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authorProjectRevoTPP <projectrevotpp@hotmail.com>2017-02-02 00:50:47 -0500
committerYamaArashi <YamaArashi@users.noreply.github.com>2017-02-01 21:50:47 -0800
commitc22eb152ced1fe3bc8f9f0342a47d429bfa4c5a0 (patch)
treed57f4b1e1431454d781618a8f8af993f5a738d70
parent9813caaf5345ea28f8230d41461618673779c2fb (diff)
label, document, reorganize, and clean up battle_ai.c (#228)
label, document, reorganize, and clean up battle_ai.c
-rw-r--r--asm/battle_anim_80CA710.s24
-rw-r--r--asm/battle_message.s48
-rw-r--r--asm/contest.s24
-rw-r--r--asm/macros/battle_ai_script.inc62
-rw-r--r--asm/pokeball.s14
-rw-r--r--asm/rom_800D42C.s1932
-rw-r--r--constants/misc_constants.inc10
-rw-r--r--data/battle_ai_scripts.s390
-rw-r--r--include/battle.h39
-rw-r--r--include/moves.h363
-rw-r--r--src/battle_ai.c922
-rw-r--r--src/battle_anim.c8
-rw-r--r--src/pokemon_2.c8
-rw-r--r--src/pokemon_3.c10
-rw-r--r--src/rom3.c12
-rw-r--r--sym_ewram.txt4
16 files changed, 2141 insertions, 1729 deletions
diff --git a/asm/battle_anim_80CA710.s b/asm/battle_anim_80CA710.s
index ae6709650..32429e22d 100644
--- a/asm/battle_anim_80CA710.s
+++ b/asm/battle_anim_80CA710.s
@@ -31309,7 +31309,7 @@ sub_80D97CC: @ 80D97CC
ldrsh r0, [r0, r1]
cmp r0, 0
bne _080D9828
- ldr r4, _080D981C @ =gUnknown_02024C07
+ ldr r4, _080D981C @ =gPlayerMonIndex
ldrb r0, [r4]
movs r1, 0x2
bl sub_8077ABC
@@ -31338,7 +31338,7 @@ sub_80D97CC: @ 80D97CC
b _080D9844
.align 2, 0
_080D9818: .4byte gBattleAnimArgs
-_080D981C: .4byte gUnknown_02024C07
+_080D981C: .4byte gPlayerMonIndex
_080D9820: .4byte gUnknown_0202F7C8
_080D9824: .4byte gUnknown_0202F7C9
_080D9828:
@@ -31614,7 +31614,7 @@ sub_80D9A38: @ 80D9A38
ldrsh r0, [r0, r1]
cmp r0, 0
bne _080D9A7C
- ldr r4, _080D9A70 @ =gUnknown_02024C07
+ ldr r4, _080D9A70 @ =gPlayerMonIndex
ldrb r0, [r4]
movs r1, 0x2
bl sub_8077ABC
@@ -31633,7 +31633,7 @@ sub_80D9A38: @ 80D9A38
b _080D9A82
.align 2, 0
_080D9A6C: .4byte gBattleAnimArgs
-_080D9A70: .4byte gUnknown_02024C07
+_080D9A70: .4byte gPlayerMonIndex
_080D9A74: .4byte gUnknown_0202F7C9
_080D9A78: .4byte gUnknown_0202F7C8
_080D9A7C:
@@ -43672,7 +43672,7 @@ sub_80DF78C: @ 80DF78C
ldr r0, _080DF7E4 @ =gBattleAnimArgs
ldrh r0, [r0]
strh r0, [r6, 0x3A]
- ldr r4, _080DF7E8 @ =gUnknown_02024C07
+ ldr r4, _080DF7E8 @ =gPlayerMonIndex
ldrb r0, [r4]
movs r1, 0
bl sub_807A100
@@ -43690,7 +43690,7 @@ sub_80DF78C: @ 80DF78C
.align 2, 0
_080DF7E0: .4byte gUnknown_0202F7C8
_080DF7E4: .4byte gBattleAnimArgs
-_080DF7E8: .4byte gUnknown_02024C07
+_080DF7E8: .4byte gPlayerMonIndex
_080DF7EC:
lsrs r0, r1, 17
_080DF7EE:
@@ -53227,7 +53227,7 @@ sub_80E4234: @ 80E4234
lsls r0, 24
lsrs r0, 24
ldr r2, _080E4254 @ =gUnknown_0202F7C8
- ldr r1, _080E4258 @ =gUnknown_02024C08
+ ldr r1, _080E4258 @ =gEnemyMonIndex
ldrb r1, [r1]
strb r1, [r2]
ldr r2, _080E425C @ =gUnknown_0202F7C9
@@ -53239,7 +53239,7 @@ sub_80E4234: @ 80E4234
bx r0
.align 2, 0
_080E4254: .4byte gUnknown_0202F7C8
-_080E4258: .4byte gUnknown_02024C08
+_080E4258: .4byte gEnemyMonIndex
_080E425C: .4byte gUnknown_0202F7C9
_080E4260: .4byte gUnknown_02024C0A
thumb_func_end sub_80E4234
@@ -53287,7 +53287,7 @@ sub_80E42B0: @ 80E42B0
lsls r0, 24
lsrs r0, 24
ldr r2, _080E42C8 @ =gUnknown_0202F7C9
- ldr r1, _080E42CC @ =gUnknown_02024C08
+ ldr r1, _080E42CC @ =gEnemyMonIndex
ldrb r1, [r1]
strb r1, [r2]
bl move_anim_task_del
@@ -53295,7 +53295,7 @@ sub_80E42B0: @ 80E42B0
bx r0
.align 2, 0
_080E42C8: .4byte gUnknown_0202F7C9
-_080E42CC: .4byte gUnknown_02024C08
+_080E42CC: .4byte gEnemyMonIndex
thumb_func_end sub_80E42B0
thumb_func_start sub_80E42D0
@@ -53304,7 +53304,7 @@ sub_80E42D0: @ 80E42D0
lsls r0, 24
lsrs r0, 24
ldr r2, _080E42F0 @ =gUnknown_0202F7C8
- ldr r1, _080E42F4 @ =gUnknown_02024C07
+ ldr r1, _080E42F4 @ =gPlayerMonIndex
ldrb r1, [r1]
strb r1, [r2]
ldr r2, _080E42F8 @ =gUnknown_0202F7C9
@@ -53316,7 +53316,7 @@ sub_80E42D0: @ 80E42D0
bx r0
.align 2, 0
_080E42F0: .4byte gUnknown_0202F7C8
-_080E42F4: .4byte gUnknown_02024C07
+_080E42F4: .4byte gPlayerMonIndex
_080E42F8: .4byte gUnknown_0202F7C9
_080E42FC: .4byte gUnknown_02024C0A
thumb_func_end sub_80E42D0
diff --git a/asm/battle_message.s b/asm/battle_message.s
index c4e4a7dd0..17841a4e9 100644
--- a/asm/battle_message.s
+++ b/asm/battle_message.s
@@ -968,7 +968,7 @@ _0812129C: .4byte gUnknown_02024A6A
_081212A0: .4byte gLinkPlayers
_081212A4: .4byte gEnemyParty
_081212A8:
- ldr r4, _081212CC @ =gUnknown_02024C07
+ ldr r4, _081212CC @ =gPlayerMonIndex
ldrb r0, [r4]
bl battle_side_get_owner
lsls r0, 24
@@ -985,7 +985,7 @@ _081212A8:
ldr r4, _081212D8 @ =gUnknown_08400797
b _081212E6
.align 2, 0
-_081212CC: .4byte gUnknown_02024C07
+_081212CC: .4byte gPlayerMonIndex
_081212D0: .4byte gBattleTypeFlags
_081212D4: .4byte gUnknown_08400791
_081212D8: .4byte gUnknown_08400797
@@ -1035,7 +1035,7 @@ _0812131C:
.align 2, 0
_08121338: .4byte gUnknown_02024A6A
_0812133C:
- ldr r4, _08121370 @ =gUnknown_02024C07
+ ldr r4, _08121370 @ =gPlayerMonIndex
ldrb r0, [r4]
bl battle_side_get_owner
lsls r0, 24
@@ -1059,7 +1059,7 @@ _0812133C:
adds r0, r1
b _0812190E
.align 2, 0
-_08121370: .4byte gUnknown_02024C07
+_08121370: .4byte gPlayerMonIndex
_08121374: .4byte gUnknown_02024A6A
_08121378: .4byte gPlayerParty
_0812137C:
@@ -1083,7 +1083,7 @@ _0812137C:
_081213A0: .4byte gUnknown_02024A6A
_081213A4: .4byte gEnemyParty
_081213A8:
- ldr r5, _081213F4 @ =gUnknown_02024C07
+ ldr r5, _081213F4 @ =gPlayerMonIndex
ldrb r0, [r5]
bl battle_side_get_owner
lsls r0, 24
@@ -1123,7 +1123,7 @@ _081213E8:
ldrh r1, [r0]
b _08121908
.align 2, 0
-_081213F4: .4byte gUnknown_02024C07
+_081213F4: .4byte gPlayerMonIndex
_081213F8: .4byte gBattleTypeFlags
_081213FC: .4byte gUnknown_08400791
_08121400: .4byte gUnknown_08400797
@@ -1139,7 +1139,7 @@ _0812140C:
.align 2, 0
_08121418: .4byte gUnknown_02024A6A
_0812141C:
- ldr r5, _08121468 @ =gUnknown_02024C08
+ ldr r5, _08121468 @ =gEnemyMonIndex
ldrb r0, [r5]
bl battle_side_get_owner
lsls r0, 24
@@ -1179,7 +1179,7 @@ _0812145C:
ldrh r1, [r0]
b _08121908
.align 2, 0
-_08121468: .4byte gUnknown_02024C08
+_08121468: .4byte gEnemyMonIndex
_0812146C: .4byte gBattleTypeFlags
_08121470: .4byte gUnknown_08400791
_08121474: .4byte gUnknown_08400797
@@ -1489,18 +1489,18 @@ _081216EC:
_081216F0: .4byte byte_2024C06
_081216F4:
ldr r1, _081216FC @ =gUnknown_0203926C
- ldr r0, _08121700 @ =gUnknown_02024C07
+ ldr r0, _08121700 @ =gPlayerMonIndex
b _08121730
.align 2, 0
_081216FC: .4byte gUnknown_0203926C
-_08121700: .4byte gUnknown_02024C07
+_08121700: .4byte gPlayerMonIndex
_08121704:
ldr r1, _0812170C @ =gUnknown_0203926C
- ldr r0, _08121710 @ =gUnknown_02024C08
+ ldr r0, _08121710 @ =gEnemyMonIndex
b _08121730
.align 2, 0
_0812170C: .4byte gUnknown_0203926C
-_08121710: .4byte gUnknown_02024C08
+_08121710: .4byte gEnemyMonIndex
_08121714:
ldr r1, _08121720 @ =gUnknown_0203926C
ldr r0, _08121724 @ =0x02000000
@@ -1805,12 +1805,12 @@ _08121970: .4byte 0x0000084b
_08121974: .4byte gUnknown_084009ED
_08121978: .4byte gUnknown_084009F7
_0812197C:
- ldr r0, _08121980 @ =gUnknown_02024C07
+ ldr r0, _08121980 @ =gPlayerMonIndex
b _08121986
.align 2, 0
-_08121980: .4byte gUnknown_02024C07
+_08121980: .4byte gPlayerMonIndex
_08121984:
- ldr r0, _08121998 @ =gUnknown_02024C08
+ ldr r0, _08121998 @ =gEnemyMonIndex
_08121986:
ldrb r0, [r0]
bl battle_side_get_owner
@@ -1821,16 +1821,16 @@ _08121986:
ldr r4, _081219A0 @ =gUnknown_084007AC
b _081219E6
.align 2, 0
-_08121998: .4byte gUnknown_02024C08
+_08121998: .4byte gEnemyMonIndex
_0812199C: .4byte gUnknown_084007A7
_081219A0: .4byte gUnknown_084007AC
_081219A4:
- ldr r0, _081219A8 @ =gUnknown_02024C07
+ ldr r0, _081219A8 @ =gPlayerMonIndex
b _081219AE
.align 2, 0
-_081219A8: .4byte gUnknown_02024C07
+_081219A8: .4byte gPlayerMonIndex
_081219AC:
- ldr r0, _081219C0 @ =gUnknown_02024C08
+ ldr r0, _081219C0 @ =gEnemyMonIndex
_081219AE:
ldrb r0, [r0]
bl battle_side_get_owner
@@ -1841,16 +1841,16 @@ _081219AE:
ldr r4, _081219C8 @ =gUnknown_084007A1
b _081219E6
.align 2, 0
-_081219C0: .4byte gUnknown_02024C08
+_081219C0: .4byte gEnemyMonIndex
_081219C4: .4byte gUnknown_0840079C
_081219C8: .4byte gUnknown_084007A1
_081219CC:
- ldr r0, _081219D0 @ =gUnknown_02024C07
+ ldr r0, _081219D0 @ =gPlayerMonIndex
b _081219D6
.align 2, 0
-_081219D0: .4byte gUnknown_02024C07
+_081219D0: .4byte gPlayerMonIndex
_081219D4:
- ldr r0, _08121A24 @ =gUnknown_02024C08
+ ldr r0, _08121A24 @ =gEnemyMonIndex
_081219D6:
ldrb r0, [r0]
bl battle_side_get_owner
@@ -1894,7 +1894,7 @@ _08121A06:
adds r6, 0x1
b _08121A3C
.align 2, 0
-_08121A24: .4byte gUnknown_02024C08
+_08121A24: .4byte gEnemyMonIndex
_08121A28: .4byte gUnknown_084007B2
_08121A2C: .4byte gUnknown_084007B7
_08121A30:
diff --git a/asm/contest.s b/asm/contest.s
index 8a8a65edb..92f5e362a 100644
--- a/asm/contest.s
+++ b/asm/contest.s
@@ -878,9 +878,9 @@ _080AB8CC:
strb r2, [r1, 0x3]
ldr r0, _080AB92C @ =gBattleTypeFlags
strh r4, [r0]
- ldr r4, _080AB930 @ =gUnknown_02024C07
+ ldr r4, _080AB930 @ =gPlayerMonIndex
strb r2, [r4]
- ldr r0, _080AB934 @ =gUnknown_02024C08
+ ldr r0, _080AB934 @ =gEnemyMonIndex
strb r3, [r0]
bl sub_80AE858
ldr r2, _080AB938 @ =gUnknown_02024BE0
@@ -893,8 +893,8 @@ _080AB8CC:
_080AB924: .4byte 0x02019204
_080AB928: .4byte gUnknown_02024A72
_080AB92C: .4byte gBattleTypeFlags
-_080AB930: .4byte gUnknown_02024C07
-_080AB934: .4byte gUnknown_02024C08
+_080AB930: .4byte gPlayerMonIndex
+_080AB934: .4byte gEnemyMonIndex
_080AB938: .4byte gUnknown_02024BE0
_080AB93C:
movs r0, 0
@@ -2344,7 +2344,7 @@ _080AC542:
adds r4, r0
strh r5, [r4, 0xC]
ldr r1, _080AC5E0 @ =gUnknown_02024BE0
- ldr r0, _080AC5E4 @ =gUnknown_02024C07
+ ldr r0, _080AC5E4 @ =gPlayerMonIndex
ldrb r0, [r0]
adds r0, r1
strb r5, [r0]
@@ -2365,7 +2365,7 @@ _080AC5D4: .4byte gSprites
_080AC5D8: .4byte sub_80AD8FC
_080AC5DC: .4byte gTasks
_080AC5E0: .4byte gUnknown_02024BE0
-_080AC5E4: .4byte gUnknown_02024C07
+_080AC5E4: .4byte gPlayerMonIndex
_080AC5E8:
mov r1, r8
lsls r0, r1, 2
@@ -15226,7 +15226,7 @@ sub_80B292C: @ 80B292C
bl CreateInvisibleSpriteWithCallback
ldr r1, _080B295C @ =gUnknown_02024BE0
strb r0, [r1, 0x3]
- ldr r0, _080B2960 @ =gUnknown_02024C08
+ ldr r0, _080B2960 @ =gEnemyMonIndex
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
@@ -15242,7 +15242,7 @@ sub_80B292C: @ 80B292C
.align 2, 0
_080B2958: .4byte SpriteCallbackDummy
_080B295C: .4byte gUnknown_02024BE0
-_080B2960: .4byte gUnknown_02024C08
+_080B2960: .4byte gEnemyMonIndex
_080B2964: .4byte gSprites
thumb_func_end sub_80B292C
@@ -15341,20 +15341,20 @@ _080B29DC:
.4byte _080B2A6C
.4byte _080B2A6C
_080B2A60:
- ldr r1, _080B2A68 @ =gUnknown_02024C08
+ ldr r1, _080B2A68 @ =gEnemyMonIndex
movs r0, 0x2
b _080B2A70
.align 2, 0
-_080B2A68: .4byte gUnknown_02024C08
+_080B2A68: .4byte gEnemyMonIndex
_080B2A6C:
- ldr r1, _080B2A78 @ =gUnknown_02024C08
+ ldr r1, _080B2A78 @ =gEnemyMonIndex
movs r0, 0x3
_080B2A70:
strb r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_080B2A78: .4byte gUnknown_02024C08
+_080B2A78: .4byte gEnemyMonIndex
thumb_func_end sub_80B29B4
thumb_func_start sub_80B2A7C
diff --git a/asm/macros/battle_ai_script.inc b/asm/macros/battle_ai_script.inc
index 38a44ddfb..679e30340 100644
--- a/asm/macros/battle_ai_script.inc
+++ b/asm/macros/battle_ai_script.inc
@@ -1,21 +1,24 @@
- .macro if_random percent, address
+ .macro if_random_less_than percent, address
.byte 0x00
.byte \percent
.4byte \address
.endm
- .macro if_not_random percent, address
+ @ unused
+ .macro if_random_greater_than percent, address
.byte 0x01
.byte \percent
.4byte \address
.endm
- .macro if_random_1 address
+ @ unused
+ .macro if_random_equal address
.byte 0x02
.4byte \address
.endm
- .macro if_not_random_1 address
+ @ unused
+ .macro if_random_not_equal address
.byte 0x03
.4byte \address
.endm
@@ -212,7 +215,8 @@
.byte \byte
.endm
- .macro ai_23
+ @ unused
+ .macro get_move_power
.byte 0x23
.endm
@@ -225,14 +229,17 @@
.byte \target
.endm
- .macro if_type type, address
+ .macro if_arg_equal type, address
.byte 0x26
.byte \type
.4byte \address
.endm
- .macro ai_27
+ @ unused
+ .macro if_arg_not_equal type, address
.byte 0x27
+ .byte \type
+ .4byte \address
.endm
.macro if_would_go_first target, address
@@ -247,10 +254,12 @@
.4byte \address
.endm
+ @ nullsub
.macro ai_2a
.byte 0x2a
.endm
+ @ nullsub
.macro ai_2b
.byte 0x2b
.endm
@@ -260,7 +269,8 @@
.byte \target
.endm
- .macro ai_2d
+ @ unused
+ .macro get_considered_move
.byte 0x2d
.endm
@@ -273,7 +283,8 @@
.byte \target
.endm
- .macro ai_30
+ @ unused
+ .macro get_highest_possible_damage
.byte 0x30
.endm
@@ -283,10 +294,12 @@
.4byte \address
.endm
+ @ nullsub
.macro ai_32
.byte 0x32
.endm
+ @ nullsub
.macro ai_33
.byte 0x33
.endm
@@ -364,12 +377,20 @@
.4byte \address
.endm
- .macro if_has_move
+ @ unused
+ .macro if_has_move, target, move, address
.byte 0x3f
+ .byte \target
+ .2byte \move
+ .4byte \address
.endm
- .macro if_dont_have_move
+ @ unused
+ .macro if_dont_have_move, target, move, address
.byte 0x40
+ .byte \target
+ .2byte \move
+ .4byte \address
.endm
.macro if_move_effect target, effect, address
@@ -393,8 +414,9 @@
.4byte \address
.endm
- .macro if_encored address
+ .macro if_encored target, address
.byte 0x44
+ .byte \target
.4byte \address
.endm
@@ -402,7 +424,7 @@
.byte 0x45
.endm
- .macro if_random_2 address
+ .macro if_random_100 address
.byte 0x46
.4byte \address
.endm
@@ -440,15 +462,15 @@
.byte \target
.endm
- .macro get_move_type
+ .macro get_move_type_from_result
.byte 0x4e
.endm
- .macro get_move_power
+ .macro get_move_power_from_result
.byte 0x4f
.endm
- .macro get_move_effect
+ .macro get_move_effect_from_result
.byte 0x50
.endm
@@ -457,30 +479,37 @@
.byte \target
.endm
+ @ nullsub
.macro ai_52
.byte 0x52
.endm
+ @ nullsub
.macro ai_53
.byte 0x53
.endm
+ @ nullsub
.macro ai_54
.byte 0x54
.endm
+ @ nullsub
.macro ai_55
.byte 0x55
.endm
+ @ nullsub
.macro ai_56
.byte 0x56
.endm
+ @ nullsub
.macro ai_57
.byte 0x57
.endm
+ @ unused
.macro call address
.byte 0x58
.4byte \address
@@ -513,6 +542,7 @@
if_level_cond 2, \address
.endm
+ @ unused
.macro if_taunted address
.byte 0x5c
.4byte \address
diff --git a/asm/pokeball.s b/asm/pokeball.s
index 57e4a5a21..9abeed00d 100644
--- a/asm/pokeball.s
+++ b/asm/pokeball.s
@@ -152,7 +152,7 @@ _080464D6:
beq _0804655C
cmp r2, 0xFF
bne _08046598
- ldr r0, _08046554 @ =gUnknown_02024C08
+ ldr r0, _08046554 @ =gEnemyMonIndex
strb r5, [r0]
movs r0, 0x18
strh r0, [r4, 0x20]
@@ -169,7 +169,7 @@ _08046544: .4byte gUnknown_02024A6A
_08046548: .4byte gPlayerParty
_0804654C: .4byte gSpriteTemplate_820AAB4
_08046550: .4byte gSprites
-_08046554: .4byte gUnknown_02024C08
+_08046554: .4byte gEnemyMonIndex
_08046558: .4byte sub_8047074
_0804655C:
adds r0, r5, 0
@@ -185,7 +185,7 @@ _0804655C:
lsrs r0, 24
adds r0, 0x18
strh r0, [r4, 0x22]
- ldr r0, _08046590 @ =gUnknown_02024C08
+ ldr r0, _08046590 @ =gEnemyMonIndex
strb r5, [r0]
movs r3, 0
strh r3, [r4, 0x2E]
@@ -196,12 +196,12 @@ _0804655C:
str r1, [r0]
b _080465A6
.align 2, 0
-_08046590: .4byte gUnknown_02024C08
+_08046590: .4byte gEnemyMonIndex
_08046594: .4byte sub_8047254
_08046598:
movs r0, 0x1
bl battle_get_side_with_given_state
- ldr r1, _080465C4 @ =gUnknown_02024C08
+ ldr r1, _080465C4 @ =gEnemyMonIndex
strb r0, [r1]
movs r0, 0x1
str r0, [sp]
@@ -211,7 +211,7 @@ _080465A6:
adds r1, r7
lsls r1, 2
adds r4, r1, r0
- ldr r5, _080465C4 @ =gUnknown_02024C08
+ ldr r5, _080465C4 @ =gEnemyMonIndex
ldrb r0, [r5]
strh r0, [r4, 0x3A]
ldr r2, [sp]
@@ -221,7 +221,7 @@ _080465A6:
bl DestroyTask
b _08046616
.align 2, 0
-_080465C4: .4byte gUnknown_02024C08
+_080465C4: .4byte gEnemyMonIndex
_080465C8: .4byte gSprites
_080465CC:
movs r0, 0x22
diff --git a/asm/rom_800D42C.s b/asm/rom_800D42C.s
index 24e845abb..9ab29cd30 100644
--- a/asm/rom_800D42C.s
+++ b/asm/rom_800D42C.s
@@ -6330,9 +6330,9 @@ _08010906:
cmp r2, 0
bge _08010902
movs r1, 0
- ldr r2, _08010AFC @ =gUnknown_02024C07
+ ldr r2, _08010AFC @ =gPlayerMonIndex
strb r1, [r2]
- ldr r3, _08010B00 @ =gUnknown_02024C08
+ ldr r3, _08010B00 @ =gEnemyMonIndex
strb r1, [r3]
ldr r4, _08010B04 @ =gBattleWeather
strh r1, [r4]
@@ -6562,8 +6562,8 @@ _08010AEC: .4byte gUnknown_02024C5C
_08010AF0: .4byte 0x02017100
_08010AF4: .4byte gUnknown_02024C80
_08010AF8: .4byte gUnknown_02024C7A
-_08010AFC: .4byte gUnknown_02024C07
-_08010B00: .4byte gUnknown_02024C08
+_08010AFC: .4byte gPlayerMonIndex
+_08010B00: .4byte gEnemyMonIndex
_08010B04: .4byte gBattleWeather
_08010B08: .4byte gUnknown_02024DBC
_08010B0C: .4byte gUnknown_02024C6C
@@ -10891,7 +10891,7 @@ _08012EC0: .4byte 0x00016060
_08012EC4: .4byte gUnknown_02024D1E
_08012EC8: .4byte 0x00016094
_08012ECC:
- ldr r0, _08012F20 @ =gUnknown_02024C07
+ ldr r0, _08012F20 @ =gPlayerMonIndex
strb r1, [r0]
ldr r7, _08012F24 @ =gUnknown_02024C10
ldr r6, _08012F28 @ =gUnknown_02024C1C
@@ -10933,7 +10933,7 @@ _08012F12:
str r1, [r0]
b _08012F66
.align 2, 0
-_08012F20: .4byte gUnknown_02024C07
+_08012F20: .4byte gPlayerMonIndex
_08012F24: .4byte gUnknown_02024C10
_08012F28: .4byte gUnknown_02024C1C
_08012F2C: .4byte gUnknown_02024A64
@@ -12067,7 +12067,7 @@ bc_80154A0: @ 80137CC
cmp r1, r0
bcs _08013884
ldr r6, _08013860 @ =gUnknown_02024A60
- ldr r5, _08013864 @ =gUnknown_02024C07
+ ldr r5, _08013864 @ =gPlayerMonIndex
adds r4, r2, 0
movs r1, 0x84
lsls r1, 1
@@ -12121,7 +12121,7 @@ _08013854: .4byte 0x02000000
_08013858: .4byte 0x0001601d
_0801385C: .4byte gUnknown_02024A68
_08013860: .4byte gUnknown_02024A60
-_08013864: .4byte gUnknown_02024C07
+_08013864: .4byte gPlayerMonIndex
_08013868: .4byte gUnknown_02024C60
_0801386C: .4byte gBattleMons
_08013870: .4byte gUnknown_02024CA8
@@ -12273,7 +12273,7 @@ sub_8013998: @ 8013998
strb r0, [r1]
movs r0, 0
bl battle_get_side_with_given_state
- ldr r1, _080139E0 @ =gUnknown_02024C07
+ ldr r1, _080139E0 @ =gPlayerMonIndex
strb r0, [r1]
ldr r1, _080139E4 @ =gUnknown_02024C10
ldr r0, _080139E8 @ =gUnknown_081D8E02
@@ -12288,7 +12288,7 @@ _080139D0: .4byte gUnknown_02024A7F
_080139D4: .4byte gBattleTypeFlags
_080139D8: .4byte gUnknown_030041C0
_080139DC: .4byte gUnknown_02024D26
-_080139E0: .4byte gUnknown_02024C07
+_080139E0: .4byte gPlayerMonIndex
_080139E4: .4byte gUnknown_02024C10
_080139E8: .4byte gUnknown_081D8E02
_080139EC:
@@ -12448,7 +12448,7 @@ sub_8013B64: @ 8013B64
strb r0, [r1]
movs r0, 0
bl battle_get_side_with_given_state
- ldr r1, _08013BAC @ =gUnknown_02024C07
+ ldr r1, _08013BAC @ =gPlayerMonIndex
strb r0, [r1]
ldr r1, _08013BB0 @ =gUnknown_02024C10
ldr r0, _08013BB4 @ =gUnknown_081D8E02
@@ -12463,7 +12463,7 @@ _08013B9C: .4byte gUnknown_02024A7F
_08013BA0: .4byte gBattleTypeFlags
_08013BA4: .4byte gUnknown_030041C0
_08013BA8: .4byte gUnknown_02024D26
-_08013BAC: .4byte gUnknown_02024C07
+_08013BAC: .4byte gPlayerMonIndex
_08013BB0: .4byte gUnknown_02024C10
_08013BB4: .4byte gUnknown_081D8E02
_08013BB8:
@@ -12491,7 +12491,7 @@ sub_8013BDC: @ 8013BDC
movs r0, 0
strb r0, [r1]
ldr r1, _08013C08 @ =gUnknown_02024D28
- ldr r0, _08013C0C @ =gUnknown_02024C07
+ ldr r0, _08013C0C @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -12508,7 +12508,7 @@ sub_8013BDC: @ 8013BDC
.align 2, 0
_08013C04: .4byte gUnknown_02024A7F
_08013C08: .4byte gUnknown_02024D28
-_08013C0C: .4byte gUnknown_02024C07
+_08013C0C: .4byte gPlayerMonIndex
_08013C10: .4byte gUnknown_02024C10
_08013C14: .4byte gUnknown_081D8E29
_08013C18:
@@ -12545,7 +12545,7 @@ sub_8013C48: @ 8013C48
strb r0, [r1]
movs r0, 0x7
strb r0, [r1, 0x1]
- ldr r2, _08013C84 @ =gUnknown_02024C07
+ ldr r2, _08013C84 @ =gPlayerMonIndex
ldrb r0, [r2]
strb r0, [r1, 0x2]
ldr r3, _08013C88 @ =gUnknown_02024A6A
@@ -12566,7 +12566,7 @@ sub_8013C48: @ 8013C48
.align 2, 0
_08013C7C: .4byte gUnknown_02024A7F
_08013C80: .4byte gUnknown_030041C0
-_08013C84: .4byte gUnknown_02024C07
+_08013C84: .4byte gPlayerMonIndex
_08013C88: .4byte gUnknown_02024A6A
_08013C8C: .4byte gUnknown_02024C10
_08013C90: .4byte gUnknown_081D8E30
@@ -12995,7 +12995,7 @@ sub_8013FE8: @ 8013FE8
sub sp, 0xC
movs r0, 0x4
str r0, [sp]
- ldr r7, _08014028 @ =gUnknown_02024C07
+ ldr r7, _08014028 @ =gPlayerMonIndex
ldr r1, _0801402C @ =gUnknown_02024A7A
ldr r0, _08014030 @ =gUnknown_02024A7E
ldrb r0, [r0]
@@ -13019,7 +13019,7 @@ sub_8013FE8: @ 8013FE8
movs r0, 0xC
b _080146CC
.align 2, 0
-_08014028: .4byte gUnknown_02024C07
+_08014028: .4byte gPlayerMonIndex
_0801402C: .4byte gUnknown_02024A7A
_08014030: .4byte gUnknown_02024A7E
_08014034: .4byte 0x02000000
@@ -13240,7 +13240,7 @@ _08014218:
mov r4, r8
ldrb r0, [r4]
lsls r0, 1
- ldr r4, _0801425C @ =gUnknown_02024C07
+ ldr r4, _0801425C @ =gPlayerMonIndex
ldrb r2, [r4]
movs r1, 0x58
muls r1, r2
@@ -13270,7 +13270,7 @@ _08014218:
strb r0, [r1]
b _08014280
.align 2, 0
-_0801425C: .4byte gUnknown_02024C07
+_0801425C: .4byte gPlayerMonIndex
_08014260: .4byte gBattleMons
_08014264: .4byte gUnknown_02024C60
_08014268: .4byte gUnknown_02024BE6
@@ -13283,7 +13283,7 @@ _08014278:
strh r3, [r0]
strh r3, [r1]
_08014280:
- ldr r0, _080142A0 @ =gUnknown_02024C07
+ ldr r0, _080142A0 @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_side_get_owner
lsls r0, 24
@@ -13297,7 +13297,7 @@ _08014280:
.align 2, 0
_08014298: .4byte gUnknown_02024BE6
_0801429C: .4byte gUnknown_02024BE8
-_080142A0: .4byte gUnknown_02024C07
+_080142A0: .4byte gPlayerMonIndex
_080142A4: .4byte gUnknown_030042E0
_080142A8:
ldr r0, _08014314 @ =gUnknown_030042E0
@@ -13305,7 +13305,7 @@ _080142A8:
ldrh r1, [r1]
strh r1, [r0, 0x24]
_080142B0:
- ldr r4, _0801431C @ =gUnknown_02024C07
+ ldr r4, _0801431C @ =gPlayerMonIndex
ldrb r0, [r4]
bl battle_side_get_owner
movs r1, 0x1
@@ -13348,23 +13348,23 @@ _080142B0:
ldrh r0, [r0, 0x28]
cmp r0, 0
beq _08014330
- ldr r0, _0801432C @ =gUnknown_02024C08
+ ldr r0, _0801432C @ =gEnemyMonIndex
strb r2, [r0]
b _080146AC
.align 2, 0
_08014314: .4byte gUnknown_030042E0
_08014318: .4byte gUnknown_02024BE6
-_0801431C: .4byte gUnknown_02024C07
+_0801431C: .4byte gPlayerMonIndex
_08014320: .4byte gUnknown_02024C80
_08014324: .4byte gBattleMoves
_08014328: .4byte gBattleMons
-_0801432C: .4byte gUnknown_02024C08
+_0801432C: .4byte gEnemyMonIndex
_08014330:
ldr r2, _08014454 @ =gBattleTypeFlags
ldrh r1, [r2]
movs r0, 0x1
ands r0, r1
- ldr r3, _08014458 @ =gUnknown_02024C07
+ ldr r3, _08014458 @ =gPlayerMonIndex
mov r9, r2
cmp r0, 0
bne _08014342
@@ -13398,7 +13398,7 @@ _08014370:
ldr r3, _08014468 @ =gBattleMons
ldr r0, _0801446C @ =0x02000000
mov r8, r0
- ldr r2, _08014458 @ =gUnknown_02024C07
+ ldr r2, _08014458 @ =gPlayerMonIndex
ldrb r5, [r2]
ldr r1, _08014470 @ =0x00016010
adds r0, r5, r1
@@ -13438,7 +13438,7 @@ _080143B6:
lsrs r0, 24
cmp r6, r0
beq _08014404
- ldr r0, _08014458 @ =gUnknown_02024C07
+ ldr r0, _08014458 @ =gPlayerMonIndex
ldrb r0, [r0]
ldr r2, _08014470 @ =0x00016010
adds r0, r2
@@ -13496,7 +13496,7 @@ _0801441E:
ands r3, r0
cmp r3, 0
beq _080144A4
- ldr r0, _08014458 @ =gUnknown_02024C07
+ ldr r0, _08014458 @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_side_get_owner
lsls r0, 24
@@ -13511,7 +13511,7 @@ _0801441E:
b _08014496
.align 2, 0
_08014454: .4byte gBattleTypeFlags
-_08014458: .4byte gUnknown_02024C07
+_08014458: .4byte gPlayerMonIndex
_0801445C: .4byte gUnknown_02024C80
_08014460: .4byte gBattleMoves
_08014464: .4byte gUnknown_02024BE6
@@ -13536,15 +13536,15 @@ _08014494:
movs r0, 0x2
_08014496:
bl battle_get_side_with_given_state
- ldr r1, _080144A0 @ =gUnknown_02024C08
+ ldr r1, _080144A0 @ =gEnemyMonIndex
strb r0, [r1]
b _080144B6
.align 2, 0
-_080144A0: .4byte gUnknown_02024C08
+_080144A0: .4byte gEnemyMonIndex
_080144A4:
- ldr r2, _080144EC @ =gUnknown_02024C08
+ ldr r2, _080144EC @ =gEnemyMonIndex
ldr r1, _080144F0 @ =0x02000000
- ldr r0, _080144F4 @ =gUnknown_02024C07
+ ldr r0, _080144F4 @ =gPlayerMonIndex
ldrb r0, [r0]
ldr r4, _080144F8 @ =0x00016010
adds r0, r4
@@ -13556,7 +13556,7 @@ _080144B6:
ldrb r0, [r7]
ldr r1, _08014500 @ =gBitTable
mov r8, r1
- ldr r5, _080144EC @ =gUnknown_02024C08
+ ldr r5, _080144EC @ =gEnemyMonIndex
ldrb r1, [r5]
lsls r1, 2
add r1, r8
@@ -13566,7 +13566,7 @@ _080144B6:
bne _080144D0
b _080146AC
_080144D0:
- ldr r6, _080144F4 @ =gUnknown_02024C07
+ ldr r6, _080144F4 @ =gPlayerMonIndex
ldrb r0, [r6]
bl battle_side_get_owner
adds r4, r0, 0
@@ -13579,9 +13579,9 @@ _080144D0:
ldrb r0, [r5]
b _0801469A
.align 2, 0
-_080144EC: .4byte gUnknown_02024C08
+_080144EC: .4byte gEnemyMonIndex
_080144F0: .4byte 0x02000000
-_080144F4: .4byte gUnknown_02024C07
+_080144F4: .4byte gPlayerMonIndex
_080144F8: .4byte 0x00016010
_080144FC: .4byte gUnknown_02024C0C
_08014500: .4byte gBitTable
@@ -13624,7 +13624,7 @@ _08014522:
movs r2, 0x2
orrs r1, r2
strb r1, [r0]
- ldr r1, _0801456C @ =gUnknown_02024C08
+ ldr r1, _0801456C @ =gEnemyMonIndex
ldrb r0, [r4]
strb r0, [r1]
b _080146AC
@@ -13633,7 +13633,7 @@ _0801455C: .4byte gUnknown_02024A60
_08014560: .4byte gUnknown_02024A7A
_08014564: .4byte gBattleMons
_08014568: .4byte gUnknown_02024D68
-_0801456C: .4byte gUnknown_02024C08
+_0801456C: .4byte gEnemyMonIndex
_08014570:
mov r4, r9
ldrh r1, [r4]
@@ -13684,12 +13684,12 @@ _080145D0:
movs r0, 0x2
_080145D2:
bl battle_get_side_with_given_state
- ldr r1, _0801460C @ =gUnknown_02024C08
+ ldr r1, _0801460C @ =gEnemyMonIndex
strb r0, [r1]
ldr r0, _08014610 @ =gUnknown_02024C0C
ldrb r1, [r0]
ldr r2, _08014614 @ =gBitTable
- ldr r5, _0801460C @ =gUnknown_02024C08
+ ldr r5, _0801460C @ =gEnemyMonIndex
ldrb r0, [r5]
lsls r0, 2
adds r0, r2
@@ -13697,7 +13697,7 @@ _080145D2:
ands r1, r0
cmp r1, 0
beq _080146AC
- ldr r0, _08014618 @ =gUnknown_02024C07
+ ldr r0, _08014618 @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_side_get_owner
adds r4, r0, 0
@@ -13710,12 +13710,12 @@ _080145D2:
ldrb r0, [r5]
b _0801469A
.align 2, 0
-_0801460C: .4byte gUnknown_02024C08
+_0801460C: .4byte gEnemyMonIndex
_08014610: .4byte gUnknown_02024C0C
_08014614: .4byte gBitTable
-_08014618: .4byte gUnknown_02024C07
+_08014618: .4byte gPlayerMonIndex
_0801461C:
- ldr r5, _08014660 @ =gUnknown_02024C08
+ ldr r5, _08014660 @ =gEnemyMonIndex
ldr r1, _08014664 @ =0x02000000
adds r2, r3, 0
ldrb r0, [r2]
@@ -13748,7 +13748,7 @@ _0801461C:
ldrb r0, [r5]
b _0801469A
.align 2, 0
-_08014660: .4byte gUnknown_02024C08
+_08014660: .4byte gEnemyMonIndex
_08014664: .4byte 0x02000000
_08014668: .4byte 0x00016010
_0801466C: .4byte gUnknown_02024C0C
@@ -13818,7 +13818,7 @@ _080146F0: .4byte gUnknown_02024A7F
thumb_func_start sub_80146F4
sub_80146F4: @ 80146F4
push {r4,lr}
- ldr r3, _08014764 @ =gUnknown_02024C07
+ ldr r3, _08014764 @ =gPlayerMonIndex
ldr r1, _08014768 @ =gUnknown_02024A7A
ldr r0, _0801476C @ =gUnknown_02024A7E
ldrb r0, [r0]
@@ -13874,7 +13874,7 @@ _0801475C:
pop {r0}
bx r0
.align 2, 0
-_08014764: .4byte gUnknown_02024C07
+_08014764: .4byte gPlayerMonIndex
_08014768: .4byte gUnknown_02024A7A
_0801476C: .4byte gUnknown_02024A7E
_08014770: .4byte gUnknown_030042A4
@@ -13898,8 +13898,8 @@ sub_80147A0: @ 80147A0
mov r6, r9
mov r5, r8
push {r5-r7}
- ldr r4, _08014804 @ =gUnknown_02024C07
- ldr r2, _08014808 @ =gUnknown_02024C08
+ ldr r4, _08014804 @ =gPlayerMonIndex
+ ldr r2, _08014808 @ =gEnemyMonIndex
ldr r1, _0801480C @ =gUnknown_02024A7A
ldr r0, _08014810 @ =gUnknown_02024A7E
ldrb r0, [r0]
@@ -13943,8 +13943,8 @@ sub_80147A0: @ 80147A0
str r0, [r2]
b _08014A8C
.align 2, 0
-_08014804: .4byte gUnknown_02024C07
-_08014808: .4byte gUnknown_02024C08
+_08014804: .4byte gPlayerMonIndex
+_08014808: .4byte gEnemyMonIndex
_0801480C: .4byte gUnknown_02024A7A
_08014810: .4byte gUnknown_02024A7E
_08014814: .4byte gUnknown_030042A4
@@ -14028,7 +14028,7 @@ _080148CC:
ldr r2, _08014904 @ =gUnknown_02024D1E
movs r0, 0
strb r0, [r2, 0x5]
- ldr r1, _08014908 @ =gUnknown_02024C07
+ ldr r1, _08014908 @ =gPlayerMonIndex
ldrb r0, [r1]
lsrs r0, 1
ldr r6, _0801490C @ =0x000160da
@@ -14055,7 +14055,7 @@ _080148FC:
b _08014A74
.align 2, 0
_08014904: .4byte gUnknown_02024D1E
-_08014908: .4byte gUnknown_02024C07
+_08014908: .4byte gPlayerMonIndex
_0801490C: .4byte 0x000160da
_08014910: .4byte gUnknown_02024C10
_08014914: .4byte gUnknown_081D9E7C
@@ -14095,7 +14095,7 @@ _08014958:
ldr r3, _0801498C @ =gUnknown_02024D1E
movs r0, 0x4
strb r0, [r3, 0x5]
- ldr r2, _08014990 @ =gUnknown_02024C07
+ ldr r2, _08014990 @ =gPlayerMonIndex
ldrb r0, [r2]
lsrs r0, 1
ldr r1, _08014994 @ =0x000160da
@@ -14119,7 +14119,7 @@ _08014958:
b _08014A74
.align 2, 0
_0801498C: .4byte gUnknown_02024D1E
-_08014990: .4byte gUnknown_02024C07
+_08014990: .4byte gPlayerMonIndex
_08014994: .4byte 0x000160da
_08014998: .4byte gUnknown_02024C10
_0801499C: .4byte gUnknown_081D9E7C
@@ -14202,7 +14202,7 @@ _08014A30:
ldr r1, _08014A54 @ =gUnknown_02024D1E
movs r0, 0x2
strb r0, [r1, 0x5]
- ldr r0, _08014A58 @ =gUnknown_02024C07
+ ldr r0, _08014A58 @ =gPlayerMonIndex
mov r8, r0
ldr r1, _08014A5C @ =gUnknown_02024C10
mov r9, r1
@@ -14212,13 +14212,13 @@ _08014A30:
.align 2, 0
_08014A50: .4byte gBattleTypeFlags
_08014A54: .4byte gUnknown_02024D1E
-_08014A58: .4byte gUnknown_02024C07
+_08014A58: .4byte gPlayerMonIndex
_08014A5C: .4byte gUnknown_02024C10
_08014A60: .4byte gUnknown_081D9E7C
_08014A64:
ldr r0, _08014AA0 @ =gUnknown_02024D1E
strb r1, [r0, 0x5]
- ldr r3, _08014AA4 @ =gUnknown_02024C07
+ ldr r3, _08014AA4 @ =gPlayerMonIndex
mov r8, r3
ldr r0, _08014AA8 @ =gUnknown_02024C10
mov r9, r0
@@ -14250,7 +14250,7 @@ _08014A8C:
bx r0
.align 2, 0
_08014AA0: .4byte gUnknown_02024D1E
-_08014AA4: .4byte gUnknown_02024C07
+_08014AA4: .4byte gPlayerMonIndex
_08014AA8: .4byte gUnknown_02024C10
_08014AAC: .4byte gUnknown_081D9E7C
_08014AB0: .4byte 0x000160d8
@@ -14416,7 +14416,7 @@ _08014BF0: .4byte gUnknown_02024D26
thumb_func_start sub_8014BF4
sub_8014BF4: @ 8014BF4
push {r4-r6,lr}
- ldr r4, _08014C44 @ =gUnknown_02024C07
+ ldr r4, _08014C44 @ =gPlayerMonIndex
ldr r1, _08014C48 @ =gUnknown_02024A7A
ldr r5, _08014C4C @ =gUnknown_02024A7E
ldrb r0, [r5]
@@ -14456,7 +14456,7 @@ _08014C28:
movs r1, 0x2
b _08014C72
.align 2, 0
-_08014C44: .4byte gUnknown_02024C07
+_08014C44: .4byte gPlayerMonIndex
_08014C48: .4byte gUnknown_02024A7A
_08014C4C: .4byte gUnknown_02024A7E
_08014C50: .4byte gBattleTypeFlags
@@ -14579,7 +14579,7 @@ _08014D4C: .4byte gUnknown_02024D26
thumb_func_start sub_8014D50
sub_8014D50: @ 8014D50
- ldr r2, _08014D78 @ =gUnknown_02024C07
+ ldr r2, _08014D78 @ =gPlayerMonIndex
ldr r1, _08014D7C @ =gUnknown_02024A7A
ldr r0, _08014D80 @ =gUnknown_02024A7E
ldrb r0, [r0]
@@ -14600,7 +14600,7 @@ sub_8014D50: @ 8014D50
strb r0, [r1]
bx lr
.align 2, 0
-_08014D78: .4byte gUnknown_02024C07
+_08014D78: .4byte gPlayerMonIndex
_08014D7C: .4byte gUnknown_02024A7A
_08014D80: .4byte gUnknown_02024A7E
_08014D84: .4byte gUnknown_030042A4
@@ -14612,7 +14612,7 @@ _08014D94: .4byte gUnknown_02024A7F
thumb_func_start sub_8014D98
sub_8014D98: @ 8014D98
- ldr r2, _08014DD0 @ =gUnknown_02024C07
+ ldr r2, _08014DD0 @ =gPlayerMonIndex
ldr r1, _08014DD4 @ =gUnknown_02024A7A
ldr r0, _08014DD8 @ =gUnknown_02024A7E
ldrb r0, [r0]
@@ -14640,7 +14640,7 @@ sub_8014D98: @ 8014D98
strb r0, [r1]
bx lr
.align 2, 0
-_08014DD0: .4byte gUnknown_02024C07
+_08014DD0: .4byte gPlayerMonIndex
_08014DD4: .4byte gUnknown_02024A7A
_08014DD8: .4byte gUnknown_02024A7E
_08014DDC: .4byte gUnknown_030042A4
@@ -14655,7 +14655,7 @@ _08014DF4: .4byte gUnknown_02024A7F
thumb_func_start sub_8014DF8
sub_8014DF8: @ 8014DF8
push {r4-r6,lr}
- ldr r3, _08014E68 @ =gUnknown_02024C07
+ ldr r3, _08014E68 @ =gPlayerMonIndex
ldr r1, _08014E6C @ =gUnknown_02024A7A
ldr r0, _08014E70 @ =gUnknown_02024A7E
ldrb r0, [r0]
@@ -14711,7 +14711,7 @@ _08014E42:
movs r0, 0x1
b _08014E9A
.align 2, 0
-_08014E68: .4byte gUnknown_02024C07
+_08014E68: .4byte gPlayerMonIndex
_08014E6C: .4byte gUnknown_02024A7A
_08014E70: .4byte gUnknown_02024A7E
_08014E74: .4byte gUnknown_030042A4
@@ -14747,7 +14747,7 @@ _08014EB8: .4byte gUnknown_02024A7F
thumb_func_start sub_8014EBC
sub_8014EBC: @ 8014EBC
push {r4,r5,lr}
- ldr r2, _08014F28 @ =gUnknown_02024C07
+ ldr r2, _08014F28 @ =gPlayerMonIndex
ldr r1, _08014F2C @ =gUnknown_02024A7A
ldr r0, _08014F30 @ =gUnknown_02024A7E
ldrb r0, [r0]
@@ -14803,7 +14803,7 @@ _08014F18:
strb r5, [r0, 0x5]
b _08014F5A
.align 2, 0
-_08014F28: .4byte gUnknown_02024C07
+_08014F28: .4byte gPlayerMonIndex
_08014F2C: .4byte gUnknown_02024A7A
_08014F30: .4byte gUnknown_02024A7E
_08014F34: .4byte gUnknown_030042A4
@@ -14839,7 +14839,7 @@ _08014F7C: .4byte gUnknown_02024A7F
thumb_func_start bs8_exit_by_flight
bs8_exit_by_flight: @ 8014F80
push {r4,lr}
- ldr r2, _08014FA8 @ =gUnknown_02024C07
+ ldr r2, _08014FA8 @ =gPlayerMonIndex
ldr r1, _08014FAC @ =gUnknown_02024A7A
ldr r4, _08014FB0 @ =gUnknown_02024A7E
ldrb r0, [r4]
@@ -14858,7 +14858,7 @@ bs8_exit_by_flight: @ 8014F80
pop {r0}
bx r0
.align 2, 0
-_08014FA8: .4byte gUnknown_02024C07
+_08014FA8: .4byte gPlayerMonIndex
_08014FAC: .4byte gUnknown_02024A7A
_08014FB0: .4byte gUnknown_02024A7E
_08014FB4: .4byte gUnknown_02024A68
@@ -14867,7 +14867,7 @@ _08014FB8: .4byte gUnknown_02024D26
thumb_func_start sub_8014FBC
sub_8014FBC: @ 8014FBC
- ldr r3, _08015008 @ =gUnknown_02024C07
+ ldr r3, _08015008 @ =gPlayerMonIndex
ldr r1, _0801500C @ =gUnknown_02024A7A
ldr r0, _08015010 @ =gUnknown_02024A7E
ldrb r0, [r0]
@@ -14905,7 +14905,7 @@ sub_8014FBC: @ 8014FBC
strb r0, [r1, 0x1]
bx lr
.align 2, 0
-_08015008: .4byte gUnknown_02024C07
+_08015008: .4byte gPlayerMonIndex
_0801500C: .4byte gUnknown_02024A7A
_08015010: .4byte gUnknown_02024A7E
_08015014: .4byte gUnknown_030042A4
@@ -14998,7 +14998,7 @@ bsC_8016D70: @ 8015094
adds r0, r1, r3
strb r4, [r0]
ldr r2, _08015130 @ =gUnknown_02024C3C
- ldr r5, _08015134 @ =gUnknown_02024C07
+ ldr r5, _08015134 @ =gPlayerMonIndex
ldrb r0, [r5]
lsls r0, 1
adds r0, r2
@@ -15040,7 +15040,7 @@ _08015124: .4byte 0x02000000
_08015128: .4byte 0x00016002
_0801512C: .4byte 0x000160a1
_08015130: .4byte gUnknown_02024C3C
-_08015134: .4byte gUnknown_02024C07
+_08015134: .4byte gPlayerMonIndex
_08015138: .4byte gUnknown_02024C44
_0801513C: .4byte 0x0001601c
_08015140: .4byte gUnknown_02024DEC
@@ -15078,15 +15078,15 @@ _0801516C:
.4byte _080151C8
.4byte _080151B4
_08015198:
- ldr r0, _0801519C @ =gUnknown_02024C08
+ ldr r0, _0801519C @ =gEnemyMonIndex
b _080151C6
.align 2, 0
-_0801519C: .4byte gUnknown_02024C08
+_0801519C: .4byte gEnemyMonIndex
_080151A0:
- ldr r0, _080151A4 @ =gUnknown_02024C07
+ ldr r0, _080151A4 @ =gPlayerMonIndex
b _080151C6
.align 2, 0
-_080151A4: .4byte gUnknown_02024C07
+_080151A4: .4byte gPlayerMonIndex
_080151A8:
ldr r0, _080151AC @ =gUnknown_02024C0A
b _080151C6
@@ -16703,14 +16703,14 @@ sub_8015DFC: @ 8015DFC
push {r5-r7}
movs r0, 0
mov r9, r0
- ldr r1, _08015EA0 @ =gUnknown_02024C07
+ ldr r1, _08015EA0 @ =gPlayerMonIndex
mov r2, r9
strb r2, [r1]
ldr r0, _08015EA4 @ =gUnknown_02024A68
ldrb r4, [r0]
adds r6, r1, 0
mov r10, r0
- ldr r7, _08015EA8 @ =gUnknown_02024C08
+ ldr r7, _08015EA8 @ =gEnemyMonIndex
ldr r3, _08015EAC @ =0x02000000
mov r12, r3
cmp r9, r4
@@ -16784,9 +16784,9 @@ _08015E96:
ldr r0, [r0]
mov pc, r0
.align 2, 0
-_08015EA0: .4byte gUnknown_02024C07
+_08015EA0: .4byte gPlayerMonIndex
_08015EA4: .4byte gUnknown_02024A68
-_08015EA8: .4byte gUnknown_02024C08
+_08015EA8: .4byte gEnemyMonIndex
_08015EAC: .4byte 0x02000000
_08015EB0: .4byte gUnknown_02024C0C
_08015EB4: .4byte gBitTable
@@ -16891,7 +16891,7 @@ _08015F80:
movs r7, 0
ldr r5, _0801601C @ =gUnknown_030041C0
_08015F8A:
- ldr r0, _08016020 @ =gUnknown_02024C07
+ ldr r0, _08016020 @ =gPlayerMonIndex
ldrb r4, [r6]
strb r4, [r0]
mov r0, r8
@@ -16961,7 +16961,7 @@ _08016010: .4byte 0x0001600e
_08016014: .4byte 0x000160fc
_08016018: .4byte gUnknown_02024A60
_0801601C: .4byte gUnknown_030041C0
-_08016020: .4byte gUnknown_02024C07
+_08016020: .4byte gPlayerMonIndex
_08016024: .4byte gUnknown_02024C7A
_08016028: .4byte gUnknown_02024C80
_0801602C: .4byte 0x0000fffe
@@ -16981,7 +16981,7 @@ _08016040:
mov r8, r0
ldr r5, _080160D0 @ =gUnknown_030041C0
_0801604C:
- ldr r0, _080160D4 @ =gUnknown_02024C07
+ ldr r0, _080160D4 @ =gPlayerMonIndex
ldrb r4, [r7]
strb r4, [r0]
ldr r1, _080160D8 @ =gUnknown_02024A60
@@ -17049,7 +17049,7 @@ _080160C2:
.align 2, 0
_080160CC: .4byte 0x000160fc
_080160D0: .4byte gUnknown_030041C0
-_080160D4: .4byte gUnknown_02024C07
+_080160D4: .4byte gPlayerMonIndex
_080160D8: .4byte gUnknown_02024A60
_080160DC: .4byte gUnknown_02024C7A
_080160E0: .4byte gUnknown_02024C80
@@ -17070,7 +17070,7 @@ _080160F4:
mov r8, r1
ldr r5, _080161A4 @ =gUnknown_030041C0
_0801610A:
- ldr r0, _080161A8 @ =gUnknown_02024C07
+ ldr r0, _080161A8 @ =gPlayerMonIndex
ldrb r4, [r7]
strb r4, [r0]
mov r2, r10
@@ -17150,7 +17150,7 @@ _0801618A:
_0801619C: .4byte 0x000160fc
_080161A0: .4byte gUnknown_02024A60
_080161A4: .4byte gUnknown_030041C0
-_080161A8: .4byte gUnknown_02024C07
+_080161A8: .4byte gPlayerMonIndex
_080161AC: .4byte gUnknown_02024C80
_080161B0: .4byte gUnknown_02024C7A
_080161B4: .4byte 0x0000feff
@@ -17166,7 +17166,7 @@ _080161C8:
bhi _08016236
ldr r7, _08016254 @ =gUnknown_02024A60
adds r5, r1, 0
- ldr r6, _08016258 @ =gUnknown_02024C07
+ ldr r6, _08016258 @ =gPlayerMonIndex
_080161D8:
ldrb r4, [r5]
strb r4, [r6]
@@ -17234,7 +17234,7 @@ _0801623E:
.align 2, 0
_08016250: .4byte 0x000160fc
_08016254: .4byte gUnknown_02024A60
-_08016258: .4byte gUnknown_02024C07
+_08016258: .4byte gPlayerMonIndex
_0801625C: .4byte gUnknown_02024C7A
_08016260: .4byte gUnknown_02024C80
_08016264: .4byte 0x0000ffdf
@@ -17276,7 +17276,7 @@ _08016288:
ldrh r0, [r0, 0x28]
cmp r0, 0
beq _080162CA
- ldr r0, _08016314 @ =gUnknown_02024C08
+ ldr r0, _08016314 @ =gEnemyMonIndex
strb r2, [r0]
ldr r0, _08016318 @ =gUnknown_081D939A
bl b_call_bc_move_exec
@@ -17321,7 +17321,7 @@ _08016304: .4byte gUnknown_02024A60
_08016308: .4byte gUnknown_02024DDC
_0801630C: .4byte gUnknown_02024A7A
_08016310: .4byte gBattleMons
-_08016314: .4byte gUnknown_02024C08
+_08016314: .4byte gEnemyMonIndex
_08016318: .4byte gUnknown_081D939A
_0801631C: .4byte 0x02000000
_08016320: .4byte 0x0001600e
@@ -17619,7 +17619,7 @@ _08016578: .4byte gUnknown_02024C6C
_0801657C: .4byte 0x01000020
_08016580:
ldr r3, _080165B4 @ =gUnknown_02024A60
- ldr r4, _080165B8 @ =gUnknown_02024C07
+ ldr r4, _080165B8 @ =gPlayerMonIndex
ldr r1, _080165BC @ =gUnknown_02024A7A
adds r5, r7, r2
ldrb r0, [r5]
@@ -17644,7 +17644,7 @@ _08016580:
bl _08017088
.align 2, 0
_080165B4: .4byte gUnknown_02024A60
-_080165B8: .4byte gUnknown_02024C07
+_080165B8: .4byte gPlayerMonIndex
_080165BC: .4byte gUnknown_02024A7A
_080165C0: .4byte gUnknown_02024C0C
_080165C4: .4byte gBitTable
@@ -17830,7 +17830,7 @@ _08016730:
ldrh r0, [r0, 0x28]
cmp r0, 0
beq _0801679C
- ldr r0, _080167B0 @ =gUnknown_02024C08
+ ldr r0, _080167B0 @ =gEnemyMonIndex
strb r5, [r0]
ldr r2, _080167B4 @ =gBattleMoveDamage
ldrb r0, [r6]
@@ -17868,7 +17868,7 @@ _0801679C:
.align 2, 0
_080167A8: .4byte gUnknown_02024C98
_080167AC: .4byte gBattleMons
-_080167B0: .4byte gUnknown_02024C08
+_080167B0: .4byte gEnemyMonIndex
_080167B4: .4byte gBattleMoveDamage
_080167B8: .4byte 0x02000000
_080167BC: .4byte 0x000160a4
@@ -18374,7 +18374,7 @@ _08016BD2:
cmp r0, r1
bcc _08016BB2
_08016BE0:
- ldr r2, _08016BF8 @ =gUnknown_02024C07
+ ldr r2, _08016BF8 @ =gPlayerMonIndex
ldr r1, _08016BFC @ =gUnknown_02024A68
ldrb r0, [r2]
ldrb r1, [r1]
@@ -18385,7 +18385,7 @@ _08016BE0:
b _0801707E
.align 2, 0
_08016BF4: .4byte gBattleMons
-_08016BF8: .4byte gUnknown_02024C07
+_08016BF8: .4byte gPlayerMonIndex
_08016BFC: .4byte gUnknown_02024A68
_08016C00:
ldr r5, _08016C38 @ =gUnknown_02024A60
@@ -19130,10 +19130,10 @@ _080171C6:
strb r0, [r6, 0x3]
movs r0, 0xFF
strb r0, [r6, 0x4]
- ldr r3, _08017224 @ =gUnknown_02024C08
+ ldr r3, _08017224 @ =gEnemyMonIndex
ldrb r0, [r4]
strb r0, [r3]
- ldr r1, _08017228 @ =gUnknown_02024C07
+ ldr r1, _08017228 @ =gPlayerMonIndex
mov r0, r12
adds r0, 0x4
ldrb r2, [r4]
@@ -19159,8 +19159,8 @@ _080171C6:
b _08017364
.align 2, 0
_08017220: .4byte gUnknown_02024D1E
-_08017224: .4byte gUnknown_02024C08
-_08017228: .4byte gUnknown_02024C07
+_08017224: .4byte gEnemyMonIndex
+_08017228: .4byte gPlayerMonIndex
_0801722C: .4byte gBattleMoveDamage
_08017230: .4byte gUnknown_02024D68
_08017234: .4byte 0x0000ffff
@@ -19197,7 +19197,7 @@ _0801726A:
ldr r4, _080172AC @ =gUnknown_030041C0
ldr r7, _080172B0 @ =gUnknown_02024CA8
_08017272:
- ldr r2, _080172B4 @ =gUnknown_02024C07
+ ldr r2, _080172B4 @ =gPlayerMonIndex
ldr r1, _080172B8 @ =gUnknown_02024A7A
ldrb r0, [r3]
adds r0, r1
@@ -19225,7 +19225,7 @@ _080172A4: .4byte gUnknown_02024A68
_080172A8: .4byte gUnknown_02024A60
_080172AC: .4byte gUnknown_030041C0
_080172B0: .4byte gUnknown_02024CA8
-_080172B4: .4byte gUnknown_02024C07
+_080172B4: .4byte gPlayerMonIndex
_080172B8: .4byte gUnknown_02024A7A
_080172BC: .4byte gUnknown_02024C0C
_080172C0: .4byte gBitTable
@@ -19459,7 +19459,7 @@ _08017490:
mov r9, r1
ldr r0, _08017520 @ =gUnknown_02024C09
mov r12, r0
- ldr r1, _08017524 @ =gUnknown_02024C08
+ ldr r1, _08017524 @ =gEnemyMonIndex
mov r8, r1
mov r10, r9
ldr r5, _08017508 @ =0x0001605a
@@ -19524,7 +19524,7 @@ _08017514: .4byte gUnknown_02024C0C
_08017518: .4byte gBitTable
_0801751C: .4byte 0x02000000
_08017520: .4byte gUnknown_02024C09
-_08017524: .4byte gUnknown_02024C08
+_08017524: .4byte gEnemyMonIndex
_08017528: .4byte gBattleMons
_0801752C: .4byte 0x00016113
_08017530: .4byte gUnknown_02024A6A
@@ -19573,7 +19573,7 @@ _0801757C:
strb r0, [r1]
_0801758E:
ldr r7, _080175E0 @ =gUnknown_02024C09
- ldr r6, _080175E4 @ =gUnknown_02024C08
+ ldr r6, _080175E4 @ =gEnemyMonIndex
ldr r1, _080175E8 @ =0x02000000
mov r8, r1
ldr r3, _080175D8 @ =0x0001605a
@@ -19614,7 +19614,7 @@ _080175C4:
_080175D8: .4byte 0x0001605a
_080175DC: .4byte 0x00016059
_080175E0: .4byte gUnknown_02024C09
-_080175E4: .4byte gUnknown_02024C08
+_080175E4: .4byte gEnemyMonIndex
_080175E8: .4byte 0x02000000
_080175EC: .4byte gBattleMons
_080175F0: .4byte gBitTable
@@ -19829,7 +19829,7 @@ _08017768:
.4byte _08017F9E
_080177A4:
ldr r1, _080177D0 @ =gBattleMons
- ldr r3, _080177D4 @ =gUnknown_02024C07
+ ldr r3, _080177D4 @ =gPlayerMonIndex
ldrb r2, [r3]
movs r0, 0x58
muls r2, r0
@@ -19850,13 +19850,13 @@ _080177A4:
bl _08017F94
.align 2, 0
_080177D0: .4byte gBattleMons
-_080177D4: .4byte gUnknown_02024C07
+_080177D4: .4byte gPlayerMonIndex
_080177D8: .4byte 0xfdffffff
_080177DC: .4byte gUnknown_02024C98
_080177E0: .4byte 0xffffbfff
_080177E4:
ldr r7, _0801784C @ =gBattleMons
- ldr r4, _08017850 @ =gUnknown_02024C07
+ ldr r4, _08017850 @ =gPlayerMonIndex
ldrb r1, [r4]
movs r5, 0x58
adds r0, r1, 0
@@ -19908,7 +19908,7 @@ _08017804:
b _08017D90
.align 2, 0
_0801784C: .4byte gBattleMons
-_08017850: .4byte gUnknown_02024C07
+_08017850: .4byte gPlayerMonIndex
_08017854: .4byte 0xf7ffffff
_08017858: .4byte gUnknown_02024D1E
_0801785C: .4byte gUnknown_02024C10
@@ -19942,7 +19942,7 @@ _08017890:
str r0, [r2]
_08017894:
ldr r2, _080178D8 @ =gBattleMons
- ldr r0, _080178DC @ =gUnknown_02024C07
+ ldr r0, _080178DC @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r1, r0
@@ -19978,7 +19978,7 @@ _080178BE:
b _08017D90
.align 2, 0
_080178D8: .4byte gBattleMons
-_080178DC: .4byte gUnknown_02024C07
+_080178DC: .4byte gPlayerMonIndex
_080178E0: .4byte gUnknown_02024BE6
_080178E4: .4byte gUnknown_02024C10
_080178E8: .4byte gUnknown_081D94EE
@@ -20005,7 +20005,7 @@ _08017918: .4byte gUnknown_02024C10
_0801791C: .4byte gUnknown_081D94FB
_08017920:
ldr r1, _0801797C @ =gBattleMons
- ldr r7, _08017980 @ =gUnknown_02024C07
+ ldr r7, _08017980 @ =gPlayerMonIndex
ldrb r0, [r7]
movs r6, 0x58
muls r0, r6
@@ -20050,7 +20050,7 @@ _0801793C:
b _080179C8
.align 2, 0
_0801797C: .4byte gBattleMons
-_08017980: .4byte gUnknown_02024C07
+_08017980: .4byte gPlayerMonIndex
_08017984: .4byte gBattleMoves
_08017988: .4byte gUnknown_02024BE6
_0801798C: .4byte gUnknown_02024C10
@@ -20089,7 +20089,7 @@ _080179D0: .4byte gUnknown_081D9552
_080179D4: .4byte gUnknown_02024D1E
_080179D8:
ldr r1, _08017A30 @ =gBattleMons
- ldr r0, _08017A34 @ =gUnknown_02024C07
+ ldr r0, _08017A34 @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -20135,7 +20135,7 @@ _08017A02:
b _08017D90
.align 2, 0
_08017A30: .4byte gBattleMons
-_08017A34: .4byte gUnknown_02024C07
+_08017A34: .4byte gPlayerMonIndex
_08017A38: .4byte gUnknown_02024CA8
_08017A3C: .4byte gUnknown_02024C6C
_08017A40: .4byte gUnknown_02024D1E
@@ -20144,7 +20144,7 @@ _08017A48: .4byte gUnknown_081D9977
_08017A4C: .4byte gBattleMoveFlags
_08017A50:
ldr r1, _08017AA4 @ =gBattleMons
- ldr r3, _08017AA8 @ =gUnknown_02024C07
+ ldr r3, _08017AA8 @ =gPlayerMonIndex
ldrb r2, [r3]
movs r0, 0x58
muls r0, r2
@@ -20187,7 +20187,7 @@ _08017A9C:
b _08017D96
.align 2, 0
_08017AA4: .4byte gBattleMons
-_08017AA8: .4byte gUnknown_02024C07
+_08017AA8: .4byte gPlayerMonIndex
_08017AAC: .4byte 0xffbfffff
_08017AB0: .4byte gUnknown_02024CA8
_08017AB4: .4byte gUnknown_02024C10
@@ -20197,7 +20197,7 @@ _08017AC0: .4byte 0x02000000
_08017AC4: .4byte 0x000160e7
_08017AC8:
ldr r1, _08017B08 @ =gBattleMons
- ldr r3, _08017B0C @ =gUnknown_02024C07
+ ldr r3, _08017B0C @ =gPlayerMonIndex
ldrb r2, [r3]
movs r0, 0x58
muls r0, r2
@@ -20229,13 +20229,13 @@ _08017AE2:
b _08017D7E
.align 2, 0
_08017B08: .4byte gBattleMons
-_08017B0C: .4byte gUnknown_02024C07
+_08017B0C: .4byte gPlayerMonIndex
_08017B10: .4byte gUnknown_02024D28
_08017B14: .4byte gUnknown_02024C10
_08017B18: .4byte gUnknown_081D9573
_08017B1C:
ldr r0, _08017B74 @ =gUnknown_02024CA8
- ldr r3, _08017B78 @ =gUnknown_02024C07
+ ldr r3, _08017B78 @ =gPlayerMonIndex
ldrb r2, [r3]
lsls r1, r2, 3
subs r1, r2
@@ -20280,7 +20280,7 @@ _08017B3C:
b _08017D90
.align 2, 0
_08017B74: .4byte gUnknown_02024CA8
-_08017B78: .4byte gUnknown_02024C07
+_08017B78: .4byte gPlayerMonIndex
_08017B7C: .4byte gUnknown_02024BE6
_08017B80: .4byte gUnknown_02024D28
_08017B84: .4byte 0x02000000
@@ -20290,7 +20290,7 @@ _08017B90: .4byte gUnknown_081D9139
_08017B94: .4byte gUnknown_02024C6C
_08017B98:
ldr r0, _08017BF4 @ =gUnknown_02024CA8
- ldr r4, _08017BF8 @ =gUnknown_02024C07
+ ldr r4, _08017BF8 @ =gPlayerMonIndex
ldrb r3, [r4]
lsls r1, r3, 3
subs r1, r3
@@ -20337,7 +20337,7 @@ _08017BEC:
b _08017D96
.align 2, 0
_08017BF4: .4byte gUnknown_02024CA8
-_08017BF8: .4byte gUnknown_02024C07
+_08017BF8: .4byte gPlayerMonIndex
_08017BFC: .4byte gBattleMoves
_08017C00: .4byte gUnknown_02024BE6
_08017C04: .4byte gUnknown_02024D28
@@ -20347,7 +20347,7 @@ _08017C10: .4byte gUnknown_02024C6C
_08017C14: .4byte 0x02000000
_08017C18: .4byte 0x000160e7
_08017C1C:
- ldr r4, _08017C4C @ =gUnknown_02024C07
+ ldr r4, _08017C4C @ =gPlayerMonIndex
ldrb r0, [r4]
ldr r1, _08017C50 @ =gUnknown_02024BE6
ldrh r1, [r1]
@@ -20371,14 +20371,14 @@ _08017C30:
ldr r0, _08017C5C @ =gUnknown_081D9459
b _08017D7E
.align 2, 0
-_08017C4C: .4byte gUnknown_02024C07
+_08017C4C: .4byte gPlayerMonIndex
_08017C50: .4byte gUnknown_02024BE6
_08017C54: .4byte gUnknown_02024D28
_08017C58: .4byte gUnknown_02024C10
_08017C5C: .4byte gUnknown_081D9459
_08017C60:
ldr r7, _08017CAC @ =gBattleMons
- ldr r5, _08017CB0 @ =gUnknown_02024C07
+ ldr r5, _08017CB0 @ =gPlayerMonIndex
ldrb r0, [r5]
movs r6, 0x58
muls r0, r6
@@ -20415,13 +20415,13 @@ _08017C7E:
b _08017D02
.align 2, 0
_08017CAC: .4byte gBattleMons
-_08017CB0: .4byte gUnknown_02024C07
+_08017CB0: .4byte gPlayerMonIndex
_08017CB4: .4byte gUnknown_02024D1E
_08017CB8:
ldr r0, _08017D08 @ =gUnknown_02024D1E
movs r4, 0x1
strb r1, [r0, 0x5]
- ldr r1, _08017D0C @ =gUnknown_02024C08
+ ldr r1, _08017D0C @ =gEnemyMonIndex
ldrb r0, [r5]
strb r0, [r1]
ldrb r0, [r5]
@@ -20460,7 +20460,7 @@ _08017D02:
b _08017D2C
.align 2, 0
_08017D08: .4byte gUnknown_02024D1E
-_08017D0C: .4byte gUnknown_02024C08
+_08017D0C: .4byte gEnemyMonIndex
_08017D10: .4byte gBattleMoveDamage
_08017D14: .4byte gUnknown_02024D28
_08017D18: .4byte gUnknown_02024C6C
@@ -20479,7 +20479,7 @@ _08017D34: .4byte gUnknown_02024C10
_08017D38: .4byte gUnknown_081D95D4
_08017D3C:
ldr r1, _08017DA0 @ =gBattleMons
- ldr r4, _08017DA4 @ =gUnknown_02024C07
+ ldr r4, _08017DA4 @ =gPlayerMonIndex
ldrb r2, [r4]
movs r0, 0x58
muls r0, r2
@@ -20532,7 +20532,7 @@ _08017D96:
b _08017F9E
.align 2, 0
_08017DA0: .4byte gBattleMons
-_08017DA4: .4byte gUnknown_02024C07
+_08017DA4: .4byte gPlayerMonIndex
_08017DA8: .4byte gUnknown_02024D28
_08017DAC: .4byte gUnknown_02024C10
_08017DB0: .4byte gUnknown_081D9566
@@ -20541,7 +20541,7 @@ _08017DB8: .4byte 0x02000000
_08017DBC: .4byte 0x000160e7
_08017DC0:
ldr r1, _08017DFC @ =gBattleMons
- ldr r4, _08017E00 @ =gUnknown_02024C07
+ ldr r4, _08017E00 @ =gPlayerMonIndex
ldrb r2, [r4]
movs r0, 0x58
muls r0, r2
@@ -20570,7 +20570,7 @@ _08017DDC:
b _08017E34
.align 2, 0
_08017DFC: .4byte gBattleMons
-_08017E00: .4byte gUnknown_02024C07
+_08017E00: .4byte gPlayerMonIndex
_08017E04: .4byte 0x02000000
_08017E08: .4byte 0x00016003
_08017E0C:
@@ -20611,7 +20611,7 @@ _08017E54: .4byte gUnknown_081D95FB
_08017E58: .4byte 0x02000000
_08017E5C:
ldr r1, _08017E98 @ =gBattleMons
- ldr r6, _08017E9C @ =gUnknown_02024C07
+ ldr r6, _08017E9C @ =gPlayerMonIndex
ldrb r0, [r6]
movs r5, 0x58
muls r0, r5
@@ -20642,7 +20642,7 @@ _08017E7A:
b _08017F38
.align 2, 0
_08017E98: .4byte gBattleMons
-_08017E9C: .4byte gUnknown_02024C07
+_08017E9C: .4byte gPlayerMonIndex
_08017EA0: .4byte 0xffffff00
_08017EA4: .4byte gUnknown_02024C10
_08017EA8: .4byte gUnknown_081D90A7
@@ -20667,7 +20667,7 @@ _08017EAC:
lsls r0, 1
mov r1, r10
str r0, [r1]
- ldr r4, _08017F18 @ =gUnknown_02024C08
+ ldr r4, _08017F18 @ =gEnemyMonIndex
ldr r1, _08017F1C @ =gUnknown_02024C74
ldrb r0, [r6]
adds r0, r1
@@ -20698,7 +20698,7 @@ _08017EFE:
_08017F0C: .4byte 0xffffefff
_08017F10: .4byte gUnknown_02024BF4
_08017F14: .4byte gUnknown_02024BE6
-_08017F18: .4byte gUnknown_02024C08
+_08017F18: .4byte gEnemyMonIndex
_08017F1C: .4byte gUnknown_02024C74
_08017F20: .4byte gUnknown_02024C0C
_08017F24: .4byte gBitTable
@@ -20719,7 +20719,7 @@ _08017F40: .4byte gUnknown_02024C10
_08017F44: .4byte gUnknown_081D90F1
_08017F48:
ldr r1, _08017FEC @ =gBattleMons
- ldr r0, _08017FF0 @ =gUnknown_02024C07
+ ldr r0, _08017FF0 @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -20775,7 +20775,7 @@ _08017FAC:
cmp r1, 0x2
bne _08017FD8
ldr r4, _08018010 @ =gUnknown_02024A60
- ldr r0, _08017FF0 @ =gUnknown_02024C07
+ ldr r0, _08017FF0 @ =gPlayerMonIndex
ldrb r0, [r0]
strb r0, [r4]
ldrb r1, [r4]
@@ -20803,7 +20803,7 @@ _08017FD8:
bx r1
.align 2, 0
_08017FEC: .4byte gBattleMons
-_08017FF0: .4byte gUnknown_02024C07
+_08017FF0: .4byte gPlayerMonIndex
_08017FF4: .4byte gBattleMoves
_08017FF8: .4byte gUnknown_02024BE6
_08017FFC: .4byte gUnknown_02024C10
@@ -21235,7 +21235,7 @@ sub_8018324: @ 8018324
lsrs r4, 16
movs r0, 0
mov r9, r0
- ldr r5, _08018380 @ =gUnknown_02024C07
+ ldr r5, _08018380 @ =gPlayerMonIndex
ldr r1, _08018384 @ =gUnknown_02024A68
ldrb r0, [r5]
ldrb r1, [r1]
@@ -21259,7 +21259,7 @@ _08018360:
ldr r0, _0801838C @ =gPlayerParty
b _080183A0
.align 2, 0
-_08018380: .4byte gUnknown_02024C07
+_08018380: .4byte gPlayerMonIndex
_08018384: .4byte gUnknown_02024A68
_08018388: .4byte gUnknown_02024A6A
_0801838C: .4byte gPlayerParty
@@ -21274,7 +21274,7 @@ _08018390:
ldr r0, _080183D4 @ =gEnemyParty
_080183A0:
adds r7, r1, r0
- ldr r5, _080183D8 @ =gUnknown_02024C08
+ ldr r5, _080183D8 @ =gEnemyMonIndex
ldr r1, _080183DC @ =gUnknown_02024A68
ldrb r0, [r5]
ldrb r1, [r1]
@@ -21300,7 +21300,7 @@ _080183B2:
.align 2, 0
_080183D0: .4byte gUnknown_02024A6A
_080183D4: .4byte gEnemyParty
-_080183D8: .4byte gUnknown_02024C08
+_080183D8: .4byte gEnemyMonIndex
_080183DC: .4byte gUnknown_02024A68
_080183E0: .4byte gPlayerParty
_080183E4:
@@ -21436,7 +21436,7 @@ _080184C8:
.4byte _08019F44
.4byte _08019CD4
_08018518:
- ldr r2, _0801854C @ =gUnknown_02024C07
+ ldr r2, _0801854C @ =gPlayerMonIndex
ldr r0, _08018550 @ =gUnknown_02024A68
ldrb r1, [r2]
adds r5, r0, 0
@@ -21466,7 +21466,7 @@ _0801853E:
_08018548:
bl _08019F76
.align 2, 0
-_0801854C: .4byte gUnknown_02024C07
+_0801854C: .4byte gPlayerMonIndex
_08018550: .4byte gUnknown_02024A68
_08018554:
cmp r0, 0x16
@@ -21796,7 +21796,7 @@ _08018814:
bne _08018828
bl _08019F76
_08018828:
- ldr r0, _08018848 @ =gUnknown_02024C07
+ ldr r0, _08018848 @ =gPlayerMonIndex
mov r3, r10
strb r3, [r0]
mov r3, r8
@@ -21812,7 +21812,7 @@ _08018840:
bl _08019F76
.align 2, 0
_08018844: .4byte gBattleMons
-_08018848: .4byte gUnknown_02024C07
+_08018848: .4byte gPlayerMonIndex
_0801884C:
cmp r5, 0x36
bne _08018852
@@ -22077,7 +22077,7 @@ _08018A76:
bl _08019F76
_08018A86:
ldr r1, _08018AC4 @ =gBattleMons
- ldr r0, _08018AC8 @ =gUnknown_02024C07
+ ldr r0, _08018AC8 @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -22106,7 +22106,7 @@ _08018AAC:
_08018ABC: .4byte gUnknown_081FA724
_08018AC0: .4byte 0x0000ffff
_08018AC4: .4byte gBattleMons
-_08018AC8: .4byte gUnknown_02024C07
+_08018AC8: .4byte gPlayerMonIndex
_08018ACC: .4byte gUnknown_02024C6C
_08018AD0: .4byte gUnknown_02024C10
_08018AD4: .4byte gUnknown_081D98F3
@@ -22144,7 +22144,7 @@ _08018AFE:
b _08018C6A
_08018B10:
ldr r1, _08018B2C @ =gUnknown_02024D28
- ldr r0, _08018B30 @ =gUnknown_02024C07
+ ldr r0, _08018B30 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -22158,7 +22158,7 @@ _08018B10:
.align 2, 0
_08018B28: .4byte gBattleMoves
_08018B2C: .4byte gUnknown_02024D28
-_08018B30: .4byte gUnknown_02024C07
+_08018B30: .4byte gPlayerMonIndex
_08018B34: .4byte gUnknown_02024C10
_08018B38: .4byte gUnknown_081D9843
_08018B3C:
@@ -22187,7 +22187,7 @@ _08018B56:
b _08018C6A
_08018B68:
ldr r1, _08018B84 @ =gUnknown_02024D28
- ldr r0, _08018B88 @ =gUnknown_02024C07
+ ldr r0, _08018B88 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -22201,7 +22201,7 @@ _08018B68:
.align 2, 0
_08018B80: .4byte gBattleMoves
_08018B84: .4byte gUnknown_02024D28
-_08018B88: .4byte gUnknown_02024C07
+_08018B88: .4byte gPlayerMonIndex
_08018B8C: .4byte gUnknown_02024C10
_08018B90: .4byte gUnknown_081D9843
_08018B94:
@@ -22243,7 +22243,7 @@ _08018BA8:
ldr r0, _08018BFC @ =gUnknown_02024D1E
strb r3, [r0, 0x5]
ldr r1, _08018C00 @ =gUnknown_02024D28
- ldr r0, _08018C04 @ =gUnknown_02024C07
+ ldr r0, _08018C04 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -22259,7 +22259,7 @@ _08018BF4: .4byte gBattleMons
_08018BF8: .4byte 0x02017100
_08018BFC: .4byte gUnknown_02024D1E
_08018C00: .4byte gUnknown_02024D28
-_08018C04: .4byte gUnknown_02024C07
+_08018C04: .4byte gPlayerMonIndex
_08018C08: .4byte gUnknown_02024C10
_08018C0C: .4byte gUnknown_081D987C
_08018C10:
@@ -22282,7 +22282,7 @@ _08018C30:
ldr r0, _08018C4C @ =gUnknown_02024D1E
strb r4, [r0, 0x5]
ldr r1, _08018C50 @ =gUnknown_02024D28
- ldr r0, _08018C54 @ =gUnknown_02024C07
+ ldr r0, _08018C54 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -22296,7 +22296,7 @@ _08018C30:
.align 2, 0
_08018C4C: .4byte gUnknown_02024D1E
_08018C50: .4byte gUnknown_02024D28
-_08018C54: .4byte gUnknown_02024C07
+_08018C54: .4byte gPlayerMonIndex
_08018C58: .4byte gUnknown_02024C10
_08018C5C: .4byte gUnknown_081D987C
_08018C60:
@@ -22324,7 +22324,7 @@ _08018C74:
cmp r0, r2
bne _08018CD0
ldr r1, _08018CB0 @ =gUnknown_02024D28
- ldr r0, _08018CB4 @ =gUnknown_02024C07
+ ldr r0, _08018CB4 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -22341,7 +22341,7 @@ _08018CA4: .4byte gUnknown_02024C10
_08018CA8: .4byte gUnknown_081D987B
_08018CAC: .4byte gBattleMons
_08018CB0: .4byte gUnknown_02024D28
-_08018CB4: .4byte gUnknown_02024C07
+_08018CB4: .4byte gPlayerMonIndex
_08018CB8: .4byte gUnknown_081D9866
_08018CBC:
ldr r1, _08018CC8 @ =gUnknown_02024C10
@@ -22456,7 +22456,7 @@ _08018DE4:
bl _08019F76
_08018DF8:
ldr r2, _08018E7C @ =gUnknown_02024D68
- ldr r0, _08018E80 @ =gUnknown_02024C08
+ ldr r0, _08018E80 @ =gEnemyMonIndex
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
@@ -22519,7 +22519,7 @@ _08018E52:
_08018E74: .4byte gBattleMoveFlags
_08018E78: .4byte gBattleMoves
_08018E7C: .4byte gUnknown_02024D68
-_08018E80: .4byte gUnknown_02024C08
+_08018E80: .4byte gEnemyMonIndex
_08018E84: .4byte gBattleMons
_08018E88: .4byte gUnknown_030041C0
_08018E8C: .4byte gUnknown_02024C10
@@ -22534,7 +22534,7 @@ _08018E94:
bl _08019F76
_08018EA4:
ldr r1, _08018F30 @ =gBattleMons
- ldr r0, _08018F34 @ =gUnknown_02024C07
+ ldr r0, _08018F34 @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -22554,7 +22554,7 @@ _08018EBA:
bl _08019F76
_08018ECC:
ldr r2, _08018F3C @ =gUnknown_02024D68
- ldr r0, _08018F40 @ =gUnknown_02024C08
+ ldr r0, _08018F40 @ =gEnemyMonIndex
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
@@ -22602,10 +22602,10 @@ _08018F1C:
.align 2, 0
_08018F2C: .4byte gBattleMoveFlags
_08018F30: .4byte gBattleMons
-_08018F34: .4byte gUnknown_02024C07
+_08018F34: .4byte gPlayerMonIndex
_08018F38: .4byte gUnknown_02024D28
_08018F3C: .4byte gUnknown_02024D68
-_08018F40: .4byte gUnknown_02024C08
+_08018F40: .4byte gEnemyMonIndex
_08018F44: .4byte gBattleMoves
_08018F48: .4byte gBattleMoveDamage
_08018F4C: .4byte gUnknown_02024C10
@@ -22620,7 +22620,7 @@ _08018F54:
bl _08019F76
_08018F64:
ldr r1, _08019024 @ =gBattleMons
- ldr r0, _08019028 @ =gUnknown_02024C07
+ ldr r0, _08019028 @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -22640,7 +22640,7 @@ _08018F7A:
bl _08019F76
_08018F8C:
ldr r2, _08019030 @ =gUnknown_02024D68
- ldr r0, _08019034 @ =gUnknown_02024C08
+ ldr r0, _08019034 @ =gEnemyMonIndex
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
@@ -22713,10 +22713,10 @@ _08019000:
.align 2, 0
_08019020: .4byte gBattleMoveFlags
_08019024: .4byte gBattleMons
-_08019028: .4byte gUnknown_02024C07
+_08019028: .4byte gPlayerMonIndex
_0801902C: .4byte gUnknown_02024D28
_08019030: .4byte gUnknown_02024D68
-_08019034: .4byte gUnknown_02024C08
+_08019034: .4byte gEnemyMonIndex
_08019038: .4byte gBattleMoves
_0801903C: .4byte gUnknown_02024D1E
_08019040: .4byte gUnknown_02024C10
@@ -22732,7 +22732,7 @@ _0801904C:
bl _08019F76
_0801905C:
ldr r1, _08019100 @ =gBattleMons
- ldr r0, _08019104 @ =gUnknown_02024C07
+ ldr r0, _08019104 @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -22752,7 +22752,7 @@ _08019072:
bl _08019F76
_08019084:
ldr r2, _0801910C @ =gUnknown_02024D68
- ldr r0, _08019110 @ =gUnknown_02024C08
+ ldr r0, _08019110 @ =gEnemyMonIndex
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
@@ -22810,10 +22810,10 @@ _080190DC:
.align 2, 0
_080190FC: .4byte gBattleMoveFlags
_08019100: .4byte gBattleMons
-_08019104: .4byte gUnknown_02024C07
+_08019104: .4byte gPlayerMonIndex
_08019108: .4byte gUnknown_02024D28
_0801910C: .4byte gUnknown_02024D68
-_08019110: .4byte gUnknown_02024C08
+_08019110: .4byte gEnemyMonIndex
_08019114: .4byte gBattleMoves
_08019118: .4byte gUnknown_02024D1E
_0801911C: .4byte gUnknown_02024C10
@@ -22829,7 +22829,7 @@ _08019128:
bl _08019F76
_08019138:
ldr r1, _080191DC @ =gBattleMons
- ldr r0, _080191E0 @ =gUnknown_02024C07
+ ldr r0, _080191E0 @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -22849,7 +22849,7 @@ _0801914E:
bl _08019F76
_08019160:
ldr r2, _080191E8 @ =gUnknown_02024D68
- ldr r0, _080191EC @ =gUnknown_02024C08
+ ldr r0, _080191EC @ =gEnemyMonIndex
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
@@ -22907,10 +22907,10 @@ _080191B8:
.align 2, 0
_080191D8: .4byte gBattleMoveFlags
_080191DC: .4byte gBattleMons
-_080191E0: .4byte gUnknown_02024C07
+_080191E0: .4byte gPlayerMonIndex
_080191E4: .4byte gUnknown_02024D28
_080191E8: .4byte gUnknown_02024D68
-_080191EC: .4byte gUnknown_02024C08
+_080191EC: .4byte gEnemyMonIndex
_080191F0: .4byte gBattleMoves
_080191F4: .4byte gUnknown_02024D1E
_080191F8: .4byte gUnknown_02024C10
@@ -22926,7 +22926,7 @@ _08019204:
bl _08019F76
_08019214:
ldr r1, _080192B8 @ =gBattleMons
- ldr r0, _080192BC @ =gUnknown_02024C07
+ ldr r0, _080192BC @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -22958,7 +22958,7 @@ _0801923C:
bl _08019F76
_08019254:
ldr r2, _080192C8 @ =gUnknown_02024D68
- ldr r0, _080192CC @ =gUnknown_02024C08
+ ldr r0, _080192CC @ =gEnemyMonIndex
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
@@ -23004,11 +23004,11 @@ _08019294:
.align 2, 0
_080192B4: .4byte gBattleMoveFlags
_080192B8: .4byte gBattleMons
-_080192BC: .4byte gUnknown_02024C07
+_080192BC: .4byte gPlayerMonIndex
_080192C0: .4byte gUnknown_02024D28
_080192C4: .4byte gBattleMoves
_080192C8: .4byte gUnknown_02024D68
-_080192CC: .4byte gUnknown_02024C08
+_080192CC: .4byte gEnemyMonIndex
_080192D0: .4byte gUnknown_02024D1E
_080192D4: .4byte gUnknown_02024C10
_080192D8: .4byte gUnknown_081D9950
@@ -23023,7 +23023,7 @@ _080192E0:
bl _08019F76
_080192F0:
ldr r5, _08019424 @ =gBattleMons
- ldr r7, _08019428 @ =gUnknown_02024C07
+ ldr r7, _08019428 @ =gPlayerMonIndex
ldrb r1, [r7]
movs r6, 0x58
adds r0, r1, 0
@@ -23056,7 +23056,7 @@ _0801931A:
bl _08019F76
_08019332:
ldr r3, _08019434 @ =gUnknown_02024D68
- ldr r0, _08019438 @ =gUnknown_02024C08
+ ldr r0, _08019438 @ =gEnemyMonIndex
mov r8, r0
ldrb r1, [r0]
lsls r0, r1, 2
@@ -23169,11 +23169,11 @@ _080193F6:
.align 2, 0
_08019420: .4byte gBattleMoveFlags
_08019424: .4byte gBattleMons
-_08019428: .4byte gUnknown_02024C07
+_08019428: .4byte gPlayerMonIndex
_0801942C: .4byte gUnknown_02024D28
_08019430: .4byte gBattleMoves
_08019434: .4byte gUnknown_02024D68
-_08019438: .4byte gUnknown_02024C08
+_08019438: .4byte gEnemyMonIndex
_0801943C: .4byte gBitTable
_08019440: .4byte gUnknown_02024C10
_08019444: .4byte gUnknown_081D9943
@@ -23618,7 +23618,7 @@ _08019838:
ldrb r0, [r2]
adds r0, 0x40
strb r0, [r1, 0x3]
- ldr r0, _08019870 @ =gUnknown_02024C08
+ ldr r0, _08019870 @ =gEnemyMonIndex
ldrb r1, [r0]
ldr r5, _08019874 @ =0x00016003
adds r0, r7, r5
@@ -23638,7 +23638,7 @@ _08019860: .4byte gUnknown_02024C6C
_08019864: .4byte 0xffffbfff
_08019868: .4byte 0x000160ca
_0801986C: .4byte gUnknown_02024D1E
-_08019870: .4byte gUnknown_02024C08
+_08019870: .4byte gEnemyMonIndex
_08019874: .4byte 0x00016003
_08019878: .4byte gUnknown_02024C10
_0801987C: .4byte gUnknown_081D9953
@@ -23675,7 +23675,7 @@ _080198B4:
ldr r1, _080198E8 @ =gUnknown_02024D1E
ldrb r0, [r2]
strb r0, [r1, 0x3]
- ldr r0, _080198EC @ =gUnknown_02024C07
+ ldr r0, _080198EC @ =gPlayerMonIndex
ldrb r1, [r0]
ldr r5, _080198F0 @ =0x00016003
adds r0, r7, r5
@@ -23695,7 +23695,7 @@ _080198DC: .4byte gUnknown_02024C6C
_080198E0: .4byte 0xffffbfff
_080198E4: .4byte 0x000160ca
_080198E8: .4byte gUnknown_02024D1E
-_080198EC: .4byte gUnknown_02024C07
+_080198EC: .4byte gPlayerMonIndex
_080198F0: .4byte 0x00016003
_080198F4: .4byte gUnknown_02024C10
_080198F8: .4byte gUnknown_081D9953
@@ -24671,7 +24671,7 @@ _0801A084:
_0801A098:
mov r9, r0
ldr r1, _0801A0C0 @ =gBattleMons
- ldr r0, _0801A0C4 @ =gUnknown_02024C07
+ ldr r0, _0801A0C4 @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -24691,7 +24691,7 @@ _0801A098:
b _0801A0E2
.align 2, 0
_0801A0C0: .4byte gBattleMons
-_0801A0C4: .4byte gUnknown_02024C07
+_0801A0C4: .4byte gPlayerMonIndex
_0801A0C8: .4byte gEnigmaBerries
_0801A0CC:
ldr r0, [sp, 0x14]
@@ -24706,7 +24706,7 @@ _0801A0CC:
_0801A0E2:
str r0, [sp, 0x10]
ldr r2, _0801A118 @ =gBattleMons
- ldr r0, _0801A11C @ =gUnknown_02024C08
+ ldr r0, _0801A11C @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -24731,7 +24731,7 @@ _0801A10C:
mov pc, r0
.align 2, 0
_0801A118: .4byte gBattleMons
-_0801A11C: .4byte gUnknown_02024C08
+_0801A11C: .4byte gEnemyMonIndex
_0801A120: .4byte _0801A124
.align 2, 0
_0801A124:
@@ -24796,7 +24796,7 @@ _0801A198:
ldr r0, _0801A1C4 @ =gUnknown_02024C0B
strb r7, [r0]
ldr r1, _0801A1C8 @ =gUnknown_02024A60
- ldr r0, _0801A1CC @ =gUnknown_02024C07
+ ldr r0, _0801A1CC @ =gPlayerMonIndex
strb r7, [r0]
strb r7, [r1]
ldr r0, _0801A1D0 @ =gUnknown_081D9A5E
@@ -24808,7 +24808,7 @@ _0801A1BC: .4byte 0x02000000
_0801A1C0: .4byte 0x00016003
_0801A1C4: .4byte gUnknown_02024C0B
_0801A1C8: .4byte gUnknown_02024A60
-_0801A1CC: .4byte gUnknown_02024C07
+_0801A1CC: .4byte gPlayerMonIndex
_0801A1D0: .4byte gUnknown_081D9A5E
_0801A1D4:
ldr r1, _0801A1FC @ =gBattleMons
@@ -25076,7 +25076,7 @@ _0801A432:
ldr r0, _0801A45C @ =gUnknown_02024C0B
strb r7, [r0]
ldr r1, _0801A460 @ =gUnknown_02024A60
- ldr r0, _0801A464 @ =gUnknown_02024C07
+ ldr r0, _0801A464 @ =gPlayerMonIndex
strb r7, [r0]
strb r7, [r1]
ldr r0, _0801A468 @ =gUnknown_081D9A5E
@@ -25088,7 +25088,7 @@ _0801A454: .4byte 0x02000000
_0801A458: .4byte 0x00016003
_0801A45C: .4byte gUnknown_02024C0B
_0801A460: .4byte gUnknown_02024A60
-_0801A464: .4byte gUnknown_02024C07
+_0801A464: .4byte gPlayerMonIndex
_0801A468: .4byte gUnknown_081D9A5E
_0801A46C:
movs r0, 0x58
@@ -26236,7 +26236,7 @@ _0801AD62:
ldr r0, _0801ADA0 @ =gUnknown_02024C0B
strb r7, [r0]
ldr r4, _0801ADA4 @ =gUnknown_02024A60
- ldr r0, _0801ADA8 @ =gUnknown_02024C07
+ ldr r0, _0801ADA8 @ =gPlayerMonIndex
strb r7, [r0]
strb r7, [r4]
ldr r3, [sp, 0xC]
@@ -26255,7 +26255,7 @@ _0801AD98: .4byte 0x02000000
_0801AD9C: .4byte 0x00016003
_0801ADA0: .4byte gUnknown_02024C0B
_0801ADA4: .4byte gUnknown_02024A60
-_0801ADA8: .4byte gUnknown_02024C07
+_0801ADA8: .4byte gPlayerMonIndex
_0801ADAC:
movs r0, 0x58
muls r0, r7
@@ -26831,7 +26831,7 @@ _0801B288:
b _0801B3CA
_0801B296:
ldr r2, _0801B318 @ =gUnknown_02024D68
- ldr r4, _0801B31C @ =gUnknown_02024C08
+ ldr r4, _0801B31C @ =gEnemyMonIndex
ldrb r1, [r4]
lsls r0, r1, 2
adds r0, r1
@@ -26891,7 +26891,7 @@ _0801B2BC:
.align 2, 0
_0801B314: .4byte gBattleMoveFlags
_0801B318: .4byte gUnknown_02024D68
-_0801B31C: .4byte gUnknown_02024C08
+_0801B31C: .4byte gEnemyMonIndex
_0801B320: .4byte gBattleMoves
_0801B324: .4byte gUnknown_02024BE6
_0801B328: .4byte gBattleMons
@@ -26904,7 +26904,7 @@ _0801B330:
cmp r4, 0
bne _0801B3CA
ldr r1, _0801B3E0 @ =gUnknown_02024D68
- ldr r5, _0801B3E4 @ =gUnknown_02024C08
+ ldr r5, _0801B3E4 @ =gEnemyMonIndex
ldrb r2, [r5]
lsls r0, r2, 2
adds r0, r2
@@ -26917,7 +26917,7 @@ _0801B330:
ldr r0, _0801B3E8 @ =0x0000ffff
cmp r1, r0
beq _0801B3CA
- ldr r0, _0801B3EC @ =gUnknown_02024C07
+ ldr r0, _0801B3EC @ =gPlayerMonIndex
ldrb r3, [r0]
cmp r3, r2
beq _0801B3CA
@@ -26986,9 +26986,9 @@ _0801B3CA:
.align 2, 0
_0801B3DC: .4byte gBattleMoveFlags
_0801B3E0: .4byte gUnknown_02024D68
-_0801B3E4: .4byte gUnknown_02024C08
+_0801B3E4: .4byte gEnemyMonIndex
_0801B3E8: .4byte 0x0000ffff
-_0801B3EC: .4byte gUnknown_02024C07
+_0801B3EC: .4byte gPlayerMonIndex
_0801B3F0: .4byte gBattleMons
_0801B3F4: .4byte gUnknown_02024C04
_0801B3F8: .4byte gUnknown_02024C0B
@@ -27322,7 +27322,7 @@ _0801B604:
.4byte _0801B900
.4byte _0801B808
_0801B708:
- ldr r0, _0801B7E8 @ =gUnknown_02024C07
+ ldr r0, _0801B7E8 @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_side_get_owner
movs r1, 0x1
@@ -27347,7 +27347,7 @@ _0801B708:
beq _0801B73A
b _0801B850
_0801B73A:
- ldr r0, _0801B7E8 @ =gUnknown_02024C07
+ ldr r0, _0801B7E8 @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_side_get_owner
lsls r0, 24
@@ -27363,7 +27363,7 @@ _0801B74A:
bl __modsi3
lsls r0, 24
lsrs r5, r0, 24
- ldr r6, _0801B7E8 @ =gUnknown_02024C07
+ ldr r6, _0801B7E8 @ =gPlayerMonIndex
ldrb r2, [r6]
cmp r5, r2
beq _0801B74A
@@ -27433,7 +27433,7 @@ _0801B7C2:
strb r1, [r0]
b _0801B900
.align 2, 0
-_0801B7E8: .4byte gUnknown_02024C07
+_0801B7E8: .4byte gPlayerMonIndex
_0801B7EC: .4byte gUnknown_02024C80
_0801B7F0: .4byte gBattleMons
_0801B7F4: .4byte gUnknown_02024A68
@@ -27442,7 +27442,7 @@ _0801B7FC: .4byte gBitTable
_0801B800: .4byte gBattleMoves
_0801B804: .4byte gUnknown_02024D68
_0801B808:
- ldr r0, _0801B81C @ =gUnknown_02024C07
+ ldr r0, _0801B81C @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_get_per_side_status
adds r1, r0, 0
@@ -27452,9 +27452,9 @@ _0801B808:
eors r0, r2
b _0801B8B2
.align 2, 0
-_0801B81C: .4byte gUnknown_02024C07
+_0801B81C: .4byte gPlayerMonIndex
_0801B820:
- ldr r0, _0801B854 @ =gUnknown_02024C07
+ ldr r0, _0801B854 @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_side_get_owner
movs r1, 0x1
@@ -27481,7 +27481,7 @@ _0801B850:
adds r5, r4, 0
b _0801B900
.align 2, 0
-_0801B854: .4byte gUnknown_02024C07
+_0801B854: .4byte gPlayerMonIndex
_0801B858: .4byte gUnknown_02024C80
_0801B85C: .4byte gBattleMons
_0801B860:
@@ -27496,7 +27496,7 @@ _0801B860:
ands r6, r0
cmp r6, 0
beq _0801B8DC
- ldr r0, _0801B898 @ =gUnknown_02024C07
+ ldr r0, _0801B898 @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_side_get_owner
lsls r0, 24
@@ -27511,7 +27511,7 @@ _0801B860:
b _0801B8B2
.align 2, 0
_0801B894: .4byte gBattleTypeFlags
-_0801B898: .4byte gUnknown_02024C07
+_0801B898: .4byte gPlayerMonIndex
_0801B89C:
movs r0, 0x3
b _0801B8B2
@@ -27545,7 +27545,7 @@ _0801B8B2:
_0801B8D4: .4byte gUnknown_02024C0C
_0801B8D8: .4byte gBitTable
_0801B8DC:
- ldr r0, _0801B8F8 @ =gUnknown_02024C07
+ ldr r0, _0801B8F8 @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_get_per_side_status
adds r1, r0, 0
@@ -27558,13 +27558,13 @@ _0801B8DC:
lsrs r5, r0, 24
b _0801B900
.align 2, 0
-_0801B8F8: .4byte gUnknown_02024C07
+_0801B8F8: .4byte gPlayerMonIndex
_0801B8FC:
- ldr r0, _0801B91C @ =gUnknown_02024C07
+ ldr r0, _0801B91C @ =gPlayerMonIndex
ldrb r5, [r0]
_0801B900:
ldr r1, _0801B920 @ =0x02000000
- ldr r0, _0801B91C @ =gUnknown_02024C07
+ ldr r0, _0801B91C @ =gPlayerMonIndex
ldrb r0, [r0]
ldr r2, _0801B924 @ =0x00016010
adds r0, r2
@@ -27578,7 +27578,7 @@ _0801B900:
pop {r1}
bx r1
.align 2, 0
-_0801B91C: .4byte gUnknown_02024C07
+_0801B91C: .4byte gPlayerMonIndex
_0801B920: .4byte 0x02000000
_0801B924: .4byte 0x00016010
thumb_func_end sub_801B5C0
@@ -27596,7 +27596,7 @@ sub_801B928: @ 801B928
ands r0, r1
cmp r0, 0
bne _0801B9DA
- ldr r7, _0801B9E4 @ =gUnknown_02024C07
+ ldr r7, _0801B9E4 @ =gPlayerMonIndex
ldrb r0, [r7]
bl battle_side_get_owner
lsls r0, 24
@@ -27675,7 +27675,7 @@ _0801B9DA:
b _0801BC24
.align 2, 0
_0801B9E0: .4byte gBattleTypeFlags
-_0801B9E4: .4byte gUnknown_02024C07
+_0801B9E4: .4byte gPlayerMonIndex
_0801B9E8: .4byte gBattleMons
_0801B9EC: .4byte 0x0000080e
_0801B9F0: .4byte 0x00000808
@@ -27726,7 +27726,7 @@ _0801BA4C:
adds r1, r5, 0
ands r1, r0
ldr r7, _0801BB04 @ =gBattleMons
- ldr r2, _0801BB08 @ =gUnknown_02024C07
+ ldr r2, _0801BB08 @ =gPlayerMonIndex
mov r9, r2
ldrb r3, [r2]
movs r0, 0x58
@@ -27780,7 +27780,7 @@ _0801BA9E:
ldr r0, _0801BB10 @ =gUnknown_02024BE4
ldrb r0, [r0]
lsls r0, 1
- ldr r1, _0801BB08 @ =gUnknown_02024C07
+ ldr r1, _0801BB08 @ =gPlayerMonIndex
ldrb r2, [r1]
movs r1, 0x58
muls r1, r2
@@ -27804,7 +27804,7 @@ _0801BA9E:
ldrh r0, [r4]
movs r1, 0
bl sub_801B5C0
- ldr r1, _0801BB34 @ =gUnknown_02024C08
+ ldr r1, _0801BB34 @ =gEnemyMonIndex
strb r0, [r1]
ldr r2, _0801BB38 @ =gUnknown_02024C6C
ldr r0, [r2]
@@ -27813,7 +27813,7 @@ _0801BA9E:
b _0801BC1E
.align 2, 0
_0801BB04: .4byte gBattleMons
-_0801BB08: .4byte gUnknown_02024C07
+_0801BB08: .4byte gPlayerMonIndex
_0801BB0C: .4byte gBitTable
_0801BB10: .4byte gUnknown_02024BE4
_0801BB14: .4byte gUnknown_02024BE5
@@ -27824,7 +27824,7 @@ _0801BB24: .4byte 0x02000000
_0801BB28: .4byte 0x0001601c
_0801BB2C: .4byte gUnknown_02024C10
_0801BB30: .4byte gUnknown_081D996F
-_0801BB34: .4byte gUnknown_02024C08
+_0801BB34: .4byte gEnemyMonIndex
_0801BB38: .4byte gUnknown_02024C6C
_0801BB3C:
subs r0, r2, r6
@@ -27909,7 +27909,7 @@ _0801BBD4: .4byte gUnknown_02024D1E
_0801BBD8: .4byte gUnknown_02024C10
_0801BBDC: .4byte gUnknown_081D9977
_0801BBE0:
- ldr r4, _0801BC34 @ =gUnknown_02024C07
+ ldr r4, _0801BC34 @ =gPlayerMonIndex
ldrb r1, [r4]
movs r0, 0x58
muls r1, r0
@@ -27929,7 +27929,7 @@ _0801BBE0:
bl CalculateBaseDamage
ldr r1, _0801BC3C @ =gBattleMoveDamage
str r0, [r1]
- ldr r1, _0801BC40 @ =gUnknown_02024C08
+ ldr r1, _0801BC40 @ =gEnemyMonIndex
ldrb r0, [r4]
strb r0, [r1]
ldr r1, _0801BC44 @ =gUnknown_02024C10
@@ -27952,10 +27952,10 @@ _0801BC24:
pop {r1}
bx r1
.align 2, 0
-_0801BC34: .4byte gUnknown_02024C07
+_0801BC34: .4byte gPlayerMonIndex
_0801BC38: .4byte gBattleMons
_0801BC3C: .4byte gBattleMoveDamage
-_0801BC40: .4byte gUnknown_02024C08
+_0801BC40: .4byte gEnemyMonIndex
_0801BC44: .4byte gUnknown_02024C10
_0801BC48: .4byte gUnknown_081D99A0
_0801BC4C: .4byte gUnknown_02024C6C
@@ -27981,7 +27981,7 @@ _0801BC6C: .4byte gUnknown_02024D26
_0801BC70: .4byte gUnknown_02024A7F
_0801BC74:
ldr r2, _0801BCA4 @ =gBattleMons
- ldr r0, _0801BCA8 @ =gUnknown_02024C07
+ ldr r0, _0801BCA8 @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -28005,7 +28005,7 @@ _0801BC74:
b _0801BFF2
.align 2, 0
_0801BCA4: .4byte gBattleMons
-_0801BCA8: .4byte gUnknown_02024C07
+_0801BCA8: .4byte gPlayerMonIndex
_0801BCAC: .4byte gUnknown_02024C6C
_0801BCB0: .4byte gUnknown_02024C10
_0801BCB4: .4byte BattleScript_1D6F62
@@ -28017,7 +28017,7 @@ _0801BCB8:
beq _0801BCC6
b _0801BFF4
_0801BCC6:
- ldr r0, _0801BD34 @ =gUnknown_02024C08
+ ldr r0, _0801BD34 @ =gEnemyMonIndex
ldrb r1, [r0]
str r2, [sp]
movs r0, 0x2
@@ -28032,7 +28032,7 @@ _0801BCDE:
ldr r4, _0801BD38 @ =gBattleMons
ldr r0, _0801BD3C @ =gUnknown_02024BE4
ldrb r1, [r0]
- ldr r3, _0801BD40 @ =gUnknown_02024C07
+ ldr r3, _0801BD40 @ =gPlayerMonIndex
ldrb r2, [r3]
movs r0, 0x58
muls r2, r0
@@ -28072,10 +28072,10 @@ _0801BCDE:
strb r0, [r2]
b _0801BFF4
.align 2, 0
-_0801BD34: .4byte gUnknown_02024C08
+_0801BD34: .4byte gEnemyMonIndex
_0801BD38: .4byte gBattleMons
_0801BD3C: .4byte gUnknown_02024BE4
-_0801BD40: .4byte gUnknown_02024C07
+_0801BD40: .4byte gPlayerMonIndex
_0801BD44: .4byte gUnknown_02024C6C
_0801BD48: .4byte gUnknown_02024BE6
_0801BD4C: .4byte 0x00800200
@@ -28134,7 +28134,7 @@ _0801BDB4:
orrs r0, r1
str r0, [r2]
ldr r2, _0801BE1C @ =gUnknown_02024D28
- ldr r1, _0801BE20 @ =gUnknown_02024C08
+ ldr r1, _0801BE20 @ =gEnemyMonIndex
ldrb r3, [r1]
lsls r0, r3, 4
adds r0, r2
@@ -28156,7 +28156,7 @@ _0801BDB4:
ands r0, r1
cmp r0, 0
beq _0801BE3C
- ldr r0, _0801BE2C @ =gUnknown_02024C07
+ ldr r0, _0801BE2C @ =gPlayerMonIndex
ldrb r0, [r0]
ldr r2, _0801BE30 @ =0x00000115
adds r1, r3, 0
@@ -28177,10 +28177,10 @@ _0801BDB4:
.align 2, 0
_0801BE18: .4byte gUnknown_02024C6C
_0801BE1C: .4byte gUnknown_02024D28
-_0801BE20: .4byte gUnknown_02024C08
+_0801BE20: .4byte gEnemyMonIndex
_0801BE24: .4byte gBattleMoves
_0801BE28: .4byte gUnknown_02024BE6
-_0801BE2C: .4byte gUnknown_02024C07
+_0801BE2C: .4byte gPlayerMonIndex
_0801BE30: .4byte 0x00000115
_0801BE34: .4byte gUnknown_02024C10
_0801BE38: .4byte gUnknown_081D946F
@@ -28283,7 +28283,7 @@ _0801BEEA:
cmp r3, 0xAE
bne _0801BF28
ldr r2, _0801BF88 @ =gBattleMons
- ldr r0, _0801BF8C @ =gUnknown_02024C07
+ ldr r0, _0801BF8C @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -28305,7 +28305,7 @@ _0801BF28:
cmp r0, 0
beq _0801BF4E
ldr r1, _0801BF88 @ =gBattleMons
- ldr r0, _0801BF8C @ =gUnknown_02024C07
+ ldr r0, _0801BF8C @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -28318,7 +28318,7 @@ _0801BF28:
cmp r0, 0
beq _0801BFEC
_0801BF4E:
- ldr r0, _0801BF8C @ =gUnknown_02024C07
+ ldr r0, _0801BF8C @ =gPlayerMonIndex
ldrb r0, [r0]
bl b_cancel_multi_turn_move_maybe
ldr r2, _0801BF90 @ =gBattleMoveFlags
@@ -28327,7 +28327,7 @@ _0801BF4E:
orrs r0, r1
strb r0, [r2]
ldr r1, _0801BF94 @ =gUnknown_02024C3C
- ldr r3, _0801BF98 @ =gUnknown_02024C08
+ ldr r3, _0801BF98 @ =gEnemyMonIndex
ldrb r0, [r3]
lsls r0, 1
adds r0, r1
@@ -28346,14 +28346,14 @@ _0801BF4E:
_0801BF80: .4byte gBattleMoves
_0801BF84: .4byte gUnknown_02024BE6
_0801BF88: .4byte gBattleMons
-_0801BF8C: .4byte gUnknown_02024C07
+_0801BF8C: .4byte gPlayerMonIndex
_0801BF90: .4byte gBattleMoveFlags
_0801BF94: .4byte gUnknown_02024C3C
-_0801BF98: .4byte gUnknown_02024C08
+_0801BF98: .4byte gEnemyMonIndex
_0801BF9C: .4byte gUnknown_02024C44
_0801BFA0: .4byte gUnknown_02024D1E
_0801BFA4:
- ldr r0, _0801BFD4 @ =gUnknown_02024C07
+ ldr r0, _0801BFD4 @ =gPlayerMonIndex
ldrb r0, [r0]
ldr r2, _0801BFD8 @ =0x00000121
adds r1, r3, 0
@@ -28376,7 +28376,7 @@ _0801BFA4:
ldr r0, _0801BFE8 @ =gUnknown_081D9487
b _0801BFF2
.align 2, 0
-_0801BFD4: .4byte gUnknown_02024C07
+_0801BFD4: .4byte gPlayerMonIndex
_0801BFD8: .4byte 0x00000121
_0801BFDC: .4byte 0x02000000
_0801BFE0: .4byte 0x00016003
@@ -28418,7 +28418,7 @@ mcmd_jump_if_move_not_executed: @ 801C008
cmp r0, 0
beq _0801C068
ldr r1, _0801C05C @ =gUnknown_02024C3C
- ldr r3, _0801C060 @ =gUnknown_02024C08
+ ldr r3, _0801C060 @ =gEnemyMonIndex
ldrb r0, [r3]
lsls r0, 1
adds r0, r1
@@ -28444,11 +28444,11 @@ mcmd_jump_if_move_not_executed: @ 801C008
_0801C054: .4byte gUnknown_02024C10
_0801C058: .4byte gBattleMoveFlags
_0801C05C: .4byte gUnknown_02024C3C
-_0801C060: .4byte gUnknown_02024C08
+_0801C060: .4byte gEnemyMonIndex
_0801C064: .4byte gUnknown_02024C44
_0801C068:
bl b_feature_update_destiny_bond
- ldr r0, _0801C090 @ =gUnknown_02024C08
+ ldr r0, _0801C090 @ =gEnemyMonIndex
ldrb r1, [r0]
str r6, [sp]
movs r0, 0x3
@@ -28467,7 +28467,7 @@ _0801C086:
pop {r0}
bx r0
.align 2, 0
-_0801C090: .4byte gUnknown_02024C08
+_0801C090: .4byte gEnemyMonIndex
_0801C094: .4byte gUnknown_02024C10
thumb_func_end mcmd_jump_if_move_not_executed
@@ -28475,7 +28475,7 @@ _0801C094: .4byte gUnknown_02024C10
atk40_801DBA0: @ 801C098
push {lr}
ldr r1, _0801C0E0 @ =gUnknown_02024D28
- ldr r0, _0801C0E4 @ =gUnknown_02024C08
+ ldr r0, _0801C0E4 @ =gEnemyMonIndex
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -28509,7 +28509,7 @@ atk40_801DBA0: @ 801C098
b _0801C100
.align 2, 0
_0801C0E0: .4byte gUnknown_02024D28
-_0801C0E4: .4byte gUnknown_02024C08
+_0801C0E4: .4byte gEnemyMonIndex
_0801C0E8: .4byte gBattleMoves
_0801C0EC: .4byte gUnknown_02024BE6
_0801C0F0: .4byte gBattleMoveFlags
@@ -28533,7 +28533,7 @@ sub_801C108: @ 801C108
lsrs r3, r0, 16
movs r4, 0
ldr r1, _0801C15C @ =gUnknown_02024D28
- ldr r0, _0801C160 @ =gUnknown_02024C08
+ ldr r0, _0801C160 @ =gEnemyMonIndex
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -28572,7 +28572,7 @@ _0801C154:
bx r1
.align 2, 0
_0801C15C: .4byte gUnknown_02024D28
-_0801C160: .4byte gUnknown_02024C08
+_0801C160: .4byte gEnemyMonIndex
_0801C164: .4byte gBattleMoves
_0801C168: .4byte gUnknown_02024BE6
_0801C16C: .4byte gBattleMoveFlags
@@ -28586,7 +28586,7 @@ sub_801C174: @ 801C174
lsls r0, 16
lsrs r5, r0, 16
ldr r2, _0801C1D4 @ =gUnknown_02024C98
- ldr r3, _0801C1D8 @ =gUnknown_02024C08
+ ldr r3, _0801C1D8 @ =gEnemyMonIndex
ldrb r4, [r3]
lsls r0, r4, 2
adds r0, r2
@@ -28601,7 +28601,7 @@ sub_801C174: @ 801C174
subs r0, r4
lsls r0, 2
adds r0, r1
- ldr r1, _0801C1E0 @ =gUnknown_02024C07
+ ldr r1, _0801C1E0 @ =gPlayerMonIndex
ldrb r0, [r0, 0x15]
ldrb r1, [r1]
cmp r0, r1
@@ -28632,9 +28632,9 @@ _0801C1C6:
b _0801C290
.align 2, 0
_0801C1D4: .4byte gUnknown_02024C98
-_0801C1D8: .4byte gUnknown_02024C08
+_0801C1D8: .4byte gEnemyMonIndex
_0801C1DC: .4byte gUnknown_02024CA8
-_0801C1E0: .4byte gUnknown_02024C07
+_0801C1E0: .4byte gPlayerMonIndex
_0801C1E4: .4byte gUnknown_02024C6C
_0801C1E8: .4byte gBattleMoveFlags
_0801C1EC:
@@ -28763,7 +28763,7 @@ atk01_accuracycheck: @ 801C2BC
cmp r1, 0x1
bhi _0801C378
ldr r2, _0801C318 @ =gUnknown_02024C98
- ldr r3, _0801C31C @ =gUnknown_02024C08
+ ldr r3, _0801C31C @ =gEnemyMonIndex
ldrb r4, [r3]
lsls r0, r4, 2
adds r0, r2
@@ -28780,7 +28780,7 @@ atk01_accuracycheck: @ 801C2BC
subs r0, r4
lsls r0, 2
adds r0, r1
- ldr r1, _0801C328 @ =gUnknown_02024C07
+ ldr r1, _0801C328 @ =gPlayerMonIndex
ldrb r0, [r0, 0x15]
ldrb r1, [r1]
cmp r0, r1
@@ -28791,10 +28791,10 @@ atk01_accuracycheck: @ 801C2BC
.align 2, 0
_0801C314: .4byte gUnknown_02024C10
_0801C318: .4byte gUnknown_02024C98
-_0801C31C: .4byte gUnknown_02024C08
+_0801C31C: .4byte gEnemyMonIndex
_0801C320: .4byte 0x0000ffff
_0801C324: .4byte gUnknown_02024CA8
-_0801C328: .4byte gUnknown_02024C07
+_0801C328: .4byte gPlayerMonIndex
_0801C32C:
ldrb r0, [r3]
lsls r0, 2
@@ -28880,7 +28880,7 @@ _0801C3C0:
b _0801C632
_0801C3CE:
ldr r3, _0801C3FC @ =gBattleMons
- ldr r0, _0801C400 @ =gUnknown_02024C08
+ ldr r0, _0801C400 @ =gEnemyMonIndex
ldrb r0, [r0]
movs r2, 0x58
adds r4, r0, 0
@@ -28894,7 +28894,7 @@ _0801C3CE:
ands r0, r1
cmp r0, 0
beq _0801C408
- ldr r0, _0801C404 @ =gUnknown_02024C07
+ ldr r0, _0801C404 @ =gPlayerMonIndex
ldrb r0, [r0]
muls r0, r2
adds r0, r3
@@ -28903,10 +28903,10 @@ _0801C3CE:
.align 2, 0
_0801C3F8: .4byte gBattleMoves
_0801C3FC: .4byte gBattleMons
-_0801C400: .4byte gUnknown_02024C08
-_0801C404: .4byte gUnknown_02024C07
+_0801C400: .4byte gEnemyMonIndex
+_0801C404: .4byte gPlayerMonIndex
_0801C408:
- ldr r0, _0801C56C @ =gUnknown_02024C07
+ ldr r0, _0801C56C @ =gPlayerMonIndex
ldrb r0, [r0]
muls r0, r2
adds r0, r3
@@ -28982,7 +28982,7 @@ _0801C482:
lsls r0, 16
lsrs r4, r0, 16
ldr r7, _0801C57C @ =gBattleMons
- ldr r0, _0801C56C @ =gUnknown_02024C07
+ ldr r0, _0801C56C @ =gPlayerMonIndex
ldrb r0, [r0]
movs r5, 0x58
muls r0, r5
@@ -29019,7 +29019,7 @@ _0801C4C0:
lsls r0, 24
cmp r0, 0
bne _0801C518
- ldr r0, _0801C580 @ =gUnknown_02024C08
+ ldr r0, _0801C580 @ =gEnemyMonIndex
ldrb r0, [r0]
muls r0, r5
adds r0, r7
@@ -29042,7 +29042,7 @@ _0801C4C0:
lsrs r4, r0, 16
_0801C518:
ldr r2, _0801C57C @ =gBattleMons
- ldr r0, _0801C56C @ =gUnknown_02024C07
+ ldr r0, _0801C56C @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -29063,7 +29063,7 @@ _0801C518:
lsls r0, 16
lsrs r4, r0, 16
_0801C544:
- ldr r3, _0801C580 @ =gUnknown_02024C08
+ ldr r3, _0801C580 @ =gEnemyMonIndex
mov r8, r3
ldrb r2, [r3]
movs r7, 0x58
@@ -29083,12 +29083,12 @@ _0801C544:
ldrb r2, [r0, 0x1A]
b _0801C5A4
.align 2, 0
-_0801C56C: .4byte gUnknown_02024C07
+_0801C56C: .4byte gPlayerMonIndex
_0801C570: .4byte gBattleMoves
_0801C574: .4byte gBattleWeather
_0801C578: .4byte gAccuracyStageRatios
_0801C57C: .4byte gBattleMons
-_0801C580: .4byte gUnknown_02024C08
+_0801C580: .4byte gEnemyMonIndex
_0801C584: .4byte gEnigmaBerries
_0801C588:
ldrh r0, [r1, 0x2E]
@@ -29105,7 +29105,7 @@ _0801C588:
lsrs r2, r0, 24
_0801C5A4:
ldr r0, _0801C608 @ =gUnknown_02024C0B
- ldr r1, _0801C60C @ =gUnknown_02024C08
+ ldr r1, _0801C60C @ =gEnemyMonIndex
ldrb r1, [r1]
strb r1, [r0]
cmp r5, 0x16
@@ -29155,7 +29155,7 @@ _0801C602:
b _0801C624
.align 2, 0
_0801C608: .4byte gUnknown_02024C0B
-_0801C60C: .4byte gUnknown_02024C08
+_0801C60C: .4byte gEnemyMonIndex
_0801C610: .4byte gBattleMoveFlags
_0801C614: .4byte gBattleTypeFlags
_0801C618: .4byte gBattleMoves
@@ -29197,7 +29197,7 @@ atk02_attackstring: @ 801C648
ands r0, r1
cmp r0, 0
bne _0801C674
- ldr r0, _0801C690 @ =gUnknown_02024C07
+ ldr r0, _0801C690 @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x4
bl b_std_message
@@ -29220,7 +29220,7 @@ _0801C680:
.align 2, 0
_0801C688: .4byte gUnknown_02024A64
_0801C68C: .4byte gUnknown_02024C6C
-_0801C690: .4byte gUnknown_02024C07
+_0801C690: .4byte gPlayerMonIndex
_0801C694: .4byte gUnknown_02024C10
_0801C698: .4byte gUnknown_02024D1E
thumb_func_end atk02_attackstring
@@ -29241,7 +29241,7 @@ atk03_ppreduce: @ 801C69C
b _0801C84E
_0801C6B4:
ldr r1, _0801C6F0 @ =gUnknown_02024D68
- ldr r2, _0801C6F4 @ =gUnknown_02024C07
+ ldr r2, _0801C6F4 @ =gPlayerMonIndex
ldrb r3, [r2]
lsls r0, r3, 2
adds r0, r3
@@ -29271,7 +29271,7 @@ _0801C6B4:
.align 2, 0
_0801C6EC: .4byte gUnknown_02024A64
_0801C6F0: .4byte gUnknown_02024D68
-_0801C6F4: .4byte gUnknown_02024C07
+_0801C6F4: .4byte gPlayerMonIndex
_0801C6F8: .4byte gBattleMoves
_0801C6FC: .4byte gUnknown_02024BE6
_0801C700:
@@ -29303,7 +29303,7 @@ _0801C71C:
adds r6, r0
b _0801C756
_0801C736:
- ldr r1, _0801C7B8 @ =gUnknown_02024C08
+ ldr r1, _0801C7B8 @ =gEnemyMonIndex
mov r2, r9
ldrb r0, [r2]
ldrb r7, [r1]
@@ -29329,7 +29329,7 @@ _0801C756:
bne _0801C83C
ldr r2, _0801C7BC @ =gBattleMons
ldr r3, _0801C7C4 @ =gUnknown_02024BE4
- ldr r1, _0801C7C8 @ =gUnknown_02024C07
+ ldr r1, _0801C7C8 @ =gPlayerMonIndex
ldrb r5, [r1]
movs r0, 0x58
mov r8, r0
@@ -29370,11 +29370,11 @@ _0801C756:
strb r0, [r2]
b _0801C7D2
.align 2, 0
-_0801C7B8: .4byte gUnknown_02024C08
+_0801C7B8: .4byte gEnemyMonIndex
_0801C7BC: .4byte gBattleMons
_0801C7C0: .4byte gUnknown_02024C6C
_0801C7C4: .4byte gUnknown_02024BE4
-_0801C7C8: .4byte gUnknown_02024C07
+_0801C7C8: .4byte gPlayerMonIndex
_0801C7CC: .4byte gUnknown_02024D28
_0801C7D0:
strb r4, [r2]
@@ -29462,7 +29462,7 @@ _0801C874: .4byte gUnknown_02024C10
atk04_critcalc: @ 801C878
push {r4-r7,lr}
ldr r1, _0801C89C @ =gBattleMons
- ldr r0, _0801C8A0 @ =gUnknown_02024C07
+ ldr r0, _0801C8A0 @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -29479,7 +29479,7 @@ atk04_critcalc: @ 801C878
b _0801C8B0
.align 2, 0
_0801C89C: .4byte gBattleMons
-_0801C8A0: .4byte gUnknown_02024C07
+_0801C8A0: .4byte gPlayerMonIndex
_0801C8A4: .4byte gEnigmaBerries
_0801C8A8:
bl ItemId_GetHoldEffect
@@ -29487,7 +29487,7 @@ _0801C8A8:
lsrs r6, r0, 24
_0801C8B0:
ldr r1, _0801C93C @ =gUnknown_02024C0B
- ldr r3, _0801C940 @ =gUnknown_02024C07
+ ldr r3, _0801C940 @ =gPlayerMonIndex
ldrb r0, [r3]
strb r0, [r1]
ldr r4, _0801C944 @ =gBattleMons
@@ -29564,7 +29564,7 @@ _0801C930:
b _0801C952
.align 2, 0
_0801C93C: .4byte gUnknown_02024C0B
-_0801C940: .4byte gUnknown_02024C07
+_0801C940: .4byte gPlayerMonIndex
_0801C944: .4byte gBattleMons
_0801C948: .4byte gBattleMoves
_0801C94C: .4byte gUnknown_02024BE6
@@ -29579,7 +29579,7 @@ _0801C952:
bls _0801C960
movs r5, 0x4
_0801C960:
- ldr r0, _0801C9BC @ =gUnknown_02024C08
+ ldr r0, _0801C9BC @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -29623,7 +29623,7 @@ _0801C960:
movs r0, 0x2
b _0801C9D4
.align 2, 0
-_0801C9BC: .4byte gUnknown_02024C08
+_0801C9BC: .4byte gEnemyMonIndex
_0801C9C0: .4byte gUnknown_02024C98
_0801C9C4: .4byte gBattleTypeFlags
_0801C9C8: .4byte gCriticalHitChance
@@ -29653,7 +29653,7 @@ atk05_damagecalc1: @ 801C9EC
push {r6,r7}
sub sp, 0x10
ldr r4, _0801CABC @ =gUnknown_02024C7A
- ldr r6, _0801CAC0 @ =gUnknown_02024C08
+ ldr r6, _0801CAC0 @ =gEnemyMonIndex
ldrb r0, [r6]
bl battle_get_per_side_status
movs r1, 0x1
@@ -29661,7 +29661,7 @@ atk05_damagecalc1: @ 801C9EC
lsls r1, 1
adds r1, r4
ldrh r3, [r1]
- ldr r0, _0801CAC4 @ =gUnknown_02024C07
+ ldr r0, _0801CAC4 @ =gPlayerMonIndex
mov r8, r0
ldrb r0, [r0]
movs r4, 0x58
@@ -29722,7 +29722,7 @@ atk05_damagecalc1: @ 801C9EC
str r0, [r4]
_0801CA82:
ldr r1, _0801CAF0 @ =gUnknown_02024D28
- ldr r0, _0801CAC4 @ =gUnknown_02024C07
+ ldr r0, _0801CAC4 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -29751,8 +29751,8 @@ _0801CAA4:
bx r0
.align 2, 0
_0801CABC: .4byte gUnknown_02024C7A
-_0801CAC0: .4byte gUnknown_02024C08
-_0801CAC4: .4byte gUnknown_02024C07
+_0801CAC0: .4byte gEnemyMonIndex
+_0801CAC4: .4byte gPlayerMonIndex
_0801CAC8: .4byte gBattleMons
_0801CACC: .4byte gUnknown_02024BE6
_0801CAD0: .4byte gUnknown_02024DEC
@@ -30034,7 +30034,7 @@ _0801CCFC:
mov r8, r0
_0801CD0C:
ldr r2, _0801CD98 @ =gBattleMons
- ldr r0, _0801CD9C @ =gUnknown_02024C07
+ ldr r0, _0801CD9C @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -30062,7 +30062,7 @@ _0801CD2E:
str r0, [r4]
ldr r3, [sp, 0x4]
_0801CD44:
- ldr r2, _0801CDA4 @ =gUnknown_02024C08
+ ldr r2, _0801CDA4 @ =gEnemyMonIndex
ldrb r1, [r2]
movs r0, 0x58
muls r0, r1
@@ -30103,9 +30103,9 @@ _0801CD44:
.align 2, 0
_0801CD94: .4byte gBattleMoves
_0801CD98: .4byte gBattleMons
-_0801CD9C: .4byte gUnknown_02024C07
+_0801CD9C: .4byte gPlayerMonIndex
_0801CDA0: .4byte gBattleMoveDamage
-_0801CDA4: .4byte gUnknown_02024C08
+_0801CDA4: .4byte gEnemyMonIndex
_0801CDA8: .4byte byte_2024C06
_0801CDAC: .4byte gBattleMoveFlags
_0801CDB0: .4byte gUnknown_02024C3C
@@ -30131,7 +30131,7 @@ _0801CDD0:
adds r1, r3, 0x1
adds r1, r5
ldr r2, _0801CF0C @ =gBattleMons
- ldr r7, _0801CF10 @ =gUnknown_02024C08
+ ldr r7, _0801CF10 @ =gEnemyMonIndex
ldrb r0, [r7]
movs r6, 0x58
muls r0, r6
@@ -30171,7 +30171,7 @@ _0801CE06:
_0801CE2C:
adds r3, 0x3
ldr r5, _0801CF0C @ =gBattleMons
- ldr r4, _0801CF10 @ =gUnknown_02024C08
+ ldr r4, _0801CF10 @ =gEnemyMonIndex
ldr r2, _0801CF08 @ =gTypeEffectiveness
_0801CE34:
adds r0, r3, r2
@@ -30195,7 +30195,7 @@ _0801CE38:
beq _0801CDCC
_0801CE58:
ldr r2, _0801CF0C @ =gBattleMons
- ldr r5, _0801CF10 @ =gUnknown_02024C08
+ ldr r5, _0801CF10 @ =gEnemyMonIndex
ldrb r1, [r5]
movs r0, 0x58
muls r0, r1
@@ -30204,7 +30204,7 @@ _0801CE58:
ldrb r6, [r0]
cmp r6, 0x19
bne _0801CED6
- ldr r0, _0801CF14 @ =gUnknown_02024C07
+ ldr r0, _0801CF14 @ =gPlayerMonIndex
ldrb r0, [r0]
ldr r7, _0801CF18 @ =gUnknown_02024BE6
ldrh r1, [r7]
@@ -30264,7 +30264,7 @@ _0801CED6:
cmp r0, 0
beq _0801CEF4
ldr r2, _0801CF34 @ =gUnknown_02024D28
- ldr r0, _0801CF14 @ =gUnknown_02024C07
+ ldr r0, _0801CF14 @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r1, 4
adds r1, r2
@@ -30286,8 +30286,8 @@ _0801CEF4:
.align 2, 0
_0801CF08: .4byte gTypeEffectiveness
_0801CF0C: .4byte gBattleMons
-_0801CF10: .4byte gUnknown_02024C08
-_0801CF14: .4byte gUnknown_02024C07
+_0801CF10: .4byte gEnemyMonIndex
+_0801CF14: .4byte gPlayerMonIndex
_0801CF18: .4byte gUnknown_02024BE6
_0801CF1C: .4byte gBattleMoveFlags
_0801CF20: .4byte gBattleMoves
@@ -30346,7 +30346,7 @@ _0801CF90:
mov r12, r1
_0801CF94:
ldr r2, _0801CFC8 @ =gBattleMons
- ldr r3, _0801CFCC @ =gUnknown_02024C08
+ ldr r3, _0801CFCC @ =gEnemyMonIndex
ldrb r1, [r3]
movs r0, 0x58
muls r0, r1
@@ -30371,7 +30371,7 @@ _0801CF94:
b _0801D1A4
.align 2, 0
_0801CFC8: .4byte gBattleMons
-_0801CFCC: .4byte gUnknown_02024C08
+_0801CFCC: .4byte gEnemyMonIndex
_0801CFD0: .4byte byte_2024C06
_0801CFD4: .4byte gUnknown_02024D1E
_0801CFD8:
@@ -30413,7 +30413,7 @@ _0801CFF2:
orrs r0, r1
strb r0, [r2]
ldr r1, _0801D1B4 @ =gUnknown_02024D28
- ldr r0, _0801D1B8 @ =gUnknown_02024C07
+ ldr r0, _0801D1B8 @ =gPlayerMonIndex
ldrb r2, [r0]
lsls r2, 4
adds r2, r1
@@ -30449,7 +30449,7 @@ _0801D032:
orrs r0, r1
strb r0, [r2]
ldr r1, _0801D1B4 @ =gUnknown_02024D28
- ldr r0, _0801D1B8 @ =gUnknown_02024C07
+ ldr r0, _0801D1B8 @ =gPlayerMonIndex
ldrb r2, [r0]
lsls r2, 4
adds r2, r1
@@ -30581,7 +30581,7 @@ _0801D14E:
ldrb r4, [r0]
cmp r4, 0x19
bne _0801D1A4
- ldr r0, _0801D1B8 @ =gUnknown_02024C07
+ ldr r0, _0801D1B8 @ =gPlayerMonIndex
ldrb r0, [r0]
mov r2, r9
ldrh r1, [r2]
@@ -30623,7 +30623,7 @@ _0801D1A4:
.align 2, 0
_0801D1B0: .4byte gBattleMoveFlags
_0801D1B4: .4byte gUnknown_02024D28
-_0801D1B8: .4byte gUnknown_02024C07
+_0801D1B8: .4byte gPlayerMonIndex
_0801D1BC: .4byte gBattleMoves
_0801D1C0: .4byte byte_2024C06
_0801D1C4: .4byte gUnknown_02024D1E
@@ -30873,7 +30873,7 @@ _0801D388:
ldrb r0, [r0]
cmp r4, r0
bne _0801D3B0
- ldr r0, _0801D454 @ =gUnknown_02024C08
+ ldr r0, _0801D454 @ =gEnemyMonIndex
ldrb r0, [r0]
muls r0, r3
add r0, r8
@@ -30973,7 +30973,7 @@ _0801D43A:
.align 2, 0
_0801D44C: .4byte gTypeEffectiveness
_0801D450: .4byte gBattleMons
-_0801D454: .4byte gUnknown_02024C08
+_0801D454: .4byte gEnemyMonIndex
_0801D458: .4byte gBattleMoves
thumb_func_end move_effectiveness_something
@@ -31055,7 +31055,7 @@ _0801D4D2:
_0801D4EE:
cmp r5, r8
bne _0801D510
- ldr r0, _0801D568 @ =gUnknown_02024C08
+ ldr r0, _0801D568 @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -31118,7 +31118,7 @@ _0801D554:
bx r1
.align 2, 0
_0801D564: .4byte gTypeEffectiveness
-_0801D568: .4byte gUnknown_02024C08
+_0801D568: .4byte gEnemyMonIndex
_0801D56C: .4byte gBattleMons
_0801D570: .4byte gBattleMoves
thumb_func_end ai_rate_move
@@ -31183,7 +31183,7 @@ atk07_damagecalc3: @ 801D5B0
str r0, [r4]
_0801D5E2:
ldr r7, _0801D60C @ =gBattleMons
- ldr r6, _0801D610 @ =gUnknown_02024C08
+ ldr r6, _0801D610 @ =gEnemyMonIndex
ldrb r2, [r6]
movs r5, 0x58
adds r0, r2, 0
@@ -31203,7 +31203,7 @@ _0801D5E2:
.align 2, 0
_0801D608: .4byte gBattleMoveDamage
_0801D60C: .4byte gBattleMons
-_0801D610: .4byte gUnknown_02024C08
+_0801D610: .4byte gEnemyMonIndex
_0801D614: .4byte gEnigmaBerries
_0801D618:
ldrh r0, [r1, 0x2E]
@@ -31219,7 +31219,7 @@ _0801D618:
lsrs r6, r0, 24
_0801D632:
ldr r1, _0801D6F4 @ =gUnknown_02024C0B
- ldr r5, _0801D6F8 @ =gUnknown_02024C08
+ ldr r5, _0801D6F8 @ =gEnemyMonIndex
ldrb r0, [r5]
strb r0, [r1]
cmp r4, 0x27
@@ -31248,7 +31248,7 @@ _0801D632:
strb r1, [r0]
_0801D670:
ldr r2, _0801D700 @ =gBattleMons
- ldr r3, _0801D6F8 @ =gUnknown_02024C08
+ ldr r3, _0801D6F8 @ =gEnemyMonIndex
ldrb r4, [r3]
movs r0, 0x58
muls r0, r4
@@ -31316,7 +31316,7 @@ _0801D6C2:
b _0801D740
.align 2, 0
_0801D6F4: .4byte gUnknown_02024C0B
-_0801D6F8: .4byte gUnknown_02024C08
+_0801D6F8: .4byte gEnemyMonIndex
_0801D6FC: .4byte gUnknown_02024D68
_0801D700: .4byte gBattleMons
_0801D704: .4byte gBattleMoves
@@ -31387,7 +31387,7 @@ atk08_cmd8: @ 801D760
str r0, [r4]
_0801D792:
ldr r7, _0801D7BC @ =gBattleMons
- ldr r6, _0801D7C0 @ =gUnknown_02024C08
+ ldr r6, _0801D7C0 @ =gEnemyMonIndex
ldrb r2, [r6]
movs r5, 0x58
adds r0, r2, 0
@@ -31407,7 +31407,7 @@ _0801D792:
.align 2, 0
_0801D7B8: .4byte gBattleMoveDamage
_0801D7BC: .4byte gBattleMons
-_0801D7C0: .4byte gUnknown_02024C08
+_0801D7C0: .4byte gEnemyMonIndex
_0801D7C4: .4byte gEnigmaBerries
_0801D7C8:
ldrh r0, [r1, 0x2E]
@@ -31423,7 +31423,7 @@ _0801D7C8:
lsrs r6, r0, 24
_0801D7E2:
ldr r1, _0801D888 @ =gUnknown_02024C0B
- ldr r5, _0801D88C @ =gUnknown_02024C08
+ ldr r5, _0801D88C @ =gEnemyMonIndex
ldrb r0, [r5]
strb r0, [r1]
cmp r4, 0x27
@@ -31452,7 +31452,7 @@ _0801D7E2:
strb r1, [r0]
_0801D820:
ldr r4, _0801D894 @ =gBattleMons
- ldr r6, _0801D88C @ =gUnknown_02024C08
+ ldr r6, _0801D88C @ =gEnemyMonIndex
ldrb r2, [r6]
movs r7, 0x58
adds r3, r2, 0
@@ -31506,7 +31506,7 @@ _0801D85E:
b _0801D8CC
.align 2, 0
_0801D888: .4byte gUnknown_02024C0B
-_0801D88C: .4byte gUnknown_02024C08
+_0801D88C: .4byte gEnemyMonIndex
_0801D890: .4byte gUnknown_02024D68
_0801D894: .4byte gBattleMons
_0801D898: .4byte gUnknown_02024D28
@@ -31635,7 +31635,7 @@ _0801D992:
cmp r0, 0
bne _0801DA3C
ldr r1, _0801DA1C @ =gUnknown_02024A60
- ldr r2, _0801DA20 @ =gUnknown_02024C07
+ ldr r2, _0801DA20 @ =gPlayerMonIndex
mov r9, r2
ldrb r0, [r2]
strb r0, [r1]
@@ -31693,7 +31693,7 @@ _0801DA10: .4byte 0x02000000
_0801DA14: .4byte 0x000160a1
_0801DA18: .4byte gBattleMoveFlags
_0801DA1C: .4byte gUnknown_02024A60
-_0801DA20: .4byte gUnknown_02024C07
+_0801DA20: .4byte gPlayerMonIndex
_0801DA24: .4byte 0x00016002
_0801DA28: .4byte gBattleMovePower
_0801DA2C: .4byte gBattleMoveDamage
@@ -32078,19 +32078,19 @@ _0801DD24:
ldr r1, _0801DD58 @ =gUnknown_02024C74
ldrb r0, [r5]
adds r0, r1
- ldr r1, _0801DD5C @ =gUnknown_02024C07
+ ldr r1, _0801DD5C @ =gPlayerMonIndex
b _0801DD68
.align 2, 0
_0801DD4C: .4byte gUnknown_02024BF4
_0801DD50: .4byte gUnknown_02024A60
_0801DD54: .4byte gUnknown_02024C10
_0801DD58: .4byte gUnknown_02024C74
-_0801DD5C: .4byte gUnknown_02024C07
+_0801DD5C: .4byte gPlayerMonIndex
_0801DD60:
ldr r1, _0801DD8C @ =gUnknown_02024C74
ldrb r0, [r5]
adds r0, r1
- ldr r1, _0801DD90 @ =gUnknown_02024C08
+ ldr r1, _0801DD90 @ =gEnemyMonIndex
_0801DD68:
ldrb r1, [r1]
strb r1, [r0]
@@ -32112,7 +32112,7 @@ _0801DD6C:
b _0801DDAC
.align 2, 0
_0801DD8C: .4byte gUnknown_02024C74
-_0801DD90: .4byte gUnknown_02024C08
+_0801DD90: .4byte gEnemyMonIndex
_0801DD94: .4byte gBattleMons
_0801DD98: .4byte gUnknown_02024BF0
_0801DD9C:
@@ -32182,7 +32182,7 @@ _0801DDD4:
ldrb r0, [r5]
lsls r0, 4
adds r0, r3
- ldr r2, _0801DE34 @ =gUnknown_02024C07
+ ldr r2, _0801DE34 @ =gPlayerMonIndex
b _0801DE40
.align 2, 0
_0801DE20: .4byte gUnknown_02024BF0
@@ -32190,12 +32190,12 @@ _0801DE24: .4byte gUnknown_02024D68
_0801DE28: .4byte gUnknown_02024BE6
_0801DE2C: .4byte gUnknown_02024D28
_0801DE30: .4byte gUnknown_02024C10
-_0801DE34: .4byte gUnknown_02024C07
+_0801DE34: .4byte gPlayerMonIndex
_0801DE38:
ldrb r0, [r5]
lsls r0, 4
adds r0, r3
- ldr r2, _0801DE54 @ =gUnknown_02024C08
+ ldr r2, _0801DE54 @ =gEnemyMonIndex
_0801DE40:
ldrb r1, [r2]
strb r1, [r0, 0xC]
@@ -32208,7 +32208,7 @@ _0801DE40:
strb r1, [r0, 0x10]
b _0801DEC6
.align 2, 0
-_0801DE54: .4byte gUnknown_02024C08
+_0801DE54: .4byte gEnemyMonIndex
_0801DE58:
cmp r6, 0x8
bls _0801DEC6
@@ -32244,17 +32244,17 @@ _0801DE5C:
ldrb r0, [r5]
lsls r0, 4
adds r0, r3
- ldr r2, _0801DEA8 @ =gUnknown_02024C07
+ ldr r2, _0801DEA8 @ =gPlayerMonIndex
b _0801DEB4
.align 2, 0
_0801DEA0: .4byte gUnknown_02024D28
_0801DEA4: .4byte gUnknown_02024C10
-_0801DEA8: .4byte gUnknown_02024C07
+_0801DEA8: .4byte gPlayerMonIndex
_0801DEAC:
ldrb r0, [r5]
lsls r0, 4
adds r0, r3
- ldr r2, _0801DEF4 @ =gUnknown_02024C08
+ ldr r2, _0801DEF4 @ =gEnemyMonIndex
_0801DEB4:
ldrb r1, [r2]
strb r1, [r0, 0xD]
@@ -32287,7 +32287,7 @@ _0801DEC6:
bl dp01_battle_side_mark_buffer_for_execution
b _0801DF26
.align 2, 0
-_0801DEF4: .4byte gUnknown_02024C08
+_0801DEF4: .4byte gEnemyMonIndex
_0801DEF8: .4byte 0xffefffff
_0801DEFC: .4byte gUnknown_02024AA8
_0801DF00:
@@ -32343,7 +32343,7 @@ atk0D_critmessage: @ 801DF48
ands r0, r1
cmp r0, 0
bne _0801DF76
- ldr r0, _0801DF90 @ =gUnknown_02024C07
+ ldr r0, _0801DF90 @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0xD9
bl b_std_message
@@ -32362,7 +32362,7 @@ _0801DF7E:
_0801DF84: .4byte gUnknown_02024A64
_0801DF88: .4byte gCritMultiplier
_0801DF8C: .4byte gBattleMoveFlags
-_0801DF90: .4byte gUnknown_02024C07
+_0801DF90: .4byte gPlayerMonIndex
_0801DF94: .4byte gUnknown_02024D1E
_0801DF98: .4byte gUnknown_02024C10
thumb_func_end atk0D_critmessage
@@ -32375,7 +32375,7 @@ atk0E_missmessage: @ 801DF9C
cmp r0, 0
bne _0801E05C
ldr r4, _0801DFD8 @ =gUnknown_02024A60
- ldr r0, _0801DFDC @ =gUnknown_02024C08
+ ldr r0, _0801DFDC @ =gEnemyMonIndex
ldrb r0, [r0]
strb r0, [r4]
ldr r1, _0801DFE0 @ =gBattleMoveFlags
@@ -32400,7 +32400,7 @@ atk0E_missmessage: @ 801DF9C
.align 2, 0
_0801DFD4: .4byte gUnknown_02024A64
_0801DFD8: .4byte gUnknown_02024A60
-_0801DFDC: .4byte gUnknown_02024C08
+_0801DFDC: .4byte gEnemyMonIndex
_0801DFE0: .4byte gBattleMoveFlags
_0801DFE4:
cmp r0, 0x8
@@ -32564,7 +32564,7 @@ _0801E100:
_0801E104:
ldr r4, _0801E12C @ =gUnknown_02024C04
ldr r2, _0801E130 @ =gBattleMons
- ldr r3, _0801E134 @ =gUnknown_02024C08
+ ldr r3, _0801E134 @ =gEnemyMonIndex
ldrb r1, [r3]
movs r0, 0x58
muls r0, r1
@@ -32584,7 +32584,7 @@ _0801E104:
.align 2, 0
_0801E12C: .4byte gUnknown_02024C04
_0801E130: .4byte gBattleMons
-_0801E134: .4byte gUnknown_02024C08
+_0801E134: .4byte gEnemyMonIndex
_0801E138: .4byte gUnknown_02024C0B
_0801E13C: .4byte gUnknown_02024C10
_0801E140: .4byte gUnknown_081D9AC6
@@ -32639,7 +32639,7 @@ _0801E19C:
beq _0801E1E4
ldr r4, _0801E1CC @ =gUnknown_02024C04
ldr r2, _0801E1D0 @ =gBattleMons
- ldr r3, _0801E1D4 @ =gUnknown_02024C08
+ ldr r3, _0801E1D4 @ =gEnemyMonIndex
ldrb r1, [r3]
movs r0, 0x58
muls r0, r1
@@ -32659,7 +32659,7 @@ _0801E19C:
.align 2, 0
_0801E1CC: .4byte gUnknown_02024C04
_0801E1D0: .4byte gBattleMons
-_0801E1D4: .4byte gUnknown_02024C08
+_0801E1D4: .4byte gEnemyMonIndex
_0801E1D8: .4byte gUnknown_02024C0B
_0801E1DC: .4byte gUnknown_02024C10
_0801E1E0: .4byte gUnknown_081D9AC6
@@ -32680,7 +32680,7 @@ _0801E1F6:
beq _0801E204
_0801E1FA:
adds r0, r3, 0
- ldr r1, _0801E214 @ =gUnknown_02024C07
+ ldr r1, _0801E214 @ =gPlayerMonIndex
ldrb r1, [r1]
bl b_std_message
_0801E204:
@@ -32694,7 +32694,7 @@ _0801E20C:
pop {r0}
bx r0
.align 2, 0
-_0801E214: .4byte gUnknown_02024C07
+_0801E214: .4byte gPlayerMonIndex
_0801E218: .4byte gUnknown_02024C10
thumb_func_end atk0F_resultmessage
@@ -32711,7 +32711,7 @@ atk10_printstring: @ 801E21C
ldrb r1, [r1, 0x2]
lsls r1, 8
orrs r0, r1
- ldr r1, _0801E254 @ =gUnknown_02024C07
+ ldr r1, _0801E254 @ =gPlayerMonIndex
ldrb r1, [r1]
bl b_std_message
ldr r0, [r4]
@@ -32727,7 +32727,7 @@ _0801E246:
.align 2, 0
_0801E24C: .4byte gUnknown_02024A64
_0801E250: .4byte gUnknown_02024C10
-_0801E254: .4byte gUnknown_02024C07
+_0801E254: .4byte gPlayerMonIndex
_0801E258: .4byte gUnknown_02024D1E
thumb_func_end atk10_printstring
@@ -32735,7 +32735,7 @@ _0801E258: .4byte gUnknown_02024D1E
atk11_printstring2: @ 801E25C
push {r4,r5,lr}
ldr r5, _0801E290 @ =gUnknown_02024A60
- ldr r0, _0801E294 @ =gUnknown_02024C07
+ ldr r0, _0801E294 @ =gPlayerMonIndex
ldrb r0, [r0]
strb r0, [r5]
ldr r4, _0801E298 @ =gUnknown_02024C10
@@ -32759,7 +32759,7 @@ atk11_printstring2: @ 801E25C
bx r0
.align 2, 0
_0801E290: .4byte gUnknown_02024A60
-_0801E294: .4byte gUnknown_02024C07
+_0801E294: .4byte gPlayerMonIndex
_0801E298: .4byte gUnknown_02024C10
_0801E29C: .4byte gUnknown_02024D1E
thumb_func_end atk11_printstring2
@@ -32837,7 +32837,7 @@ atk13_printfromtable: @ 801E2FC
lsls r0, 1
adds r1, r0
ldrh r0, [r1]
- ldr r1, _0801E34C @ =gUnknown_02024C07
+ ldr r1, _0801E34C @ =gPlayerMonIndex
ldrb r1, [r1]
bl b_std_message
ldr r0, [r4]
@@ -32853,7 +32853,7 @@ _0801E33A:
_0801E340: .4byte gUnknown_02024A64
_0801E344: .4byte gUnknown_02024C10
_0801E348: .4byte gUnknown_02024D1E
-_0801E34C: .4byte gUnknown_02024C07
+_0801E34C: .4byte gPlayerMonIndex
thumb_func_end atk13_printfromtable
thumb_func_start atk14_printfromtable2
@@ -32880,7 +32880,7 @@ atk14_printfromtable2: @ 801E350
lsls r0, 1
adds r1, r0
ldr r4, _0801E3AC @ =gUnknown_02024A60
- ldr r0, _0801E3B0 @ =gUnknown_02024C07
+ ldr r0, _0801E3B0 @ =gPlayerMonIndex
ldrb r0, [r0]
strb r0, [r4]
ldrh r1, [r1]
@@ -32902,7 +32902,7 @@ _0801E3A0: .4byte gUnknown_02024A64
_0801E3A4: .4byte gUnknown_02024C10
_0801E3A8: .4byte gUnknown_02024D1E
_0801E3AC: .4byte gUnknown_02024A60
-_0801E3B0: .4byte gUnknown_02024C07
+_0801E3B0: .4byte gPlayerMonIndex
thumb_func_end atk14_printfromtable2
thumb_func_start sub_801E3B4
@@ -32963,7 +32963,7 @@ sub_801E3EC: @ 801E3EC
cmp r0, 0
beq _0801E444
ldr r2, _0801E434 @ =gUnknown_02024C0A
- ldr r0, _0801E438 @ =gUnknown_02024C07
+ ldr r0, _0801E438 @ =gPlayerMonIndex
ldrb r0, [r0]
strb r0, [r2]
movs r0, 0xBF
@@ -32971,21 +32971,21 @@ sub_801E3EC: @ 801E3EC
strb r0, [r7, 0x3]
movs r6, 0x40
ldr r0, _0801E43C @ =0x02000000
- ldr r1, _0801E440 @ =gUnknown_02024C08
+ ldr r1, _0801E440 @ =gEnemyMonIndex
b _0801E450
.align 2, 0
_0801E430: .4byte gUnknown_02024D1E
_0801E434: .4byte gUnknown_02024C0A
-_0801E438: .4byte gUnknown_02024C07
+_0801E438: .4byte gPlayerMonIndex
_0801E43C: .4byte 0x02000000
-_0801E440: .4byte gUnknown_02024C08
+_0801E440: .4byte gEnemyMonIndex
_0801E444:
ldr r2, _0801E538 @ =gUnknown_02024C0A
- ldr r0, _0801E53C @ =gUnknown_02024C08
+ ldr r0, _0801E53C @ =gEnemyMonIndex
ldrb r0, [r0]
strb r0, [r2]
ldr r0, _0801E540 @ =0x02000000
- ldr r1, _0801E544 @ =gUnknown_02024C07
+ ldr r1, _0801E544 @ =gPlayerMonIndex
_0801E450:
ldrb r1, [r1]
ldr r3, _0801E548 @ =0x00016003
@@ -33107,9 +33107,9 @@ _0801E536:
b _0801EA14
.align 2, 0
_0801E538: .4byte gUnknown_02024C0A
-_0801E53C: .4byte gUnknown_02024C08
+_0801E53C: .4byte gEnemyMonIndex
_0801E540: .4byte 0x02000000
-_0801E544: .4byte gUnknown_02024C07
+_0801E544: .4byte gPlayerMonIndex
_0801E548: .4byte 0x00016003
_0801E54C: .4byte gBattleMons
_0801E550: .4byte gUnknown_02024C6C
@@ -34134,7 +34134,7 @@ _0801EDD0: .4byte gUnknown_02024C10
_0801EDD4: .4byte gUnknown_081FAC4C
_0801EDD8: .4byte gUnknown_02024D1E
_0801EDDC:
- ldr r5, _0801EE30 @ =gUnknown_02024C07
+ ldr r5, _0801EE30 @ =gPlayerMonIndex
ldrb r0, [r5]
bl battle_get_per_side_status
movs r1, 0x1
@@ -34174,7 +34174,7 @@ _0801EE14:
ldr r0, [r0]
bl _0801F5F8
.align 2, 0
-_0801EE30: .4byte gUnknown_02024C07
+_0801EE30: .4byte gPlayerMonIndex
_0801EE34: .4byte gUnknown_02024D1A
_0801EE38: .4byte gBattleMons
_0801EE3C: .4byte 0x0000ffff
@@ -34294,7 +34294,7 @@ _0801EEE8:
ldr r3, _0801EF90 @ =0x00016020
adds r0, r3
adds r0, r2
- ldr r1, _0801EF94 @ =gUnknown_02024C07
+ ldr r1, _0801EF94 @ =gPlayerMonIndex
ldrb r1, [r1]
strb r1, [r0]
ldr r4, _0801EF98 @ =gUnknown_02024C10
@@ -34342,7 +34342,7 @@ _0801EF84: .4byte 0x00016004
_0801EF88: .4byte gUnknown_02024BE6
_0801EF8C: .4byte 0x00016005
_0801EF90: .4byte 0x00016020
-_0801EF94: .4byte gUnknown_02024C07
+_0801EF94: .4byte gPlayerMonIndex
_0801EF98: .4byte gUnknown_02024C10
_0801EF9C: .4byte gUnknown_081FAC4C
_0801EFA0: .4byte gUnknown_02024D1E
@@ -34565,7 +34565,7 @@ _0801F178: .4byte gUnknown_02024CA8
_0801F17C: .4byte gUnknown_02024C54
_0801F180: .4byte gUnknown_02024BE6
_0801F184:
- ldr r0, _0801F1A0 @ =gUnknown_02024C07
+ ldr r0, _0801F1A0 @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
adds r2, r1, 0
@@ -34581,9 +34581,9 @@ _0801F19A:
str r0, [r2]
b _0801F5DC
.align 2, 0
-_0801F1A0: .4byte gUnknown_02024C07
+_0801F1A0: .4byte gPlayerMonIndex
_0801F1A4:
- ldr r4, _0801F254 @ =gUnknown_02024C07
+ ldr r4, _0801F254 @ =gPlayerMonIndex
ldrb r0, [r4]
bl battle_side_get_owner
lsls r0, 24
@@ -34626,7 +34626,7 @@ _0801F1D8:
ldrb r1, [r0]
ldr r3, _0801F268 @ =gBitTable
ldr r2, _0801F26C @ =gUnknown_02024A6A
- ldr r0, _0801F254 @ =gUnknown_02024C07
+ ldr r0, _0801F254 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 1
adds r0, r2
@@ -34640,7 +34640,7 @@ _0801F1D8:
b _0801F5DC
_0801F214:
ldr r2, _0801F270 @ =gBattleMons
- ldr r1, _0801F274 @ =gUnknown_02024C08
+ ldr r1, _0801F274 @ =gEnemyMonIndex
ldrb r0, [r1]
movs r3, 0x58
muls r0, r3
@@ -34670,7 +34670,7 @@ _0801F214:
bl sub_81074C4
b _0801F5FA
.align 2, 0
-_0801F254: .4byte gUnknown_02024C07
+_0801F254: .4byte gPlayerMonIndex
_0801F258: .4byte gBattleTypeFlags
_0801F25C: .4byte 0x00000902
_0801F260: .4byte gTrainerBattleOpponent
@@ -34678,12 +34678,12 @@ _0801F264: .4byte gUnknown_02024DBC
_0801F268: .4byte gBitTable
_0801F26C: .4byte gUnknown_02024A6A
_0801F270: .4byte gBattleMons
-_0801F274: .4byte gUnknown_02024C08
+_0801F274: .4byte gEnemyMonIndex
_0801F278: .4byte gUnknown_02024C10
_0801F27C: .4byte gUnknown_081D9913
_0801F280: .4byte byte_2024C06
_0801F284:
- ldr r4, _0801F340 @ =gUnknown_02024C07
+ ldr r4, _0801F340 @ =gPlayerMonIndex
mov r10, r4
ldrb r1, [r4]
movs r0, 0x58
@@ -34776,7 +34776,7 @@ _0801F2B6:
strb r6, [r0]
b _0801F5FA
.align 2, 0
-_0801F340: .4byte gUnknown_02024C07
+_0801F340: .4byte gPlayerMonIndex
_0801F344: .4byte 0x020160f0
_0801F348: .4byte gUnknown_02024C04
_0801F34C: .4byte gUnknown_02024A60
@@ -34786,7 +34786,7 @@ _0801F358: .4byte 0xfffe9f10
_0801F35C: .4byte 0x000160e8
_0801F360: .4byte 0x000160e9
_0801F364:
- ldr r3, _0801F394 @ =gUnknown_02024C08
+ ldr r3, _0801F394 @ =gEnemyMonIndex
ldrb r1, [r3]
movs r0, 0x58
adds r2, r1, 0
@@ -34805,16 +34805,16 @@ _0801F364:
subs r0, r1
lsls r0, 2
adds r0, r2
- ldr r1, _0801F39C @ =gUnknown_02024C07
+ ldr r1, _0801F39C @ =gPlayerMonIndex
ldrb r1, [r1]
strb r1, [r0, 0x14]
b _0801F5DC
.align 2, 0
-_0801F394: .4byte gUnknown_02024C08
+_0801F394: .4byte gEnemyMonIndex
_0801F398: .4byte gUnknown_02024CA8
-_0801F39C: .4byte gUnknown_02024C07
+_0801F39C: .4byte gPlayerMonIndex
_0801F3A0:
- ldr r0, _0801F3B8 @ =gUnknown_02024C08
+ ldr r0, _0801F3B8 @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0x58
adds r2, r1, 0
@@ -34827,7 +34827,7 @@ _0801F3A0:
lsls r1, 20
b _0801F19A
.align 2, 0
-_0801F3B8: .4byte gUnknown_02024C08
+_0801F3B8: .4byte gEnemyMonIndex
_0801F3BC:
ldr r4, _0801F3CC @ =gUnknown_02024C10
ldr r0, [r4]
@@ -34849,7 +34849,7 @@ _0801F3D4:
_0801F3E4: .4byte gUnknown_02024C10
_0801F3E8: .4byte gUnknown_081D92C0
_0801F3EC:
- ldr r6, _0801F43C @ =gUnknown_02024C08
+ ldr r6, _0801F43C @ =gEnemyMonIndex
ldrb r0, [r6]
movs r2, 0x58
muls r0, r2
@@ -34888,7 +34888,7 @@ _0801F406:
ldr r0, _0801F448 @ =gUnknown_081D9635
b _0801F5F8
.align 2, 0
-_0801F43C: .4byte gUnknown_02024C08
+_0801F43C: .4byte gEnemyMonIndex
_0801F440: .4byte gUnknown_02024A60
_0801F444: .4byte gUnknown_02024C10
_0801F448: .4byte gUnknown_081D9635
@@ -35107,7 +35107,7 @@ _0801F610: .4byte gUnknown_081D94B0
atk15_seteffectwithchancetarget: @ 801F614
push {r4,lr}
ldr r2, _0801F640 @ =gBattleMons
- ldr r0, _0801F644 @ =gUnknown_02024C07
+ ldr r0, _0801F644 @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -35128,7 +35128,7 @@ atk15_seteffectwithchancetarget: @ 801F614
b _0801F660
.align 2, 0
_0801F640: .4byte gBattleMons
-_0801F644: .4byte gUnknown_02024C07
+_0801F644: .4byte gPlayerMonIndex
_0801F648: .4byte gBattleMoves
_0801F64C: .4byte gUnknown_02024BE6
_0801F650:
@@ -35369,24 +35369,24 @@ _0801F834:
cmp r0, 0x1
bne _0801F85C
ldr r1, _0801F84C @ =gUnknown_02024A60
- ldr r0, _0801F850 @ =gUnknown_02024C07
+ ldr r0, _0801F850 @ =gPlayerMonIndex
ldrb r0, [r0]
strb r0, [r1]
- ldr r0, _0801F854 @ =gUnknown_02024C08
+ ldr r0, _0801F854 @ =gEnemyMonIndex
ldrb r7, [r0]
ldr r4, _0801F858 @ =gUnknown_081D8C58
b _0801F86A
.align 2, 0
_0801F84C: .4byte gUnknown_02024A60
-_0801F850: .4byte gUnknown_02024C07
-_0801F854: .4byte gUnknown_02024C08
+_0801F850: .4byte gPlayerMonIndex
+_0801F854: .4byte gEnemyMonIndex
_0801F858: .4byte gUnknown_081D8C58
_0801F85C:
ldr r1, _0801F954 @ =gUnknown_02024A60
- ldr r0, _0801F958 @ =gUnknown_02024C08
+ ldr r0, _0801F958 @ =gEnemyMonIndex
ldrb r0, [r0]
strb r0, [r1]
- ldr r0, _0801F95C @ =gUnknown_02024C07
+ ldr r0, _0801F95C @ =gPlayerMonIndex
ldrb r7, [r0]
ldr r4, _0801F960 @ =gUnknown_081D8C65
_0801F86A:
@@ -35509,8 +35509,8 @@ _0801F914:
b _0801F9CC
.align 2, 0
_0801F954: .4byte gUnknown_02024A60
-_0801F958: .4byte gUnknown_02024C08
-_0801F95C: .4byte gUnknown_02024C07
+_0801F958: .4byte gEnemyMonIndex
+_0801F95C: .4byte gPlayerMonIndex
_0801F960: .4byte gUnknown_081D8C65
_0801F964: .4byte gUnknown_02024C0C
_0801F968: .4byte gBitTable
@@ -35562,7 +35562,7 @@ _0801F9CC:
cmp r0, 0
beq _0801FA02
ldr r6, _0801FAEC @ =gBattleMons
- ldr r0, _0801FAF0 @ =gUnknown_02024C07
+ ldr r0, _0801FAF0 @ =gPlayerMonIndex
ldrb r0, [r0]
movs r5, 0x58
muls r0, r5
@@ -35583,7 +35583,7 @@ _0801F9CC:
str r0, [r4]
_0801FA02:
ldr r1, _0801FB00 @ =gUnknown_02024C98
- ldr r6, _0801FB04 @ =gUnknown_02024C08
+ ldr r6, _0801FB04 @ =gEnemyMonIndex
ldrb r0, [r6]
lsls r0, 2
adds r0, r1
@@ -35602,7 +35602,7 @@ _0801FA1A:
ands r5, r0
cmp r5, 0
bne _0801FB22
- ldr r4, _0801FAF0 @ =gUnknown_02024C07
+ ldr r4, _0801FAF0 @ =gPlayerMonIndex
mov r8, r4
ldrb r0, [r4]
bl battle_side_get_owner
@@ -35693,12 +35693,12 @@ _0801FAE0: .4byte gUnknown_030042E0
_0801FAE4: .4byte gUnknown_02024A60
_0801FAE8: .4byte gUnknown_02024C6C
_0801FAEC: .4byte gBattleMons
-_0801FAF0: .4byte gUnknown_02024C07
+_0801FAF0: .4byte gPlayerMonIndex
_0801FAF4: .4byte gUnknown_02024C10
_0801FAF8: .4byte gBattleMoveDamage
_0801FAFC: .4byte gUnknown_081D9156
_0801FB00: .4byte gUnknown_02024C98
-_0801FB04: .4byte gUnknown_02024C08
+_0801FB04: .4byte gEnemyMonIndex
_0801FB08: .4byte gUnknown_02024BE6
_0801FB0C: .4byte 0x02000000
_0801FB10: .4byte 0x0001608c
@@ -35944,7 +35944,7 @@ atk1E_jumpifability: @ 801FCC4
ldrb r0, [r2, 0x1]
cmp r0, 0x8
bne _0801FD24
- ldr r0, _0801FD1C @ =gUnknown_02024C07
+ ldr r0, _0801FD1C @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0
str r0, [sp]
@@ -35966,12 +35966,12 @@ atk1E_jumpifability: @ 801FCC4
b _0801FD80
.align 2, 0
_0801FD18: .4byte gUnknown_02024C10
-_0801FD1C: .4byte gUnknown_02024C07
+_0801FD1C: .4byte gPlayerMonIndex
_0801FD20: .4byte byte_2024C06
_0801FD24:
cmp r0, 0x9
bne _0801FD5C
- ldr r0, _0801FD54 @ =gUnknown_02024C07
+ ldr r0, _0801FD54 @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0
str r0, [sp]
@@ -35992,7 +35992,7 @@ _0801FD24:
ldrb r1, [r1]
b _0801FD80
.align 2, 0
-_0801FD54: .4byte gUnknown_02024C07
+_0801FD54: .4byte gPlayerMonIndex
_0801FD58: .4byte byte_2024C06
_0801FD5C:
ldrb r0, [r2, 0x1]
@@ -36045,15 +36045,15 @@ sub_801FDB4: @ 801FDB4
ldrb r4, [r0, 0x1]
cmp r4, 0x1
bne _0801FDD4
- ldr r0, _0801FDD0 @ =gUnknown_02024C07
+ ldr r0, _0801FDD0 @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_get_per_side_status
b _0801FDDE
.align 2, 0
_0801FDCC: .4byte gUnknown_02024C10
-_0801FDD0: .4byte gUnknown_02024C07
+_0801FDD0: .4byte gPlayerMonIndex
_0801FDD4:
- ldr r0, _0801FE14 @ =gUnknown_02024C08
+ ldr r0, _0801FE14 @ =gEnemyMonIndex
ldrb r0, [r0]
bl battle_get_per_side_status
movs r4, 0x1
@@ -36085,7 +36085,7 @@ _0801FDDE:
str r5, [r6]
b _0801FE26
.align 2, 0
-_0801FE14: .4byte gUnknown_02024C08
+_0801FE14: .4byte gEnemyMonIndex
_0801FE18: .4byte gUnknown_02024C10
_0801FE1C: .4byte gUnknown_02024C7A
_0801FE20:
@@ -38667,15 +38667,15 @@ atk3B_8022C68: @ 802122C
cmp r0, 0
bne _0802124C
ldr r0, _08021244 @ =gUnknown_02024A60
- ldr r1, _08021248 @ =gUnknown_02024C08
+ ldr r1, _08021248 @ =gEnemyMonIndex
b _08021250
.align 2, 0
_08021240: .4byte gUnknown_02024C10
_08021244: .4byte gUnknown_02024A60
-_08021248: .4byte gUnknown_02024C08
+_08021248: .4byte gEnemyMonIndex
_0802124C:
ldr r0, _08021274 @ =gUnknown_02024A60
- ldr r1, _08021278 @ =gUnknown_02024C07
+ ldr r1, _08021278 @ =gPlayerMonIndex
_08021250:
ldrb r1, [r1]
strb r1, [r0]
@@ -38694,7 +38694,7 @@ _08021250:
bx r0
.align 2, 0
_08021274: .4byte gUnknown_02024A60
-_08021278: .4byte gUnknown_02024C07
+_08021278: .4byte gPlayerMonIndex
_0802127C: .4byte gBattleMoveDamage
_08021280: .4byte gUnknown_02024C10
thumb_func_end atk3B_8022C68
@@ -38884,7 +38884,7 @@ _080213C6:
thumb_func_start sub_80213D0
sub_80213D0: @ 80213D0
ldr r1, _080213E4 @ =0x02000000
- ldr r0, _080213E8 @ =gUnknown_02024C07
+ ldr r0, _080213E8 @ =gPlayerMonIndex
ldrb r0, [r0]
ldr r2, _080213EC @ =0x00016060
adds r0, r2
@@ -38894,7 +38894,7 @@ sub_80213D0: @ 80213D0
bx lr
.align 2, 0
_080213E4: .4byte 0x02000000
-_080213E8: .4byte gUnknown_02024C07
+_080213E8: .4byte gPlayerMonIndex
_080213EC: .4byte 0x00016060
thumb_func_end sub_80213D0
@@ -39446,7 +39446,7 @@ sub_80217F8: @ 80217F8
ldrb r0, [r0, 0x2]
str r0, [sp, 0x14]
ldr r1, _08021838 @ =gBattleMons
- ldr r0, _0802183C @ =gUnknown_02024C07
+ ldr r0, _0802183C @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -39464,7 +39464,7 @@ sub_80217F8: @ 80217F8
.align 2, 0
_08021834: .4byte gUnknown_02024C10
_08021838: .4byte gBattleMons
-_0802183C: .4byte gUnknown_02024C07
+_0802183C: .4byte gPlayerMonIndex
_08021840: .4byte gEnigmaBerries
_08021844:
ldrh r0, [r1, 0x2E]
@@ -39473,7 +39473,7 @@ _08021844:
lsrs r0, 24
_0802184E:
str r0, [sp, 0x8]
- ldr r0, _0802186C @ =gUnknown_02024C07
+ ldr r0, _0802186C @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r1, 1
ldr r0, _08021870 @ =0x020160e8
@@ -39488,7 +39488,7 @@ _0802184E:
str r2, [sp, 0x4]
b _080218D2
.align 2, 0
-_0802186C: .4byte gUnknown_02024C07
+_0802186C: .4byte gPlayerMonIndex
_08021870: .4byte 0x020160e8
_08021874:
strb r2, [r7]
@@ -39582,7 +39582,7 @@ _08021910:
.4byte _0802224E
_08021958:
ldr r5, _08021A08 @ =gBattleMons
- ldr r2, _08021A0C @ =gUnknown_02024C08
+ ldr r2, _08021A0C @ =gEnemyMonIndex
ldrb r4, [r2]
movs r6, 0x58
adds r3, r4, 0
@@ -39600,14 +39600,14 @@ _08021958:
ldrh r0, [r0, 0x28]
cmp r0, 0
beq _080219FE
- ldr r0, _08021A10 @ =gUnknown_02024C07
+ ldr r0, _08021A10 @ =gPlayerMonIndex
ldrb r1, [r0]
cmp r1, r4
beq _080219FE
adds r0, r1, 0
bl battle_side_get_owner
adds r4, r0, 0
- ldr r1, _08021A0C @ =gUnknown_02024C08
+ ldr r1, _08021A0C @ =gEnemyMonIndex
ldrb r0, [r1]
bl battle_side_get_owner
lsls r4, 24
@@ -39621,7 +39621,7 @@ _08021958:
cmp r0, 0
bne _080219FE
ldr r2, _08021A18 @ =gUnknown_02024D28
- ldr r4, _08021A0C @ =gUnknown_02024C08
+ ldr r4, _08021A0C @ =gEnemyMonIndex
ldrb r3, [r4]
lsls r1, r3, 4
adds r0, r2, 0x4
@@ -39669,8 +39669,8 @@ _080219FE:
b _08021E00
.align 2, 0
_08021A08: .4byte gBattleMons
-_08021A0C: .4byte gUnknown_02024C08
-_08021A10: .4byte gUnknown_02024C07
+_08021A0C: .4byte gEnemyMonIndex
+_08021A10: .4byte gPlayerMonIndex
_08021A14: .4byte gBattleMoveFlags
_08021A18: .4byte gUnknown_02024D28
_08021A1C: .4byte gBattleMoves
@@ -39681,7 +39681,7 @@ _08021A2C: .4byte 0x02000000
_08021A30: .4byte 0x0001600c
_08021A34:
ldr r2, _08021AD0 @ =gBattleMons
- ldr r1, _08021AD4 @ =gUnknown_02024C08
+ ldr r1, _08021AD4 @ =gEnemyMonIndex
ldrb r4, [r1]
movs r3, 0x58
mov r12, r3
@@ -39703,7 +39703,7 @@ _08021A54:
bne _08021A5E
b _08021DFA
_08021A5E:
- ldr r0, _08021AD8 @ =gUnknown_02024C07
+ ldr r0, _08021AD8 @ =gPlayerMonIndex
ldrb r0, [r0]
cmp r0, r4
bne _08021A68
@@ -39738,7 +39738,7 @@ _08021A92:
ands r5, r0
str r5, [r6]
ldr r4, _08021AE4 @ =gUnknown_02024A60
- ldr r5, _08021AD4 @ =gUnknown_02024C08
+ ldr r5, _08021AD4 @ =gEnemyMonIndex
ldrb r0, [r5]
strb r0, [r4]
ldrb r0, [r5]
@@ -39763,15 +39763,15 @@ _08021A92:
b _08021DFA
.align 2, 0
_08021AD0: .4byte gBattleMons
-_08021AD4: .4byte gUnknown_02024C08
-_08021AD8: .4byte gUnknown_02024C07
+_08021AD4: .4byte gEnemyMonIndex
+_08021AD8: .4byte gPlayerMonIndex
_08021ADC: .4byte gUnknown_02024D68
_08021AE0: .4byte gBattleMoveFlags
_08021AE4: .4byte gUnknown_02024A60
_08021AE8: .4byte gUnknown_02024C10
_08021AEC: .4byte gUnknown_081D955D
_08021AF0:
- ldr r0, _08021B14 @ =gUnknown_02024C08
+ ldr r0, _08021B14 @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0
str r0, [sp]
@@ -39790,11 +39790,11 @@ _08021B0C:
adds r1, r2, r5
b _08021E00
.align 2, 0
-_08021B14: .4byte gUnknown_02024C08
+_08021B14: .4byte gEnemyMonIndex
_08021B18: .4byte 0x02000000
_08021B1C: .4byte 0x0001600c
_08021B20:
- ldr r0, _08021B40 @ =gUnknown_02024C08
+ ldr r0, _08021B40 @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0
str r0, [sp]
@@ -39811,7 +39811,7 @@ _08021B3A:
mov r10, r0
b _08021DFA
.align 2, 0
-_08021B40: .4byte gUnknown_02024C08
+_08021B40: .4byte gEnemyMonIndex
_08021B44:
movs r0, 0
str r0, [sp]
@@ -39839,7 +39839,7 @@ _08021B68:
_08021B70: .4byte 0x02000000
_08021B74: .4byte 0x0001600c
_08021B78:
- ldr r0, _08021B98 @ =gUnknown_02024C07
+ ldr r0, _08021B98 @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0
str r0, [sp]
@@ -39856,7 +39856,7 @@ _08021B92:
mov r10, r1
b _08021DFA
.align 2, 0
-_08021B98: .4byte gUnknown_02024C07
+_08021B98: .4byte gPlayerMonIndex
_08021B9C:
ldr r0, _08021C28 @ =gUnknown_02024C6C
ldr r0, [r0]
@@ -39897,7 +39897,7 @@ _08021BDA:
_08021BE0:
movs r4, 0
ldr r2, _08021C38 @ =gBattleMons
- ldr r3, _08021C3C @ =gUnknown_02024C07
+ ldr r3, _08021C3C @ =gPlayerMonIndex
ldrb r1, [r3]
movs r0, 0x58
muls r0, r1
@@ -39940,7 +39940,7 @@ _08021C2C: .4byte gUnknown_02024BE8
_08021C30: .4byte 0x0000ffff
_08021C34: .4byte gBattleMoveFlags
_08021C38: .4byte gBattleMons
-_08021C3C: .4byte gUnknown_02024C07
+_08021C3C: .4byte gPlayerMonIndex
_08021C40:
movs r4, 0
ldr r0, _08021C6C @ =gUnknown_02024A68
@@ -40013,7 +40013,7 @@ _08021CC4: .4byte 0x02000000
_08021CC8: .4byte 0x0001600c
_08021CCC:
ldr r1, _08021D04 @ =gUnknown_02024C98
- ldr r0, _08021D08 @ =gUnknown_02024C07
+ ldr r0, _08021D08 @ =gPlayerMonIndex
ldrb r2, [r0]
lsls r0, r2, 2
adds r0, r1
@@ -40042,7 +40042,7 @@ _08021CF0:
b _08021DFA
.align 2, 0
_08021D04: .4byte gUnknown_02024C98
-_08021D08: .4byte gUnknown_02024C07
+_08021D08: .4byte gPlayerMonIndex
_08021D0C: .4byte 0x000400c0
_08021D10: .4byte gUnknown_02024C6C
_08021D14: .4byte gUnknown_02024A60
@@ -40054,7 +40054,7 @@ _08021D18:
cmp r0, 0
bne _08021D44
ldr r1, _08021D8C @ =gUnknown_02024C98
- ldr r0, _08021D90 @ =gUnknown_02024C07
+ ldr r0, _08021D90 @ =gPlayerMonIndex
ldrb r2, [r0]
lsls r0, r2, 2
adds r0, r1
@@ -40070,7 +40070,7 @@ _08021D18:
beq _08021D7E
_08021D44:
ldr r4, _08021D98 @ =gUnknown_02024A60
- ldr r5, _08021D90 @ =gUnknown_02024C07
+ ldr r5, _08021D90 @ =gPlayerMonIndex
ldrb r0, [r5]
strb r0, [r4]
movs r0, 0
@@ -40104,7 +40104,7 @@ _08021D7E:
.align 2, 0
_08021D88: .4byte gBattleMoveFlags
_08021D8C: .4byte gUnknown_02024C98
-_08021D90: .4byte gUnknown_02024C07
+_08021D90: .4byte gPlayerMonIndex
_08021D94: .4byte 0x000400c0
_08021D98: .4byte gUnknown_02024A60
_08021D9C: .4byte 0xfffbff3f
@@ -40113,7 +40113,7 @@ _08021DA4: .4byte 0x02000000
_08021DA8: .4byte 0x0001600c
_08021DAC:
ldr r2, _08021E0C @ =gUnknown_02024D68
- ldr r1, _08021E10 @ =gUnknown_02024C08
+ ldr r1, _08021E10 @ =gEnemyMonIndex
ldrb r3, [r1]
lsls r4, r3, 2
adds r0, r4, r3
@@ -40141,7 +40141,7 @@ _08021DAC:
bl dp01_build_cmdbuf_x33_a_33_33
ldrb r0, [r4]
bl dp01_battle_side_mark_buffer_for_execution
- ldr r0, _08021E10 @ =gUnknown_02024C08
+ ldr r0, _08021E10 @ =gEnemyMonIndex
ldrb r2, [r0]
lsls r2, 2
adds r2, r5
@@ -40161,7 +40161,7 @@ _08021E00:
b _0802224E
.align 2, 0
_08021E0C: .4byte gUnknown_02024D68
-_08021E10: .4byte gUnknown_02024C08
+_08021E10: .4byte gEnemyMonIndex
_08021E14: .4byte gUnknown_02024A68
_08021E18: .4byte gUnknown_02024C98
_08021E1C: .4byte 0x000400c0
@@ -40207,7 +40207,7 @@ _08021E70:
movs r0, 0x80
lsls r0, 5
ands r0, r3
- ldr r2, _08021F30 @ =gUnknown_02024C07
+ ldr r2, _08021F30 @ =gPlayerMonIndex
mov r9, r2
adds r5, r1, 0
cmp r0, 0
@@ -40215,7 +40215,7 @@ _08021E70:
ldr r0, _08021F34 @ =gUnknown_02024A60
ldrb r2, [r2]
strb r2, [r0]
- ldr r1, _08021F38 @ =gUnknown_02024C08
+ ldr r1, _08021F38 @ =gEnemyMonIndex
ldrb r0, [r1]
mov r4, r9
strb r0, [r4]
@@ -40303,9 +40303,9 @@ _08021F04:
b _08021F82
.align 2, 0
_08021F2C: .4byte gUnknown_02024C6C
-_08021F30: .4byte gUnknown_02024C07
+_08021F30: .4byte gPlayerMonIndex
_08021F34: .4byte gUnknown_02024A60
-_08021F38: .4byte gUnknown_02024C08
+_08021F38: .4byte gEnemyMonIndex
_08021F3C: .4byte 0xffffefff
_08021F40: .4byte gBattleMoves
_08021F44: .4byte gUnknown_02024BE8
@@ -40332,7 +40332,7 @@ _08021F68:
negs r1, r1
strh r1, [r0]
_08021F82:
- ldr r2, _08021FDC @ =gUnknown_02024C08
+ ldr r2, _08021FDC @ =gEnemyMonIndex
ldrb r3, [r2]
lsls r0, r3, 2
adds r0, r6
@@ -40365,7 +40365,7 @@ _08021FA0:
cmp r2, r0
bne _08021FEC
ldr r1, _08021FE8 @ =gUnknown_02024C3C
- ldr r4, _08021FDC @ =gUnknown_02024C08
+ ldr r4, _08021FDC @ =gEnemyMonIndex
ldrb r0, [r4]
lsls r0, 1
adds r0, r1
@@ -40375,13 +40375,13 @@ _08021FA0:
_08021FD0: .4byte gUnknown_02024C34
_08021FD4: .4byte 0x0000ffff
_08021FD8: .4byte gUnknown_02024C4C
-_08021FDC: .4byte gUnknown_02024C08
+_08021FDC: .4byte gEnemyMonIndex
_08021FE0: .4byte gUnknown_02024C5C
_08021FE4: .4byte gBattleMoveFlags
_08021FE8: .4byte gUnknown_02024C3C
_08021FEC:
ldr r0, _08022014 @ =gUnknown_02024C3C
- ldr r5, _08022018 @ =gUnknown_02024C08
+ ldr r5, _08022018 @ =gEnemyMonIndex
ldrb r1, [r5]
lsls r1, 1
adds r1, r0
@@ -40402,13 +40402,13 @@ _08021FEC:
b _08021C22
.align 2, 0
_08022014: .4byte gUnknown_02024C3C
-_08022018: .4byte gUnknown_02024C08
+_08022018: .4byte gEnemyMonIndex
_0802201C: .4byte gUnknown_02024BE6
_08022020: .4byte 0x0001601c
_08022024: .4byte gUnknown_02024C44
_08022028:
ldr r0, _08022044 @ =gUnknown_02024C44
- ldr r1, _08022048 @ =gUnknown_02024C08
+ ldr r1, _08022048 @ =gEnemyMonIndex
ldrb r2, [r1]
lsls r2, 1
adds r2, r0
@@ -40422,10 +40422,10 @@ _08022028:
b _08022244
.align 2, 0
_08022044: .4byte gUnknown_02024C44
-_08022048: .4byte gUnknown_02024C08
+_08022048: .4byte gEnemyMonIndex
_0802204C:
ldr r0, _0802205C @ =gUnknown_02024C3C
- ldr r2, _08022060 @ =gUnknown_02024C08
+ ldr r2, _08022060 @ =gEnemyMonIndex
ldrb r1, [r2]
lsls r1, 1
adds r1, r0
@@ -40433,13 +40433,13 @@ _0802204C:
b _08021C22
.align 2, 0
_0802205C: .4byte gUnknown_02024C3C
-_08022060: .4byte gUnknown_02024C08
+_08022060: .4byte gEnemyMonIndex
_08022064: .4byte 0x0000ffff
_08022068:
ldr r0, _0802212C @ =gUnknown_02024C0C
ldrb r1, [r0]
ldr r6, _08022130 @ =gBitTable
- ldr r2, _08022134 @ =gUnknown_02024C07
+ ldr r2, _08022134 @ =gPlayerMonIndex
ldrb r5, [r2]
lsls r0, r5, 2
adds r0, r6
@@ -40477,7 +40477,7 @@ _08022090:
ands r0, r1
cmp r0, 0
beq _0802215C
- ldr r2, _08022148 @ =gUnknown_02024C08
+ ldr r2, _08022148 @ =gEnemyMonIndex
ldrb r0, [r2]
cmp r5, r0
bne _080220C0
@@ -40502,7 +40502,7 @@ _080220C0:
adds r0, r5
add r0, r12
strb r3, [r0]
- ldr r0, _08022148 @ =gUnknown_02024C08
+ ldr r0, _08022148 @ =gEnemyMonIndex
ldrb r1, [r0]
lsls r1, 1
ldr r2, _08022154 @ =0x000160ad
@@ -40511,7 +40511,7 @@ _080220C0:
ldrh r0, [r4]
lsrs r0, 8
strb r0, [r1]
- ldr r3, _08022148 @ =gUnknown_02024C08
+ ldr r3, _08022148 @ =gEnemyMonIndex
ldrb r2, [r3]
lsls r2, 2
mov r5, r9
@@ -40540,12 +40540,12 @@ _080220C0:
.align 2, 0
_0802212C: .4byte gUnknown_02024C0C
_08022130: .4byte gBitTable
-_08022134: .4byte gUnknown_02024C07
+_08022134: .4byte gPlayerMonIndex
_08022138: .4byte 0x000160a6
_0802213C: .4byte gBattleMoves
_08022140: .4byte gUnknown_02024BE8
_08022144: .4byte gUnknown_02024C6C
-_08022148: .4byte gUnknown_02024C08
+_08022148: .4byte gEnemyMonIndex
_0802214C: .4byte gBattleMoveFlags
_08022150: .4byte 0x000160ac
_08022154: .4byte 0x000160ad
@@ -40553,11 +40553,11 @@ _08022158: .4byte 0x00016100
_0802215C:
mov r1, r9
ldrb r0, [r1]
- ldr r2, _080221B4 @ =gUnknown_02024C08
+ ldr r2, _080221B4 @ =gEnemyMonIndex
ldrb r2, [r2]
cmp r0, r2
beq _08022244
- ldr r3, _080221B4 @ =gUnknown_02024C08
+ ldr r3, _080221B4 @ =gEnemyMonIndex
ldrb r0, [r3]
lsls r0, 1
ldr r4, _080221B8 @ =0x000160ac
@@ -40565,7 +40565,7 @@ _0802215C:
add r0, r12
movs r3, 0
strb r3, [r0]
- ldr r5, _080221B4 @ =gUnknown_02024C08
+ ldr r5, _080221B4 @ =gEnemyMonIndex
ldrb r0, [r5]
lsls r0, 1
ldr r1, _080221BC @ =0x000160ad
@@ -40595,7 +40595,7 @@ _0802215C:
strb r3, [r2]
b _08022244
.align 2, 0
-_080221B4: .4byte gUnknown_02024C08
+_080221B4: .4byte gEnemyMonIndex
_080221B8: .4byte 0x000160ac
_080221BC: .4byte 0x000160ad
_080221C0:
@@ -40613,7 +40613,7 @@ _080221C0:
cmp r0, 0
beq _08022244
ldr r1, _080222B8 @ =gUnknown_02024D28
- ldr r0, _080222BC @ =gUnknown_02024C07
+ ldr r0, _080222BC @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -40639,7 +40639,7 @@ _080221C0:
ands r4, r2
cmp r4, 0
bne _08022244
- ldr r7, _080222C8 @ =gUnknown_02024C08
+ ldr r7, _080222C8 @ =gEnemyMonIndex
ldrb r0, [r7]
bl battle_get_per_side_status
movs r1, 0x2
@@ -40726,10 +40726,10 @@ _0802229E:
_080222B0: .4byte gUnknown_02024C6C
_080222B4: .4byte gBattleTypeFlags
_080222B8: .4byte gUnknown_02024D28
-_080222BC: .4byte gUnknown_02024C07
+_080222BC: .4byte gPlayerMonIndex
_080222C0: .4byte gBattleMoves
_080222C4: .4byte gUnknown_02024BE6
-_080222C8: .4byte gUnknown_02024C08
+_080222C8: .4byte gEnemyMonIndex
_080222CC: .4byte gBattleMons
_080222D0: .4byte 0x02000000
_080222D4: .4byte 0x0001600c
@@ -40753,7 +40753,7 @@ atk4A_damageflags: @ 80222DC
ldrb r0, [r0, 0x2]
mov r8, r0
ldr r2, _08022348 @ =gBattleMons
- ldr r3, _0802234C @ =gUnknown_02024C08
+ ldr r3, _0802234C @ =gEnemyMonIndex
ldrb r1, [r3]
movs r0, 0x58
muls r0, r1
@@ -40790,7 +40790,7 @@ atk4A_damageflags: @ 80222DC
_08022340: .4byte gBattleMoves
_08022344: .4byte gUnknown_02024BE6
_08022348: .4byte gBattleMons
-_0802234C: .4byte gUnknown_02024C08
+_0802234C: .4byte gEnemyMonIndex
_08022350: .4byte byte_2024C06
_08022354: .4byte gBattleMoveFlags
_08022358: .4byte gUnknown_02024C3C
@@ -40926,7 +40926,7 @@ _08022432:
beq _0802242C
_08022452:
ldr r2, _08022500 @ =gBattleMons
- ldr r0, _08022504 @ =gUnknown_02024C08
+ ldr r0, _08022504 @ =gEnemyMonIndex
mov r8, r0
ldrb r1, [r0]
movs r0, 0x58
@@ -40940,7 +40940,7 @@ _08022452:
ands r5, r4
cmp r5, 0
bne _080224CE
- ldr r0, _08022508 @ =gUnknown_02024C07
+ ldr r0, _08022508 @ =gPlayerMonIndex
ldrb r0, [r0]
ldr r7, _0802250C @ =gUnknown_02024BE6
ldrh r1, [r7]
@@ -40994,7 +40994,7 @@ _080224CE:
cmp r0, 0
beq _080224EC
ldr r2, _08022524 @ =gUnknown_02024D28
- ldr r0, _08022508 @ =gUnknown_02024C07
+ ldr r0, _08022508 @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r1, 4
adds r1, r2
@@ -41014,8 +41014,8 @@ _080224EC:
bx r0
.align 2, 0
_08022500: .4byte gBattleMons
-_08022504: .4byte gUnknown_02024C08
-_08022508: .4byte gUnknown_02024C07
+_08022504: .4byte gEnemyMonIndex
+_08022508: .4byte gPlayerMonIndex
_0802250C: .4byte gUnknown_02024BE6
_08022510: .4byte gBattleMoves
_08022514: .4byte byte_2024C06
@@ -41030,7 +41030,7 @@ _08022528: .4byte gUnknown_02024C10
atk4B_cmd4b: @ 802252C
push {r4,lr}
ldr r4, _08022568 @ =gUnknown_02024A60
- ldr r0, _0802256C @ =gUnknown_02024C07
+ ldr r0, _0802256C @ =gPlayerMonIndex
ldrb r0, [r0]
strb r0, [r4]
ldr r2, _08022570 @ =gUnknown_02024C6C
@@ -41059,7 +41059,7 @@ _0802255A:
bx r0
.align 2, 0
_08022568: .4byte gUnknown_02024A60
-_0802256C: .4byte gUnknown_02024C07
+_0802256C: .4byte gPlayerMonIndex
_08022570: .4byte gUnknown_02024C6C
_08022574: .4byte gBitTable
_08022578: .4byte gUnknown_02024C10
@@ -42909,7 +42909,7 @@ _080234AA:
movs r0, 0x6
strb r0, [r1, 0x1]
ldr r4, _0802350C @ =gBattleMons
- ldr r3, _08023510 @ =gUnknown_02024C07
+ ldr r3, _08023510 @ =gPlayerMonIndex
ldrb r0, [r3]
movs r2, 0x58
muls r0, r2
@@ -42955,7 +42955,7 @@ _080234FE:
.align 2, 0
_08023508: .4byte gUnknown_030041C0
_0802350C: .4byte gBattleMons
-_08023510: .4byte gUnknown_02024C07
+_08023510: .4byte gPlayerMonIndex
_08023514: .4byte gUnknown_03004290
_08023518: .4byte gUnknown_02024A60
_0802351C: .4byte gUnknown_02024260
@@ -43321,7 +43321,7 @@ _08023808: .4byte gUnknown_02024C10
atk54_802511C: @ 802380C
push {r4,r5,lr}
ldr r5, _0802383C @ =gUnknown_02024A60
- ldr r0, _08023840 @ =gUnknown_02024C07
+ ldr r0, _08023840 @ =gPlayerMonIndex
ldrb r0, [r0]
strb r0, [r5]
ldr r4, _08023844 @ =gUnknown_02024C10
@@ -43342,7 +43342,7 @@ atk54_802511C: @ 802380C
bx r0
.align 2, 0
_0802383C: .4byte gUnknown_02024A60
-_08023840: .4byte gUnknown_02024C07
+_08023840: .4byte gPlayerMonIndex
_08023844: .4byte gUnknown_02024C10
thumb_func_end atk54_802511C
@@ -43350,7 +43350,7 @@ _08023844: .4byte gUnknown_02024C10
sub_8023848: @ 8023848
push {r4,r5,lr}
ldr r5, _08023878 @ =gUnknown_02024A60
- ldr r0, _0802387C @ =gUnknown_02024C07
+ ldr r0, _0802387C @ =gPlayerMonIndex
ldrb r0, [r0]
strb r0, [r5]
ldr r4, _08023880 @ =gUnknown_02024C10
@@ -43371,7 +43371,7 @@ sub_8023848: @ 8023848
bx r0
.align 2, 0
_08023878: .4byte gUnknown_02024A60
-_0802387C: .4byte gUnknown_02024C07
+_0802387C: .4byte gPlayerMonIndex
_08023880: .4byte gUnknown_02024C10
thumb_func_end sub_8023848
@@ -44568,10 +44568,10 @@ _08024244: .4byte gUnknown_02024AA4
atk5F_8025B24: @ 8024248
push {lr}
ldr r0, _08024270 @ =gUnknown_02024A60
- ldr r2, _08024274 @ =gUnknown_02024C07
+ ldr r2, _08024274 @ =gPlayerMonIndex
ldrb r3, [r2]
strb r3, [r0]
- ldr r1, _08024278 @ =gUnknown_02024C08
+ ldr r1, _08024278 @ =gEnemyMonIndex
ldrb r0, [r1]
strb r0, [r2]
strb r3, [r1]
@@ -44588,8 +44588,8 @@ atk5F_8025B24: @ 8024248
b _08024286
.align 2, 0
_08024270: .4byte gUnknown_02024A60
-_08024274: .4byte gUnknown_02024C07
-_08024278: .4byte gUnknown_02024C08
+_08024274: .4byte gPlayerMonIndex
+_08024278: .4byte gEnemyMonIndex
_0802427C: .4byte gUnknown_02024C6C
_08024280: .4byte 0xffffefff
_08024284:
@@ -44609,7 +44609,7 @@ _08024294: .4byte gUnknown_02024C10
thumb_func_start atk60_cmd60
atk60_cmd60: @ 8024298
push {lr}
- ldr r0, _080242C0 @ =gUnknown_02024C07
+ ldr r0, _080242C0 @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_side_get_owner
lsls r0, 24
@@ -44627,7 +44627,7 @@ _080242B2:
pop {r0}
bx r0
.align 2, 0
-_080242C0: .4byte gUnknown_02024C07
+_080242C0: .4byte gPlayerMonIndex
_080242C4: .4byte gUnknown_02024C10
thumb_func_end atk60_cmd60
@@ -45141,7 +45141,7 @@ _080246D4: .4byte gUnknown_02024A76
atk69_8025FE0: @ 80246D8
push {r4-r7,lr}
ldr r7, _08024700 @ =gBattleMons
- ldr r6, _08024704 @ =gUnknown_02024C08
+ ldr r6, _08024704 @ =gEnemyMonIndex
ldrb r2, [r6]
movs r5, 0x58
adds r0, r2, 0
@@ -45160,7 +45160,7 @@ atk69_8025FE0: @ 80246D8
b _08024726
.align 2, 0
_08024700: .4byte gBattleMons
-_08024704: .4byte gUnknown_02024C08
+_08024704: .4byte gEnemyMonIndex
_08024708: .4byte gEnigmaBerries
_0802470C:
ldrh r0, [r1, 0x2E]
@@ -45176,7 +45176,7 @@ _0802470C:
lsrs r6, r0, 24
_08024726:
ldr r1, _080247E8 @ =gUnknown_02024C0B
- ldr r5, _080247EC @ =gUnknown_02024C08
+ ldr r5, _080247EC @ =gEnemyMonIndex
ldrb r0, [r5]
strb r0, [r1]
cmp r4, 0x27
@@ -45205,7 +45205,7 @@ _08024726:
strb r1, [r0]
_08024764:
ldr r2, _080247F4 @ =gBattleMons
- ldr r3, _080247EC @ =gUnknown_02024C08
+ ldr r3, _080247EC @ =gEnemyMonIndex
ldrb r4, [r3]
movs r0, 0x58
muls r0, r4
@@ -45273,7 +45273,7 @@ _080247B6:
b _08024834
.align 2, 0
_080247E8: .4byte gUnknown_02024C0B
-_080247EC: .4byte gUnknown_02024C08
+_080247EC: .4byte gEnemyMonIndex
_080247F0: .4byte gUnknown_02024D68
_080247F4: .4byte gBattleMons
_080247F8: .4byte gBattleMoves
@@ -45376,7 +45376,7 @@ sub_80248C0: @ 80248C0
strb r0, [r1]
movs r0, 0x7
strb r0, [r1, 0x1]
- ldr r2, _080248F0 @ =gUnknown_02024C07
+ ldr r2, _080248F0 @ =gPlayerMonIndex
ldrb r0, [r2]
strb r0, [r1, 0x2]
ldr r3, _080248F4 @ =gUnknown_02024A6A
@@ -45394,7 +45394,7 @@ sub_80248C0: @ 80248C0
bx lr
.align 2, 0
_080248EC: .4byte gUnknown_030041C0
-_080248F0: .4byte gUnknown_02024C07
+_080248F0: .4byte gPlayerMonIndex
_080248F4: .4byte gUnknown_02024A6A
_080248F8: .4byte gUnknown_02024C10
thumb_func_end sub_80248C0
@@ -45824,7 +45824,7 @@ atk6E_state0_side_becomes_attacker: @ 8024C64
push {lr}
movs r0, 0
bl battle_get_side_with_given_state
- ldr r1, _08024C7C @ =gUnknown_02024C07
+ ldr r1, _08024C7C @ =gPlayerMonIndex
strb r0, [r1]
ldr r1, _08024C80 @ =gUnknown_02024C10
ldr r0, [r1]
@@ -45833,7 +45833,7 @@ atk6E_state0_side_becomes_attacker: @ 8024C64
pop {r0}
bx r0
.align 2, 0
-_08024C7C: .4byte gUnknown_02024C07
+_08024C7C: .4byte gPlayerMonIndex
_08024C80: .4byte gUnknown_02024C10
thumb_func_end atk6E_state0_side_becomes_attacker
@@ -46150,7 +46150,7 @@ atk75_8026A58: @ 8024EE8
push {lr}
sub sp, 0x4
ldr r2, _08024F28 @ =gUnknown_02024E6C
- ldr r1, _08024F2C @ =gUnknown_02024C07
+ ldr r1, _08024F2C @ =gPlayerMonIndex
ldrb r0, [r1]
strb r0, [r2]
ldr r2, _08024F30 @ =gUnknown_02024A6A
@@ -46179,7 +46179,7 @@ atk75_8026A58: @ 8024EE8
bx r0
.align 2, 0
_08024F28: .4byte gUnknown_02024E6C
-_08024F2C: .4byte gUnknown_02024C07
+_08024F2C: .4byte gPlayerMonIndex
_08024F30: .4byte gUnknown_02024A6A
_08024F34: .4byte gEnemyParty
_08024F38: .4byte gUnknown_02024C04
@@ -46227,8 +46227,8 @@ _08024F8C:
.align 2, 0
_08024F98: .4byte gUnknown_02024A60
_08024F9C:
- ldr r1, _08024FD8 @ =gUnknown_02024C07
- ldr r4, _08024FDC @ =gUnknown_02024C08
+ ldr r1, _08024FD8 @ =gPlayerMonIndex
+ ldr r4, _08024FDC @ =gEnemyMonIndex
ldrb r0, [r4]
strb r0, [r1]
ldrb r0, [r1]
@@ -46256,18 +46256,18 @@ _08024F9C:
strb r2, [r4]
b _08025112
.align 2, 0
-_08024FD8: .4byte gUnknown_02024C07
-_08024FDC: .4byte gUnknown_02024C08
+_08024FD8: .4byte gPlayerMonIndex
+_08024FDC: .4byte gEnemyMonIndex
_08024FE0: .4byte gUnknown_02024C80
_08024FE4: .4byte gBattleMons
_08024FE8:
- ldr r0, _08024FF4 @ =gUnknown_02024C08
+ ldr r0, _08024FF4 @ =gEnemyMonIndex
ldr r1, _08024FF8 @ =gUnknown_02024A60
ldrb r1, [r1]
strb r1, [r0]
b _08025112
.align 2, 0
-_08024FF4: .4byte gUnknown_02024C08
+_08024FF4: .4byte gEnemyMonIndex
_08024FF8: .4byte gUnknown_02024A60
_08024FFC:
bl sub_8012028
@@ -46281,12 +46281,12 @@ _0802500C:
ldrh r0, [r0]
movs r1, 0
bl sub_801B5C0
- ldr r1, _08025020 @ =gUnknown_02024C08
+ ldr r1, _08025020 @ =gEnemyMonIndex
strb r0, [r1]
b _08025112
.align 2, 0
_0802501C: .4byte gUnknown_02024BE6
-_08025020: .4byte gUnknown_02024C08
+_08025020: .4byte gEnemyMonIndex
_08025024:
ldr r2, _08025044 @ =gUnknown_02024C6C
ldr r1, _08025048 @ =gBitTable
@@ -46428,7 +46428,7 @@ atk77_setprotect: @ 8025130
push {r7}
movs r6, 0x1
ldr r2, _080251FC @ =gUnknown_02024C4C
- ldr r1, _08025200 @ =gUnknown_02024C07
+ ldr r1, _08025200 @ =gPlayerMonIndex
ldrb r3, [r1]
lsls r0, r3, 1
adds r0, r2
@@ -46529,7 +46529,7 @@ _080251E6:
b _08025246
.align 2, 0
_080251FC: .4byte gUnknown_02024C4C
-_08025200: .4byte gUnknown_02024C07
+_08025200: .4byte gPlayerMonIndex
_08025204: .4byte gUnknown_02024CA8
_08025208: .4byte gUnknown_02024A7E
_0802520C: .4byte gUnknown_02024A68
@@ -46540,7 +46540,7 @@ _0802521C: .4byte gUnknown_02024D28
_08025220: .4byte gUnknown_02024D1E
_08025224:
ldr r2, _08025258 @ =gUnknown_02024CA8
- ldr r0, _0802525C @ =gUnknown_02024C07
+ ldr r0, _0802525C @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r0, r1, 3
subs r0, r1
@@ -46568,7 +46568,7 @@ _08025246:
bx r0
.align 2, 0
_08025258: .4byte gUnknown_02024CA8
-_0802525C: .4byte gUnknown_02024C07
+_0802525C: .4byte gPlayerMonIndex
_08025260: .4byte gUnknown_02024D1E
_08025264: .4byte gBattleMoveFlags
_08025268: .4byte gUnknown_02024C10
@@ -46583,7 +46583,7 @@ atk78_faintifabilitynotdamp: @ 802526C
ldr r2, [r0]
cmp r2, 0
bne _08025370
- ldr r1, _0802532C @ =gUnknown_02024C08
+ ldr r1, _0802532C @ =gEnemyMonIndex
strb r2, [r1]
ldr r0, _08025330 @ =gUnknown_02024A68
ldrb r3, [r0]
@@ -46622,7 +46622,7 @@ _080252B8:
cmp r0, r1
bne _08025354
ldr r4, _08025338 @ =gUnknown_02024A60
- ldr r7, _0802533C @ =gUnknown_02024C07
+ ldr r7, _0802533C @ =gPlayerMonIndex
ldrb r0, [r7]
strb r0, [r4]
ldr r2, _08025340 @ =gBattleMoveDamage
@@ -46674,11 +46674,11 @@ _0802531A:
b _08025370
.align 2, 0
_08025328: .4byte gUnknown_02024A64
-_0802532C: .4byte gUnknown_02024C08
+_0802532C: .4byte gEnemyMonIndex
_08025330: .4byte gUnknown_02024A68
_08025334: .4byte gBattleMons
_08025338: .4byte gUnknown_02024A60
-_0802533C: .4byte gUnknown_02024C07
+_0802533C: .4byte gPlayerMonIndex
_08025340: .4byte gBattleMoveDamage
_08025344: .4byte 0x00007fff
_08025348: .4byte gUnknown_02024C10
@@ -46719,7 +46719,7 @@ atk79_setuserhptozero: @ 8025388
cmp r3, 0
bne _080253CC
ldr r4, _080253D8 @ =gUnknown_02024A60
- ldr r0, _080253DC @ =gUnknown_02024C07
+ ldr r0, _080253DC @ =gPlayerMonIndex
ldrb r0, [r0]
strb r0, [r4]
ldr r1, _080253E0 @ =gBattleMons
@@ -46752,7 +46752,7 @@ _080253CC:
.align 2, 0
_080253D4: .4byte gUnknown_02024A64
_080253D8: .4byte gUnknown_02024A60
-_080253DC: .4byte gUnknown_02024C07
+_080253DC: .4byte gPlayerMonIndex
_080253E0: .4byte gBattleMons
_080253E4: .4byte gUnknown_02024C10
thumb_func_end atk79_setuserhptozero
@@ -46779,11 +46779,11 @@ sub_80253E8: @ 80253E8
adds r7, r3, 0
cmp r0, 0
beq _08025480
- ldr r0, _08025468 @ =gUnknown_02024C08
+ ldr r0, _08025468 @ =gEnemyMonIndex
ldrb r1, [r0]
adds r1, 0x1
strb r1, [r0]
- ldr r2, _0802546C @ =gUnknown_02024C07
+ ldr r2, _0802546C @ =gPlayerMonIndex
lsls r1, 24
lsrs r1, 24
adds r3, r0, 0
@@ -46824,8 +46824,8 @@ _0802543E:
.align 2, 0
_08025460: .4byte gUnknown_02024C10
_08025464: .4byte gBattleTypeFlags
-_08025468: .4byte gUnknown_02024C08
-_0802546C: .4byte gUnknown_02024C07
+_08025468: .4byte gEnemyMonIndex
+_0802546C: .4byte gPlayerMonIndex
_08025470: .4byte gUnknown_02024C0C
_08025474: .4byte gBitTable
_08025478: .4byte gUnknown_02024A68
@@ -46857,10 +46857,10 @@ sub_802548C: @ 802548C
lsls r0, 24
orrs r2, r0
ldrb r0, [r1, 0x5]
- ldr r3, _080254EC @ =gUnknown_02024C08
+ ldr r3, _080254EC @ =gEnemyMonIndex
cmp r0, 0x1
bne _080254B4
- ldr r0, _080254F0 @ =gUnknown_02024C07
+ ldr r0, _080254F0 @ =gPlayerMonIndex
ldrb r0, [r0]
strb r0, [r3]
_080254B4:
@@ -46892,8 +46892,8 @@ _080254CE:
b _08025502
.align 2, 0
_080254E8: .4byte gUnknown_02024C10
-_080254EC: .4byte gUnknown_02024C08
-_080254F0: .4byte gUnknown_02024C07
+_080254EC: .4byte gEnemyMonIndex
+_080254F0: .4byte gPlayerMonIndex
_080254F4: .4byte gBattleMoveDamage
_080254F8: .4byte gBattleMons
_080254FC:
@@ -46910,7 +46910,7 @@ _08025502:
sub_8025508: @ 8025508
push {r4-r7,lr}
ldr r3, _0802556C @ =0x02000000
- ldr r4, _08025570 @ =gUnknown_02024C07
+ ldr r4, _08025570 @ =gPlayerMonIndex
ldrb r2, [r4]
lsls r1, r2, 1
ldr r5, _08025574 @ =0x000160ac
@@ -46959,7 +46959,7 @@ sub_8025508: @ 8025508
b _0802565C
.align 2, 0
_0802556C: .4byte 0x02000000
-_08025570: .4byte gUnknown_02024C07
+_08025570: .4byte gPlayerMonIndex
_08025574: .4byte 0x000160ac
_08025578: .4byte 0x000160ad
_0802557C: .4byte 0x00016100
@@ -47004,7 +47004,7 @@ _080255D8:
ldrh r0, [r5]
movs r1, 0
bl sub_801B5C0
- ldr r1, _08025608 @ =gUnknown_02024C08
+ ldr r1, _08025608 @ =gEnemyMonIndex
strb r0, [r1]
ldr r4, _0802560C @ =gUnknown_02024C10
ldr r3, _08025610 @ =gUnknown_081D6BBC
@@ -47022,7 +47022,7 @@ _080255D8:
b _080256C0
.align 2, 0
_08025604: .4byte gUnknown_02024BE6
-_08025608: .4byte gUnknown_02024C08
+_08025608: .4byte gEnemyMonIndex
_0802560C: .4byte gUnknown_02024C10
_08025610: .4byte gUnknown_081D6BBC
_08025614: .4byte gBattleMoves
@@ -47062,7 +47062,7 @@ _0802565C:
ldrh r0, [r4]
movs r1, 0
bl sub_801B5C0
- ldr r1, _08025694 @ =gUnknown_02024C08
+ ldr r1, _08025694 @ =gEnemyMonIndex
strb r0, [r1]
ldr r5, _08025698 @ =gUnknown_02024C10
ldr r3, _0802569C @ =gUnknown_081D6BBC
@@ -47083,7 +47083,7 @@ _08025684: .4byte 0x0000ffff
_08025688: .4byte gUnknown_02024C6C
_0802568C: .4byte 0xfffffbff
_08025690: .4byte gUnknown_02024BE6
-_08025694: .4byte gUnknown_02024C08
+_08025694: .4byte gEnemyMonIndex
_08025698: .4byte gUnknown_02024C10
_0802569C: .4byte gUnknown_081D6BBC
_080256A0: .4byte gBattleMoves
@@ -47158,7 +47158,7 @@ _08025720: .4byte gUnknown_02024C10
thumb_func_start atk7E_setreflect
atk7E_setreflect: @ 8025724
push {r4-r6,lr}
- ldr r5, _08025754 @ =gUnknown_02024C07
+ ldr r5, _08025754 @ =gPlayerMonIndex
ldrb r0, [r5]
bl battle_get_per_side_status
ldr r6, _08025758 @ =gUnknown_02024C7A
@@ -47181,7 +47181,7 @@ atk7E_setreflect: @ 8025724
movs r0, 0
b _080257C4
.align 2, 0
-_08025754: .4byte gUnknown_02024C07
+_08025754: .4byte gPlayerMonIndex
_08025758: .4byte gUnknown_02024C7A
_0802575C: .4byte gBattleMoveFlags
_08025760: .4byte gUnknown_02024D1E
@@ -47258,7 +47258,7 @@ sub_80257DC: @ 80257DC
bne _0802580E
ldr r0, _08025820 @ =gUnknown_02024C98
mov r9, r0
- ldr r1, _08025824 @ =gUnknown_02024C08
+ ldr r1, _08025824 @ =gEnemyMonIndex
mov r8, r1
ldrb r4, [r1]
lsls r0, r4, 2
@@ -47282,7 +47282,7 @@ _0802580E:
.align 2, 0
_0802581C: .4byte gBattleMoveFlags
_08025820: .4byte gUnknown_02024C98
-_08025824: .4byte gUnknown_02024C08
+_08025824: .4byte gEnemyMonIndex
_08025828: .4byte gUnknown_02024D1E
_0802582C:
ldr r1, _08025858 @ =gBattleMons
@@ -47311,7 +47311,7 @@ _08025848:
_08025858: .4byte gBattleMons
_0802585C: .4byte gUnknown_02024D1E
_08025860:
- ldr r0, _08025890 @ =gUnknown_02024C07
+ ldr r0, _08025890 @ =gPlayerMonIndex
ldrb r0, [r0]
orrs r2, r0
str r2, [r6]
@@ -47337,7 +47337,7 @@ _0802587C:
pop {r0}
bx r0
.align 2, 0
-_08025890: .4byte gUnknown_02024C07
+_08025890: .4byte gPlayerMonIndex
_08025894: .4byte gUnknown_02024D1E
_08025898: .4byte gUnknown_02024C10
thumb_func_end sub_80257DC
@@ -47381,7 +47381,7 @@ _080258CC:
str r2, [r3]
_080258DE:
ldr r2, _080258FC @ =gBattleMons
- ldr r0, _08025900 @ =gUnknown_02024C08
+ ldr r0, _08025900 @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -47396,7 +47396,7 @@ _080258DE:
.align 2, 0
_080258F8: .4byte gBattleMoveDamage
_080258FC: .4byte gBattleMons
-_08025900: .4byte gUnknown_02024C08
+_08025900: .4byte gEnemyMonIndex
_08025904:
ldr r1, _08025918 @ =gBattleMoveDamage
ldr r0, [r1]
@@ -47432,8 +47432,8 @@ atk81_setrest: @ 802591C
lsls r0, 24
orrs r6, r0
ldr r5, _08025978 @ =gUnknown_02024A60
- ldr r2, _0802597C @ =gUnknown_02024C08
- ldr r0, _08025980 @ =gUnknown_02024C07
+ ldr r2, _0802597C @ =gEnemyMonIndex
+ ldr r0, _08025980 @ =gPlayerMonIndex
ldrb r0, [r0]
strb r0, [r2]
strb r0, [r5]
@@ -47463,8 +47463,8 @@ atk81_setrest: @ 802591C
.align 2, 0
_08025974: .4byte gUnknown_02024C10
_08025978: .4byte gUnknown_02024A60
-_0802597C: .4byte gUnknown_02024C08
-_08025980: .4byte gUnknown_02024C07
+_0802597C: .4byte gEnemyMonIndex
+_08025980: .4byte gPlayerMonIndex
_08025984: .4byte gBattleMoveDamage
_08025988: .4byte gBattleMons
_0802598C:
@@ -47534,7 +47534,7 @@ atk82_jumpifnotfirstturn: @ 80259EC
lsls r0, 24
orrs r3, r0
ldr r2, _08025A24 @ =gUnknown_02024CA8
- ldr r0, _08025A28 @ =gUnknown_02024C07
+ ldr r0, _08025A28 @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r0, r1, 3
subs r0, r1
@@ -47549,7 +47549,7 @@ atk82_jumpifnotfirstturn: @ 80259EC
.align 2, 0
_08025A20: .4byte gUnknown_02024C10
_08025A24: .4byte gUnknown_02024CA8
-_08025A28: .4byte gUnknown_02024C07
+_08025A28: .4byte gPlayerMonIndex
_08025A2C:
str r3, [r5]
_08025A2E:
@@ -47607,7 +47607,7 @@ _08025A70:
beq _08025AB0
movs r3, 0
strb r2, [r6]
- ldr r1, _08025AAC @ =gUnknown_02024C08
+ ldr r1, _08025AAC @ =gEnemyMonIndex
ldrb r0, [r1]
cmp r0, 0xFF
beq _08025AD0
@@ -47621,7 +47621,7 @@ _08025A9C: .4byte gUnknown_02024A68
_08025AA0: .4byte gBattleMons
_08025AA4: .4byte 0x02016003
_08025AA8: .4byte gUnknown_02024D1E
-_08025AAC: .4byte gUnknown_02024C08
+_08025AAC: .4byte gEnemyMonIndex
_08025AB0:
adds r3, 0x58
adds r2, 0x1
@@ -47668,7 +47668,7 @@ sub_8025AE0: @ 8025AE0
ldrb r0, [r1, 0x4]
lsls r0, 24
orrs r4, r0
- ldr r6, _08025B10 @ =gUnknown_02024C08
+ ldr r6, _08025B10 @ =gEnemyMonIndex
ldrb r0, [r6]
bl sub_8025A44
lsls r0, 24
@@ -47678,7 +47678,7 @@ sub_8025AE0: @ 8025AE0
b _08025B56
.align 2, 0
_08025B0C: .4byte gUnknown_02024C10
-_08025B10: .4byte gUnknown_02024C08
+_08025B10: .4byte gEnemyMonIndex
_08025B14:
ldr r1, _08025B44 @ =gBattleMons
ldrb r3, [r6]
@@ -47721,7 +47721,7 @@ _08025B56:
sub_8025B5C: @ 8025B5C
push {r4,r5,lr}
ldr r5, _08025B84 @ =gUnknown_02024CA8
- ldr r4, _08025B88 @ =gUnknown_02024C07
+ ldr r4, _08025B88 @ =gPlayerMonIndex
ldrb r1, [r4]
lsls r0, r1, 3
subs r0, r1
@@ -47741,7 +47741,7 @@ sub_8025B5C: @ 8025B5C
b _08025BBE
.align 2, 0
_08025B84: .4byte gUnknown_02024CA8
-_08025B88: .4byte gUnknown_02024C07
+_08025B88: .4byte gPlayerMonIndex
_08025B8C: .4byte gBattleMoveFlags
_08025B90: .4byte gUnknown_02024D1E
_08025B94:
@@ -47799,7 +47799,7 @@ atk86_stockpiletobasedamage: @ 8025BD8
lsls r0, 24
orrs r2, r0
ldr r7, _08025C14 @ =gUnknown_02024CA8
- ldr r6, _08025C18 @ =gUnknown_02024C07
+ ldr r6, _08025C18 @ =gPlayerMonIndex
ldrb r1, [r6]
lsls r0, r1, 3
subs r0, r1
@@ -47813,7 +47813,7 @@ atk86_stockpiletobasedamage: @ 8025BD8
.align 2, 0
_08025C10: .4byte gUnknown_02024C10
_08025C14: .4byte gUnknown_02024CA8
-_08025C18: .4byte gUnknown_02024C07
+_08025C18: .4byte gPlayerMonIndex
_08025C1C:
ldr r0, _08025CD0 @ =gUnknown_02024D1E
ldrb r0, [r0, 0x6]
@@ -47822,7 +47822,7 @@ _08025C1C:
ldr r0, _08025CD4 @ =gBattleMoveDamage
mov r8, r0
ldr r4, _08025CD8 @ =gUnknown_02024C7A
- ldr r5, _08025CDC @ =gUnknown_02024C08
+ ldr r5, _08025CDC @ =gEnemyMonIndex
ldrb r0, [r5]
bl battle_get_per_side_status
movs r1, 0x1
@@ -47884,7 +47884,7 @@ _08025C1C:
str r0, [r1]
_08025CA8:
ldr r2, _08025CF4 @ =gUnknown_02024CA8
- ldr r0, _08025CF8 @ =gUnknown_02024C07
+ ldr r0, _08025CF8 @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r0, r1, 3
subs r0, r1
@@ -47907,14 +47907,14 @@ _08025CC2:
_08025CD0: .4byte gUnknown_02024D1E
_08025CD4: .4byte gBattleMoveDamage
_08025CD8: .4byte gUnknown_02024C7A
-_08025CDC: .4byte gUnknown_02024C08
+_08025CDC: .4byte gEnemyMonIndex
_08025CE0: .4byte gBattleMons
_08025CE4: .4byte gUnknown_02024BE6
_08025CE8: .4byte 0x02000000
_08025CEC: .4byte 0x00016002
_08025CF0: .4byte gUnknown_02024D28
_08025CF4: .4byte gUnknown_02024CA8
-_08025CF8: .4byte gUnknown_02024C07
+_08025CF8: .4byte gPlayerMonIndex
_08025CFC: .4byte gUnknown_02024C10
thumb_func_end atk86_stockpiletobasedamage
@@ -47937,7 +47937,7 @@ sub_8025D00: @ 8025D00
orrs r2, r0
ldr r0, _08025D44 @ =gUnknown_02024CA8
mov r8, r0
- ldr r6, _08025D48 @ =gUnknown_02024C07
+ ldr r6, _08025D48 @ =gPlayerMonIndex
ldrb r3, [r6]
lsls r0, r3, 3
subs r0, r3
@@ -47954,7 +47954,7 @@ sub_8025D00: @ 8025D00
.align 2, 0
_08025D40: .4byte gUnknown_02024C10
_08025D44: .4byte gUnknown_02024CA8
-_08025D48: .4byte gUnknown_02024C07
+_08025D48: .4byte gPlayerMonIndex
_08025D4C: .4byte gUnknown_02024D1E
_08025D50:
ldr r1, _08025D74 @ =gBattleMons
@@ -47968,7 +47968,7 @@ _08025D50:
movs r0, 0
strb r0, [r4, 0x9]
str r2, [r7]
- ldr r1, _08025D78 @ =gUnknown_02024C08
+ ldr r1, _08025D78 @ =gEnemyMonIndex
ldrb r0, [r6]
strb r0, [r1]
ldr r1, _08025D7C @ =gUnknown_02024D1E
@@ -47977,7 +47977,7 @@ _08025D50:
b _08025DD0
.align 2, 0
_08025D74: .4byte gBattleMons
-_08025D78: .4byte gUnknown_02024C08
+_08025D78: .4byte gEnemyMonIndex
_08025D7C: .4byte gUnknown_02024D1E
_08025D80:
ldr r5, _08025DDC @ =gBattleMoveDamage
@@ -48017,7 +48017,7 @@ _08025D9C:
ldr r0, [r7]
adds r0, 0x5
str r0, [r7]
- ldr r1, _08025DE8 @ =gUnknown_02024C08
+ ldr r1, _08025DE8 @ =gEnemyMonIndex
ldrb r0, [r6]
strb r0, [r1]
_08025DD0:
@@ -48030,7 +48030,7 @@ _08025DD0:
_08025DDC: .4byte gBattleMoveDamage
_08025DE0: .4byte 0x02000000
_08025DE4: .4byte 0x00016002
-_08025DE8: .4byte gUnknown_02024C08
+_08025DE8: .4byte gEnemyMonIndex
thumb_func_end sub_8025D00
thumb_func_start atk88_negativedamage
@@ -48084,14 +48084,14 @@ sub_8025E20: @ 8025E20
cmp r0, 0
beq _08025E54
ldr r0, _08025E4C @ =gUnknown_02024A60
- ldr r1, _08025E50 @ =gUnknown_02024C07
+ ldr r1, _08025E50 @ =gPlayerMonIndex
b _08025E58
.align 2, 0
_08025E4C: .4byte gUnknown_02024A60
-_08025E50: .4byte gUnknown_02024C07
+_08025E50: .4byte gPlayerMonIndex
_08025E54:
ldr r0, _08025EF8 @ =gUnknown_02024A60
- ldr r1, _08025EFC @ =gUnknown_02024C08
+ ldr r1, _08025EFC @ =gEnemyMonIndex
_08025E58:
ldrb r1, [r1]
strb r1, [r0]
@@ -48177,7 +48177,7 @@ _08025EAC:
b _08025F74
.align 2, 0
_08025EF8: .4byte gUnknown_02024A60
-_08025EFC: .4byte gUnknown_02024C08
+_08025EFC: .4byte gEnemyMonIndex
_08025F00: .4byte gUnknown_030041C0
_08025F04: .4byte gUnknown_02024C80
_08025F08: .4byte gUnknown_02024BE6
@@ -48476,7 +48476,7 @@ _08026156:
cmp r0, 0
beq _08026206
movs r1, 0
- ldr r0, _080261A8 @ =gUnknown_02024C08
+ ldr r0, _080261A8 @ =gEnemyMonIndex
ldrb r0, [r0]
ldr r3, _080261AC @ =gUnknown_02024D1E
mov r8, r3
@@ -48490,7 +48490,7 @@ _0802619A:
.align 2, 0
_080261A0: .4byte gUnknown_02024A60
_080261A4: .4byte gUnknown_03004290
-_080261A8: .4byte gUnknown_02024C08
+_080261A8: .4byte gEnemyMonIndex
_080261AC: .4byte gUnknown_02024D1E
_080261B0:
asrs r6, r0, 28
@@ -48550,7 +48550,7 @@ _08026218: .4byte gUnknown_02024A60
_0802621C: .4byte gUnknown_02024D1E
_08026220:
movs r1, 0
- ldr r0, _080262B4 @ =gUnknown_02024C08
+ ldr r0, _080262B4 @ =gEnemyMonIndex
ldrb r0, [r0]
ldr r2, _080262B8 @ =gUnknown_02024D1E
mov r8, r2
@@ -48630,7 +48630,7 @@ _080262A4:
pop {r1}
bx r1
.align 2, 0
-_080262B4: .4byte gUnknown_02024C08
+_080262B4: .4byte gEnemyMonIndex
_080262B8: .4byte gUnknown_02024D1E
_080262BC: .4byte gUnknown_02024A60
_080262C0: .4byte gBattleMoveFlags
@@ -48729,7 +48729,7 @@ _08026368: .4byte gBattleMons
atk8B_setbide: @ 802636C
push {r4,r5,lr}
ldr r4, _080263C4 @ =gBattleMons
- ldr r3, _080263C8 @ =gUnknown_02024C07
+ ldr r3, _080263C8 @ =gPlayerMonIndex
ldrb r0, [r3]
movs r5, 0x58
adds r2, r0, 0
@@ -48772,7 +48772,7 @@ atk8B_setbide: @ 802636C
bx r0
.align 2, 0
_080263C4: .4byte gBattleMons
-_080263C8: .4byte gUnknown_02024C07
+_080263C8: .4byte gPlayerMonIndex
_080263CC: .4byte gUnknown_02024C54
_080263D0: .4byte gUnknown_02024BE6
_080263D4: .4byte gUnknown_02024BF4
@@ -48783,7 +48783,7 @@ _080263D8: .4byte gUnknown_02024C10
atk8C_confuseifrepeatingattackends: @ 80263DC
push {lr}
ldr r1, _0802640C @ =gBattleMons
- ldr r0, _08026410 @ =gUnknown_02024C07
+ ldr r0, _08026410 @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -48807,7 +48807,7 @@ _080263FE:
bx r0
.align 2, 0
_0802640C: .4byte gBattleMons
-_08026410: .4byte gUnknown_02024C07
+_08026410: .4byte gPlayerMonIndex
_08026414: .4byte gUnknown_02024D1E
_08026418: .4byte gUnknown_02024C10
thumb_func_end atk8C_confuseifrepeatingattackends
@@ -48898,14 +48898,14 @@ _080264BC: .4byte gUnknown_02024C10
sub_80264C0: @ 80264C0
push {r4-r7,lr}
ldr r6, _080264F4 @ =gBattleMons
- ldr r7, _080264F8 @ =gUnknown_02024C07
+ ldr r7, _080264F8 @ =gPlayerMonIndex
ldrb r0, [r7]
movs r5, 0x58
adds r1, r0, 0
muls r1, r5
adds r1, r6
adds r1, 0x2A
- ldr r4, _080264FC @ =gUnknown_02024C08
+ ldr r4, _080264FC @ =gEnemyMonIndex
ldrb r3, [r4]
adds r0, r3, 0
muls r0, r5
@@ -48924,8 +48924,8 @@ sub_80264C0: @ 80264C0
b _08026568
.align 2, 0
_080264F4: .4byte gBattleMons
-_080264F8: .4byte gUnknown_02024C07
-_080264FC: .4byte gUnknown_02024C08
+_080264F8: .4byte gPlayerMonIndex
+_080264FC: .4byte gEnemyMonIndex
_08026500: .4byte 0x02000000
_08026504: .4byte 0x00016064
_08026508: .4byte gUnknown_02024A6A
@@ -49009,7 +49009,7 @@ sub_8026590: @ 8026590
bne _080265A4
b _0802687C
_080265A4:
- ldr r5, _0802662C @ =gUnknown_02024C08
+ ldr r5, _0802662C @ =gEnemyMonIndex
ldrb r0, [r5]
bl battle_side_get_owner
lsls r0, 24
@@ -49075,7 +49075,7 @@ _0802661A:
b _08026678
.align 2, 0
_08026628: .4byte gBattleTypeFlags
-_0802662C: .4byte gUnknown_02024C08
+_0802662C: .4byte gEnemyMonIndex
_08026630: .4byte gEnemyParty
_08026634: .4byte gPlayerParty
_08026638:
@@ -49171,7 +49171,7 @@ _080266DC:
bl __umodsi3
lsls r0, 24
lsrs r6, r0, 24
- ldr r0, _08026714 @ =gUnknown_02024C08
+ ldr r0, _08026714 @ =gEnemyMonIndex
ldrb r0, [r0]
bl sub_803FC34
lsls r0, 24
@@ -49187,12 +49187,12 @@ _080266DC:
b _0802671A
.align 2, 0
_08026710: .4byte gBattleTypeFlags
-_08026714: .4byte gUnknown_02024C08
+_08026714: .4byte gEnemyMonIndex
_08026718:
adds r5, r6, 0
_0802671A:
ldr r4, _0802676C @ =gUnknown_02024A6A
- ldr r0, _08026770 @ =gUnknown_02024C08
+ ldr r0, _08026770 @ =gEnemyMonIndex
ldrb r2, [r0]
lsls r1, r2, 1
adds r1, r4
@@ -49230,7 +49230,7 @@ _0802671A:
b _08026832
.align 2, 0
_0802676C: .4byte gUnknown_02024A6A
-_08026770: .4byte gUnknown_02024C08
+_08026770: .4byte gEnemyMonIndex
_08026774:
movs r0, 0x1
ands r0, r1
@@ -49245,7 +49245,7 @@ _0802677E:
bl __umodsi3
lsls r0, 24
lsrs r5, r0, 24
- ldr r0, _080267E0 @ =gUnknown_02024C08
+ ldr r0, _080267E0 @ =gEnemyMonIndex
ldrb r1, [r0]
lsls r0, r1, 1
adds r0, r6
@@ -49282,7 +49282,7 @@ _0802677E:
b _08026832
.align 2, 0
_080267DC: .4byte gUnknown_02024A6A
-_080267E0: .4byte gUnknown_02024C08
+_080267E0: .4byte gEnemyMonIndex
_080267E4:
ldr r6, _0802686C @ =gUnknown_02024A6A
_080267E6:
@@ -49293,7 +49293,7 @@ _080267E6:
bl __umodsi3
lsls r0, 24
lsrs r5, r0, 24
- ldr r0, _08026870 @ =gUnknown_02024C08
+ ldr r0, _08026870 @ =gEnemyMonIndex
ldrb r0, [r0]
lsls r0, 1
adds r0, r6
@@ -49321,7 +49321,7 @@ _080267E6:
beq _080267E6
_08026832:
ldr r0, _08026874 @ =0x02000000
- ldr r4, _08026870 @ =gUnknown_02024C08
+ ldr r4, _08026870 @ =gEnemyMonIndex
ldrb r1, [r4]
ldr r2, _08026878 @ =0x00016068
adds r1, r2
@@ -49347,7 +49347,7 @@ _08026850:
b _08026880
.align 2, 0
_0802686C: .4byte gUnknown_02024A6A
-_08026870: .4byte gUnknown_02024C08
+_08026870: .4byte gEnemyMonIndex
_08026874: .4byte 0x02000000
_08026878: .4byte 0x00016068
_0802687C:
@@ -49369,7 +49369,7 @@ sub_802688C: @ 802688C
push {r5-r7}
movs r6, 0
ldr r2, _08026920 @ =gBattleMons
- ldr r3, _08026924 @ =gUnknown_02024C07
+ ldr r3, _08026924 @ =gPlayerMonIndex
ldrb r1, [r3]
movs r0, 0x58
muls r0, r1
@@ -49404,7 +49404,7 @@ _080268CE:
mov r10, r0
ldr r5, _08026920 @ =gBattleMons
mov r12, r5
- ldr r7, _08026924 @ =gUnknown_02024C07
+ ldr r7, _08026924 @ =gPlayerMonIndex
ldrb r0, [r7]
movs r4, 0x58
adds r5, r0, 0
@@ -49441,7 +49441,7 @@ _0802691A:
b _0802692E
.align 2, 0
_08026920: .4byte gBattleMons
-_08026924: .4byte gUnknown_02024C07
+_08026924: .4byte gPlayerMonIndex
_08026928: .4byte gBattleMoves
_0802692C:
movs r2, 0
@@ -49495,7 +49495,7 @@ _0802697A:
bcs _0802697A
ldr r4, _080269D0 @ =gBattleMons
lsls r1, r3, 1
- ldr r3, _080269D4 @ =gUnknown_02024C07
+ ldr r3, _080269D4 @ =gPlayerMonIndex
ldrb r2, [r3]
movs r0, 0x58
adds r5, r2, 0
@@ -49532,7 +49532,7 @@ _080269C8:
.align 2, 0
_080269CC: .4byte gBattleMoves
_080269D0: .4byte gBattleMons
-_080269D4: .4byte gUnknown_02024C07
+_080269D4: .4byte gPlayerMonIndex
_080269D8:
movs r2, 0
_080269DA:
@@ -49651,7 +49651,7 @@ _08026ABC: .4byte gUnknown_02024C10
thumb_func_start atk92_setlightscreen
atk92_setlightscreen: @ 8026AC0
push {r4-r6,lr}
- ldr r4, _08026AF0 @ =gUnknown_02024C07
+ ldr r4, _08026AF0 @ =gPlayerMonIndex
ldrb r0, [r4]
bl battle_get_per_side_status
ldr r6, _08026AF4 @ =gUnknown_02024C7A
@@ -49674,7 +49674,7 @@ atk92_setlightscreen: @ 8026AC0
movs r0, 0
b _08026B60
.align 2, 0
-_08026AF0: .4byte gUnknown_02024C07
+_08026AF0: .4byte gPlayerMonIndex
_08026AF4: .4byte gUnknown_02024C7A
_08026AF8: .4byte gBattleMoveFlags
_08026AFC: .4byte gUnknown_02024D1E
@@ -49744,7 +49744,7 @@ sub_8026B78: @ 8026B78
mov r5, r8
push {r5-r7}
ldr r7, _08026BA8 @ =gBattleMons
- ldr r6, _08026BAC @ =gUnknown_02024C08
+ ldr r6, _08026BAC @ =gEnemyMonIndex
ldrb r2, [r6]
movs r5, 0x58
adds r0, r2, 0
@@ -49763,7 +49763,7 @@ sub_8026B78: @ 8026B78
b _08026BCE
.align 2, 0
_08026BA8: .4byte gBattleMons
-_08026BAC: .4byte gUnknown_02024C08
+_08026BAC: .4byte gEnemyMonIndex
_08026BB0: .4byte gEnigmaBerries
_08026BB4:
ldrh r0, [r1, 0x2E]
@@ -49779,7 +49779,7 @@ _08026BB4:
lsrs r6, r0, 24
_08026BCE:
ldr r1, _08026C4C @ =gUnknown_02024C0B
- ldr r5, _08026C50 @ =gUnknown_02024C08
+ ldr r5, _08026C50 @ =gEnemyMonIndex
ldrb r0, [r5]
strb r0, [r1]
cmp r4, 0x27
@@ -49809,7 +49809,7 @@ _08026BCE:
_08026C0C:
ldr r0, _08026C58 @ =gBattleMons
mov r8, r0
- ldr r1, _08026C50 @ =gUnknown_02024C08
+ ldr r1, _08026C50 @ =gEnemyMonIndex
ldrb r2, [r1]
movs r6, 0x58
adds r0, r2, 0
@@ -49832,14 +49832,14 @@ _08026C0C:
ldr r1, _08026C64 @ =gUnknown_02024C10
ldr r0, _08026C68 @ =gUnknown_081D9826
str r0, [r1]
- ldr r1, _08026C50 @ =gUnknown_02024C08
+ ldr r1, _08026C50 @ =gEnemyMonIndex
ldrb r0, [r1]
movs r1, 0x5
bl sub_81074C4
b _08026E40
.align 2, 0
_08026C4C: .4byte gUnknown_02024C0B
-_08026C50: .4byte gUnknown_02024C08
+_08026C50: .4byte gEnemyMonIndex
_08026C54: .4byte gUnknown_02024D68
_08026C58: .4byte gBattleMons
_08026C5C: .4byte gBattleMoveFlags
@@ -49862,7 +49862,7 @@ _08026C6C:
adds r2, r0
lsls r2, 2
adds r2, r1
- ldr r7, _08026CEC @ =gUnknown_02024C07
+ ldr r7, _08026CEC @ =gPlayerMonIndex
ldrb r0, [r7]
muls r0, r6
add r0, r10
@@ -49891,7 +49891,7 @@ _08026C6C:
muls r1, r6
add r1, r10
adds r1, 0x2A
- ldr r2, _08026CF0 @ =gUnknown_02024C08
+ ldr r2, _08026CF0 @ =gEnemyMonIndex
ldrb r0, [r2]
muls r0, r6
add r0, r10
@@ -49908,15 +49908,15 @@ _08026CDC:
_08026CE0: .4byte gUnknown_02024C98
_08026CE4: .4byte gBattleMoves
_08026CE8: .4byte gUnknown_02024BE6
-_08026CEC: .4byte gUnknown_02024C07
-_08026CF0: .4byte gUnknown_02024C08
+_08026CEC: .4byte gPlayerMonIndex
+_08026CF0: .4byte gEnemyMonIndex
_08026CF4:
ldr r0, _08026D4C @ =gUnknown_02024CA8
lsls r1, r2, 3
subs r1, r2
lsls r1, 2
adds r1, r0
- ldr r2, _08026D50 @ =gUnknown_02024C07
+ ldr r2, _08026D50 @ =gPlayerMonIndex
ldrb r0, [r1, 0x15]
movs r4, 0
ldrb r3, [r2]
@@ -49937,7 +49937,7 @@ _08026D20:
cmp r4, 0
beq _08026DE0
ldr r0, _08026D54 @ =gUnknown_02024D28
- ldr r1, _08026D58 @ =gUnknown_02024C08
+ ldr r1, _08026D58 @ =gEnemyMonIndex
ldrb r2, [r1]
lsls r1, r2, 4
adds r1, r0
@@ -49958,9 +49958,9 @@ _08026D20:
b _08026DC6
.align 2, 0
_08026D4C: .4byte gUnknown_02024CA8
-_08026D50: .4byte gUnknown_02024C07
+_08026D50: .4byte gPlayerMonIndex
_08026D54: .4byte gUnknown_02024D28
-_08026D58: .4byte gUnknown_02024C08
+_08026D58: .4byte gEnemyMonIndex
_08026D5C: .4byte gBattleMoveDamage
_08026D60: .4byte gBattleMoveFlags
_08026D64:
@@ -49987,7 +49987,7 @@ _08026D64:
orrs r0, r1
strb r0, [r2]
ldr r1, _08026DAC @ =gUnknown_02024C04
- ldr r2, _08026DB0 @ =gUnknown_02024C08
+ ldr r2, _08026DB0 @ =gEnemyMonIndex
ldrb r0, [r2]
muls r0, r3
add r0, r10
@@ -49999,7 +49999,7 @@ _08026DA0: .4byte gUnknown_02024D68
_08026DA4: .4byte gBattleMoveDamage
_08026DA8: .4byte gBattleMoveFlags
_08026DAC: .4byte gUnknown_02024C04
-_08026DB0: .4byte gUnknown_02024C08
+_08026DB0: .4byte gEnemyMonIndex
_08026DB4:
ldr r1, _08026DD4 @ =gBattleMoveDamage
movs r0, 0x58
@@ -50029,14 +50029,14 @@ _08026DE0:
movs r1, 0x1
orrs r0, r1
strb r0, [r2]
- ldr r0, _08026E14 @ =gUnknown_02024C07
+ ldr r0, _08026E14 @ =gPlayerMonIndex
ldrb r0, [r0]
movs r2, 0x58
adds r1, r0, 0
muls r1, r2
add r1, r10
adds r1, 0x2A
- ldr r3, _08026E18 @ =gUnknown_02024C08
+ ldr r3, _08026E18 @ =gEnemyMonIndex
ldrb r0, [r3]
muls r0, r2
add r0, r10
@@ -50050,8 +50050,8 @@ _08026DE0:
b _08026E24
.align 2, 0
_08026E10: .4byte gBattleMoveFlags
-_08026E14: .4byte gUnknown_02024C07
-_08026E18: .4byte gUnknown_02024C08
+_08026E14: .4byte gPlayerMonIndex
+_08026E18: .4byte gEnemyMonIndex
_08026E1C: .4byte gUnknown_02024D1E
_08026E20:
ldr r1, _08026E50 @ =gUnknown_02024D1E
@@ -50089,7 +50089,7 @@ atk94_gethalfcurrentenemyhp: @ 8026E58
push {lr}
ldr r3, _08026E84 @ =gBattleMoveDamage
ldr r2, _08026E88 @ =gBattleMons
- ldr r0, _08026E8C @ =gUnknown_02024C08
+ ldr r0, _08026E8C @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -50111,7 +50111,7 @@ _08026E76:
.align 2, 0
_08026E84: .4byte gBattleMoveDamage
_08026E88: .4byte gBattleMons
-_08026E8C: .4byte gUnknown_02024C08
+_08026E8C: .4byte gEnemyMonIndex
_08026E90: .4byte gUnknown_02024C10
thumb_func_end atk94_gethalfcurrentenemyhp
@@ -50193,7 +50193,7 @@ _08026F20:
movs r0, 0x18
ands r0, r1
adds r4, r2, 0
- ldr r5, _08026F98 @ =gUnknown_02024C07
+ ldr r5, _08026F98 @ =gPlayerMonIndex
cmp r0, 0
beq _08026FAE
ldr r0, _08026F9C @ =gBattleMons
@@ -50247,7 +50247,7 @@ _08026F20:
b _08026FAC
.align 2, 0
_08026F94: .4byte gBattleWeather
-_08026F98: .4byte gUnknown_02024C07
+_08026F98: .4byte gPlayerMonIndex
_08026F9C: .4byte gBattleMons
_08026FA0: .4byte gUnknown_02024C98
_08026FA4: .4byte gBattleMoveDamage
@@ -50315,7 +50315,7 @@ _0802701C:
ldr r1, _08027050 @ =gBattleMoveDamage
movs r0, 0
str r0, [r1]
- ldr r5, _08027054 @ =gUnknown_02024C07
+ ldr r5, _08027054 @ =gPlayerMonIndex
_08027024:
ldr r0, _08027058 @ =gUnknown_02024C0C
ldrb r1, [r0]
@@ -50341,7 +50341,7 @@ _0802703E:
bx r0
.align 2, 0
_08027050: .4byte gBattleMoveDamage
-_08027054: .4byte gUnknown_02024C07
+_08027054: .4byte gPlayerMonIndex
_08027058: .4byte gUnknown_02024C0C
_0802705C: .4byte gBitTable
_08027060: .4byte gUnknown_02024C10
@@ -50354,7 +50354,7 @@ sub_8027064: @ 8027064
mov r6, r9
mov r5, r8
push {r5-r7}
- ldr r4, _08027090 @ =gUnknown_02024C07
+ ldr r4, _08027090 @ =gPlayerMonIndex
ldrb r0, [r4]
bl battle_side_get_owner
lsls r0, 24
@@ -50370,7 +50370,7 @@ sub_8027064: @ 8027064
ldr r0, _08027098 @ =gPlayerParty
b _080270AC
.align 2, 0
-_08027090: .4byte gUnknown_02024C07
+_08027090: .4byte gPlayerMonIndex
_08027094: .4byte gUnknown_02024A6A
_08027098: .4byte gPlayerParty
_0802709C:
@@ -50384,7 +50384,7 @@ _0802709C:
ldr r0, _080270D4 @ =gEnemyParty
_080270AC:
adds r5, r1, r0
- ldr r4, _080270D8 @ =gUnknown_02024C08
+ ldr r4, _080270D8 @ =gEnemyMonIndex
ldrb r0, [r4]
bl battle_side_get_owner
lsls r0, 24
@@ -50402,7 +50402,7 @@ _080270AC:
.align 2, 0
_080270D0: .4byte gUnknown_02024A6A
_080270D4: .4byte gEnemyParty
-_080270D8: .4byte gUnknown_02024C08
+_080270D8: .4byte gEnemyMonIndex
_080270DC: .4byte gPlayerParty
_080270E0:
ldr r1, _0802714C @ =gUnknown_02024A6A
@@ -50435,7 +50435,7 @@ _080270F0:
movs r1, 0
bl GetMonData
adds r7, r0, 0
- ldr r5, _08027154 @ =gUnknown_02024C08
+ ldr r5, _08027154 @ =gEnemyMonIndex
ldrb r0, [r5]
movs r6, 0x58
muls r0, r6
@@ -50457,7 +50457,7 @@ _080270F0:
.align 2, 0
_0802714C: .4byte gUnknown_02024A6A
_08027150: .4byte gEnemyParty
-_08027154: .4byte gUnknown_02024C08
+_08027154: .4byte gEnemyMonIndex
_08027158: .4byte gBattleMons
_0802715C: .4byte gUnknown_02024C10
_08027160: .4byte gUnknown_081D98C9
@@ -50534,7 +50534,7 @@ _080271F8:
muls r2, r6
adds r2, r4
ldr r1, _0802722C @ =gBitTable
- ldr r0, _08027230 @ =gUnknown_02024C07
+ ldr r0, _08027230 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 2
adds r0, r1
@@ -50557,7 +50557,7 @@ _0802721C:
bx r0
.align 2, 0
_0802722C: .4byte gBitTable
-_08027230: .4byte gUnknown_02024C07
+_08027230: .4byte gPlayerMonIndex
_08027234: .4byte gUnknown_02024C10
thumb_func_end sub_8027064
@@ -50603,7 +50603,7 @@ _08027288: .4byte gUnknown_02024A60
_0802728C: .4byte gBattleMons
_08027290:
ldr r4, _0802732C @ =gUnknown_02024A60
- ldr r5, _08027330 @ =gUnknown_02024C07
+ ldr r5, _08027330 @ =gPlayerMonIndex
ldrb r0, [r5]
strb r0, [r4]
ldr r6, _08027334 @ =gUnknown_02024C0C
@@ -50678,7 +50678,7 @@ _08027324:
bx r0
.align 2, 0
_0802732C: .4byte gUnknown_02024A60
-_08027330: .4byte gUnknown_02024C07
+_08027330: .4byte gPlayerMonIndex
_08027334: .4byte gUnknown_02024C0C
_08027338: .4byte gBitTable
_0802733C: .4byte gBattleMons
@@ -50690,7 +50690,7 @@ _08027344: .4byte gUnknown_02024C10
sub_8027348: @ 8027348
push {r4-r6,lr}
ldr r6, _08027378 @ =gUnknown_02024C80
- ldr r4, _0802737C @ =gUnknown_02024C07
+ ldr r4, _0802737C @ =gPlayerMonIndex
ldrb r0, [r4]
bl battle_get_per_side_status
movs r5, 0x1
@@ -50713,7 +50713,7 @@ sub_8027348: @ 8027348
b _080273C0
.align 2, 0
_08027378: .4byte gUnknown_02024C80
-_0802737C: .4byte gUnknown_02024C07
+_0802737C: .4byte gPlayerMonIndex
_08027380: .4byte gBattleMoveFlags
_08027384: .4byte gUnknown_02024D1E
_08027388:
@@ -50761,7 +50761,7 @@ _080273D8: .4byte gUnknown_02024C10
atk9A_setincreasedcriticalchance: @ 80273DC
push {lr}
ldr r1, _0802740C @ =gBattleMons
- ldr r0, _08027410 @ =gUnknown_02024C07
+ ldr r0, _08027410 @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -50785,7 +50785,7 @@ atk9A_setincreasedcriticalchance: @ 80273DC
b _08027424
.align 2, 0
_0802740C: .4byte gBattleMons
-_08027410: .4byte gUnknown_02024C07
+_08027410: .4byte gPlayerMonIndex
_08027414: .4byte gBattleMoveFlags
_08027418: .4byte gUnknown_02024D1E
_0802741C:
@@ -50819,7 +50819,7 @@ atk9B_transformdataexecution: @ 8027438
adds r0, 0x1
str r0, [r1]
ldr r7, _0802749C @ =gBattleMons
- ldr r0, _080274A0 @ =gUnknown_02024C08
+ ldr r0, _080274A0 @ =gEnemyMonIndex
mov r12, r0
ldrb r1, [r0]
movs r6, 0x58
@@ -50856,13 +50856,13 @@ _08027490: .4byte gUnknown_02024BE8
_08027494: .4byte 0x0000ffff
_08027498: .4byte gUnknown_02024C10
_0802749C: .4byte gBattleMons
-_080274A0: .4byte gUnknown_02024C08
+_080274A0: .4byte gEnemyMonIndex
_080274A4: .4byte gUnknown_02024C98
_080274A8: .4byte 0x000400c0
_080274AC: .4byte gBattleMoveFlags
_080274B0: .4byte gUnknown_02024D1E
_080274B4:
- ldr r3, _08027588 @ =gUnknown_02024C07
+ ldr r3, _08027588 @ =gPlayerMonIndex
ldrb r0, [r3]
adds r1, r0, 0
muls r1, r6
@@ -50970,7 +50970,7 @@ _08027564:
adds r0, r5
b _080275A6
.align 2, 0
-_08027588: .4byte gUnknown_02024C07
+_08027588: .4byte gPlayerMonIndex
_0802758C: .4byte gUnknown_02024CA8
_08027590: .4byte gUnknown_030041C0
_08027594: .4byte gUnknown_02024A60
@@ -51011,7 +51011,7 @@ _080275D4: .4byte gUnknown_02024D1E
sub_80275D8: @ 80275D8
push {r4-r7,lr}
ldr r7, _08027608 @ =gBattleMons
- ldr r6, _0802760C @ =gUnknown_02024C07
+ ldr r6, _0802760C @ =gPlayerMonIndex
ldrb r0, [r6]
movs r5, 0x58
muls r0, r5
@@ -51035,7 +51035,7 @@ _080275F2:
b _0802766C
.align 2, 0
_08027608: .4byte gBattleMons
-_0802760C: .4byte gUnknown_02024C07
+_0802760C: .4byte gPlayerMonIndex
_08027610: .4byte gBattleMoveDamage
_08027614: .4byte gUnknown_02024D1E
_08027618:
@@ -51151,7 +51151,7 @@ atk9D_copyattack: @ 80276DC
adds r7, r1, 0
strh r7, [r0]
ldr r5, _0802775C @ =gUnknown_02024C34
- ldr r6, _08027760 @ =gUnknown_02024C08
+ ldr r6, _08027760 @ =gEnemyMonIndex
ldrb r0, [r6]
lsls r0, 1
adds r0, r5
@@ -51161,7 +51161,7 @@ atk9D_copyattack: @ 80276DC
cmp r0, 0
bne _08027736
ldr r3, _08027764 @ =gBattleMons
- ldr r2, _08027768 @ =gUnknown_02024C07
+ ldr r2, _08027768 @ =gPlayerMonIndex
ldrb r1, [r2]
movs r0, 0x58
adds r4, r1, 0
@@ -51204,9 +51204,9 @@ _08027736:
_08027754: .4byte gUnknown_02024BE8
_08027758: .4byte 0x0000ffff
_0802775C: .4byte gUnknown_02024C34
-_08027760: .4byte gUnknown_02024C08
+_08027760: .4byte gEnemyMonIndex
_08027764: .4byte gBattleMons
-_08027768: .4byte gUnknown_02024C07
+_08027768: .4byte gPlayerMonIndex
_0802776C: .4byte gUnknown_02024C10
_08027770:
movs r2, 0
@@ -51254,7 +51254,7 @@ _080277AA:
adds r0, 0xC
adds r1, r0
ldr r2, _08027808 @ =gUnknown_02024C34
- ldr r3, _0802780C @ =gUnknown_02024C08
+ ldr r3, _0802780C @ =gEnemyMonIndex
ldrb r0, [r3]
lsls r0, 1
adds r0, r2
@@ -51286,7 +51286,7 @@ _080277AA:
_08027800: .4byte gUnknown_02024C10
_08027804: .4byte gUnknown_02024BE4
_08027808: .4byte gUnknown_02024C34
-_0802780C: .4byte gUnknown_02024C08
+_0802780C: .4byte gEnemyMonIndex
_08027810: .4byte gBattleMoves
_08027814:
mov r4, r9
@@ -51433,7 +51433,7 @@ _080278F8:
ldrh r0, [r4]
movs r1, 0
bl sub_801B5C0
- ldr r1, _0802795C @ =gUnknown_02024C08
+ ldr r1, _0802795C @ =gEnemyMonIndex
strb r0, [r1]
pop {r3}
mov r8, r3
@@ -51450,14 +51450,14 @@ _0802794C: .4byte gUnknown_02024C6C
_08027950: .4byte 0xfffffbff
_08027954: .4byte gUnknown_081D6BBC
_08027958: .4byte gBattleMoves
-_0802795C: .4byte gUnknown_02024C08
+_0802795C: .4byte gEnemyMonIndex
thumb_func_end sub_80278B8
thumb_func_start sub_8027960
sub_8027960: @ 8027960
ldr r3, _08027980 @ =gBattleMoveDamage
ldr r2, _08027984 @ =gBattleMons
- ldr r0, _08027988 @ =gUnknown_02024C07
+ ldr r0, _08027988 @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -51473,7 +51473,7 @@ sub_8027960: @ 8027960
.align 2, 0
_08027980: .4byte gBattleMoveDamage
_08027984: .4byte gBattleMons
-_08027988: .4byte gUnknown_02024C07
+_08027988: .4byte gPlayerMonIndex
_0802798C: .4byte gUnknown_02024C10
thumb_func_end sub_8027960
@@ -51492,7 +51492,7 @@ _08027994:
lsls r3, r0, 1
ldr r4, _080279D4 @ =gBattleMoveDamage
ldr r2, _080279D8 @ =gBattleMons
- ldr r0, _080279DC @ =gUnknown_02024C07
+ ldr r0, _080279DC @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -51515,14 +51515,14 @@ _08027994:
.align 2, 0
_080279D4: .4byte gBattleMoveDamage
_080279D8: .4byte gBattleMons
-_080279DC: .4byte gUnknown_02024C07
+_080279DC: .4byte gPlayerMonIndex
_080279E0: .4byte gUnknown_02024C10
thumb_func_end atkA0_psywavedamageeffect
thumb_func_start atkA1_counterdamagecalculator
atkA1_counterdamagecalculator: @ 80279E4
push {r4-r6,lr}
- ldr r4, _08027A54 @ =gUnknown_02024C07
+ ldr r4, _08027A54 @ =gPlayerMonIndex
ldrb r0, [r4]
bl battle_side_get_owner
lsls r0, 24
@@ -51571,20 +51571,20 @@ atkA1_counterdamagecalculator: @ 80279E4
ldrh r0, [r0, 0x28]
cmp r0, 0
beq _08027A6C
- ldr r0, _08027A68 @ =gUnknown_02024C08
+ ldr r0, _08027A68 @ =gEnemyMonIndex
strb r1, [r0]
b _08027A7C
.align 2, 0
-_08027A54: .4byte gUnknown_02024C07
+_08027A54: .4byte gPlayerMonIndex
_08027A58: .4byte gUnknown_02024D28
_08027A5C: .4byte gBattleMons
_08027A60: .4byte gBattleMoveDamage
_08027A64: .4byte gUnknown_02024C80
-_08027A68: .4byte gUnknown_02024C08
+_08027A68: .4byte gEnemyMonIndex
_08027A6C:
- ldr r2, _08027A88 @ =gUnknown_02024C08
+ ldr r2, _08027A88 @ =gEnemyMonIndex
ldr r1, _08027A8C @ =gUnknown_02024D28
- ldr r0, _08027A90 @ =gUnknown_02024C07
+ ldr r0, _08027A90 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -51597,13 +51597,13 @@ _08027A7C:
str r0, [r1]
b _08027AC8
.align 2, 0
-_08027A88: .4byte gUnknown_02024C08
+_08027A88: .4byte gEnemyMonIndex
_08027A8C: .4byte gUnknown_02024D28
-_08027A90: .4byte gUnknown_02024C07
+_08027A90: .4byte gPlayerMonIndex
_08027A94: .4byte gUnknown_02024C10
_08027A98:
ldr r2, _08027AD0 @ =gUnknown_02024D68
- ldr r0, _08027AD4 @ =gUnknown_02024C07
+ ldr r0, _08027AD4 @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
@@ -51632,14 +51632,14 @@ _08027AC8:
bx r0
.align 2, 0
_08027AD0: .4byte gUnknown_02024D68
-_08027AD4: .4byte gUnknown_02024C07
+_08027AD4: .4byte gPlayerMonIndex
_08027AD8: .4byte gUnknown_02024C10
thumb_func_end atkA1_counterdamagecalculator
thumb_func_start atkA2_mirrorcoatdamagecalculator
atkA2_mirrorcoatdamagecalculator: @ 8027ADC
push {r4-r6,lr}
- ldr r4, _08027B4C @ =gUnknown_02024C07
+ ldr r4, _08027B4C @ =gPlayerMonIndex
ldrb r0, [r4]
bl battle_side_get_owner
lsls r0, 24
@@ -51689,20 +51689,20 @@ atkA2_mirrorcoatdamagecalculator: @ 8027ADC
ldrh r0, [r0, 0x28]
cmp r0, 0
beq _08027B64
- ldr r0, _08027B60 @ =gUnknown_02024C08
+ ldr r0, _08027B60 @ =gEnemyMonIndex
strb r1, [r0]
b _08027B74
.align 2, 0
-_08027B4C: .4byte gUnknown_02024C07
+_08027B4C: .4byte gPlayerMonIndex
_08027B50: .4byte gUnknown_02024D28
_08027B54: .4byte gBattleMons
_08027B58: .4byte gBattleMoveDamage
_08027B5C: .4byte gUnknown_02024C80
-_08027B60: .4byte gUnknown_02024C08
+_08027B60: .4byte gEnemyMonIndex
_08027B64:
- ldr r2, _08027B80 @ =gUnknown_02024C08
+ ldr r2, _08027B80 @ =gEnemyMonIndex
ldr r1, _08027B84 @ =gUnknown_02024D28
- ldr r0, _08027B88 @ =gUnknown_02024C07
+ ldr r0, _08027B88 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -51715,13 +51715,13 @@ _08027B74:
str r0, [r1]
b _08027BC0
.align 2, 0
-_08027B80: .4byte gUnknown_02024C08
+_08027B80: .4byte gEnemyMonIndex
_08027B84: .4byte gUnknown_02024D28
-_08027B88: .4byte gUnknown_02024C07
+_08027B88: .4byte gPlayerMonIndex
_08027B8C: .4byte gUnknown_02024C10
_08027B90:
ldr r2, _08027BC8 @ =gUnknown_02024D68
- ldr r0, _08027BCC @ =gUnknown_02024C07
+ ldr r0, _08027BCC @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
@@ -51750,7 +51750,7 @@ _08027BC0:
bx r0
.align 2, 0
_08027BC8: .4byte gUnknown_02024D68
-_08027BCC: .4byte gUnknown_02024C07
+_08027BCC: .4byte gPlayerMonIndex
_08027BD0: .4byte gUnknown_02024C10
thumb_func_end atkA2_mirrorcoatdamagecalculator
@@ -51762,7 +51762,7 @@ atkA3_disablelastusedattack: @ 8027BD4
push {r6,r7}
movs r4, 0
ldr r2, _08027CD4 @ =gBattleMons
- ldr r3, _08027CD8 @ =gUnknown_02024C08
+ ldr r3, _08027CD8 @ =gEnemyMonIndex
ldrb r1, [r3]
movs r0, 0x58
muls r0, r1
@@ -51887,7 +51887,7 @@ _08027C28:
b _08027D06
.align 2, 0
_08027CD4: .4byte gBattleMons
-_08027CD8: .4byte gUnknown_02024C08
+_08027CD8: .4byte gEnemyMonIndex
_08027CDC: .4byte gUnknown_02024C34
_08027CE0: .4byte gUnknown_02024CA8
_08027CE4: .4byte gUnknown_030041C0
@@ -51926,7 +51926,7 @@ atkA4_setencore: @ 8027D18
push {r5-r7}
movs r5, 0
ldr r3, _08027E0C @ =gBattleMons
- ldr r4, _08027E10 @ =gUnknown_02024C08
+ ldr r4, _08027E10 @ =gEnemyMonIndex
ldrb r1, [r4]
movs r0, 0x58
muls r0, r1
@@ -52046,7 +52046,7 @@ _08027D88:
b _08027E3A
.align 2, 0
_08027E0C: .4byte gBattleMons
-_08027E10: .4byte gUnknown_02024C08
+_08027E10: .4byte gEnemyMonIndex
_08027E14: .4byte gUnknown_02024C34
_08027E18: .4byte gUnknown_02024CA8
_08027E1C: .4byte gUnknown_02024C10
@@ -52083,7 +52083,7 @@ sub_8027E4C: @ 8027E4C
mov r6, r8
push {r6,r7}
ldr r7, _08027EEC @ =gBattleMons
- ldr r0, _08027EF0 @ =gUnknown_02024C08
+ ldr r0, _08027EF0 @ =gEnemyMonIndex
mov r8, r0
ldrb r0, [r0]
movs r6, 0x58
@@ -52098,7 +52098,7 @@ sub_8027E4C: @ 8027E4C
ands r0, r1
cmp r0, 0
bne _08027F18
- ldr r1, _08027EF4 @ =gUnknown_02024C07
+ ldr r1, _08027EF4 @ =gPlayerMonIndex
mov r12, r1
ldrb r0, [r1]
muls r0, r6
@@ -52159,8 +52159,8 @@ sub_8027E4C: @ 8027E4C
b _08027F32
.align 2, 0
_08027EEC: .4byte gBattleMons
-_08027EF0: .4byte gUnknown_02024C08
-_08027EF4: .4byte gUnknown_02024C07
+_08027EF0: .4byte gEnemyMonIndex
+_08027EF4: .4byte gPlayerMonIndex
_08027EF8: .4byte gBattleMoveDamage
_08027EFC: .4byte 0x02000000
_08027F00: .4byte 0x00016014
@@ -52202,7 +52202,7 @@ sub_8027F44: @ 8027F44
mov r5, r8
push {r5-r7}
ldr r1, _08027FA8 @ =gUnknown_02024C3C
- ldr r4, _08027FAC @ =gUnknown_02024C07
+ ldr r4, _08027FAC @ =gPlayerMonIndex
ldrb r0, [r4]
lsls r0, 1
adds r2, r0, r1
@@ -52248,7 +52248,7 @@ _08027F8C:
b _08028110
.align 2, 0
_08027FA8: .4byte gUnknown_02024C3C
-_08027FAC: .4byte gUnknown_02024C07
+_08027FAC: .4byte gPlayerMonIndex
_08027FB0: .4byte 0x0000ffff
_08027FB4: .4byte gUnknown_02024D28
_08027FB8: .4byte gUnknown_02024C10
@@ -52320,7 +52320,7 @@ _0802802C:
ldr r6, _08028120 @ =gTypeEffectiveness
adds r3, r4, r6
ldr r1, _08028124 @ =gUnknown_02024C44
- ldr r2, _08028128 @ =gUnknown_02024C07
+ ldr r2, _08028128 @ =gPlayerMonIndex
ldrb r5, [r2]
lsls r0, r5, 1
adds r0, r1
@@ -52438,7 +52438,7 @@ _08028110:
.align 2, 0
_08028120: .4byte gTypeEffectiveness
_08028124: .4byte gUnknown_02024C44
-_08028128: .4byte gUnknown_02024C07
+_08028128: .4byte gPlayerMonIndex
_0802812C: .4byte gBattleMons
_08028130: .4byte 0x000003e7
_08028134: .4byte gUnknown_02024C10
@@ -52449,7 +52449,7 @@ _08028138: .4byte 0x0000014f
atkA7_setalwayshitflag: @ 802813C
push {r4,lr}
ldr r4, _08028180 @ =gUnknown_02024C98
- ldr r3, _08028184 @ =gUnknown_02024C08
+ ldr r3, _08028184 @ =gEnemyMonIndex
ldrb r1, [r3]
lsls r1, 2
adds r1, r4
@@ -52471,7 +52471,7 @@ atkA7_setalwayshitflag: @ 802813C
subs r0, r1
lsls r0, 2
adds r0, r2
- ldr r1, _0802818C @ =gUnknown_02024C07
+ ldr r1, _0802818C @ =gPlayerMonIndex
ldrb r1, [r1]
strb r1, [r0, 0x15]
ldr r1, _08028190 @ =gUnknown_02024C10
@@ -52483,9 +52483,9 @@ atkA7_setalwayshitflag: @ 802813C
bx r0
.align 2, 0
_08028180: .4byte gUnknown_02024C98
-_08028184: .4byte gUnknown_02024C08
+_08028184: .4byte gEnemyMonIndex
_08028188: .4byte gUnknown_02024CA8
-_0802818C: .4byte gUnknown_02024C07
+_0802818C: .4byte gPlayerMonIndex
_08028190: .4byte gUnknown_02024C10
thumb_func_end atkA7_setalwayshitflag
@@ -52502,7 +52502,7 @@ atkA8_copymovepermanently: @ 8028194
adds r5, r1, 0
strh r5, [r0]
ldr r3, _080282FC @ =gBattleMons
- ldr r2, _08028300 @ =gUnknown_02024C07
+ ldr r2, _08028300 @ =gPlayerMonIndex
ldrb r1, [r2]
movs r0, 0x58
adds r4, r1, 0
@@ -52521,7 +52521,7 @@ atkA8_copymovepermanently: @ 8028194
b _08028320
_080281CC:
ldr r0, _08028304 @ =gUnknown_02024C2C
- ldr r2, _08028308 @ =gUnknown_02024C08
+ ldr r2, _08028308 @ =gEnemyMonIndex
ldrb r1, [r2]
lsls r1, 1
adds r1, r0
@@ -52656,7 +52656,7 @@ _08028282:
movs r0, 0x2
strb r0, [r1, 0x1]
ldr r3, _08028304 @ =gUnknown_02024C2C
- ldr r2, _08028308 @ =gUnknown_02024C08
+ ldr r2, _08028308 @ =gEnemyMonIndex
ldrb r0, [r2]
lsls r0, 1
adds r0, r3
@@ -52679,9 +52679,9 @@ _08028282:
_080282F4: .4byte gUnknown_02024BE8
_080282F8: .4byte 0x0000ffff
_080282FC: .4byte gBattleMons
-_08028300: .4byte gUnknown_02024C07
+_08028300: .4byte gPlayerMonIndex
_08028304: .4byte gUnknown_02024C2C
-_08028308: .4byte gUnknown_02024C08
+_08028308: .4byte gEnemyMonIndex
_0802830C: .4byte gUnknown_02024BE4
_08028310: .4byte gBattleMoves
_08028314: .4byte gUnknown_02024A60
@@ -52844,7 +52844,7 @@ sub_8028420: @ 8028420
push {r5-r7}
movs r6, 0
movs r5, 0
- ldr r0, _080284B0 @ =gUnknown_02024C07
+ ldr r0, _080284B0 @ =gPlayerMonIndex
mov r9, r0
movs r1, 0x58
mov r8, r1
@@ -52895,7 +52895,7 @@ _0802848C:
adds r5, 0x1
cmp r5, 0x3
ble _0802843E
- ldr r0, _080284B0 @ =gUnknown_02024C07
+ ldr r0, _080284B0 @ =gPlayerMonIndex
ldrb r0, [r0]
adds r1, r6, 0
movs r2, 0xFD
@@ -52910,7 +52910,7 @@ _0802848C:
str r0, [r1]
b _08028524
.align 2, 0
-_080284B0: .4byte gUnknown_02024C07
+_080284B0: .4byte gPlayerMonIndex
_080284B4: .4byte gUnknown_02024A8C
_080284B8: .4byte gBitTable
_080284BC: .4byte gUnknown_02024C10
@@ -52930,7 +52930,7 @@ _080284C4:
ldr r4, _08028538 @ =gUnknown_02024BEA
ldr r2, _0802853C @ =gBattleMons
lsls r1, r5, 1
- ldr r0, _08028540 @ =gUnknown_02024C07
+ ldr r0, _08028540 @ =gPlayerMonIndex
ldrb r3, [r0]
movs r0, 0x58
muls r0, r3
@@ -52949,7 +52949,7 @@ _080284C4:
ldrh r0, [r4]
movs r1, 0
bl sub_801B5C0
- ldr r1, _08028550 @ =gUnknown_02024C08
+ ldr r1, _08028550 @ =gEnemyMonIndex
strb r0, [r1]
ldr r3, _08028554 @ =gUnknown_02024C10
ldr r2, [r3]
@@ -52976,18 +52976,18 @@ _08028524:
_08028534: .4byte gBitTable
_08028538: .4byte gUnknown_02024BEA
_0802853C: .4byte gBattleMons
-_08028540: .4byte gUnknown_02024C07
+_08028540: .4byte gPlayerMonIndex
_08028544: .4byte gUnknown_02024BE4
_08028548: .4byte gUnknown_02024C6C
_0802854C: .4byte 0xfffffbff
-_08028550: .4byte gUnknown_02024C08
+_08028550: .4byte gEnemyMonIndex
_08028554: .4byte gUnknown_02024C10
thumb_func_end sub_8028420
thumb_func_start sub_8028558
sub_8028558: @ 8028558
ldr r1, _0802857C @ =gBattleMons
- ldr r0, _08028580 @ =gUnknown_02024C07
+ ldr r0, _08028580 @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r2, r0
@@ -53005,19 +53005,19 @@ sub_8028558: @ 8028558
bx lr
.align 2, 0
_0802857C: .4byte gBattleMons
-_08028580: .4byte gUnknown_02024C07
+_08028580: .4byte gPlayerMonIndex
_08028584: .4byte gUnknown_02024C10
thumb_func_end sub_8028558
thumb_func_start b_feature_update_destiny_bond
b_feature_update_destiny_bond: @ 8028588
push {r4,r5,lr}
- ldr r0, _080285D8 @ =gUnknown_02024C07
+ ldr r0, _080285D8 @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_side_get_owner
lsls r0, 24
lsrs r5, r0, 24
- ldr r4, _080285DC @ =gUnknown_02024C08
+ ldr r4, _080285DC @ =gEnemyMonIndex
ldrb r0, [r4]
bl battle_side_get_owner
lsls r0, 24
@@ -53051,8 +53051,8 @@ _080285D2:
pop {r0}
bx r0
.align 2, 0
-_080285D8: .4byte gUnknown_02024C07
-_080285DC: .4byte gUnknown_02024C08
+_080285D8: .4byte gPlayerMonIndex
+_080285DC: .4byte gEnemyMonIndex
_080285E0: .4byte gBattleMons
_080285E4: .4byte gUnknown_02024C6C
thumb_func_end b_feature_update_destiny_bond
@@ -53075,7 +53075,7 @@ _080285FC: .4byte gUnknown_02024C10
atkAC_remaininghptopower: @ 8028600
push {lr}
ldr r2, _08028654 @ =gBattleMons
- ldr r0, _08028658 @ =gUnknown_02024C07
+ ldr r0, _08028658 @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r1, r0
@@ -53117,7 +53117,7 @@ _0802863A:
bx r0
.align 2, 0
_08028654: .4byte gBattleMons
-_08028658: .4byte gUnknown_02024C07
+_08028658: .4byte gPlayerMonIndex
_0802865C: .4byte gUnknown_081FAD26
_08028660: .4byte gUnknown_02024DEC
_08028664: .4byte gUnknown_02024C10
@@ -53132,7 +53132,7 @@ sub_8028668: @ 8028668
push {r5-r7}
sub sp, 0x4
ldr r4, _080287F8 @ =gUnknown_02024C34
- ldr r1, _080287FC @ =gUnknown_02024C08
+ ldr r1, _080287FC @ =gEnemyMonIndex
ldrb r2, [r1]
lsls r0, r2, 1
adds r0, r4
@@ -53316,7 +53316,7 @@ _080287D2:
adds r0, 0x5
str r0, [r1]
ldr r1, _0802880C @ =gBattleMons
- ldr r0, _080287FC @ =gUnknown_02024C08
+ ldr r0, _080287FC @ =gEnemyMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -53331,7 +53331,7 @@ _080287D2:
b _08028842
.align 2, 0
_080287F8: .4byte gUnknown_02024C34
-_080287FC: .4byte gUnknown_02024C08
+_080287FC: .4byte gEnemyMonIndex
_08028800: .4byte 0x0000ffff
_08028804: .4byte gUnknown_02024C98
_08028808: .4byte 0x000400c0
@@ -53387,7 +53387,7 @@ sub_8028858: @ 8028858
_08028872:
ldr r5, _080288B0 @ =gUnknown_02024D1E
strb r7, [r5, 0x5]
- ldr r6, _080288B4 @ =gUnknown_02024C07
+ ldr r6, _080288B4 @ =gPlayerMonIndex
ldrb r0, [r6]
bl battle_side_get_owner
lsls r0, 24
@@ -53417,7 +53417,7 @@ _0802888C:
.align 2, 0
_080288AC: .4byte gUnknown_02024BE6
_080288B0: .4byte gUnknown_02024D1E
-_080288B4: .4byte gUnknown_02024C07
+_080288B4: .4byte gPlayerMonIndex
_080288B8: .4byte gEnemyParty
_080288BC: .4byte gPlayerParty
_080288C0: .4byte gBattleMons
@@ -53431,7 +53431,7 @@ _080288C4:
strb r0, [r5, 0x5]
_080288D4:
ldr r4, _08028934 @ =gUnknown_02024A60
- ldr r0, _08028938 @ =gUnknown_02024C07
+ ldr r0, _08028938 @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_get_per_side_status
movs r6, 0x2
@@ -53477,7 +53477,7 @@ _080288D4:
b _08028964
.align 2, 0
_08028934: .4byte gUnknown_02024A60
-_08028938: .4byte gUnknown_02024C07
+_08028938: .4byte gPlayerMonIndex
_0802893C: .4byte 0x02000000
_08028940: .4byte 0x00016003
_08028944: .4byte gBattleTypeFlags
@@ -53518,7 +53518,7 @@ _0802896A:
cmp r5, r0
beq _08028A1E
ldr r2, _080289B4 @ =gUnknown_02024A6A
- ldr r0, _080289B8 @ =gUnknown_02024C07
+ ldr r0, _080289B8 @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r0, r1, 1
adds r0, r2
@@ -53532,7 +53532,7 @@ _0802896A:
_080289AC: .4byte gUnknown_02024D1E
_080289B0: .4byte gBattleMons
_080289B4: .4byte gUnknown_02024A6A
-_080289B8: .4byte gUnknown_02024C07
+_080289B8: .4byte gPlayerMonIndex
_080289BC:
ldr r0, _080289F4 @ =gBattleTypeFlags
ldrh r1, [r0]
@@ -53593,7 +53593,7 @@ _08028A26:
strb r0, [r1, 0x5]
movs r7, 0x3F
ldr r2, _08028AB8 @ =gBattleMons
- ldr r1, _08028ABC @ =gUnknown_02024C07
+ ldr r1, _08028ABC @ =gPlayerMonIndex
ldrb r0, [r1]
movs r6, 0x58
muls r0, r6
@@ -53632,7 +53632,7 @@ _08028A26:
str r2, [r0]
_08028A7E:
ldr r4, _08028AC0 @ =gUnknown_02024A60
- ldr r0, _08028ABC @ =gUnknown_02024C07
+ ldr r0, _08028ABC @ =gPlayerMonIndex
ldrb r0, [r0]
strb r0, [r4]
add r1, sp, 0x4
@@ -53658,7 +53658,7 @@ _08028A7E:
.align 2, 0
_08028AB4: .4byte gUnknown_02024D1E
_08028AB8: .4byte gBattleMons
-_08028ABC: .4byte gUnknown_02024C07
+_08028ABC: .4byte gPlayerMonIndex
_08028AC0: .4byte gUnknown_02024A60
_08028AC4: .4byte gBattleTypeFlags
_08028AC8: .4byte gUnknown_02024C0C
@@ -53670,7 +53670,7 @@ _08028AD0: .4byte gUnknown_02024C10
sub_8028AD4: @ 8028AD4
push {r4-r7,lr}
ldr r7, _08028B24 @ =gBattleMons
- ldr r0, _08028B28 @ =gUnknown_02024C08
+ ldr r0, _08028B28 @ =gEnemyMonIndex
ldrb r3, [r0]
movs r6, 0x58
adds r1, r3, 0
@@ -53710,7 +53710,7 @@ _08028B06:
b _08028B5C
.align 2, 0
_08028B24: .4byte gBattleMons
-_08028B28: .4byte gUnknown_02024C08
+_08028B28: .4byte gEnemyMonIndex
_08028B2C: .4byte gUnknown_02024C98
_08028B30: .4byte 0x000400c0
_08028B34: .4byte gUnknown_02024C10
@@ -53718,7 +53718,7 @@ _08028B38:
orrs r2, r5
str r2, [r4]
ldr r1, _08028B64 @ =gBattleMoveDamage
- ldr r0, _08028B68 @ =gUnknown_02024C07
+ ldr r0, _08028B68 @ =gPlayerMonIndex
ldrb r0, [r0]
muls r0, r6
adds r0, r7
@@ -53740,14 +53740,14 @@ _08028B5C:
bx r0
.align 2, 0
_08028B64: .4byte gBattleMoveDamage
-_08028B68: .4byte gUnknown_02024C07
+_08028B68: .4byte gPlayerMonIndex
_08028B6C: .4byte gUnknown_02024C10
thumb_func_end sub_8028AD4
thumb_func_start sub_8028B70
sub_8028B70: @ 8028B70
push {r4,lr}
- ldr r4, _08028BC4 @ =gUnknown_02024C07
+ ldr r4, _08028BC4 @ =gPlayerMonIndex
ldrb r0, [r4]
bl battle_side_get_owner
movs r1, 0x1
@@ -53787,7 +53787,7 @@ sub_8028B70: @ 8028B70
str r1, [r3]
b _08028BEE
.align 2, 0
-_08028BC4: .4byte gUnknown_02024C07
+_08028BC4: .4byte gPlayerMonIndex
_08028BC8: .4byte gUnknown_02024C80
_08028BCC: .4byte gUnknown_02024D68
_08028BD0: .4byte gUnknown_02024C10
@@ -53817,7 +53817,7 @@ _08028BF8: .4byte gUnknown_02024C10
thumb_func_start sub_8028BFC
sub_8028BFC: @ 8028BFC
ldr r1, _08028C20 @ =gBattleMons
- ldr r0, _08028C24 @ =gUnknown_02024C08
+ ldr r0, _08028C24 @ =gEnemyMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r2, r0
@@ -53835,7 +53835,7 @@ sub_8028BFC: @ 8028BFC
bx lr
.align 2, 0
_08028C20: .4byte gBattleMons
-_08028C24: .4byte gUnknown_02024C08
+_08028C24: .4byte gEnemyMonIndex
_08028C28: .4byte gUnknown_02024C10
thumb_func_end sub_8028BFC
@@ -53849,7 +53849,7 @@ atkB2_setperishsong: @ 8028C2C
movs r3, 0
ldr r0, _08028C70 @ =gUnknown_02024A68
adds r7, r0, 0
- ldr r0, _08028C74 @ =gUnknown_02024C07
+ ldr r0, _08028C74 @ =gPlayerMonIndex
mov r8, r0
ldrb r1, [r7]
cmp r6, r1
@@ -53879,7 +53879,7 @@ _08028C6C:
b _08028C8C
.align 2, 0
_08028C70: .4byte gUnknown_02024A68
-_08028C74: .4byte gUnknown_02024C07
+_08028C74: .4byte gPlayerMonIndex
_08028C78: .4byte gBattleMons
_08028C7C: .4byte gUnknown_02024CA8
_08028C80: .4byte gUnknown_02024C98
@@ -53948,7 +53948,7 @@ atkB3_rolloutdamagecalculation: @ 8028CE4
ands r0, r1
cmp r0, 0
beq _08028D18
- ldr r0, _08028D0C @ =gUnknown_02024C07
+ ldr r0, _08028D0C @ =gPlayerMonIndex
ldrb r0, [r0]
bl b_cancel_multi_turn_move_maybe
ldr r1, _08028D10 @ =gUnknown_02024C10
@@ -53957,12 +53957,12 @@ atkB3_rolloutdamagecalculation: @ 8028CE4
b _08028E30
.align 2, 0
_08028D08: .4byte gBattleMoveFlags
-_08028D0C: .4byte gUnknown_02024C07
+_08028D0C: .4byte gPlayerMonIndex
_08028D10: .4byte gUnknown_02024C10
_08028D14: .4byte BattleScript_1D6F74
_08028D18:
ldr r2, _08028E3C @ =gBattleMons
- ldr r1, _08028E40 @ =gUnknown_02024C07
+ ldr r1, _08028E40 @ =gPlayerMonIndex
ldrb r3, [r1]
movs r5, 0x58
adds r0, r3, 0
@@ -54115,7 +54115,7 @@ _08028E30:
bx r0
.align 2, 0
_08028E3C: .4byte gBattleMons
-_08028E40: .4byte gUnknown_02024C07
+_08028E40: .4byte gPlayerMonIndex
_08028E44: .4byte gUnknown_02024CA8
_08028E48: .4byte gUnknown_02024BE6
_08028E4C: .4byte gUnknown_02024C54
@@ -54129,7 +54129,7 @@ _08028E5C: .4byte gUnknown_02024C10
atkB4_jumpifconfusedandattackmaxed: @ 8028E60
push {r4,r5,lr}
ldr r5, _08028EB0 @ =gBattleMons
- ldr r0, _08028EB4 @ =gUnknown_02024C08
+ ldr r0, _08028EB4 @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0x58
adds r3, r1, 0
@@ -54168,7 +54168,7 @@ atkB4_jumpifconfusedandattackmaxed: @ 8028E60
b _08028EC2
.align 2, 0
_08028EB0: .4byte gBattleMons
-_08028EB4: .4byte gUnknown_02024C08
+_08028EB4: .4byte gEnemyMonIndex
_08028EB8: .4byte gUnknown_02024C10
_08028EBC:
ldr r0, [r4]
@@ -54190,7 +54190,7 @@ sub_8028EC8: @ 8028EC8
cmp r0, 0
beq _08028F04
ldr r2, _08028EF4 @ =gUnknown_02024CA8
- ldr r0, _08028EF8 @ =gUnknown_02024C07
+ ldr r0, _08028EF8 @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r0, r1, 3
subs r0, r1
@@ -54205,12 +54205,12 @@ sub_8028EC8: @ 8028EC8
.align 2, 0
_08028EF0: .4byte gBattleMoveFlags
_08028EF4: .4byte gUnknown_02024CA8
-_08028EF8: .4byte gUnknown_02024C07
+_08028EF8: .4byte gPlayerMonIndex
_08028EFC: .4byte gUnknown_02024C10
_08028F00: .4byte BattleScript_1D6F74
_08028F04:
ldr r5, _08028F64 @ =gUnknown_02024CA8
- ldr r4, _08028F68 @ =gUnknown_02024C07
+ ldr r4, _08028F68 @ =gPlayerMonIndex
ldrb r1, [r4]
lsls r0, r1, 3
subs r0, r1
@@ -54262,7 +54262,7 @@ _08028F5C:
bx r0
.align 2, 0
_08028F64: .4byte gUnknown_02024CA8
-_08028F68: .4byte gUnknown_02024C07
+_08028F68: .4byte gPlayerMonIndex
_08028F6C: .4byte gUnknown_02024DEC
_08028F70: .4byte gBattleMoves
_08028F74: .4byte gUnknown_02024BE6
@@ -54284,7 +54284,7 @@ atkB6_happinesstodamagecalculation: @ 8028F7C
bne _08028FBC
ldr r4, _08028FB0 @ =gUnknown_02024DEC
ldr r2, _08028FB4 @ =gBattleMons
- ldr r0, _08028FB8 @ =gUnknown_02024C07
+ ldr r0, _08028FB8 @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -54297,11 +54297,11 @@ _08028FA8: .4byte gBattleMoves
_08028FAC: .4byte gUnknown_02024BE6
_08028FB0: .4byte gUnknown_02024DEC
_08028FB4: .4byte gBattleMons
-_08028FB8: .4byte gUnknown_02024C07
+_08028FB8: .4byte gPlayerMonIndex
_08028FBC:
ldr r4, _08028FF0 @ =gUnknown_02024DEC
ldr r2, _08028FF4 @ =gBattleMons
- ldr r0, _08028FF8 @ =gUnknown_02024C07
+ ldr r0, _08028FF8 @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -54327,7 +54327,7 @@ _08028FD2:
.align 2, 0
_08028FF0: .4byte gUnknown_02024DEC
_08028FF4: .4byte gBattleMons
-_08028FF8: .4byte gUnknown_02024C07
+_08028FF8: .4byte gPlayerMonIndex
_08028FFC: .4byte gUnknown_02024C10
thumb_func_end atkB6_happinesstodamagecalculation
@@ -54366,7 +54366,7 @@ _08029038: .4byte gUnknown_02024DEC
_0802903C:
ldr r3, _08029068 @ =gBattleMoveDamage
ldr r2, _0802906C @ =gBattleMons
- ldr r0, _08029070 @ =gUnknown_02024C08
+ ldr r0, _08029070 @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -54391,12 +54391,12 @@ _0802905E:
.align 2, 0
_08029068: .4byte gBattleMoveDamage
_0802906C: .4byte gBattleMons
-_08029070: .4byte gUnknown_02024C08
+_08029070: .4byte gEnemyMonIndex
_08029074: .4byte gUnknown_02024C10
_08029078: .4byte BattleScript_1D6F44
_0802907C:
ldr r2, _08029098 @ =gBattleMons
- ldr r0, _0802909C @ =gUnknown_02024C08
+ ldr r0, _0802909C @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -54410,7 +54410,7 @@ _0802907C:
b _080290AC
.align 2, 0
_08029098: .4byte gBattleMons
-_0802909C: .4byte gUnknown_02024C08
+_0802909C: .4byte gEnemyMonIndex
_080290A0: .4byte gUnknown_02024C10
_080290A4: .4byte BattleScript_1D83B5
_080290A8:
@@ -54429,7 +54429,7 @@ _080290B8: .4byte BattleScript_1D839B
thumb_func_start sub_80290BC
sub_80290BC: @ 80290BC
push {r4-r6,lr}
- ldr r4, _080290F0 @ =gUnknown_02024C07
+ ldr r4, _080290F0 @ =gPlayerMonIndex
ldrb r0, [r4]
bl battle_get_per_side_status
ldr r6, _080290F4 @ =gUnknown_02024C7A
@@ -54453,7 +54453,7 @@ sub_80290BC: @ 80290BC
strb r0, [r1, 0x5]
b _08029132
.align 2, 0
-_080290F0: .4byte gUnknown_02024C07
+_080290F0: .4byte gPlayerMonIndex
_080290F4: .4byte gUnknown_02024C7A
_080290F8: .4byte gBattleMoveFlags
_080290FC: .4byte gUnknown_02024D1E
@@ -54584,7 +54584,7 @@ _080291E4:
strb r3, [r1, 0x4]
movs r0, 0xFF
strb r0, [r1, 0x5]
- ldr r1, _08029258 @ =gUnknown_02024C08
+ ldr r1, _08029258 @ =gEnemyMonIndex
strb r2, [r1]
ldr r0, _0802925C @ =gUnknown_02024A68
ldrb r3, [r0]
@@ -54594,7 +54594,7 @@ _080291E4:
cmp r2, r3
bcs _0802923C
adds r4, r6, 0
- ldr r0, _08029264 @ =gUnknown_02024C07
+ ldr r0, _08029264 @ =gPlayerMonIndex
ldrb r5, [r0]
ldr r1, _08029268 @ =gBitTable
mov r12, r1
@@ -54631,10 +54631,10 @@ _0802923C:
.align 2, 0
_08029250: .4byte gUnknown_02024DEC
_08029254: .4byte gUnknown_030041C0
-_08029258: .4byte gUnknown_02024C08
+_08029258: .4byte gEnemyMonIndex
_0802925C: .4byte gUnknown_02024A68
_08029260: .4byte gUnknown_02024C10
-_08029264: .4byte gUnknown_02024C07
+_08029264: .4byte gPlayerMonIndex
_08029268: .4byte gBitTable
_0802926C: .4byte gUnknown_02024C0C
thumb_func_end atkB9_magnitudedamagecalculation
@@ -54650,7 +54650,7 @@ sub_8029270: @ 8029270
ldrb r0, [r0]
cmp r0, 0x1
bne _080292A0
- ldr r0, _08029298 @ =gUnknown_02024C07
+ ldr r0, _08029298 @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_side_get_owner
lsls r0, 24
@@ -54660,12 +54660,12 @@ sub_8029270: @ 8029270
b _080292BA
.align 2, 0
_08029294: .4byte gUnknown_02024C0E
-_08029298: .4byte gUnknown_02024C07
+_08029298: .4byte gPlayerMonIndex
_0802929C:
movs r0, 0
b _080292BA
_080292A0:
- ldr r0, _080292B4 @ =gUnknown_02024C07
+ ldr r0, _080292B4 @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_side_get_owner
lsls r0, 24
@@ -54674,22 +54674,22 @@ _080292A0:
movs r0, 0x3
b _080292BA
.align 2, 0
-_080292B4: .4byte gUnknown_02024C07
+_080292B4: .4byte gPlayerMonIndex
_080292B8:
movs r0, 0x2
_080292BA:
bl battle_get_side_with_given_state
- ldr r1, _0802937C @ =gUnknown_02024C08
+ ldr r1, _0802937C @ =gEnemyMonIndex
strb r0, [r1]
ldr r0, _08029380 @ =gUnknown_02024C18
- ldr r1, _0802937C @ =gUnknown_02024C08
+ ldr r1, _0802937C @ =gEnemyMonIndex
mov r9, r1
ldrb r3, [r1]
adds r0, r3, r0
ldrb r0, [r0]
cmp r0, 0
bne _080293BC
- ldr r5, _08029384 @ =gUnknown_02024C07
+ ldr r5, _08029384 @ =gPlayerMonIndex
ldr r0, _08029388 @ =0x02000000
ldr r2, _0802938C @ =0x00016010
adds r1, r3, r2
@@ -54778,9 +54778,9 @@ _0802935A:
str r0, [r7]
b _080293D6
.align 2, 0
-_0802937C: .4byte gUnknown_02024C08
+_0802937C: .4byte gEnemyMonIndex
_08029380: .4byte gUnknown_02024C18
-_08029384: .4byte gUnknown_02024C07
+_08029384: .4byte gPlayerMonIndex
_08029388: .4byte 0x02000000
_0802938C: .4byte 0x00016010
_08029390: .4byte gBattleMons
@@ -54869,7 +54869,7 @@ _0802943C: .4byte gUnknown_02024C10
atkBC_maxattackhalvehp: @ 8029440
push {r4,r5,lr}
ldr r5, _0802948C @ =gBattleMons
- ldr r4, _08029490 @ =gUnknown_02024C07
+ ldr r4, _08029490 @ =gPlayerMonIndex
ldrb r0, [r4]
movs r3, 0x58
muls r0, r3
@@ -54908,7 +54908,7 @@ _08029480:
b _080294B6
.align 2, 0
_0802948C: .4byte gBattleMons
-_08029490: .4byte gUnknown_02024C07
+_08029490: .4byte gPlayerMonIndex
_08029494: .4byte gBattleMoveDamage
_08029498: .4byte gUnknown_02024C10
_0802949C:
@@ -54938,10 +54938,10 @@ atkBD_copyfoestats: @ 80294C0
push {r4-r7,lr}
movs r2, 0
ldr r7, _080294F8 @ =gUnknown_02024C10
- ldr r6, _080294FC @ =gUnknown_02024C07
+ ldr r6, _080294FC @ =gPlayerMonIndex
movs r4, 0x58
ldr r3, _08029500 @ =gUnknown_02024A98
- ldr r5, _08029504 @ =gUnknown_02024C08
+ ldr r5, _08029504 @ =gEnemyMonIndex
_080294CE:
ldrb r0, [r6]
adds r1, r0, 0
@@ -54965,16 +54965,16 @@ _080294CE:
bx r0
.align 2, 0
_080294F8: .4byte gUnknown_02024C10
-_080294FC: .4byte gUnknown_02024C07
+_080294FC: .4byte gPlayerMonIndex
_08029500: .4byte gUnknown_02024A98
-_08029504: .4byte gUnknown_02024C08
+_08029504: .4byte gEnemyMonIndex
thumb_func_end atkBD_copyfoestats
thumb_func_start atkBE_breakfree
atkBE_breakfree: @ 8029508
push {r4,r5,lr}
ldr r1, _08029570 @ =gBattleMons
- ldr r5, _08029574 @ =gUnknown_02024C07
+ ldr r5, _08029574 @ =gPlayerMonIndex
ldrb r2, [r5]
movs r0, 0x58
muls r0, r2
@@ -54989,7 +54989,7 @@ atkBE_breakfree: @ 8029508
ldr r0, _08029578 @ =0xffff1fff
ands r1, r0
str r1, [r3]
- ldr r1, _0802957C @ =gUnknown_02024C08
+ ldr r1, _0802957C @ =gEnemyMonIndex
ldr r2, _08029580 @ =0x02000000
ldrb r0, [r5]
ldr r3, _08029584 @ =0x00016020
@@ -55024,9 +55024,9 @@ atkBE_breakfree: @ 8029508
b _0802963E
.align 2, 0
_08029570: .4byte gBattleMons
-_08029574: .4byte gUnknown_02024C07
+_08029574: .4byte gPlayerMonIndex
_08029578: .4byte 0xffff1fff
-_0802957C: .4byte gUnknown_02024C08
+_0802957C: .4byte gEnemyMonIndex
_08029580: .4byte 0x02000000
_08029584: .4byte 0x00016020
_08029588: .4byte gUnknown_030041C0
@@ -55119,7 +55119,7 @@ _08029648: .4byte gUnknown_02024C10
thumb_func_start sub_802964C
sub_802964C: @ 802964C
ldr r1, _08029670 @ =gBattleMons
- ldr r0, _08029674 @ =gUnknown_02024C07
+ ldr r0, _08029674 @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r2, r0
@@ -55137,7 +55137,7 @@ sub_802964C: @ 802964C
bx lr
.align 2, 0
_08029670: .4byte gBattleMons
-_08029674: .4byte gUnknown_02024C07
+_08029674: .4byte gPlayerMonIndex
_08029678: .4byte gUnknown_02024C10
thumb_func_end sub_802964C
@@ -55145,8 +55145,8 @@ _08029678: .4byte gUnknown_02024C10
atkC0_recoverbasedonsunlight: @ 802967C
push {r4-r7,lr}
sub sp, 0x4
- ldr r1, _080296E8 @ =gUnknown_02024C08
- ldr r5, _080296EC @ =gUnknown_02024C07
+ ldr r1, _080296E8 @ =gEnemyMonIndex
+ ldr r5, _080296EC @ =gPlayerMonIndex
ldrb r0, [r5]
strb r0, [r1]
ldr r7, _080296F0 @ =gBattleMons
@@ -55185,7 +55185,7 @@ atkC0_recoverbasedonsunlight: @ 802967C
_080296CE:
ldr r3, _080296F8 @ =gBattleMoveDamage
ldr r2, _080296F0 @ =gBattleMons
- ldr r0, _080296EC @ =gUnknown_02024C07
+ ldr r0, _080296EC @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -55196,8 +55196,8 @@ _080296CE:
adds r1, r3, 0
b _08029736
.align 2, 0
-_080296E8: .4byte gUnknown_02024C08
-_080296EC: .4byte gUnknown_02024C07
+_080296E8: .4byte gEnemyMonIndex
+_080296EC: .4byte gPlayerMonIndex
_080296F0: .4byte gBattleMons
_080296F4: .4byte gBattleWeather
_080296F8: .4byte gBattleMoveDamage
@@ -55280,7 +55280,7 @@ sub_8029784: @ 8029784
mov r5, r8
push {r5-r7}
ldr r2, _08029894 @ =gBattleMons
- ldr r0, _08029898 @ =gUnknown_02024C07
+ ldr r0, _08029898 @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
adds r4, r1, 0
@@ -55411,7 +55411,7 @@ _08029876:
bx r0
.align 2, 0
_08029894: .4byte gBattleMons
-_08029898: .4byte gUnknown_02024C07
+_08029898: .4byte gPlayerMonIndex
_0802989C: .4byte gUnknown_02024DEC
_080298A0: .4byte 0x02000000
_080298A4: .4byte 0x0001601c
@@ -55423,7 +55423,7 @@ atkC2_selectnexttarget: @ 80298AC
push {r4-r7,lr}
mov r7, r8
push {r7}
- ldr r0, _08029908 @ =gUnknown_02024C08
+ ldr r0, _08029908 @ =gEnemyMonIndex
movs r1, 0
strb r1, [r0]
ldr r1, _0802990C @ =gUnknown_02024A68
@@ -55434,7 +55434,7 @@ atkC2_selectnexttarget: @ 80298AC
cmp r1, 0
beq _080298F6
adds r3, r6, 0
- ldr r0, _08029914 @ =gUnknown_02024C07
+ ldr r0, _08029914 @ =gPlayerMonIndex
ldrb r5, [r0]
ldr r0, _08029918 @ =gBitTable
mov r12, r0
@@ -55470,10 +55470,10 @@ _080298F6:
pop {r0}
bx r0
.align 2, 0
-_08029908: .4byte gUnknown_02024C08
+_08029908: .4byte gEnemyMonIndex
_0802990C: .4byte gUnknown_02024A68
_08029910: .4byte gUnknown_02024C10
-_08029914: .4byte gUnknown_02024C07
+_08029914: .4byte gPlayerMonIndex
_08029918: .4byte gBitTable
_0802991C: .4byte gUnknown_02024C0C
thumb_func_end atkC2_selectnexttarget
@@ -55488,7 +55488,7 @@ atkC3_setfutureattack: @ 8029920
sub sp, 0x10
ldr r0, _08029958 @ =gUnknown_02024DBC
mov r8, r0
- ldr r7, _0802995C @ =gUnknown_02024C08
+ ldr r7, _0802995C @ =gEnemyMonIndex
ldrb r1, [r7]
adds r0, r1, r0
ldrb r6, [r0]
@@ -55510,7 +55510,7 @@ atkC3_setfutureattack: @ 8029920
b _08029A2E
.align 2, 0
_08029958: .4byte gUnknown_02024DBC
-_0802995C: .4byte gUnknown_02024C08
+_0802995C: .4byte gEnemyMonIndex
_08029960: .4byte gUnknown_02024C10
_08029964:
lsls r1, 1
@@ -55525,7 +55525,7 @@ _08029964:
adds r0, 0x4
ldrb r4, [r7]
adds r0, r4
- ldr r5, _08029A08 @ =gUnknown_02024C07
+ ldr r5, _08029A08 @ =gPlayerMonIndex
ldrb r1, [r5]
strb r1, [r0]
ldrb r0, [r7]
@@ -55593,7 +55593,7 @@ _080299F2:
b _08029A26
.align 2, 0
_08029A04: .4byte gUnknown_02024BE6
-_08029A08: .4byte gUnknown_02024C07
+_08029A08: .4byte gPlayerMonIndex
_08029A0C: .4byte gUnknown_02024C7A
_08029A10: .4byte gBattleMons
_08029A14: .4byte gUnknown_02024D28
@@ -55628,7 +55628,7 @@ atkC4_802B910: @ 8029A48
mov r7, r9
mov r6, r8
push {r6,r7}
- ldr r0, _08029A8C @ =gUnknown_02024C07
+ ldr r0, _08029A8C @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_side_get_owner
lsls r0, 24
@@ -55638,7 +55638,7 @@ atkC4_802B910: @ 8029A48
ldr r7, _08029A94 @ =gPlayerParty
_08029A62:
ldr r2, _08029A98 @ =gBattleMons
- ldr r0, _08029A9C @ =gUnknown_02024C08
+ ldr r0, _08029A9C @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -55658,11 +55658,11 @@ _08029A62:
ldrb r0, [r2, 0x4]
b _08029C40
.align 2, 0
-_08029A8C: .4byte gUnknown_02024C07
+_08029A8C: .4byte gPlayerMonIndex
_08029A90: .4byte gEnemyParty
_08029A94: .4byte gPlayerParty
_08029A98: .4byte gBattleMons
-_08029A9C: .4byte gUnknown_02024C08
+_08029A9C: .4byte gEnemyMonIndex
_08029AA0: .4byte gUnknown_02024C10
_08029AA4:
ldr r6, _08029BE0 @ =gUnknown_02024D1E
@@ -55725,7 +55725,7 @@ _08029B08:
strb r0, [r1]
movs r0, 0x4
strb r0, [r1, 0x1]
- ldr r6, _08029BE8 @ =gUnknown_02024C07
+ ldr r6, _08029BE8 @ =gPlayerMonIndex
ldrb r0, [r6]
strb r0, [r1, 0x2]
strb r2, [r1, 0x3]
@@ -55778,7 +55778,7 @@ _08029B08:
muls r0, r1
str r0, [r2]
ldr r3, _08029C00 @ =gBattleMons
- ldr r1, _08029C04 @ =gUnknown_02024C08
+ ldr r1, _08029C04 @ =gEnemyMonIndex
ldrb r2, [r1]
movs r1, 0x58
muls r1, r2
@@ -55820,14 +55820,14 @@ _08029BD4:
.align 2, 0
_08029BE0: .4byte gUnknown_02024D1E
_08029BE4: .4byte gUnknown_030041C0
-_08029BE8: .4byte gUnknown_02024C07
+_08029BE8: .4byte gPlayerMonIndex
_08029BEC: .4byte gUnknown_02024C10
_08029BF0: .4byte gBattleMoveDamage
_08029BF4: .4byte gBaseStats
_08029BF8: .4byte gBattleMoves
_08029BFC: .4byte gUnknown_02024BE6
_08029C00: .4byte gBattleMons
-_08029C04: .4byte gUnknown_02024C08
+_08029C04: .4byte gEnemyMonIndex
_08029C08: .4byte gUnknown_02024D28
_08029C0C:
mov r0, r8
@@ -55895,7 +55895,7 @@ _08029C70:
bne _08029CC4
_08029C7C:
ldr r2, _08029C90 @ =gUnknown_02024C98
- ldr r0, _08029C94 @ =gUnknown_02024C07
+ ldr r0, _08029C94 @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r1, 2
adds r1, r2
@@ -55905,10 +55905,10 @@ _08029C7C:
.align 2, 0
_08029C8C: .4byte 0x00000123
_08029C90: .4byte gUnknown_02024C98
-_08029C94: .4byte gUnknown_02024C07
+_08029C94: .4byte gPlayerMonIndex
_08029C98:
ldr r2, _08029CA8 @ =gUnknown_02024C98
- ldr r0, _08029CAC @ =gUnknown_02024C07
+ ldr r0, _08029CAC @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r1, 2
adds r1, r2
@@ -55917,10 +55917,10 @@ _08029C98:
b _08029CC0
.align 2, 0
_08029CA8: .4byte gUnknown_02024C98
-_08029CAC: .4byte gUnknown_02024C07
+_08029CAC: .4byte gPlayerMonIndex
_08029CB0:
ldr r2, _08029CD0 @ =gUnknown_02024C98
- ldr r0, _08029CD4 @ =gUnknown_02024C07
+ ldr r0, _08029CD4 @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r1, 2
adds r1, r2
@@ -55939,7 +55939,7 @@ _08029CC4:
bx r0
.align 2, 0
_08029CD0: .4byte gUnknown_02024C98
-_08029CD4: .4byte gUnknown_02024C07
+_08029CD4: .4byte gPlayerMonIndex
_08029CD8: .4byte gUnknown_02024C10
thumb_func_end atkC5_hidepreattack
@@ -55966,7 +55966,7 @@ _08029CF4:
bne _08029D4E
_08029D00:
ldr r2, _08029D18 @ =gUnknown_02024C98
- ldr r0, _08029D1C @ =gUnknown_02024C07
+ ldr r0, _08029D1C @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r1, 2
adds r1, r2
@@ -55977,10 +55977,10 @@ _08029D00:
.align 2, 0
_08029D14: .4byte 0x00000123
_08029D18: .4byte gUnknown_02024C98
-_08029D1C: .4byte gUnknown_02024C07
+_08029D1C: .4byte gPlayerMonIndex
_08029D20:
ldr r2, _08029D34 @ =gUnknown_02024C98
- ldr r0, _08029D38 @ =gUnknown_02024C07
+ ldr r0, _08029D38 @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r1, 2
adds r1, r2
@@ -55990,10 +55990,10 @@ _08029D20:
b _08029D4A
.align 2, 0
_08029D34: .4byte gUnknown_02024C98
-_08029D38: .4byte gUnknown_02024C07
+_08029D38: .4byte gPlayerMonIndex
_08029D3C:
ldr r2, _08029D5C @ =gUnknown_02024C98
- ldr r0, _08029D60 @ =gUnknown_02024C07
+ ldr r0, _08029D60 @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r1, 2
adds r1, r2
@@ -56011,7 +56011,7 @@ _08029D4E:
bx r0
.align 2, 0
_08029D5C: .4byte gUnknown_02024C98
-_08029D60: .4byte gUnknown_02024C07
+_08029D60: .4byte gPlayerMonIndex
_08029D64: .4byte 0xfffbffff
_08029D68: .4byte gUnknown_02024C10
thumb_func_end atkC6_unhidepostattack
@@ -56027,7 +56027,7 @@ atkC7_setminimize: @ 8029D6C
cmp r0, 0
beq _08029D90
ldr r2, _08029DA0 @ =gUnknown_02024C98
- ldr r0, _08029DA4 @ =gUnknown_02024C07
+ ldr r0, _08029DA4 @ =gPlayerMonIndex
ldrb r1, [r0]
lsls r1, 2
adds r1, r2
@@ -56046,7 +56046,7 @@ _08029D90:
.align 2, 0
_08029D9C: .4byte gUnknown_02024C6C
_08029DA0: .4byte gUnknown_02024C98
-_08029DA4: .4byte gUnknown_02024C07
+_08029DA4: .4byte gPlayerMonIndex
_08029DA8: .4byte gUnknown_02024C10
thumb_func_end atkC7_setminimize
@@ -56098,7 +56098,7 @@ _08029E00: .4byte gUnknown_02024C10
atkC9_jumpifattackandspecialattackcannotfall: @ 8029E04
push {r4,lr}
ldr r2, _08029E48 @ =gBattleMons
- ldr r0, _08029E4C @ =gUnknown_02024C08
+ ldr r0, _08029E4C @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -56132,12 +56132,12 @@ atkC9_jumpifattackandspecialattackcannotfall: @ 8029E04
b _08029E84
.align 2, 0
_08029E48: .4byte gBattleMons
-_08029E4C: .4byte gUnknown_02024C08
+_08029E4C: .4byte gEnemyMonIndex
_08029E50: .4byte gUnknown_02024D1E
_08029E54: .4byte gUnknown_02024C10
_08029E58:
ldr r4, _08029E8C @ =gUnknown_02024A60
- ldr r0, _08029E90 @ =gUnknown_02024C07
+ ldr r0, _08029E90 @ =gPlayerMonIndex
ldrb r0, [r0]
strb r0, [r4]
ldr r2, _08029E94 @ =gBattleMoveDamage
@@ -56162,7 +56162,7 @@ _08029E84:
bx r0
.align 2, 0
_08029E8C: .4byte gUnknown_02024A60
-_08029E90: .4byte gUnknown_02024C07
+_08029E90: .4byte gPlayerMonIndex
_08029E94: .4byte gBattleMoveDamage
_08029E98: .4byte 0x00007fff
_08029E9C: .4byte gUnknown_02024C10
@@ -56171,7 +56171,7 @@ _08029E9C: .4byte gUnknown_02024C10
thumb_func_start atkCA_setforcedtarget
atkCA_setforcedtarget: @ 8029EA0
push {r4,r5,lr}
- ldr r4, _08029EE0 @ =gUnknown_02024C07
+ ldr r4, _08029EE0 @ =gPlayerMonIndex
ldrb r0, [r4]
bl battle_side_get_owner
ldr r5, _08029EE4 @ =gUnknown_02024C80
@@ -56201,7 +56201,7 @@ atkCA_setforcedtarget: @ 8029EA0
pop {r0}
bx r0
.align 2, 0
-_08029EE0: .4byte gUnknown_02024C07
+_08029EE0: .4byte gPlayerMonIndex
_08029EE4: .4byte gUnknown_02024C80
_08029EE8: .4byte gUnknown_02024C10
thumb_func_end atkCA_setforcedtarget
@@ -56210,7 +56210,7 @@ _08029EE8: .4byte gUnknown_02024C10
atkCB_setcharge: @ 8029EEC
push {r4,lr}
ldr r0, _08029F40 @ =gUnknown_02024C98
- ldr r3, _08029F44 @ =gUnknown_02024C07
+ ldr r3, _08029F44 @ =gPlayerMonIndex
ldrb r1, [r3]
lsls r1, 2
adds r1, r0
@@ -56252,7 +56252,7 @@ atkCB_setcharge: @ 8029EEC
bx r0
.align 2, 0
_08029F40: .4byte gUnknown_02024C98
-_08029F44: .4byte gUnknown_02024C07
+_08029F44: .4byte gPlayerMonIndex
_08029F48: .4byte gUnknown_02024CA8
_08029F4C: .4byte gUnknown_02024C10
thumb_func_end atkCB_setcharge
@@ -56276,7 +56276,7 @@ atkCC_callterrainattack: @ 8029F50
ldrh r0, [r4]
movs r1, 0
bl sub_801B5C0
- ldr r1, _08029FB4 @ =gUnknown_02024C08
+ ldr r1, _08029FB4 @ =gEnemyMonIndex
strb r0, [r1]
ldr r3, _08029FB8 @ =gUnknown_081D6BBC
ldr r2, _08029FBC @ =gBattleMoves
@@ -56303,7 +56303,7 @@ _08029FA4: .4byte 0xfffffbff
_08029FA8: .4byte gUnknown_02024BE6
_08029FAC: .4byte gNaturePowerMoves
_08029FB0: .4byte gBattleTerrain
-_08029FB4: .4byte gUnknown_02024C08
+_08029FB4: .4byte gEnemyMonIndex
_08029FB8: .4byte gUnknown_081D6BBC
_08029FBC: .4byte gBattleMoves
_08029FC0: .4byte gUnknown_02024C10
@@ -56314,7 +56314,7 @@ atkCD_cureifburnedparalysedorpoisoned: @ 8029FC4
push {r4-r6,lr}
sub sp, 0x4
ldr r1, _0802A010 @ =gBattleMons
- ldr r3, _0802A014 @ =gUnknown_02024C07
+ ldr r3, _0802A014 @ =gPlayerMonIndex
ldrb r0, [r3]
movs r6, 0x58
muls r0, r6
@@ -56349,7 +56349,7 @@ atkCD_cureifburnedparalysedorpoisoned: @ 8029FC4
b _0802A03A
.align 2, 0
_0802A010: .4byte gBattleMons
-_0802A014: .4byte gUnknown_02024C07
+_0802A014: .4byte gPlayerMonIndex
_0802A018: .4byte gUnknown_02024C10
_0802A01C: .4byte gUnknown_02024A60
_0802A020:
@@ -56379,7 +56379,7 @@ _0802A044: .4byte gUnknown_02024C10
atkCE_settorment: @ 802A048
push {lr}
ldr r1, _0802A080 @ =gBattleMons
- ldr r0, _0802A084 @ =gUnknown_02024C08
+ ldr r0, _0802A084 @ =gEnemyMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -56406,7 +56406,7 @@ atkCE_settorment: @ 802A048
b _0802A098
.align 2, 0
_0802A080: .4byte gBattleMons
-_0802A084: .4byte gUnknown_02024C08
+_0802A084: .4byte gEnemyMonIndex
_0802A088: .4byte gUnknown_02024C10
_0802A08C:
orrs r1, r2
@@ -56426,7 +56426,7 @@ _0802A09C: .4byte gUnknown_02024C10
atkCF_jumpifnodamage: @ 802A0A0
push {lr}
ldr r2, _0802A0CC @ =gUnknown_02024D28
- ldr r0, _0802A0D0 @ =gUnknown_02024C07
+ ldr r0, _0802A0D0 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r1, r0, 4
adds r0, r2, 0x4
@@ -56448,7 +56448,7 @@ _0802A0C0:
b _0802A0F2
.align 2, 0
_0802A0CC: .4byte gUnknown_02024D28
-_0802A0D0: .4byte gUnknown_02024C07
+_0802A0D0: .4byte gPlayerMonIndex
_0802A0D4: .4byte gUnknown_02024C10
_0802A0D8:
ldr r3, _0802A0F8 @ =gUnknown_02024C10
@@ -56475,7 +56475,7 @@ _0802A0F8: .4byte gUnknown_02024C10
atkD0_settaunt: @ 802A0FC
push {r4,lr}
ldr r4, _0802A140 @ =gUnknown_02024CA8
- ldr r3, _0802A144 @ =gUnknown_02024C08
+ ldr r3, _0802A144 @ =gEnemyMonIndex
ldrb r0, [r3]
lsls r1, r0, 3
subs r1, r0
@@ -56509,7 +56509,7 @@ atkD0_settaunt: @ 802A0FC
b _0802A166
.align 2, 0
_0802A140: .4byte gUnknown_02024CA8
-_0802A144: .4byte gUnknown_02024C08
+_0802A144: .4byte gEnemyMonIndex
_0802A148: .4byte gUnknown_02024C10
_0802A14C:
ldr r3, _0802A16C @ =gUnknown_02024C10
@@ -56536,7 +56536,7 @@ _0802A16C: .4byte gUnknown_02024C10
thumb_func_start sub_802A170
sub_802A170: @ 802A170
push {r4,lr}
- ldr r4, _0802A1D8 @ =gUnknown_02024C07
+ ldr r4, _0802A1D8 @ =gPlayerMonIndex
ldrb r0, [r4]
bl battle_get_per_side_status
movs r1, 0x2
@@ -56544,7 +56544,7 @@ sub_802A170: @ 802A170
lsls r0, 24
lsrs r0, 24
bl battle_get_side_with_given_state
- ldr r3, _0802A1DC @ =gUnknown_02024C08
+ ldr r3, _0802A1DC @ =gEnemyMonIndex
strb r0, [r3]
ldr r0, _0802A1E0 @ =gBattleTypeFlags
ldrh r1, [r0]
@@ -56585,8 +56585,8 @@ sub_802A170: @ 802A170
str r0, [r1]
b _0802A20E
.align 2, 0
-_0802A1D8: .4byte gUnknown_02024C07
-_0802A1DC: .4byte gUnknown_02024C08
+_0802A1D8: .4byte gPlayerMonIndex
+_0802A1DC: .4byte gEnemyMonIndex
_0802A1E0: .4byte gBattleTypeFlags
_0802A1E4: .4byte gUnknown_02024C0C
_0802A1E8: .4byte gBitTable
@@ -56622,7 +56622,7 @@ sub_802A218: @ 802A218
mov r5, r8
push {r5-r7}
sub sp, 0x4
- ldr r0, _0802A30C @ =gUnknown_02024C07
+ ldr r0, _0802A30C @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_side_get_owner
lsls r0, 24
@@ -56642,7 +56642,7 @@ sub_802A218: @ 802A218
cmp r1, r0
bne _0802A2EE
_0802A24C:
- ldr r4, _0802A30C @ =gUnknown_02024C07
+ ldr r4, _0802A30C @ =gPlayerMonIndex
ldrb r0, [r4]
bl battle_side_get_owner
lsls r0, 24
@@ -56678,7 +56678,7 @@ _0802A24C:
_0802A290:
ldr r0, _0802A328 @ =gBattleMons
mov r9, r0
- ldr r1, _0802A30C @ =gUnknown_02024C07
+ ldr r1, _0802A30C @ =gPlayerMonIndex
ldrb r4, [r1]
movs r2, 0x58
mov r8, r2
@@ -56690,7 +56690,7 @@ _0802A290:
adds r1, r3, 0
cmp r1, 0
bne _0802A2BE
- ldr r0, _0802A32C @ =gUnknown_02024C08
+ ldr r0, _0802A32C @ =gEnemyMonIndex
ldrb r0, [r0]
mov r2, r8
muls r2, r0
@@ -56702,7 +56702,7 @@ _0802A290:
_0802A2BE:
cmp r1, 0xAF
beq _0802A2EE
- ldr r7, _0802A32C @ =gUnknown_02024C08
+ ldr r7, _0802A32C @ =gEnemyMonIndex
ldrb r0, [r7]
mov r1, r8
muls r1, r0
@@ -56740,7 +56740,7 @@ _0802A2EE:
str r1, [r3]
b _0802A49A
.align 2, 0
-_0802A30C: .4byte gUnknown_02024C07
+_0802A30C: .4byte gPlayerMonIndex
_0802A310: .4byte gBattleTypeFlags
_0802A314: .4byte 0x00000902
_0802A318: .4byte gTrainerBattleOpponent
@@ -56748,7 +56748,7 @@ _0802A31C: .4byte gUnknown_02024DBC
_0802A320: .4byte gBitTable
_0802A324: .4byte gUnknown_02024A6A
_0802A328: .4byte gBattleMons
-_0802A32C: .4byte gUnknown_02024C08
+_0802A32C: .4byte gEnemyMonIndex
_0802A330: .4byte gUnknown_02024C10
_0802A334:
adds r0, r2, 0
@@ -56783,7 +56783,7 @@ _0802A36C:
ldrh r5, [r5, 0x2E]
mov r10, r5
strh r1, [r6]
- ldr r3, _0802A45C @ =gUnknown_02024C07
+ ldr r3, _0802A45C @ =gPlayerMonIndex
ldrb r0, [r3]
mov r1, r8
muls r1, r0
@@ -56799,7 +56799,7 @@ _0802A36C:
mov r3, r10
strh r3, [r0, 0x2E]
ldr r5, _0802A460 @ =gUnknown_02024A60
- ldr r1, _0802A45C @ =gUnknown_02024C07
+ ldr r1, _0802A45C @ =gPlayerMonIndex
ldrb r0, [r1]
strb r0, [r5]
str r6, [sp]
@@ -56808,7 +56808,7 @@ _0802A36C:
movs r2, 0
movs r3, 0x2
bl dp01_build_cmdbuf_x02_a_b_varargs
- ldr r2, _0802A45C @ =gUnknown_02024C07
+ ldr r2, _0802A45C @ =gPlayerMonIndex
ldrb r0, [r2]
bl dp01_battle_side_mark_buffer_for_execution
ldrb r0, [r7]
@@ -56844,7 +56844,7 @@ _0802A36C:
adds r0, r4
movs r3, 0
strb r3, [r0]
- ldr r3, _0802A45C @ =gUnknown_02024C07
+ ldr r3, _0802A45C @ =gPlayerMonIndex
ldrb r0, [r3]
lsls r0, 1
adds r0, r2
@@ -56893,7 +56893,7 @@ _0802A36C:
b _0802A498
.align 2, 0
_0802A458: .4byte 0x020160f0
-_0802A45C: .4byte gUnknown_02024C07
+_0802A45C: .4byte gPlayerMonIndex
_0802A460: .4byte gUnknown_02024A60
_0802A464: .4byte 0xfffe9f10
_0802A468: .4byte 0x000160e8
@@ -56934,7 +56934,7 @@ _0802A4AC: .4byte gUnknown_02024D1E
sub_802A4B0: @ 802A4B0
push {r4,lr}
ldr r3, _0802A4F0 @ =gBattleMons
- ldr r4, _0802A4F4 @ =gUnknown_02024C08
+ ldr r4, _0802A4F4 @ =gEnemyMonIndex
ldrb r0, [r4]
movs r2, 0x58
muls r0, r2
@@ -56946,7 +56946,7 @@ sub_802A4B0: @ 802A4B0
beq _0802A504
cmp r0, 0x19
beq _0802A504
- ldr r0, _0802A4F8 @ =gUnknown_02024C07
+ ldr r0, _0802A4F8 @ =gPlayerMonIndex
ldrb r0, [r0]
muls r0, r2
adds r0, r3
@@ -56966,8 +56966,8 @@ sub_802A4B0: @ 802A4B0
b _0802A51E
.align 2, 0
_0802A4F0: .4byte gBattleMons
-_0802A4F4: .4byte gUnknown_02024C08
-_0802A4F8: .4byte gUnknown_02024C07
+_0802A4F4: .4byte gEnemyMonIndex
+_0802A4F8: .4byte gPlayerMonIndex
_0802A4FC: .4byte byte_2024C06
_0802A500: .4byte gUnknown_02024C10
_0802A504:
@@ -57007,7 +57007,7 @@ atkD4_802C408: @ 802A528
_0802A53C: .4byte gUnknown_02024C10
_0802A540:
ldr r1, _0802A56C @ =gUnknown_02024DBC
- ldr r4, _0802A570 @ =gUnknown_02024C07
+ ldr r4, _0802A570 @ =gPlayerMonIndex
adds r0, r1, 0
adds r0, 0x20
ldrb r5, [r4]
@@ -57030,7 +57030,7 @@ _0802A540:
b _0802A5F2
.align 2, 0
_0802A56C: .4byte gUnknown_02024DBC
-_0802A570: .4byte gUnknown_02024C07
+_0802A570: .4byte gPlayerMonIndex
_0802A574: .4byte gUnknown_02024A6A
_0802A578:
ldr r1, _0802A5DC @ =gUnknown_030041C0
@@ -57038,7 +57038,7 @@ _0802A578:
strb r0, [r1]
movs r0, 0x4
strb r0, [r1, 0x1]
- ldr r4, _0802A5E0 @ =gUnknown_02024C08
+ ldr r4, _0802A5E0 @ =gEnemyMonIndex
ldrb r0, [r4]
strb r0, [r1, 0x2]
ldr r0, _0802A5E4 @ =gUnknown_02024DBC
@@ -57087,7 +57087,7 @@ _0802A5C4:
b _0802A5F4
.align 2, 0
_0802A5DC: .4byte gUnknown_030041C0
-_0802A5E0: .4byte gUnknown_02024C08
+_0802A5E0: .4byte gEnemyMonIndex
_0802A5E4: .4byte gUnknown_02024DBC
_0802A5E8: .4byte gBattleMoveDamage
_0802A5EC: .4byte gBattleMons
@@ -57105,7 +57105,7 @@ _0802A5F4:
sub_802A5FC: @ 802A5FC
push {lr}
ldr r1, _0802A634 @ =gUnknown_02024C98
- ldr r0, _0802A638 @ =gUnknown_02024C07
+ ldr r0, _0802A638 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 2
adds r2, r0, r1
@@ -57132,7 +57132,7 @@ sub_802A5FC: @ 802A5FC
b _0802A64C
.align 2, 0
_0802A634: .4byte gUnknown_02024C98
-_0802A638: .4byte gUnknown_02024C07
+_0802A638: .4byte gPlayerMonIndex
_0802A63C: .4byte gUnknown_02024C10
_0802A640:
orrs r1, r3
@@ -57152,7 +57152,7 @@ _0802A650: .4byte gUnknown_02024C10
atkD6_doubledamagedealtifdamaged: @ 802A654
push {lr}
ldr r3, _0802A6A4 @ =gUnknown_02024D28
- ldr r0, _0802A6A8 @ =gUnknown_02024C07
+ ldr r0, _0802A6A8 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r2, r0, 4
adds r0, r3, 0x4
@@ -57161,7 +57161,7 @@ atkD6_doubledamagedealtifdamaged: @ 802A654
cmp r0, 0
beq _0802A674
adds r0, r2, r3
- ldr r1, _0802A6AC @ =gUnknown_02024C08
+ ldr r1, _0802A6AC @ =gEnemyMonIndex
ldrb r0, [r0, 0xC]
ldrb r1, [r1]
cmp r0, r1
@@ -57174,7 +57174,7 @@ _0802A674:
cmp r0, 0
beq _0802A696
adds r0, r2, r3
- ldr r1, _0802A6AC @ =gUnknown_02024C08
+ ldr r1, _0802A6AC @ =gEnemyMonIndex
ldrb r0, [r0, 0xD]
ldrb r1, [r1]
cmp r0, r1
@@ -57194,8 +57194,8 @@ _0802A696:
bx r0
.align 2, 0
_0802A6A4: .4byte gUnknown_02024D28
-_0802A6A8: .4byte gUnknown_02024C07
-_0802A6AC: .4byte gUnknown_02024C08
+_0802A6A8: .4byte gPlayerMonIndex
+_0802A6AC: .4byte gEnemyMonIndex
_0802A6B0: .4byte 0x02000000
_0802A6B4: .4byte 0x0001601f
_0802A6B8: .4byte gUnknown_02024C10
@@ -57205,7 +57205,7 @@ _0802A6B8: .4byte gUnknown_02024C10
sub_802A6BC: @ 802A6BC
push {r4,lr}
ldr r1, _0802A700 @ =gUnknown_02024C98
- ldr r0, _0802A704 @ =gUnknown_02024C08
+ ldr r0, _0802A704 @ =gEnemyMonIndex
ldrb r3, [r0]
lsls r0, r3, 2
adds r4, r0, r1
@@ -57240,7 +57240,7 @@ _0802A6E4:
b _0802A720
.align 2, 0
_0802A700: .4byte gUnknown_02024C98
-_0802A704: .4byte gUnknown_02024C08
+_0802A704: .4byte gEnemyMonIndex
_0802A708: .4byte gBattleMons
_0802A70C: .4byte gUnknown_02024C10
_0802A710:
@@ -57264,12 +57264,12 @@ _0802A728: .4byte gUnknown_02024C10
atkD8_setdamagetohealthdifference: @ 802A72C
push {lr}
ldr r2, _0802A768 @ =gBattleMons
- ldr r0, _0802A76C @ =gUnknown_02024C08
+ ldr r0, _0802A76C @ =gEnemyMonIndex
ldrb r0, [r0]
movs r1, 0x58
muls r0, r1
adds r3, r0, r2
- ldr r0, _0802A770 @ =gUnknown_02024C07
+ ldr r0, _0802A770 @ =gPlayerMonIndex
ldrb r0, [r0]
muls r0, r1
adds r1, r0, r2
@@ -57293,8 +57293,8 @@ atkD8_setdamagetohealthdifference: @ 802A72C
b _0802A78A
.align 2, 0
_0802A768: .4byte gBattleMons
-_0802A76C: .4byte gUnknown_02024C08
-_0802A770: .4byte gUnknown_02024C07
+_0802A76C: .4byte gEnemyMonIndex
+_0802A770: .4byte gPlayerMonIndex
_0802A774: .4byte gUnknown_02024C10
_0802A778:
ldr r2, _0802A790 @ =gBattleMoveDamage
@@ -57330,7 +57330,7 @@ atkD9_scaledamagebyhealthratio: @ 802A798
adds r0, r2
ldrb r3, [r0, 0x1]
ldr r2, _0802A7F0 @ =gBattleMons
- ldr r0, _0802A7F4 @ =gUnknown_02024C07
+ ldr r0, _0802A7F4 @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r1, r0
@@ -57358,7 +57358,7 @@ _0802A7E4: .4byte gUnknown_02024DEC
_0802A7E8: .4byte gBattleMoves
_0802A7EC: .4byte gUnknown_02024BE6
_0802A7F0: .4byte gBattleMons
-_0802A7F4: .4byte gUnknown_02024C07
+_0802A7F4: .4byte gPlayerMonIndex
_0802A7F8: .4byte gUnknown_02024C10
thumb_func_end atkD9_scaledamagebyhealthratio
@@ -57366,7 +57366,7 @@ _0802A7F8: .4byte gUnknown_02024C10
atkDA_abilityswap: @ 802A7FC
push {r4-r6,lr}
ldr r5, _0802A860 @ =gBattleMons
- ldr r0, _0802A864 @ =gUnknown_02024C07
+ ldr r0, _0802A864 @ =gPlayerMonIndex
ldrb r0, [r0]
movs r4, 0x58
muls r0, r4
@@ -57376,7 +57376,7 @@ atkDA_abilityswap: @ 802A7FC
ldrb r1, [r2]
cmp r1, 0
bne _0802A824
- ldr r0, _0802A868 @ =gUnknown_02024C08
+ ldr r0, _0802A868 @ =gEnemyMonIndex
ldrb r0, [r0]
muls r0, r4
adds r0, r5
@@ -57387,7 +57387,7 @@ atkDA_abilityswap: @ 802A7FC
_0802A824:
cmp r1, 0x19
beq _0802A844
- ldr r6, _0802A868 @ =gUnknown_02024C08
+ ldr r6, _0802A868 @ =gEnemyMonIndex
ldrb r0, [r6]
muls r0, r4
adds r0, r5
@@ -57418,8 +57418,8 @@ _0802A844:
b _0802A88A
.align 2, 0
_0802A860: .4byte gBattleMons
-_0802A864: .4byte gUnknown_02024C07
-_0802A868: .4byte gUnknown_02024C08
+_0802A864: .4byte gPlayerMonIndex
+_0802A868: .4byte gEnemyMonIndex
_0802A86C: .4byte gBattleMoveFlags
_0802A870: .4byte gUnknown_02024C10
_0802A874:
@@ -57451,7 +57451,7 @@ atkDB_imprisoneffect: @ 802A894
movs r0, 0
mov r8, r0
ldr r1, _0802A8B8 @ =gUnknown_02024C98
- ldr r0, _0802A8BC @ =gUnknown_02024C07
+ ldr r0, _0802A8BC @ =gPlayerMonIndex
ldrb r2, [r0]
lsls r0, r2, 2
adds r0, r1
@@ -57464,7 +57464,7 @@ atkDB_imprisoneffect: @ 802A894
b _0802A95E
.align 2, 0
_0802A8B8: .4byte gUnknown_02024C98
-_0802A8BC: .4byte gUnknown_02024C07
+_0802A8BC: .4byte gPlayerMonIndex
_0802A8C0:
ldr r0, _0802A8E0 @ =gUnknown_02024C98
mov r2, r9
@@ -57497,7 +57497,7 @@ _0802A8F2:
cmp r8, r0
beq _0802A948
movs r4, 0
- ldr r7, _0802A984 @ =gUnknown_02024C07
+ ldr r7, _0802A984 @ =gPlayerMonIndex
mov r9, r7
ldr r0, _0802A988 @ =gBattleMons
mov r12, r0
@@ -57573,7 +57573,7 @@ _0802A978:
pop {r0}
bx r0
.align 2, 0
-_0802A984: .4byte gUnknown_02024C07
+_0802A984: .4byte gPlayerMonIndex
_0802A988: .4byte gBattleMons
_0802A98C: .4byte gUnknown_02024A68
_0802A990: .4byte gUnknown_02024C10
@@ -57583,7 +57583,7 @@ _0802A990: .4byte gUnknown_02024C10
atkDC_setgrudge: @ 802A994
push {lr}
ldr r1, _0802A9CC @ =gUnknown_02024C98
- ldr r0, _0802A9D0 @ =gUnknown_02024C07
+ ldr r0, _0802A9D0 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 2
adds r2, r0, r1
@@ -57610,7 +57610,7 @@ atkDC_setgrudge: @ 802A994
b _0802A9E4
.align 2, 0
_0802A9CC: .4byte gUnknown_02024C98
-_0802A9D0: .4byte gUnknown_02024C07
+_0802A9D0: .4byte gPlayerMonIndex
_0802A9D4: .4byte gUnknown_02024C10
_0802A9D8:
orrs r1, r3
@@ -57643,7 +57643,7 @@ atkDD_weightdamagecalculation: @ 802A9EC
adds r7, r1, 0
adds r4, r6, 0
_0802AA08:
- ldr r0, _0802AA5C @ =gUnknown_02024C08
+ ldr r0, _0802AA5C @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -57682,7 +57682,7 @@ _0802AA36:
_0802AA50: .4byte gWeightDamage
_0802AA54: .4byte 0x0000ffff
_0802AA58: .4byte gBattleMons
-_0802AA5C: .4byte gUnknown_02024C08
+_0802AA5C: .4byte gEnemyMonIndex
_0802AA60: .4byte gUnknown_02024DEC
_0802AA64:
ldr r1, _0802AA7C @ =gUnknown_02024DEC
@@ -57713,7 +57713,7 @@ atkDE_asistattackselect: @ 802AA84
sub sp, 0x8
movs r0, 0
mov r10, r0
- ldr r0, _0802AB9C @ =gUnknown_02024C07
+ ldr r0, _0802AB9C @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_get_per_side_status
movs r1, 0x1
@@ -57728,7 +57728,7 @@ _0802AAAC:
movs r2, 0
_0802AAAE:
ldr r1, _0802ABA8 @ =gUnknown_02024A6A
- ldr r0, _0802AB9C @ =gUnknown_02024C07
+ ldr r0, _0802AB9C @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 1
adds r0, r1
@@ -57838,7 +57838,7 @@ _0802AB54:
ldrh r0, [r4]
movs r1, 0
bl sub_801B5C0
- ldr r1, _0802ABC4 @ =gUnknown_02024C08
+ ldr r1, _0802ABC4 @ =gEnemyMonIndex
strb r0, [r1]
ldr r1, _0802ABC8 @ =gUnknown_02024C10
ldr r0, [r1]
@@ -57846,7 +57846,7 @@ _0802AB54:
str r0, [r1]
b _0802ABE6
.align 2, 0
-_0802AB9C: .4byte gUnknown_02024C07
+_0802AB9C: .4byte gPlayerMonIndex
_0802ABA0: .4byte gPlayerParty
_0802ABA4: .4byte gEnemyParty
_0802ABA8: .4byte gUnknown_02024A6A
@@ -57856,7 +57856,7 @@ _0802ABB4: .4byte gUnknown_081FACFE
_0802ABB8: .4byte gUnknown_02024C6C
_0802ABBC: .4byte 0xfffffbff
_0802ABC0: .4byte gUnknown_02024BEA
-_0802ABC4: .4byte gUnknown_02024C08
+_0802ABC4: .4byte gEnemyMonIndex
_0802ABC8: .4byte gUnknown_02024C10
_0802ABCC:
ldr r3, _0802ABF8 @ =gUnknown_02024C10
@@ -57888,8 +57888,8 @@ _0802ABF8: .4byte gUnknown_02024C10
thumb_func_start atkDF_setmagiccoat
atkDF_setmagiccoat: @ 802ABFC
push {lr}
- ldr r1, _0802AC44 @ =gUnknown_02024C08
- ldr r3, _0802AC48 @ =gUnknown_02024C07
+ ldr r1, _0802AC44 @ =gEnemyMonIndex
+ ldr r3, _0802AC48 @ =gPlayerMonIndex
ldrb r0, [r3]
strb r0, [r1]
ldr r2, _0802AC4C @ =gUnknown_02024D68
@@ -57924,8 +57924,8 @@ atkDF_setmagiccoat: @ 802ABFC
str r1, [r3]
b _0802AC74
.align 2, 0
-_0802AC44: .4byte gUnknown_02024C08
-_0802AC48: .4byte gUnknown_02024C07
+_0802AC44: .4byte gEnemyMonIndex
+_0802AC48: .4byte gPlayerMonIndex
_0802AC4C: .4byte gUnknown_02024D68
_0802AC50: .4byte gUnknown_02024A7E
_0802AC54: .4byte gUnknown_02024A68
@@ -57955,7 +57955,7 @@ _0802AC7C: .4byte gUnknown_02024C10
atkE0_setstealstatchange: @ 802AC80
push {lr}
ldr r2, _0802ACC4 @ =gUnknown_02024D68
- ldr r3, _0802ACC8 @ =gUnknown_02024C07
+ ldr r3, _0802ACC8 @ =gPlayerMonIndex
ldrb r1, [r3]
lsls r0, r1, 2
adds r0, r1
@@ -57988,7 +57988,7 @@ atkE0_setstealstatchange: @ 802AC80
b _0802ACEE
.align 2, 0
_0802ACC4: .4byte gUnknown_02024D68
-_0802ACC8: .4byte gUnknown_02024C07
+_0802ACC8: .4byte gPlayerMonIndex
_0802ACCC: .4byte gUnknown_02024A7E
_0802ACD0: .4byte gUnknown_02024A68
_0802ACD4: .4byte gUnknown_02024C10
@@ -58041,7 +58041,7 @@ atkE1_802CBE4: @ 802ACFC
strb r0, [r2, 0x2]
movs r0, 0xFF
strb r0, [r2, 0x3]
- ldr r2, _0802ADB0 @ =gUnknown_02024C08
+ ldr r2, _0802ADB0 @ =gEnemyMonIndex
ldr r1, _0802ADB4 @ =gUnknown_02024A68
ldrb r0, [r2]
ldrb r1, [r1]
@@ -58078,7 +58078,7 @@ _0802AD66:
cmp r0, r1
bcc _0802AD44
_0802AD7A:
- ldr r0, _0802ADB0 @ =gUnknown_02024C08
+ ldr r0, _0802ADB0 @ =gEnemyMonIndex
ldrb r0, [r0]
ldrb r2, [r2]
cmp r0, r2
@@ -58103,7 +58103,7 @@ _0802ADA0: .4byte 0x02000000
_0802ADA4: .4byte 0x000160dd
_0802ADA8: .4byte gUnknown_030041C0
_0802ADAC: .4byte gBattleMons
-_0802ADB0: .4byte gUnknown_02024C08
+_0802ADB0: .4byte gEnemyMonIndex
_0802ADB4: .4byte gUnknown_02024A68
_0802ADB8: .4byte gBitTable
_0802ADBC: .4byte gUnknown_02024C0C
@@ -58534,7 +58534,7 @@ atkE8_settypebasedhalvers: @ 802B108
cmp r0, 0xC9
bne _0802B158
ldr r1, _0802B14C @ =gUnknown_02024C98
- ldr r0, _0802B150 @ =gUnknown_02024C07
+ ldr r0, _0802B150 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 2
adds r2, r0, r1
@@ -58554,11 +58554,11 @@ atkE8_settypebasedhalvers: @ 802B108
_0802B144: .4byte gBattleMoves
_0802B148: .4byte gUnknown_02024BE6
_0802B14C: .4byte gUnknown_02024C98
-_0802B150: .4byte gUnknown_02024C07
+_0802B150: .4byte gPlayerMonIndex
_0802B154: .4byte gUnknown_02024D1E
_0802B158:
ldr r1, _0802B18C @ =gUnknown_02024C98
- ldr r0, _0802B190 @ =gUnknown_02024C07
+ ldr r0, _0802B190 @ =gPlayerMonIndex
ldrb r0, [r0]
lsls r0, 2
adds r2, r0, r1
@@ -58586,7 +58586,7 @@ _0802B180:
b _0802B1B6
.align 2, 0
_0802B18C: .4byte gUnknown_02024C98
-_0802B190: .4byte gUnknown_02024C07
+_0802B190: .4byte gPlayerMonIndex
_0802B194: .4byte gUnknown_02024D1E
_0802B198: .4byte gUnknown_02024C10
_0802B19C:
@@ -58719,7 +58719,7 @@ atkEA_recycleitem: @ 802B28C
push {r4-r7,lr}
sub sp, 0x4
ldr r7, _0802B2F0 @ =gUnknown_02024A60
- ldr r0, _0802B2F4 @ =gUnknown_02024C07
+ ldr r0, _0802B2F4 @ =gPlayerMonIndex
ldrb r0, [r0]
strb r0, [r7]
ldrb r2, [r7]
@@ -58765,7 +58765,7 @@ atkEA_recycleitem: @ 802B28C
b _0802B322
.align 2, 0
_0802B2F0: .4byte gUnknown_02024A60
-_0802B2F4: .4byte gUnknown_02024C07
+_0802B2F4: .4byte gPlayerMonIndex
_0802B2F8: .4byte 0x020160cc
_0802B2FC: .4byte gBattleMons
_0802B300: .4byte gUnknown_02024C04
@@ -58800,7 +58800,7 @@ atkEB_settypetoterrain: @ 802B330
push {r7}
ldr r0, _0802B3A0 @ =gBattleMons
mov r8, r0
- ldr r7, _0802B3A4 @ =gUnknown_02024C07
+ ldr r7, _0802B3A4 @ =gPlayerMonIndex
ldrb r0, [r7]
movs r6, 0x58
muls r0, r6
@@ -58853,7 +58853,7 @@ atkEB_settypetoterrain: @ 802B330
b _0802B3D2
.align 2, 0
_0802B3A0: .4byte gBattleMons
-_0802B3A4: .4byte gUnknown_02024C07
+_0802B3A4: .4byte gPlayerMonIndex
_0802B3A8: .4byte gTerrainToType
_0802B3AC: .4byte gBattleTerrain
_0802B3B0: .4byte gUnknown_030041C0
@@ -58885,7 +58885,7 @@ _0802B3DC: .4byte gUnknown_02024C10
thumb_func_start sub_802B3E0
sub_802B3E0: @ 802B3E0
push {r4,r5,lr}
- ldr r5, _0802B45C @ =gUnknown_02024C07
+ ldr r5, _0802B45C @ =gPlayerMonIndex
ldrb r0, [r5]
bl battle_get_per_side_status
movs r1, 0x2
@@ -58945,7 +58945,7 @@ sub_802B3E0: @ 802B3E0
strb r0, [r5]
b _0802B4AA
.align 2, 0
-_0802B45C: .4byte gUnknown_02024C07
+_0802B45C: .4byte gPlayerMonIndex
_0802B460: .4byte gUnknown_02024A60
_0802B464: .4byte gBattleTypeFlags
_0802B468: .4byte gUnknown_02024C0C
@@ -58984,10 +58984,10 @@ _0802B4B0: .4byte gUnknown_02024C10
sub_802B4B4: @ 802B4B4
push {r4,r5,lr}
ldr r1, _0802B4DC @ =gUnknown_02024C0A
- ldr r3, _0802B4E0 @ =gUnknown_02024C07
+ ldr r3, _0802B4E0 @ =gPlayerMonIndex
ldrb r0, [r3]
strb r0, [r1]
- ldr r2, _0802B4E4 @ =gUnknown_02024C08
+ ldr r2, _0802B4E4 @ =gEnemyMonIndex
lsls r0, 24
lsrs r0, 24
adds r4, r1, 0
@@ -59003,8 +59003,8 @@ sub_802B4B4: @ 802B4B4
b _0802B4FA
.align 2, 0
_0802B4DC: .4byte gUnknown_02024C0A
-_0802B4E0: .4byte gUnknown_02024C07
-_0802B4E4: .4byte gUnknown_02024C08
+_0802B4E0: .4byte gPlayerMonIndex
+_0802B4E4: .4byte gEnemyMonIndex
_0802B4E8: .4byte 0x02000000
_0802B4EC: .4byte 0x00016003
_0802B4F0:
@@ -59034,7 +59034,7 @@ _0802B518: .4byte gUnknown_02024C10
thumb_func_start sub_802B51C
sub_802B51C: @ 802B51C
push {r4,lr}
- ldr r0, _0802B56C @ =gUnknown_02024C07
+ ldr r0, _0802B56C @ =gPlayerMonIndex
ldrb r0, [r0]
bl battle_side_get_owner
movs r1, 0x1
@@ -59073,7 +59073,7 @@ _0802B544:
adds r0, r3
b _0802B598
.align 2, 0
-_0802B56C: .4byte gUnknown_02024C07
+_0802B56C: .4byte gPlayerMonIndex
_0802B570: .4byte gUnknown_02024C80
_0802B574: .4byte gUnknown_02024C7A
_0802B578: .4byte 0x0000fffe
@@ -59115,10 +59115,10 @@ sub_802B5B8: @ 802B5B8
b _0802B94E
_0802B5C6:
ldr r5, _0802B5FC @ =gUnknown_02024A60
- ldr r0, _0802B600 @ =gUnknown_02024C07
+ ldr r0, _0802B600 @ =gPlayerMonIndex
ldrb r0, [r0]
strb r0, [r5]
- ldr r6, _0802B604 @ =gUnknown_02024C08
+ ldr r6, _0802B604 @ =gEnemyMonIndex
movs r1, 0x1
eors r0, r1
strb r0, [r6]
@@ -59139,8 +59139,8 @@ _0802B5C6:
.align 2, 0
_0802B5F8: .4byte gUnknown_02024A64
_0802B5FC: .4byte gUnknown_02024A60
-_0802B600: .4byte gUnknown_02024C07
-_0802B604: .4byte gUnknown_02024C08
+_0802B600: .4byte gPlayerMonIndex
+_0802B604: .4byte gEnemyMonIndex
_0802B608: .4byte gBattleTypeFlags
_0802B60C: .4byte gUnknown_02024C10
_0802B610: .4byte gUnknown_081D9F35
@@ -59229,7 +59229,7 @@ _0802B6B0:
.4byte _0802B72E
_0802B6CC:
ldr r2, _0802B6F4 @ =gBattleMons
- ldr r0, _0802B6F8 @ =gUnknown_02024C08
+ ldr r0, _0802B6F8 @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -59250,7 +59250,7 @@ _0802B6CC:
b _0802B72E
.align 2, 0
_0802B6F4: .4byte gBattleMons
-_0802B6F8: .4byte gUnknown_02024C08
+_0802B6F8: .4byte gEnemyMonIndex
_0802B6FC:
bl sav1_map_get_light_level
lsls r0, 24
@@ -59262,7 +59262,7 @@ _0802B6FC:
b _0802B78E
_0802B70E:
ldr r2, _0802B734 @ =gBattleMons
- ldr r0, _0802B738 @ =gUnknown_02024C08
+ ldr r0, _0802B738 @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -59282,10 +59282,10 @@ _0802B72E:
b _0802B78E
.align 2, 0
_0802B734: .4byte gBattleMons
-_0802B738: .4byte gUnknown_02024C08
+_0802B738: .4byte gEnemyMonIndex
_0802B73C:
ldr r2, _0802B764 @ =gBattleMons
- ldr r0, _0802B768 @ =gUnknown_02024C08
+ ldr r0, _0802B768 @ =gEnemyMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -59305,7 +59305,7 @@ _0802B760:
b _0802B78E
.align 2, 0
_0802B764: .4byte gBattleMons
-_0802B768: .4byte gUnknown_02024C08
+_0802B768: .4byte gEnemyMonIndex
_0802B76C:
ldr r0, _0802B780 @ =gUnknown_030042E0
ldrb r0, [r0, 0x13]
@@ -59330,7 +59330,7 @@ _0802B78E:
movs r1, 0xA
bl __divsi3
ldr r5, _0802B7F8 @ =gBattleMons
- ldr r1, _0802B7FC @ =gUnknown_02024C08
+ ldr r1, _0802B7FC @ =gEnemyMonIndex
ldrb r1, [r1]
movs r7, 0x58
adds r4, r1, 0
@@ -59378,7 +59378,7 @@ _0802B7DC:
.align 2, 0
_0802B7F4: .4byte gBallCatchBonuses
_0802B7F8: .4byte gBattleMons
-_0802B7FC: .4byte gUnknown_02024C08
+_0802B7FC: .4byte gEnemyMonIndex
_0802B800: .4byte gUnknown_02024C04
_0802B804: .4byte gUnknown_030042E0
_0802B808:
@@ -59405,7 +59405,7 @@ _0802B81C:
ldr r0, _0802B86C @ =gUnknown_081D9EC2
str r0, [r1]
ldr r1, _0802B870 @ =gUnknown_02024A6A
- ldr r0, _0802B874 @ =gUnknown_02024C08
+ ldr r0, _0802B874 @ =gEnemyMonIndex
ldrb r0, [r0]
lsls r0, 1
adds r0, r1
@@ -59429,7 +59429,7 @@ _0802B864: .4byte gUnknown_02024A60
_0802B868: .4byte gUnknown_02024C10
_0802B86C: .4byte gUnknown_081D9EC2
_0802B870: .4byte gUnknown_02024A6A
-_0802B874: .4byte gUnknown_02024C08
+_0802B874: .4byte gEnemyMonIndex
_0802B878: .4byte gEnemyParty
_0802B87C: .4byte gUnknown_02024C04
_0802B880:
@@ -59482,7 +59482,7 @@ _0802B8CC:
ldr r0, _0802B924 @ =gUnknown_081D9EC2
str r0, [r1]
ldr r1, _0802B928 @ =gUnknown_02024A6A
- ldr r0, _0802B92C @ =gUnknown_02024C08
+ ldr r0, _0802B92C @ =gEnemyMonIndex
ldrb r0, [r0]
lsls r0, 1
adds r0, r1
@@ -59510,7 +59510,7 @@ _0802B91C: .4byte gUnknown_02024A60
_0802B920: .4byte gUnknown_02024C10
_0802B924: .4byte gUnknown_081D9EC2
_0802B928: .4byte gUnknown_02024A6A
-_0802B92C: .4byte gUnknown_02024C08
+_0802B92C: .4byte gEnemyMonIndex
_0802B930: .4byte gEnemyParty
_0802B934: .4byte gUnknown_02024D1E
_0802B938:
@@ -59545,7 +59545,7 @@ sub_802B960: @ 802B960
push {r5,r6}
ldr r0, _0802B9C8 @ =gUnknown_02024A6A
mov r9, r0
- ldr r5, _0802B9CC @ =gUnknown_02024C07
+ ldr r5, _0802B9CC @ =gPlayerMonIndex
ldrb r0, [r5]
movs r4, 0x1
eors r0, r4
@@ -59591,7 +59591,7 @@ sub_802B960: @ 802B960
bx r0
.align 2, 0
_0802B9C8: .4byte gUnknown_02024A6A
-_0802B9CC: .4byte gUnknown_02024C07
+_0802B9CC: .4byte gPlayerMonIndex
_0802B9D0: .4byte gEnemyParty
_0802B9D4: .4byte gUnknown_030042E0
_0802B9D8: .4byte gBattleMons
@@ -59602,7 +59602,7 @@ _0802B9DC: .4byte gUnknown_02024C10
sub_802B9E0: @ 802B9E0
push {r4-r6,lr}
ldr r4, _0802BA20 @ =gBattleMons
- ldr r6, _0802BA24 @ =gUnknown_02024C08
+ ldr r6, _0802BA24 @ =gEnemyMonIndex
ldrb r0, [r6]
movs r5, 0x58
muls r0, r5
@@ -59632,7 +59632,7 @@ sub_802B9E0: @ 802B9E0
b _0802BA82
.align 2, 0
_0802BA20: .4byte gBattleMons
-_0802BA24: .4byte gUnknown_02024C08
+_0802BA24: .4byte gEnemyMonIndex
_0802BA28: .4byte gUnknown_02024C10
_0802BA2C:
ldrb r0, [r6]
@@ -59726,7 +59726,7 @@ _0802BAC6:
cmp r0, 0
bne _0802BBC4
ldr r4, _0802BB08 @ =gBattleMons
- ldr r6, _0802BB0C @ =gUnknown_02024C08
+ ldr r6, _0802BB0C @ =gEnemyMonIndex
ldrb r0, [r6]
movs r5, 0x58
muls r0, r5
@@ -59751,7 +59751,7 @@ _0802BAC6:
.align 2, 0
_0802BB04: .4byte gPaletteFade
_0802BB08: .4byte gBattleMons
-_0802BB0C: .4byte gUnknown_02024C08
+_0802BB0C: .4byte gEnemyMonIndex
_0802BB10:
ldr r0, _0802BB7C @ =gPaletteFade
ldrb r1, [r0, 0x7]
@@ -60072,7 +60072,7 @@ _0802BD84:
b _0802BEDA
_0802BD92:
ldr r7, _0802BE38 @ =gUnknown_02024A6A
- ldr r0, _0802BE3C @ =gUnknown_02024C07
+ ldr r0, _0802BE3C @ =gPlayerMonIndex
mov r10, r0
ldrb r0, [r0]
movs r4, 0x1
@@ -60149,7 +60149,7 @@ _0802BD92:
.align 2, 0
_0802BE34: .4byte gPaletteFade
_0802BE38: .4byte gUnknown_02024A6A
-_0802BE3C: .4byte gUnknown_02024C07
+_0802BE3C: .4byte gPlayerMonIndex
_0802BE40: .4byte gEnemyParty
_0802BE44: .4byte 0x02016079
_0802BE48: .4byte sub_800F808
@@ -60167,7 +60167,7 @@ _0802BE50:
cmp r0, 0
bne _0802BEDA
ldr r2, _0802BE94 @ =gUnknown_02024A6A
- ldr r0, _0802BE98 @ =gUnknown_02024C07
+ ldr r0, _0802BE98 @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x1
eors r0, r1
@@ -60187,7 +60187,7 @@ _0802BE88: .4byte gMain
_0802BE8C: .4byte sub_800F808
_0802BE90: .4byte gPaletteFade
_0802BE94: .4byte gUnknown_02024A6A
-_0802BE98: .4byte gUnknown_02024C07
+_0802BE98: .4byte gPlayerMonIndex
_0802BE9C: .4byte gEnemyParty
_0802BEA0: .4byte 0x02016079
_0802BEA4:
@@ -60233,7 +60233,7 @@ _0802BEEC: .4byte gUnknown_02024C10
thumb_func_start sub_802BEF0
sub_802BEF0: @ 802BEF0
ldr r2, _0802BF10 @ =gBattleMons
- ldr r0, _0802BF14 @ =gUnknown_02024C07
+ ldr r0, _0802BF14 @ =gPlayerMonIndex
ldrb r1, [r0]
movs r0, 0x58
muls r1, r0
@@ -60250,7 +60250,7 @@ sub_802BEF0: @ 802BEF0
bx lr
.align 2, 0
_0802BF10: .4byte gBattleMons
-_0802BF14: .4byte gUnknown_02024C07
+_0802BF14: .4byte gPlayerMonIndex
_0802BF18: .4byte gBattleMoveDamage
_0802BF1C: .4byte gUnknown_02024C10
thumb_func_end sub_802BEF0
@@ -60258,7 +60258,7 @@ _0802BF1C: .4byte gUnknown_02024C10
thumb_func_start sub_802BF20
sub_802BF20: @ 802BF20
ldr r1, _0802BF3C @ =gBattleMons
- ldr r0, _0802BF40 @ =gUnknown_02024C07
+ ldr r0, _0802BF40 @ =gPlayerMonIndex
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -60273,7 +60273,7 @@ sub_802BF20: @ 802BF20
bx lr
.align 2, 0
_0802BF3C: .4byte gBattleMons
-_0802BF40: .4byte gUnknown_02024C07
+_0802BF40: .4byte gPlayerMonIndex
_0802BF44: .4byte gUnknown_02024C10
thumb_func_end sub_802BF20
@@ -78510,7 +78510,7 @@ _08035474:
ands r0, r1
cmp r0, 0
beq _08035494
- ldr r1, _080354EC @ =gUnknown_02024C08
+ ldr r1, _080354EC @ =gEnemyMonIndex
ldrb r0, [r6]
strb r0, [r1]
_08035494:
@@ -78526,7 +78526,7 @@ _08035494:
beq _080354CE
movs r0, 0
bl battle_get_side_with_given_state
- ldr r5, _080354EC @ =gUnknown_02024C08
+ ldr r5, _080354EC @ =gEnemyMonIndex
strb r0, [r5]
ldr r0, _080354F0 @ =gUnknown_02024C0C
ldrb r1, [r0]
@@ -78542,7 +78542,7 @@ _08035494:
bl battle_get_side_with_given_state
strb r0, [r5]
_080354CE:
- ldr r0, _080354EC @ =gUnknown_02024C08
+ ldr r0, _080354EC @ =gEnemyMonIndex
ldrb r0, [r0]
lsls r0, 8
orrs r4, r0
@@ -78555,7 +78555,7 @@ _080354E0:
b _0803558A
.align 2, 0
_080354E8: .4byte gBattleMoves
-_080354EC: .4byte gUnknown_02024C08
+_080354EC: .4byte gEnemyMonIndex
_080354F0: .4byte gUnknown_02024C0C
_080354F4: .4byte gBitTable
_080354F8:
diff --git a/constants/misc_constants.inc b/constants/misc_constants.inc
index dcb3ab287..438fed6b6 100644
--- a/constants/misc_constants.inc
+++ b/constants/misc_constants.inc
@@ -33,3 +33,13 @@
.equiv FEMALE, 1
.equiv GAME_LANGUAGE, 2
+
+ .equiv ENEMY_TYPE1, 0
+ .equiv ENEMY_TYPE2, 1
+ .equiv PLAYER_TYPE1, 2
+ .equiv PLAYER_TYPE2, 3
+ .equiv CURRENT_MOVE, 4
+
+ .equiv LESS_THAN, 0
+ .equiv GREATER_THAN, 1
+ .equiv EQUAL, 2
diff --git a/data/battle_ai_scripts.s b/data/battle_ai_scripts.s
index dce46a908..855221507 100644
--- a/data/battle_ai_scripts.s
+++ b/data/battle_ai_scripts.s
@@ -52,18 +52,18 @@ AI_CheckBadMove: @ 81DA09C
jump AI_CheckBadMove_CheckSoundproof
CheckIfVoltAbsorbCancelsElectric: @ 81DA0CE
- get_type 4
- if_type TYPE_ELECTRIC, Score_Down12
+ get_type CURRENT_MOVE
+ if_arg_equal TYPE_ELECTRIC, Score_Down12
jump AI_CheckBadMove_CheckSoundproof
CheckIfWaterAbsorbCancelsWater: @ 81DA0DB
- get_type 4
- if_type TYPE_WATER, Score_Down12
+ get_type CURRENT_MOVE
+ if_arg_equal TYPE_WATER, Score_Down12
jump AI_CheckBadMove_CheckSoundproof
CheckIfFlashFireCancelsFire: @ 81DA0E8
- get_type 4
- if_type TYPE_FIRE, Score_Down12
+ get_type CURRENT_MOVE
+ if_arg_equal TYPE_FIRE, Score_Down12
jump AI_CheckBadMove_CheckSoundproof
CheckIfWonderGuardCancelsMove: @ 81DA0F5
@@ -71,8 +71,8 @@ CheckIfWonderGuardCancelsMove: @ 81DA0F5
jump Score_Down10
CheckIfLevitateCancelsGroundMove: @ 81DA100
- get_type 4
- if_type TYPE_GROUND, Score_Down10
+ get_type CURRENT_MOVE
+ if_arg_equal TYPE_GROUND, Score_Down10
AI_CheckBadMove_CheckSoundproof: @ 81DA108
get_ability TARGET
@@ -325,10 +325,10 @@ AI_CBM_Roar: @ 81DA572
end
AI_CBM_Toxic: @ 81DA583
- get_type 0
+ get_type ENEMY_TYPE1
if_equal TYPE_STEEL, Score_Down10
if_equal TYPE_POISON, Score_Down10
- get_type 2
+ get_type PLAYER_TYPE1
if_equal TYPE_STEEL, Score_Down10
if_equal TYPE_POISON, Score_Down10
get_ability TARGET
@@ -393,9 +393,9 @@ AI_CBM_Substitute: @ 81DA641
AI_CBM_LeechSeed: @ 81DA653
if_status3 TARGET, S_LEECH_SEED, Score_Down10
- get_type 0
+ get_type ENEMY_TYPE1
if_equal TYPE_GRASS, Score_Down10
- get_type 2
+ get_type PLAYER_TYPE1
if_equal TYPE_GRASS, Score_Down10
end
@@ -754,7 +754,7 @@ AI_CV_Sleep: @ 81DAB44
jump AI_CV_Sleep_End
AI_CV_SleepEncourageSlpDamage: @ 81DAB57
- if_random 128, AI_CV_Sleep_End
+ if_random_less_than 128, AI_CV_Sleep_End
score +1
AI_CV_Sleep_End: @ 81DAB5F
@@ -766,7 +766,7 @@ AI_CV_Absorb: @ 81DAB60
jump AI_CV_Absorb_End
AI_CV_AbsorbEncourageMaybe: @ 81DAB71
- if_random 50, AI_CV_Absorb_End
+ if_random_less_than 50, AI_CV_Absorb_End
score -3
AI_CV_Absorb_End: @ 81DAB79
@@ -776,28 +776,28 @@ AI_CV_SelfKO: @ 81DAB7A
if_stat_level_less_than TARGET, EVASION, 7, AI_CV_SelfKO_Encourage1
score -1
if_stat_level_less_than TARGET, EVASION, 10, AI_CV_SelfKO_Encourage1
- if_random 128, AI_CV_SelfKO_Encourage1
+ if_random_less_than 128, AI_CV_SelfKO_Encourage1
score -1
AI_CV_SelfKO_Encourage1: @ 81DAB94
if_hp_less_than USER, 80, AI_CV_SelfKO_Encourage2
if_would_go_first USER, AI_CV_SelfKO_Encourage2
- if_random 50, AI_CV_SelfKO_End
+ if_random_less_than 50, AI_CV_SelfKO_End
jump Score_Down3
AI_CV_SelfKO_Encourage2: @ 81DABAC
if_hp_more_than USER, 50, AI_CV_SelfKO_Encourage4
- if_random 128, AI_CV_SelfKO_Encourage3
+ if_random_less_than 128, AI_CV_SelfKO_Encourage3
score +1
AI_CV_SelfKO_Encourage3: @ 81DABBB
if_hp_more_than USER, 30, AI_CV_SelfKO_End
- if_random 50, AI_CV_SelfKO_End
+ if_random_less_than 50, AI_CV_SelfKO_End
score +1
jump AI_CV_SelfKO_End
AI_CV_SelfKO_Encourage4: @ 81DABCF
- if_random 50, AI_CV_SelfKO_End
+ if_random_less_than 50, AI_CV_SelfKO_End
score -1
AI_CV_SelfKO_End: @ 81DABD7
@@ -818,14 +818,14 @@ AI_CV_MirrorMove: @ 81DABEC
if_would_go_first USER, AI_CV_MirrorMove2
get_move TARGET
if_not_in_words AI_CV_MirrorMove_EncouragedMovesToMirror, AI_CV_MirrorMove2
- if_random 128, AI_CV_MirrorMove_End
+ if_random_less_than 128, AI_CV_MirrorMove_End
score +2
jump AI_CV_MirrorMove_End
AI_CV_MirrorMove2: @ 81DAC0A
get_move TARGET
if_in_words AI_CV_MirrorMove_EncouragedMovesToMirror, AI_CV_MirrorMove_End
- if_random 80, AI_CV_MirrorMove_End
+ if_random_less_than 80, AI_CV_MirrorMove_End
score -1
AI_CV_MirrorMove_End: @ 81DAC1D
@@ -876,19 +876,19 @@ AI_CV_MirrorMove_EncouragedMovesToMirror: @ 81DAC20
AI_CV_AttackUp: @ 81DAC70
if_stat_level_less_than USER, ATTACK, 9, AI_CV_AttackUp2
- if_random 100, AI_CV_AttackUp3
+ if_random_less_than 100, AI_CV_AttackUp3
score -1
jump AI_CV_AttackUp3
AI_CV_AttackUp2: @ 81DAC85
if_hp_not_equal USER, 100, AI_CV_AttackUp3
- if_random 128, AI_CV_AttackUp3
+ if_random_less_than 128, AI_CV_AttackUp3
score +2
AI_CV_AttackUp3: @ 81DAC94
if_hp_more_than USER, 70, AI_CV_AttackUp_End
if_hp_less_than USER, 40, AI_CV_AttackUp_ScoreDown2
- if_random 40, AI_CV_AttackUp_End
+ if_random_less_than 40, AI_CV_AttackUp_End
AI_CV_AttackUp_ScoreDown2: @ 81DACA8
score -2
@@ -898,31 +898,31 @@ AI_CV_AttackUp_End: @ 81DACAA
AI_CV_DefenseUp: @ 81DACAB
if_stat_level_less_than USER, DEFENSE, 9, AI_CV_DefenseUp2
- if_random 100, AI_CV_DefenseUp3
+ if_random_less_than 100, AI_CV_DefenseUp3
score -1
jump AI_CV_DefenseUp3
AI_CV_DefenseUp2: @ 81DACC0
if_hp_not_equal USER, 100, AI_CV_DefenseUp3
- if_random 128, AI_CV_DefenseUp3
+ if_random_less_than 128, AI_CV_DefenseUp3
score +2
AI_CV_DefenseUp3: @ 81DACCF
if_hp_less_than USER, 70, AI_CV_DefenseUp4
- if_random 200, AI_CV_DefenseUp_End
+ if_random_less_than 200, AI_CV_DefenseUp_End
AI_CV_DefenseUp4: @ 81DACDC
if_hp_less_than USER, 40, AI_CV_DefenseUp_ScoreDown2
get_move TARGET
- get_move_power
+ get_move_power_from_result
if_equal 0, AI_CV_DefenseUp5
get_move TARGET
- get_move_type
+ get_move_type_from_result
if_not_in_bytes AI_CV_DefenseUp_PhysicalTypes, AI_CV_DefenseUp_ScoreDown2
- if_random 60, AI_CV_DefenseUp_End
+ if_random_less_than 60, AI_CV_DefenseUp_End
AI_CV_DefenseUp5: @ 81DACFE
- if_random 60, AI_CV_DefenseUp_End
+ if_random_less_than 60, AI_CV_DefenseUp_End
AI_CV_DefenseUp_ScoreDown2: @ 81DAD04
score -2
@@ -948,7 +948,7 @@ AI_CV_SpeedUp: @ 81DAD11
jump AI_CV_SpeedUp_End
AI_CV_SpeedUp2: @ 81DAD1E
- if_random 70, AI_CV_SpeedUp_End
+ if_random_less_than 70, AI_CV_SpeedUp_End
score +3
AI_CV_SpeedUp_End: @ 81DAD26
@@ -956,19 +956,19 @@ AI_CV_SpeedUp_End: @ 81DAD26
AI_CV_SpAtkUp: @ 81DAD27
if_stat_level_less_than USER, SP_ATTACK, 9, AI_CV_SpAtkUp2
- if_random 100, AI_CV_SpAtkUp3
+ if_random_less_than 100, AI_CV_SpAtkUp3
score -1
jump AI_CV_SpAtkUp3
AI_CV_SpAtkUp2: @ 81DAD3C
if_hp_not_equal USER, 100, AI_CV_SpAtkUp3
- if_random 128, AI_CV_SpAtkUp3
+ if_random_less_than 128, AI_CV_SpAtkUp3
score +2
AI_CV_SpAtkUp3: @ 81DAD4B
if_hp_more_than USER, 70, AI_CV_SpAtkUp_End
if_hp_less_than USER, 40, AI_CV_SpAtkUp_ScoreDown2
- if_random 70, AI_CV_SpAtkUp_End
+ if_random_less_than 70, AI_CV_SpAtkUp_End
AI_CV_SpAtkUp_ScoreDown2: @ 81DAD5F
score -2
@@ -978,31 +978,31 @@ AI_CV_SpAtkUp_End: @ 81DAD61
AI_CV_SpDefUp: @ 81DAD62
if_stat_level_less_than USER, SP_DEFENSE, 9, AI_CV_SpDefUp2
- if_random 100, AI_CV_SpDefUp3
+ if_random_less_than 100, AI_CV_SpDefUp3
score -1
jump AI_CV_SpDefUp3
AI_CV_SpDefUp2: @ 81DAD77
if_hp_not_equal USER, 100, AI_CV_SpDefUp3
- if_random 128, AI_CV_SpDefUp3
+ if_random_less_than 128, AI_CV_SpDefUp3
score +2
AI_CV_SpDefUp3: @ 81DAD86
if_hp_less_than USER, 70, AI_CV_SpDefUp4
- if_random 200, AI_CV_SpDefUp_End
+ if_random_less_than 200, AI_CV_SpDefUp_End
AI_CV_SpDefUp4: @ 81DAD93
if_hp_less_than USER, 40, AI_CV_SpDefUp_ScoreDown2
get_move TARGET
- get_move_power
+ get_move_power_from_result
if_equal 0, AI_CV_SpDefUp5
get_move TARGET
- get_move_type
+ get_move_type_from_result
if_in_bytes AI_CV_SpDefUp_PhysicalTypes, AI_CV_SpDefUp_ScoreDown2
- if_random 60, AI_CV_SpDefUp_End
+ if_random_less_than 60, AI_CV_SpDefUp_End
AI_CV_SpDefUp5: @ 81DADB5
- if_random 60, AI_CV_SpDefUp_End
+ if_random_less_than 60, AI_CV_SpDefUp_End
AI_CV_SpDefUp_ScoreDown2: @ 81DADBB
score -2
@@ -1024,7 +1024,7 @@ AI_CV_SpDefUp_PhysicalTypes: @ 81DADBE
AI_CV_AccuracyUp: @ 81DADC8
if_stat_level_less_than USER, ACCURACY, 9, AI_CV_AccuracyUp2
- if_random 50, AI_CV_AccuracyUp2
+ if_random_less_than 50, AI_CV_AccuracyUp2
score -2
AI_CV_AccuracyUp2: @ 81DADD8
@@ -1036,36 +1036,36 @@ AI_CV_AccuracyUp_End: @ 81DADE1
AI_CV_EvasionUp: @ 81DADE2
if_hp_less_than USER, 90, AI_CV_EvasionUp2
- if_random 100, AI_CV_EvasionUp2
+ if_random_less_than 100, AI_CV_EvasionUp2
score +3
AI_CV_EvasionUp2: @ 81DADF1
if_stat_level_less_than USER, EVASION, 9, AI_CV_EvasionUp3
- if_random 128, AI_CV_EvasionUp3
+ if_random_less_than 128, AI_CV_EvasionUp3
score -1
AI_CV_EvasionUp3: @ 81DAE01
if_not_status TARGET, TOX, AI_CV_EvasionUp5
if_hp_more_than USER, 50, AI_CV_EvasionUp4
- if_random 80, AI_CV_EvasionUp5
+ if_random_less_than 80, AI_CV_EvasionUp5
AI_CV_EvasionUp4: @ 81DAE18
- if_random 50, AI_CV_EvasionUp5
+ if_random_less_than 50, AI_CV_EvasionUp5
score +3
AI_CV_EvasionUp5: @ 81DAE20
if_not_status3 TARGET, S_LEECH_SEED, AI_CV_EvasionUp6
- if_random 70, AI_CV_EvasionUp6
+ if_random_less_than 70, AI_CV_EvasionUp6
score +3
AI_CV_EvasionUp6: @ 81DAE32
if_not_status3 USER, S_ROOTED, AI_CV_EvasionUp7
- if_random 128, AI_CV_EvasionUp7
+ if_random_less_than 128, AI_CV_EvasionUp7
score +2
AI_CV_EvasionUp7: @ 81DAE44
if_not_status2 TARGET, S_CURSED, AI_CV_EvasionUp8
- if_random 70, AI_CV_EvasionUp8
+ if_random_less_than 70, AI_CV_EvasionUp8
score +3
AI_CV_EvasionUp8: @ 81DAE56
@@ -1073,7 +1073,7 @@ AI_CV_EvasionUp8: @ 81DAE56
if_stat_level_equal USER, EVASION, 6, AI_CV_EvasionUp_End
if_hp_less_than USER, 40, AI_CV_EvasionUp_ScoreDown2
if_hp_less_than TARGET, 40, AI_CV_EvasionUp_ScoreDown2
- if_random 70, AI_CV_EvasionUp_End
+ if_random_less_than 70, AI_CV_EvasionUp_End
AI_CV_EvasionUp_ScoreDown2: @ 81DAE79
score -2
@@ -1092,7 +1092,7 @@ AI_CV_AlwaysHit_ScoreUp1: @ 81DAEA1
score +1
AI_CV_AlwaysHit2: @ 81DAEA3
- if_random 100, AI_CV_AlwaysHit_End
+ if_random_less_than 100, AI_CV_AlwaysHit_End
score +1
AI_CV_AlwaysHit_End: @ 81DAEAB
@@ -1106,7 +1106,7 @@ AI_CV_AttackDown: @ 81DAEAC
AI_CV_AttackDown2: @ 81DAEBF
if_stat_level_more_than TARGET, ATTACK, 3, AI_CV_AttackDown3
- if_random 50, AI_CV_AttackDown3
+ if_random_less_than 50, AI_CV_AttackDown3
score -2
AI_CV_AttackDown3: @ 81DAECF
@@ -1114,11 +1114,11 @@ AI_CV_AttackDown3: @ 81DAECF
score -2
AI_CV_AttackDown4: @ 81DAED8
- get_type 0
+ get_type ENEMY_TYPE1
if_in_bytes AI_CV_AttackDown_UnknownTypeList, AI_CV_AttackDown_End
- get_type 2
+ get_type PLAYER_TYPE1
if_in_bytes AI_CV_AttackDown_UnknownTypeList, AI_CV_AttackDown_End
- if_random 50, AI_CV_AttackDown_End
+ if_random_less_than 50, AI_CV_AttackDown_End
score -2
AI_CV_AttackDown_End: @ 81DAEF6
@@ -1139,7 +1139,7 @@ AI_CV_DefenseDown: @ 81DAEFE
if_stat_level_more_than TARGET, DEFENSE, 3, AI_CV_DefenseDown3
AI_CV_DefenseDown2: @ 81DAF0D
- if_random 50, AI_CV_DefenseDown3
+ if_random_less_than 50, AI_CV_DefenseDown3
score -2
AI_CV_DefenseDown3: @ 81DAF15
@@ -1161,7 +1161,7 @@ AI_CV_SpeedDown: @ 81DAF35
jump AI_CV_SpeedDown_End
AI_CV_SpeedDown2: @ 81DAF42
- if_random 70, AI_CV_SpeedDown_End
+ if_random_less_than 70, AI_CV_SpeedDown_End
score +2
AI_CV_SpeedDown_End: @ 81DAF4A
@@ -1175,7 +1175,7 @@ AI_CV_SpAtkDown: @ 81DAF4B
AI_CV_SpAtkDown2: @ 81DAF5E
if_stat_level_more_than TARGET, SP_ATTACK, 3, AI_CV_SpAtkDown3
- if_random 50, AI_CV_SpAtkDown3
+ if_random_less_than 50, AI_CV_SpAtkDown3
score -2
AI_CV_SpAtkDown3: @ 81DAF6E
@@ -1183,11 +1183,11 @@ AI_CV_SpAtkDown3: @ 81DAF6E
score -2
AI_CV_SpAtkDown4: @ 81DAF77
- get_type 0
+ get_type ENEMY_TYPE1
if_in_bytes AI_CV_SpAtkDown_SpecialTypeList, AI_CV_SpAtkDown_End
- get_type 2
+ get_type PLAYER_TYPE1
if_in_bytes AI_CV_SpAtkDown_SpecialTypeList, AI_CV_SpAtkDown_End
- if_random 50, AI_CV_SpAtkDown_End
+ if_random_less_than 50, AI_CV_SpAtkDown_End
score -2
AI_CV_SpAtkDown_End: @ 81DAF95
@@ -1209,7 +1209,7 @@ AI_CV_SpDefDown: @ 81DAF9F
if_stat_level_more_than TARGET, SP_DEFENSE, 3, AI_CV_SpDefDown3
AI_CV_SpDefDown2: @ 81DAFAE
- if_random 50, AI_CV_SpDefDown3
+ if_random_less_than 50, AI_CV_SpDefDown3
score -2
AI_CV_SpDefDown3: @ 81DAFB6
@@ -1224,32 +1224,32 @@ AI_CV_AccuracyDown: @ 81DAFC0
if_hp_more_than TARGET, 70, AI_CV_AccuracyDown3
AI_CV_AccuracyDown2: @ 81DAFCE
- if_random 100, AI_CV_AccuracyDown3
+ if_random_less_than 100, AI_CV_AccuracyDown3
score -1
AI_CV_AccuracyDown3: @ 81DAFD6
if_stat_level_more_than USER, ACCURACY, 4, AI_CV_AccuracyDown4
- if_random 80, AI_CV_AccuracyDown4
+ if_random_less_than 80, AI_CV_AccuracyDown4
score -2
AI_CV_AccuracyDown4: @ 81DAFE6
if_not_status TARGET, TOX, AI_CV_AccuracyDown5
- if_random 70, AI_CV_AccuracyDown5
+ if_random_less_than 70, AI_CV_AccuracyDown5
score +2
AI_CV_AccuracyDown5: @ 81DAFF8
if_not_status3 TARGET, S_LEECH_SEED, AI_CV_AccuracyDown6
- if_random 70, AI_CV_AccuracyDown6
+ if_random_less_than 70, AI_CV_AccuracyDown6
score +2
AI_CV_AccuracyDown6: @ 81DB00A
if_not_status3 USER, S_ROOTED, AI_CV_AccuracyDown7
- if_random 128, AI_CV_AccuracyDown7
+ if_random_less_than 128, AI_CV_AccuracyDown7
score +1
AI_CV_AccuracyDown7: @ 81DB01C
if_not_status2 TARGET, S_CURSED, AI_CV_AccuracyDown8
- if_random 70, AI_CV_AccuracyDown8
+ if_random_less_than 70, AI_CV_AccuracyDown8
score +2
AI_CV_AccuracyDown8: @ 81DB02E
@@ -1257,7 +1257,7 @@ AI_CV_AccuracyDown8: @ 81DB02E
if_stat_level_equal TARGET, ACCURACY, 6, AI_CV_AccuracyDown_End
if_hp_less_than USER, 40, AI_CV_AccuracyDown_ScoreDown2
if_hp_less_than TARGET, 40, AI_CV_AccuracyDown_ScoreDown2
- if_random 70, AI_CV_AccuracyDown_End
+ if_random_less_than 70, AI_CV_AccuracyDown_End
AI_CV_AccuracyDown_ScoreDown2: @ 81DB051
score -2
@@ -1270,7 +1270,7 @@ AI_CV_EvasionDown: @ 81DB054
if_stat_level_more_than TARGET, EVASION, 3, AI_CV_EvasionDown3
AI_CV_EvasionDown2: @ 81DB063
- if_random 50, AI_CV_EvasionDown3
+ if_random_less_than 50, AI_CV_EvasionDown3
score -2
AI_CV_EvasionDown3: @ 81DB06B
@@ -1294,7 +1294,7 @@ AI_CV_Haze: @ 81DB075
jump AI_CV_Haze3
AI_CV_Haze2: @ 81DB0CA
- if_random 50, AI_CV_Haze3
+ if_random_less_than 50, AI_CV_Haze3
score -3
AI_CV_Haze3: @ 81DB0D2
@@ -1308,12 +1308,12 @@ AI_CV_Haze3: @ 81DB0D2
if_stat_level_less_than USER, SP_ATTACK, 4, AI_CV_Haze4
if_stat_level_less_than USER, SP_DEFENSE, 4, AI_CV_Haze4
if_stat_level_less_than USER, ACCURACY, 4, AI_CV_Haze4
- if_random 50, AI_CV_Haze_End
+ if_random_less_than 50, AI_CV_Haze_End
score -1
jump AI_CV_Haze_End
AI_CV_Haze4: @ 81DB12F
- if_random 50, AI_CV_Haze_End
+ if_random_less_than 50, AI_CV_Haze_End
score +3
AI_CV_Haze_End: @ 81DB137
@@ -1336,7 +1336,7 @@ AI_CV_Roar: @ 81DB142
jump AI_CV_Roar_End
AI_CV_Roar2: @ 81DB171
- if_random 128, AI_CV_Roar_End
+ if_random_less_than 128, AI_CV_Roar_End
score +2
AI_CV_Roar_End: @ 81DB179
@@ -1349,7 +1349,7 @@ AI_CV_Conversion: @ 81DB17A
AI_CV_Conversion2: @ 81DB183
get_turn_count
if_equal 0, AI_CV_Conversion_End
- if_random 200, Score_Down2
+ if_random_less_than 200, Score_Down2
AI_CV_Conversion_End: @ 81DB190
end
@@ -1373,7 +1373,7 @@ AI_CV_Heal: @ 81DB1AB
AI_CV_Heal2: @ unreferenced
if_hp_less_than USER, 50, AI_CV_Heal5
if_hp_more_than USER, 80, AI_CV_Heal3
- if_random 70, AI_CV_Heal5
+ if_random_less_than 70, AI_CV_Heal5
AI_CV_Heal3: @ 81DB1D3
score -3
@@ -1381,16 +1381,16 @@ AI_CV_Heal3: @ 81DB1D3
AI_CV_Heal4: @ 81DB1DA
if_hp_less_than USER, 70, AI_CV_Heal5
- if_random 30, AI_CV_Heal5
+ if_random_less_than 30, AI_CV_Heal5
score -3
jump AI_CV_Heal_End
AI_CV_Heal5: @ 81DB1EE
if_not_move_effect TARGET, EFFECT_SNATCH, AI_CV_Heal6
- if_random 100, AI_CV_Heal_End
+ if_random_less_than 100, AI_CV_Heal_End
AI_CV_Heal6: @ 81DB1FB
- if_random 20, AI_CV_Heal_End
+ if_random_less_than 20, AI_CV_Heal_End
score +2
AI_CV_Heal_End: @ 81DB203
@@ -1399,12 +1399,12 @@ AI_CV_Heal_End: @ 81DB203
AI_CV_Toxic: @ 81DB204
if_user_cant_damage AI_CV_Toxic3
if_hp_more_than USER, 50, AI_CV_Toxic2
- if_random 50, AI_CV_Toxic2
+ if_random_less_than 50, AI_CV_Toxic2
score -3
AI_CV_Toxic2: @ 81DB218
if_hp_more_than TARGET, 50, AI_CV_Toxic3
- if_random 50, AI_CV_Toxic3
+ if_random_less_than 50, AI_CV_Toxic3
score -3
AI_CV_Toxic3: @ 81DB227
@@ -1413,7 +1413,7 @@ AI_CV_Toxic3: @ 81DB227
jump AI_CV_Toxic_End
AI_CV_Toxic4: @ 81DB23A
- if_random 60, AI_CV_Toxic_End
+ if_random_less_than 60, AI_CV_Toxic_End
score +2
AI_CV_Toxic_End: @ 81DB242
@@ -1421,11 +1421,11 @@ AI_CV_Toxic_End: @ 81DB242
AI_CV_LightScreen: @ 81DB243
if_hp_less_than USER, 50, AI_CV_LightScreen_ScoreDown2
- get_type 0
+ get_type ENEMY_TYPE1
if_in_bytes AI_CV_LightScreen_SpecialTypeList, AI_CV_LightScreen_End
- get_type 2
+ get_type PLAYER_TYPE1
if_in_bytes AI_CV_LightScreen_SpecialTypeList, AI_CV_LightScreen_End
- if_random 50, AI_CV_LightScreen_End
+ if_random_less_than 50, AI_CV_LightScreen_End
AI_CV_LightScreen_ScoreDown2: @ 81DB266
score -2
@@ -1453,7 +1453,7 @@ AI_CV_Rest: @ 81DB272
AI_CV_Rest2: @ 81DB286
if_hp_less_than USER, 40, AI_CV_Rest6
if_hp_more_than USER, 50, AI_CV_Rest3
- if_random 70, AI_CV_Rest6
+ if_random_less_than 70, AI_CV_Rest6
AI_CV_Rest3: @ 81DB29A
score -3
@@ -1462,7 +1462,7 @@ AI_CV_Rest3: @ 81DB29A
AI_CV_Rest4: @ 81DB2A1
if_hp_less_than USER, 60, AI_CV_Rest6
if_hp_more_than USER, 70, AI_CV_Rest5
- if_random 50, AI_CV_Rest6
+ if_random_less_than 50, AI_CV_Rest6
AI_CV_Rest5: @ 81DB2B5
score -3
@@ -1470,10 +1470,10 @@ AI_CV_Rest5: @ 81DB2B5
AI_CV_Rest6: @ 81DB2BC
if_not_move_effect TARGET, EFFECT_SNATCH, AI_CV_Rest7
- if_random 50, AI_CV_Rest_End
+ if_random_less_than 50, AI_CV_Rest_End
AI_CV_Rest7: @ 81DB2C9
- if_random 10, AI_CV_Rest_End
+ if_random_less_than 10, AI_CV_Rest_End
score +3
AI_CV_Rest_End: @ 81DB2D1
@@ -1497,7 +1497,7 @@ AI_CV_Trap: @ 81DB2DD
jump AI_CV_Trap_End
AI_CV_Trap2: @ 81DB30A
- if_random 128, AI_CV_Trap_End
+ if_random_less_than 128, AI_CV_Trap_End
score +1
AI_CV_Trap_End: @ 81DB312
@@ -1508,22 +1508,22 @@ AI_CV_HighCrit: @ 81DB313
if_damage_bonus 20, AI_CV_HighCrit_End
if_damage_bonus 80, AI_CV_HighCrit2
if_damage_bonus 160, AI_CV_HighCrit2
- if_random 128, AI_CV_HighCrit_End
+ if_random_less_than 128, AI_CV_HighCrit_End
AI_CV_HighCrit2: @ 81DB331
- if_random 128, AI_CV_HighCrit_End
+ if_random_less_than 128, AI_CV_HighCrit_End
score +1
AI_CV_HighCrit_End: @ 81DB339
end
AI_CV_Flatter: @ 81DB33A
- if_random 128, AI_CV_Confuse
+ if_random_less_than 128, AI_CV_Confuse
score +1
AI_CV_Confuse: @ 81DB342
if_hp_more_than TARGET, 70, AI_CV_Confuse_End
- if_random 128, AI_CV_Confuse2
+ if_random_less_than 128, AI_CV_Confuse2
score -1
AI_CV_Confuse2: @ 81DB351
@@ -1537,11 +1537,11 @@ AI_CV_Confuse_End: @ 81DB363
AI_CV_Reflect: @ 81DB364
if_hp_less_than USER, 50, AI_CV_Reflect_ScoreDown2
- get_type 0
+ get_type ENEMY_TYPE1
if_in_bytes AI_CV_Reflect_PhysicalTypeList, AI_CV_Reflect_End
- get_type 2
+ get_type PLAYER_TYPE1
if_in_bytes AI_CV_Reflect_PhysicalTypeList, AI_CV_Reflect_End
- if_random 50, AI_CV_Reflect_End
+ if_random_less_than 50, AI_CV_Reflect_End
AI_CV_Reflect_ScoreDown2: @ 81DB387
score -2
@@ -1578,7 +1578,7 @@ AI_CV_Paralyze: @ 81DB3A5
jump AI_CV_Paralyze_End
AI_CV_Paralyze2: @ 81DB3B9
- if_random 20, AI_CV_Paralyze_End
+ if_random_less_than 20, AI_CV_Paralyze_End
score +3
AI_CV_Paralyze_End: @ 81DB3C1
@@ -1588,10 +1588,10 @@ AI_CV_VitalThrow: @ 81DB3C2
if_would_go_first USER, AI_CV_VitalThrow_End
if_hp_more_than USER, 60, AI_CV_VitalThrow_End
if_hp_less_than USER, 40, AI_CV_VitalThrow2
- if_random 180, AI_CV_VitalThrow_End
+ if_random_less_than 180, AI_CV_VitalThrow_End
AI_CV_VitalThrow2: @ 81DB3DC
- if_random 50, AI_CV_VitalThrow_End
+ if_random_less_than 50, AI_CV_VitalThrow_End
score -1
AI_CV_VitalThrow_End: @ 81DB3E4
@@ -1601,21 +1601,21 @@ AI_CV_Substitute: @ 81DB3E5
if_hp_more_than USER, 90, AI_CV_Substitute4
if_hp_more_than USER, 70, AI_CV_Substitute3
if_hp_more_than USER, 50, AI_CV_Substitute2
- if_random 100, AI_CV_Substitute2
+ if_random_less_than 100, AI_CV_Substitute2
score -1
AI_CV_Substitute2: @ 81DB402
- if_random 100, AI_CV_Substitute3
+ if_random_less_than 100, AI_CV_Substitute3
score -1
AI_CV_Substitute3: @ 81DB40A
- if_random 100, AI_CV_Substitute4
+ if_random_less_than 100, AI_CV_Substitute4
score -1
AI_CV_Substitute4: @ 81DB412
if_would_go_first USER, AI_CV_Substitute_End
get_move TARGET
- get_move_effect
+ get_move_effect_from_result
if_equal EFFECT_SLEEP, AI_CV_Substitute5
if_equal EFFECT_TOXIC, AI_CV_Substitute5
if_equal EFFECT_POISON, AI_CV_Substitute5
@@ -1637,7 +1637,7 @@ AI_CV_Substitute7: @ 81DB468
if_status3 TARGET, S_LEECH_SEED, AI_CV_Substitute_End
AI_CV_Substitute8: @ 81DB472
- if_random 100, AI_CV_Substitute_End
+ if_random_less_than 100, AI_CV_Substitute_End
score +1
AI_CV_Substitute_End: @ 81DB47A
@@ -1662,13 +1662,13 @@ AI_CV_Recharge_End: @ 81DB4A2
AI_CV_Disable: @ 81DB4A3
if_would_go_first USER, AI_CV_Disable_End
get_move TARGET
- get_move_power
+ get_move_power_from_result
if_equal 0, AI_CV_Disable2
score +1
jump AI_CV_Disable_End
AI_CV_Disable2: @ 81DB4B9
- if_random 100, AI_CV_Disable_End
+ if_random_less_than 100, AI_CV_Disable_End
score -1
AI_CV_Disable_End: @ 81DB4C1
@@ -1679,41 +1679,41 @@ AI_CV_Counter: @ 81DB4C2
if_status2 TARGET, S_INFATUATED, AI_CV_Counter_ScoreDown1
if_status2 TARGET, S_CONFUSED, AI_CV_Counter_ScoreDown1
if_hp_more_than USER, 30, AI_CV_Counter2
- if_random 10, AI_CV_Counter2
+ if_random_less_than 10, AI_CV_Counter2
score -1
AI_CV_Counter2: @ 81DB4EF
if_hp_more_than USER, 50, AI_CV_Counter3
- if_random 100, AI_CV_Counter3
+ if_random_less_than 100, AI_CV_Counter3
score -1
AI_CV_Counter3: @ 81DB4FE
get_move TARGET
- get_move_power
+ get_move_power_from_result
if_equal 0, AI_CV_Counter5
if_not_taunted AI_CV_Counter4
- if_random 100, AI_CV_Counter4
+ if_random_less_than 100, AI_CV_Counter4
score +1
AI_CV_Counter4: @ 81DB514
get_move TARGET
- get_move_type
+ get_move_type_from_result
if_not_in_bytes AI_CV_Counter_PhysicalTypeList, AI_CV_Counter_ScoreDown1
- if_random 100, AI_CV_Counter_End
+ if_random_less_than 100, AI_CV_Counter_End
score +1
jump AI_CV_Counter_End
AI_CV_Counter5: @ 81DB52D
if_not_taunted AI_CV_Counter6
- if_random 100, AI_CV_Counter6
+ if_random_less_than 100, AI_CV_Counter6
score +1
AI_CV_Counter6: @ 81DB53A
- get_type 0
+ get_type ENEMY_TYPE1
if_in_bytes AI_CV_Counter_PhysicalTypeList, AI_CV_Counter_End
- get_type 2
+ get_type PLAYER_TYPE1
if_in_bytes AI_CV_Counter_PhysicalTypeList, AI_CV_Counter_End
- if_random 50, AI_CV_Counter_End
+ if_random_less_than 50, AI_CV_Counter_End
AI_CV_Counter_ScoreDown1: @ 81DB556
score -1
@@ -1737,11 +1737,11 @@ AI_CV_Encore: @ 81DB563
if_last_move_did_damage TARGET, 0, AI_CV_Encore2
if_would_go_first USER, AI_CV_Encore_ScoreDown2
get_move TARGET
- get_move_effect
+ get_move_effect_from_result
if_not_in_bytes AI_CV_Encore_EncouragedMovesToEncore, AI_CV_Encore_ScoreDown2
AI_CV_Encore2: @ 81DB57C
- if_random 30, AI_CV_Encore_End
+ if_random_less_than 30, AI_CV_Encore_End
score +3
jump AI_CV_Encore_End
@@ -1839,7 +1839,7 @@ AI_CV_Snore: @ 81DB5F7
end
AI_CV_LockOn: @ 81DB5FA
- if_random 128, AI_CV_LockOn_End
+ if_random_less_than 128, AI_CV_LockOn_End
score +2
AI_CV_LockOn_End: @ 81DB602
@@ -1853,17 +1853,17 @@ AI_CV_DestinyBond: @ 81DB606
score -1
if_would_go_first USER, AI_CV_DestinyBond_End
if_hp_more_than USER, 70, AI_CV_DestinyBond_End
- if_random 128, AI_CV_DestinyBond2
+ if_random_less_than 128, AI_CV_DestinyBond2
score +1
AI_CV_DestinyBond2: @ 81DB61D
if_hp_more_than USER, 50, AI_CV_DestinyBond_End
- if_random 128, AI_CV_DestinyBond3
+ if_random_less_than 128, AI_CV_DestinyBond3
score +1
AI_CV_DestinyBond3: @ 81DB62C
if_hp_more_than USER, 30, AI_CV_DestinyBond_End
- if_random 100, AI_CV_DestinyBond_End
+ if_random_less_than 100, AI_CV_DestinyBond_End
score +2
AI_CV_DestinyBond_End: @ 81DB63B
@@ -1885,7 +1885,7 @@ AI_CV_Flail_ScoreUp1: @ 81DB66F
score +1
AI_CV_Flail3: @ 81DB671
- if_random 100, AI_CV_Flail_End
+ if_random_less_than 100, AI_CV_Flail_End
score +1
jump AI_CV_Flail_End
@@ -1906,7 +1906,7 @@ AI_CV_HealBell_End: @ 81DB697
AI_CV_Thief: @ 81DB698
get_hold_effect TARGET
if_not_in_bytes AI_CV_Thief_EncourageItemsToSteal, AI_CV_Thief_ScoreDown2
- if_random 50, AI_CV_Thief_End
+ if_random_less_than 50, AI_CV_Thief_End
score +1
jump AI_CV_Thief_End
@@ -1927,22 +1927,22 @@ AI_CV_Thief_EncourageItemsToSteal: @ 81DB6B3
.byte -1
AI_CV_Curse: @ 81DB6BB
- get_type 1
+ get_type ENEMY_TYPE2
if_equal TYPE_GHOST, AI_CV_Curse4
- get_type 3
+ get_type PLAYER_TYPE2
if_equal TYPE_GHOST, AI_CV_Curse4
if_stat_level_more_than USER, DEFENSE, 9, AI_CV_Curse_End
- if_random 128, AI_CV_Curse2
+ if_random_less_than 128, AI_CV_Curse2
score +1
AI_CV_Curse2: @ 81DB6DB
if_stat_level_more_than USER, DEFENSE, 7, AI_CV_Curse_End
- if_random 128, AI_CV_Curse3
+ if_random_less_than 128, AI_CV_Curse3
score +1
AI_CV_Curse3: @ 81DB6EB
if_stat_level_more_than USER, DEFENSE, 6, AI_CV_Curse_End
- if_random 128, AI_CV_Curse_End
+ if_random_less_than 128, AI_CV_Curse_End
score +1
jump AI_CV_Curse_End
@@ -1971,7 +1971,7 @@ AI_CV_Protect: @ 81DB70A
if_status3 TARGET, S_LEECH_SEED, AI_CV_Protect_ScoreUp2
if_status3 TARGET, S_YAWN, AI_CV_Protect_ScoreUp2
get_move TARGET
- get_move_effect
+ get_move_effect_from_result
if_not_equal EFFECT_LOCK_ON, AI_CV_Protect_ScoreUp2
jump AI_CV_Protect2
@@ -1982,13 +1982,13 @@ AI_CV_Protect2: @ 81DB7A8
get_protect_count USER
if_equal 0, AI_CV_Protect_End
score -1
- if_random 128, AI_CV_Protect_End
+ if_random_less_than 128, AI_CV_Protect_End
score -1
jump AI_CV_Protect_End
AI_CV_Protect3: @ 81DB7BF
get_move TARGET
- get_move_effect
+ get_move_effect_from_result
if_not_equal EFFECT_LOCK_ON, AI_CV_Protect_End
AI_CV_Protect_ScoreDown2: @ 81DB7C8
@@ -1998,19 +1998,19 @@ AI_CV_Protect_End: @ 81DB7CA
end
AI_CV_Foresight: @ 81DB7CB
- get_type 1
+ get_type ENEMY_TYPE2
if_equal TYPE_GHOST, AI_CV_Foresight2
- get_type 3
+ get_type PLAYER_TYPE2
if_equal TYPE_GHOST, AI_CV_Foresight2
if_stat_level_more_than USER, EVASION, 8, AI_CV_Foresight3
score -2
jump AI_CV_Foresight_End
AI_CV_Foresight2: @ 81DB7EA
- if_random 80, AI_CV_Foresight_End
+ if_random_less_than 80, AI_CV_Foresight_End
AI_CV_Foresight3: @ 81DB7F0
- if_random 80, AI_CV_Foresight_End
+ if_random_less_than 80, AI_CV_Foresight_End
score +2
AI_CV_Foresight_End: @ 81DB7F8
@@ -2025,7 +2025,7 @@ AI_CV_Endure2: @ 81DB807
jump AI_CV_Endure_End
AI_CV_Endure3: @ 81DB80E
- if_random 70, AI_CV_Endure_End
+ if_random_less_than 70, AI_CV_Endure_End
score +1
AI_CV_Endure_End: @ 81DB816
@@ -2048,7 +2048,7 @@ AI_CV_BatonPass3: @ 81DB856
if_hp_more_than USER, 70, AI_CV_BatonPass_End
AI_CV_BatonPass4: @ 81DB85D
- if_random 80, AI_CV_BatonPass_End
+ if_random_less_than 80, AI_CV_BatonPass_End
score +2
jump AI_CV_BatonPass_End
@@ -2077,18 +2077,18 @@ AI_CV_BatonPass_End: @ 81DB8B2
AI_CV_Pursuit: @ 81DB8B3
is_first_turn USER
if_not_equal 0, AI_CV_Pursuit_End
- get_type 0
+ get_type ENEMY_TYPE1
if_equal TYPE_GHOST, AI_CV_Pursuit2
- get_type 0
+ get_type ENEMY_TYPE1
if_equal TYPE_PSYCHIC, AI_CV_Pursuit2
- get_type 2
+ get_type PLAYER_TYPE1
if_equal TYPE_GHOST, AI_CV_Pursuit2
- get_type 2
+ get_type PLAYER_TYPE1
if_equal TYPE_PSYCHIC, AI_CV_Pursuit2
jump AI_CV_Pursuit_End
AI_CV_Pursuit2: @ 81DB8E0
- if_random 128, AI_CV_Pursuit_End
+ if_random_less_than 128, AI_CV_Pursuit_End
score +1
AI_CV_Pursuit_End: @ 81DB8E8
@@ -2161,14 +2161,14 @@ AI_CV_PsychUp2: @ 81DB98D
if_stat_level_less_than USER, SP_ATTACK, 7, AI_CV_PsychUp3
if_stat_level_less_than USER, SP_DEFENSE, 7, AI_CV_PsychUp3
if_stat_level_less_than USER, EVASION, 7, AI_CV_PsychUp_ScoreUp1
- if_random 50, AI_CV_PsychUp_End
+ if_random_less_than 50, AI_CV_PsychUp_End
jump AI_CV_PsychUp_ScoreDown2
AI_CV_PsychUp_ScoreUp1: @ 81DB9C0
score +1
AI_CV_PsychUp3: @ 81DB9C2
- if_random 128, AI_CV_PsychUp_End
+ if_random_less_than 128, AI_CV_PsychUp_End
score +1
AI_CV_PsychUp_ScoreDown2: @ 81DB9CA
@@ -2182,41 +2182,41 @@ AI_CV_MirrorCoat: @ 81DB9CD
if_status2 TARGET, S_INFATUATED, AI_CV_MirrorCoat_ScoreDown1
if_status2 TARGET, S_CONFUSED, AI_CV_MirrorCoat_ScoreDown1
if_hp_more_than USER, 30, AI_CV_MirrorCoat2
- if_random 10, AI_CV_MirrorCoat2
+ if_random_less_than 10, AI_CV_MirrorCoat2
score -1
AI_CV_MirrorCoat2: @ 81DB9FA
if_hp_more_than USER, 50, AI_CV_MirrorCoat3
- if_random 100, AI_CV_MirrorCoat3
+ if_random_less_than 100, AI_CV_MirrorCoat3
score -1
AI_CV_MirrorCoat3: @ 81DBA09
get_move TARGET
- get_move_power
+ get_move_power_from_result
if_equal 0, AI_CV_MirrorCoat5
if_not_taunted AI_CV_MirrorCoat4
- if_random 100, AI_CV_MirrorCoat4
+ if_random_less_than 100, AI_CV_MirrorCoat4
score +1
AI_CV_MirrorCoat4: @ 81DBA1F
get_move TARGET
- get_move_type
+ get_move_type_from_result
if_not_in_bytes AI_CV_MirrorCoat_SpecialTypeList, AI_CV_MirrorCoat_ScoreDown1
- if_random 100, AI_CV_MirrorCoat_End
+ if_random_less_than 100, AI_CV_MirrorCoat_End
score +1
jump AI_CV_MirrorCoat_End
AI_CV_MirrorCoat5: @ 81DBA38
if_not_taunted AI_CV_MirrorCoat6
- if_random 100, AI_CV_MirrorCoat6
+ if_random_less_than 100, AI_CV_MirrorCoat6
score +1
AI_CV_MirrorCoat6: @ 81DBA45
- get_type 0
+ get_type ENEMY_TYPE1
if_in_bytes AI_CV_MirrorCoat_SpecialTypeList, AI_CV_MirrorCoat_End
- get_type 2
+ get_type PLAYER_TYPE1
if_in_bytes AI_CV_MirrorCoat_SpecialTypeList, AI_CV_MirrorCoat_End
- if_random 50, AI_CV_MirrorCoat_End
+ if_random_less_than 50, AI_CV_MirrorCoat_End
AI_CV_MirrorCoat_ScoreDown1: @ 81DBA61
score -1
@@ -2264,27 +2264,27 @@ AI_CV_Fly2: @ 81DBA9F
jump AI_CV_Fly5
AI_CV_Fly3: @ 81DBACF
- get_type 1
+ get_type ENEMY_TYPE2
if_in_bytes AI_CV_Fly_TypesToEncourage, AI_CV_Fly6
- get_type 3
+ get_type PLAYER_TYPE2
if_in_bytes AI_CV_Fly_TypesToEncourage, AI_CV_Fly6
jump AI_CV_Fly5
AI_CV_Fly4: @ 81DBAEA
- get_type 1
+ get_type ENEMY_TYPE2
if_equal TYPE_ICE, AI_CV_Fly6
- get_type 3
+ get_type PLAYER_TYPE2
if_equal TYPE_ICE, AI_CV_Fly6
AI_CV_Fly5: @ 81DBAFA
if_would_go_first USER, AI_CV_Fly_End
get_move TARGET
- get_move_effect
+ get_move_effect_from_result
if_not_equal EFFECT_LOCK_ON, AI_CV_Fly6
jump AI_CV_Fly_End
AI_CV_Fly6: @ 81DBB0E
- if_random 80, AI_CV_Fly_End
+ if_random_less_than 80, AI_CV_Fly_End
score +1
AI_CV_Fly_End: @ 81DBB16
@@ -2303,7 +2303,7 @@ AI_CV_FakeOut: @ 81DBB1B
AI_CV_SpitUp: @ 81DBB1E
get_stockpile_count USER
if_less_than 2, AI_CV_SpitUp_End
- if_random 80, AI_CV_SpitUp_End
+ if_random_less_than 80, AI_CV_SpitUp_End
score +2
AI_CV_SpitUp_End: @ 81DBB2E
@@ -2342,7 +2342,7 @@ AI_CV_FocusPunch: @ 81DBB65
if_status2 TARGET, S_CONFUSED, AI_CV_FocusPunch3
is_first_turn USER
if_not_equal 0, AI_CV_FocusPunch_End
- if_random 100, AI_CV_FocusPunch_End
+ if_random_less_than 100, AI_CV_FocusPunch_End
score +1
jump AI_CV_FocusPunch_End
@@ -2351,7 +2351,7 @@ AI_CV_FocusPunch2: @ 81DBBA4
jump AI_CV_FocusPunch_End
AI_CV_FocusPunch3: @ 81DBBAB
- if_random 100, AI_CV_FocusPunch_End
+ if_random_less_than 100, AI_CV_FocusPunch_End
AI_CV_FocusPunch_ScoreUp1: @ 81DBBB1
score +1
@@ -2387,7 +2387,7 @@ AI_CV_Trick3: @ 81DBBE1
AI_CV_Trick4: @ 81DBBF3
get_hold_effect TARGET
if_in_bytes AI_CV_Trick_EffectsToEncourage, AI_CV_Trick2
- if_random 50, AI_CV_Trick_End
+ if_random_less_than 50, AI_CV_Trick_End
score +2
AI_CV_Trick_End: @ 81DBC06
@@ -2418,7 +2418,7 @@ AI_CV_ChangeSelfAbility2: @ 81DBC27
jump AI_CV_ChangeSelfAbility_End
AI_CV_ChangeSelfAbility3: @ 81DBC2E
- if_random 50, AI_CV_ChangeSelfAbility_End
+ if_random_less_than 50, AI_CV_ChangeSelfAbility_End
score +2
AI_CV_ChangeSelfAbility_End: @ 81DBC36
@@ -2462,21 +2462,21 @@ AI_CV_Superpower_End: @ 81DBC77
AI_CV_MagicCoat: @ 81DBC78
if_hp_more_than TARGET, 30, AI_CV_MagicCoat2
- if_random 100, AI_CV_MagicCoat2
+ if_random_less_than 100, AI_CV_MagicCoat2
score -1
AI_CV_MagicCoat2: @ 81DBC87
is_first_turn USER
if_equal 0, AI_CV_MagicCoat4
- if_random 150, AI_CV_MagicCoat_End
+ if_random_less_than 150, AI_CV_MagicCoat_End
score +1
jump AI_CV_MagicCoat_End
AI_CV_MagicCoat3: @ unreferenced
- if_random 50, AI_CV_MagicCoat_End
+ if_random_less_than 50, AI_CV_MagicCoat_End
AI_CV_MagicCoat4: @ 81DBCA2
- if_random 30, AI_CV_MagicCoat_End
+ if_random_less_than 30, AI_CV_MagicCoat_End
score -1
AI_CV_MagicCoat_End: @ 81DBCAA
@@ -2485,7 +2485,7 @@ AI_CV_MagicCoat_End: @ 81DBCAA
AI_CV_Recycle: @ 81DBCAB
get_item USER
if_not_in_bytes AI_CV_Recycle_ItemsToEncourage, AI_CV_Recycle_ScoreDown2
- if_random 50, AI_CV_Recycle_End
+ if_random_less_than 50, AI_CV_Recycle_End
score +1
jump AI_CV_Recycle_End
@@ -2505,7 +2505,7 @@ AI_CV_Revenge: @ 81DBCCA
if_status TARGET, SLP, AI_CV_Revenge_ScoreDown2
if_status2 TARGET, S_INFATUATED, AI_CV_Revenge_ScoreDown2
if_status2 TARGET, S_CONFUSED, AI_CV_Revenge_ScoreDown2
- if_random 180, AI_CV_Revenge_ScoreDown2
+ if_random_less_than 180, AI_CV_Revenge_ScoreDown2
score +2
jump AI_CV_Revenge_End
@@ -2529,7 +2529,7 @@ AI_CV_KnockOff: @ 81DBD0A
if_hp_less_than TARGET, 30, AI_CV_KnockOff_End
is_first_turn USER
if_more_than 0, AI_CV_KnockOff_End
- if_random 180, AI_CV_KnockOff_End
+ if_random_less_than 180, AI_CV_KnockOff_End
score +1
AI_CV_KnockOff_End: @ 81DBD21
@@ -2572,7 +2572,7 @@ AI_CV_Eruption_End: @ 81DBD75
AI_CV_Imprison: @ 81DBD76
is_first_turn USER
if_more_than 0, AI_CV_Imprison_End
- if_random 100, AI_CV_Imprison_End
+ if_random_less_than 100, AI_CV_Imprison_End
score +2
AI_CV_Imprison_End: @ 81DBD86
@@ -2591,11 +2591,11 @@ AI_CV_Refresh_End: @ 81DBD95
AI_CV_Snatch: @ 81DBD96
is_first_turn USER
if_equal 1, AI_CV_Snatch3
- if_random 30, AI_CV_Snatch_End
+ if_random_less_than 30, AI_CV_Snatch_End
if_would_go_first USER, AI_CV_Snatch2
if_hp_not_equal USER, 100, AI_CV_Snatch5
if_hp_less_than TARGET, 70, AI_CV_Snatch5
- if_random 60, AI_CV_Snatch_End
+ if_random_less_than 60, AI_CV_Snatch_End
jump AI_CV_Snatch5
AI_CV_Snatch2: @ 81DBDC3
@@ -2605,17 +2605,17 @@ AI_CV_Snatch2: @ 81DBDC3
jump AI_CV_Snatch4
AI_CV_Snatch3: @ 81DBDDD
- if_random 150, AI_CV_Snatch_End
+ if_random_less_than 150, AI_CV_Snatch_End
score +2
jump AI_CV_Snatch_End
AI_CV_Snatch4: @ 81DBDEA
- if_random 230, AI_CV_Snatch5
+ if_random_less_than 230, AI_CV_Snatch5
score +1
jump AI_CV_Snatch_End
AI_CV_Snatch5: @ 81DBDF7
- if_random 30, AI_CV_Snatch_End
+ if_random_less_than 30, AI_CV_Snatch_End
score -2
AI_CV_Snatch_End: @ 81DBDFF
@@ -2623,9 +2623,9 @@ AI_CV_Snatch_End: @ 81DBDFF
AI_CV_MudSport: @ 81DBE00
if_hp_less_than USER, 50, AI_CV_MudSport_ScoreDown1
- get_type 0
+ get_type ENEMY_TYPE1
if_equal TYPE_ELECTRIC, AI_CV_MudSport2
- get_type 2
+ get_type PLAYER_TYPE1
if_equal TYPE_ELECTRIC, AI_CV_MudSport2
jump AI_CV_MudSport_ScoreDown1
@@ -2657,9 +2657,9 @@ AI_CV_Overheat_End: @ 81DBE4D
AI_CV_WaterSport: @ 81DBE4E
if_hp_less_than USER, 50, AI_CV_WaterSport_ScoreDown1
- get_type 0
+ get_type ENEMY_TYPE1
if_equal TYPE_FIRE, AI_CV_WaterSport2
- get_type 2
+ get_type PLAYER_TYPE1
if_equal TYPE_FIRE, AI_CV_WaterSport2
jump AI_CV_WaterSport_ScoreDown1
@@ -2676,12 +2676,12 @@ AI_CV_WaterSport_End: @ 81DBE73
AI_CV_DragonDance: @ 81DBE74
if_would_go_first USER, AI_CV_DragonDance2
if_hp_more_than USER, 50, AI_CV_DragonDance_End
- if_random 70, AI_CV_DragonDance_End
+ if_random_less_than 70, AI_CV_DragonDance_End
score -1
jump AI_CV_DragonDance_End
AI_CV_DragonDance2: @ 81DBE8E
- if_random 128, AI_CV_DragonDance_End
+ if_random_less_than 128, AI_CV_DragonDance_End
score +1
AI_CV_DragonDance_End: @ 81DBE96
@@ -2709,7 +2709,7 @@ AI_SetupFirstTurn: @ 81DBEB5
if_not_equal 0, AI_SetupFirstTurn_End
get_effect
if_not_in_bytes AI_SetupFirstTurn_SetupEffectsToEncourage, AI_SetupFirstTurn_End
- if_random 80, AI_SetupFirstTurn_End
+ if_random_less_than 80, AI_SetupFirstTurn_End
score +2
AI_SetupFirstTurn_End: @ 81DBECE
@@ -2776,7 +2776,7 @@ AI_SetupFirstTurn_SetupEffectsToEncourage: @ 81DBECF
AI_PreferStrongestMove: @ 81DBF07
is_most_powerful_move
if_not_equal 0, AI_PreferStrongestMove_End
- if_random 100, AI_PreferStrongestMove_End
+ if_random_less_than 100, AI_PreferStrongestMove_End
score +2
AI_PreferStrongestMove_End: @ 81DBF16
@@ -2785,7 +2785,7 @@ AI_PreferStrongestMove_End: @ 81DBF16
AI_Risky: @ 81DBF17
get_effect
if_not_in_bytes AI_Risky_EffectsToEncourage, AI_Risky_End
- if_random 128, AI_Risky_End
+ if_random_less_than 128, AI_Risky_End
score +2
AI_Risky_End: @ 81DBF29
@@ -2819,10 +2819,10 @@ AI_PreferBatonPass: @ 81DBF3E
is_most_powerful_move
if_not_equal 0, AI_PreferBatonPass_End
if_move_effect USER, EFFECT_BATON_PASS, AI_PreferBatonPass_GoForBatonPass
- if_random 80, AI_Risky_End
+ if_random_less_than 80, AI_Risky_End
AI_PreferBatonPass_GoForBatonPass: @ 81DBF5A
- if_random 20, AI_Risky_End
+ if_random_less_than 20, AI_Risky_End
score +3
AI_PreferBatonPass_End: @ 81DBF62
@@ -2849,7 +2849,7 @@ AI_HPAware_UserHasMediumHP: @ 81DBF90
jump AI_HPAware_ConsiderTarget
AI_HPAware_TryToDiscourage: @ 81DBF9F
- if_random 50, AI_HPAware_ConsiderTarget
+ if_random_less_than 50, AI_HPAware_ConsiderTarget
score -2
AI_HPAware_ConsiderTarget: @ 81DBFA7
@@ -2870,7 +2870,7 @@ AI_HPAware_TargetHasMediumHP: @ 81DBFD3
jump AI_HPAware_End
AI_HPAware_TargetTryToDiscourage: @ 81DBFE2
- if_random 50, AI_HPAware_End
+ if_random_less_than 50, AI_HPAware_End
score -2
AI_HPAware_End: @ 81DBFEA
@@ -3121,7 +3121,7 @@ AI_Roaming_End: @ 81DC0FD
end
AI_Safari: @ 81DC0FE
- if_random_2 AI_Safari_Flee
+ if_random_100 AI_Safari_Flee
watch
AI_Safari_Flee: @ 81DC104
diff --git a/include/battle.h b/include/battle.h
index 82ed5f29c..be5b5f2d2 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -17,6 +17,15 @@
#define BATTLE_TYPE_LEGENDARY 0x2000
#define BATTLE_TYPE_REGI 0x4000
+#define AI_ACTION_UNK1 0x0001
+#define AI_ACTION_UNK2 0x0002
+#define AI_ACTION_UNK3 0x0004
+#define AI_ACTION_UNK4 0x0008
+#define AI_ACTION_UNK5 0x0010
+#define AI_ACTION_UNK6 0x0020
+#define AI_ACTION_UNK7 0x0040
+#define AI_ACTION_UNK8 0x0080
+
struct Trainer
{
/*0x00*/ u8 partyFlags;
@@ -32,15 +41,24 @@ struct Trainer
/*0x24*/ void *party;
};
+struct UnknownStruct1
+{
+ /*0x00*/ u16 unk0[2][8];
+ /*0x20*/ u8 unk20[2];
+ /*0x22*/ u8 unk22[2];
+ /*0x24*/ u16 items[4];
+ /*0x2C*/ u8 unk8;
+};
+
struct AI_ThinkingStruct /* 0x2016800 */
{
-/* 0x00 */ u8 unk0;
-/* 0x01 */ u8 moveConsidered;
-/* 0x02 */ u16 unk2;
+/* 0x00 */ u8 aiState;
+/* 0x01 */ u8 movesetIndex;
+/* 0x02 */ u16 moveConsidered;
/* 0x04 */ s8 score[4]; // score?
/* 0x08 */ u32 funcResult;
/* 0x0C */ u32 aiFlags;
-/* 0x10 */ u8 unk10;
+/* 0x10 */ u8 aiAction;
/* 0x11 */ u8 aiLogicId;
/* 0x12 */ u8 filler12[6];
/* 0x18 */ u8 unk18[4];
@@ -56,7 +74,7 @@ struct SmallBattleStruct1
struct SmallItemStruct
{
- u8 item[2][2];
+ u8 itemLocal[2][3];
};
struct BattleStruct /* 0x2000000 */
@@ -64,14 +82,17 @@ struct BattleStruct /* 0x2000000 */
u8 filler0[0x1601C];
struct SmallBattleStruct1 unk;
u8 filler1[0x68]; // 0x2016020
- u8 unk88;
+ u8 safariFleeRate;
u8 filler1_2[0x42];
/* 0x160CB */ u8 linkPlayerIndex;
- struct SmallItemStruct item;
- u8 filler2[0x730];
- struct AI_ThinkingStruct ai; /* 0x2016800 */
+ /* 0x160CC */ struct SmallItemStruct item;
+ u8 filler2[0x72E];
+ /* 0x16800 */ struct AI_ThinkingStruct ai; /* 0x2016800 */
+ u8 filler1681C[0x1E4];
+ /* 0x16A00 */ struct UnknownStruct1 unk_2016A00_2;
};
+extern struct UnknownStruct1 unk_2016A00;
extern struct BattleStruct battle_2000000;
extern struct AI_ThinkingStruct gAIThinkingSpace;
diff --git a/include/moves.h b/include/moves.h
new file mode 100644
index 000000000..e3b6d3113
--- /dev/null
+++ b/include/moves.h
@@ -0,0 +1,363 @@
+#ifndef GUARD_MOVES_H
+#define GUARD_MOVES_H
+
+enum
+{
+ MOVE_NONE,
+ MOVE_POUND,
+ MOVE_KARATE_CHOP,
+ MOVE_DOUBLE_SLAP,
+ MOVE_COMET_PUNCH,
+ MOVE_MEGA_PUNCH,
+ MOVE_PAY_DAY,
+ MOVE_FIRE_PUNCH,
+ MOVE_ICE_PUNCH,
+ MOVE_THUNDER_PUNCH,
+ MOVE_SCRATCH,
+ MOVE_VICE_GRIP,
+ MOVE_GUILLOTINE,
+ MOVE_RAZOR_WIND,
+ MOVE_SWORDS_DANCE,
+ MOVE_CUT,
+ MOVE_GUST,
+ MOVE_WING_ATTACK,
+ MOVE_WHIRLWIND,
+ MOVE_FLY,
+ MOVE_BIND,
+ MOVE_SLAM,
+ MOVE_VINE_WHIP,
+ MOVE_STOMP,
+ MOVE_DOUBLE_KICK,
+ MOVE_MEGA_KICK,
+ MOVE_JUMP_KICK,
+ MOVE_ROLLING_KICK,
+ MOVE_SAND_ATTACK,
+ MOVE_HEADBUTT,
+ MOVE_HORN_ATTACK,
+ MOVE_FURY_ATTACK,
+ MOVE_HORN_DRILL,
+ MOVE_TACKLE,
+ MOVE_BODY_SLAM,
+ MOVE_WRAP,
+ MOVE_TAKE_DOWN,
+ MOVE_THRASH,
+ MOVE_DOUBLE_EDGE,
+ MOVE_TAIL_WHIP,
+ MOVE_POISON_STING,
+ MOVE_TWINEEDLE,
+ MOVE_PIN_MISSILE,
+ MOVE_LEER,
+ MOVE_BITE,
+ MOVE_GROWL,
+ MOVE_ROAR,
+ MOVE_SING,
+ MOVE_SUPERSONIC,
+ MOVE_SONIC_BOOM,
+ MOVE_DISABLE,
+ MOVE_ACID,
+ MOVE_EMBER,
+ MOVE_FLAMETHROWER,
+ MOVE_MIST,
+ MOVE_WATER_GUN,
+ MOVE_HYDRO_PUMP,
+ MOVE_SURF,
+ MOVE_ICE_BEAM,
+ MOVE_BLIZZARD,
+ MOVE_PSYBEAM,
+ MOVE_BUBBLE_BEAM,
+ MOVE_AURORA_BEAM,
+ MOVE_HYPER_BEAM,
+ MOVE_PECK,
+ MOVE_DRILL_PECK,
+ MOVE_SUBMISSION,
+ MOVE_LOW_KICK,
+ MOVE_COUNTER,
+ MOVE_SEISMIC_TOSS,
+ MOVE_STRENGTH,
+ MOVE_ABSORB,
+ MOVE_MEGA_DRAIN,
+ MOVE_LEECH_SEED,
+ MOVE_GROWTH,
+ MOVE_RAZOR_LEAF,
+ MOVE_SOLAR_BEAM,
+ MOVE_POISON_POWDER,
+ MOVE_STUN_SPORE,
+ MOVE_SLEEP_POWDER,
+ MOVE_PETAL_DANCE,
+ MOVE_STRING_SHOT,
+ MOVE_DRAGON_RAGE,
+ MOVE_FIRE_SPIN,
+ MOVE_THUNDER_SHOCK,
+ MOVE_THUNDERBOLT,
+ MOVE_THUNDER_WAVE,
+ MOVE_THUNDER,
+ MOVE_ROCK_THROW,
+ MOVE_EARTHQUAKE,
+ MOVE_FISSURE,
+ MOVE_DIG,
+ MOVE_TOXIC,
+ MOVE_CONFUSION,
+ MOVE_PSYCHIC,
+ MOVE_HYPNOSIS,
+ MOVE_MEDITATE,
+ MOVE_AGILITY,
+ MOVE_QUICK_ATTACK,
+ MOVE_RAGE,
+ MOVE_TELEPORT,
+ MOVE_NIGHT_SHADE,
+ MOVE_MIMIC,
+ MOVE_SCREECH,
+ MOVE_DOUBLE_TEAM,
+ MOVE_RECOVER,
+ MOVE_HARDEN,
+ MOVE_MINIMIZE,
+ MOVE_SMOKESCREEN,
+ MOVE_CONFUSE_RAY,
+ MOVE_WITHDRAW,
+ MOVE_DEFENSE_CURL,
+ MOVE_BARRIER,
+ MOVE_LIGHT_SCREEN,
+ MOVE_HAZE,
+ MOVE_REFLECT,
+ MOVE_FOCUS_ENERGY,
+ MOVE_BIDE,
+ MOVE_METRONOME,
+ MOVE_MIRROR_MOVE,
+ MOVE_SELF_DESTRUCT,
+ MOVE_EGG_BOMB,
+ MOVE_LICK,
+ MOVE_SMOG,
+ MOVE_SLUDGE,
+ MOVE_BONE_CLUB,
+ MOVE_FIRE_BLAST,
+ MOVE_WATERFALL,
+ MOVE_CLAMP,
+ MOVE_SWIFT,
+ MOVE_SKULL_BASH,
+ MOVE_SPIKE_CANNON,
+ MOVE_CONSTRICT,
+ MOVE_AMNESIA,
+ MOVE_KINESIS,
+ MOVE_SOFT_BOILED,
+ MOVE_HI_JUMP_KICK,
+ MOVE_GLARE,
+ MOVE_DREAM_EATER,
+ MOVE_POISON_GAS,
+ MOVE_BARRAGE,
+ MOVE_LEECH_LIFE,
+ MOVE_LOVELY_KISS,
+ MOVE_SKY_ATTACK,
+ MOVE_TRANSFORM,
+ MOVE_BUBBLE,
+ MOVE_DIZZY_PUNCH,
+ MOVE_SPORE,
+ MOVE_FLASH,
+ MOVE_PSYWAVE,
+ MOVE_SPLASH,
+ MOVE_ACID_ARMOR,
+ MOVE_CRABHAMMER,
+ MOVE_EXPLOSION,
+ MOVE_FURY_SWIPES,
+ MOVE_BONEMERANG,
+ MOVE_REST,
+ MOVE_ROCK_SLIDE,
+ MOVE_HYPER_FANG,
+ MOVE_SHARPEN,
+ MOVE_CONVERSION,
+ MOVE_TRI_ATTACK,
+ MOVE_SUPER_FANG,
+ MOVE_SLASH,
+ MOVE_SUBSTITUTE,
+ MOVE_STRUGGLE,
+ MOVE_SKETCH,
+ MOVE_TRIPLE_KICK,
+ MOVE_THIEF,
+ MOVE_SPIDER_WEB,
+ MOVE_MIND_READER,
+ MOVE_NIGHTMARE,
+ MOVE_FLAME_WHEEL,
+ MOVE_SNORE,
+ MOVE_CURSE,
+ MOVE_FLAIL,
+ MOVE_CONVERSION_2,
+ MOVE_AEROBLAST,
+ MOVE_COTTON_SPORE,
+ MOVE_REVERSAL,
+ MOVE_SPITE,
+ MOVE_POWDER_SNOW,
+ MOVE_PROTECT,
+ MOVE_MACH_PUNCH,
+ MOVE_SCARY_FACE,
+ MOVE_FAINT_ATTACK,
+ MOVE_SWEET_KISS,
+ MOVE_BELLY_DRUM,
+ MOVE_SLUDGE_BOMB,
+ MOVE_MUD_SLAP,
+ MOVE_OCTAZOOKA,
+ MOVE_SPIKES,
+ MOVE_ZAP_CANNON,
+ MOVE_FORESIGHT,
+ MOVE_DESTINY_BOND,
+ MOVE_PERISH_SONG,
+ MOVE_ICY_WIND,
+ MOVE_DETECT,
+ MOVE_BONE_RUSH,
+ MOVE_LOCK_ON,
+ MOVE_OUTRAGE,
+ MOVE_SANDSTORM,
+ MOVE_GIGA_DRAIN,
+ MOVE_ENDURE,
+ MOVE_CHARM,
+ MOVE_ROLLOUT,
+ MOVE_FALSE_SWIPE,
+ MOVE_SWAGGER,
+ MOVE_MILK_DRINK,
+ MOVE_SPARK,
+ MOVE_FURY_CUTTER,
+ MOVE_STEEL_WING,
+ MOVE_MEAN_LOOK,
+ MOVE_ATTRACT,
+ MOVE_SLEEP_TALK,
+ MOVE_HEAL_BELL,
+ MOVE_RETURN,
+ MOVE_PRESENT,
+ MOVE_FRUSTRATION,
+ MOVE_SAFEGUARD,
+ MOVE_PAIN_SPLIT,
+ MOVE_SACRED_FIRE,
+ MOVE_MAGNITUDE,
+ MOVE_DYNAMIC_PUNCH,
+ MOVE_MEGAHORN,
+ MOVE_DRAGON_BREATH,
+ MOVE_BATON_PASS,
+ MOVE_ENCORE,
+ MOVE_PURSUIT,
+ MOVE_RAPID_SPIN,
+ MOVE_SWEET_SCENT,
+ MOVE_IRON_TAIL,
+ MOVE_METAL_CLAW,
+ MOVE_VITAL_THROW,
+ MOVE_MORNING_SUN,
+ MOVE_SYNTHESIS,
+ MOVE_MOONLIGHT,
+ MOVE_HIDDEN_POWER,
+ MOVE_CROSS_CHOP,
+ MOVE_TWISTER,
+ MOVE_RAIN_DANCE,
+ MOVE_SUNNY_DAY,
+ MOVE_CRUNCH,
+ MOVE_MIRROR_COAT,
+ MOVE_PSYCH_UP,
+ MOVE_EXTREME_SPEED,
+ MOVE_ANCIENT_POWER,
+ MOVE_SHADOW_BALL,
+ MOVE_FUTURE_SIGHT,
+ MOVE_ROCK_SMASH,
+ MOVE_WHIRLPOOL,
+ MOVE_BEAT_UP,
+ MOVE_FAKE_OUT,
+ MOVE_UPROAR,
+ MOVE_STOCKPILE,
+ MOVE_SPIT_UP,
+ MOVE_SWALLOW,
+ MOVE_HEAT_WAVE,
+ MOVE_HAIL,
+ MOVE_TORMENT,
+ MOVE_FLATTER,
+ MOVE_WILL_O_WISP,
+ MOVE_MEMENTO,
+ MOVE_FACADE,
+ MOVE_FOCUS_PUNCH,
+ MOVE_SMELLING_SALT,
+ MOVE_FOLLOW_ME,
+ MOVE_NATURE_POWER,
+ MOVE_CHARGE,
+ MOVE_TAUNT,
+ MOVE_HELPING_HAND,
+ MOVE_TRICK,
+ MOVE_ROLE_PLAY,
+ MOVE_WISH,
+ MOVE_ASSIST,
+ MOVE_INGRAIN,
+ MOVE_SUPERPOWER,
+ MOVE_MAGIC_COAT,
+ MOVE_RECYCLE,
+ MOVE_REVENGE,
+ MOVE_BRICK_BREAK,
+ MOVE_YAWN,
+ MOVE_KNOCK_OFF,
+ MOVE_ENDEAVOR,
+ MOVE_ERUPTION,
+ MOVE_SKILL_SWAP,
+ MOVE_IMPRISON,
+ MOVE_REFRESH,
+ MOVE_GRUDGE,
+ MOVE_SNATCH,
+ MOVE_SECRET_POWER,
+ MOVE_DIVE,
+ MOVE_ARM_THRUST,
+ MOVE_CAMOUFLAGE,
+ MOVE_TAIL_GLOW,
+ MOVE_LUSTER_PURGE,
+ MOVE_MIST_BALL,
+ MOVE_FEATHER_DANCE,
+ MOVE_TEETER_DANCE,
+ MOVE_BLAZE_KICK,
+ MOVE_MUD_SPORT,
+ MOVE_ICE_BALL,
+ MOVE_NEEDLE_ARM,
+ MOVE_SLACK_OFF,
+ MOVE_HYPER_VOICE,
+ MOVE_POISON_FANG,
+ MOVE_CRUSH_CLAW,
+ MOVE_BLAST_BURN,
+ MOVE_HYDRO_CANNON,
+ MOVE_METEOR_MASH,
+ MOVE_ASTONISH,
+ MOVE_WEATHER_BALL,
+ MOVE_AROMATHERAPY,
+ MOVE_FAKE_TEARS,
+ MOVE_AIR_CUTTER,
+ MOVE_OVERHEAT,
+ MOVE_ODOR_SLEUTH,
+ MOVE_ROCK_TOMB,
+ MOVE_SILVER_WIND,
+ MOVE_METAL_SOUND,
+ MOVE_GRASS_WHISTLE,
+ MOVE_TICKLE,
+ MOVE_COSMIC_POWER,
+ MOVE_WATER_SPOUT,
+ MOVE_SIGNAL_BEAM,
+ MOVE_SHADOW_PUNCH,
+ MOVE_EXTRASENSORY,
+ MOVE_SKY_UPPERCUT,
+ MOVE_SAND_TOMB,
+ MOVE_SHEER_COLD,
+ MOVE_MUDDY_WATER,
+ MOVE_BULLET_SEED,
+ MOVE_AERIAL_ACE,
+ MOVE_ICICLE_SPEAR,
+ MOVE_IRON_DEFENSE,
+ MOVE_BLOCK,
+ MOVE_HOWL,
+ MOVE_DRAGON_CLAW,
+ MOVE_FRENZY_PLANT,
+ MOVE_BULK_UP,
+ MOVE_BOUNCE,
+ MOVE_MUD_SHOT,
+ MOVE_POISON_TAIL,
+ MOVE_COVET,
+ MOVE_VOLT_TACKLE,
+ MOVE_MAGICAL_LEAF,
+ MOVE_WATER_SPORT,
+ MOVE_CALM_MIND,
+ MOVE_LEAF_BLADE,
+ MOVE_DRAGON_DANCE,
+ MOVE_ROCK_BLAST,
+ MOVE_SHOCK_WAVE,
+ MOVE_WATER_PULSE,
+ MOVE_DOOM_DESIRE,
+ MOVE_PSYCHO_BOOST,
+};
+
+#endif // GUARD_MOVES_H \ No newline at end of file
diff --git a/src/battle_ai.c b/src/battle_ai.c
index 4509ca8db..6058068f0 100644
--- a/src/battle_ai.c
+++ b/src/battle_ai.c
@@ -7,14 +7,18 @@
#include "pokemon.h"
#include "rng.h"
#include "species.h"
+#include "moves.h"
#define AIScriptRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24)
#define AIScriptRead16(ptr) ((ptr)[0] | (ptr)[1] << 8)
#define AIScriptRead8(ptr) ((ptr)[0])
#define AIScriptReadPtr(ptr) (u8*) AIScriptRead32(ptr)
-#define AI_THINKING_STRUCT ((struct AI_ThinkingStruct *)((u8 *)&battle_2000000 + 0x16800))
-#define AI_ARRAY_160CC ((&battle_2000000 + 0x160CC))
+// to do: maybe try to reduce the defines needed to match?
+#define BATTLE_STRUCT ((struct BattleStruct *)(unk_2000000))
+#define AI_THINKING_STRUCT ((struct AI_ThinkingStruct *)(unk_2000000 + 0x16800))
+#define UNK_2016A00_STRUCT ((struct UnknownStruct1 *)(unk_2000000 + 0x16A00))
+#define AI_ARRAY_160CC ((struct SmallItemStruct *)(unk_2000000 + 0x160CC))
extern void sub_801CAF8(u8, u8);
extern u8 sub_8109908(void);
@@ -25,6 +29,15 @@ enum
USER
};
+// AI states
+enum
+{
+ AIState_SettingUp,
+ AIState_Processing,
+ AIState_FinishedProcessing,
+ AIState_DoNotProcess
+};
+
extern void move_effectiveness_something(u16, u8, u8);
extern u16 gBattleTypeFlags;
@@ -33,8 +46,8 @@ extern u8 gUnknown_02024A60;
extern u8 gUnknown_02024A6A[][2];
extern u16 gUnknown_02024BE6;
extern int gBattleMoveDamage;
-extern u8 gUnknown_02024C07; // something player?
-extern u8 gUnknown_02024C08; // something opponent?
+extern u8 gPlayerMonIndex;
+extern u8 gEnemyMonIndex;
extern u8 gUnknown_02024C0C;
extern u8 gBattleMoveFlags;
extern u16 gUnknown_02024DEC;
@@ -65,19 +78,9 @@ AI scripts.
*/
extern u8 *gAIScriptPtr;
-struct UnknownStruct1
-{
- /*0x00*/ u16 unk0[2][8];
- /*0x20*/ u8 unk20[2];
- /*0x22*/ u8 unk22[2];
- /*0x24*/ u16 items[4];
- /*0x2C*/ u8 unk8;
-};
-
struct UnknownStruct3
{
- u8 *ptr[4]; // might be 8 pointers
- u8 filler0[0x10];
+ u8 *ptr[8];
u8 unk20;
};
@@ -96,14 +99,13 @@ struct UnknownStruct4
u8 filler17[0x4];
};
-extern struct UnknownStruct1 unk_2016A00;
extern struct UnknownStruct3 unk_2016C00;
extern struct UnknownStruct4 gUnknown_02024CA8[];
-static void BattleAICmd_if_random(void);
-static void BattleAICmd_if_not_random(void);
-static void BattleAICmd_if_random_1(void);
-static void BattleAICmd_if_not_random_1(void);
+static void BattleAICmd_if_random_less_than(void);
+static void BattleAICmd_if_random_greater_than(void);
+static void BattleAICmd_if_random_equal(void);
+static void BattleAICmd_if_random_not_equal(void);
static void BattleAICmd_score(void);
static void BattleAICmd_if_hp_less_than(void);
static void BattleAICmd_if_hp_more_than(void);
@@ -133,28 +135,28 @@ static void BattleAICmd_if_in_words(void);
static void BattleAICmd_if_not_in_words(void);
static void BattleAICmd_if_user_can_damage(void);
static void BattleAICmd_if_user_cant_damage(void);
-static void BattleAICmd_unk_21(void);
+static void BattleAICmd_get_turn_count(void);
static void BattleAICmd_get_type(void);
-static void BattleAICmd_unk_23(void);
-static void BattleAICmd_unk_24(void);
+static void BattleAICmd_get_move_power(void);
+static void BattleAICmd_is_most_powerful_move(void);
static void BattleAICmd_get_move(void);
-static void BattleAICmd_if_type(void);
-static void BattleAICmd_unk_27(void);
+static void BattleAICmd_if_arg_equal(void);
+static void BattleAICmd_if_arg_not_equal(void);
static void BattleAICmd_if_would_go_first(void);
static void BattleAICmd_if_would_not_go_first(void);
-static void BattleAICmd_unk_2A(void);
-static void BattleAICmd_unk_2B(void);
+static void BattleAICmd_nullsub_2A(void);
+static void BattleAICmd_nullsub_2B(void);
static void BattleAICmd_count_alive_pokemon(void);
-static void BattleAICmd_unk_2D(void);
-static void BattleAICmd_unk_2E(void);
+static void BattleAICmd_get_considered_move(void);
+static void BattleAICmd_get_considered_move_effect(void);
static void BattleAICmd_get_ability(void);
-static void BattleAICmd_unk_30(void);
+static void BattleAICmd_get_highest_possible_damage(void);
static void BattleAICmd_if_damage_bonus(void);
-static void BattleAICmd_unk_32(void);
-static void BattleAICmd_unk_33(void);
+static void BattleAICmd_nullsub_32(void);
+static void BattleAICmd_nullsub_33(void);
static void BattleAICmd_if_status_in_party(void);
static void BattleAICmd_if_status_not_in_party(void);
-static void BattleAICmd_unk_36(void);
+static void BattleAICmd_get_weather(void);
static void BattleAICmd_if_effect(void);
static void BattleAICmd_if_not_effect(void);
static void BattleAICmd_if_stat_level_less_than(void);
@@ -163,34 +165,34 @@ static void BattleAICmd_if_stat_level_equal(void);
static void BattleAICmd_if_stat_level_not_equal(void);
static void BattleAICmd_if_can_faint(void);
static void BattleAICmd_if_cant_faint(void);
-static void BattleAICmd_unk_3F(void);
-static void BattleAICmd_unk_40(void);
+static void BattleAICmd_if_has_move(void);
+static void BattleAICmd_if_dont_have_move(void);
static void BattleAICmd_if_move_effect(void);
static void BattleAICmd_if_not_move_effect(void);
static void BattleAICmd_if_last_move_did_damage(void);
static void BattleAICmd_if_encored(void);
-static void BattleAICmd_unk_45(void);
-static void BattleAICmd_if_random_2(void);
-static void BattleAICmd_unk_47(void);
+static void BattleAICmd_flee(void);
+static void BattleAICmd_if_random_100(void);
+static void BattleAICmd_watch(void);
static void BattleAICmd_get_hold_effect(void);
static void BattleAICmd_get_gender(void);
static void BattleAICmd_is_first_turn(void);
static void BattleAICmd_get_stockpile_count(void);
-static void BattleAICmd_unk_4C(void);
+static void BattleAICmd_is_double_battle(void);
static void BattleAICmd_get_item(void);
-static void BattleAICmd_unk_4E(void);
-static void BattleAICmd_unk_4F(void);
-static void BattleAICmd_unk_50(void);
+static void BattleAICmd_get_move_type_from_result(void);
+static void BattleAICmd_get_move_power_from_result(void);
+static void BattleAICmd_get_move_effect_from_result(void);
static void BattleAICmd_get_protect_count(void);
-static void BattleAICmd_unk_52(void);
-static void BattleAICmd_unk_53(void);
-static void BattleAICmd_unk_54(void);
-static void BattleAICmd_unk_55(void);
-static void BattleAICmd_unk_56(void);
-static void BattleAICmd_unk_57(void);
+static void BattleAICmd_nullsub_52(void);
+static void BattleAICmd_nullsub_53(void);
+static void BattleAICmd_nullsub_54(void);
+static void BattleAICmd_nullsub_55(void);
+static void BattleAICmd_nullsub_56(void);
+static void BattleAICmd_nullsub_57(void);
static void BattleAICmd_call(void);
static void BattleAICmd_jump(void);
-static void BattleAICmd_unk_5A(void);
+static void BattleAICmd_end(void);
static void BattleAICmd_if_level_cond(void);
static void BattleAICmd_if_taunted(void);
static void BattleAICmd_if_not_taunted(void);
@@ -199,10 +201,10 @@ typedef void (*BattleAICmdFunc)(void);
static const BattleAICmdFunc sBattleAICmdTable[] =
{
- BattleAICmd_if_random,
- BattleAICmd_if_not_random,
- BattleAICmd_if_random_1,
- BattleAICmd_if_not_random_1,
+ BattleAICmd_if_random_less_than,
+ BattleAICmd_if_random_greater_than,
+ BattleAICmd_if_random_equal,
+ BattleAICmd_if_random_not_equal,
BattleAICmd_score,
BattleAICmd_if_hp_less_than,
BattleAICmd_if_hp_more_than,
@@ -232,28 +234,28 @@ static const BattleAICmdFunc sBattleAICmdTable[] =
BattleAICmd_if_not_in_words,
BattleAICmd_if_user_can_damage,
BattleAICmd_if_user_cant_damage,
- BattleAICmd_unk_21,
+ BattleAICmd_get_turn_count,
BattleAICmd_get_type,
- BattleAICmd_unk_23,
- BattleAICmd_unk_24,
+ BattleAICmd_get_move_power,
+ BattleAICmd_is_most_powerful_move,
BattleAICmd_get_move,
- BattleAICmd_if_type,
- BattleAICmd_unk_27,
+ BattleAICmd_if_arg_equal,
+ BattleAICmd_if_arg_not_equal,
BattleAICmd_if_would_go_first,
BattleAICmd_if_would_not_go_first,
- BattleAICmd_unk_2A,
- BattleAICmd_unk_2B,
+ BattleAICmd_nullsub_2A,
+ BattleAICmd_nullsub_2B,
BattleAICmd_count_alive_pokemon,
- BattleAICmd_unk_2D,
- BattleAICmd_unk_2E,
+ BattleAICmd_get_considered_move,
+ BattleAICmd_get_considered_move_effect,
BattleAICmd_get_ability,
- BattleAICmd_unk_30,
+ BattleAICmd_get_highest_possible_damage,
BattleAICmd_if_damage_bonus,
- BattleAICmd_unk_32,
- BattleAICmd_unk_33,
+ BattleAICmd_nullsub_32,
+ BattleAICmd_nullsub_33,
BattleAICmd_if_status_in_party,
BattleAICmd_if_status_not_in_party,
- BattleAICmd_unk_36,
+ BattleAICmd_get_weather,
BattleAICmd_if_effect,
BattleAICmd_if_not_effect,
BattleAICmd_if_stat_level_less_than,
@@ -262,34 +264,34 @@ static const BattleAICmdFunc sBattleAICmdTable[] =
BattleAICmd_if_stat_level_not_equal,
BattleAICmd_if_can_faint,
BattleAICmd_if_cant_faint,
- BattleAICmd_unk_3F,
- BattleAICmd_unk_40,
+ BattleAICmd_if_has_move,
+ BattleAICmd_if_dont_have_move,
BattleAICmd_if_move_effect,
BattleAICmd_if_not_move_effect,
BattleAICmd_if_last_move_did_damage,
BattleAICmd_if_encored,
- BattleAICmd_unk_45,
- BattleAICmd_if_random_2,
- BattleAICmd_unk_47,
+ BattleAICmd_flee,
+ BattleAICmd_if_random_100,
+ BattleAICmd_watch,
BattleAICmd_get_hold_effect,
BattleAICmd_get_gender,
BattleAICmd_is_first_turn,
BattleAICmd_get_stockpile_count,
- BattleAICmd_unk_4C,
+ BattleAICmd_is_double_battle,
BattleAICmd_get_item,
- BattleAICmd_unk_4E,
- BattleAICmd_unk_4F,
- BattleAICmd_unk_50,
+ BattleAICmd_get_move_type_from_result,
+ BattleAICmd_get_move_power_from_result,
+ BattleAICmd_get_move_effect_from_result,
BattleAICmd_get_protect_count,
- BattleAICmd_unk_52,
- BattleAICmd_unk_53,
- BattleAICmd_unk_54,
- BattleAICmd_unk_55,
- BattleAICmd_unk_56,
- BattleAICmd_unk_57,
+ BattleAICmd_nullsub_52,
+ BattleAICmd_nullsub_53,
+ BattleAICmd_nullsub_54,
+ BattleAICmd_nullsub_55,
+ BattleAICmd_nullsub_56,
+ BattleAICmd_nullsub_57,
BattleAICmd_call,
BattleAICmd_jump,
- BattleAICmd_unk_5A,
+ BattleAICmd_end,
BattleAICmd_if_level_cond,
BattleAICmd_if_taunted,
BattleAICmd_if_not_taunted,
@@ -348,135 +350,138 @@ void BattleAI_HandleItemUseBeforeAISetup(void)
void BattleAI_SetupAIData(void)
{
s32 i;
- u8 *data = (u8 *)&gAIThinkingSpace;
+ u8 *data = (u8 *)AI_THINKING_STRUCT;
u8 r7;
- // clear AI data and set default move score to 100.
- for (i = 0; (u32)i < 28; i++)
+ // clear AI data and set default move score to 100. strange that they didn't use memset here.
+ for (i = 0; (u32)i < sizeof(struct AI_ThinkingStruct); i++)
data[i] = 0;
for (i = 0; i < 4; i++)
- gAIThinkingSpace.score[i] = 100;
+ AI_THINKING_STRUCT->score[i] = 100;
r7 = sub_8015A98(gUnknown_02024A60, 0, 0xFF);
+ // probably sets up the moves to consider and ignores non-valid moves such as NO_MOVE or glitch moves.
for (i = 0; i < 4; i++)
{
u16 rand;
if (gBitTable[i] & r7)
- gAIThinkingSpace.score[i] = 0;
+ AI_THINKING_STRUCT->score[i] = 0;
+
rand = Random();
- gAIThinkingSpace.unk18[i] = 100 - (rand & 0xF);
+ AI_THINKING_STRUCT->unk18[i] = 100 - (rand & 0xF);
}
unk_2016C00.unk20 = 0;
- gUnknown_02024C07 = gUnknown_02024A60;
+ gPlayerMonIndex = gUnknown_02024A60;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
- gUnknown_02024C08 = Random() & 2;
+ gEnemyMonIndex = Random() & 2; // just pick somebody to target.
- if (gUnknown_02024C0C & gBitTable[gUnknown_02024C08])
- gUnknown_02024C08 ^= 2;
+ if (gUnknown_02024C0C & gBitTable[gEnemyMonIndex])
+ gEnemyMonIndex ^= 2;
}
else
- gUnknown_02024C08 = gUnknown_02024A60 ^ 1;
+ gEnemyMonIndex = gUnknown_02024A60 ^ 1;
// special AI flag cases.
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
- gAIThinkingSpace.aiFlags = 0x40000000;
+ AI_THINKING_STRUCT->aiFlags = 0x40000000;
else if (gBattleTypeFlags & BATTLE_TYPE_ROAMER)
- gAIThinkingSpace.aiFlags = 0x20000000;
+ AI_THINKING_STRUCT->aiFlags = 0x20000000;
else if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
- gAIThinkingSpace.aiFlags = 0x80000000;
+ AI_THINKING_STRUCT->aiFlags = 0x80000000;
else // otherwise, just set aiFlags to whatever flags the trainer has set in their data.
- gAIThinkingSpace.aiFlags = gTrainers[gTrainerBattleOpponent].aiFlags;
+ AI_THINKING_STRUCT->aiFlags = gTrainers[gTrainerBattleOpponent].aiFlags;
}
u8 BattleAI_GetAIActionToUse(void)
{
- u8 arr1[4];
- u8 arr2[4];
- u8 r5;
+ u8 currentMoveArray[4];
+ u8 consideredMoveArray[4];
+ u8 numOfBestMoves;
s32 i;
sub_810745C();
- while (gAIThinkingSpace.aiFlags != 0)
+ while (AI_THINKING_STRUCT->aiFlags != 0)
{
- if (gAIThinkingSpace.aiFlags & 1)
+ if (AI_THINKING_STRUCT->aiFlags & 1)
{
- gAIThinkingSpace.unk0 = 0;
+ AI_THINKING_STRUCT->aiState = AIState_SettingUp;
BattleAI_DoAIProcessing();
}
- gAIThinkingSpace.aiFlags >>= 1;
- gAIThinkingSpace.aiLogicId++;
- gAIThinkingSpace.moveConsidered = 0;
+ AI_THINKING_STRUCT->aiFlags >>= 1;
+ AI_THINKING_STRUCT->aiLogicId++;
+ AI_THINKING_STRUCT->movesetIndex = 0;
}
- // will KO, need to use item or switch.
- if (gAIThinkingSpace.unk10 & 2)
+ // special flee or watch cases for safari.
+ if (AI_THINKING_STRUCT->aiAction & (AI_ACTION_UNK2)) // flee
return 4;
- if (gAIThinkingSpace.unk10 & 4)
+ if (AI_THINKING_STRUCT->aiAction & (AI_ACTION_UNK3)) // watch
return 5;
- r5 = 1;
- arr1[0] = gAIThinkingSpace.score[0];
- arr2[0] = 0;
+ numOfBestMoves = 1;
+ currentMoveArray[0] = AI_THINKING_STRUCT->score[0];
+ consideredMoveArray[0] = 0;
for (i = 1; i < 4; i++)
{
- if (arr1[0] < (s8)gAIThinkingSpace.score[i])
+ if (currentMoveArray[0] < AI_THINKING_STRUCT->score[i])
{
- r5 = 1;
- arr1[0] = gAIThinkingSpace.score[i];
- arr2[0] = i;
+ numOfBestMoves = 1;
+ currentMoveArray[0] = AI_THINKING_STRUCT->score[i];
+ consideredMoveArray[0] = i;
}
- if (arr1[0] == (s8)gAIThinkingSpace.score[i])
+ if (currentMoveArray[0] == AI_THINKING_STRUCT->score[i])
{
- arr1[r5] = gAIThinkingSpace.score[i];
- arr2[r5++] = i;
+ currentMoveArray[numOfBestMoves] = AI_THINKING_STRUCT->score[i];
+ consideredMoveArray[numOfBestMoves++] = i;
}
}
- return arr2[Random() % r5];
+ return consideredMoveArray[Random() % numOfBestMoves]; // break any ties that exist.
}
void BattleAI_DoAIProcessing(void)
{
- while (gAIThinkingSpace.unk0 != 2)
+ while (AI_THINKING_STRUCT->aiState != AIState_FinishedProcessing)
{
- switch (gAIThinkingSpace.unk0)
+ switch (AI_THINKING_STRUCT->aiState)
{
- case 3: //Needed to match.
+ case AIState_DoNotProcess: //Needed to match.
break;
- case 0:
- gAIScriptPtr = BattleAIs[gAIThinkingSpace.aiLogicId];
- if (gBattleMons[gUnknown_02024C07].pp[gAIThinkingSpace.moveConsidered] == 0)
+ case AIState_SettingUp:
+ gAIScriptPtr = BattleAIs[AI_THINKING_STRUCT->aiLogicId]; // set the AI ptr.
+ if (gBattleMons[gPlayerMonIndex].pp[AI_THINKING_STRUCT->movesetIndex] == 0)
{
- gAIThinkingSpace.unk2 = 0;
+ AI_THINKING_STRUCT->moveConsidered = MOVE_NONE; // don't consider a move you have 0 PP for, idiot.
}
else
{
- gAIThinkingSpace.unk2 = gBattleMons[gUnknown_02024C07].moves[gAIThinkingSpace.moveConsidered];
+ AI_THINKING_STRUCT->moveConsidered = gBattleMons[gPlayerMonIndex].moves[AI_THINKING_STRUCT->movesetIndex];
}
- gAIThinkingSpace.unk0++;
+ AI_THINKING_STRUCT->aiState++;
break;
- case 1:
- if (gAIThinkingSpace.unk2 != 0)
+ case AIState_Processing:
+ if (AI_THINKING_STRUCT->moveConsidered != MOVE_NONE)
sBattleAICmdTable[*(u8 *)gAIScriptPtr](); // run AI command.
else
{
- gAIThinkingSpace.score[gAIThinkingSpace.moveConsidered] = 0;
- gAIThinkingSpace.unk10 |= 1;
+ AI_THINKING_STRUCT->score[AI_THINKING_STRUCT->movesetIndex] = 0; // definitely do not consider any move that has 0 PP.
+ AI_THINKING_STRUCT->aiAction |= AI_ACTION_UNK1;
}
- if (gAIThinkingSpace.unk10 & 1)
+ if (AI_THINKING_STRUCT->aiAction & AI_ACTION_UNK1)
{
- gAIThinkingSpace.moveConsidered++;
- if (gAIThinkingSpace.moveConsidered < 4 && !(gAIThinkingSpace.unk10 & 8))
- gAIThinkingSpace.unk0 = 0;
+ AI_THINKING_STRUCT->movesetIndex++;
+ if (AI_THINKING_STRUCT->movesetIndex < 4 && !(AI_THINKING_STRUCT->aiAction & AI_ACTION_UNK4))
+ AI_THINKING_STRUCT->aiState = AIState_SettingUp; // as long as their are more moves to process, keep setting this to setup state.
else
- gAIThinkingSpace.unk0++;
- gAIThinkingSpace.unk10 &= 0xFE;
+ AI_THINKING_STRUCT->aiState++; // done processing.
+ AI_THINKING_STRUCT->aiAction &= (AI_ACTION_UNK2 | AI_ACTION_UNK3 | AI_ACTION_UNK4 |
+ AI_ACTION_UNK5 | AI_ACTION_UNK6 | AI_ACTION_UNK7 | AI_ACTION_UNK8); // disable UNK1.
}
break;
}
@@ -489,10 +494,9 @@ void sub_810745C(void)
for (i = 0; i < 8; i++)
{
- // this is the same as dividing it by 2, but for some reason, >> 1 is needed to match the asm.
- if (unk_2016A00.unk0[gUnknown_02024C08 >> 1][i] == 0)
+ if (unk_2016A00.unk0[gEnemyMonIndex >> 1][i] == 0)
{
- unk_2016A00.unk0[gUnknown_02024C08 >> 1][i] = gUnknown_02024C34[gUnknown_02024C08];
+ unk_2016A00.unk0[gEnemyMonIndex >> 1][i] = gUnknown_02024C34[gEnemyMonIndex];
return;
}
}
@@ -518,41 +522,41 @@ void sub_81074F8(u8 a, u8 b)
unk_2016A00.unk22[battle_get_per_side_status(a) & 1] = b;
}
-static void BattleAICmd_if_random(void)
+static void BattleAICmd_if_random_less_than(void)
{
u16 random = Random();
- if (!(random % 256 >= gAIScriptPtr[1])) // roll a random value. is it less than the parameter of the if_random call? (96 on if_random 80 will return true)
+ if (random % 256 < gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
-static void BattleAICmd_if_not_random(void)
+static void BattleAICmd_if_random_greater_than(void)
{
u16 random = Random();
- if (!(random % 256 <= gAIScriptPtr[1])) // roll a random value. is it greater than the parameter of the if_random call? (96 on if_random 80 will return true)
+ if (random % 256 > gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
-static void BattleAICmd_if_random_1(void) // if RNG Value equal to
+static void BattleAICmd_if_random_equal(void) // if RNG Value equal to
{
u16 random = Random();
- if (random % 256 == gAIScriptPtr[1]) // roll a random value. is it greater than the parameter of the if_random call? (96 on if_random 80 will return true)
+ if (random % 256 == gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
-static void BattleAICmd_if_not_random_1(void) // if RNG value not equal to
+static void BattleAICmd_if_random_not_equal(void) // if RNG value not equal to
{
u16 random = Random();
- if (random % 256 != gAIScriptPtr[1]) // roll a random value. is it greater than the parameter of the if_random call? (96 on if_random 80 will return true)
+ if (random % 256 != gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -560,24 +564,24 @@ static void BattleAICmd_if_not_random_1(void) // if RNG value not equal to
static void BattleAICmd_score(void)
{
- gAIThinkingSpace.score[gAIThinkingSpace.moveConsidered] += gAIScriptPtr[1]; // add the result to the array of the move consider's score.
+ AI_THINKING_STRUCT->score[AI_THINKING_STRUCT->movesetIndex] += gAIScriptPtr[1]; // add the result to the array of the move consider's score.
- if (gAIThinkingSpace.score[gAIThinkingSpace.moveConsidered] < 0) // if the score is negative, flatten it to 0.
- gAIThinkingSpace.score[gAIThinkingSpace.moveConsidered] = 0;
+ if (AI_THINKING_STRUCT->score[AI_THINKING_STRUCT->movesetIndex] < 0) // if the score is negative, flatten it to 0.
+ AI_THINKING_STRUCT->score[AI_THINKING_STRUCT->movesetIndex] = 0;
gAIScriptPtr += 2; // AI return.
}
static void BattleAICmd_if_hp_less_than(void)
{
- u16 var;
+ u16 index;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- if ((u32)(100 * gBattleMons[var].hp / gBattleMons[var].maxHP) < gAIScriptPtr[2])
+ if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) < gAIScriptPtr[2])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
else
gAIScriptPtr += 7;
@@ -585,14 +589,14 @@ static void BattleAICmd_if_hp_less_than(void)
static void BattleAICmd_if_hp_more_than(void)
{
- u16 var;
+ u16 index;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- if ((u32)(100 * gBattleMons[var].hp / gBattleMons[var].maxHP) > gAIScriptPtr[2])
+ if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) > gAIScriptPtr[2])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
else
gAIScriptPtr += 7;
@@ -600,14 +604,14 @@ static void BattleAICmd_if_hp_more_than(void)
static void BattleAICmd_if_hp_equal(void)
{
- u16 var;
+ u16 index;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- if ((u32)(100 * gBattleMons[var].hp / gBattleMons[var].maxHP) == gAIScriptPtr[2])
+ if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) == gAIScriptPtr[2])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
else
gAIScriptPtr += 7;
@@ -615,14 +619,14 @@ static void BattleAICmd_if_hp_equal(void)
static void BattleAICmd_if_hp_not_equal(void)
{
- u16 var;
+ u16 index;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- if ((u32)(100 * gBattleMons[var].hp / gBattleMons[var].maxHP) != gAIScriptPtr[2])
+ if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) != gAIScriptPtr[2])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
else
gAIScriptPtr += 7;
@@ -630,17 +634,17 @@ static void BattleAICmd_if_hp_not_equal(void)
static void BattleAICmd_if_status(void)
{
- u16 var;
- u32 temp;
+ u16 index;
+ u32 arg;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- temp = AIScriptRead32(gAIScriptPtr + 2);
+ arg = AIScriptRead32(gAIScriptPtr + 2);
- if (gBattleMons[var].status1 & temp)
+ if ((gBattleMons[index].status1 & arg) != 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
@@ -648,17 +652,17 @@ static void BattleAICmd_if_status(void)
static void BattleAICmd_if_not_status(void)
{
- u16 var;
- u32 temp;
+ u16 index;
+ u32 arg;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- temp = AIScriptRead32(gAIScriptPtr + 2);
+ arg = AIScriptRead32(gAIScriptPtr + 2);
- if (!(gBattleMons[var].status1 & temp))
+ if ((gBattleMons[index].status1 & arg) == 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
@@ -666,17 +670,17 @@ static void BattleAICmd_if_not_status(void)
static void BattleAICmd_if_status2(void)
{
- u8 var;
- u32 temp;
+ u16 index;
+ u32 arg;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- temp = AIScriptRead32(gAIScriptPtr + 2);
+ arg = AIScriptRead32(gAIScriptPtr + 2);
- if (gBattleMons[var].status2 & temp)
+ if ((gBattleMons[index].status2 & arg) != 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
@@ -684,17 +688,17 @@ static void BattleAICmd_if_status2(void)
static void BattleAICmd_if_not_status2(void)
{
- u8 var;
- u32 temp;
+ u16 index;
+ u32 arg;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- temp = AIScriptRead32(gAIScriptPtr + 2);
+ arg = AIScriptRead32(gAIScriptPtr + 2);
- if (!(gBattleMons[var].status2 & temp))
+ if ((gBattleMons[index].status2 & arg) == 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
@@ -702,17 +706,17 @@ static void BattleAICmd_if_not_status2(void)
static void BattleAICmd_if_status3(void)
{
- u8 var;
- u32 temp;
+ u16 index;
+ u32 arg;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- temp = AIScriptRead32(gAIScriptPtr + 2);
+ arg = AIScriptRead32(gAIScriptPtr + 2);
- if (gUnknown_02024C98[var] & temp)
+ if ((gUnknown_02024C98[index] & arg) != 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
@@ -720,17 +724,17 @@ static void BattleAICmd_if_status3(void)
static void BattleAICmd_if_not_status3(void)
{
- u8 var;
- u32 temp;
+ u16 index;
+ u32 arg;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- temp = AIScriptRead32(gAIScriptPtr + 2);
+ arg = AIScriptRead32(gAIScriptPtr + 2);
- if (!(gUnknown_02024C98[var] & temp))
+ if ((gUnknown_02024C98[index] & arg) == 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
@@ -738,19 +742,18 @@ static void BattleAICmd_if_not_status3(void)
static void BattleAICmd_if_status4(void)
{
- u8 var;
- u32 temp;
- u32 temp2;
+ u16 index;
+ u32 arg1, arg2;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- temp = battle_get_per_side_status(var) & 1;
- temp2 = AIScriptRead32(gAIScriptPtr + 2);
+ arg1 = battle_get_per_side_status(index) & 1;
+ arg2 = AIScriptRead32(gAIScriptPtr + 2);
- if (gUnknown_02024C7A[temp] & temp2)
+ if ((gUnknown_02024C7A[arg1] & arg2) != 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
@@ -758,19 +761,18 @@ static void BattleAICmd_if_status4(void)
static void BattleAICmd_if_not_status4(void)
{
- u8 var;
- u32 temp;
- u32 temp2;
+ u16 index;
+ u32 arg1, arg2;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- temp = battle_get_per_side_status(var) & 1;
- temp2 = AIScriptRead32(gAIScriptPtr + 2);
+ arg1 = battle_get_per_side_status(index) & 1;
+ arg2 = AIScriptRead32(gAIScriptPtr + 2);
- if (!(gUnknown_02024C7A[temp] & temp2))
+ if ((gUnknown_02024C7A[arg1] & arg2) == 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
@@ -778,7 +780,7 @@ static void BattleAICmd_if_not_status4(void)
static void BattleAICmd_if_less_than(void)
{
- if (gAIThinkingSpace.funcResult < gAIScriptPtr[1])
+ if (AI_THINKING_STRUCT->funcResult < gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -786,7 +788,7 @@ static void BattleAICmd_if_less_than(void)
static void BattleAICmd_if_more_than(void)
{
- if (gAIThinkingSpace.funcResult > gAIScriptPtr[1])
+ if (AI_THINKING_STRUCT->funcResult > gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -794,7 +796,7 @@ static void BattleAICmd_if_more_than(void)
static void BattleAICmd_if_equal(void)
{
- if (gAIThinkingSpace.funcResult == gAIScriptPtr[1])
+ if (AI_THINKING_STRUCT->funcResult == gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -802,7 +804,7 @@ static void BattleAICmd_if_equal(void)
static void BattleAICmd_if_not_equal(void)
{
- if (gAIThinkingSpace.funcResult != gAIScriptPtr[1])
+ if (AI_THINKING_STRUCT->funcResult != gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -812,7 +814,7 @@ static void BattleAICmd_if_less_than_32(void)
{
u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
- if (gAIThinkingSpace.funcResult < *temp)
+ if (AI_THINKING_STRUCT->funcResult < *temp)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
else
gAIScriptPtr += 9;
@@ -822,7 +824,7 @@ static void BattleAICmd_if_more_than_32(void)
{
u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
- if (gAIThinkingSpace.funcResult > *temp)
+ if (AI_THINKING_STRUCT->funcResult > *temp)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
else
gAIScriptPtr += 9;
@@ -832,7 +834,7 @@ static void BattleAICmd_if_equal_32(void)
{
u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
- if (gAIThinkingSpace.funcResult == *temp)
+ if (AI_THINKING_STRUCT->funcResult == *temp)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
else
gAIScriptPtr += 9;
@@ -842,7 +844,7 @@ static void BattleAICmd_if_not_equal_32(void)
{
u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
- if (gAIThinkingSpace.funcResult != *temp)
+ if (AI_THINKING_STRUCT->funcResult != *temp)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
else
gAIScriptPtr += 9;
@@ -852,7 +854,7 @@ static void BattleAICmd_if_move(void)
{
u16 move = AIScriptRead16(gAIScriptPtr + 1);
- if (gAIThinkingSpace.unk2 == move)
+ if (AI_THINKING_STRUCT->moveConsidered == move)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
else
gAIScriptPtr += 7;
@@ -862,7 +864,7 @@ static void BattleAICmd_if_not_move(void)
{
u16 move = AIScriptRead16(gAIScriptPtr + 1);
- if (gAIThinkingSpace.unk2 != move)
+ if (AI_THINKING_STRUCT->moveConsidered != move)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
else
gAIScriptPtr += 7;
@@ -874,7 +876,7 @@ static void BattleAICmd_if_in_bytes(void)
while (*ptr != 0xFF)
{
- if (gAIThinkingSpace.funcResult == *ptr)
+ if (AI_THINKING_STRUCT->funcResult == *ptr)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
return;
@@ -890,7 +892,7 @@ static void BattleAICmd_if_not_in_bytes(void)
while (*ptr != 0xFF)
{
- if (gAIThinkingSpace.funcResult == *ptr)
+ if (AI_THINKING_STRUCT->funcResult == *ptr)
{
gAIScriptPtr += 9;
return;
@@ -906,7 +908,7 @@ static void BattleAICmd_if_in_words(void)
while (*ptr != 0xFFFF)
{
- if (gAIThinkingSpace.funcResult == *ptr)
+ if (AI_THINKING_STRUCT->funcResult == *ptr)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
return;
@@ -922,7 +924,7 @@ static void BattleAICmd_if_not_in_words(void)
while (*ptr != 0xFFFF)
{
- if (gAIThinkingSpace.funcResult == *ptr)
+ if (AI_THINKING_STRUCT->funcResult == *ptr)
{
gAIScriptPtr += 9;
return;
@@ -938,8 +940,8 @@ static void BattleAICmd_if_user_can_damage(void)
for (i = 0; i < 4; i++)
{
- if (gBattleMons[gUnknown_02024C07].moves[i] != 0
- && gBattleMoves[gBattleMons[gUnknown_02024C07].moves[i]].power != 0)
+ if (gBattleMons[gPlayerMonIndex].moves[i] != 0
+ && gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].power != 0)
break;
}
if (i == 4)
@@ -954,8 +956,8 @@ static void BattleAICmd_if_user_cant_damage(void)
for (i = 0; i < 4; i++)
{
- if (gBattleMons[gUnknown_02024C07].moves[i] != 0
- && gBattleMoves[gBattleMons[gUnknown_02024C07].moves[i]].power != 0)
+ if (gBattleMons[gPlayerMonIndex].moves[i] != 0
+ && gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].power != 0)
break;
}
if (i != 4)
@@ -964,9 +966,9 @@ static void BattleAICmd_if_user_cant_damage(void)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
}
-static void BattleAICmd_unk_21(void)
+static void BattleAICmd_get_turn_count(void)
{
- gAIThinkingSpace.funcResult = gUnknown_030042E0[19];
+ AI_THINKING_STRUCT->funcResult = gUnknown_030042E0[19];
gAIScriptPtr += 1;
}
@@ -976,69 +978,68 @@ static void BattleAICmd_get_type(void)
switch (typeVar)
{
- case 1:
- gAIThinkingSpace.funcResult = gBattleMons[gUnknown_02024C07].type1;
+ case 1: // player primary type
+ AI_THINKING_STRUCT->funcResult = gBattleMons[gPlayerMonIndex].type1;
break;
- case 0:
- gAIThinkingSpace.funcResult = gBattleMons[gUnknown_02024C08].type1;
+ case 0: // enemy primary type
+ AI_THINKING_STRUCT->funcResult = gBattleMons[gEnemyMonIndex].type1;
break;
- case 3:
- gAIThinkingSpace.funcResult = gBattleMons[gUnknown_02024C07].type2;
+ case 3: // player secondary type
+ AI_THINKING_STRUCT->funcResult = gBattleMons[gPlayerMonIndex].type2;
break;
- case 2:
- gAIThinkingSpace.funcResult = gBattleMons[gUnknown_02024C08].type2;
+ case 2: // enemy secondary type
+ AI_THINKING_STRUCT->funcResult = gBattleMons[gEnemyMonIndex].type2;
break;
- case 4:
- gAIThinkingSpace.funcResult = gBattleMoves[gAIThinkingSpace.unk2].type;
+ case 4: // type of move being pointed to
+ AI_THINKING_STRUCT->funcResult = gBattleMoves[AI_THINKING_STRUCT->moveConsidered].type;
break;
}
gAIScriptPtr += 2;
}
-static void BattleAICmd_unk_23(void)
+static void BattleAICmd_get_move_power(void)
{
- gAIThinkingSpace.funcResult = gBattleMoves[gAIThinkingSpace.unk2].power;
+ AI_THINKING_STRUCT->funcResult = gBattleMoves[AI_THINKING_STRUCT->moveConsidered].power;
gAIScriptPtr += 1;
}
#ifdef NONMATCHING
-static void BattleAICmd_unk_24(void)
+static void BattleAICmd_is_most_powerful_move(void)
{
int i, j;
- s32 damage;
s32 damages[4];
for (i = 0; sDiscouragedPowerfulMoveEffects[i] != 0xFFFF; i++)
- if (gBattleMoves[AI_THINKING_STRUCT->unk2].effect == sDiscouragedPowerfulMoveEffects[i])
+ if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].effect == sDiscouragedPowerfulMoveEffects[i])
break;
- if (gBattleMoves[AI_THINKING_STRUCT->unk2].power > 1
+ if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].power > 1
&& sDiscouragedPowerfulMoveEffects[i] == 0xFFFF)
{
gUnknown_02024DEC = 0;
- *((u8 *)&battle_2000000 + 0x1601C) = 0;
- *((u8 *)&battle_2000000 + 0x1601F) = 1;
+ unk_2000000[0x1601C] = 0; // why is this a manual array?
+ unk_2000000[0x1601F] = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
for (i = 0; i < 4; i++)
{
for (j = 0; sDiscouragedPowerfulMoveEffects[j] != 0xFFFF; j++)
- {
- if (gBattleMoves[gBattleMons[gUnknown_02024C07].moves[i]].effect == sDiscouragedPowerfulMoveEffects[j])
+ { // _08108276
+ if (gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].effect == sDiscouragedPowerfulMoveEffects[j])
break;
}
- if (gBattleMons[gUnknown_02024C07].moves[i]
+ // _081082BA
+ if (gBattleMons[gPlayerMonIndex].moves[i]
&& sDiscouragedPowerfulMoveEffects[j] == 0xFFFF
- && gBattleMoves[gBattleMons[gUnknown_02024C07].moves[i]].power > 1)
+ && gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].power > 1)
{
- gUnknown_02024BE6 = gBattleMons[gUnknown_02024C07].moves[i];
- sub_801CAF8(gUnknown_02024C07, gUnknown_02024C08);
- move_effectiveness_something(gUnknown_02024BE6, gUnknown_02024C07, gUnknown_02024C08);
- damage = (gBattleMoveDamage * AI_THINKING_STRUCT->unk18[i]) / 100;
- damages[i] = damage;
- if (!damage)
+ gUnknown_02024BE6 = gBattleMons[gPlayerMonIndex].moves[i];
+ sub_801CAF8(gPlayerMonIndex, gEnemyMonIndex);
+ move_effectiveness_something(gUnknown_02024BE6, gPlayerMonIndex, gEnemyMonIndex);
+ damages[i] = (gBattleMoveDamage * AI_THINKING_STRUCT->unk18[i]) / 100;
+ if (damages[i] == 0) // moves always do at least 1 damage.
damages[i] = 1;
}
else
@@ -1048,7 +1049,7 @@ static void BattleAICmd_unk_24(void)
}
for (i = 0; i < 4; i++)
- if (damages[i] > damages[AI_THINKING_STRUCT->moveConsidered])
+ if (damages[i] > damages[AI_THINKING_STRUCT->movesetIndex])
break;
if (i == 4)
@@ -1059,14 +1060,13 @@ static void BattleAICmd_unk_24(void)
else
{
AI_THINKING_STRUCT->funcResult = 0;
- gAIScriptPtr += 1;
}
gAIScriptPtr += 1;
}
#else
__attribute__((naked))
-static void BattleAICmd_unk_24(void)
+static void BattleAICmd_is_most_powerful_move(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -1142,7 +1142,7 @@ _08108276:\n\
movs r3, 0\n\
ldr r5, _08108348 @ =gBattleMons\n\
lsls r4, r6, 1\n\
- ldr r7, _0810834C @ =gUnknown_02024C07\n\
+ ldr r7, _0810834C @ =gPlayerMonIndex\n\
lsls r1, r6, 2\n\
mov r8, r1\n\
adds r2, r6, 0x1\n\
@@ -1203,7 +1203,7 @@ _081082BA:\n\
ldr r5, _08108350 @ =gUnknown_02024BE6\n\
strh r2, [r5]\n\
ldrb r0, [r7]\n\
- ldr r4, _08108354 @ =gUnknown_02024C08\n\
+ ldr r4, _08108354 @ =gEnemyMonIndex\n\
ldrb r1, [r4]\n\
bl sub_801CAF8\n\
ldrh r0, [r5]\n\
@@ -1237,9 +1237,9 @@ _0810833C: .4byte 0xfffff81c\n\
_08108340: .4byte gBattleMoveFlags\n\
_08108344: .4byte gCritMultiplier\n\
_08108348: .4byte gBattleMons\n\
-_0810834C: .4byte gUnknown_02024C07\n\
+_0810834C: .4byte gPlayerMonIndex\n\
_08108350: .4byte gUnknown_02024BE6\n\
-_08108354: .4byte gUnknown_02024C08\n\
+_08108354: .4byte gEnemyMonIndex\n\
_08108358: .4byte gBattleMoveDamage\n\
_0810835C:\n\
mov r1, sp\n\
@@ -1313,24 +1313,24 @@ _081083D0: .4byte gAIScriptPtr\n\
static void BattleAICmd_get_move(void)
{
if (gAIScriptPtr[1] == USER)
- gAIThinkingSpace.funcResult = gUnknown_02024C34[gUnknown_02024C07];
+ AI_THINKING_STRUCT->funcResult = gUnknown_02024C34[gPlayerMonIndex];
else
- gAIThinkingSpace.funcResult = gUnknown_02024C34[gUnknown_02024C08];
+ AI_THINKING_STRUCT->funcResult = gUnknown_02024C34[gEnemyMonIndex];
gAIScriptPtr += 2;
}
-static void BattleAICmd_if_type(void)
+static void BattleAICmd_if_arg_equal(void)
{
- if (gAIScriptPtr[1] == gAIThinkingSpace.funcResult)
+ if (gAIScriptPtr[1] == AI_THINKING_STRUCT->funcResult)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
-static void BattleAICmd_unk_27(void) // if_not_type
+static void BattleAICmd_if_arg_not_equal(void)
{
- if (gAIScriptPtr[1] != gAIThinkingSpace.funcResult)
+ if (gAIScriptPtr[1] != AI_THINKING_STRUCT->funcResult)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -1338,7 +1338,7 @@ static void BattleAICmd_unk_27(void) // if_not_type
static void BattleAICmd_if_would_go_first(void)
{
- if (b_first_side(gUnknown_02024C07, gUnknown_02024C08, 1) == gAIScriptPtr[1])
+ if (b_first_side(gPlayerMonIndex, gEnemyMonIndex, 1) == gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -1346,34 +1346,33 @@ static void BattleAICmd_if_would_go_first(void)
static void BattleAICmd_if_would_not_go_first(void)
{
- if (b_first_side(gUnknown_02024C07, gUnknown_02024C08, 1) != gAIScriptPtr[1])
+ if (b_first_side(gPlayerMonIndex, gEnemyMonIndex, 1) != gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
-static void BattleAICmd_unk_2A(void)
+static void BattleAICmd_nullsub_2A(void)
{
}
-static void BattleAICmd_unk_2B(void)
+static void BattleAICmd_nullsub_2B(void)
{
}
static void BattleAICmd_count_alive_pokemon(void)
{
u8 index;
+ u8 var, var2;
struct Pokemon *party;
- struct AI_ThinkingStruct *ai = &battle_2000000.ai;
int i;
- u8 var, var2;
- ai->funcResult = 0;
+ AI_THINKING_STRUCT->funcResult = 0;
if (gAIScriptPtr[1] == USER)
- index = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- index = gUnknown_02024C08;
+ index = gEnemyMonIndex;
if (battle_side_get_owner(index) == 0)
party = gPlayerParty;
@@ -1395,87 +1394,86 @@ static void BattleAICmd_count_alive_pokemon(void)
for (i = 0; i < 6; i++)
{
- struct AI_ThinkingStruct *ai2 = &battle_2000000.ai;
if (i != var && i != var2
&& GetMonData(&party[i], MON_DATA_HP) != 0
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
{
- ai2->funcResult++;
+ AI_THINKING_STRUCT->funcResult++;
}
}
gAIScriptPtr += 2;
}
-static void BattleAICmd_unk_2D(void)
+static void BattleAICmd_get_considered_move(void)
{
- gAIThinkingSpace.funcResult = gAIThinkingSpace.unk2;
+ AI_THINKING_STRUCT->funcResult = AI_THINKING_STRUCT->moveConsidered;
gAIScriptPtr += 1;
}
-static void BattleAICmd_unk_2E(void)
+static void BattleAICmd_get_considered_move_effect(void)
{
- gAIThinkingSpace.funcResult = gBattleMoves[gAIThinkingSpace.unk2].effect;
+ AI_THINKING_STRUCT->funcResult = gBattleMoves[AI_THINKING_STRUCT->moveConsidered].effect;
gAIScriptPtr += 1;
}
static void BattleAICmd_get_ability(void)
{
- u8 var;
+ u8 index;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- if (battle_side_get_owner(var) == TARGET)
+ if (battle_side_get_owner(index) == TARGET)
{
- u16 unk = battle_get_per_side_status(var) & 1;
+ u16 unk = battle_get_per_side_status(index) & 1;
- if (unk_2016A00.unk20[unk] != 0)
+ if (UNK_2016A00_STRUCT->unk20[unk] != 0)
{
- ((struct AI_ThinkingStruct *)((u8 *)&unk_2016A00 - 0x200))->funcResult = unk_2016A00.unk20[unk];
+ AI_THINKING_STRUCT->funcResult = UNK_2016A00_STRUCT->unk20[unk];
gAIScriptPtr += 2;
return;
}
// abilities that prevent fleeing.
- if (gBattleMons[var].ability == ABILITY_SHADOW_TAG || gBattleMons[var].ability == ABILITY_MAGNET_PULL || gBattleMons[var].ability == ABILITY_ARENA_TRAP)
+ if (gBattleMons[index].ability == ABILITY_SHADOW_TAG || gBattleMons[index].ability == ABILITY_MAGNET_PULL || gBattleMons[index].ability == ABILITY_ARENA_TRAP)
{
- gAIThinkingSpace.funcResult = gBattleMons[var].ability;
+ AI_THINKING_STRUCT->funcResult = gBattleMons[index].ability;
gAIScriptPtr += 2;
return;
}
- if (gBaseStats[gBattleMons[var].species].ability1 != ABILITY_NONE)
+ if (gBaseStats[gBattleMons[index].species].ability1 != ABILITY_NONE)
{
- if (gBaseStats[gBattleMons[var].species].ability2 != ABILITY_NONE)
+ if (gBaseStats[gBattleMons[index].species].ability2 != ABILITY_NONE)
{
- // AI is guessing what ability?
+ // AI has no knowledge of opponent, so it guesses which ability. In Emerald, it has knowledge of the opponent's ability when it is invoked at least once.
if (Random() & 1)
{
- ((struct AI_ThinkingStruct *)((u8 *)&unk_2016A00 - 0x200))->funcResult = gBaseStats[gBattleMons[var].species].ability1;
+ AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].ability1;
gAIScriptPtr += 2;
return;
}
else
{
- ((struct AI_ThinkingStruct *)((u8 *)&unk_2016A00 - 0x200))->funcResult = gBaseStats[gBattleMons[var].species].ability2;
+ AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].ability2;
gAIScriptPtr += 2;
return;
}
}
else
{
- ((struct AI_ThinkingStruct *)((u8 *)&unk_2016A00 - 0x200))->funcResult = gBaseStats[gBattleMons[var].species].ability1; // it's definitely ability 1.
+ AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].ability1; // it's definitely ability 1.
gAIScriptPtr += 2;
return;
}
}
else
{
- ((struct AI_ThinkingStruct *)((u8 *)&unk_2016A00 - 0x200))->funcResult = gBaseStats[gBattleMons[var].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability.
+ AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability.
gAIScriptPtr += 2;
return;
}
@@ -1483,34 +1481,31 @@ static void BattleAICmd_get_ability(void)
else
{
// The AI knows its own ability.
- gAIThinkingSpace.funcResult = gBattleMons[var].ability;
+ AI_THINKING_STRUCT->funcResult = gBattleMons[index].ability;
gAIScriptPtr += 2;
return;
}
}
-static void BattleAICmd_unk_30(void)
+static void BattleAICmd_get_highest_possible_damage(void)
{
s32 i;
- struct AI_ThinkingStruct *ai;
- struct AI_ThinkingStruct *ai2;
gUnknown_02024DEC = 0;
- battle_2000000.unk.unk1 = 0;
- battle_2000000.unk.unk4 = 1;
+ BATTLE_STRUCT->unk.unk1 = 0;
+ BATTLE_STRUCT->unk.unk4 = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
- ai = &battle_2000000.ai;
- ai->funcResult = 0;
+ AI_THINKING_STRUCT->funcResult = 0;
for (i = 0; i < 4; i++)
{
gBattleMoveDamage = 40;
- gUnknown_02024BE6 = gBattleMons[gUnknown_02024C07].moves[i];
+ gUnknown_02024BE6 = gBattleMons[gPlayerMonIndex].moves[i];
if (gUnknown_02024BE6)
{
- move_effectiveness_something(gUnknown_02024BE6, gUnknown_02024C07, gUnknown_02024C08);
+ move_effectiveness_something(gUnknown_02024BE6, gPlayerMonIndex, gEnemyMonIndex);
// reduce by 1/3.
if (gBattleMoveDamage == 120)
@@ -1522,12 +1517,11 @@ static void BattleAICmd_unk_30(void)
if (gBattleMoveDamage == 15)
gBattleMoveDamage = 10;
- if (gBattleMoveFlags & 8)
+ if (gBattleMoveFlags & 8) // if it's a status move, it wont do anything.
gBattleMoveDamage = 0;
- ai2 = &battle_2000000.ai;
- if (ai2->funcResult < gBattleMoveDamage)
- ai2->funcResult = gBattleMoveDamage;
+ if (AI_THINKING_STRUCT->funcResult < gBattleMoveDamage)
+ AI_THINKING_STRUCT->funcResult = gBattleMoveDamage;
}
}
gAIScriptPtr += 1;
@@ -1535,19 +1529,18 @@ static void BattleAICmd_unk_30(void)
static void BattleAICmd_if_damage_bonus(void)
{
- struct AI_ThinkingStruct *ai;
u8 damageVar;
gUnknown_02024DEC = 0;
- battle_2000000.unk.unk1 = 0;
- battle_2000000.unk.unk4 = 1;
+ BATTLE_STRUCT->unk.unk1 = 0;
+ BATTLE_STRUCT->unk.unk4 = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
gBattleMoveDamage = 40;
- gUnknown_02024BE6 = (ai = &battle_2000000.ai)->unk2;
+ gUnknown_02024BE6 = AI_THINKING_STRUCT->moveConsidered;
- move_effectiveness_something(gUnknown_02024BE6, gUnknown_02024C07, gUnknown_02024C08);
+ move_effectiveness_something(gUnknown_02024BE6, gPlayerMonIndex, gEnemyMonIndex);
if (gBattleMoveDamage == 120)
gBattleMoveDamage = 80;
@@ -1561,42 +1554,39 @@ static void BattleAICmd_if_damage_bonus(void)
if (gBattleMoveFlags & 8)
gBattleMoveDamage = 0;
- // i have to store 2024BEC in a local variable before the comparison or else it will not match.
+ // store gBattleMoveDamage in a u8 variable because gAIScriptPtr[1] is a u8.
damageVar = gBattleMoveDamage;
+
if (damageVar == gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
-static void BattleAICmd_unk_32(void)
+static void BattleAICmd_nullsub_32(void)
{
}
-static void BattleAICmd_unk_33(void)
+static void BattleAICmd_nullsub_33(void)
{
}
static void BattleAICmd_if_status_in_party(void)
{
struct Pokemon *party;
+ struct Pokemon *partyPtr;
int i;
u32 statusToCompareTo;
- if (gAIScriptPtr[1] == USER)
- {
- party = gEnemyParty;
- }
- else if (0)
- {
- // what is going on here?
- follow_jump:
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
- return;
- }
- else
+ // for whatever reason, game freak put the party pointer into 2 variables instead of 1. it's possible at some point the switch encompassed the whole function and used each respective variable creating largely duplicate code.
+ switch (gAIScriptPtr[1])
{
- party = gPlayerParty;
+ case 1:
+ party = partyPtr = gEnemyParty;
+ break;
+ default:
+ party = partyPtr = gPlayerParty;
+ break;
}
statusToCompareTo = AIScriptRead32(gAIScriptPtr + 2);
@@ -1608,29 +1598,30 @@ static void BattleAICmd_if_status_in_party(void)
u32 status = GetMonData(&party[i], MON_DATA_STATUS);
if (species != SPECIES_NONE && species != SPECIES_EGG && hp != 0 && status == statusToCompareTo)
- goto follow_jump;
+ {
+ gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); // WHAT. why is this being merged into the above switch
+ return;
+ }
}
gAIScriptPtr += 10;
}
+// bugged, doesnt return properly. also unused
static void BattleAICmd_if_status_not_in_party(void)
{
struct Pokemon *party;
+ struct Pokemon *partyPtr;
int i;
u32 statusToCompareTo;
- u8 *partyPtr;
- // what weird code. needed to match
switch (gAIScriptPtr[1])
{
case 1:
- partyPtr = (u8 *)gEnemyParty;
- party = (struct Pokemon *)partyPtr;
+ party = partyPtr = gEnemyParty;
break;
default:
- partyPtr = (u8 *)gPlayerParty;
- party = (struct Pokemon *)partyPtr;
+ party = partyPtr = gPlayerParty;
break;
}
@@ -1642,30 +1633,30 @@ static void BattleAICmd_if_status_not_in_party(void)
u16 hp = GetMonData(&party[i], MON_DATA_HP);
u32 status = GetMonData(&party[i], MON_DATA_STATUS);
- // this jump is seemingly bugged. everytime the status is found, the AI's logic jumps further and further past its intended destination.
+ // everytime the status is found, the AI's logic jumps further and further past its intended destination. this results in a broken AI macro and is probably why it is unused.
if (species != SPECIES_NONE && species != SPECIES_EGG && hp != 0 && status == statusToCompareTo)
gAIScriptPtr += 10; // doesnt return?
}
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
}
-static void BattleAICmd_unk_36(void)
+static void BattleAICmd_get_weather(void)
{
if (gBattleWeather & 7)
- gAIThinkingSpace.funcResult = 1;
+ AI_THINKING_STRUCT->funcResult = 1;
if (gBattleWeather & 0x18)
- gAIThinkingSpace.funcResult = 2;
+ AI_THINKING_STRUCT->funcResult = 2;
if (gBattleWeather & 0x60)
- gAIThinkingSpace.funcResult = 0;
+ AI_THINKING_STRUCT->funcResult = 0;
if (gBattleWeather & 0x80)
- gAIThinkingSpace.funcResult = 3;
+ AI_THINKING_STRUCT->funcResult = 3;
gAIScriptPtr += 1;
}
static void BattleAICmd_if_effect(void)
{
- if (gBattleMoves[gAIThinkingSpace.unk2].effect == gAIScriptPtr[1])
+ if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].effect == gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -1673,7 +1664,7 @@ static void BattleAICmd_if_effect(void)
static void BattleAICmd_if_not_effect(void)
{
- if (gBattleMoves[gAIThinkingSpace.unk2].effect != gAIScriptPtr[1])
+ if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].effect != gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -1684,9 +1675,9 @@ static void BattleAICmd_if_stat_level_less_than(void)
u32 party;
if (gAIScriptPtr[1] == USER)
- party = gUnknown_02024C07;
+ party = gPlayerMonIndex;
else
- party = gUnknown_02024C08;
+ party = gEnemyMonIndex;
if (gBattleMons[party].statStages[gAIScriptPtr[2]] < gAIScriptPtr[3])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
@@ -1699,9 +1690,9 @@ static void BattleAICmd_if_stat_level_more_than(void)
u32 party;
if (gAIScriptPtr[1] == USER)
- party = gUnknown_02024C07;
+ party = gPlayerMonIndex;
else
- party = gUnknown_02024C08;
+ party = gEnemyMonIndex;
if (gBattleMons[party].statStages[gAIScriptPtr[2]] > gAIScriptPtr[3])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
@@ -1714,9 +1705,9 @@ static void BattleAICmd_if_stat_level_equal(void)
u32 party;
if (gAIScriptPtr[1] == USER)
- party = gUnknown_02024C07;
+ party = gPlayerMonIndex;
else
- party = gUnknown_02024C08;
+ party = gEnemyMonIndex;
if (gBattleMons[party].statStages[gAIScriptPtr[2]] == gAIScriptPtr[3])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
@@ -1729,9 +1720,9 @@ static void BattleAICmd_if_stat_level_not_equal(void)
u32 party;
if (gAIScriptPtr[1] == USER)
- party = gUnknown_02024C07;
+ party = gPlayerMonIndex;
else
- party = gUnknown_02024C08;
+ party = gEnemyMonIndex;
if (gBattleMons[party].statStages[gAIScriptPtr[2]] != gAIScriptPtr[3])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
@@ -1741,27 +1732,27 @@ static void BattleAICmd_if_stat_level_not_equal(void)
static void BattleAICmd_if_can_faint(void)
{
- if (gBattleMoves[gAIThinkingSpace.unk2].power < 2)
+ if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].power < 2)
{
gAIScriptPtr += 5;
return;
}
gUnknown_02024DEC = 0;
- ((struct BattleStruct *)((u8 *)&gAIThinkingSpace - 0x16800))->unk.unk1 = 0;
- ((struct BattleStruct *)((u8 *)&gAIThinkingSpace - 0x16800))->unk.unk4 = 1;
+ BATTLE_STRUCT->unk.unk1 = 0;
+ BATTLE_STRUCT->unk.unk4 = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
- gUnknown_02024BE6 = gAIThinkingSpace.unk2;
- sub_801CAF8(gUnknown_02024C07, gUnknown_02024C08);
- move_effectiveness_something(gUnknown_02024BE6, gUnknown_02024C07, gUnknown_02024C08);
+ gUnknown_02024BE6 = AI_THINKING_STRUCT->moveConsidered;
+ sub_801CAF8(gPlayerMonIndex, gEnemyMonIndex);
+ move_effectiveness_something(gUnknown_02024BE6, gPlayerMonIndex, gEnemyMonIndex);
- gBattleMoveDamage = gBattleMoveDamage * gAIThinkingSpace.unk18[gAIThinkingSpace.moveConsidered] / 100;
+ gBattleMoveDamage = gBattleMoveDamage * AI_THINKING_STRUCT->unk18[AI_THINKING_STRUCT->movesetIndex] / 100;
// moves always do at least 1 damage.
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- if (gBattleMons[gUnknown_02024C08].hp <= gBattleMoveDamage)
+ if (gBattleMons[gEnemyMonIndex].hp <= gBattleMoveDamage)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
else
gAIScriptPtr += 5;
@@ -1769,32 +1760,32 @@ static void BattleAICmd_if_can_faint(void)
static void BattleAICmd_if_cant_faint(void)
{
- if (gBattleMoves[gAIThinkingSpace.unk2].power < 2)
+ if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].power < 2)
{
gAIScriptPtr += 5;
return;
}
gUnknown_02024DEC = 0;
- ((struct BattleStruct *)((u8 *)&gAIThinkingSpace - 0x16800))->unk.unk1 = 0;
- ((struct BattleStruct *)((u8 *)&gAIThinkingSpace - 0x16800))->unk.unk4 = 1;
+ BATTLE_STRUCT->unk.unk1 = 0;
+ BATTLE_STRUCT->unk.unk4 = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
- gUnknown_02024BE6 = gAIThinkingSpace.unk2;
- sub_801CAF8(gUnknown_02024C07, gUnknown_02024C08);
- move_effectiveness_something(gUnknown_02024BE6, gUnknown_02024C07, gUnknown_02024C08);
+ gUnknown_02024BE6 = AI_THINKING_STRUCT->moveConsidered;
+ sub_801CAF8(gPlayerMonIndex, gEnemyMonIndex);
+ move_effectiveness_something(gUnknown_02024BE6, gPlayerMonIndex, gEnemyMonIndex);
- gBattleMoveDamage = gBattleMoveDamage * gAIThinkingSpace.unk18[gAIThinkingSpace.moveConsidered] / 100;
+ gBattleMoveDamage = gBattleMoveDamage * AI_THINKING_STRUCT->unk18[AI_THINKING_STRUCT->movesetIndex] / 100;
// this macro is missing the damage 0 = 1 assumption.
- if (gBattleMons[gUnknown_02024C08].hp > gBattleMoveDamage)
+ if (gBattleMons[gEnemyMonIndex].hp > gBattleMoveDamage)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
else
gAIScriptPtr += 5;
}
-static void BattleAICmd_unk_3F(void)
+static void BattleAICmd_if_has_move(void)
{
int i;
u16 *temp_ptr = (u16 *)(gAIScriptPtr + 2);
@@ -1805,7 +1796,7 @@ static void BattleAICmd_unk_3F(void)
case 3:
for (i = 0; i < 4; i++)
{
- if (gBattleMons[gUnknown_02024C07].moves[i] == *temp_ptr)
+ if (gBattleMons[gPlayerMonIndex].moves[i] == *temp_ptr)
break;
}
if (i == 4)
@@ -1822,7 +1813,7 @@ static void BattleAICmd_unk_3F(void)
case 2:
for (i = 0; i < 8; i++)
{
- if (unk_2016A00.unk0[gUnknown_02024C08 >> 1][i] == *temp_ptr)
+ if (unk_2016A00.unk0[gEnemyMonIndex >> 1][i] == *temp_ptr)
break;
}
if (i == 8)
@@ -1838,7 +1829,7 @@ static void BattleAICmd_unk_3F(void)
}
}
-static void BattleAICmd_unk_40(void)
+static void BattleAICmd_if_dont_have_move(void)
{
int i;
u16 *temp_ptr = (u16 *)(gAIScriptPtr + 2);
@@ -1849,7 +1840,7 @@ static void BattleAICmd_unk_40(void)
case 3:
for (i = 0; i < 4; i++)
{
- if (gBattleMons[gUnknown_02024C07].moves[i] == *temp_ptr)
+ if (gBattleMons[gPlayerMonIndex].moves[i] == *temp_ptr)
break;
}
if (i != 4)
@@ -1866,7 +1857,7 @@ static void BattleAICmd_unk_40(void)
case 2:
for (i = 0; i < 8; i++)
{
- if (unk_2016A00.unk0[gUnknown_02024C08 >> 1][i] == *temp_ptr)
+ if (unk_2016A00.unk0[gEnemyMonIndex >> 1][i] == *temp_ptr)
break;
}
if (i != 8)
@@ -1892,7 +1883,7 @@ static void BattleAICmd_if_move_effect(void)
case 3:
for (i = 0; i < 4; i++)
{
- if (gBattleMons[gUnknown_02024C07].moves[i] != 0 && gBattleMoves[gBattleMons[gUnknown_02024C07].moves[i]].effect == gAIScriptPtr[2])
+ if (gBattleMons[gPlayerMonIndex].moves[i] != 0 && gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].effect == gAIScriptPtr[2])
break;
}
if (i != 4)
@@ -1904,7 +1895,7 @@ static void BattleAICmd_if_move_effect(void)
case 2:
for (i = 0; i < 8; i++)
{
- if (gBattleMons[gUnknown_02024C07].moves[i] != 0 && gBattleMoves[unk_2016A00.unk0[gUnknown_02024C08 >> 1][i]].effect == gAIScriptPtr[2])
+ if (gBattleMons[gPlayerMonIndex].moves[i] != 0 && gBattleMoves[unk_2016A00.unk0[gEnemyMonIndex >> 1][i]].effect == gAIScriptPtr[2])
break;
}
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
@@ -1921,7 +1912,7 @@ static void BattleAICmd_if_not_move_effect(void)
case 3:
for (i = 0; i < 4; i++)
{
- if (gBattleMons[gUnknown_02024C07].moves[i] != 0 && gBattleMoves[gBattleMons[gUnknown_02024C07].moves[i]].effect == gAIScriptPtr[2])
+ if (gBattleMons[gPlayerMonIndex].moves[i] != 0 && gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].effect == gAIScriptPtr[2])
break;
}
if (i != 4)
@@ -1933,7 +1924,7 @@ static void BattleAICmd_if_not_move_effect(void)
case 2:
for (i = 0; i < 8; i++)
{
- if (unk_2016A00.unk0[gUnknown_02024C08 >> 1][i] != 0 && gBattleMoves[unk_2016A00.unk0[gUnknown_02024C08 >> 1][i]].effect == gAIScriptPtr[2])
+ if (unk_2016A00.unk0[gEnemyMonIndex >> 1][i] != 0 && gBattleMoves[unk_2016A00.unk0[gEnemyMonIndex >> 1][i]].effect == gAIScriptPtr[2])
break;
}
gAIScriptPtr += 7;
@@ -1942,16 +1933,16 @@ static void BattleAICmd_if_not_move_effect(void)
static void BattleAICmd_if_last_move_did_damage(void)
{
- u8 var;
+ u8 index;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
if (gAIScriptPtr[2] == 0)
{
- if (gUnknown_02024CA8[var].unk4 == 0)
+ if (gUnknown_02024CA8[index].unk4 == 0)
{
gAIScriptPtr += 7;
return;
@@ -1959,12 +1950,12 @@ static void BattleAICmd_if_last_move_did_damage(void)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
return;
}
- else if (gAIScriptPtr[2] != 1)
+ else if (gAIScriptPtr[2] != 1) // ignore the macro if its not 0 or 1.
{
gAIScriptPtr += 7;
return;
}
- else if (gUnknown_02024CA8[var].unk6 != 0)
+ else if (gUnknown_02024CA8[index].unk6 != 0)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
return;
@@ -1977,7 +1968,7 @@ static void BattleAICmd_if_encored(void)
switch (gAIScriptPtr[1])
{
case 0: // _08109348
- if (gUnknown_02024CA8[gUnknown_02024A60].unk4 == gAIThinkingSpace.unk2)
+ if (gUnknown_02024CA8[gUnknown_02024A60].unk4 == AI_THINKING_STRUCT->moveConsidered)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
return;
@@ -1985,7 +1976,7 @@ static void BattleAICmd_if_encored(void)
gAIScriptPtr += 6;
return;
case 1: // _08109370
- if (gUnknown_02024CA8[gUnknown_02024A60].unk6 == gAIThinkingSpace.unk2)
+ if (gUnknown_02024CA8[gUnknown_02024A60].unk6 == AI_THINKING_STRUCT->moveConsidered)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
return;
@@ -1998,170 +1989,167 @@ static void BattleAICmd_if_encored(void)
}
}
-static void BattleAICmd_unk_45(void)
+static void BattleAICmd_flee(void)
{
- gAIThinkingSpace.unk10 |= 0xB;
+ AI_THINKING_STRUCT->aiAction |= (AI_ACTION_UNK1 | AI_ACTION_UNK2 | AI_ACTION_UNK4); // what matters is UNK2 being enabled.
}
-static void BattleAICmd_if_random_2(void)
+static void BattleAICmd_if_random_100(void)
{
- u8 var = battle_2000000.unk88 * 5;
+ u8 safariFleeRate = BATTLE_STRUCT->safariFleeRate * 5; // safari flee rate, from 0-20
- if ((u8)(Random() % 100) < var)
+ if ((u8)(Random() % 100) < safariFleeRate)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
else
gAIScriptPtr += 5;
}
-static void BattleAICmd_unk_47(void)
+static void BattleAICmd_watch(void)
{
- gAIThinkingSpace.unk10 |= 0xD;
+ AI_THINKING_STRUCT->aiAction |= (AI_ACTION_UNK1 | AI_ACTION_UNK3 | AI_ACTION_UNK4); // what matters is UNK3 being enabled.
}
static void BattleAICmd_get_hold_effect(void)
{
- u8 var;
+ u8 index;
u16 status;
- u8 *aiPtr;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- if (battle_side_get_owner(var) == 0)
+ if (battle_side_get_owner(index) == 0)
{
- // weird pointer arithmetic is needed to match.
- status = (battle_get_per_side_status(var) & 1);
- aiPtr = (u8 *)&gAIThinkingSpace;
- gAIThinkingSpace.funcResult = ((struct UnknownStruct1 *)((u8 *)aiPtr + 0x202))->unk20[status];
+ status = (battle_get_per_side_status(index) & 1);
+ AI_THINKING_STRUCT->funcResult = UNK_2016A00_STRUCT->unk22[status];
}
else
- gAIThinkingSpace.funcResult = ItemId_GetHoldEffect(gBattleMons[var].item);
+ AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(gBattleMons[index].item);
gAIScriptPtr += 2;
}
static void BattleAICmd_get_gender(void)
{
- u8 var;
+ u8 index;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- gAIThinkingSpace.funcResult = GetGenderFromSpeciesAndPersonality(gBattleMons[var].species, gBattleMons[var].personality);
+ AI_THINKING_STRUCT->funcResult = GetGenderFromSpeciesAndPersonality(gBattleMons[index].species, gBattleMons[index].personality);
gAIScriptPtr += 2;
}
static void BattleAICmd_is_first_turn(void)
{
- u8 var;
+ u8 index;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- gAIThinkingSpace.funcResult = gUnknown_02024CA8[var].unk16;
+ AI_THINKING_STRUCT->funcResult = gUnknown_02024CA8[index].unk16;
gAIScriptPtr += 2;
}
static void BattleAICmd_get_stockpile_count(void)
{
- u8 var;
+ u8 index;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- gAIThinkingSpace.funcResult = gUnknown_02024CA8[var].unk9;
+ AI_THINKING_STRUCT->funcResult = gUnknown_02024CA8[index].unk9;
gAIScriptPtr += 2;
}
-static void BattleAICmd_unk_4C(void)
+static void BattleAICmd_is_double_battle(void)
{
- gAIThinkingSpace.funcResult = gBattleTypeFlags & 1;
+ AI_THINKING_STRUCT->funcResult = gBattleTypeFlags & BATTLE_TYPE_DOUBLE;
gAIScriptPtr += 1;
}
static void BattleAICmd_get_item(void)
{
- u8 var;
+ u8 index;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- // this hack and a half matches. whatever. i dont care. someone else fix this mess later.
- ((struct AI_ThinkingStruct *)(unk_2000000 + 0x16800))->funcResult = unk_2000000[0x160CC + var * 2];
+ // this hack and a half matches. whatever. i dont care. someone else fix this mess later. PS: still cant fix this.
+ AI_THINKING_STRUCT->funcResult = unk_2000000[0x160CC + (index * 2)];
gAIScriptPtr += 2;
}
-static void BattleAICmd_unk_4E(void)
+static void BattleAICmd_get_move_type_from_result(void)
{
- gAIThinkingSpace.funcResult = gBattleMoves[gAIThinkingSpace.funcResult].type;
+ AI_THINKING_STRUCT->funcResult = gBattleMoves[AI_THINKING_STRUCT->funcResult].type;
gAIScriptPtr += 1;
}
-static void BattleAICmd_unk_4F(void)
+static void BattleAICmd_get_move_power_from_result(void)
{
- gAIThinkingSpace.funcResult = gBattleMoves[gAIThinkingSpace.funcResult].power;
+ AI_THINKING_STRUCT->funcResult = gBattleMoves[AI_THINKING_STRUCT->funcResult].power;
gAIScriptPtr += 1;
}
-static void BattleAICmd_unk_50(void)
+static void BattleAICmd_get_move_effect_from_result(void)
{
- gAIThinkingSpace.funcResult = gBattleMoves[gAIThinkingSpace.funcResult].effect;
+ AI_THINKING_STRUCT->funcResult = gBattleMoves[AI_THINKING_STRUCT->funcResult].effect;
gAIScriptPtr += 1;
}
static void BattleAICmd_get_protect_count(void)
{
- u8 var;
+ u8 index;
if (gAIScriptPtr[1] == USER)
- var = gUnknown_02024C07;
+ index = gPlayerMonIndex;
else
- var = gUnknown_02024C08;
+ index = gEnemyMonIndex;
- gAIThinkingSpace.funcResult = gUnknown_02024CA8[var].unk8;
+ AI_THINKING_STRUCT->funcResult = gUnknown_02024CA8[index].unk8;
gAIScriptPtr += 2;
}
-static void BattleAICmd_unk_52(void)
+static void BattleAICmd_nullsub_52(void)
{
}
-static void BattleAICmd_unk_53(void)
+static void BattleAICmd_nullsub_53(void)
{
}
-static void BattleAICmd_unk_54(void)
+static void BattleAICmd_nullsub_54(void)
{
}
-static void BattleAICmd_unk_55(void)
+static void BattleAICmd_nullsub_55(void)
{
}
-static void BattleAICmd_unk_56(void)
+static void BattleAICmd_nullsub_56(void)
{
}
-static void BattleAICmd_unk_57(void)
+static void BattleAICmd_nullsub_57(void)
{
}
@@ -2176,34 +2164,34 @@ static void BattleAICmd_jump(void)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
}
-static void BattleAICmd_unk_5A(void)
+static void BattleAICmd_end(void)
{
if (sub_8109908() == 0)
- gAIThinkingSpace.unk10 |= 1;
+ AI_THINKING_STRUCT->aiAction |= AI_ACTION_UNK1;
}
static void BattleAICmd_if_level_cond(void)
{
switch (gAIScriptPtr[1])
{
- case 0:
- if (gBattleMons[gUnknown_02024C07].level > gBattleMons[gUnknown_02024C08].level)
+ case 0: // greater than
+ if (gBattleMons[gPlayerMonIndex].level > gBattleMons[gEnemyMonIndex].level)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
return;
}
gAIScriptPtr += 6;
return;
- case 1:
- if (gBattleMons[gUnknown_02024C07].level < gBattleMons[gUnknown_02024C08].level)
+ case 1: // less than
+ if (gBattleMons[gPlayerMonIndex].level < gBattleMons[gEnemyMonIndex].level)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
return;
}
gAIScriptPtr += 6;
return;
- case 2:
- if (gBattleMons[gUnknown_02024C07].level == gBattleMons[gUnknown_02024C08].level)
+ case 2: // equal
+ if (gBattleMons[gPlayerMonIndex].level == gBattleMons[gEnemyMonIndex].level)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
return;
@@ -2215,7 +2203,7 @@ static void BattleAICmd_if_level_cond(void)
static void BattleAICmd_if_taunted(void)
{
- if (gUnknown_02024CA8[gUnknown_02024C08].taunt)
+ if (gUnknown_02024CA8[gEnemyMonIndex].taunt != 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
else
gAIScriptPtr += 5;
@@ -2223,7 +2211,7 @@ static void BattleAICmd_if_taunted(void)
static void BattleAICmd_if_not_taunted(void)
{
- if (!(gUnknown_02024CA8[gUnknown_02024C08].taunt))
+ if (gUnknown_02024CA8[gEnemyMonIndex].taunt == 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
else
gAIScriptPtr += 5;
diff --git a/src/battle_anim.c b/src/battle_anim.c
index 264a1dd9e..4cc337a0c 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -59,8 +59,8 @@ struct UnknownStruct3
extern u8 unk_2000000[];
extern u16 gUnknown_02024A6A[4];
extern u8 gUnknown_02024BE0[];
-extern u8 gUnknown_02024C07;
-extern u8 gUnknown_02024C08;
+extern u8 gPlayerMonIndex;
+extern u8 gEnemyMonIndex;
EWRAM_DATA const u8 *gBattleAnimScriptPtr = NULL;
EWRAM_DATA const u8 *gBattleAnimScriptRetAddr = NULL;
EWRAM_DATA void (*gUnknown_0202F7AC)(void) = NULL;
@@ -260,8 +260,8 @@ void battle_anim_clear_some_data(void)
void move_anim_start_t1(u16 a)
{
- gUnknown_0202F7C8 = gUnknown_02024C07;
- gUnknown_0202F7C9 = gUnknown_02024C08;
+ gUnknown_0202F7C8 = gPlayerMonIndex;
+ gUnknown_0202F7C9 = gEnemyMonIndex;
move_something(gBattleAnims_Moves, a, 1);
}
diff --git a/src/pokemon_2.c b/src/pokemon_2.c
index c4d99e3bf..c591e893a 100644
--- a/src/pokemon_2.c
+++ b/src/pokemon_2.c
@@ -22,8 +22,8 @@ extern u8 gUnknown_02024A60;
extern struct BattlePokemon gBattleMons[4];
extern u16 gUnknown_02024BE6;
extern u8 byte_2024C06;
-extern u8 gUnknown_02024C07;
-extern u8 gUnknown_02024C08;
+extern u8 gPlayerMonIndex;
+extern u8 gEnemyMonIndex;
extern u8 gUnknown_02024C0C;
extern u8 gXXX_CritRelated;
extern u16 gBattleWeather;
@@ -69,14 +69,14 @@ u8 sub_803C348(u8 a1)
case 1:
for (i = 0; i < 4; i++)
{
- if (battle_side_get_owner(i) == battle_side_get_owner(gUnknown_02024C07) && !(gUnknown_02024C0C & gBitTable[i]))
+ if (battle_side_get_owner(i) == battle_side_get_owner(gPlayerMonIndex) && !(gUnknown_02024C0C & gBitTable[i]))
retVal++;
}
break;
case 2:
for (i = 0; i < 4; i++)
{
- if (battle_side_get_owner(i) == battle_side_get_owner(gUnknown_02024C08) && !(gUnknown_02024C0C & gBitTable[i]))
+ if (battle_side_get_owner(i) == battle_side_get_owner(gEnemyMonIndex) && !(gUnknown_02024C0C & gBitTable[i]))
retVal++;
}
break;
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index f313bff49..5f186292f 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -58,8 +58,8 @@ extern u16 gSpeciesIdToCryId[];
extern u8 gUnknown_030041C0[];
extern u8 gUnknown_03004290[];
extern u8 gUnknown_020238CC[];
-extern u8 gUnknown_02024C07;
-extern u8 gUnknown_02024C08;
+extern u8 gPlayerMonIndex;
+extern u8 gEnemyMonIndex;
extern u8 gUnknown_02024C0B;
extern u8 gUnknown_02024E6C;
@@ -203,7 +203,7 @@ u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit)
void sub_803F324(int stat)
{
- gUnknown_02024C08 = gUnknown_02024E6C;
+ gEnemyMonIndex = gUnknown_02024E6C;
StringCopy(gUnknown_030041C0, gUnknown_08400F58[gUnknown_082082F8[stat]]);
StringCopy(gUnknown_03004290, gUnknown_083FFDB3);
get_battle_strings_(gUnknown_083FFDD3);
@@ -244,7 +244,7 @@ u8 *sub_803F378(u16 itemId)
}
else
{
- gUnknown_02024C07 = gUnknown_02024E6C;
+ gPlayerMonIndex = gUnknown_02024E6C;
get_battle_strings_(gUnknown_083FEE92);
}
}
@@ -252,7 +252,7 @@ u8 *sub_803F378(u16 itemId)
if (itemEffect[3] & 0x80)
{
- gUnknown_02024C07 = gUnknown_02024E6C;
+ gPlayerMonIndex = gUnknown_02024E6C;
get_battle_strings_(gUnknown_083FEE5D);
}
diff --git a/src/rom3.c b/src/rom3.c
index a5227d9d9..84032c933 100644
--- a/src/rom3.c
+++ b/src/rom3.c
@@ -34,8 +34,8 @@ extern u16 gUnknown_02024BE6;
extern u16 gUnknown_02024BE8;
extern u16 gUnknown_02024C04;
extern u8 byte_2024C06;
-extern u8 gUnknown_02024C07;
-extern u8 gUnknown_02024C08;
+extern u8 gPlayerMonIndex;
+extern u8 gEnemyMonIndex;
extern u8 gUnknown_02024C0A;
extern u8 gUnknown_02024C0B;
extern u8 gUnknown_02024C0C;
@@ -422,8 +422,8 @@ void dp01_prepare_buffer_wireless_probably(u8 a, u16 b, u8 *c)
}
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14000] = a;
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14001] = gUnknown_02024A60;
- unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14002] = gUnknown_02024C07;
- unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14003] = gUnknown_02024C08;
+ unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14002] = gPlayerMonIndex;
+ unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14003] = gEnemyMonIndex;
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14004] = r9;
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14005] = (r9 & 0x0000FF00) >> 8;
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14006] = gUnknown_02024C0C;
@@ -565,8 +565,8 @@ void sub_800C47C(u8 taskId)
sub_80155A4(r4);
if (!(gBattleTypeFlags & BATTLE_TYPE_WILD))
{
- gUnknown_02024C07 = unk_2000000[0x15000 + gTasks[taskId].data[15] + 2];
- gUnknown_02024C08 = unk_2000000[0x15000 + gTasks[taskId].data[15] + 3];
+ gPlayerMonIndex = unk_2000000[0x15000 + gTasks[taskId].data[15] + 2];
+ gEnemyMonIndex = unk_2000000[0x15000 + gTasks[taskId].data[15] + 3];
gUnknown_02024C0C = unk_2000000[0x15000 + gTasks[taskId].data[15] + 6];
gUnknown_02024C0A = unk_2000000[0x15000 + gTasks[taskId].data[15] + 7];
}
diff --git a/sym_ewram.txt b/sym_ewram.txt
index 1e0c06359..001321ea7 100644
--- a/sym_ewram.txt
+++ b/sym_ewram.txt
@@ -137,10 +137,10 @@ gUnknown_02024C04: @ 2024C04
byte_2024C06: @ 2024C06
.space 0x1
-gUnknown_02024C07: @ 2024C07
+gPlayerMonIndex: @ 2024C07
.space 0x1
-gUnknown_02024C08: @ 2024C08
+gEnemyMonIndex: @ 2024C08
.space 0x1
gUnknown_02024C09: @ 2024C09