diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-08-27 00:27:12 +0200 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-08-27 00:27:12 +0200 |
commit | a458401c7050834326e98cf739ff29fed461d542 (patch) | |
tree | 09eff4e2ad4c14e181491edfd12bc815a53a03c7 | |
parent | b40b8dd1bbeb196231ca24a16553bd75490edce5 (diff) |
start working on evo scene
-rw-r--r-- | asm/evolution_scene.s | 1280 | ||||
-rw-r--r-- | include/evolution_graphics.h | 6 | ||||
-rw-r--r-- | include/trade.h | 18 | ||||
-rw-r--r-- | ld_script.txt | 1 | ||||
-rw-r--r-- | shared_syms.txt | 2 | ||||
-rw-r--r-- | src/evolution_graphics.c | 9 | ||||
-rw-r--r-- | src/evolution_scene.c | 800 |
7 files changed, 834 insertions, 1282 deletions
diff --git a/asm/evolution_scene.s b/asm/evolution_scene.s index 54011fb4e..fd0b5cbd9 100644 --- a/asm/evolution_scene.s +++ b/asm/evolution_scene.s @@ -6,1279 +6,7 @@ .text - thumb_func_start CB2_BeginEvolutionScene -CB2_BeginEvolutionScene: @ 8111894 - push {lr} - bl UpdatePaletteFade - bl RunTasks - pop {r0} - bx r0 - thumb_func_end CB2_BeginEvolutionScene - - thumb_func_start Task_BeginEvolutionScene -Task_BeginEvolutionScene: @ 81118A4 - push {r4-r7,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r2, r0, 24 - movs r7, 0 - ldr r1, _081118C8 @ =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _081118CC - cmp r0, 0x1 - beq _081118E4 - b _08111918 - .align 2, 0 -_081118C8: .4byte gTasks -_081118CC: - movs r0, 0x1 - negs r0, r0 - str r7, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08111918 -_081118E4: - ldr r0, _08111920 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08111918 - movs r0, 0xA - ldrsh r7, [r4, r0] - movs r1, 0xC - ldrsh r0, [r4, r1] - lsls r0, 16 - orrs r7, r0 - ldrh r5, [r4, 0x10] - ldrb r6, [r4, 0x12] - ldrh r4, [r4, 0x20] - lsls r4, 24 - lsrs r4, 24 - adds r0, r2, 0 - bl DestroyTask - adds r0, r7, 0 - adds r1, r5, 0 - adds r2, r6, 0 - adds r3, r4, 0 - bl EvolutionScene -_08111918: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08111920: .4byte gPaletteFade - thumb_func_end Task_BeginEvolutionScene - - thumb_func_start BeginEvolutionScene -BeginEvolutionScene: @ 8111924 - push {r4-r6,lr} - mov r6, r8 - push {r6} - mov r8, r0 - adds r4, r1, 0 - adds r5, r2, 0 - adds r6, r3, 0 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - ldr r0, _08111978 @ =Task_BeginEvolutionScene - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0811197C @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r0, 0 - strh r0, [r1, 0x8] - mov r0, r8 - strh r0, [r1, 0xA] - mov r0, r8 - lsrs r0, 16 - strh r0, [r1, 0xC] - strh r4, [r1, 0x10] - strh r5, [r1, 0x12] - strh r6, [r1, 0x20] - ldr r0, _08111980 @ =CB2_BeginEvolutionScene - bl SetMainCallback2 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08111978: .4byte Task_BeginEvolutionScene -_0811197C: .4byte gTasks -_08111980: .4byte CB2_BeginEvolutionScene - thumb_func_end BeginEvolutionScene - - thumb_func_start EvolutionScene -EvolutionScene: @ 8111984 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x38 - str r0, [sp, 0x20] - mov r10, r1 - mov r0, r10 - lsls r0, 16 - lsrs r0, 16 - mov r10, r0 - lsls r2, 24 - lsrs r2, 24 - str r2, [sp, 0x24] - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0x28] - movs r0, 0 - bl SetHBlankCallback - movs r0, 0 - bl SetVBlankCallback - movs r5, 0 - str r5, [sp, 0x1C] - add r0, sp, 0x1C - movs r1, 0xC0 - lsls r1, 19 - ldr r2, _08111C10 @ =0x05006000 - bl CpuSet - ldr r0, _08111C14 @ =REG_MOSAIC - strh r5, [r0] - subs r0, 0xC - strh r5, [r0] - adds r0, 0x4 - strh r5, [r0] - subs r0, 0x2 - strh r5, [r0] - adds r0, 0x4 - strh r5, [r0] - adds r0, 0x2 - strh r5, [r0] - adds r0, 0x2 - strh r5, [r0] - ldr r4, _08111C18 @ =gWindowConfig_81E6C58 - adds r0, r4, 0 - bl SetUpWindowConfig - bl ResetPaletteFade - ldr r0, _08111C1C @ =gUnknown_030042A4 - strh r5, [r0] - ldr r0, _08111C20 @ =gUnknown_030042A0 - strh r5, [r0] - ldr r0, _08111C24 @ =gUnknown_030042C0 - strh r5, [r0] - ldr r0, _08111C28 @ =gUnknown_030041B4 - strh r5, [r0] - ldr r0, _08111C2C @ =gUnknown_03004288 - strh r5, [r0] - ldr r0, _08111C30 @ =gUnknown_03004280 - strh r5, [r0] - ldr r1, _08111C34 @ =gUnknown_030041B0 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, _08111C38 @ =gUnknown_030041B8 - strh r5, [r0] - ldr r0, _08111C3C @ =gUnknown_03004210 - adds r1, r4, 0 - bl InitWindowFromConfig - ldr r1, _08111C40 @ =gBattleTerrain - movs r0, 0x9 - strb r0, [r1] - bl sub_800D6D4 - bl sub_800DAB8 - bl ResetSpriteData - bl remove_some_task - bl ResetTasks - bl FreeAllSpritePalettes - ldr r0, _08111C44 @ =gReservedSpritePaletteCount - movs r3, 0x4 - strb r3, [r0] - ldr r0, [sp, 0x20] - movs r1, 0x2 - add r2, sp, 0x8 - bl GetMonData - ldr r0, _08111C48 @ =gStringVar1 - add r1, sp, 0x8 - bl StringCopy10 - ldr r0, _08111C4C @ =gStringVar2 - movs r1, 0xB - mov r4, r10 - muls r4, r1 - adds r1, r4, 0 - ldr r2, _08111C50 @ =gSpeciesNames - adds r1, r2 - bl StringCopy - ldr r0, [sp, 0x20] - movs r1, 0xB - bl GetMonData - adds r6, r0, 0 - lsls r6, 16 - lsrs r6, 16 - ldr r0, [sp, 0x20] - movs r1, 0x1 - bl GetMonData - str r0, [sp, 0x2C] - ldr r0, [sp, 0x20] - movs r1, 0 - bl GetMonData - str r0, [sp, 0x30] - lsls r0, r6, 3 - ldr r1, _08111C54 @ =gMonFrontPicTable - adds r0, r1 - lsls r2, r6, 2 - ldr r3, _08111C58 @ =gMonFrontPicCoords - adds r2, r3 - ldrb r1, [r2] - ldrb r2, [r2, 0x1] - ldr r4, _08111C5C @ =gUnknown_081FAF4C - ldr r3, [r4, 0x4] - str r3, [sp] - str r6, [sp, 0x4] - movs r3, 0x80 - lsls r3, 18 - bl DecompressPicFromTable_2 - adds r0, r6, 0 - ldr r1, [sp, 0x2C] - ldr r2, [sp, 0x30] - bl sub_80409C8 - ldr r0, [r0] - movs r1, 0x88 - lsls r1, 1 - movs r2, 0x20 - bl LoadCompressedPalette - adds r0, r6, 0 - movs r1, 0x1 - bl GetMonSpriteTemplate_803C56C - ldr r0, _08111C60 @ =gUnknown_02024E8C - mov r9, r0 - ldr r1, _08111C64 @ =gDummySpriteAffineAnimTable - str r1, [r0, 0x10] - movs r1, 0x78 - movs r2, 0x40 - movs r3, 0x1E - bl CreateSprite - lsls r1, r0, 24 - lsrs r2, r1, 24 - ldr r3, _08111C68 @ =0x02014800 - strb r0, [r3] - ldr r7, _08111C6C @ =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - movs r4, 0x1C - adds r4, r7 - mov r8, r4 - adds r0, r1, r4 - ldr r2, _08111C70 @ =nullsub_37 - str r2, [r0] - adds r1, r7 - ldrb r2, [r1, 0x5] - movs r4, 0xF - adds r0, r4, 0 - ands r0, r2 - movs r2, 0x10 - orrs r0, r2 - strb r0, [r1, 0x5] - adds r1, 0x3E - ldrb r0, [r1] - movs r3, 0x4 - orrs r0, r3 - strb r0, [r1] - mov r1, r10 - lsls r0, r1, 3 - ldr r2, _08111C54 @ =gMonFrontPicTable - adds r0, r2 - lsls r2, r1, 2 - ldr r3, _08111C58 @ =gMonFrontPicCoords - adds r2, r3 - ldrb r1, [r2] - ldrb r2, [r2, 0x1] - str r2, [sp, 0x34] - ldr r2, _08111C5C @ =gUnknown_081FAF4C - ldr r2, [r2, 0xC] - str r2, [sp] - mov r3, r10 - str r3, [sp, 0x4] - ldr r2, [sp, 0x34] - movs r3, 0x80 - lsls r3, 18 - bl DecompressPicFromTable_2 - mov r0, r10 - ldr r1, [sp, 0x2C] - ldr r2, [sp, 0x30] - bl sub_80409C8 - ldr r0, [r0] - movs r1, 0x90 - lsls r1, 1 - movs r2, 0x20 - bl LoadCompressedPalette - mov r0, r10 - movs r1, 0x3 - bl GetMonSpriteTemplate_803C56C - ldr r0, _08111C64 @ =gDummySpriteAffineAnimTable - mov r1, r9 - str r0, [r1, 0x10] - mov r0, r9 - movs r1, 0x78 - movs r2, 0x40 - movs r3, 0x1E - bl CreateSprite - lsls r1, r0, 24 - lsrs r2, r1, 24 - ldr r3, _08111C68 @ =0x02014800 - strb r0, [r3, 0x1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - add r8, r1 - ldr r0, _08111C70 @ =nullsub_37 - mov r2, r8 - str r0, [r2] - adds r1, r7 - ldrb r0, [r1, 0x5] - ands r4, r0 - movs r0, 0x20 - orrs r4, r0 - strb r4, [r1, 0x5] - adds r1, 0x3E - ldrb r0, [r1] - movs r3, 0x4 - orrs r0, r3 - strb r0, [r1] - bl LoadEvoSparkleSpriteAndPal - ldr r0, _08111C74 @ =Task_EvolutionScene - movs r1, 0 - bl CreateTask - lsls r1, r0, 24 - lsrs r2, r1, 24 - ldr r4, _08111C68 @ =0x02014800 - strb r0, [r4, 0x2] - ldr r1, _08111C78 @ =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0x8] - strh r6, [r0, 0xE] - mov r1, r10 - strh r1, [r0, 0x10] - mov r2, sp - ldrh r2, [r2, 0x20] - strh r2, [r0, 0xA] - ldr r3, [sp, 0x20] - lsrs r1, r3, 16 - strh r1, [r0, 0xC] - mov r4, sp - ldrh r4, [r4, 0x24] - strh r4, [r0, 0x12] - movs r1, 0x1 - strh r1, [r0, 0x14] - strh r5, [r0, 0x1E] - mov r1, sp - ldrh r1, [r1, 0x28] - strh r1, [r0, 0x20] - ldr r0, _08111C7C @ =0x02009000 - ldr r1, _08111C80 @ =gPlttBufferUnfaded + 0x40 - movs r2, 0x60 - bl memcpy - movs r1, 0x80 - lsls r1, 19 - movs r2, 0xFA - lsls r2, 5 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, _08111C84 @ =HBlankCB_EvolutionScene - bl SetHBlankCallback - ldr r0, _08111C88 @ =VBlankCB_EvolutionScene - bl SetVBlankCallback - bl m4aMPlayAllStop - ldr r0, _08111C8C @ =CB2_EvolutionSceneUpdate_0 - bl SetMainCallback2 - add sp, 0x38 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08111C10: .4byte 0x05006000 -_08111C14: .4byte REG_MOSAIC -_08111C18: .4byte gWindowConfig_81E6C58 -_08111C1C: .4byte gUnknown_030042A4 -_08111C20: .4byte gUnknown_030042A0 -_08111C24: .4byte gUnknown_030042C0 -_08111C28: .4byte gUnknown_030041B4 -_08111C2C: .4byte gUnknown_03004288 -_08111C30: .4byte gUnknown_03004280 -_08111C34: .4byte gUnknown_030041B0 -_08111C38: .4byte gUnknown_030041B8 -_08111C3C: .4byte gUnknown_03004210 -_08111C40: .4byte gBattleTerrain -_08111C44: .4byte gReservedSpritePaletteCount -_08111C48: .4byte gStringVar1 -_08111C4C: .4byte gStringVar2 -_08111C50: .4byte gSpeciesNames -_08111C54: .4byte gMonFrontPicTable -_08111C58: .4byte gMonFrontPicCoords -_08111C5C: .4byte gUnknown_081FAF4C -_08111C60: .4byte gUnknown_02024E8C -_08111C64: .4byte gDummySpriteAffineAnimTable -_08111C68: .4byte 0x02014800 -_08111C6C: .4byte gSprites -_08111C70: .4byte nullsub_37 -_08111C74: .4byte Task_EvolutionScene -_08111C78: .4byte gTasks -_08111C7C: .4byte 0x02009000 -_08111C80: .4byte gPlttBufferUnfaded + 0x40 -_08111C84: .4byte HBlankCB_EvolutionScene -_08111C88: .4byte VBlankCB_EvolutionScene -_08111C8C: .4byte CB2_EvolutionSceneUpdate_0 - thumb_func_end EvolutionScene - - thumb_func_start CB2_EvolutionSceneLoadGraphics -CB2_EvolutionSceneLoadGraphics: @ 8111C90 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - sub sp, 0xC - ldr r2, _08111E14 @ =gTasks - ldr r0, _08111E18 @ =0x02014800 - mov r9, r0 - ldrb r1, [r0, 0x2] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r1, 0x20 - ldrsh r2, [r0, r1] - movs r1, 0x64 - adds r4, r2, 0 - muls r4, r1 - ldr r1, _08111E1C @ =gPlayerParty - adds r4, r1 - ldrh r6, [r0, 0x10] - adds r0, r4, 0 - movs r1, 0x1 - bl GetMonData - mov r10, r0 - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - mov r8, r0 - movs r0, 0 - bl SetHBlankCallback - movs r0, 0 - bl SetVBlankCallback - movs r5, 0 - str r5, [sp, 0x8] - movs r1, 0xC0 - lsls r1, 19 - ldr r2, _08111E20 @ =0x05006000 - add r0, sp, 0x8 - bl CpuSet - ldr r0, _08111E24 @ =REG_MOSAIC - strh r5, [r0] - subs r0, 0xC - strh r5, [r0] - adds r0, 0x4 - strh r5, [r0] - subs r0, 0x2 - strh r5, [r0] - adds r0, 0x4 - strh r5, [r0] - adds r0, 0x2 - strh r5, [r0] - adds r0, 0x2 - strh r5, [r0] - ldr r4, _08111E28 @ =gWindowConfig_81E6C58 - adds r0, r4, 0 - bl SetUpWindowConfig - bl ResetPaletteFade - ldr r0, _08111E2C @ =gUnknown_030042A4 - strh r5, [r0] - ldr r0, _08111E30 @ =gUnknown_030042A0 - strh r5, [r0] - ldr r0, _08111E34 @ =gUnknown_030042C0 - strh r5, [r0] - ldr r0, _08111E38 @ =gUnknown_030041B4 - strh r5, [r0] - ldr r0, _08111E3C @ =gUnknown_03004288 - strh r5, [r0] - ldr r0, _08111E40 @ =gUnknown_03004280 - strh r5, [r0] - ldr r1, _08111E44 @ =gUnknown_030041B0 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, _08111E48 @ =gUnknown_030041B8 - strh r5, [r0] - ldr r0, _08111E4C @ =gUnknown_03004210 - adds r1, r4, 0 - bl InitWindowFromConfig - ldr r1, _08111E50 @ =gBattleTerrain - movs r0, 0x9 - strb r0, [r1] - bl sub_800D6D4 - bl sub_800DAB8 - bl ResetSpriteData - bl FreeAllSpritePalettes - ldr r1, _08111E54 @ =gReservedSpritePaletteCount - movs r0, 0x4 - strb r0, [r1] - lsls r0, r6, 3 - ldr r1, _08111E58 @ =gMonFrontPicTable - adds r0, r1 - ldr r1, _08111E5C @ =gMonFrontPicCoords - lsls r2, r6, 2 - adds r2, r1 - ldrb r1, [r2] - ldrb r2, [r2, 0x1] - movs r3, 0x80 - lsls r3, 18 - ldr r4, _08111E60 @ =gUnknown_081FAF4C - ldr r4, [r4, 0xC] - str r4, [sp] - str r6, [sp, 0x4] - bl DecompressPicFromTable_2 - adds r0, r6, 0 - mov r1, r10 - mov r2, r8 - bl sub_80409C8 - ldr r0, [r0] - movs r1, 0x90 - lsls r1, 1 - movs r2, 0x20 - bl LoadCompressedPalette - adds r0, r6, 0 - movs r1, 0x3 - bl GetMonSpriteTemplate_803C56C - ldr r0, _08111E64 @ =gUnknown_02024E8C - ldr r1, _08111E68 @ =gDummySpriteAffineAnimTable - str r1, [r0, 0x10] - movs r1, 0x78 - movs r2, 0x40 - movs r3, 0x1E - bl CreateSprite - lsls r2, r0, 24 - lsrs r2, 24 - mov r1, r9 - strb r0, [r1, 0x1] - ldr r3, _08111E6C @ =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x1C - adds r0, r1, r0 - ldr r2, _08111E70 @ =nullsub_37 - str r2, [r0] - adds r1, r3 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - movs r2, 0x20 - orrs r0, r2 - strb r0, [r1, 0x5] - movs r1, 0x80 - lsls r1, 19 - movs r2, 0xFA - lsls r2, 5 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, _08111E74 @ =HBlankCB_EvolutionScene - bl SetHBlankCallback - ldr r0, _08111E78 @ =VBlankCB_EvolutionScene - bl SetVBlankCallback - ldr r0, _08111E7C @ =CB2_EvolutionSceneUpdate_0 - bl SetMainCallback2 - movs r0, 0x1 - negs r0, r0 - str r5, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08111E14: .4byte gTasks -_08111E18: .4byte 0x02014800 -_08111E1C: .4byte gPlayerParty -_08111E20: .4byte 0x05006000 -_08111E24: .4byte REG_MOSAIC -_08111E28: .4byte gWindowConfig_81E6C58 -_08111E2C: .4byte gUnknown_030042A4 -_08111E30: .4byte gUnknown_030042A0 -_08111E34: .4byte gUnknown_030042C0 -_08111E38: .4byte gUnknown_030041B4 -_08111E3C: .4byte gUnknown_03004288 -_08111E40: .4byte gUnknown_03004280 -_08111E44: .4byte gUnknown_030041B0 -_08111E48: .4byte gUnknown_030041B8 -_08111E4C: .4byte gUnknown_03004210 -_08111E50: .4byte gBattleTerrain -_08111E54: .4byte gReservedSpritePaletteCount -_08111E58: .4byte gMonFrontPicTable -_08111E5C: .4byte gMonFrontPicCoords -_08111E60: .4byte gUnknown_081FAF4C -_08111E64: .4byte gUnknown_02024E8C -_08111E68: .4byte gDummySpriteAffineAnimTable -_08111E6C: .4byte gSprites -_08111E70: .4byte nullsub_37 -_08111E74: .4byte HBlankCB_EvolutionScene -_08111E78: .4byte VBlankCB_EvolutionScene -_08111E7C: .4byte CB2_EvolutionSceneUpdate_0 - thumb_func_end CB2_EvolutionSceneLoadGraphics - - thumb_func_start CB2_TradeEvolutionSceneLoadGraphics -CB2_TradeEvolutionSceneLoadGraphics: @ 8111E80 - push {r4-r7,lr} - sub sp, 0x8 - ldr r2, _08111EB8 @ =gTasks - ldr r0, _08111EBC @ =0x02014800 - ldrb r1, [r0, 0x2] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r1, 0x20 - ldrsh r2, [r0, r1] - movs r1, 0x64 - muls r2, r1 - ldr r1, _08111EC0 @ =gPlayerParty - adds r4, r2, r1 - ldrh r7, [r0, 0x10] - ldr r0, _08111EC4 @ =gMain - ldr r2, _08111EC8 @ =0x0000043c - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0x6 - bls _08111EAE - b _081120D6 -_08111EAE: - lsls r0, 2 - ldr r1, _08111ECC @ =_08111ED0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08111EB8: .4byte gTasks -_08111EBC: .4byte 0x02014800 -_08111EC0: .4byte gPlayerParty -_08111EC4: .4byte gMain -_08111EC8: .4byte 0x0000043c -_08111ECC: .4byte _08111ED0 - .align 2, 0 -_08111ED0: - .4byte _08111EEC - .4byte _08111F68 - .4byte _08111F88 - .4byte _08111FDC - .4byte _08111FE2 - .4byte _08112048 - .4byte _081120B4 -_08111EEC: - movs r0, 0x80 - lsls r0, 19 - movs r4, 0 - strh r4, [r0] - movs r0, 0 - bl SetHBlankCallback - movs r0, 0 - bl SetVBlankCallback - bl ResetSpriteData - bl FreeAllSpritePalettes - ldr r1, _08111F3C @ =gReservedSpritePaletteCount - movs r0, 0x4 - strb r0, [r1] - ldr r0, _08111F40 @ =gUnknown_030042A4 - strh r4, [r0] - ldr r0, _08111F44 @ =gUnknown_030042A0 - strh r4, [r0] - ldr r0, _08111F48 @ =gUnknown_030042C0 - strh r4, [r0] - ldr r0, _08111F4C @ =gUnknown_030041B4 - strh r4, [r0] - ldr r0, _08111F50 @ =gUnknown_03004288 - strh r4, [r0] - ldr r0, _08111F54 @ =gUnknown_03004280 - strh r4, [r0] - ldr r1, _08111F58 @ =gUnknown_030041B0 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, _08111F5C @ =gUnknown_030041B8 - strh r4, [r0] - ldr r1, _08111F60 @ =gMain - ldr r0, _08111F64 @ =0x0000043c - adds r1, r0 - b _0811208E - .align 2, 0 -_08111F3C: .4byte gReservedSpritePaletteCount -_08111F40: .4byte gUnknown_030042A4 -_08111F44: .4byte gUnknown_030042A0 -_08111F48: .4byte gUnknown_030042C0 -_08111F4C: .4byte gUnknown_030041B4 -_08111F50: .4byte gUnknown_03004288 -_08111F54: .4byte gUnknown_03004280 -_08111F58: .4byte gUnknown_030041B0 -_08111F5C: .4byte gUnknown_030041B8 -_08111F60: .4byte gMain -_08111F64: .4byte 0x0000043c -_08111F68: - ldr r4, _08111F80 @ =gWindowConfig_81E6F84 - adds r0, r4, 0 - bl SetUpWindowConfig - ldr r0, _08111F84 @ =gUnknown_03004828 - ldr r0, [r0] - adds r0, 0x4 - adds r1, r4, 0 - bl InitWindowFromConfig - b _08112088 - .align 2, 0 -_08111F80: .4byte gWindowConfig_81E6F84 -_08111F84: .4byte gUnknown_03004828 -_08111F88: - ldr r4, _08111FC8 @ =gUnknown_03004828 - ldr r0, [r4] - adds r0, 0x4 - bl LoadTextWindowGraphics - movs r0, 0x2 - bl SetTextWindowBaseTileNum - ldr r1, [r4] - adds r1, 0x34 - strb r0, [r1] - ldr r0, [r4] - adds r0, 0x4 - bl LoadTextWindowGraphics - bl MenuZeroFillScreen - bl ResetPaletteFade - ldr r1, _08111FCC @ =gMain - ldr r0, _08111FD0 @ =0x0000043c - adds r1, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldr r0, _08111FD4 @ =HBlankCB_EvolutionScene - bl SetHBlankCallback - ldr r0, _08111FD8 @ =VBlankCB_TradeEvolutionScene - bl SetVBlankCallback - b _081120D6 - .align 2, 0 -_08111FC8: .4byte gUnknown_03004828 -_08111FCC: .4byte gMain -_08111FD0: .4byte 0x0000043c -_08111FD4: .4byte HBlankCB_EvolutionScene -_08111FD8: .4byte VBlankCB_TradeEvolutionScene -_08111FDC: - bl sub_804E22C - b _08112088 -_08111FE2: - adds r0, r4, 0 - movs r1, 0x1 - bl GetMonData - adds r6, r0, 0 - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - adds r5, r0, 0 - lsls r0, r7, 3 - ldr r1, _08112034 @ =gMonFrontPicTable - adds r0, r1 - ldr r1, _08112038 @ =gMonFrontPicCoords - lsls r2, r7, 2 - adds r2, r1 - ldrb r1, [r2] - ldrb r2, [r2, 0x1] - movs r3, 0x80 - lsls r3, 18 - ldr r4, _0811203C @ =gUnknown_081FAF4C - ldr r4, [r4, 0xC] - str r4, [sp] - str r7, [sp, 0x4] - bl DecompressPicFromTable_2 - adds r0, r7, 0 - adds r1, r6, 0 - adds r2, r5, 0 - bl sub_80409C8 - ldr r0, [r0] - movs r1, 0x90 - lsls r1, 1 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r1, _08112040 @ =gMain - ldr r0, _08112044 @ =0x0000043c - adds r1, r0 - b _0811208E - .align 2, 0 -_08112034: .4byte gMonFrontPicTable -_08112038: .4byte gMonFrontPicCoords -_0811203C: .4byte gUnknown_081FAF4C -_08112040: .4byte gMain -_08112044: .4byte 0x0000043c -_08112048: - adds r0, r7, 0 - movs r1, 0x3 - bl GetMonSpriteTemplate_803C56C - ldr r0, _08112098 @ =gUnknown_02024E8C - ldr r1, _0811209C @ =gDummySpriteAffineAnimTable - str r1, [r0, 0x10] - movs r1, 0x78 - movs r2, 0x40 - movs r3, 0x1E - bl CreateSprite - ldr r1, _081120A0 @ =0x02014800 - lsls r2, r0, 24 - lsrs r2, 24 - strb r0, [r1, 0x1] - ldr r3, _081120A4 @ =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x1C - adds r0, r1, r0 - ldr r2, _081120A8 @ =nullsub_37 - str r2, [r0] - adds r1, r3 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - movs r2, 0x20 - orrs r0, r2 - strb r0, [r1, 0x5] -_08112088: - ldr r1, _081120AC @ =gMain - ldr r2, _081120B0 @ =0x0000043c - adds r1, r2 -_0811208E: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _081120D6 - .align 2, 0 -_08112098: .4byte gUnknown_02024E8C -_0811209C: .4byte gDummySpriteAffineAnimTable -_081120A0: .4byte 0x02014800 -_081120A4: .4byte gSprites -_081120A8: .4byte nullsub_37 -_081120AC: .4byte gMain -_081120B0: .4byte 0x0000043c -_081120B4: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r0, _081120E0 @ =CB2_EvolutionSceneUpdate_1 - bl SetMainCallback2 - movs r1, 0x80 - lsls r1, 19 - movs r2, 0x9A - lsls r2, 5 - adds r0, r2, 0 - strh r0, [r1] -_081120D6: - add sp, 0x8 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_081120E0: .4byte CB2_EvolutionSceneUpdate_1 - thumb_func_end CB2_TradeEvolutionSceneLoadGraphics - thumb_func_start TradeEvolutionScene -TradeEvolutionScene: @ 81120E4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x24 - str r0, [sp, 0x1C] - adds r5, r1, 0 - adds r4, r2, 0 - mov r10, r3 - lsls r5, 16 - lsrs r5, 16 - lsls r4, 24 - lsrs r4, 24 - mov r0, r10 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r0, [sp, 0x1C] - movs r1, 0x2 - add r2, sp, 0x8 - bl GetMonData - ldr r0, _08112234 @ =gStringVar1 - add r1, sp, 0x8 - bl StringCopy10 - ldr r0, _08112238 @ =gStringVar2 - movs r1, 0xB - muls r1, r5 - ldr r2, _0811223C @ =gSpeciesNames - adds r1, r2 - bl StringCopy - ldr r1, _08112240 @ =gAffineAnimsDisabled - movs r0, 0x1 - strb r0, [r1] - ldr r0, [sp, 0x1C] - movs r1, 0xB - bl GetMonData - mov r8, r0 - mov r1, r8 - lsls r1, 16 - lsrs r1, 16 - mov r8, r1 - ldr r0, [sp, 0x1C] - movs r1, 0 - bl GetMonData - adds r6, r0, 0 - ldr r0, [sp, 0x1C] - movs r1, 0x1 - bl GetMonData - adds r7, r0, 0 - ldr r2, _08112244 @ =0x02014800 - mov r9, r2 - strb r4, [r2] - lsls r0, r5, 3 - ldr r1, _08112248 @ =gMonFrontPicTable - adds r0, r1 - ldr r1, _0811224C @ =gMonFrontPicCoords - lsls r2, r5, 2 - adds r2, r1 - ldrb r1, [r2] - ldrb r2, [r2, 0x1] - movs r3, 0x80 - lsls r3, 18 - ldr r4, _08112250 @ =gUnknown_081FAF4C - ldr r4, [r4, 0x4] - str r4, [sp] - str r5, [sp, 0x4] - bl DecompressPicFromTable_2 - adds r0, r5, 0 - adds r1, r7, 0 - adds r2, r6, 0 - bl sub_80409C8 - ldr r0, [r0] - movs r1, 0x90 - lsls r1, 1 - movs r2, 0x20 - bl LoadCompressedPalette - adds r0, r5, 0 - movs r1, 0x1 - bl GetMonSpriteTemplate_803C56C - ldr r0, _08112254 @ =gUnknown_02024E8C - ldr r1, _08112258 @ =gDummySpriteAffineAnimTable - str r1, [r0, 0x10] - movs r1, 0x78 - movs r2, 0x40 - movs r3, 0x1E - bl CreateSprite - lsls r1, r0, 24 - lsrs r2, r1, 24 - mov r1, r9 - strb r0, [r1, 0x1] - ldr r3, _0811225C @ =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x1C - adds r0, r1, r0 - ldr r2, _08112260 @ =nullsub_37 - str r2, [r0] - adds r1, r3 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - movs r2, 0x20 - orrs r0, r2 - strb r0, [r1, 0x5] - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - bl LoadEvoSparkleSpriteAndPal - ldr r0, _08112264 @ =Task_TradeEvolutionScene - movs r1, 0 - bl CreateTask - lsls r1, r0, 24 - lsrs r2, r1, 24 - mov r1, r9 - strb r0, [r1, 0x2] - ldr r1, _08112268 @ =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r1 - movs r2, 0 - strh r2, [r0, 0x8] - mov r1, r8 - strh r1, [r0, 0xE] - strh r5, [r0, 0x10] - mov r2, sp - ldrh r2, [r2, 0x1C] - strh r2, [r0, 0xA] - ldr r1, [sp, 0x1C] - lsrs r1, 16 - str r1, [sp, 0x20] - strh r1, [r0, 0xC] - movs r1, 0x1 - strh r1, [r0, 0x14] - movs r1, 0 - strh r1, [r0, 0x1E] - mov r2, r10 - strh r2, [r0, 0x20] - ldr r0, _0811226C @ =CB2_EvolutionSceneUpdate_1 - bl SetMainCallback2 - add sp, 0x24 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08112234: .4byte gStringVar1 -_08112238: .4byte gStringVar2 -_0811223C: .4byte gSpeciesNames -_08112240: .4byte gAffineAnimsDisabled -_08112244: .4byte 0x02014800 -_08112248: .4byte gMonFrontPicTable -_0811224C: .4byte gMonFrontPicCoords -_08112250: .4byte gUnknown_081FAF4C -_08112254: .4byte gUnknown_02024E8C -_08112258: .4byte gDummySpriteAffineAnimTable -_0811225C: .4byte gSprites -_08112260: .4byte nullsub_37 -_08112264: .4byte Task_TradeEvolutionScene -_08112268: .4byte gTasks -_0811226C: .4byte CB2_EvolutionSceneUpdate_1 - thumb_func_end TradeEvolutionScene - - thumb_func_start CB2_EvolutionSceneUpdate_0 -CB2_EvolutionSceneUpdate_0: @ 8112270 - push {lr} - bl AnimateSprites - bl BuildOamBuffer - ldr r0, _0811228C @ =gUnknown_03004210 - bl sub_800374C - bl UpdatePaletteFade - bl RunTasks - pop {r0} - bx r0 - .align 2, 0 -_0811228C: .4byte gUnknown_03004210 - thumb_func_end CB2_EvolutionSceneUpdate_0 - - thumb_func_start CB2_EvolutionSceneUpdate_1 -CB2_EvolutionSceneUpdate_1: @ 8112290 - push {lr} - bl AnimateSprites - bl BuildOamBuffer - ldr r0, _081122B0 @ =gUnknown_03004828 - ldr r0, [r0] - adds r0, 0x4 - bl sub_80035AC - bl UpdatePaletteFade - bl RunTasks - pop {r0} - bx r0 - .align 2, 0 -_081122B0: .4byte gUnknown_03004828 - thumb_func_end CB2_EvolutionSceneUpdate_1 - - thumb_func_start CreateShedinja -CreateShedinja: @ 81122B4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - mov r10, r1 - lsls r0, 16 - lsrs r7, r0, 16 - movs r0, 0 - str r0, [sp] - ldr r0, _081123F4 @ =gEvolutionTable - mov r8, r0 - lsls r1, r7, 2 - mov r9, r1 - adds r0, r1, r7 - lsls r4, r0, 3 - mov r0, r8 - adds r6, r4, r0 - ldrh r0, [r6] - cmp r0, 0xD - beq _081122E2 - b _081123E2 -_081122E2: - ldr r1, _081123F8 @ =gPlayerPartyCount - ldrb r0, [r1] - cmp r0, 0x5 - bhi _081123E2 - adds r1, r0, 0 - movs r0, 0x64 - muls r1, r0 - ldr r0, _081123FC @ =gPlayerParty - adds r5, r1, r0 - adds r0, r5, 0 - mov r1, r10 - movs r2, 0x64 - bl CopyMon - mov r1, r8 - adds r2, r1, r4 - adds r2, 0xC - adds r0, r5, 0 - movs r1, 0xB - bl SetMonData - ldrh r1, [r6, 0xC] - movs r0, 0xB - adds r2, r1, 0 - muls r2, r0 - ldr r0, _08112400 @ =gSpeciesNames - adds r2, r0 - adds r0, r5, 0 - movs r1, 0x2 - bl SetMonData - adds r0, r5, 0 - movs r1, 0xC - mov r2, sp - bl SetMonData - adds r0, r5, 0 - movs r1, 0x8 - mov r2, sp - bl SetMonData - adds r0, r5, 0 - movs r1, 0xA - mov r2, sp - bl SetMonData - movs r4, 0x32 - mov r6, r9 -_08112342: - adds r0, r5, 0 - adds r1, r4, 0 - mov r2, sp - bl SetMonData - adds r4, 0x1 - cmp r4, 0x36 - ble _08112342 - movs r4, 0x43 -_08112354: - adds r0, r5, 0 - adds r1, r4, 0 - mov r2, sp - bl SetMonData - adds r4, 0x1 - cmp r4, 0x4F - ble _08112354 - adds r0, r5, 0 - movs r1, 0x37 - mov r2, sp - bl SetMonData - movs r0, 0xFF - str r0, [sp] - adds r0, r5, 0 - movs r1, 0x40 - mov r2, sp - bl SetMonData - adds r0, r5, 0 - bl CalculateMonStats - bl CalculatePlayerPartyCount - ldr r0, _081123F4 @ =gEvolutionTable - adds r4, r6, r7 - lsls r4, 3 - adds r4, r0 - ldrh r0, [r4, 0xC] - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x2 - bl GetNationalPokedexFlag - ldrh r0, [r4, 0xC] - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl GetNationalPokedexFlag - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - ldr r1, _08112404 @ =0x0000012f - cmp r0, r1 - bne _081123E2 - adds r0, r5, 0 - movs r1, 0x3 - bl GetMonData - cmp r0, 0x1 - bne _081123E2 - mov r0, r10 - movs r1, 0xB - bl GetMonData - movs r1, 0x97 - lsls r1, 1 - cmp r0, r1 - bne _081123E2 - ldr r2, _08112408 @ =gUnknown_083F868C - adds r0, r5, 0 - movs r1, 0x2 - bl SetMonData -_081123E2: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_081123F4: .4byte gEvolutionTable -_081123F8: .4byte gPlayerPartyCount -_081123FC: .4byte gPlayerParty -_08112400: .4byte gSpeciesNames -_08112404: .4byte 0x0000012f -_08112408: .4byte gUnknown_083F868C - thumb_func_end CreateShedinja thumb_func_start Task_EvolutionScene Task_EvolutionScene: @ 811240C @@ -2379,7 +1107,7 @@ _08112D8C: b _08112FD0 _08112D9A: ldr r1, [r4, 0x4] - ldr r0, _08112DC4 @ =CB2_EvolutionSceneUpdate_0 + ldr r0, _08112DC4 @ =CB2_EvolutionSceneUpdate cmp r1, r0 beq _08112DA4 b _08112FD0 @@ -2398,7 +1126,7 @@ _08112DA4: b _08112FCE .align 2, 0 _08112DC0: .4byte gPaletteFade -_08112DC4: .4byte CB2_EvolutionSceneUpdate_0 +_08112DC4: .4byte CB2_EvolutionSceneUpdate _08112DC8: .4byte gTasks _08112DCC: adds r1, r6, 0 @@ -3671,7 +2399,7 @@ _081138CC: _081138DA: ldr r0, _08113904 @ =gMain ldr r1, [r0, 0x4] - ldr r0, _08113908 @ =CB2_EvolutionSceneUpdate_1 + ldr r0, _08113908 @ =CB2_TradeEvolutionSceneUpdate cmp r1, r0 beq _081138E6 b _08113B3A @@ -3691,7 +2419,7 @@ _081138E6: .align 2, 0 _08113900: .4byte gPaletteFade _08113904: .4byte gMain -_08113908: .4byte CB2_EvolutionSceneUpdate_1 +_08113908: .4byte CB2_TradeEvolutionSceneUpdate _0811390C: .4byte gTasks _08113910: adds r1, r6, 0 diff --git a/include/evolution_graphics.h b/include/evolution_graphics.h index c217f22af..a960f637b 100644 --- a/include/evolution_graphics.h +++ b/include/evolution_graphics.h @@ -6,8 +6,10 @@ void LoadEvoSparkleSpriteAndPal(void); u8 LaunchTask_PreEvoSparklesSet1(u16 arg0); u8 LaunchTask_PreEvoSparklesSet2(void); u8 LaunchTask_PostEvoSparklesSet1(void); -u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 arg0); -u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 arg0); +u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 species); +u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 species); u8 sub_8149E7C(u8 preEvoSpriteID, u8 postEvoSpriteID); +#define EvoGraphicsTaskEvoStop data[8] + #endif // GUARD_EVOLUTION_GRAPHICS_H diff --git a/include/trade.h b/include/trade.h new file mode 100644 index 000000000..a4f05e8ed --- /dev/null +++ b/include/trade.h @@ -0,0 +1,18 @@ +#ifndef GUARD_TRADE_H +#define GUARD_TRADE_H + +struct SomeTradeStruct +{ + u8 unk0; + u8 unk1; + u8 unk2; + u8 unk3; + struct Window field_4; + u8 field_34; +}; + +extern struct SomeTradeStruct* gUnknown_03004828; + +void sub_804E22C(void); + +#endif // GUARD_TRADE_H diff --git a/ld_script.txt b/ld_script.txt index f7024cba7..b00aafbc6 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -219,6 +219,7 @@ SECTIONS { src/field_specials.o(.text); src/battle_records.o(.text); asm/pokedex_area_screen.o(.text); + src/evolution_scene.o(.text); asm/evolution_scene.o(.text); asm/roulette.o(.text); asm/pokedex_cry_screen.o(.text); diff --git a/shared_syms.txt b/shared_syms.txt index 884f0e89d..571e0633e 100644 --- a/shared_syms.txt +++ b/shared_syms.txt @@ -3,6 +3,8 @@ ewram = 0x2000000; unk_2004000 = 0x2004000; +gUnk_2009000 = 0x2009000; + unk_2007800 = 0x2007800; unk_2007900 = 0x2007900; diff --git a/src/evolution_graphics.c b/src/evolution_graphics.c index a47e63a59..1fd5bf8fa 100644 --- a/src/evolution_graphics.c +++ b/src/evolution_graphics.c @@ -1,4 +1,5 @@ #include "global.h" +#include "evolution_graphics.h" #include "sprite.h" #include "trig.h" #include "rng.h" @@ -376,10 +377,10 @@ static void EvoTask_DestroyPostSet1Task(u8 taskID) DestroyTask(taskID); } -u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 arg0) +u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 species) { u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash, 0); - gTasks[taskID].data[2] = arg0; + gTasks[taskID].data[2] = species; return taskID; } @@ -424,10 +425,10 @@ static void EvoTask_DestroyPostSet2AndFlashTask(u8 taskID) DestroyTask(taskID); } -u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 arg0) +u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 species) { u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash_Trade, 0); - gTasks[taskID].data[2] = arg0; + gTasks[taskID].data[2] = species; return taskID; } diff --git a/src/evolution_scene.c b/src/evolution_scene.c new file mode 100644 index 000000000..dff128236 --- /dev/null +++ b/src/evolution_scene.c @@ -0,0 +1,800 @@ +#include "global.h" +#include "task.h" +#include "evolution_graphics.h" +#include "palette.h" +#include "main.h" +#include "text.h" +#include "text_window.h" +#include "pokemon.h" +#include "string_util.h" +#include "battle.h" +#include "unknown_task.h" +#include "data2.h" +#include "decompress.h" +#include "m4a.h" +#include "trade.h" +#include "menu.h" +#include "pokedex.h" +#include "species.h" +#include "sound.h" +#include "songs.h" +#include "rom4.h" +#include "battle_message.h" +#include "pokemon_summary_screen.h" + +struct EvoInfo +{ + u8 preEvoSpriteID; + u8 postEvoSpriteID; + u8 evoTaskID; + u8 field_3; +}; + +#define sEvoInfo (*(struct EvoInfo *)(ewram + 0x14800)) + +void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies); +void sub_8024CEC(void); +void sub_8023A80(void); +void sub_802BC6C(void); +void nullsub_6(void); + +extern struct Window gUnknown_03004210; +extern u16 gUnknown_030042A4; +extern u16 gUnknown_030042A0; +extern u16 gUnknown_030042C0; +extern u16 gUnknown_030041B4; +extern u16 gUnknown_03004288; +extern u16 gUnknown_03004280; +extern u16 gUnknown_030041B0; +extern u16 gUnknown_030041B8; +extern u8 gBattleTerrain; +extern u8 gReservedSpritePaletteCount; +extern u16 word_2024E82; + +extern void * const gUnknown_081FAF4C[]; +extern const u8* const gBattleStringsTable[]; + +extern struct SpriteTemplate gUnknown_02024E8C; +extern u8 gUnk_2009000[]; // won't match if I 'ewram' it +extern bool8 gAffineAnimsDisabled; +extern MainCallback gUnknown_03005E94; + +extern u8 gBattleCommunication[]; +#define sEvoCursorPos gBattleCommunication[1] // when learning a new move +#define sEvoGraphicsTaskID gBattleCommunication[2] + +// this file's functions +void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID); +void Task_EvolutionScene(u8 taskID); +void Task_TradeEvolutionScene(u8 taskID); +void VBlankCB_EvolutionScene(void); +void VBlankCB_TradeEvolutionScene(void); +void HBlankCB_EvolutionScene(void); +void CB2_EvolutionSceneUpdate(void); +void CB2_TradeEvolutionSceneUpdate(void); + +void CB2_BeginEvolutionScene(void) +{ + UpdatePaletteFade(); + RunTasks(); +} + +#define tState data[0] +#define tMonPtrHI data[1] +#define tMonPtrLO data[2] +#define tPreEvoSpecies data[3] +#define tPostEvoSpecies data[4] +#define tCanStop data[5] // in first fast data[5] only checks that +#define tBits data[5] // in the second task, it works as a bitfield +#define tData6 data[6] +#define tData8 data[8] +#define tData9 data[9] +#define tData10 data[10] +#define tEvoWasStopped data[11] +#define tPartyID data[12] + +#define TASK_BIT_CAN_STOP 0x1 +#define TASK_BIT_x80 0x80 + +void Task_BeginEvolutionScene(u8 taskID) +{ + struct Pokemon* mon = NULL; + switch (gTasks[taskID].tState) + { + case 0: + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskID].tState++; + break; + case 1: + if (!gPaletteFade.active) + { + u16 speciesToEvolve; + bool8 canStopEvo; + u8 partyID; + + mon = (struct Pokemon*)(gTasks[taskID].tMonPtrHI | (gTasks[taskID].tMonPtrLO << 0x10)); + speciesToEvolve = gTasks[taskID].tPostEvoSpecies; + canStopEvo = gTasks[taskID].tCanStop; + partyID = gTasks[taskID].tPartyID; + + DestroyTask(taskID); + EvolutionScene(mon, speciesToEvolve, canStopEvo, partyID); + } + break; + } +} + +void BeginEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID) +{ + u8 taskID = CreateTask(Task_BeginEvolutionScene, 0); + gTasks[taskID].tState = 0; + gTasks[taskID].tMonPtrHI = (u32)(mon); + gTasks[taskID].tMonPtrLO = (u32)(mon) >> 0x10; + gTasks[taskID].tPostEvoSpecies = speciesToEvolve; + gTasks[taskID].tCanStop = canStopEvo; + gTasks[taskID].tPartyID = partyID; + SetMainCallback2(CB2_BeginEvolutionScene); +} + +void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID) +{ + u8 name[20]; + u16 currSpecies; + u32 TiD, PiD; + const struct CompressedSpritePalette** pokePal; + u8 ID; + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + CpuFill32(0, (void*)(VRAM), VRAM_SIZE); + + REG_MOSAIC = 0; + REG_WIN0H = 0; + REG_WIN0V = 0; + REG_WIN1H = 0; + REG_WIN1V = 0; + REG_WININ = 0; + REG_WINOUT = 0; + + SetUpWindowConfig(&gWindowConfig_81E6C58); + ResetPaletteFade(); + + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + gUnknown_030042C0 = 0; + gUnknown_030041B4 = 0; + gUnknown_03004288 = 0; + gUnknown_03004280 = 0; + gUnknown_030041B0 = 256; + gUnknown_030041B8 = 0; + + InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58); + gBattleTerrain = 9; + + sub_800D6D4(); + sub_800DAB8(); + ResetSpriteData(); + remove_some_task(); + ResetTasks(); + FreeAllSpritePalettes(); + + gReservedSpritePaletteCount = 4; + + GetMonData(mon, MON_DATA_NICKNAME, name); + StringCopy10(gStringVar1, name); + StringCopy(gStringVar2, gSpeciesNames[speciesToEvolve]); + + // preEvo sprite + currSpecies = GetMonData(mon, MON_DATA_SPECIES); + TiD = GetMonData(mon, MON_DATA_OT_ID); + PiD = GetMonData(mon, MON_DATA_PERSONALITY); + DecompressPicFromTable_2(&gMonFrontPicTable[currSpecies], + gMonFrontPicCoords[currSpecies].coords, + gMonFrontPicCoords[currSpecies].y_offset, + (void*)(0x2000000), + gUnknown_081FAF4C[1], currSpecies); + pokePal = (void*) sub_80409C8(currSpecies, TiD, PiD); + LoadCompressedPalette(*pokePal, 0x110, 0x20); + + GetMonSpriteTemplate_803C56C(currSpecies, 1); + gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable; + sEvoInfo.preEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30); + + gSprites[ID].callback = nullsub_37; + gSprites[ID].oam.paletteNum = 1; + gSprites[ID].invisible = 1; + + // postEvo sprite + DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve], + gMonFrontPicCoords[speciesToEvolve].coords, + gMonFrontPicCoords[speciesToEvolve].y_offset, + (void*)(0x2000000), + gUnknown_081FAF4C[3], speciesToEvolve); + pokePal = (void*) sub_80409C8(speciesToEvolve, TiD, PiD); + LoadCompressedPalette(*pokePal, 0x120, 0x20); + + GetMonSpriteTemplate_803C56C(speciesToEvolve, 3); + gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable; + sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30); + gSprites[ID].callback = nullsub_37; + gSprites[ID].oam.paletteNum = 2; + gSprites[ID].invisible = 1; + + LoadEvoSparkleSpriteAndPal(); + + sEvoInfo.evoTaskID = ID = CreateTask(Task_EvolutionScene, 0); + gTasks[ID].tState = 0; + gTasks[ID].tPreEvoSpecies = currSpecies; + gTasks[ID].tPostEvoSpecies = speciesToEvolve; + gTasks[ID].tMonPtrHI = (u32)(mon); + gTasks[ID].tMonPtrLO = (u32)(mon) >> 0x10; + gTasks[ID].tCanStop = canStopEvo; + gTasks[ID].tData6 = 1; + gTasks[ID].tEvoWasStopped = FALSE; + gTasks[ID].tPartyID = partyID; + + memcpy(gUnk_2009000, &gPlttBufferUnfaded[0x20], 0x60); + + REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP; + SetHBlankCallback(HBlankCB_EvolutionScene); + SetVBlankCallback(VBlankCB_EvolutionScene); + m4aMPlayAllStop(); + SetMainCallback2(CB2_EvolutionSceneUpdate); +} + +void CB2_EvolutionSceneLoadGraphics(void) +{ + u8 ID; + const struct CompressedSpritePalette** pokePal; + u16 postEvoSpecies; + u32 TiD, PiD; + struct Pokemon* Mon = &gPlayerParty[gTasks[sEvoInfo.evoTaskID].tPartyID]; + + postEvoSpecies = gTasks[sEvoInfo.evoTaskID].tPostEvoSpecies; + TiD = GetMonData(Mon, MON_DATA_OT_ID); + PiD = GetMonData(Mon, MON_DATA_PERSONALITY); + + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + CpuFill32(0, (void*)(VRAM), VRAM_SIZE); + + REG_MOSAIC = 0; + REG_WIN0H = 0; + REG_WIN0V = 0; + REG_WIN1H = 0; + REG_WIN1V = 0; + REG_WININ = 0; + REG_WINOUT = 0; + SetUpWindowConfig(&gWindowConfig_81E6C58); + ResetPaletteFade(); + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + gUnknown_030042C0 = 0; + gUnknown_030041B4 = 0; + gUnknown_03004288 = 0; + gUnknown_03004280 = 0; + gUnknown_030041B0 = 256; + gUnknown_030041B8 = 0; + + InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58); + gBattleTerrain = 9; + + sub_800D6D4(); + sub_800DAB8(); + ResetSpriteData(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + + DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies], + gMonFrontPicCoords[postEvoSpecies].coords, + gMonFrontPicCoords[postEvoSpecies].y_offset, + (void*)(0x2000000), + gUnknown_081FAF4C[3], postEvoSpecies); + pokePal = (void*) sub_80409C8(postEvoSpecies, TiD, PiD); + LoadCompressedPalette(*pokePal, 0x120, 0x20); + + GetMonSpriteTemplate_803C56C(postEvoSpecies, 3); + gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable; + sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30); + + gSprites[ID].callback = nullsub_37; + gSprites[ID].oam.paletteNum = 2; + + REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP; + SetHBlankCallback(HBlankCB_EvolutionScene); + SetVBlankCallback(VBlankCB_EvolutionScene); + SetMainCallback2(CB2_EvolutionSceneUpdate); + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); +} + +void CB2_TradeEvolutionSceneLoadGraphics(void) +{ + struct Pokemon* Mon = &gPlayerParty[gTasks[sEvoInfo.evoTaskID].tPartyID]; + u16 postEvoSpecies = gTasks[sEvoInfo.evoTaskID].tPostEvoSpecies; + + switch (gMain.state) + { + case 0: + REG_DISPCNT = 0; + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + ResetSpriteData(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + gUnknown_030042C0 = 0; + gUnknown_030041B4 = 0; + gUnknown_03004288 = 0; + gUnknown_03004280 = 0; + gUnknown_030041B0 = 256; + gUnknown_030041B8 = 0; + gMain.state++; + break; + case 1: + SetUpWindowConfig(&gWindowConfig_81E6F84); + InitWindowFromConfig(&gUnknown_03004828->field_4, &gWindowConfig_81E6F84); + gMain.state++; + break; + case 2: + LoadTextWindowGraphics(&gUnknown_03004828->field_4); + gUnknown_03004828->field_34 = SetTextWindowBaseTileNum(2); + LoadTextWindowGraphics(&gUnknown_03004828->field_4); + MenuZeroFillScreen(); + ResetPaletteFade(); + gMain.state++; + SetHBlankCallback(HBlankCB_EvolutionScene); + SetVBlankCallback(VBlankCB_TradeEvolutionScene); + break; + case 3: + sub_804E22C(); + gMain.state++; + break; + case 4: + { + const struct CompressedSpritePalette** pokePal; + u32 TiD = GetMonData(Mon, MON_DATA_OT_ID); + u32 PiD = GetMonData(Mon, MON_DATA_PERSONALITY); + DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies], + gMonFrontPicCoords[postEvoSpecies].coords, + gMonFrontPicCoords[postEvoSpecies].y_offset, + (void*)(0x2000000), + gUnknown_081FAF4C[3], postEvoSpecies); + pokePal = (void*) sub_80409C8(postEvoSpecies, TiD, PiD); + LoadCompressedPalette(*pokePal, 0x120, 0x20); + gMain.state++; + } + break; + case 5: + { + u8 ID; + + GetMonSpriteTemplate_803C56C(postEvoSpecies, 3); + gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable; + sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30); + + gSprites[ID].callback = nullsub_37; + gSprites[ID].oam.paletteNum = 2; + gMain.state++; + } + break; + case 6: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + SetMainCallback2(CB2_TradeEvolutionSceneUpdate); + REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP; + break; + } +} + +void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpriteID, u8 partyID) +{ + u8 name[20]; + u16 currSpecies; + u32 TiD, PiD; + const struct CompressedSpritePalette** pokePal; + u8 ID; + + GetMonData(mon, MON_DATA_NICKNAME, name); + StringCopy10(gStringVar1, name); + StringCopy(gStringVar2, gSpeciesNames[speciesToEvolve]); + + gAffineAnimsDisabled = TRUE; + + // preEvo sprite + currSpecies = GetMonData(mon, MON_DATA_SPECIES); + PiD = GetMonData(mon, MON_DATA_PERSONALITY); + TiD = GetMonData(mon, MON_DATA_OT_ID); + sEvoInfo.preEvoSpriteID = preEvoSpriteID; + DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve], + gMonFrontPicCoords[speciesToEvolve].coords, + gMonFrontPicCoords[speciesToEvolve].y_offset, + (void*)(0x2000000), + gUnknown_081FAF4C[1], speciesToEvolve); + pokePal = (void*) sub_80409C8(speciesToEvolve, TiD, PiD); + LoadCompressedPalette(*pokePal, 0x120, 0x20); + + GetMonSpriteTemplate_803C56C(speciesToEvolve, 1); + gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable; + sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30); + + gSprites[ID].callback = nullsub_37; + gSprites[ID].oam.paletteNum = 2; + gSprites[ID].invisible = 1; + + LoadEvoSparkleSpriteAndPal(); + + sEvoInfo.evoTaskID = ID = CreateTask(Task_TradeEvolutionScene, 0); + gTasks[ID].tState = 0; + gTasks[ID].tPreEvoSpecies = currSpecies; + gTasks[ID].tPostEvoSpecies = speciesToEvolve; + gTasks[ID].tMonPtrHI = (u32)(mon); + gTasks[ID].tMonPtrLO = (u32)(mon) >> 0x10; + gTasks[ID].tData6 = 1; + gTasks[ID].tEvoWasStopped = FALSE; + gTasks[ID].tPartyID = partyID; + + SetMainCallback2(CB2_TradeEvolutionSceneUpdate); +} + +void CB2_EvolutionSceneUpdate(void) +{ + AnimateSprites(); + BuildOamBuffer(); + sub_800374C(&gUnknown_03004210); + UpdatePaletteFade(); + RunTasks(); +} + +void CB2_TradeEvolutionSceneUpdate(void) +{ + AnimateSprites(); + BuildOamBuffer(); + sub_80035AC(&gUnknown_03004828->field_4); + UpdatePaletteFade(); + RunTasks(); +} + +extern const u8 gUnknown_083F868C[]; + +void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon) +{ + u32 data = 0; + if (gEvolutionTable[preEvoSpecies].evolutions[0].method == EVO_LEVEL_NINJASK && gPlayerPartyCount < 6) + { + s32 i; + struct Pokemon* Shedinja = &gPlayerParty[gPlayerPartyCount]; + const struct EvolutionData* EvoTable; + const struct EvolutionData* Evos; + + CopyMon(Shedinja, mon, sizeof(struct Pokemon)); + SetMonData(Shedinja, MON_DATA_SPECIES, (void*)(&gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies)); + SetMonData(Shedinja, MON_DATA_NICKNAME, (void*)(gSpeciesNames[gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies])); + SetMonData(Shedinja, MON_DATA_HELD_ITEM, (void*)(&data)); + SetMonData(Shedinja, MON_DATA_MARKINGS, (void*)(&data)); + SetMonData(Shedinja, MON_DATA_10, (void*)(&data)); + for (i = MON_DATA_COOL_RIBBON; i < MON_DATA_COOL_RIBBON + 5; i++) + SetMonData(Shedinja, i, (void*)(&data)); + for (i = MON_DATA_CHAMPION_RIBBON; i <= MON_DATA_FATEFUL_ENCOUNTER; i++) + SetMonData(Shedinja, i, (void*)(&data)); + SetMonData(Shedinja, MON_DATA_STATUS, (void*)(&data)); + data = 0xFF; + SetMonData(Shedinja, MON_DATA_MAIL, (void*)(&data)); + + CalculateMonStats(Shedinja); + CalculatePlayerPartyCount(); + + // can't match it otherwise, ehh + EvoTable = gEvolutionTable; + Evos = EvoTable + preEvoSpecies; + GetNationalPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 2); + GetNationalPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 3); + + if (GetMonData(Shedinja, MON_DATA_SPECIES) == SPECIES_SHEDINJA + && GetMonData(Shedinja, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE + && GetMonData(mon, MON_DATA_SPECIES) == SPECIES_NINJASK) + SetMonData(Shedinja, MON_DATA_NICKNAME, gUnknown_083F868C); + } +} + +extern const u8 gUnknown_08400C4A[]; +extern const u8 gUnknown_08400C60[]; +extern const u8 gUnknown_08400C8D[]; + +void Task_EvolutionScene(u8 taskID) +{ + struct Pokemon* mon = (struct Pokemon*)(gTasks[taskID].tMonPtrHI | (gTasks[taskID].tMonPtrLO << 0x10)); + + // check if B Button was held, so the evolution gets stopped + if (gMain.newAndRepeatedKeys == B_BUTTON && gTasks[taskID].tState != 8 && gTasks[taskID].tBits & TASK_BIT_CAN_STOP) + { + gTasks[taskID].tState = 16; + if (gTasks[sEvoGraphicsTaskID].isActive) + gTasks[sEvoGraphicsTaskID].EvoGraphicsTaskEvoStop = TRUE; + } + switch (gTasks[taskID].tState) + { + case 0: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + gSprites[sEvoInfo.preEvoSpriteID].invisible = 0; + gTasks[taskID].tState++; + break; + case 1: + if (!gPaletteFade.active) + { + StringExpandPlaceholders(gStringVar4, gUnknown_08400C4A); + sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15); + gTasks[taskID].tState++; + } + break; + case 2: + if (gUnknown_03004210.state == 0) + { + PlayCry1(gTasks[taskID].tPreEvoSpecies, 0); + gTasks[taskID].tState++; + } + break; + case 3: + if (IsCryFinished) + { + PlaySE(BGM_ME_SHINKA); + gTasks[taskID].tState++; + } + break; + case 4: + if (!IsSEPlaying) + { + PlayNewMapMusic(BGM_SHINKA); + gTasks[taskID].tState++; + BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0); + } + break; + case 5: + if (!gPaletteFade.active) + { + sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet1(17); + gTasks[taskID].tState++; + } + break; + case 6: + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + gTasks[taskID].tState++; + sEvoInfo.field_3 = 1; + sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet2(); + } + break; + case 7: + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + sEvoGraphicsTaskID = sub_8149E7C(sEvoInfo.preEvoSpriteID, sEvoInfo.postEvoSpriteID); + gTasks[taskID].tState++; + } + break; + case 8: + if (--sEvoInfo.field_3 == 0) + { + sEvoInfo.field_3 = 3; + if (!gTasks[sEvoGraphicsTaskID].isActive) + gTasks[taskID].tState++; + } + break; + case 9: + sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet1(); + gTasks[taskID].tState++; + break; + case 10: + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet2AndFlash(gTasks[taskID].tPostEvoSpecies); + gTasks[taskID].tState++; + } + break; + case 11: + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + PlaySE(SE_EXP); + gTasks[taskID].tState++; + } + break; + case 12: + if (!IsSEPlaying) + { + m4aMPlayAllStop(); + PlayCry1(gTasks[taskID].tPostEvoSpecies, 0); + memcpy(&gPlttBufferUnfaded[0x20], gUnk_2009000, 0x60); + BeginNormalPaletteFade(0x1C, 0, 0, 0x10, 0); + gTasks[taskID].tState++; + } + break; + case 13: + if (IsCryFinished && !gPaletteFade.active) + { + StringExpandPlaceholders(gStringVar4, gUnknown_08400C60); + sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15); + PlayBGM(BGM_FANFA5); + gTasks[taskID].tState++; + SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies)); + CalculateMonStats(mon); + EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies); + GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 2); + GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 3); + IncrementGameStat(14); + } + break; + case 14: + if (gUnknown_03004210.state == 0) + { + u16 var = sub_803B7C8(mon, gTasks[taskID].tData6); + if (var != 0 && !gTasks[taskID].tEvoWasStopped) + { + u8 text[11]; + + gTasks[taskID].tBits |= TASK_BIT_x80; + gTasks[taskID].tData6 = 0; + gTasks[taskID].tData8 = 0; + GetMonData(mon, MON_DATA_NICKNAME, text); + StringCopy10(gBattleTextBuff1, text); + if (var == 0xFFFF) + gTasks[taskID].tState = 21; + else if (var == 0xFFFE) + break; + else + gTasks[taskID].tState = 19; + } + else + { + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskID].tState++; + } + } + break; + case 15: // task has finished, return + if (!gPaletteFade.active) + { + if (!(gTasks[taskID].tBits & TASK_BIT_x80)) + sub_8053E90(); + if (!gTasks[taskID].tEvoWasStopped) + CreateShedinja(gTasks[taskID].tPreEvoSpecies, mon); + DestroyTask(taskID); + SetMainCallback2(gUnknown_03005E94); + } + break; + case 16: // evolution has been canceled + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + m4aMPlayAllStop(); + BeginNormalPaletteFade(0x6001C, 0, 0x10, 0, 0x7FFF); + gTasks[taskID].tState++; + } + break; + case 17: // play cry of the pokemon trying to evolve again, evolution has been stopped + if (!gPaletteFade.active) + { + PlayCry1(gTasks[taskID].tPreEvoSpecies, 0); + gTasks[taskID].tState++; + } + break; + case 18: // after the cry, print the string 'WHOA IT DID NOT EVOLVE!!!' + if (IsCryFinished) + { + StringExpandPlaceholders(gStringVar4, gUnknown_08400C8D); + sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15); + gTasks[taskID].tEvoWasStopped = TRUE; + gTasks[taskID].tState = 14; + } + break; + case 19: // yay, your poke evolved so it would be nice to print a msg that says it + if (gUnknown_03004210.state == 0 && !IsSEPlaying()) + { + sub_8024CEC(); + PlayFanfare(BGM_FANFA1); + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[3]); + sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15); + gTasks[taskID].tData6 = 0x40; + gTasks[taskID].tState++; + } + break; + case 20: + if (gUnknown_03004210.state == 0 && !IsSEPlaying() && --gTasks[taskID].tData6 == 0) + gTasks[taskID].tState = 14; + break; + case 21: // try to learn a new move + switch (gTasks[taskID].tData8) + { + case 0: + if (gUnknown_03004210.state == 0 && !IsSEPlaying()) + { + sub_8024CEC(); + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[4]); + sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15); + gTasks[taskID].tData8++; + } + break; + case 1: + if (gUnknown_03004210.state == 0 && !IsSEPlaying()) + { + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[5]); + sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15); + gTasks[taskID].tData8++; + } + break; + case 2: + if (gUnknown_03004210.state != 0) + break; + if (!IsSEPlaying()) + { + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[6]); + sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15); + gTasks[taskID].tData9 = 5; + gTasks[taskID].tData10 = 9; + gTasks[taskID].tData8++; + } + case 3: + if (gUnknown_03004210.state == 0 && !IsSEPlaying()) + { + sub_8023A80(); + gTasks[taskID].tData8++; + sEvoCursorPos = 0; + sub_802BC6C(); + } + break; + case 4: + if (gMain.newKeys & DPAD_UP && sEvoCursorPos != 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + sEvoCursorPos = 0; + sub_802BC6C(); + } + if (gMain.newKeys & DPAD_DOWN && sEvoCursorPos == 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + sEvoCursorPos = 1; + sub_802BC6C(); + } + if (gMain.newKeys & A_BUTTON) + { + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]); + sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15); + PlaySE(SE_SELECT); + if (sEvoCursorPos != 0) + gTasks[taskID].tData8 = gTasks[taskID].tData10; + else + { + gTasks[taskID].tData8 = gTasks[taskID].tData9; + if (gTasks[taskID].tData8 == 5) + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + } + } + if (gMain.newKeys & B_BUTTON) + { + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]); + sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15); + PlaySE(SE_SELECT); + gTasks[taskID].tData8 = gTasks[taskID].tData10; + } + break; + case 5: + if (!gPaletteFade.active) + { + sub_809D9F0(gPlayerParty, gTasks[taskID].tPartyID, + gPlayerPartyCount - 1, CB2_EvolutionSceneLoadGraphics, + word_2024E82); + gTasks[taskID].tData8++; + } + break; + case 6: + if (!gPaletteFade.active && gMain.callback2 == CB2_EvolutionSceneUpdate) + { + if (sub_809FA30() == 4) + gTasks[taskID].tData8 = 9; + else + { + + } + } + break; + } + break; + } +} |