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authorMarcus Huderle <huderlem@gmail.com>2018-01-28 20:40:11 -0800
committerMarcus Huderle <huderlem@gmail.com>2018-01-28 21:37:45 -0800
commit9af005dfd0a84692fb1e632589df99b1e53ba802 (patch)
tree2a5e3750f1a06e06bf40666af91e018f6b41886c
parenta0a8f47937ece67caded7c469e2f627e87c79e4b (diff)
Start decompiling rock.s
-rw-r--r--asm/rock.s359
-rw-r--r--ld_script.txt1
-rw-r--r--src/battle/anim/rock.c149
3 files changed, 150 insertions, 359 deletions
diff --git a/asm/rock.s b/asm/rock.s
index 98afb53e6..853338ce0 100644
--- a/asm/rock.s
+++ b/asm/rock.s
@@ -7,365 +7,6 @@
@ rock
- thumb_func_start sub_80DCE9C
-sub_80DCE9C: @ 80DCE9C
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r6, _080DCF08 @ =gBattleAnimArgs
- movs r1, 0x6
- ldrsh r0, [r6, r1]
- cmp r0, 0
- beq _080DCEBC
- ldr r0, _080DCF0C @ =gAnimBankTarget
- ldrb r0, [r0]
- adds r2, r5, 0
- adds r2, 0x20
- adds r3, r5, 0
- adds r3, 0x22
- movs r1, 0
- bl sub_807A3FC
-_080DCEBC:
- ldrh r0, [r6]
- ldrh r1, [r5, 0x20]
- adds r0, r1
- movs r4, 0
- strh r0, [r5, 0x20]
- ldrh r0, [r5, 0x22]
- adds r0, 0xE
- strh r0, [r5, 0x22]
- ldrb r1, [r6, 0x2]
- adds r0, r5, 0
- bl StartSpriteAnim
- adds r0, r5, 0
- bl AnimateSprite
- strh r4, [r5, 0x2E]
- strh r4, [r5, 0x30]
- movs r0, 0x4
- strh r0, [r5, 0x32]
- movs r0, 0x10
- strh r0, [r5, 0x34]
- ldr r0, _080DCF10 @ =0x0000ffba
- strh r0, [r5, 0x36]
- ldrh r0, [r6, 0x4]
- strh r0, [r5, 0x38]
- ldr r1, _080DCF14 @ =sub_80DCF1C
- adds r0, r5, 0
- bl StoreSpriteCallbackInData
- ldr r1, _080DCF18 @ =sub_8078278
- str r1, [r5, 0x1C]
- adds r0, r5, 0
- bl _call_via_r1
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080DCF08: .4byte gBattleAnimArgs
-_080DCF0C: .4byte gAnimBankTarget
-_080DCF10: .4byte 0x0000ffba
-_080DCF14: .4byte sub_80DCF1C
-_080DCF18: .4byte sub_8078278
- thumb_func_end sub_80DCE9C
-
- thumb_func_start sub_80DCF1C
-sub_80DCF1C: @ 80DCF1C
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x38]
- ldrh r2, [r4, 0x20]
- adds r0, r1, r2
- strh r0, [r4, 0x20]
- movs r0, 0xC0
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x30]
- movs r0, 0x4
- strh r0, [r4, 0x32]
- movs r0, 0x20
- strh r0, [r4, 0x34]
- ldr r0, _080DCF54 @ =0x0000ffe8
- strh r0, [r4, 0x36]
- ldr r1, _080DCF58 @ =move_anim_8074EE0
- adds r0, r4, 0
- bl StoreSpriteCallbackInData
- ldr r1, _080DCF5C @ =sub_8078278
- str r1, [r4, 0x1C]
- adds r0, r4, 0
- bl _call_via_r1
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080DCF54: .4byte 0x0000ffe8
-_080DCF58: .4byte move_anim_8074EE0
-_080DCF5C: .4byte sub_8078278
- thumb_func_end sub_80DCF1C
-
- thumb_func_start sub_80DCF60
-sub_80DCF60: @ 80DCF60
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r4, _080DCF88 @ =gBattleAnimArgs
- ldrb r1, [r4, 0xA]
- bl StartSpriteAnim
- adds r0, r5, 0
- bl AnimateSprite
- ldr r0, _080DCF8C @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _080DCF90
- ldrh r0, [r5, 0x20]
- ldrh r1, [r4]
- subs r0, r1
- b _080DCF96
- .align 2, 0
-_080DCF88: .4byte gBattleAnimArgs
-_080DCF8C: .4byte gAnimBankAttacker
-_080DCF90:
- ldrh r0, [r4]
- ldrh r1, [r5, 0x20]
- adds r0, r1
-_080DCF96:
- strh r0, [r5, 0x20]
- ldr r3, _080DCFD8 @ =gBattleAnimArgs
- ldrh r2, [r3, 0x2]
- ldrh r0, [r5, 0x22]
- adds r2, r0
- movs r4, 0
- strh r2, [r5, 0x22]
- ldrh r0, [r3, 0x8]
- strh r0, [r5, 0x2E]
- ldrh r0, [r5, 0x20]
- strh r0, [r5, 0x30]
- ldrh r1, [r3, 0x4]
- adds r0, r1
- strh r0, [r5, 0x32]
- strh r2, [r5, 0x34]
- ldrh r0, [r3, 0x6]
- adds r2, r0
- strh r2, [r5, 0x36]
- adds r0, r5, 0
- bl sub_8078A5C
- strh r4, [r5, 0x34]
- strh r4, [r5, 0x36]
- ldr r0, _080DCFDC @ =sub_8078394
- str r0, [r5, 0x1C]
- ldr r1, _080DCFE0 @ =move_anim_8074EE0
- adds r0, r5, 0
- bl StoreSpriteCallbackInData
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080DCFD8: .4byte gBattleAnimArgs
-_080DCFDC: .4byte sub_8078394
-_080DCFE0: .4byte move_anim_8074EE0
- thumb_func_end sub_80DCF60
-
- thumb_func_start sub_80DCFE4
-sub_80DCFE4: @ 80DCFE4
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, _080DCFFC @ =gBattleAnimArgs
- movs r1, 0xC
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _080DD000
- adds r0, r4, 0
- movs r1, 0
- bl sub_80787B0
- b _080DD008
- .align 2, 0
-_080DCFFC: .4byte gBattleAnimArgs
-_080DD000:
- adds r0, r4, 0
- movs r1, 0
- bl sub_8078764
-_080DD008:
- ldr r1, _080DD024 @ =gBattleAnimArgs
- ldrh r0, [r1, 0x6]
- strh r0, [r4, 0x2E]
- ldrh r0, [r1, 0x4]
- strh r0, [r4, 0x30]
- ldrh r0, [r1, 0x8]
- strh r0, [r4, 0x32]
- ldrh r0, [r1, 0xA]
- strh r0, [r4, 0x34]
- ldr r0, _080DD028 @ =sub_80DD02C
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080DD024: .4byte gBattleAnimArgs
-_080DD028: .4byte sub_80DD02C
- thumb_func_end sub_80DCFE4
-
- thumb_func_start sub_80DD02C
-sub_80DD02C: @ 80DD02C
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x30]
- ldrh r1, [r4, 0x36]
- adds r0, r1
- strh r0, [r4, 0x36]
- lsls r0, 16
- asrs r0, 24
- negs r0, r0
- strh r0, [r4, 0x26]
- movs r2, 0x38
- ldrsh r0, [r4, r2]
- movs r2, 0x34
- ldrsh r1, [r4, r2]
- bl Sin
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x32]
- ldrh r1, [r4, 0x38]
- adds r0, r1
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x38]
- ldrh r0, [r4, 0x2E]
- subs r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- bne _080DD072
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080DD072:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80DD02C
-
- thumb_func_start do_boulder_dust
-do_boulder_dust: @ 80DD078
- push {r4-r6,lr}
- sub sp, 0x10
- lsls r0, 24
- lsrs r6, r0, 24
- movs r5, 0
- ldr r1, _080DD154 @ =REG_BLDCNT
- ldr r2, _080DD158 @ =0x00003f42
- adds r0, r2, 0
- strh r0, [r1]
- adds r1, 0x2
- movs r2, 0x80
- lsls r2, 5
- adds r0, r2, 0
- strh r0, [r1]
- ldr r4, _080DD15C @ =REG_BG1CNT
- ldrb r1, [r4]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r4]
- ldrb r1, [r4, 0x1]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r4, 0x1]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080DD0C4
- ldrb r0, [r4]
- movs r1, 0xD
- negs r1, r1
- ands r1, r0
- movs r0, 0x4
- orrs r1, r0
- strb r1, [r4]
-_080DD0C4:
- ldr r0, _080DD160 @ =gBattle_BG1_X
- strh r5, [r0]
- ldr r0, _080DD164 @ =gBattle_BG1_Y
- strh r5, [r0]
- ldr r0, _080DD168 @ =REG_BG1HOFS
- strh r5, [r0]
- adds r0, 0x2
- strh r5, [r0]
- mov r0, sp
- bl sub_8078914
- ldr r1, [sp, 0x4]
- str r5, [sp, 0xC]
- ldr r2, _080DD16C @ =0x040000d4
- add r0, sp, 0xC
- str r0, [r2]
- str r1, [r2, 0x4]
- ldr r0, _080DD170 @ =0x85000400
- str r0, [r2, 0x8]
- ldr r0, [r2, 0x8]
- ldr r0, _080DD174 @ =gBattleAnimBackgroundTilemap_SandstormBrew
- bl LZDecompressVram
- ldr r0, _080DD178 @ =gBattleAnimBackgroundImage_SandstormBrew
- ldr r1, [sp]
- bl LZDecompressVram
- ldr r0, _080DD17C @ =gBattleAnimSpritePalette_261
- mov r1, sp
- ldrb r1, [r1, 0x8]
- lsls r1, 4
- movs r2, 0x20
- bl LoadCompressedPalette
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080DD120
- mov r0, sp
- ldrb r0, [r0, 0x8]
- ldr r1, [sp, 0x4]
- movs r2, 0
- movs r3, 0
- bl sub_80763FC
-_080DD120:
- ldr r0, _080DD180 @ =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- beq _080DD13A
- ldr r0, _080DD184 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _080DD13A
- movs r5, 0x1
-_080DD13A:
- ldr r0, _080DD188 @ =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- strh r5, [r1, 0x8]
- ldr r0, _080DD18C @ =sub_80DD190
- str r0, [r1]
- add sp, 0x10
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080DD154: .4byte REG_BLDCNT
-_080DD158: .4byte 0x00003f42
-_080DD15C: .4byte REG_BG1CNT
-_080DD160: .4byte gBattle_BG1_X
-_080DD164: .4byte gBattle_BG1_Y
-_080DD168: .4byte REG_BG1HOFS
-_080DD16C: .4byte 0x040000d4
-_080DD170: .4byte 0x85000400
-_080DD174: .4byte gBattleAnimBackgroundTilemap_SandstormBrew
-_080DD178: .4byte gBattleAnimBackgroundImage_SandstormBrew
-_080DD17C: .4byte gBattleAnimSpritePalette_261
-_080DD180: .4byte gBattleAnimArgs
-_080DD184: .4byte gAnimBankAttacker
-_080DD188: .4byte gTasks
-_080DD18C: .4byte sub_80DD190
- thumb_func_end do_boulder_dust
-
thumb_func_start sub_80DD190
sub_80DD190: @ 80DD190
push {r4-r7,lr}
diff --git a/ld_script.txt b/ld_script.txt
index fc13444f1..d37b73e6d 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -295,6 +295,7 @@ SECTIONS {
asm/flying.o(.text);
asm/psychic.o(.text);
src/battle/anim/bug.o(.text);
+ src/battle/anim/rock.o(.text);
asm/rock.o(.text);
asm/ghost.o(.text);
src/battle/anim/dragon.o(.text);
diff --git a/src/battle/anim/rock.c b/src/battle/anim/rock.c
new file mode 100644
index 000000000..d4307e7c1
--- /dev/null
+++ b/src/battle/anim/rock.c
@@ -0,0 +1,149 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "decompress.h"
+#include "palette.h"
+#include "rom_8077ABC.h"
+#include "task.h"
+#include "trig.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+
+extern const u8 gBattleAnimBackgroundTilemap_SandstormBrew[];
+extern const u8 gBattleAnimBackgroundImage_SandstormBrew[];
+extern const u16 gBattleAnimSpritePalette_261[];
+
+static void sub_80DCF1C(struct Sprite *sprite);
+static void sub_80DD02C(struct Sprite *sprite);
+void sub_80DD190(u8 taskId);
+
+
+void sub_80DCE9C(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[3] != 0)
+ sub_807A3FC(gAnimBankTarget, 0, &sprite->pos1.x, &sprite->pos1.y);
+
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += 14;
+
+ StartSpriteAnim(sprite, gBattleAnimArgs[1]);
+ AnimateSprite(sprite);
+
+ sprite->data[0] = 0;
+ sprite->data[1] = 0;
+ sprite->data[2] = 4;
+ sprite->data[3] = 16;
+ sprite->data[4] = -70;
+ sprite->data[5] = gBattleAnimArgs[2];
+
+ StoreSpriteCallbackInData(sprite, sub_80DCF1C);
+ sprite->callback = sub_8078278;
+ sprite->callback(sprite);
+}
+
+static void sub_80DCF1C(struct Sprite *sprite)
+{
+ sprite->pos1.x += sprite->data[5];
+
+ sprite->data[0] = 192;
+ sprite->data[1] = sprite->data[5];
+ sprite->data[2] = 4;
+ sprite->data[3] = 32;
+ sprite->data[4] = -24;
+
+ StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
+ sprite->callback = sub_8078278;
+ sprite->callback(sprite);
+}
+
+void sub_80DCF60(struct Sprite *sprite)
+{
+ StartSpriteAnim(sprite, gBattleAnimArgs[5]);
+ AnimateSprite(sprite);
+
+ if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ sprite->pos1.x -= gBattleAnimArgs[0];
+ else
+ sprite->pos1.x += gBattleAnimArgs[0];
+
+ sprite->pos1.y += gBattleAnimArgs[1];
+
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2];
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[3];
+
+ sub_8078A5C(sprite);
+ sprite->data[3] = 0;
+ sprite->data[4] = 0;
+
+ sprite->callback = sub_8078394;
+ StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
+}
+
+void sub_80DCFE4(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[6] == 0)
+ sub_80787B0(sprite, 0);
+ else
+ sub_8078764(sprite, 0);
+
+ sprite->data[0] = gBattleAnimArgs[3];
+ sprite->data[1] = gBattleAnimArgs[2];
+ sprite->data[2] = gBattleAnimArgs[4];
+ sprite->data[3] = gBattleAnimArgs[5];
+
+ sprite->callback = sub_80DD02C;
+}
+
+static void sub_80DD02C(struct Sprite *sprite)
+{
+ sprite->data[4] += sprite->data[1];
+ sprite->pos2.y = -(sprite->data[4] >> 8);
+ sprite->pos2.x = Sin(sprite->data[5], sprite->data[3]);
+ sprite->data[5] = (sprite->data[5] + sprite->data[2]) & 0xFF;
+
+ if (--sprite->data[0] == -1)
+ {
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void do_boulder_dust(u8 taskId)
+{
+ struct Struct_sub_8078914 subStruct;
+ int var0 = 0;
+
+ REG_BLDCNT = 0x3F42;
+ REG_BLDALPHA = 0x1000;
+ REG_BG1CNT_BITFIELD.priority = 1;
+ REG_BG1CNT_BITFIELD.screenSize = 0;
+
+ if (!IsContest())
+ REG_BG1CNT_BITFIELD.charBaseBlock = 1;
+
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+
+ sub_8078914(&subStruct);
+ DmaFill32Defvars(3, 0, subStruct.field_4, 0x1000);
+ LZDecompressVram(&gBattleAnimBackgroundTilemap_SandstormBrew, subStruct.field_4);
+ LZDecompressVram(&gBattleAnimBackgroundImage_SandstormBrew, subStruct.field_0);
+ LoadCompressedPalette(&gBattleAnimSpritePalette_261, subStruct.field_8 << 4, 32);
+
+ if (IsContest())
+ sub_80763FC(subStruct.field_8, (u16 *)subStruct.field_4, 0, 0);
+
+ if (gBattleAnimArgs[0] != 0 && GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ var0 = 1;
+
+ gTasks[taskId].data[0] = var0;
+ gTasks[taskId].func = sub_80DD190;
+}