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authorU-Maria-PC\Maria <throwawaygolem@gmail.com>2017-08-09 20:00:17 -0400
committerU-Maria-PC\Maria <throwawaygolem@gmail.com>2017-08-09 20:00:17 -0400
commitdcc56003d063500b867cce0e76d7723cc64b0187 (patch)
treef3f8f74943d46bdceaeb29f31e6ac0586bb37d54
parent6c6afe1c8a58457a0caa0b1a5532622b4249cebf (diff)
decompiled up to sub_80CC408
-rw-r--r--asm/battle_anim_80CA710.s970
-rwxr-xr-xsrc/battle_anim_80CA710.c543
2 files changed, 542 insertions, 971 deletions
diff --git a/asm/battle_anim_80CA710.s b/asm/battle_anim_80CA710.s
index 3b42023eb..ebfb4f120 100644
--- a/asm/battle_anim_80CA710.s
+++ b/asm/battle_anim_80CA710.s
@@ -6,976 +6,6 @@
.text
-
-
-
- thumb_func_start sub_80CBCF8
-sub_80CBCF8: @ 80CBCF8
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r5, _080CBD3C @ =gUnknown_083D680C
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 1
- adds r3, r0, r1
- adds r0, r5, 0x1
- adds r0, r3, r0
- ldrh r2, [r4, 0x32]
- movs r6, 0x32
- ldrsh r1, [r4, r6]
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r1, r0
- bne _080CBD44
- adds r0, r5, 0x2
- adds r0, r3, r0
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0x7F
- bne _080CBD30
- movs r0, 0
- strh r0, [r4, 0x2E]
- ldr r0, _080CBD40 @ =sub_80CBDB0
- str r0, [r4, 0x1C]
-_080CBD30:
- movs r0, 0
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _080CBDAA
- .align 2, 0
-_080CBD3C: .4byte gUnknown_083D680C
-_080CBD40: .4byte sub_80CBDB0
-_080CBD44:
- adds r0, r2, 0x1
- strh r0, [r4, 0x32]
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 1
- adds r0, r1
- adds r1, r0, r5
- movs r2, 0
- ldrsb r2, [r1, r2]
- adds r1, r5, 0x2
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- muls r0, r2
- ldrh r1, [r4, 0x30]
- adds r0, r1
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x30]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080CBD92
- ldrh r0, [r4, 0x30]
- subs r0, 0x1
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xBE
- bhi _080CBD8A
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1F
- b _080CBD90
-_080CBD8A:
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1D
-_080CBD90:
- strb r0, [r1]
-_080CBD92:
- movs r6, 0x30
- ldrsh r0, [r4, r6]
- movs r1, 0x3C
- bl Cos
- strh r0, [r4, 0x24]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x14
- bl Sin
- strh r0, [r4, 0x26]
-_080CBDAA:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_80CBCF8
-
- thumb_func_start sub_80CBDB0
-sub_80CBDB0: @ 80CBDB0
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x14
- ble _080CBDC2
- adds r0, r4, 0
- bl move_anim_8072740
-_080CBDC2:
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsrs r0, r1, 31
- adds r0, r1, r0
- asrs r0, 1
- lsls r0, 1
- subs r1, r0
- adds r3, r4, 0
- adds r3, 0x3E
- movs r0, 0x1
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80CBDB0
-
- thumb_func_start sub_80CBDF4
-sub_80CBDF4: @ 80CBDF4
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r6, r0, 0
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- ldr r1, _080CBF48 @ =gTasks
- adds r5, r0, r1
- ldr r4, _080CBF4C @ =gBattleAnimEnemyMonIndex
- ldrb r0, [r4]
- bl sub_8079E90
- lsls r0, 24
- lsrs r0, 24
- subs r0, 0x1
- strh r0, [r5, 0x10]
- ldrb r0, [r4]
- movs r1, 0x2
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x14]
- ldrb r0, [r4]
- movs r1, 0x3
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x16]
- ldrb r0, [r4]
- movs r1, 0x1
- bl sub_807A100
- strh r0, [r5, 0x1C]
- ldrb r0, [r4]
- movs r1, 0
- bl sub_807A100
- strh r0, [r5, 0x1E]
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x1
- negs r2, r2
- adds r1, r2, 0
- cmp r0, 0x1
- bne _080CBE5C
- movs r1, 0x1
-_080CBE5C:
- strh r1, [r5, 0x12]
- movs r3, 0x12
- ldrsh r0, [r5, r3]
- lsls r0, 6
- movs r1, 0x38
- subs r1, r0
- strh r1, [r5, 0x1A]
- ldrh r0, [r5, 0x16]
- subs r0, r1
- ldrh r1, [r5, 0x14]
- adds r0, r1
- strh r0, [r5, 0x18]
- ldr r0, _080CBF50 @ =gSpriteTemplate_83D6884
- movs r2, 0x18
- ldrsh r1, [r5, r2]
- movs r3, 0x1A
- ldrsh r2, [r5, r3]
- ldrb r3, [r5, 0x10]
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0xC]
- cmp r0, 0x40
- bne _080CBE94
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_080CBE94:
- ldr r4, _080CBF54 @ =gSprites
- movs r0, 0xC
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0xA
- strh r1, [r0, 0x2E]
- movs r2, 0xC
- ldrsh r1, [r5, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r5, 0x18]
- strh r1, [r0, 0x30]
- movs r3, 0xC
- ldrsh r0, [r5, r3]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r4
- movs r1, 0x1C
- ldrsh r0, [r5, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- adds r0, 0xA
- movs r3, 0x12
- ldrsh r1, [r5, r3]
- muls r1, r0
- ldrh r0, [r5, 0x14]
- subs r0, r1
- strh r0, [r2, 0x32]
- movs r0, 0xC
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r5, 0x1A]
- strh r1, [r0, 0x34]
- movs r1, 0xC
- ldrsh r0, [r5, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- movs r2, 0x1E
- ldrsh r0, [r5, r2]
- lsrs r2, r0, 31
- adds r0, r2
- asrs r0, 1
- adds r0, 0xA
- movs r3, 0x12
- ldrsh r2, [r5, r3]
- muls r0, r2
- ldrh r2, [r5, 0x16]
- adds r0, r2
- strh r0, [r1, 0x36]
- movs r3, 0xC
- ldrsh r1, [r5, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl sub_80CC338
- movs r1, 0xC
- ldrsh r2, [r5, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- strh r0, [r1, 0x38]
- movs r2, 0xC
- ldrsh r1, [r5, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl sub_80786EC
- ldr r0, _080CBF58 @ =sub_80CBF5C
- str r0, [r5]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080CBF48: .4byte gTasks
-_080CBF4C: .4byte gBattleAnimEnemyMonIndex
-_080CBF50: .4byte gSpriteTemplate_83D6884
-_080CBF54: .4byte gSprites
-_080CBF58: .4byte sub_80CBF5C
- thumb_func_end sub_80CBDF4
-
- thumb_func_start sub_80CBF5C
-sub_80CBF5C: @ 80CBF5C
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, _080CBFA0 @ =gTasks
- adds r6, r0, r1
- movs r0, 0xC
- ldrsh r1, [r6, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _080CBFA4 @ =gSprites
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r5, [r6, r1]
- cmp r5, 0x7
- bne _080CBF84
- b _080CC1B4
-_080CBF84:
- cmp r5, 0x7
- bgt _080CBFD2
- cmp r5, 0x3
- bne _080CBF8E
- b _080CC0A6
-_080CBF8E:
- cmp r5, 0x3
- bgt _080CBFA8
- cmp r5, 0x1
- beq _080CC038
- cmp r5, 0x1
- bgt _080CC088
- cmp r5, 0
- beq _080CC01A
- b _080CC330
- .align 2, 0
-_080CBFA0: .4byte gTasks
-_080CBFA4: .4byte gSprites
-_080CBFA8:
- cmp r5, 0x5
- bne _080CBFAE
- b _080CC11C
-_080CBFAE:
- cmp r5, 0x5
- ble _080CBFB4
- b _080CC196
-_080CBFB4:
- adds r0, r6, 0
- adds r1, r2, 0
- bl sub_80CC358
- adds r0, r4, 0
- bl sub_8078718
- lsls r0, 24
- cmp r0, 0
- bne _080CBFCA
- b _080CC330
-_080CBFCA:
- movs r0, 0x5
- strh r0, [r6, 0x26]
- movs r0, 0xFF
- b _080CC32E
-_080CBFD2:
- cmp r5, 0xB
- bne _080CBFD8
- b _080CC298
-_080CBFD8:
- cmp r5, 0xB
- bgt _080CC006
- cmp r5, 0x9
- bne _080CBFE2
- b _080CC206
-_080CBFE2:
- cmp r5, 0x9
- ble _080CBFE8
- b _080CC27C
-_080CBFE8:
- adds r0, r6, 0
- adds r1, r2, 0
- bl sub_80CC358
- adds r0, r4, 0
- bl sub_8078718
- lsls r0, 24
- cmp r0, 0
- bne _080CBFFE
- b _080CC330
-_080CBFFE:
- movs r0, 0x9
- strh r0, [r6, 0x26]
- movs r0, 0xFF
- b _080CC32E
-_080CC006:
- cmp r5, 0xD
- bne _080CC00C
- b _080CC30A
-_080CC00C:
- cmp r5, 0xD
- bge _080CC012
- b _080CC2EA
-_080CC012:
- cmp r5, 0xFF
- bne _080CC018
- b _080CC31A
-_080CC018:
- b _080CC330
-_080CC01A:
- adds r0, r6, 0
- adds r1, r2, 0
- bl sub_80CC358
- adds r0, r4, 0
- bl sub_8078718
- lsls r0, 24
- cmp r0, 0
- bne _080CC030
- b _080CC330
-_080CC030:
- movs r0, 0x1
- strh r0, [r6, 0x26]
- movs r0, 0xFF
- b _080CC32E
-_080CC038:
- ldrh r2, [r4, 0x24]
- ldrh r3, [r4, 0x20]
- adds r2, r3
- movs r0, 0
- strh r2, [r4, 0x20]
- ldrh r1, [r4, 0x26]
- ldrh r3, [r4, 0x22]
- adds r1, r3
- strh r1, [r4, 0x22]
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- movs r0, 0xA
- strh r0, [r4, 0x2E]
- strh r2, [r4, 0x30]
- ldrh r0, [r6, 0x14]
- strh r0, [r4, 0x32]
- strh r1, [r4, 0x34]
- ldrh r0, [r6, 0x16]
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl sub_80CC338
- strh r0, [r4, 0x38]
- ldrh r0, [r6, 0x10]
- adds r0, 0x2
- strh r0, [r6, 0x10]
- strh r5, [r6, 0xE]
- adds r1, r4, 0
- adds r1, 0x43
- strb r0, [r1]
- ldrb r1, [r6, 0xE]
- adds r0, r4, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- bl sub_80786EC
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- b _080CC32E
-_080CC088:
- adds r0, r6, 0
- adds r1, r2, 0
- bl sub_80CC358
- adds r0, r4, 0
- bl sub_8078718
- lsls r0, 24
- cmp r0, 0
- bne _080CC09E
- b _080CC330
-_080CC09E:
- movs r0, 0x3
- strh r0, [r6, 0x26]
- movs r0, 0xFF
- b _080CC32E
-_080CC0A6:
- ldrh r1, [r4, 0x24]
- ldrh r0, [r4, 0x20]
- adds r1, r0
- movs r0, 0
- strh r1, [r4, 0x20]
- ldrh r2, [r4, 0x26]
- ldrh r3, [r4, 0x22]
- adds r2, r3
- strh r2, [r4, 0x22]
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- movs r0, 0xA
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x30]
- movs r1, 0x1C
- ldrsh r0, [r6, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- adds r0, 0xA
- movs r3, 0x12
- ldrsh r1, [r6, r3]
- muls r1, r0
- ldrh r0, [r6, 0x14]
- subs r0, r1
- strh r0, [r4, 0x32]
- strh r2, [r4, 0x34]
- movs r1, 0x1E
- ldrsh r0, [r6, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- adds r0, 0xA
- movs r2, 0x12
- ldrsh r1, [r6, r2]
- muls r1, r0
- ldrh r0, [r6, 0x16]
- subs r0, r1
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl sub_80CC338
- strh r0, [r4, 0x38]
- movs r0, 0x2
- strh r0, [r6, 0xE]
- ldrh r0, [r6, 0x10]
- adds r1, r4, 0
- adds r1, 0x43
- strb r0, [r1]
- ldrb r1, [r6, 0xE]
- adds r0, r4, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- bl sub_80786EC
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- b _080CC32E
-_080CC11C:
- ldrh r1, [r4, 0x24]
- ldrh r3, [r4, 0x20]
- adds r1, r3
- movs r0, 0
- strh r1, [r4, 0x20]
- ldrh r2, [r4, 0x26]
- ldrh r3, [r4, 0x22]
- adds r2, r3
- strh r2, [r4, 0x22]
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- movs r0, 0xA
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x30]
- movs r1, 0x1C
- ldrsh r0, [r6, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- adds r0, 0xA
- movs r3, 0x12
- ldrsh r1, [r6, r3]
- muls r0, r1
- ldrh r1, [r6, 0x14]
- adds r0, r1
- strh r0, [r4, 0x32]
- strh r2, [r4, 0x34]
- movs r2, 0x1E
- ldrsh r0, [r6, r2]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- adds r0, 0xA
- movs r3, 0x12
- ldrsh r1, [r6, r3]
- muls r0, r1
- ldrh r1, [r6, 0x16]
- adds r0, r1
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl sub_80CC338
- strh r0, [r4, 0x38]
- ldrh r1, [r6, 0x10]
- subs r1, 0x2
- strh r1, [r6, 0x10]
- movs r0, 0x3
- strh r0, [r6, 0xE]
- adds r0, r4, 0
- adds r0, 0x43
- strb r1, [r0]
- ldrb r1, [r6, 0xE]
- adds r0, r4, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- bl sub_80786EC
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- b _080CC32E
-_080CC196:
- adds r0, r6, 0
- adds r1, r2, 0
- bl sub_80CC358
- adds r0, r4, 0
- bl sub_8078718
- lsls r0, 24
- cmp r0, 0
- bne _080CC1AC
- b _080CC330
-_080CC1AC:
- movs r0, 0x7
- strh r0, [r6, 0x26]
- movs r0, 0xFF
- b _080CC32E
-_080CC1B4:
- ldrh r2, [r4, 0x24]
- ldrh r3, [r4, 0x20]
- adds r2, r3
- movs r0, 0
- strh r2, [r4, 0x20]
- ldrh r1, [r4, 0x26]
- ldrh r3, [r4, 0x22]
- adds r1, r3
- strh r1, [r4, 0x22]
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- movs r0, 0xA
- strh r0, [r4, 0x2E]
- strh r2, [r4, 0x30]
- ldrh r0, [r6, 0x14]
- strh r0, [r4, 0x32]
- strh r1, [r4, 0x34]
- ldrh r0, [r6, 0x16]
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl sub_80CC338
- strh r0, [r4, 0x38]
- ldrh r1, [r6, 0x10]
- adds r1, 0x2
- strh r1, [r6, 0x10]
- movs r0, 0x4
- strh r0, [r6, 0xE]
- adds r0, r4, 0
- adds r0, 0x43
- strb r1, [r0]
- ldrb r1, [r6, 0xE]
- adds r0, r4, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- bl sub_80786EC
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- b _080CC32E
-_080CC206:
- ldrh r1, [r4, 0x24]
- ldrh r0, [r4, 0x20]
- adds r1, r0
- movs r0, 0
- strh r1, [r4, 0x20]
- ldrh r2, [r4, 0x26]
- ldrh r3, [r4, 0x22]
- adds r2, r3
- strh r2, [r4, 0x22]
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- movs r0, 0xA
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x30]
- movs r1, 0x1C
- ldrsh r0, [r6, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- adds r0, 0xA
- movs r3, 0x12
- ldrsh r1, [r6, r3]
- muls r1, r0
- ldrh r0, [r6, 0x14]
- subs r0, r1
- strh r0, [r4, 0x32]
- strh r2, [r4, 0x34]
- movs r1, 0x1E
- ldrsh r0, [r6, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- adds r0, 0xA
- movs r2, 0x12
- ldrsh r1, [r6, r2]
- muls r0, r1
- ldrh r3, [r6, 0x16]
- adds r0, r3
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl sub_80CC338
- strh r0, [r4, 0x38]
- movs r0, 0x5
- strh r0, [r6, 0xE]
- ldrh r0, [r6, 0x10]
- adds r1, r4, 0
- adds r1, 0x43
- strb r0, [r1]
- ldrb r1, [r6, 0xE]
- adds r0, r4, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- bl sub_80786EC
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- b _080CC32E
-_080CC27C:
- adds r0, r6, 0
- adds r1, r2, 0
- bl sub_80CC358
- adds r0, r4, 0
- bl sub_8078718
- lsls r0, 24
- cmp r0, 0
- beq _080CC330
- movs r0, 0xB
- strh r0, [r6, 0x26]
- movs r0, 0xFF
- b _080CC32E
-_080CC298:
- ldrh r2, [r4, 0x24]
- ldrh r0, [r4, 0x20]
- adds r2, r0
- movs r0, 0
- strh r2, [r4, 0x20]
- ldrh r1, [r4, 0x26]
- ldrh r3, [r4, 0x22]
- adds r1, r3
- strh r1, [r4, 0x22]
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- movs r0, 0xA
- strh r0, [r4, 0x2E]
- strh r2, [r4, 0x30]
- ldrh r0, [r6, 0x18]
- strh r0, [r4, 0x32]
- strh r1, [r4, 0x34]
- ldrh r0, [r6, 0x1A]
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl sub_80CC338
- strh r0, [r4, 0x38]
- ldrh r1, [r6, 0x10]
- subs r1, 0x2
- strh r1, [r6, 0x10]
- movs r0, 0x6
- strh r0, [r6, 0xE]
- adds r0, r4, 0
- adds r0, 0x43
- strb r1, [r0]
- ldrb r1, [r6, 0xE]
- adds r0, r4, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- bl sub_80786EC
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- b _080CC32E
-_080CC2EA:
- adds r0, r6, 0
- adds r1, r2, 0
- bl sub_80CC358
- adds r0, r4, 0
- bl sub_8078718
- lsls r0, 24
- cmp r0, 0
- beq _080CC330
- adds r0, r4, 0
- bl DestroySprite
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- b _080CC32E
-_080CC30A:
- movs r1, 0x20
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _080CC330
- adds r0, r2, 0
- bl DestroyAnimVisualTask
- b _080CC330
-_080CC31A:
- ldrh r0, [r6, 0xA]
- adds r0, 0x1
- strh r0, [r6, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- ble _080CC330
- movs r0, 0
- strh r0, [r6, 0xA]
- ldrh r0, [r6, 0x26]
-_080CC32E:
- strh r0, [r6, 0x8]
-_080CC330:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_80CBF5C
-
- thumb_func_start sub_80CC338
-sub_80CC338: @ 80CC338
- push {lr}
- movs r2, 0x8
- movs r3, 0x36
- ldrsh r1, [r0, r3]
- movs r3, 0x22
- ldrsh r0, [r0, r3]
- cmp r1, r0
- bge _080CC34E
- negs r0, r2
- lsls r0, 16
- lsrs r2, r0, 16
-_080CC34E:
- lsls r0, r2, 16
- asrs r0, 16
- pop {r1}
- bx r1
- thumb_func_end sub_80CC338
-
- thumb_func_start sub_80CC358
-sub_80CC358: @ 80CC358
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r6, r0, 0
- lsls r1, 24
- lsrs r7, r1, 24
- ldrh r0, [r6, 0x24]
- adds r0, 0x1
- strh r0, [r6, 0x24]
- lsls r0, 16
- cmp r0, 0
- ble _080CC3EE
- movs r0, 0
- strh r0, [r6, 0x24]
- ldr r0, _080CC3F8 @ =gSprites
- mov r8, r0
- movs r2, 0xC
- ldrsh r1, [r6, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- add r0, r8
- ldrh r1, [r0, 0x24]
- ldrh r2, [r0, 0x20]
- adds r1, r2
- ldrh r2, [r0, 0x26]
- ldrh r0, [r0, 0x22]
- adds r2, r0
- ldr r0, _080CC3FC @ =gSpriteTemplate_83D6884
- lsls r1, 16
- asrs r1, 16
- lsls r2, 16
- asrs r2, 16
- ldrb r3, [r6, 0x10]
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _080CC3EE
- lsls r5, r0, 4
- adds r5, r0
- lsls r5, 2
- mov r0, r8
- adds r4, r5, r0
- strh r7, [r4, 0x3A]
- movs r0, 0xC
- strh r0, [r4, 0x3C]
- ldr r0, _080CC400 @ =gTasks
- lsls r1, r7, 2
- adds r1, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x20]
- adds r0, 0x1
- strh r0, [r1, 0x20]
- ldrh r2, [r6, 0x22]
- movs r0, 0x1
- ands r0, r2
- strh r0, [r4, 0x2E]
- ldrh r0, [r1, 0x22]
- adds r0, 0x1
- strh r0, [r1, 0x22]
- ldrb r1, [r6, 0xE]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldrh r0, [r6, 0x10]
- adds r4, 0x43
- strb r0, [r4]
- mov r0, r8
- adds r0, 0x1C
- adds r5, r0
- ldr r0, _080CC404 @ =sub_80CC408
- str r0, [r5]
-_080CC3EE:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080CC3F8: .4byte gSprites
-_080CC3FC: .4byte gSpriteTemplate_83D6884
-_080CC400: .4byte gTasks
-_080CC404: .4byte sub_80CC408
- thumb_func_end sub_80CC358
-
- thumb_func_start sub_80CC408
-sub_80CC408: @ 80CC408
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _080CC46A
- movs r0, 0
- strh r0, [r4, 0x2E]
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- ble _080CC46A
- ldr r3, _080CC470 @ =gTasks
- movs r0, 0x3C
- ldrsh r1, [r4, r0]
- lsls r1, 1
- movs r0, 0x3A
- ldrsh r2, [r4, r0]
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r1, r0
- adds r3, 0x8
- adds r1, r3
- ldrh r0, [r1]
- subs r0, 0x1
- strh r0, [r1]
- adds r0, r4, 0
- bl DestroySprite
-_080CC46A:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080CC470: .4byte gTasks
- thumb_func_end sub_80CC408
-
thumb_func_start sub_80CC474
sub_80CC474: @ 80CC474
push {r4-r7,lr}
diff --git a/src/battle_anim_80CA710.c b/src/battle_anim_80CA710.c
index 85ad92d7f..8befb4b4e 100755
--- a/src/battle_anim_80CA710.c
+++ b/src/battle_anim_80CA710.c
@@ -11,11 +11,17 @@
#include "task.h"
#include "trig.h"
+struct __attribute__((packed)) Some3ByteStruct {
+ u8 unkArr[3];
+};
+
extern s16 gBattleAnimArgs[8];
extern u8 gBattleAnimPlayerMonIndex;
extern u8 gBattleAnimEnemyMonIndex;
extern struct SpriteTemplate gSpriteTemplate_83D631C;
+extern struct SpriteTemplate gSpriteTemplate_83D6884;
extern s16 gUnknown_03000728[];
+extern s8 gUnknown_083D680C[11][3];
void sub_80CA768(struct Sprite* sprite);
void sub_80CA8B4(struct Sprite* sprite);
@@ -36,6 +42,10 @@ void sub_80CB710(struct Sprite* sprite);
void sub_80CBB60(struct Sprite* sprite);
void sub_80CBC8C(struct Sprite* sprite);
void sub_80CBCF8(struct Sprite* sprite);
+void sub_80CBDB0(struct Sprite* sprite);
+void sub_80CC408(struct Sprite* sprite);
+
+s16 sub_80CC338(struct Sprite* sprite);
void sub_80787B0(struct Sprite *sprite, u8 a2);
void sub_8078764(struct Sprite *sprite, u8 a2);
@@ -47,6 +57,7 @@ void sub_8078CC0(struct Sprite *sprite);
void sub_807A3FC(u8 slot, u8 a2, s16 *a3, s16 *a4);
u8 sub_8079ED4(u8 slot);
s8 sub_8076F98(s8 a);
+int sub_807A100(u8 slot, u8 a2);
void move_anim_8074EE0(struct Sprite *sprite);
bool8 sub_8078718(struct Sprite *sprite);
@@ -54,6 +65,8 @@ bool8 sub_8078CE8(struct Sprite *sprite);
void sub_80CB3A8(u8 taskId);
void sub_80CB438(u8 taskId);
+void sub_80CBF5C(u8 taskId);
+void sub_80CC358(struct Task* task, u8 taskId);
void sub_80CA710(struct Sprite* sprite)
{
@@ -1561,4 +1574,532 @@ void sub_80CBC8C(struct Sprite* sprite)
break;
}
}
-} \ No newline at end of file
+}
+
+
+
+void sub_80CBCF8(struct Sprite* sprite)
+{
+ if(sprite->data2 == gUnknown_083D680C[sprite->data0][1])
+ {
+ if(gUnknown_083D680C[sprite->data0][2] == 0x7F)
+ {
+ sprite->data0 = 0;
+ sprite->callback = sub_80CBDB0;
+ }
+ sprite->data2 = 0;
+ sprite->data0++;
+ }
+ else
+ {
+ sprite->data2++;
+ sprite->data1 = (gUnknown_083D680C[sprite->data0][0] * gUnknown_083D680C[sprite->data0][2] + sprite->data1) & 0xFF;
+ if (!IsContest())
+ {
+ if((u16)(sprite->data1 - 1) <= 0xBE)
+ {
+ sprite->subpriority = 31;
+ }
+ else
+ {
+ sprite->subpriority = 29;
+ }
+ }
+ sprite->pos2.x = Cos(sprite->data1, 0x3C);
+ sprite->pos2.y = Sin(sprite->data1, 20);
+ }
+}
+
+void sub_80CBDB0(struct Sprite* sprite)
+{
+ if(sprite->data0 > 20) move_anim_8072740(sprite);
+ sprite->invisible = sprite->data0 % 2;
+ sprite->data0++;
+}
+
+#ifdef NONMATCHING
+void sub_80CBDF4(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ task->data[4] = sub_8079E90(gBattleAnimEnemyMonIndex) - 1;
+ task->data[6] = sub_8077ABC(gBattleAnimEnemyMonIndex, 2);
+ task->data[7] = sub_8077ABC(gBattleAnimEnemyMonIndex, 3);
+ task->data[10] = sub_807A100(gBattleAnimEnemyMonIndex, 1);
+ task->data[11] = sub_807A100(gBattleAnimEnemyMonIndex, 0);
+ if(GetBankSide(gBattleAnimEnemyMonIndex) == 1)
+ {
+ task->data[5] = 1;
+ }
+ else
+ {
+ task->data[5] = -1;
+ }
+ task->data[9] = 0x38 - (task->data[5] * 64);
+ task->data[8] = task->data[7] - task->data[9] + task->data[6];
+ task->data[2] = CreateSprite(&gSpriteTemplate_83D6884, task->data[8], task->data[9], task->data[4]);
+ if(task->data[2] == 0x40) DestroyAnimVisualTask(taskId);
+ gSprites[task->data[2]].data0 = 10;
+ gSprites[task->data[2]].data1 = task->data[8];
+ gSprites[task->data[2]].data2 = task->data[6] - (((task->data[10] / 2) + 10) * task->data[5]);
+ gSprites[task->data[2]].data3 = task->data[9];
+ gSprites[task->data[2]].data4 = ((task->data[11] / 2) + 10) * task->data[5] + task->data[7];
+ gSprites[task->data[2]].data5 = sub_80CC338(&gSprites[task->data[2]]);
+ sub_80786EC(&gSprites[task->data[2]]);
+ task->func = sub_80CBF5C;
+}
+#else
+__attribute__((naked))
+void sub_80CBDF4(u8 taskId)
+{
+ asm(".syntax unified\n\
+ push {r4-r6,lr}\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ adds r6, r0, 0\n\
+ lsls r0, r6, 2\n\
+ adds r0, r6\n\
+ lsls r0, 3\n\
+ ldr r1, _080CBF48 @ =gTasks\n\
+ adds r5, r0, r1\n\
+ ldr r4, _080CBF4C @ =gBattleAnimEnemyMonIndex\n\
+ ldrb r0, [r4]\n\
+ bl sub_8079E90\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ subs r0, 0x1\n\
+ strh r0, [r5, 0x10]\n\
+ ldrb r0, [r4]\n\
+ movs r1, 0x2\n\
+ bl sub_8077ABC\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ strh r0, [r5, 0x14]\n\
+ ldrb r0, [r4]\n\
+ movs r1, 0x3\n\
+ bl sub_8077ABC\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ strh r0, [r5, 0x16]\n\
+ ldrb r0, [r4]\n\
+ movs r1, 0x1\n\
+ bl sub_807A100\n\
+ strh r0, [r5, 0x1C]\n\
+ ldrb r0, [r4]\n\
+ movs r1, 0\n\
+ bl sub_807A100\n\
+ strh r0, [r5, 0x1E]\n\
+ ldrb r0, [r4]\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ movs r2, 0x1\n\
+ negs r2, r2\n\
+ adds r1, r2, 0\n\
+ cmp r0, 0x1\n\
+ bne _080CBE5C\n\
+ movs r1, 0x1\n\
+_080CBE5C:\n\
+ strh r1, [r5, 0x12]\n\
+ movs r3, 0x12\n\
+ ldrsh r0, [r5, r3]\n\
+ lsls r0, 6\n\
+ movs r1, 0x38\n\
+ subs r1, r0\n\
+ strh r1, [r5, 0x1A]\n\
+ ldrh r0, [r5, 0x16]\n\
+ subs r0, r1\n\
+ ldrh r1, [r5, 0x14]\n\
+ adds r0, r1\n\
+ strh r0, [r5, 0x18]\n\
+ ldr r0, _080CBF50 @ =gSpriteTemplate_83D6884\n\
+ movs r2, 0x18\n\
+ ldrsh r1, [r5, r2]\n\
+ movs r3, 0x1A\n\
+ ldrsh r2, [r5, r3]\n\
+ ldrb r3, [r5, 0x10]\n\
+ bl CreateSprite\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ strh r0, [r5, 0xC]\n\
+ cmp r0, 0x40\n\
+ bne _080CBE94\n\
+ adds r0, r6, 0\n\
+ bl DestroyAnimVisualTask\n\
+_080CBE94:\n\
+ ldr r4, _080CBF54 @ =gSprites\n\
+ movs r0, 0xC\n\
+ ldrsh r1, [r5, r0]\n\
+ lsls r0, r1, 4\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ adds r0, r4\n\
+ movs r1, 0xA\n\
+ strh r1, [r0, 0x2E]\n\
+ movs r2, 0xC\n\
+ ldrsh r1, [r5, r2]\n\
+ lsls r0, r1, 4\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ adds r0, r4\n\
+ ldrh r1, [r5, 0x18]\n\
+ strh r1, [r0, 0x30]\n\
+ movs r3, 0xC\n\
+ ldrsh r0, [r5, r3]\n\
+ lsls r2, r0, 4\n\
+ adds r2, r0\n\
+ lsls r2, 2\n\
+ adds r2, r4\n\
+ movs r1, 0x1C\n\
+ ldrsh r0, [r5, r1]\n\
+ lsrs r1, r0, 31\n\
+ adds r0, r1\n\
+ asrs r0, 1\n\
+ adds r0, 0xA\n\
+ movs r3, 0x12\n\
+ ldrsh r1, [r5, r3]\n\
+ muls r1, r0\n\
+ ldrh r0, [r5, 0x14]\n\
+ subs r0, r1\n\
+ strh r0, [r2, 0x32]\n\
+ movs r0, 0xC\n\
+ ldrsh r1, [r5, r0]\n\
+ lsls r0, r1, 4\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ adds r0, r4\n\
+ ldrh r1, [r5, 0x1A]\n\
+ strh r1, [r0, 0x34]\n\
+ movs r1, 0xC\n\
+ ldrsh r0, [r5, r1]\n\
+ lsls r1, r0, 4\n\
+ adds r1, r0\n\
+ lsls r1, 2\n\
+ adds r1, r4\n\
+ movs r2, 0x1E\n\
+ ldrsh r0, [r5, r2]\n\
+ lsrs r2, r0, 31\n\
+ adds r0, r2\n\
+ asrs r0, 1\n\
+ adds r0, 0xA\n\
+ movs r3, 0x12\n\
+ ldrsh r2, [r5, r3]\n\
+ muls r0, r2\n\
+ ldrh r2, [r5, 0x16]\n\
+ adds r0, r2\n\
+ strh r0, [r1, 0x36]\n\
+ movs r3, 0xC\n\
+ ldrsh r1, [r5, r3]\n\
+ lsls r0, r1, 4\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ adds r0, r4\n\
+ bl sub_80CC338\n\
+ movs r1, 0xC\n\
+ ldrsh r2, [r5, r1]\n\
+ lsls r1, r2, 4\n\
+ adds r1, r2\n\
+ lsls r1, 2\n\
+ adds r1, r4\n\
+ strh r0, [r1, 0x38]\n\
+ movs r2, 0xC\n\
+ ldrsh r1, [r5, r2]\n\
+ lsls r0, r1, 4\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ adds r0, r4\n\
+ bl sub_80786EC\n\
+ ldr r0, _080CBF58 @ =sub_80CBF5C\n\
+ str r0, [r5]\n\
+ pop {r4-r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_080CBF48: .4byte gTasks\n\
+_080CBF4C: .4byte gBattleAnimEnemyMonIndex\n\
+_080CBF50: .4byte gSpriteTemplate_83D6884\n\
+_080CBF54: .4byte gSprites\n\
+_080CBF58: .4byte sub_80CBF5C\n\
+ .syntax divided\n");
+}
+#endif
+
+void sub_80CBF5C(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ struct Sprite* sprite = &gSprites[task->data[2]];
+ int a = task->data[0];
+ switch(a)
+ {
+ case 4:
+ {
+ sub_80CC358(task, taskId);
+ if(sub_8078718(sprite) == 0)
+ {
+ break;
+ }
+ else
+ {
+ task->data[15] = 5;
+ task->data[0] = 0xFF;
+ break;
+ }
+ }
+ case 8:
+ {
+ sub_80CC358(task, taskId);
+ if(sub_8078718(sprite) == 0)
+ {
+ break;
+ }
+ else
+ {
+ task->data[15] = 9;
+ task->data[0] = 0xFF;
+ break;
+ }
+ }
+ case 0:
+ {
+ sub_80CC358(task, taskId);
+ if(sub_8078718(sprite) == 0)
+ {
+ break;
+ }
+ task->data[15] = 1;
+ task->data[0] = 0xFF;
+ break;
+ }
+ case 1:
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data0 = 10;
+ sprite->data1 = sprite->pos1.x;
+ sprite->data2 = task->data[6];
+ sprite->data3 = sprite->pos1.y;
+ sprite->data4 = task->data[7];
+ sprite->data5 = sub_80CC338(sprite);
+ task->data[4] += 2;
+ task->data[3] = a;
+ sprite->subpriority = task->data[4];
+ StartSpriteAnim(sprite, task->data[3]);
+ sub_80786EC(sprite);
+ task->data[0]++;
+ break;
+ }
+ case 2:
+ {
+ sub_80CC358(task, taskId);
+ if(sub_8078718(sprite) == 0)
+ {
+ break;
+ }
+ task->data[15] = 3;
+ task->data[0] = 0xFF;
+ break;
+ }
+ case 3:
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data0 = 10;
+ sprite->data1 = sprite->pos1.x;
+ sprite->data2 = task->data[6] - ((task->data[10] / 2) + 10) * task->data[5];
+ sprite->data3 = sprite->pos1.y;
+ sprite->data4 = task->data[7] - ((task->data[11] / 2) + 10) * task->data[5];
+ sprite->data5 = sub_80CC338(sprite);
+ task->data[3] = 2;
+ sprite->subpriority = task->data[4];
+ StartSpriteAnim(sprite, task->data[3]);
+ sub_80786EC(sprite);
+ task->data[0]++;
+ break;
+ }
+ case 5:
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data0 = 10;
+ sprite->data1 = sprite->pos1.x;
+ sprite->data2 = task->data[6] + ((task->data[10] / 2) + 10) * task->data[5];
+ sprite->data3 = sprite->pos1.y;
+ sprite->data4 = task->data[7] + ((task->data[11] / 2) + 10) * task->data[5];
+ sprite->data5 = sub_80CC338(sprite);
+ task->data[4] -= 2;
+ task->data[3] = 3;
+ sprite->subpriority = task->data[4];
+ StartSpriteAnim(sprite, task->data[3]);
+ sub_80786EC(sprite);
+ task->data[0]++;
+ break;
+ }
+ case 6:
+ {
+ sub_80CC358(task, taskId);
+ if(sub_8078718(sprite) == 0)
+ {
+ break;
+ }
+ task->data[15] = 7;
+ task->data[0] = 0xFF;
+ break;
+ }
+ case 7:
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data0 = 10;
+ sprite->data1 = sprite->pos1.x;
+ sprite->data2 = task->data[6];
+ sprite->data3 = sprite->pos1.y;
+ sprite->data4 = task->data[7];
+ sprite->data5 = sub_80CC338(sprite);
+ task->data[4] += 2;
+ task->data[3] = 4;
+ sprite->subpriority = task->data[4];
+ StartSpriteAnim(sprite, task->data[3]);
+ sub_80786EC(sprite);
+ task->data[0]++;
+ break;
+ }
+ case 9:
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data0 = 10;
+ sprite->data1 = sprite->pos1.x;
+ sprite->data2 = task->data[6] - ((task->data[10] / 2) + 10) * task->data[5];
+ sprite->data3 = sprite->pos1.y;
+ sprite->data4 = task->data[7] + ((task->data[11] / 2) + 10) * task->data[5];
+ sprite->data5 = sub_80CC338(sprite);
+ task->data[3] = 5;
+ sprite->subpriority = task->data[4];
+ StartSpriteAnim(sprite, task->data[3]);
+ sub_80786EC(sprite);
+ task->data[0]++;
+ break;
+ }
+ case 10:
+ {
+ sub_80CC358(task, taskId);
+ if(sub_8078718(sprite) == 0)
+ {
+ break;
+ }
+ else
+ {
+ task->data[15] = 11;
+ task->data[0] = 0xFF;
+ break;
+ }
+ }
+ case 11:
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data0 = 10;
+ sprite->data1 = sprite->pos1.x;
+ sprite->data2 = task->data[8];
+ sprite->data3 = sprite->pos1.y;
+ sprite->data4 = task->data[9];
+ sprite->data5 = sub_80CC338(sprite);
+ task->data[4] -= 2;
+ task->data[3] = 6;
+ sprite->subpriority = task->data[4];
+ StartSpriteAnim(sprite, task->data[3]);
+ sub_80786EC(sprite);
+ task->data[0]++;
+ break;
+ }
+ case 12:
+ {
+ sub_80CC358(task, taskId);
+ if(sub_8078718(sprite) != 0)
+ {
+ DestroySprite(sprite);
+ task->data[0]++;
+ }
+ break;
+ }
+ case 13:
+ {
+ if(task->data[12] == 0)
+ {
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+ break;
+ }
+ case 255:
+ {
+ task->data[1]++;
+ if(task->data[1] > 5)
+ {
+ task->data[1] = 0;
+ task->data[0] = task->data[15];
+ }
+ }
+ }
+}
+
+s16 sub_80CC338(struct Sprite* sprite)
+{
+ s16 var = 8;
+ if(sprite->data4 < sprite->pos1.y) var = -var;
+ return var;
+}
+
+void sub_80CC358(struct Task* task, u8 taskId)
+{
+ task->data[14]++;
+ if(task->data[14] > 0)
+ {
+ u8 spriteId;
+ s16 spriteX;
+ s16 spriteY;
+ task->data[14] = 0;
+ spriteX = gSprites[task->data[2]].pos1.x + gSprites[task->data[2]].pos2.x;
+ spriteY = gSprites[task->data[2]].pos1.y + gSprites[task->data[2]].pos2.y;
+ spriteId = CreateSprite(&gSpriteTemplate_83D6884, spriteX, spriteY, task->data[4]);
+ if (spriteId != 0x40)
+ {
+ gSprites[spriteId].data6 = taskId;
+ gSprites[spriteId].data7 = 12;
+ gTasks[taskId].data[12]++;
+ gSprites[spriteId].data0 = task->data[13] & 1;
+ gTasks[taskId].data[13]++;
+ StartSpriteAnim(&gSprites[spriteId], task->data[3]);
+ gSprites[spriteId].subpriority = task->data[4];
+ gSprites[spriteId].callback = sub_80CC408;
+ }
+ }
+}
+
+void sub_80CC408(struct Sprite* sprite)
+{
+ sprite->data0++;
+ if (sprite->data0 > 1)
+ {
+ sprite->data0 = 0;
+ sprite->invisible ^= 1;
+ sprite->data1++;
+ if(sprite->data1 > 8)
+ {
+ gTasks[sprite->data6].data[sprite->data7]--;
+ DestroySprite(sprite);
+ }
+ }
+}
+