, + { 0xEA9C227723EE8BCB, -901, -252 }, + { 0xAECC49914078536D, -874, -244 }, + { 0x823C12795DB6CE57, -847, -236 }, + { 0xC21094364DFB5637, -821, -228 }, + { 0x9096EA6F3848984F, -794, -220 }, + { 0xD77485CB25823AC7, -768, -212 }, + { 0xA086CFCD97BF97F4, -741, -204 }, + { 0xEF340A98172AACE5, -715, -196 }, + { 0xB23867FB2A35B28E, -688, -188 }, + { 0x84C8D4DFD2C63F3B, -661, -180 }, + { 0xC5DD44271AD3CDBA, -635, -172 }, + { 0x936B9FCEBB25C996, -608, -164 }, + { 0xDBAC6C247D62A584, -582, -156 }, + { 0xA3AB66580D5FDAF6, -555, -148 }, + { 0xF3E2F893DEC3F126, -529, -140 }, + { 0xB5B5ADA8AAFF80B8, -502, -132 }, + { 0x87625F056C7C4A8B, -475, -124 }, + { 0xC9BCFF6034C13053, -449, -116 }, + { 0x964E858C91BA2655, -422, -108 }, + { 0xDFF9772470297EBD, -396, -100 }, + { 0xA6DFBD9FB8E5B88F, -369, -92 }, + { 0xF8A95FCF88747D94, -343, -84 }, + { 0xB94470938FA89BCF, -316, -76 }, + { 0x8A08F0F8BF0F156B, -289, -68 }, + { 0xCDB02555653131B6, -263, -60 }, + { 0x993FE2C6D07B7FAC, -236, -52 }, + { 0xE45C10C42A2B3B06, -210, -44 }, + { 0xAA242499697392D3, -183, -36 }, + { 0xFD87B5F28300CA0E, -157, -28 }, + { 0xBCE5086492111AEB, -130, -20 }, + { 0x8CBCCC096F5088CC, -103, -12 }, + { 0xD1B71758E219652C, -77, -4 }, + { 0x9C40000000000000, -50, 4 }, + { 0xE8D4A51000000000, -24, 12 }, + { 0xAD78EBC5AC620000, 3, 20 }, + { 0x813F3978F8940984, 30, 28 }, + { 0xC097CE7BC90715B3, 56, 36 }, + { 0x8F7E32CE7BEA5C70, 83, 44 }, + { 0xD5D238A4ABE98068, 109, 52 }, + { 0x9F4F2726179A2245, 136, 60 }, + { 0xED63A231D4C4FB27, 162, 68 }, + { 0xB0DE65388CC8ADA8, 189, 76 }, + { 0x83C7088E1AAB65DB, 216, 84 }, + { 0xC45D1DF942711D9A, 242, 92 }, + { 0x924D692CA61BE758, 269, 100 }, + { 0xDA01EE641A708DEA, 295, 108 }, + { 0xA26DA3999AEF774A, 322, 116 }, + { 0xF209787BB47D6B85, 348, 124 }, + { 0xB454E4A179DD1877, 375, 132 }, + { 0x865B86925B9BC5C2, 402, 140 }, + { 0xC83553C5C8965D3D, 428, 148 }, + { 0x952AB45CFA97A0B3, 455, 156 }, + { 0xDE469FBD99A05FE3, 481, 164 }, + { 0xA59BC234DB398C25, 508, 172 }, + { 0xF6C69A72A3989F5C, 534, 180 }, + { 0xB7DCBF5354E9BECE, 561, 188 }, + { 0x88FCF317F22241E2, 588, 196 }, + { 0xCC20CE9BD35C78A5, 614, 204 }, + { 0x98165AF37B2153DF, 641, 212 }, + { 0xE2A0B5DC971F303A, 667, 220 }, + { 0xA8D9D1535CE3B396, 694, 228 }, + { 0xFB9B7CD9A4A7443C, 720, 236 }, + { 0xBB764C4CA7A44410, 747, 244 }, + { 0x8BAB8EEFB6409C1A, 774, 252 }, + { 0xD01FEF10A657842C, 800, 260 }, + { 0x9B10A4E5E9913129, 827, 268 }, + { 0xE7109BFBA19C0C9D, 853, 276 }, + { 0xAC2820D9623BF429, 880, 284 }, + { 0x80444B5E7AA7CF85, 907, 292 }, + { 0xBF21E44003ACDD2D, 933, 300 }, + { 0x8E679C2F5E44FF8F, 960, 308 }, + { 0xD433179D9C8CB841, 986, 316 }, + { 0x9E19DB92B4E31BA9, 1013, 324 }, + } + }; + + // This computation gives exactly the same results for k as + // k = ceil((kAlpha - e - 1) * 0.30102999566398114) + // for |e| <= 1500, but doesn't require floating-point operations. + // NB: log_10(2) ~= 78913 / 2^18 + assert(e >= -1500); + assert(e <= 1500); + const int f = kAlpha - e - 1; + const int k = (f * 78913) / (1 << 18) + static_cast<int>(f > 0); + + const int index = (-kCachedPowersMinDecExp + k + (kCachedPowersDecStep - 1)) / kCachedPowersDecStep; + assert(index >= 0); + assert(static_cast<std::size_t>(index) < kCachedPowers.size()); + + const cached_power cached = kCachedPowers[static_cast<std::size_t>(index)]; + assert(kAlpha <= cached.e + e + 64); + assert(kGamma >= cached.e + e + 64); + + return cached; +} + +/*! +For n != 0, returns k, such that pow10 := 10^(k-1) <= n < 10^k. +For n == 0, returns 1 and sets pow10 := 1. +*/ +inline int find_largest_pow10(const std::uint32_t n, std::uint32_t& pow10) +{ + // LCOV_EXCL_START + if (n >= 1000000000) + { + pow10 = 1000000000; + return 10; + } + // LCOV_EXCL_STOP + else if (n >= 100000000) + { + pow10 = 100000000; + return 9; + } + else if (n >= 10000000) + { + pow10 = 10000000; + return 8; + } + else if (n >= 1000000) + { + pow10 = 1000000; + return 7; + } + else if (n >= 100000) + { + pow10 = 100000; + return 6; + } + else if (n >= 10000) + { + pow10 = 10000; + return 5; + } + else if (n >= 1000) + { + pow10 = 1000; + return 4; + } + else if (n >= 100) + { + pow10 = 100; + return 3; + } + else if (n >= 10) + { + pow10 = 10; + return 2; + } + else + { + pow10 = 1; + return 1; + } +} + +inline void grisu2_round(char* buf, int len, std::uint64_t dist, std::uint64_t delta, + std::uint64_t rest, std::uint64_t ten_k) +{ + assert(len >= 1); + assert(dist <= delta); + assert(rest <= delta); + assert(ten_k > 0); + + // <--------------------------- delta ----> + // <---- dist ---------> + // --------------[------------------+-------------------]-------------- + // M- w M+ + // + // ten_k + // <------> + // <---- rest ----> + // --------------[------------------+----+--------------]-------------- + // w V + // = buf * 10^k + // + // ten_k represents a unit-in-the-last-place in the decimal representation + // stored in buf. + // Decrement buf by ten_k while this takes buf closer to w. + + // The tests are written in this order to avoid overflow in unsigned + // integer arithmetic. + + while (rest < dist + and delta - rest >= ten_k + and (rest + ten_k < dist or dist - rest > rest + ten_k - dist)) + { + assert(buf[len - 1] != '0'); + buf[len - 1]--; + rest += ten_k; + } +} + +/*! +Generates V = buffer * 10^decimal_exponent, such that M- <= V <= M+. +M- and M+ must be normalized and share the same exponent -60 <= e <= -32. +*/ +inline void grisu2_digit_gen(char* buffer, int& length, int& decimal_exponent, + diyfp M_minus, diyfp w, diyfp M_plus) +{ + static_assert(kAlpha >= -60, "internal error"); + static_assert(kGamma <= -32, "internal error"); + + // Generates the digits (and the exponent) of a decimal floating-point + // number V = buffer * 10^decimal_exponent in the range [M-, M+]. The diyfp's + // w, M- and M+ share the same exponent e, which satisfies alpha <= e <= gamma. + // + // <--------------------------- delta ----> + // <---- dist ---------> + // --------------[------------------+-------------------]-------------- + // M- w M+ + // + // Grisu2 generates the digits of M+ from left to right and stops as soon as + // V is in [M-,M+]. + + assert(M_plus.e >= kAlpha); + assert(M_plus.e <= kGamma); + + std::uint64_t delta = diyfp::sub(M_plus, M_minus).f; // (significand of (M+ - M-), implicit exponent is e) + std::uint64_t dist = diyfp::sub(M_plus, w ).f; // (significand of (M+ - w ), implicit exponent is e) + + // Split M+ = f * 2^e into two parts p1 and p2 (note: e < 0): + // + // M+ = f * 2^e + // = ((f div 2^-e) * 2^-e + (f mod 2^-e)) * 2^e + // = ((p1 ) * 2^-e + (p2 )) * 2^e + // = p1 + p2 * 2^e + + const diyfp one(std::uint64_t{1} << -M_plus.e, M_plus.e); + + auto p1 = static_cast<std::uint32_t>(M_plus.f >> -one.e); // p1 = f div 2^-e (Since -e >= 32, p1 fits into a 32-bit int.) + std::uint64_t p2 = M_plus.f & (one.f - 1); // p2 = f mod 2^-e + + // 1) + // + // Generate the digits of the integral part p1 = d[n-1]...d[1]d[0] + + assert(p1 > 0); + + std::uint32_t pow10; + const int k = find_largest_pow10(p1, pow10); + + // 10^(k-1) <= p1 < 10^k, pow10 = 10^(k-1) + // + // p1 = (p1 div 10^(k-1)) * 10^(k-1) + (p1 mod 10^(k-1)) + // = (d[k-1] ) * 10^(k-1) + (p1 mod 10^(k-1)) + // + // M+ = p1 + p2 * 2^e + // = d[k-1] * 10^(k-1) + (p1 mod 10^(k-1)) + p2 * 2^e + // = d[k-1] * 10^(k-1) + ((p1 mod 10^(k-1)) * 2^-e + p2) * 2^e + // = d[k-1] * 10^(k-1) + ( rest) * 2^e + // + // Now generate the digits d[n] of p1 from left to right (n = k-1,...,0) + // + // p1 = d[k-1]...d[n] * 10^n + d[n-1]...d[0] + // + // but stop as soon as + // + // rest * 2^e = (d[n-1]...d[0] * 2^-e + p2) * 2^e <= delta * 2^e + + int n = k; + while (n > 0) + { + // Invariants: + // M+ = buffer * 10^n + (p1 + p2 * 2^e) (buffer = 0 for n = k) + // pow10 = 10^(n-1) <= p1 < 10^n + // + const std::uint32_t d = p1 / pow10; // d = p1 div 10^(n-1) + const std::uint32_t r = p1 % pow10; // r = p1 mod 10^(n-1) + // + // M+ = buffer * 10^n + (d * 10^(n-1) + r) + p2 * 2^e + // = (buffer * 10 + d) * 10^(n-1) + (r + p2 * 2^e) + // + assert(d <= 9); + buffer[length++] = static_cast<char>('0' + d); // buffer := buffer * 10 + d + // + // M+ = buffer * 10^(n-1) + (r + p2 * 2^e) + // + p1 = r; + n--; + // + // M+ = buffer * 10^n + (p1 + p2 * 2^e) + // pow10 = 10^n + // + + // Now check if enough digits have been generated. + // Compute + // + // p1 + p2 * 2^e = (p1 * 2^-e + p2) * 2^e = rest * 2^e + // + // Note: + // Since rest and delta share the same exponent e, it suffices to + // compare the significands. + const std::uint64_t rest = (std::uint64_t{p1} << -one.e) + p2; + if (rest <= delta) + { + // V = buffer * 10^n, with M- <= V <= M+. + + decimal_exponent += n; + + // We may now just stop. But instead look if the buffer could be + // decremented to bring V closer to w. + // + // pow10 = 10^n is now 1 ulp in the decimal representation V. + // The rounding procedure works with diyfp's with an implicit + // exponent of e. + // + // 10^n = (10^n * 2^-e) * 2^e = ulp * 2^e + // + const std::uint64_t ten_n = std::uint64_t{pow10} << -one.e; + grisu2_round(buffer, length, dist, delta, rest, ten_n); + + return; + } + + pow10 /= 10; + // + // pow10 = 10^(n-1) <= p1 < 10^n + // Invariants restored. + } + + // 2) + // + // The digits of the integral part have been generated: + // + // M+ = d[k-1]...d[1]d[0] + p2 * 2^e + // = buffer + p2 * 2^e + // + // Now generate the digits of the fractional part p2 * 2^e. + // + // Note: + // No decimal point is generated: the exponent is adjusted instead. + // + // p2 actually represents the fraction + // + // p2 * 2^e + // = p2 / 2^-e + // = d[-1] / 10^1 + d[-2] / 10^2 + ... + // + // Now generate the digits d[-m] of p1 from left to right (m = 1,2,...) + // + // p2 * 2^e = d[-1]d[-2]...d[-m] * 10^-m + // + 10^-m * (d[-m-1] / 10^1 + d[-m-2] / 10^2 + ...) + // + // using + // + // 10^m * p2 = ((10^m * p2) div 2^-e) * 2^-e + ((10^m * p2) mod 2^-e) + // = ( d) * 2^-e + ( r) + // + // or + // 10^m * p2 * 2^e = d + r * 2^e + // + // i.e. + // + // M+ = buffer + p2 * 2^e + // = buffer + 10^-m * (d + r * 2^e) + // = (buffer * 10^m + d) * 10^-m + 10^-m * r * 2^e + // + // and stop as soon as 10^-m * r * 2^e <= delta * 2^e + + assert(p2 > delta); + + int m = 0; + for (;;) + { + // Invariant: + // M+ = buffer * 10^-m + 10^-m * (d[-m-1] / 10 + d[-m-2] / 10^2 + ...) * 2^e + // = buffer * 10^-m + 10^-m * (p2 ) * 2^e + // = buffer * 10^-m + 10^-m * (1/10 * (10 * p2) ) * 2^e + // = buffer * 10^-m + 10^-m * (1/10 * ((10*p2 div 2^-e) * 2^-e + (10*p2 mod 2^-e)) * 2^e + // + assert(p2 <= (std::numeric_limits<std::uint64_t>::max)() / 10); + p2 *= 10; + const std::uint64_t d = p2 >> -one.e; // d = (10 * p2) div 2^-e + const std::uint64_t r = p2 & (one.f - 1); // r = (10 * p2) mod 2^-e + // + // M+ = buffer * 10^-m + 10^-m * (1/10 * (d * 2^-e + r) * 2^e + // = buffer * 10^-m + 10^-m * (1/10 * (d + r * 2^e)) + // = (buffer * 10 + d) * 10^(-m-1) + 10^(-m-1) * r * 2^e + // + assert(d <= 9); + buffer[length++] = static_cast<char>('0' + d); // buffer := buffer * 10 + d + // + // M+ = buffer * 10^(-m-1) + 10^(-m-1) * r * 2^e + // + p2 = r; + m++; + // + // M+ = buffer * 10^-m + 10^-m * p2 * 2^e + // Invariant restored. + + // Check if enough digits have been generated. + // + // 10^-m * p2 * 2^e <= delta * 2^e + // p2 * 2^e <= 10^m * delta * 2^e + // p2 <= 10^m * delta + delta *= 10; + dist *= 10; + if (p2 <= delta) + { + break; + } + } + + // V = buffer * 10^-m, with M- <= V <= M+. + + decimal_exponent -= m; + + // 1 ulp in the decimal representation is now 10^-m. + // Since delta and dist are now scaled by 10^m, we need to do the + // same with ulp in order to keep the units in sync. + // + // 10^m * 10^-m = 1 = 2^-e * 2^e = ten_m * 2^e + // + const std::uint64_t ten_m = one.f; + grisu2_round(buffer, length, dist, delta, p2, ten_m); + + // By construction this algorithm generates the shortest possible decimal + // number (Loitsch, Theorem 6.2) which rounds back to w. + // For an input number of precision p, at least + // + // N = 1 + ceil(p * log_10(2)) + // + // decimal digits are sufficient to identify all binary floating-point + // numbers (Matula, "In-and-Out conversions"). + // This implies that the algorithm does not produce more than N decimal + // digits. + // + // N = 17 for p = 53 (IEEE double precision) + // N = 9 for p = 24 (IEEE single precision) +} + +/*! +v = buf * 10^decimal_exponent +len is the length of the buffer (number of decimal digits) +The buffer must be large enough, i.e. >= max_digits10. +*/ +inline void grisu2(char* buf, int& len, int& decimal_exponent, + diyfp m_minus, diyfp v, diyfp m_plus) +{ + assert(m_plus.e == m_minus.e); + assert(m_plus.e == v.e); + + // --------(-----------------------+-----------------------)-------- (A) + // m- v m+ + // + // --------------------(-----------+-----------------------)-------- (B) + // m- v m+ + // + // First scale v (and m- and m+) such that the exponent is in the range + // [alpha, gamma]. + + const cached_power cached = get_cached_power_for_binary_exponent(m_plus.e); + + const diyfp c_minus_k(cached.f, cached.e); // = c ~= 10^-k + + // The exponent of the products is = v.e + c_minus_k.e + q and is in the range [alpha,gamma] + const diyfp w = diyfp::mul(v, c_minus_k); + const diyfp w_minus = diyfp::mul(m_minus, c_minus_k); + const diyfp w_plus = diyfp::mul(m_plus, c_minus_k); + + // ----(---+---)---------------(---+---)---------------(---+---)---- + // w- w w+ + // = c*m- = c*v = c*m+ + // + // diyfp::mul rounds its result and c_minus_k is approximated too. w, w- and + // w+ are now off by a small amount. + // In fact: + // + // w - v * 10^k < 1 ulp + // + // To account for this inaccuracy, add resp. subtract 1 ulp. + // + // --------+---[---------------(---+---)---------------]---+-------- + // w- M- w M+ w+ + // + // Now any number in [M-, M+] (bounds included) will round to w when input, + // regardless of how the input rounding algorithm breaks ties. + // + // And digit_gen generates the shortest possible such number in [M-, M+]. + // Note that this does not mean that Grisu2 always generates the shortest + // possible number in the interval (m-, m+). + const diyfp M_minus(w_minus.f + 1, w_minus.e); + const diyfp M_plus (w_plus.f - 1, w_plus.e ); + + decimal_exponent = -cached.k; // = -(-k) = k + + grisu2_digit_gen(buf, len, decimal_exponent, M_minus, w, M_plus); +} + +/*! +v = buf * 10^decimal_exponent +len is the length of the buffer (number of decimal digits) +The buffer must be large enough, i.e. >= max_digits10. +*/ +template <typename FloatType> +void grisu2(char* buf, int& len, int& decimal_exponent, FloatType value) +{ + static_assert(diyfp::kPrecision >= std::numeric_limits<FloatType>::digits + 3, + "internal error: not enough precision"); + + assert(std::isfinite(value)); + assert(value > 0); + + // If the neighbors (and boundaries) of 'value' are always computed for double-precision + // numbers, all float's can be recovered using strtod (and strtof). However, the resulting + // decimal representations are not exactly "short". + // + // The documentation for 'std::to_chars' (https://en.cppreference.com/w/cpp/utility/to_chars) + // says "value is converted to a string as if by std::sprintf in the default ("C") locale" + // and since sprintf promotes float's to double's, I think this is exactly what 'std::to_chars' + // does. + // On the other hand, the documentation for 'std::to_chars' requires that "parsing the + // representation using the corresponding std::from_chars function recovers value exactly". That + // indicates that single precision floating-point numbers should be recovered using + // 'std::strtof'. + // + // NB: If the neighbors are computed for single-precision numbers, there is a single float + // (7.0385307e-26f) which can't be recovered using strtod. The resulting double precision + // value is off by 1 ulp. +#if 0 + const boundaries w = compute_boundaries(static_cast<double>(value)); +#else + const boundaries w = compute_boundaries(value); +#endif + + grisu2(buf, len, decimal_exponent, w.minus, w.w, w.plus); +} + +/*! +@brief appends a decimal representation of e to buf +@return a pointer to the element following the exponent. +@pre -1000 < e < 1000 +*/ +inline char* append_exponent(char* buf, int e) +{ + assert(e > -1000); + assert(e < 1000); + + if (e < 0) + { + e = -e; + *buf++ = '-'; + } + else + { + *buf++ = '+'; + } + + auto k = static_cast<std::uint32_t>(e); + if (k < 10) + { + // Always print at least two digits in the exponent. + // This is for compatibility with printf("%g"). + *buf++ = '0'; + *buf++ = static_cast<char>('0' + k); + } + else if (k < 100) + { + *buf++ = static_cast<char>('0' + k / 10); + k %= 10; + *buf++ = static_cast<char>('0' + k); + } + else + { + *buf++ = static_cast<char>('0' + k / 100); + k %= 100; + *buf++ = static_cast<char>('0' + k / 10); + k %= 10; + *buf++ = static_cast<char>('0' + k); + } + + return buf; +} + +/*! +@brief prettify v = buf * 10^decimal_exponent + +If v is in the range [10^min_exp, 10^max_exp) it will be printed in fixed-point +notation. Otherwise it will be printed in exponential notation. + +@pre min_exp < 0 +@pre max_exp > 0 +*/ +inline char* format_buffer(char* buf, int len, int decimal_exponent, + int min_exp, int max_exp) +{ + assert(min_exp < 0); + assert(max_exp > 0); + + const int k = len; + const int n = len + decimal_exponent; + + // v = buf * 10^(n-k) + // k is the length of the buffer (number of decimal digits) + // n is the position of the decimal point relative to the start of the buffer. + + if (k <= n and n <= max_exp) + { + // digits[000] + // len <= max_exp + 2 + + std::memset(buf + k, '0', static_cast<size_t>(n - k)); + // Make it look like a floating-point number (#362, #378) + buf[n + 0] = '.'; + buf[n + 1] = '0'; + return buf + (n + 2); + } + + if (0 < n and n <= max_exp) + { + // dig.its + // len <= max_digits10 + 1 + + assert(k > n); + + std::memmove(buf + (n + 1), buf + n, static_cast<size_t>(k - n)); + buf[n] = '.'; + return buf + (k + 1); + } + + if (min_exp < n and n <= 0) + { + // 0.[000]digits + // len <= 2 + (-min_exp - 1) + max_digits10 + + std::memmove(buf + (2 + -n), buf, static_cast<size_t>(k)); + buf[0] = '0'; + buf[1] = '.'; + std::memset(buf + 2, '0', static_cast<size_t>(-n)); + return buf + (2 + (-n) + k); + } + + if (k == 1) + { + // dE+123 + // len <= 1 + 5 + + buf += 1; + } + else + { + // d.igitsE+123 + // len <= max_digits10 + 1 + 5 + + std::memmove(buf + 2, buf + 1, static_cast<size_t>(k - 1)); + buf[1] = '.'; + buf += 1 + k; + } + + *buf++ = 'e'; + return append_exponent(buf, n - 1); +} + +} // namespace dtoa_impl + +/*! +@brief generates a decimal representation of the floating-point number value in [first, last). + +The format of the resulting decimal representation is similar to printf's %g +format. Returns an iterator pointing past-the-end of the decimal representation. + +@note The input number must be finite, i.e. NaN's and Inf's are not supported. +@note The buffer must be large enough. +@note The result is NOT null-terminated. +*/ +template <typename FloatType> +char* to_chars(char* first, const char* last, FloatType value) +{ + static_cast<void>(last); // maybe unused - fix warning + assert(std::isfinite(value)); + + // Use signbit(value) instead of (value < 0) since signbit works for -0. + if (std::signbit(value)) + { + value = -value; + *first++ = '-'; + } + + if (value == 0) // +-0 + { + *first++ = '0'; + // Make it look like a floating-point number (#362, #378) + *first++ = '.'; + *first++ = '0'; + return first; + } + + assert(last - first >= std::numeric_limits<FloatType>::max_digits10); + + // Compute v = buffer * 10^decimal_exponent. + // The decimal digits are stored in the buffer, which needs to be interpreted + // as an unsigned decimal integer. + // len is the length of the buffer, i.e. the number of decimal digits. + int len = 0; + int decimal_exponent = 0; + dtoa_impl::grisu2(first, len, decimal_exponent, value); + + assert(len <= std::numeric_limits<FloatType>::max_digits10); + + // Format the buffer like printf("%.*g", prec, value) + constexpr int kMinExp = -4; + // Use digits10 here to increase compatibility with version 2. + constexpr int kMaxExp = std::numeric_limits<FloatType>::digits10; + + assert(last - first >= kMaxExp + 2); + assert(last - first >= 2 + (-kMinExp - 1) + std::numeric_limits<FloatType>::max_digits10); + assert(last - first >= std::numeric_limits<FloatType>::max_digits10 + 6); + + return dtoa_impl::format_buffer(first, len, decimal_exponent, kMinExp, kMaxExp); +} + +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/exceptions.hpp> + +// #include <nlohmann/detail/macro_scope.hpp> + +// #include <nlohmann/detail/meta/cpp_future.hpp> + +// #include <nlohmann/detail/output/binary_writer.hpp> + +// #include <nlohmann/detail/output/output_adapters.hpp> + +// #include <nlohmann/detail/value_t.hpp> + + +namespace nlohmann +{ +namespace detail +{ +/////////////////// +// serialization // +/////////////////// + +/// how to treat decoding errors +enum class error_handler_t +{ + strict, ///< throw a type_error exception in case of invalid UTF-8 + replace, ///< replace invalid UTF-8 sequences with U+FFFD + ignore ///< ignore invalid UTF-8 sequences +}; + +template<typename BasicJsonType> +class serializer +{ + using string_t = typename BasicJsonType::string_t; + using number_float_t = typename BasicJsonType::number_float_t; + using number_integer_t = typename BasicJsonType::number_integer_t; + using number_unsigned_t = typename BasicJsonType::number_unsigned_t; + static constexpr std::uint8_t UTF8_ACCEPT = 0; + static constexpr std::uint8_t UTF8_REJECT = 1; + + public: + /*! + @param[in] s output stream to serialize to + @param[in] ichar indentation character to use + @param[in] error_handler_ how to react on decoding errors + */ + serializer(output_adapter_t<char> s, const char ichar, + error_handler_t error_handler_ = error_handler_t::strict) + : o(std::move(s)) + , loc(std::localeconv()) + , thousands_sep(loc->thousands_sep == nullptr ? '\0' : * (loc->thousands_sep)) + , decimal_point(loc->decimal_point == nullptr ? '\0' : * (loc->decimal_point)) + , indent_char(ichar) + , indent_string(512, indent_char) + , error_handler(error_handler_) + {} + + // delete because of pointer members + serializer(const serializer&) = delete; + serializer& operator=(const serializer&) = delete; + serializer(serializer&&) = delete; + serializer& operator=(serializer&&) = delete; + ~serializer() = default; + + /*! + @brief internal implementation of the serialization function + + This function is called by the public member function dump and organizes + the serialization internally. The indentation level is propagated as + additional parameter. In case of arrays and objects, the function is + called recursively. + + - strings and object keys are escaped using `escape_string()` + - integer numbers are converted implicitly via `operator<<` + - floating-point numbers are converted to a string using `"%g"` format + + @param[in] val value to serialize + @param[in] pretty_print whether the output shall be pretty-printed + @param[in] indent_step the indent level + @param[in] current_indent the current indent level (only used internally) + */ + void dump(const BasicJsonType& val, const bool pretty_print, + const bool ensure_ascii, + const unsigned int indent_step, + const unsigned int current_indent = 0) + { + switch (val.m_type) + { + case value_t::object: + { + if (val.m_value.object->empty()) + { + o->write_characters("{}", 2); + return; + } + + if (pretty_print) + { + o->write_characters("{\n", 2); + + // variable to hold indentation for recursive calls + const auto new_indent = current_indent + indent_step; + if (JSON_UNLIKELY(indent_string.size() < new_indent)) + { + indent_string.resize(indent_string.size() * 2, ' '); + } + + // first n-1 elements + auto i = val.m_value.object->cbegin(); + for (std::size_t cnt = 0; cnt < val.m_value.object->size() - 1; ++cnt, ++i) + { + o->write_characters(indent_string.c_str(), new_indent); + o->write_character('\"'); + dump_escaped(i->first, ensure_ascii); + o->write_characters("\": ", 3); + dump(i->second, true, ensure_ascii, indent_step, new_indent); + o->write_characters(",\n", 2); + } + + // last element + assert(i != val.m_value.object->cend()); + assert(std::next(i) == val.m_value.object->cend()); + o->write_characters(indent_string.c_str(), new_indent); + o->write_character('\"'); + dump_escaped(i->first, ensure_ascii); + o->write_characters("\": ", 3); + dump(i->second, true, ensure_ascii, indent_step, new_indent); + + o->write_character('\n'); + o->write_characters(indent_string.c_str(), current_indent); + o->write_character('}'); + } + else + { + o->write_character('{'); + + // first n-1 elements + auto i = val.m_value.object->cbegin(); + for (std::size_t cnt = 0; cnt < val.m_value.object->size() - 1; ++cnt, ++i) + { + o->write_character('\"'); + dump_escaped(i->first, ensure_ascii); + o->write_characters("\":", 2); + dump(i->second, false, ensure_ascii, indent_step, current_indent); + o->write_character(','); + } + + // last element + assert(i != val.m_value.object->cend()); + assert(std::next(i) == val.m_value.object->cend()); + o->write_character('\"'); + dump_escaped(i->first, ensure_ascii); + o->write_characters("\":", 2); + dump(i->second, false, ensure_ascii, indent_step, current_indent); + + o->write_character('}'); + } + + return; + } + + case value_t::array: + { + if (val.m_value.array->empty()) + { + o->write_characters("[]", 2); + return; + } + + if (pretty_print) + { + o->write_characters("[\n", 2); + + // variable to hold indentation for recursive calls + const auto new_indent = current_indent + indent_step; + if (JSON_UNLIKELY(indent_string.size() < new_indent)) + { + indent_string.resize(indent_string.size() * 2, ' '); + } + + // first n-1 elements + for (auto i = val.m_value.array->cbegin(); + i != val.m_value.array->cend() - 1; ++i) + { + o->write_characters(indent_string.c_str(), new_indent); + dump(*i, true, ensure_ascii, indent_step, new_indent); + o->write_characters(",\n", 2); + } + + // last element + assert(not val.m_value.array->empty()); + o->write_characters(indent_string.c_str(), new_indent); + dump(val.m_value.array->back(), true, ensure_ascii, indent_step, new_indent); + + o->write_character('\n'); + o->write_characters(indent_string.c_str(), current_indent); + o->write_character(']'); + } + else + { + o->write_character('['); + + // first n-1 elements + for (auto i = val.m_value.array->cbegin(); + i != val.m_value.array->cend() - 1; ++i) + { + dump(*i, false, ensure_ascii, indent_step, current_indent); + o->write_character(','); + } + + // last element + assert(not val.m_value.array->empty()); + dump(val.m_value.array->back(), false, ensure_ascii, indent_step, current_indent); + + o->write_character(']'); + } + + return; + } + + case value_t::string: + { + o->write_character('\"'); + dump_escaped(*val.m_value.string, ensure_ascii); + o->write_character('\"'); + return; + } + + case value_t::boolean: + { + if (val.m_value.boolean) + { + o->write_characters("true", 4); + } + else + { + o->write_characters("false", 5); + } + return; + } + + case value_t::number_integer: + { + dump_integer(val.m_value.number_integer); + return; + } + + case value_t::number_unsigned: + { + dump_integer(val.m_value.number_unsigned); + return; + } + + case value_t::number_float: + { + dump_float(val.m_value.number_float); + return; + } + + case value_t::discarded: + { + o->write_characters("<discarded>", 11); + return; + } + + case value_t::null: + { + o->write_characters("null", 4); + return; + } + + default: // LCOV_EXCL_LINE + assert(false); // LCOV_EXCL_LINE + } + } + + private: + /*! + @brief dump escaped string + + Escape a string by replacing certain special characters by a sequence of an + escape character (backslash) and another character and other control + characters by a sequence of "\u" followed by a four-digit hex + representation. The escaped string is written to output stream @a o. + + @param[in] s the string to escape + @param[in] ensure_ascii whether to escape non-ASCII characters with + \uXXXX sequences + + @complexity Linear in the length of string @a s. + */ + void dump_escaped(const string_t& s, const bool ensure_ascii) + { + std::uint32_t codepoint; + std::uint8_t state = UTF8_ACCEPT; + std::size_t bytes = 0; // number of bytes written to string_buffer + + // number of bytes written at the point of the last valid byte + std::size_t bytes_after_last_accept = 0; + std::size_t undumped_chars = 0; + + for (std::size_t i = 0; i < s.size(); ++i) + { + const auto byte = static_cast<uint8_t>(s[i]); + + switch (decode(state, codepoint, byte)) + { + case UTF8_ACCEPT: // decode found a new code point + { + switch (codepoint) + { + case 0x08: // backspace + { + string_buffer[bytes++] = '\\'; + string_buffer[bytes++] = 'b'; + break; + } + + case 0x09: // horizontal tab + { + string_buffer[bytes++] = '\\'; + string_buffer[bytes++] = 't'; + break; + } + + case 0x0A: // newline + { + string_buffer[bytes++] = '\\'; + string_buffer[bytes++] = 'n'; + break; + } + + case 0x0C: // formfeed + { + string_buffer[bytes++] = '\\'; + string_buffer[bytes++] = 'f'; + break; + } + + case 0x0D: // carriage return + { + string_buffer[bytes++] = '\\'; + string_buffer[bytes++] = 'r'; + break; + } + + case 0x22: // quotation mark + { + string_buffer[bytes++] = '\\'; + string_buffer[bytes++] = '\"'; + break; + } + + case 0x5C: // reverse solidus + { + string_buffer[bytes++] = '\\'; + string_buffer[bytes++] = '\\'; + break; + } + + default: + { + // escape control characters (0x00..0x1F) or, if + // ensure_ascii parameter is used, non-ASCII characters + if ((codepoint <= 0x1F) or (ensure_ascii and (codepoint >= 0x7F))) + { + if (codepoint <= 0xFFFF) + { + (std::snprintf)(string_buffer.data() + bytes, 7, "\\u%04x", + static_cast<std::uint16_t>(codepoint)); + bytes += 6; + } + else + { + (std::snprintf)(string_buffer.data() + bytes, 13, "\\u%04x\\u%04x", + static_cast<std::uint16_t>(0xD7C0u + (codepoint >> 10u)), + static_cast<std::uint16_t>(0xDC00u + (codepoint & 0x3FFu))); + bytes += 12; + } + } + else + { + // copy byte to buffer (all previous bytes + // been copied have in default case above) + string_buffer[bytes++] = s[i]; + } + break; + } + } + + // write buffer and reset index; there must be 13 bytes + // left, as this is the maximal number of bytes to be + // written ("\uxxxx\uxxxx\0") for one code point + if (string_buffer.size() - bytes < 13) + { + o->write_characters(string_buffer.data(), bytes); + bytes = 0; + } + + // remember the byte position of this accept + bytes_after_last_accept = bytes; + undumped_chars = 0; + break; + } + + case UTF8_REJECT: // decode found invalid UTF-8 byte + { + switch (error_handler) + { + case error_handler_t::strict: + { + std::string sn(3, '\0'); + (std::snprintf)(&sn[0], sn.size(), "%.2X", byte); + JSON_THROW(type_error::create(316, "invalid UTF-8 byte at index " + std::to_string(i) + ": 0x" + sn)); + } + + case error_handler_t::ignore: + case error_handler_t::replace: + { + // in case we saw this character the first time, we + // would like to read it again, because the byte + // may be OK for itself, but just not OK for the + // previous sequence + if (undumped_chars > 0) + { + --i; + } + + // reset length buffer to the last accepted index; + // thus removing/ignoring the invalid characters + bytes = bytes_after_last_accept; + + if (error_handler == error_handler_t::replace) + { + // add a replacement character + if (ensure_ascii) + { + string_buffer[bytes++] = '\\'; + string_buffer[bytes++] = 'u'; + string_buffer[bytes++] = 'f'; + string_buffer[bytes++] = 'f'; + string_buffer[bytes++] = 'f'; + string_buffer[bytes++] = 'd'; + } + else + { + string_buffer[bytes++] = detail::binary_writer<BasicJsonType, char>::to_char_type('\xEF'); + string_buffer[bytes++] = detail::binary_writer<BasicJsonType, char>::to_char_type('\xBF'); + string_buffer[bytes++] = detail::binary_writer<BasicJsonType, char>::to_char_type('\xBD'); + } + + // write buffer and reset index; there must be 13 bytes + // left, as this is the maximal number of bytes to be + // written ("\uxxxx\uxxxx\0") for one code point + if (string_buffer.size() - bytes < 13) + { + o->write_characters(string_buffer.data(), bytes); + bytes = 0; + } + + bytes_after_last_accept = bytes; + } + + undumped_chars = 0; + + // continue processing the string + state = UTF8_ACCEPT; + break; + } + + default: // LCOV_EXCL_LINE + assert(false); // LCOV_EXCL_LINE + } + break; + } + + default: // decode found yet incomplete multi-byte code point + { + if (not ensure_ascii) + { + // code point will not be escaped - copy byte to buffer + string_buffer[bytes++] = s[i]; + } + ++undumped_chars; + break; + } + } + } + + // we finished processing the string + if (JSON_LIKELY(state == UTF8_ACCEPT)) + { + // write buffer + if (bytes > 0) + { + o->write_characters(string_buffer.data(), bytes); + } + } + else + { + // we finish reading, but do not accept: string was incomplete + switch (error_handler) + { + case error_handler_t::strict: + { + std::string sn(3, '\0'); + (std::snprintf)(&sn[0], sn.size(), "%.2X", static_cast<std::uint8_t>(s.back())); + JSON_THROW(type_error::create(316, "incomplete UTF-8 string; last byte: 0x" + sn)); + } + + case error_handler_t::ignore: + { + // write all accepted bytes + o->write_characters(string_buffer.data(), bytes_after_last_accept); + break; + } + + case error_handler_t::replace: + { + // write all accepted bytes + o->write_characters(string_buffer.data(), bytes_after_last_accept); + // add a replacement character + if (ensure_ascii) + { + o->write_characters("\\ufffd", 6); + } + else + { + o->write_characters("\xEF\xBF\xBD", 3); + } + break; + } + + default: // LCOV_EXCL_LINE + assert(false); // LCOV_EXCL_LINE + } + } + } + + /*! + @brief count digits + + Count the number of decimal (base 10) digits for an input unsigned integer. + + @param[in] x unsigned integer number to count its digits + @return number of decimal digits + */ + inline unsigned int count_digits(number_unsigned_t x) noexcept + { + unsigned int n_digits = 1; + for (;;) + { + if (x < 10) + { + return n_digits; + } + if (x < 100) + { + return n_digits + 1; + } + if (x < 1000) + { + return n_digits + 2; + } + if (x < 10000) + { + return n_digits + 3; + } + x = x / 10000u; + n_digits += 4; + } + } + + /*! + @brief dump an integer + + Dump a given integer to output stream @a o. Works internally with + @a number_buffer. + + @param[in] x integer number (signed or unsigned) to dump + @tparam NumberType either @a number_integer_t or @a number_unsigned_t + */ + template<typename NumberType, detail::enable_if_t< + std::is_same<NumberType, number_unsigned_t>::value or + std::is_same<NumberType, number_integer_t>::value, + int> = 0> + void dump_integer(NumberType x) + { + static constexpr std::array<std::array<char, 2>, 100> digits_to_99 + { + { + {{'0', '0'}}, {{'0', '1'}}, {{'0', '2'}}, {{'0', '3'}}, {{'0', '4'}}, {{'0', '5'}}, {{'0', '6'}}, {{'0', '7'}}, {{'0', '8'}}, {{'0', '9'}}, + {{'1', '0'}}, {{'1', '1'}}, {{'1', '2'}}, {{'1', '3'}}, {{'1', '4'}}, {{'1', '5'}}, {{'1', '6'}}, {{'1', '7'}}, {{'1', '8'}}, {{'1', '9'}}, + {{'2', '0'}}, {{'2', '1'}}, {{'2', '2'}}, {{'2', '3'}}, {{'2', '4'}}, {{'2', '5'}}, {{'2', '6'}}, {{'2', '7'}}, {{'2', '8'}}, {{'2', '9'}}, + {{'3', '0'}}, {{'3', '1'}}, {{'3', '2'}}, {{'3', '3'}}, {{'3', '4'}}, {{'3', '5'}}, {{'3', '6'}}, {{'3', '7'}}, {{'3', '8'}}, {{'3', '9'}}, + {{'4', '0'}}, {{'4', '1'}}, {{'4', '2'}}, {{'4', '3'}}, {{'4', '4'}}, {{'4', '5'}}, {{'4', '6'}}, {{'4', '7'}}, {{'4', '8'}}, {{'4', '9'}}, + {{'5', '0'}}, {{'5', '1'}}, {{'5', '2'}}, {{'5', '3'}}, {{'5', '4'}}, {{'5', '5'}}, {{'5', '6'}}, {{'5', '7'}}, {{'5', '8'}}, {{'5', '9'}}, + {{'6', '0'}}, {{'6', '1'}}, {{'6', '2'}}, {{'6', '3'}}, {{'6', '4'}}, {{'6', '5'}}, {{'6', '6'}}, {{'6', '7'}}, {{'6', '8'}}, {{'6', '9'}}, + {{'7', '0'}}, {{'7', '1'}}, {{'7', '2'}}, {{'7', '3'}}, {{'7', '4'}}, {{'7', '5'}}, {{'7', '6'}}, {{'7', '7'}}, {{'7', '8'}}, {{'7', '9'}}, + {{'8', '0'}}, {{'8', '1'}}, {{'8', '2'}}, {{'8', '3'}}, {{'8', '4'}}, {{'8', '5'}}, {{'8', '6'}}, {{'8', '7'}}, {{'8', '8'}}, {{'8', '9'}}, + {{'9', '0'}}, {{'9', '1'}}, {{'9', '2'}}, {{'9', '3'}}, {{'9', '4'}}, {{'9', '5'}}, {{'9', '6'}}, {{'9', '7'}}, {{'9', '8'}}, {{'9', '9'}}, + } + }; + + // special case for "0" + if (x == 0) + { + o->write_character('0'); + return; + } + + // use a pointer to fill the buffer + auto buffer_ptr = number_buffer.begin(); + + const bool is_negative = std::is_same<NumberType, number_integer_t>::value and not(x >= 0); // see issue #755 + number_unsigned_t abs_value; + + unsigned int n_chars; + + if (is_negative) + { + *buffer_ptr = '-'; + abs_value = static_cast<number_unsigned_t>(std::abs(static_cast<std::intmax_t>(x))); + + // account one more byte for the minus sign + n_chars = 1 + count_digits(abs_value); + } + else + { + abs_value = static_cast<number_unsigned_t>(x); + n_chars = count_digits(abs_value); + } + + // spare 1 byte for '\0' + assert(n_chars < number_buffer.size() - 1); + + // jump to the end to generate the string from backward + // so we later avoid reversing the result + buffer_ptr += n_chars; + + // Fast int2ascii implementation inspired by "Fastware" talk by Andrei Alexandrescu + // See: https://www.youtube.com/watch?v=o4-CwDo2zpg + while (abs_value >= 100) + { + const auto digits_index = static_cast<unsigned>((abs_value % 100)); + abs_value /= 100; + *(--buffer_ptr) = digits_to_99[digits_index][1]; + *(--buffer_ptr) = digits_to_99[digits_index][0]; + } + + if (abs_value >= 10) + { + const auto digits_index = static_cast<unsigned>(abs_value); + *(--buffer_ptr) = digits_to_99[digits_index][1]; + *(--buffer_ptr) = digits_to_99[digits_index][0]; + } + else + { + *(--buffer_ptr) = static_cast<char>('0' + abs_value); + } + + o->write_characters(number_buffer.data(), n_chars); + } + + /*! + @brief dump a floating-point number + + Dump a given floating-point number to output stream @a o. Works internally + with @a number_buffer. + + @param[in] x floating-point number to dump + */ + void dump_float(number_float_t x) + { + // NaN / inf + if (not std::isfinite(x)) + { + o->write_characters("null", 4); + return; + } + + // If number_float_t is an IEEE-754 single or double precision number, + // use the Grisu2 algorithm to produce short numbers which are + // guaranteed to round-trip, using strtof and strtod, resp. + // + // NB: The test below works if <long double> == <double>. + static constexpr bool is_ieee_single_or_double + = (std::numeric_limits<number_float_t>::is_iec559 and std::numeric_limits<number_float_t>::digits == 24 and std::numeric_limits<number_float_t>::max_exponent == 128) or + (std::numeric_limits<number_float_t>::is_iec559 and std::numeric_limits<number_float_t>::digits == 53 and std::numeric_limits<number_float_t>::max_exponent == 1024); + + dump_float(x, std::integral_constant<bool, is_ieee_single_or_double>()); + } + + void dump_float(number_float_t x, std::true_type /*is_ieee_single_or_double*/) + { + char* begin = number_buffer.data(); + char* end = ::nlohmann::detail::to_chars(begin, begin + number_buffer.size(), x); + + o->write_characters(begin, static_cast<size_t>(end - begin)); + } + + void dump_float(number_float_t x, std::false_type /*is_ieee_single_or_double*/) + { + // get number of digits for a float -> text -> float round-trip + static constexpr auto d = std::numeric_limits<number_float_t>::max_digits10; + + // the actual conversion + std::ptrdiff_t len = (std::snprintf)(number_buffer.data(), number_buffer.size(), "%.*g", d, x); + + // negative value indicates an error + assert(len > 0); + // check if buffer was large enough + assert(static_cast<std::size_t>(len) < number_buffer.size()); + + // erase thousands separator + if (thousands_sep != '\0') + { + const auto end = std::remove(number_buffer.begin(), + number_buffer.begin() + len, thousands_sep); + std::fill(end, number_buffer.end(), '\0'); + assert((end - number_buffer.begin()) <= len); + len = (end - number_buffer.begin()); + } + + // convert decimal point to '.' + if (decimal_point != '\0' and decimal_point != '.') + { + const auto dec_pos = std::find(number_buffer.begin(), number_buffer.end(), decimal_point); + if (dec_pos != number_buffer.end()) + { + *dec_pos = '.'; + } + } + + o->write_characters(number_buffer.data(), static_cast<std::size_t>(len)); + + // determine if need to append ".0" + const bool value_is_int_like = + std::none_of(number_buffer.begin(), number_buffer.begin() + len + 1, + [](char c) + { + return c == '.' or c == 'e'; + }); + + if (value_is_int_like) + { + o->write_characters(".0", 2); + } + } + + /*! + @brief check whether a string is UTF-8 encoded + + The function checks each byte of a string whether it is UTF-8 encoded. The + result of the check is stored in the @a state parameter. The function must + be called initially with state 0 (accept). State 1 means the string must + be rejected, because the current byte is not allowed. If the string is + completely processed, but the state is non-zero, the string ended + prematurely; that is, the last byte indicated more bytes should have + followed. + + @param[in,out] state the state of the decoding + @param[in,out] codep codepoint (valid only if resulting state is UTF8_ACCEPT) + @param[in] byte next byte to decode + @return new state + + @note The function has been edited: a std::array is used. + + @copyright Copyright (c) 2008-2009 Bjoern Hoehrmann <bjoern@hoehrmann.de> + @sa http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ + */ + static std::uint8_t decode(std::uint8_t& state, std::uint32_t& codep, const std::uint8_t byte) noexcept + { + static const std::array<std::uint8_t, 400> utf8d = + { + { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 00..1F + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 20..3F + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 40..5F + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 60..7F + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, // 80..9F + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, // A0..BF + 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // C0..DF + 0xA, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x4, 0x3, 0x3, // E0..EF + 0xB, 0x6, 0x6, 0x6, 0x5, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, // F0..FF + 0x0, 0x1, 0x2, 0x3, 0x5, 0x8, 0x7, 0x1, 0x1, 0x1, 0x4, 0x6, 0x1, 0x1, 0x1, 0x1, // s0..s0 + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, // s1..s2 + 1, 2, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, // s3..s4 + 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 3, 1, 1, 1, 1, 1, 1, // s5..s6 + 1, 3, 1, 1, 1, 1, 1, 3, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 // s7..s8 + } + }; + + const std::uint8_t type = utf8d[byte]; + + codep = (state != UTF8_ACCEPT) + ? (byte & 0x3fu) | (codep << 6u) + : (0xFFu >> type) & (byte); + + state = utf8d[256u + state * 16u + type]; + return state; + } + + private: + /// the output of the serializer + output_adapter_t<char> o = nullptr; + + /// a (hopefully) large enough character buffer + std::array<char, 64> number_buffer{{}}; + + /// the locale + const std::lconv* loc = nullptr; + /// the locale's thousand separator character + const char thousands_sep = '\0'; + /// the locale's decimal point character + const char decimal_point = '\0'; + + /// string buffer + std::array<char, 512> string_buffer{{}}; + + /// the indentation character + const char indent_char; + /// the indentation string + string_t indent_string; + + /// error_handler how to react on decoding errors + const error_handler_t error_handler; +}; +} // namespace detail +} // namespace nlohmann + +// #include <nlohmann/detail/value_t.hpp> + +// #include <nlohmann/json_fwd.hpp> + + +/*! +@brief namespace for Niels Lohmann +@see https://github.com/nlohmann +@since version 1.0.0 +*/ +namespace nlohmann +{ + +/*! +@brief a class to store JSON values + +@tparam ObjectType type for JSON objects (`std::map` by default; will be used +in @ref object_t) +@tparam ArrayType type for JSON arrays (`std::vector` by default; will be used +in @ref array_t) +@tparam StringType type for JSON strings and object keys (`std::string` by +default; will be used in @ref string_t) +@tparam BooleanType type for JSON booleans (`bool` by default; will be used +in @ref boolean_t) +@tparam NumberIntegerType type for JSON integer numbers (`int64_t` by +default; will be used in @ref number_integer_t) +@tparam NumberUnsignedType type for JSON unsigned integer numbers (@c +`uint64_t` by default; will be used in @ref number_unsigned_t) +@tparam NumberFloatType type for JSON floating-point numbers (`double` by +default; will be used in @ref number_float_t) +@tparam AllocatorType type of the allocator to use (`std::allocator` by +default) +@tparam JSONSerializer the serializer to resolve internal calls to `to_json()` +and `from_json()` (@ref adl_serializer by default) + +@requirement The class satisfies the following concept requirements: +- Basic + - [DefaultConstructible](https://en.cppreference.com/w/cpp/named_req/DefaultConstructible): + JSON values can be default constructed. The result will be a JSON null + value. + - [MoveConstructible](https://en.cppreference.com/w/cpp/named_req/MoveConstructible): + A JSON value can be constructed from an rvalue argument. + - [CopyConstructible](https://en.cppreference.com/w/cpp/named_req/CopyConstructible): + A JSON value can be copy-constructed from an lvalue expression. + - [MoveAssignable](https://en.cppreference.com/w/cpp/named_req/MoveAssignable): + A JSON value van be assigned from an rvalue argument. + - [CopyAssignable](https://en.cppreference.com/w/cpp/named_req/CopyAssignable): + A JSON value can be copy-assigned from an lvalue expression. + - [Destructible](https://en.cppreference.com/w/cpp/named_req/Destructible): + JSON values can be destructed. +- Layout + - [StandardLayoutType](https://en.cppreference.com/w/cpp/named_req/StandardLayoutType): + JSON values have + [standard layout](https://en.cppreference.com/w/cpp/language/data_members#Standard_layout): + All non-static data members are private and standard layout types, the + class has no virtual functions or (virtual) base classes. +- Library-wide + - [EqualityComparable](https://en.cppreference.com/w/cpp/named_req/EqualityComparable): + JSON values can be compared with `==`, see @ref + operator==(const_reference,const_reference). + - [LessThanComparable](https://en.cppreference.com/w/cpp/named_req/LessThanComparable): + JSON values can be compared with `<`, see @ref + operator<(const_reference,const_reference). + - [Swappable](https://en.cppreference.com/w/cpp/named_req/Swappable): + Any JSON lvalue or rvalue of can be swapped with any lvalue or rvalue of + other compatible types, using unqualified function call @ref swap(). + - [NullablePointer](https://en.cppreference.com/w/cpp/named_req/NullablePointer): + JSON values can be compared against `std::nullptr_t` objects which are used + to model the `null` value. +- Container + - [Container](https://en.cppreference.com/w/cpp/named_req/Container): + JSON values can be used like STL containers and provide iterator access. + - [ReversibleContainer](https://en.cppreference.com/w/cpp/named_req/ReversibleContainer); + JSON values can be used like STL containers and provide reverse iterator + access. + +@invariant The member variables @a m_value and @a m_type have the following +relationship: +- If `m_type == value_t::object`, then `m_value.object != nullptr`. +- If `m_type == value_t::array`, then `m_value.array != nullptr`. +- If `m_type == value_t::string`, then `m_value.string != nullptr`. +The invariants are checked by member function assert_invariant(). + +@internal +@note ObjectType trick from http://stackoverflow.com/a/9860911 +@endinternal + +@see [RFC 7159: The JavaScript Object Notation (JSON) Data Interchange +Format](http://rfc7159.net/rfc7159) + +@since version 1.0.0 + +@nosubgrouping +*/ +NLOHMANN_BASIC_JSON_TPL_DECLARATION +class basic_json +{ + private: + template<detail::value_t> friend struct detail::external_constructor; + friend ::nlohmann::json_pointer<basic_json>; + friend ::nlohmann::detail::parser<basic_json>; + friend ::nlohmann::detail::serializer<basic_json>; + template<typename BasicJsonType> + friend class ::nlohmann::detail::iter_impl; + template<typename BasicJsonType, typename CharType> + friend class ::nlohmann::detail::binary_writer; + template<typename BasicJsonType, typename SAX> + friend class ::nlohmann::detail::binary_reader; + template<typename BasicJsonType> + friend class ::nlohmann::detail::json_sax_dom_parser; + template<typename BasicJsonType> + friend class ::nlohmann::detail::json_sax_dom_callback_parser; + + /// workaround type for MSVC + using basic_json_t = NLOHMANN_BASIC_JSON_TPL; + + // convenience aliases for types residing in namespace detail; + using lexer = ::nlohmann::detail::lexer<basic_json>; + using parser = ::nlohmann::detail::parser<basic_json>; + + using primitive_iterator_t = ::nlohmann::detail::primitive_iterator_t; + template<typename BasicJsonType> + using internal_iterator = ::nlohmann::detail::internal_iterator<BasicJsonType>; + template<typename BasicJsonType> + using iter_impl = ::nlohmann::detail::iter_impl<BasicJsonType>; + template<typename Iterator> + using iteration_proxy = ::nlohmann::detail::iteration_proxy<Iterator>; + template<typename Base> using json_reverse_iterator = ::nlohmann::detail::json_reverse_iterator<Base>; + + template<typename CharType> + using output_adapter_t = ::nlohmann::detail::output_adapter_t<CharType>; + + using binary_reader = ::nlohmann::detail::binary_reader<basic_json>; + template<typename CharType> using binary_writer = ::nlohmann::detail::binary_writer<basic_json, CharType>; + + using serializer = ::nlohmann::detail::serializer<basic_json>; + + public: + using value_t = detail::value_t; + /// JSON Pointer, see @ref nlohmann::json_pointer + using json_pointer = ::nlohmann::json_pointer<basic_json>; + template<typename T, typename SFINAE> + using json_serializer = JSONSerializer<T, SFINAE>; + /// how to treat decoding errors + using error_handler_t = detail::error_handler_t; + /// helper type for initializer lists of basic_json values + using initializer_list_t = std::initializer_list<detail::json_ref<basic_json>>; + + using input_format_t = detail::input_format_t; + /// SAX interface type, see @ref nlohmann::json_sax + using json_sax_t = json_sax<basic_json>; + + //////////////// + // exceptions // + //////////////// + + /// @name exceptions + /// Classes to implement user-defined exceptions. + /// @{ + + /// @copydoc detail::exception + using exception = detail::exception; + /// @copydoc detail::parse_error + using parse_error = detail::parse_error; + /// @copydoc detail::invalid_iterator + using invalid_iterator = detail::invalid_iterator; + /// @copydoc detail::type_error + using type_error = detail::type_error; + /// @copydoc detail::out_of_range + using out_of_range = detail::out_of_range; + /// @copydoc detail::other_error + using other_error = detail::other_error; + + /// @} + + + ///////////////////// + // container types // + ///////////////////// + + /// @name container types + /// The canonic container types to use @ref basic_json like any other STL + /// container. + /// @{ + + /// the type of elements in a basic_json container + using value_type = basic_json; + + /// the type of an element reference + using reference = value_type&; + /// the type of an element const reference + using const_reference = const value_type&; + + /// a type to represent differences between iterators + using difference_type = std::ptrdiff_t; + /// a type to represent container sizes + using size_type = std::size_t; + + /// the allocator type + using allocator_type = AllocatorType<basic_json>; + + /// the type of an element pointer + using pointer = typename std::allocator_traits<allocator_type>::pointer; + /// the type of an element const pointer + using const_pointer = typename std::allocator_traits<allocator_type>::const_pointer; + + /// an iterator for a basic_json container + using iterator = iter_impl<basic_json>; + /// a const iterator for a basic_json container + using const_iterator = iter_impl<const basic_json>; + /// a reverse iterator for a basic_json container + using reverse_iterator = json_reverse_iterator<typename basic_json::iterator>; + /// a const reverse iterator for a basic_json container + using const_reverse_iterator = json_reverse_iterator<typename basic_json::const_iterator>; + + /// @} + + + /*! + @brief returns the allocator associated with the container + */ + static allocator_type get_allocator() + { + return allocator_type(); + } + + /*! + @brief returns version information on the library + + This function returns a JSON object with information about the library, + including the version number and information on the platform and compiler. + + @return JSON object holding version information + key | description + ----------- | --------------- + `compiler` | Information on the used compiler. It is an object with the following keys: `c++` (the used C++ standard), `family` (the compiler family; possible values are `clang`, `icc`, `gcc`, `ilecpp`, `msvc`, `pgcpp`, `sunpro`, and `unknown`), and `version` (the compiler version). + `copyright` | The copyright line for the library as string. + `name` | The name of the library as string. + `platform` | The used platform as string. Possible values are `win32`, `linux`, `apple`, `unix`, and `unknown`. + `url` | The URL of the project as string. + `version` | The version of the library. It is an object with the following keys: `major`, `minor`, and `patch` as defined by [Semantic Versioning](http://semver.org), and `string` (the version string). + + @liveexample{The following code shows an example output of the `meta()` + function.,meta} + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes to any JSON value. + + @complexity Constant. + + @since 2.1.0 + */ + JSON_NODISCARD + static basic_json meta() + { + basic_json result; + + result["copyright"] = "(C) 2013-2017 Niels Lohmann"; + result["name"] = "JSON for Modern C++"; + result["url"] = "https://github.com/nlohmann/json"; + result["version"]["string"] = + std::to_string(NLOHMANN_JSON_VERSION_MAJOR) + "." + + std::to_string(NLOHMANN_JSON_VERSION_MINOR) + "." + + std::to_string(NLOHMANN_JSON_VERSION_PATCH); + result["version"]["major"] = NLOHMANN_JSON_VERSION_MAJOR; + result["version"]["minor"] = NLOHMANN_JSON_VERSION_MINOR; + result["version"]["patch"] = NLOHMANN_JSON_VERSION_PATCH; + +#ifdef _WIN32 + result["platform"] = "win32"; +#elif defined __linux__ + result["platform"] = "linux"; +#elif defined __APPLE__ + result["platform"] = "apple"; +#elif defined __unix__ + result["platform"] = "unix"; +#else + result["platform"] = "unknown"; +#endif + +#if defined(__ICC) || defined(__INTEL_COMPILER) + result["compiler"] = {{"family", "icc"}, {"version", __INTEL_COMPILER}}; +#elif defined(__clang__) + result["compiler"] = {{"family", "clang"}, {"version", __clang_version__}}; +#elif defined(__GNUC__) || defined(__GNUG__) + result["compiler"] = {{"family", "gcc"}, {"version", std::to_string(__GNUC__) + "." + std::to_string(__GNUC_MINOR__) + "." + std::to_string(__GNUC_PATCHLEVEL__)}}; +#elif defined(__HP_cc) || defined(__HP_aCC) + result["compiler"] = "hp" +#elif defined(__IBMCPP__) + result["compiler"] = {{"family", "ilecpp"}, {"version", __IBMCPP__}}; +#elif defined(_MSC_VER) + result["compiler"] = {{"family", "msvc"}, {"version", _MSC_VER}}; +#elif defined(__PGI) + result["compiler"] = {{"family", "pgcpp"}, {"version", __PGI}}; +#elif defined(__SUNPRO_CC) + result["compiler"] = {{"family", "sunpro"}, {"version", __SUNPRO_CC}}; +#else + result["compiler"] = {{"family", "unknown"}, {"version", "unknown"}}; +#endif + +#ifdef __cplusplus + result["compiler"]["c++"] = std::to_string(__cplusplus); +#else + result["compiler"]["c++"] = "unknown"; +#endif + return result; + } + + + /////////////////////////// + // JSON value data types // + /////////////////////////// + + /// @name JSON value data types + /// The data types to store a JSON value. These types are derived from + /// the template arguments passed to class @ref basic_json. + /// @{ + +#if defined(JSON_HAS_CPP_14) + // Use transparent comparator if possible, combined with perfect forwarding + // on find() and count() calls prevents unnecessary string construction. + using object_comparator_t = std::less<>; +#else + using object_comparator_t = std::less<StringType>; +#endif + + /*! + @brief a type for an object + + [RFC 7159](http://rfc7159.net/rfc7159) describes JSON objects as follows: + > An object is an unordered collection of zero or more name/value pairs, + > where a name is a string and a value is a string, number, boolean, null, + > object, or array. + + To store objects in C++, a type is defined by the template parameters + described below. + + @tparam ObjectType the container to store objects (e.g., `std::map` or + `std::unordered_map`) + @tparam StringType the type of the keys or names (e.g., `std::string`). + The comparison function `std::less<StringType>` is used to order elements + inside the container. + @tparam AllocatorType the allocator to use for objects (e.g., + `std::allocator`) + + #### Default type + + With the default values for @a ObjectType (`std::map`), @a StringType + (`std::string`), and @a AllocatorType (`std::allocator`), the default + value for @a object_t is: + + @code {.cpp} + std::map< + std::string, // key_type + basic_json, // value_type + std::less<std::string>, // key_compare + std::allocator<std::pair<const std::string, basic_json>> // allocator_type + > + @endcode + + #### Behavior + + The choice of @a object_t influences the behavior of the JSON class. With + the default type, objects have the following behavior: + + - When all names are unique, objects will be interoperable in the sense + that all software implementations receiving that object will agree on + the name-value mappings. + - When the names within an object are not unique, it is unspecified which + one of the values for a given key will be chosen. For instance, + `{"key": 2, "key": 1}` could be equal to either `{"key": 1}` or + `{"key": 2}`. + - Internally, name/value pairs are stored in lexicographical order of the + names. Objects will also be serialized (see @ref dump) in this order. + For instance, `{"b": 1, "a": 2}` and `{"a": 2, "b": 1}` will be stored + and serialized as `{"a": 2, "b": 1}`. + - When comparing objects, the order of the name/value pairs is irrelevant. + This makes objects interoperable in the sense that they will not be + affected by these differences. For instance, `{"b": 1, "a": 2}` and + `{"a": 2, "b": 1}` will be treated as equal. + + #### Limits + + [RFC 7159](http://rfc7159.net/rfc7159) specifies: + > An implementation may set limits on the maximum depth of nesting. + + In this class, the object's limit of nesting is not explicitly constrained. + However, a maximum depth of nesting may be introduced by the compiler or + runtime environment. A theoretical limit can be queried by calling the + @ref max_size function of a JSON object. + + #### Storage + + Objects are stored as pointers in a @ref basic_json type. That is, for any + access to object values, a pointer of type `object_t*` must be + dereferenced. + + @sa @ref array_t -- type for an array value + + @since version 1.0.0 + + @note The order name/value pairs are added to the object is *not* + preserved by the library. Therefore, iterating an object may return + name/value pairs in a different order than they were originally stored. In + fact, keys will be traversed in alphabetical order as `std::map` with + `std::less` is used by default. Please note this behavior conforms to [RFC + 7159](http://rfc7159.net/rfc7159), because any order implements the + specified "unordered" nature of JSON objects. + */ + using object_t = ObjectType<StringType, + basic_json, + object_comparator_t, + AllocatorType<std::pair<const StringType, + basic_json>>>; + + /*! + @brief a type for an array + + [RFC 7159](http://rfc7159.net/rfc7159) describes JSON arrays as follows: + > An array is an ordered sequence of zero or more values. + + To store objects in C++, a type is defined by the template parameters + explained below. + + @tparam ArrayType container type to store arrays (e.g., `std::vector` or + `std::list`) + @tparam AllocatorType allocator to use for arrays (e.g., `std::allocator`) + + #### Default type + + With the default values for @a ArrayType (`std::vector`) and @a + AllocatorType (`std::allocator`), the default value for @a array_t is: + + @code {.cpp} + std::vector< + basic_json, // value_type + std::allocator<basic_json> // allocator_type + > + @endcode + + #### Limits + + [RFC 7159](http://rfc7159.net/rfc7159) specifies: + > An implementation may set limits on the maximum depth of nesting. + + In this class, the array's limit of nesting is not explicitly constrained. + However, a maximum depth of nesting may be introduced by the compiler or + runtime environment. A theoretical limit can be queried by calling the + @ref max_size function of a JSON array. + + #### Storage + + Arrays are stored as pointers in a @ref basic_json type. That is, for any + access to array values, a pointer of type `array_t*` must be dereferenced. + + @sa @ref object_t -- type for an object value + + @since version 1.0.0 + */ + using array_t = ArrayType<basic_json, AllocatorType<basic_json>>; + + /*! + @brief a type for a string + + [RFC 7159](http://rfc7159.net/rfc7159) describes JSON strings as follows: + > A string is a sequence of zero or more Unicode characters. + + To store objects in C++, a type is defined by the template parameter + described below. Unicode values are split by the JSON class into + byte-sized characters during deserialization. + + @tparam StringType the container to store strings (e.g., `std::string`). + Note this container is used for keys/names in objects, see @ref object_t. + + #### Default type + + With the default values for @a StringType (`std::string`), the default + value for @a string_t is: + + @code {.cpp} + std::string + @endcode + + #### Encoding + + Strings are stored in UTF-8 encoding. Therefore, functions like + `std::string::size()` or `std::string::length()` return the number of + bytes in the string rather than the number of characters or glyphs. + + #### String comparison + + [RFC 7159](http://rfc7159.net/rfc7159) states: + > Software implementations are typically required to test names of object + > members for equality. Implementations that transform the textual + > representation into sequences of Unicode code units and then perform the + > comparison numerically, code unit by code unit, are interoperable in the + > sense that implementations will agree in all cases on equality or + > inequality of two strings. For example, implementations that compare + > strings with escaped characters unconverted may incorrectly find that + > `"a\\b"` and `"a\u005Cb"` are not equal. + + This implementation is interoperable as it does compare strings code unit + by code unit. + + #### Storage + + String values are stored as pointers in a @ref basic_json type. That is, + for any access to string values, a pointer of type `string_t*` must be + dereferenced. + + @since version 1.0.0 + */ + using string_t = StringType; + + /*! + @brief a type for a boolean + + [RFC 7159](http://rfc7159.net/rfc7159) implicitly describes a boolean as a + type which differentiates the two literals `true` and `false`. + + To store objects in C++, a type is defined by the template parameter @a + BooleanType which chooses the type to use. + + #### Default type + + With the default values for @a BooleanType (`bool`), the default value for + @a boolean_t is: + + @code {.cpp} + bool + @endcode + + #### Storage + + Boolean values are stored directly inside a @ref basic_json type. + + @since version 1.0.0 + */ + using boolean_t = BooleanType; + + /*! + @brief a type for a number (integer) + + [RFC 7159](http://rfc7159.net/rfc7159) describes numbers as follows: + > The representation of numbers is similar to that used in most + > programming languages. A number is represented in base 10 using decimal + > digits. It contains an integer component that may be prefixed with an + > optional minus sign, which may be followed by a fraction part and/or an + > exponent part. Leading zeros are not allowed. (...) Numeric values that + > cannot be represented in the grammar below (such as Infinity and NaN) + > are not permitted. + + This description includes both integer and floating-point numbers. + However, C++ allows more precise storage if it is known whether the number + is a signed integer, an unsigned integer or a floating-point number. + Therefore, three different types, @ref number_integer_t, @ref + number_unsigned_t and @ref number_float_t are used. + + To store integer numbers in C++, a type is defined by the template + parameter @a NumberIntegerType which chooses the type to use. + + #### Default type + + With the default values for @a NumberIntegerType (`int64_t`), the default + value for @a number_integer_t is: + + @code {.cpp} + int64_t + @endcode + + #### Default behavior + + - The restrictions about leading zeros is not enforced in C++. Instead, + leading zeros in integer literals lead to an interpretation as octal + number. Internally, the value will be stored as decimal number. For + instance, the C++ integer literal `010` will be serialized to `8`. + During deserialization, leading zeros yield an error. + - Not-a-number (NaN) values will be serialized to `null`. + + #### Limits + + [RFC 7159](http://rfc7159.net/rfc7159) specifies: + > An implementation may set limits on the range and precision of numbers. + + When the default type is used, the maximal integer number that can be + stored is `9223372036854775807` (INT64_MAX) and the minimal integer number + that can be stored is `-9223372036854775808` (INT64_MIN). Integer numbers + that are out of range will yield over/underflow when used in a + constructor. During deserialization, too large or small integer numbers + will be automatically be stored as @ref number_unsigned_t or @ref + number_float_t. + + [RFC 7159](http://rfc7159.net/rfc7159) further states: + > Note that when such software is used, numbers that are integers and are + > in the range \f$[-2^{53}+1, 2^{53}-1]\f$ are interoperable in the sense + > that implementations will agree exactly on their numeric values. + + As this range is a subrange of the exactly supported range [INT64_MIN, + INT64_MAX], this class's integer type is interoperable. + + #### Storage + + Integer number values are stored directly inside a @ref basic_json type. + + @sa @ref number_float_t -- type for number values (floating-point) + + @sa @ref number_unsigned_t -- type for number values (unsigned integer) + + @since version 1.0.0 + */ + using number_integer_t = NumberIntegerType; + + /*! + @brief a type for a number (unsigned) + + [RFC 7159](http://rfc7159.net/rfc7159) describes numbers as follows: + > The representation of numbers is similar to that used in most + > programming languages. A number is represented in base 10 using decimal + > digits. It contains an integer component that may be prefixed with an + > optional minus sign, which may be followed by a fraction part and/or an + > exponent part. Leading zeros are not allowed. (...) Numeric values that + > cannot be represented in the grammar below (such as Infinity and NaN) + > are not permitted. + + This description includes both integer and floating-point numbers. + However, C++ allows more precise storage if it is known whether the number + is a signed integer, an unsigned integer or a floating-point number. + Therefore, three different types, @ref number_integer_t, @ref + number_unsigned_t and @ref number_float_t are used. + + To store unsigned integer numbers in C++, a type is defined by the + template parameter @a NumberUnsignedType which chooses the type to use. + + #### Default type + + With the default values for @a NumberUnsignedType (`uint64_t`), the + default value for @a number_unsigned_t is: + + @code {.cpp} + uint64_t + @endcode + + #### Default behavior + + - The restrictions about leading zeros is not enforced in C++. Instead, + leading zeros in integer literals lead to an interpretation as octal + number. Internally, the value will be stored as decimal number. For + instance, the C++ integer literal `010` will be serialized to `8`. + During deserialization, leading zeros yield an error. + - Not-a-number (NaN) values will be serialized to `null`. + + #### Limits + + [RFC 7159](http://rfc7159.net/rfc7159) specifies: + > An implementation may set limits on the range and precision of numbers. + + When the default type is used, the maximal integer number that can be + stored is `18446744073709551615` (UINT64_MAX) and the minimal integer + number that can be stored is `0`. Integer numbers that are out of range + will yield over/underflow when used in a constructor. During + deserialization, too large or small integer numbers will be automatically + be stored as @ref number_integer_t or @ref number_float_t. + + [RFC 7159](http://rfc7159.net/rfc7159) further states: + > Note that when such software is used, numbers that are integers and are + > in the range \f$[-2^{53}+1, 2^{53}-1]\f$ are interoperable in the sense + > that implementations will agree exactly on their numeric values. + + As this range is a subrange (when considered in conjunction with the + number_integer_t type) of the exactly supported range [0, UINT64_MAX], + this class's integer type is interoperable. + + #### Storage + + Integer number values are stored directly inside a @ref basic_json type. + + @sa @ref number_float_t -- type for number values (floating-point) + @sa @ref number_integer_t -- type for number values (integer) + + @since version 2.0.0 + */ + using number_unsigned_t = NumberUnsignedType; + + /*! + @brief a type for a number (floating-point) + + [RFC 7159](http://rfc7159.net/rfc7159) describes numbers as follows: + > The representation of numbers is similar to that used in most + > programming languages. A number is represented in base 10 using decimal + > digits. It contains an integer component that may be prefixed with an + > optional minus sign, which may be followed by a fraction part and/or an + > exponent part. Leading zeros are not allowed. (...) Numeric values that + > cannot be represented in the grammar below (such as Infinity and NaN) + > are not permitted. + + This description includes both integer and floating-point numbers. + However, C++ allows more precise storage if it is known whether the number + is a signed integer, an unsigned integer or a floating-point number. + Therefore, three different types, @ref number_integer_t, @ref + number_unsigned_t and @ref number_float_t are used. + + To store floating-point numbers in C++, a type is defined by the template + parameter @a NumberFloatType which chooses the type to use. + + #### Default type + + With the default values for @a NumberFloatType (`double`), the default + value for @a number_float_t is: + + @code {.cpp} + double + @endcode + + #### Default behavior + + - The restrictions about leading zeros is not enforced in C++. Instead, + leading zeros in floating-point literals will be ignored. Internally, + the value will be stored as decimal number. For instance, the C++ + floating-point literal `01.2` will be serialized to `1.2`. During + deserialization, leading zeros yield an error. + - Not-a-number (NaN) values will be serialized to `null`. + + #### Limits + + [RFC 7159](http://rfc7159.net/rfc7159) states: + > This specification allows implementations to set limits on the range and + > precision of numbers accepted. Since software that implements IEEE + > 754-2008 binary64 (double precision) numbers is generally available and + > widely used, good interoperability can be achieved by implementations + > that expect no more precision or range than these provide, in the sense + > that implementations will approximate JSON numbers within the expected + > precision. + + This implementation does exactly follow this approach, as it uses double + precision floating-point numbers. Note values smaller than + `-1.79769313486232e+308` and values greater than `1.79769313486232e+308` + will be stored as NaN internally and be serialized to `null`. + + #### Storage + + Floating-point number values are stored directly inside a @ref basic_json + type. + + @sa @ref number_integer_t -- type for number values (integer) + + @sa @ref number_unsigned_t -- type for number values (unsigned integer) + + @since version 1.0.0 + */ + using number_float_t = NumberFloatType; + + /// @} + + private: + + /// helper for exception-safe object creation + template<typename T, typename... Args> + static T* create(Args&& ... args) + { + AllocatorType<T> alloc; + using AllocatorTraits = std::allocator_traits<AllocatorType<T>>; + + auto deleter = [&](T * object) + { + AllocatorTraits::deallocate(alloc, object, 1); + }; + std::unique_ptr<T, decltype(deleter)> object(AllocatorTraits::allocate(alloc, 1), deleter); + AllocatorTraits::construct(alloc, object.get(), std::forward<Args>(args)...); + assert(object != nullptr); + return object.release(); + } + + //////////////////////// + // JSON value storage // + //////////////////////// + + /*! + @brief a JSON value + + The actual storage for a JSON value of the @ref basic_json class. This + union combines the different storage types for the JSON value types + defined in @ref value_t. + + JSON type | value_t type | used type + --------- | --------------- | ------------------------ + object | object | pointer to @ref object_t + array | array | pointer to @ref array_t + string | string | pointer to @ref string_t + boolean | boolean | @ref boolean_t + number | number_integer | @ref number_integer_t + number | number_unsigned | @ref number_unsigned_t + number | number_float | @ref number_float_t + null | null | *no value is stored* + + @note Variable-length types (objects, arrays, and strings) are stored as + pointers. The size of the union should not exceed 64 bits if the default + value types are used. + + @since version 1.0.0 + */ + union json_value + { + /// object (stored with pointer to save storage) + object_t* object; + /// array (stored with pointer to save storage) + array_t* array; + /// string (stored with pointer to save storage) + string_t* string; + /// boolean + boolean_t boolean; + /// number (integer) + number_integer_t number_integer; + /// number (unsigned integer) + number_unsigned_t number_unsigned; + /// number (floating-point) + number_float_t number_float; + + /// default constructor (for null values) + json_value() = default; + /// constructor for booleans + json_value(boolean_t v) noexcept : boolean(v) {} + /// constructor for numbers (integer) + json_value(number_integer_t v) noexcept : number_integer(v) {} + /// constructor for numbers (unsigned) + json_value(number_unsigned_t v) noexcept : number_unsigned(v) {} + /// constructor for numbers (floating-point) + json_value(number_float_t v) noexcept : number_float(v) {} + /// constructor for empty values of a given type + json_value(value_t t) + { + switch (t) + { + case value_t::object: + { + object = create<object_t>(); + break; + } + + case value_t::array: + { + array = create<array_t>(); + break; + } + + case value_t::string: + { + string = create<string_t>(""); + break; + } + + case value_t::boolean: + { + boolean = boolean_t(false); + break; + } + + case value_t::number_integer: + { + number_integer = number_integer_t(0); + break; + } + + case value_t::number_unsigned: + { + number_unsigned = number_unsigned_t(0); + break; + } + + case value_t::number_float: + { + number_float = number_float_t(0.0); + break; + } + + case value_t::null: + { + object = nullptr; // silence warning, see #821 + break; + } + + default: + { + object = nullptr; // silence warning, see #821 + if (JSON_UNLIKELY(t == value_t::null)) + { + JSON_THROW(other_error::create(500, "961c151d2e87f2686a955a9be24d316f1362bf21 3.6.1")); // LCOV_EXCL_LINE + } + break; + } + } + } + + /// constructor for strings + json_value(const string_t& value) + { + string = create<string_t>(value); + } + + /// constructor for rvalue strings + json_value(string_t&& value) + { + string = create<string_t>(std::move(value)); + } + + /// constructor for objects + json_value(const object_t& value) + { + object = create<object_t>(value); + } + + /// constructor for rvalue objects + json_value(object_t&& value) + { + object = create<object_t>(std::move(value)); + } + + /// constructor for arrays + json_value(const array_t& value) + { + array = create<array_t>(value); + } + + /// constructor for rvalue arrays + json_value(array_t&& value) + { + array = create<array_t>(std::move(value)); + } + + void destroy(value_t t) noexcept + { + switch (t) + { + case value_t::object: + { + AllocatorType<object_t> alloc; + std::allocator_traits<decltype(alloc)>::destroy(alloc, object); + std::allocator_traits<decltype(alloc)>::deallocate(alloc, object, 1); + break; + } + + case value_t::array: + { + AllocatorType<array_t> alloc; + std::allocator_traits<decltype(alloc)>::destroy(alloc, array); + std::allocator_traits<decltype(alloc)>::deallocate(alloc, array, 1); + break; + } + + case value_t::string: + { + AllocatorType<string_t> alloc; + std::allocator_traits<decltype(alloc)>::destroy(alloc, string); + std::allocator_traits<decltype(alloc)>::deallocate(alloc, string, 1); + break; + } + + default: + { + break; + } + } + } + }; + + /*! + @brief checks the class invariants + + This function asserts the class invariants. It needs to be called at the + end of every constructor to make sure that created objects respect the + invariant. Furthermore, it has to be called each time the type of a JSON + value is changed, because the invariant expresses a relationship between + @a m_type and @a m_value. + */ + void assert_invariant() const noexcept + { + assert(m_type != value_t::object or m_value.object != nullptr); + assert(m_type != value_t::array or m_value.array != nullptr); + assert(m_type != value_t::string or m_value.string != nullptr); + } + + public: + ////////////////////////// + // JSON parser callback // + ////////////////////////// + + /*! + @brief parser event types + + The parser callback distinguishes the following events: + - `object_start`: the parser read `{` and started to process a JSON object + - `key`: the parser read a key of a value in an object + - `object_end`: the parser read `}` and finished processing a JSON object + - `array_start`: the parser read `[` and started to process a JSON array + - `array_end`: the parser read `]` and finished processing a JSON array + - `value`: the parser finished reading a JSON value + + @image html callback_events.png "Example when certain parse events are triggered" + + @sa @ref parser_callback_t for more information and examples + */ + using parse_event_t = typename parser::parse_event_t; + + /*! + @brief per-element parser callback type + + With a parser callback function, the result of parsing a JSON text can be + influenced. When passed to @ref parse, it is called on certain events + (passed as @ref parse_event_t via parameter @a event) with a set recursion + depth @a depth and context JSON value @a parsed. The return value of the + callback function is a boolean indicating whether the element that emitted + the callback shall be kept or not. + + We distinguish six scenarios (determined by the event type) in which the + callback function can be called. The following table describes the values + of the parameters @a depth, @a event, and @a parsed. + + parameter @a event | description | parameter @a depth | parameter @a parsed + ------------------ | ----------- | ------------------ | ------------------- + parse_event_t::object_start | the parser read `{` and started to process a JSON object | depth of the parent of the JSON object | a JSON value with type discarded + parse_event_t::key | the parser read a key of a value in an object | depth of the currently parsed JSON object | a JSON string containing the key + parse_event_t::object_end | the parser read `}` and finished processing a JSON object | depth of the parent of the JSON object | the parsed JSON object + parse_event_t::array_start | the parser read `[` and started to process a JSON array | depth of the parent of the JSON array | a JSON value with type discarded + parse_event_t::array_end | the parser read `]` and finished processing a JSON array | depth of the parent of the JSON array | the parsed JSON array + parse_event_t::value | the parser finished reading a JSON value | depth of the value | the parsed JSON value + + @image html callback_events.png "Example when certain parse events are triggered" + + Discarding a value (i.e., returning `false`) has different effects + depending on the context in which function was called: + + - Discarded values in structured types are skipped. That is, the parser + will behave as if the discarded value was never read. + - In case a value outside a structured type is skipped, it is replaced + with `null`. This case happens if the top-level element is skipped. + + @param[in] depth the depth of the recursion during parsing + + @param[in] event an event of type parse_event_t indicating the context in + the callback function has been called + + @param[in,out] parsed the current intermediate parse result; note that + writing to this value has no effect for parse_event_t::key events + + @return Whether the JSON value which called the function during parsing + should be kept (`true`) or not (`false`). In the latter case, it is either + skipped completely or replaced by an empty discarded object. + + @sa @ref parse for examples + + @since version 1.0.0 + */ + using parser_callback_t = typename parser::parser_callback_t; + + ////////////////// + // constructors // + ////////////////// + + /// @name constructors and destructors + /// Constructors of class @ref basic_json, copy/move constructor, copy + /// assignment, static functions creating objects, and the destructor. + /// @{ + + /*! + @brief create an empty value with a given type + + Create an empty JSON value with a given type. The value will be default + initialized with an empty value which depends on the type: + + Value type | initial value + ----------- | ------------- + null | `null` + boolean | `false` + string | `""` + number | `0` + object | `{}` + array | `[]` + + @param[in] v the type of the value to create + + @complexity Constant. + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes to any JSON value. + + @liveexample{The following code shows the constructor for different @ref + value_t values,basic_json__value_t} + + @sa @ref clear() -- restores the postcondition of this constructor + + @since version 1.0.0 + */ + basic_json(const value_t v) + : m_type(v), m_value(v) + { + assert_invariant(); + } + + /*! + @brief create a null object + + Create a `null` JSON value. It either takes a null pointer as parameter + (explicitly creating `null`) or no parameter (implicitly creating `null`). + The passed null pointer itself is not read -- it is only used to choose + the right constructor. + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this constructor never throws + exceptions. + + @liveexample{The following code shows the constructor with and without a + null pointer parameter.,basic_json__nullptr_t} + + @since version 1.0.0 + */ + basic_json(std::nullptr_t = nullptr) noexcept + : basic_json(value_t::null) + { + assert_invariant(); + } + + /*! + @brief create a JSON value + + This is a "catch all" constructor for all compatible JSON types; that is, + types for which a `to_json()` method exists. The constructor forwards the + parameter @a val to that method (to `json_serializer<U>::to_json` method + with `U = uncvref_t<CompatibleType>`, to be exact). + + Template type @a CompatibleType includes, but is not limited to, the + following types: + - **arrays**: @ref array_t and all kinds of compatible containers such as + `std::vector`, `std::deque`, `std::list`, `std::forward_list`, + `std::array`, `std::valarray`, `std::set`, `std::unordered_set`, + `std::multiset`, and `std::unordered_multiset` with a `value_type` from + which a @ref basic_json value can be constructed. + - **objects**: @ref object_t and all kinds of compatible associative + containers such as `std::map`, `std::unordered_map`, `std::multimap`, + and `std::unordered_multimap` with a `key_type` compatible to + @ref string_t and a `value_type` from which a @ref basic_json value can + be constructed. + - **strings**: @ref string_t, string literals, and all compatible string + containers can be used. + - **numbers**: @ref number_integer_t, @ref number_unsigned_t, + @ref number_float_t, and all convertible number types such as `int`, + `size_t`, `int64_t`, `float` or `double` can be used. + - **boolean**: @ref boolean_t / `bool` can be used. + + See the examples below. + + @tparam CompatibleType a type such that: + - @a CompatibleType is not derived from `std::istream`, + - @a CompatibleType is not @ref basic_json (to avoid hijacking copy/move + constructors), + - @a CompatibleType is not a different @ref basic_json type (i.e. with different template arguments) + - @a CompatibleType is not a @ref basic_json nested type (e.g., + @ref json_pointer, @ref iterator, etc ...) + - @ref @ref json_serializer<U> has a + `to_json(basic_json_t&, CompatibleType&&)` method + + @tparam U = `uncvref_t<CompatibleType>` + + @param[in] val the value to be forwarded to the respective constructor + + @complexity Usually linear in the size of the passed @a val, also + depending on the implementation of the called `to_json()` + method. + + @exceptionsafety Depends on the called constructor. For types directly + supported by the library (i.e., all types for which no `to_json()` function + was provided), strong guarantee holds: if an exception is thrown, there are + no changes to any JSON value. + + @liveexample{The following code shows the constructor with several + compatible types.,basic_json__CompatibleType} + + @since version 2.1.0 + */ + template <typename CompatibleType, + typename U = detail::uncvref_t<CompatibleType>, + detail::enable_if_t< + not detail::is_basic_json<U>::value and detail::is_compatible_type<basic_json_t, U>::value, int> = 0> + basic_json(CompatibleType && val) noexcept(noexcept( + JSONSerializer<U>::to_json(std::declval<basic_json_t&>(), + std::forward<CompatibleType>(val)))) + { + JSONSerializer<U>::to_json(*this, std::forward<CompatibleType>(val)); + assert_invariant(); + } + + /*! + @brief create a JSON value from an existing one + + This is a constructor for existing @ref basic_json types. + It does not hijack copy/move constructors, since the parameter has different + template arguments than the current ones. + + The constructor tries to convert the internal @ref m_value of the parameter. + + @tparam BasicJsonType a type such that: + - @a BasicJsonType is a @ref basic_json type. + - @a BasicJsonType has different template arguments than @ref basic_json_t. + + @param[in] val the @ref basic_json value to be converted. + + @complexity Usually linear in the size of the passed @a val, also + depending on the implementation of the called `to_json()` + method. + + @exceptionsafety Depends on the called constructor. For types directly + supported by the library (i.e., all types for which no `to_json()` function + was provided), strong guarantee holds: if an exception is thrown, there are + no changes to any JSON value. + + @since version 3.2.0 + */ + template <typename BasicJsonType, + detail::enable_if_t< + detail::is_basic_json<BasicJsonType>::value and not std::is_same<basic_json, BasicJsonType>::value, int> = 0> + basic_json(const BasicJsonType& val) + { + using other_boolean_t = typename BasicJsonType::boolean_t; + using other_number_float_t = typename BasicJsonType::number_float_t; + using other_number_integer_t = typename BasicJsonType::number_integer_t; + using other_number_unsigned_t = typename BasicJsonType::number_unsigned_t; + using other_string_t = typename BasicJsonType::string_t; + using other_object_t = typename BasicJsonType::object_t; + using other_array_t = typename BasicJsonType::array_t; + + switch (val.type()) + { + case value_t::boolean: + JSONSerializer<other_boolean_t>::to_json(*this, val.template get<other_boolean_t>()); + break; + case value_t::number_float: + JSONSerializer<other_number_float_t>::to_json(*this, val.template get<other_number_float_t>()); + break; + case value_t::number_integer: + JSONSerializer<other_number_integer_t>::to_json(*this, val.template get<other_number_integer_t>()); + break; + case value_t::number_unsigned: + JSONSerializer<other_number_unsigned_t>::to_json(*this, val.template get<other_number_unsigned_t>()); + break; + case value_t::string: + JSONSerializer<other_string_t>::to_json(*this, val.template get_ref<const other_string_t&>()); + break; + case value_t::object: + JSONSerializer<other_object_t>::to_json(*this, val.template get_ref<const other_object_t&>()); + break; + case value_t::array: + JSONSerializer<other_array_t>::to_json(*this, val.template get_ref<const other_array_t&>()); + break; + case value_t::null: + *this = nullptr; + break; + case value_t::discarded: + m_type = value_t::discarded; + break; + default: // LCOV_EXCL_LINE + assert(false); // LCOV_EXCL_LINE + } + assert_invariant(); + } + + /*! + @brief create a container (array or object) from an initializer list + + Creates a JSON value of type array or object from the passed initializer + list @a init. In case @a type_deduction is `true` (default), the type of + the JSON value to be created is deducted from the initializer list @a init + according to the following rules: + + 1. If the list is empty, an empty JSON object value `{}` is created. + 2. If the list consists of pairs whose first element is a string, a JSON + object value is created where the first elements of the pairs are + treated as keys and the second elements are as values. + 3. In all other cases, an array is created. + + The rules aim to create the best fit between a C++ initializer list and + JSON values. The rationale is as follows: + + 1. The empty initializer list is written as `{}` which is exactly an empty + JSON object. + 2. C++ has no way of describing mapped types other than to list a list of + pairs. As JSON requires that keys must be of type string, rule 2 is the + weakest constraint one can pose on initializer lists to interpret them + as an object. + 3. In all other cases, the initializer list could not be interpreted as + JSON object type, so interpreting it as JSON array type is safe. + + With the rules described above, the following JSON values cannot be + expressed by an initializer list: + + - the empty array (`[]`): use @ref array(initializer_list_t) + with an empty initializer list in this case + - arrays whose elements satisfy rule 2: use @ref + array(initializer_list_t) with the same initializer list + in this case + + @note When used without parentheses around an empty initializer list, @ref + basic_json() is called instead of this function, yielding the JSON null + value. + + @param[in] init initializer list with JSON values + + @param[in] type_deduction internal parameter; when set to `true`, the type + of the JSON value is deducted from the initializer list @a init; when set + to `false`, the type provided via @a manual_type is forced. This mode is + used by the functions @ref array(initializer_list_t) and + @ref object(initializer_list_t). + + @param[in] manual_type internal parameter; when @a type_deduction is set + to `false`, the created JSON value will use the provided type (only @ref + value_t::array and @ref value_t::object are valid); when @a type_deduction + is set to `true`, this parameter has no effect + + @throw type_error.301 if @a type_deduction is `false`, @a manual_type is + `value_t::object`, but @a init contains an element which is not a pair + whose first element is a string. In this case, the constructor could not + create an object. If @a type_deduction would have be `true`, an array + would have been created. See @ref object(initializer_list_t) + for an example. + + @complexity Linear in the size of the initializer list @a init. + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes to any JSON value. + + @liveexample{The example below shows how JSON values are created from + initializer lists.,basic_json__list_init_t} + + @sa @ref array(initializer_list_t) -- create a JSON array + value from an initializer list + @sa @ref object(initializer_list_t) -- create a JSON object + value from an initializer list + + @since version 1.0.0 + */ + basic_json(initializer_list_t init, + bool type_deduction = true, + value_t manual_type = value_t::array) + { + // check if each element is an array with two elements whose first + // element is a string + bool is_an_object = std::all_of(init.begin(), init.end(), + [](const detail::json_ref<basic_json>& element_ref) + { + return element_ref->is_array() and element_ref->size() == 2 and (*element_ref)[0].is_string(); + }); + + // adjust type if type deduction is not wanted + if (not type_deduction) + { + // if array is wanted, do not create an object though possible + if (manual_type == value_t::array) + { + is_an_object = false; + } + + // if object is wanted but impossible, throw an exception + if (JSON_UNLIKELY(manual_type == value_t::object and not is_an_object)) + { + JSON_THROW(type_error::create(301, "cannot create object from initializer list")); + } + } + + if (is_an_object) + { + // the initializer list is a list of pairs -> create object + m_type = value_t::object; + m_value = value_t::object; + + std::for_each(init.begin(), init.end(), [this](const detail::json_ref<basic_json>& element_ref) + { + auto element = element_ref.moved_or_copied(); + m_value.object->emplace( + std::move(*((*element.m_value.array)[0].m_value.string)), + std::move((*element.m_value.array)[1])); + }); + } + else + { + // the initializer list describes an array -> create array + m_type = value_t::array; + m_value.array = create<array_t>(init.begin(), init.end()); + } + + assert_invariant(); + } + + /*! + @brief explicitly create an array from an initializer list + + Creates a JSON array value from a given initializer list. That is, given a + list of values `a, b, c`, creates the JSON value `[a, b, c]`. If the + initializer list is empty, the empty array `[]` is created. + + @note This function is only needed to express two edge cases that cannot + be realized with the initializer list constructor (@ref + basic_json(initializer_list_t, bool, value_t)). These cases + are: + 1. creating an array whose elements are all pairs whose first element is a + string -- in this case, the initializer list constructor would create an + object, taking the first elements as keys + 2. creating an empty array -- passing the empty initializer list to the + initializer list constructor yields an empty object + + @param[in] init initializer list with JSON values to create an array from + (optional) + + @return JSON array value + + @complexity Linear in the size of @a init. + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes to any JSON value. + + @liveexample{The following code shows an example for the `array` + function.,array} + + @sa @ref basic_json(initializer_list_t, bool, value_t) -- + create a JSON value from an initializer list + @sa @ref object(initializer_list_t) -- create a JSON object + value from an initializer list + + @since version 1.0.0 + */ + JSON_NODISCARD + static basic_json array(initializer_list_t init = {}) + { + return basic_json(init, false, value_t::array); + } + + /*! + @brief explicitly create an object from an initializer list + + Creates a JSON object value from a given initializer list. The initializer + lists elements must be pairs, and their first elements must be strings. If + the initializer list is empty, the empty object `{}` is created. + + @note This function is only added for symmetry reasons. In contrast to the + related function @ref array(initializer_list_t), there are + no cases which can only be expressed by this function. That is, any + initializer list @a init can also be passed to the initializer list + constructor @ref basic_json(initializer_list_t, bool, value_t). + + @param[in] init initializer list to create an object from (optional) + + @return JSON object value + + @throw type_error.301 if @a init is not a list of pairs whose first + elements are strings. In this case, no object can be created. When such a + value is passed to @ref basic_json(initializer_list_t, bool, value_t), + an array would have been created from the passed initializer list @a init. + See example below. + + @complexity Linear in the size of @a init. + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes to any JSON value. + + @liveexample{The following code shows an example for the `object` + function.,object} + + @sa @ref basic_json(initializer_list_t, bool, value_t) -- + create a JSON value from an initializer list + @sa @ref array(initializer_list_t) -- create a JSON array + value from an initializer list + + @since version 1.0.0 + */ + JSON_NODISCARD + static basic_json object(initializer_list_t init = {}) + { + return basic_json(init, false, value_t::object); + } + + /*! + @brief construct an array with count copies of given value + + Constructs a JSON array value by creating @a cnt copies of a passed value. + In case @a cnt is `0`, an empty array is created. + + @param[in] cnt the number of JSON copies of @a val to create + @param[in] val the JSON value to copy + + @post `std::distance(begin(),end()) == cnt` holds. + + @complexity Linear in @a cnt. + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes to any JSON value. + + @liveexample{The following code shows examples for the @ref + basic_json(size_type\, const basic_json&) + constructor.,basic_json__size_type_basic_json} + + @since version 1.0.0 + */ + basic_json(size_type cnt, const basic_json& val) + : m_type(value_t::array) + { + m_value.array = create<array_t>(cnt, val); + assert_invariant(); + } + + /*! + @brief construct a JSON container given an iterator range + + Constructs the JSON value with the contents of the range `[first, last)`. + The semantics depends on the different types a JSON value can have: + - In case of a null type, invalid_iterator.206 is thrown. + - In case of other primitive types (number, boolean, or string), @a first + must be `begin()` and @a last must be `end()`. In this case, the value is + copied. Otherwise, invalid_iterator.204 is thrown. + - In case of structured types (array, object), the constructor behaves as + similar versions for `std::vector` or `std::map`; that is, a JSON array + or object is constructed from the values in the range. + + @tparam InputIT an input iterator type (@ref iterator or @ref + const_iterator) + + @param[in] first begin of the range to copy from (included) + @param[in] last end of the range to copy from (excluded) + + @pre Iterators @a first and @a last must be initialized. **This + precondition is enforced with an assertion (see warning).** If + assertions are switched off, a violation of this precondition yields + undefined behavior. + + @pre Range `[first, last)` is valid. Usually, this precondition cannot be + checked efficiently. Only certain edge cases are detected; see the + description of the exceptions below. A violation of this precondition + yields undefined behavior. + + @warning A precondition is enforced with a runtime assertion that will + result in calling `std::abort` if this precondition is not met. + Assertions can be disabled by defining `NDEBUG` at compile time. + See https://en.cppreference.com/w/cpp/error/assert for more + information. + + @throw invalid_iterator.201 if iterators @a first and @a last are not + compatible (i.e., do not belong to the same JSON value). In this case, + the range `[first, last)` is undefined. + @throw invalid_iterator.204 if iterators @a first and @a last belong to a + primitive type (number, boolean, or string), but @a first does not point + to the first element any more. In this case, the range `[first, last)` is + undefined. See example code below. + @throw invalid_iterator.206 if iterators @a first and @a last belong to a + null value. In this case, the range `[first, last)` is undefined. + + @complexity Linear in distance between @a first and @a last. + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes to any JSON value. + + @liveexample{The example below shows several ways to create JSON values by + specifying a subrange with iterators.,basic_json__InputIt_InputIt} + + @since version 1.0.0 + */ + template<class InputIT, typename std::enable_if< + std::is_same<InputIT, typename basic_json_t::iterator>::value or + std::is_same<InputIT, typename basic_json_t::const_iterator>::value, int>::type = 0> + basic_json(InputIT first, InputIT last) + { + assert(first.m_object != nullptr); + assert(last.m_object != nullptr); + + // make sure iterator fits the current value + if (JSON_UNLIKELY(first.m_object != last.m_object)) + { + JSON_THROW(invalid_iterator::create(201, "iterators are not compatible")); + } + + // copy type from first iterator + m_type = first.m_object->m_type; + + // check if iterator range is complete for primitive values + switch (m_type) + { + case value_t::boolean: + case value_t::number_float: + case value_t::number_integer: + case value_t::number_unsigned: + case value_t::string: + { + if (JSON_UNLIKELY(not first.m_it.primitive_iterator.is_begin() + or not last.m_it.primitive_iterator.is_end())) + { + JSON_THROW(invalid_iterator::create(204, "iterators out of range")); + } + break; + } + + default: + break; + } + + switch (m_type) + { + case value_t::number_integer: + { + m_value.number_integer = first.m_object->m_value.number_integer; + break; + } + + case value_t::number_unsigned: + { + m_value.number_unsigned = first.m_object->m_value.number_unsigned; + break; + } + + case value_t::number_float: + { + m_value.number_float = first.m_object->m_value.number_float; + break; + } + + case value_t::boolean: + { + m_value.boolean = first.m_object->m_value.boolean; + break; + } + + case value_t::string: + { + m_value = *first.m_object->m_value.string; + break; + } + + case value_t::object: + { + m_value.object = create<object_t>(first.m_it.object_iterator, + last.m_it.object_iterator); + break; + } + + case value_t::array: + { + m_value.array = create<array_t>(first.m_it.array_iterator, + last.m_it.array_iterator); + break; + } + + default: + JSON_THROW(invalid_iterator::create(206, "cannot construct with iterators from " + + std::string(first.m_object->type_name()))); + } + + assert_invariant(); + } + + + /////////////////////////////////////// + // other constructors and destructor // + /////////////////////////////////////// + + /// @private + basic_json(const detail::json_ref<basic_json>& ref) + : basic_json(ref.moved_or_copied()) + {} + + /*! + @brief copy constructor + + Creates a copy of a given JSON value. + + @param[in] other the JSON value to copy + + @post `*this == other` + + @complexity Linear in the size of @a other. + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes to any JSON value. + + @requirement This function helps `basic_json` satisfying the + [Container](https://en.cppreference.com/w/cpp/named_req/Container) + requirements: + - The complexity is linear. + - As postcondition, it holds: `other == basic_json(other)`. + + @liveexample{The following code shows an example for the copy + constructor.,basic_json__basic_json} + + @since version 1.0.0 + */ + basic_json(const basic_json& other) + : m_type(other.m_type) + { + // check of passed value is valid + other.assert_invariant(); + + switch (m_type) + { + case value_t::object: + { + m_value = *other.m_value.object; + break; + } + + case value_t::array: + { + m_value = *other.m_value.array; + break; + } + + case value_t::string: + { + m_value = *other.m_value.string; + break; + } + + case value_t::boolean: + { + m_value = other.m_value.boolean; + break; + } + + case value_t::number_integer: + { + m_value = other.m_value.number_integer; + break; + } + + case value_t::number_unsigned: + { + m_value = other.m_value.number_unsigned; + break; + } + + case value_t::number_float: + { + m_value = other.m_value.number_float; + break; + } + + default: + break; + } + + assert_invariant(); + } + + /*! + @brief move constructor + + Move constructor. Constructs a JSON value with the contents of the given + value @a other using move semantics. It "steals" the resources from @a + other and leaves it as JSON null value. + + @param[in,out] other value to move to this object + + @post `*this` has the same value as @a other before the call. + @post @a other is a JSON null value. + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this constructor never throws + exceptions. + + @requirement This function helps `basic_json` satisfying the + [MoveConstructible](https://en.cppreference.com/w/cpp/named_req/MoveConstructible) + requirements. + + @liveexample{The code below shows the move constructor explicitly called + via std::move.,basic_json__moveconstructor} + + @since version 1.0.0 + */ + basic_json(basic_json&& other) noexcept + : m_type(std::move(other.m_type)), + m_value(std::move(other.m_value)) + { + // check that passed value is valid + other.assert_invariant(); + + // invalidate payload + other.m_type = value_t::null; + other.m_value = {}; + + assert_invariant(); + } + + /*! + @brief copy assignment + + Copy assignment operator. Copies a JSON value via the "copy and swap" + strategy: It is expressed in terms of the copy constructor, destructor, + and the `swap()` member function. + + @param[in] other value to copy from + + @complexity Linear. + + @requirement This function helps `basic_json` satisfying the + [Container](https://en.cppreference.com/w/cpp/named_req/Container) + requirements: + - The complexity is linear. + + @liveexample{The code below shows and example for the copy assignment. It + creates a copy of value `a` which is then swapped with `b`. Finally\, the + copy of `a` (which is the null value after the swap) is + destroyed.,basic_json__copyassignment} + + @since version 1.0.0 + */ + basic_json& operator=(basic_json other) noexcept ( + std::is_nothrow_move_constructible<value_t>::value and + std::is_nothrow_move_assignable<value_t>::value and + std::is_nothrow_move_constructible<json_value>::value and + std::is_nothrow_move_assignable<json_value>::value + ) + { + // check that passed value is valid + other.assert_invariant(); + + using std::swap; + swap(m_type, other.m_type); + swap(m_value, other.m_value); + + assert_invariant(); + return *this; + } + + /*! + @brief destructor + + Destroys the JSON value and frees all allocated memory. + + @complexity Linear. + + @requirement This function helps `basic_json` satisfying the + [Container](https://en.cppreference.com/w/cpp/named_req/Container) + requirements: + - The complexity is linear. + - All stored elements are destroyed and all memory is freed. + + @since version 1.0.0 + */ + ~basic_json() noexcept + { + assert_invariant(); + m_value.destroy(m_type); + } + + /// @} + + public: + /////////////////////// + // object inspection // + /////////////////////// + + /// @name object inspection + /// Functions to inspect the type of a JSON value. + /// @{ + + /*! + @brief serialization + + Serialization function for JSON values. The function tries to mimic + Python's `json.dumps()` function, and currently supports its @a indent + and @a ensure_ascii parameters. + + @param[in] indent If indent is nonnegative, then array elements and object + members will be pretty-printed with that indent level. An indent level of + `0` will only insert newlines. `-1` (the default) selects the most compact + representation. + @param[in] indent_char The character to use for indentation if @a indent is + greater than `0`. The default is ` ` (space). + @param[in] ensure_ascii If @a ensure_ascii is true, all non-ASCII characters + in the output are escaped with `\uXXXX` sequences, and the result consists + of ASCII characters only. + @param[in] error_handler how to react on decoding errors; there are three + possible values: `strict` (throws and exception in case a decoding error + occurs; default), `replace` (replace invalid UTF-8 sequences with U+FFFD), + and `ignore` (ignore invalid UTF-8 sequences during serialization). + + @return string containing the serialization of the JSON value + + @throw type_error.316 if a string stored inside the JSON value is not + UTF-8 encoded + + @complexity Linear. + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes in the JSON value. + + @liveexample{The following example shows the effect of different @a indent\, + @a indent_char\, and @a ensure_ascii parameters to the result of the + serialization.,dump} + + @see https://docs.python.org/2/library/json.html#json.dump + + @since version 1.0.0; indentation character @a indent_char, option + @a ensure_ascii and exceptions added in version 3.0.0; error + handlers added in version 3.4.0. + */ + string_t dump(const int indent = -1, + const char indent_char = ' ', + const bool ensure_ascii = false, + const error_handler_t error_handler = error_handler_t::strict) const + { + string_t result; + serializer s(detail::output_adapter<char, string_t>(result), indent_char, error_handler); + + if (indent >= 0) + { + s.dump(*this, true, ensure_ascii, static_cast<unsigned int>(indent)); + } + else + { + s.dump(*this, false, ensure_ascii, 0); + } + + return result; + } + + /*! + @brief return the type of the JSON value (explicit) + + Return the type of the JSON value as a value from the @ref value_t + enumeration. + + @return the type of the JSON value + Value type | return value + ------------------------- | ------------------------- + null | value_t::null + boolean | value_t::boolean + string | value_t::string + number (integer) | value_t::number_integer + number (unsigned integer) | value_t::number_unsigned + number (floating-point) | value_t::number_float + object | value_t::object + array | value_t::array + discarded | value_t::discarded + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this member function never throws + exceptions. + + @liveexample{The following code exemplifies `type()` for all JSON + types.,type} + + @sa @ref operator value_t() -- return the type of the JSON value (implicit) + @sa @ref type_name() -- return the type as string + + @since version 1.0.0 + */ + constexpr value_t type() const noexcept + { + return m_type; + } + + /*! + @brief return whether type is primitive + + This function returns true if and only if the JSON type is primitive + (string, number, boolean, or null). + + @return `true` if type is primitive (string, number, boolean, or null), + `false` otherwise. + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this member function never throws + exceptions. + + @liveexample{The following code exemplifies `is_primitive()` for all JSON + types.,is_primitive} + + @sa @ref is_structured() -- returns whether JSON value is structured + @sa @ref is_null() -- returns whether JSON value is `null` + @sa @ref is_string() -- returns whether JSON value is a string + @sa @ref is_boolean() -- returns whether JSON value is a boolean + @sa @ref is_number() -- returns whether JSON value is a number + + @since version 1.0.0 + */ + constexpr bool is_primitive() const noexcept + { + return is_null() or is_string() or is_boolean() or is_number(); + } + + /*! + @brief return whether type is structured + + This function returns true if and only if the JSON type is structured + (array or object). + + @return `true` if type is structured (array or object), `false` otherwise. + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this member function never throws + exceptions. + + @liveexample{The following code exemplifies `is_structured()` for all JSON + types.,is_structured} + + @sa @ref is_primitive() -- returns whether value is primitive + @sa @ref is_array() -- returns whether value is an array + @sa @ref is_object() -- returns whether value is an object + + @since version 1.0.0 + */ + constexpr bool is_structured() const noexcept + { + return is_array() or is_object(); + } + + /*! + @brief return whether value is null + + This function returns true if and only if the JSON value is null. + + @return `true` if type is null, `false` otherwise. + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this member function never throws + exceptions. + + @liveexample{The following code exemplifies `is_null()` for all JSON + types.,is_null} + + @since version 1.0.0 + */ + constexpr bool is_null() const noexcept + { + return m_type == value_t::null; + } + + /*! + @brief return whether value is a boolean + + This function returns true if and only if the JSON value is a boolean. + + @return `true` if type is boolean, `false` otherwise. + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this member function never throws + exceptions. + + @liveexample{The following code exemplifies `is_boolean()` for all JSON + types.,is_boolean} + + @since version 1.0.0 + */ + constexpr bool is_boolean() const noexcept + { + return m_type == value_t::boolean; + } + + /*! + @brief return whether value is a number + + This function returns true if and only if the JSON value is a number. This + includes both integer (signed and unsigned) and floating-point values. + + @return `true` if type is number (regardless whether integer, unsigned + integer or floating-type), `false` otherwise. + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this member function never throws + exceptions. + + @liveexample{The following code exemplifies `is_number()` for all JSON + types.,is_number} + + @sa @ref is_number_integer() -- check if value is an integer or unsigned + integer number + @sa @ref is_number_unsigned() -- check if value is an unsigned integer + number + @sa @ref is_number_float() -- check if value is a floating-point number + + @since version 1.0.0 + */ + constexpr bool is_number() const noexcept + { + return is_number_integer() or is_number_float(); + } + + /*! + @brief return whether value is an integer number + + This function returns true if and only if the JSON value is a signed or + unsigned integer number. This excludes floating-point values. + + @return `true` if type is an integer or unsigned integer number, `false` + otherwise. + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this member function never throws + exceptions. + + @liveexample{The following code exemplifies `is_number_integer()` for all + JSON types.,is_number_integer} + + @sa @ref is_number() -- check if value is a number + @sa @ref is_number_unsigned() -- check if value is an unsigned integer + number + @sa @ref is_number_float() -- check if value is a floating-point number + + @since version 1.0.0 + */ + constexpr bool is_number_integer() const noexcept + { + return m_type == value_t::number_integer or m_type == value_t::number_unsigned; + } + + /*! + @brief return whether value is an unsigned integer number + + This function returns true if and only if the JSON value is an unsigned + integer number. This excludes floating-point and signed integer values. + + @return `true` if type is an unsigned integer number, `false` otherwise. + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this member function never throws + exceptions. + + @liveexample{The following code exemplifies `is_number_unsigned()` for all + JSON types.,is_number_unsigned} + + @sa @ref is_number() -- check if value is a number + @sa @ref is_number_integer() -- check if value is an integer or unsigned + integer number + @sa @ref is_number_float() -- check if value is a floating-point number + + @since version 2.0.0 + */ + constexpr bool is_number_unsigned() const noexcept + { + return m_type == value_t::number_unsigned; + } + + /*! + @brief return whether value is a floating-point number + + This function returns true if and only if the JSON value is a + floating-point number. This excludes signed and unsigned integer values. + + @return `true` if type is a floating-point number, `false` otherwise. + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this member function never throws + exceptions. + + @liveexample{The following code exemplifies `is_number_float()` for all + JSON types.,is_number_float} + + @sa @ref is_number() -- check if value is number + @sa @ref is_number_integer() -- check if value is an integer number + @sa @ref is_number_unsigned() -- check if value is an unsigned integer + number + + @since version 1.0.0 + */ + constexpr bool is_number_float() const noexcept + { + return m_type == value_t::number_float; + } + + /*! + @brief return whether value is an object + + This function returns true if and only if the JSON value is an object. + + @return `true` if type is object, `false` otherwise. + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this member function never throws + exceptions. + + @liveexample{The following code exemplifies `is_object()` for all JSON + types.,is_object} + + @since version 1.0.0 + */ + constexpr bool is_object() const noexcept + { + return m_type == value_t::object; + } + + /*! + @brief return whether value is an array + + This function returns true if and only if the JSON value is an array. + + @return `true` if type is array, `false` otherwise. + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this member function never throws + exceptions. + + @liveexample{The following code exemplifies `is_array()` for all JSON + types.,is_array} + + @since version 1.0.0 + */ + constexpr bool is_array() const noexcept + { + return m_type == value_t::array; + } + + /*! + @brief return whether value is a string + + This function returns true if and only if the JSON value is a string. + + @return `true` if type is string, `false` otherwise. + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this member function never throws + exceptions. + + @liveexample{The following code exemplifies `is_string()` for all JSON + types.,is_string} + + @since version 1.0.0 + */ + constexpr bool is_string() const noexcept + { + return m_type == value_t::string; + } + + /*! + @brief return whether value is discarded + + This function returns true if and only if the JSON value was discarded + during parsing with a callback function (see @ref parser_callback_t). + + @note This function will always be `false` for JSON values after parsing. + That is, discarded values can only occur during parsing, but will be + removed when inside a structured value or replaced by null in other cases. + + @return `true` if type is discarded, `false` otherwise. + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this member function never throws + exceptions. + + @liveexample{The following code exemplifies `is_discarded()` for all JSON + types.,is_discarded} + + @since version 1.0.0 + */ + constexpr bool is_discarded() const noexcept + { + return m_type == value_t::discarded; + } + + /*! + @brief return the type of the JSON value (implicit) + + Implicitly return the type of the JSON value as a value from the @ref + value_t enumeration. + + @return the type of the JSON value + + @complexity Constant. + + @exceptionsafety No-throw guarantee: this member function never throws + exceptions. + + @liveexample{The following code exemplifies the @ref value_t operator for + all JSON types.,operator__value_t} + + @sa @ref type() -- return the type of the JSON value (explicit) + @sa @ref type_name() -- return the type as string + + @since version 1.0.0 + */ + constexpr operator value_t() const noexcept + { + return m_type; + } + + /// @} + + private: + ////////////////// + // value access // + ////////////////// + + /// get a boolean (explicit) + boolean_t get_impl(boolean_t* /*unused*/) const + { + if (JSON_LIKELY(is_boolean())) + { + return m_value.boolean; + } + + JSON_THROW(type_error::create(302, "type must be boolean, but is " + std::string(type_name()))); + } + + /// get a pointer to the value (object) + object_t* get_impl_ptr(object_t* /*unused*/) noexcept + { + return is_object() ? m_value.object : nullptr; + } + + /// get a pointer to the value (object) + constexpr const object_t* get_impl_ptr(const object_t* /*unused*/) const noexcept + { + return is_object() ? m_value.object : nullptr; + } + + /// get a pointer to the value (array) + array_t* get_impl_ptr(array_t* /*unused*/) noexcept + { + return is_array() ? m_value.array : nullptr; + } + + /// get a pointer to the value (array) + constexpr const array_t* get_impl_ptr(const array_t* /*unused*/) const noexcept + { + return is_array() ? m_value.array : nullptr; + } + + /// get a pointer to the value (string) + string_t* get_impl_ptr(string_t* /*unused*/) noexcept + { + return is_string() ? m_value.string : nullptr; + } + + /// get a pointer to the value (string) + constexpr const string_t* get_impl_ptr(const string_t* /*unused*/) const noexcept + { + return is_string() ? m_value.string : nullptr; + } + + /// get a pointer to the value (boolean) + boolean_t* get_impl_ptr(boolean_t* /*unused*/) noexcept + { + return is_boolean() ? &m_value.boolean : nullptr; + } + + /// get a pointer to the value (boolean) + constexpr const boolean_t* get_impl_ptr(const boolean_t* /*unused*/) const noexcept + { + return is_boolean() ? &m_value.boolean : nullptr; + } + + /// get a pointer to the value (integer number) + number_integer_t* get_impl_ptr(number_integer_t* /*unused*/) noexcept + { + return is_number_integer() ? &m_value.number_integer : nullptr; + } + + /// get a pointer to the value (integer number) + constexpr const number_integer_t* get_impl_ptr(const number_integer_t* /*unused*/) const noexcept + { + return is_number_integer() ? &m_value.number_integer : nullptr; + } + + /// get a pointer to the value (unsigned number) + number_unsigned_t* get_impl_ptr(number_unsigned_t* /*unused*/) noexcept + { + return is_number_unsigned() ? &m_value.number_unsigned : nullptr; + } + + /// get a pointer to the value (unsigned number) + constexpr const number_unsigned_t* get_impl_ptr(const number_unsigned_t* /*unused*/) const noexcept + { + return is_number_unsigned() ? &m_value.number_unsigned : nullptr; + } + + /// get a pointer to the value (floating-point number) + number_float_t* get_impl_ptr(number_float_t* /*unused*/) noexcept + { + return is_number_float() ? &m_value.number_float : nullptr; + } + + /// get a pointer to the value (floating-point number) + constexpr const number_float_t* get_impl_ptr(const number_float_t* /*unused*/) const noexcept + { + return is_number_float() ? &m_value.number_float : nullptr; + } + + /*! + @brief helper function to implement get_ref() + + This function helps to implement get_ref() without code duplication for + const and non-const overloads + + @tparam ThisType will be deduced as `basic_json` or `const basic_json` + + @throw type_error.303 if ReferenceType does not match underlying value + type of the current JSON + */ + template<typename ReferenceType, typename ThisType> + static ReferenceType get_ref_impl(ThisType& obj) + { + // delegate the call to get_ptr<>() + auto ptr = obj.template get_ptr<typename std::add_pointer<ReferenceType>::type>(); + + if (JSON_LIKELY(ptr != nullptr)) + { + return *ptr; + } + + JSON_THROW(type_error::create(303, "incompatible ReferenceType for get_ref, actual type is " + std::string(obj.type_name()))); + } + + public: + /// @name value access + /// Direct access to the stored value of a JSON value. + /// @{ + + /*! + @brief get special-case overload + + This overloads avoids a lot of template boilerplate, it can be seen as the + identity method + + @tparam BasicJsonType == @ref basic_json + + @return a copy of *this + + @complexity Constant. + + @since version 2.1.0 + */ + template<typename BasicJsonType, detail::enable_if_t< + std::is_same<typename std::remove_const<BasicJsonType>::type, basic_json_t>::value, + int> = 0> + basic_json get() const + { + return *this; + } + + /*! + @brief get special-case overload + + This overloads converts the current @ref basic_json in a different + @ref basic_json type + + @tparam BasicJsonType == @ref basic_json + + @return a copy of *this, converted into @tparam BasicJsonType + + @complexity Depending on the implementation of the called `from_json()` + method. + + @since version 3.2.0 + */ + template<typename BasicJsonType, detail::enable_if_t< + not std::is_same<BasicJsonType, basic_json>::value and + detail::is_basic_json<BasicJsonType>::value, int> = 0> + BasicJsonType get() const + { + return *this; + } + + /*! + @brief get a value (explicit) + + Explicit type conversion between the JSON value and a compatible value + which is [CopyConstructible](https://en.cppreference.com/w/cpp/named_req/CopyConstructible) + and [DefaultConstructible](https://en.cppreference.com/w/cpp/named_req/DefaultConstructible). + The value is converted by calling the @ref json_serializer<ValueType> + `from_json()` method. + + The function is equivalent to executing + @code {.cpp} + ValueType ret; + JSONSerializer<ValueType>::from_json(*this, ret); + return ret; + @endcode + + This overloads is chosen if: + - @a ValueType is not @ref basic_json, + - @ref json_serializer<ValueType> has a `from_json()` method of the form + `void from_json(const basic_json&, ValueType&)`, and + - @ref json_serializer<ValueType> does not have a `from_json()` method of + the form `ValueType from_json(const basic_json&)` + + @tparam ValueTypeCV the provided value type + @tparam ValueType the returned value type + + @return copy of the JSON value, converted to @a ValueType + + @throw what @ref json_serializer<ValueType> `from_json()` method throws + + @liveexample{The example below shows several conversions from JSON values + to other types. There a few things to note: (1) Floating-point numbers can + be converted to integers\, (2) A JSON array can be converted to a standard + `std::vector<short>`\, (3) A JSON object can be converted to C++ + associative containers such as `std::unordered_map<std::string\, + json>`.,get__ValueType_const} + + @since version 2.1.0 + */ + template<typename ValueTypeCV, typename ValueType = detail::uncvref_t<ValueTypeCV>, + detail::enable_if_t < + not detail::is_basic_json<ValueType>::value and + detail::has_from_json<basic_json_t, ValueType>::value and + not detail::has_non_default_from_json<basic_json_t, ValueType>::value, + int> = 0> + ValueType get() const noexcept(noexcept( + JSONSerializer<ValueType>::from_json(std::declval<const basic_json_t&>(), std::declval<ValueType&>()))) + { + // we cannot static_assert on ValueTypeCV being non-const, because + // there is support for get<const basic_json_t>(), which is why we + // still need the uncvref + static_assert(not std::is_reference<ValueTypeCV>::value, + "get() cannot be used with reference types, you might want to use get_ref()"); + static_assert(std::is_default_constructible<ValueType>::value, + "types must be DefaultConstructible when used with get()"); + + ValueType ret; + JSONSerializer<ValueType>::from_json(*this, ret); + return ret; + } + + /*! + @brief get a value (explicit); special case + + Explicit type conversion between the JSON value and a compatible value + which is **not** [CopyConstructible](https://en.cppreference.com/w/cpp/named_req/CopyConstructible) + and **not** [DefaultConstructible](https://en.cppreference.com/w/cpp/named_req/DefaultConstructible). + The value is converted by calling the @ref json_serializer<ValueType> + `from_json()` method. + + The function is equivalent to executing + @code {.cpp} + return JSONSerializer<ValueTypeCV>::from_json(*this); + @endcode + + This overloads is chosen if: + - @a ValueType is not @ref basic_json and + - @ref json_serializer<ValueType> has a `from_json()` method of the form + `ValueType from_json(const basic_json&)` + + @note If @ref json_serializer<ValueType> has both overloads of + `from_json()`, this one is chosen. + + @tparam ValueTypeCV the provided value type + @tparam ValueType the returned value type + + @return copy of the JSON value, converted to @a ValueType + + @throw what @ref json_serializer<ValueType> `from_json()` method throws + + @since version 2.1.0 + */ + template<typename ValueTypeCV, typename ValueType = detail::uncvref_t<ValueTypeCV>, + detail::enable_if_t<not std::is_same<basic_json_t, ValueType>::value and + detail::has_non_default_from_json<basic_json_t, ValueType>::value, + int> = 0> + ValueType get() const noexcept(noexcept( + JSONSerializer<ValueTypeCV>::from_json(std::declval<const basic_json_t&>()))) + { + static_assert(not std::is_reference<ValueTypeCV>::value, + "get() cannot be used with reference types, you might want to use get_ref()"); + return JSONSerializer<ValueTypeCV>::from_json(*this); + } + + /*! + @brief get a value (explicit) + + Explicit type conversion between the JSON value and a compatible value. + The value is filled into the input parameter by calling the @ref json_serializer<ValueType> + `from_json()` method. + + The function is equivalent to executing + @code {.cpp} + ValueType v; + JSONSerializer<ValueType>::from_json(*this, v); + @endcode + + This overloads is chosen if: + - @a ValueType is not @ref basic_json, + - @ref json_serializer<ValueType> has a `from_json()` method of the form + `void from_json(const basic_json&, ValueType&)`, and + + @tparam ValueType the input parameter type. + + @return the input parameter, allowing chaining calls. + + @throw what @ref json_serializer<ValueType> `from_json()` method throws + + @liveexample{The example below shows several conversions from JSON values + to other types. There a few things to note: (1) Floating-point numbers can + be converted to integers\, (2) A JSON array can be converted to a standard + `std::vector<short>`\, (3) A JSON object can be converted to C++ + associative containers such as `std::unordered_map<std::string\, + json>`.,get_to} + + @since version 3.3.0 + */ + template<typename ValueType, + detail::enable_if_t < + not detail::is_basic_json<ValueType>::value and + detail::has_from_json<basic_json_t, ValueType>::value, + int> = 0> + ValueType & get_to(ValueType& v) const noexcept(noexcept( + JSONSerializer<ValueType>::from_json(std::declval<const basic_json_t&>(), v))) + { + JSONSerializer<ValueType>::from_json(*this, v); + return v; + } + + + /*! + @brief get a pointer value (implicit) + + Implicit pointer access to the internally stored JSON value. No copies are + made. + + @warning Writing data to the pointee of the result yields an undefined + state. + + @tparam PointerType pointer type; must be a pointer to @ref array_t, @ref + object_t, @ref string_t, @ref boolean_t, @ref number_integer_t, + @ref number_unsigned_t, or @ref number_float_t. Enforced by a static + assertion. + + @return pointer to the internally stored JSON value if the requested + pointer type @a PointerType fits to the JSON value; `nullptr` otherwise + + @complexity Constant. + + @liveexample{The example below shows how pointers to internal values of a + JSON value can be requested. Note that no type conversions are made and a + `nullptr` is returned if the value and the requested pointer type does not + match.,get_ptr} + + @since version 1.0.0 + */ + template<typename PointerType, typename std::enable_if< + std::is_pointer<PointerType>::value, int>::type = 0> + auto get_ptr() noexcept -> decltype(std::declval<basic_json_t&>().get_impl_ptr(std::declval<PointerType>())) + { + // delegate the call to get_impl_ptr<>() + return get_impl_ptr(static_cast<PointerType>(nullptr)); + } + + /*! + @brief get a pointer value (implicit) + @copydoc get_ptr() + */ + template<typename PointerType, typename std::enable_if< + std::is_pointer<PointerType>::value and + std::is_const<typename std::remove_pointer<PointerType>::type>::value, int>::type = 0> + constexpr auto get_ptr() const noexcept -> decltype(std::declval<const basic_json_t&>().get_impl_ptr(std::declval<PointerType>())) + { + // delegate the call to get_impl_ptr<>() const + return get_impl_ptr(static_cast<PointerType>(nullptr)); + } + + /*! + @brief get a pointer value (explicit) + + Explicit pointer access to the internally stored JSON value. No copies are + made. + + @warning The pointer becomes invalid if the underlying JSON object + changes. + + @tparam PointerType pointer type; must be a pointer to @ref array_t, @ref + object_t, @ref string_t, @ref boolean_t, @ref number_integer_t, + @ref number_unsigned_t, or @ref number_float_t. + + @return pointer to the internally stored JSON value if the requested + pointer type @a PointerType fits to the JSON value; `nullptr` otherwise + + @complexity Constant. + + @liveexample{The example below shows how pointers to internal values of a + JSON value can be requested. Note that no type conversions are made and a + `nullptr` is returned if the value and the requested pointer type does not + match.,get__PointerType} + + @sa @ref get_ptr() for explicit pointer-member access + + @since version 1.0.0 + */ + template<typename PointerType, typename std::enable_if< + std::is_pointer<PointerType>::value, int>::type = 0> + auto get() noexcept -> decltype(std::declval<basic_json_t&>().template get_ptr<PointerType>()) + { + // delegate the call to get_ptr + return get_ptr<PointerType>(); + } + + /*! + @brief get a pointer value (explicit) + @copydoc get() + */ + template<typename PointerType, typename std::enable_if< + std::is_pointer<PointerType>::value, int>::type = 0> + constexpr auto get() const noexcept -> decltype(std::declval<const basic_json_t&>().template get_ptr<PointerType>()) + { + // delegate the call to get_ptr + return get_ptr<PointerType>(); + } + + /*! + @brief get a reference value (implicit) + + Implicit reference access to the internally stored JSON value. No copies + are made. + + @warning Writing data to the referee of the result yields an undefined + state. + + @tparam ReferenceType reference type; must be a reference to @ref array_t, + @ref object_t, @ref string_t, @ref boolean_t, @ref number_integer_t, or + @ref number_float_t. Enforced by static assertion. + + @return reference to the internally stored JSON value if the requested + reference type @a ReferenceType fits to the JSON value; throws + type_error.303 otherwise + + @throw type_error.303 in case passed type @a ReferenceType is incompatible + with the stored JSON value; see example below + + @complexity Constant. + + @liveexample{The example shows several calls to `get_ref()`.,get_ref} + + @since version 1.1.0 + */ + template<typename ReferenceType, typename std::enable_if< + std::is_reference<ReferenceType>::value, int>::type = 0> + ReferenceType get_ref() + { + // delegate call to get_ref_impl + return get_ref_impl<ReferenceType>(*this); + } + + /*! + @brief get a reference value (implicit) + @copydoc get_ref() + */ + template<typename ReferenceType, typename std::enable_if< + std::is_reference<ReferenceType>::value and + std::is_const<typename std::remove_reference<ReferenceType>::type>::value, int>::type = 0> + ReferenceType get_ref() const + { + // delegate call to get_ref_impl + return get_ref_impl<ReferenceType>(*this); + } + + /*! + @brief get a value (implicit) + + Implicit type conversion between the JSON value and a compatible value. + The call is realized by calling @ref get() const. + + @tparam ValueType non-pointer type compatible to the JSON value, for + instance `int` for JSON integer numbers, `bool` for JSON booleans, or + `std::vector` types for JSON arrays. The character type of @ref string_t + as well as an initializer list of this type is excluded to avoid + ambiguities as these types implicitly convert to `std::string`. + + @return copy of the JSON value, converted to type @a ValueType + + @throw type_error.302 in case passed type @a ValueType is incompatible + to the JSON value type (e.g., the JSON value is of type boolean, but a + string is requested); see example below + + @complexity Linear in the size of the JSON value. + + @liveexample{The example below shows several conversions from JSON values + to other types. There a few things to note: (1) Floating-point numbers can + be converted to integers\, (2) A JSON array can be converted to a standard + `std::vector<short>`\, (3) A JSON object can be converted to C++ + associative containers such as `std::unordered_map<std::string\, + json>`.,operator__ValueType} + + @since version 1.0.0 + */ + template < typename ValueType, typename std::enable_if < + not std::is_pointer<ValueType>::value and + not std::is_same<ValueType, detail::json_ref<basic_json>>::value and + not std::is_same<ValueType, typename string_t::value_type>::value and + not detail::is_basic_json<ValueType>::value + +#ifndef _MSC_VER // fix for issue #167 operator<< ambiguity under VS2015 + and not std::is_same<ValueType, std::initializer_list<typename string_t::value_type>>::value +#if defined(JSON_HAS_CPP_17) && (defined(__GNUC__) || (defined(_MSC_VER) and _MSC_VER <= 1914)) + and not std::is_same<ValueType, typename std::string_view>::value +#endif +#endif + and detail::is_detected<detail::get_template_function, const basic_json_t&, ValueType>::value + , int >::type = 0 > + operator ValueType() const + { + // delegate the call to get<>() const + return get<ValueType>(); + } + + /// @} + + + //////////////////// + // element access // + //////////////////// + + /// @name element access + /// Access to the JSON value. + /// @{ + + /*! + @brief access specified array element with bounds checking + + Returns a reference to the element at specified location @a idx, with + bounds checking. + + @param[in] idx index of the element to access + + @return reference to the element at index @a idx + + @throw type_error.304 if the JSON value is not an array; in this case, + calling `at` with an index makes no sense. See example below. + @throw out_of_range.401 if the index @a idx is out of range of the array; + that is, `idx >= size()`. See example below. + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes in the JSON value. + + @complexity Constant. + + @since version 1.0.0 + + @liveexample{The example below shows how array elements can be read and + written using `at()`. It also demonstrates the different exceptions that + can be thrown.,at__size_type} + */ + reference at(size_type idx) + { + // at only works for arrays + if (JSON_LIKELY(is_array())) + { + JSON_TRY + { + return m_value.array->at(idx); + } + JSON_CATCH (std::out_of_range&) + { + // create better exception explanation + JSON_THROW(out_of_range::create(401, "array index " + std::to_string(idx) + " is out of range")); + } + } + else + { + JSON_THROW(type_error::create(304, "cannot use at() with " + std::string(type_name()))); + } + } + + /*! + @brief access specified array element with bounds checking + + Returns a const reference to the element at specified location @a idx, + with bounds checking. + + @param[in] idx index of the element to access + + @return const reference to the element at index @a idx + + @throw type_error.304 if the JSON value is not an array; in this case, + calling `at` with an index makes no sense. See example below. + @throw out_of_range.401 if the index @a idx is out of range of the array; + that is, `idx >= size()`. See example below. + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes in the JSON value. + + @complexity Constant. + + @since version 1.0.0 + + @liveexample{The example below shows how array elements can be read using + `at()`. It also demonstrates the different exceptions that can be thrown., + at__size_type_const} + */ + const_reference at(size_type idx) const + { + // at only works for arrays + if (JSON_LIKELY(is_array())) + { + JSON_TRY + { + return m_value.array->at(idx); + } + JSON_CATCH (std::out_of_range&) + { + // create better exception explanation + JSON_THROW(out_of_range::create(401, "array index " + std::to_string(idx) + " is out of range")); + } + } + else + { + JSON_THROW(type_error::create(304, "cannot use at() with " + std::string(type_name()))); + } + } + + /*! + @brief access specified object element with bounds checking + + Returns a reference to the element at with specified key @a key, with + bounds checking. + + @param[in] key key of the element to access + + @return reference to the element at key @a key + + @throw type_error.304 if the JSON value is not an object; in this case, + calling `at` with a key makes no sense. See example below. + @throw out_of_range.403 if the key @a key is is not stored in the object; + that is, `find(key) == end()`. See example below. + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes in the JSON value. + + @complexity Logarithmic in the size of the container. + + @sa @ref operator[](const typename object_t::key_type&) for unchecked + access by reference + @sa @ref value() for access by value with a default value + + @since version 1.0.0 + + @liveexample{The example below shows how object elements can be read and + written using `at()`. It also demonstrates the different exceptions that + can be thrown.,at__object_t_key_type} + */ + reference at(const typename object_t::key_type& key) + { + // at only works for objects + if (JSON_LIKELY(is_object())) + { + JSON_TRY + { + return m_value.object->at(key); + } + JSON_CATCH (std::out_of_range&) + { + // create better exception explanation + JSON_THROW(out_of_range::create(403, "key '" + key + "' not found")); + } + } + else + { + JSON_THROW(type_error::create(304, "cannot use at() with " + std::string(type_name()))); + } + } + + /*! + @brief access specified object element with bounds checking + + Returns a const reference to the element at with specified key @a key, + with bounds checking. + + @param[in] key key of the element to access + + @return const reference to the element at key @a key + + @throw type_error.304 if the JSON value is not an object; in this case, + calling `at` with a key makes no sense. See example below. + @throw out_of_range.403 if the key @a key is is not stored in the object; + that is, `find(key) == end()`. See example below. + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes in the JSON value. + + @complexity Logarithmic in the size of the container. + + @sa @ref operator[](const typename object_t::key_type&) for unchecked + access by reference + @sa @ref value() for access by value with a default value + + @since version 1.0.0 + + @liveexample{The example below shows how object elements can be read using + `at()`. It also demonstrates the different exceptions that can be thrown., + at__object_t_key_type_const} + */ + const_reference at(const typename object_t::key_type& key) const + { + // at only works for objects + if (JSON_LIKELY(is_object())) + { + JSON_TRY + { + return m_value.object->at(key); + } + JSON_CATCH (std::out_of_range&) + { + // create better exception explanation + JSON_THROW(out_of_range::create(403, "key '" + key + "' not found")); + } + } + else + { + JSON_THROW(type_error::create(304, "cannot use at() with " + std::string(type_name()))); + } + } + + /*! + @brief access specified array element + + Returns a reference to the element at specified location @a idx. + + @note If @a idx is beyond the range of the array (i.e., `idx >= size()`), + then the array is silently filled up with `null` values to make `idx` a + valid reference to the last stored element. + + @param[in] idx index of the element to access + + @return reference to the element at index @a idx + + @throw type_error.305 if the JSON value is not an array or null; in that + cases, using the [] operator with an index makes no sense. + + @complexity Constant if @a idx is in the range of the array. Otherwise + linear in `idx - size()`. + + @liveexample{The example below shows how array elements can be read and + written using `[]` operator. Note the addition of `null` + values.,operatorarray__size_type} + + @since version 1.0.0 + */ + reference operator[](size_type idx) + { + // implicitly convert null value to an empty array + if (is_null()) + { + m_type = value_t::array; + m_value.array = create<array_t>(); + assert_invariant(); + } + + // operator[] only works for arrays + if (JSON_LIKELY(is_array())) + { + // fill up array with null values if given idx is outside range + if (idx >= m_value.array->size()) + { + m_value.array->insert(m_value.array->end(), + idx - m_value.array->size() + 1, + basic_json()); + } + + return m_value.array->operator[](idx); + } + + JSON_THROW(type_error::create(305, "cannot use operator[] with a numeric argument with " + std::string(type_name()))); + } + + /*! + @brief access specified array element + + Returns a const reference to the element at specified location @a idx. + + @param[in] idx index of the element to access + + @return const reference to the element at index @a idx + + @throw type_error.305 if the JSON value is not an array; in that case, + using the [] operator with an index makes no sense. + + @complexity Constant. + + @liveexample{The example below shows how array elements can be read using + the `[]` operator.,operatorarray__size_type_const} + + @since version 1.0.0 + */ + const_reference operator[](size_type idx) const + { + // const operator[] only works for arrays + if (JSON_LIKELY(is_array())) + { + return m_value.array->operator[](idx); + } + + JSON_THROW(type_error::create(305, "cannot use operator[] with a numeric argument with " + std::string(type_name()))); + } + + /*! + @brief access specified object element + + Returns a reference to the element at with specified key @a key. + + @note If @a key is not found in the object, then it is silently added to + the object and filled with a `null` value to make `key` a valid reference. + In case the value was `null` before, it is converted to an object. + + @param[in] key key of the element to access + + @return reference to the element at key @a key + + @throw type_error.305 if the JSON value is not an object or null; in that + cases, using the [] operator with a key makes no sense. + + @complexity Logarithmic in the size of the container. + + @liveexample{The example below shows how object elements can be read and + written using the `[]` operator.,operatorarray__key_type} + + @sa @ref at(const typename object_t::key_type&) for access by reference + with range checking + @sa @ref value() for access by value with a default value + + @since version 1.0.0 + */ + reference operator[](const typename object_t::key_type& key) + { + // implicitly convert null value to an empty object + if (is_null()) + { + m_type = value_t::object; + m_value.object = create<object_t>(); + assert_invariant(); + } + + // operator[] only works for objects + if (JSON_LIKELY(is_object())) + { + return m_value.object->operator[](key); + } + + JSON_THROW(type_error::create(305, "cannot use operator[] with a string argument with " + std::string(type_name()))); + } + + /*! + @brief read-only access specified object element + + Returns a const reference to the element at with specified key @a key. No + bounds checking is performed. + + @warning If the element with key @a key does not exist, the behavior is + undefined. + + @param[in] key key of the element to access + + @return const reference to the element at key @a key + + @pre The element with key @a key must exist. **This precondition is + enforced with an assertion.** + + @throw type_error.305 if the JSON value is not an object; in that case, + using the [] operator with a key makes no sense. + + @complexity Logarithmic in the size of the container. + + @liveexample{The example below shows how object elements can be read using + the `[]` operator.,operatorarray__key_type_const} + + @sa @ref at(const typename object_t::key_type&) for access by reference + with range checking + @sa @ref value() for access by value with a default value + + @since version 1.0.0 + */ + const_reference operator[](const typename object_t::key_type& key) const + { + // const operator[] only works for objects + if (JSON_LIKELY(is_object())) + { + assert(m_value.object->find(key) != m_value.object->end()); + return m_value.object->find(key)->second; + } + + JSON_THROW(type_error::create(305, "cannot use operator[] with a string argument with " + std::string(type_name()))); + } + + /*! + @brief access specified object element + + Returns a reference to the element at with specified key @a key. + + @note If @a key is not found in the object, then it is silently added to + the object and filled with a `null` value to make `key` a valid reference. + In case the value was `null` before, it is converted to an object. + + @param[in] key key of the element to access + + @return reference to the element at key @a key + + @throw type_error.305 if the JSON value is not an object or null; in that + cases, using the [] operator with a key makes no sense. + + @complexity Logarithmic in the size of the container. + + @liveexample{The example below shows how object elements can be read and + written using the `[]` operator.,operatorarray__key_type} + + @sa @ref at(const typename object_t::key_type&) for access by reference + with range checking + @sa @ref value() for access by value with a default value + + @since version 1.1.0 + */ + template<typename T> + reference operator[](T* key) + { + // implicitly convert null to object + if (is_null()) + { + m_type = value_t::object; + m_value = value_t::object; + assert_invariant(); + } + + // at only works for objects + if (JSON_LIKELY(is_object())) + { + return m_value.object->operator[](key); + } + + JSON_THROW(type_error::create(305, "cannot use operator[] with a string argument with " + std::string(type_name()))); + } + + /*! + @brief read-only access specified object element + + Returns a const reference to the element at with specified key @a key. No + bounds checking is performed. + + @warning If the element with key @a key does not exist, the behavior is + undefined. + + @param[in] key key of the element to access + + @return const reference to the element at key @a key + + @pre The element with key @a key must exist. **This precondition is + enforced with an assertion.** + + @throw type_error.305 if the JSON value is not an object; in that case, + using the [] operator with a key makes no sense. + + @complexity Logarithmic in the size of the container. + + @liveexample{The example below shows how object elements can be read using + the `[]` operator.,operatorarray__key_type_const} + + @sa @ref at(const typename object_t::key_type&) for access by reference + with range checking + @sa @ref value() for access by value with a default value + + @since version 1.1.0 + */ + template<typename T> + const_reference operator[](T* key) const + { + // at only works for objects + if (JSON_LIKELY(is_object())) + { + assert(m_value.object->find(key) != m_value.object->end()); + return m_value.object->find(key)->second; + } + + JSON_THROW(type_error::create(305, "cannot use operator[] with a string argument with " + std::string(type_name()))); + } + + /*! + @brief access specified object element with default value + + Returns either a copy of an object's element at the specified key @a key + or a given default value if no element with key @a key exists. + + The function is basically equivalent to executing + @code {.cpp} + try { + return at(key); + } catch(out_of_range) { + return default_value; + } + @endcode + + @note Unlike @ref at(const typename object_t::key_type&), this function + does not throw if the given key @a key was not found. + + @note Unlike @ref operator[](const typename object_t::key_type& key), this + function does not implicitly add an element to the position defined by @a + key. This function is furthermore also applicable to const objects. + + @param[in] key key of the element to access + @param[in] default_value the value to return if @a key is not found + + @tparam ValueType type compatible to JSON values, for instance `int` for + JSON integer numbers, `bool` for JSON booleans, or `std::vector` types for + JSON arrays. Note the type of the expected value at @a key and the default + value @a default_value must be compatible. + + @return copy of the element at key @a key or @a default_value if @a key + is not found + + @throw type_error.306 if the JSON value is not an object; in that case, + using `value()` with a key makes no sense. + + @complexity Logarithmic in the size of the container. + + @liveexample{The example below shows how object elements can be queried + with a default value.,basic_json__value} + + @sa @ref at(const typename object_t::key_type&) for access by reference + with range checking + @sa @ref operator[](const typename object_t::key_type&) for unchecked + access by reference + + @since version 1.0.0 + */ + template<class ValueType, typename std::enable_if< + std::is_convertible<basic_json_t, ValueType>::value, int>::type = 0> + ValueType value(const typename object_t::key_type& key, const ValueType& default_value) const + { + // at only works for objects + if (JSON_LIKELY(is_object())) + { + // if key is found, return value and given default value otherwise + const auto it = find(key); + if (it != end()) + { + return *it; + } + + return default_value; + } + + JSON_THROW(type_error::create(306, "cannot use value() with " + std::string(type_name()))); + } + + /*! + @brief overload for a default value of type const char* + @copydoc basic_json::value(const typename object_t::key_type&, const ValueType&) const + */ + string_t value(const typename object_t::key_type& key, const char* default_value) const + { + return value(key, string_t(default_value)); + } + + /*! + @brief access specified object element via JSON Pointer with default value + + Returns either a copy of an object's element at the specified key @a key + or a given default value if no element with key @a key exists. + + The function is basically equivalent to executing + @code {.cpp} + try { + return at(ptr); + } catch(out_of_range) { + return default_value; + } + @endcode + + @note Unlike @ref at(const json_pointer&), this function does not throw + if the given key @a key was not found. + + @param[in] ptr a JSON pointer to the element to access + @param[in] default_value the value to return if @a ptr found no value + + @tparam ValueType type compatible to JSON values, for instance `int` for + JSON integer numbers, `bool` for JSON booleans, or `std::vector` types for + JSON arrays. Note the type of the expected value at @a key and the default + value @a default_value must be compatible. + + @return copy of the element at key @a key or @a default_value if @a key + is not found + + @throw type_error.306 if the JSON value is not an object; in that case, + using `value()` with a key makes no sense. + + @complexity Logarithmic in the size of the container. + + @liveexample{The example below shows how object elements can be queried + with a default value.,basic_json__value_ptr} + + @sa @ref operator[](const json_pointer&) for unchecked access by reference + + @since version 2.0.2 + */ + template<class ValueType, typename std::enable_if< + std::is_convertible<basic_json_t, ValueType>::value, int>::type = 0> + ValueType value(const json_pointer& ptr, const ValueType& default_value) const + { + // at only works for objects + if (JSON_LIKELY(is_object())) + { + // if pointer resolves a value, return it or use default value + JSON_TRY + { + return ptr.get_checked(this); + } + JSON_INTERNAL_CATCH (out_of_range&) + { + return default_value; + } + } + + JSON_THROW(type_error::create(306, "cannot use value() with " + std::string(type_name()))); + } + + /*! + @brief overload for a default value of type const char* + @copydoc basic_json::value(const json_pointer&, ValueType) const + */ + string_t value(const json_pointer& ptr, const char* default_value) const + { + return value(ptr, string_t(default_value)); + } + + /*! + @brief access the first element + + Returns a reference to the first element in the container. For a JSON + container `c`, the expression `c.front()` is equivalent to `*c.begin()`. + + @return In case of a structured type (array or object), a reference to the + first element is returned. In case of number, string, or boolean values, a + reference to the value is returned. + + @complexity Constant. + + @pre The JSON value must not be `null` (would throw `std::out_of_range`) + or an empty array or object (undefined behavior, **guarded by + assertions**). + @post The JSON value remains unchanged. + + @throw invalid_iterator.214 when called on `null` value + + @liveexample{The following code shows an example for `front()`.,front} + + @sa @ref back() -- access the last element + + @since version 1.0.0 + */ + reference front() + { + return *begin(); + } + + /*! + @copydoc basic_json::front() + */ + const_reference front() const + { + return *cbegin(); + } + + /*! + @brief access the last element + + Returns a reference to the last element in the container. For a JSON + container `c`, the expression `c.back()` is equivalent to + @code {.cpp} + auto tmp = c.end(); + --tmp; + return *tmp; + @endcode + + @return In case of a structured type (array or object), a reference to the + last element is returned. In case of number, string, or boolean values, a + reference to the value is returned. + + @complexity Constant. + + @pre The JSON value must not be `null` (would throw `std::out_of_range`) + or an empty array or object (undefined behavior, **guarded by + assertions**). + @post The JSON value remains unchanged. + + @throw invalid_iterator.214 when called on a `null` value. See example + below. + + @liveexample{The following code shows an example for `back()`.,back} + + @sa @ref front() -- access the first element + + @since version 1.0.0 + */ + reference back() + { + auto tmp = end(); + --tmp; + return *tmp; + } + + /*! + @copydoc basic_json::back() + */ + const_reference back() const + { + auto tmp = cend(); + --tmp; + return *tmp; + } + + /*! + @brief remove element given an iterator + + Removes the element specified by iterator @a pos. The iterator @a pos must + be valid and dereferenceable. Thus the `end()` iterator (which is valid, + but is not dereferenceable) cannot be used as a value for @a pos. + + If called on a primitive type other than `null`, the resulting JSON value + will be `null`. + + @param[in] pos iterator to the element to remove + @return Iterator following the last removed element. If the iterator @a + pos refers to the last element, the `end()` iterator is returned. + + @tparam IteratorType an @ref iterator or @ref const_iterator + + @post Invalidates iterators and references at or after the point of the + erase, including the `end()` iterator. + + @throw type_error.307 if called on a `null` value; example: `"cannot use + erase() with null"` + @throw invalid_iterator.202 if called on an iterator which does not belong + to the current JSON value; example: `"iterator does not fit current + value"` + @throw invalid_iterator.205 if called on a primitive type with invalid + iterator (i.e., any iterator which is not `begin()`); example: `"iterator + out of range"` + + @complexity The complexity depends on the type: + - objects: amortized constant + - arrays: linear in distance between @a pos and the end of the container + - strings: linear in the length of the string + - other types: constant + + @liveexample{The example shows the result of `erase()` for different JSON + types.,erase__IteratorType} + + @sa @ref erase(IteratorType, IteratorType) -- removes the elements in + the given range + @sa @ref erase(const typename object_t::key_type&) -- removes the element + from an object at the given key + @sa @ref erase(const size_type) -- removes the element from an array at + the given index + + @since version 1.0.0 + */ + template<class IteratorType, typename std::enable_if< + std::is_same<IteratorType, typename basic_json_t::iterator>::value or + std::is_same<IteratorType, typename basic_json_t::const_iterator>::value, int>::type + = 0> + IteratorType erase(IteratorType pos) + { + // make sure iterator fits the current value + if (JSON_UNLIKELY(this != pos.m_object)) + { + JSON_THROW(invalid_iterator::create(202, "iterator does not fit current value")); + } + + IteratorType result = end(); + + switch (m_type) + { + case value_t::boolean: + case value_t::number_float: + case value_t::number_integer: + case value_t::number_unsigned: + case value_t::string: + { + if (JSON_UNLIKELY(not pos.m_it.primitive_iterator.is_begin())) + { + JSON_THROW(invalid_iterator::create(205, "iterator out of range")); + } + + if (is_string()) + { + AllocatorType<string_t> alloc; + std::allocator_traits<decltype(alloc)>::destroy(alloc, m_value.string); + std::allocator_traits<decltype(alloc)>::deallocate(alloc, m_value.string, 1); + m_value.string = nullptr; + } + + m_type = value_t::null; + assert_invariant(); + break; + } + + case value_t::object: + { + result.m_it.object_iterator = m_value.object->erase(pos.m_it.object_iterator); + break; + } + + case value_t::array: + { + result.m_it.array_iterator = m_value.array->erase(pos.m_it.array_iterator); + break; + } + + default: + JSON_THROW(type_error::create(307, "cannot use erase() with " + std::string(type_name()))); + } + + return result; + } + + /*! + @brief remove elements given an iterator range + + Removes the element specified by the range `[first; last)`. The iterator + @a first does not need to be dereferenceable if `first == last`: erasing + an empty range is a no-op. + + If called on a primitive type other than `null`, the resulting JSON value + will be `null`. + + @param[in] first iterator to the beginning of the range to remove + @param[in] last iterator past the end of the range to remove + @return Iterator following the last removed element. If the iterator @a + second refers to the last element, the `end()` iterator is returned. + + @tparam IteratorType an @ref iterator or @ref const_iterator + + @post Invalidates iterators and references at or after the point of the + erase, including the `end()` iterator. + + @throw type_error.307 if called on a `null` value; example: `"cannot use + erase() with null"` + @throw invalid_iterator.203 if called on iterators which does not belong + to the current JSON value; example: `"iterators do not fit current value"` + @throw invalid_iterator.204 if called on a primitive type with invalid + iterators (i.e., if `first != begin()` and `last != end()`); example: + `"iterators out of range"` + + @complexity The complexity depends on the type: + - objects: `log(size()) + std::distance(first, last)` + - arrays: linear in the distance between @a first and @a last, plus linear + in the distance between @a last and end of the container + - strings: linear in the length of the string + - other types: constant + + @liveexample{The example shows the result of `erase()` for different JSON + types.,erase__IteratorType_IteratorType} + + @sa @ref erase(IteratorType) -- removes the element at a given position + @sa @ref erase(const typename object_t::key_type&) -- removes the element + from an object at the given key + @sa @ref erase(const size_type) -- removes the element from an array at + the given index + + @since version 1.0.0 + */ + template<class IteratorType, typename std::enable_if< + std::is_same<IteratorType, typename basic_json_t::iterator>::value or + std::is_same<IteratorType, typename basic_json_t::const_iterator>::value, int>::type + = 0> + IteratorType erase(IteratorType first, IteratorType last) + { + // make sure iterator fits the current value + if (JSON_UNLIKELY(this != first.m_object or this != last.m_object)) + { + JSON_THROW(invalid_iterator::create(203, "iterators do not fit current value")); + } + + IteratorType result = end(); + + switch (m_type) + { + case value_t::boolean: + case value_t::number_float: + case value_t::number_integer: + case value_t::number_unsigned: + case value_t::string: + { + if (JSON_LIKELY(not first.m_it.primitive_iterator.is_begin() + or not last.m_it.primitive_iterator.is_end())) + { + JSON_THROW(invalid_iterator::create(204, "iterators out of range")); + } + + if (is_string()) + { + AllocatorType<string_t> alloc; + std::allocator_traits<decltype(alloc)>::destroy(alloc, m_value.string); + std::allocator_traits<decltype(alloc)>::deallocate(alloc, m_value.string, 1); + m_value.string = nullptr; + } + + m_type = value_t::null; + assert_invariant(); + break; + } + + case value_t::object: + { + result.m_it.object_iterator = m_value.object->erase(first.m_it.object_iterator, + last.m_it.object_iterator); + break; + } + + case value_t::array: + { + result.m_it.array_iterator = m_value.array->erase(first.m_it.array_iterator, + last.m_it.array_iterator); + break; + } + + default: + JSON_THROW(type_error::create(307, "cannot use erase() with " + std::string(type_name()))); + } + + return result; + } + + /*! + @brief remove element from a JSON object given a key + + Removes elements from a JSON object with the key value @a key. + + @param[in] key value of the elements to remove + + @return Number of elements removed. If @a ObjectType is the default + `std::map` type, the return value will always be `0` (@a key was not + found) or `1` (@a key was found). + + @post References and iterators to the erased elements are invalidated. + Other references and iterators are not affected. + + @throw type_error.307 when called on a type other than JSON object; + example: `"cannot use erase() with null"` + + @complexity `log(size()) + count(key)` + + @liveexample{The example shows the effect of `erase()`.,erase__key_type} + + @sa @ref erase(IteratorType) -- removes the element at a given position + @sa @ref erase(IteratorType, IteratorType) -- removes the elements in + the given range + @sa @ref erase(const size_type) -- removes the element from an array at + the given index + + @since version 1.0.0 + */ + size_type erase(const typename object_t::key_type& key) + { + // this erase only works for objects + if (JSON_LIKELY(is_object())) + { + return m_value.object->erase(key); + } + + JSON_THROW(type_error::create(307, "cannot use erase() with " + std::string(type_name()))); + } + + /*! + @brief remove element from a JSON array given an index + + Removes element from a JSON array at the index @a idx. + + @param[in] idx index of the element to remove + + @throw type_error.307 when called on a type other than JSON object; + example: `"cannot use erase() with null"` + @throw out_of_range.401 when `idx >= size()`; example: `"array index 17 + is out of range"` + + @complexity Linear in distance between @a idx and the end of the container. + + @liveexample{The example shows the effect of `erase()`.,erase__size_type} + + @sa @ref erase(IteratorType) -- removes the element at a given position + @sa @ref erase(IteratorType, IteratorType) -- removes the elements in + the given range + @sa @ref erase(const typename object_t::key_type&) -- removes the element + from an object at the given key + + @since version 1.0.0 + */ + void erase(const size_type idx) + { + // this erase only works for arrays + if (JSON_LIKELY(is_array())) + { + if (JSON_UNLIKELY(idx >= size())) + { + JSON_THROW(out_of_range::create(401, "array index " + std::to_string(idx) + " is out of range")); + } + + m_value.array->erase(m_value.array->begin() + static_cast<difference_type>(idx)); + } + else + { + JSON_THROW(type_error::create(307, "cannot use erase() with " + std::string(type_name()))); + } + } + + /// @} + + + //////////// + // lookup // + //////////// + + /// @name lookup + /// @{ + + /*! + @brief find an element in a JSON object + + Finds an element in a JSON object with key equivalent to @a key. If the + element is not found or the JSON value is not an object, end() is + returned. + + @note This method always returns @ref end() when executed on a JSON type + that is not an object. + + @param[in] key key value of the element to search for. + + @return Iterator to an element with key equivalent to @a key. If no such + element is found or the JSON value is not an object, past-the-end (see + @ref end()) iterator is returned. + + @complexity Logarithmic in the size of the JSON object. + + @liveexample{The example shows how `find()` is used.,find__key_type} + + @sa @ref contains(KeyT&&) const -- checks whether a key exists + + @since version 1.0.0 + */ + template<typename KeyT> + iterator find(KeyT&& key) + { + auto result = end(); + + if (is_object()) + { + result.m_it.object_iterator = m_value.object->find(std::forward<KeyT>(key)); + } + + return result; + } + + /*! + @brief find an element in a JSON object + @copydoc find(KeyT&&) + */ + template<typename KeyT> + const_iterator find(KeyT&& key) const + { + auto result = cend(); + + if (is_object()) + { + result.m_it.object_iterator = m_value.object->find(std::forward<KeyT>(key)); + } + + return result; + } + + /*! + @brief returns the number of occurrences of a key in a JSON object + + Returns the number of elements with key @a key. If ObjectType is the + default `std::map` type, the return value will always be `0` (@a key was + not found) or `1` (@a key was found). + + @note This method always returns `0` when executed on a JSON type that is + not an object. + + @param[in] key key value of the element to count + + @return Number of elements with key @a key. If the JSON value is not an + object, the return value will be `0`. + + @complexity Logarithmic in the size of the JSON object. + + @liveexample{The example shows how `count()` is used.,count} + + @since version 1.0.0 + */ + template<typename KeyT> + size_type count(KeyT&& key) const + { + // return 0 for all nonobject types + return is_object() ? m_value.object->count(std::forward<KeyT>(key)) : 0; + } + + /*! + @brief check the existence of an element in a JSON object + + Check whether an element exists in a JSON object with key equivalent to + @a key. If the element is not found or the JSON value is not an object, + false is returned. + + @note This method always returns false when executed on a JSON type + that is not an object. + + @param[in] key key value to check its existence. + + @return true if an element with specified @a key exists. If no such + element with such key is found or the JSON value is not an object, + false is returned. + + @complexity Logarithmic in the size of the JSON object. + + @liveexample{The following code shows an example for `contains()`.,contains} + + @sa @ref find(KeyT&&) -- returns an iterator to an object element + + @since version 3.6.0 + */ + template<typename KeyT> + bool contains(KeyT&& key) const + { + return is_object() and m_value.object->find(std::forward<KeyT>(key)) != m_value.object->end(); + } + + /// @} + + + /////////////// + // iterators // + /////////////// + + /// @name iterators + /// @{ + + /*! + @brief returns an iterator to the first element + + Returns an iterator to the first element. + + @image html range-begin-end.svg "Illustration from cppreference.com" + + @return iterator to the first element + + @complexity Constant. + + @requirement This function helps `basic_json` satisfying the + [Container](https://en.cppreference.com/w/cpp/named_req/Container) + requirements: + - The complexity is constant. + + @liveexample{The following code shows an example for `begin()`.,begin} + + @sa @ref cbegin() -- returns a const iterator to the beginning + @sa @ref end() -- returns an iterator to the end + @sa @ref cend() -- returns a const iterator to the end + + @since version 1.0.0 + */ + iterator begin() noexcept + { + iterator result(this); + result.set_begin(); + return result; + } + + /*! + @copydoc basic_json::cbegin() + */ + const_iterator begin() const noexcept + { + return cbegin(); + } + + /*! + @brief returns a const iterator to the first element + + Returns a const iterator to the first element. + + @image html range-begin-end.svg "Illustration from cppreference.com" + + @return const iterator to the first element + + @complexity Constant. + + @requirement This function helps `basic_json` satisfying the + [Container](https://en.cppreference.com/w/cpp/named_req/Container) + requirements: + - The complexity is constant. + - Has the semantics of `const_cast<const basic_json&>(*this).begin()`. + + @liveexample{The following code shows an example for `cbegin()`.,cbegin} + + @sa @ref begin() -- returns an iterator to the beginning + @sa @ref end() -- returns an iterator to the end + @sa @ref cend() -- returns a const iterator to the end + + @since version 1.0.0 + */ + const_iterator cbegin() const noexcept + { + const_iterator result(this); + result.set_begin(); + return result; + } + + /*! + @brief returns an iterator to one past the last element + + Returns an iterator to one past the last element. + + @image html range-begin-end.svg "Illustration from cppreference.com" + + @return iterator one past the last element + + @complexity Constant. + + @requirement This function helps `basic_json` satisfying the + [Container](https://en.cppreference.com/w/cpp/named_req/Container) + requirements: + - The complexity is constant. + + @liveexample{The following code shows an example for `end()`.,end} + + @sa @ref cend() -- returns a const iterator to the end + @sa @ref begin() -- returns an iterator to the beginning + @sa @ref cbegin() -- returns a const iterator to the beginning + + @since version 1.0.0 + */ + iterator end() noexcept + { + iterator result(this); + result.set_end(); + return result; + } + + /*! + @copydoc basic_json::cend() + */ + const_iterator end() const noexcept + { + return cend(); + } + + /*! + @brief returns a const iterator to one past the last element + + Returns a const iterator to one past the last element. + + @image html range-begin-end.svg "Illustration from cppreference.com" + + @return const iterator one past the last element + + @complexity Constant. + + @requirement This function helps `basic_json` satisfying the + [Container](https://en.cppreference.com/w/cpp/named_req/Container) + requirements: + - The complexity is constant. + - Has the semantics of `const_cast<const basic_json&>(*this).end()`. + + @liveexample{The following code shows an example for `cend()`.,cend} + + @sa @ref end() -- returns an iterator to the end + @sa @ref begin() -- returns an iterator to the beginning + @sa @ref cbegin() -- returns a const iterator to the beginning + + @since version 1.0.0 + */ + const_iterator cend() const noexcept + { + const_iterator result(this); + result.set_end(); + return result; + } + + /*! + @brief returns an iterator to the reverse-beginning + + Returns an iterator to the reverse-beginning; that is, the last element. + + @image html range-rbegin-rend.svg "Illustration from cppreference.com" + + @complexity Constant. + + @requirement This function helps `basic_json` satisfying the + [ReversibleContainer](https://en.cppreference.com/w/cpp/named_req/ReversibleContainer) + requirements: + - The complexity is constant. + - Has the semantics of `reverse_iterator(end())`. + + @liveexample{The following code shows an example for `rbegin()`.,rbegin} + + @sa @ref crbegin() -- returns a const reverse iterator to the beginning + @sa @ref rend() -- returns a reverse iterator to the end + @sa @ref crend() -- returns a const reverse iterator to the end + + @since version 1.0.0 + */ + reverse_iterator rbegin() noexcept + { + return reverse_iterator(end()); + } + + /*! + @copydoc basic_json::crbegin() + */ + const_reverse_iterator rbegin() const noexcept + { + return crbegin(); + } + + /*! + @brief returns an iterator to the reverse-end + + Returns an iterator to the reverse-end; that is, one before the first + element. + + @image html range-rbegin-rend.svg "Illustration from cppreference.com" + + @complexity Constant. + + @requirement This function helps `basic_json` satisfying the + [ReversibleContainer](https://en.cppreference.com/w/cpp/named_req/ReversibleContainer) + requirements: + - The complexity is constant. + - Has the semantics of `reverse_iterator(begin())`. + + @liveexample{The following code shows an example for `rend()`.,rend} + + @sa @ref crend() -- returns a const reverse iterator to the end + @sa @ref rbegin() -- returns a reverse iterator to the beginning + @sa @ref crbegin() -- returns a const reverse iterator to the beginning + + @since version 1.0.0 + */ + reverse_iterator rend() noexcept + { + return reverse_iterator(begin()); + } + + /*! + @copydoc basic_json::crend() + */ + const_reverse_iterator rend() const noexcept + { + return crend(); + } + + /*! + @brief returns a const reverse iterator to the last element + + Returns a const iterator to the reverse-beginning; that is, the last + element. + + @image html range-rbegin-rend.svg "Illustration from cppreference.com" + + @complexity Constant. + + @requirement This function helps `basic_json` satisfying the + [ReversibleContainer](https://en.cppreference.com/w/cpp/named_req/ReversibleContainer) + requirements: + - The complexity is constant. + - Has the semantics of `const_cast<const basic_json&>(*this).rbegin()`. + + @liveexample{The following code shows an example for `crbegin()`.,crbegin} + + @sa @ref rbegin() -- returns a reverse iterator to the beginning + @sa @ref rend() -- returns a reverse iterator to the end + @sa @ref crend() -- returns a const reverse iterator to the end + + @since version 1.0.0 + */ + const_reverse_iterator crbegin() const noexcept + { + return const_reverse_iterator(cend()); + } + + /*! + @brief returns a const reverse iterator to one before the first + + Returns a const reverse iterator to the reverse-end; that is, one before + the first element. + + @image html range-rbegin-rend.svg "Illustration from cppreference.com" + + @complexity Constant. + + @requirement This function helps `basic_json` satisfying the + [ReversibleContainer](https://en.cppreference.com/w/cpp/named_req/ReversibleContainer) + requirements: + - The complexity is constant. + - Has the semantics of `const_cast<const basic_json&>(*this).rend()`. + + @liveexample{The following code shows an example for `crend()`.,crend} + + @sa @ref rend() -- returns a reverse iterator to the end + @sa @ref rbegin() -- returns a reverse iterator to the beginning + @sa @ref crbegin() -- returns a const reverse iterator to the beginning + + @since version 1.0.0 + */ + const_reverse_iterator crend() const noexcept + { + return const_reverse_iterator(cbegin()); + } + + public: + /*! + @brief wrapper to access iterator member functions in range-based for + + This function allows to access @ref iterator::key() and @ref + iterator::value() during range-based for loops. In these loops, a + reference to the JSON values is returned, so there is no access to the + underlying iterator. + + For loop without iterator_wrapper: + + @code{cpp} + for (auto it = j_object.begin(); it != j_object.end(); ++it) + { + std::cout << "key: " << it.key() << ", value:" << it.value() << '\n'; + } + @endcode + + Range-based for loop without iterator proxy: + + @code{cpp} + for (auto it : j_object) + { + // "it" is of type json::reference and has no key() member + std::cout << "value: " << it << '\n'; + } + @endcode + + Range-based for loop with iterator proxy: + + @code{cpp} + for (auto it : json::iterator_wrapper(j_object)) + { + std::cout << "key: " << it.key() << ", value:" << it.value() << '\n'; + } + @endcode + + @note When iterating over an array, `key()` will return the index of the + element as string (see example). + + @param[in] ref reference to a JSON value + @return iteration proxy object wrapping @a ref with an interface to use in + range-based for loops + + @liveexample{The following code shows how the wrapper is used,iterator_wrapper} + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes in the JSON value. + + @complexity Constant. + + @note The name of this function is not yet final and may change in the + future. + + @deprecated This stream operator is deprecated and will be removed in + future 4.0.0 of the library. Please use @ref items() instead; + that is, replace `json::iterator_wrapper(j)` with `j.items()`. + */ + JSON_DEPRECATED + static iteration_proxy<iterator> iterator_wrapper(reference ref) noexcept + { + return ref.items(); + } + + /*! + @copydoc iterator_wrapper(reference) + */ + JSON_DEPRECATED + static iteration_proxy<const_iterator> iterator_wrapper(const_reference ref) noexcept + { + return ref.items(); + } + + /*! + @brief helper to access iterator member functions in range-based for + + This function allows to access @ref iterator::key() and @ref + iterator::value() during range-based for loops. In these loops, a + reference to the JSON values is returned, so there is no access to the + underlying iterator. + + For loop without `items()` function: + + @code{cpp} + for (auto it = j_object.begin(); it != j_object.end(); ++it) + { + std::cout << "key: " << it.key() << ", value:" << it.value() << '\n'; + } + @endcode + + Range-based for loop without `items()` function: + + @code{cpp} + for (auto it : j_object) + { + // "it" is of type json::reference and has no key() member + std::cout << "value: " << it << '\n'; + } + @endcode + + Range-based for loop with `items()` function: + + @code{cpp} + for (auto& el : j_object.items()) + { + std::cout << "key: " << el.key() << ", value:" << el.value() << '\n'; + } + @endcode + + The `items()` function also allows to use + [structured bindings](https://en.cppreference.com/w/cpp/language/structured_binding) + (C++17): + + @code{cpp} + for (auto& [key, val] : j_object.items()) + { + std::cout << "key: " << key << ", value:" << val << '\n'; + } + @endcode + + @note When iterating over an array, `key()` will return the index of the + element as string (see example). For primitive types (e.g., numbers), + `key()` returns an empty string. + + @return iteration proxy object wrapping @a ref with an interface to use in + range-based for loops + + @liveexample{The following code shows how the function is used.,items} + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes in the JSON value. + + @complexity Constant. + + @since version 3.1.0, structured bindings support since 3.5.0. + */ + iteration_proxy<iterator> items() noexcept + { + return iteration_proxy<iterator>(*this); + } + + /*! + @copydoc items() + */ + iteration_proxy<const_iterator> items() const noexcept + { + return iteration_proxy<const_iterator>(*this); + } + + /// @} + + + ////////////// + // capacity // + ////////////// + + /// @name capacity + /// @{ + + /*! + @brief checks whether the container is empty. + + Checks if a JSON value has no elements (i.e. whether its @ref size is `0`). + + @return The return value depends on the different types and is + defined as follows: + Value type | return value + ----------- | ------------- + null | `true` + boolean | `false` + string | `false` + number | `false` + object | result of function `object_t::empty()` + array | result of function `array_t::empty()` + + @liveexample{The following code uses `empty()` to check if a JSON + object contains any elements.,empty} + + @complexity Constant, as long as @ref array_t and @ref object_t satisfy + the Container concept; that is, their `empty()` functions have constant + complexity. + + @iterators No changes. + + @exceptionsafety No-throw guarantee: this function never throws exceptions. + + @note This function does not return whether a string stored as JSON value + is empty - it returns whether the JSON container itself is empty which is + false in the case of a string. + + @requirement This function helps `basic_json` satisfying the + [Container](https://en.cppreference.com/w/cpp/named_req/Container) + requirements: + - The complexity is constant. + - Has the semantics of `begin() == end()`. + + @sa @ref size() -- returns the number of elements + + @since version 1.0.0 + */ + bool empty() const noexcept + { + switch (m_type) + { + case value_t::null: + { + // null values are empty + return true; + } + + case value_t::array: + { + // delegate call to array_t::empty() + return m_value.array->empty(); + } + + case value_t::object: + { + // delegate call to object_t::empty() + return m_value.object->empty(); + } + + default: + { + // all other types are nonempty + return false; + } + } + } + + /*! + @brief returns the number of elements + + Returns the number of elements in a JSON value. + + @return The return value depends on the different types and is + defined as follows: + Value type | return value + ----------- | ------------- + null | `0` + boolean | `1` + string | `1` + number | `1` + object | result of function object_t::size() + array | result of function array_t::size() + + @liveexample{The following code calls `size()` on the different value + types.,size} + + @complexity Constant, as long as @ref array_t and @ref object_t satisfy + the Container concept; that is, their size() functions have constant + complexity. + + @iterators No changes. + + @exceptionsafety No-throw guarantee: this function never throws exceptions. + + @note This function does not return the length of a string stored as JSON + value - it returns the number of elements in the JSON value which is 1 in + the case of a string. + + @requirement This function helps `basic_json` satisfying the + [Container](https://en.cppreference.com/w/cpp/named_req/Container) + requirements: + - The complexity is constant. + - Has the semantics of `std::distance(begin(), end())`. + + @sa @ref empty() -- checks whether the container is empty + @sa @ref max_size() -- returns the maximal number of elements + + @since version 1.0.0 + */ + size_type size() const noexcept + { + switch (m_type) + { + case value_t::null: + { + // null values are empty + return 0; + } + + case value_t::array: + { + // delegate call to array_t::size() + return m_value.array->size(); + } + + case value_t::object: + { + // delegate call to object_t::size() + return m_value.object->size(); + } + + default: + { + // all other types have size 1 + return 1; + } + } + } + + /*! + @brief returns the maximum possible number of elements + + Returns the maximum number of elements a JSON value is able to hold due to + system or library implementation limitations, i.e. `std::distance(begin(), + end())` for the JSON value. + + @return The return value depends on the different types and is + defined as follows: + Value type | return value + ----------- | ------------- + null | `0` (same as `size()`) + boolean | `1` (same as `size()`) + string | `1` (same as `size()`) + number | `1` (same as `size()`) + object | result of function `object_t::max_size()` + array | result of function `array_t::max_size()` + + @liveexample{The following code calls `max_size()` on the different value + types. Note the output is implementation specific.,max_size} + + @complexity Constant, as long as @ref array_t and @ref object_t satisfy + the Container concept; that is, their `max_size()` functions have constant + complexity. + + @iterators No changes. + + @exceptionsafety No-throw guarantee: this function never throws exceptions. + + @requirement This function helps `basic_json` satisfying the + [Container](https://en.cppreference.com/w/cpp/named_req/Container) + requirements: + - The complexity is constant. + - Has the semantics of returning `b.size()` where `b` is the largest + possible JSON value. + + @sa @ref size() -- returns the number of elements + + @since version 1.0.0 + */ + size_type max_size() const noexcept + { + switch (m_type) + { + case value_t::array: + { + // delegate call to array_t::max_size() + return m_value.array->max_size(); + } + + case value_t::object: + { + // delegate call to object_t::max_size() + return m_value.object->max_size(); + } + + default: + { + // all other types have max_size() == size() + return size(); + } + } + } + + /// @} + + + /////////////// + // modifiers // + /////////////// + + /// @name modifiers + /// @{ + + /*! + @brief clears the contents + + Clears the content of a JSON value and resets it to the default value as + if @ref basic_json(value_t) would have been called with the current value + type from @ref type(): + + Value type | initial value + ----------- | ------------- + null | `null` + boolean | `false` + string | `""` + number | `0` + object | `{}` + array | `[]` + + @post Has the same effect as calling + @code {.cpp} + *this = basic_json(type()); + @endcode + + @liveexample{The example below shows the effect of `clear()` to different + JSON types.,clear} + + @complexity Linear in the size of the JSON value. + + @iterators All iterators, pointers and references related to this container + are invalidated. + + @exceptionsafety No-throw guarantee: this function never throws exceptions. + + @sa @ref basic_json(value_t) -- constructor that creates an object with the + same value than calling `clear()` + + @since version 1.0.0 + */ + void clear() noexcept + { + switch (m_type) + { + case value_t::number_integer: + { + m_value.number_integer = 0; + break; + } + + case value_t::number_unsigned: + { + m_value.number_unsigned = 0; + break; + } + + case value_t::number_float: + { + m_value.number_float = 0.0; + break; + } + + case value_t::boolean: + { + m_value.boolean = false; + break; + } + + case value_t::string: + { + m_value.string->clear(); + break; + } + + case value_t::array: + { + m_value.array->clear(); + break; + } + + case value_t::object: + { + m_value.object->clear(); + break; + } + + default: + break; + } + } + + /*! + @brief add an object to an array + + Appends the given element @a val to the end of the JSON value. If the + function is called on a JSON null value, an empty array is created before + appending @a val. + + @param[in] val the value to add to the JSON array + + @throw type_error.308 when called on a type other than JSON array or + null; example: `"cannot use push_back() with number"` + + @complexity Amortized constant. + + @liveexample{The example shows how `push_back()` and `+=` can be used to + add elements to a JSON array. Note how the `null` value was silently + converted to a JSON array.,push_back} + + @since version 1.0.0 + */ + void push_back(basic_json&& val) + { + // push_back only works for null objects or arrays + if (JSON_UNLIKELY(not(is_null() or is_array()))) + { + JSON_THROW(type_error::create(308, "cannot use push_back() with " + std::string(type_name()))); + } + + // transform null object into an array + if (is_null()) + { + m_type = value_t::array; + m_value = value_t::array; + assert_invariant(); + } + + // add element to array (move semantics) + m_value.array->push_back(std::move(val)); + // invalidate object: mark it null so we do not call the destructor + // cppcheck-suppress accessMoved + val.m_type = value_t::null; + } + + /*! + @brief add an object to an array + @copydoc push_back(basic_json&&) + */ + reference operator+=(basic_json&& val) + { + push_back(std::move(val)); + return *this; + } + + /*! + @brief add an object to an array + @copydoc push_back(basic_json&&) + */ + void push_back(const basic_json& val) + { + // push_back only works for null objects or arrays + if (JSON_UNLIKELY(not(is_null() or is_array()))) + { + JSON_THROW(type_error::create(308, "cannot use push_back() with " + std::string(type_name()))); + } + + // transform null object into an array + if (is_null()) + { + m_type = value_t::array; + m_value = value_t::array; + assert_invariant(); + } + + // add element to array + m_value.array->push_back(val); + } + + /*! + @brief add an object to an array + @copydoc push_back(basic_json&&) + */ + reference operator+=(const basic_json& val) + { + push_back(val); + return *this; + } + + /*! + @brief add an object to an object + + Inserts the given element @a val to the JSON object. If the function is + called on a JSON null value, an empty object is created before inserting + @a val. + + @param[in] val the value to add to the JSON object + + @throw type_error.308 when called on a type other than JSON object or + null; example: `"cannot use push_back() with number"` + + @complexity Logarithmic in the size of the container, O(log(`size()`)). + + @liveexample{The example shows how `push_back()` and `+=` can be used to + add elements to a JSON object. Note how the `null` value was silently + converted to a JSON object.,push_back__object_t__value} + + @since version 1.0.0 + */ + void push_back(const typename object_t::value_type& val) + { + // push_back only works for null objects or objects + if (JSON_UNLIKELY(not(is_null() or is_object()))) + { + JSON_THROW(type_error::create(308, "cannot use push_back() with " + std::string(type_name()))); + } + + // transform null object into an object + if (is_null()) + { + m_type = value_t::object; + m_value = value_t::object; + assert_invariant(); + } + + // add element to array + m_value.object->insert(val); + } + + /*! + @brief add an object to an object + @copydoc push_back(const typename object_t::value_type&) + */ + reference operator+=(const typename object_t::value_type& val) + { + push_back(val); + return *this; + } + + /*! + @brief add an object to an object + + This function allows to use `push_back` with an initializer list. In case + + 1. the current value is an object, + 2. the initializer list @a init contains only two elements, and + 3. the first element of @a init is a string, + + @a init is converted into an object element and added using + @ref push_back(const typename object_t::value_type&). Otherwise, @a init + is converted to a JSON value and added using @ref push_back(basic_json&&). + + @param[in] init an initializer list + + @complexity Linear in the size of the initializer list @a init. + + @note This function is required to resolve an ambiguous overload error, + because pairs like `{"key", "value"}` can be both interpreted as + `object_t::value_type` or `std::initializer_list<basic_json>`, see + https://github.com/nlohmann/json/issues/235 for more information. + + @liveexample{The example shows how initializer lists are treated as + objects when possible.,push_back__initializer_list} + */ + void push_back(initializer_list_t init) + { + if (is_object() and init.size() == 2 and (*init.begin())->is_string()) + { + basic_json&& key = init.begin()->moved_or_copied(); + push_back(typename object_t::value_type( + std::move(key.get_ref<string_t&>()), (init.begin() + 1)->moved_or_copied())); + } + else + { + push_back(basic_json(init)); + } + } + + /*! + @brief add an object to an object + @copydoc push_back(initializer_list_t) + */ + reference operator+=(initializer_list_t init) + { + push_back(init); + return *this; + } + + /*! + @brief add an object to an array + + Creates a JSON value from the passed parameters @a args to the end of the + JSON value. If the function is called on a JSON null value, an empty array + is created before appending the value created from @a args. + + @param[in] args arguments to forward to a constructor of @ref basic_json + @tparam Args compatible types to create a @ref basic_json object + + @throw type_error.311 when called on a type other than JSON array or + null; example: `"cannot use emplace_back() with number"` + + @complexity Amortized constant. + + @liveexample{The example shows how `push_back()` can be used to add + elements to a JSON array. Note how the `null` value was silently converted + to a JSON array.,emplace_back} + + @since version 2.0.8 + */ + template<class... Args> + void emplace_back(Args&& ... args) + { + // emplace_back only works for null objects or arrays + if (JSON_UNLIKELY(not(is_null() or is_array()))) + { + JSON_THROW(type_error::create(311, "cannot use emplace_back() with " + std::string(type_name()))); + } + + // transform null object into an array + if (is_null()) + { + m_type = value_t::array; + m_value = value_t::array; + assert_invariant(); + } + + // add element to array (perfect forwarding) + m_value.array->emplace_back(std::forward<Args>(args)...); + } + + /*! + @brief add an object to an object if key does not exist + + Inserts a new element into a JSON object constructed in-place with the + given @a args if there is no element with the key in the container. If the + function is called on a JSON null value, an empty object is created before + appending the value created from @a args. + + @param[in] args arguments to forward to a constructor of @ref basic_json + @tparam Args compatible types to create a @ref basic_json object + + @return a pair consisting of an iterator to the inserted element, or the + already-existing element if no insertion happened, and a bool + denoting whether the insertion took place. + + @throw type_error.311 when called on a type other than JSON object or + null; example: `"cannot use emplace() with number"` + + @complexity Logarithmic in the size of the container, O(log(`size()`)). + + @liveexample{The example shows how `emplace()` can be used to add elements + to a JSON object. Note how the `null` value was silently converted to a + JSON object. Further note how no value is added if there was already one + value stored with the same key.,emplace} + + @since version 2.0.8 + */ + template<class... Args> + std::pair<iterator, bool> emplace(Args&& ... args) + { + // emplace only works for null objects or arrays + if (JSON_UNLIKELY(not(is_null() or is_object()))) + { + JSON_THROW(type_error::create(311, "cannot use emplace() with " + std::string(type_name()))); + } + + // transform null object into an object + if (is_null()) + { + m_type = value_t::object; + m_value = value_t::object; + assert_invariant(); + } + + // add element to array (perfect forwarding) + auto res = m_value.object->emplace(std::forward<Args>(args)...); + // create result iterator and set iterator to the result of emplace + auto it = begin(); + it.m_it.object_iterator = res.first; + + // return pair of iterator and boolean + return {it, res.second}; + } + + /// Helper for insertion of an iterator + /// @note: This uses std::distance to support GCC 4.8, + /// see https://github.com/nlohmann/json/pull/1257 + template<typename... Args> + iterator insert_iterator(const_iterator pos, Args&& ... args) + { + iterator result(this); + assert(m_value.array != nullptr); + + auto insert_pos = std::distance(m_value.array->begin(), pos.m_it.array_iterator); + m_value.array->insert(pos.m_it.array_iterator, std::forward<Args>(args)...); + result.m_it.array_iterator = m_value.array->begin() + insert_pos; + + // This could have been written as: + // result.m_it.array_iterator = m_value.array->insert(pos.m_it.array_iterator, cnt, val); + // but the return value of insert is missing in GCC 4.8, so it is written this way instead. + + return result; + } + + /*! + @brief inserts element + + Inserts element @a val before iterator @a pos. + + @param[in] pos iterator before which the content will be inserted; may be + the end() iterator + @param[in] val element to insert + @return iterator pointing to the inserted @a val. + + @throw type_error.309 if called on JSON values other than arrays; + example: `"cannot use insert() with string"` + @throw invalid_iterator.202 if @a pos is not an iterator of *this; + example: `"iterator does not fit current value"` + + @complexity Constant plus linear in the distance between @a pos and end of + the container. + + @liveexample{The example shows how `insert()` is used.,insert} + + @since version 1.0.0 + */ + iterator insert(const_iterator pos, const basic_json& val) + { + // insert only works for arrays + if (JSON_LIKELY(is_array())) + { + // check if iterator pos fits to this JSON value + if (JSON_UNLIKELY(pos.m_object != this)) + { + JSON_THROW(invalid_iterator::create(202, "iterator does not fit current value")); + } + + // insert to array and return iterator + return insert_iterator(pos, val); + } + + JSON_THROW(type_error::create(309, "cannot use insert() with " + std::string(type_name()))); + } + + /*! + @brief inserts element + @copydoc insert(const_iterator, const basic_json&) + */ + iterator insert(const_iterator pos, basic_json&& val) + { + return insert(pos, val); + } + + /*! + @brief inserts elements + + Inserts @a cnt copies of @a val before iterator @a pos. + + @param[in] pos iterator before which the content will be inserted; may be + the end() iterator + @param[in] cnt number of copies of @a val to insert + @param[in] val element to insert + @return iterator pointing to the first element inserted, or @a pos if + `cnt==0` + + @throw type_error.309 if called on JSON values other than arrays; example: + `"cannot use insert() with string"` + @throw invalid_iterator.202 if @a pos is not an iterator of *this; + example: `"iterator does not fit current value"` + + @complexity Linear in @a cnt plus linear in the distance between @a pos + and end of the container. + + @liveexample{The example shows how `insert()` is used.,insert__count} + + @since version 1.0.0 + */ + iterator insert(const_iterator pos, size_type cnt, const basic_json& val) + { + // insert only works for arrays + if (JSON_LIKELY(is_array())) + { + // check if iterator pos fits to this JSON value + if (JSON_UNLIKELY(pos.m_object != this)) + { + JSON_THROW(invalid_iterator::create(202, "iterator does not fit current value")); + } + + // insert to array and return iterator + return insert_iterator(pos, cnt, val); + } + + JSON_THROW(type_error::create(309, "cannot use insert() with " + std::string(type_name()))); + } + + /*! + @brief inserts elements + + Inserts elements from range `[first, last)` before iterator @a pos. + + @param[in] pos iterator before which the content will be inserted; may be + the end() iterator + @param[in] first begin of the range of elements to insert + @param[in] last end of the range of elements to insert + + @throw type_error.309 if called on JSON values other than arrays; example: + `"cannot use insert() with string"` + @throw invalid_iterator.202 if @a pos is not an iterator of *this; + example: `"iterator does not fit current value"` + @throw invalid_iterator.210 if @a first and @a last do not belong to the + same JSON value; example: `"iterators do not fit"` + @throw invalid_iterator.211 if @a first or @a last are iterators into + container for which insert is called; example: `"passed iterators may not + belong to container"` + + @return iterator pointing to the first element inserted, or @a pos if + `first==last` + + @complexity Linear in `std::distance(first, last)` plus linear in the + distance between @a pos and end of the container. + + @liveexample{The example shows how `insert()` is used.,insert__range} + + @since version 1.0.0 + */ + iterator insert(const_iterator pos, const_iterator first, const_iterator last) + { + // insert only works for arrays + if (JSON_UNLIKELY(not is_array())) + { + JSON_THROW(type_error::create(309, "cannot use insert() with " + std::string(type_name()))); + } + + // check if iterator pos fits to this JSON value + if (JSON_UNLIKELY(pos.m_object != this)) + { + JSON_THROW(invalid_iterator::create(202, "iterator does not fit current value")); + } + + // check if range iterators belong to the same JSON object + if (JSON_UNLIKELY(first.m_object != last.m_object)) + { + JSON_THROW(invalid_iterator::create(210, "iterators do not fit")); + } + + if (JSON_UNLIKELY(first.m_object == this)) + { + JSON_THROW(invalid_iterator::create(211, "passed iterators may not belong to container")); + } + + // insert to array and return iterator + return insert_iterator(pos, first.m_it.array_iterator, last.m_it.array_iterator); + } + + /*! + @brief inserts elements + + Inserts elements from initializer list @a ilist before iterator @a pos. + + @param[in] pos iterator before which the content will be inserted; may be + the end() iterator + @param[in] ilist initializer list to insert the values from + + @throw type_error.309 if called on JSON values other than arrays; example: + `"cannot use insert() with string"` + @throw invalid_iterator.202 if @a pos is not an iterator of *this; + example: `"iterator does not fit current value"` + + @return iterator pointing to the first element inserted, or @a pos if + `ilist` is empty + + @complexity Linear in `ilist.size()` plus linear in the distance between + @a pos and end of the container. + + @liveexample{The example shows how `insert()` is used.,insert__ilist} + + @since version 1.0.0 + */ + iterator insert(const_iterator pos, initializer_list_t ilist) + { + // insert only works for arrays + if (JSON_UNLIKELY(not is_array())) + { + JSON_THROW(type_error::create(309, "cannot use insert() with " + std::string(type_name()))); + } + + // check if iterator pos fits to this JSON value + if (JSON_UNLIKELY(pos.m_object != this)) + { + JSON_THROW(invalid_iterator::create(202, "iterator does not fit current value")); + } + + // insert to array and return iterator + return insert_iterator(pos, ilist.begin(), ilist.end()); + } + + /*! + @brief inserts elements + + Inserts elements from range `[first, last)`. + + @param[in] first begin of the range of elements to insert + @param[in] last end of the range of elements to insert + + @throw type_error.309 if called on JSON values other than objects; example: + `"cannot use insert() with string"` + @throw invalid_iterator.202 if iterator @a first or @a last does does not + point to an object; example: `"iterators first and last must point to + objects"` + @throw invalid_iterator.210 if @a first and @a last do not belong to the + same JSON value; example: `"iterators do not fit"` + + @complexity Logarithmic: `O(N*log(size() + N))`, where `N` is the number + of elements to insert. + + @liveexample{The example shows how `insert()` is used.,insert__range_object} + + @since version 3.0.0 + */ + void insert(const_iterator first, const_iterator last) + { + // insert only works for objects + if (JSON_UNLIKELY(not is_object())) + { + JSON_THROW(type_error::create(309, "cannot use insert() with " + std::string(type_name()))); + } + + // check if range iterators belong to the same JSON object + if (JSON_UNLIKELY(first.m_object != last.m_object)) + { + JSON_THROW(invalid_iterator::create(210, "iterators do not fit")); + } + + // passed iterators must belong to objects + if (JSON_UNLIKELY(not first.m_object->is_object())) + { + JSON_THROW(invalid_iterator::create(202, "iterators first and last must point to objects")); + } + + m_value.object->insert(first.m_it.object_iterator, last.m_it.object_iterator); + } + + /*! + @brief updates a JSON object from another object, overwriting existing keys + + Inserts all values from JSON object @a j and overwrites existing keys. + + @param[in] j JSON object to read values from + + @throw type_error.312 if called on JSON values other than objects; example: + `"cannot use update() with string"` + + @complexity O(N*log(size() + N)), where N is the number of elements to + insert. + + @liveexample{The example shows how `update()` is used.,update} + + @sa https://docs.python.org/3.6/library/stdtypes.html#dict.update + + @since version 3.0.0 + */ + void update(const_reference j) + { + // implicitly convert null value to an empty object + if (is_null()) + { + m_type = value_t::object; + m_value.object = create<object_t>(); + assert_invariant(); + } + + if (JSON_UNLIKELY(not is_object())) + { + JSON_THROW(type_error::create(312, "cannot use update() with " + std::string(type_name()))); + } + if (JSON_UNLIKELY(not j.is_object())) + { + JSON_THROW(type_error::create(312, "cannot use update() with " + std::string(j.type_name()))); + } + + for (auto it = j.cbegin(); it != j.cend(); ++it) + { + m_value.object->operator[](it.key()) = it.value(); + } + } + + /*! + @brief updates a JSON object from another object, overwriting existing keys + + Inserts all values from from range `[first, last)` and overwrites existing + keys. + + @param[in] first begin of the range of elements to insert + @param[in] last end of the range of elements to insert + + @throw type_error.312 if called on JSON values other than objects; example: + `"cannot use update() with string"` + @throw invalid_iterator.202 if iterator @a first or @a last does does not + point to an object; example: `"iterators first and last must point to + objects"` + @throw invalid_iterator.210 if @a first and @a last do not belong to the + same JSON value; example: `"iterators do not fit"` + + @complexity O(N*log(size() + N)), where N is the number of elements to + insert. + + @liveexample{The example shows how `update()` is used__range.,update} + + @sa https://docs.python.org/3.6/library/stdtypes.html#dict.update + + @since version 3.0.0 + */ + void update(const_iterator first, const_iterator last) + { + // implicitly convert null value to an empty object + if (is_null()) + { + m_type = value_t::object; + m_value.object = create<object_t>(); + assert_invariant(); + } + + if (JSON_UNLIKELY(not is_object())) + { + JSON_THROW(type_error::create(312, "cannot use update() with " + std::string(type_name()))); + } + + // check if range iterators belong to the same JSON object + if (JSON_UNLIKELY(first.m_object != last.m_object)) + { + JSON_THROW(invalid_iterator::create(210, "iterators do not fit")); + } + + // passed iterators must belong to objects + if (JSON_UNLIKELY(not first.m_object->is_object() + or not last.m_object->is_object())) + { + JSON_THROW(invalid_iterator::create(202, "iterators first and last must point to objects")); + } + + for (auto it = first; it != last; ++it) + { + m_value.object->operator[](it.key()) = it.value(); + } + } + + /*! + @brief exchanges the values + + Exchanges the contents of the JSON value with those of @a other. Does not + invoke any move, copy, or swap operations on individual elements. All + iterators and references remain valid. The past-the-end iterator is + invalidated. + + @param[in,out] other JSON value to exchange the contents with + + @complexity Constant. + + @liveexample{The example below shows how JSON values can be swapped with + `swap()`.,swap__reference} + + @since version 1.0.0 + */ + void swap(reference other) noexcept ( + std::is_nothrow_move_constructible<value_t>::value and + std::is_nothrow_move_assignable<value_t>::value and + std::is_nothrow_move_constructible<json_value>::value and + std::is_nothrow_move_assignable<json_value>::value + ) + { + std::swap(m_type, other.m_type); + std::swap(m_value, other.m_value); + assert_invariant(); + } + + /*! + @brief exchanges the values + + Exchanges the contents of a JSON array with those of @a other. Does not + invoke any move, copy, or swap operations on individual elements. All + iterators and references remain valid. The past-the-end iterator is + invalidated. + + @param[in,out] other array to exchange the contents with + + @throw type_error.310 when JSON value is not an array; example: `"cannot + use swap() with string"` + + @complexity Constant. + + @liveexample{The example below shows how arrays can be swapped with + `swap()`.,swap__array_t} + + @since version 1.0.0 + */ + void swap(array_t& other) + { + // swap only works for arrays + if (JSON_LIKELY(is_array())) + { + std::swap(*(m_value.array), other); + } + else + { + JSON_THROW(type_error::create(310, "cannot use swap() with " + std::string(type_name()))); + } + } + + /*! + @brief exchanges the values + + Exchanges the contents of a JSON object with those of @a other. Does not + invoke any move, copy, or swap operations on individual elements. All + iterators and references remain valid. The past-the-end iterator is + invalidated. + + @param[in,out] other object to exchange the contents with + + @throw type_error.310 when JSON value is not an object; example: + `"cannot use swap() with string"` + + @complexity Constant. + + @liveexample{The example below shows how objects can be swapped with + `swap()`.,swap__object_t} + + @since version 1.0.0 + */ + void swap(object_t& other) + { + // swap only works for objects + if (JSON_LIKELY(is_object())) + { + std::swap(*(m_value.object), other); + } + else + { + JSON_THROW(type_error::create(310, "cannot use swap() with " + std::string(type_name()))); + } + } + + /*! + @brief exchanges the values + + Exchanges the contents of a JSON string with those of @a other. Does not + invoke any move, copy, or swap operations on individual elements. All + iterators and references remain valid. The past-the-end iterator is + invalidated. + + @param[in,out] other string to exchange the contents with + + @throw type_error.310 when JSON value is not a string; example: `"cannot + use swap() with boolean"` + + @complexity Constant. + + @liveexample{The example below shows how strings can be swapped with + `swap()`.,swap__string_t} + + @since version 1.0.0 + */ + void swap(string_t& other) + { + // swap only works for strings + if (JSON_LIKELY(is_string())) + { + std::swap(*(m_value.string), other); + } + else + { + JSON_THROW(type_error::create(310, "cannot use swap() with " + std::string(type_name()))); + } + } + + /// @} + + public: + ////////////////////////////////////////// + // lexicographical comparison operators // + ////////////////////////////////////////// + + /// @name lexicographical comparison operators + /// @{ + + /*! + @brief comparison: equal + + Compares two JSON values for equality according to the following rules: + - Two JSON values are equal if (1) they are from the same type and (2) + their stored values are the same according to their respective + `operator==`. + - Integer and floating-point numbers are automatically converted before + comparison. Note than two NaN values are always treated as unequal. + - Two JSON null values are equal. + + @note Floating-point inside JSON values numbers are compared with + `json::number_float_t::operator==` which is `double::operator==` by + default. To compare floating-point while respecting an epsilon, an alternative + [comparison function](https://github.com/mariokonrad/marnav/blob/master/src/marnav/math/floatingpoint.hpp#L34-#L39) + could be used, for instance + @code {.cpp} + template<typename T, typename = typename std::enable_if<std::is_floating_point<T>::value, T>::type> + inline bool is_same(T a, T b, T epsilon = std::numeric_limits<T>::epsilon()) noexcept + { + return std::abs(a - b) <= epsilon; + } + @endcode + + @note NaN values never compare equal to themselves or to other NaN values. + + @param[in] lhs first JSON value to consider + @param[in] rhs second JSON value to consider + @return whether the values @a lhs and @a rhs are equal + + @exceptionsafety No-throw guarantee: this function never throws exceptions. + + @complexity Linear. + + @liveexample{The example demonstrates comparing several JSON + types.,operator__equal} + + @since version 1.0.0 + */ + friend bool operator==(const_reference lhs, const_reference rhs) noexcept + { + const auto lhs_type = lhs.type(); + const auto rhs_type = rhs.type(); + + if (lhs_type == rhs_type) + { + switch (lhs_type) + { + case value_t::array: + return *lhs.m_value.array == *rhs.m_value.array; + + case value_t::object: + return *lhs.m_value.object == *rhs.m_value.object; + + case value_t::null: + return true; + + case value_t::string: + return *lhs.m_value.string == *rhs.m_value.string; + + case value_t::boolean: + return lhs.m_value.boolean == rhs.m_value.boolean; + + case value_t::number_integer: + return lhs.m_value.number_integer == rhs.m_value.number_integer; + + case value_t::number_unsigned: + return lhs.m_value.number_unsigned == rhs.m_value.number_unsigned; + + case value_t::number_float: + return lhs.m_value.number_float == rhs.m_value.number_float; + + default: + return false; + } + } + else if (lhs_type == value_t::number_integer and rhs_type == value_t::number_float) + { + return static_cast<number_float_t>(lhs.m_value.number_integer) == rhs.m_value.number_float; + } + else if (lhs_type == value_t::number_float and rhs_type == value_t::number_integer) + { + return lhs.m_value.number_float == static_cast<number_float_t>(rhs.m_value.number_integer); + } + else if (lhs_type == value_t::number_unsigned and rhs_type == value_t::number_float) + { + return static_cast<number_float_t>(lhs.m_value.number_unsigned) == rhs.m_value.number_float; + } + else if (lhs_type == value_t::number_float and rhs_type == value_t::number_unsigned) + { + return lhs.m_value.number_float == static_cast<number_float_t>(rhs.m_value.number_unsigned); + } + else if (lhs_type == value_t::number_unsigned and rhs_type == value_t::number_integer) + { + return static_cast<number_integer_t>(lhs.m_value.number_unsigned) == rhs.m_value.number_integer; + } + else if (lhs_type == value_t::number_integer and rhs_type == value_t::number_unsigned) + { + return lhs.m_value.number_integer == static_cast<number_integer_t>(rhs.m_value.number_unsigned); + } + + return false; + } + + /*! + @brief comparison: equal + @copydoc operator==(const_reference, const_reference) + */ + template<typename ScalarType, typename std::enable_if< + std::is_scalar<ScalarType>::value, int>::type = 0> + friend bool operator==(const_reference lhs, const ScalarType rhs) noexcept + { + return lhs == basic_json(rhs); + } + + /*! + @brief comparison: equal + @copydoc operator==(const_reference, const_reference) + */ + template<typename ScalarType, typename std::enable_if< + std::is_scalar<ScalarType>::value, int>::type = 0> + friend bool operator==(const ScalarType lhs, const_reference rhs) noexcept + { + return basic_json(lhs) == rhs; + } + + /*! + @brief comparison: not equal + + Compares two JSON values for inequality by calculating `not (lhs == rhs)`. + + @param[in] lhs first JSON value to consider + @param[in] rhs second JSON value to consider + @return whether the values @a lhs and @a rhs are not equal + + @complexity Linear. + + @exceptionsafety No-throw guarantee: this function never throws exceptions. + + @liveexample{The example demonstrates comparing several JSON + types.,operator__notequal} + + @since version 1.0.0 + */ + friend bool operator!=(const_reference lhs, const_reference rhs) noexcept + { + return not (lhs == rhs); + } + + /*! + @brief comparison: not equal + @copydoc operator!=(const_reference, const_reference) + */ + template<typename ScalarType, typename std::enable_if< + std::is_scalar<ScalarType>::value, int>::type = 0> + friend bool operator!=(const_reference lhs, const ScalarType rhs) noexcept + { + return lhs != basic_json(rhs); + } + + /*! + @brief comparison: not equal + @copydoc operator!=(const_reference, const_reference) + */ + template<typename ScalarType, typename std::enable_if< + std::is_scalar<ScalarType>::value, int>::type = 0> + friend bool operator!=(const ScalarType lhs, const_reference rhs) noexcept + { + return basic_json(lhs) != rhs; + } + + /*! + @brief comparison: less than + + Compares whether one JSON value @a lhs is less than another JSON value @a + rhs according to the following rules: + - If @a lhs and @a rhs have the same type, the values are compared using + the default `<` operator. + - Integer and floating-point numbers are automatically converted before + comparison + - In case @a lhs and @a rhs have different types, the values are ignored + and the order of the types is considered, see + @ref operator<(const value_t, const value_t). + + @param[in] lhs first JSON value to consider + @param[in] rhs second JSON value to consider + @return whether @a lhs is less than @a rhs + + @complexity Linear. + + @exceptionsafety No-throw guarantee: this function never throws exceptions. + + @liveexample{The example demonstrates comparing several JSON + types.,operator__less} + + @since version 1.0.0 + */ + friend bool operator<(const_reference lhs, const_reference rhs) noexcept + { + const auto lhs_type = lhs.type(); + const auto rhs_type = rhs.type(); + + if (lhs_type == rhs_type) + { + switch (lhs_type) + { + case value_t::array: + // note parentheses are necessary, see + // https://github.com/nlohmann/json/issues/1530 + return (*lhs.m_value.array) < (*rhs.m_value.array); + + case value_t::object: + return *lhs.m_value.object < *rhs.m_value.object; + + case value_t::null: + return false; + + case value_t::string: + return *lhs.m_value.string < *rhs.m_value.string; + + case value_t::boolean: + return lhs.m_value.boolean < rhs.m_value.boolean; + + case value_t::number_integer: + return lhs.m_value.number_integer < rhs.m_value.number_integer; + + case value_t::number_unsigned: + return lhs.m_value.number_unsigned < rhs.m_value.number_unsigned; + + case value_t::number_float: + return lhs.m_value.number_float < rhs.m_value.number_float; + + default: + return false; + } + } + else if (lhs_type == value_t::number_integer and rhs_type == value_t::number_float) + { + return static_cast<number_float_t>(lhs.m_value.number_integer) < rhs.m_value.number_float; + } + else if (lhs_type == value_t::number_float and rhs_type == value_t::number_integer) + { + return lhs.m_value.number_float < static_cast<number_float_t>(rhs.m_value.number_integer); + } + else if (lhs_type == value_t::number_unsigned and rhs_type == value_t::number_float) + { + return static_cast<number_float_t>(lhs.m_value.number_unsigned) < rhs.m_value.number_float; + } + else if (lhs_type == value_t::number_float and rhs_type == value_t::number_unsigned) + { + return lhs.m_value.number_float < static_cast<number_float_t>(rhs.m_value.number_unsigned); + } + else if (lhs_type == value_t::number_integer and rhs_type == value_t::number_unsigned) + { + return lhs.m_value.number_integer < static_cast<number_integer_t>(rhs.m_value.number_unsigned); + } + else if (lhs_type == value_t::number_unsigned and rhs_type == value_t::number_integer) + { + return static_cast<number_integer_t>(lhs.m_value.number_unsigned) < rhs.m_value.number_integer; + } + + // We only reach this line if we cannot compare values. In that case, + // we compare types. Note we have to call the operator explicitly, + // because MSVC has problems otherwise. + return operator<(lhs_type, rhs_type); + } + + /*! + @brief comparison: less than + @copydoc operator<(const_reference, const_reference) + */ + template<typename ScalarType, typename std::enable_if< + std::is_scalar<ScalarType>::value, int>::type = 0> + friend bool operator<(const_reference lhs, const ScalarType rhs) noexcept + { + return lhs < basic_json(rhs); + } + + /*! + @brief comparison: less than + @copydoc operator<(const_reference, const_reference) + */ + template<typename ScalarType, typename std::enable_if< + std::is_scalar<ScalarType>::value, int>::type = 0> + friend bool operator<(const ScalarType lhs, const_reference rhs) noexcept + { + return basic_json(lhs) < rhs; + } + + /*! + @brief comparison: less than or equal + + Compares whether one JSON value @a lhs is less than or equal to another + JSON value by calculating `not (rhs < lhs)`. + + @param[in] lhs first JSON value to consider + @param[in] rhs second JSON value to consider + @return whether @a lhs is less than or equal to @a rhs + + @complexity Linear. + + @exceptionsafety No-throw guarantee: this function never throws exceptions. + + @liveexample{The example demonstrates comparing several JSON + types.,operator__greater} + + @since version 1.0.0 + */ + friend bool operator<=(const_reference lhs, const_reference rhs) noexcept + { + return not (rhs < lhs); + } + + /*! + @brief comparison: less than or equal + @copydoc operator<=(const_reference, const_reference) + */ + template<typename ScalarType, typename std::enable_if< + std::is_scalar<ScalarType>::value, int>::type = 0> + friend bool operator<=(const_reference lhs, const ScalarType rhs) noexcept + { + return lhs <= basic_json(rhs); + } + + /*! + @brief comparison: less than or equal + @copydoc operator<=(const_reference, const_reference) + */ + template<typename ScalarType, typename std::enable_if< + std::is_scalar<ScalarType>::value, int>::type = 0> + friend bool operator<=(const ScalarType lhs, const_reference rhs) noexcept + { + return basic_json(lhs) <= rhs; + } + + /*! + @brief comparison: greater than + + Compares whether one JSON value @a lhs is greater than another + JSON value by calculating `not (lhs <= rhs)`. + + @param[in] lhs first JSON value to consider + @param[in] rhs second JSON value to consider + @return whether @a lhs is greater than to @a rhs + + @complexity Linear. + + @exceptionsafety No-throw guarantee: this function never throws exceptions. + + @liveexample{The example demonstrates comparing several JSON + types.,operator__lessequal} + + @since version 1.0.0 + */ + friend bool operator>(const_reference lhs, const_reference rhs) noexcept + { + return not (lhs <= rhs); + } + + /*! + @brief comparison: greater than + @copydoc operator>(const_reference, const_reference) + */ + template<typename ScalarType, typename std::enable_if< + std::is_scalar<ScalarType>::value, int>::type = 0> + friend bool operator>(const_reference lhs, const ScalarType rhs) noexcept + { + return lhs > basic_json(rhs); + } + + /*! + @brief comparison: greater than + @copydoc operator>(const_reference, const_reference) + */ + template<typename ScalarType, typename std::enable_if< + std::is_scalar<ScalarType>::value, int>::type = 0> + friend bool operator>(const ScalarType lhs, const_reference rhs) noexcept + { + return basic_json(lhs) > rhs; + } + + /*! + @brief comparison: greater than or equal + + Compares whether one JSON value @a lhs is greater than or equal to another + JSON value by calculating `not (lhs < rhs)`. + + @param[in] lhs first JSON value to consider + @param[in] rhs second JSON value to consider + @return whether @a lhs is greater than or equal to @a rhs + + @complexity Linear. + + @exceptionsafety No-throw guarantee: this function never throws exceptions. + + @liveexample{The example demonstrates comparing several JSON + types.,operator__greaterequal} + + @since version 1.0.0 + */ + friend bool operator>=(const_reference lhs, const_reference rhs) noexcept + { + return not (lhs < rhs); + } + + /*! + @brief comparison: greater than or equal + @copydoc operator>=(const_reference, const_reference) + */ + template<typename ScalarType, typename std::enable_if< + std::is_scalar<ScalarType>::value, int>::type = 0> + friend bool operator>=(const_reference lhs, const ScalarType rhs) noexcept + { + return lhs >= basic_json(rhs); + } + + /*! + @brief comparison: greater than or equal + @copydoc operator>=(const_reference, const_reference) + */ + template<typename ScalarType, typename std::enable_if< + std::is_scalar<ScalarType>::value, int>::type = 0> + friend bool operator>=(const ScalarType lhs, const_reference rhs) noexcept + { + return basic_json(lhs) >= rhs; + } + + /// @} + + /////////////////// + // serialization // + /////////////////// + + /// @name serialization + /// @{ + + /*! + @brief serialize to stream + + Serialize the given JSON value @a j to the output stream @a o. The JSON + value will be serialized using the @ref dump member function. + + - The indentation of the output can be controlled with the member variable + `width` of the output stream @a o. For instance, using the manipulator + `std::setw(4)` on @a o sets the indentation level to `4` and the + serialization result is the same as calling `dump(4)`. + + - The indentation character can be controlled with the member variable + `fill` of the output stream @a o. For instance, the manipulator + `std::setfill('\\t')` sets indentation to use a tab character rather than + the default space character. + + @param[in,out] o stream to serialize to + @param[in] j JSON value to serialize + + @return the stream @a o + + @throw type_error.316 if a string stored inside the JSON value is not + UTF-8 encoded + + @complexity Linear. + + @liveexample{The example below shows the serialization with different + parameters to `width` to adjust the indentation level.,operator_serialize} + + @since version 1.0.0; indentation character added in version 3.0.0 + */ + friend std::ostream& operator<<(std::ostream& o, const basic_json& j) + { + // read width member and use it as indentation parameter if nonzero + const bool pretty_print = o.width() > 0; + const auto indentation = pretty_print ? o.width() : 0; + + // reset width to 0 for subsequent calls to this stream + o.width(0); + + // do the actual serialization + serializer s(detail::output_adapter<char>(o), o.fill()); + s.dump(j, pretty_print, false, static_cast<unsigned int>(indentation)); + return o; + } + + /*! + @brief serialize to stream + @deprecated This stream operator is deprecated and will be removed in + future 4.0.0 of the library. Please use + @ref operator<<(std::ostream&, const basic_json&) + instead; that is, replace calls like `j >> o;` with `o << j;`. + @since version 1.0.0; deprecated since version 3.0.0 + */ + JSON_DEPRECATED + friend std::ostream& operator>>(const basic_json& j, std::ostream& o) + { + return o << j; + } + + /// @} + + + ///////////////////// + // deserialization // + ///////////////////// + + /// @name deserialization + /// @{ + + /*! + @brief deserialize from a compatible input + + This function reads from a compatible input. Examples are: + - an array of 1-byte values + - strings with character/literal type with size of 1 byte + - input streams + - container with contiguous storage of 1-byte values. Compatible container + types include `std::vector`, `std::string`, `std::array`, + `std::valarray`, and `std::initializer_list`. Furthermore, C-style + arrays can be used with `std::begin()`/`std::end()`. User-defined + containers can be used as long as they implement random-access iterators + and a contiguous storage. + + @pre Each element of the container has a size of 1 byte. Violating this + precondition yields undefined behavior. **This precondition is enforced + with a static assertion.** + + @pre The container storage is contiguous. Violating this precondition + yields undefined behavior. **This precondition is enforced with an + assertion.** + + @warning There is no way to enforce all preconditions at compile-time. If + the function is called with a noncompliant container and with + assertions switched off, the behavior is undefined and will most + likely yield segmentation violation. + + @param[in] i input to read from + @param[in] cb a parser callback function of type @ref parser_callback_t + which is used to control the deserialization by filtering unwanted values + (optional) + @param[in] allow_exceptions whether to throw exceptions in case of a + parse error (optional, true by default) + + @return deserialized JSON value; in case of a parse error and + @a allow_exceptions set to `false`, the return value will be + value_t::discarded. + + @throw parse_error.101 if a parse error occurs; example: `""unexpected end + of input; expected string literal""` + @throw parse_error.102 if to_unicode fails or surrogate error + @throw parse_error.103 if to_unicode fails + + @complexity Linear in the length of the input. The parser is a predictive + LL(1) parser. The complexity can be higher if the parser callback function + @a cb has a super-linear complexity. + + @note A UTF-8 byte order mark is silently ignored. + + @liveexample{The example below demonstrates the `parse()` function reading + from an array.,parse__array__parser_callback_t} + + @liveexample{The example below demonstrates the `parse()` function with + and without callback function.,parse__string__parser_callback_t} + + @liveexample{The example below demonstrates the `parse()` function with + and without callback function.,parse__istream__parser_callback_t} + + @liveexample{The example below demonstrates the `parse()` function reading + from a contiguous container.,parse__contiguouscontainer__parser_callback_t} + + @since version 2.0.3 (contiguous containers) + */ + JSON_NODISCARD + static basic_json parse(detail::input_adapter&& i, + const parser_callback_t cb = nullptr, + const bool allow_exceptions = true) + { + basic_json result; + parser(i, cb, allow_exceptions).parse(true, result); + return result; + } + + static bool accept(detail::input_adapter&& i) + { + return parser(i).accept(true); + } + + /*! + @brief generate SAX events + + The SAX event lister must follow the interface of @ref json_sax. + + This function reads from a compatible input. Examples are: + - an array of 1-byte values + - strings with character/literal type with size of 1 byte + - input streams + - container with contiguous storage of 1-byte values. Compatible container + types include `std::vector`, `std::string`, `std::array`, + `std::valarray`, and `std::initializer_list`. Furthermore, C-style + arrays can be used with `std::begin()`/`std::end()`. User-defined + containers can be used as long as they implement random-access iterators + and a contiguous storage. + + @pre Each element of the container has a size of 1 byte. Violating this + precondition yields undefined behavior. **This precondition is enforced + with a static assertion.** + + @pre The container storage is contiguous. Violating this precondition + yields undefined behavior. **This precondition is enforced with an + assertion.** + + @warning There is no way to enforce all preconditions at compile-time. If + the function is called with a noncompliant container and with + assertions switched off, the behavior is undefined and will most + likely yield segmentation violation. + + @param[in] i input to read from + @param[in,out] sax SAX event listener + @param[in] format the format to parse (JSON, CBOR, MessagePack, or UBJSON) + @param[in] strict whether the input has to be consumed completely + + @return return value of the last processed SAX event + + @throw parse_error.101 if a parse error occurs; example: `""unexpected end + of input; expected string literal""` + @throw parse_error.102 if to_unicode fails or surrogate error + @throw parse_error.103 if to_unicode fails + + @complexity Linear in the length of the input. The parser is a predictive + LL(1) parser. The complexity can be higher if the SAX consumer @a sax has + a super-linear complexity. + + @note A UTF-8 byte order mark is silently ignored. + + @liveexample{The example below demonstrates the `sax_parse()` function + reading from string and processing the events with a user-defined SAX + event consumer.,sax_parse} + + @since version 3.2.0 + */ + template <typename SAX> + static bool sax_parse(detail::input_adapter&& i, SAX* sax, + input_format_t format = input_format_t::json, + const bool strict = true) + { + assert(sax); + return format == input_format_t::json + ? parser(std::move(i)).sax_parse(sax, strict) + : detail::binary_reader<basic_json, SAX>(std::move(i)).sax_parse(format, sax, strict); + } + + /*! + @brief deserialize from an iterator range with contiguous storage + + This function reads from an iterator range of a container with contiguous + storage of 1-byte values. Compatible container types include + `std::vector`, `std::string`, `std::array`, `std::valarray`, and + `std::initializer_list`. Furthermore, C-style arrays can be used with + `std::begin()`/`std::end()`. User-defined containers can be used as long + as they implement random-access iterators and a contiguous storage. + + @pre The iterator range is contiguous. Violating this precondition yields + undefined behavior. **This precondition is enforced with an assertion.** + @pre Each element in the range has a size of 1 byte. Violating this + precondition yields undefined behavior. **This precondition is enforced + with a static assertion.** + + @warning There is no way to enforce all preconditions at compile-time. If + the function is called with noncompliant iterators and with + assertions switched off, the behavior is undefined and will most + likely yield segmentation violation. + + @tparam IteratorType iterator of container with contiguous storage + @param[in] first begin of the range to parse (included) + @param[in] last end of the range to parse (excluded) + @param[in] cb a parser callback function of type @ref parser_callback_t + which is used to control the deserialization by filtering unwanted values + (optional) + @param[in] allow_exceptions whether to throw exceptions in case of a + parse error (optional, true by default) + + @return deserialized JSON value; in case of a parse error and + @a allow_exceptions set to `false`, the return value will be + value_t::discarded. + + @throw parse_error.101 in case of an unexpected token + @throw parse_error.102 if to_unicode fails or surrogate error + @throw parse_error.103 if to_unicode fails + + @complexity Linear in the length of the input. The parser is a predictive + LL(1) parser. The complexity can be higher if the parser callback function + @a cb has a super-linear complexity. + + @note A UTF-8 byte order mark is silently ignored. + + @liveexample{The example below demonstrates the `parse()` function reading + from an iterator range.,parse__iteratortype__parser_callback_t} + + @since version 2.0.3 + */ + template<class IteratorType, typename std::enable_if< + std::is_base_of< + std::random_access_iterator_tag, + typename std::iterator_traits<IteratorType>::iterator_category>::value, int>::type = 0> + static basic_json parse(IteratorType first, IteratorType last, + const parser_callback_t cb = nullptr, + const bool allow_exceptions = true) + { + basic_json result; + parser(detail::input_adapter(first, last), cb, allow_exceptions).parse(true, result); + return result; + } + + template<class IteratorType, typename std::enable_if< + std::is_base_of< + std::random_access_iterator_tag, + typename std::iterator_traits<IteratorType>::iterator_category>::value, int>::type = 0> + static bool accept(IteratorType first, IteratorType last) + { + return parser(detail::input_adapter(first, last)).accept(true); + } + + template<class IteratorType, class SAX, typename std::enable_if< + std::is_base_of< + std::random_access_iterator_tag, + typename std::iterator_traits<IteratorType>::iterator_category>::value, int>::type = 0> + static bool sax_parse(IteratorType first, IteratorType last, SAX* sax) + { + return parser(detail::input_adapter(first, last)).sax_parse(sax); + } + + /*! + @brief deserialize from stream + @deprecated This stream operator is deprecated and will be removed in + version 4.0.0 of the library. Please use + @ref operator>>(std::istream&, basic_json&) + instead; that is, replace calls like `j << i;` with `i >> j;`. + @since version 1.0.0; deprecated since version 3.0.0 + */ + JSON_DEPRECATED + friend std::istream& operator<<(basic_json& j, std::istream& i) + { + return operator>>(i, j); + } + + /*! + @brief deserialize from stream + + Deserializes an input stream to a JSON value. + + @param[in,out] i input stream to read a serialized JSON value from + @param[in,out] j JSON value to write the deserialized input to + + @throw parse_error.101 in case of an unexpected token + @throw parse_error.102 if to_unicode fails or surrogate error + @throw parse_error.103 if to_unicode fails + + @complexity Linear in the length of the input. The parser is a predictive + LL(1) parser. + + @note A UTF-8 byte order mark is silently ignored. + + @liveexample{The example below shows how a JSON value is constructed by + reading a serialization from a stream.,operator_deserialize} + + @sa parse(std::istream&, const parser_callback_t) for a variant with a + parser callback function to filter values while parsing + + @since version 1.0.0 + */ + friend std::istream& operator>>(std::istream& i, basic_json& j) + { + parser(detail::input_adapter(i)).parse(false, j); + return i; + } + + /// @} + + /////////////////////////// + // convenience functions // + /////////////////////////// + + /*! + @brief return the type as string + + Returns the type name as string to be used in error messages - usually to + indicate that a function was called on a wrong JSON type. + + @return a string representation of a the @a m_type member: + Value type | return value + ----------- | ------------- + null | `"null"` + boolean | `"boolean"` + string | `"string"` + number | `"number"` (for all number types) + object | `"object"` + array | `"array"` + discarded | `"discarded"` + + @exceptionsafety No-throw guarantee: this function never throws exceptions. + + @complexity Constant. + + @liveexample{The following code exemplifies `type_name()` for all JSON + types.,type_name} + + @sa @ref type() -- return the type of the JSON value + @sa @ref operator value_t() -- return the type of the JSON value (implicit) + + @since version 1.0.0, public since 2.1.0, `const char*` and `noexcept` + since 3.0.0 + */ + const char* type_name() const noexcept + { + { + switch (m_type) + { + case value_t::null: + return "null"; + case value_t::object: + return "object"; + case value_t::array: + return "array"; + case value_t::string: + return "string"; + case value_t::boolean: + return "boolean"; + case value_t::discarded: + return "discarded"; + default: + return "number"; + } + } + } + + + private: + ////////////////////// + // member variables // + ////////////////////// + + /// the type of the current element + value_t m_type = value_t::null; + + /// the value of the current element + json_value m_value = {}; + + ////////////////////////////////////////// + // binary serialization/deserialization // + ////////////////////////////////////////// + + /// @name binary serialization/deserialization support + /// @{ + + public: + /*! + @brief create a CBOR serialization of a given JSON value + + Serializes a given JSON value @a j to a byte vector using the CBOR (Concise + Binary Object Representation) serialization format. CBOR is a binary + serialization format which aims to be more compact than JSON itself, yet + more efficient to parse. + + The library uses the following mapping from JSON values types to + CBOR types according to the CBOR specification (RFC 7049): + + JSON value type | value/range | CBOR type | first byte + --------------- | ------------------------------------------ | ---------------------------------- | --------------- + null | `null` | Null | 0xF6 + boolean | `true` | True | 0xF5 + boolean | `false` | False | 0xF4 + number_integer | -9223372036854775808..-2147483649 | Negative integer (8 bytes follow) | 0x3B + number_integer | -2147483648..-32769 | Negative integer (4 bytes follow) | 0x3A + number_integer | -32768..-129 | Negative integer (2 bytes follow) | 0x39 + number_integer | -128..-25 | Negative integer (1 byte follow) | 0x38 + number_integer | -24..-1 | Negative integer | 0x20..0x37 + number_integer | 0..23 | Integer | 0x00..0x17 + number_integer | 24..255 | Unsigned integer (1 byte follow) | 0x18 + number_integer | 256..65535 | Unsigned integer (2 bytes follow) | 0x19 + number_integer | 65536..4294967295 | Unsigned integer (4 bytes follow) | 0x1A + number_integer | 4294967296..18446744073709551615 | Unsigned integer (8 bytes follow) | 0x1B + number_unsigned | 0..23 | Integer | 0x00..0x17 + number_unsigned | 24..255 | Unsigned integer (1 byte follow) | 0x18 + number_unsigned | 256..65535 | Unsigned integer (2 bytes follow) | 0x19 + number_unsigned | 65536..4294967295 | Unsigned integer (4 bytes follow) | 0x1A + number_unsigned | 4294967296..18446744073709551615 | Unsigned integer (8 bytes follow) | 0x1B + number_float | *any value* | Double-Precision Float | 0xFB + string | *length*: 0..23 | UTF-8 string | 0x60..0x77 + string | *length*: 23..255 | UTF-8 string (1 byte follow) | 0x78 + string | *length*: 256..65535 | UTF-8 string (2 bytes follow) | 0x79 + string | *length*: 65536..4294967295 | UTF-8 string (4 bytes follow) | 0x7A + string | *length*: 4294967296..18446744073709551615 | UTF-8 string (8 bytes follow) | 0x7B + array | *size*: 0..23 | array | 0x80..0x97 + array | *size*: 23..255 | array (1 byte follow) | 0x98 + array | *size*: 256..65535 | array (2 bytes follow) | 0x99 + array | *size*: 65536..4294967295 | array (4 bytes follow) | 0x9A + array | *size*: 4294967296..18446744073709551615 | array (8 bytes follow) | 0x9B + object | *size*: 0..23 | map | 0xA0..0xB7 + object | *size*: 23..255 | map (1 byte follow) | 0xB8 + object | *size*: 256..65535 | map (2 bytes follow) | 0xB9 + object | *size*: 65536..4294967295 | map (4 bytes follow) | 0xBA + object | *size*: 4294967296..18446744073709551615 | map (8 bytes follow) | 0xBB + + @note The mapping is **complete** in the sense that any JSON value type + can be converted to a CBOR value. + + @note If NaN or Infinity are stored inside a JSON number, they are + serialized properly. This behavior differs from the @ref dump() + function which serializes NaN or Infinity to `null`. + + @note The following CBOR types are not used in the conversion: + - byte strings (0x40..0x5F) + - UTF-8 strings terminated by "break" (0x7F) + - arrays terminated by "break" (0x9F) + - maps terminated by "break" (0xBF) + - date/time (0xC0..0xC1) + - bignum (0xC2..0xC3) + - decimal fraction (0xC4) + - bigfloat (0xC5) + - tagged items (0xC6..0xD4, 0xD8..0xDB) + - expected conversions (0xD5..0xD7) + - simple values (0xE0..0xF3, 0xF8) + - undefined (0xF7) + - half and single-precision floats (0xF9-0xFA) + - break (0xFF) + + @param[in] j JSON value to serialize + @return MessagePack serialization as byte vector + + @complexity Linear in the size of the JSON value @a j. + + @liveexample{The example shows the serialization of a JSON value to a byte + vector in CBOR format.,to_cbor} + + @sa http://cbor.io + @sa @ref from_cbor(detail::input_adapter&&, const bool, const bool) for the + analogous deserialization + @sa @ref to_msgpack(const basic_json&) for the related MessagePack format + @sa @ref to_ubjson(const basic_json&, const bool, const bool) for the + related UBJSON format + + @since version 2.0.9 + */ + static std::vector<uint8_t> to_cbor(const basic_json& j) + { + std::vector<uint8_t> result; + to_cbor(j, result); + return result; + } + + static void to_cbor(const basic_json& j, detail::output_adapter<uint8_t> o) + { + binary_writer<uint8_t>(o).write_cbor(j); + } + + static void to_cbor(const basic_json& j, detail::output_adapter<char> o) + { + binary_writer<char>(o).write_cbor(j); + } + + /*! + @brief create a MessagePack serialization of a given JSON value + + Serializes a given JSON value @a j to a byte vector using the MessagePack + serialization format. MessagePack is a binary serialization format which + aims to be more compact than JSON itself, yet more efficient to parse. + + The library uses the following mapping from JSON values types to + MessagePack types according to the MessagePack specification: + + JSON value type | value/range | MessagePack type | first byte + --------------- | --------------------------------- | ---------------- | ---------- + null | `null` | nil | 0xC0 + boolean | `true` | true | 0xC3 + boolean | `false` | false | 0xC2 + number_integer | -9223372036854775808..-2147483649 | int64 | 0xD3 + number_integer | -2147483648..-32769 | int32 | 0xD2 + number_integer | -32768..-129 | int16 | 0xD1 + number_integer | -128..-33 | int8 | 0xD0 + number_integer | -32..-1 | negative fixint | 0xE0..0xFF + number_integer | 0..127 | positive fixint | 0x00..0x7F + number_integer | 128..255 | uint 8 | 0xCC + number_integer | 256..65535 | uint 16 | 0xCD + number_integer | 65536..4294967295 | uint 32 | 0xCE + number_integer | 4294967296..18446744073709551615 | uint 64 | 0xCF + number_unsigned | 0..127 | positive fixint | 0x00..0x7F + number_unsigned | 128..255 | uint 8 | 0xCC + number_unsigned | 256..65535 | uint 16 | 0xCD + number_unsigned | 65536..4294967295 | uint 32 | 0xCE + number_unsigned | 4294967296..18446744073709551615 | uint 64 | 0xCF + number_float | *any value* | float 64 | 0xCB + string | *length*: 0..31 | fixstr | 0xA0..0xBF + string | *length*: 32..255 | str 8 | 0xD9 + string | *length*: 256..65535 | str 16 | 0xDA + string | *length*: 65536..4294967295 | str 32 | 0xDB + array | *size*: 0..15 | fixarray | 0x90..0x9F + array | *size*: 16..65535 | array 16 | 0xDC + array | *size*: 65536..4294967295 | array 32 | 0xDD + object | *size*: 0..15 | fix map | 0x80..0x8F + object | *size*: 16..65535 | map 16 | 0xDE + object | *size*: 65536..4294967295 | map 32 | 0xDF + + @note The mapping is **complete** in the sense that any JSON value type + can be converted to a MessagePack value. + + @note The following values can **not** be converted to a MessagePack value: + - strings with more than 4294967295 bytes + - arrays with more than 4294967295 elements + - objects with more than 4294967295 elements + + @note The following MessagePack types are not used in the conversion: + - bin 8 - bin 32 (0xC4..0xC6) + - ext 8 - ext 32 (0xC7..0xC9) + - float 32 (0xCA) + - fixext 1 - fixext 16 (0xD4..0xD8) + + @note Any MessagePack output created @ref to_msgpack can be successfully + parsed by @ref from_msgpack. + + @note If NaN or Infinity are stored inside a JSON number, they are + serialized properly. This behavior differs from the @ref dump() + function which serializes NaN or Infinity to `null`. + + @param[in] j JSON value to serialize + @return MessagePack serialization as byte vector + + @complexity Linear in the size of the JSON value @a j. + + @liveexample{The example shows the serialization of a JSON value to a byte + vector in MessagePack format.,to_msgpack} + + @sa http://msgpack.org + @sa @ref from_msgpack for the analogous deserialization + @sa @ref to_cbor(const basic_json& for the related CBOR format + @sa @ref to_ubjson(const basic_json&, const bool, const bool) for the + related UBJSON format + + @since version 2.0.9 + */ + static std::vector<uint8_t> to_msgpack(const basic_json& j) + { + std::vector<uint8_t> result; + to_msgpack(j, result); + return result; + } + + static void to_msgpack(const basic_json& j, detail::output_adapter<uint8_t> o) + { + binary_writer<uint8_t>(o).write_msgpack(j); + } + + static void to_msgpack(const basic_json& j, detail::output_adapter<char> o) + { + binary_writer<char>(o).write_msgpack(j); + } + + /*! + @brief create a UBJSON serialization of a given JSON value + + Serializes a given JSON value @a j to a byte vector using the UBJSON + (Universal Binary JSON) serialization format. UBJSON aims to be more compact + than JSON itself, yet more efficient to parse. + + The library uses the following mapping from JSON values types to + UBJSON types according to the UBJSON specification: + + JSON value type | value/range | UBJSON type | marker + --------------- | --------------------------------- | ----------- | ------ + null | `null` | null | `Z` + boolean | `true` | true | `T` + boolean | `false` | false | `F` + number_integer | -9223372036854775808..-2147483649 | int64 | `L` + number_integer | -2147483648..-32769 | int32 | `l` + number_integer | -32768..-129 | int16 | `I` + number_integer | -128..127 | int8 | `i` + number_integer | 128..255 | uint8 | `U` + number_integer | 256..32767 | int16 | `I` + number_integer | 32768..2147483647 | int32 | `l` + number_integer | 2147483648..9223372036854775807 | int64 | `L` + number_unsigned | 0..127 | int8 | `i` + number_unsigned | 128..255 | uint8 | `U` + number_unsigned | 256..32767 | int16 | `I` + number_unsigned | 32768..2147483647 | int32 | `l` + number_unsigned | 2147483648..9223372036854775807 | int64 | `L` + number_float | *any value* | float64 | `D` + string | *with shortest length indicator* | string | `S` + array | *see notes on optimized format* | array | `[` + object | *see notes on optimized format* | map | `{` + + @note The mapping is **complete** in the sense that any JSON value type + can be converted to a UBJSON value. + + @note The following values can **not** be converted to a UBJSON value: + - strings with more than 9223372036854775807 bytes (theoretical) + - unsigned integer numbers above 9223372036854775807 + + @note The following markers are not used in the conversion: + - `Z`: no-op values are not created. + - `C`: single-byte strings are serialized with `S` markers. + + @note Any UBJSON output created @ref to_ubjson can be successfully parsed + by @ref from_ubjson. + + @note If NaN or Infinity are stored inside a JSON number, they are + serialized properly. This behavior differs from the @ref dump() + function which serializes NaN or Infinity to `null`. + + @note The optimized formats for containers are supported: Parameter + @a use_size adds size information to the beginning of a container and + removes the closing marker. Parameter @a use_type further checks + whether all elements of a container have the same type and adds the + type marker to the beginning of the container. The @a use_type + parameter must only be used together with @a use_size = true. Note + that @a use_size = true alone may result in larger representations - + the benefit of this parameter is that the receiving side is + immediately informed on the number of elements of the container. + + @param[in] j JSON value to serialize + @param[in] use_size whether to add size annotations to container types + @param[in] use_type whether to add type annotations to container types + (must be combined with @a use_size = true) + @return UBJSON serialization as byte vector + + @complexity Linear in the size of the JSON value @a j. + + @liveexample{The example shows the serialization of a JSON value to a byte + vector in UBJSON format.,to_ubjson} + + @sa http://ubjson.org + @sa @ref from_ubjson(detail::input_adapter&&, const bool, const bool) for the + analogous deserialization + @sa @ref to_cbor(const basic_json& for the related CBOR format + @sa @ref to_msgpack(const basic_json&) for the related MessagePack format + + @since version 3.1.0 + */ + static std::vector<uint8_t> to_ubjson(const basic_json& j, + const bool use_size = false, + const bool use_type = false) + { + std::vector<uint8_t> result; + to_ubjson(j, result, use_size, use_type); + return result; + } + + static void to_ubjson(const basic_json& j, detail::output_adapter<uint8_t> o, + const bool use_size = false, const bool use_type = false) + { + binary_writer<uint8_t>(o).write_ubjson(j, use_size, use_type); + } + + static void to_ubjson(const basic_json& j, detail::output_adapter<char> o, + const bool use_size = false, const bool use_type = false) + { + binary_writer<char>(o).write_ubjson(j, use_size, use_type); + } + + + /*! + @brief Serializes the given JSON object `j` to BSON and returns a vector + containing the corresponding BSON-representation. + + BSON (Binary JSON) is a binary format in which zero or more ordered key/value pairs are + stored as a single entity (a so-called document). + + The library uses the following mapping from JSON values types to BSON types: + + JSON value type | value/range | BSON type | marker + --------------- | --------------------------------- | ----------- | ------ + null | `null` | null | 0x0A + boolean | `true`, `false` | boolean | 0x08 + number_integer | -9223372036854775808..-2147483649 | int64 | 0x12 + number_integer | -2147483648..2147483647 | int32 | 0x10 + number_integer | 2147483648..9223372036854775807 | int64 | 0x12 + number_unsigned | 0..2147483647 | int32 | 0x10 + number_unsigned | 2147483648..9223372036854775807 | int64 | 0x12 + number_unsigned | 9223372036854775808..18446744073709551615| -- | -- + number_float | *any value* | double | 0x01 + string | *any value* | string | 0x02 + array | *any value* | document | 0x04 + object | *any value* | document | 0x03 + + @warning The mapping is **incomplete**, since only JSON-objects (and things + contained therein) can be serialized to BSON. + Also, integers larger than 9223372036854775807 cannot be serialized to BSON, + and the keys may not contain U+0000, since they are serialized a + zero-terminated c-strings. + + @throw out_of_range.407 if `j.is_number_unsigned() && j.get<std::uint64_t>() > 9223372036854775807` + @throw out_of_range.409 if a key in `j` contains a NULL (U+0000) + @throw type_error.317 if `!j.is_object()` + + @pre The input `j` is required to be an object: `j.is_object() == true`. + + @note Any BSON output created via @ref to_bson can be successfully parsed + by @ref from_bson. + + @param[in] j JSON value to serialize + @return BSON serialization as byte vector + + @complexity Linear in the size of the JSON value @a j. + + @liveexample{The example shows the serialization of a JSON value to a byte + vector in BSON format.,to_bson} + + @sa http://bsonspec.org/spec.html + @sa @ref from_bson(detail::input_adapter&&, const bool strict) for the + analogous deserialization + @sa @ref to_ubjson(const basic_json&, const bool, const bool) for the + related UBJSON format + @sa @ref to_cbor(const basic_json&) for the related CBOR format + @sa @ref to_msgpack(const basic_json&) for the related MessagePack format + */ + static std::vector<uint8_t> to_bson(const basic_json& j) + { + std::vector<uint8_t> result; + to_bson(j, result); + return result; + } + + /*! + @brief Serializes the given JSON object `j` to BSON and forwards the + corresponding BSON-representation to the given output_adapter `o`. + @param j The JSON object to convert to BSON. + @param o The output adapter that receives the binary BSON representation. + @pre The input `j` shall be an object: `j.is_object() == true` + @sa @ref to_bson(const basic_json&) + */ + static void to_bson(const basic_json& j, detail::output_adapter<uint8_t> o) + { + binary_writer<uint8_t>(o).write_bson(j); + } + + /*! + @copydoc to_bson(const basic_json&, detail::output_adapter<uint8_t>) + */ + static void to_bson(const basic_json& j, detail::output_adapter<char> o) + { + binary_writer<char>(o).write_bson(j); + } + + + /*! + @brief create a JSON value from an input in CBOR format + + Deserializes a given input @a i to a JSON value using the CBOR (Concise + Binary Object Representation) serialization format. + + The library maps CBOR types to JSON value types as follows: + + CBOR type | JSON value type | first byte + ---------------------- | --------------- | ---------- + Integer | number_unsigned | 0x00..0x17 + Unsigned integer | number_unsigned | 0x18 + Unsigned integer | number_unsigned | 0x19 + Unsigned integer | number_unsigned | 0x1A + Unsigned integer | number_unsigned | 0x1B + Negative integer | number_integer | 0x20..0x37 + Negative integer | number_integer | 0x38 + Negative integer | number_integer | 0x39 + Negative integer | number_integer | 0x3A + Negative integer | number_integer | 0x3B + Negative integer | number_integer | 0x40..0x57 + UTF-8 string | string | 0x60..0x77 + UTF-8 string | string | 0x78 + UTF-8 string | string | 0x79 + UTF-8 string | string | 0x7A + UTF-8 string | string | 0x7B + UTF-8 string | string | 0x7F + array | array | 0x80..0x97 + array | array | 0x98 + array | array | 0x99 + array | array | 0x9A + array | array | 0x9B + array | array | 0x9F + map | object | 0xA0..0xB7 + map | object | 0xB8 + map | object | 0xB9 + map | object | 0xBA + map | object | 0xBB + map | object | 0xBF + False | `false` | 0xF4 + True | `true` | 0xF5 + Null | `null` | 0xF6 + Half-Precision Float | number_float | 0xF9 + Single-Precision Float | number_float | 0xFA + Double-Precision Float | number_float | 0xFB + + @warning The mapping is **incomplete** in the sense that not all CBOR + types can be converted to a JSON value. The following CBOR types + are not supported and will yield parse errors (parse_error.112): + - byte strings (0x40..0x5F) + - date/time (0xC0..0xC1) + - bignum (0xC2..0xC3) + - decimal fraction (0xC4) + - bigfloat (0xC5) + - tagged items (0xC6..0xD4, 0xD8..0xDB) + - expected conversions (0xD5..0xD7) + - simple values (0xE0..0xF3, 0xF8) + - undefined (0xF7) + + @warning CBOR allows map keys of any type, whereas JSON only allows + strings as keys in object values. Therefore, CBOR maps with keys + other than UTF-8 strings are rejected (parse_error.113). + + @note Any CBOR output created @ref to_cbor can be successfully parsed by + @ref from_cbor. + + @param[in] i an input in CBOR format convertible to an input adapter + @param[in] strict whether to expect the input to be consumed until EOF + (true by default) + @param[in] allow_exceptions whether to throw exceptions in case of a + parse error (optional, true by default) + + @return deserialized JSON value; in case of a parse error and + @a allow_exceptions set to `false`, the return value will be + value_t::discarded. + + @throw parse_error.110 if the given input ends prematurely or the end of + file was not reached when @a strict was set to true + @throw parse_error.112 if unsupported features from CBOR were + used in the given input @a v or if the input is not valid CBOR + @throw parse_error.113 if a string was expected as map key, but not found + + @complexity Linear in the size of the input @a i. + + @liveexample{The example shows the deserialization of a byte vector in CBOR + format to a JSON value.,from_cbor} + + @sa http://cbor.io + @sa @ref to_cbor(const basic_json&) for the analogous serialization + @sa @ref from_msgpack(detail::input_adapter&&, const bool, const bool) for the + related MessagePack format + @sa @ref from_ubjson(detail::input_adapter&&, const bool, const bool) for the + related UBJSON format + + @since version 2.0.9; parameter @a start_index since 2.1.1; changed to + consume input adapters, removed start_index parameter, and added + @a strict parameter since 3.0.0; added @a allow_exceptions parameter + since 3.2.0 + */ + JSON_NODISCARD + static basic_json from_cbor(detail::input_adapter&& i, + const bool strict = true, + const bool allow_exceptions = true) + { + basic_json result; + detail::json_sax_dom_parser<basic_json> sdp(result, allow_exceptions); + const bool res = binary_reader(detail::input_adapter(i)).sax_parse(input_format_t::cbor, &sdp, strict); + return res ? result : basic_json(value_t::discarded); + } + + /*! + @copydoc from_cbor(detail::input_adapter&&, const bool, const bool) + */ + template<typename A1, typename A2, + detail::enable_if_t<std::is_constructible<detail::input_adapter, A1, A2>::value, int> = 0> + JSON_NODISCARD + static basic_json from_cbor(A1 && a1, A2 && a2, + const bool strict = true, + const bool allow_exceptions = true) + { + basic_json result; + detail::json_sax_dom_parser<basic_json> sdp(result, allow_exceptions); + const bool res = binary_reader(detail::input_adapter(std::forward<A1>(a1), std::forward<A2>(a2))).sax_parse(input_format_t::cbor, &sdp, strict); + return res ? result : basic_json(value_t::discarded); + } + + /*! + @brief create a JSON value from an input in MessagePack format + + Deserializes a given input @a i to a JSON value using the MessagePack + serialization format. + + The library maps MessagePack types to JSON value types as follows: + + MessagePack type | JSON value type | first byte + ---------------- | --------------- | ---------- + positive fixint | number_unsigned | 0x00..0x7F + fixmap | object | 0x80..0x8F + fixarray | array | 0x90..0x9F + fixstr | string | 0xA0..0xBF + nil | `null` | 0xC0 + false | `false` | 0xC2 + true | `true` | 0xC3 + float 32 | number_float | 0xCA + float 64 | number_float | 0xCB + uint 8 | number_unsigned | 0xCC + uint 16 | number_unsigned | 0xCD + uint 32 | number_unsigned | 0xCE + uint 64 | number_unsigned | 0xCF + int 8 | number_integer | 0xD0 + int 16 | number_integer | 0xD1 + int 32 | number_integer | 0xD2 + int 64 | number_integer | 0xD3 + str 8 | string | 0xD9 + str 16 | string | 0xDA + str 32 | string | 0xDB + array 16 | array | 0xDC + array 32 | array | 0xDD + map 16 | object | 0xDE + map 32 | object | 0xDF + negative fixint | number_integer | 0xE0-0xFF + + @warning The mapping is **incomplete** in the sense that not all + MessagePack types can be converted to a JSON value. The following + MessagePack types are not supported and will yield parse errors: + - bin 8 - bin 32 (0xC4..0xC6) + - ext 8 - ext 32 (0xC7..0xC9) + - fixext 1 - fixext 16 (0xD4..0xD8) + + @note Any MessagePack output created @ref to_msgpack can be successfully + parsed by @ref from_msgpack. + + @param[in] i an input in MessagePack format convertible to an input + adapter + @param[in] strict whether to expect the input to be consumed until EOF + (true by default) + @param[in] allow_exceptions whether to throw exceptions in case of a + parse error (optional, true by default) + + @return deserialized JSON value; in case of a parse error and + @a allow_exceptions set to `false`, the return value will be + value_t::discarded. + + @throw parse_error.110 if the given input ends prematurely or the end of + file was not reached when @a strict was set to true + @throw parse_error.112 if unsupported features from MessagePack were + used in the given input @a i or if the input is not valid MessagePack + @throw parse_error.113 if a string was expected as map key, but not found + + @complexity Linear in the size of the input @a i. + + @liveexample{The example shows the deserialization of a byte vector in + MessagePack format to a JSON value.,from_msgpack} + + @sa http://msgpack.org + @sa @ref to_msgpack(const basic_json&) for the analogous serialization + @sa @ref from_cbor(detail::input_adapter&&, const bool, const bool) for the + related CBOR format + @sa @ref from_ubjson(detail::input_adapter&&, const bool, const bool) for + the related UBJSON format + @sa @ref from_bson(detail::input_adapter&&, const bool, const bool) for + the related BSON format + + @since version 2.0.9; parameter @a start_index since 2.1.1; changed to + consume input adapters, removed start_index parameter, and added + @a strict parameter since 3.0.0; added @a allow_exceptions parameter + since 3.2.0 + */ + JSON_NODISCARD + static basic_json from_msgpack(detail::input_adapter&& i, + const bool strict = true, + const bool allow_exceptions = true) + { + basic_json result; + detail::json_sax_dom_parser<basic_json> sdp(result, allow_exceptions); + const bool res = binary_reader(detail::input_adapter(i)).sax_parse(input_format_t::msgpack, &sdp, strict); + return res ? result : basic_json(value_t::discarded); + } + + /*! + @copydoc from_msgpack(detail::input_adapter&&, const bool, const bool) + */ + template<typename A1, typename A2, + detail::enable_if_t<std::is_constructible<detail::input_adapter, A1, A2>::value, int> = 0> + JSON_NODISCARD + static basic_json from_msgpack(A1 && a1, A2 && a2, + const bool strict = true, + const bool allow_exceptions = true) + { + basic_json result; + detail::json_sax_dom_parser<basic_json> sdp(result, allow_exceptions); + const bool res = binary_reader(detail::input_adapter(std::forward<A1>(a1), std::forward<A2>(a2))).sax_parse(input_format_t::msgpack, &sdp, strict); + return res ? result : basic_json(value_t::discarded); + } + + /*! + @brief create a JSON value from an input in UBJSON format + + Deserializes a given input @a i to a JSON value using the UBJSON (Universal + Binary JSON) serialization format. + + The library maps UBJSON types to JSON value types as follows: + + UBJSON type | JSON value type | marker + ----------- | --------------------------------------- | ------ + no-op | *no value, next value is read* | `N` + null | `null` | `Z` + false | `false` | `F` + true | `true` | `T` + float32 | number_float | `d` + float64 | number_float | `D` + uint8 | number_unsigned | `U` + int8 | number_integer | `i` + int16 | number_integer | `I` + int32 | number_integer | `l` + int64 | number_integer | `L` + string | string | `S` + char | string | `C` + array | array (optimized values are supported) | `[` + object | object (optimized values are supported) | `{` + + @note The mapping is **complete** in the sense that any UBJSON value can + be converted to a JSON value. + + @param[in] i an input in UBJSON format convertible to an input adapter + @param[in] strict whether to expect the input to be consumed until EOF + (true by default) + @param[in] allow_exceptions whether to throw exceptions in case of a + parse error (optional, true by default) + + @return deserialized JSON value; in case of a parse error and + @a allow_exceptions set to `false`, the return value will be + value_t::discarded. + + @throw parse_error.110 if the given input ends prematurely or the end of + file was not reached when @a strict was set to true + @throw parse_error.112 if a parse error occurs + @throw parse_error.113 if a string could not be parsed successfully + + @complexity Linear in the size of the input @a i. + + @liveexample{The example shows the deserialization of a byte vector in + UBJSON format to a JSON value.,from_ubjson} + + @sa http://ubjson.org + @sa @ref to_ubjson(const basic_json&, const bool, const bool) for the + analogous serialization + @sa @ref from_cbor(detail::input_adapter&&, const bool, const bool) for the + related CBOR format + @sa @ref from_msgpack(detail::input_adapter&&, const bool, const bool) for + the related MessagePack format + @sa @ref from_bson(detail::input_adapter&&, const bool, const bool) for + the related BSON format + + @since version 3.1.0; added @a allow_exceptions parameter since 3.2.0 + */ + JSON_NODISCARD + static basic_json from_ubjson(detail::input_adapter&& i, + const bool strict = true, + const bool allow_exceptions = true) + { + basic_json result; + detail::json_sax_dom_parser<basic_json> sdp(result, allow_exceptions); + const bool res = binary_reader(detail::input_adapter(i)).sax_parse(input_format_t::ubjson, &sdp, strict); + return res ? result : basic_json(value_t::discarded); + } + + /*! + @copydoc from_ubjson(detail::input_adapter&&, const bool, const bool) + */ + template<typename A1, typename A2, + detail::enable_if_t<std::is_constructible<detail::input_adapter, A1, A2>::value, int> = 0> + JSON_NODISCARD + static basic_json from_ubjson(A1 && a1, A2 && a2, + const bool strict = true, + const bool allow_exceptions = true) + { + basic_json result; + detail::json_sax_dom_parser<basic_json> sdp(result, allow_exceptions); + const bool res = binary_reader(detail::input_adapter(std::forward<A1>(a1), std::forward<A2>(a2))).sax_parse(input_format_t::ubjson, &sdp, strict); + return res ? result : basic_json(value_t::discarded); + } + + /*! + @brief Create a JSON value from an input in BSON format + + Deserializes a given input @a i to a JSON value using the BSON (Binary JSON) + serialization format. + + The library maps BSON record types to JSON value types as follows: + + BSON type | BSON marker byte | JSON value type + --------------- | ---------------- | --------------------------- + double | 0x01 | number_float + string | 0x02 | string + document | 0x03 | object + array | 0x04 | array + binary | 0x05 | still unsupported + undefined | 0x06 | still unsupported + ObjectId | 0x07 | still unsupported + boolean | 0x08 | boolean + UTC Date-Time | 0x09 | still unsupported + null | 0x0A | null + Regular Expr. | 0x0B | still unsupported + DB Pointer | 0x0C | still unsupported + JavaScript Code | 0x0D | still unsupported + Symbol | 0x0E | still unsupported + JavaScript Code | 0x0F | still unsupported + int32 | 0x10 | number_integer + Timestamp | 0x11 | still unsupported + 128-bit decimal float | 0x13 | still unsupported + Max Key | 0x7F | still unsupported + Min Key | 0xFF | still unsupported + + @warning The mapping is **incomplete**. The unsupported mappings + are indicated in the table above. + + @param[in] i an input in BSON format convertible to an input adapter + @param[in] strict whether to expect the input to be consumed until EOF + (true by default) + @param[in] allow_exceptions whether to throw exceptions in case of a + parse error (optional, true by default) + + @return deserialized JSON value; in case of a parse error and + @a allow_exceptions set to `false`, the return value will be + value_t::discarded. + + @throw parse_error.114 if an unsupported BSON record type is encountered + + @complexity Linear in the size of the input @a i. + + @liveexample{The example shows the deserialization of a byte vector in + BSON format to a JSON value.,from_bson} + + @sa http://bsonspec.org/spec.html + @sa @ref to_bson(const basic_json&) for the analogous serialization + @sa @ref from_cbor(detail::input_adapter&&, const bool, const bool) for the + related CBOR format + @sa @ref from_msgpack(detail::input_adapter&&, const bool, const bool) for + the related MessagePack format + @sa @ref from_ubjson(detail::input_adapter&&, const bool, const bool) for the + related UBJSON format + */ + JSON_NODISCARD + static basic_json from_bson(detail::input_adapter&& i, + const bool strict = true, + const bool allow_exceptions = true) + { + basic_json result; + detail::json_sax_dom_parser<basic_json> sdp(result, allow_exceptions); + const bool res = binary_reader(detail::input_adapter(i)).sax_parse(input_format_t::bson, &sdp, strict); + return res ? result : basic_json(value_t::discarded); + } + + /*! + @copydoc from_bson(detail::input_adapter&&, const bool, const bool) + */ + template<typename A1, typename A2, + detail::enable_if_t<std::is_constructible<detail::input_adapter, A1, A2>::value, int> = 0> + JSON_NODISCARD + static basic_json from_bson(A1 && a1, A2 && a2, + const bool strict = true, + const bool allow_exceptions = true) + { + basic_json result; + detail::json_sax_dom_parser<basic_json> sdp(result, allow_exceptions); + const bool res = binary_reader(detail::input_adapter(std::forward<A1>(a1), std::forward<A2>(a2))).sax_parse(input_format_t::bson, &sdp, strict); + return res ? result : basic_json(value_t::discarded); + } + + + + /// @} + + ////////////////////////// + // JSON Pointer support // + ////////////////////////// + + /// @name JSON Pointer functions + /// @{ + + /*! + @brief access specified element via JSON Pointer + + Uses a JSON pointer to retrieve a reference to the respective JSON value. + No bound checking is performed. Similar to @ref operator[](const typename + object_t::key_type&), `null` values are created in arrays and objects if + necessary. + + In particular: + - If the JSON pointer points to an object key that does not exist, it + is created an filled with a `null` value before a reference to it + is returned. + - If the JSON pointer points to an array index that does not exist, it + is created an filled with a `null` value before a reference to it + is returned. All indices between the current maximum and the given + index are also filled with `null`. + - The special value `-` is treated as a synonym for the index past the + end. + + @param[in] ptr a JSON pointer + + @return reference to the element pointed to by @a ptr + + @complexity Constant. + + @throw parse_error.106 if an array index begins with '0' + @throw parse_error.109 if an array index was not a number + @throw out_of_range.404 if the JSON pointer can not be resolved + + @liveexample{The behavior is shown in the example.,operatorjson_pointer} + + @since version 2.0.0 + */ + reference operator[](const json_pointer& ptr) + { + return ptr.get_unchecked(this); + } + + /*! + @brief access specified element via JSON Pointer + + Uses a JSON pointer to retrieve a reference to the respective JSON value. + No bound checking is performed. The function does not change the JSON + value; no `null` values are created. In particular, the the special value + `-` yields an exception. + + @param[in] ptr JSON pointer to the desired element + + @return const reference to the element pointed to by @a ptr + + @complexity Constant. + + @throw parse_error.106 if an array index begins with '0' + @throw parse_error.109 if an array index was not a number + @throw out_of_range.402 if the array index '-' is used + @throw out_of_range.404 if the JSON pointer can not be resolved + + @liveexample{The behavior is shown in the example.,operatorjson_pointer_const} + + @since version 2.0.0 + */ + const_reference operator[](const json_pointer& ptr) const + { + return ptr.get_unchecked(this); + } + + /*! + @brief access specified element via JSON Pointer + + Returns a reference to the element at with specified JSON pointer @a ptr, + with bounds checking. + + @param[in] ptr JSON pointer to the desired element + + @return reference to the element pointed to by @a ptr + + @throw parse_error.106 if an array index in the passed JSON pointer @a ptr + begins with '0'. See example below. + + @throw parse_error.109 if an array index in the passed JSON pointer @a ptr + is not a number. See example below. + + @throw out_of_range.401 if an array index in the passed JSON pointer @a ptr + is out of range. See example below. + + @throw out_of_range.402 if the array index '-' is used in the passed JSON + pointer @a ptr. As `at` provides checked access (and no elements are + implicitly inserted), the index '-' is always invalid. See example below. + + @throw out_of_range.403 if the JSON pointer describes a key of an object + which cannot be found. See example below. + + @throw out_of_range.404 if the JSON pointer @a ptr can not be resolved. + See example below. + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes in the JSON value. + + @complexity Constant. + + @since version 2.0.0 + + @liveexample{The behavior is shown in the example.,at_json_pointer} + */ + reference at(const json_pointer& ptr) + { + return ptr.get_checked(this); + } + + /*! + @brief access specified element via JSON Pointer + + Returns a const reference to the element at with specified JSON pointer @a + ptr, with bounds checking. + + @param[in] ptr JSON pointer to the desired element + + @return reference to the element pointed to by @a ptr + + @throw parse_error.106 if an array index in the passed JSON pointer @a ptr + begins with '0'. See example below. + + @throw parse_error.109 if an array index in the passed JSON pointer @a ptr + is not a number. See example below. + + @throw out_of_range.401 if an array index in the passed JSON pointer @a ptr + is out of range. See example below. + + @throw out_of_range.402 if the array index '-' is used in the passed JSON + pointer @a ptr. As `at` provides checked access (and no elements are + implicitly inserted), the index '-' is always invalid. See example below. + + @throw out_of_range.403 if the JSON pointer describes a key of an object + which cannot be found. See example below. + + @throw out_of_range.404 if the JSON pointer @a ptr can not be resolved. + See example below. + + @exceptionsafety Strong guarantee: if an exception is thrown, there are no + changes in the JSON value. + + @complexity Constant. + + @since version 2.0.0 + + @liveexample{The behavior is shown in the example.,at_json_pointer_const} + */ + const_reference at(const json_pointer& ptr) const + { + return ptr.get_checked(this); + } + + /*! + @brief return flattened JSON value + + The function creates a JSON object whose keys are JSON pointers (see [RFC + 6901](https://tools.ietf.org/html/rfc6901)) and whose values are all + primitive. The original JSON value can be restored using the @ref + unflatten() function. + + @return an object that maps JSON pointers to primitive values + + @note Empty objects and arrays are flattened to `null` and will not be + reconstructed correctly by the @ref unflatten() function. + + @complexity Linear in the size the JSON value. + + @liveexample{The following code shows how a JSON object is flattened to an + object whose keys consist of JSON pointers.,flatten} + + @sa @ref unflatten() for the reverse function + + @since version 2.0.0 + */ + basic_json flatten() const + { + basic_json result(value_t::object); + json_pointer::flatten("", *this, result); + return result; + } + + /*! + @brief unflatten a previously flattened JSON value + + The function restores the arbitrary nesting of a JSON value that has been + flattened before using the @ref flatten() function. The JSON value must + meet certain constraints: + 1. The value must be an object. + 2. The keys must be JSON pointers (see + [RFC 6901](https://tools.ietf.org/html/rfc6901)) + 3. The mapped values must be primitive JSON types. + + @return the original JSON from a flattened version + + @note Empty objects and arrays are flattened by @ref flatten() to `null` + values and can not unflattened to their original type. Apart from + this example, for a JSON value `j`, the following is always true: + `j == j.flatten().unflatten()`. + + @complexity Linear in the size the JSON value. + + @throw type_error.314 if value is not an object + @throw type_error.315 if object values are not primitive + + @liveexample{The following code shows how a flattened JSON object is + unflattened into the original nested JSON object.,unflatten} + + @sa @ref flatten() for the reverse function + + @since version 2.0.0 + */ + basic_json unflatten() const + { + return json_pointer::unflatten(*this); + } + + /// @} + + ////////////////////////// + // JSON Patch functions // + ////////////////////////// + + /// @name JSON Patch functions + /// @{ + + /*! + @brief applies a JSON patch + + [JSON Patch](http://jsonpatch.com) defines a JSON document structure for + expressing a sequence of operations to apply to a JSON) document. With + this function, a JSON Patch is applied to the current JSON value by + executing all operations from the patch. + + @param[in] json_patch JSON patch document + @return patched document + + @note The application of a patch is atomic: Either all operations succeed + and the patched document is returned or an exception is thrown. In + any case, the original value is not changed: the patch is applied + to a copy of the value. + + @throw parse_error.104 if the JSON patch does not consist of an array of + objects + + @throw parse_error.105 if the JSON patch is malformed (e.g., mandatory + attributes are missing); example: `"operation add must have member path"` + + @throw out_of_range.401 if an array index is out of range. + + @throw out_of_range.403 if a JSON pointer inside the patch could not be + resolved successfully in the current JSON value; example: `"key baz not + found"` + + @throw out_of_range.405 if JSON pointer has no parent ("add", "remove", + "move") + + @throw other_error.501 if "test" operation was unsuccessful + + @complexity Linear in the size of the JSON value and the length of the + JSON patch. As usually only a fraction of the JSON value is affected by + the patch, the complexity can usually be neglected. + + @liveexample{The following code shows how a JSON patch is applied to a + value.,patch} + + @sa @ref diff -- create a JSON patch by comparing two JSON values + + @sa [RFC 6902 (JSON Patch)](https://tools.ietf.org/html/rfc6902) + @sa [RFC 6901 (JSON Pointer)](https://tools.ietf.org/html/rfc6901) + + @since version 2.0.0 + */ + basic_json patch(const basic_json& json_patch) const + { + // make a working copy to apply the patch to + basic_json result = *this; + + // the valid JSON Patch operations + enum class patch_operations {add, remove, replace, move, copy, test, invalid}; + + const auto get_op = [](const std::string & op) + { + if (op == "add") + { + return patch_operations::add; + } + if (op == "remove") + { + return patch_operations::remove; + } + if (op == "replace") + { + return patch_operations::replace; + } + if (op == "move") + { + return patch_operations::move; + } + if (op == "copy") + { + return patch_operations::copy; + } + if (op == "test") + { + return patch_operations::test; + } + + return patch_operations::invalid; + }; + + // wrapper for "add" operation; add value at ptr + const auto operation_add = [&result](json_pointer & ptr, basic_json val) + { + // adding to the root of the target document means replacing it + if (ptr.empty()) + { + result = val; + return; + } + + // make sure the top element of the pointer exists + json_pointer top_pointer = ptr.top(); + if (top_pointer != ptr) + { + result.at(top_pointer); + } + + // get reference to parent of JSON pointer ptr + const auto last_path = ptr.back(); + ptr.pop_back(); + basic_json& parent = result[ptr]; + + switch (parent.m_type) + { + case value_t::null: + case value_t::object: + { + // use operator[] to add value + parent[last_path] = val; + break; + } + + case value_t::array: + { + if (last_path == "-") + { + // special case: append to back + parent.push_back(val); + } + else + { + const auto idx = json_pointer::array_index(last_path); + if (JSON_UNLIKELY(static_cast<size_type>(idx) > parent.size())) + { + // avoid undefined behavior + JSON_THROW(out_of_range::create(401, "array index " + std::to_string(idx) + " is out of range")); + } + + // default case: insert add offset + parent.insert(parent.begin() + static_cast<difference_type>(idx), val); + } + break; + } + + // if there exists a parent it cannot be primitive + default: // LCOV_EXCL_LINE + assert(false); // LCOV_EXCL_LINE + } + }; + + // wrapper for "remove" operation; remove value at ptr + const auto operation_remove = [&result](json_pointer & ptr) + { + // get reference to parent of JSON pointer ptr + const auto last_path = ptr.back(); + ptr.pop_back(); + basic_json& parent = result.at(ptr); + + // remove child + if (parent.is_object()) + { + // perform range check + auto it = parent.find(last_path); + if (JSON_LIKELY(it != parent.end())) + { + parent.erase(it); + } + else + { + JSON_THROW(out_of_range::create(403, "key '" + last_path + "' not found")); + } + } + else if (parent.is_array()) + { + // note erase performs range check + parent.erase(static_cast<size_type>(json_pointer::array_index(last_path))); + } + }; + + // type check: top level value must be an array + if (JSON_UNLIKELY(not json_patch.is_array())) + { + JSON_THROW(parse_error::create(104, 0, "JSON patch must be an array of objects")); + } + + // iterate and apply the operations + for (const auto& val : json_patch) + { + // wrapper to get a value for an operation + const auto get_value = [&val](const std::string & op, + const std::string & member, + bool string_type) -> basic_json & + { + // find value + auto it = val.m_value.object->find(member); + + // context-sensitive error message + const auto error_msg = (op == "op") ? "operation" : "operation '" + op + "'"; + + // check if desired value is present + if (JSON_UNLIKELY(it == val.m_value.object->end())) + { + JSON_THROW(parse_error::create(105, 0, error_msg + " must have member '" + member + "'")); + } + + // check if result is of type string + if (JSON_UNLIKELY(string_type and not it->second.is_string())) + { + JSON_THROW(parse_error::create(105, 0, error_msg + " must have string member '" + member + "'")); + } + + // no error: return value + return it->second; + }; + + // type check: every element of the array must be an object + if (JSON_UNLIKELY(not val.is_object())) + { + JSON_THROW(parse_error::create(104, 0, "JSON patch must be an array of objects")); + } + + // collect mandatory members + const std::string op = get_value("op", "op", true); + const std::string path = get_value(op, "path", true); + json_pointer ptr(path); + + switch (get_op(op)) + { + case patch_operations::add: + { + operation_add(ptr, get_value("add", "value", false)); + break; + } + + case patch_operations::remove: + { + operation_remove(ptr); + break; + } + + case patch_operations::replace: + { + // the "path" location must exist - use at() + result.at(ptr) = get_value("replace", "value", false); + break; + } + + case patch_operations::move: + { + const std::string from_path = get_value("move", "from", true); + json_pointer from_ptr(from_path); + + // the "from" location must exist - use at() + basic_json v = result.at(from_ptr); + + // The move operation is functionally identical to a + // "remove" operation on the "from" location, followed + // immediately by an "add" operation at the target + // location with the value that was just removed. + operation_remove(from_ptr); + operation_add(ptr, v); + break; + } + + case patch_operations::copy: + { + const std::string from_path = get_value("copy", "from", true); + const json_pointer from_ptr(from_path); + + // the "from" location must exist - use at() + basic_json v = result.at(from_ptr); + + // The copy is functionally identical to an "add" + // operation at the target location using the value + // specified in the "from" member. + operation_add(ptr, v); + break; + } + + case patch_operations::test: + { + bool success = false; + JSON_TRY + { + // check if "value" matches the one at "path" + // the "path" location must exist - use at() + success = (result.at(ptr) == get_value("test", "value", false)); + } + JSON_INTERNAL_CATCH (out_of_range&) + { + // ignore out of range errors: success remains false + } + + // throw an exception if test fails + if (JSON_UNLIKELY(not success)) + { + JSON_THROW(other_error::create(501, "unsuccessful: " + val.dump())); + } + + break; + } + + default: + { + // op must be "add", "remove", "replace", "move", "copy", or + // "test" + JSON_THROW(parse_error::create(105, 0, "operation value '" + op + "' is invalid")); + } + } + } + + return result; + } + + /*! + @brief creates a diff as a JSON patch + + Creates a [JSON Patch](http://jsonpatch.com) so that value @a source can + be changed into the value @a target by calling @ref patch function. + + @invariant For two JSON values @a source and @a target, the following code + yields always `true`: + @code {.cpp} + source.patch(diff(source, target)) == target; + @endcode + + @note Currently, only `remove`, `add`, and `replace` operations are + generated. + + @param[in] source JSON value to compare from + @param[in] target JSON value to compare against + @param[in] path helper value to create JSON pointers + + @return a JSON patch to convert the @a source to @a target + + @complexity Linear in the lengths of @a source and @a target. + + @liveexample{The following code shows how a JSON patch is created as a + diff for two JSON values.,diff} + + @sa @ref patch -- apply a JSON patch + @sa @ref merge_patch -- apply a JSON Merge Patch + + @sa [RFC 6902 (JSON Patch)](https://tools.ietf.org/html/rfc6902) + + @since version 2.0.0 + */ + JSON_NODISCARD + static basic_json diff(const basic_json& source, const basic_json& target, + const std::string& path = "") + { + // the patch + basic_json result(value_t::array); + + // if the values are the same, return empty patch + if (source == target) + { + return result; + } + + if (source.type() != target.type()) + { + // different types: replace value + result.push_back( + { + {"op", "replace"}, {"path", path}, {"value", target} + }); + return result; + } + + switch (source.type()) + { + case value_t::array: + { + // first pass: traverse common elements + std::size_t i = 0; + while (i < source.size() and i < target.size()) + { + // recursive call to compare array values at index i + auto temp_diff = diff(source[i], target[i], path + "/" + std::to_string(i)); + result.insert(result.end(), temp_diff.begin(), temp_diff.end()); + ++i; + } + + // i now reached the end of at least one array + // in a second pass, traverse the remaining elements + + // remove my remaining elements + const auto end_index = static_cast<difference_type>(result.size()); + while (i < source.size()) + { + // add operations in reverse order to avoid invalid + // indices + result.insert(result.begin() + end_index, object( + { + {"op", "remove"}, + {"path", path + "/" + std::to_string(i)} + })); + ++i; + } + + // add other remaining elements + while (i < target.size()) + { + result.push_back( + { + {"op", "add"}, + {"path", path + "/" + std::to_string(i)}, + {"value", target[i]} + }); + ++i; + } + + break; + } + + case value_t::object: + { + // first pass: traverse this object's elements + for (auto it = source.cbegin(); it != source.cend(); ++it) + { + // escape the key name to be used in a JSON patch + const auto key = json_pointer::escape(it.key()); + + if (target.find(it.key()) != target.end()) + { + // recursive call to compare object values at key it + auto temp_diff = diff(it.value(), target[it.key()], path + "/" + key); + result.insert(result.end(), temp_diff.begin(), temp_diff.end()); + } + else + { + // found a key that is not in o -> remove it + result.push_back(object( + { + {"op", "remove"}, {"path", path + "/" + key} + })); + } + } + + // second pass: traverse other object's elements + for (auto it = target.cbegin(); it != target.cend(); ++it) + { + if (source.find(it.key()) == source.end()) + { + // found a key that is not in this -> add it + const auto key = json_pointer::escape(it.key()); + result.push_back( + { + {"op", "add"}, {"path", path + "/" + key}, + {"value", it.value()} + }); + } + } + + break; + } + + default: + { + // both primitive type: replace value + result.push_back( + { + {"op", "replace"}, {"path", path}, {"value", target} + }); + break; + } + } + + return result; + } + + /// @} + + //////////////////////////////// + // JSON Merge Patch functions // + //////////////////////////////// + + /// @name JSON Merge Patch functions + /// @{ + + /*! + @brief applies a JSON Merge Patch + + The merge patch format is primarily intended for use with the HTTP PATCH + method as a means of describing a set of modifications to a target + resource's content. This function applies a merge patch to the current + JSON value. + + The function implements the following algorithm from Section 2 of + [RFC 7396 (JSON Merge Patch)](https://tools.ietf.org/html/rfc7396): + + ``` + define MergePatch(Target, Patch): + if Patch is an Object: + if Target is not an Object: + Target = {} // Ignore the contents and set it to an empty Object + for each Name/Value pair in Patch: + if Value is null: + if Name exists in Target: + remove the Name/Value pair from Target + else: + Target[Name] = MergePatch(Target[Name], Value) + return Target + else: + return Patch + ``` + + Thereby, `Target` is the current object; that is, the patch is applied to + the current value. + + @param[in] apply_patch the patch to apply + + @complexity Linear in the lengths of @a patch. + + @liveexample{The following code shows how a JSON Merge Patch is applied to + a JSON document.,merge_patch} + + @sa @ref patch -- apply a JSON patch + @sa [RFC 7396 (JSON Merge Patch)](https://tools.ietf.org/html/rfc7396) + + @since version 3.0.0 + */ + void merge_patch(const basic_json& apply_patch) + { + if (apply_patch.is_object()) + { + if (not is_object()) + { + *this = object(); + } + for (auto it = apply_patch.begin(); it != apply_patch.end(); ++it) + { + if (it.value().is_null()) + { + erase(it.key()); + } + else + { + operator[](it.key()).merge_patch(it.value()); + } + } + } + else + { + *this = apply_patch; + } + } + + /// @} +}; +} // namespace nlohmann + +/////////////////////// +// nonmember support // +/////////////////////// + +// specialization of std::swap, and std::hash +namespace std +{ + +/// hash value for JSON objects +template<> +struct hash<nlohmann::json> +{ + /*! + @brief return a hash value for a JSON object + + @since version 1.0.0 + */ + std::size_t operator()(const nlohmann::json& j) const + { + // a naive hashing via the string representation + const auto& h = hash<nlohmann::json::string_t>(); + return h(j.dump()); + } +}; + +/// specialization for std::less<value_t> +/// @note: do not remove the space after '<', +/// see https://github.com/nlohmann/json/pull/679 +template<> +struct less< ::nlohmann::detail::value_t> +{ + /*! + @brief compare two value_t enum values + @since version 3.0.0 + */ + bool operator()(nlohmann::detail::value_t lhs, + nlohmann::detail::value_t rhs) const noexcept + { + return nlohmann::detail::operator<(lhs, rhs); + } +}; + +/*! +@brief exchanges the values of two JSON objects + +@since version 1.0.0 +*/ +template<> +inline void swap<nlohmann::json>(nlohmann::json& j1, nlohmann::json& j2) noexcept( + is_nothrow_move_constructible<nlohmann::json>::value and + is_nothrow_move_assignable<nlohmann::json>::value +) +{ + j1.swap(j2); +} + +} // namespace std + +/*! +@brief user-defined string literal for JSON values + +This operator implements a user-defined string literal for JSON objects. It +can be used by adding `"_json"` to a string literal and returns a JSON object +if no parse error occurred. + +@param[in] s a string representation of a JSON object +@param[in] n the length of string @a s +@return a JSON object + +@since version 1.0.0 +*/ +inline nlohmann::json operator "" _json(const char* s, std::size_t n) +{ + return nlohmann::json::parse(s, s + n); +} + +/*! +@brief user-defined string literal for JSON pointer + +This operator implements a user-defined string literal for JSON Pointers. It +can be used by adding `"_json_pointer"` to a string literal and returns a JSON pointer +object if no parse error occurred. + +@param[in] s a string representation of a JSON Pointer +@param[in] n the length of string @a s +@return a JSON pointer object + +@since version 2.0.0 +*/ +inline nlohmann::json::json_pointer operator "" _json_pointer(const char* s, std::size_t n) +{ + return nlohmann::json::json_pointer(std::string(s, n)); +} + +// #include <nlohmann/detail/macro_unscope.hpp> + + +// restore GCC/clang diagnostic settings +#if defined(__clang__) || defined(__GNUC__) || defined(__GNUG__) + #pragma GCC diagnostic pop +#endif +#if defined(__clang__) + #pragma GCC diagnostic pop +#endif + +// clean up +#undef JSON_INTERNAL_CATCH +#undef JSON_CATCH +#undef JSON_THROW +#undef JSON_TRY +#undef JSON_LIKELY +#undef JSON_UNLIKELY +#undef JSON_DEPRECATED +#undef JSON_NODISCARD +#undef JSON_HAS_CPP_14 +#undef JSON_HAS_CPP_17 +#undef NLOHMANN_BASIC_JSON_TPL_DECLARATION +#undef NLOHMANN_BASIC_JSON_TPL + + +#endif // INCLUDE_NLOHMANN_JSON_HPP_ |