diff options
author | YamaArashi <shadow962@live.com> | 2016-10-19 00:55:54 -0700 |
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committer | YamaArashi <shadow962@live.com> | 2016-10-19 00:55:54 -0700 |
commit | fb52beedbf24c63e871e5f571b046d3a66e25a9b (patch) | |
tree | a70d2b77b0b4fc1a5496f90b3f3bbd61361089fc | |
parent | 89f547d5ef52068600b44fba4ad2353b384388c2 (diff) |
name some weather-related functions
-rw-r--r-- | asm/rom6.s | 6 | ||||
-rw-r--r-- | asm/rom_807C828.s | 76 | ||||
-rw-r--r-- | src/rom4.c | 4 | ||||
-rw-r--r-- | src/scrcmd.c | 4 | ||||
-rw-r--r-- | src/start_menu.c | 16 |
5 files changed, 53 insertions, 53 deletions
diff --git a/asm/rom6.s b/asm/rom6.s index 3258bd26c..8f00a3732 100644 --- a/asm/rom6.s +++ b/asm/rom6.s @@ -8924,7 +8924,7 @@ sub_810F83C: @ 810F83C cmp r0, 0x1 beq _0810F858 movs r0, 0x14 - bl sub_80806B4 + bl SetSav1Weather _0810F858: pop {r0} bx r0 @@ -8942,7 +8942,7 @@ sub_810F85C: @ 810F85C cmp r0, 0x1 beq _0810F878 movs r0, 0x15 - bl sub_80806B4 + bl SetSav1Weather _0810F878: pop {r0} bx r0 @@ -48964,7 +48964,7 @@ _081238B6: b _081239D6 _081238C2: ldrb r0, [r3, 0x2] - bl sub_807C91C + bl DoWeatherEffect ldr r1, [r5] movs r0, 0x1 strb r0, [r1, 0x1] diff --git a/asm/rom_807C828.s b/asm/rom_807C828.s index badfd38b4..f5c9116d5 100644 --- a/asm/rom_807C828.s +++ b/asm/rom_807C828.s @@ -114,8 +114,8 @@ _0807C914: .4byte sub_807C9E4 _0807C918: .4byte 0x000006c9 thumb_func_end sub_807C828 - thumb_func_start sub_807C91C -sub_807C91C: @ 807C91C + thumb_func_start DoWeatherEffect +DoWeatherEffect: @ 807C91C push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 @@ -125,7 +125,7 @@ sub_807C91C: @ 807C91C beq _0807C932 cmp r4, 0xD beq _0807C932 - bl play_some_sound + bl PlayRainSoundEffect _0807C932: ldr r1, _0807C974 ldr r2, _0807C978 @@ -165,7 +165,7 @@ _0807C978: .4byte 0x000006d1 _0807C97C: .4byte gUnknown_08396FC8 _0807C980: .4byte 0x000006d3 _0807C984: .4byte 0x000006ce - thumb_func_end sub_807C91C + thumb_func_end DoWeatherEffect thumb_func_start sub_807C988 sub_807C988: @ 807C988 @@ -173,7 +173,7 @@ sub_807C988: @ 807C988 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - bl play_some_sound + bl PlayRainSoundEffect ldr r0, _0807C9AC movs r2, 0xDA lsls r2, 3 @@ -196,7 +196,7 @@ sub_807C9B4: @ 807C9B4 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - bl play_some_sound + bl PlayRainSoundEffect ldr r1, _0807C9E0 movs r2, 0xDA lsls r2, 3 @@ -2834,8 +2834,8 @@ _0807DDAE: _0807DDB4: .4byte 0x000006dd thumb_func_end sub_807DD5C - thumb_func_start play_some_sound -play_some_sound: @ 807DDB8 + thumb_func_start PlayRainSoundEffect +PlayRainSoundEffect: @ 807DDB8 push {lr} bl IsSpecialSEPlaying lsls r0, 24 @@ -2867,7 +2867,7 @@ _0807DDF0: _0807DDF6: pop {r0} bx r0 - thumb_func_end play_some_sound + thumb_func_end PlayRainSoundEffect thumb_func_start sub_807DDFC sub_807DDFC: @ 807DDFC @@ -8184,35 +8184,35 @@ _080806AE: bx r0 thumb_func_end unc_0807DAB4 - thumb_func_start sub_80806B4 -sub_80806B4: @ 80806B4 + thumb_func_start SetSav1Weather +SetSav1Weather: @ 80806B4 push {r4,r5,lr} ldr r4, _080806D4 adds r4, 0x2E ldrb r5, [r4] lsls r0, 24 lsrs r0, 24 - bl sub_8080764 + bl TranslateWeatherNum strb r0, [r4] ldrb r0, [r4] adds r1, r5, 0 - bl sub_8080854 + bl UpdateRainCounter pop {r4,r5} pop {r0} bx r0 .align 2, 0 _080806D4: .4byte gSaveBlock1 - thumb_func_end sub_80806B4 + thumb_func_end SetSav1Weather - thumb_func_start sav1_get_weather_probably -sav1_get_weather_probably: @ 80806D8 + thumb_func_start GetSav1Weather +GetSav1Weather: @ 80806D8 ldr r0, _080806E0 adds r0, 0x2E ldrb r0, [r0] bx lr .align 2, 0 _080806E0: .4byte gSaveBlock1 - thumb_func_end sav1_get_weather_probably + thumb_func_end GetSav1Weather thumb_func_start sub_80806E4 sub_80806E4: @ 80806E4 @@ -8222,11 +8222,11 @@ sub_80806E4: @ 80806E4 ldrb r5, [r4] ldr r0, _08080708 ldrb r0, [r0, 0x16] - bl sub_8080764 + bl TranslateWeatherNum strb r0, [r4] ldrb r0, [r4] adds r1, r5, 0 - bl sub_8080854 + bl UpdateRainCounter pop {r4,r5} pop {r0} bx r0 @@ -8238,11 +8238,11 @@ _08080708: .4byte gMapHeader thumb_func_start sub_808070C sub_808070C: @ 808070C push {lr} - bl sub_80806B4 - bl sav1_get_weather_probably + bl SetSav1Weather + bl GetSav1Weather lsls r0, 24 lsrs r0, 24 - bl sub_807C91C + bl DoWeatherEffect pop {r0} bx r0 thumb_func_end sub_808070C @@ -8250,8 +8250,8 @@ sub_808070C: @ 808070C thumb_func_start sub_8080724 sub_8080724: @ 8080724 push {lr} - bl sub_80806B4 - bl sav1_get_weather_probably + bl SetSav1Weather + bl GetSav1Weather lsls r0, 24 lsrs r0, 24 bl sub_807C988 @@ -8262,10 +8262,10 @@ sub_8080724: @ 8080724 thumb_func_start sub_808073C sub_808073C: @ 808073C push {lr} - bl sav1_get_weather_probably + bl GetSav1Weather lsls r0, 24 lsrs r0, 24 - bl sub_807C91C + bl DoWeatherEffect pop {r0} bx r0 thumb_func_end sub_808073C @@ -8273,7 +8273,7 @@ sub_808073C: @ 808073C thumb_func_start sub_8080750 sub_8080750: @ 8080750 push {lr} - bl sav1_get_weather_probably + bl GetSav1Weather lsls r0, 24 lsrs r0, 24 bl sub_807C988 @@ -8281,8 +8281,8 @@ sub_8080750: @ 8080750 bx r0 thumb_func_end sub_8080750 - thumb_func_start sub_8080764 -sub_8080764: @ 8080764 + thumb_func_start TranslateWeatherNum +TranslateWeatherNum: @ 8080764 push {lr} lsls r0, 24 lsrs r0, 24 @@ -8383,7 +8383,7 @@ _0808082C: _0808082E: pop {r1} bx r1 - thumb_func_end sub_8080764 + thumb_func_end TranslateWeatherNum thumb_func_start sub_8080834 sub_8080834: @ 8080834 @@ -8404,8 +8404,8 @@ sub_8080834: @ 8080834 _08080850: .4byte gSaveBlock1 thumb_func_end sub_8080834 - thumb_func_start sub_8080854 -sub_8080854: @ 8080854 + thumb_func_start UpdateRainCounter +UpdateRainCounter: @ 8080854 push {lr} lsls r0, 24 lsls r1, 24 @@ -8422,7 +8422,7 @@ _08080868: _0808086E: pop {r0} bx r0 - thumb_func_end sub_8080854 + thumb_func_end UpdateRainCounter thumb_func_start palette_bg_faded_fill_black palette_bg_faded_fill_black: @ 8080874 @@ -9211,7 +9211,7 @@ sub_8080E88: @ 8080E88 bl ScriptContext2_Enable bl sub_8053FF8 bl sub_8080918 - bl play_some_sound + bl PlayRainSoundEffect movs r0, 0x9 bl PlaySE ldr r0, _08080EB4 @@ -9234,7 +9234,7 @@ sp13E_warp_to_last_warp: @ 8080EC0 bl ScriptContext2_Enable bl sub_8053FF8 bl sub_8080918 - bl play_some_sound + bl PlayRainSoundEffect ldr r0, _08080EE4 ldr r1, _08080EE8 str r1, [r0] @@ -9723,7 +9723,7 @@ _080812A2: _080812A8: bl sub_8053FF8 bl sub_8080918 - bl play_some_sound + bl PlayRainSoundEffect movs r0, 0 strh r0, [r5, 0x8] ldr r0, _080812C4 @@ -9798,7 +9798,7 @@ sub_8081334: @ 8081334 bl ScriptContext2_Enable bl sub_8053FF8 bl sub_8080918 - bl play_some_sound + bl PlayRainSoundEffect movs r0, 0x9 bl PlaySE ldr r0, _08081360 @@ -11198,7 +11198,7 @@ _08081E62: lsls r0, 5 cmp r1, r0 beq _08081E84 - bl sav1_get_weather_probably + bl GetSav1Weather lsls r0, 24 lsrs r0, 24 cmp r0, 0x8 diff --git a/src/rom4.c b/src/rom4.c index 244e94533..8331e3581 100644 --- a/src/rom4.c +++ b/src/rom4.c @@ -70,7 +70,7 @@ extern u32 gUnknown_08216694[]; extern struct UnkWarpStruct *sub_80FA8CC(u8); extern u16 VarGet(u16); extern u8 FlagGet(u16); -extern u8 sav1_get_weather_probably(void); +extern u8 GetSav1Weather(void); extern void PlayerGetDestCoords(u16 *, u16 *); extern u8 sub_810D32C(void); extern u16 GetLocalWildMon(u8 *); @@ -778,7 +778,7 @@ u16 sav1_map_get_music(void) if (gSaveBlock1.location.mapGroup == 0 && gSaveBlock1.location.mapNum == 26 - && sav1_get_weather_probably() == 8) + && GetSav1Weather() == 8) return BGM_ASHROAD; music = sub_8053D9C(&gSaveBlock1.location); diff --git a/src/scrcmd.c b/src/scrcmd.c index ccd5cbdb3..d613e2c79 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -33,7 +33,7 @@ extern void sub_8081594(u8); extern void sub_8053CE4(u32); extern void fade_screen(u8, u8); extern void DoTimeBasedEvents(void); -extern void sub_80806B4(u32); +extern void SetSav1Weather(u32); extern void sub_80806E4(void); extern void sub_808073C(void); extern void activate_per_step_callback(u8); @@ -724,7 +724,7 @@ bool8 ScrCmd_resetvars(struct ScriptContext *ctx) bool8 ScrCmd_setweather(struct ScriptContext *ctx) { u16 value = VarGet(ScriptReadHalfword(ctx)); - sub_80806B4(value); + SetSav1Weather(value); return FALSE; } diff --git a/src/start_menu.c b/src/start_menu.c index c538c20c2..979199c0b 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -23,7 +23,7 @@ extern bool8 sub_8125D44(u8); //Saving related extern void sub_80945C0(u8, u8); extern void sub_80946C8(u8, u8); extern void save_serialize_map(void); -extern void play_some_sound(void); +extern void PlayRainSoundEffect(void); extern void sub_8093130(u8, void (*)(void)); extern void sub_805469C(void); extern void sub_80C823C(void); @@ -370,7 +370,7 @@ u8 StartMenu_PokedexCallback(void) if(!gPaletteFade.active) { sav12_xor_increment(0x29); - play_some_sound(); + PlayRainSoundEffect(); SetMainCallback2(CB2_InitPokedex); return 1; } @@ -382,7 +382,7 @@ u8 StartMenu_PokemonCallback(void) { if(!gPaletteFade.active) { - play_some_sound(); + PlayRainSoundEffect(); SetMainCallback2(sub_8089A70); return 1; } @@ -394,7 +394,7 @@ u8 StartMenu_BagCallback(void) { if(!gPaletteFade.active) { - play_some_sound(); + PlayRainSoundEffect(); SetMainCallback2(sub_80A53F8); return 1; } @@ -406,7 +406,7 @@ u8 StartMenu_PokenavCallback(void) { if(!gPaletteFade.active) { - play_some_sound(); + PlayRainSoundEffect(); SetMainCallback2(sub_80EBA5C); return 1; } @@ -418,7 +418,7 @@ u8 StartMenu_PlayerCallback(void) { if(!gPaletteFade.active) { - play_some_sound(); + PlayRainSoundEffect(); sub_8093110(sub_805469C); return 1; } @@ -438,7 +438,7 @@ u8 StartMenu_OptionCallback(void) { if(!gPaletteFade.active) { - play_some_sound(); + PlayRainSoundEffect(); SetMainCallback2(CB2_InitOptionMenu); gMain.field_8 = sub_805469C; return 1; @@ -466,7 +466,7 @@ u8 StartMenu_PlayerLinkCallback(void) { if(!gPaletteFade.active) { - play_some_sound(); + PlayRainSoundEffect(); sub_8093130(gUnknown_03004860, sub_805469C); return 1; } |