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authorPikalaxALT <pikalaxalt@gmail.com>2018-03-31 09:57:43 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2018-03-31 09:57:43 -0400
commitba9792e303bf8705334d2645167ae5e5a921460a (patch)
tree73e9df16106a653e89327004a9b37f932464f741
parent32b86c14aa57c6e055670daf76f8e1dbccfe00c3 (diff)
more renaming; wtf was that struct INCBIN_U8 nonsense
-rw-r--r--include/contest.h13
-rw-r--r--include/global.h1
-rw-r--r--src/battle/anim/glow.c2
-rw-r--r--src/battle/anim/love_bg.c6
-rw-r--r--src/battle/anim/scary_face.c10
-rw-r--r--src/contest_effect.c38
6 files changed, 30 insertions, 40 deletions
diff --git a/include/contest.h b/include/contest.h
index 40a9ad099..8c3495920 100644
--- a/include/contest.h
+++ b/include/contest.h
@@ -297,16 +297,6 @@ struct ContestantStatus
/*0x1B*/ u8 unk1B;
};
-struct UnknownContestStruct3
-{
- u8 unk0;
- u8 unk1;
- //u8 unk2_0:1;
- //u8 unk2_1:1;
- u8 unk2; // maybe a bitfield
- u8 filler3;
-};
-
// possibly the same as UnknownContestStruct3?
struct UnknownContestStruct4
{
@@ -315,7 +305,6 @@ struct UnknownContestStruct4
u8 unk2_0:1;
u8 unk2_1:1;
u8 unk2_2:1;
- u8 filler3;
};
struct UnknownContestStruct5
@@ -331,7 +320,7 @@ struct UnknownContestStruct7
u8 turnOrder[4];
s16 jam;
s16 jam2;
- u8 unk8[5];
+ u8 jamQueue[5];
u8 unkD[4];
u8 contestant;
};
diff --git a/include/global.h b/include/global.h
index faa4ace68..0949c87cb 100644
--- a/include/global.h
+++ b/include/global.h
@@ -17,6 +17,7 @@
void *memcpy (void *, const void *, size_t);
void *memset (void *, int, size_t);
int strcmp (const char *, const char *);
+#define abs(a) ((a) >= 0 ? (a) : -(a))
#endif
// Prevent cross-jump optimization.
diff --git a/src/battle/anim/glow.c b/src/battle/anim/glow.c
index 63466c0ff..174655080 100644
--- a/src/battle/anim/glow.c
+++ b/src/battle/anim/glow.c
@@ -13,7 +13,7 @@ extern u8 gAnimBankTarget;
extern u16 gUnknown_083D7A5C[5];
-extern struct INCBIN_U8 gBattleAnimSpritePalette_206;
+extern const u8 gBattleAnimSpritePalette_206[];
// glow (a whitening effect where the Pokemon glows white in a cycle.)
// Used in Heal Bell.
diff --git a/src/battle/anim/love_bg.c b/src/battle/anim/love_bg.c
index c3828c681..72d9325f2 100644
--- a/src/battle/anim/love_bg.c
+++ b/src/battle/anim/love_bg.c
@@ -10,9 +10,9 @@ extern s16 gBattleAnimArgs[];
extern u8 gAnimBankAttacker;
extern u8 gAnimBankTarget;
-extern struct INCBIN_U8 gAttractTilemap;
-extern struct INCBIN_U8 gAttractGfx;
-extern struct INCBIN_U8 gAttractPal;
+extern const u8 gAttractTilemap[];
+extern const u8 gAttractGfx[];
+extern const u8 gAttractPal[];
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG1_X;
diff --git a/src/battle/anim/scary_face.c b/src/battle/anim/scary_face.c
index 8d51521ee..8bc7bbd07 100644
--- a/src/battle/anim/scary_face.c
+++ b/src/battle/anim/scary_face.c
@@ -10,11 +10,11 @@ extern s16 gBattleAnimArgs[];
extern u8 gAnimBankAttacker;
extern u8 gAnimBankTarget;
-extern struct INCBIN_U8 gBattleAnimBackgroundTilemap_ScaryFaceContest;
-extern struct INCBIN_U8 gBattleAnimBackgroundTilemap_ScaryFacePlayer;
-extern struct INCBIN_U8 gBattleAnimBackgroundTilemap_ScaryFaceOpponent;
-extern struct INCBIN_U8 gBattleAnimBackgroundImage_ScaryFace;
-extern struct INCBIN_U8 gBattleAnimBackgroundPalette_ScaryFace;
+extern const u8 gBattleAnimBackgroundTilemap_ScaryFaceContest[];
+extern const u8 gBattleAnimBackgroundTilemap_ScaryFacePlayer[];
+extern const u8 gBattleAnimBackgroundTilemap_ScaryFaceOpponent[];
+extern const u8 gBattleAnimBackgroundImage_ScaryFace[];
+extern const u8 gBattleAnimBackgroundPalette_ScaryFace[];
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG1_X;
diff --git a/src/contest_effect.c b/src/contest_effect.c
index ae082b0e5..6025453ca 100644
--- a/src/contest_effect.c
+++ b/src/contest_effect.c
@@ -54,8 +54,6 @@ static void sub_80B9200(u8, u8);
static s16 RoundTowardsZero(s16);
static s16 RoundUp(s16);
-#define abs(x) ((x) >= 0 ? (x) : -(x))
-
#include "data/contest_moves.h"
bool8 AreMovesContestCombo(u16 lastMove, u16 nextMove) {
@@ -144,8 +142,8 @@ static void ContestEffect_08(void)
if (shared192D0.turnOrder[a] - 1 == shared192D0.turnOrder[i])
break;
}
- shared192D0.unk8[0] = i;
- shared192D0.unk8[1] = 0xFF;
+ shared192D0.jamQueue[0] = i;
+ shared192D0.jamQueue[1] = 0xFF;
idx = WasAtLeastOneOpponentJammed();
}
if (idx == 0)
@@ -165,8 +163,8 @@ static void ContestEffect_09(void)
for (i = 0; i < 4; i++)
if (shared192D0.turnOrder[a] > shared192D0.turnOrder[i])
- shared192D0.unk8[j++] = i;
- shared192D0.unk8[j] = 0xFF;
+ shared192D0.jamQueue[j++] = i;
+ shared192D0.jamQueue[j] = 0xFF;
idx = WasAtLeastOneOpponentJammed();
}
if (idx == 0)
@@ -178,7 +176,8 @@ static void ContestEffect_14(void)
// Startles the POKéMON that appealed before the user.
{
u8 r0 = Random() % 10;
- int r1 = 20;
+ int r1;
+
if (r0 < 2)
r1 = 20;
else if (r0 < 8)
@@ -203,11 +202,12 @@ static void ContestEffect_15(void)
{
if (shared192D0.turnOrder[r6] > shared192D0.turnOrder[r5])
{
- shared192D0.unk8[0] = r5;
- shared192D0.unk8[1] = 0xFF;
+ shared192D0.jamQueue[0] = r5;
+ shared192D0.jamQueue[1] = 0xFF;
{
u8 r0 = Random() % 10;
int r1;
+
if (r0 == 0)
r1 = 0;
else if (r0 <= 2)
@@ -280,8 +280,8 @@ static void ContestEffect_17(void)
shared192D0.jam = 50;
else
shared192D0.jam = 10;
- shared192D0.unk8[0] = r5;
- shared192D0.unk8[1] = 0xFF;
+ shared192D0.jamQueue[0] = r5;
+ shared192D0.jamQueue[1] = 0xFF;
if (WasAtLeastOneOpponentJammed())
r9++;
}
@@ -489,8 +489,8 @@ static void ContestEffect_28(void)
shared192D0.jam = 40;
else
shared192D0.jam = 10;
- shared192D0.unk8[0] = r5;
- shared192D0.unk8[1] = 0xFF;
+ shared192D0.jamQueue[0] = r5;
+ shared192D0.jamQueue[1] = 0xFF;
if (WasAtLeastOneOpponentJammed())
r7++;
}
@@ -994,8 +994,8 @@ static void ContestEffect_45(void)
}
else
shared192D0.jam = 10;
- shared192D0.unk8[0] = i;
- shared192D0.unk8[1] = 0xFF;
+ shared192D0.jamQueue[0] = i;
+ shared192D0.jamQueue[1] = 0xFF;
if (WasAtLeastOneOpponentJammed())
r7++;
}
@@ -1062,8 +1062,8 @@ static void JamByMoveCategory(u8 category)
shared192D0.jam = 40;
else
shared192D0.jam = 10;
- shared192D0.unk8[0] = i;
- shared192D0.unk8[1] = 0xFF;
+ shared192D0.jamQueue[0] = i;
+ shared192D0.jamQueue[1] = 0xFF;
if (WasAtLeastOneOpponentJammed())
r7++;
}
@@ -1153,9 +1153,9 @@ static bool8 WasAtLeastOneOpponentJammed(void)
s16 sp00[4] = {0};
int i;
- for (i = 0; shared192D0.unk8[i] != 0xFF; i++)
+ for (i = 0; shared192D0.jamQueue[i] != 0xFF; i++)
{
- u8 r4 = shared192D0.unk8[i];
+ u8 r4 = shared192D0.jamQueue[i];
if (sub_80B90C0(r4))
{
shared192D0.jam2 = shared192D0.jam;