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authorU-User-PC\User <golemgalvanize@github.com>2017-09-01 21:27:14 -0400
committerU-User-PC\User <golemgalvanize@github.com>2017-09-01 21:27:14 -0400
commitf4045ad07a96bebaf5108873857752f3560a4af5 (patch)
tree939437d036a595baece795d64e0aa9a4ca7bdadb
parentd7fb151b926ad85b61e268c473e80a49bc3ea516 (diff)
decompiled up to sub_80D2100
-rw-r--r--asm/battle_anim_80CA710.s1266
-rwxr-xr-xsrc/battle_anim_80CA710.c516
2 files changed, 515 insertions, 1267 deletions
diff --git a/asm/battle_anim_80CA710.s b/asm/battle_anim_80CA710.s
index 49e391911..7696d8075 100644
--- a/asm/battle_anim_80CA710.s
+++ b/asm/battle_anim_80CA710.s
@@ -6,1272 +6,6 @@
.text
- thumb_func_start sub_80D1808
-sub_80D1808: @ 80D1808
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _080D185C @ =gTasks
- adds r4, r0, r1
- movs r0, 0x8
- ldrsh r2, [r4, r0]
- cmp r2, 0
- bne _080D18CE
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- movs r3, 0x10
- ldrsh r1, [r4, r3]
- cmp r0, r1
- ble _080D18CE
- strh r2, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080D1864
- ldr r3, _080D1860 @ =gSprites
- movs r6, 0x26
- ldrsh r1, [r4, r6]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- b _080D187A
- .align 2, 0
-_080D185C: .4byte gTasks
-_080D1860: .4byte gSprites
-_080D1864:
- ldr r3, _080D18AC @ =gSprites
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
-_080D187A:
- strb r1, [r0]
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- movs r2, 0
- strh r0, [r4, 0xE]
- lsls r0, 16
- asrs r0, 16
- movs r6, 0x22
- ldrsh r1, [r4, r6]
- cmp r0, r1
- blt _080D18CE
- ldrh r0, [r4, 0x10]
- adds r0, 0x1
- strh r0, [r4, 0x10]
- lsls r0, 16
- asrs r0, 16
- movs r6, 0x24
- ldrsh r1, [r4, r6]
- cmp r0, r1
- bge _080D18B0
- strh r2, [r4, 0xA]
- strh r2, [r4, 0xC]
- strh r2, [r4, 0xE]
- b _080D18CE
- .align 2, 0
-_080D18AC: .4byte gSprites
-_080D18B0:
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_080D18CE:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_80D1808
-
- thumb_func_start sub_80D18D4
-sub_80D18D4: @ 80D18D4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r0, _080D1924 @ =gTasks
- adds r4, r0
- movs r0, 0
- strh r0, [r4, 0x8]
- movs r1, 0x4
- strh r1, [r4, 0xA]
- strh r0, [r4, 0xC]
- strh r0, [r4, 0xE]
- strh r0, [r4, 0x10]
- strh r0, [r4, 0x12]
- strh r0, [r4, 0x14]
- strh r0, [r4, 0x16]
- strh r0, [r4, 0x18]
- strh r0, [r4, 0x22]
- ldr r5, _080D1928 @ =gBattleAnimPlayerMonIndex
- ldrb r0, [r5]
- movs r1, 0
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x24]
- ldrb r0, [r5]
- movs r1, 0x1
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x26]
- ldr r0, _080D192C @ =sub_80D1930
- str r0, [r4]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D1924: .4byte gTasks
-_080D1928: .4byte gBattleAnimPlayerMonIndex
-_080D192C: .4byte sub_80D1930
- thumb_func_end sub_80D18D4
-
- thumb_func_start sub_80D1930
-sub_80D1930: @ 80D1930
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- ldr r1, _080D1954 @ =gTasks
- adds r4, r0, r1
- movs r0, 0x18
- ldrsh r2, [r4, r0]
- cmp r2, 0x1
- beq _080D199C
- cmp r2, 0x1
- bgt _080D1958
- cmp r2, 0
- beq _080D195E
- b _080D19B8
- .align 2, 0
-_080D1954: .4byte gTasks
-_080D1958:
- cmp r2, 0x2
- beq _080D19B4
- b _080D19B8
-_080D195E:
- ldrh r0, [r4, 0x10]
- adds r0, 0x1
- strh r0, [r4, 0x10]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _080D19B8
- strh r2, [r4, 0x10]
- ldrh r0, [r4, 0x12]
- adds r0, 0x1
- movs r1, 0x1
- ands r0, r1
- strh r0, [r4, 0x12]
- ldrh r0, [r4, 0x14]
- adds r0, 0x1
- strh r0, [r4, 0x14]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x14
- ble _080D19B8
- movs r1, 0x16
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080D1996
- strh r2, [r4, 0x14]
- movs r0, 0x1
- strh r0, [r4, 0x18]
- b _080D19B8
-_080D1996:
- movs r0, 0x2
- strh r0, [r4, 0x18]
- b _080D19B8
-_080D199C:
- movs r1, 0
- strh r1, [r4, 0x12]
- ldrh r0, [r4, 0x10]
- adds r0, 0x1
- strh r0, [r4, 0x10]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x14
- ble _080D19B8
- strh r2, [r4, 0x16]
- strh r1, [r4, 0x18]
- b _080D19B8
-_080D19B4:
- movs r0, 0x1
- strh r0, [r4, 0x12]
-_080D19B8:
- movs r2, 0x8
- ldrsh r5, [r4, r2]
- cmp r5, 0
- beq _080D19C6
- cmp r5, 0x1
- beq _080D1A5C
- b _080D1A6A
-_080D19C6:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- ble _080D1A6A
- strh r5, [r4, 0xA]
- ldr r0, _080D1A50 @ =gSpriteTemplate_83D79E8
- movs r3, 0x24
- ldrsh r1, [r4, r3]
- movs r3, 0x26
- ldrsh r2, [r4, r3]
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x40
- beq _080D1A6A
- ldr r0, _080D1A54 @ =gSprites
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- strh r6, [r1, 0x2E]
- movs r0, 0xD
- strh r0, [r1, 0x30]
- ldr r2, _080D1A58 @ =gUnknown_083D7A00
- movs r3, 0xC
- ldrsh r0, [r4, r3]
- lsls r0, 1
- adds r0, r2
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- strh r0, [r1, 0x24]
- movs r3, 0xC
- ldrsh r0, [r4, r3]
- lsls r0, 1
- adds r2, 0x1
- adds r0, r2
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- strh r0, [r1, 0x26]
- ldrh r0, [r4, 0x22]
- adds r0, 0x1
- strh r0, [r4, 0x22]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- ble _080D1A6A
- strh r5, [r4, 0xC]
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- ble _080D1A6A
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _080D1A6A
- .align 2, 0
-_080D1A50: .4byte gSpriteTemplate_83D79E8
-_080D1A54: .4byte gSprites
-_080D1A58: .4byte gUnknown_083D7A00
-_080D1A5C:
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080D1A6A
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_080D1A6A:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_80D1930
-
- thumb_func_start sub_80D1A70
-sub_80D1A70: @ 80D1A70
- push {r4,lr}
- adds r3, r0, 0
- ldr r4, _080D1AD8 @ =gTasks
- movs r0, 0x2E
- ldrsh r1, [r3, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r4
- movs r1, 0x3E
- adds r1, r3
- mov r12, r1
- movs r2, 0x1
- ldrb r1, [r0, 0x12]
- ands r1, r2
- lsls r1, 2
- mov r0, r12
- ldrb r2, [r0]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
- adds r0, r3, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080D1AD2
- movs r0, 0x30
- ldrsh r1, [r3, r0]
- lsls r1, 1
- movs r0, 0x2E
- ldrsh r2, [r3, r0]
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r1, r0
- adds r0, r4, 0
- adds r0, 0x8
- adds r1, r0
- ldrh r0, [r1]
- subs r0, 0x1
- strh r0, [r1]
- adds r0, r3, 0
- bl DestroySprite
-_080D1AD2:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080D1AD8: .4byte gTasks
- thumb_func_end sub_80D1A70
-
- thumb_func_start sub_80D1ADC
-sub_80D1ADC: @ 80D1ADC
- push {r4-r6,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r0, _080D1B34 @ =0x000027de
- bl IndexOfSpritePaletteTag
- mov r1, sp
- strb r0, [r1]
- movs r5, 0x1
- ldr r0, _080D1B38 @ =0x00002710
- adds r4, r0, 0
-_080D1AF4:
- subs r0, r4, r5
- lsls r0, 16
- lsrs r0, 16
- bl AllocSpritePalette
- mov r2, sp
- adds r1, r2, r5
- strb r0, [r1]
- adds r5, 0x1
- cmp r5, 0x4
- ble _080D1AF4
- ldr r4, _080D1B3C @ =gBattleAnimSpritePalette_206
- bl IsContest
- lsls r0, 24
- ldr r1, _080D1B40 @ =0x02018000
- cmp r0, 0
- beq _080D1B1C
- ldr r0, _080D1B44 @ =0xffffc800
- adds r1, r0
-_080D1B1C:
- adds r0, r4, 0
- bl sub_800D238
- movs r5, 0
-_080D1B24:
- lsls r4, r5, 5
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080D1B4C
- ldr r0, _080D1B48 @ =0x02014800
- b _080D1B4E
- .align 2, 0
-_080D1B34: .4byte 0x000027de
-_080D1B38: .4byte 0x00002710
-_080D1B3C: .4byte gBattleAnimSpritePalette_206
-_080D1B40: .4byte 0x02018000
-_080D1B44: .4byte 0xffffc800
-_080D1B48: .4byte 0x02014800
-_080D1B4C:
- ldr r0, _080D1B7C @ =0x02018000
-_080D1B4E:
- adds r2, r4, r0
- mov r1, sp
- adds r0, r1, r5
- ldrb r1, [r0]
- lsls r1, 20
- movs r0, 0x80
- lsls r0, 17
- adds r1, r0
- lsrs r1, 16
- adds r0, r2, 0
- movs r2, 0x20
- bl LoadPalette
- adds r5, 0x1
- cmp r5, 0x4
- ble _080D1B24
- adds r0, r6, 0
- bl DestroyAnimVisualTask
- add sp, 0x8
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080D1B7C: .4byte 0x02018000
- thumb_func_end sub_80D1ADC
-
- thumb_func_start sub_80D1B80
-sub_80D1B80: @ 80D1B80
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r5, _080D1BA4 @ =gUnknown_083D7A5C
- movs r4, 0x4
-_080D1B8A:
- ldrh r0, [r5]
- bl FreeSpritePaletteByTag
- adds r5, 0x2
- subs r4, 0x1
- cmp r4, 0
- bge _080D1B8A
- adds r0, r6, 0
- bl DestroyAnimVisualTask
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080D1BA4: .4byte gUnknown_083D7A5C
- thumb_func_end sub_80D1B80
-
- thumb_func_start sub_80D1BA8
-sub_80D1BA8: @ 80D1BA8
- push {r4,r5,lr}
- adds r5, r0, 0
- lsls r1, 24
- lsls r2, 24
- lsrs r3, r2, 24
- movs r0, 0x1
- ands r3, r0
- negs r0, r3
- orrs r0, r3
- asrs r0, 31
- movs r3, 0x20
- ands r0, r3
- ldrh r4, [r5, 0x4]
- lsls r3, r4, 22
- lsrs r3, 22
- lsrs r1, 22
- adds r0, r1
- adds r3, r0
- ldr r1, _080D1BFC @ =0x000003ff
- adds r0, r1, 0
- ands r3, r0
- ldr r0, _080D1C00 @ =0xfffffc00
- ands r0, r4
- orrs r0, r3
- strh r0, [r5, 0x4]
- ldr r0, _080D1C04 @ =gUnknown_083D7A5C
- lsrs r2, 25
- lsls r2, 1
- adds r2, r0
- ldrh r0, [r2]
- bl IndexOfSpritePaletteTag
- lsls r0, 4
- ldrb r2, [r5, 0x5]
- movs r1, 0xF
- ands r1, r2
- orrs r1, r0
- strb r1, [r5, 0x5]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D1BFC: .4byte 0x000003ff
-_080D1C00: .4byte 0xfffffc00
-_080D1C04: .4byte gUnknown_083D7A5C
- thumb_func_end sub_80D1BA8
-
- thumb_func_start sub_80D1C08
-sub_80D1C08: @ 80D1C08
- push {r4-r6,lr}
- adds r5, r0, 0
- movs r1, 0
- bl sub_80787B0
- ldr r6, _080D1C70 @ =gBattleAnimPlayerMonIndex
- ldrb r0, [r6]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _080D1C28
- ldr r1, _080D1C74 @ =gBattleAnimArgs
- ldrh r0, [r1, 0x4]
- negs r0, r0
- strh r0, [r1, 0x4]
-_080D1C28:
- ldr r4, _080D1C74 @ =gBattleAnimArgs
- ldrh r0, [r4, 0x8]
- strh r0, [r5, 0x2E]
- ldrb r0, [r6]
- movs r1, 0
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x4]
- adds r0, r1
- strh r0, [r5, 0x32]
- ldrb r0, [r6]
- movs r1, 0x1
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x6]
- adds r0, r1
- strh r0, [r5, 0x36]
- ldr r0, _080D1C78 @ =sub_8078B34
- str r0, [r5, 0x1C]
- ldr r1, _080D1C7C @ =move_anim_8072740
- adds r0, r5, 0
- bl oamt_set_x3A_32
- ldrb r1, [r4, 0xA]
- ldrb r2, [r4, 0xC]
- adds r0, r5, 0
- bl sub_80D1BA8
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080D1C70: .4byte gBattleAnimPlayerMonIndex
-_080D1C74: .4byte gBattleAnimArgs
-_080D1C78: .4byte sub_8078B34
-_080D1C7C: .4byte move_anim_8072740
- thumb_func_end sub_80D1C08
-
- thumb_func_start sub_80D1C80
-sub_80D1C80: @ 80D1C80
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bne _080D1C9A
- adds r0, r4, 0
- movs r1, 0
- bl sub_80787B0
-_080D1C9A:
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x8
- bl Sin
- strh r0, [r4, 0x24]
- ldrh r2, [r4, 0x32]
- lsls r0, r2, 16
- asrs r0, 24
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- adds r0, 0x7
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x30]
- subs r2, 0x80
- strh r2, [r4, 0x32]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x3C
- bne _080D1CCA
- adds r0, r4, 0
- bl move_anim_8072740
-_080D1CCA:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80D1C80
-
- thumb_func_start sub_80D1CD0
-sub_80D1CD0: @ 80D1CD0
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl IsContest
- lsls r0, 24
- movs r2, 0xF0
- cmp r0, 0
- beq _080D1CE4
- movs r2, 0x98
-_080D1CE4:
- movs r3, 0
- ldr r0, _080D1D2C @ =gUnknown_030042C4
- strh r2, [r0]
- ldr r0, _080D1D30 @ =gUnknown_03004240
- movs r1, 0xA0
- strh r1, [r0]
- ldr r0, _080D1D34 @ =REG_WIN0H
- strh r2, [r0]
- adds r0, 0x4
- strh r1, [r0]
- ldr r1, _080D1D38 @ =REG_WININ
- ldr r5, _080D1D3C @ =0x00003f1f
- adds r0, r5, 0
- strh r0, [r1]
- adds r1, 0x2
- adds r5, 0x20
- adds r0, r5, 0
- strh r0, [r1]
- adds r1, 0x6
- movs r0, 0xC8
- strh r0, [r1]
- adds r1, 0x4
- movs r0, 0x10
- strh r0, [r1]
- ldr r1, _080D1D40 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- strh r3, [r0, 0x8]
- strh r2, [r0, 0xA]
- ldr r1, _080D1D44 @ =sub_80D1D48
- str r1, [r0]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D1D2C: .4byte gUnknown_030042C4
-_080D1D30: .4byte gUnknown_03004240
-_080D1D34: .4byte REG_WIN0H
-_080D1D38: .4byte REG_WININ
-_080D1D3C: .4byte 0x00003f1f
-_080D1D40: .4byte gTasks
-_080D1D44: .4byte sub_80D1D48
- thumb_func_end sub_80D1CD0
-
- thumb_func_start sub_80D1D48
-sub_80D1D48: @ 80D1D48
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080D1D7C @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r3, r1, r2
- ldrh r0, [r3, 0x8]
- adds r4, r0, 0
- adds r4, 0xD
- strh r4, [r3, 0x8]
- ldrh r0, [r3, 0xA]
- adds r2, r0, 0
- subs r2, 0xD
- strh r2, [r3, 0xA]
- lsls r1, r4, 16
- lsls r0, r2, 16
- cmp r1, r0
- blt _080D1D88
- ldr r0, _080D1D80 @ =gUnknown_030042C4
- movs r1, 0
- strh r1, [r0]
- ldr r0, _080D1D84 @ =sub_80D1D9C
- str r0, [r3]
- b _080D1D90
- .align 2, 0
-_080D1D7C: .4byte gTasks
-_080D1D80: .4byte gUnknown_030042C4
-_080D1D84: .4byte sub_80D1D9C
-_080D1D88:
- ldr r1, _080D1D98 @ =gUnknown_030042C4
- lsls r0, r4, 8
- orrs r2, r0
- strh r2, [r1]
-_080D1D90:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080D1D98: .4byte gUnknown_030042C4
- thumb_func_end sub_80D1D48
-
- thumb_func_start sub_80D1D9C
-sub_80D1D9C: @ 80D1D9C
- push {r4,r5,lr}
- sub sp, 0xC
- lsls r0, 24
- lsrs r0, 24
- adds r2, r0, 0
- ldr r5, _080D1DEC @ =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r3, r0, 3
- adds r1, r3, r5
- ldrh r0, [r1, 0x1C]
- adds r0, 0x1
- movs r4, 0
- strh r0, [r1, 0x1C]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- bne _080D1DF8
- movs r0, 0x88
- strh r0, [r1, 0x1E]
- adds r0, r5, r3
- adds r0, 0x1E
- ldr r1, _080D1DF0 @ =REG_BLDCNT
- movs r2, 0x2
- bl RequestSpriteCopy
- str r4, [sp]
- str r4, [sp, 0x4]
- str r4, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl sub_80791A8
- ldr r2, _080D1DF4 @ =0x00007fff
- movs r1, 0x10
- bl BlendPalettes
- b _080D1E1E
- .align 2, 0
-_080D1DEC: .4byte gTasks
-_080D1DF0: .4byte REG_BLDCNT
-_080D1DF4: .4byte 0x00007fff
-_080D1DF8:
- cmp r0, 0x4
- ble _080D1E1E
- ldr r0, _080D1E28 @ =gUnknown_030042C4
- strh r4, [r0]
- ldr r0, _080D1E2C @ =gUnknown_03004240
- strh r4, [r0]
- ldr r0, _080D1E30 @ =REG_WININ
- ldr r3, _080D1E34 @ =0x00003f3f
- adds r1, r3, 0
- strh r1, [r0]
- adds r0, 0x2
- strh r1, [r0]
- adds r0, 0x6
- strh r4, [r0]
- adds r0, 0x4
- strh r4, [r0]
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_080D1E1E:
- add sp, 0xC
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D1E28: .4byte gUnknown_030042C4
-_080D1E2C: .4byte gUnknown_03004240
-_080D1E30: .4byte REG_WININ
-_080D1E34: .4byte 0x00003f3f
- thumb_func_end sub_80D1D9C
-
- thumb_func_start sub_80D1E38
-sub_80D1E38: @ 80D1E38
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r6, r0, 0
- movs r0, 0x1
- bl obj_id_for_side_relative_to_move
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, _080D1E88 @ =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r5, r0, r1
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bne _080D1E94
- movs r0, 0x1
- bl obj_id_for_side_relative_to_move
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r2, _080D1E8C @ =gUnknown_083D7A98
- adds r0, r5, 0
- bl sub_80798F4
- ldr r1, _080D1E90 @ =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- movs r1, 0x4
- strh r1, [r0, 0x24]
- b _080D1EBC
- .align 2, 0
-_080D1E88: .4byte gTasks
-_080D1E8C: .4byte gUnknown_083D7A98
-_080D1E90: .4byte gSprites
-_080D1E94:
- ldr r1, _080D1EC4 @ =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r4, r0, r1
- ldrh r0, [r4, 0x24]
- negs r0, r0
- strh r0, [r4, 0x24]
- adds r0, r5, 0
- bl sub_807992C
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _080D1EBC
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_080D1EBC:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080D1EC4: .4byte gSprites
- thumb_func_end sub_80D1E38
-
- thumb_func_start sub_80D1EC8
-sub_80D1EC8: @ 80D1EC8
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r6, r0, 0
- movs r0, 0
- bl obj_id_for_side_relative_to_move
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, _080D1F18 @ =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r5, r0, r1
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bne _080D1F24
- movs r0, 0
- bl obj_id_for_side_relative_to_move
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r2, _080D1F1C @ =gUnknown_083D7A98
- adds r0, r5, 0
- bl sub_80798F4
- ldr r1, _080D1F20 @ =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- movs r1, 0x4
- strh r1, [r0, 0x24]
- b _080D1F4C
- .align 2, 0
-_080D1F18: .4byte gTasks
-_080D1F1C: .4byte gUnknown_083D7A98
-_080D1F20: .4byte gSprites
-_080D1F24:
- ldr r1, _080D1F54 @ =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r4, r0, r1
- ldrh r0, [r4, 0x24]
- negs r0, r0
- strh r0, [r4, 0x24]
- adds r0, r5, 0
- bl sub_807992C
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _080D1F4C
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_080D1F4C:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080D1F54: .4byte gSprites
- thumb_func_end sub_80D1EC8
-
- thumb_func_start sub_80D1F58
-sub_80D1F58: @ 80D1F58
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x1
- bl sub_80787B0
- movs r0, 0x5F
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x20]
- strh r0, [r4, 0x30]
- ldr r5, _080D1F9C @ =gBattleAnimEnemyMonIndex
- ldrb r0, [r5]
- movs r1, 0x2
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x22]
- strh r0, [r4, 0x34]
- ldrb r0, [r5]
- movs r1, 0x3
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl obj_translate_based_on_private_1_2_3_4
- ldr r0, _080D1FA0 @ =sub_80D1FA4
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D1F9C: .4byte gBattleAnimEnemyMonIndex
-_080D1FA0: .4byte sub_80D1FA4
- thumb_func_end sub_80D1F58
-
- thumb_func_start sub_80D1FA4
-sub_80D1FA4: @ 80D1FA4
- push {r4,lr}
- adds r4, r0, 0
- bl sub_8078B5C
- lsls r0, 24
- cmp r0, 0
- bne _080D1FCE
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r1, 0xE
- bl Sin
- ldrh r1, [r4, 0x26]
- adds r0, r1
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x38]
- adds r0, 0x4
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x38]
- b _080D1FD4
-_080D1FCE:
- adds r0, r4, 0
- bl move_anim_8072740
-_080D1FD4:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80D1FA4
-
- thumb_func_start sub_80D1FDC
-sub_80D1FDC: @ 80D1FDC
- push {r4,lr}
- adds r4, r0, 0
- ldrh r2, [r4, 0x2E]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080D2000
- ldr r1, _080D1FFC @ =gBattleAnimArgs
- ldrh r0, [r1]
- strh r0, [r4, 0x30]
- ldrh r0, [r1, 0x2]
- strh r0, [r4, 0x32]
- adds r0, r2, 0x1
- strh r0, [r4, 0x2E]
- b _080D205C
- .align 2, 0
-_080D1FFC: .4byte gBattleAnimArgs
-_080D2000:
- ldrh r0, [r4, 0x30]
- ldrh r2, [r4, 0x36]
- adds r0, r2
- strh r0, [r4, 0x36]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r4, 0x24]
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- movs r2, 0x32
- ldrsh r1, [r4, r2]
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x34]
- adds r0, 0x3
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x34]
- cmp r0, 0x64
- ble _080D204E
- movs r0, 0x34
- ldrsh r1, [r4, r0]
- lsrs r0, r1, 31
- adds r0, r1, r0
- asrs r0, 1
- lsls r0, 1
- subs r1, r0
- adds r3, r4, 0
- adds r3, 0x3E
- movs r0, 0x1
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
-_080D204E:
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- cmp r0, 0x78
- ble _080D205C
- adds r0, r4, 0
- bl move_anim_8072740
-_080D205C:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80D1FDC
-
- thumb_func_start sub_80D2064
-sub_80D2064: @ 80D2064
- push {lr}
- ldr r2, _080D2088 @ =gBattleAnimArgs
- ldrh r1, [r2]
- strh r1, [r0, 0x20]
- movs r1, 0xA0
- strh r1, [r0, 0x22]
- ldrh r1, [r2, 0x4]
- strh r1, [r0, 0x2E]
- ldrh r1, [r2, 0x2]
- strh r1, [r0, 0x30]
- ldr r1, _080D208C @ =sub_80782D8
- str r1, [r0, 0x1C]
- ldr r1, _080D2090 @ =sub_80D2094
- bl oamt_set_x3A_32
- pop {r0}
- bx r0
- .align 2, 0
-_080D2088: .4byte gBattleAnimArgs
-_080D208C: .4byte sub_80782D8
-_080D2090: .4byte sub_80D2094
- thumb_func_end sub_80D2064
-
- thumb_func_start sub_80D2094
-sub_80D2094: @ 80D2094
- push {r4,r5,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x30]
- ldrh r1, [r4, 0x32]
- adds r0, r1
- strh r0, [r4, 0x32]
- lsls r0, 16
- lsrs r0, 24
- negs r0, r0
- strh r0, [r4, 0x26]
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- movs r1, 0x4
- bl Sin
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x34]
- adds r0, 0x3
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x34]
- ldrh r0, [r4, 0x26]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- lsls r0, 16
- asrs r5, r0, 16
- cmp r5, 0x48
- bgt _080D20FA
- movs r0, 0x34
- ldrsh r1, [r4, r0]
- lsrs r0, r1, 31
- adds r0, r1, r0
- asrs r0, 1
- lsls r0, 1
- subs r1, r0
- adds r3, r4, 0
- adds r3, 0x3E
- movs r0, 0x1
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- cmp r5, 0x40
- bgt _080D20FA
- adds r0, r4, 0
- bl move_anim_8072740
-_080D20FA:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80D2094
-
- thumb_func_start sub_80D2100
-sub_80D2100: @ 80D2100
- push {r4,r5,lr}
- sub sp, 0x10
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _080D21BC @ =REG_BLDCNT
- ldr r2, _080D21C0 @ =0x00003f42
- adds r0, r2, 0
- strh r0, [r1]
- adds r1, 0x2
- movs r2, 0x80
- lsls r2, 5
- adds r0, r2, 0
- strh r0, [r1]
- ldr r4, _080D21C4 @ =REG_BG1CNT
- ldrb r0, [r4]
- movs r1, 0x3
- orrs r0, r1
- strb r0, [r4]
- ldrb r1, [r4, 0x1]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r4, 0x1]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080D2144
- ldrb r0, [r4]
- movs r1, 0xD
- negs r1, r1
- ands r1, r0
- movs r0, 0x4
- orrs r1, r0
- strb r1, [r4]
-_080D2144:
- ldr r0, _080D21C8 @ =gUnknown_030042C0
- movs r1, 0
- strh r1, [r0]
- ldr r0, _080D21CC @ =gUnknown_030041B4
- strh r1, [r0]
- ldr r0, _080D21D0 @ =REG_BG1HOFS
- strh r1, [r0]
- adds r0, 0x2
- strh r1, [r0]
- mov r0, sp
- bl sub_8078914
- ldr r1, [sp, 0x4]
- movs r0, 0
- str r0, [sp, 0xC]
- ldr r2, _080D21D4 @ =0x040000d4
- add r0, sp, 0xC
- str r0, [r2]
- str r1, [r2, 0x4]
- ldr r0, _080D21D8 @ =0x85000400
- str r0, [r2, 0x8]
- ldr r0, [r2, 0x8]
- ldr r0, _080D21DC @ =gAttractTilemap
- bl LZDecompressVram
- ldr r0, _080D21E0 @ =gAttractGfx
- ldr r1, [sp]
- bl LZDecompressVram
- ldr r0, _080D21E4 @ =gAttractPal
- mov r1, sp
- ldrb r1, [r1, 0x8]
- lsls r1, 4
- movs r2, 0x20
- bl LoadCompressedPalette
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080D21A4
- mov r0, sp
- ldrb r0, [r0, 0x8]
- ldr r1, [sp, 0x4]
- movs r2, 0
- movs r3, 0
- bl sub_80763FC
-_080D21A4:
- ldr r0, _080D21E8 @ =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- ldr r0, _080D21EC @ =sub_80D21F0
- str r0, [r1]
- add sp, 0x10
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D21BC: .4byte REG_BLDCNT
-_080D21C0: .4byte 0x00003f42
-_080D21C4: .4byte REG_BG1CNT
-_080D21C8: .4byte gUnknown_030042C0
-_080D21CC: .4byte gUnknown_030041B4
-_080D21D0: .4byte REG_BG1HOFS
-_080D21D4: .4byte 0x040000d4
-_080D21D8: .4byte 0x85000400
-_080D21DC: .4byte gAttractTilemap
-_080D21E0: .4byte gAttractGfx
-_080D21E4: .4byte gAttractPal
-_080D21E8: .4byte gTasks
-_080D21EC: .4byte sub_80D21F0
- thumb_func_end sub_80D2100
-
thumb_func_start sub_80D21F0
sub_80D21F0: @ 80D21F0
push {r4-r7,lr}
diff --git a/src/battle_anim_80CA710.c b/src/battle_anim_80CA710.c
index b3d3ba410..f8982613b 100755
--- a/src/battle_anim_80CA710.c
+++ b/src/battle_anim_80CA710.c
@@ -46,6 +46,13 @@ struct UnknownStruct6
u16 unk780[0xA0];
};
+struct Struct_sub_8078914
+{
+ u8 *field_0;
+ u8 *field_4;
+ u8 field_8;
+};
+
extern u8 gBanksBySide[];
extern s16 gBattleAnimArgs[8];
extern u8 gBattleAnimPlayerMonIndex;
@@ -54,12 +61,18 @@ extern struct SpriteTemplate gSpriteTemplate_83D631C;
extern struct SpriteTemplate gSpriteTemplate_83D6884;
extern struct SpriteTemplate gSpriteTemplate_83D74BC;
extern struct SpriteTemplate gSpriteTemplate_83D75AC;
+extern struct SpriteTemplate gSpriteTemplate_83D79E8;
extern struct SpriteTemplate gBattleAnimSpriteTemplate_83D6FC8;
extern struct SpriteTemplate gBattleAnimSpriteTemplate_83D6FF8;
extern struct AffineAnimFrameCmd gUnknown_083D76F4;
extern struct AffineAnimFrameCmd gUnknown_083D7714;
extern struct AffineAnimFrameCmd gUnknown_083D77B0;
extern struct AffineAnimFrameCmd gUnknown_083D79BC;
+extern struct AffineAnimFrameCmd gUnknown_083D7A98;
+extern struct INCBIN_U8 gBattleAnimSpritePalette_206;
+extern struct INCBIN_U8 gAttractTilemap;
+extern struct INCBIN_U8 gAttractGfx;
+extern struct INCBIN_U8 gAttractPal;
extern s16 gUnknown_03000728[];
extern s8 gUnknown_083D680C[11][3];
extern u16 gUnknown_083D6984[];
@@ -71,6 +84,11 @@ extern u16 gUnknown_083D712C[4][6];
extern u16 gBattleTypeFlags;
extern u16 gUnknown_030042C0;
extern u16 gUnknown_03004288;
+extern u16 gUnknown_030042C4;
+extern u16 gUnknown_03004240;
+extern u16 gUnknown_030041B4;
+extern s8 gUnknown_083D7A00[4][2];
+extern u16 gUnknown_083D7A5C[5];
extern struct UnknownStruct6 gUnknown_03004DE0;
extern struct UnknownStruct_1 gUnknown_03004DC0;
@@ -158,6 +176,9 @@ void sub_80D14C4(struct Sprite* sprite);
void sub_80D1504(struct Sprite* sprite);
void sub_80D154C(struct Sprite* sprite);
void sub_80D158C(struct Sprite* sprite);
+void sub_80D1FA4(struct Sprite* sprite);
+void sub_80D2094(struct Sprite* sprite);
+
s16 sub_80CC338(struct Sprite* sprite);
@@ -201,6 +222,7 @@ void sub_80798F4(struct Task *task, u8 a2, void *a3);
bool8 sub_807992C(struct Task *task);
u8 sub_8077FC0(u8 slot);
void sub_80895F8(struct UnknownStruct_2 unk);
+void sub_80763FC(u16 a, u16 *b, u32 c, u8 d);
void move_anim_8074EE0(struct Sprite *sprite);
bool8 sub_8078718(struct Sprite *sprite);
@@ -224,6 +246,11 @@ void sub_80D0D68(u8 taskId);
void sub_80D15E0(u8 taskId);
void sub_80D16A0(u8 taskId);
void sub_80D1808(u8 taskId);
+void sub_80D1930(u8 taskId);
+void sub_80D1D48(u8 taskId);
+void sub_80D1D9C(u8 taskId);
+void sub_80D21F0(u8 taskId);
+
void sub_80CC358(struct Task* task, u8 taskId);
void sub_80D0614(struct Task* task, u8 taskId);
@@ -5913,4 +5940,491 @@ void sub_80D17C4(u8 taskId)
task->data[14] = 2;
task->data[15] = obj_id_for_side_relative_to_move(0);
task->func = sub_80D1808;
-} \ No newline at end of file
+}
+
+void sub_80D1808(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ if (task->data[0] == 0 && ++task->data[1] > task->data[4])
+ {
+ task->data[1] = 0;
+ if (++task->data[2] & 1)
+ gSprites[task->data[15]].invisible = 0;
+ else
+ gSprites[task->data[15]].invisible = 1;
+ if (++task->data[3] >= task->data[13])
+ {
+ if (++task->data[4] < task->data[14])
+ {
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ }
+ else
+ {
+ gSprites[task->data[15]].invisible = 0;
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+ }
+}
+
+void sub_80D18D4(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ task->data[0] = 0;
+ task->data[1] = 4;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ task->data[4] = 0;
+ task->data[5] = 0;
+ task->data[6] = 0;
+ task->data[7] = 0;
+ task->data[8] = 0;
+ task->data[13] = 0;
+ task->data[14] = sub_8077ABC(gBattleAnimPlayerMonIndex, 0);
+ task->data[15] = sub_8077ABC(gBattleAnimPlayerMonIndex, 1);
+ task->func = sub_80D1930;
+}
+
+void sub_80D1930(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ switch (task->data[8])
+ {
+ case 0:
+ if (++task->data[4] > 1)
+ {
+ task->data[4] = 0;
+ task->data[5] = (task->data[5] + 1) & 1;
+ if (++task->data[6] > 20)
+ {
+ if (task->data[7] == 0)
+ {
+ task->data[6] = 0;
+ task->data[8] = 1;
+ }
+ else
+ task->data[8] = 2;
+ }
+ }
+ break;
+ case 1:
+ task->data[5] = 0;
+ if (++task->data[4] > 20)
+ {
+ task->data[7] = 1;
+ task->data[8] = 0;
+ }
+ break;
+ case 2:
+ task->data[5] = 1;
+ break;
+ }
+ switch (task->data[0])
+ {
+ case 0:
+ if (++task->data[1] > 4)
+ {
+ u8 spriteId;
+ task->data[1] = 0;
+ spriteId = CreateSprite(&gSpriteTemplate_83D79E8, task->data[14], task->data[15], 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].data0 = taskId;
+ gSprites[spriteId].data1 = 13;
+ gSprites[spriteId].pos2.x = gUnknown_083D7A00[task->data[2]][0];
+ gSprites[spriteId].pos2.y = gUnknown_083D7A00[task->data[2]][1];
+ task->data[13]++;
+ if (++task->data[2] > 3)
+ {
+ task->data[2] = 0;
+ if (++task->data[3] > 5)
+ task->data[0]++;
+ }
+ }
+ }
+ break;
+ case 1:
+ if (task->data[13] == 0)
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+#ifdef NONMATCHING
+void sub_80D1A70(struct Sprite* sprite)
+{
+ sprite->invisible = (bool8)(gTasks[sprite->data0].data[5] & 1);
+ if (sprite->animEnded)
+ {
+ gTasks[sprite->data0].data[sprite->data1]--;
+ DestroySprite(sprite);
+ }
+}
+#else
+__attribute__((naked))
+void sub_80D1A70(struct Sprite* sprite)
+{
+ asm(".syntax unified\n\
+ push {r4,lr}\n\
+ adds r3, r0, 0\n\
+ ldr r4, _080D1AD8 @ =gTasks\n\
+ movs r0, 0x2E\n\
+ ldrsh r1, [r3, r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r0, 3\n\
+ adds r0, r4\n\
+ movs r1, 0x3E\n\
+ adds r1, r3\n\
+ mov r12, r1\n\
+ movs r2, 0x1\n\
+ ldrb r1, [r0, 0x12]\n\
+ ands r1, r2\n\
+ lsls r1, 2\n\
+ mov r0, r12\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x5\n\
+ negs r0, r0\n\
+ ands r0, r2\n\
+ orrs r0, r1\n\
+ mov r1, r12\n\
+ strb r0, [r1]\n\
+ adds r0, r3, 0\n\
+ adds r0, 0x3F\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x10\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080D1AD2\n\
+ movs r0, 0x30\n\
+ ldrsh r1, [r3, r0]\n\
+ lsls r1, 1\n\
+ movs r0, 0x2E\n\
+ ldrsh r2, [r3, r0]\n\
+ lsls r0, r2, 2\n\
+ adds r0, r2\n\
+ lsls r0, 3\n\
+ adds r1, r0\n\
+ adds r0, r4, 0\n\
+ adds r0, 0x8\n\
+ adds r1, r0\n\
+ ldrh r0, [r1]\n\
+ subs r0, 0x1\n\
+ strh r0, [r1]\n\
+ adds r0, r3, 0\n\
+ bl DestroySprite\n\
+_080D1AD2:\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_080D1AD8: .4byte gTasks\n\
+ .syntax divided\n");
+}
+#endif
+
+void sub_80D1ADC(u8 taskId)
+{
+ int i;
+ u8 sp[8];
+ void* src;
+ void* dest;
+ void* what;
+ sp[0] = IndexOfSpritePaletteTag(0x27DE);
+ for (i = 1; i <= 4; i++)
+ sp[i] = AllocSpritePalette(0x2710 - i);
+ src = &gBattleAnimSpritePalette_206;
+ dest = (IsContest()) ? ewram + 0x18000 - 0x3800: ewram + 0x18000;
+ sub_800D238(src, dest);
+ for (i = 0; i <= 4; i++)
+ {
+ what = ((IsContest()) ? ewram + 0x14800 : ewram + 0x18000) + (i << 5);
+ LoadPalette(what, (u16)((sp[i] << 4) + 0x100), 32);
+ }
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_80D1B80(u8 taskId)
+{
+ int i;
+ for (i = 0; i < 5; i++)
+ FreeSpritePaletteByTag(gUnknown_083D7A5C[i]);
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_80D1BA8(struct Sprite* sprite, u8 a, u8 b)
+{
+ u8 tile;
+ tile = (b & 1);
+ tile = ((-tile | tile) >> 31) & 32;
+ sprite->oam.tileNum += tile + (a << 2);
+ sprite->oam.paletteNum = IndexOfSpritePaletteTag(gUnknown_083D7A5C[b >> 1]);
+}
+
+void sub_80D1C08(struct Sprite* sprite)
+{
+ sub_80787B0(sprite, 0);
+ if (GetBankSide(gBattleAnimPlayerMonIndex) != 0)
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+ sprite->data0 = gBattleAnimArgs[4];
+ sprite->data2 = sub_8077ABC(gBattleAnimPlayerMonIndex, 0) + gBattleAnimArgs[2];
+ sprite->data4 = sub_8077ABC(gBattleAnimPlayerMonIndex, 1) + gBattleAnimArgs[3];
+ sprite->callback = sub_8078B34;
+ oamt_set_x3A_32(sprite, move_anim_8072740);
+ sub_80D1BA8(sprite, gBattleAnimArgs[5], gBattleAnimArgs[6]);
+}
+
+void sub_80D1C80(struct Sprite* sprite)
+{
+ if (++sprite->data0 == 1)
+ sub_80787B0(sprite, 0);
+ sprite->pos2.x = Sin(sprite->data1, 8);
+ sprite->pos2.y = sprite->data2 >> 8;
+ sprite->data1 = (sprite->data1 + 7) & 0xFF;
+ sprite->data2 -= 0x80;
+ if (sprite->data0 == 0x3C)
+ move_anim_8072740(sprite);
+}
+
+void sub_80D1CD0(u8 taskId)
+{
+ int zero;
+ bool8 result = IsContest();
+ u16 var = 0xF0;
+ if (result)
+ {
+ var = 0x98;
+ zero = 0;
+ }
+ else
+ zero = 0;
+ gUnknown_030042C4 = var;
+ gUnknown_03004240 = 0xA0;
+ REG_WIN0H = var;
+ REG_WIN0V = 0xA0;
+ REG_WININ = 0x3F1F;
+ REG_WINOUT = 0x3F3F;
+ REG_BLDCNT = 0xC8;
+ REG_BLDY = 0x10;
+ gTasks[taskId].data[0] = zero;
+ gTasks[taskId].data[1] = var;
+ gTasks[taskId].func = sub_80D1D48;
+}
+
+void sub_80D1D48(u8 taskId)
+{
+ gTasks[taskId].data[0] += 13;
+ gTasks[taskId].data[1] -= 13;
+ if (gTasks[taskId].data[0] >= gTasks[taskId].data[1])
+ {
+ gUnknown_030042C4 = 0;
+ gTasks[taskId].func = sub_80D1D9C;
+ }
+ else
+ gUnknown_030042C4 = gTasks[taskId].data[1] | (gTasks[taskId].data[0] << 8);
+}
+
+void sub_80D1D9C(u8 taskId)
+{
+ if (++gTasks[taskId].data[10] == 5)
+ {
+ gTasks[taskId].data[11] = 0x88;
+ RequestSpriteCopy((u8 *)(&gTasks[taskId].data[11]), (u8 *)(&REG_BLDCNT), 2);
+ BlendPalettes(sub_80791A8(1, 0, 0, 0, 0, 0, 0), 16, RGB(31, 31, 31));
+ }
+ else if (gTasks[taskId].data[10] > 4)
+ {
+ gUnknown_030042C4 = 0;
+ gUnknown_03004240 = 0;
+ REG_WININ = 0x3F3F;
+ REG_WINOUT = 0x3F3F;
+ REG_BLDCNT = 0;
+ REG_BLDY = 0;
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+void sub_80D1E38(u8 taskId)
+{
+ u8 spriteId = obj_id_for_side_relative_to_move(1);
+ if (++gTasks[taskId].data[0] == 1)
+ {
+ sub_80798F4(&gTasks[taskId], obj_id_for_side_relative_to_move(1), &gUnknown_083D7A98);
+ gSprites[spriteId].pos2.x = 4;
+ }
+ else
+ {
+ gSprites[spriteId].pos2.x = -gSprites[spriteId].pos2.x;
+ if (sub_807992C(&gTasks[taskId]) == 0)
+ {
+ gSprites[spriteId].pos2.x = 0;
+ gSprites[spriteId].pos2.y = 0;
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+}
+
+void sub_80D1EC8(u8 taskId)
+{
+ u8 spriteId = obj_id_for_side_relative_to_move(0);
+ if (++gTasks[taskId].data[0] == 1)
+ {
+ sub_80798F4(&gTasks[taskId], obj_id_for_side_relative_to_move(0), &gUnknown_083D7A98);
+ gSprites[spriteId].pos2.x = 4;
+ }
+ else
+ {
+ gSprites[spriteId].pos2.x = -gSprites[spriteId].pos2.x;
+ if (sub_807992C(&gTasks[taskId]) == 0)
+ {
+ gSprites[spriteId].pos2.x = 0;
+ gSprites[spriteId].pos2.y = 0;
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+}
+
+void sub_80D1F58(struct Sprite* sprite)
+{
+ sub_80787B0(sprite, 1);
+ sprite->data0 = 0x5F;
+ sprite->data1 = sprite->pos1.x;
+ sprite->data2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 2);
+ sprite->data3 = sprite->pos1.y;
+ sprite->data4 = sub_8077ABC(gBattleAnimEnemyMonIndex, 3);
+ obj_translate_based_on_private_1_2_3_4(sprite);
+ sprite->callback = sub_80D1FA4;
+}
+
+void sub_80D1FA4(struct Sprite* sprite)
+{
+ if (sub_8078B5C(sprite) == 0)
+ {
+ sprite->pos2.y += Sin(sprite->data5, 14);
+ sprite->data5 = (sprite->data5 + 4) & 0xFF;
+ }
+ else
+ move_anim_8072740(sprite);
+}
+
+void sub_80D1FDC(struct Sprite* sprite)
+{
+ if (sprite->data0 == 0)
+ {
+ sprite->data1 = gBattleAnimArgs[0];
+ sprite->data2 = gBattleAnimArgs[1];
+ sprite->data0++;
+ }
+ else
+ {
+ sprite->data4 += sprite->data1;
+ sprite->pos2.x = sprite->data4 >> 8;
+ sprite->pos2.y = Sin(sprite->data3, sprite->data2);
+ sprite->data3 = (sprite->data3 + 3) & 0xFF;
+ if (sprite->data3 > 0x64)
+ {
+ sprite->invisible = sprite->data3 % 2;
+ }
+ if (sprite->data3 > 0x78)
+ move_anim_8072740(sprite);
+ }
+}
+
+void sub_80D2064(struct Sprite* sprite)
+{
+ sprite->pos1.x = gBattleAnimArgs[0];
+ sprite->pos1.y = 0xA0;
+ sprite->data0 = gBattleAnimArgs[2];
+ sprite->data1 = gBattleAnimArgs[1];
+ sprite->callback = sub_80782D8;
+ oamt_set_x3A_32(sprite, sub_80D2094);
+}
+
+void sub_80D2094(struct Sprite* sprite)
+{
+ s16 y;
+ sprite->data2 += sprite->data1;
+ sprite->pos2.y = -((u16)sprite->data2 >> 8);
+ sprite->pos2.x = Sin(sprite->data3, 4);
+ sprite->data3 = (sprite->data3 + 3) & 0xFF;
+ y = sprite->pos1.y + sprite->pos2.y;
+ if (y <= 0x48)
+ {
+ sprite->invisible = sprite->data3 % 2;
+ if (y <= 0x40)
+ move_anim_8072740(sprite);
+ }
+}
+
+void sub_80D2100(u8 taskId)
+{
+ struct Struct_sub_8078914 subStruct;
+ u8* tempvar;
+ REG_BLDCNT = 0x3F42;
+ REG_BLDALPHA = 0x1000;
+ REG_BG1CNT_BITFIELD.priority = 3;
+ REG_BG1CNT_BITFIELD.screenSize = 0;
+ if (!IsContest())
+ REG_BG1CNT_BITFIELD.charBaseBlock = 1;
+ gUnknown_030042C0 = 0;
+ gUnknown_030041B4 = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+ sub_8078914(&subStruct);
+ tempvar = subStruct.field_4;
+ DmaFill32(3, 0x0, tempvar, 0x1000);
+ LZDecompressVram(&gAttractTilemap, tempvar);
+ LZDecompressVram(&gAttractGfx, subStruct.field_0);
+ LoadCompressedPalette(&gAttractPal, subStruct.field_8 << 4, 32);
+ if (IsContest())
+ sub_80763FC(subStruct.field_8, (u16 *)subStruct.field_4, 0, 0);
+ gTasks[taskId].func = sub_80D21F0;
+}
+
+/* void sub_80D21F0(u8 taskId)
+{
+ struct Struct_sub_8078914 subStruct;
+ int i;
+ switch (gTasks[taskId].data[12])
+ {
+ case 0:
+ if (++gTasks[taskId].data[10] == 4)
+ {
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[11]++;
+ REG_BLDALPHA = gTasks[taskId].data[11] | ((16 - gTasks[taskId].data[11]) << 8);
+ if (gTasks[taskId].data[11] == 16)
+ {
+ gTasks[taskId].data[12]++;
+ gTasks[taskId].data[11] = 0;
+ }
+ }
+ break;
+ case 1:
+ if (++gTasks[taskId].data[11] == 0x8D)
+ {
+ gTasks[taskId].data[11] = 16;
+ gTasks[taskId].data[12]++;
+ }
+ break;
+ case 2:
+ if (++gTasks[taskId].data[10] == 4)
+ {
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[11]--;
+ REG_BLDALPHA = gTasks[taskId].data[11] | ((16 - gTasks[taskId].data[11]) << 8);
+ if (gTasks[taskId].data[11] == 0)
+ {
+ gTasks[taskId].data[12]++;
+ gTasks[taskId].data[11] = 0;
+ }
+ }
+ break;
+ case 3:
+ sub_8078914(&subStruct);
+ for (i = 0x2000; i <= 0x3000; i += 0x1000)
+ DmaFill32(3, 0x0, subStruct.field_0, 0x1000);
+ }
+} */ \ No newline at end of file