diff options
author | YamaArashi <shadow962@live.com> | 2016-08-17 23:40:52 -0700 |
---|---|---|
committer | YamaArashi <shadow962@live.com> | 2016-08-17 23:40:52 -0700 |
commit | afc654d138c9802e99e0272e5bd17636e7802b0d (patch) | |
tree | c2f374de1102d0b0033d9b91a75dfa5934d54e88 | |
parent | 2962485cbb06bbcfba44436f60c7f170ae9adb24 (diff) |
status flags for battle AI
-rw-r--r-- | constants/battle.s | 37 | ||||
-rw-r--r-- | data/battle_ai_scripts.s | 86 |
2 files changed, 74 insertions, 49 deletions
diff --git a/constants/battle.s b/constants/battle.s index 799ede409..c6094b15f 100644 --- a/constants/battle.s +++ b/constants/battle.s @@ -1,3 +1,4 @@ +@ status 1 .equiv SLP, 0x07 .equiv PSN, 0x08 .equiv BRN, 0x10 @@ -5,12 +6,36 @@ .equiv PAR, 0x40 .equiv TOX, 0x80 -.equiv S_CONFUSED, 0x07 -.equiv S_CONTINUE, 0x1000 -.equiv S_FOCUS_ENERGY, 0x100000 -.equiv S_SUBSTITUTE, 0x1000000 -.equiv S_MEAN_LOOK, 0x4000000 -.equiv S_NIGHTMARE, 0x8000000 +@ status 2 +.equiv S_CONFUSED, 0x00000007 +.equiv S_CONTINUE, 0x00001000 +.equiv S_TEMP_TRAP, 0x0000E000 @ Wrap, Bind, etc. +.equiv S_INFATUATED, 0x000F0000 +.equiv S_FOCUS_ENERGY, 0x00100000 +.equiv S_SUBSTITUTE, 0x01000000 +.equiv S_MEAN_LOOK, 0x04000000 +.equiv S_NIGHTMARE, 0x08000000 +.equiv S_CURSED, 0x10000000 +.equiv S_FORESIGHT, 0x20000000 +.equiv S_TORMENT, 0x80000000 + +@ status 3 +.equiv S_LEECH_SEED, 0x00000004 +.equiv S_ALWAYS_HIT, 0x00000010 +.equiv S_PERISH_SONG, 0x00000020 +.equiv S_ROOTED, 0x00000400 +.equiv S_YAWN, 0x00001800 +.equiv S_IMPRISONED, 0x00002000 +.equiv S_MUD_SPORT, 0x00010000 +.equiv S_WATER_SPORT, 0x00020000 + +@ status 4 +.equiv S_REFLECT, 0x0001 +.equiv S_LIGHT_SCREEN, 0x0002 +.equiv S_SPIKES, 0x0010 +.equiv S_SAFEGUARD, 0x0020 +.equiv S_FUTURE_SIGHT, 0x0040 +.equiv S_MIST, 0x0100 .equiv TARGET, 0 .equiv USER, 1 diff --git a/data/battle_ai_scripts.s b/data/battle_ai_scripts.s index d1b2611e2..ae21e4797 100644 --- a/data/battle_ai_scripts.s +++ b/data/battle_ai_scripts.s @@ -337,7 +337,7 @@ BattleAIScript_1DA583: @ 81DA583 end BattleAIScript_1DA5B2: @ 81DA5B2 - if_status4 USER, 0x2, BattleAIScript_1DA858 + if_status4 USER, S_LIGHT_SCREEN, BattleAIScript_1DA858 end BattleAIScript_1DA5BD: @ 81DA5BD @@ -362,7 +362,7 @@ BattleAIScript_1DA5F3: @ 81DA5F3 end BattleAIScript_1DA5F4: @ 81DA5F4 - if_status4 USER, 0x100, BattleAIScript_1DA858 + if_status4 USER, S_MIST, BattleAIScript_1DA858 end BattleAIScript_1DA5FF: @ 81DA5FF @@ -376,7 +376,7 @@ BattleAIScript_1DA60A: @ 81DA60A end BattleAIScript_1DA61D: @ 81DA61D - if_status4 USER, 0x1, BattleAIScript_1DA858 + if_status4 USER, S_REFLECT, BattleAIScript_1DA858 end BattleAIScript_1DA628: @ 81DA628 @@ -392,7 +392,7 @@ BattleAIScript_1DA641: @ 81DA641 end BattleAIScript_1DA653: @ 81DA653 - if_status3 TARGET, 0x4, BattleAIScript_1DA85B + if_status3 TARGET, S_LEECH_SEED, BattleAIScript_1DA85B get_type 0 if_equal TYPE_GRASS, BattleAIScript_1DA85B get_type 2 @@ -421,15 +421,15 @@ BattleAIScript_1DA694: @ 81DA694 end BattleAIScript_1DA6A5: @ 81DA6A5 - if_status4 TARGET, 0x10, BattleAIScript_1DA85B + if_status4 TARGET, S_SPIKES, BattleAIScript_1DA85B end BattleAIScript_1DA6B0: @ 81DA6B0 - if_status2 TARGET, 0x20000000, BattleAIScript_1DA85B + if_status2 TARGET, S_FORESIGHT, BattleAIScript_1DA85B end BattleAIScript_1DA6BB: @ 81DA6BB - if_status3 TARGET, 0x20, BattleAIScript_1DA85B + if_status3 TARGET, S_PERISH_SONG, BattleAIScript_1DA85B end BattleAIScript_1DA6C6: @ 81DA6C6 @@ -438,7 +438,7 @@ BattleAIScript_1DA6C6: @ 81DA6C6 end BattleAIScript_1DA6CE: @ 81DA6CE - if_status2 TARGET, 0xf0000, BattleAIScript_1DA85B + if_status2 TARGET, S_INFATUATED, BattleAIScript_1DA85B get_ability TARGET if_equal ABILITY_OBLIVIOUS, BattleAIScript_1DA85B get_gender USER @@ -460,7 +460,7 @@ BattleAIScript_1DA70D: @ 81DA70D end BattleAIScript_1DA70E: @ 81DA70E - if_status4 USER, 0x20, BattleAIScript_1DA858 + if_status4 USER, S_SAFEGUARD, BattleAIScript_1DA858 end BattleAIScript_1DA719: @ 81DA719 @@ -483,7 +483,7 @@ BattleAIScript_1DA73A: @ 81DA73A end BattleAIScript_1DA742: @ 81DA742 - if_status4 TARGET, 0x40, BattleAIScript_1DA85B + if_status4 TARGET, S_FUTURE_SIGHT, BattleAIScript_1DA85B end BattleAIScript_1DA74D: @ 81DA74D @@ -508,7 +508,7 @@ BattleAIScript_1DA76E: @ 81DA76E end BattleAIScript_1DA776: @ 81DA776 - if_status2 TARGET, 0x80000000, BattleAIScript_1DA85B + if_status2 TARGET, S_TORMENT, BattleAIScript_1DA85B end BattleAIScript_1DA781: @ 81DA781 @@ -531,7 +531,7 @@ BattleAIScript_1DA7AE: @ 81DA7AE end BattleAIScript_1DA7B7: @ 81DA7B7 - if_status3 USER, 0x400, BattleAIScript_1DA85B + if_status3 USER, S_ROOTED, BattleAIScript_1DA85B end BattleAIScript_1DA7C2: @ 81DA7C2 @@ -540,7 +540,7 @@ BattleAIScript_1DA7C2: @ 81DA7C2 end BattleAIScript_1DA7CB: @ 81DA7CB - if_status3 USER, 0x2000, BattleAIScript_1DA85B + if_status3 USER, S_IMPRISONED, BattleAIScript_1DA85B end BattleAIScript_1DA7D6: @ 81DA7D6 @@ -548,7 +548,7 @@ BattleAIScript_1DA7D6: @ 81DA7D6 end BattleAIScript_1DA7E1: @ 81DA7E1 - if_status3 USER, 0x10000, BattleAIScript_1DA85B + if_status3 USER, S_MUD_SPORT, BattleAIScript_1DA85B end BattleAIScript_1DA7EC: @ 81DA7EC @@ -567,7 +567,7 @@ BattleAIScript_1DA80E: @ 81DA80E end BattleAIScript_1DA81F: @ 81DA81F - if_status3 USER, 0x20000, BattleAIScript_1DA85B + if_status3 USER, S_WATER_SPORT, BattleAIScript_1DA85B end BattleAIScript_1DA82A: @ 81DA82A @@ -1054,17 +1054,17 @@ BattleAIScript_1DAE18: @ 81DAE18 score +3 BattleAIScript_1DAE20: @ 81DAE20 - if_not_status3 TARGET, 0x4, BattleAIScript_1DAE32 + if_not_status3 TARGET, S_LEECH_SEED, BattleAIScript_1DAE32 if_random 70, BattleAIScript_1DAE32 score +3 BattleAIScript_1DAE32: @ 81DAE32 - if_not_status3 USER, 0x400, BattleAIScript_1DAE44 + if_not_status3 USER, S_ROOTED, BattleAIScript_1DAE44 if_random 128, BattleAIScript_1DAE44 score +2 BattleAIScript_1DAE44: @ 81DAE44 - if_not_status2 TARGET, 0x10000000, BattleAIScript_1DAE56 + if_not_status2 TARGET, S_CURSED, BattleAIScript_1DAE56 if_random 70, BattleAIScript_1DAE56 score +3 @@ -1237,17 +1237,17 @@ BattleAIScript_1DAFE6: @ 81DAFE6 score +2 BattleAIScript_1DAFF8: @ 81DAFF8 - if_not_status3 TARGET, 0x4, BattleAIScript_1DB00A + if_not_status3 TARGET, S_LEECH_SEED, BattleAIScript_1DB00A if_random 70, BattleAIScript_1DB00A score +2 BattleAIScript_1DB00A: @ 81DB00A - if_not_status3 USER, 0x400, BattleAIScript_1DB01C + if_not_status3 USER, S_ROOTED, BattleAIScript_1DB01C if_random 128, BattleAIScript_1DB01C score +1 BattleAIScript_1DB01C: @ 81DB01C - if_not_status2 TARGET, 0x10000000, BattleAIScript_1DB02E + if_not_status2 TARGET, S_CURSED, BattleAIScript_1DB02E if_random 70, BattleAIScript_1DB02E score +2 @@ -1490,9 +1490,9 @@ BattleAIScript_1DB2DC: @ 81DB2DC BattleAIScript_1DB2DD: @ 81DB2DD if_status TARGET, TOX, BattleAIScript_1DB30A - if_status2 TARGET, 0x10000000, BattleAIScript_1DB30A - if_status3 TARGET, 0x20, BattleAIScript_1DB30A - if_status2 TARGET, 0xf0000, BattleAIScript_1DB30A + if_status2 TARGET, S_CURSED, BattleAIScript_1DB30A + if_status3 TARGET, S_PERISH_SONG, BattleAIScript_1DB30A + if_status2 TARGET, S_INFATUATED, BattleAIScript_1DB30A jump BattleAIScript_1DB312 BattleAIScript_1DB30A: @ 81DB30A @@ -1633,7 +1633,7 @@ BattleAIScript_1DB459: @ 81DB459 jump BattleAIScript_1DB47A BattleAIScript_1DB468: @ 81DB468 - if_status3 TARGET, 0x4, BattleAIScript_1DB47A + if_status3 TARGET, S_LEECH_SEED, BattleAIScript_1DB47A BattleAIScript_1DB472: @ 81DB472 if_random 100, BattleAIScript_1DB47A @@ -1675,7 +1675,7 @@ BattleAIScript_1DB4C1: @ 81DB4C1 BattleAIScript_1DB4C2: @ 81DB4C2 if_status TARGET, SLP, BattleAIScript_1DB556 - if_status2 TARGET, 0xf0000, BattleAIScript_1DB556 + if_status2 TARGET, S_INFATUATED, BattleAIScript_1DB556 if_status2 TARGET, S_CONFUSED, BattleAIScript_1DB556 if_hp_more_than USER, 30, BattleAIScript_1DB4EF if_random 10, BattleAIScript_1DB4EF @@ -1956,19 +1956,19 @@ BattleAIScript_1DB70A: @ 81DB70A get_protect_count USER if_more_than 1, BattleAIScript_1DB7C8 if_status USER, TOX, BattleAIScript_1DB7BF - if_status2 USER, 0x10000000, BattleAIScript_1DB7BF - if_status3 USER, 0x20, BattleAIScript_1DB7BF - if_status2 USER, 0xf0000, BattleAIScript_1DB7BF - if_status3 USER, 0x4, BattleAIScript_1DB7BF - if_status3 USER, 0x1800, BattleAIScript_1DB7BF + if_status2 USER, S_CURSED, BattleAIScript_1DB7BF + if_status3 USER, S_PERISH_SONG, BattleAIScript_1DB7BF + if_status2 USER, S_INFATUATED, BattleAIScript_1DB7BF + if_status3 USER, S_LEECH_SEED, BattleAIScript_1DB7BF + if_status3 USER, S_YAWN, BattleAIScript_1DB7BF if_move_effect TARGET, EFFECT_RESTORE_HP, BattleAIScript_1DB7BF if_move_effect TARGET, EFFECT_DEFENSE_CURL, BattleAIScript_1DB7BF if_status TARGET, TOX, BattleAIScript_1DB7A6 - if_status2 TARGET, 0x10000000, BattleAIScript_1DB7A6 - if_status3 TARGET, 0x20, BattleAIScript_1DB7A6 - if_status2 TARGET, 0xf0000, BattleAIScript_1DB7A6 - if_status3 TARGET, 0x4, BattleAIScript_1DB7A6 - if_status3 TARGET, 0x1800, BattleAIScript_1DB7A6 + if_status2 TARGET, S_CURSED, BattleAIScript_1DB7A6 + if_status3 TARGET, S_PERISH_SONG, BattleAIScript_1DB7A6 + if_status2 TARGET, S_INFATUATED, BattleAIScript_1DB7A6 + if_status3 TARGET, S_LEECH_SEED, BattleAIScript_1DB7A6 + if_status3 TARGET, S_YAWN, BattleAIScript_1DB7A6 get_move TARGET get_move_effect if_not_equal EFFECT_LOCK_ON, BattleAIScript_1DB7A6 @@ -2178,7 +2178,7 @@ BattleAIScript_1DB9CC: @ 81DB9CC BattleAIScript_1DB9CD: @ 81DB9CD if_status TARGET, SLP, BattleAIScript_1DBA61 - if_status2 TARGET, 0xf0000, BattleAIScript_1DBA61 + if_status2 TARGET, S_INFATUATED, BattleAIScript_1DBA61 if_status2 TARGET, S_CONFUSED, BattleAIScript_1DBA61 if_hp_more_than USER, 30, BattleAIScript_1DB9FA if_random 10, BattleAIScript_1DB9FA @@ -2255,8 +2255,8 @@ BattleAIScript_1DBA91: @ 81DBA91 BattleAIScript_1DBA9F: @ 81DBA9F if_status TARGET, TOX, BattleAIScript_1DBB0E - if_status2 TARGET, 0x10000000, BattleAIScript_1DBB0E - if_status3 TARGET, 0x4, BattleAIScript_1DBB0E + if_status2 TARGET, S_CURSED, BattleAIScript_1DBB0E + if_status3 TARGET, S_LEECH_SEED, BattleAIScript_1DBB0E get_weather if_equal WEATHER_HAIL, BattleAIScript_1DBACF if_equal WEATHER_SANDSTORM, BattleAIScript_1DBAEA @@ -2337,7 +2337,7 @@ BattleAIScript_1DBB65: @ 81DBB65 if_damage_bonus 10, BattleAIScript_1DBBA4 if_damage_bonus 20, BattleAIScript_1DBBA4 if_status TARGET, SLP, BattleAIScript_1DBBB1 - if_status2 TARGET, 0xf0000, BattleAIScript_1DBBAB + if_status2 TARGET, S_INFATUATED, BattleAIScript_1DBBAB if_status2 TARGET, S_CONFUSED, BattleAIScript_1DBBAB is_first_turn USER if_not_equal 0, BattleAIScript_1DBBB3 @@ -2502,7 +2502,7 @@ ItemList_1DBCC6: @ 81DBCC6 BattleAIScript_1DBCCA: @ 81DBCCA if_status TARGET, SLP, BattleAIScript_1DBCF5 - if_status2 TARGET, 0xf0000, BattleAIScript_1DBCF5 + if_status2 TARGET, S_INFATUATED, BattleAIScript_1DBCF5 if_status2 TARGET, S_CONFUSED, BattleAIScript_1DBCF5 if_random 180, BattleAIScript_1DBCF5 score +2 @@ -2515,7 +2515,7 @@ BattleAIScript_1DBCF7: @ 81DBCF7 end BattleAIScript_1DBCF8: @ 81DBCF8 - if_status4 TARGET, 0x1, BattleAIScript_1DBD07 + if_status4 TARGET, S_REFLECT, BattleAIScript_1DBD07 jump BattleAIScript_1DBD09 BattleAIScript_1DBD07: @ 81DBD07 @@ -3104,7 +3104,7 @@ BattleAIScript_1DC0CF: @ 81DC0CF end AI_Roaming: @ 81DC0D0 - if_status2 USER, 0xe000, BattleAIScript_1DC0FD + if_status2 USER, S_TEMP_TRAP, BattleAIScript_1DC0FD if_status2 USER, S_MEAN_LOOK, BattleAIScript_1DC0FD get_ability TARGET if_equal ABILITY_SHADOW_TAG, BattleAIScript_1DC0FD |