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authorJaceCearK1 <JaceCearK1@users.noreply.github.com>2017-07-01 21:04:18 +0200
committerGitHub <noreply@github.com>2017-07-01 21:04:18 +0200
commit0dd804a99e5455a0eac8ff6ed87d9de16c7380b7 (patch)
tree7b3567978b63ee6548a7b945e075ea8ba37bef51 /asm/battle_4.s
parentf1344efd2aff92292f58f7323bd9297a38fe9b02 (diff)
parent8d82578d3a101b06f9d2ced31738021007c4e533 (diff)
Merge pull request #1 from pret/master
Update fork to match main fork.
Diffstat (limited to 'asm/battle_4.s')
-rw-r--r--asm/battle_4.s32351
1 files changed, 32351 insertions, 0 deletions
diff --git a/asm/battle_4.s b/asm/battle_4.s
new file mode 100644
index 000000000..5436d3e55
--- /dev/null
+++ b/asm/battle_4.s
@@ -0,0 +1,32351 @@
+ .include "constants/gba_constants.inc"
+ .include "constants/species_constants.inc"
+ .include "asm/macros.inc"
+
+ .syntax unified
+
+ .text
+
+ thumb_func_start atk00_attackcanceler
+atk00_attackcanceler: @ 801BC50
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ sub sp, 0x4
+ ldr r0, _0801BC6C @ =gBattleOutcome
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _0801BC74
+ ldr r1, _0801BC70 @ =gFightStateTracker
+ movs r0, 0xC
+ strb r0, [r1]
+ b _0801BFF4
+ .align 2, 0
+_0801BC6C: .4byte gBattleOutcome
+_0801BC70: .4byte gFightStateTracker
+_0801BC74:
+ ldr r2, _0801BCA4 @ =gBattleMons
+ ldr r0, _0801BCA8 @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ bne _0801BCB8
+ ldr r2, _0801BCAC @ =gHitMarker
+ ldr r1, [r2]
+ movs r0, 0x80
+ lsls r0, 2
+ ands r0, r1
+ cmp r0, 0
+ bne _0801BCB8
+ movs r0, 0x80
+ lsls r0, 12
+ orrs r1, r0
+ str r1, [r2]
+ ldr r1, _0801BCB0 @ =gBattlescriptCurrInstr
+ ldr r0, _0801BCB4 @ =BattleScript_EndTurn
+ b _0801BFF2
+ .align 2, 0
+_0801BCA4: .4byte gBattleMons
+_0801BCA8: .4byte gBankAttacker
+_0801BCAC: .4byte gHitMarker
+_0801BCB0: .4byte gBattlescriptCurrInstr
+_0801BCB4: .4byte BattleScript_EndTurn
+_0801BCB8:
+ bl sub_8017718
+ lsls r0, 24
+ lsrs r2, r0, 24
+ cmp r2, 0
+ beq _0801BCC6
+ b _0801BFF4
+_0801BCC6:
+ ldr r0, _0801BD34 @ =gBankTarget
+ ldrb r1, [r0]
+ str r2, [sp]
+ movs r0, 0x2
+ movs r2, 0
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ cmp r0, 0
+ beq _0801BCDE
+ b _0801BFF4
+_0801BCDE:
+ ldr r4, _0801BD38 @ =gBattleMons
+ ldr r0, _0801BD3C @ =gCurrMovePos
+ ldrb r1, [r0]
+ ldr r3, _0801BD40 @ =gBankAttacker
+ ldrb r2, [r3]
+ movs r0, 0x58
+ muls r2, r0
+ adds r1, r2
+ adds r0, r4, 0
+ adds r0, 0x24
+ adds r1, r0
+ ldrb r0, [r1]
+ ldr r5, _0801BD44 @ =gHitMarker
+ cmp r0, 0
+ bne _0801BD5C
+ ldr r0, _0801BD48 @ =gCurrentMove
+ ldrh r0, [r0]
+ cmp r0, 0xA5
+ beq _0801BD5C
+ ldr r0, [r5]
+ ldr r1, _0801BD4C @ =0x00800200
+ ands r0, r1
+ cmp r0, 0
+ bne _0801BD5C
+ adds r0, r4, 0
+ adds r0, 0x50
+ adds r0, r2, r0
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 5
+ ands r0, r1
+ cmp r0, 0
+ bne _0801BD5C
+ ldr r1, _0801BD50 @ =gBattlescriptCurrInstr
+ ldr r0, _0801BD54 @ =BattleScript_NoPPForMove
+ str r0, [r1]
+ ldr r2, _0801BD58 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ b _0801BFF4
+ .align 2, 0
+_0801BD34: .4byte gBankTarget
+_0801BD38: .4byte gBattleMons
+_0801BD3C: .4byte gCurrMovePos
+_0801BD40: .4byte gBankAttacker
+_0801BD44: .4byte gHitMarker
+_0801BD48: .4byte gCurrentMove
+_0801BD4C: .4byte 0x00800200
+_0801BD50: .4byte gBattlescriptCurrInstr
+_0801BD54: .4byte BattleScript_NoPPForMove
+_0801BD58: .4byte gBattleMoveFlags
+_0801BD5C:
+ ldr r0, [r5]
+ ldr r1, _0801BDA0 @ =0xff7fffff
+ ands r0, r1
+ str r0, [r5]
+ movs r6, 0x80
+ lsls r6, 18
+ ands r0, r6
+ cmp r0, 0
+ bne _0801BDB4
+ ldrb r1, [r3]
+ movs r0, 0x58
+ muls r0, r1
+ adds r1, r4, 0
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 5
+ ands r0, r1
+ cmp r0, 0
+ bne _0801BDB4
+ bl sub_801B928
+ lsls r0, 24
+ lsrs r2, r0, 24
+ cmp r2, 0
+ beq _0801BDB4
+ cmp r2, 0x2
+ bne _0801BDA4
+ ldr r0, [r5]
+ orrs r0, r6
+ str r0, [r5]
+ b _0801BFF4
+ .align 2, 0
+_0801BDA0: .4byte 0xff7fffff
+_0801BDA4:
+ ldr r0, _0801BDB0 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r2, 0x1
+ orrs r1, r2
+ strb r1, [r0]
+ b _0801BFF4
+ .align 2, 0
+_0801BDB0: .4byte gBattleMoveFlags
+_0801BDB4:
+ ldr r2, _0801BE18 @ =gHitMarker
+ ldr r0, [r2]
+ movs r1, 0x80
+ lsls r1, 18
+ orrs r0, r1
+ str r0, [r2]
+ ldr r2, _0801BE1C @ =gProtectStructs
+ ldr r1, _0801BE20 @ =gBankTarget
+ ldrb r3, [r1]
+ lsls r0, r3, 4
+ adds r0, r2
+ ldrb r0, [r0]
+ lsls r0, 27
+ mov r8, r1
+ mov r9, r2
+ cmp r0, 0
+ bge _0801BE3C
+ ldr r2, _0801BE24 @ =gBattleMoves
+ ldr r0, _0801BE28 @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0, 0x8]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _0801BE3C
+ ldr r0, _0801BE2C @ =gBankAttacker
+ ldrb r0, [r0]
+ ldr r2, _0801BE30 @ =0x00000115
+ adds r1, r3, 0
+ bl sub_80151D4
+ mov r0, r8
+ ldrb r1, [r0]
+ lsls r1, 4
+ add r1, r9
+ ldrb r2, [r1]
+ movs r0, 0x11
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1]
+ bl b_movescr_stack_push_cursor
+ ldr r1, _0801BE34 @ =gBattlescriptCurrInstr
+ ldr r0, _0801BE38 @ =BattleScript_MagicCoatBounce
+ b _0801BFF2
+ .align 2, 0
+_0801BE18: .4byte gHitMarker
+_0801BE1C: .4byte gProtectStructs
+_0801BE20: .4byte gBankTarget
+_0801BE24: .4byte gBattleMoves
+_0801BE28: .4byte gCurrentMove
+_0801BE2C: .4byte gBankAttacker
+_0801BE30: .4byte 0x00000115
+_0801BE34: .4byte gBattlescriptCurrInstr
+_0801BE38: .4byte BattleScript_MagicCoatBounce
+_0801BE3C:
+ movs r2, 0
+ ldr r0, _0801BEB8 @ =gNoOfAllBanks
+ ldrb r0, [r0]
+ cmp r2, r0
+ bge _0801BE7E
+ ldr r6, _0801BEBC @ =gProtectStructs
+ ldr r1, _0801BEC0 @ =gBattleMoves
+ mov r12, r1
+ adds r5, r0, 0
+ ldr r7, _0801BEC4 @ =gTurnOrder
+_0801BE50:
+ adds r4, r2, r7
+ ldrb r3, [r4]
+ lsls r0, r3, 4
+ adds r0, r6
+ ldrb r0, [r0]
+ lsls r0, 26
+ cmp r0, 0
+ bge _0801BE78
+ ldr r0, _0801BEC8 @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ add r0, r12
+ ldrb r1, [r0, 0x8]
+ movs r0, 0x8
+ ands r0, r1
+ cmp r0, 0
+ beq _0801BE78
+ b _0801BFA4
+_0801BE78:
+ adds r2, 0x1
+ cmp r2, r5
+ blt _0801BE50
+_0801BE7E:
+ ldr r0, _0801BECC @ =gSpecialStatuses
+ mov r1, r8
+ ldrb r2, [r1]
+ lsls r1, r2, 2
+ adds r1, r2
+ lsls r1, 2
+ adds r1, r0
+ ldrb r3, [r1]
+ lsls r0, r3, 30
+ cmp r0, 0
+ bge _0801BEDC
+ movs r0, 0x3
+ negs r0, r0
+ ands r0, r3
+ strb r0, [r1]
+ ldr r4, _0801BED0 @ =gLastUsedAbility
+ movs r0, 0x1F
+ strb r0, [r4]
+ bl b_movescr_stack_push_cursor
+ ldr r1, _0801BED4 @ =gBattlescriptCurrInstr
+ ldr r0, _0801BED8 @ =BattleScript_TookAttack
+ str r0, [r1]
+ mov r2, r8
+ ldrb r0, [r2]
+ ldrb r1, [r4]
+ bl sub_81074C4
+ b _0801BFF4
+ .align 2, 0
+_0801BEB8: .4byte gNoOfAllBanks
+_0801BEBC: .4byte gProtectStructs
+_0801BEC0: .4byte gBattleMoves
+_0801BEC4: .4byte gTurnOrder
+_0801BEC8: .4byte gCurrentMove
+_0801BECC: .4byte gSpecialStatuses
+_0801BED0: .4byte gLastUsedAbility
+_0801BED4: .4byte gBattlescriptCurrInstr
+_0801BED8: .4byte BattleScript_TookAttack
+_0801BEDC:
+ lsls r0, r2, 4
+ add r0, r9
+ ldrb r0, [r0]
+ lsls r0, 31
+ cmp r0, 0
+ bne _0801BEEA
+ b _0801BFEC
+_0801BEEA:
+ ldr r1, _0801BF80 @ =gBattleMoves
+ ldr r2, _0801BF84 @ =gCurrentMove
+ ldrh r3, [r2]
+ lsls r0, r3, 1
+ adds r0, r3
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0, 0x8]
+ movs r0, 0x2
+ ands r0, r1
+ adds r4, r2, 0
+ cmp r0, 0
+ beq _0801BFEC
+ cmp r3, 0xAE
+ bne _0801BF28
+ ldr r2, _0801BF88 @ =gBattleMons
+ ldr r0, _0801BF8C @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r1, r0, r2
+ adds r0, r1, 0
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, 0x7
+ beq _0801BF28
+ adds r0, r1, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, 0x7
+ bne _0801BFEC
+_0801BF28:
+ ldrh r0, [r4]
+ bl sub_8028350
+ lsls r0, 24
+ cmp r0, 0
+ beq _0801BF4E
+ ldr r1, _0801BF88 @ =gBattleMons
+ ldr r0, _0801BF8C @ =gBankAttacker
+ ldrb r2, [r0]
+ movs r0, 0x58
+ muls r0, r2
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 5
+ ands r0, r1
+ cmp r0, 0
+ beq _0801BFEC
+_0801BF4E:
+ ldr r0, _0801BF8C @ =gBankAttacker
+ ldrb r0, [r0]
+ bl CancelMultiTurnMoves
+ ldr r2, _0801BF90 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _0801BF94 @ =gMoveHitWith
+ ldr r3, _0801BF98 @ =gBankTarget
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r1
+ movs r2, 0
+ strh r2, [r0]
+ ldr r1, _0801BF9C @ =gUnknown_02024C44
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r1
+ strh r2, [r0]
+ ldr r1, _0801BFA0 @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x6]
+ b _0801BFEC
+ .align 2, 0
+_0801BF80: .4byte gBattleMoves
+_0801BF84: .4byte gCurrentMove
+_0801BF88: .4byte gBattleMons
+_0801BF8C: .4byte gBankAttacker
+_0801BF90: .4byte gBattleMoveFlags
+_0801BF94: .4byte gMoveHitWith
+_0801BF98: .4byte gBankTarget
+_0801BF9C: .4byte gUnknown_02024C44
+_0801BFA0: .4byte gBattleCommunication
+_0801BFA4:
+ ldr r0, _0801BFD4 @ =gBankAttacker
+ ldrb r0, [r0]
+ ldr r2, _0801BFD8 @ =0x00000121
+ adds r1, r3, 0
+ bl sub_80151D4
+ ldrb r1, [r4]
+ lsls r1, 4
+ adds r1, r6
+ ldrb r2, [r1]
+ movs r0, 0x21
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1]
+ ldr r0, _0801BFDC @ =0x02000000
+ ldrb r1, [r4]
+ ldr r2, _0801BFE0 @ =0x00016003
+ adds r0, r2
+ strb r1, [r0]
+ bl b_movescr_stack_push_cursor
+ ldr r1, _0801BFE4 @ =gBattlescriptCurrInstr
+ ldr r0, _0801BFE8 @ =BattleScript_SnatchedMove
+ b _0801BFF2
+ .align 2, 0
+_0801BFD4: .4byte gBankAttacker
+_0801BFD8: .4byte 0x00000121
+_0801BFDC: .4byte 0x02000000
+_0801BFE0: .4byte 0x00016003
+_0801BFE4: .4byte gBattlescriptCurrInstr
+_0801BFE8: .4byte BattleScript_SnatchedMove
+_0801BFEC:
+ ldr r1, _0801C004 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+_0801BFF2:
+ str r0, [r1]
+_0801BFF4:
+ add sp, 0x4
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801C004: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk00_attackcanceler
+
+ thumb_func_start mcmd_jump_if_move_not_executed
+mcmd_jump_if_move_not_executed: @ 801C008
+ push {r4-r6,lr}
+ sub sp, 0x4
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, 16
+ lsrs r6, r1, 16
+ ldr r1, _0801C054 @ =gBattlescriptCurrInstr
+ ldr r5, [r1]
+ adds r4, r5, r0
+ ldr r0, _0801C058 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ beq _0801C068
+ ldr r1, _0801C05C @ =gMoveHitWith
+ ldr r3, _0801C060 @ =gBankTarget
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r1
+ movs r2, 0
+ strh r2, [r0]
+ ldr r1, _0801C064 @ =gUnknown_02024C44
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r1
+ strh r2, [r0]
+ ldrb r4, [r5, 0x1]
+ ldrb r0, [r5, 0x2]
+ lsls r0, 8
+ orrs r4, r0
+ ldrb r0, [r5, 0x3]
+ lsls r0, 16
+ orrs r4, r0
+ ldrb r0, [r5, 0x4]
+ lsls r0, 24
+ orrs r4, r0
+ b _0801C082
+ .align 2, 0
+_0801C054: .4byte gBattlescriptCurrInstr
+_0801C058: .4byte gBattleMoveFlags
+_0801C05C: .4byte gMoveHitWith
+_0801C060: .4byte gBankTarget
+_0801C064: .4byte gUnknown_02024C44
+_0801C068:
+ bl b_feature_update_destiny_bond
+ ldr r0, _0801C090 @ =gBankTarget
+ ldrb r1, [r0]
+ str r6, [sp]
+ movs r0, 0x3
+ movs r2, 0
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ cmp r0, 0
+ bne _0801C086
+_0801C082:
+ ldr r0, _0801C094 @ =gBattlescriptCurrInstr
+ str r4, [r0]
+_0801C086:
+ add sp, 0x4
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801C090: .4byte gBankTarget
+_0801C094: .4byte gBattlescriptCurrInstr
+ thumb_func_end mcmd_jump_if_move_not_executed
+
+ thumb_func_start atk40_jump_if_move_affected_by_protect
+atk40_jump_if_move_affected_by_protect: @ 801C098
+ push {lr}
+ ldr r1, _0801C0E0 @ =gProtectStructs
+ ldr r0, _0801C0E4 @ =gBankTarget
+ ldrb r0, [r0]
+ lsls r0, 4
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 31
+ cmp r0, 0
+ beq _0801C0F8
+ ldr r2, _0801C0E8 @ =gBattleMoves
+ ldr r0, _0801C0EC @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0, 0x8]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _0801C0F8
+ ldr r2, _0801C0F0 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ movs r0, 0x5
+ movs r1, 0
+ bl mcmd_jump_if_move_not_executed
+ ldr r1, _0801C0F4 @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x6]
+ b _0801C100
+ .align 2, 0
+_0801C0E0: .4byte gProtectStructs
+_0801C0E4: .4byte gBankTarget
+_0801C0E8: .4byte gBattleMoves
+_0801C0EC: .4byte gCurrentMove
+_0801C0F0: .4byte gBattleMoveFlags
+_0801C0F4: .4byte gBattleCommunication
+_0801C0F8:
+ ldr r1, _0801C104 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_0801C100:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801C104: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk40_jump_if_move_affected_by_protect
+
+ thumb_func_start sub_801C108
+sub_801C108: @ 801C108
+ push {r4,lr}
+ lsls r0, 16
+ lsrs r3, r0, 16
+ movs r4, 0
+ ldr r1, _0801C15C @ =gProtectStructs
+ ldr r0, _0801C160 @ =gBankTarget
+ ldrb r0, [r0]
+ lsls r0, 4
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 31
+ cmp r0, 0
+ beq _0801C154
+ ldr r2, _0801C164 @ =gBattleMoves
+ ldr r0, _0801C168 @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0, 0x8]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _0801C154
+ ldr r2, _0801C16C @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ movs r0, 0x7
+ adds r1, r3, 0
+ bl mcmd_jump_if_move_not_executed
+ ldr r1, _0801C170 @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x6]
+ movs r4, 0x1
+_0801C154:
+ adds r0, r4, 0
+ pop {r4}
+ pop {r1}
+ bx r1
+ .align 2, 0
+_0801C15C: .4byte gProtectStructs
+_0801C160: .4byte gBankTarget
+_0801C164: .4byte gBattleMoves
+_0801C168: .4byte gCurrentMove
+_0801C16C: .4byte gBattleMoveFlags
+_0801C170: .4byte gBattleCommunication
+ thumb_func_end sub_801C108
+
+ thumb_func_start sub_801C174
+sub_801C174: @ 801C174
+ push {r4-r6,lr}
+ sub sp, 0x4
+ lsls r0, 16
+ lsrs r5, r0, 16
+ ldr r2, _0801C1D4 @ =gStatuses3
+ ldr r3, _0801C1D8 @ =gBankTarget
+ ldrb r4, [r3]
+ lsls r0, r4, 2
+ adds r0, r2
+ ldr r1, [r0]
+ movs r0, 0x18
+ ands r1, r0
+ adds r6, r2, 0
+ cmp r1, 0
+ beq _0801C1A6
+ ldr r1, _0801C1DC @ =gDisableStructs
+ lsls r0, r4, 3
+ subs r0, r4
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _0801C1E0 @ =gBankAttacker
+ ldrb r0, [r0, 0x15]
+ ldrb r1, [r1]
+ cmp r0, r1
+ beq _0801C290
+_0801C1A6:
+ ldr r0, _0801C1E4 @ =gHitMarker
+ ldr r1, [r0]
+ movs r2, 0x80
+ lsls r2, 9
+ ands r1, r2
+ adds r2, r0, 0
+ cmp r1, 0
+ bne _0801C1EC
+ ldrb r0, [r3]
+ lsls r0, 2
+ adds r0, r6
+ ldr r0, [r0]
+ movs r1, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _0801C1EC
+_0801C1C6:
+ ldr r0, _0801C1E8 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r2, 0x1
+ orrs r1, r2
+ strb r1, [r0]
+ b _0801C290
+ .align 2, 0
+_0801C1D4: .4byte gStatuses3
+_0801C1D8: .4byte gBankTarget
+_0801C1DC: .4byte gDisableStructs
+_0801C1E0: .4byte gBankAttacker
+_0801C1E4: .4byte gHitMarker
+_0801C1E8: .4byte gBattleMoveFlags
+_0801C1EC:
+ ldr r0, [r2]
+ ldr r1, _0801C29C @ =0xfffeffff
+ ands r0, r1
+ str r0, [r2]
+ movs r1, 0x80
+ lsls r1, 10
+ ands r0, r1
+ cmp r0, 0
+ bne _0801C20E
+ ldrb r0, [r3]
+ lsls r0, 2
+ adds r0, r6
+ ldr r0, [r0]
+ movs r1, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _0801C1C6
+_0801C20E:
+ ldr r0, [r2]
+ ldr r1, _0801C2A0 @ =0xfffdffff
+ ands r0, r1
+ str r0, [r2]
+ movs r1, 0x80
+ lsls r1, 11
+ ands r0, r1
+ cmp r0, 0
+ bne _0801C22E
+ ldrb r0, [r3]
+ lsls r0, 2
+ adds r0, r6
+ ldr r0, [r0]
+ ands r0, r1
+ cmp r0, 0
+ bne _0801C1C6
+_0801C22E:
+ ldr r0, [r2]
+ ldr r1, _0801C2A4 @ =0xfffbffff
+ ands r0, r1
+ str r0, [r2]
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0x13
+ movs r1, 0
+ movs r2, 0xD
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r4, r5, 1
+ cmp r0, 0
+ bne _0801C27E
+ str r0, [sp]
+ movs r0, 0x13
+ movs r1, 0
+ movs r2, 0x4D
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ cmp r0, 0
+ bne _0801C27E
+ ldr r0, _0801C2A8 @ =gBattleWeather
+ ldrh r1, [r0]
+ movs r0, 0x7
+ ands r0, r1
+ cmp r0, 0
+ beq _0801C27E
+ ldr r0, _0801C2AC @ =gBattleMoves
+ adds r1, r4, r5
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1]
+ cmp r0, 0x98
+ beq _0801C290
+_0801C27E:
+ ldr r1, _0801C2AC @ =gBattleMoves
+ adds r0, r4, r5
+ lsls r0, 2
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0x11
+ beq _0801C290
+ cmp r0, 0x4E
+ bne _0801C2B0
+_0801C290:
+ movs r0, 0x7
+ adds r1, r5, 0
+ bl mcmd_jump_if_move_not_executed
+ movs r0, 0x1
+ b _0801C2B2
+ .align 2, 0
+_0801C29C: .4byte 0xfffeffff
+_0801C2A0: .4byte 0xfffdffff
+_0801C2A4: .4byte 0xfffbffff
+_0801C2A8: .4byte gBattleWeather
+_0801C2AC: .4byte gBattleMoves
+_0801C2B0:
+ movs r0, 0
+_0801C2B2:
+ add sp, 0x4
+ pop {r4-r6}
+ pop {r1}
+ bx r1
+ thumb_func_end sub_801C174
+
+ thumb_func_start atk01_accuracycheck
+atk01_accuracycheck: @ 801C2BC
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x8
+ ldr r0, _0801C314 @ =gBattlescriptCurrInstr
+ ldr r5, [r0]
+ ldrb r6, [r5, 0x5]
+ ldrb r1, [r5, 0x6]
+ lsls r1, 8
+ orrs r6, r1
+ adds r1, r6, 0x2
+ lsls r1, 16
+ lsrs r1, 16
+ adds r7, r0, 0
+ cmp r1, 0x1
+ bhi _0801C378
+ ldr r2, _0801C318 @ =gStatuses3
+ ldr r3, _0801C31C @ =gBankTarget
+ ldrb r4, [r3]
+ lsls r0, r4, 2
+ adds r0, r2
+ ldr r1, [r0]
+ movs r0, 0x18
+ ands r1, r0
+ cmp r1, 0
+ beq _0801C32C
+ ldr r0, _0801C320 @ =0x0000ffff
+ cmp r6, r0
+ bne _0801C32C
+ ldr r1, _0801C324 @ =gDisableStructs
+ lsls r0, r4, 3
+ subs r0, r4
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _0801C328 @ =gBankAttacker
+ ldrb r0, [r0, 0x15]
+ ldrb r1, [r1]
+ cmp r0, r1
+ bne _0801C32C
+ adds r0, r5, 0x7
+ str r0, [r7]
+ b _0801C632
+ .align 2, 0
+_0801C314: .4byte gBattlescriptCurrInstr
+_0801C318: .4byte gStatuses3
+_0801C31C: .4byte gBankTarget
+_0801C320: .4byte 0x0000ffff
+_0801C324: .4byte gDisableStructs
+_0801C328: .4byte gBankAttacker
+_0801C32C:
+ ldrb r0, [r3]
+ lsls r0, 2
+ adds r0, r2
+ ldr r0, [r0]
+ ldr r1, _0801C358 @ =0x000400c0
+ ands r0, r1
+ cmp r0, 0
+ beq _0801C35C
+ ldr r2, [r7]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r7]
+ b _0801C632
+ .align 2, 0
+_0801C358: .4byte 0x000400c0
+_0801C35C:
+ movs r0, 0
+ bl sub_801C108
+ lsls r0, 24
+ cmp r0, 0
+ beq _0801C36A
+ b _0801C632
+_0801C36A:
+ ldr r1, _0801C374 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x7
+ str r0, [r1]
+ b _0801C632
+ .align 2, 0
+_0801C374: .4byte gBattlescriptCurrInstr
+_0801C378:
+ cmp r6, 0
+ bne _0801C380
+ ldr r0, _0801C398 @ =gCurrentMove
+ ldrh r6, [r0]
+_0801C380:
+ ldr r0, _0801C39C @ =0x02000000
+ ldr r1, _0801C3A0 @ =0x0001601c
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _0801C3A4
+ movs r2, 0x3F
+ mov r10, r2
+ mov r3, r10
+ ands r3, r0
+ mov r10, r3
+ b _0801C3B2
+ .align 2, 0
+_0801C398: .4byte gCurrentMove
+_0801C39C: .4byte 0x02000000
+_0801C3A0: .4byte 0x0001601c
+_0801C3A4:
+ ldr r1, _0801C3F8 @ =gBattleMoves
+ lsls r0, r6, 1
+ adds r0, r6
+ lsls r0, 2
+ adds r0, r1
+ ldrb r0, [r0, 0x2]
+ mov r10, r0
+_0801C3B2:
+ adds r0, r6, 0
+ bl sub_801C108
+ lsls r0, 24
+ cmp r0, 0
+ beq _0801C3C0
+ b _0801C632
+_0801C3C0:
+ adds r0, r6, 0
+ bl sub_801C174
+ lsls r0, 24
+ cmp r0, 0
+ beq _0801C3CE
+ b _0801C632
+_0801C3CE:
+ ldr r3, _0801C3FC @ =gBattleMons
+ ldr r0, _0801C400 @ =gBankTarget
+ ldrb r0, [r0]
+ movs r2, 0x58
+ adds r4, r0, 0
+ muls r4, r2
+ adds r0, r3, 0
+ adds r0, 0x50
+ adds r0, r4, r0
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 22
+ ands r0, r1
+ cmp r0, 0
+ beq _0801C408
+ ldr r0, _0801C404 @ =gBankAttacker
+ ldrb r0, [r0]
+ muls r0, r2
+ adds r0, r3
+ ldrb r5, [r0, 0x1E]
+ b _0801C41E
+ .align 2, 0
+_0801C3F8: .4byte gBattleMoves
+_0801C3FC: .4byte gBattleMons
+_0801C400: .4byte gBankTarget
+_0801C404: .4byte gBankAttacker
+_0801C408:
+ ldr r0, _0801C56C @ =gBankAttacker
+ ldrb r0, [r0]
+ muls r0, r2
+ adds r0, r3
+ ldrb r0, [r0, 0x1E]
+ adds r0, 0x6
+ adds r1, r4, r3
+ ldrb r1, [r1, 0x1F]
+ subs r0, r1
+ lsls r0, 24
+ lsrs r5, r0, 24
+_0801C41E:
+ lsls r0, r5, 24
+ cmp r0, 0
+ bge _0801C426
+ movs r5, 0
+_0801C426:
+ lsls r0, r5, 24
+ asrs r0, 24
+ cmp r0, 0xC
+ ble _0801C430
+ movs r5, 0xC
+_0801C430:
+ ldr r1, _0801C570 @ =gBattleMoves
+ lsls r4, r6, 1
+ adds r0, r4, r6
+ lsls r0, 2
+ adds r7, r0, r1
+ ldrb r0, [r7, 0x3]
+ mov r8, r0
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0x13
+ movs r1, 0
+ movs r2, 0xD
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ lsrs r0, 24
+ str r4, [sp, 0x4]
+ cmp r0, 0
+ bne _0801C482
+ str r0, [sp]
+ movs r0, 0x13
+ movs r1, 0
+ movs r2, 0x4D
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ cmp r0, 0
+ bne _0801C482
+ ldr r0, _0801C574 @ =gBattleWeather
+ ldrh r1, [r0]
+ movs r0, 0x60
+ ands r0, r1
+ cmp r0, 0
+ beq _0801C482
+ ldrb r0, [r7]
+ cmp r0, 0x98
+ bne _0801C482
+ movs r1, 0x32
+ mov r8, r1
+_0801C482:
+ ldr r1, _0801C578 @ =gAccuracyStageRatios
+ lsls r0, r5, 24
+ asrs r0, 22
+ adds r0, r1
+ ldrb r1, [r0]
+ mov r4, r8
+ muls r4, r1
+ ldrb r1, [r0, 0x1]
+ adds r0, r4, 0
+ bl __divsi3
+ lsls r0, 16
+ lsrs r4, r0, 16
+ ldr r7, _0801C57C @ =gBattleMons
+ ldr r0, _0801C56C @ =gBankAttacker
+ ldrb r0, [r0]
+ movs r5, 0x58
+ muls r0, r5
+ adds r0, r7
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0xE
+ bne _0801C4C0
+ lsls r0, r4, 6
+ adds r0, r4
+ lsls r0, 1
+ movs r1, 0x64
+ bl __divsi3
+ lsls r0, 16
+ lsrs r4, r0, 16
+_0801C4C0:
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0x13
+ movs r1, 0
+ movs r2, 0xD
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0
+ bne _0801C518
+ str r0, [sp]
+ movs r0, 0x13
+ movs r1, 0
+ movs r2, 0x4D
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ cmp r0, 0
+ bne _0801C518
+ ldr r0, _0801C580 @ =gBankTarget
+ ldrb r0, [r0]
+ muls r0, r5
+ adds r0, r7
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x8
+ bne _0801C518
+ ldr r0, _0801C574 @ =gBattleWeather
+ ldrh r1, [r0]
+ movs r0, 0x18
+ ands r0, r1
+ cmp r0, 0
+ beq _0801C518
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 4
+ movs r1, 0x64
+ bl __divsi3
+ lsls r0, 16
+ lsrs r4, r0, 16
+_0801C518:
+ ldr r2, _0801C57C @ =gBattleMons
+ ldr r0, _0801C56C @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r0, 0x20
+ ldrb r0, [r0]
+ mov r9, r2
+ cmp r0, 0x37
+ bne _0801C544
+ mov r2, r10
+ cmp r2, 0x8
+ bhi _0801C544
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 4
+ movs r1, 0x64
+ bl __divsi3
+ lsls r0, 16
+ lsrs r4, r0, 16
+_0801C544:
+ ldr r3, _0801C580 @ =gBankTarget
+ mov r8, r3
+ ldrb r2, [r3]
+ movs r7, 0x58
+ adds r0, r2, 0
+ muls r0, r7
+ mov r3, r9
+ adds r1, r0, r3
+ ldrh r0, [r1, 0x2E]
+ cmp r0, 0xAF
+ bne _0801C588
+ ldr r1, _0801C584 @ =gEnigmaBerries
+ lsls r0, r2, 3
+ subs r0, r2
+ lsls r0, 2
+ adds r0, r1
+ ldrb r5, [r0, 0x7]
+ ldrb r2, [r0, 0x1A]
+ b _0801C5A4
+ .align 2, 0
+_0801C56C: .4byte gBankAttacker
+_0801C570: .4byte gBattleMoves
+_0801C574: .4byte gBattleWeather
+_0801C578: .4byte gAccuracyStageRatios
+_0801C57C: .4byte gBattleMons
+_0801C580: .4byte gBankTarget
+_0801C584: .4byte gEnigmaBerries
+_0801C588:
+ ldrh r0, [r1, 0x2E]
+ bl ItemId_GetHoldEffect
+ lsls r0, 24
+ lsrs r5, r0, 24
+ mov r1, r8
+ ldrb r0, [r1]
+ muls r0, r7
+ add r0, r9
+ ldrh r0, [r0, 0x2E]
+ bl ItemId_GetHoldEffectParam
+ lsls r0, 24
+ lsrs r2, r0, 24
+_0801C5A4:
+ ldr r0, _0801C608 @ =gStringBank
+ ldr r1, _0801C60C @ =gBankTarget
+ ldrb r1, [r1]
+ strb r1, [r0]
+ cmp r5, 0x16
+ bne _0801C5C0
+ movs r0, 0x64
+ subs r0, r2
+ muls r0, r4
+ movs r1, 0x64
+ bl __divsi3
+ lsls r0, 16
+ lsrs r4, r0, 16
+_0801C5C0:
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x64
+ bl __umodsi3
+ lsls r0, 16
+ lsrs r0, 16
+ adds r0, 0x1
+ cmp r0, r4
+ ble _0801C62A
+ ldr r2, _0801C610 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r0, _0801C614 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0801C620
+ ldr r1, _0801C618 @ =gBattleMoves
+ ldr r2, [sp, 0x4]
+ adds r0, r2, r6
+ lsls r0, 2
+ adds r0, r1
+ ldrb r0, [r0, 0x6]
+ cmp r0, 0x8
+ beq _0801C602
+ cmp r0, 0x20
+ bne _0801C620
+_0801C602:
+ ldr r1, _0801C61C @ =gBattleCommunication
+ movs r0, 0x2
+ b _0801C624
+ .align 2, 0
+_0801C608: .4byte gStringBank
+_0801C60C: .4byte gBankTarget
+_0801C610: .4byte gBattleMoveFlags
+_0801C614: .4byte gBattleTypeFlags
+_0801C618: .4byte gBattleMoves
+_0801C61C: .4byte gBattleCommunication
+_0801C620:
+ ldr r1, _0801C644 @ =gBattleCommunication
+ movs r0, 0
+_0801C624:
+ strb r0, [r1, 0x6]
+ bl b_wonderguard_and_levitate
+_0801C62A:
+ movs r0, 0x7
+ adds r1, r6, 0
+ bl mcmd_jump_if_move_not_executed
+_0801C632:
+ add sp, 0x8
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801C644: .4byte gBattleCommunication
+ thumb_func_end atk01_accuracycheck
+
+ thumb_func_start atk02_attackstring
+atk02_attackstring: @ 801C648
+ push {r4,r5,lr}
+ ldr r0, _0801C688 @ =gBattleExecBuffer
+ ldr r5, [r0]
+ cmp r5, 0
+ bne _0801C680
+ ldr r4, _0801C68C @ =gHitMarker
+ ldr r0, [r4]
+ movs r1, 0xC0
+ lsls r1, 3
+ ands r0, r1
+ cmp r0, 0
+ bne _0801C674
+ ldr r0, _0801C690 @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x4
+ bl PrepareStringBattle
+ ldr r0, [r4]
+ movs r1, 0x80
+ lsls r1, 3
+ orrs r0, r1
+ str r0, [r4]
+_0801C674:
+ ldr r0, _0801C694 @ =gBattlescriptCurrInstr
+ ldr r1, [r0]
+ adds r1, 0x1
+ str r1, [r0]
+ ldr r0, _0801C698 @ =gBattleCommunication
+ strb r5, [r0, 0x7]
+_0801C680:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801C688: .4byte gBattleExecBuffer
+_0801C68C: .4byte gHitMarker
+_0801C690: .4byte gBankAttacker
+_0801C694: .4byte gBattlescriptCurrInstr
+_0801C698: .4byte gBattleCommunication
+ thumb_func_end atk02_attackstring
+
+ thumb_func_start atk03_ppreduce
+atk03_ppreduce: @ 801C69C
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ movs r6, 0x1
+ ldr r0, _0801C6EC @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0801C6B4
+ b _0801C84E
+_0801C6B4:
+ ldr r1, _0801C6F0 @ =gSpecialStatuses
+ ldr r2, _0801C6F4 @ =gBankAttacker
+ ldrb r3, [r2]
+ lsls r0, r3, 2
+ adds r0, r3
+ lsls r0, 2
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 26
+ lsrs r4, r0, 31
+ mov r9, r2
+ cmp r4, 0
+ bne _0801C756
+ ldr r2, _0801C6F8 @ =gBattleMoves
+ ldr r0, _0801C6FC @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x6]
+ cmp r0, 0x20
+ beq _0801C706
+ cmp r0, 0x20
+ bgt _0801C700
+ cmp r0, 0x8
+ beq _0801C71C
+ b _0801C736
+ .align 2, 0
+_0801C6EC: .4byte gBattleExecBuffer
+_0801C6F0: .4byte gSpecialStatuses
+_0801C6F4: .4byte gBankAttacker
+_0801C6F8: .4byte gBattleMoves
+_0801C6FC: .4byte gCurrentMove
+_0801C700:
+ cmp r0, 0x40
+ beq _0801C71C
+ b _0801C736
+_0801C706:
+ str r4, [sp]
+ movs r0, 0x12
+ adds r1, r3, 0
+ movs r2, 0x2E
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ lsrs r0, 24
+ adds r6, r0, 0x1
+ b _0801C756
+_0801C71C:
+ mov r0, r9
+ ldrb r1, [r0]
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0x10
+ movs r2, 0x2E
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ lsrs r0, 24
+ adds r6, r0
+ b _0801C756
+_0801C736:
+ ldr r1, _0801C7B8 @ =gBankTarget
+ mov r2, r9
+ ldrb r0, [r2]
+ ldrb r7, [r1]
+ cmp r0, r7
+ beq _0801C756
+ ldr r2, _0801C7BC @ =gBattleMons
+ ldrb r1, [r1]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x2E
+ bne _0801C756
+ adds r6, 0x1
+_0801C756:
+ ldr r0, _0801C7C0 @ =gHitMarker
+ ldr r4, [r0]
+ movs r0, 0xA0
+ lsls r0, 4
+ ands r4, r0
+ cmp r4, 0
+ bne _0801C83C
+ ldr r2, _0801C7BC @ =gBattleMons
+ ldr r3, _0801C7C4 @ =gCurrMovePos
+ ldr r1, _0801C7C8 @ =gBankAttacker
+ ldrb r5, [r1]
+ movs r0, 0x58
+ mov r8, r0
+ mov r0, r8
+ muls r0, r5
+ ldrb r7, [r3]
+ adds r0, r7
+ movs r7, 0x24
+ adds r7, r2
+ mov r12, r7
+ add r0, r12
+ ldrb r0, [r0]
+ mov r9, r1
+ mov r10, r2
+ adds r7, r3, 0
+ cmp r0, 0
+ beq _0801C83C
+ ldr r0, _0801C7CC @ =gProtectStructs
+ lsls r1, r5, 4
+ adds r1, r0
+ ldrb r0, [r1, 0x2]
+ movs r2, 0x8
+ orrs r0, r2
+ strb r0, [r1, 0x2]
+ mov r1, r9
+ ldrb r0, [r1]
+ mov r2, r8
+ muls r2, r0
+ adds r0, r2, 0
+ ldrb r1, [r7]
+ adds r0, r1
+ mov r1, r12
+ adds r2, r0, r1
+ ldrb r0, [r2]
+ cmp r0, r6
+ ble _0801C7D0
+ subs r0, r6
+ strb r0, [r2]
+ b _0801C7D2
+ .align 2, 0
+_0801C7B8: .4byte gBankTarget
+_0801C7BC: .4byte gBattleMons
+_0801C7C0: .4byte gHitMarker
+_0801C7C4: .4byte gCurrMovePos
+_0801C7C8: .4byte gBankAttacker
+_0801C7CC: .4byte gProtectStructs
+_0801C7D0:
+ strb r4, [r2]
+_0801C7D2:
+ mov r2, r9
+ ldrb r3, [r2]
+ movs r4, 0x58
+ adds r0, r3, 0
+ muls r0, r4
+ mov r1, r10
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 14
+ ands r0, r1
+ cmp r0, 0
+ bne _0801C83C
+ ldr r1, _0801C860 @ =gDisableStructs
+ lsls r0, r3, 3
+ subs r0, r3
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0, 0x18]
+ lsrs r1, 4
+ ldr r2, _0801C864 @ =gBitTable
+ ldrb r0, [r7]
+ lsls r0, 2
+ adds r0, r2
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ bne _0801C83C
+ ldr r0, _0801C868 @ =gActiveBank
+ strb r3, [r0]
+ ldrb r1, [r7]
+ adds r1, 0x9
+ lsls r1, 24
+ lsrs r1, 24
+ mov r2, r9
+ ldrb r0, [r2]
+ muls r0, r4
+ mov r2, r10
+ adds r2, 0x24
+ adds r0, r2
+ ldrb r7, [r7]
+ adds r0, r7
+ str r0, [sp]
+ movs r0, 0
+ movs r2, 0
+ movs r3, 0x1
+ bl EmitSetAttributes
+ mov r7, r9
+ ldrb r0, [r7]
+ bl MarkBufferBankForExecution
+_0801C83C:
+ ldr r2, _0801C86C @ =gHitMarker
+ ldr r0, [r2]
+ ldr r1, _0801C870 @ =0xfffff7ff
+ ands r0, r1
+ str r0, [r2]
+ ldr r1, _0801C874 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+_0801C84E:
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801C860: .4byte gDisableStructs
+_0801C864: .4byte gBitTable
+_0801C868: .4byte gActiveBank
+_0801C86C: .4byte gHitMarker
+_0801C870: .4byte 0xfffff7ff
+_0801C874: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk03_ppreduce
+
+ thumb_func_start atk04_critcalc
+atk04_critcalc: @ 801C878
+ push {r4-r7,lr}
+ ldr r1, _0801C89C @ =gBattleMons
+ ldr r0, _0801C8A0 @ =gBankAttacker
+ ldrb r2, [r0]
+ movs r0, 0x58
+ muls r0, r2
+ adds r0, r1
+ ldrh r0, [r0, 0x2E]
+ cmp r0, 0xAF
+ bne _0801C8A8
+ ldr r1, _0801C8A4 @ =gEnigmaBerries
+ lsls r0, r2, 3
+ subs r0, r2
+ lsls r0, 2
+ adds r0, r1
+ ldrb r6, [r0, 0x7]
+ b _0801C8B0
+ .align 2, 0
+_0801C89C: .4byte gBattleMons
+_0801C8A0: .4byte gBankAttacker
+_0801C8A4: .4byte gEnigmaBerries
+_0801C8A8:
+ bl ItemId_GetHoldEffect
+ lsls r0, 24
+ lsrs r6, r0, 24
+_0801C8B0:
+ ldr r1, _0801C93C @ =gStringBank
+ ldr r3, _0801C940 @ =gBankAttacker
+ ldrb r0, [r3]
+ strb r0, [r1]
+ ldr r4, _0801C944 @ =gBattleMons
+ ldrb r1, [r3]
+ movs r0, 0x58
+ adds r7, r1, 0
+ muls r7, r0
+ adds r0, r4, 0
+ adds r0, 0x50
+ adds r0, r7, r0
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 13
+ ands r0, r1
+ negs r0, r0
+ asrs r5, r0, 31
+ movs r0, 0x2
+ ands r5, r0
+ ldr r2, _0801C948 @ =gBattleMoves
+ ldr r0, _0801C94C @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ mov r12, r3
+ cmp r1, 0x2B
+ bne _0801C8F0
+ adds r5, 0x1
+_0801C8F0:
+ adds r0, r5, 0
+ cmp r1, 0x4B
+ bne _0801C8F8
+ adds r0, 0x1
+_0801C8F8:
+ cmp r1, 0xC8
+ bne _0801C8FE
+ adds r0, 0x1
+_0801C8FE:
+ adds r2, r0, 0
+ cmp r1, 0xD1
+ bne _0801C906
+ adds r2, 0x1
+_0801C906:
+ movs r1, 0
+ cmp r6, 0x3F
+ bne _0801C916
+ adds r0, r7, r4
+ ldrh r0, [r0]
+ cmp r0, 0x71
+ bne _0801C916
+ movs r1, 0x1
+_0801C916:
+ lsls r5, r1, 1
+ movs r3, 0
+ cmp r6, 0x42
+ bne _0801C930
+ mov r0, r12
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r4
+ ldrh r0, [r0]
+ cmp r0, 0x53
+ bne _0801C930
+ movs r3, 0x1
+_0801C930:
+ lsls r1, r3, 1
+ cmp r6, 0x29
+ bne _0801C950
+ adds r0, r5, 0x1
+ adds r0, r2, r0
+ b _0801C952
+ .align 2, 0
+_0801C93C: .4byte gStringBank
+_0801C940: .4byte gBankAttacker
+_0801C944: .4byte gBattleMons
+_0801C948: .4byte gBattleMoves
+_0801C94C: .4byte gCurrentMove
+_0801C950:
+ adds r0, r2, r5
+_0801C952:
+ adds r0, r1
+ lsls r0, 16
+ lsrs r0, 16
+ adds r5, r0, 0
+ cmp r5, 0x4
+ bls _0801C960
+ movs r5, 0x4
+_0801C960:
+ ldr r0, _0801C9BC @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r4
+ adds r0, 0x20
+ ldrb r4, [r0]
+ cmp r4, 0x4
+ beq _0801C9D0
+ cmp r4, 0x4B
+ beq _0801C9D0
+ ldr r1, _0801C9C0 @ =gStatuses3
+ mov r2, r12
+ ldrb r0, [r2]
+ lsls r0, 2
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 8
+ ands r0, r1
+ cmp r0, 0
+ bne _0801C9D0
+ ldr r0, _0801C9C4 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x84
+ lsls r0, 2
+ ands r0, r1
+ cmp r0, 0
+ bne _0801C9D0
+ bl Random
+ ldr r2, _0801C9C8 @ =gCriticalHitChance
+ lsls r1, r5, 1
+ adds r1, r2
+ lsls r0, 16
+ lsrs r0, 16
+ ldrh r1, [r1]
+ bl __umodsi3
+ lsls r0, 16
+ cmp r0, 0
+ bne _0801C9D0
+ ldr r1, _0801C9CC @ =gCritMultiplier
+ movs r0, 0x2
+ b _0801C9D4
+ .align 2, 0
+_0801C9BC: .4byte gBankTarget
+_0801C9C0: .4byte gStatuses3
+_0801C9C4: .4byte gBattleTypeFlags
+_0801C9C8: .4byte gCriticalHitChance
+_0801C9CC: .4byte gCritMultiplier
+_0801C9D0:
+ ldr r1, _0801C9E4 @ =gCritMultiplier
+ movs r0, 0x1
+_0801C9D4:
+ strb r0, [r1]
+ ldr r1, _0801C9E8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801C9E4: .4byte gCritMultiplier
+_0801C9E8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk04_critcalc
+
+ thumb_func_start atk05_damagecalc1
+atk05_damagecalc1: @ 801C9EC
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ sub sp, 0x10
+ ldr r4, _0801CABC @ =gSideAffecting
+ ldr r6, _0801CAC0 @ =gBankTarget
+ ldrb r0, [r6]
+ bl GetBankIdentity
+ movs r1, 0x1
+ ands r1, r0
+ lsls r1, 1
+ adds r1, r4
+ ldrh r3, [r1]
+ ldr r0, _0801CAC4 @ =gBankAttacker
+ mov r8, r0
+ ldrb r0, [r0]
+ movs r4, 0x58
+ muls r0, r4
+ ldr r2, _0801CAC8 @ =gBattleMons
+ adds r0, r2
+ ldrb r1, [r6]
+ muls r1, r4
+ adds r1, r2
+ ldr r2, _0801CACC @ =gCurrentMove
+ mov r9, r2
+ ldrh r2, [r2]
+ ldr r4, _0801CAD0 @ =gDynamicBasePower
+ ldrh r4, [r4]
+ str r4, [sp]
+ ldr r5, _0801CAD4 @ =0x02000000
+ ldr r7, _0801CAD8 @ =0x0001601c
+ adds r4, r5, r7
+ ldrb r4, [r4]
+ str r4, [sp, 0x4]
+ mov r7, r8
+ ldrb r4, [r7]
+ str r4, [sp, 0x8]
+ ldrb r4, [r6]
+ str r4, [sp, 0xC]
+ bl CalculateBaseDamage
+ ldr r4, _0801CADC @ =gBattleMoveDamage
+ ldr r1, _0801CAE0 @ =gCritMultiplier
+ ldrb r1, [r1]
+ muls r1, r0
+ ldr r0, _0801CAE4 @ =0x0001601f
+ adds r5, r0
+ ldrb r0, [r5]
+ adds r3, r1, 0
+ muls r3, r0
+ str r3, [r4]
+ ldr r1, _0801CAE8 @ =gStatuses3
+ ldrb r0, [r7]
+ lsls r0, 2
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 2
+ ands r0, r1
+ cmp r0, 0
+ beq _0801CA82
+ ldr r2, _0801CAEC @ =gBattleMoves
+ mov r7, r9
+ ldrh r1, [r7]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x2]
+ cmp r0, 0xD
+ bne _0801CA82
+ lsls r0, r3, 1
+ str r0, [r4]
+_0801CA82:
+ ldr r1, _0801CAF0 @ =gProtectStructs
+ ldr r0, _0801CAC4 @ =gBankAttacker
+ ldrb r0, [r0]
+ lsls r0, 4
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 28
+ cmp r0, 0
+ bge _0801CAA4
+ ldr r4, _0801CADC @ =gBattleMoveDamage
+ ldr r1, [r4]
+ lsls r0, r1, 4
+ subs r0, r1
+ movs r1, 0xA
+ bl __divsi3
+ str r0, [r4]
+_0801CAA4:
+ ldr r1, _0801CAF4 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ add sp, 0x10
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801CABC: .4byte gSideAffecting
+_0801CAC0: .4byte gBankTarget
+_0801CAC4: .4byte gBankAttacker
+_0801CAC8: .4byte gBattleMons
+_0801CACC: .4byte gCurrentMove
+_0801CAD0: .4byte gDynamicBasePower
+_0801CAD4: .4byte 0x02000000
+_0801CAD8: .4byte 0x0001601c
+_0801CADC: .4byte gBattleMoveDamage
+_0801CAE0: .4byte gCritMultiplier
+_0801CAE4: .4byte 0x0001601f
+_0801CAE8: .4byte gStatuses3
+_0801CAEC: .4byte gBattleMoves
+_0801CAF0: .4byte gProtectStructs
+_0801CAF4: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk05_damagecalc1
+
+ thumb_func_start sub_801CAF8
+sub_801CAF8: @ 801CAF8
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ sub sp, 0x10
+ adds r5, r1, 0
+ lsls r0, 24
+ lsrs r7, r0, 24
+ lsls r5, 24
+ lsrs r5, 24
+ ldr r4, _0801CBBC @ =gSideAffecting
+ adds r0, r5, 0
+ bl GetBankIdentity
+ movs r1, 0x1
+ ands r1, r0
+ lsls r1, 1
+ adds r1, r4
+ ldrh r3, [r1]
+ movs r1, 0x58
+ adds r0, r7, 0
+ muls r0, r1
+ ldr r2, _0801CBC0 @ =gBattleMons
+ adds r0, r2
+ muls r1, r5
+ adds r1, r2
+ ldr r2, _0801CBC4 @ =gCurrentMove
+ mov r9, r2
+ ldrh r2, [r2]
+ ldr r4, _0801CBC8 @ =gDynamicBasePower
+ mov r8, r4
+ ldrh r4, [r4]
+ str r4, [sp]
+ ldr r6, _0801CBCC @ =0x02000000
+ ldr r4, _0801CBD0 @ =0x0001601c
+ ldrb r4, [r4, r6]
+ str r4, [sp, 0x4]
+ str r7, [sp, 0x8]
+ str r5, [sp, 0xC]
+ bl CalculateBaseDamage
+ ldr r4, _0801CBD4 @ =gBattleMoveDamage
+ movs r1, 0
+ mov r2, r8
+ strh r1, [r2]
+ ldr r1, _0801CBD8 @ =gCritMultiplier
+ ldrb r1, [r1]
+ muls r1, r0
+ ldr r0, _0801CBDC @ =0x0001601f
+ adds r6, r0
+ ldrb r0, [r6]
+ adds r3, r1, 0
+ muls r3, r0
+ str r3, [r4]
+ ldr r1, _0801CBE0 @ =gStatuses3
+ lsls r0, r7, 2
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 2
+ ands r0, r1
+ cmp r0, 0
+ beq _0801CB8E
+ ldr r2, _0801CBE4 @ =gBattleMoves
+ mov r6, r9
+ ldrh r1, [r6]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x2]
+ cmp r0, 0xD
+ bne _0801CB8E
+ lsls r0, r3, 1
+ str r0, [r4]
+_0801CB8E:
+ ldr r0, _0801CBE8 @ =gProtectStructs
+ lsls r1, r7, 4
+ adds r1, r0
+ ldrb r0, [r1]
+ lsls r0, 28
+ cmp r0, 0
+ bge _0801CBAC
+ ldr r4, _0801CBD4 @ =gBattleMoveDamage
+ ldr r1, [r4]
+ lsls r0, r1, 4
+ subs r0, r1
+ movs r1, 0xA
+ bl __divsi3
+ str r0, [r4]
+_0801CBAC:
+ add sp, 0x10
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801CBBC: .4byte gSideAffecting
+_0801CBC0: .4byte gBattleMons
+_0801CBC4: .4byte gCurrentMove
+_0801CBC8: .4byte gDynamicBasePower
+_0801CBCC: .4byte 0x02000000
+_0801CBD0: .4byte 0x0001601c
+_0801CBD4: .4byte gBattleMoveDamage
+_0801CBD8: .4byte gCritMultiplier
+_0801CBDC: .4byte 0x0001601f
+_0801CBE0: .4byte gStatuses3
+_0801CBE4: .4byte gBattleMoves
+_0801CBE8: .4byte gProtectStructs
+ thumb_func_end sub_801CAF8
+
+ thumb_func_start battle_attack_damage_modulate_by_effectivity
+battle_attack_damage_modulate_by_effectivity: @ 801CBEC
+ push {r4,r5,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldr r5, _0801CC1C @ =gBattleMoveDamage
+ ldr r0, [r5]
+ muls r0, r4
+ movs r1, 0xA
+ bl __divsi3
+ str r0, [r5]
+ cmp r0, 0
+ bne _0801CC0C
+ cmp r4, 0
+ beq _0801CC0C
+ movs r0, 0x1
+ str r0, [r5]
+_0801CC0C:
+ cmp r4, 0x5
+ beq _0801CC3C
+ cmp r4, 0x5
+ bgt _0801CC20
+ cmp r4, 0
+ beq _0801CC26
+ b _0801CCBE
+ .align 2, 0
+_0801CC1C: .4byte gBattleMoveDamage
+_0801CC20:
+ cmp r4, 0x14
+ beq _0801CC7C
+ b _0801CCBE
+_0801CC26:
+ ldr r2, _0801CC38 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x8
+ orrs r0, r1
+ movs r1, 0xFB
+ ands r0, r1
+ movs r1, 0xFD
+ ands r0, r1
+ b _0801CCBC
+ .align 2, 0
+_0801CC38: .4byte gBattleMoveFlags
+_0801CC3C:
+ ldr r2, _0801CC6C @ =gBattleMoves
+ ldr r0, _0801CC70 @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x1]
+ cmp r0, 0
+ beq _0801CCBE
+ ldr r2, _0801CC74 @ =gBattleMoveFlags
+ ldrb r1, [r2]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ bne _0801CCBE
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _0801CC78
+ movs r0, 0xFD
+ ands r0, r1
+ b _0801CCBC
+ .align 2, 0
+_0801CC6C: .4byte gBattleMoves
+_0801CC70: .4byte gCurrentMove
+_0801CC74: .4byte gBattleMoveFlags
+_0801CC78:
+ movs r0, 0x4
+ b _0801CCBA
+_0801CC7C:
+ ldr r2, _0801CCAC @ =gBattleMoves
+ ldr r0, _0801CCB0 @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x1]
+ cmp r0, 0
+ beq _0801CCBE
+ ldr r2, _0801CCB4 @ =gBattleMoveFlags
+ ldrb r1, [r2]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ bne _0801CCBE
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _0801CCB8
+ movs r0, 0xFB
+ ands r0, r1
+ b _0801CCBC
+ .align 2, 0
+_0801CCAC: .4byte gBattleMoves
+_0801CCB0: .4byte gCurrentMove
+_0801CCB4: .4byte gBattleMoveFlags
+_0801CCB8:
+ movs r0, 0x2
+_0801CCBA:
+ orrs r0, r1
+_0801CCBC:
+ strb r0, [r2]
+_0801CCBE:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end battle_attack_damage_modulate_by_effectivity
+
+ thumb_func_start atk06_typecalc
+atk06_typecalc: @ 801CCC4
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ sub sp, 0x8
+ movs r3, 0
+ ldr r1, _0801CCF0 @ =gCurrentMove
+ ldrh r0, [r1]
+ cmp r0, 0xA5
+ bne _0801CCD8
+ b _0801CEF4
+_0801CCD8:
+ ldr r0, _0801CCF4 @ =0x02000000
+ ldr r2, _0801CCF8 @ =0x0001601c
+ adds r0, r2
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _0801CCFC
+ movs r1, 0x3F
+ mov r8, r1
+ mov r2, r8
+ ands r2, r0
+ mov r8, r2
+ b _0801CD0C
+ .align 2, 0
+_0801CCF0: .4byte gCurrentMove
+_0801CCF4: .4byte 0x02000000
+_0801CCF8: .4byte 0x0001601c
+_0801CCFC:
+ ldr r2, _0801CD94 @ =gBattleMoves
+ ldrh r1, [r1]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x2]
+ mov r8, r0
+_0801CD0C:
+ ldr r2, _0801CD98 @ =gBattleMons
+ ldr r0, _0801CD9C @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r1, r0, r2
+ adds r0, r1, 0
+ adds r0, 0x21
+ ldrb r0, [r0]
+ adds r5, r2, 0
+ cmp r0, r8
+ beq _0801CD2E
+ adds r0, r1, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, r8
+ bne _0801CD44
+_0801CD2E:
+ ldr r4, _0801CDA0 @ =gBattleMoveDamage
+ ldr r1, [r4]
+ lsls r0, r1, 4
+ subs r0, r1
+ str r0, [r4]
+ movs r1, 0xA
+ str r3, [sp, 0x4]
+ bl __divsi3
+ str r0, [r4]
+ ldr r3, [sp, 0x4]
+_0801CD44:
+ ldr r2, _0801CDA4 @ =gBankTarget
+ ldrb r1, [r2]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r5
+ adds r0, 0x20
+ ldrb r0, [r0]
+ adds r4, r2, 0
+ cmp r0, 0x1A
+ bne _0801CDBC
+ mov r1, r8
+ cmp r1, 0x4
+ bne _0801CDBC
+ ldr r3, _0801CDA8 @ =gLastUsedAbility
+ strb r0, [r3]
+ ldr r2, _0801CDAC @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x9
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _0801CDB0 @ =gMoveHitWith
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r1
+ movs r2, 0
+ strh r2, [r0]
+ ldr r1, _0801CDB4 @ =gUnknown_02024C44
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r1
+ strh r2, [r0]
+ ldr r0, _0801CDB8 @ =gBattleCommunication
+ mov r2, r8
+ strb r2, [r0, 0x6]
+ ldrb r0, [r4]
+ ldrb r1, [r3]
+ bl sub_81074C4
+ b _0801CE58
+ .align 2, 0
+_0801CD94: .4byte gBattleMoves
+_0801CD98: .4byte gBattleMons
+_0801CD9C: .4byte gBankAttacker
+_0801CDA0: .4byte gBattleMoveDamage
+_0801CDA4: .4byte gBankTarget
+_0801CDA8: .4byte gLastUsedAbility
+_0801CDAC: .4byte gBattleMoveFlags
+_0801CDB0: .4byte gMoveHitWith
+_0801CDB4: .4byte gUnknown_02024C44
+_0801CDB8: .4byte gBattleCommunication
+_0801CDBC:
+ ldr r1, _0801CDC8 @ =gTypeEffectiveness
+ adds r0, r3, r1
+ ldrb r0, [r0]
+ adds r2, r1, 0
+ b _0801CE38
+ .align 2, 0
+_0801CDC8: .4byte gTypeEffectiveness
+_0801CDCC:
+ adds r3, 0x3
+ b _0801CE34
+_0801CDD0:
+ ldr r5, _0801CF08 @ =gTypeEffectiveness
+ adds r0, r3, r5
+ ldrb r0, [r0]
+ cmp r0, r8
+ bne _0801CE2C
+ adds r1, r3, 0x1
+ adds r1, r5
+ ldr r2, _0801CF0C @ =gBattleMons
+ ldr r7, _0801CF10 @ =gBankTarget
+ ldrb r0, [r7]
+ movs r6, 0x58
+ muls r0, r6
+ adds r0, r2
+ adds r0, 0x21
+ ldrb r4, [r1]
+ ldrb r0, [r0]
+ cmp r4, r0
+ bne _0801CE06
+ adds r0, r3, 0x2
+ adds r0, r5
+ ldrb r0, [r0]
+ str r2, [sp]
+ str r3, [sp, 0x4]
+ bl battle_attack_damage_modulate_by_effectivity
+ ldr r3, [sp, 0x4]
+ ldr r2, [sp]
+_0801CE06:
+ ldrb r0, [r7]
+ muls r0, r6
+ adds r0, r2
+ adds r1, r0, 0
+ adds r1, 0x22
+ ldrb r1, [r1]
+ cmp r4, r1
+ bne _0801CE2C
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, r4
+ beq _0801CE2C
+ adds r0, r3, 0x2
+ adds r0, r5
+ ldrb r0, [r0]
+ str r3, [sp, 0x4]
+ bl battle_attack_damage_modulate_by_effectivity
+ ldr r3, [sp, 0x4]
+_0801CE2C:
+ adds r3, 0x3
+ ldr r5, _0801CF0C @ =gBattleMons
+ ldr r4, _0801CF10 @ =gBankTarget
+ ldr r2, _0801CF08 @ =gTypeEffectiveness
+_0801CE34:
+ adds r0, r3, r2
+ ldrb r0, [r0]
+_0801CE38:
+ cmp r0, 0xFF
+ beq _0801CE58
+ cmp r0, 0xFE
+ bne _0801CDD0
+ ldrb r1, [r4]
+ movs r0, 0x58
+ muls r0, r1
+ adds r1, r5, 0
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 22
+ ands r0, r1
+ cmp r0, 0
+ beq _0801CDCC
+_0801CE58:
+ ldr r2, _0801CF0C @ =gBattleMons
+ ldr r5, _0801CF10 @ =gBankTarget
+ ldrb r1, [r5]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r0, 0x20
+ ldrb r6, [r0]
+ cmp r6, 0x19
+ bne _0801CED6
+ ldr r0, _0801CF14 @ =gBankAttacker
+ ldrb r0, [r0]
+ ldr r7, _0801CF18 @ =gCurrentMove
+ ldrh r1, [r7]
+ bl move_weather_interaction
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x2
+ bne _0801CED6
+ ldr r1, _0801CF1C @ =gBattleMoveFlags
+ mov r8, r1
+ ldrb r4, [r1]
+ ands r0, r4
+ cmp r0, 0
+ beq _0801CE94
+ movs r0, 0x6
+ ands r0, r4
+ cmp r0, 0x6
+ bne _0801CED6
+_0801CE94:
+ ldr r2, _0801CF20 @ =gBattleMoves
+ ldrh r1, [r7]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x1]
+ cmp r0, 0
+ beq _0801CED6
+ ldr r3, _0801CF24 @ =gLastUsedAbility
+ strb r6, [r3]
+ movs r0, 0x1
+ orrs r0, r4
+ mov r2, r8
+ strb r0, [r2]
+ ldr r1, _0801CF28 @ =gMoveHitWith
+ ldrb r0, [r5]
+ lsls r0, 1
+ adds r0, r1
+ movs r2, 0
+ strh r2, [r0]
+ ldr r1, _0801CF2C @ =gUnknown_02024C44
+ ldrb r0, [r5]
+ lsls r0, 1
+ adds r0, r1
+ strh r2, [r0]
+ ldr r1, _0801CF30 @ =gBattleCommunication
+ movs r0, 0x3
+ strb r0, [r1, 0x6]
+ ldrb r0, [r5]
+ ldrb r1, [r3]
+ bl sub_81074C4
+_0801CED6:
+ ldr r0, _0801CF1C @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x8
+ ands r0, r1
+ cmp r0, 0
+ beq _0801CEF4
+ ldr r2, _0801CF34 @ =gProtectStructs
+ ldr r0, _0801CF14 @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r1, 4
+ adds r1, r2
+ ldrb r0, [r1, 0x1]
+ movs r2, 0x2
+ orrs r0, r2
+ strb r0, [r1, 0x1]
+_0801CEF4:
+ ldr r1, _0801CF38 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ add sp, 0x8
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801CF08: .4byte gTypeEffectiveness
+_0801CF0C: .4byte gBattleMons
+_0801CF10: .4byte gBankTarget
+_0801CF14: .4byte gBankAttacker
+_0801CF18: .4byte gCurrentMove
+_0801CF1C: .4byte gBattleMoveFlags
+_0801CF20: .4byte gBattleMoves
+_0801CF24: .4byte gLastUsedAbility
+_0801CF28: .4byte gMoveHitWith
+_0801CF2C: .4byte gUnknown_02024C44
+_0801CF30: .4byte gBattleCommunication
+_0801CF34: .4byte gProtectStructs
+_0801CF38: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk06_typecalc
+
+ thumb_func_start b_wonderguard_and_levitate
+b_wonderguard_and_levitate: @ 801CF3C
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ movs r6, 0
+ movs r5, 0
+ ldr r0, _0801CF80 @ =gCurrentMove
+ ldrh r1, [r0]
+ mov r9, r0
+ cmp r1, 0xA5
+ bne _0801CF54
+ b _0801D1A4
+_0801CF54:
+ ldr r2, _0801CF84 @ =gBattleMoves
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r0, r2
+ ldrb r0, [r1, 0x1]
+ cmp r0, 0
+ bne _0801CF66
+ b _0801D1A4
+_0801CF66:
+ ldr r0, _0801CF88 @ =0x02000000
+ ldr r2, _0801CF8C @ =0x0001601c
+ adds r0, r2
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _0801CF90
+ movs r1, 0x3F
+ mov r12, r1
+ mov r2, r12
+ ands r2, r0
+ mov r12, r2
+ b _0801CF94
+ .align 2, 0
+_0801CF80: .4byte gCurrentMove
+_0801CF84: .4byte gBattleMoves
+_0801CF88: .4byte 0x02000000
+_0801CF8C: .4byte 0x0001601c
+_0801CF90:
+ ldrb r1, [r1, 0x2]
+ mov r12, r1
+_0801CF94:
+ ldr r2, _0801CFC8 @ =gBattleMons
+ ldr r3, _0801CFCC @ =gBankTarget
+ ldrb r1, [r3]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r0, 0x20
+ ldrb r1, [r0]
+ adds r7, r2, 0
+ mov r8, r3
+ cmp r1, 0x1A
+ bne _0801CFD8
+ mov r0, r12
+ cmp r0, 0x4
+ bne _0801CFD8
+ ldr r0, _0801CFD0 @ =gLastUsedAbility
+ strb r1, [r0]
+ ldr r0, _0801CFD4 @ =gBattleCommunication
+ mov r1, r12
+ strb r1, [r0, 0x6]
+ ldrb r0, [r3]
+ movs r1, 0x1A
+ bl sub_81074C4
+ b _0801D1A4
+ .align 2, 0
+_0801CFC8: .4byte gBattleMons
+_0801CFCC: .4byte gBankTarget
+_0801CFD0: .4byte gLastUsedAbility
+_0801CFD4: .4byte gBattleCommunication
+_0801CFD8:
+ ldr r1, _0801CFE4 @ =gTypeEffectiveness
+ adds r0, r5, r1
+ ldrb r0, [r0]
+ adds r4, r1, 0
+ b _0801D12A
+ .align 2, 0
+_0801CFE4: .4byte gTypeEffectiveness
+_0801CFE8:
+ adds r0, r5, r4
+ ldrb r0, [r0]
+ cmp r0, r12
+ beq _0801CFF2
+ b _0801D124
+_0801CFF2:
+ adds r2, r5, 0x1
+ adds r3, r2, r4
+ mov r0, r8
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r7
+ adds r0, 0x21
+ ldrb r1, [r3]
+ adds r3, r2, 0
+ ldrb r0, [r0]
+ cmp r1, r0
+ bne _0801D032
+ adds r0, r5, 0x2
+ adds r0, r4
+ ldrb r0, [r0]
+ cmp r0, 0
+ bne _0801D032
+ ldr r2, _0801D1B0 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x8
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _0801D1B4 @ =gProtectStructs
+ ldr r0, _0801D1B8 @ =gBankAttacker
+ ldrb r2, [r0]
+ lsls r2, 4
+ adds r2, r1
+ ldrb r0, [r2, 0x1]
+ movs r1, 0x2
+ orrs r0, r1
+ strb r0, [r2, 0x1]
+_0801D032:
+ adds r2, r3, r4
+ mov r0, r8
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r7
+ adds r1, r0, 0
+ adds r1, 0x22
+ ldrb r2, [r2]
+ ldrb r1, [r1]
+ cmp r2, r1
+ bne _0801D078
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, r2
+ beq _0801D078
+ adds r0, r5, 0x2
+ adds r0, r4
+ ldrb r0, [r0]
+ cmp r0, 0
+ bne _0801D078
+ ldr r2, _0801D1B0 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x8
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _0801D1B4 @ =gProtectStructs
+ ldr r0, _0801D1B8 @ =gBankAttacker
+ ldrb r2, [r0]
+ lsls r2, 4
+ adds r2, r1
+ ldrb r0, [r2, 0x1]
+ movs r1, 0x2
+ orrs r0, r1
+ strb r0, [r2, 0x1]
+_0801D078:
+ adds r2, r3, r4
+ mov r0, r8
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r7
+ adds r0, 0x21
+ ldrb r1, [r2]
+ ldrb r0, [r0]
+ cmp r1, r0
+ bne _0801D09C
+ adds r0, r5, 0x2
+ adds r0, r4
+ ldrb r0, [r0]
+ cmp r0, 0x14
+ bne _0801D09C
+ movs r0, 0x1
+ orrs r6, r0
+_0801D09C:
+ adds r2, r3, r4
+ mov r0, r8
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r7
+ adds r1, r0, 0
+ adds r1, 0x22
+ ldrb r2, [r2]
+ ldrb r1, [r1]
+ cmp r2, r1
+ bne _0801D0CA
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, r2
+ beq _0801D0CA
+ adds r0, r5, 0x2
+ adds r0, r4
+ ldrb r0, [r0]
+ cmp r0, 0x14
+ bne _0801D0CA
+ movs r0, 0x1
+ orrs r6, r0
+_0801D0CA:
+ adds r2, r3, r4
+ mov r0, r8
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r7
+ adds r0, 0x21
+ ldrb r1, [r2]
+ ldrb r0, [r0]
+ cmp r1, r0
+ bne _0801D0F2
+ adds r0, r5, 0x2
+ adds r0, r4
+ ldrb r0, [r0]
+ cmp r0, 0x5
+ bne _0801D0F2
+ movs r0, 0x2
+ orrs r6, r0
+ lsls r0, r6, 24
+ lsrs r6, r0, 24
+_0801D0F2:
+ adds r2, r3, r4
+ mov r0, r8
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r7
+ adds r1, r0, 0
+ adds r1, 0x22
+ ldrb r2, [r2]
+ ldrb r1, [r1]
+ cmp r2, r1
+ bne _0801D124
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, r2
+ beq _0801D124
+ adds r0, r5, 0x2
+ adds r0, r4
+ ldrb r0, [r0]
+ cmp r0, 0x5
+ bne _0801D124
+ movs r0, 0x2
+ orrs r6, r0
+ lsls r0, r6, 24
+ lsrs r6, r0, 24
+_0801D124:
+ adds r5, 0x3
+ adds r0, r5, r4
+ ldrb r0, [r0]
+_0801D12A:
+ cmp r0, 0xFF
+ beq _0801D14E
+ cmp r0, 0xFE
+ beq _0801D134
+ b _0801CFE8
+_0801D134:
+ mov r2, r8
+ ldrb r1, [r2]
+ movs r0, 0x58
+ muls r0, r1
+ adds r1, r7, 0
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 22
+ ands r0, r1
+ cmp r0, 0
+ beq _0801D124
+_0801D14E:
+ mov r0, r8
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r7
+ adds r0, 0x20
+ ldrb r4, [r0]
+ cmp r4, 0x19
+ bne _0801D1A4
+ ldr r0, _0801D1B8 @ =gBankAttacker
+ ldrb r0, [r0]
+ mov r2, r9
+ ldrh r1, [r2]
+ bl move_weather_interaction
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x2
+ bne _0801D1A4
+ movs r0, 0x3
+ ands r6, r0
+ cmp r6, 0x1
+ beq _0801D1A4
+ ldr r2, _0801D1BC @ =gBattleMoves
+ mov r0, r9
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x1]
+ cmp r0, 0
+ beq _0801D1A4
+ ldr r0, _0801D1C0 @ =gLastUsedAbility
+ strb r4, [r0]
+ ldr r1, _0801D1C4 @ =gBattleCommunication
+ movs r0, 0x3
+ strb r0, [r1, 0x6]
+ mov r1, r8
+ ldrb r0, [r1]
+ movs r1, 0x19
+ bl sub_81074C4
+_0801D1A4:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801D1B0: .4byte gBattleMoveFlags
+_0801D1B4: .4byte gProtectStructs
+_0801D1B8: .4byte gBankAttacker
+_0801D1BC: .4byte gBattleMoves
+_0801D1C0: .4byte gLastUsedAbility
+_0801D1C4: .4byte gBattleCommunication
+ thumb_func_end b_wonderguard_and_levitate
+
+ thumb_func_start b_attack_effectivity_adapt
+b_attack_effectivity_adapt: @ 801D1C8
+ push {r4-r7,lr}
+ adds r6, r2, 0
+ lsls r0, 24
+ lsrs r4, r0, 24
+ lsls r1, 16
+ lsrs r5, r1, 16
+ ldr r7, _0801D1FC @ =gBattleMoveDamage
+ ldr r0, [r7]
+ muls r0, r4
+ movs r1, 0xA
+ bl __divsi3
+ str r0, [r7]
+ cmp r0, 0
+ bne _0801D1EE
+ cmp r4, 0
+ beq _0801D1EE
+ movs r0, 0x1
+ str r0, [r7]
+_0801D1EE:
+ cmp r4, 0x5
+ beq _0801D216
+ cmp r4, 0x5
+ bgt _0801D200
+ cmp r4, 0
+ beq _0801D206
+ b _0801D27A
+ .align 2, 0
+_0801D1FC: .4byte gBattleMoveDamage
+_0801D200:
+ cmp r4, 0x14
+ beq _0801D248
+ b _0801D27A
+_0801D206:
+ ldrb r0, [r6]
+ movs r1, 0x8
+ orrs r0, r1
+ movs r1, 0xFB
+ ands r0, r1
+ movs r1, 0xFD
+ ands r0, r1
+ b _0801D278
+_0801D216:
+ ldr r0, _0801D240 @ =gBattleMoves
+ lsls r1, r5, 1
+ adds r1, r5
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1, 0x1]
+ cmp r0, 0
+ beq _0801D27A
+ ldrb r1, [r6]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ bne _0801D27A
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _0801D244
+ movs r0, 0xFD
+ ands r0, r1
+ b _0801D278
+ .align 2, 0
+_0801D240: .4byte gBattleMoves
+_0801D244:
+ movs r0, 0x4
+ b _0801D276
+_0801D248:
+ ldr r0, _0801D270 @ =gBattleMoves
+ lsls r1, r5, 1
+ adds r1, r5
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1, 0x1]
+ cmp r0, 0
+ beq _0801D27A
+ ldrb r1, [r6]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ bne _0801D27A
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _0801D274
+ movs r0, 0xFB
+ ands r0, r1
+ b _0801D278
+ .align 2, 0
+_0801D270: .4byte gBattleMoves
+_0801D274:
+ movs r0, 0x2
+_0801D276:
+ orrs r0, r1
+_0801D278:
+ strb r0, [r6]
+_0801D27A:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end b_attack_effectivity_adapt
+
+ thumb_func_start move_effectiveness_something
+move_effectiveness_something: @ 801D280
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x14
+ lsls r0, 16
+ lsrs r0, 16
+ mov r10, r0
+ lsls r1, 24
+ lsrs r1, 24
+ str r1, [sp, 0x4]
+ lsls r2, 24
+ lsrs r2, 24
+ mov r9, r2
+ movs r7, 0
+ mov r0, sp
+ strb r7, [r0]
+ mov r0, r10
+ cmp r0, 0xA5
+ bne _0801D2AE
+ movs r0, 0
+ b _0801D43A
+_0801D2AE:
+ ldr r1, _0801D31C @ =gBattleMoves
+ mov r3, r10
+ lsls r2, r3, 1
+ adds r0, r2, r3
+ lsls r0, 2
+ adds r0, r1
+ ldrb r0, [r0, 0x2]
+ str r0, [sp, 0x8]
+ ldr r1, _0801D320 @ =gBattleMons
+ movs r0, 0x58
+ ldr r3, [sp, 0x4]
+ muls r0, r3
+ adds r3, r0, r1
+ adds r0, r3, 0
+ adds r0, 0x21
+ ldrb r0, [r0]
+ str r2, [sp, 0xC]
+ adds r5, r1, 0
+ ldr r1, [sp, 0x8]
+ cmp r0, r1
+ beq _0801D2E2
+ adds r0, r3, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, r1
+ bne _0801D2F4
+_0801D2E2:
+ ldr r4, _0801D324 @ =gBattleMoveDamage
+ ldr r1, [r4]
+ lsls r0, r1, 4
+ subs r0, r1
+ str r0, [r4]
+ movs r1, 0xA
+ bl __divsi3
+ str r0, [r4]
+_0801D2F4:
+ movs r0, 0x58
+ mov r2, r9
+ muls r2, r0
+ adds r0, r2, 0
+ adds r0, r5
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x1A
+ bne _0801D328
+ ldr r3, [sp, 0x8]
+ cmp r3, 0x4
+ bne _0801D328
+ movs r1, 0x9
+ mov r0, sp
+ ldrb r0, [r0]
+ orrs r0, r1
+ mov r1, sp
+ strb r0, [r1]
+ b _0801D3DC
+ .align 2, 0
+_0801D31C: .4byte gBattleMoves
+_0801D320: .4byte gBattleMons
+_0801D324: .4byte gBattleMoveDamage
+_0801D328:
+ ldr r1, _0801D344 @ =gTypeEffectiveness
+ adds r0, r7, r1
+ ldrb r0, [r0]
+ adds r2, r1, 0
+ cmp r0, 0xFF
+ beq _0801D3DC
+ cmp r0, 0xFE
+ bne _0801D34C
+ movs r0, 0x58
+ mov r1, r9
+ muls r1, r0
+ adds r0, r1, 0
+ b _0801D3CA
+ .align 2, 0
+_0801D344: .4byte gTypeEffectiveness
+_0801D348:
+ adds r7, 0x3
+ b _0801D3B6
+_0801D34C:
+ ldr r6, _0801D44C @ =gTypeEffectiveness
+ adds r0, r7, r6
+ ldrb r0, [r0]
+ ldr r2, [sp, 0x8]
+ cmp r0, r2
+ bne _0801D3B0
+ adds r1, r7, 0x1
+ adds r1, r6
+ ldr r3, _0801D450 @ =gBattleMons
+ mov r8, r3
+ movs r3, 0x58
+ mov r0, r9
+ muls r0, r3
+ mov r2, r8
+ adds r5, r0, r2
+ adds r0, r5, 0
+ adds r0, 0x21
+ ldrb r4, [r1]
+ ldrb r0, [r0]
+ cmp r4, r0
+ bne _0801D388
+ adds r0, r7, 0x2
+ adds r0, r6
+ ldrb r0, [r0]
+ mov r1, r10
+ mov r2, sp
+ str r3, [sp, 0x10]
+ bl b_attack_effectivity_adapt
+ ldr r3, [sp, 0x10]
+_0801D388:
+ adds r0, r5, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r4, r0
+ bne _0801D3B0
+ ldr r0, _0801D454 @ =gBankTarget
+ ldrb r0, [r0]
+ muls r0, r3
+ add r0, r8
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, r4
+ beq _0801D3B0
+ adds r0, r7, 0x2
+ adds r0, r6
+ ldrb r0, [r0]
+ mov r1, r10
+ mov r2, sp
+ bl b_attack_effectivity_adapt
+_0801D3B0:
+ adds r7, 0x3
+ ldr r5, _0801D450 @ =gBattleMons
+ ldr r2, _0801D44C @ =gTypeEffectiveness
+_0801D3B6:
+ adds r0, r7, r2
+ ldrb r0, [r0]
+ cmp r0, 0xFF
+ beq _0801D3DC
+ cmp r0, 0xFE
+ bne _0801D34C
+ movs r0, 0x58
+ mov r3, r9
+ muls r3, r0
+ adds r0, r3, 0
+_0801D3CA:
+ adds r1, r5, 0
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 22
+ ands r0, r1
+ cmp r0, 0
+ beq _0801D348
+_0801D3DC:
+ movs r0, 0x58
+ mov r1, r9
+ muls r1, r0
+ adds r0, r1, 0
+ adds r0, r5
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x19
+ bne _0801D436
+ mov r0, sp
+ ldrb r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ bne _0801D436
+ ldr r0, [sp, 0x4]
+ mov r1, r10
+ bl move_weather_interaction
+ lsls r0, 24
+ lsrs r1, r0, 24
+ cmp r1, 0x2
+ bne _0801D436
+ mov r0, sp
+ ldrb r3, [r0]
+ adds r0, r1, 0
+ ands r0, r3
+ cmp r0, 0
+ beq _0801D41E
+ movs r0, 0x6
+ ands r0, r3
+ cmp r0, 0x6
+ bne _0801D436
+_0801D41E:
+ ldr r0, _0801D458 @ =gBattleMoves
+ ldr r1, [sp, 0xC]
+ add r1, r10
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1, 0x1]
+ cmp r0, 0
+ beq _0801D436
+ mov r0, sp
+ movs r1, 0x1
+ orrs r1, r3
+ strb r1, [r0]
+_0801D436:
+ mov r0, sp
+ ldrb r0, [r0]
+_0801D43A:
+ add sp, 0x14
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r1}
+ bx r1
+ .align 2, 0
+_0801D44C: .4byte gTypeEffectiveness
+_0801D450: .4byte gBattleMons
+_0801D454: .4byte gBankTarget
+_0801D458: .4byte gBattleMoves
+ thumb_func_end move_effectiveness_something
+
+ thumb_func_start ai_rate_move
+ai_rate_move: @ 801D45C
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x10
+ lsls r0, 16
+ lsrs r6, r0, 16
+ lsls r1, 16
+ lsrs r1, 16
+ lsls r2, 24
+ lsrs r2, 24
+ str r2, [sp, 0x4]
+ movs r7, 0
+ mov r0, sp
+ strb r7, [r0]
+ ldr r2, _0801D498 @ =gBaseStats
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0, 0x6]
+ str r1, [sp, 0x8]
+ ldrb r0, [r0, 0x7]
+ mov r8, r0
+ cmp r6, 0xA5
+ bne _0801D49C
+ movs r0, 0
+ b _0801D554
+ .align 2, 0
+_0801D498: .4byte gBaseStats
+_0801D49C:
+ ldr r2, _0801D4C0 @ =gBattleMoves
+ lsls r1, r6, 1
+ adds r0, r1, r6
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x2]
+ mov r9, r0
+ str r1, [sp, 0xC]
+ ldr r3, [sp, 0x4]
+ cmp r3, 0x1A
+ bne _0801D4C4
+ cmp r0, 0x4
+ bne _0801D4C4
+ movs r1, 0x9
+ mov r0, sp
+ strb r1, [r0]
+ b _0801D51E
+ .align 2, 0
+_0801D4C0: .4byte gBattleMoves
+_0801D4C4:
+ ldr r0, _0801D564 @ =gTypeEffectiveness
+ mov r10, r0
+ adds r1, r7, r0
+ ldrb r0, [r1]
+ cmp r0, 0xFF
+ beq _0801D51E
+ adds r4, r1, 0
+_0801D4D2:
+ ldrb r0, [r4]
+ cmp r0, 0xFE
+ beq _0801D510
+ cmp r0, r9
+ bne _0801D510
+ ldrb r5, [r4, 0x1]
+ ldr r1, [sp, 0x8]
+ cmp r5, r1
+ bne _0801D4EE
+ ldrb r0, [r4, 0x2]
+ adds r1, r6, 0
+ mov r2, sp
+ bl b_attack_effectivity_adapt
+_0801D4EE:
+ cmp r5, r8
+ bne _0801D510
+ ldr r0, _0801D568 @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ ldr r3, _0801D56C @ =gBattleMons
+ adds r0, r3
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, r8
+ beq _0801D510
+ ldrb r0, [r4, 0x2]
+ adds r1, r6, 0
+ mov r2, sp
+ bl b_attack_effectivity_adapt
+_0801D510:
+ adds r4, 0x3
+ adds r7, 0x3
+ mov r1, r10
+ adds r0, r7, r1
+ ldrb r0, [r0]
+ cmp r0, 0xFF
+ bne _0801D4D2
+_0801D51E:
+ ldr r3, [sp, 0x4]
+ cmp r3, 0x19
+ bne _0801D550
+ mov r0, sp
+ ldrb r2, [r0]
+ movs r0, 0x2
+ ands r0, r2
+ cmp r0, 0
+ beq _0801D538
+ movs r0, 0x6
+ ands r0, r2
+ cmp r0, 0x6
+ bne _0801D550
+_0801D538:
+ ldr r0, _0801D570 @ =gBattleMoves
+ ldr r3, [sp, 0xC]
+ adds r1, r3, r6
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1, 0x1]
+ cmp r0, 0
+ beq _0801D550
+ mov r0, sp
+ movs r1, 0x8
+ orrs r1, r2
+ strb r1, [r0]
+_0801D550:
+ mov r0, sp
+ ldrb r0, [r0]
+_0801D554:
+ add sp, 0x10
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r1}
+ bx r1
+ .align 2, 0
+_0801D564: .4byte gTypeEffectiveness
+_0801D568: .4byte gBankTarget
+_0801D56C: .4byte gBattleMons
+_0801D570: .4byte gBattleMoves
+ thumb_func_end ai_rate_move
+
+ thumb_func_start unref_sub_801D574
+unref_sub_801D574: @ 801D574
+ push {r4,lr}
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0xF
+ ands r0, r1
+ movs r1, 0x64
+ subs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ ldr r4, _0801D5AC @ =gBattleMoveDamage
+ ldr r0, [r4]
+ cmp r0, 0
+ beq _0801D5A6
+ muls r0, r1
+ str r0, [r4]
+ movs r1, 0x64
+ bl __divsi3
+ str r0, [r4]
+ cmp r0, 0
+ bne _0801D5A6
+ movs r0, 0x1
+ str r0, [r4]
+_0801D5A6:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801D5AC: .4byte gBattleMoveDamage
+ thumb_func_end unref_sub_801D574
+
+ thumb_func_start atk07_dmg_adjustment
+atk07_dmg_adjustment: @ 801D5B0
+ push {r4-r7,lr}
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0xF
+ ands r0, r1
+ movs r1, 0x64
+ subs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ ldr r4, _0801D608 @ =gBattleMoveDamage
+ ldr r0, [r4]
+ cmp r0, 0
+ beq _0801D5E2
+ muls r0, r1
+ str r0, [r4]
+ movs r1, 0x64
+ bl __divsi3
+ str r0, [r4]
+ cmp r0, 0
+ bne _0801D5E2
+ movs r0, 0x1
+ str r0, [r4]
+_0801D5E2:
+ ldr r7, _0801D60C @ =gBattleMons
+ ldr r6, _0801D610 @ =gBankTarget
+ ldrb r2, [r6]
+ movs r5, 0x58
+ adds r0, r2, 0
+ muls r0, r5
+ adds r1, r0, r7
+ ldrh r0, [r1, 0x2E]
+ cmp r0, 0xAF
+ bne _0801D618
+ ldr r1, _0801D614 @ =gEnigmaBerries
+ lsls r0, r2, 3
+ subs r0, r2
+ lsls r0, 2
+ adds r0, r1
+ ldrb r4, [r0, 0x7]
+ ldrb r6, [r0, 0x1A]
+ b _0801D632
+ .align 2, 0
+_0801D608: .4byte gBattleMoveDamage
+_0801D60C: .4byte gBattleMons
+_0801D610: .4byte gBankTarget
+_0801D614: .4byte gEnigmaBerries
+_0801D618:
+ ldrh r0, [r1, 0x2E]
+ bl ItemId_GetHoldEffect
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldrb r0, [r6]
+ muls r0, r5
+ adds r0, r7
+ ldrh r0, [r0, 0x2E]
+ bl ItemId_GetHoldEffectParam
+ lsls r0, 24
+ lsrs r6, r0, 24
+_0801D632:
+ ldr r1, _0801D6F4 @ =gStringBank
+ ldr r5, _0801D6F8 @ =gBankTarget
+ ldrb r0, [r5]
+ strb r0, [r1]
+ cmp r4, 0x27
+ bne _0801D670
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x64
+ bl __umodsi3
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, r6
+ bcs _0801D670
+ ldrb r0, [r5]
+ movs r1, 0x27
+ bl sub_81074F8
+ ldr r2, _0801D6FC @ =gSpecialStatuses
+ ldrb r1, [r5]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r2, 0x80
+ orrs r1, r2
+ strb r1, [r0]
+_0801D670:
+ ldr r2, _0801D700 @ =gBattleMons
+ ldr r3, _0801D6F8 @ =gBankTarget
+ ldrb r4, [r3]
+ movs r0, 0x58
+ muls r0, r4
+ adds r1, r2, 0
+ adds r1, 0x50
+ adds r0, r1
+ ldr r1, [r0]
+ movs r0, 0x80
+ lsls r0, 17
+ ands r1, r0
+ adds r5, r2, 0
+ cmp r1, 0
+ bne _0801D740
+ ldr r2, _0801D704 @ =gBattleMoves
+ ldr r0, _0801D708 @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0]
+ cmp r0, 0x65
+ beq _0801D6C2
+ ldr r0, _0801D70C @ =gProtectStructs
+ lsls r1, r4, 4
+ adds r1, r0
+ ldrb r0, [r1]
+ lsls r0, 30
+ cmp r0, 0
+ blt _0801D6C2
+ ldr r0, _0801D6FC @ =gSpecialStatuses
+ lsls r1, r4, 2
+ adds r1, r4
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1]
+ lsrs r0, 7
+ cmp r0, 0
+ beq _0801D740
+_0801D6C2:
+ ldrb r0, [r3]
+ movs r4, 0x58
+ muls r0, r4
+ adds r0, r5
+ ldrh r1, [r0, 0x28]
+ ldr r2, _0801D710 @ =gBattleMoveDamage
+ ldr r0, [r2]
+ cmp r1, r0
+ bgt _0801D740
+ subs r0, r1, 0x1
+ str r0, [r2]
+ ldr r1, _0801D70C @ =gProtectStructs
+ ldrb r3, [r3]
+ lsls r0, r3, 4
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 30
+ cmp r0, 0
+ bge _0801D718
+ ldr r0, _0801D714 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r2, 0x40
+ orrs r1, r2
+ strb r1, [r0]
+ b _0801D740
+ .align 2, 0
+_0801D6F4: .4byte gStringBank
+_0801D6F8: .4byte gBankTarget
+_0801D6FC: .4byte gSpecialStatuses
+_0801D700: .4byte gBattleMons
+_0801D704: .4byte gBattleMoves
+_0801D708: .4byte gCurrentMove
+_0801D70C: .4byte gProtectStructs
+_0801D710: .4byte gBattleMoveDamage
+_0801D714: .4byte gBattleMoveFlags
+_0801D718:
+ ldr r0, _0801D750 @ =gSpecialStatuses
+ lsls r1, r3, 2
+ adds r1, r3
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1]
+ lsrs r0, 7
+ cmp r0, 0
+ beq _0801D740
+ ldr r2, _0801D754 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x80
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _0801D758 @ =gLastUsedItem
+ adds r0, r3, 0
+ muls r0, r4
+ adds r0, r5
+ ldrh r0, [r0, 0x2E]
+ strh r0, [r1]
+_0801D740:
+ ldr r1, _0801D75C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801D750: .4byte gSpecialStatuses
+_0801D754: .4byte gBattleMoveFlags
+_0801D758: .4byte gLastUsedItem
+_0801D75C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk07_dmg_adjustment
+
+ thumb_func_start atk08_dmg_adjustment2
+atk08_dmg_adjustment2: @ 801D760
+ push {r4-r7,lr}
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0xF
+ ands r0, r1
+ movs r1, 0x64
+ subs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ ldr r4, _0801D7B8 @ =gBattleMoveDamage
+ ldr r0, [r4]
+ cmp r0, 0
+ beq _0801D792
+ muls r0, r1
+ str r0, [r4]
+ movs r1, 0x64
+ bl __divsi3
+ str r0, [r4]
+ cmp r0, 0
+ bne _0801D792
+ movs r0, 0x1
+ str r0, [r4]
+_0801D792:
+ ldr r7, _0801D7BC @ =gBattleMons
+ ldr r6, _0801D7C0 @ =gBankTarget
+ ldrb r2, [r6]
+ movs r5, 0x58
+ adds r0, r2, 0
+ muls r0, r5
+ adds r1, r0, r7
+ ldrh r0, [r1, 0x2E]
+ cmp r0, 0xAF
+ bne _0801D7C8
+ ldr r1, _0801D7C4 @ =gEnigmaBerries
+ lsls r0, r2, 3
+ subs r0, r2
+ lsls r0, 2
+ adds r0, r1
+ ldrb r4, [r0, 0x7]
+ ldrb r6, [r0, 0x1A]
+ b _0801D7E2
+ .align 2, 0
+_0801D7B8: .4byte gBattleMoveDamage
+_0801D7BC: .4byte gBattleMons
+_0801D7C0: .4byte gBankTarget
+_0801D7C4: .4byte gEnigmaBerries
+_0801D7C8:
+ ldrh r0, [r1, 0x2E]
+ bl ItemId_GetHoldEffect
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldrb r0, [r6]
+ muls r0, r5
+ adds r0, r7
+ ldrh r0, [r0, 0x2E]
+ bl ItemId_GetHoldEffectParam
+ lsls r0, 24
+ lsrs r6, r0, 24
+_0801D7E2:
+ ldr r1, _0801D888 @ =gStringBank
+ ldr r5, _0801D88C @ =gBankTarget
+ ldrb r0, [r5]
+ strb r0, [r1]
+ cmp r4, 0x27
+ bne _0801D820
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x64
+ bl __umodsi3
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, r6
+ bcs _0801D820
+ ldrb r0, [r5]
+ movs r1, 0x27
+ bl sub_81074F8
+ ldr r2, _0801D890 @ =gSpecialStatuses
+ ldrb r1, [r5]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r2, 0x80
+ orrs r1, r2
+ strb r1, [r0]
+_0801D820:
+ ldr r4, _0801D894 @ =gBattleMons
+ ldr r6, _0801D88C @ =gBankTarget
+ ldrb r2, [r6]
+ movs r7, 0x58
+ adds r3, r2, 0
+ muls r3, r7
+ adds r0, r4, 0
+ adds r0, 0x50
+ adds r0, r3, r0
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 17
+ ands r0, r1
+ cmp r0, 0
+ bne _0801D8CC
+ ldr r5, _0801D898 @ =gProtectStructs
+ lsls r0, r2, 4
+ adds r0, r5
+ ldrb r0, [r0]
+ lsls r0, 30
+ cmp r0, 0
+ blt _0801D85E
+ ldr r0, _0801D890 @ =gSpecialStatuses
+ lsls r1, r2, 2
+ adds r1, r2
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1]
+ lsrs r0, 7
+ cmp r0, 0
+ beq _0801D8CC
+_0801D85E:
+ adds r0, r3, r4
+ ldrh r1, [r0, 0x28]
+ ldr r2, _0801D89C @ =gBattleMoveDamage
+ ldr r0, [r2]
+ cmp r1, r0
+ bgt _0801D8CC
+ subs r0, r1, 0x1
+ str r0, [r2]
+ ldrb r3, [r6]
+ lsls r0, r3, 4
+ adds r0, r5
+ ldrb r0, [r0]
+ lsls r0, 30
+ cmp r0, 0
+ bge _0801D8A4
+ ldr r0, _0801D8A0 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r2, 0x40
+ orrs r1, r2
+ strb r1, [r0]
+ b _0801D8CC
+ .align 2, 0
+_0801D888: .4byte gStringBank
+_0801D88C: .4byte gBankTarget
+_0801D890: .4byte gSpecialStatuses
+_0801D894: .4byte gBattleMons
+_0801D898: .4byte gProtectStructs
+_0801D89C: .4byte gBattleMoveDamage
+_0801D8A0: .4byte gBattleMoveFlags
+_0801D8A4:
+ ldr r0, _0801D8DC @ =gSpecialStatuses
+ lsls r1, r3, 2
+ adds r1, r3
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1]
+ lsrs r0, 7
+ cmp r0, 0
+ beq _0801D8CC
+ ldr r2, _0801D8E0 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x80
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _0801D8E4 @ =gLastUsedItem
+ adds r0, r3, 0
+ muls r0, r7
+ adds r0, r4
+ ldrh r0, [r0, 0x2E]
+ strh r0, [r1]
+_0801D8CC:
+ ldr r1, _0801D8E8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801D8DC: .4byte gSpecialStatuses
+_0801D8E0: .4byte gBattleMoveFlags
+_0801D8E4: .4byte gLastUsedItem
+_0801D8E8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk08_dmg_adjustment2
+
+ thumb_func_start atk09_attackanimation
+atk09_attackanimation: @ 801D8EC
+ push {r4-r6,lr}
+ mov r6, r9
+ mov r5, r8
+ push {r5,r6}
+ sub sp, 0xC
+ ldr r0, _0801D940 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0801D900
+ b _0801DA4A
+_0801D900:
+ ldr r0, _0801D944 @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ ands r0, r1
+ ldr r3, _0801D948 @ =gCurrentMove
+ cmp r0, 0
+ beq _0801D960
+ ldrh r0, [r3]
+ cmp r0, 0x90
+ beq _0801D960
+ cmp r0, 0xA4
+ beq _0801D960
+ ldr r4, _0801D94C @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801D950 @ =BattleScript_Pausex20
+ str r0, [r4]
+ ldr r1, _0801D954 @ =0x02000000
+ ldr r0, _0801D958 @ =0x00016002
+ adds r2, r1, r0
+ ldrb r0, [r2]
+ adds r0, 0x1
+ strb r0, [r2]
+ ldr r2, _0801D95C @ =0x000160a1
+ adds r1, r2
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+ b _0801DA4A
+ .align 2, 0
+_0801D940: .4byte gBattleExecBuffer
+_0801D944: .4byte gHitMarker
+_0801D948: .4byte gCurrentMove
+_0801D94C: .4byte gBattlescriptCurrInstr
+_0801D950: .4byte BattleScript_Pausex20
+_0801D954: .4byte 0x02000000
+_0801D958: .4byte 0x00016002
+_0801D95C: .4byte 0x000160a1
+_0801D960:
+ ldr r2, _0801DA0C @ =gBattleMoves
+ ldrh r1, [r3]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0, 0x6]
+ movs r0, 0x8
+ ands r0, r1
+ cmp r0, 0
+ bne _0801D986
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ bne _0801D986
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0801D992
+_0801D986:
+ ldr r0, _0801DA10 @ =0x02000000
+ ldr r1, _0801DA14 @ =0x000160a1
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0
+ bne _0801DA00
+_0801D992:
+ ldr r0, _0801DA18 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ bne _0801DA3C
+ ldr r1, _0801DA1C @ =gActiveBank
+ ldr r2, _0801DA20 @ =gBankAttacker
+ mov r9, r2
+ ldrb r0, [r2]
+ strb r0, [r1]
+ ldrh r1, [r3]
+ ldr r6, _0801DA10 @ =0x02000000
+ ldr r0, _0801DA24 @ =0x00016002
+ adds r0, r6
+ mov r8, r0
+ ldrb r2, [r0]
+ ldr r0, _0801DA28 @ =gBattleMovePower
+ ldrh r3, [r0]
+ ldr r0, _0801DA2C @ =gBattleMoveDamage
+ ldr r0, [r0]
+ str r0, [sp]
+ ldr r5, _0801DA30 @ =gBattleMons
+ mov r0, r9
+ ldrb r4, [r0]
+ movs r0, 0x58
+ muls r0, r4
+ adds r0, r5
+ adds r0, 0x2B
+ ldrb r0, [r0]
+ str r0, [sp, 0x4]
+ mov r0, r9
+ ldrb r4, [r0]
+ lsls r0, r4, 3
+ subs r0, r4
+ lsls r0, 2
+ ldr r4, _0801DA34 @ =gDisableStructs
+ adds r0, r4
+ str r0, [sp, 0x8]
+ movs r0, 0
+ bl EmitMoveAnimation
+ mov r1, r8
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+ ldr r2, _0801DA14 @ =0x000160a1
+ adds r6, r2
+ ldrb r0, [r6]
+ adds r0, 0x1
+ strb r0, [r6]
+ mov r1, r9
+ ldrb r0, [r1]
+ bl MarkBufferBankForExecution
+_0801DA00:
+ ldr r1, _0801DA38 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ b _0801DA4A
+ .align 2, 0
+_0801DA0C: .4byte gBattleMoves
+_0801DA10: .4byte 0x02000000
+_0801DA14: .4byte 0x000160a1
+_0801DA18: .4byte gBattleMoveFlags
+_0801DA1C: .4byte gActiveBank
+_0801DA20: .4byte gBankAttacker
+_0801DA24: .4byte 0x00016002
+_0801DA28: .4byte gBattleMovePower
+_0801DA2C: .4byte gBattleMoveDamage
+_0801DA30: .4byte gBattleMons
+_0801DA34: .4byte gDisableStructs
+_0801DA38: .4byte gBattlescriptCurrInstr
+_0801DA3C:
+ ldr r4, _0801DA58 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801DA5C @ =BattleScript_Pausex20
+ str r0, [r4]
+_0801DA4A:
+ add sp, 0xC
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801DA58: .4byte gBattlescriptCurrInstr
+_0801DA5C: .4byte BattleScript_Pausex20
+ thumb_func_end atk09_attackanimation
+
+ thumb_func_start atk0A_waitanimation
+atk0A_waitanimation: @ 801DA60
+ push {lr}
+ ldr r0, _0801DA78 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _0801DA72
+ ldr r1, _0801DA7C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+_0801DA72:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801DA78: .4byte gBattleExecBuffer
+_0801DA7C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk0A_waitanimation
+
+ thumb_func_start atk0B_healthbarupdate
+atk0B_healthbarupdate: @ 801DA80
+ push {r4,r5,lr}
+ ldr r0, _0801DAE4 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _0801DB36
+ ldr r0, _0801DAE8 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ bne _0801DB2E
+ ldr r0, _0801DAEC @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r2, _0801DAF0 @ =gActiveBank
+ strb r0, [r2]
+ ldr r1, _0801DAF4 @ =gBattleMons
+ ldrb r2, [r2]
+ movs r0, 0x58
+ muls r0, r2
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 17
+ ands r0, r1
+ cmp r0, 0
+ beq _0801DB00
+ ldr r0, _0801DAF8 @ =gDisableStructs
+ lsls r1, r2, 3
+ subs r1, r2
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1, 0xA]
+ cmp r0, 0
+ beq _0801DB00
+ ldr r0, _0801DAFC @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 1
+ ands r0, r1
+ cmp r0, 0
+ bne _0801DB00
+ movs r0, 0x80
+ adds r1, r2, 0
+ bl PrepareStringBattle
+ b _0801DB2E
+ .align 2, 0
+_0801DAE4: .4byte gBattleExecBuffer
+_0801DAE8: .4byte gBattleMoveFlags
+_0801DAEC: .4byte gBattlescriptCurrInstr
+_0801DAF0: .4byte gActiveBank
+_0801DAF4: .4byte gBattleMons
+_0801DAF8: .4byte gDisableStructs
+_0801DAFC: .4byte gHitMarker
+_0801DB00:
+ ldr r5, _0801DB3C @ =gBattleMoveDamage
+ ldrh r1, [r5]
+ movs r0, 0
+ bl EmitHealthBarUpdate
+ ldr r4, _0801DB40 @ =gActiveBank
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0801DB2E
+ ldr r0, [r5]
+ cmp r0, 0
+ ble _0801DB2E
+ ldr r0, _0801DB44 @ =gBattleResults
+ ldrb r1, [r0, 0x5]
+ movs r2, 0x1
+ orrs r1, r2
+ strb r1, [r0, 0x5]
+_0801DB2E:
+ ldr r1, _0801DB48 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+_0801DB36:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801DB3C: .4byte gBattleMoveDamage
+_0801DB40: .4byte gActiveBank
+_0801DB44: .4byte gBattleResults
+_0801DB48: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk0B_healthbarupdate
+
+ thumb_func_start atk0C_datahpupdate
+atk0C_datahpupdate: @ 801DB4C
+ push {r4-r7,lr}
+ sub sp, 0x4
+ ldr r0, _0801DB74 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0801DB5A
+ b _0801DF2E
+_0801DB5A:
+ ldr r0, _0801DB78 @ =0x02000000
+ ldr r1, _0801DB7C @ =0x0001601c
+ adds r0, r1
+ ldrb r1, [r0]
+ cmp r1, 0
+ beq _0801DB80
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _0801DB80
+ movs r6, 0x3F
+ ands r6, r1
+ b _0801DB90
+ .align 2, 0
+_0801DB74: .4byte gBattleExecBuffer
+_0801DB78: .4byte 0x02000000
+_0801DB7C: .4byte 0x0001601c
+_0801DB80:
+ ldr r2, _0801DC1C @ =gBattleMoves
+ ldr r0, _0801DC20 @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r6, [r0, 0x2]
+_0801DB90:
+ ldr r0, _0801DC24 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ beq _0801DB9E
+ b _0801DF00
+_0801DB9E:
+ ldr r0, _0801DC28 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r7, _0801DC2C @ =gActiveBank
+ strb r0, [r7]
+ ldr r1, _0801DC30 @ =gBattleMons
+ ldrb r2, [r7]
+ movs r0, 0x58
+ muls r0, r2
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 17
+ ands r0, r1
+ cmp r0, 0
+ beq _0801DCB4
+ ldr r0, _0801DC34 @ =gDisableStructs
+ lsls r1, r2, 3
+ subs r1, r2
+ lsls r1, 2
+ adds r4, r1, r0
+ ldrb r1, [r4, 0xA]
+ mov r12, r0
+ cmp r1, 0
+ beq _0801DCB4
+ ldr r0, _0801DC38 @ =gHitMarker
+ ldr r3, [r0]
+ movs r0, 0x80
+ lsls r0, 1
+ ands r3, r0
+ cmp r3, 0
+ bne _0801DCB4
+ adds r5, r1, 0
+ ldr r6, _0801DC3C @ =gBattleMoveDamage
+ ldr r4, [r6]
+ cmp r5, r4
+ blt _0801DC48
+ ldr r0, _0801DC40 @ =gSpecialStatuses
+ lsls r1, r2, 2
+ adds r1, r2
+ lsls r1, 2
+ adds r0, 0x4
+ adds r1, r0
+ ldr r0, [r1]
+ cmp r0, 0
+ bne _0801DC02
+ str r4, [r1]
+_0801DC02:
+ ldrb r0, [r7]
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ add r1, r12
+ ldr r2, [r6]
+ ldrb r0, [r1, 0xA]
+ subs r0, r2
+ strb r0, [r1, 0xA]
+ ldr r1, _0801DC44 @ =gHP_dealt
+ ldr r0, [r6]
+ str r0, [r1]
+ b _0801DC78
+ .align 2, 0
+_0801DC1C: .4byte gBattleMoves
+_0801DC20: .4byte gCurrentMove
+_0801DC24: .4byte gBattleMoveFlags
+_0801DC28: .4byte gBattlescriptCurrInstr
+_0801DC2C: .4byte gActiveBank
+_0801DC30: .4byte gBattleMons
+_0801DC34: .4byte gDisableStructs
+_0801DC38: .4byte gHitMarker
+_0801DC3C: .4byte gBattleMoveDamage
+_0801DC40: .4byte gSpecialStatuses
+_0801DC44: .4byte gHP_dealt
+_0801DC48:
+ ldr r0, _0801DCA0 @ =gSpecialStatuses
+ lsls r1, r2, 2
+ adds r1, r2
+ lsls r1, 2
+ adds r0, 0x4
+ adds r1, r0
+ ldr r0, [r1]
+ cmp r0, 0
+ bne _0801DC5C
+ str r5, [r1]
+_0801DC5C:
+ ldr r2, _0801DCA4 @ =gHP_dealt
+ ldrb r1, [r7]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ add r0, r12
+ ldrb r0, [r0, 0xA]
+ str r0, [r2]
+ ldrb r1, [r7]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ add r0, r12
+ strb r3, [r0, 0xA]
+_0801DC78:
+ ldr r0, _0801DCA8 @ =gActiveBank
+ ldrb r1, [r0]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ add r0, r12
+ ldrb r0, [r0, 0xA]
+ cmp r0, 0
+ beq _0801DC8C
+ b _0801DF26
+_0801DC8C:
+ ldr r4, _0801DCAC @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x2
+ str r0, [r4]
+ bl b_movescr_stack_push_cursor
+ ldr r0, _0801DCB0 @ =BattleScript_SubstituteFade
+ str r0, [r4]
+ b _0801DF2E
+ .align 2, 0
+_0801DCA0: .4byte gSpecialStatuses
+_0801DCA4: .4byte gHP_dealt
+_0801DCA8: .4byte gActiveBank
+_0801DCAC: .4byte gBattlescriptCurrInstr
+_0801DCB0: .4byte BattleScript_SubstituteFade
+_0801DCB4:
+ ldr r0, _0801DCF4 @ =gHitMarker
+ ldr r2, [r0]
+ ldr r1, _0801DCF8 @ =0xfffffeff
+ ands r2, r1
+ str r2, [r0]
+ ldr r1, _0801DCFC @ =gBattleMoveDamage
+ ldr r5, [r1]
+ mov r12, r0
+ adds r7, r1, 0
+ cmp r5, 0
+ bge _0801DD08
+ ldr r4, _0801DD00 @ =gBattleMons
+ ldr r2, _0801DD04 @ =gActiveBank
+ ldrb r0, [r2]
+ movs r3, 0x58
+ adds r1, r0, 0
+ muls r1, r3
+ adds r1, r4
+ ldrh r0, [r1, 0x28]
+ subs r0, r5
+ strh r0, [r1, 0x28]
+ ldrb r0, [r2]
+ muls r0, r3
+ adds r1, r0, r4
+ ldrh r3, [r1, 0x2C]
+ ldrh r0, [r1, 0x28]
+ adds r5, r2, 0
+ cmp r0, r3
+ bhi _0801DCF0
+ b _0801DEC6
+_0801DCF0:
+ strh r3, [r1, 0x28]
+ b _0801DEC6
+ .align 2, 0
+_0801DCF4: .4byte gHitMarker
+_0801DCF8: .4byte 0xfffffeff
+_0801DCFC: .4byte gBattleMoveDamage
+_0801DD00: .4byte gBattleMons
+_0801DD04: .4byte gActiveBank
+_0801DD08:
+ movs r0, 0x20
+ ands r0, r2
+ cmp r0, 0
+ beq _0801DD24
+ movs r0, 0x21
+ negs r0, r0
+ ands r2, r0
+ mov r0, r12
+ str r2, [r0]
+ ldr r5, _0801DD20 @ =gActiveBank
+ b _0801DD6C
+ .align 2, 0
+_0801DD20: .4byte gActiveBank
+_0801DD24:
+ ldr r0, _0801DD4C @ =gTakenDmg
+ ldr r2, _0801DD50 @ =gActiveBank
+ ldrb r1, [r2]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, [r1]
+ adds r0, r5
+ str r0, [r1]
+ ldr r0, _0801DD54 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ adds r5, r2, 0
+ cmp r0, 0
+ bne _0801DD60
+ ldr r1, _0801DD58 @ =gTakenDmgBanks
+ ldrb r0, [r5]
+ adds r0, r1
+ ldr r1, _0801DD5C @ =gBankAttacker
+ b _0801DD68
+ .align 2, 0
+_0801DD4C: .4byte gTakenDmg
+_0801DD50: .4byte gActiveBank
+_0801DD54: .4byte gBattlescriptCurrInstr
+_0801DD58: .4byte gTakenDmgBanks
+_0801DD5C: .4byte gBankAttacker
+_0801DD60:
+ ldr r1, _0801DD8C @ =gTakenDmgBanks
+ ldrb r0, [r5]
+ adds r0, r1
+ ldr r1, _0801DD90 @ =gBankTarget
+_0801DD68:
+ ldrb r1, [r1]
+ strb r1, [r0]
+_0801DD6C:
+ ldr r4, _0801DD94 @ =gBattleMons
+ ldrb r0, [r5]
+ movs r3, 0x58
+ muls r0, r3
+ adds r2, r0, r4
+ ldrh r0, [r2, 0x28]
+ ldr r1, [r7]
+ cmp r0, r1
+ ble _0801DD9C
+ subs r0, r1
+ strh r0, [r2, 0x28]
+ ldr r0, _0801DD98 @ =gHP_dealt
+ str r1, [r0]
+ adds r7, r0, 0
+ b _0801DDAC
+ .align 2, 0
+_0801DD8C: .4byte gTakenDmgBanks
+_0801DD90: .4byte gBankTarget
+_0801DD94: .4byte gBattleMons
+_0801DD98: .4byte gHP_dealt
+_0801DD9C:
+ ldr r2, _0801DE20 @ =gHP_dealt
+ str r0, [r2]
+ ldrb r0, [r5]
+ muls r0, r3
+ adds r0, r4
+ movs r1, 0
+ strh r1, [r0, 0x28]
+ adds r7, r2, 0
+_0801DDAC:
+ ldr r2, _0801DE24 @ =gSpecialStatuses
+ ldrb r1, [r5]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r2, 0x4
+ adds r3, r0, r1
+ ldr r0, [r3]
+ adds r4, r2, 0
+ cmp r0, 0
+ bne _0801DDD4
+ mov r1, r12
+ ldr r0, [r1]
+ movs r1, 0x80
+ lsls r1, 13
+ ands r0, r1
+ cmp r0, 0
+ bne _0801DDD4
+ ldr r0, [r7]
+ str r0, [r3]
+_0801DDD4:
+ cmp r6, 0x8
+ bhi _0801DE5C
+ mov r1, r12
+ ldr r0, [r1]
+ movs r1, 0x80
+ lsls r1, 13
+ ands r0, r1
+ cmp r0, 0
+ bne _0801DE58
+ ldr r0, _0801DE28 @ =gCurrentMove
+ ldrh r0, [r0]
+ cmp r0, 0xDC
+ beq _0801DE58
+ ldr r3, _0801DE2C @ =gProtectStructs
+ ldrb r0, [r5]
+ lsls r0, 4
+ adds r1, r3, 0x4
+ adds r0, r1
+ ldr r2, [r7]
+ str r2, [r0]
+ ldrb r1, [r5]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r4, 0
+ adds r1, 0x8
+ adds r0, r1
+ str r2, [r0]
+ ldr r0, _0801DE30 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ cmp r0, 0
+ bne _0801DE38
+ ldrb r0, [r5]
+ lsls r0, 4
+ adds r0, r3
+ ldr r2, _0801DE34 @ =gBankAttacker
+ b _0801DE40
+ .align 2, 0
+_0801DE20: .4byte gHP_dealt
+_0801DE24: .4byte gSpecialStatuses
+_0801DE28: .4byte gCurrentMove
+_0801DE2C: .4byte gProtectStructs
+_0801DE30: .4byte gBattlescriptCurrInstr
+_0801DE34: .4byte gBankAttacker
+_0801DE38:
+ ldrb r0, [r5]
+ lsls r0, 4
+ adds r0, r3
+ ldr r2, _0801DE54 @ =gBankTarget
+_0801DE40:
+ ldrb r1, [r2]
+ strb r1, [r0, 0xC]
+ ldrb r1, [r5]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrb r1, [r2]
+ strb r1, [r0, 0x10]
+ b _0801DEC6
+ .align 2, 0
+_0801DE54: .4byte gBankTarget
+_0801DE58:
+ cmp r6, 0x8
+ bls _0801DEC6
+_0801DE5C:
+ mov r1, r12
+ ldr r0, [r1]
+ movs r1, 0x80
+ lsls r1, 13
+ ands r0, r1
+ cmp r0, 0
+ bne _0801DEC6
+ ldr r3, _0801DEA0 @ =gProtectStructs
+ ldrb r0, [r5]
+ lsls r0, 4
+ adds r1, r3, 0
+ adds r1, 0x8
+ adds r0, r1
+ ldr r2, [r7]
+ str r2, [r0]
+ ldrb r1, [r5]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r4, 0
+ adds r1, 0xC
+ adds r0, r1
+ str r2, [r0]
+ ldr r0, _0801DEA4 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ cmp r0, 0
+ bne _0801DEAC
+ ldrb r0, [r5]
+ lsls r0, 4
+ adds r0, r3
+ ldr r2, _0801DEA8 @ =gBankAttacker
+ b _0801DEB4
+ .align 2, 0
+_0801DEA0: .4byte gProtectStructs
+_0801DEA4: .4byte gBattlescriptCurrInstr
+_0801DEA8: .4byte gBankAttacker
+_0801DEAC:
+ ldrb r0, [r5]
+ lsls r0, 4
+ adds r0, r3
+ ldr r2, _0801DEF4 @ =gBankTarget
+_0801DEB4:
+ ldrb r1, [r2]
+ strb r1, [r0, 0xD]
+ ldrb r1, [r5]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrb r1, [r2]
+ strb r1, [r0, 0x11]
+_0801DEC6:
+ mov r1, r12
+ ldr r0, [r1]
+ ldr r1, _0801DEF8 @ =0xffefffff
+ ands r0, r1
+ mov r1, r12
+ str r0, [r1]
+ ldrb r1, [r5]
+ movs r0, 0x58
+ muls r0, r1
+ ldr r1, _0801DEFC @ =gUnknown_02024AA8
+ adds r0, r1
+ str r0, [sp]
+ movs r0, 0
+ movs r1, 0x2A
+ movs r2, 0
+ movs r3, 0x2
+ bl EmitSetAttributes
+ ldrb r0, [r5]
+ bl MarkBufferBankForExecution
+ b _0801DF26
+ .align 2, 0
+_0801DEF4: .4byte gBankTarget
+_0801DEF8: .4byte 0xffefffff
+_0801DEFC: .4byte gUnknown_02024AA8
+_0801DF00:
+ ldr r0, _0801DF38 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r1, _0801DF3C @ =gActiveBank
+ strb r0, [r1]
+ ldr r2, _0801DF40 @ =gSpecialStatuses
+ ldrb r1, [r1]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x4
+ adds r1, r0, r2
+ ldr r0, [r1]
+ cmp r0, 0
+ bne _0801DF26
+ ldr r0, _0801DF44 @ =0x0000ffff
+ str r0, [r1]
+_0801DF26:
+ ldr r1, _0801DF38 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+_0801DF2E:
+ add sp, 0x4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801DF38: .4byte gBattlescriptCurrInstr
+_0801DF3C: .4byte gActiveBank
+_0801DF40: .4byte gSpecialStatuses
+_0801DF44: .4byte 0x0000ffff
+ thumb_func_end atk0C_datahpupdate
+
+ thumb_func_start atk0D_critmessage
+atk0D_critmessage: @ 801DF48
+ push {lr}
+ ldr r0, _0801DF84 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _0801DF7E
+ ldr r0, _0801DF88 @ =gCritMultiplier
+ ldrb r0, [r0]
+ cmp r0, 0x2
+ bne _0801DF76
+ ldr r0, _0801DF8C @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ bne _0801DF76
+ ldr r0, _0801DF90 @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0xD9
+ bl PrepareStringBattle
+ ldr r1, _0801DF94 @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x7]
+_0801DF76:
+ ldr r1, _0801DF98 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+_0801DF7E:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801DF84: .4byte gBattleExecBuffer
+_0801DF88: .4byte gCritMultiplier
+_0801DF8C: .4byte gBattleMoveFlags
+_0801DF90: .4byte gBankAttacker
+_0801DF94: .4byte gBattleCommunication
+_0801DF98: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk0D_critmessage
+
+ thumb_func_start atk0E_effectiveness_sound
+atk0E_effectiveness_sound: @ 801DF9C
+ push {r4,lr}
+ ldr r0, _0801DFD4 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _0801E05C
+ ldr r4, _0801DFD8 @ =gActiveBank
+ ldr r0, _0801DFDC @ =gBankTarget
+ ldrb r0, [r0]
+ strb r0, [r4]
+ ldr r1, _0801DFE0 @ =gBattleMoveFlags
+ ldrb r2, [r1]
+ movs r0, 0x1
+ ands r0, r2
+ cmp r0, 0
+ bne _0801E054
+ movs r0, 0xFE
+ ands r0, r2
+ cmp r0, 0x10
+ beq _0801E00E
+ cmp r0, 0x10
+ bgt _0801DFEA
+ cmp r0, 0x4
+ beq _0801DFFE
+ cmp r0, 0x4
+ bgt _0801DFE4
+ cmp r0, 0x2
+ beq _0801DFF8
+ b _0801E00E
+ .align 2, 0
+_0801DFD4: .4byte gBattleExecBuffer
+_0801DFD8: .4byte gActiveBank
+_0801DFDC: .4byte gBankTarget
+_0801DFE0: .4byte gBattleMoveFlags
+_0801DFE4:
+ cmp r0, 0x8
+ beq _0801E054
+ b _0801E00E
+_0801DFEA:
+ cmp r0, 0x40
+ beq _0801E00E
+ cmp r0, 0x40
+ bgt _0801E00E
+ cmp r0, 0x20
+ beq _0801E054
+ b _0801E00E
+_0801DFF8:
+ movs r0, 0
+ movs r1, 0xE
+ b _0801E002
+_0801DFFE:
+ movs r0, 0
+ movs r1, 0xC
+_0801E002:
+ bl EmitEffectivenessSound
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ b _0801E054
+_0801E00E:
+ ldrb r1, [r1]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _0801E01E
+ movs r0, 0
+ movs r1, 0xE
+ b _0801E02A
+_0801E01E:
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _0801E03C
+ movs r0, 0
+ movs r1, 0xC
+_0801E02A:
+ bl EmitEffectivenessSound
+ ldr r0, _0801E038 @ =gActiveBank
+ ldrb r0, [r0]
+ bl MarkBufferBankForExecution
+ b _0801E054
+ .align 2, 0
+_0801E038: .4byte gActiveBank
+_0801E03C:
+ movs r0, 0x28
+ ands r0, r1
+ cmp r0, 0
+ bne _0801E054
+ movs r0, 0
+ movs r1, 0xD
+ bl EmitEffectivenessSound
+ ldr r0, _0801E064 @ =gActiveBank
+ ldrb r0, [r0]
+ bl MarkBufferBankForExecution
+_0801E054:
+ ldr r1, _0801E068 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+_0801E05C:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801E064: .4byte gActiveBank
+_0801E068: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk0E_effectiveness_sound
+
+ thumb_func_start atk0F_resultmessage
+atk0F_resultmessage: @ 801E06C
+ push {r4-r7,lr}
+ movs r3, 0
+ ldr r0, _0801E0A8 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0801E07A
+ b _0801E20C
+_0801E07A:
+ ldr r1, _0801E0AC @ =gBattleMoveFlags
+ ldrb r2, [r1]
+ movs r4, 0x1
+ adds r0, r4, 0
+ ands r0, r2
+ adds r6, r1, 0
+ ldr r7, _0801E0B0 @ =gBattleCommunication
+ cmp r0, 0
+ beq _0801E0B8
+ movs r0, 0x8
+ ands r0, r2
+ cmp r0, 0
+ beq _0801E09A
+ ldrb r0, [r7, 0x6]
+ cmp r0, 0x2
+ bls _0801E0B8
+_0801E09A:
+ ldr r1, _0801E0B4 @ =gMissStrings
+ ldrb r0, [r7, 0x6]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r3, [r0]
+ strb r4, [r7, 0x7]
+ b _0801E1F6
+ .align 2, 0
+_0801E0A8: .4byte gBattleExecBuffer
+_0801E0AC: .4byte gBattleMoveFlags
+_0801E0B0: .4byte gBattleCommunication
+_0801E0B4: .4byte gMissStrings
+_0801E0B8:
+ movs r0, 0x1
+ strb r0, [r7, 0x7]
+ ldrb r5, [r6]
+ movs r0, 0xFE
+ ands r0, r5
+ cmp r0, 0x10
+ beq _0801E0FC
+ cmp r0, 0x10
+ bgt _0801E0DE
+ cmp r0, 0x4
+ beq _0801E0F8
+ cmp r0, 0x4
+ bgt _0801E0D8
+ cmp r0, 0x2
+ beq _0801E0F4
+ b _0801E144
+_0801E0D8:
+ cmp r0, 0x8
+ beq _0801E150
+ b _0801E144
+_0801E0DE:
+ cmp r0, 0x40
+ beq _0801E100
+ cmp r0, 0x40
+ bgt _0801E0EE
+ cmp r0, 0x20
+ bne _0801E0EC
+ b _0801E1F0
+_0801E0EC:
+ b _0801E144
+_0801E0EE:
+ cmp r0, 0x80
+ beq _0801E104
+ b _0801E144
+_0801E0F4:
+ movs r3, 0xDE
+ b _0801E1FA
+_0801E0F8:
+ movs r3, 0xDD
+ b _0801E1FA
+_0801E0FC:
+ movs r3, 0xDA
+ b _0801E1FA
+_0801E100:
+ movs r3, 0x99
+ b _0801E1FA
+_0801E104:
+ ldr r4, _0801E12C @ =gLastUsedItem
+ ldr r2, _0801E130 @ =gBattleMons
+ ldr r3, _0801E134 @ =gBankTarget
+ ldrb r1, [r3]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ ldrh r0, [r0, 0x2E]
+ strh r0, [r4]
+ ldr r1, _0801E138 @ =gStringBank
+ ldrb r0, [r3]
+ strb r0, [r1]
+ movs r0, 0x3F
+ ands r0, r5
+ strb r0, [r6]
+ bl b_movescr_stack_push_cursor
+ ldr r1, _0801E13C @ =gBattlescriptCurrInstr
+ ldr r0, _0801E140 @ =BattleScript_HangedOnMsg
+ b _0801E20A
+ .align 2, 0
+_0801E12C: .4byte gLastUsedItem
+_0801E130: .4byte gBattleMons
+_0801E134: .4byte gBankTarget
+_0801E138: .4byte gStringBank
+_0801E13C: .4byte gBattlescriptCurrInstr
+_0801E140: .4byte BattleScript_HangedOnMsg
+_0801E144:
+ adds r2, r6, 0
+ ldrb r5, [r2]
+ movs r0, 0x8
+ ands r0, r5
+ cmp r0, 0
+ beq _0801E154
+_0801E150:
+ movs r3, 0x1B
+ b _0801E1FA
+_0801E154:
+ movs r0, 0x10
+ ands r0, r5
+ cmp r0, 0
+ beq _0801E17C
+ movs r0, 0xEF
+ ands r0, r5
+ movs r1, 0xFD
+ ands r0, r1
+ movs r1, 0xFB
+ ands r0, r1
+ strb r0, [r2]
+ bl b_movescr_stack_push_cursor
+ ldr r1, _0801E174 @ =gBattlescriptCurrInstr
+ ldr r0, _0801E178 @ =BattleScript_OneHitKOMsg
+ b _0801E20A
+ .align 2, 0
+_0801E174: .4byte gBattlescriptCurrInstr
+_0801E178: .4byte BattleScript_OneHitKOMsg
+_0801E17C:
+ movs r0, 0x40
+ ands r0, r5
+ cmp r0, 0
+ beq _0801E19C
+ movs r0, 0x3F
+ ands r0, r5
+ strb r0, [r2]
+ bl b_movescr_stack_push_cursor
+ ldr r1, _0801E194 @ =gBattlescriptCurrInstr
+ ldr r0, _0801E198 @ =BattleScript_EnduredMsg
+ b _0801E20A
+ .align 2, 0
+_0801E194: .4byte gBattlescriptCurrInstr
+_0801E198: .4byte BattleScript_EnduredMsg
+_0801E19C:
+ movs r0, 0x80
+ ands r0, r5
+ cmp r0, 0
+ beq _0801E1E4
+ ldr r4, _0801E1CC @ =gLastUsedItem
+ ldr r2, _0801E1D0 @ =gBattleMons
+ ldr r3, _0801E1D4 @ =gBankTarget
+ ldrb r1, [r3]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ ldrh r0, [r0, 0x2E]
+ strh r0, [r4]
+ ldr r1, _0801E1D8 @ =gStringBank
+ ldrb r0, [r3]
+ strb r0, [r1]
+ movs r0, 0x3F
+ ands r0, r5
+ strb r0, [r6]
+ bl b_movescr_stack_push_cursor
+ ldr r1, _0801E1DC @ =gBattlescriptCurrInstr
+ ldr r0, _0801E1E0 @ =BattleScript_HangedOnMsg
+ b _0801E20A
+ .align 2, 0
+_0801E1CC: .4byte gLastUsedItem
+_0801E1D0: .4byte gBattleMons
+_0801E1D4: .4byte gBankTarget
+_0801E1D8: .4byte gStringBank
+_0801E1DC: .4byte gBattlescriptCurrInstr
+_0801E1E0: .4byte BattleScript_HangedOnMsg
+_0801E1E4:
+ movs r0, 0x20
+ ands r0, r5
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0
+ beq _0801E1F4
+_0801E1F0:
+ movs r3, 0xE5
+ b _0801E1FA
+_0801E1F4:
+ strb r0, [r7, 0x7]
+_0801E1F6:
+ cmp r3, 0
+ beq _0801E204
+_0801E1FA:
+ adds r0, r3, 0
+ ldr r1, _0801E214 @ =gBankAttacker
+ ldrb r1, [r1]
+ bl PrepareStringBattle
+_0801E204:
+ ldr r1, _0801E218 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+_0801E20A:
+ str r0, [r1]
+_0801E20C:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801E214: .4byte gBankAttacker
+_0801E218: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk0F_resultmessage
+
+ thumb_func_start atk10_printstring
+atk10_printstring: @ 801E21C
+ push {r4,lr}
+ ldr r0, _0801E24C @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _0801E246
+ ldr r4, _0801E250 @ =gBattlescriptCurrInstr
+ ldr r1, [r4]
+ ldrb r0, [r1, 0x1]
+ ldrb r1, [r1, 0x2]
+ lsls r1, 8
+ orrs r0, r1
+ ldr r1, _0801E254 @ =gBankAttacker
+ ldrb r1, [r1]
+ bl PrepareStringBattle
+ ldr r0, [r4]
+ adds r0, 0x3
+ str r0, [r4]
+ ldr r1, _0801E258 @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x7]
+_0801E246:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801E24C: .4byte gBattleExecBuffer
+_0801E250: .4byte gBattlescriptCurrInstr
+_0801E254: .4byte gBankAttacker
+_0801E258: .4byte gBattleCommunication
+ thumb_func_end atk10_printstring
+
+ thumb_func_start atk11_printstring_playeronly
+atk11_printstring_playeronly: @ 801E25C
+ push {r4,r5,lr}
+ ldr r5, _0801E290 @ =gActiveBank
+ ldr r0, _0801E294 @ =gBankAttacker
+ ldrb r0, [r0]
+ strb r0, [r5]
+ ldr r4, _0801E298 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r1, [r0, 0x1]
+ ldrb r0, [r0, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ movs r0, 0
+ bl EmitPrintStringPlayerOnly
+ ldrb r0, [r5]
+ bl MarkBufferBankForExecution
+ ldr r0, [r4]
+ adds r0, 0x3
+ str r0, [r4]
+ ldr r1, _0801E29C @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x7]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801E290: .4byte gActiveBank
+_0801E294: .4byte gBankAttacker
+_0801E298: .4byte gBattlescriptCurrInstr
+_0801E29C: .4byte gBattleCommunication
+ thumb_func_end atk11_printstring_playeronly
+
+ thumb_func_start atk12_waitmessage
+atk12_waitmessage: @ 801E2A0
+ push {r4-r6,lr}
+ ldr r0, _0801E2BC @ =gBattleExecBuffer
+ ldr r4, [r0]
+ cmp r4, 0
+ bne _0801E2EE
+ ldr r6, _0801E2C0 @ =gBattleCommunication
+ ldrb r0, [r6, 0x7]
+ cmp r0, 0
+ bne _0801E2C8
+ ldr r1, _0801E2C4 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x3
+ str r0, [r1]
+ b _0801E2EE
+ .align 2, 0
+_0801E2BC: .4byte gBattleExecBuffer
+_0801E2C0: .4byte gBattleCommunication
+_0801E2C4: .4byte gBattlescriptCurrInstr
+_0801E2C8:
+ ldr r5, _0801E2F4 @ =gBattlescriptCurrInstr
+ ldr r2, [r5]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldr r3, _0801E2F8 @ =gPauseCounterBattle
+ ldrh r0, [r3]
+ adds r0, 0x1
+ strh r0, [r3]
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, r1
+ bcc _0801E2EE
+ movs r1, 0
+ strh r4, [r3]
+ adds r0, r2, 0x3
+ str r0, [r5]
+ strb r1, [r6, 0x7]
+_0801E2EE:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801E2F4: .4byte gBattlescriptCurrInstr
+_0801E2F8: .4byte gPauseCounterBattle
+ thumb_func_end atk12_waitmessage
+
+ thumb_func_start atk13_printfromtable
+atk13_printfromtable: @ 801E2FC
+ push {r4,r5,lr}
+ ldr r0, _0801E340 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _0801E33A
+ ldr r4, _0801E344 @ =gBattlescriptCurrInstr
+ ldr r2, [r4]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ ldr r5, _0801E348 @ =gBattleCommunication
+ ldrb r0, [r5, 0x5]
+ lsls r0, 1
+ adds r1, r0
+ ldrh r0, [r1]
+ ldr r1, _0801E34C @ =gBankAttacker
+ ldrb r1, [r1]
+ bl PrepareStringBattle
+ ldr r0, [r4]
+ adds r0, 0x5
+ str r0, [r4]
+ movs r0, 0x1
+ strb r0, [r5, 0x7]
+_0801E33A:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801E340: .4byte gBattleExecBuffer
+_0801E344: .4byte gBattlescriptCurrInstr
+_0801E348: .4byte gBattleCommunication
+_0801E34C: .4byte gBankAttacker
+ thumb_func_end atk13_printfromtable
+
+ thumb_func_start atk14_printfromtable_playeronly
+atk14_printfromtable_playeronly: @ 801E350
+ push {r4-r6,lr}
+ ldr r0, _0801E3A0 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _0801E39A
+ ldr r5, _0801E3A4 @ =gBattlescriptCurrInstr
+ ldr r2, [r5]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ ldr r6, _0801E3A8 @ =gBattleCommunication
+ ldrb r0, [r6, 0x5]
+ lsls r0, 1
+ adds r1, r0
+ ldr r4, _0801E3AC @ =gActiveBank
+ ldr r0, _0801E3B0 @ =gBankAttacker
+ ldrb r0, [r0]
+ strb r0, [r4]
+ ldrh r1, [r1]
+ movs r0, 0
+ bl EmitPrintStringPlayerOnly
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r0, [r5]
+ adds r0, 0x5
+ str r0, [r5]
+ movs r0, 0x1
+ strb r0, [r6, 0x7]
+_0801E39A:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801E3A0: .4byte gBattleExecBuffer
+_0801E3A4: .4byte gBattlescriptCurrInstr
+_0801E3A8: .4byte gBattleCommunication
+_0801E3AC: .4byte gActiveBank
+_0801E3B0: .4byte gBankAttacker
+ thumb_func_end atk14_printfromtable_playeronly
+
+ thumb_func_start sub_801E3B4
+sub_801E3B4: @ 801E3B4
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r2, r0, 24
+ movs r1, 0
+ ldr r0, _0801E3E4 @ =gNoOfAllBanks
+ ldrb r3, [r0]
+ cmp r1, r3
+ bge _0801E3DA
+ ldr r4, _0801E3E8 @ =gTurnOrder
+ ldrb r0, [r4]
+ cmp r0, r2
+ beq _0801E3DA
+_0801E3CC:
+ adds r1, 0x1
+ cmp r1, r3
+ bge _0801E3DA
+ adds r0, r1, r4
+ ldrb r0, [r0]
+ cmp r0, r2
+ bne _0801E3CC
+_0801E3DA:
+ lsls r0, r1, 24
+ lsrs r0, 24
+ pop {r4}
+ pop {r1}
+ bx r1
+ .align 2, 0
+_0801E3E4: .4byte gNoOfAllBanks
+_0801E3E8: .4byte gTurnOrder
+ thumb_func_end sub_801E3B4
+
+ thumb_func_start sub_801E3EC
+sub_801E3EC: @ 801E3EC
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x8
+ lsls r0, 24
+ lsrs r4, r0, 24
+ lsls r1, 24
+ lsrs r5, r1, 24
+ movs r0, 0
+ mov r10, r0
+ movs r6, 0
+ movs r1, 0x1
+ str r1, [sp, 0x4]
+ ldr r1, _0801E430 @ =gBattleCommunication
+ ldrb r3, [r1, 0x3]
+ movs r0, 0x40
+ ands r0, r3
+ adds r7, r1, 0
+ cmp r0, 0
+ beq _0801E444
+ ldr r2, _0801E434 @ =gEffectBank
+ ldr r0, _0801E438 @ =gBankAttacker
+ ldrb r0, [r0]
+ strb r0, [r2]
+ movs r0, 0xBF
+ ands r0, r3
+ strb r0, [r7, 0x3]
+ movs r6, 0x40
+ ldr r0, _0801E43C @ =0x02000000
+ ldr r1, _0801E440 @ =gBankTarget
+ b _0801E450
+ .align 2, 0
+_0801E430: .4byte gBattleCommunication
+_0801E434: .4byte gEffectBank
+_0801E438: .4byte gBankAttacker
+_0801E43C: .4byte 0x02000000
+_0801E440: .4byte gBankTarget
+_0801E444:
+ ldr r2, _0801E538 @ =gEffectBank
+ ldr r0, _0801E53C @ =gBankTarget
+ ldrb r0, [r0]
+ strb r0, [r2]
+ ldr r0, _0801E540 @ =0x02000000
+ ldr r1, _0801E544 @ =gBankAttacker
+_0801E450:
+ ldrb r1, [r1]
+ ldr r3, _0801E548 @ =0x00016003
+ adds r0, r3
+ strb r1, [r0]
+ mov r8, r2
+ ldr r2, _0801E54C @ =gBattleMons
+ mov r0, r8
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x13
+ bne _0801E48A
+ ldr r0, _0801E550 @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 6
+ ands r0, r1
+ cmp r0, 0
+ bne _0801E48A
+ cmp r4, 0
+ bne _0801E48A
+ ldrb r0, [r7, 0x3]
+ cmp r0, 0x9
+ bhi _0801E48A
+ bl _0801F5DC
+_0801E48A:
+ mov r1, r8
+ ldrb r0, [r1]
+ bl GetBankIdentity
+ ldr r2, _0801E554 @ =gSideAffecting
+ movs r1, 0x1
+ ands r1, r0
+ lsls r1, 1
+ adds r1, r2
+ ldrh r1, [r1]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ beq _0801E4C4
+ ldr r0, _0801E550 @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 6
+ ands r0, r1
+ cmp r0, 0
+ bne _0801E4C4
+ cmp r4, 0
+ bne _0801E4C4
+ ldr r0, _0801E558 @ =gBattleCommunication
+ ldrb r0, [r0, 0x3]
+ cmp r0, 0x7
+ bhi _0801E4C4
+ bl _0801F5DC
+_0801E4C4:
+ ldr r3, _0801E54C @ =gBattleMons
+ ldr r2, _0801E538 @ =gEffectBank
+ ldrb r1, [r2]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r3
+ ldrh r0, [r0, 0x28]
+ mov r8, r2
+ mov r9, r3
+ cmp r0, 0
+ bne _0801E4EA
+ ldr r0, _0801E558 @ =gBattleCommunication
+ ldrb r0, [r0, 0x3]
+ cmp r0, 0xB
+ beq _0801E4EA
+ cmp r0, 0x1F
+ beq _0801E4EA
+ bl _0801F5DC
+_0801E4EA:
+ mov r2, r8
+ ldrb r1, [r2]
+ movs r0, 0x58
+ muls r0, r1
+ mov r1, r9
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 17
+ ands r0, r1
+ cmp r0, 0
+ beq _0801E50C
+ cmp r6, 0x40
+ beq _0801E50C
+ bl _0801F5DC
+_0801E50C:
+ ldr r0, _0801E558 @ =gBattleCommunication
+ ldrb r1, [r0, 0x3]
+ adds r7, r0, 0
+ cmp r1, 0x6
+ bls _0801E518
+ b _0801EB4A
+_0801E518:
+ ldr r1, _0801E55C @ =gStatusFlagsForMoveEffects
+ ldrb r0, [r7, 0x3]
+ lsls r0, 2
+ adds r0, r1
+ ldr r0, [r0]
+ cmp r0, 0x10
+ bne _0801E528
+ b _0801E714
+_0801E528:
+ cmp r0, 0x10
+ bhi _0801E560
+ cmp r0, 0x7
+ beq _0801E57A
+ cmp r0, 0x8
+ bne _0801E536
+ b _0801E630
+_0801E536:
+ b _0801EA14
+ .align 2, 0
+_0801E538: .4byte gEffectBank
+_0801E53C: .4byte gBankTarget
+_0801E540: .4byte 0x02000000
+_0801E544: .4byte gBankAttacker
+_0801E548: .4byte 0x00016003
+_0801E54C: .4byte gBattleMons
+_0801E550: .4byte gHitMarker
+_0801E554: .4byte gSideAffecting
+_0801E558: .4byte gBattleCommunication
+_0801E55C: .4byte gStatusFlagsForMoveEffects
+_0801E560:
+ cmp r0, 0x40
+ bne _0801E566
+ b _0801E888
+_0801E566:
+ cmp r0, 0x40
+ bhi _0801E572
+ cmp r0, 0x20
+ bne _0801E570
+ b _0801E7EA
+_0801E570:
+ b _0801EA14
+_0801E572:
+ cmp r0, 0x80
+ bne _0801E578
+ b _0801E8E4
+_0801E578:
+ b _0801EA14
+_0801E57A:
+ mov r3, r8
+ ldrb r1, [r3]
+ movs r0, 0x58
+ muls r0, r1
+ add r0, r9
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x2B
+ beq _0801E5DC
+ ldr r0, _0801E5D4 @ =gActiveBank
+ movs r1, 0
+ strb r1, [r0]
+ ldr r1, _0801E5D8 @ =gNoOfAllBanks
+ ldrb r3, [r1]
+ adds r7, r0, 0
+ mov r12, r1
+ cmp r3, 0
+ beq _0801E5E8
+ mov r4, r9
+ ldr r0, [r4, 0x50]
+ movs r1, 0x70
+ ands r0, r1
+ cmp r0, 0
+ bne _0801E5E8
+ adds r1, r7, 0
+ mov r6, r9
+ adds r6, 0x50
+ movs r5, 0x58
+ movs r4, 0x70
+_0801E5B4:
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, r3
+ bcs _0801E5E8
+ ldrb r0, [r7]
+ muls r0, r5
+ adds r0, r6
+ ldr r0, [r0]
+ ands r0, r4
+ cmp r0, 0
+ beq _0801E5B4
+ b _0801E5E8
+ .align 2, 0
+_0801E5D4: .4byte gActiveBank
+_0801E5D8: .4byte gNoOfAllBanks
+_0801E5DC:
+ ldr r0, _0801E628 @ =gActiveBank
+ ldr r2, _0801E62C @ =gNoOfAllBanks
+ ldrb r1, [r2]
+ strb r1, [r0]
+ adds r7, r0, 0
+ mov r12, r2
+_0801E5E8:
+ mov r0, r8
+ ldrb r2, [r0]
+ movs r0, 0x58
+ adds r1, r2, 0
+ muls r1, r0
+ mov r0, r9
+ adds r0, 0x4C
+ adds r0, r1, r0
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0801E600
+ b _0801EA14
+_0801E600:
+ ldrb r0, [r7]
+ mov r3, r12
+ ldrb r3, [r3]
+ cmp r0, r3
+ beq _0801E60C
+ b _0801EA14
+_0801E60C:
+ mov r4, r9
+ adds r0, r1, r4
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x48
+ bne _0801E61A
+ b _0801EA14
+_0801E61A:
+ cmp r0, 0xF
+ bne _0801E620
+ b _0801EA14
+_0801E620:
+ adds r0, r2, 0
+ bl CancelMultiTurnMoves
+ b _0801EA04
+ .align 2, 0
+_0801E628: .4byte gActiveBank
+_0801E62C: .4byte gNoOfAllBanks
+_0801E630:
+ mov r2, r8
+ ldrb r1, [r2]
+ movs r0, 0x58
+ muls r0, r1
+ add r0, r9
+ adds r0, 0x20
+ ldrb r1, [r0]
+ cmp r1, 0x11
+ bne _0801E688
+ cmp r4, 0x1
+ beq _0801E64A
+ cmp r5, 0x80
+ bne _0801E688
+_0801E64A:
+ ldr r0, _0801E678 @ =gLastUsedAbility
+ strb r1, [r0]
+ mov r3, r8
+ ldrb r0, [r3]
+ movs r1, 0x11
+ bl sub_81074C4
+ ldr r4, _0801E67C @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801E680 @ =BattleScript_PSNPrevention
+_0801E664:
+ str r0, [r4]
+ ldr r2, _0801E684 @ =gHitMarker
+ ldr r1, [r2]
+ movs r0, 0x80
+ lsls r0, 6
+ ands r0, r1
+ cmp r0, 0
+ beq _0801E676
+ b _0801E928
+_0801E676:
+ b _0801E94C
+ .align 2, 0
+_0801E678: .4byte gLastUsedAbility
+_0801E67C: .4byte gBattlescriptCurrInstr
+_0801E680: .4byte BattleScript_PSNPrevention
+_0801E684: .4byte gHitMarker
+_0801E688:
+ mov r1, r8
+ ldrb r0, [r1]
+ movs r1, 0x58
+ muls r0, r1
+ add r0, r9
+ adds r1, r0, 0
+ adds r1, 0x21
+ ldrb r1, [r1]
+ cmp r1, 0x3
+ beq _0801E6AC
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, 0x3
+ beq _0801E6AC
+ cmp r1, 0x8
+ beq _0801E6AC
+ cmp r0, 0x8
+ bne _0801E6C6
+_0801E6AC:
+ ldr r0, _0801E710 @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 6
+ ands r0, r1
+ cmp r0, 0
+ beq _0801E6C6
+ cmp r4, 0x1
+ bne _0801E6C0
+ b _0801E98C
+_0801E6C0:
+ cmp r5, 0x80
+ bne _0801E6C6
+ b _0801E98C
+_0801E6C6:
+ mov r2, r8
+ ldrb r1, [r2]
+ movs r0, 0x58
+ muls r1, r0
+ mov r4, r9
+ adds r3, r1, r4
+ adds r0, r3, 0
+ adds r0, 0x21
+ ldrb r4, [r0]
+ cmp r4, 0x3
+ bne _0801E6DE
+ b _0801EA14
+_0801E6DE:
+ adds r0, 0x1
+ ldrb r0, [r0]
+ cmp r0, 0x3
+ bne _0801E6E8
+ b _0801EA14
+_0801E6E8:
+ cmp r4, 0x8
+ bne _0801E6EE
+ b _0801EA14
+_0801E6EE:
+ cmp r0, 0x8
+ bne _0801E6F4
+ b _0801EA14
+_0801E6F4:
+ mov r0, r9
+ adds r0, 0x4C
+ adds r0, r1, r0
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0801E702
+ b _0801EA14
+_0801E702:
+ adds r0, r3, 0
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x11
+ bne _0801E70E
+ b _0801EA14
+_0801E70E:
+ b _0801EA04
+ .align 2, 0
+_0801E710: .4byte gHitMarker
+_0801E714:
+ mov r2, r8
+ ldrb r1, [r2]
+ movs r0, 0x58
+ muls r0, r1
+ add r0, r9
+ adds r0, 0x20
+ ldrb r1, [r0]
+ cmp r1, 0x29
+ bne _0801E758
+ cmp r4, 0x1
+ beq _0801E72E
+ cmp r5, 0x80
+ bne _0801E758
+_0801E72E:
+ ldr r0, _0801E74C @ =gLastUsedAbility
+ strb r1, [r0]
+ mov r3, r8
+ ldrb r0, [r3]
+ movs r1, 0x29
+ bl sub_81074C4
+ ldr r4, _0801E750 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801E754 @ =BattleScript_BRNPrevention
+ b _0801E664
+ .align 2, 0
+_0801E74C: .4byte gLastUsedAbility
+_0801E750: .4byte gBattlescriptCurrInstr
+_0801E754: .4byte BattleScript_BRNPrevention
+_0801E758:
+ mov r0, r8
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ mov r2, r9
+ adds r1, r0, r2
+ adds r0, r1, 0
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, 0xA
+ beq _0801E778
+ adds r0, r1, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, 0xA
+ bne _0801E7A8
+_0801E778:
+ ldr r0, _0801E79C @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 6
+ ands r0, r1
+ cmp r0, 0
+ beq _0801E7A8
+ cmp r4, 0x1
+ beq _0801E78E
+ cmp r5, 0x80
+ bne _0801E7A8
+_0801E78E:
+ ldr r4, _0801E7A0 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801E7A4 @ =BattleScript_BRNPrevention
+ b _0801E998
+ .align 2, 0
+_0801E79C: .4byte gHitMarker
+_0801E7A0: .4byte gBattlescriptCurrInstr
+_0801E7A4: .4byte BattleScript_BRNPrevention
+_0801E7A8:
+ mov r3, r8
+ ldrb r0, [r3]
+ movs r1, 0x58
+ adds r2, r0, 0
+ muls r2, r1
+ mov r4, r9
+ adds r1, r2, r4
+ adds r0, r1, 0
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, 0xA
+ bne _0801E7C2
+ b _0801EA14
+_0801E7C2:
+ adds r0, r1, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, 0xA
+ bne _0801E7CE
+ b _0801EA14
+_0801E7CE:
+ adds r0, r1, 0
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x29
+ bne _0801E7DA
+ b _0801EA14
+_0801E7DA:
+ mov r0, r9
+ adds r0, 0x4C
+ adds r0, r2, r0
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0801E7E8
+ b _0801EA14
+_0801E7E8:
+ b _0801EA04
+_0801E7EA:
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0x13
+ movs r1, 0
+ movs r2, 0xD
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0
+ bne _0801E826
+ str r0, [sp]
+ movs r0, 0x13
+ movs r1, 0
+ movs r2, 0x4D
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ cmp r0, 0
+ bne _0801E826
+ ldr r0, _0801E87C @ =gBattleWeather
+ ldrh r1, [r0]
+ movs r0, 0x60
+ ands r0, r1
+ cmp r0, 0
+ beq _0801E826
+ movs r1, 0
+ str r1, [sp, 0x4]
+_0801E826:
+ ldr r4, _0801E880 @ =gBattleMons
+ ldr r0, _0801E884 @ =gEffectBank
+ ldrb r3, [r0]
+ movs r0, 0x58
+ adds r2, r3, 0
+ muls r2, r0
+ adds r1, r2, r4
+ adds r0, r1, 0
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, 0xF
+ bne _0801E840
+ b _0801EA14
+_0801E840:
+ adds r0, r1, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, 0xF
+ bne _0801E84C
+ b _0801EA14
+_0801E84C:
+ adds r0, r4, 0
+ adds r0, 0x4C
+ adds r0, r2, r0
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0801E85A
+ b _0801EA14
+_0801E85A:
+ ldr r2, [sp, 0x4]
+ cmp r2, 0
+ bne _0801E862
+ b _0801EA14
+_0801E862:
+ adds r0, r1, 0
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x28
+ bne _0801E86E
+ b _0801EA14
+_0801E86E:
+ adds r0, r3, 0
+ bl CancelMultiTurnMoves
+ movs r3, 0x1
+ mov r10, r3
+ b _0801EA14
+ .align 2, 0
+_0801E87C: .4byte gBattleWeather
+_0801E880: .4byte gBattleMons
+_0801E884: .4byte gEffectBank
+_0801E888:
+ mov r0, r8
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r1, r0
+ mov r2, r9
+ adds r0, r1, r2
+ adds r0, 0x20
+ ldrb r2, [r0]
+ cmp r2, 0x7
+ bne _0801E8D0
+ cmp r4, 0x1
+ beq _0801E8A6
+ cmp r5, 0x80
+ beq _0801E8A6
+ b _0801EA14
+_0801E8A6:
+ ldr r0, _0801E8C4 @ =gLastUsedAbility
+ strb r2, [r0]
+ mov r3, r8
+ ldrb r0, [r3]
+ movs r1, 0x7
+ bl sub_81074C4
+ ldr r4, _0801E8C8 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801E8CC @ =BattleScript_PRLZPrevention
+ b _0801E664
+ .align 2, 0
+_0801E8C4: .4byte gLastUsedAbility
+_0801E8C8: .4byte gBattlescriptCurrInstr
+_0801E8CC: .4byte BattleScript_PRLZPrevention
+_0801E8D0:
+ mov r0, r9
+ adds r0, 0x4C
+ adds r0, r1, r0
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0801E8DE
+ b _0801EA14
+_0801E8DE:
+ movs r4, 0x1
+ mov r10, r4
+ b _0801EA14
+_0801E8E4:
+ mov r0, r8
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ add r0, r9
+ adds r0, 0x20
+ ldrb r1, [r0]
+ cmp r1, 0x11
+ bne _0801E952
+ cmp r4, 0x1
+ beq _0801E8FE
+ cmp r5, 0x80
+ bne _0801E952
+_0801E8FE:
+ ldr r0, _0801E938 @ =gLastUsedAbility
+ strb r1, [r0]
+ mov r1, r8
+ ldrb r0, [r1]
+ movs r1, 0x11
+ bl sub_81074C4
+ ldr r4, _0801E93C @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801E940 @ =BattleScript_PSNPrevention
+ str r0, [r4]
+ ldr r2, _0801E944 @ =gHitMarker
+ ldr r1, [r2]
+ movs r0, 0x80
+ lsls r0, 6
+ ands r0, r1
+ cmp r0, 0
+ beq _0801E94C
+_0801E928:
+ movs r0, 0x1
+ strb r0, [r7, 0x5]
+ ldr r0, _0801E948 @ =0xffffdfff
+ ands r1, r0
+ str r1, [r2]
+ bl _0801F5FA
+ .align 2, 0
+_0801E938: .4byte gLastUsedAbility
+_0801E93C: .4byte gBattlescriptCurrInstr
+_0801E940: .4byte BattleScript_PSNPrevention
+_0801E944: .4byte gHitMarker
+_0801E948: .4byte 0xffffdfff
+_0801E94C:
+ strb r0, [r7, 0x5]
+ bl _0801F5FA
+_0801E952:
+ mov r2, r8
+ ldrb r0, [r2]
+ movs r1, 0x58
+ muls r0, r1
+ add r0, r9
+ adds r1, r0, 0
+ adds r1, 0x21
+ ldrb r1, [r1]
+ cmp r1, 0x3
+ beq _0801E976
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, 0x3
+ beq _0801E976
+ cmp r1, 0x8
+ beq _0801E976
+ cmp r0, 0x8
+ bne _0801E9B4
+_0801E976:
+ ldr r0, _0801E9A4 @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 6
+ ands r0, r1
+ cmp r0, 0
+ beq _0801E9B4
+ cmp r4, 0x1
+ beq _0801E98C
+ cmp r5, 0x80
+ bne _0801E9B4
+_0801E98C:
+ ldr r4, _0801E9A8 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801E9AC @ =BattleScript_PSNPrevention
+_0801E998:
+ str r0, [r4]
+ ldr r1, _0801E9B0 @ =gBattleCommunication
+ movs r0, 0x2
+ strb r0, [r1, 0x5]
+ bl _0801F5FA
+ .align 2, 0
+_0801E9A4: .4byte gHitMarker
+_0801E9A8: .4byte gBattlescriptCurrInstr
+_0801E9AC: .4byte BattleScript_PSNPrevention
+_0801E9B0: .4byte gBattleCommunication
+_0801E9B4:
+ mov r3, r8
+ ldrb r0, [r3]
+ movs r6, 0x58
+ muls r0, r6
+ mov r2, r9
+ adds r2, 0x4C
+ adds r5, r0, r2
+ ldr r4, [r5]
+ cmp r4, 0
+ bne _0801EA14
+ mov r3, r9
+ adds r1, r0, r3
+ adds r0, r1, 0
+ adds r0, 0x21
+ ldrb r3, [r0]
+ cmp r3, 0x3
+ beq _0801EA0A
+ adds r0, 0x1
+ ldrb r0, [r0]
+ cmp r0, 0x3
+ beq _0801EA0A
+ cmp r3, 0x8
+ beq _0801EA0A
+ cmp r0, 0x8
+ beq _0801EA0A
+ adds r0, r1, 0
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x11
+ beq _0801EA14
+ mov r4, r8
+ ldrb r0, [r4]
+ adds r1, r0, 0
+ muls r1, r6
+ adds r1, r2
+ ldr r0, [r1]
+ movs r2, 0x9
+ negs r2, r2
+ ands r0, r2
+ str r0, [r1]
+_0801EA04:
+ movs r0, 0x1
+ mov r10, r0
+ b _0801EA14
+_0801EA0A:
+ ldr r0, _0801EA58 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r2, 0x8
+ orrs r1, r2
+ strb r1, [r0]
+_0801EA14:
+ mov r1, r10
+ cmp r1, 0x1
+ beq _0801EA1C
+ b _0801EB3C
+_0801EA1C:
+ ldr r0, _0801EA5C @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r1, _0801EA60 @ =gStatusFlagsForMoveEffects
+ ldr r0, _0801EA64 @ =gBattleCommunication
+ ldrb r0, [r0, 0x3]
+ lsls r0, 2
+ adds r0, r1
+ ldr r3, [r0]
+ cmp r3, 0x7
+ bne _0801EA70
+ bl Random
+ ldr r2, _0801EA68 @ =gBattleMons
+ ldr r1, _0801EA6C @ =gEffectBank
+ ldrb r3, [r1]
+ movs r1, 0x58
+ muls r3, r1
+ adds r2, 0x4C
+ adds r3, r2
+ movs r1, 0x3
+ ands r1, r0
+ adds r1, 0x2
+ ldr r0, [r3]
+ orrs r0, r1
+ str r0, [r3]
+ b _0801EA84
+ .align 2, 0
+_0801EA58: .4byte gBattleMoveFlags
+_0801EA5C: .4byte gBattlescriptCurrInstr
+_0801EA60: .4byte gStatusFlagsForMoveEffects
+_0801EA64: .4byte gBattleCommunication
+_0801EA68: .4byte gBattleMons
+_0801EA6C: .4byte gEffectBank
+_0801EA70:
+ ldr r2, _0801EAD4 @ =gBattleMons
+ ldr r0, _0801EAD8 @ =gEffectBank
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r1, r0
+ adds r2, 0x4C
+ adds r1, r2
+ ldr r0, [r1]
+ orrs r0, r3
+ str r0, [r1]
+_0801EA84:
+ ldr r2, _0801EADC @ =gBattlescriptCurrInstr
+ ldr r1, _0801EAE0 @ =gMoveEffectBS_Ptrs
+ ldr r5, _0801EAE4 @ =gBattleCommunication
+ ldrb r0, [r5, 0x3]
+ lsls r0, 2
+ adds r0, r1
+ ldr r0, [r0]
+ str r0, [r2]
+ ldr r4, _0801EAE8 @ =gActiveBank
+ ldr r1, _0801EAD8 @ =gEffectBank
+ ldrb r0, [r1]
+ strb r0, [r4]
+ ldrb r1, [r1]
+ movs r0, 0x58
+ muls r0, r1
+ ldr r1, _0801EAEC @ =gUnknown_02024ACC
+ adds r0, r1
+ str r0, [sp]
+ movs r0, 0
+ movs r1, 0x28
+ movs r2, 0
+ movs r3, 0x4
+ bl EmitSetAttributes
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r2, _0801EAF0 @ =gHitMarker
+ ldr r1, [r2]
+ movs r0, 0x80
+ lsls r0, 6
+ ands r0, r1
+ cmp r0, 0
+ beq _0801EAF8
+ movs r0, 0x1
+ strb r0, [r5, 0x5]
+ ldr r0, _0801EAF4 @ =0xffffdfff
+ ands r1, r0
+ str r1, [r2]
+ b _0801EAFA
+ .align 2, 0
+_0801EAD4: .4byte gBattleMons
+_0801EAD8: .4byte gEffectBank
+_0801EADC: .4byte gBattlescriptCurrInstr
+_0801EAE0: .4byte gMoveEffectBS_Ptrs
+_0801EAE4: .4byte gBattleCommunication
+_0801EAE8: .4byte gActiveBank
+_0801EAEC: .4byte gUnknown_02024ACC
+_0801EAF0: .4byte gHitMarker
+_0801EAF4: .4byte 0xffffdfff
+_0801EAF8:
+ strb r0, [r5, 0x5]
+_0801EAFA:
+ ldr r0, _0801EB2C @ =gBattleCommunication
+ ldrb r2, [r0, 0x3]
+ adds r7, r0, 0
+ cmp r2, 0x2
+ beq _0801EB14
+ cmp r2, 0x6
+ beq _0801EB14
+ cmp r2, 0x5
+ beq _0801EB14
+ cmp r2, 0x3
+ beq _0801EB14
+ bl _0801F5FA
+_0801EB14:
+ ldr r0, _0801EB30 @ =0x02000000
+ ldrb r1, [r7, 0x3]
+ ldr r2, _0801EB34 @ =0x000160ca
+ adds r0, r2
+ strb r1, [r0]
+ ldr r2, _0801EB38 @ =gHitMarker
+ ldr r0, [r2]
+ movs r1, 0x80
+ lsls r1, 7
+ bl _0801F4F2
+ .align 2, 0
+_0801EB2C: .4byte gBattleCommunication
+_0801EB30: .4byte 0x02000000
+_0801EB34: .4byte 0x000160ca
+_0801EB38: .4byte gHitMarker
+_0801EB3C:
+ mov r3, r10
+ cmp r3, 0
+ beq _0801EB46
+ bl _0801F5FA
+_0801EB46:
+ bl _0801F5DC
+_0801EB4A:
+ mov r0, r8
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r1, r0
+ mov r0, r9
+ adds r0, 0x50
+ adds r1, r0
+ ldr r2, _0801EB84 @ =gStatusFlagsForMoveEffects
+ ldrb r3, [r7, 0x3]
+ lsls r0, r3, 2
+ adds r0, r2
+ ldr r1, [r1]
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ beq _0801EB6E
+ bl _0801F5DC
+_0801EB6E:
+ subs r0, r3, 0x7
+ cmp r0, 0x34
+ bls _0801EB78
+ bl _0801F5FA
+_0801EB78:
+ lsls r0, 2
+ ldr r1, _0801EB88 @ =_0801EB8C
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .align 2, 0
+_0801EB84: .4byte gStatusFlagsForMoveEffects
+_0801EB88: .4byte _0801EB8C
+ .align 2, 0
+_0801EB8C:
+ .4byte _0801EC60
+ .4byte _0801ECD4
+ .4byte _0801EE4C
+ .4byte _0801ED60
+ .4byte _0801EDDC
+ .4byte _0801EE84
+ .4byte _0801EECC
+ .4byte _0801EFA8
+ .4byte _0801EFEC
+ .4byte _0801EFEC
+ .4byte _0801EFEC
+ .4byte _0801EFEC
+ .4byte _0801EFEC
+ .4byte _0801EFEC
+ .4byte _0801EFEC
+ .4byte _0801F040
+ .4byte _0801F040
+ .4byte _0801F040
+ .4byte _0801F040
+ .4byte _0801F040
+ .4byte _0801F040
+ .4byte _0801F040
+ .4byte _0801F13C
+ .4byte _0801F184
+ .4byte _0801F1A4
+ .4byte _0801F364
+ .4byte _0801F3A0
+ .4byte _0801F3BC
+ .4byte _0801F3D4
+ .4byte _0801F3EC
+ .4byte _0801F44C
+ .4byte _0801F464
+ .4byte _0801F094
+ .4byte _0801F094
+ .4byte _0801F094
+ .4byte _0801F094
+ .4byte _0801F094
+ .4byte _0801F094
+ .4byte _0801F094
+ .4byte _0801F0E8
+ .4byte _0801F0E8
+ .4byte _0801F0E8
+ .4byte _0801F0E8
+ .4byte _0801F0E8
+ .4byte _0801F0E8
+ .4byte _0801F0E8
+ .4byte _0801F4A8
+ .4byte _0801F500
+ .4byte _0801F5FA
+ .4byte _0801F5FA
+ .4byte _0801F5FA
+ .4byte _0801F5FA
+ .4byte _0801F5EC
+_0801EC60:
+ mov r1, r8
+ ldrb r0, [r1]
+ movs r5, 0x58
+ adds r1, r0, 0
+ muls r1, r5
+ mov r2, r9
+ adds r0, r1, r2
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x14
+ bne _0801EC7A
+ bl _0801F5DC
+_0801EC7A:
+ mov r4, r9
+ adds r4, 0x50
+ adds r0, r1, r4
+ ldr r0, [r0]
+ movs r1, 0x7
+ ands r0, r1
+ cmp r0, 0
+ beq _0801EC8E
+ bl _0801F5DC
+_0801EC8E:
+ bl Random
+ mov r3, r8
+ ldrb r1, [r3]
+ adds r2, r1, 0
+ muls r2, r5
+ adds r2, r4
+ lsls r0, 16
+ movs r1, 0xC0
+ lsls r1, 10
+ ands r1, r0
+ lsrs r1, 16
+ adds r1, 0x2
+ ldr r0, [r2]
+ orrs r0, r1
+ str r0, [r2]
+ ldr r4, _0801ECC8 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r1, _0801ECCC @ =gMoveEffectBS_Ptrs
+ ldr r0, _0801ECD0 @ =gBattleCommunication
+ ldrb r0, [r0, 0x3]
+ lsls r0, 2
+ adds r0, r1
+ ldr r0, [r0]
+ bl _0801F5F8
+ .align 2, 0
+_0801ECC8: .4byte gBattlescriptCurrInstr
+_0801ECCC: .4byte gMoveEffectBS_Ptrs
+_0801ECD0: .4byte gBattleCommunication
+_0801ECD4:
+ mov r0, r8
+ ldrb r2, [r0]
+ movs r6, 0x58
+ adds r0, r2, 0
+ muls r0, r6
+ add r0, r9
+ adds r0, 0x20
+ ldrb r1, [r0]
+ cmp r1, 0x27
+ bne _0801ED18
+ cmp r4, 0x1
+ beq _0801ECF4
+ cmp r5, 0x80
+ beq _0801ECF4
+ bl _0801F5DC
+_0801ECF4:
+ ldr r0, _0801ED0C @ =gLastUsedAbility
+ strb r1, [r0]
+ mov r1, r8
+ ldrb r0, [r1]
+ movs r1, 0x27
+ bl sub_81074C4
+ ldr r1, _0801ED10 @ =gBattlescriptCurrInstr
+ ldr r0, _0801ED14 @ =BattleScript_FlinchPrevention
+ str r0, [r1]
+ bl _0801F5FA
+ .align 2, 0
+_0801ED0C: .4byte gLastUsedAbility
+_0801ED10: .4byte gBattlescriptCurrInstr
+_0801ED14: .4byte BattleScript_FlinchPrevention
+_0801ED18:
+ adds r0, r2, 0
+ bl sub_801E3B4
+ ldr r1, _0801ED54 @ =gCurrentMoveTurn
+ lsls r0, 24
+ lsrs r0, 24
+ ldrb r1, [r1]
+ cmp r0, r1
+ bhi _0801ED2E
+ bl _0801F5DC
+_0801ED2E:
+ mov r2, r8
+ ldrb r0, [r2]
+ adds r2, r0, 0
+ muls r2, r6
+ mov r0, r9
+ adds r0, 0x50
+ adds r2, r0
+ ldr r1, _0801ED58 @ =gStatusFlagsForMoveEffects
+ ldr r0, _0801ED5C @ =gBattleCommunication
+ ldrb r0, [r0, 0x3]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, [r2]
+ ldr r0, [r0]
+ orrs r1, r0
+ str r1, [r2]
+ bl _0801F5DC
+ .align 2, 0
+_0801ED54: .4byte gCurrentMoveTurn
+_0801ED58: .4byte gStatusFlagsForMoveEffects
+_0801ED5C: .4byte gBattleCommunication
+_0801ED60:
+ mov r3, r8
+ ldrb r0, [r3]
+ movs r5, 0x58
+ muls r0, r5
+ mov r4, r9
+ adds r4, 0x50
+ adds r2, r0, r4
+ ldr r1, [r2]
+ movs r0, 0x70
+ ands r0, r1
+ cmp r0, 0
+ beq _0801ED7C
+ bl _0801F5DC
+_0801ED7C:
+ movs r0, 0x80
+ lsls r0, 5
+ orrs r1, r0
+ str r1, [r2]
+ ldr r1, _0801EDC8 @ =gLockedMove
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r1
+ ldr r1, _0801EDCC @ =gCurrentMove
+ ldrh r1, [r1]
+ strh r1, [r0]
+ bl Random
+ mov r2, r8
+ ldrb r1, [r2]
+ adds r2, r1, 0
+ muls r2, r5
+ adds r2, r4
+ movs r1, 0x3
+ ands r1, r0
+ adds r1, 0x2
+ lsls r1, 4
+ ldr r0, [r2]
+ orrs r0, r1
+ str r0, [r2]
+ ldr r4, _0801EDD0 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r1, _0801EDD4 @ =gMoveEffectBS_Ptrs
+ ldr r0, _0801EDD8 @ =gBattleCommunication
+ ldrb r0, [r0, 0x3]
+ lsls r0, 2
+ adds r0, r1
+ ldr r0, [r0]
+ bl _0801F5F8
+ .align 2, 0
+_0801EDC8: .4byte gLockedMove
+_0801EDCC: .4byte gCurrentMove
+_0801EDD0: .4byte gBattlescriptCurrInstr
+_0801EDD4: .4byte gMoveEffectBS_Ptrs
+_0801EDD8: .4byte gBattleCommunication
+_0801EDDC:
+ ldr r5, _0801EE30 @ =gBankAttacker
+ ldrb r0, [r5]
+ bl GetBankIdentity
+ movs r1, 0x1
+ ands r1, r0
+ cmp r1, 0
+ bne _0801EE14
+ ldr r4, _0801EE34 @ =gPaydayMoney
+ ldrh r3, [r4]
+ ldr r2, _0801EE38 @ =gBattleMons
+ ldrb r1, [r5]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r0, 0x2A
+ ldrb r1, [r0]
+ lsls r0, r1, 2
+ adds r0, r1
+ adds r0, r3, r0
+ strh r0, [r4]
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r3, r0
+ bls _0801EE14
+ ldr r3, _0801EE3C @ =0x0000ffff
+ adds r0, r3, 0
+ strh r0, [r4]
+_0801EE14:
+ ldr r4, _0801EE40 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r1, _0801EE44 @ =gMoveEffectBS_Ptrs
+ ldr r0, _0801EE48 @ =gBattleCommunication
+ ldrb r0, [r0, 0x3]
+ lsls r0, 2
+ adds r0, r1
+ ldr r0, [r0]
+ bl _0801F5F8
+ .align 2, 0
+_0801EE30: .4byte gBankAttacker
+_0801EE34: .4byte gPaydayMoney
+_0801EE38: .4byte gBattleMons
+_0801EE3C: .4byte 0x0000ffff
+_0801EE40: .4byte gBattlescriptCurrInstr
+_0801EE44: .4byte gMoveEffectBS_Ptrs
+_0801EE48: .4byte gBattleCommunication
+_0801EE4C:
+ mov r4, r8
+ ldrb r1, [r4]
+ movs r0, 0x58
+ muls r0, r1
+ mov r1, r9
+ adds r1, 0x4C
+ adds r0, r1
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0801EE62
+ b _0801F5DC
+_0801EE62:
+ bl Random
+ ldr r4, _0801EE80 @ =gBattleCommunication
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x3
+ bl __umodsi3
+ adds r0, 0x3
+ strb r0, [r4, 0x3]
+ movs r0, 0
+ movs r1, 0
+ bl sub_801E3EC
+ b _0801F5FA
+ .align 2, 0
+_0801EE80: .4byte gBattleCommunication
+_0801EE84:
+ mov r0, r8
+ ldrb r1, [r0]
+ movs r0, 0x58
+ adds r2, r1, 0
+ muls r2, r0
+ mov r0, r9
+ adds r0, 0x50
+ adds r2, r0
+ ldr r0, [r2]
+ movs r1, 0x80
+ lsls r1, 5
+ orrs r0, r1
+ str r0, [r2]
+ ldr r1, _0801EEC0 @ =gLockedMove
+ mov r2, r8
+ ldrb r0, [r2]
+ lsls r0, 1
+ adds r0, r1
+ ldr r1, _0801EEC4 @ =gCurrentMove
+ ldrh r1, [r1]
+ strh r1, [r0]
+ ldr r0, _0801EEC8 @ =gProtectStructs
+ ldrb r1, [r2]
+ lsls r1, 4
+ adds r1, r0
+ ldrb r0, [r1, 0x1]
+ movs r2, 0x4
+ orrs r0, r2
+ strb r0, [r1, 0x1]
+ b _0801F5DC
+ .align 2, 0
+_0801EEC0: .4byte gLockedMove
+_0801EEC4: .4byte gCurrentMove
+_0801EEC8: .4byte gProtectStructs
+_0801EECC:
+ mov r3, r8
+ ldrb r0, [r3]
+ movs r6, 0x58
+ muls r0, r6
+ mov r4, r9
+ adds r4, 0x50
+ adds r0, r4
+ ldr r5, [r0]
+ movs r0, 0xE0
+ lsls r0, 8
+ ands r5, r0
+ cmp r5, 0
+ beq _0801EEE8
+ b _0801F5DC
+_0801EEE8:
+ bl Random
+ mov r2, r8
+ ldrb r1, [r2]
+ adds r2, r1, 0
+ muls r2, r6
+ adds r2, r4
+ movs r1, 0x3
+ ands r1, r0
+ adds r1, 0x3
+ lsls r1, 13
+ ldr r0, [r2]
+ orrs r0, r1
+ str r0, [r2]
+ ldr r2, _0801EF80 @ =0x02000000
+ mov r3, r8
+ ldrb r0, [r3]
+ lsls r0, 1
+ ldr r4, _0801EF84 @ =0x00016004
+ adds r0, r4
+ adds r0, r2
+ ldr r6, _0801EF88 @ =gCurrentMove
+ ldrh r1, [r6]
+ strb r1, [r0]
+ ldrb r0, [r3]
+ lsls r0, 1
+ ldr r1, _0801EF8C @ =0x00016005
+ adds r0, r1
+ adds r0, r2
+ ldrh r1, [r6]
+ lsrs r1, 8
+ strb r1, [r0]
+ ldrb r0, [r3]
+ ldr r3, _0801EF90 @ =0x00016020
+ adds r0, r3
+ adds r0, r2
+ ldr r1, _0801EF94 @ =gBankAttacker
+ ldrb r1, [r1]
+ strb r1, [r0]
+ ldr r4, _0801EF98 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r1, _0801EF9C @ =gMoveEffectBS_Ptrs
+ ldr r2, _0801EFA0 @ =gBattleCommunication
+ ldrb r0, [r2, 0x3]
+ lsls r0, 2
+ adds r0, r1
+ ldr r0, [r0]
+ str r0, [r4]
+ strb r5, [r2, 0x5]
+ ldr r1, _0801EFA4 @ =gTrappingMoves
+ ldrh r0, [r1]
+ ldrh r4, [r6]
+ cmp r0, r4
+ bne _0801EF5C
+ b _0801F5FA
+_0801EF5C:
+ adds r3, r1, 0
+ adds r1, r6, 0
+_0801EF60:
+ ldrb r0, [r2, 0x5]
+ adds r0, 0x1
+ strb r0, [r2, 0x5]
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x4
+ bls _0801EF70
+ b _0801F5FA
+_0801EF70:
+ ldrb r0, [r2, 0x5]
+ lsls r0, 1
+ adds r0, r3
+ ldrh r0, [r0]
+ ldrh r4, [r1]
+ cmp r0, r4
+ bne _0801EF60
+ b _0801F5FA
+ .align 2, 0
+_0801EF80: .4byte 0x02000000
+_0801EF84: .4byte 0x00016004
+_0801EF88: .4byte gCurrentMove
+_0801EF8C: .4byte 0x00016005
+_0801EF90: .4byte 0x00016020
+_0801EF94: .4byte gBankAttacker
+_0801EF98: .4byte gBattlescriptCurrInstr
+_0801EF9C: .4byte gMoveEffectBS_Ptrs
+_0801EFA0: .4byte gBattleCommunication
+_0801EFA4: .4byte gTrappingMoves
+_0801EFA8:
+ ldr r1, _0801EFD8 @ =gBattleMoveDamage
+ ldr r0, _0801EFDC @ =gHP_dealt
+ ldr r0, [r0]
+ cmp r0, 0
+ bge _0801EFB4
+ adds r0, 0x3
+_0801EFB4:
+ asrs r0, 2
+ str r0, [r1]
+ cmp r0, 0
+ bne _0801EFC0
+ movs r0, 0x1
+ str r0, [r1]
+_0801EFC0:
+ ldr r4, _0801EFE0 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r1, _0801EFE4 @ =gMoveEffectBS_Ptrs
+ ldr r0, _0801EFE8 @ =gBattleCommunication
+ ldrb r0, [r0, 0x3]
+ lsls r0, 2
+ adds r0, r1
+ ldr r0, [r0]
+ b _0801F5F8
+ .align 2, 0
+_0801EFD8: .4byte gBattleMoveDamage
+_0801EFDC: .4byte gHP_dealt
+_0801EFE0: .4byte gBattlescriptCurrInstr
+_0801EFE4: .4byte gMoveEffectBS_Ptrs
+_0801EFE8: .4byte gBattleCommunication
+_0801EFEC:
+ ldrb r1, [r7, 0x3]
+ adds r1, 0xF2
+ lsls r1, 24
+ lsrs r1, 24
+ movs r0, 0x10
+ adds r2, r6, 0
+ movs r3, 0
+ bl sub_8025E20
+ lsls r0, 24
+ lsrs r3, r0, 24
+ cmp r3, 0
+ beq _0801F008
+ b _0801F5DC
+_0801F008:
+ ldr r2, _0801F02C @ =0x02000000
+ ldrb r1, [r7, 0x3]
+ movs r0, 0x3F
+ ands r0, r1
+ ldr r4, _0801F030 @ =0x000160a4
+ adds r1, r2, r4
+ strb r0, [r1]
+ ldr r0, _0801F034 @ =0x000160a5
+ adds r2, r0
+ strb r3, [r2]
+ ldr r4, _0801F038 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801F03C @ =BattleScript_StatUp
+ b _0801F5F8
+ .align 2, 0
+_0801F02C: .4byte 0x02000000
+_0801F030: .4byte 0x000160a4
+_0801F034: .4byte 0x000160a5
+_0801F038: .4byte gBattlescriptCurrInstr
+_0801F03C: .4byte BattleScript_StatUp
+_0801F040:
+ movs r0, 0x70
+ negs r0, r0
+ ldrb r1, [r7, 0x3]
+ adds r1, 0xEB
+ lsls r1, 24
+ lsrs r1, 24
+ adds r2, r6, 0
+ movs r3, 0
+ bl sub_8025E20
+ lsls r0, 24
+ lsrs r3, r0, 24
+ cmp r3, 0
+ beq _0801F05E
+ b _0801F5DC
+_0801F05E:
+ ldr r2, _0801F080 @ =0x02000000
+ ldrb r1, [r7, 0x3]
+ movs r0, 0x3F
+ ands r0, r1
+ ldr r4, _0801F084 @ =0x000160a4
+ adds r1, r2, r4
+ strb r0, [r1]
+ ldr r0, _0801F088 @ =0x000160a5
+ adds r2, r0
+ strb r3, [r2]
+ ldr r4, _0801F08C @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801F090 @ =BattleScript_StatDown
+ b _0801F5F8
+ .align 2, 0
+_0801F080: .4byte 0x02000000
+_0801F084: .4byte 0x000160a4
+_0801F088: .4byte 0x000160a5
+_0801F08C: .4byte gBattlescriptCurrInstr
+_0801F090: .4byte BattleScript_StatDown
+_0801F094:
+ ldrb r1, [r7, 0x3]
+ adds r1, 0xDA
+ lsls r1, 24
+ lsrs r1, 24
+ movs r0, 0x20
+ adds r2, r6, 0
+ movs r3, 0
+ bl sub_8025E20
+ lsls r0, 24
+ lsrs r3, r0, 24
+ cmp r3, 0
+ beq _0801F0B0
+ b _0801F5DC
+_0801F0B0:
+ ldr r2, _0801F0D4 @ =0x02000000
+ ldrb r1, [r7, 0x3]
+ movs r0, 0x3F
+ ands r0, r1
+ ldr r4, _0801F0D8 @ =0x000160a4
+ adds r1, r2, r4
+ strb r0, [r1]
+ ldr r0, _0801F0DC @ =0x000160a5
+ adds r2, r0
+ strb r3, [r2]
+ ldr r4, _0801F0E0 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801F0E4 @ =BattleScript_StatUp
+ b _0801F5F8
+ .align 2, 0
+_0801F0D4: .4byte 0x02000000
+_0801F0D8: .4byte 0x000160a4
+_0801F0DC: .4byte 0x000160a5
+_0801F0E0: .4byte gBattlescriptCurrInstr
+_0801F0E4: .4byte BattleScript_StatUp
+_0801F0E8:
+ movs r0, 0x60
+ negs r0, r0
+ ldrb r1, [r7, 0x3]
+ adds r1, 0xD3
+ lsls r1, 24
+ lsrs r1, 24
+ adds r2, r6, 0
+ movs r3, 0
+ bl sub_8025E20
+ lsls r0, 24
+ lsrs r3, r0, 24
+ cmp r3, 0
+ beq _0801F106
+ b _0801F5DC
+_0801F106:
+ ldr r2, _0801F128 @ =0x02000000
+ ldrb r1, [r7, 0x3]
+ movs r0, 0x3F
+ ands r0, r1
+ ldr r4, _0801F12C @ =0x000160a4
+ adds r1, r2, r4
+ strb r0, [r1]
+ ldr r0, _0801F130 @ =0x000160a5
+ adds r2, r0
+ strb r3, [r2]
+ ldr r4, _0801F134 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801F138 @ =BattleScript_StatDown
+ b _0801F5F8
+ .align 2, 0
+_0801F128: .4byte 0x02000000
+_0801F12C: .4byte 0x000160a4
+_0801F130: .4byte 0x000160a5
+_0801F134: .4byte gBattlescriptCurrInstr
+_0801F138: .4byte BattleScript_StatDown
+_0801F13C:
+ mov r2, r8
+ ldrb r1, [r2]
+ movs r0, 0x58
+ adds r2, r1, 0
+ muls r2, r0
+ mov r0, r9
+ adds r0, 0x50
+ adds r2, r0
+ ldr r0, [r2]
+ movs r1, 0x80
+ lsls r1, 15
+ orrs r0, r1
+ str r0, [r2]
+ ldr r2, _0801F178 @ =gDisableStructs
+ mov r3, r8
+ ldrb r1, [r3]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0x2
+ strb r1, [r0, 0x19]
+ ldr r1, _0801F17C @ =gLockedMove
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r1
+ ldr r1, _0801F180 @ =gCurrentMove
+ ldrh r1, [r1]
+ strh r1, [r0]
+ b _0801F5DC
+ .align 2, 0
+_0801F178: .4byte gDisableStructs
+_0801F17C: .4byte gLockedMove
+_0801F180: .4byte gCurrentMove
+_0801F184:
+ ldr r0, _0801F1A0 @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x58
+ adds r2, r1, 0
+ muls r2, r0
+ mov r0, r9
+ adds r0, 0x50
+ adds r2, r0
+ ldr r0, [r2]
+ movs r1, 0x80
+ lsls r1, 16
+_0801F19A:
+ orrs r0, r1
+ str r0, [r2]
+ b _0801F5DC
+ .align 2, 0
+_0801F1A0: .4byte gBankAttacker
+_0801F1A4:
+ ldr r4, _0801F254 @ =gBankAttacker
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r6, r0, 24
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0801F1D8
+ ldr r0, _0801F258 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ ldr r0, _0801F25C @ =0x00000902
+ ands r0, r1
+ cmp r0, 0
+ bne _0801F214
+ ldr r0, _0801F260 @ =gTrainerBattleOpponent
+ ldrh r1, [r0]
+ movs r0, 0x80
+ lsls r0, 3
+ cmp r1, r0
+ beq _0801F1D8
+ b _0801F5DC
+_0801F1D8:
+ ldr r0, _0801F258 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ ldr r0, _0801F25C @ =0x00000902
+ ands r0, r1
+ cmp r0, 0
+ bne _0801F214
+ ldr r0, _0801F260 @ =gTrainerBattleOpponent
+ ldrh r1, [r0]
+ movs r0, 0x80
+ lsls r0, 3
+ cmp r1, r0
+ beq _0801F214
+ ldr r0, _0801F264 @ =gWishFutureKnock
+ adds r0, 0x29
+ adds r0, r6, r0
+ ldrb r1, [r0]
+ ldr r3, _0801F268 @ =gBitTable
+ ldr r2, _0801F26C @ =gBattlePartyID
+ ldr r0, _0801F254 @ =gBankAttacker
+ ldrb r0, [r0]
+ lsls r0, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ lsls r0, 2
+ adds r0, r3
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ beq _0801F214
+ b _0801F5DC
+_0801F214:
+ ldr r2, _0801F270 @ =gBattleMons
+ ldr r1, _0801F274 @ =gBankTarget
+ ldrb r0, [r1]
+ movs r3, 0x58
+ muls r0, r3
+ adds r4, r0, r2
+ ldrh r0, [r4, 0x2E]
+ adds r7, r1, 0
+ mov r9, r2
+ cmp r0, 0
+ beq _0801F284
+ adds r0, r4, 0
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x3C
+ bne _0801F284
+ ldr r1, _0801F278 @ =gBattlescriptCurrInstr
+ ldr r0, _0801F27C @ =BattleScript_NoItemSteal
+ str r0, [r1]
+ ldr r1, _0801F280 @ =gLastUsedAbility
+ ldrb r0, [r7]
+ muls r0, r3
+ add r0, r9
+ adds r0, 0x20
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldrb r0, [r7]
+ ldrb r1, [r1]
+ bl sub_81074C4
+ b _0801F5FA
+ .align 2, 0
+_0801F254: .4byte gBankAttacker
+_0801F258: .4byte gBattleTypeFlags
+_0801F25C: .4byte 0x00000902
+_0801F260: .4byte gTrainerBattleOpponent
+_0801F264: .4byte gWishFutureKnock
+_0801F268: .4byte gBitTable
+_0801F26C: .4byte gBattlePartyID
+_0801F270: .4byte gBattleMons
+_0801F274: .4byte gBankTarget
+_0801F278: .4byte gBattlescriptCurrInstr
+_0801F27C: .4byte BattleScript_NoItemSteal
+_0801F280: .4byte gLastUsedAbility
+_0801F284:
+ ldr r4, _0801F340 @ =gBankAttacker
+ mov r10, r4
+ ldrb r1, [r4]
+ movs r0, 0x58
+ mov r8, r0
+ mov r0, r8
+ muls r0, r1
+ add r0, r9
+ ldrh r3, [r0, 0x2E]
+ cmp r3, 0
+ beq _0801F29C
+ b _0801F5DC
+_0801F29C:
+ ldrb r0, [r7]
+ mov r2, r8
+ muls r2, r0
+ adds r0, r2, 0
+ add r0, r9
+ ldrh r2, [r0, 0x2E]
+ adds r0, r2, 0
+ cmp r0, 0xAF
+ bne _0801F2B0
+ b _0801F5DC
+_0801F2B0:
+ cmp r0, 0
+ bne _0801F2B6
+ b _0801F5DC
+_0801F2B6:
+ lsls r0, r1, 1
+ ldr r5, _0801F344 @ =0x020160f0
+ adds r0, r5
+ ldr r1, _0801F348 @ =gLastUsedItem
+ strh r2, [r0]
+ strh r2, [r1]
+ ldrb r0, [r7]
+ mov r4, r8
+ muls r4, r0
+ adds r0, r4, 0
+ add r0, r9
+ movs r6, 0
+ strh r3, [r0, 0x2E]
+ ldr r4, _0801F34C @ =gActiveBank
+ mov r2, r10
+ ldrb r0, [r2]
+ strb r0, [r4]
+ str r1, [sp]
+ movs r0, 0
+ movs r1, 0x2
+ movs r2, 0
+ movs r3, 0x2
+ bl EmitSetAttributes
+ mov r3, r10
+ ldrb r0, [r3]
+ bl MarkBufferBankForExecution
+ ldrb r0, [r7]
+ strb r0, [r4]
+ ldrb r0, [r7]
+ mov r4, r8
+ muls r4, r0
+ adds r0, r4, 0
+ mov r1, r9
+ adds r1, 0x2E
+ adds r0, r1
+ str r0, [sp]
+ movs r0, 0
+ movs r1, 0x2
+ movs r2, 0
+ movs r3, 0x2
+ bl EmitSetAttributes
+ ldrb r0, [r7]
+ bl MarkBufferBankForExecution
+ ldr r4, _0801F350 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801F354 @ =BattleScript_ItemSteal
+ str r0, [r4]
+ ldr r0, _0801F358 @ =0xfffe9f10
+ adds r5, r0
+ ldrb r0, [r7]
+ lsls r0, 1
+ ldr r1, _0801F35C @ =0x000160e8
+ adds r0, r1
+ adds r0, r5
+ strb r6, [r0]
+ ldrb r0, [r7]
+ lsls r0, 1
+ ldr r2, _0801F360 @ =0x000160e9
+ adds r0, r2
+ adds r0, r5
+ strb r6, [r0]
+ b _0801F5FA
+ .align 2, 0
+_0801F340: .4byte gBankAttacker
+_0801F344: .4byte 0x020160f0
+_0801F348: .4byte gLastUsedItem
+_0801F34C: .4byte gActiveBank
+_0801F350: .4byte gBattlescriptCurrInstr
+_0801F354: .4byte BattleScript_ItemSteal
+_0801F358: .4byte 0xfffe9f10
+_0801F35C: .4byte 0x000160e8
+_0801F360: .4byte 0x000160e9
+_0801F364:
+ ldr r3, _0801F394 @ =gBankTarget
+ ldrb r1, [r3]
+ movs r0, 0x58
+ adds r2, r1, 0
+ muls r2, r0
+ mov r0, r9
+ adds r0, 0x50
+ adds r2, r0
+ ldr r0, [r2]
+ movs r1, 0x80
+ lsls r1, 19
+ orrs r0, r1
+ str r0, [r2]
+ ldr r2, _0801F398 @ =gDisableStructs
+ ldrb r1, [r3]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldr r1, _0801F39C @ =gBankAttacker
+ ldrb r1, [r1]
+ strb r1, [r0, 0x14]
+ b _0801F5DC
+ .align 2, 0
+_0801F394: .4byte gBankTarget
+_0801F398: .4byte gDisableStructs
+_0801F39C: .4byte gBankAttacker
+_0801F3A0:
+ ldr r0, _0801F3B8 @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0x58
+ adds r2, r1, 0
+ muls r2, r0
+ mov r0, r9
+ adds r0, 0x50
+ adds r2, r0
+ ldr r0, [r2]
+ movs r1, 0x80
+ lsls r1, 20
+ b _0801F19A
+ .align 2, 0
+_0801F3B8: .4byte gBankTarget
+_0801F3BC:
+ ldr r4, _0801F3CC @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801F3D0 @ =gUnknown_081D9224
+ b _0801F5F8
+ .align 2, 0
+_0801F3CC: .4byte gBattlescriptCurrInstr
+_0801F3D0: .4byte gUnknown_081D9224
+_0801F3D4:
+ ldr r4, _0801F3E4 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801F3E8 @ =BattleScript_RapidSpinAway
+ b _0801F5F8
+ .align 2, 0
+_0801F3E4: .4byte gBattlescriptCurrInstr
+_0801F3E8: .4byte BattleScript_RapidSpinAway
+_0801F3EC:
+ ldr r6, _0801F43C @ =gBankTarget
+ ldrb r0, [r6]
+ movs r2, 0x58
+ muls r0, r2
+ mov r1, r9
+ adds r1, 0x4C
+ adds r5, r0, r1
+ ldr r4, [r5]
+ movs r0, 0x40
+ ands r0, r4
+ cmp r0, 0
+ bne _0801F406
+ b _0801F5DC
+_0801F406:
+ movs r0, 0x41
+ negs r0, r0
+ ands r4, r0
+ str r4, [r5]
+ ldr r4, _0801F440 @ =gActiveBank
+ ldrb r0, [r6]
+ strb r0, [r4]
+ ldrb r0, [r4]
+ muls r0, r2
+ adds r0, r1
+ str r0, [sp]
+ movs r0, 0
+ movs r1, 0x28
+ movs r2, 0
+ movs r3, 0x4
+ bl EmitSetAttributes
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r4, _0801F444 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801F448 @ =BattleScript_TargetPRLZHeal
+ b _0801F5F8
+ .align 2, 0
+_0801F43C: .4byte gBankTarget
+_0801F440: .4byte gActiveBank
+_0801F444: .4byte gBattlescriptCurrInstr
+_0801F448: .4byte BattleScript_TargetPRLZHeal
+_0801F44C:
+ ldr r4, _0801F45C @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801F460 @ =gUnknown_081D93FA
+ b _0801F5F8
+ .align 2, 0
+_0801F45C: .4byte gBattlescriptCurrInstr
+_0801F460: .4byte gUnknown_081D93FA
+_0801F464:
+ ldr r4, _0801F494 @ =gBattleMoveDamage
+ ldr r0, _0801F498 @ =gHP_dealt
+ ldr r0, [r0]
+ movs r1, 0x3
+ bl __divsi3
+ str r0, [r4]
+ cmp r0, 0
+ bne _0801F47A
+ movs r0, 0x1
+ str r0, [r4]
+_0801F47A:
+ ldr r4, _0801F49C @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r1, _0801F4A0 @ =gMoveEffectBS_Ptrs
+ ldr r0, _0801F4A4 @ =gBattleCommunication
+ ldrb r0, [r0, 0x3]
+ lsls r0, 2
+ adds r0, r1
+ ldr r0, [r0]
+ b _0801F5F8
+ .align 2, 0
+_0801F494: .4byte gBattleMoveDamage
+_0801F498: .4byte gHP_dealt
+_0801F49C: .4byte gBattlescriptCurrInstr
+_0801F4A0: .4byte gMoveEffectBS_Ptrs
+_0801F4A4: .4byte gBattleCommunication
+_0801F4A8:
+ mov r3, r8
+ ldrb r0, [r3]
+ movs r5, 0x58
+ muls r0, r5
+ mov r4, r9
+ adds r4, 0x50
+ adds r2, r0, r4
+ ldr r1, [r2]
+ movs r0, 0xC0
+ lsls r0, 4
+ ands r0, r1
+ cmp r0, 0
+ beq _0801F4C4
+ b _0801F5DC
+_0801F4C4:
+ movs r0, 0x80
+ lsls r0, 5
+ orrs r1, r0
+ str r1, [r2]
+ ldr r1, _0801F4F8 @ =gLockedMove
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r1
+ ldr r1, _0801F4FC @ =gCurrentMove
+ ldrh r1, [r1]
+ strh r1, [r0]
+ bl Random
+ mov r2, r8
+ ldrb r1, [r2]
+ adds r2, r1, 0
+ muls r2, r5
+ adds r2, r4
+ movs r1, 0x1
+ ands r1, r0
+ adds r1, 0x2
+ lsls r1, 10
+ ldr r0, [r2]
+_0801F4F2:
+ orrs r0, r1
+ str r0, [r2]
+ b _0801F5FA
+ .align 2, 0
+_0801F4F8: .4byte gLockedMove
+_0801F4FC: .4byte gCurrentMove
+_0801F500:
+ mov r5, r8
+ ldrb r3, [r5]
+ movs r4, 0x58
+ adds r0, r3, 0
+ muls r0, r4
+ mov r2, r9
+ adds r1, r0, r2
+ adds r0, r1, 0
+ adds r0, 0x20
+ ldrb r2, [r0]
+ cmp r2, 0x3C
+ bne _0801F540
+ ldrh r0, [r1, 0x2E]
+ cmp r0, 0
+ beq _0801F5DC
+ ldr r0, _0801F534 @ =gLastUsedAbility
+ strb r2, [r0]
+ ldr r1, _0801F538 @ =gBattlescriptCurrInstr
+ ldr r0, _0801F53C @ =BattleScript_NoItemSteal
+ str r0, [r1]
+ ldrb r0, [r5]
+ movs r1, 0x3C
+ bl sub_81074C4
+ b _0801F5FA
+ .align 2, 0
+_0801F534: .4byte gLastUsedAbility
+_0801F538: .4byte gBattlescriptCurrInstr
+_0801F53C: .4byte BattleScript_NoItemSteal
+_0801F540:
+ ldrh r0, [r1, 0x2E]
+ cmp r0, 0
+ beq _0801F5DC
+ adds r0, r3, 0
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r6, r0, 24
+ ldr r1, _0801F5B8 @ =gLastUsedItem
+ mov r3, r8
+ ldrb r0, [r3]
+ muls r0, r4
+ add r0, r9
+ ldrh r0, [r0, 0x2E]
+ strh r0, [r1]
+ ldrb r0, [r3]
+ muls r0, r4
+ add r0, r9
+ movs r5, 0
+ movs r1, 0
+ strh r1, [r0, 0x2E]
+ ldr r2, _0801F5BC @ =gWishFutureKnock
+ adds r2, 0x29
+ adds r2, r6, r2
+ ldr r3, _0801F5C0 @ =gBitTable
+ ldr r1, _0801F5C4 @ =gBattlePartyID
+ mov r4, r8
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r0, [r0]
+ lsls r0, 2
+ adds r0, r3
+ ldr r0, [r0]
+ ldrb r1, [r2]
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r4, _0801F5C8 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801F5CC @ =BattleScript_KnockedOff
+ str r0, [r4]
+ ldr r1, _0801F5D0 @ =0x02000000
+ mov r2, r8
+ ldrb r0, [r2]
+ lsls r0, 1
+ ldr r3, _0801F5D4 @ =0x000160e8
+ adds r0, r3
+ adds r0, r1
+ strb r5, [r0]
+ ldrb r0, [r2]
+ lsls r0, 1
+ ldr r4, _0801F5D8 @ =0x000160e9
+ adds r0, r4
+ adds r0, r1
+ strb r5, [r0]
+ b _0801F5FA
+ .align 2, 0
+_0801F5B8: .4byte gLastUsedItem
+_0801F5BC: .4byte gWishFutureKnock
+_0801F5C0: .4byte gBitTable
+_0801F5C4: .4byte gBattlePartyID
+_0801F5C8: .4byte gBattlescriptCurrInstr
+_0801F5CC: .4byte BattleScript_KnockedOff
+_0801F5D0: .4byte 0x02000000
+_0801F5D4: .4byte 0x000160e8
+_0801F5D8: .4byte 0x000160e9
+_0801F5DC:
+ ldr r1, _0801F5E8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ b _0801F5FA
+ .align 2, 0
+_0801F5E8: .4byte gBattlescriptCurrInstr
+_0801F5EC:
+ ldr r4, _0801F60C @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _0801F610 @ =gUnknown_081D94B0
+_0801F5F8:
+ str r0, [r4]
+_0801F5FA:
+ add sp, 0x8
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801F60C: .4byte gBattlescriptCurrInstr
+_0801F610: .4byte gUnknown_081D94B0
+ thumb_func_end sub_801E3EC
+
+ thumb_func_start atk15_seteffectwithchancetarget
+atk15_seteffectwithchancetarget: @ 801F614
+ push {r4,lr}
+ ldr r2, _0801F640 @ =gBattleMons
+ ldr r0, _0801F644 @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x20
+ bne _0801F650
+ ldr r2, _0801F648 @ =gBattleMoves
+ ldr r0, _0801F64C @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x5]
+ lsls r4, r0, 1
+ b _0801F660
+ .align 2, 0
+_0801F640: .4byte gBattleMons
+_0801F644: .4byte gBankAttacker
+_0801F648: .4byte gBattleMoves
+_0801F64C: .4byte gCurrentMove
+_0801F650:
+ ldr r2, _0801F680 @ =gBattleMoves
+ ldr r0, _0801F684 @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r4, [r0, 0x5]
+_0801F660:
+ ldr r3, _0801F688 @ =gBattleCommunication
+ ldrb r2, [r3, 0x3]
+ movs r0, 0x80
+ ands r0, r2
+ cmp r0, 0
+ beq _0801F690
+ ldr r0, _0801F68C @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ bne _0801F690
+ movs r0, 0x7F
+ ands r0, r2
+ strb r0, [r3, 0x3]
+ b _0801F6BE
+ .align 2, 0
+_0801F680: .4byte gBattleMoves
+_0801F684: .4byte gCurrentMove
+_0801F688: .4byte gBattleCommunication
+_0801F68C: .4byte gBattleMoveFlags
+_0801F690:
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x64
+ bl __umodsi3
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, r4
+ bhi _0801F6DA
+ ldr r0, _0801F6C8 @ =gBattleCommunication
+ ldrb r0, [r0, 0x3]
+ cmp r0, 0
+ beq _0801F6DA
+ ldr r0, _0801F6CC @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ bne _0801F6DA
+ cmp r4, 0x63
+ bls _0801F6D0
+_0801F6BE:
+ movs r0, 0
+ movs r1, 0x80
+ bl sub_801E3EC
+ b _0801F6E2
+ .align 2, 0
+_0801F6C8: .4byte gBattleCommunication
+_0801F6CC: .4byte gBattleMoveFlags
+_0801F6D0:
+ movs r0, 0
+ movs r1, 0
+ bl sub_801E3EC
+ b _0801F6E2
+_0801F6DA:
+ ldr r1, _0801F6F8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+_0801F6E2:
+ ldr r0, _0801F6FC @ =gBattleCommunication
+ movs r1, 0
+ strb r1, [r0, 0x3]
+ ldr r0, _0801F700 @ =0x02000000
+ ldr r2, _0801F704 @ =0x00016112
+ adds r0, r2
+ strb r1, [r0]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801F6F8: .4byte gBattlescriptCurrInstr
+_0801F6FC: .4byte gBattleCommunication
+_0801F700: .4byte 0x02000000
+_0801F704: .4byte 0x00016112
+ thumb_func_end atk15_seteffectwithchancetarget
+
+ thumb_func_start atk16_seteffectprimary
+atk16_seteffectprimary: @ 801F708
+ push {lr}
+ movs r0, 0x1
+ movs r1, 0
+ bl sub_801E3EC
+ pop {r0}
+ bx r0
+ thumb_func_end atk16_seteffectprimary
+
+ thumb_func_start atk17_seteffectsecondary
+atk17_seteffectsecondary: @ 801F718
+ push {lr}
+ movs r0, 0
+ movs r1, 0
+ bl sub_801E3EC
+ pop {r0}
+ bx r0
+ thumb_func_end atk17_seteffectsecondary
+
+ thumb_func_start atk18_status_effect_clear
+atk18_status_effect_clear: @ 801F728
+ push {lr}
+ ldr r0, _0801F74C @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r2, _0801F750 @ =gActiveBank
+ strb r0, [r2]
+ ldr r3, _0801F754 @ =gBattleCommunication
+ ldrb r0, [r3, 0x3]
+ cmp r0, 0x6
+ bhi _0801F75C
+ ldr r1, _0801F758 @ =gBattleMons
+ ldrb r2, [r2]
+ movs r0, 0x58
+ muls r2, r0
+ adds r1, 0x4C
+ b _0801F766
+ .align 2, 0
+_0801F74C: .4byte gBattlescriptCurrInstr
+_0801F750: .4byte gActiveBank
+_0801F754: .4byte gBattleCommunication
+_0801F758: .4byte gBattleMons
+_0801F75C:
+ ldr r1, _0801F794 @ =gBattleMons
+ ldrb r2, [r2]
+ movs r0, 0x58
+ muls r2, r0
+ adds r1, 0x50
+_0801F766:
+ adds r2, r1
+ ldr r1, _0801F798 @ =gStatusFlagsForMoveEffects
+ ldrb r0, [r3, 0x3]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, [r0]
+ ldr r0, [r2]
+ bics r0, r1
+ str r0, [r2]
+ ldr r0, _0801F79C @ =gBattleCommunication
+ movs r2, 0
+ strb r2, [r0, 0x3]
+ ldr r1, _0801F7A0 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+ ldr r0, _0801F7A4 @ =0x02000000
+ ldr r1, _0801F7A8 @ =0x00016112
+ adds r0, r1
+ strb r2, [r0]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801F794: .4byte gBattleMons
+_0801F798: .4byte gStatusFlagsForMoveEffects
+_0801F79C: .4byte gBattleCommunication
+_0801F7A0: .4byte gBattlescriptCurrInstr
+_0801F7A4: .4byte 0x02000000
+_0801F7A8: .4byte 0x00016112
+ thumb_func_end atk18_status_effect_clear
+
+ thumb_func_start atk19_faint_pokemon
+atk19_faint_pokemon: @ 801F7AC
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ ldr r0, _0801F81C @ =gBattlescriptCurrInstr
+ ldr r2, [r0]
+ ldrb r1, [r2, 0x2]
+ adds r6, r0, 0
+ cmp r1, 0
+ beq _0801F834
+ ldrb r0, [r2, 0x1]
+ bl sub_8015150
+ ldr r5, _0801F820 @ =gActiveBank
+ strb r0, [r5]
+ ldr r2, _0801F824 @ =gHitMarker
+ ldr r1, _0801F828 @ =gBitTable
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, [r0]
+ lsls r1, 28
+ ldr r0, [r2]
+ ands r0, r1
+ cmp r0, 0
+ bne _0801F7E6
+ b _0801FB1C
+_0801F7E6:
+ ldr r1, [r6]
+ ldrb r4, [r1, 0x3]
+ ldrb r0, [r1, 0x4]
+ lsls r0, 8
+ orrs r4, r0
+ ldrb r0, [r1, 0x5]
+ lsls r0, 16
+ orrs r4, r0
+ ldrb r0, [r1, 0x6]
+ lsls r0, 24
+ orrs r4, r0
+ bl b_movescr_stack_pop_cursor
+ str r4, [r6]
+ ldrb r0, [r5]
+ bl GetBankSide
+ ldr r1, _0801F82C @ =gSideAffecting
+ lsls r0, 24
+ lsrs r0, 23
+ adds r0, r1
+ ldrh r2, [r0]
+ ldr r1, _0801F830 @ =0x0000fdff
+ ands r1, r2
+ strh r1, [r0]
+ b _0801FB22
+ .align 2, 0
+_0801F81C: .4byte gBattlescriptCurrInstr
+_0801F820: .4byte gActiveBank
+_0801F824: .4byte gHitMarker
+_0801F828: .4byte gBitTable
+_0801F82C: .4byte gSideAffecting
+_0801F830: .4byte 0x0000fdff
+_0801F834:
+ ldrb r0, [r2, 0x1]
+ cmp r0, 0x1
+ bne _0801F85C
+ ldr r1, _0801F84C @ =gActiveBank
+ ldr r0, _0801F850 @ =gBankAttacker
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldr r0, _0801F854 @ =gBankTarget
+ ldrb r7, [r0]
+ ldr r4, _0801F858 @ =gUnknown_081D8C58
+ b _0801F86A
+ .align 2, 0
+_0801F84C: .4byte gActiveBank
+_0801F850: .4byte gBankAttacker
+_0801F854: .4byte gBankTarget
+_0801F858: .4byte gUnknown_081D8C58
+_0801F85C:
+ ldr r1, _0801F954 @ =gActiveBank
+ ldr r0, _0801F958 @ =gBankTarget
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldr r0, _0801F95C @ =gBankAttacker
+ ldrb r7, [r0]
+ ldr r4, _0801F960 @ =gUnknown_081D8C65
+_0801F86A:
+ ldr r0, _0801F964 @ =gAbsentBankFlags
+ ldrb r1, [r0]
+ ldr r0, _0801F968 @ =gBitTable
+ mov r12, r0
+ ldr r2, _0801F954 @ =gActiveBank
+ mov r8, r2
+ ldrb r2, [r2]
+ lsls r0, r2, 2
+ add r0, r12
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ beq _0801F886
+ b _0801FB1C
+_0801F886:
+ ldr r3, _0801F96C @ =gBattleMons
+ mov r10, r3
+ movs r5, 0x58
+ mov r9, r5
+ mov r0, r9
+ muls r0, r2
+ add r0, r10
+ ldrh r3, [r0, 0x28]
+ cmp r3, 0
+ beq _0801F89C
+ b _0801FB1C
+_0801F89C:
+ ldr r2, _0801F970 @ =0x02000000
+ lsls r1, r7, 1
+ ldr r5, _0801F974 @ =0x000160ac
+ adds r0, r1, r5
+ adds r0, r2
+ strb r3, [r0]
+ ldr r0, _0801F978 @ =0x000160ad
+ adds r1, r0
+ adds r1, r2
+ strb r3, [r1]
+ lsls r1, r7, 2
+ adds r5, 0x54
+ adds r0, r1, r5
+ adds r0, r2
+ strb r3, [r0]
+ adds r5, 0x1
+ adds r0, r1, r5
+ adds r0, r2
+ strb r3, [r0]
+ adds r5, 0x1
+ adds r0, r1, r5
+ adds r0, r2
+ strb r3, [r0]
+ ldr r0, _0801F97C @ =0x00016103
+ adds r1, r0
+ adds r1, r2
+ strb r3, [r1]
+ ldr r5, _0801F980 @ =gHitMarker
+ mov r1, r8
+ ldrb r0, [r1]
+ lsls r0, 2
+ add r0, r12
+ ldr r1, [r0]
+ lsls r1, 28
+ ldr r0, [r5]
+ orrs r0, r1
+ str r0, [r5]
+ ldr r0, [r6]
+ adds r0, 0x7
+ bl b_movescr_stack_push
+ str r4, [r6]
+ mov r2, r8
+ ldrb r0, [r2]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0801F9B0
+ ldr r0, [r5]
+ movs r1, 0x80
+ lsls r1, 15
+ orrs r0, r1
+ str r0, [r5]
+ ldr r1, _0801F984 @ =gBattleResults
+ ldrb r0, [r1]
+ cmp r0, 0xFE
+ bhi _0801F914
+ adds r0, 0x1
+ strb r0, [r1]
+_0801F914:
+ mov r0, r9
+ muls r0, r7
+ add r0, r10
+ adds r3, r0, 0
+ adds r3, 0x2A
+ mov r4, r8
+ ldrb r2, [r4]
+ mov r0, r9
+ muls r0, r2
+ add r0, r10
+ adds r1, r0, 0
+ adds r1, 0x2A
+ ldrb r0, [r3]
+ ldrb r5, [r1]
+ cmp r0, r5
+ bls _0801F9CC
+ ldrb r1, [r1]
+ subs r0, r1
+ cmp r0, 0x1D
+ ble _0801F990
+ ldr r1, _0801F988 @ =gBattlePartyID
+ lsls r0, r2, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _0801F98C @ =gPlayerParty
+ adds r0, r1
+ movs r1, 0x8
+ bl AdjustFriendship
+ b _0801F9CC
+ .align 2, 0
+_0801F954: .4byte gActiveBank
+_0801F958: .4byte gBankTarget
+_0801F95C: .4byte gBankAttacker
+_0801F960: .4byte gUnknown_081D8C65
+_0801F964: .4byte gAbsentBankFlags
+_0801F968: .4byte gBitTable
+_0801F96C: .4byte gBattleMons
+_0801F970: .4byte 0x02000000
+_0801F974: .4byte 0x000160ac
+_0801F978: .4byte 0x000160ad
+_0801F97C: .4byte 0x00016103
+_0801F980: .4byte gHitMarker
+_0801F984: .4byte gBattleResults
+_0801F988: .4byte gBattlePartyID
+_0801F98C: .4byte gPlayerParty
+_0801F990:
+ ldr r1, _0801F9A8 @ =gBattlePartyID
+ lsls r0, r2, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _0801F9AC @ =gPlayerParty
+ adds r0, r1
+ movs r1, 0x6
+ bl AdjustFriendship
+ b _0801F9CC
+ .align 2, 0
+_0801F9A8: .4byte gBattlePartyID
+_0801F9AC: .4byte gPlayerParty
+_0801F9B0:
+ ldr r1, _0801FAE0 @ =gBattleResults
+ ldrb r0, [r1, 0x1]
+ cmp r0, 0xFE
+ bhi _0801F9BC
+ adds r0, 0x1
+ strb r0, [r1, 0x1]
+_0801F9BC:
+ ldr r2, _0801FAE4 @ =gActiveBank
+ ldrb r0, [r2]
+ mov r3, r9
+ muls r3, r0
+ adds r0, r3, 0
+ add r0, r10
+ ldrh r0, [r0]
+ strh r0, [r1, 0x20]
+_0801F9CC:
+ ldr r0, _0801FAE8 @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _0801FA02
+ ldr r6, _0801FAEC @ =gBattleMons
+ ldr r0, _0801FAF0 @ =gBankAttacker
+ ldrb r0, [r0]
+ movs r5, 0x58
+ muls r0, r5
+ adds r0, r6
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ beq _0801FA02
+ ldr r4, _0801FAF4 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ bl b_movescr_stack_push
+ ldr r1, _0801FAF8 @ =gBattleMoveDamage
+ adds r0, r7, 0
+ muls r0, r5
+ adds r0, r6
+ ldrh r0, [r0, 0x28]
+ str r0, [r1]
+ ldr r0, _0801FAFC @ =gUnknown_081D9156
+ str r0, [r4]
+_0801FA02:
+ ldr r1, _0801FB00 @ =gStatuses3
+ ldr r6, _0801FB04 @ =gBankTarget
+ ldrb r0, [r6]
+ lsls r0, 2
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 7
+ ands r0, r1
+ cmp r0, 0
+ bne _0801FA1A
+ b _0801FB22
+_0801FA1A:
+ ldr r0, _0801FAE8 @ =gHitMarker
+ ldr r5, [r0]
+ movs r0, 0x80
+ lsls r0, 17
+ ands r5, r0
+ cmp r5, 0
+ bne _0801FB22
+ ldr r4, _0801FAF0 @ =gBankAttacker
+ mov r8, r4
+ ldrb r0, [r4]
+ bl GetBankSide
+ adds r4, r0, 0
+ ldrb r0, [r6]
+ bl GetBankSide
+ lsls r4, 24
+ lsls r0, 24
+ cmp r4, r0
+ beq _0801FB22
+ ldr r0, _0801FAEC @ =gBattleMons
+ mov r9, r0
+ mov r1, r8
+ ldrb r2, [r1]
+ movs r7, 0x58
+ adds r3, r2, 0
+ muls r3, r7
+ adds r0, r3, r0
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ beq _0801FB22
+ ldr r0, _0801FB08 @ =gCurrentMove
+ ldrh r0, [r0]
+ cmp r0, 0xA5
+ beq _0801FB22
+ ldr r1, _0801FB0C @ =0x02000000
+ ldr r4, _0801FB10 @ =0x0001608c
+ adds r0, r2, r4
+ adds r0, r1
+ ldrb r4, [r0]
+ adds r0, r4, r3
+ mov r6, r9
+ adds r6, 0x24
+ adds r0, r6
+ strb r5, [r0]
+ ldr r5, _0801FAF4 @ =gBattlescriptCurrInstr
+ ldr r0, [r5]
+ bl b_movescr_stack_push
+ ldr r0, _0801FB14 @ =gUnknown_081D9468
+ str r0, [r5]
+ ldr r5, _0801FAE4 @ =gActiveBank
+ mov r1, r8
+ ldrb r0, [r1]
+ strb r0, [r5]
+ adds r1, r4, 0
+ adds r1, 0x9
+ lsls r1, 24
+ lsrs r1, 24
+ ldrb r0, [r5]
+ muls r0, r7
+ adds r0, r6
+ adds r0, r4
+ str r0, [sp]
+ movs r0, 0
+ movs r2, 0
+ movs r3, 0x1
+ bl EmitSetAttributes
+ ldrb r0, [r5]
+ bl MarkBufferBankForExecution
+ ldr r1, _0801FB18 @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x2
+ strb r0, [r1, 0x1]
+ lsls r4, 1
+ mov r2, r8
+ ldrb r0, [r2]
+ muls r0, r7
+ adds r0, r4, r0
+ mov r2, r9
+ adds r2, 0xC
+ adds r0, r2
+ ldrh r0, [r0]
+ strb r0, [r1, 0x2]
+ mov r3, r8
+ ldrb r0, [r3]
+ muls r0, r7
+ adds r4, r0
+ adds r4, r2
+ ldrh r0, [r4]
+ lsrs r0, 8
+ strb r0, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ b _0801FB22
+ .align 2, 0
+_0801FAE0: .4byte gBattleResults
+_0801FAE4: .4byte gActiveBank
+_0801FAE8: .4byte gHitMarker
+_0801FAEC: .4byte gBattleMons
+_0801FAF0: .4byte gBankAttacker
+_0801FAF4: .4byte gBattlescriptCurrInstr
+_0801FAF8: .4byte gBattleMoveDamage
+_0801FAFC: .4byte gUnknown_081D9156
+_0801FB00: .4byte gStatuses3
+_0801FB04: .4byte gBankTarget
+_0801FB08: .4byte gCurrentMove
+_0801FB0C: .4byte 0x02000000
+_0801FB10: .4byte 0x0001608c
+_0801FB14: .4byte gUnknown_081D9468
+_0801FB18: .4byte gBattleTextBuff1
+_0801FB1C:
+ ldr r0, [r6]
+ adds r0, 0x7
+ str r0, [r6]
+_0801FB22:
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end atk19_faint_pokemon
+
+ thumb_func_start atk1A_faint_animation
+atk1A_faint_animation: @ 801FB34
+ push {r4,r5,lr}
+ ldr r0, _0801FB64 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _0801FB5E
+ ldr r5, _0801FB68 @ =gBattlescriptCurrInstr
+ ldr r0, [r5]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r4, _0801FB6C @ =gActiveBank
+ strb r0, [r4]
+ movs r0, 0
+ bl EmitFaintAnimation
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r0, [r5]
+ adds r0, 0x2
+ str r0, [r5]
+_0801FB5E:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801FB64: .4byte gBattleExecBuffer
+_0801FB68: .4byte gBattlescriptCurrInstr
+_0801FB6C: .4byte gActiveBank
+ thumb_func_end atk1A_faint_animation
+
+ thumb_func_start atk1B_faint_effects_clear
+atk1B_faint_effects_clear: @ 801FB70
+ push {r4-r6,lr}
+ sub sp, 0x4
+ ldr r0, _0801FBC4 @ =gBattleExecBuffer
+ ldr r6, [r0]
+ cmp r6, 0
+ bne _0801FBBC
+ ldr r5, _0801FBC8 @ =gBattlescriptCurrInstr
+ ldr r0, [r5]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r4, _0801FBCC @ =gActiveBank
+ strb r0, [r4]
+ ldr r1, _0801FBD0 @ =gBattleMons
+ ldrb r0, [r4]
+ movs r2, 0x58
+ muls r0, r2
+ adds r1, 0x4C
+ adds r0, r1
+ str r6, [r0]
+ ldrb r0, [r4]
+ muls r0, r2
+ adds r0, r1
+ str r0, [sp]
+ movs r0, 0
+ movs r1, 0x28
+ movs r2, 0
+ movs r3, 0x4
+ bl EmitSetAttributes
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ bl UndoEffectsAfterFainting
+ ldr r0, [r5]
+ adds r0, 0x2
+ str r0, [r5]
+_0801FBBC:
+ add sp, 0x4
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801FBC4: .4byte gBattleExecBuffer
+_0801FBC8: .4byte gBattlescriptCurrInstr
+_0801FBCC: .4byte gActiveBank
+_0801FBD0: .4byte gBattleMons
+ thumb_func_end atk1B_faint_effects_clear
+
+ thumb_func_start atk1C_jumpifstatus
+atk1C_jumpifstatus: @ 801FBD4
+ push {r4,r5,lr}
+ ldr r5, _0801FC30 @ =gBattlescriptCurrInstr
+ ldr r0, [r5]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, [r5]
+ ldrb r4, [r2, 0x2]
+ ldrb r1, [r2, 0x3]
+ lsls r1, 8
+ adds r4, r1
+ ldrb r1, [r2, 0x4]
+ lsls r1, 16
+ adds r4, r1
+ ldrb r1, [r2, 0x5]
+ lsls r1, 24
+ adds r4, r1
+ ldrb r3, [r2, 0x6]
+ ldrb r1, [r2, 0x7]
+ lsls r1, 8
+ adds r3, r1
+ ldrb r1, [r2, 0x8]
+ lsls r1, 16
+ adds r3, r1
+ ldrb r1, [r2, 0x9]
+ lsls r1, 24
+ adds r3, r1
+ ldr r2, _0801FC34 @ =gBattleMons
+ movs r1, 0x58
+ muls r1, r0
+ adds r0, r2, 0
+ adds r0, 0x4C
+ adds r0, r1, r0
+ ldr r0, [r0]
+ ands r0, r4
+ cmp r0, 0
+ beq _0801FC38
+ adds r0, r1, r2
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ beq _0801FC38
+ str r3, [r5]
+ b _0801FC40
+ .align 2, 0
+_0801FC30: .4byte gBattlescriptCurrInstr
+_0801FC34: .4byte gBattleMons
+_0801FC38:
+ ldr r1, _0801FC48 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0xA
+ str r0, [r1]
+_0801FC40:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801FC48: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk1C_jumpifstatus
+
+ thumb_func_start atk1D_jumpifstatus2
+atk1D_jumpifstatus2: @ 801FC4C
+ push {r4,r5,lr}
+ ldr r5, _0801FCA8 @ =gBattlescriptCurrInstr
+ ldr r0, [r5]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, [r5]
+ ldrb r4, [r2, 0x2]
+ ldrb r1, [r2, 0x3]
+ lsls r1, 8
+ adds r4, r1
+ ldrb r1, [r2, 0x4]
+ lsls r1, 16
+ adds r4, r1
+ ldrb r1, [r2, 0x5]
+ lsls r1, 24
+ adds r4, r1
+ ldrb r3, [r2, 0x6]
+ ldrb r1, [r2, 0x7]
+ lsls r1, 8
+ adds r3, r1
+ ldrb r1, [r2, 0x8]
+ lsls r1, 16
+ adds r3, r1
+ ldrb r1, [r2, 0x9]
+ lsls r1, 24
+ adds r3, r1
+ ldr r2, _0801FCAC @ =gBattleMons
+ movs r1, 0x58
+ muls r1, r0
+ adds r0, r2, 0
+ adds r0, 0x50
+ adds r0, r1, r0
+ ldr r0, [r0]
+ ands r0, r4
+ cmp r0, 0
+ beq _0801FCB0
+ adds r0, r1, r2
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ beq _0801FCB0
+ str r3, [r5]
+ b _0801FCB8
+ .align 2, 0
+_0801FCA8: .4byte gBattlescriptCurrInstr
+_0801FCAC: .4byte gBattleMons
+_0801FCB0:
+ ldr r1, _0801FCC0 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0xA
+ str r0, [r1]
+_0801FCB8:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801FCC0: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk1D_jumpifstatus2
+
+ thumb_func_start atk1E_jumpifability
+atk1E_jumpifability: @ 801FCC4
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ sub sp, 0x4
+ ldr r6, _0801FD18 @ =gBattlescriptCurrInstr
+ ldr r2, [r6]
+ ldrb r5, [r2, 0x2]
+ mov r8, r5
+ ldrb r1, [r2, 0x3]
+ ldrb r0, [r2, 0x4]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x5]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x6]
+ lsls r0, 24
+ adds r7, r1, r0
+ ldrb r0, [r2, 0x1]
+ cmp r0, 0x8
+ bne _0801FD24
+ ldr r0, _0801FD1C @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0xD
+ adds r2, r5, 0
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ lsrs r4, r0, 24
+ cmp r4, 0
+ beq _0801FDA0
+ ldr r1, _0801FD20 @ =gLastUsedAbility
+ strb r5, [r1]
+ str r7, [r6]
+ subs r4, 0x1
+ lsls r0, r4, 24
+ lsrs r0, 24
+ ldrb r1, [r1]
+ b _0801FD80
+ .align 2, 0
+_0801FD18: .4byte gBattlescriptCurrInstr
+_0801FD1C: .4byte gBankAttacker
+_0801FD20: .4byte gLastUsedAbility
+_0801FD24:
+ cmp r0, 0x9
+ bne _0801FD5C
+ ldr r0, _0801FD54 @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0xC
+ adds r2, r5, 0
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ lsrs r4, r0, 24
+ cmp r4, 0
+ beq _0801FDA0
+ ldr r1, _0801FD58 @ =gLastUsedAbility
+ strb r5, [r1]
+ str r7, [r6]
+ subs r4, 0x1
+ lsls r0, r4, 24
+ lsrs r0, 24
+ ldrb r1, [r1]
+ b _0801FD80
+ .align 2, 0
+_0801FD54: .4byte gBankAttacker
+_0801FD58: .4byte gLastUsedAbility
+_0801FD5C:
+ ldrb r0, [r2, 0x1]
+ bl sub_8015150
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldr r1, _0801FD90 @ =gBattleMons
+ movs r0, 0x58
+ muls r0, r4
+ adds r0, r1
+ adds r0, 0x20
+ ldrb r1, [r0]
+ cmp r1, r8
+ bne _0801FDA0
+ ldr r0, _0801FD94 @ =gLastUsedAbility
+ strb r1, [r0]
+ str r7, [r6]
+ ldrb r1, [r0]
+ adds r0, r4, 0
+_0801FD80:
+ bl sub_81074C4
+ ldr r0, _0801FD98 @ =0x02000000
+ ldr r1, _0801FD9C @ =0x000160f8
+ adds r0, r1
+ strb r4, [r0]
+ b _0801FDA6
+ .align 2, 0
+_0801FD90: .4byte gBattleMons
+_0801FD94: .4byte gLastUsedAbility
+_0801FD98: .4byte 0x02000000
+_0801FD9C: .4byte 0x000160f8
+_0801FDA0:
+ ldr r0, [r6]
+ adds r0, 0x7
+ str r0, [r6]
+_0801FDA6:
+ add sp, 0x4
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end atk1E_jumpifability
+
+ thumb_func_start atk1F_jumpifsideaffecting
+atk1F_jumpifsideaffecting: @ 801FDB4
+ push {r4-r6,lr}
+ ldr r0, _0801FDCC @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r4, [r0, 0x1]
+ cmp r4, 0x1
+ bne _0801FDD4
+ ldr r0, _0801FDD0 @ =gBankAttacker
+ ldrb r0, [r0]
+ bl GetBankIdentity
+ b _0801FDDE
+ .align 2, 0
+_0801FDCC: .4byte gBattlescriptCurrInstr
+_0801FDD0: .4byte gBankAttacker
+_0801FDD4:
+ ldr r0, _0801FE14 @ =gBankTarget
+ ldrb r0, [r0]
+ bl GetBankIdentity
+ movs r4, 0x1
+_0801FDDE:
+ ands r4, r0
+ ldr r6, _0801FE18 @ =gBattlescriptCurrInstr
+ ldr r3, [r6]
+ ldrb r2, [r3, 0x2]
+ ldrb r0, [r3, 0x3]
+ lsls r0, 8
+ orrs r2, r0
+ ldrb r1, [r3, 0x4]
+ ldrb r0, [r3, 0x5]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r3, 0x6]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r3, 0x7]
+ lsls r0, 24
+ adds r5, r1, r0
+ ldr r1, _0801FE1C @ =gSideAffecting
+ lsls r0, r4, 1
+ adds r0, r1
+ ldrh r0, [r0]
+ ands r2, r0
+ cmp r2, 0
+ beq _0801FE20
+ str r5, [r6]
+ b _0801FE26
+ .align 2, 0
+_0801FE14: .4byte gBankTarget
+_0801FE18: .4byte gBattlescriptCurrInstr
+_0801FE1C: .4byte gSideAffecting
+_0801FE20:
+ adds r0, r3, 0
+ adds r0, 0x8
+ str r0, [r6]
+_0801FE26:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end atk1F_jumpifsideaffecting
+
+ thumb_func_start atk20_jumpifstat
+atk20_jumpifstat: @ 801FE2C
+ push {r4,r5,lr}
+ movs r5, 0
+ ldr r4, _0801FE60 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, _0801FE64 @ =gBattleMons
+ ldr r3, [r4]
+ movs r1, 0x58
+ muls r0, r1
+ ldrb r1, [r3, 0x3]
+ adds r0, r1
+ adds r2, 0x18
+ adds r0, r2
+ ldrb r2, [r0]
+ ldrb r0, [r3, 0x2]
+ cmp r0, 0x5
+ bhi _0801FEEA
+ lsls r0, 2
+ ldr r1, _0801FE68 @ =_0801FE6C
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .align 2, 0
+_0801FE60: .4byte gBattlescriptCurrInstr
+_0801FE64: .4byte gBattleMons
+_0801FE68: .4byte _0801FE6C
+ .align 2, 0
+_0801FE6C:
+ .4byte _0801FE84
+ .4byte _0801FE94
+ .4byte _0801FEA4
+ .4byte _0801FEB4
+ .4byte _0801FEC4
+ .4byte _0801FED8
+_0801FE84:
+ ldr r0, _0801FE90 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x4]
+ cmp r2, r0
+ bne _0801FEEA
+ b _0801FEE4
+ .align 2, 0
+_0801FE90: .4byte gBattlescriptCurrInstr
+_0801FE94:
+ ldr r0, _0801FEA0 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x4]
+ cmp r2, r0
+ beq _0801FEEA
+ b _0801FEE4
+ .align 2, 0
+_0801FEA0: .4byte gBattlescriptCurrInstr
+_0801FEA4:
+ ldr r0, _0801FEB0 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x4]
+ cmp r2, r0
+ bls _0801FEEA
+ b _0801FEE4
+ .align 2, 0
+_0801FEB0: .4byte gBattlescriptCurrInstr
+_0801FEB4:
+ ldr r0, _0801FEC0 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x4]
+ cmp r2, r0
+ bcs _0801FEEA
+ b _0801FEE4
+ .align 2, 0
+_0801FEC0: .4byte gBattlescriptCurrInstr
+_0801FEC4:
+ ldr r0, _0801FED4 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x4]
+ ands r2, r0
+ cmp r2, 0
+ beq _0801FEEA
+ b _0801FEE4
+ .align 2, 0
+_0801FED4: .4byte gBattlescriptCurrInstr
+_0801FED8:
+ ldr r0, _0801FF0C @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x4]
+ ands r2, r0
+ cmp r2, 0
+ bne _0801FEEA
+_0801FEE4:
+ adds r0, r5, 0x1
+ lsls r0, 24
+ lsrs r5, r0, 24
+_0801FEEA:
+ cmp r5, 0
+ beq _0801FF10
+ ldr r3, _0801FF0C @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x5]
+ ldrb r0, [r2, 0x6]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x7]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x8]
+ lsls r0, 24
+ adds r1, r0
+ str r1, [r3]
+ b _0801FF18
+ .align 2, 0
+_0801FF0C: .4byte gBattlescriptCurrInstr
+_0801FF10:
+ ldr r1, _0801FF20 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x9
+ str r0, [r1]
+_0801FF18:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0801FF20: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk20_jumpifstat
+
+ thumb_func_start atk21_jumpifstatus3
+atk21_jumpifstatus3: @ 801FF24
+ push {r4-r6,lr}
+ ldr r4, _0801FF78 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r5, _0801FF7C @ =gActiveBank
+ strb r0, [r5]
+ ldr r2, [r4]
+ ldrb r1, [r2, 0x2]
+ ldrb r0, [r2, 0x3]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x5]
+ lsls r0, 24
+ adds r6, r1, r0
+ ldrb r1, [r2, 0x7]
+ ldrb r0, [r2, 0x8]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x9]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0xA]
+ lsls r0, 24
+ adds r3, r1, r0
+ ldrb r0, [r2, 0x6]
+ cmp r0, 0
+ beq _0801FF84
+ ldr r0, _0801FF80 @ =gStatuses3
+ ldrb r1, [r5]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, [r1]
+ ands r0, r6
+ cmp r0, 0
+ bne _0801FF9C
+ b _0801FF94
+ .align 2, 0
+_0801FF78: .4byte gBattlescriptCurrInstr
+_0801FF7C: .4byte gActiveBank
+_0801FF80: .4byte gStatuses3
+_0801FF84:
+ ldr r0, _0801FF98 @ =gStatuses3
+ ldrb r1, [r5]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, [r1]
+ ands r0, r6
+ cmp r0, 0
+ beq _0801FF9C
+_0801FF94:
+ str r3, [r4]
+ b _0801FFA2
+ .align 2, 0
+_0801FF98: .4byte gStatuses3
+_0801FF9C:
+ adds r0, r2, 0
+ adds r0, 0xB
+ str r0, [r4]
+_0801FFA2:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end atk21_jumpifstatus3
+
+ thumb_func_start atk22_jumpiftype
+atk22_jumpiftype: @ 801FFA8
+ push {r4-r6,lr}
+ ldr r4, _0801FFF0 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r3, [r4]
+ ldrb r5, [r3, 0x2]
+ ldrb r2, [r3, 0x3]
+ ldrb r1, [r3, 0x4]
+ lsls r1, 8
+ adds r2, r1
+ ldrb r1, [r3, 0x5]
+ lsls r1, 16
+ adds r2, r1
+ ldrb r1, [r3, 0x6]
+ lsls r1, 24
+ adds r6, r2, r1
+ ldr r2, _0801FFF4 @ =gBattleMons
+ movs r1, 0x58
+ muls r0, r1
+ adds r1, r0, r2
+ adds r0, r1, 0
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, r5
+ beq _0801FFEC
+ adds r0, r1, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, r5
+ bne _0801FFF8
+_0801FFEC:
+ str r6, [r4]
+ b _0801FFFC
+ .align 2, 0
+_0801FFF0: .4byte gBattlescriptCurrInstr
+_0801FFF4: .4byte gBattleMons
+_0801FFF8:
+ adds r0, r3, 0x7
+ str r0, [r4]
+_0801FFFC:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end atk22_jumpiftype
+
+ thumb_func_start atk23_getexp
+atk23_getexp: @ 8020004
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ movs r6, 0
+ ldr r0, _0802004C @ =0x0201605c
+ mov r10, r0
+ ldr r0, _08020050 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r1, _08020054 @ =gBank1
+ strb r0, [r1]
+ ldr r2, _08020058 @ =gSentPokesToOpponent
+ movs r1, 0x2
+ ands r1, r0
+ lsls r1, 24
+ lsrs r1, 25
+ adds r1, r2
+ ldrb r1, [r1]
+ mov r8, r1
+ mov r0, r10
+ subs r0, 0x4D
+ ldrb r0, [r0]
+ cmp r0, 0x6
+ bls _08020040
+ bl _08020996
+_08020040:
+ lsls r0, 2
+ ldr r1, _0802005C @ =_08020060
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .align 2, 0
+_0802004C: .4byte 0x0201605c
+_08020050: .4byte gBattlescriptCurrInstr
+_08020054: .4byte gBank1
+_08020058: .4byte gSentPokesToOpponent
+_0802005C: .4byte _08020060
+ .align 2, 0
+_08020060:
+ .4byte _0802007C
+ .4byte _080200FC
+ .4byte _08020216
+ .4byte _0802055C
+ .4byte _08020648
+ .4byte _08020910
+ .4byte _0802096C
+_0802007C:
+ ldr r4, _080200A8 @ =gBank1
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _08020098
+ ldr r0, _080200AC @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ ldr r0, _080200B0 @ =0x00000982
+ ands r0, r1
+ cmp r0, 0
+ beq _080200BC
+_08020098:
+ ldr r0, _080200B4 @ =0x02000000
+ ldr r1, _080200B8 @ =0x0001600f
+ adds r0, r1
+ movs r1, 0x6
+ strb r1, [r0]
+ bl _08020996
+ .align 2, 0
+_080200A8: .4byte gBank1
+_080200AC: .4byte gBattleTypeFlags
+_080200B0: .4byte 0x00000982
+_080200B4: .4byte 0x02000000
+_080200B8: .4byte 0x0001600f
+_080200BC:
+ ldr r2, _080200E8 @ =0x02000000
+ ldr r3, _080200EC @ =0x0001600f
+ adds r1, r2, r3
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+ ldr r0, _080200F0 @ =0x00016113
+ adds r2, r0
+ ldr r3, _080200F4 @ =gBitTable
+ ldr r1, _080200F8 @ =gBattlePartyID
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r0, [r0]
+ lsls r0, 2
+ adds r0, r3
+ ldr r0, [r0]
+ ldrb r1, [r2]
+ orrs r0, r1
+ strb r0, [r2]
+ bl _08020996
+ .align 2, 0
+_080200E8: .4byte 0x02000000
+_080200EC: .4byte 0x0001600f
+_080200F0: .4byte 0x00016113
+_080200F4: .4byte gBitTable
+_080200F8: .4byte gBattlePartyID
+_080200FC:
+ movs r5, 0
+ movs r7, 0
+ ldr r1, _08020150 @ =gSaveBlock1 + 0x3688
+ mov r9, r1
+_08020104:
+ movs r0, 0x64
+ adds r1, r7, 0
+ muls r1, r0
+ ldr r0, _08020154 @ =gPlayerParty
+ adds r4, r1, r0
+ adds r0, r4, 0
+ movs r1, 0xB
+ bl GetMonData
+ cmp r0, 0
+ beq _0802016A
+ adds r0, r4, 0
+ movs r1, 0x39
+ bl GetMonData
+ cmp r0, 0
+ beq _0802016A
+ ldr r0, _08020158 @ =gBitTable
+ lsls r1, r7, 2
+ adds r1, r0
+ ldr r0, [r1]
+ mov r2, r8
+ ands r0, r2
+ cmp r0, 0
+ beq _08020138
+ adds r5, 0x1
+_08020138:
+ adds r0, r4, 0
+ movs r1, 0xC
+ bl GetMonData
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, 0xAF
+ bne _0802015C
+ mov r3, r9
+ ldrb r4, [r3]
+ b _08020164
+ .align 2, 0
+_08020150: .4byte gSaveBlock1 + 0x3688
+_08020154: .4byte gPlayerParty
+_08020158: .4byte gBitTable
+_0802015C:
+ bl ItemId_GetHoldEffect
+ lsls r0, 24
+ lsrs r4, r0, 24
+_08020164:
+ cmp r4, 0x19
+ bne _0802016A
+ adds r6, 0x1
+_0802016A:
+ adds r7, 0x1
+ cmp r7, 0x5
+ ble _08020104
+ ldr r3, _080201D0 @ =gBaseStats
+ ldr r2, _080201D4 @ =gBattleMons
+ ldr r0, _080201D8 @ =gBank1
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r1, r0
+ adds r1, r2
+ ldrh r2, [r1]
+ lsls r0, r2, 3
+ subs r0, r2
+ lsls r0, 2
+ adds r0, r3
+ ldrb r2, [r0, 0x9]
+ adds r1, 0x2A
+ ldrb r0, [r1]
+ muls r0, r2
+ movs r1, 0x7
+ bl __divsi3
+ lsls r0, 16
+ lsrs r1, r0, 16
+ cmp r6, 0
+ beq _080201E0
+ lsrs r4, r0, 17
+ adds r0, r4, 0
+ adds r1, r5, 0
+ bl __divsi3
+ mov r1, r10
+ strh r0, [r1]
+ lsls r0, 16
+ cmp r0, 0
+ bne _080201B6
+ movs r0, 0x1
+ strh r0, [r1]
+_080201B6:
+ ldr r5, _080201DC @ =gExpShareExp
+ adds r0, r4, 0
+ adds r1, r6, 0
+ bl __divsi3
+ strh r0, [r5]
+ lsls r0, 16
+ cmp r0, 0
+ bne _080201FA
+ movs r0, 0x1
+ strh r0, [r5]
+ b _080201FA
+ .align 2, 0
+_080201D0: .4byte gBaseStats
+_080201D4: .4byte gBattleMons
+_080201D8: .4byte gBank1
+_080201DC: .4byte gExpShareExp
+_080201E0:
+ adds r0, r1, 0
+ adds r1, r5, 0
+ bl __divsi3
+ mov r2, r10
+ strh r0, [r2]
+ lsls r0, 16
+ cmp r0, 0
+ bne _080201F6
+ movs r0, 0x1
+ strh r0, [r2]
+_080201F6:
+ ldr r0, _08020248 @ =gExpShareExp
+ strh r6, [r0]
+_080201FA:
+ ldr r1, _0802024C @ =0x02000000
+ ldr r3, _08020250 @ =0x0001600f
+ adds r2, r1, r3
+ ldrb r0, [r2]
+ adds r0, 0x1
+ movs r3, 0
+ strb r0, [r2]
+ ldr r2, _08020254 @ =0x00016018
+ adds r0, r1, r2
+ strb r3, [r0]
+ ldr r3, _08020258 @ =0x0001605f
+ adds r1, r3
+ mov r0, r8
+ strb r0, [r1]
+_08020216:
+ ldr r0, _0802025C @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _08020220
+ b _08020996
+_08020220:
+ ldr r0, _0802024C @ =0x02000000
+ ldr r1, _08020254 @ =0x00016018
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _08020260 @ =gPlayerParty
+ adds r0, r1
+ movs r1, 0xC
+ bl GetMonData
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, 0xAF
+ bne _0802026C
+ ldr r0, _08020264 @ =gSaveBlock1
+ ldr r2, _08020268 @ =0x00003688
+ adds r0, r2
+ ldrb r4, [r0]
+ b _08020274
+ .align 2, 0
+_08020248: .4byte gExpShareExp
+_0802024C: .4byte 0x02000000
+_08020250: .4byte 0x0001600f
+_08020254: .4byte 0x00016018
+_08020258: .4byte 0x0001605f
+_0802025C: .4byte gBattleExecBuffer
+_08020260: .4byte gPlayerParty
+_08020264: .4byte gSaveBlock1
+_08020268: .4byte 0x00003688
+_0802026C:
+ bl ItemId_GetHoldEffect
+ lsls r0, 24
+ lsrs r4, r0, 24
+_08020274:
+ ldr r5, _08020294 @ =0x02000000
+ cmp r4, 0x19
+ beq _080202A0
+ ldr r3, _08020298 @ =0x0001605f
+ adds r1, r5, r3
+ ldrb r0, [r1]
+ movs r2, 0x1
+ ands r2, r0
+ cmp r2, 0
+ bne _080202A0
+ lsrs r0, 1
+ strb r0, [r1]
+ ldr r0, _0802029C @ =0x0001600f
+ adds r1, r5, r0
+ b _080202C8
+ .align 2, 0
+_08020294: .4byte 0x02000000
+_08020298: .4byte 0x0001605f
+_0802029C: .4byte 0x0001600f
+_080202A0:
+ ldr r1, _080202D4 @ =0x00016018
+ adds r0, r5, r1
+ ldrb r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _080202D8 @ =gPlayerParty
+ adds r0, r1
+ movs r1, 0x38
+ bl GetMonData
+ cmp r0, 0x64
+ bne _080202E8
+ ldr r2, _080202DC @ =0x0001605f
+ adds r1, r5, r2
+ ldrb r0, [r1]
+ lsrs r0, 1
+ movs r2, 0
+ strb r0, [r1]
+ ldr r3, _080202E0 @ =0x0001600f
+ adds r1, r5, r3
+_080202C8:
+ movs r0, 0x5
+ strb r0, [r1]
+ ldr r0, _080202E4 @ =gBattleMoveDamage
+ str r2, [r0]
+ b _08020996
+ .align 2, 0
+_080202D4: .4byte 0x00016018
+_080202D8: .4byte gPlayerParty
+_080202DC: .4byte 0x0001605f
+_080202E0: .4byte 0x0001600f
+_080202E4: .4byte gBattleMoveDamage
+_080202E8:
+ ldr r0, _0802034C @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x8
+ ands r0, r1
+ cmp r0, 0
+ bne _08020316
+ ldr r0, _08020350 @ =gBattleMons
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ beq _08020316
+ ldr r0, _08020354 @ =0x0001601b
+ adds r5, r0
+ ldrb r0, [r5]
+ cmp r0, 0
+ bne _08020316
+ bl sub_80325B8
+ ldr r0, _08020358 @ =0x00000161
+ bl PlayBGM
+ ldrb r0, [r5]
+ adds r0, 0x1
+ strb r0, [r5]
+_08020316:
+ ldr r5, _0802035C @ =0x02000000
+ ldr r1, _08020360 @ =0x00016018
+ adds r0, r5, r1
+ ldrb r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _08020364 @ =gPlayerParty
+ adds r0, r1
+ movs r1, 0x39
+ bl GetMonData
+ cmp r0, 0
+ bne _08020332
+ b _0802051E
+_08020332:
+ ldr r2, _08020368 @ =0x0001605f
+ adds r0, r5, r2
+ ldrb r0, [r0]
+ movs r3, 0x1
+ ands r3, r0
+ cmp r3, 0
+ beq _08020370
+ ldr r1, _0802036C @ =gBattleMoveDamage
+ mov r3, r10
+ ldrh r0, [r3]
+ str r0, [r1]
+ mov r8, r1
+ b _08020376
+ .align 2, 0
+_0802034C: .4byte gBattleTypeFlags
+_08020350: .4byte gBattleMons
+_08020354: .4byte 0x0001601b
+_08020358: .4byte 0x00000161
+_0802035C: .4byte 0x02000000
+_08020360: .4byte 0x00016018
+_08020364: .4byte gPlayerParty
+_08020368: .4byte 0x0001605f
+_0802036C: .4byte gBattleMoveDamage
+_08020370:
+ ldr r0, _080203EC @ =gBattleMoveDamage
+ str r3, [r0]
+ mov r8, r0
+_08020376:
+ cmp r4, 0x19
+ bne _08020386
+ ldr r0, _080203F0 @ =gExpShareExp
+ ldrh r1, [r0]
+ mov r2, r8
+ ldr r0, [r2]
+ adds r0, r1
+ str r0, [r2]
+_08020386:
+ cmp r4, 0x28
+ bne _0802039C
+ mov r3, r8
+ ldr r1, [r3]
+ movs r0, 0x96
+ muls r0, r1
+ movs r1, 0x64
+ bl __divsi3
+ mov r1, r8
+ str r0, [r1]
+_0802039C:
+ ldr r0, _080203F4 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x8
+ ands r0, r1
+ cmp r0, 0
+ beq _080203B8
+ ldr r4, _080203EC @ =gBattleMoveDamage
+ ldr r1, [r4]
+ movs r0, 0x96
+ muls r0, r1
+ movs r1, 0x64
+ bl __divsi3
+ str r0, [r4]
+_080203B8:
+ ldr r0, _080203F8 @ =0x02000000
+ ldr r2, _080203FC @ =0x00016018
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _08020400 @ =gPlayerParty
+ adds r0, r1
+ bl IsTradedMon
+ lsls r0, 24
+ cmp r0, 0
+ beq _08020404
+ ldr r4, _080203EC @ =gBattleMoveDamage
+ ldr r1, [r4]
+ movs r0, 0x96
+ muls r0, r1
+ movs r1, 0x64
+ bl __divsi3
+ str r0, [r4]
+ movs r7, 0xA5
+ lsls r7, 1
+ mov r8, r4
+ b _0802040A
+ .align 2, 0
+_080203EC: .4byte gBattleMoveDamage
+_080203F0: .4byte gExpShareExp
+_080203F4: .4byte gBattleTypeFlags
+_080203F8: .4byte 0x02000000
+_080203FC: .4byte 0x00016018
+_08020400: .4byte gPlayerParty
+_08020404:
+ ldr r7, _0802043C @ =0x00000149
+ ldr r3, _08020440 @ =gBattleMoveDamage
+ mov r8, r3
+_0802040A:
+ ldr r0, _08020444 @ =gBattleTypeFlags
+ ldrh r0, [r0]
+ movs r1, 0x1
+ ands r1, r0
+ cmp r1, 0
+ beq _08020488
+ ldr r1, _08020448 @ =gBattlePartyID
+ ldr r0, _0802044C @ =0x02000000
+ ldr r3, _08020450 @ =0x00016018
+ adds r2, r0, r3
+ ldrh r1, [r1, 0x4]
+ adds r5, r0, 0
+ ldr r4, _08020454 @ =gBitTable
+ ldr r3, _08020458 @ =gAbsentBankFlags
+ ldrb r2, [r2]
+ cmp r1, r2
+ bne _08020460
+ ldrb r1, [r3]
+ ldr r0, [r4, 0x8]
+ ands r1, r0
+ cmp r1, 0
+ bne _08020460
+ ldr r0, _0802045C @ =0x000160a2
+ adds r1, r5, r0
+ b _0802047C
+ .align 2, 0
+_0802043C: .4byte 0x00000149
+_08020440: .4byte gBattleMoveDamage
+_08020444: .4byte gBattleTypeFlags
+_08020448: .4byte gBattlePartyID
+_0802044C: .4byte 0x02000000
+_08020450: .4byte 0x00016018
+_08020454: .4byte gBitTable
+_08020458: .4byte gAbsentBankFlags
+_0802045C: .4byte 0x000160a2
+_08020460:
+ ldrb r2, [r3]
+ ldr r0, [r4]
+ ands r2, r0
+ cmp r2, 0
+ bne _08020478
+ ldr r1, _08020474 @ =0x000160a2
+ adds r0, r5, r1
+ strb r2, [r0]
+ b _08020490
+ .align 2, 0
+_08020474: .4byte 0x000160a2
+_08020478:
+ ldr r2, _08020484 @ =0x000160a2
+ adds r1, r5, r2
+_0802047C:
+ movs r0, 0x2
+ strb r0, [r1]
+ b _08020490
+ .align 2, 0
+_08020484: .4byte 0x000160a2
+_08020488:
+ ldr r0, _08020530 @ =0x02000000
+ ldr r3, _08020534 @ =0x000160a2
+ adds r0, r3
+ strb r1, [r0]
+_08020490:
+ ldr r1, _08020538 @ =gBattleTextBuff1
+ movs r3, 0
+ movs r2, 0xFD
+ strb r2, [r1]
+ movs r5, 0x4
+ strb r5, [r1, 0x1]
+ ldr r4, _08020530 @ =0x02000000
+ ldr r0, _08020534 @ =0x000160a2
+ adds r6, r4, r0
+ ldrb r0, [r6]
+ strb r0, [r1, 0x2]
+ ldr r0, _0802053C @ =0x00016018
+ adds r4, r0
+ ldrb r0, [r4]
+ strb r0, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ ldr r1, _08020540 @ =gBattleTextBuff2
+ strb r2, [r1]
+ strb r3, [r1, 0x1]
+ strb r7, [r1, 0x2]
+ movs r3, 0xFF
+ lsls r3, 8
+ ands r7, r3
+ asrs r0, r7, 8
+ strb r0, [r1, 0x3]
+ movs r0, 0x1
+ negs r0, r0
+ strb r0, [r1, 0x4]
+ ldr r1, _08020544 @ =gBattleTextBuff3
+ strb r2, [r1]
+ movs r0, 0x1
+ strb r0, [r1, 0x1]
+ strb r5, [r1, 0x2]
+ movs r0, 0x5
+ strb r0, [r1, 0x3]
+ mov r0, r8
+ ldr r2, [r0]
+ strb r2, [r1, 0x4]
+ adds r0, r2, 0
+ ands r0, r3
+ asrs r0, 8
+ strb r0, [r1, 0x5]
+ movs r0, 0xFF
+ lsls r0, 16
+ ands r0, r2
+ asrs r0, 16
+ strb r0, [r1, 0x6]
+ lsrs r2, 24
+ strb r2, [r1, 0x7]
+ movs r0, 0x1
+ negs r0, r0
+ strb r0, [r1, 0x8]
+ ldrb r1, [r6]
+ movs r0, 0xD
+ bl PrepareStringBattle
+ ldrb r1, [r4]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _08020548 @ =gPlayerParty
+ adds r0, r1
+ ldr r3, _0802054C @ =gBattleMons
+ ldr r1, _08020550 @ =gBank1
+ ldrb r2, [r1]
+ movs r1, 0x58
+ muls r1, r2
+ adds r1, r3
+ ldrh r1, [r1]
+ bl MonGainEVs
+_0802051E:
+ ldr r1, _08020530 @ =0x02000000
+ ldr r3, _08020554 @ =0x0001605f
+ adds r2, r1, r3
+ ldrb r0, [r2]
+ lsrs r0, 1
+ strb r0, [r2]
+ ldr r0, _08020558 @ =0x0001600f
+ adds r1, r0
+ b _08020618
+ .align 2, 0
+_08020530: .4byte 0x02000000
+_08020534: .4byte 0x000160a2
+_08020538: .4byte gBattleTextBuff1
+_0802053C: .4byte 0x00016018
+_08020540: .4byte gBattleTextBuff2
+_08020544: .4byte gBattleTextBuff3
+_08020548: .4byte gPlayerParty
+_0802054C: .4byte gBattleMons
+_08020550: .4byte gBank1
+_08020554: .4byte 0x0001605f
+_08020558: .4byte 0x0001600f
+_0802055C:
+ ldr r0, _08020620 @ =gBattleExecBuffer
+ ldr r2, [r0]
+ cmp r2, 0
+ beq _08020566
+ b _08020996
+_08020566:
+ ldr r1, _08020624 @ =gBattleBufferB
+ ldr r4, _08020628 @ =0x02000000
+ ldr r3, _0802062C @ =0x000160a2
+ adds r3, r4
+ mov r8, r3
+ ldrb r0, [r3]
+ lsls r0, 9
+ adds r0, r1
+ strb r2, [r0]
+ ldr r0, _08020630 @ =0x00016018
+ adds r7, r4, r0
+ ldrb r0, [r7]
+ movs r6, 0x64
+ muls r0, r6
+ ldr r5, _08020634 @ =gPlayerParty
+ adds r0, r5
+ movs r1, 0x39
+ bl GetMonData
+ cmp r0, 0
+ beq _08020612
+ ldrb r0, [r7]
+ muls r0, r6
+ adds r0, r5
+ movs r1, 0x38
+ bl GetMonData
+ cmp r0, 0x64
+ beq _08020612
+ ldrb r0, [r7]
+ muls r0, r6
+ adds r0, r5
+ movs r1, 0x3A
+ bl GetMonData
+ ldr r1, _08020638 @ =0x00017180
+ adds r4, r1
+ strh r0, [r4]
+ ldrb r0, [r7]
+ muls r0, r6
+ adds r0, r5
+ movs r1, 0x3B
+ bl GetMonData
+ strh r0, [r4, 0x2]
+ ldrb r0, [r7]
+ muls r0, r6
+ adds r0, r5
+ movs r1, 0x3C
+ bl GetMonData
+ strh r0, [r4, 0x4]
+ ldrb r0, [r7]
+ muls r0, r6
+ adds r0, r5
+ movs r1, 0x3D
+ bl GetMonData
+ strh r0, [r4, 0x6]
+ ldrb r0, [r7]
+ muls r0, r6
+ adds r0, r5
+ movs r1, 0x3E
+ bl GetMonData
+ strh r0, [r4, 0x8]
+ ldrb r0, [r7]
+ muls r0, r6
+ adds r0, r5
+ movs r1, 0x3F
+ bl GetMonData
+ strh r0, [r4, 0xA]
+ ldr r4, _0802063C @ =gActiveBank
+ mov r2, r8
+ ldrb r0, [r2]
+ strb r0, [r4]
+ ldrb r1, [r7]
+ ldr r0, _08020640 @ =gBattleMoveDamage
+ ldrh r2, [r0]
+ movs r0, 0
+ bl EmitExpBarUpdate
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+_08020612:
+ ldr r1, _08020628 @ =0x02000000
+ ldr r3, _08020644 @ =0x0001600f
+ adds r1, r3
+_08020618:
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+ b _08020996
+ .align 2, 0
+_08020620: .4byte gBattleExecBuffer
+_08020624: .4byte gBattleBufferB
+_08020628: .4byte 0x02000000
+_0802062C: .4byte 0x000160a2
+_08020630: .4byte 0x00016018
+_08020634: .4byte gPlayerParty
+_08020638: .4byte 0x00017180
+_0802063C: .4byte gActiveBank
+_08020640: .4byte gBattleMoveDamage
+_08020644: .4byte 0x0001600f
+_08020648:
+ ldr r0, _080208AC @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _08020652
+ b _08020996
+_08020652:
+ ldr r1, _080208B0 @ =gActiveBank
+ ldr r4, _080208B4 @ =0x02000000
+ ldr r2, _080208B8 @ =0x000160a2
+ adds r0, r4, r2
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldr r2, _080208BC @ =gBattleBufferB
+ ldrb r3, [r1]
+ lsls r1, r3, 9
+ adds r0, r1, r2
+ ldrb r0, [r0]
+ cmp r0, 0x21
+ beq _0802066E
+ b _080208F0
+_0802066E:
+ adds r0, r2, 0x1
+ adds r0, r1, r0
+ ldrb r0, [r0]
+ cmp r0, 0xB
+ beq _0802067A
+ b _080208F0
+_0802067A:
+ ldr r0, _080208C0 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x8
+ ands r0, r1
+ cmp r0, 0
+ beq _080206A8
+ ldr r1, _080208C4 @ =gBattlePartyID
+ lsls r0, r3, 1
+ adds r2, r0, r1
+ ldr r0, _080208C8 @ =0x00016018
+ adds r1, r4, r0
+ ldrh r0, [r2]
+ ldrb r1, [r1]
+ cmp r0, r1
+ bne _080206A8
+ adds r1, r0, 0
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _080208CC @ =gPlayerParty
+ adds r0, r1
+ adds r1, r3, 0
+ bl sub_80324F8
+_080206A8:
+ ldr r1, _080208D0 @ =gBattleTextBuff1
+ movs r2, 0xFD
+ strb r2, [r1]
+ movs r0, 0x4
+ strb r0, [r1, 0x1]
+ ldr r5, _080208B0 @ =gActiveBank
+ ldrb r0, [r5]
+ strb r0, [r1, 0x2]
+ ldr r0, _080208B4 @ =0x02000000
+ ldr r3, _080208C8 @ =0x00016018
+ adds r6, r0, r3
+ ldrb r0, [r6]
+ strb r0, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ ldr r4, _080208D4 @ =gBattleTextBuff2
+ strb r2, [r4]
+ movs r0, 0x1
+ strb r0, [r4, 0x1]
+ strb r0, [r4, 0x2]
+ movs r0, 0x3
+ strb r0, [r4, 0x3]
+ ldrb r0, [r6]
+ movs r1, 0x64
+ mov r8, r1
+ mov r2, r8
+ muls r2, r0
+ adds r0, r2, 0
+ ldr r7, _080208CC @ =gPlayerParty
+ adds r0, r7
+ movs r1, 0x38
+ bl GetMonData
+ strb r0, [r4, 0x4]
+ movs r0, 0x1
+ negs r0, r0
+ strb r0, [r4, 0x5]
+ bl b_movescr_stack_push_cursor
+ ldr r2, _080208D8 @ =gLeveledUpInBattle
+ ldr r1, _080208DC @ =gBitTable
+ ldrb r0, [r6]
+ lsls r0, 2
+ adds r0, r1
+ ldr r0, [r0]
+ ldrb r1, [r2]
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _080208E0 @ =gBattlescriptCurrInstr
+ ldr r0, _080208E4 @ =BattleScript_LevelUp
+ str r0, [r1]
+ ldr r4, _080208E8 @ =gBattleMoveDamage
+ ldr r2, _080208BC @ =gBattleBufferB
+ ldrb r1, [r5]
+ lsls r1, 9
+ adds r0, r2, 0x2
+ adds r0, r1, r0
+ ldrb r3, [r0]
+ adds r2, 0x3
+ adds r1, r2
+ ldrb r0, [r1]
+ lsls r0, 8
+ orrs r3, r0
+ str r3, [r4]
+ ldrb r0, [r6]
+ mov r3, r8
+ muls r3, r0
+ adds r0, r3, 0
+ adds r0, r7
+ movs r1, 0
+ bl AdjustFriendship
+ ldr r0, _080208C4 @ =gBattlePartyID
+ ldrb r1, [r6]
+ ldrh r0, [r0]
+ cmp r0, r1
+ bne _080207EC
+ ldr r4, _080208EC @ =gBattleMons
+ ldrh r0, [r4, 0x28]
+ cmp r0, 0
+ beq _080207EC
+ mov r0, r8
+ muls r0, r1
+ adds r0, r7
+ movs r1, 0x38
+ bl GetMonData
+ adds r1, r4, 0
+ adds r1, 0x2A
+ strb r0, [r1]
+ ldrb r0, [r6]
+ mov r1, r8
+ muls r1, r0
+ adds r0, r1, 0
+ adds r0, r7
+ movs r1, 0x39
+ bl GetMonData
+ strh r0, [r4, 0x28]
+ ldrb r0, [r6]
+ mov r2, r8
+ muls r2, r0
+ adds r0, r2, 0
+ adds r0, r7
+ movs r1, 0x3A
+ bl GetMonData
+ strh r0, [r4, 0x2C]
+ ldrb r0, [r6]
+ mov r3, r8
+ muls r3, r0
+ adds r0, r3, 0
+ adds r0, r7
+ movs r1, 0x3B
+ bl GetMonData
+ strh r0, [r4, 0x2]
+ ldrb r0, [r6]
+ mov r1, r8
+ muls r1, r0
+ adds r0, r1, 0
+ adds r0, r7
+ movs r1, 0x3C
+ bl GetMonData
+ strh r0, [r4, 0x4]
+ ldrb r0, [r6]
+ mov r2, r8
+ muls r2, r0
+ adds r0, r2, 0
+ adds r0, r7
+ movs r1, 0x3D
+ bl GetMonData
+ strh r0, [r4, 0x6]
+ ldrb r0, [r6]
+ mov r3, r8
+ muls r3, r0
+ adds r0, r3, 0
+ adds r0, r7
+ movs r1, 0x3D
+ bl GetMonData
+ strh r0, [r4, 0x6]
+ ldrb r0, [r6]
+ mov r1, r8
+ muls r1, r0
+ adds r0, r1, 0
+ adds r0, r7
+ movs r1, 0x3E
+ bl GetMonData
+ strh r0, [r4, 0x8]
+ ldrb r0, [r6]
+ mov r2, r8
+ muls r2, r0
+ adds r0, r2, 0
+ adds r0, r7
+ movs r1, 0x3F
+ bl GetMonData
+ strh r0, [r4, 0xA]
+_080207EC:
+ ldr r0, _080208C4 @ =gBattlePartyID
+ ldr r1, _080208B4 @ =0x02000000
+ ldr r3, _080208C8 @ =0x00016018
+ adds r7, r1, r3
+ ldrb r2, [r7]
+ ldrh r0, [r0, 0x4]
+ cmp r0, r2
+ bne _080208F6
+ ldr r6, _080208EC @ =gBattleMons
+ movs r0, 0xD8
+ adds r0, r6
+ mov r8, r0
+ ldrh r0, [r0]
+ cmp r0, 0
+ beq _080208F6
+ ldr r0, _080208C0 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _080208F6
+ movs r5, 0x64
+ adds r0, r2, 0
+ muls r0, r5
+ ldr r4, _080208CC @ =gPlayerParty
+ adds r0, r4
+ movs r1, 0x38
+ bl GetMonData
+ adds r1, r6, 0
+ adds r1, 0xDA
+ strb r0, [r1]
+ ldrb r0, [r7]
+ muls r0, r5
+ adds r0, r4
+ movs r1, 0x39
+ bl GetMonData
+ mov r1, r8
+ strh r0, [r1]
+ ldrb r0, [r7]
+ muls r0, r5
+ adds r0, r4
+ movs r1, 0x3A
+ bl GetMonData
+ adds r1, r6, 0
+ adds r1, 0xDC
+ strh r0, [r1]
+ ldrb r0, [r7]
+ muls r0, r5
+ adds r0, r4
+ movs r1, 0x3B
+ bl GetMonData
+ adds r1, r6, 0
+ adds r1, 0xB2
+ strh r0, [r1]
+ ldrb r0, [r7]
+ muls r0, r5
+ adds r0, r4
+ movs r1, 0x3C
+ bl GetMonData
+ adds r1, r6, 0
+ adds r1, 0xB4
+ strh r0, [r1]
+ ldrb r0, [r7]
+ muls r0, r5
+ adds r0, r4
+ movs r1, 0x3D
+ bl GetMonData
+ movs r2, 0xB6
+ adds r2, r6
+ mov r8, r2
+ strh r0, [r2]
+ ldrb r0, [r7]
+ muls r0, r5
+ adds r0, r4
+ movs r1, 0x3D
+ bl GetMonData
+ mov r3, r8
+ strh r0, [r3]
+ ldrb r0, [r7]
+ muls r0, r5
+ adds r0, r4
+ movs r1, 0x3E
+ bl GetMonData
+ adds r1, r6, 0
+ adds r1, 0xB8
+ strh r0, [r1]
+ b _080208F6
+ .align 2, 0
+_080208AC: .4byte gBattleExecBuffer
+_080208B0: .4byte gActiveBank
+_080208B4: .4byte 0x02000000
+_080208B8: .4byte 0x000160a2
+_080208BC: .4byte gBattleBufferB
+_080208C0: .4byte gBattleTypeFlags
+_080208C4: .4byte gBattlePartyID
+_080208C8: .4byte 0x00016018
+_080208CC: .4byte gPlayerParty
+_080208D0: .4byte gBattleTextBuff1
+_080208D4: .4byte gBattleTextBuff2
+_080208D8: .4byte gLeveledUpInBattle
+_080208DC: .4byte gBitTable
+_080208E0: .4byte gBattlescriptCurrInstr
+_080208E4: .4byte BattleScript_LevelUp
+_080208E8: .4byte gBattleMoveDamage
+_080208EC: .4byte gBattleMons
+_080208F0:
+ ldr r1, _08020904 @ =gBattleMoveDamage
+ movs r0, 0
+ str r0, [r1]
+_080208F6:
+ ldr r0, _08020908 @ =0x02000000
+ ldr r1, _0802090C @ =0x0001600f
+ adds r0, r1
+ movs r1, 0x5
+ strb r1, [r0]
+ b _08020996
+ .align 2, 0
+_08020904: .4byte gBattleMoveDamage
+_08020908: .4byte 0x02000000
+_0802090C: .4byte 0x0001600f
+_08020910:
+ ldr r0, _08020924 @ =gBattleMoveDamage
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _08020930
+ ldr r0, _08020928 @ =0x02000000
+ ldr r2, _0802092C @ =0x0001600f
+ adds r0, r2
+ movs r1, 0x3
+ strb r1, [r0]
+ b _08020996
+ .align 2, 0
+_08020924: .4byte gBattleMoveDamage
+_08020928: .4byte 0x02000000
+_0802092C: .4byte 0x0001600f
+_08020930:
+ ldr r2, _08020950 @ =0x02000000
+ ldr r3, _08020954 @ =0x00016018
+ adds r1, r2, r3
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x5
+ bhi _0802095C
+ ldr r0, _08020958 @ =0x0001600f
+ adds r1, r2, r0
+ movs r0, 0x2
+ strb r0, [r1]
+ b _08020996
+ .align 2, 0
+_08020950: .4byte 0x02000000
+_08020954: .4byte 0x00016018
+_08020958: .4byte 0x0001600f
+_0802095C:
+ ldr r3, _08020968 @ =0x0001600f
+ adds r1, r2, r3
+ movs r0, 0x6
+ strb r0, [r1]
+ b _08020996
+ .align 2, 0
+_08020968: .4byte 0x0001600f
+_0802096C:
+ ldr r0, _080209A4 @ =gBattleExecBuffer
+ ldr r5, [r0]
+ cmp r5, 0
+ bne _08020996
+ ldr r4, _080209A8 @ =gBattleMons
+ ldr r2, _080209AC @ =gBank1
+ ldrb r0, [r2]
+ movs r1, 0x58
+ muls r0, r1
+ adds r0, r4
+ movs r3, 0
+ strh r5, [r0, 0x2E]
+ ldrb r0, [r2]
+ muls r0, r1
+ adds r0, r4
+ adds r0, 0x20
+ strb r3, [r0]
+ ldr r1, _080209B0 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+_08020996:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080209A4: .4byte gBattleExecBuffer
+_080209A8: .4byte gBattleMons
+_080209AC: .4byte gBank1
+_080209B0: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk23_getexp
+
+ thumb_func_start atk24
+atk24: @ 80209B4
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ movs r6, 0
+ ldr r0, _08020AF0 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _080209C6
+ b _08020B46
+_080209C6:
+ movs r5, 0
+_080209C8:
+ movs r0, 0x64
+ adds r1, r5, 0
+ muls r1, r0
+ ldr r0, _08020AF4 @ =gPlayerParty
+ adds r4, r1, r0
+ adds r0, r4, 0
+ movs r1, 0xB
+ bl GetMonData
+ cmp r0, 0
+ beq _080209F8
+ adds r0, r4, 0
+ movs r1, 0x2D
+ bl GetMonData
+ cmp r0, 0
+ bne _080209F8
+ adds r0, r4, 0
+ movs r1, 0x39
+ bl GetMonData
+ adds r0, r6, r0
+ lsls r0, 16
+ lsrs r6, r0, 16
+_080209F8:
+ adds r5, 0x1
+ cmp r5, 0x5
+ ble _080209C8
+ cmp r6, 0
+ bne _08020A0C
+ ldr r0, _08020AF8 @ =gBattleOutcome
+ ldrb r1, [r0]
+ movs r2, 0x2
+ orrs r1, r2
+ strb r1, [r0]
+_08020A0C:
+ movs r6, 0
+ movs r5, 0
+_08020A10:
+ movs r0, 0x64
+ adds r1, r5, 0
+ muls r1, r0
+ ldr r0, _08020AFC @ =gEnemyParty
+ adds r4, r1, r0
+ adds r0, r4, 0
+ movs r1, 0xB
+ bl GetMonData
+ cmp r0, 0
+ beq _08020A40
+ adds r0, r4, 0
+ movs r1, 0x2D
+ bl GetMonData
+ cmp r0, 0
+ bne _08020A40
+ adds r0, r4, 0
+ movs r1, 0x39
+ bl GetMonData
+ adds r0, r6, r0
+ lsls r0, 16
+ lsrs r6, r0, 16
+_08020A40:
+ adds r5, 0x1
+ cmp r5, 0x5
+ ble _08020A10
+ ldr r2, _08020AF8 @ =gBattleOutcome
+ cmp r6, 0
+ bne _08020A54
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+_08020A54:
+ ldrb r0, [r2]
+ cmp r0, 0
+ bne _08020B3E
+ ldr r2, _08020B00 @ =gBattleTypeFlags
+ ldrh r1, [r2]
+ movs r0, 0x2
+ ands r0, r1
+ mov r8, r2
+ cmp r0, 0
+ beq _08020B3E
+ movs r2, 0
+ movs r5, 0
+ ldr r0, _08020B04 @ =gNoOfAllBanks
+ ldrb r3, [r0]
+ mov r12, r0
+ ldr r7, _08020B08 @ =gBattlescriptCurrInstr
+ cmp r2, r3
+ bge _08020AA0
+ ldr r0, _08020B0C @ =gHitMarker
+ movs r1, 0x80
+ lsls r1, 21
+ ldr r6, [r0]
+ adds r4, r3, 0
+ ldr r3, _08020B10 @ =gSpecialStatuses
+_08020A84:
+ adds r0, r1, 0
+ lsls r0, r5
+ ands r0, r6
+ cmp r0, 0
+ beq _08020A98
+ ldrb r0, [r3]
+ lsls r0, 25
+ cmp r0, 0
+ blt _08020A98
+ adds r2, 0x1
+_08020A98:
+ adds r3, 0x28
+ adds r5, 0x2
+ cmp r5, r4
+ blt _08020A84
+_08020AA0:
+ movs r4, 0
+ movs r5, 0x1
+ mov r0, r12
+ ldrb r3, [r0]
+ cmp r5, r3
+ bge _08020ADA
+ ldr r0, _08020B0C @ =gHitMarker
+ movs r1, 0x80
+ lsls r1, 21
+ mov r12, r1
+ ldr r1, [r0]
+ ldr r0, _08020B10 @ =gSpecialStatuses
+ adds r6, r3, 0
+ adds r3, r0, 0
+ adds r3, 0x14
+_08020ABE:
+ mov r0, r12
+ lsls r0, r5
+ ands r0, r1
+ cmp r0, 0
+ beq _08020AD2
+ ldrb r0, [r3]
+ lsls r0, 25
+ cmp r0, 0
+ blt _08020AD2
+ adds r4, 0x1
+_08020AD2:
+ adds r3, 0x28
+ adds r5, 0x2
+ cmp r5, r6
+ blt _08020ABE
+_08020ADA:
+ mov r0, r8
+ ldrh r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _08020B14
+ adds r0, r4, r2
+ cmp r0, 0x1
+ bgt _08020B1C
+ b _08020B36
+ .align 2, 0
+_08020AF0: .4byte gBattleExecBuffer
+_08020AF4: .4byte gPlayerParty
+_08020AF8: .4byte gBattleOutcome
+_08020AFC: .4byte gEnemyParty
+_08020B00: .4byte gBattleTypeFlags
+_08020B04: .4byte gNoOfAllBanks
+_08020B08: .4byte gBattlescriptCurrInstr
+_08020B0C: .4byte gHitMarker
+_08020B10: .4byte gSpecialStatuses
+_08020B14:
+ cmp r4, 0
+ beq _08020B36
+ cmp r2, 0
+ beq _08020B36
+_08020B1C:
+ ldr r2, [r7]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ adds r1, r0
+ str r1, [r7]
+ b _08020B46
+_08020B36:
+ ldr r0, [r7]
+ adds r0, 0x5
+ str r0, [r7]
+ b _08020B46
+_08020B3E:
+ ldr r1, _08020B50 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_08020B46:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08020B50: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk24
+
+ thumb_func_start sub_8020B54
+sub_8020B54: @ 8020B54
+ ldr r1, _08020B80 @ =gBattleMoveFlags
+ movs r0, 0
+ strb r0, [r1]
+ ldr r0, _08020B84 @ =0x02000000
+ ldr r1, _08020B88 @ =0x0001601f
+ adds r0, r1
+ movs r2, 0
+ movs r1, 0x1
+ strb r1, [r0]
+ ldr r0, _08020B8C @ =gCritMultiplier
+ strb r1, [r0]
+ ldr r0, _08020B90 @ =gBattleCommunication
+ strb r2, [r0, 0x3]
+ strb r2, [r0, 0x6]
+ ldr r2, _08020B94 @ =gHitMarker
+ ldr r0, [r2]
+ subs r1, 0x42
+ ands r0, r1
+ ldr r1, _08020B98 @ =0xffffbfff
+ ands r0, r1
+ str r0, [r2]
+ bx lr
+ .align 2, 0
+_08020B80: .4byte gBattleMoveFlags
+_08020B84: .4byte 0x02000000
+_08020B88: .4byte 0x0001601f
+_08020B8C: .4byte gCritMultiplier
+_08020B90: .4byte gBattleCommunication
+_08020B94: .4byte gHitMarker
+_08020B98: .4byte 0xffffbfff
+ thumb_func_end sub_8020B54
+
+ thumb_func_start atk25_move_values_cleanup
+atk25_move_values_cleanup: @ 8020B9C
+ push {lr}
+ bl sub_8020B54
+ ldr r1, _08020BB0 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08020BB0: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk25_move_values_cleanup
+
+ thumb_func_start atk26_set_multihit
+atk26_set_multihit: @ 8020BB4
+ ldr r3, _08020BC4 @ =gMultiHitCounter
+ ldr r2, _08020BC8 @ =gBattlescriptCurrInstr
+ ldr r0, [r2]
+ ldrb r1, [r0, 0x1]
+ strb r1, [r3]
+ adds r0, 0x2
+ str r0, [r2]
+ bx lr
+ .align 2, 0
+_08020BC4: .4byte gMultiHitCounter
+_08020BC8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk26_set_multihit
+
+ thumb_func_start atk27_decrement_multihit
+atk27_decrement_multihit: @ 8020BCC
+ push {lr}
+ ldr r1, _08020BE8 @ =gMultiHitCounter
+ ldrb r0, [r1]
+ subs r0, 0x1
+ strb r0, [r1]
+ lsls r0, 24
+ cmp r0, 0
+ bne _08020BF0
+ ldr r1, _08020BEC @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _08020C0A
+ .align 2, 0
+_08020BE8: .4byte gMultiHitCounter
+_08020BEC: .4byte gBattlescriptCurrInstr
+_08020BF0:
+ ldr r3, _08020C10 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ adds r1, r0
+ str r1, [r3]
+_08020C0A:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08020C10: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk27_decrement_multihit
+
+ thumb_func_start atk28_goto
+atk28_goto: @ 8020C14
+ ldr r3, _08020C30 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ adds r1, r0
+ str r1, [r3]
+ bx lr
+ .align 2, 0
+_08020C30: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk28_goto
+
+ thumb_func_start atk29_jumpifbyte
+atk29_jumpifbyte: @ 8020C34
+ push {r4-r6,lr}
+ ldr r3, _08020C78 @ =gBattlescriptCurrInstr
+ ldr r1, [r3]
+ ldrb r6, [r1, 0x1]
+ ldrb r2, [r1, 0x2]
+ ldrb r0, [r1, 0x3]
+ lsls r0, 8
+ adds r2, r0
+ ldrb r0, [r1, 0x4]
+ lsls r0, 16
+ adds r2, r0
+ ldrb r0, [r1, 0x5]
+ lsls r0, 24
+ adds r5, r2, r0
+ ldrb r4, [r1, 0x6]
+ ldrb r2, [r1, 0x7]
+ ldrb r0, [r1, 0x8]
+ lsls r0, 8
+ adds r2, r0
+ ldrb r0, [r1, 0x9]
+ lsls r0, 16
+ adds r2, r0
+ ldrb r0, [r1, 0xA]
+ lsls r0, 24
+ adds r2, r0
+ adds r1, 0xB
+ str r1, [r3]
+ cmp r6, 0x5
+ bhi _08020CCC
+ lsls r0, r6, 2
+ ldr r1, _08020C7C @ =_08020C80
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .align 2, 0
+_08020C78: .4byte gBattlescriptCurrInstr
+_08020C7C: .4byte _08020C80
+ .align 2, 0
+_08020C80:
+ .4byte _08020C98
+ .4byte _08020CA0
+ .4byte _08020CA8
+ .4byte _08020CB0
+ .4byte _08020CB8
+ .4byte _08020CC2
+_08020C98:
+ ldrb r0, [r5]
+ cmp r0, r4
+ bne _08020CCC
+ b _08020CCA
+_08020CA0:
+ ldrb r0, [r5]
+ cmp r0, r4
+ beq _08020CCC
+ b _08020CCA
+_08020CA8:
+ ldrb r0, [r5]
+ cmp r0, r4
+ bls _08020CCC
+ b _08020CCA
+_08020CB0:
+ ldrb r0, [r5]
+ cmp r0, r4
+ bcs _08020CCC
+ b _08020CCA
+_08020CB8:
+ ldrb r0, [r5]
+ ands r4, r0
+ cmp r4, 0
+ beq _08020CCC
+ b _08020CCA
+_08020CC2:
+ ldrb r0, [r5]
+ ands r4, r0
+ cmp r4, 0
+ bne _08020CCC
+_08020CCA:
+ str r2, [r3]
+_08020CCC:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end atk29_jumpifbyte
+
+ thumb_func_start atk2A_jumpifhalfword
+atk2A_jumpifhalfword: @ 8020CD4
+ push {r4-r6,lr}
+ ldr r3, _08020D20 @ =gBattlescriptCurrInstr
+ ldr r1, [r3]
+ ldrb r6, [r1, 0x1]
+ ldrb r2, [r1, 0x2]
+ ldrb r0, [r1, 0x3]
+ lsls r0, 8
+ adds r2, r0
+ ldrb r0, [r1, 0x4]
+ lsls r0, 16
+ adds r2, r0
+ ldrb r0, [r1, 0x5]
+ lsls r0, 24
+ adds r5, r2, r0
+ ldrb r4, [r1, 0x6]
+ ldrb r0, [r1, 0x7]
+ lsls r0, 8
+ orrs r4, r0
+ ldrb r2, [r1, 0x8]
+ ldrb r0, [r1, 0x9]
+ lsls r0, 8
+ adds r2, r0
+ ldrb r0, [r1, 0xA]
+ lsls r0, 16
+ adds r2, r0
+ ldrb r0, [r1, 0xB]
+ lsls r0, 24
+ adds r2, r0
+ adds r1, 0xC
+ str r1, [r3]
+ cmp r6, 0x5
+ bhi _08020D74
+ lsls r0, r6, 2
+ ldr r1, _08020D24 @ =_08020D28
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .align 2, 0
+_08020D20: .4byte gBattlescriptCurrInstr
+_08020D24: .4byte _08020D28
+ .align 2, 0
+_08020D28:
+ .4byte _08020D40
+ .4byte _08020D48
+ .4byte _08020D50
+ .4byte _08020D58
+ .4byte _08020D60
+ .4byte _08020D6A
+_08020D40:
+ ldrh r0, [r5]
+ cmp r0, r4
+ bne _08020D74
+ b _08020D72
+_08020D48:
+ ldrh r0, [r5]
+ cmp r0, r4
+ beq _08020D74
+ b _08020D72
+_08020D50:
+ ldrh r0, [r5]
+ cmp r0, r4
+ bls _08020D74
+ b _08020D72
+_08020D58:
+ ldrh r0, [r5]
+ cmp r0, r4
+ bcs _08020D74
+ b _08020D72
+_08020D60:
+ ldrh r0, [r5]
+ ands r4, r0
+ cmp r4, 0
+ beq _08020D74
+ b _08020D72
+_08020D6A:
+ ldrh r0, [r5]
+ ands r4, r0
+ cmp r4, 0
+ bne _08020D74
+_08020D72:
+ str r2, [r3]
+_08020D74:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end atk2A_jumpifhalfword
+
+ thumb_func_start atk2B_jumpifword
+atk2B_jumpifword: @ 8020D7C
+ push {r4-r6,lr}
+ ldr r3, _08020DD4 @ =gBattlescriptCurrInstr
+ ldr r1, [r3]
+ ldrb r6, [r1, 0x1]
+ ldrb r2, [r1, 0x2]
+ ldrb r0, [r1, 0x3]
+ lsls r0, 8
+ adds r2, r0
+ ldrb r0, [r1, 0x4]
+ lsls r0, 16
+ adds r2, r0
+ ldrb r0, [r1, 0x5]
+ lsls r0, 24
+ adds r5, r2, r0
+ ldrb r4, [r1, 0x6]
+ ldrb r0, [r1, 0x7]
+ lsls r0, 8
+ orrs r4, r0
+ ldrb r0, [r1, 0x8]
+ lsls r0, 16
+ orrs r4, r0
+ ldrb r0, [r1, 0x9]
+ lsls r0, 24
+ orrs r4, r0
+ ldrb r2, [r1, 0xA]
+ ldrb r0, [r1, 0xB]
+ lsls r0, 8
+ adds r2, r0
+ ldrb r0, [r1, 0xC]
+ lsls r0, 16
+ adds r2, r0
+ ldrb r0, [r1, 0xD]
+ lsls r0, 24
+ adds r2, r0
+ adds r1, 0xE
+ str r1, [r3]
+ cmp r6, 0x5
+ bhi _08020E28
+ lsls r0, r6, 2
+ ldr r1, _08020DD8 @ =_08020DDC
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .align 2, 0
+_08020DD4: .4byte gBattlescriptCurrInstr
+_08020DD8: .4byte _08020DDC
+ .align 2, 0
+_08020DDC:
+ .4byte _08020DF4
+ .4byte _08020DFC
+ .4byte _08020E04
+ .4byte _08020E0C
+ .4byte _08020E14
+ .4byte _08020E1E
+_08020DF4:
+ ldr r0, [r5]
+ cmp r0, r4
+ bne _08020E28
+ b _08020E26
+_08020DFC:
+ ldr r0, [r5]
+ cmp r0, r4
+ beq _08020E28
+ b _08020E26
+_08020E04:
+ ldr r0, [r5]
+ cmp r0, r4
+ bls _08020E28
+ b _08020E26
+_08020E0C:
+ ldr r0, [r5]
+ cmp r0, r4
+ bcs _08020E28
+ b _08020E26
+_08020E14:
+ ldr r0, [r5]
+ ands r0, r4
+ cmp r0, 0
+ beq _08020E28
+ b _08020E26
+_08020E1E:
+ ldr r0, [r5]
+ ands r0, r4
+ cmp r0, 0
+ bne _08020E28
+_08020E26:
+ str r2, [r3]
+_08020E28:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end atk2B_jumpifword
+
+ thumb_func_start atk2C_jumpifarrayequal
+atk2C_jumpifarrayequal: @ 8020E30
+ push {r4-r7,lr}
+ ldr r2, _08020E88 @ =gBattlescriptCurrInstr
+ ldr r3, [r2]
+ ldrb r1, [r3, 0x1]
+ ldrb r0, [r3, 0x2]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r3, 0x3]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r3, 0x4]
+ lsls r0, 24
+ adds r5, r1, r0
+ ldrb r1, [r3, 0x5]
+ ldrb r0, [r3, 0x6]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r3, 0x7]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r3, 0x8]
+ lsls r0, 24
+ adds r4, r1, r0
+ ldrb r6, [r3, 0x9]
+ ldrb r1, [r3, 0xA]
+ ldrb r0, [r3, 0xB]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r3, 0xC]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r3, 0xD]
+ lsls r0, 24
+ adds r1, r0
+ mov r12, r1
+ movs r1, 0
+ cmp r1, r6
+ bcs _08020EA8
+ ldrb r0, [r5]
+ ldrb r7, [r4]
+ cmp r0, r7
+ beq _08020E8C
+ adds r0, r3, 0
+ b _08020EA4
+ .align 2, 0
+_08020E88: .4byte gBattlescriptCurrInstr
+_08020E8C:
+ adds r5, 0x1
+ adds r4, 0x1
+ adds r0, r1, 0x1
+ lsls r0, 24
+ lsrs r1, r0, 24
+ cmp r1, r6
+ bcs _08020EA8
+ ldrb r0, [r5]
+ ldrb r3, [r4]
+ cmp r0, r3
+ beq _08020E8C
+ ldr r0, [r2]
+_08020EA4:
+ adds r0, 0xE
+ str r0, [r2]
+_08020EA8:
+ cmp r1, r6
+ bne _08020EB0
+ mov r7, r12
+ str r7, [r2]
+_08020EB0:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end atk2C_jumpifarrayequal
+
+ thumb_func_start atk2D_jumpifarraynotequal
+atk2D_jumpifarraynotequal: @ 8020EB8
+ push {r4-r7,lr}
+ movs r7, 0
+ ldr r3, _08020F2C @ =gBattlescriptCurrInstr
+ ldr r1, [r3]
+ ldrb r2, [r1, 0x1]
+ ldrb r0, [r1, 0x2]
+ lsls r0, 8
+ adds r2, r0
+ ldrb r0, [r1, 0x3]
+ lsls r0, 16
+ adds r2, r0
+ ldrb r0, [r1, 0x4]
+ lsls r0, 24
+ adds r5, r2, r0
+ ldrb r2, [r1, 0x5]
+ ldrb r0, [r1, 0x6]
+ lsls r0, 8
+ adds r2, r0
+ ldrb r0, [r1, 0x7]
+ lsls r0, 16
+ adds r2, r0
+ ldrb r0, [r1, 0x8]
+ lsls r0, 24
+ adds r4, r2, r0
+ ldrb r6, [r1, 0x9]
+ ldrb r2, [r1, 0xA]
+ ldrb r0, [r1, 0xB]
+ lsls r0, 8
+ adds r2, r0
+ ldrb r0, [r1, 0xC]
+ lsls r0, 16
+ adds r2, r0
+ ldrb r0, [r1, 0xD]
+ lsls r0, 24
+ adds r2, r0
+ mov r12, r2
+ movs r1, 0
+ cmp r7, r6
+ bcs _08020F22
+_08020F06:
+ ldrb r0, [r5]
+ ldrb r2, [r4]
+ cmp r0, r2
+ bne _08020F14
+ adds r0, r7, 0x1
+ lsls r0, 24
+ lsrs r7, r0, 24
+_08020F14:
+ adds r5, 0x1
+ adds r4, 0x1
+ adds r0, r1, 0x1
+ lsls r0, 24
+ lsrs r1, r0, 24
+ cmp r1, r6
+ bcc _08020F06
+_08020F22:
+ cmp r7, r6
+ beq _08020F30
+ mov r0, r12
+ b _08020F34
+ .align 2, 0
+_08020F2C: .4byte gBattlescriptCurrInstr
+_08020F30:
+ ldr r0, [r3]
+ adds r0, 0xE
+_08020F34:
+ str r0, [r3]
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end atk2D_jumpifarraynotequal
+
+ thumb_func_start atk2E_setbyte
+atk2E_setbyte: @ 8020F3C
+ ldr r3, _08020F60 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ adds r1, r0
+ ldrb r0, [r2, 0x5]
+ strb r0, [r1]
+ ldr r0, [r3]
+ adds r0, 0x6
+ str r0, [r3]
+ bx lr
+ .align 2, 0
+_08020F60: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk2E_setbyte
+
+ thumb_func_start atk2F_addbyte
+atk2F_addbyte: @ 8020F64
+ ldr r3, _08020F8C @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ adds r1, r0
+ ldrb r0, [r2, 0x5]
+ ldrb r2, [r1]
+ adds r0, r2
+ strb r0, [r1]
+ ldr r0, [r3]
+ adds r0, 0x6
+ str r0, [r3]
+ bx lr
+ .align 2, 0
+_08020F8C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk2F_addbyte
+
+ thumb_func_start atk30_subbyte
+atk30_subbyte: @ 8020F90
+ ldr r3, _08020FB8 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ adds r1, r0
+ ldrb r0, [r1]
+ ldrb r2, [r2, 0x5]
+ subs r0, r2
+ strb r0, [r1]
+ ldr r0, [r3]
+ adds r0, 0x6
+ str r0, [r3]
+ bx lr
+ .align 2, 0
+_08020FB8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk30_subbyte
+
+ thumb_func_start atk31_copyarray
+atk31_copyarray: @ 8020FBC
+ push {r4-r6,lr}
+ ldr r3, _0802100C @ =gBattlescriptCurrInstr
+ ldr r1, [r3]
+ ldrb r2, [r1, 0x1]
+ ldrb r0, [r1, 0x2]
+ lsls r0, 8
+ adds r2, r0
+ ldrb r0, [r1, 0x3]
+ lsls r0, 16
+ adds r2, r0
+ ldrb r0, [r1, 0x4]
+ lsls r0, 24
+ adds r6, r2, r0
+ ldrb r2, [r1, 0x5]
+ ldrb r0, [r1, 0x6]
+ lsls r0, 8
+ adds r2, r0
+ ldrb r0, [r1, 0x7]
+ lsls r0, 16
+ adds r2, r0
+ ldrb r0, [r1, 0x8]
+ lsls r0, 24
+ adds r5, r2, r0
+ ldrb r4, [r1, 0x9]
+ movs r2, 0
+ cmp r2, r4
+ bge _08021000
+_08020FF2:
+ adds r0, r6, r2
+ adds r1, r5, r2
+ ldrb r1, [r1]
+ strb r1, [r0]
+ adds r2, 0x1
+ cmp r2, r4
+ blt _08020FF2
+_08021000:
+ ldr r0, [r3]
+ adds r0, 0xA
+ str r0, [r3]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802100C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk31_copyarray
+
+ thumb_func_start atk32_copyarray_withindex
+atk32_copyarray_withindex: @ 8021010
+ push {r4-r7,lr}
+ ldr r3, _08021078 @ =gBattlescriptCurrInstr
+ ldr r1, [r3]
+ ldrb r2, [r1, 0x1]
+ ldrb r0, [r1, 0x2]
+ lsls r0, 8
+ adds r2, r0
+ ldrb r0, [r1, 0x3]
+ lsls r0, 16
+ adds r2, r0
+ ldrb r0, [r1, 0x4]
+ lsls r0, 24
+ adds r7, r2, r0
+ ldrb r2, [r1, 0x5]
+ ldrb r0, [r1, 0x6]
+ lsls r0, 8
+ adds r2, r0
+ ldrb r0, [r1, 0x7]
+ lsls r0, 16
+ adds r2, r0
+ ldrb r0, [r1, 0x8]
+ lsls r0, 24
+ adds r6, r2, r0
+ ldrb r2, [r1, 0x9]
+ ldrb r0, [r1, 0xA]
+ lsls r0, 8
+ adds r2, r0
+ ldrb r0, [r1, 0xB]
+ lsls r0, 16
+ adds r2, r0
+ ldrb r0, [r1, 0xC]
+ lsls r0, 24
+ adds r5, r2, r0
+ ldrb r4, [r1, 0xD]
+ movs r2, 0
+ cmp r2, r4
+ bge _0802106C
+_0802105A:
+ adds r0, r7, r2
+ ldrb r1, [r5]
+ adds r1, r2, r1
+ adds r1, r6, r1
+ ldrb r1, [r1]
+ strb r1, [r0]
+ adds r2, 0x1
+ cmp r2, r4
+ blt _0802105A
+_0802106C:
+ ldr r0, [r3]
+ adds r0, 0xE
+ str r0, [r3]
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08021078: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk32_copyarray_withindex
+
+ thumb_func_start atk33_orbyte
+atk33_orbyte: @ 802107C
+ ldr r3, _080210A4 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ adds r1, r0
+ ldrb r0, [r1]
+ ldrb r2, [r2, 0x5]
+ orrs r0, r2
+ strb r0, [r1]
+ ldr r0, [r3]
+ adds r0, 0x6
+ str r0, [r3]
+ bx lr
+ .align 2, 0
+_080210A4: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk33_orbyte
+
+ thumb_func_start atk34_orhalfword
+atk34_orhalfword: @ 80210A8
+ push {r4,lr}
+ ldr r4, _080210DC @ =gBattlescriptCurrInstr
+ ldr r3, [r4]
+ ldrb r2, [r3, 0x1]
+ ldrb r0, [r3, 0x2]
+ lsls r0, 8
+ adds r2, r0
+ ldrb r0, [r3, 0x3]
+ lsls r0, 16
+ adds r2, r0
+ ldrb r0, [r3, 0x4]
+ lsls r0, 24
+ adds r2, r0
+ ldrb r1, [r3, 0x5]
+ ldrb r0, [r3, 0x6]
+ lsls r0, 8
+ orrs r1, r0
+ ldrh r0, [r2]
+ orrs r1, r0
+ strh r1, [r2]
+ ldr r0, [r4]
+ adds r0, 0x7
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080210DC: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk34_orhalfword
+
+ thumb_func_start atk35_orword
+atk35_orword: @ 80210E0
+ push {r4,lr}
+ ldr r4, _08021120 @ =gBattlescriptCurrInstr
+ ldr r2, [r4]
+ ldrb r3, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ adds r3, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ adds r3, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ adds r3, r0
+ ldrb r1, [r2, 0x5]
+ ldrb r0, [r2, 0x6]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x7]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x8]
+ lsls r0, 24
+ adds r1, r0
+ ldr r0, [r3]
+ orrs r0, r1
+ str r0, [r3]
+ ldr r0, [r4]
+ adds r0, 0x9
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08021120: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk35_orword
+
+ thumb_func_start atk36_bicbyte
+atk36_bicbyte: @ 8021124
+ ldr r3, _0802114C @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ adds r1, r0
+ ldrb r2, [r2, 0x5]
+ ldrb r0, [r1]
+ bics r0, r2
+ strb r0, [r1]
+ ldr r0, [r3]
+ adds r0, 0x6
+ str r0, [r3]
+ bx lr
+ .align 2, 0
+_0802114C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk36_bicbyte
+
+ thumb_func_start atk37_bichalfword
+atk37_bichalfword: @ 8021150
+ push {r4,lr}
+ ldr r4, _08021184 @ =gBattlescriptCurrInstr
+ ldr r3, [r4]
+ ldrb r1, [r3, 0x1]
+ ldrb r0, [r3, 0x2]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r3, 0x3]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r3, 0x4]
+ lsls r0, 24
+ adds r1, r0
+ ldrb r2, [r3, 0x5]
+ ldrb r0, [r3, 0x6]
+ lsls r0, 8
+ orrs r2, r0
+ ldrh r0, [r1]
+ bics r0, r2
+ strh r0, [r1]
+ ldr r0, [r4]
+ adds r0, 0x7
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08021184: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk37_bichalfword
+
+ thumb_func_start atk38_bicword
+atk38_bicword: @ 8021188
+ push {r4,lr}
+ ldr r4, _080211C8 @ =gBattlescriptCurrInstr
+ ldr r2, [r4]
+ ldrb r3, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ adds r3, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ adds r3, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ adds r3, r0
+ ldrb r1, [r2, 0x5]
+ ldrb r0, [r2, 0x6]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x7]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x8]
+ lsls r0, 24
+ adds r1, r0
+ ldr r0, [r3]
+ bics r0, r1
+ str r0, [r3]
+ ldr r0, [r4]
+ adds r0, 0x9
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080211C8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk38_bicword
+
+ thumb_func_start atk39_pause
+atk39_pause: @ 80211CC
+ push {r4,r5,lr}
+ ldr r0, _08021200 @ =gBattleExecBuffer
+ ldr r4, [r0]
+ cmp r4, 0
+ bne _080211F8
+ ldr r5, _08021204 @ =gBattlescriptCurrInstr
+ ldr r2, [r5]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldr r3, _08021208 @ =gPauseCounterBattle
+ ldrh r0, [r3]
+ adds r0, 0x1
+ strh r0, [r3]
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, r1
+ bcc _080211F8
+ strh r4, [r3]
+ adds r0, r2, 0x3
+ str r0, [r5]
+_080211F8:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08021200: .4byte gBattleExecBuffer
+_08021204: .4byte gBattlescriptCurrInstr
+_08021208: .4byte gPauseCounterBattle
+ thumb_func_end atk39_pause
+
+ thumb_func_start atk3A_waitstate
+atk3A_waitstate: @ 802120C
+ push {lr}
+ ldr r0, _08021224 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _0802121E
+ ldr r1, _08021228 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+_0802121E:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08021224: .4byte gBattleExecBuffer
+_08021228: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk3A_waitstate
+
+ thumb_func_start atk3B_healthbar_update
+atk3B_healthbar_update: @ 802122C
+ push {lr}
+ ldr r0, _08021240 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ cmp r0, 0
+ bne _0802124C
+ ldr r0, _08021244 @ =gActiveBank
+ ldr r1, _08021248 @ =gBankTarget
+ b _08021250
+ .align 2, 0
+_08021240: .4byte gBattlescriptCurrInstr
+_08021244: .4byte gActiveBank
+_08021248: .4byte gBankTarget
+_0802124C:
+ ldr r0, _08021274 @ =gActiveBank
+ ldr r1, _08021278 @ =gBankAttacker
+_08021250:
+ ldrb r1, [r1]
+ strb r1, [r0]
+ ldr r0, _0802127C @ =gBattleMoveDamage
+ ldrh r1, [r0]
+ movs r0, 0
+ bl EmitHealthBarUpdate
+ ldr r0, _08021274 @ =gActiveBank
+ ldrb r0, [r0]
+ bl MarkBufferBankForExecution
+ ldr r1, _08021280 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08021274: .4byte gActiveBank
+_08021278: .4byte gBankAttacker
+_0802127C: .4byte gBattleMoveDamage
+_08021280: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk3B_healthbar_update
+
+ thumb_func_start atk3C_return
+atk3C_return: @ 8021284
+ push {lr}
+ bl b_movescr_stack_pop_cursor
+ pop {r0}
+ bx r0
+ thumb_func_end atk3C_return
+
+ thumb_func_start atk3D_end
+atk3D_end: @ 8021290
+ ldr r0, _080212A4 @ =gBattleMoveFlags
+ movs r1, 0
+ strb r1, [r0]
+ ldr r0, _080212A8 @ =gActiveBank
+ strb r1, [r0]
+ ldr r1, _080212AC @ =gFightStateTracker
+ movs r0, 0xB
+ strb r0, [r1]
+ bx lr
+ .align 2, 0
+_080212A4: .4byte gBattleMoveFlags
+_080212A8: .4byte gActiveBank
+_080212AC: .4byte gFightStateTracker
+ thumb_func_end atk3D_end
+
+ thumb_func_start atk3E_end2
+atk3E_end2: @ 80212B0
+ ldr r1, _080212C0 @ =gActiveBank
+ movs r0, 0
+ strb r0, [r1]
+ ldr r1, _080212C4 @ =gFightStateTracker
+ movs r0, 0xB
+ strb r0, [r1]
+ bx lr
+ .align 2, 0
+_080212C0: .4byte gActiveBank
+_080212C4: .4byte gFightStateTracker
+ thumb_func_end atk3E_end2
+
+ thumb_func_start atk3F_end3
+atk3F_end3: @ 80212C8
+ push {lr}
+ bl b_movescr_stack_pop_cursor
+ ldr r2, _080212F0 @ =0x02017140
+ adds r1, r2, 0
+ adds r1, 0x20
+ ldrb r0, [r1]
+ cmp r0, 0
+ beq _080212DE
+ subs r0, 0x1
+ strb r0, [r1]
+_080212DE:
+ ldr r0, _080212F4 @ =gBattleMainFunc
+ ldrb r1, [r1]
+ lsls r1, 2
+ adds r1, r2
+ ldr r1, [r1]
+ str r1, [r0]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080212F0: .4byte 0x02017140
+_080212F4: .4byte gBattleMainFunc
+ thumb_func_end atk3F_end3
+
+ thumb_func_start atk41_call
+atk41_call: @ 80212F8
+ push {r4,lr}
+ ldr r4, _08021324 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x5
+ bl b_movescr_stack_push
+ ldr r2, [r4]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08021324: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk41_call
+
+ thumb_func_start atk42_jumpiftype2
+atk42_jumpiftype2: @ 8021328
+ push {r4,lr}
+ ldr r4, _08021370 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r3, [r4]
+ ldr r2, _08021374 @ =gBattleMons
+ movs r1, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r1, r0, 0
+ adds r1, 0x21
+ ldrb r2, [r3, 0x2]
+ ldrb r1, [r1]
+ cmp r2, r1
+ beq _08021356
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r2, r0
+ bne _08021378
+_08021356:
+ ldrb r1, [r3, 0x3]
+ ldrb r0, [r3, 0x4]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r3, 0x5]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r3, 0x6]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r4]
+ b _0802137C
+ .align 2, 0
+_08021370: .4byte gBattlescriptCurrInstr
+_08021374: .4byte gBattleMons
+_08021378:
+ adds r0, r3, 0x7
+ str r0, [r4]
+_0802137C:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end atk42_jumpiftype2
+
+ thumb_func_start atk43_jumpifabilitypresent
+atk43_jumpifabilitypresent: @ 8021384
+ push {r4,lr}
+ sub sp, 0x4
+ ldr r4, _080213BC @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r2, [r0, 0x1]
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0x13
+ movs r1, 0
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ cmp r0, 0
+ beq _080213C0
+ ldr r2, [r4]
+ ldrb r1, [r2, 0x2]
+ ldrb r0, [r2, 0x3]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x5]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r4]
+ b _080213C6
+ .align 2, 0
+_080213BC: .4byte gBattlescriptCurrInstr
+_080213C0:
+ ldr r0, [r4]
+ adds r0, 0x6
+ str r0, [r4]
+_080213C6:
+ add sp, 0x4
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end atk43_jumpifabilitypresent
+
+ thumb_func_start atk44
+atk44: @ 80213D0
+ ldr r1, _080213E4 @ =0x02000000
+ ldr r0, _080213E8 @ =gBankAttacker
+ ldrb r0, [r0]
+ ldr r2, _080213EC @ =0x00016060
+ adds r0, r2
+ adds r0, r1
+ movs r1, 0x1
+ strb r1, [r0]
+ bx lr
+ .align 2, 0
+_080213E4: .4byte 0x02000000
+_080213E8: .4byte gBankAttacker
+_080213EC: .4byte 0x00016060
+ thumb_func_end atk44
+
+ thumb_func_start atk45_playanimation
+atk45_playanimation: @ 80213F0
+ push {r4-r6,lr}
+ ldr r5, _08021444 @ =gBattlescriptCurrInstr
+ ldr r0, [r5]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r6, _08021448 @ =gActiveBank
+ strb r0, [r6]
+ ldr r2, [r5]
+ ldrb r1, [r2, 0x3]
+ ldrb r0, [r2, 0x4]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x5]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x6]
+ lsls r0, 24
+ adds r3, r1, r0
+ ldrb r4, [r2, 0x2]
+ adds r0, r4, 0
+ cmp r0, 0x1
+ beq _08021426
+ cmp r0, 0x11
+ beq _08021426
+ cmp r0, 0x2
+ bne _0802144C
+_08021426:
+ ldr r4, _08021444 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r1, [r0, 0x2]
+ ldrh r2, [r3]
+ movs r0, 0
+ bl EmitBattleAnimation
+ ldr r0, _08021448 @ =gActiveBank
+ ldrb r0, [r0]
+ bl MarkBufferBankForExecution
+ ldr r0, [r4]
+ adds r0, 0x7
+ str r0, [r4]
+ b _080214AE
+ .align 2, 0
+_08021444: .4byte gBattlescriptCurrInstr
+_08021448: .4byte gActiveBank
+_0802144C:
+ ldr r0, _08021464 @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ ands r0, r1
+ cmp r0, 0
+ beq _0802146C
+ adds r0, r2, 0x7
+ bl b_movescr_stack_push
+ ldr r0, _08021468 @ =BattleScript_Pausex20
+ b _080214AC
+ .align 2, 0
+_08021464: .4byte gHitMarker
+_08021468: .4byte BattleScript_Pausex20
+_0802146C:
+ adds r0, r4, 0
+ subs r0, 0xA
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x3
+ bls _08021498
+ ldr r1, _08021490 @ =gStatuses3
+ ldrb r0, [r6]
+ lsls r0, 2
+ adds r0, r1
+ ldr r0, [r0]
+ ldr r1, _08021494 @ =0x000400c0
+ ands r0, r1
+ cmp r0, 0
+ beq _08021498
+ adds r0, r2, 0x7
+ b _080214AC
+ .align 2, 0
+_08021490: .4byte gStatuses3
+_08021494: .4byte 0x000400c0
+_08021498:
+ ldrb r1, [r2, 0x2]
+ ldrh r2, [r3]
+ movs r0, 0
+ bl EmitBattleAnimation
+ ldrb r0, [r6]
+ bl MarkBufferBankForExecution
+ ldr r0, [r5]
+ adds r0, 0x7
+_080214AC:
+ str r0, [r5]
+_080214AE:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end atk45_playanimation
+
+ thumb_func_start atk46_playanimation2
+atk46_playanimation2: @ 80214B4
+ push {r4-r7,lr}
+ ldr r6, _0802151C @ =gBattlescriptCurrInstr
+ ldr r0, [r6]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r7, _08021520 @ =gActiveBank
+ strb r0, [r7]
+ ldr r2, [r6]
+ ldrb r1, [r2, 0x2]
+ ldrb r0, [r2, 0x3]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x5]
+ lsls r0, 24
+ adds r3, r1, r0
+ ldrb r1, [r2, 0x6]
+ ldrb r0, [r2, 0x7]
+ lsls r0, 8
+ adds r1, r0
+ ldrb r0, [r2, 0x8]
+ lsls r0, 16
+ adds r1, r0
+ ldrb r0, [r2, 0x9]
+ lsls r0, 24
+ adds r4, r1, r0
+ ldrb r5, [r3]
+ adds r0, r5, 0
+ cmp r0, 0x1
+ beq _080214FE
+ cmp r0, 0x11
+ beq _080214FE
+ cmp r0, 0x2
+ bne _08021524
+_080214FE:
+ ldrb r1, [r3]
+ ldrh r2, [r4]
+ movs r0, 0
+ bl EmitBattleAnimation
+ ldr r0, _08021520 @ =gActiveBank
+ ldrb r0, [r0]
+ bl MarkBufferBankForExecution
+ ldr r1, _0802151C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0xA
+ str r0, [r1]
+ b _0802157A
+ .align 2, 0
+_0802151C: .4byte gBattlescriptCurrInstr
+_08021520: .4byte gActiveBank
+_08021524:
+ ldr r0, _08021534 @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ ands r0, r1
+ cmp r0, 0
+ beq _08021538
+ adds r0, r2, 0
+ b _08021576
+ .align 2, 0
+_08021534: .4byte gHitMarker
+_08021538:
+ adds r0, r5, 0
+ subs r0, 0xA
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x3
+ bls _08021564
+ ldr r1, _0802155C @ =gStatuses3
+ ldrb r0, [r7]
+ lsls r0, 2
+ adds r0, r1
+ ldr r0, [r0]
+ ldr r1, _08021560 @ =0x000400c0
+ ands r0, r1
+ cmp r0, 0
+ beq _08021564
+ adds r0, r2, 0
+ b _08021576
+ .align 2, 0
+_0802155C: .4byte gStatuses3
+_08021560: .4byte 0x000400c0
+_08021564:
+ ldrb r1, [r3]
+ ldrh r2, [r4]
+ movs r0, 0
+ bl EmitBattleAnimation
+ ldrb r0, [r7]
+ bl MarkBufferBankForExecution
+ ldr r0, [r6]
+_08021576:
+ adds r0, 0xA
+ str r0, [r6]
+_0802157A:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end atk46_playanimation2
+
+ thumb_func_start atk47_setgraphicalstatchangevalues_setgraphicalstatchangevalues_setgraphicalstatchangevalues
+atk47_setgraphicalstatchangevalues_setgraphicalstatchangevalues_setgraphicalstatchangevalues: @ 8021580
+ push {r4,lr}
+ movs r3, 0
+ ldr r0, _080215A0 @ =0x02000000
+ ldr r2, _080215A4 @ =0x0001601e
+ adds r1, r0, r2
+ ldrb r1, [r1]
+ movs r2, 0xF0
+ ands r2, r1
+ adds r4, r0, 0
+ cmp r2, 0x20
+ beq _080215B6
+ cmp r2, 0x20
+ bgt _080215A8
+ cmp r2, 0x10
+ beq _080215B2
+ b _080215C0
+ .align 2, 0
+_080215A0: .4byte 0x02000000
+_080215A4: .4byte 0x0001601e
+_080215A8:
+ cmp r2, 0x90
+ beq _080215BA
+ cmp r2, 0xA0
+ beq _080215BE
+ b _080215C0
+_080215B2:
+ movs r3, 0xF
+ b _080215C0
+_080215B6:
+ movs r3, 0x27
+ b _080215C0
+_080215BA:
+ movs r3, 0x16
+ b _080215C0
+_080215BE:
+ movs r3, 0x2E
+_080215C0:
+ ldr r1, _080215EC @ =0x0001601e
+ adds r0, r4, r1
+ ldrb r1, [r0]
+ movs r0, 0xF
+ ands r0, r1
+ adds r0, r3, r0
+ subs r0, 0x1
+ ldr r2, _080215F0 @ =0x000160a4
+ adds r1, r4, r2
+ movs r2, 0
+ strb r0, [r1]
+ ldr r1, _080215F4 @ =0x000160a5
+ adds r0, r4, r1
+ strb r2, [r0]
+ ldr r1, _080215F8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080215EC: .4byte 0x0001601e
+_080215F0: .4byte 0x000160a4
+_080215F4: .4byte 0x000160a5
+_080215F8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk47_setgraphicalstatchangevalues_setgraphicalstatchangevalues_setgraphicalstatchangevalues
+
+ thumb_func_start atk48_playstatchangeanimation
+atk48_playstatchangeanimation: @ 80215FC
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ movs r7, 0
+ movs r0, 0
+ mov r8, r0
+ movs r3, 0
+ ldr r5, _08021670 @ =gBattlescriptCurrInstr
+ ldr r0, [r5]
+ ldrb r0, [r0, 0x1]
+ str r3, [sp]
+ bl sub_8015150
+ ldr r2, _08021674 @ =gActiveBank
+ strb r0, [r2]
+ ldr r0, [r5]
+ ldrb r4, [r0, 0x2]
+ ldrb r1, [r0, 0x3]
+ movs r0, 0x1
+ ands r0, r1
+ ldr r3, [sp]
+ cmp r0, 0
+ beq _08021710
+ movs r0, 0x2
+ ands r0, r1
+ movs r1, 0x15
+ cmp r0, 0
+ beq _0802163C
+ movs r1, 0x2D
+_0802163C:
+ cmp r4, 0
+ beq _080216E4
+ movs r0, 0x1
+ mov r10, r0
+ ldr r0, _08021678 @ =gUnknown_02024A98
+ mov r9, r0
+ lsls r5, r1, 16
+_0802164A:
+ adds r0, r4, 0
+ mov r1, r10
+ ands r0, r1
+ cmp r0, 0
+ beq _080216D6
+ ldr r0, _08021670 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r1, [r0, 0x3]
+ movs r0, 0x8
+ ands r0, r1
+ cmp r0, 0
+ beq _0802167C
+ ldr r0, _08021674 @ =gActiveBank
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r7, r0
+ b _080216C4
+ .align 2, 0
+_08021670: .4byte gBattlescriptCurrInstr
+_08021674: .4byte gActiveBank
+_08021678: .4byte gUnknown_02024A98
+_0802167C:
+ ldr r6, _08021700 @ =gActiveBank
+ ldrb r0, [r6]
+ str r3, [sp]
+ bl GetBankIdentity
+ mov r1, r10
+ ands r1, r0
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _08021704 @ =gSideTimer
+ adds r0, r1
+ ldrb r0, [r0, 0x2]
+ ldr r3, [sp]
+ cmp r0, 0
+ bne _080216D6
+ ldr r0, _08021708 @ =gBattleMons
+ ldrb r2, [r6]
+ movs r1, 0x58
+ muls r2, r1
+ adds r0, r2, r0
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x1D
+ beq _080216D6
+ cmp r0, 0x49
+ beq _080216D6
+ cmp r0, 0x33
+ bne _080216BA
+ cmp r7, 0x6
+ beq _080216D6
+_080216BA:
+ cmp r0, 0x34
+ bne _080216C2
+ cmp r7, 0x1
+ beq _080216D6
+_080216C2:
+ adds r0, r7, r2
+_080216C4:
+ add r0, r9
+ ldrb r0, [r0]
+ lsls r0, 24
+ asrs r0, 24
+ cmp r0, 0
+ ble _080216D6
+ lsrs r0, r5, 16
+ mov r8, r0
+ adds r3, 0x1
+_080216D6:
+ lsrs r4, 1
+ movs r1, 0x80
+ lsls r1, 9
+ adds r5, r1
+ adds r7, 0x1
+ cmp r4, 0
+ bne _0802164A
+_080216E4:
+ ldr r0, _0802170C @ =gBattlescriptCurrInstr
+ mov r9, r0
+ cmp r3, 0x1
+ ble _08021772
+ ldr r0, [r0]
+ ldrb r1, [r0, 0x3]
+ movs r0, 0x2
+ ands r0, r1
+ movs r1, 0x39
+ mov r8, r1
+ cmp r0, 0
+ beq _08021772
+ movs r0, 0x3A
+ b _08021770
+ .align 2, 0
+_08021700: .4byte gActiveBank
+_08021704: .4byte gSideTimer
+_08021708: .4byte gBattleMons
+_0802170C: .4byte gBattlescriptCurrInstr
+_08021710:
+ movs r0, 0x2
+ ands r0, r1
+ movs r1, 0xE
+ cmp r0, 0
+ beq _0802171C
+ movs r1, 0x26
+_0802171C:
+ mov r9, r5
+ cmp r4, 0
+ beq _08021758
+ ldr r6, _0802178C @ =gUnknown_02024A98
+ adds r5, r2, 0
+ lsls r2, r1, 16
+_08021728:
+ movs r0, 0x1
+ ands r0, r4
+ cmp r0, 0
+ beq _0802174A
+ ldrb r1, [r5]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r7, r0
+ adds r0, r6
+ ldrb r0, [r0]
+ lsls r0, 24
+ asrs r0, 24
+ cmp r0, 0xB
+ bgt _0802174A
+ lsrs r1, r2, 16
+ mov r8, r1
+ adds r3, 0x1
+_0802174A:
+ lsrs r4, 1
+ movs r0, 0x80
+ lsls r0, 9
+ adds r2, r0
+ adds r7, 0x1
+ cmp r4, 0
+ bne _08021728
+_08021758:
+ cmp r3, 0x1
+ ble _08021772
+ mov r1, r9
+ ldr r0, [r1]
+ ldrb r1, [r0, 0x3]
+ movs r0, 0x2
+ ands r0, r1
+ movs r1, 0x37
+ mov r8, r1
+ cmp r0, 0
+ beq _08021772
+ movs r0, 0x38
+_08021770:
+ mov r8, r0
+_08021772:
+ mov r1, r9
+ ldr r2, [r1]
+ ldrb r1, [r2, 0x3]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _08021790
+ cmp r3, 0x1
+ bgt _08021790
+ adds r0, r2, 0x4
+ mov r1, r9
+ b _080217E6
+ .align 2, 0
+_0802178C: .4byte gUnknown_02024A98
+_08021790:
+ cmp r3, 0
+ beq _080217E0
+ ldr r0, _080217D0 @ =0x02000000
+ ldr r1, _080217D4 @ =0x000160dc
+ adds r4, r0, r1
+ ldrb r0, [r4]
+ cmp r0, 0
+ bne _080217E0
+ movs r0, 0
+ movs r1, 0x1
+ mov r2, r8
+ str r3, [sp]
+ bl EmitBattleAnimation
+ ldr r0, _080217D8 @ =gActiveBank
+ ldrb r0, [r0]
+ bl MarkBufferBankForExecution
+ ldr r0, _080217DC @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r1, [r0, 0x3]
+ movs r0, 0x4
+ ands r0, r1
+ ldr r3, [sp]
+ cmp r0, 0
+ beq _080217CC
+ cmp r3, 0x1
+ ble _080217CC
+ movs r0, 0x1
+ strb r0, [r4]
+_080217CC:
+ ldr r1, _080217DC @ =gBattlescriptCurrInstr
+ b _080217E2
+ .align 2, 0
+_080217D0: .4byte 0x02000000
+_080217D4: .4byte 0x000160dc
+_080217D8: .4byte gActiveBank
+_080217DC: .4byte gBattlescriptCurrInstr
+_080217E0:
+ mov r1, r9
+_080217E2:
+ ldr r0, [r1]
+ adds r0, 0x4
+_080217E6:
+ str r0, [r1]
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end atk48_playstatchangeanimation
+
+ thumb_func_start sub_80217F8
+sub_80217F8: @ 80217F8
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x18
+ movs r0, 0
+ mov r10, r0
+ ldr r0, _08021834 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r1, [r0, 0x1]
+ str r1, [sp, 0x10]
+ ldrb r0, [r0, 0x2]
+ str r0, [sp, 0x14]
+ ldr r1, _08021838 @ =gBattleMons
+ ldr r0, _0802183C @ =gBankAttacker
+ ldrb r2, [r0]
+ movs r0, 0x58
+ muls r0, r2
+ adds r1, r0, r1
+ ldrh r0, [r1, 0x2E]
+ cmp r0, 0xAF
+ bne _08021844
+ ldr r1, _08021840 @ =gEnigmaBerries
+ lsls r0, r2, 3
+ subs r0, r2
+ lsls r0, 2
+ adds r0, r1
+ ldrb r0, [r0, 0x7]
+ b _0802184E
+ .align 2, 0
+_08021834: .4byte gBattlescriptCurrInstr
+_08021838: .4byte gBattleMons
+_0802183C: .4byte gBankAttacker
+_08021840: .4byte gEnigmaBerries
+_08021844:
+ ldrh r0, [r1, 0x2E]
+ bl ItemId_GetHoldEffect
+ lsls r0, 24
+ lsrs r0, 24
+_0802184E:
+ str r0, [sp, 0x8]
+ ldr r0, _0802186C @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r1, 1
+ ldr r0, _08021870 @ =0x020160e8
+ adds r1, r0
+ str r1, [sp, 0xC]
+ subs r0, 0xCC
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _080218C0
+ movs r2, 0x3F
+ ands r2, r0
+ str r2, [sp, 0x4]
+ b _080218D2
+ .align 2, 0
+_0802186C: .4byte gBankAttacker
+_08021870: .4byte 0x020160e8
+_08021874:
+ strb r2, [r7]
+ ldr r0, [r5]
+ orrs r0, r6
+ str r0, [r5]
+ ldr r0, _080218AC @ =0x02000000
+ ldr r3, _080218B0 @ =0x0001600c
+ adds r0, r3
+ strb r4, [r0]
+ bl sub_8020B54
+ ldr r2, _080218B4 @ =gUnknown_081D6BBC
+ mov r4, r8
+ ldrh r1, [r4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ add r0, r9
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r2
+ ldr r0, [r0]
+ bl b_movescr_stack_push
+ ldr r1, _080218B8 @ =gBattlescriptCurrInstr
+ ldr r0, _080218BC @ =gUnknown_081D9B2D
+ bl _0802229C
+ .align 2, 0
+_080218AC: .4byte 0x02000000
+_080218B0: .4byte 0x0001600c
+_080218B4: .4byte gUnknown_081D6BBC
+_080218B8: .4byte gBattlescriptCurrInstr
+_080218BC: .4byte gUnknown_081D9B2D
+_080218C0:
+ ldr r2, _080218D8 @ =gBattleMoves
+ ldr r0, _080218DC @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x2]
+ str r0, [sp, 0x4]
+_080218D2:
+ ldr r5, _080218E0 @ =0x02000000
+ mov r12, r5
+ b _080218EE
+ .align 2, 0
+_080218D8: .4byte gBattleMoves
+_080218DC: .4byte gCurrentMove
+_080218E0: .4byte 0x02000000
+_080218E4:
+ mov r0, r10
+ cmp r0, 0
+ beq _080218EE
+ bl _08022286
+_080218EE:
+ ldr r0, _08021908 @ =0x0001600c
+ add r0, r12
+ ldrb r0, [r0]
+ cmp r0, 0x11
+ bls _080218FC
+ bl _0802224E
+_080218FC:
+ lsls r0, 2
+ ldr r1, _0802190C @ =_08021910
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .align 2, 0
+_08021908: .4byte 0x0001600c
+_0802190C: .4byte _08021910
+ .align 2, 0
+_08021910:
+ .4byte _08021958
+ .4byte _08021A34
+ .4byte _08021AF0
+ .4byte _08021B20
+ .4byte _08021B44
+ .4byte _08021B78
+ .4byte _08021B9C
+ .4byte _08021C40
+ .4byte _08021C78
+ .4byte _08021CA8
+ .4byte _08021CCC
+ .4byte _08021D18
+ .4byte _08021DAC
+ .4byte _08021E30
+ .4byte _08021E70
+ .4byte _08022068
+ .4byte _080221C0
+ .4byte _0802224E
+_08021958:
+ ldr r5, _08021A08 @ =gBattleMons
+ ldr r2, _08021A0C @ =gBankTarget
+ ldrb r4, [r2]
+ movs r6, 0x58
+ adds r3, r4, 0
+ muls r3, r6
+ adds r0, r5, 0
+ adds r0, 0x50
+ adds r0, r3, r0
+ ldr r1, [r0]
+ movs r0, 0x80
+ lsls r0, 16
+ ands r1, r0
+ cmp r1, 0
+ beq _080219FE
+ adds r0, r3, r5
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ beq _080219FE
+ ldr r0, _08021A10 @ =gBankAttacker
+ ldrb r1, [r0]
+ cmp r1, r4
+ beq _080219FE
+ adds r0, r1, 0
+ bl GetBankSide
+ adds r4, r0, 0
+ ldr r1, _08021A0C @ =gBankTarget
+ ldrb r0, [r1]
+ bl GetBankSide
+ lsls r4, 24
+ lsls r0, 24
+ cmp r4, r0
+ beq _080219FE
+ ldr r0, _08021A14 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ bne _080219FE
+ ldr r2, _08021A18 @ =gProtectStructs
+ ldr r4, _08021A0C @ =gBankTarget
+ ldrb r3, [r4]
+ lsls r1, r3, 4
+ adds r0, r2, 0x4
+ adds r0, r1, r0
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _080219C8
+ adds r0, r2, 0
+ adds r0, 0x8
+ adds r0, r1, r0
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _080219FE
+_080219C8:
+ ldr r2, _08021A1C @ =gBattleMoves
+ ldr r0, _08021A20 @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x1]
+ cmp r0, 0
+ beq _080219FE
+ adds r0, r3, 0
+ muls r0, r6
+ adds r1, r0, r5
+ ldrb r2, [r1, 0x19]
+ movs r0, 0x19
+ ldrsb r0, [r1, r0]
+ cmp r0, 0xB
+ bgt _080219FE
+ adds r0, r2, 0x1
+ strb r0, [r1, 0x19]
+ bl b_movescr_stack_push_cursor
+ ldr r1, _08021A24 @ =gBattlescriptCurrInstr
+ ldr r0, _08021A28 @ =gUnknown_081D9132
+ str r0, [r1]
+ movs r5, 0x1
+ mov r10, r5
+_080219FE:
+ ldr r2, _08021A2C @ =0x02000000
+ ldr r0, _08021A30 @ =0x0001600c
+ adds r1, r2, r0
+ b _08021E00
+ .align 2, 0
+_08021A08: .4byte gBattleMons
+_08021A0C: .4byte gBankTarget
+_08021A10: .4byte gBankAttacker
+_08021A14: .4byte gBattleMoveFlags
+_08021A18: .4byte gProtectStructs
+_08021A1C: .4byte gBattleMoves
+_08021A20: .4byte gCurrentMove
+_08021A24: .4byte gBattlescriptCurrInstr
+_08021A28: .4byte gUnknown_081D9132
+_08021A2C: .4byte 0x02000000
+_08021A30: .4byte 0x0001600c
+_08021A34:
+ ldr r2, _08021AD0 @ =gBattleMons
+ ldr r1, _08021AD4 @ =gBankTarget
+ ldrb r4, [r1]
+ movs r3, 0x58
+ mov r12, r3
+ mov r3, r12
+ muls r3, r4
+ adds r7, r2, 0
+ adds r7, 0x4C
+ adds r6, r3, r7
+ ldr r5, [r6]
+ movs r0, 0x20
+ ands r0, r5
+ cmp r0, 0
+ bne _08021A54
+ b _08021DFA
+_08021A54:
+ adds r0, r3, r2
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ bne _08021A5E
+ b _08021DFA
+_08021A5E:
+ ldr r0, _08021AD8 @ =gBankAttacker
+ ldrb r0, [r0]
+ cmp r0, r4
+ bne _08021A68
+ b _08021DFA
+_08021A68:
+ ldr r0, _08021ADC @ =gSpecialStatuses
+ lsls r1, r4, 2
+ adds r1, r4
+ lsls r1, 2
+ adds r0, 0xC
+ adds r1, r0
+ ldr r0, [r1]
+ cmp r0, 0
+ bne _08021A7C
+ b _08021DFA
+_08021A7C:
+ ldr r0, _08021AE0 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ beq _08021A8A
+ b _08021DFA
+_08021A8A:
+ ldr r4, [sp, 0x4]
+ cmp r4, 0xA
+ beq _08021A92
+ b _08021DFA
+_08021A92:
+ movs r0, 0x21
+ negs r0, r0
+ ands r5, r0
+ str r5, [r6]
+ ldr r4, _08021AE4 @ =gActiveBank
+ ldr r5, _08021AD4 @ =gBankTarget
+ ldrb r0, [r5]
+ strb r0, [r4]
+ ldrb r0, [r5]
+ mov r1, r12
+ muls r1, r0
+ adds r0, r1, 0
+ adds r0, r7
+ str r0, [sp]
+ movs r0, 0
+ movs r1, 0x28
+ movs r2, 0
+ movs r3, 0x4
+ bl EmitSetAttributes
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ bl b_movescr_stack_push_cursor
+ ldr r1, _08021AE8 @ =gBattlescriptCurrInstr
+ ldr r0, _08021AEC @ =gUnknown_081D955D
+ str r0, [r1]
+ movs r2, 0x1
+ mov r10, r2
+ b _08021DFA
+ .align 2, 0
+_08021AD0: .4byte gBattleMons
+_08021AD4: .4byte gBankTarget
+_08021AD8: .4byte gBankAttacker
+_08021ADC: .4byte gSpecialStatuses
+_08021AE0: .4byte gBattleMoveFlags
+_08021AE4: .4byte gActiveBank
+_08021AE8: .4byte gBattlescriptCurrInstr
+_08021AEC: .4byte gUnknown_081D955D
+_08021AF0:
+ ldr r0, _08021B14 @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0x7
+ movs r2, 0
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ cmp r0, 0
+ beq _08021B0C
+ movs r4, 0x1
+ mov r10, r4
+_08021B0C:
+ ldr r2, _08021B18 @ =0x02000000
+ ldr r5, _08021B1C @ =0x0001600c
+ adds r1, r2, r5
+ b _08021E00
+ .align 2, 0
+_08021B14: .4byte gBankTarget
+_08021B18: .4byte 0x02000000
+_08021B1C: .4byte 0x0001600c
+_08021B20:
+ ldr r0, _08021B40 @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0x4
+ movs r2, 0
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ cmp r0, 0
+ bne _08021B3A
+ b _08021DFA
+_08021B3A:
+ movs r0, 0x1
+ mov r10, r0
+ b _08021DFA
+ .align 2, 0
+_08021B40: .4byte gBankTarget
+_08021B44:
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0x5
+ movs r1, 0
+ movs r2, 0
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ cmp r0, 0
+ beq _08021B68
+ movs r4, 0x1
+ mov r10, r4
+ ldr r5, _08021B64 @ =0x02000000
+ mov r12, r5
+ b _0802224E
+ .align 2, 0
+_08021B64: .4byte 0x02000000
+_08021B68:
+ ldr r2, _08021B70 @ =0x02000000
+ ldr r0, _08021B74 @ =0x0001600c
+ adds r1, r2, r0
+ b _08021E00
+ .align 2, 0
+_08021B70: .4byte 0x02000000
+_08021B74: .4byte 0x0001600c
+_08021B78:
+ ldr r0, _08021B98 @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0x8
+ movs r2, 0
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ cmp r0, 0
+ bne _08021B92
+ b _08021DFA
+_08021B92:
+ movs r1, 0x1
+ mov r10, r1
+ b _08021DFA
+ .align 2, 0
+_08021B98: .4byte gBankAttacker
+_08021B9C:
+ ldr r0, _08021C28 @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 18
+ ands r0, r1
+ cmp r0, 0
+ beq _08021BE0
+ ldr r4, [sp, 0x8]
+ cmp r4, 0x1D
+ bne _08021BE0
+ ldr r0, _08021C2C @ =gUnknown_02024BE8
+ ldrh r2, [r0]
+ adds r7, r0, 0
+ cmp r2, 0xA5
+ beq _08021BE0
+ ldr r5, [sp, 0xC]
+ ldrh r1, [r5]
+ cmp r1, 0
+ beq _08021BC8
+ ldr r0, _08021C30 @ =0x0000ffff
+ cmp r1, r0
+ bne _08021BE0
+_08021BC8:
+ cmp r2, 0xE2
+ bne _08021BDA
+ ldr r0, _08021C34 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ bne _08021BDA
+ b _08022244
+_08021BDA:
+ ldrh r0, [r7]
+ ldr r1, [sp, 0xC]
+ strh r0, [r1]
+_08021BE0:
+ movs r4, 0
+ ldr r2, _08021C38 @ =gBattleMons
+ ldr r3, _08021C3C @ =gBankAttacker
+ ldrb r1, [r3]
+ movs r0, 0x58
+ muls r0, r1
+ adds r2, 0xC
+ adds r0, r2
+ ldrh r0, [r0]
+ ldr r5, [sp, 0xC]
+ ldrh r1, [r5]
+ mov r9, r3
+ cmp r0, r1
+ beq _08021C18
+ mov r6, r9
+ movs r3, 0x58
+ adds r5, r1, 0
+_08021C02:
+ adds r4, 0x1
+ cmp r4, 0x3
+ bgt _08021C18
+ lsls r0, r4, 1
+ ldrb r1, [r6]
+ muls r1, r3
+ adds r0, r1
+ adds r0, r2
+ ldrh r0, [r0]
+ cmp r0, r5
+ bne _08021C02
+_08021C18:
+ cmp r4, 0x4
+ beq _08021C1E
+ b _08022244
+_08021C1E:
+ movs r0, 0
+ ldr r1, [sp, 0xC]
+_08021C22:
+ strh r0, [r1]
+ b _08022244
+ .align 2, 0
+_08021C28: .4byte gHitMarker
+_08021C2C: .4byte gUnknown_02024BE8
+_08021C30: .4byte 0x0000ffff
+_08021C34: .4byte gBattleMoveFlags
+_08021C38: .4byte gBattleMons
+_08021C3C: .4byte gBankAttacker
+_08021C40:
+ movs r4, 0
+ ldr r0, _08021C6C @ =gNoOfAllBanks
+ ldrb r2, [r0]
+ cmp r4, r2
+ blt _08021C4C
+ b _08022244
+_08021C4C:
+ movs r5, 0
+ ldr r2, _08021C70 @ =0x020160f0
+ ldr r3, _08021C74 @ =gBattleMons
+_08021C52:
+ ldrh r1, [r2]
+ cmp r1, 0
+ beq _08021C5C
+ strh r1, [r3, 0x2E]
+ strh r5, [r2]
+_08021C5C:
+ adds r2, 0x2
+ adds r3, 0x58
+ adds r4, 0x1
+ ldrb r1, [r0]
+ cmp r4, r1
+ blt _08021C52
+ b _08022244
+ .align 2, 0
+_08021C6C: .4byte gNoOfAllBanks
+_08021C70: .4byte 0x020160f0
+_08021C74: .4byte gBattleMons
+_08021C78:
+ movs r0, 0x3
+ movs r1, 0
+ movs r2, 0
+ bl sub_801A02C
+ lsls r0, 24
+ cmp r0, 0
+ beq _08021C98
+ movs r2, 0x1
+ mov r10, r2
+ ldr r3, _08021C94 @ =0x02000000
+ mov r12, r3
+ b _0802224E
+ .align 2, 0
+_08021C94: .4byte 0x02000000
+_08021C98:
+ ldr r2, _08021CA0 @ =0x02000000
+ ldr r4, _08021CA4 @ =0x0001600c
+ adds r1, r2, r4
+ b _08021E00
+ .align 2, 0
+_08021CA0: .4byte 0x02000000
+_08021CA4: .4byte 0x0001600c
+_08021CA8:
+ movs r0, 0x4
+ movs r1, 0
+ movs r2, 0
+ bl sub_801A02C
+ lsls r0, 24
+ cmp r0, 0
+ beq _08021CBC
+ movs r5, 0x1
+ mov r10, r5
+_08021CBC:
+ ldr r2, _08021CC4 @ =0x02000000
+ ldr r0, _08021CC8 @ =0x0001600c
+ adds r1, r2, r0
+ b _08021E00
+ .align 2, 0
+_08021CC4: .4byte 0x02000000
+_08021CC8: .4byte 0x0001600c
+_08021CCC:
+ ldr r1, _08021D04 @ =gStatuses3
+ ldr r0, _08021D08 @ =gBankAttacker
+ ldrb r2, [r0]
+ lsls r0, r2, 2
+ adds r0, r1
+ ldr r0, [r0]
+ ldr r1, _08021D0C @ =0x000400c0
+ ands r0, r1
+ cmp r0, 0
+ bne _08021CE2
+ b _08021DFA
+_08021CE2:
+ ldr r0, _08021D10 @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _08021CF0
+ b _08021DFA
+_08021CF0:
+ ldr r4, _08021D14 @ =gActiveBank
+ strb r2, [r4]
+ movs r0, 0
+ movs r1, 0x1
+ bl EmitSpriteInvisibility
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ b _08021DFA
+ .align 2, 0
+_08021D04: .4byte gStatuses3
+_08021D08: .4byte gBankAttacker
+_08021D0C: .4byte 0x000400c0
+_08021D10: .4byte gHitMarker
+_08021D14: .4byte gActiveBank
+_08021D18:
+ ldr r0, _08021D88 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ bne _08021D44
+ ldr r1, _08021D8C @ =gStatuses3
+ ldr r0, _08021D90 @ =gBankAttacker
+ ldrb r2, [r0]
+ lsls r0, r2, 2
+ adds r0, r1
+ ldr r0, [r0]
+ ldr r1, _08021D94 @ =0x000400c0
+ ands r0, r1
+ cmp r0, 0
+ beq _08021D44
+ adds r0, r2, 0
+ bl sub_8015660
+ lsls r0, 24
+ cmp r0, 0
+ beq _08021D7E
+_08021D44:
+ ldr r4, _08021D98 @ =gActiveBank
+ ldr r5, _08021D90 @ =gBankAttacker
+ ldrb r0, [r5]
+ strb r0, [r4]
+ movs r0, 0
+ movs r1, 0
+ bl EmitSpriteInvisibility
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r0, _08021D8C @ =gStatuses3
+ ldrb r2, [r5]
+ lsls r2, 2
+ adds r2, r0
+ ldr r0, [r2]
+ ldr r1, _08021D9C @ =0xfffbff3f
+ ands r0, r1
+ str r0, [r2]
+ ldr r2, _08021DA0 @ =gSpecialStatuses
+ ldrb r1, [r5]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r2, 0x4
+ orrs r1, r2
+ strb r1, [r0]
+_08021D7E:
+ ldr r2, _08021DA4 @ =0x02000000
+ ldr r4, _08021DA8 @ =0x0001600c
+ adds r1, r2, r4
+ b _08021E00
+ .align 2, 0
+_08021D88: .4byte gBattleMoveFlags
+_08021D8C: .4byte gStatuses3
+_08021D90: .4byte gBankAttacker
+_08021D94: .4byte 0x000400c0
+_08021D98: .4byte gActiveBank
+_08021D9C: .4byte 0xfffbff3f
+_08021DA0: .4byte gSpecialStatuses
+_08021DA4: .4byte 0x02000000
+_08021DA8: .4byte 0x0001600c
+_08021DAC:
+ ldr r2, _08021E0C @ =gSpecialStatuses
+ ldr r1, _08021E10 @ =gBankTarget
+ ldrb r3, [r1]
+ lsls r4, r3, 2
+ adds r0, r4, r3
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0]
+ lsls r0, 29
+ cmp r0, 0
+ blt _08021DFA
+ ldr r0, _08021E14 @ =gNoOfAllBanks
+ ldrb r0, [r0]
+ cmp r3, r0
+ bcs _08021DFA
+ ldr r5, _08021E18 @ =gStatuses3
+ adds r0, r4, r5
+ ldr r0, [r0]
+ ldr r1, _08021E1C @ =0x000400c0
+ ands r0, r1
+ cmp r0, 0
+ bne _08021DFA
+ ldr r4, _08021E20 @ =gActiveBank
+ strb r3, [r4]
+ movs r0, 0
+ movs r1, 0
+ bl EmitSpriteInvisibility
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r0, _08021E10 @ =gBankTarget
+ ldrb r2, [r0]
+ lsls r2, 2
+ adds r2, r5
+ ldr r0, [r2]
+ ldr r1, _08021E24 @ =0xfffbff3f
+ ands r0, r1
+ str r0, [r2]
+_08021DFA:
+ ldr r2, _08021E28 @ =0x02000000
+ ldr r3, _08021E2C @ =0x0001600c
+ adds r1, r2, r3
+_08021E00:
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+ mov r12, r2
+ b _0802224E
+ .align 2, 0
+_08021E0C: .4byte gSpecialStatuses
+_08021E10: .4byte gBankTarget
+_08021E14: .4byte gNoOfAllBanks
+_08021E18: .4byte gStatuses3
+_08021E1C: .4byte 0x000400c0
+_08021E20: .4byte gActiveBank
+_08021E24: .4byte 0xfffbff3f
+_08021E28: .4byte 0x02000000
+_08021E2C: .4byte 0x0001600c
+_08021E30:
+ movs r4, 0
+ ldr r0, _08021E60 @ =gNoOfAllBanks
+ ldrb r5, [r0]
+ cmp r4, r5
+ blt _08021E3C
+ b _08022244
+_08021E3C:
+ ldr r2, _08021E64 @ =gDisableStructs
+ ldr r5, _08021E68 @ =0xfeffffff
+ adds r3, r0, 0
+ ldr r1, _08021E6C @ =gUnknown_02024AD0
+_08021E44:
+ ldrb r0, [r2, 0xA]
+ cmp r0, 0
+ bne _08021E50
+ ldr r0, [r1]
+ ands r0, r5
+ str r0, [r1]
+_08021E50:
+ adds r2, 0x1C
+ adds r1, 0x58
+ adds r4, 0x1
+ ldrb r0, [r3]
+ cmp r4, r0
+ blt _08021E44
+ b _08022244
+ .align 2, 0
+_08021E60: .4byte gNoOfAllBanks
+_08021E64: .4byte gDisableStructs
+_08021E68: .4byte 0xfeffffff
+_08021E6C: .4byte gUnknown_02024AD0
+_08021E70:
+ ldr r1, _08021F2C @ =gHitMarker
+ ldr r3, [r1]
+ movs r0, 0x80
+ lsls r0, 5
+ ands r0, r3
+ ldr r2, _08021F30 @ =gBankAttacker
+ mov r9, r2
+ adds r5, r1, 0
+ cmp r0, 0
+ beq _08021E9A
+ ldr r0, _08021F34 @ =gActiveBank
+ ldrb r2, [r2]
+ strb r2, [r0]
+ ldr r1, _08021F38 @ =gBankTarget
+ ldrb r0, [r1]
+ mov r4, r9
+ strb r0, [r4]
+ strb r2, [r1]
+ ldr r0, _08021F3C @ =0xffffefff
+ ands r3, r0
+ str r3, [r5]
+_08021E9A:
+ ldr r1, _08021F40 @ =gBattleMoves
+ ldr r2, _08021F44 @ =gUnknown_02024BE8
+ ldrh r3, [r2]
+ lsls r0, r3, 1
+ adds r0, r3
+ lsls r0, 2
+ adds r0, r1
+ ldrb r0, [r0]
+ mov r8, r1
+ adds r7, r2, 0
+ cmp r0, 0x7F
+ bne _08021EBE
+ ldr r0, _08021F48 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ beq _08021ECA
+_08021EBE:
+ ldr r1, _08021F4C @ =gUnknown_02024C2C
+ mov r2, r9
+ ldrb r0, [r2]
+ lsls r0, 1
+ adds r0, r1
+ strh r3, [r0]
+_08021ECA:
+ ldr r0, _08021F50 @ =gAbsentBankFlags
+ ldrb r1, [r0]
+ ldr r2, _08021F54 @ =gBitTable
+ mov r3, r9
+ ldrb r4, [r3]
+ lsls r0, r4, 2
+ adds r0, r2
+ ldr r3, [r0]
+ ands r1, r3
+ adds r6, r2, 0
+ cmp r1, 0
+ beq _08021EE4
+ b _08022244
+_08021EE4:
+ ldr r0, _08021F58 @ =0x000160a6
+ add r0, r12
+ ldrb r0, [r0]
+ ands r0, r3
+ cmp r0, 0
+ beq _08021EF2
+ b _08022244
+_08021EF2:
+ ldrh r2, [r7]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ add r0, r8
+ ldrb r0, [r0]
+ cmp r0, 0x7F
+ bne _08021F04
+ b _08022244
+_08021F04:
+ ldr r0, [r5]
+ movs r1, 0x80
+ lsls r1, 18
+ ands r0, r1
+ cmp r0, 0
+ beq _08021F68
+ ldr r1, _08021F5C @ =gLastUsedMove
+ lsls r0, r4, 1
+ adds r0, r1
+ strh r2, [r0]
+ ldr r0, _08021F60 @ =gUnknown_02024C4C
+ mov r4, r9
+ ldrb r1, [r4]
+ lsls r1, 1
+ adds r1, r0
+ ldr r0, _08021F64 @ =gCurrentMove
+ ldrh r0, [r0]
+ strh r0, [r1]
+ b _08021F82
+ .align 2, 0
+_08021F2C: .4byte gHitMarker
+_08021F30: .4byte gBankAttacker
+_08021F34: .4byte gActiveBank
+_08021F38: .4byte gBankTarget
+_08021F3C: .4byte 0xffffefff
+_08021F40: .4byte gBattleMoves
+_08021F44: .4byte gUnknown_02024BE8
+_08021F48: .4byte gBattleMoveFlags
+_08021F4C: .4byte gUnknown_02024C2C
+_08021F50: .4byte gAbsentBankFlags
+_08021F54: .4byte gBitTable
+_08021F58: .4byte 0x000160a6
+_08021F5C: .4byte gLastUsedMove
+_08021F60: .4byte gUnknown_02024C4C
+_08021F64: .4byte gCurrentMove
+_08021F68:
+ ldr r1, _08021FD0 @ =gLastUsedMove
+ lsls r0, r4, 1
+ adds r0, r1
+ ldr r1, _08021FD4 @ =0x0000ffff
+ strh r1, [r0]
+ ldr r1, _08021FD8 @ =gUnknown_02024C4C
+ mov r2, r9
+ ldrb r0, [r2]
+ lsls r0, 1
+ adds r0, r1
+ movs r1, 0x1
+ negs r1, r1
+ strh r1, [r0]
+_08021F82:
+ ldr r2, _08021FDC @ =gBankTarget
+ ldrb r3, [r2]
+ lsls r0, r3, 2
+ adds r0, r6
+ ldr r0, [r0]
+ lsls r0, 28
+ ldr r1, [r5]
+ ands r1, r0
+ cmp r1, 0
+ bne _08021FA0
+ ldr r0, _08021FE0 @ =gUnknown_02024C5C
+ adds r0, r3, r0
+ mov r3, r9
+ ldrb r1, [r3]
+ strb r1, [r0]
+_08021FA0:
+ ldr r0, [r5]
+ movs r1, 0x80
+ lsls r1, 18
+ ands r0, r1
+ cmp r0, 0
+ beq _0802204C
+ ldr r0, _08021FE4 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ bne _0802204C
+ ldrh r2, [r7]
+ ldr r0, _08021FD4 @ =0x0000ffff
+ cmp r2, r0
+ bne _08021FEC
+ ldr r1, _08021FE8 @ =gMoveHitWith
+ ldr r4, _08021FDC @ =gBankTarget
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r1
+ strh r2, [r0]
+ b _08022244
+ .align 2, 0
+_08021FD0: .4byte gLastUsedMove
+_08021FD4: .4byte 0x0000ffff
+_08021FD8: .4byte gUnknown_02024C4C
+_08021FDC: .4byte gBankTarget
+_08021FE0: .4byte gUnknown_02024C5C
+_08021FE4: .4byte gBattleMoveFlags
+_08021FE8: .4byte gMoveHitWith
+_08021FEC:
+ ldr r0, _08022014 @ =gMoveHitWith
+ ldr r5, _08022018 @ =gBankTarget
+ ldrb r1, [r5]
+ lsls r1, 1
+ adds r1, r0
+ ldr r4, _0802201C @ =gCurrentMove
+ ldrh r0, [r4]
+ strh r0, [r1]
+ ldr r0, _08022020 @ =0x0001601c
+ add r0, r12
+ ldrb r3, [r0]
+ cmp r3, 0
+ beq _08022028
+ ldr r0, _08022024 @ =gUnknown_02024C44
+ ldrb r1, [r5]
+ lsls r1, 1
+ adds r1, r0
+ movs r0, 0x3F
+ ands r0, r3
+ b _08021C22
+ .align 2, 0
+_08022014: .4byte gMoveHitWith
+_08022018: .4byte gBankTarget
+_0802201C: .4byte gCurrentMove
+_08022020: .4byte 0x0001601c
+_08022024: .4byte gUnknown_02024C44
+_08022028:
+ ldr r0, _08022044 @ =gUnknown_02024C44
+ ldr r1, _08022048 @ =gBankTarget
+ ldrb r2, [r1]
+ lsls r2, 1
+ adds r2, r0
+ ldrh r1, [r4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ add r0, r8
+ ldrb r0, [r0, 0x2]
+ strh r0, [r2]
+ b _08022244
+ .align 2, 0
+_08022044: .4byte gUnknown_02024C44
+_08022048: .4byte gBankTarget
+_0802204C:
+ ldr r0, _0802205C @ =gMoveHitWith
+ ldr r2, _08022060 @ =gBankTarget
+ ldrb r1, [r2]
+ lsls r1, 1
+ adds r1, r0
+ ldr r0, _08022064 @ =0x0000ffff
+ b _08021C22
+ .align 2, 0
+_0802205C: .4byte gMoveHitWith
+_08022060: .4byte gBankTarget
+_08022064: .4byte 0x0000ffff
+_08022068:
+ ldr r0, _0802212C @ =gAbsentBankFlags
+ ldrb r1, [r0]
+ ldr r6, _08022130 @ =gBitTable
+ ldr r2, _08022134 @ =gBankAttacker
+ ldrb r5, [r2]
+ lsls r0, r5, 2
+ adds r0, r6
+ ldr r4, [r0]
+ ands r1, r4
+ mov r9, r2
+ cmp r1, 0
+ beq _08022082
+ b _08022244
+_08022082:
+ ldr r0, _08022138 @ =0x000160a6
+ add r0, r12
+ ldrb r0, [r0]
+ ands r0, r4
+ cmp r0, 0
+ beq _08022090
+ b _08022244
+_08022090:
+ ldr r1, _0802213C @ =gBattleMoves
+ ldr r4, _08022140 @ =gUnknown_02024BE8
+ ldrh r3, [r4]
+ lsls r0, r3, 1
+ adds r0, r3
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0, 0x8]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ beq _0802215C
+ ldr r0, _08022144 @ =gHitMarker
+ ldr r1, [r0]
+ movs r0, 0x80
+ lsls r0, 18
+ ands r0, r1
+ cmp r0, 0
+ beq _0802215C
+ ldr r2, _08022148 @ =gBankTarget
+ ldrb r0, [r2]
+ cmp r5, r0
+ bne _080220C0
+ b _08022244
+_080220C0:
+ adds r2, r0, 0
+ lsls r0, r2, 2
+ adds r0, r6
+ ldr r0, [r0]
+ lsls r0, 28
+ ands r1, r0
+ cmp r1, 0
+ bne _0802215C
+ ldr r0, _0802214C @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ bne _0802215C
+ lsls r0, r2, 1
+ ldr r5, _08022150 @ =0x000160ac
+ adds r0, r5
+ add r0, r12
+ strb r3, [r0]
+ ldr r0, _08022148 @ =gBankTarget
+ ldrb r1, [r0]
+ lsls r1, 1
+ ldr r2, _08022154 @ =0x000160ad
+ adds r1, r2
+ add r1, r12
+ ldrh r0, [r4]
+ lsrs r0, 8
+ strb r0, [r1]
+ ldr r3, _08022148 @ =gBankTarget
+ ldrb r2, [r3]
+ lsls r2, 2
+ mov r5, r9
+ ldrb r0, [r5]
+ lsrs r0, 1
+ lsls r0, 1
+ ldr r1, _08022158 @ =0x00016100
+ adds r0, r1
+ adds r2, r0
+ add r2, r12
+ ldrh r0, [r4]
+ strb r0, [r2]
+ ldrb r2, [r3]
+ lsls r2, 2
+ ldrb r0, [r5]
+ lsrs r0, 1
+ lsls r0, 1
+ adds r1, 0x1
+ adds r0, r1
+ adds r2, r0
+ add r2, r12
+ ldrh r0, [r4]
+ lsrs r0, 8
+ strb r0, [r2]
+ b _08022244
+ .align 2, 0
+_0802212C: .4byte gAbsentBankFlags
+_08022130: .4byte gBitTable
+_08022134: .4byte gBankAttacker
+_08022138: .4byte 0x000160a6
+_0802213C: .4byte gBattleMoves
+_08022140: .4byte gUnknown_02024BE8
+_08022144: .4byte gHitMarker
+_08022148: .4byte gBankTarget
+_0802214C: .4byte gBattleMoveFlags
+_08022150: .4byte 0x000160ac
+_08022154: .4byte 0x000160ad
+_08022158: .4byte 0x00016100
+_0802215C:
+ mov r1, r9
+ ldrb r0, [r1]
+ ldr r2, _080221B4 @ =gBankTarget
+ ldrb r2, [r2]
+ cmp r0, r2
+ beq _08022244
+ ldr r3, _080221B4 @ =gBankTarget
+ ldrb r0, [r3]
+ lsls r0, 1
+ ldr r4, _080221B8 @ =0x000160ac
+ adds r0, r4
+ add r0, r12
+ movs r3, 0
+ strb r3, [r0]
+ ldr r5, _080221B4 @ =gBankTarget
+ ldrb r0, [r5]
+ lsls r0, 1
+ ldr r1, _080221BC @ =0x000160ad
+ adds r0, r1
+ add r0, r12
+ strb r3, [r0]
+ ldrb r2, [r5]
+ lsls r2, 2
+ mov r4, r9
+ ldrb r0, [r4]
+ lsrs r0, 1
+ lsls r0, 1
+ adds r1, 0x53
+ adds r0, r1
+ adds r2, r0
+ add r2, r12
+ strb r3, [r2]
+ ldrb r2, [r5]
+ lsls r2, 2
+ ldrb r0, [r4]
+ lsrs r0, 1
+ lsls r0, 1
+ adds r1, 0x1
+ adds r0, r1
+ adds r2, r0
+ add r2, r12
+ strb r3, [r2]
+ b _08022244
+ .align 2, 0
+_080221B4: .4byte gBankTarget
+_080221B8: .4byte 0x000160ac
+_080221BC: .4byte 0x000160ad
+_080221C0:
+ ldr r5, _080222B0 @ =gHitMarker
+ ldr r2, [r5]
+ movs r0, 0x80
+ lsls r0, 12
+ ands r0, r2
+ cmp r0, 0
+ bne _08022244
+ ldr r0, _080222B4 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _08022244
+ ldr r1, _080222B8 @ =gProtectStructs
+ ldr r0, _080222BC @ =gBankAttacker
+ ldrb r0, [r0]
+ lsls r0, 4
+ adds r0, r1
+ ldrb r0, [r0, 0x1]
+ lsls r0, 29
+ cmp r0, 0
+ blt _08022244
+ ldr r0, _080222C0 @ =gBattleMoves
+ mov r9, r0
+ ldr r1, _080222C4 @ =gCurrentMove
+ mov r8, r1
+ ldrh r0, [r1]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ add r1, r9
+ ldrb r0, [r1, 0x6]
+ cmp r0, 0x8
+ bne _08022244
+ movs r6, 0x80
+ lsls r6, 2
+ adds r4, r6, 0
+ ands r4, r2
+ cmp r4, 0
+ bne _08022244
+ ldr r7, _080222C8 @ =gBankTarget
+ ldrb r0, [r7]
+ bl GetBankIdentity
+ movs r1, 0x2
+ eors r0, r1
+ lsls r0, 24
+ lsrs r0, 24
+ bl GetBankByPlayerAI
+ lsls r0, 24
+ lsrs r2, r0, 24
+ ldr r1, _080222CC @ =gBattleMons
+ movs r0, 0x58
+ muls r0, r2
+ adds r0, r1
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ beq _0802223A
+ bl _08021874
+_0802223A:
+ ldr r0, [r5]
+ orrs r0, r6
+ str r0, [r5]
+ ldr r2, _080222D0 @ =0x02000000
+ mov r12, r2
+_08022244:
+ ldr r1, _080222D4 @ =0x0001600c
+ add r1, r12
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+_0802224E:
+ ldr r3, [sp, 0x10]
+ cmp r3, 0x1
+ bne _08022262
+ mov r4, r10
+ cmp r4, 0
+ bne _08022262
+ ldr r1, _080222D4 @ =0x0001600c
+ add r1, r12
+ movs r0, 0x11
+ strb r0, [r1]
+_08022262:
+ ldr r5, [sp, 0x10]
+ cmp r5, 0x2
+ bne _08022278
+ ldr r1, _080222D4 @ =0x0001600c
+ add r1, r12
+ ldr r0, [sp, 0x14]
+ ldrb r2, [r1]
+ cmp r0, r2
+ bne _08022278
+ movs r0, 0x11
+ strb r0, [r1]
+_08022278:
+ ldr r0, _080222D4 @ =0x0001600c
+ add r0, r12
+ ldrb r0, [r0]
+ cmp r0, 0x11
+ beq _08022286
+ bl _080218E4
+_08022286:
+ ldr r0, _080222D4 @ =0x0001600c
+ add r0, r12
+ ldrb r0, [r0]
+ cmp r0, 0x11
+ bne _0802229E
+ mov r3, r10
+ cmp r3, 0
+ bne _0802229E
+ ldr r1, _080222D8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x3
+_0802229C:
+ str r0, [r1]
+_0802229E:
+ add sp, 0x18
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080222B0: .4byte gHitMarker
+_080222B4: .4byte gBattleTypeFlags
+_080222B8: .4byte gProtectStructs
+_080222BC: .4byte gBankAttacker
+_080222C0: .4byte gBattleMoves
+_080222C4: .4byte gCurrentMove
+_080222C8: .4byte gBankTarget
+_080222CC: .4byte gBattleMons
+_080222D0: .4byte 0x02000000
+_080222D4: .4byte 0x0001600c
+_080222D8: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_80217F8
+
+ thumb_func_start atk4A_damageflags
+atk4A_damageflags: @ 80222DC
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ movs r4, 0
+ movs r5, 0
+ ldr r2, _08022340 @ =gBattleMoves
+ ldr r0, _08022344 @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x2]
+ mov r8, r0
+ ldr r2, _08022348 @ =gBattleMons
+ ldr r3, _0802234C @ =gBankTarget
+ ldrb r1, [r3]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r0, 0x20
+ ldrb r0, [r0]
+ mov r12, r2
+ adds r7, r3, 0
+ cmp r0, 0x1A
+ bne _08022370
+ mov r1, r8
+ cmp r1, 0x4
+ bne _08022370
+ ldr r3, _08022350 @ =gLastUsedAbility
+ strb r0, [r3]
+ ldr r2, _08022354 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x9
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _08022358 @ =gMoveHitWith
+ ldrb r0, [r7]
+ lsls r0, 1
+ adds r0, r1
+ strh r4, [r0]
+ ldr r0, _0802235C @ =gBattleCommunication
+ mov r2, r8
+ strb r2, [r0, 0x6]
+ ldrb r0, [r7]
+ ldrb r1, [r3]
+ bl sub_81074C4
+ b _08022452
+ .align 2, 0
+_08022340: .4byte gBattleMoves
+_08022344: .4byte gCurrentMove
+_08022348: .4byte gBattleMons
+_0802234C: .4byte gBankTarget
+_08022350: .4byte gLastUsedAbility
+_08022354: .4byte gBattleMoveFlags
+_08022358: .4byte gMoveHitWith
+_0802235C: .4byte gBattleCommunication
+_08022360:
+ ldr r0, _0802236C @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r2, 0x8
+ orrs r1, r2
+ strb r1, [r0]
+ b _08022452
+ .align 2, 0
+_0802236C: .4byte gBattleMoveFlags
+_08022370:
+ ldr r1, _0802237C @ =gTypeEffectiveness
+ adds r0, r5, r1
+ ldrb r0, [r0]
+ adds r6, r1, 0
+ b _08022432
+ .align 2, 0
+_0802237C: .4byte gTypeEffectiveness
+_08022380:
+ adds r0, r5, r6
+ ldrb r0, [r0]
+ cmp r0, r8
+ bne _0802242C
+ adds r2, r5, 0x1
+ adds r3, r2, r6
+ ldrb r1, [r7]
+ movs r0, 0x58
+ muls r0, r1
+ add r0, r12
+ adds r0, 0x21
+ ldrb r1, [r3]
+ adds r3, r2, 0
+ ldrb r0, [r0]
+ cmp r1, r0
+ bne _080223BE
+ adds r0, r5, 0x2
+ adds r0, r6
+ ldrb r1, [r0]
+ cmp r1, 0
+ beq _08022360
+ cmp r1, 0x5
+ bne _080223B2
+ movs r0, 0x4
+ orrs r4, r0
+_080223B2:
+ cmp r1, 0x14
+ bne _080223BE
+ movs r0, 0x2
+ orrs r4, r0
+ lsls r0, r4, 24
+ lsrs r4, r0, 24
+_080223BE:
+ adds r2, r3, r6
+ ldrb r1, [r7]
+ movs r0, 0x58
+ muls r0, r1
+ add r0, r12
+ adds r1, r0, 0
+ adds r1, 0x22
+ ldrb r2, [r2]
+ ldrb r1, [r1]
+ cmp r2, r1
+ bne _0802242C
+ adds r0, 0x21
+ ldrb r1, [r0]
+ cmp r1, r2
+ beq _080223E6
+ adds r0, r5, 0x2
+ adds r0, r6
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _08022360
+_080223E6:
+ cmp r1, r2
+ beq _080223FC
+ adds r0, r5, 0x2
+ adds r0, r6
+ ldrb r0, [r0]
+ cmp r0, 0x5
+ bne _080223FC
+ movs r0, 0x4
+ orrs r4, r0
+ lsls r0, r4, 24
+ lsrs r4, r0, 24
+_080223FC:
+ adds r2, r3, r6
+ ldrb r1, [r7]
+ movs r0, 0x58
+ muls r0, r1
+ add r0, r12
+ adds r1, r0, 0
+ adds r1, 0x22
+ ldrb r2, [r2]
+ ldrb r1, [r1]
+ cmp r2, r1
+ bne _0802242C
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, r2
+ beq _0802242C
+ adds r0, r5, 0x2
+ adds r0, r6
+ ldrb r0, [r0]
+ cmp r0, 0x14
+ bne _0802242C
+ movs r0, 0x2
+ orrs r4, r0
+ lsls r0, r4, 24
+ lsrs r4, r0, 24
+_0802242C:
+ adds r5, 0x3
+ adds r0, r5, r6
+ ldrb r0, [r0]
+_08022432:
+ cmp r0, 0xFF
+ beq _08022452
+ cmp r0, 0xFE
+ bne _08022380
+ ldrb r1, [r7]
+ movs r0, 0x58
+ muls r0, r1
+ mov r1, r12
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 22
+ ands r0, r1
+ cmp r0, 0
+ beq _0802242C
+_08022452:
+ ldr r2, _08022500 @ =gBattleMons
+ ldr r0, _08022504 @ =gBankTarget
+ mov r8, r0
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r0, 0x20
+ ldrb r6, [r0]
+ cmp r6, 0x19
+ bne _080224CE
+ movs r5, 0x29
+ ands r5, r4
+ cmp r5, 0
+ bne _080224CE
+ ldr r0, _08022508 @ =gBankAttacker
+ ldrb r0, [r0]
+ ldr r7, _0802250C @ =gCurrentMove
+ ldrh r1, [r7]
+ bl move_weather_interaction
+ lsls r0, 24
+ lsrs r1, r0, 24
+ cmp r1, 0x2
+ bne _080224CE
+ adds r0, r4, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _08022494
+ movs r0, 0x6
+ ands r4, r0
+ cmp r4, 0x6
+ bne _080224CE
+_08022494:
+ ldr r2, _08022510 @ =gBattleMoves
+ ldrh r1, [r7]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x1]
+ cmp r0, 0
+ beq _080224CE
+ ldr r3, _08022514 @ =gLastUsedAbility
+ strb r6, [r3]
+ ldr r2, _08022518 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _0802251C @ =gMoveHitWith
+ mov r2, r8
+ ldrb r0, [r2]
+ lsls r0, 1
+ adds r0, r1
+ strh r5, [r0]
+ ldr r1, _08022520 @ =gBattleCommunication
+ movs r0, 0x3
+ strb r0, [r1, 0x6]
+ ldrb r0, [r2]
+ ldrb r1, [r3]
+ bl sub_81074C4
+_080224CE:
+ ldr r0, _08022518 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x8
+ ands r0, r1
+ cmp r0, 0
+ beq _080224EC
+ ldr r2, _08022524 @ =gProtectStructs
+ ldr r0, _08022508 @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r1, 4
+ adds r1, r2
+ ldrb r0, [r1, 0x1]
+ movs r2, 0x2
+ orrs r0, r2
+ strb r0, [r1, 0x1]
+_080224EC:
+ ldr r1, _08022528 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08022500: .4byte gBattleMons
+_08022504: .4byte gBankTarget
+_08022508: .4byte gBankAttacker
+_0802250C: .4byte gCurrentMove
+_08022510: .4byte gBattleMoves
+_08022514: .4byte gLastUsedAbility
+_08022518: .4byte gBattleMoveFlags
+_0802251C: .4byte gMoveHitWith
+_08022520: .4byte gBattleCommunication
+_08022524: .4byte gProtectStructs
+_08022528: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk4A_damageflags
+
+ thumb_func_start atk4B_cmd4b
+atk4B_cmd4b: @ 802252C
+ push {r4,lr}
+ ldr r4, _08022568 @ =gActiveBank
+ ldr r0, _0802256C @ =gBankAttacker
+ ldrb r0, [r0]
+ strb r0, [r4]
+ ldr r2, _08022570 @ =gHitMarker
+ ldr r1, _08022574 @ =gBitTable
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, [r0]
+ lsls r1, 28
+ ldr r0, [r2]
+ ands r0, r1
+ cmp r0, 0
+ bne _0802255A
+ movs r0, 0
+ movs r1, 0
+ bl dp01_build_cmdbuf_x06_a
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+_0802255A:
+ ldr r1, _08022578 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08022568: .4byte gActiveBank
+_0802256C: .4byte gBankAttacker
+_08022570: .4byte gHitMarker
+_08022574: .4byte gBitTable
+_08022578: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk4B_cmd4b
+
+ thumb_func_start atk4C_switch1
+atk4C_switch1: @ 802257C
+ push {r4-r6,lr}
+ ldr r0, _080225D4 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _080225CC
+ ldr r5, _080225D8 @ =gBattlescriptCurrInstr
+ ldr r0, [r5]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r4, _080225DC @ =gActiveBank
+ strb r0, [r4]
+ ldr r3, _080225E0 @ =gBattlePartyID
+ ldrb r0, [r4]
+ lsls r1, r0, 1
+ adds r1, r3
+ ldr r2, _080225E4 @ =0x02000000
+ ldr r6, _080225E8 @ =0x00016068
+ adds r0, r6
+ adds r0, r2
+ ldrb r0, [r0]
+ strh r0, [r1]
+ ldr r1, _080225EC @ =gBitTable
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r3
+ ldrh r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldrb r2, [r0]
+ movs r0, 0
+ movs r1, 0
+ bl EmitGetAttributes
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r0, [r5]
+ adds r0, 0x2
+ str r0, [r5]
+_080225CC:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080225D4: .4byte gBattleExecBuffer
+_080225D8: .4byte gBattlescriptCurrInstr
+_080225DC: .4byte gActiveBank
+_080225E0: .4byte gBattlePartyID
+_080225E4: .4byte 0x02000000
+_080225E8: .4byte 0x00016068
+_080225EC: .4byte gBitTable
+ thumb_func_end atk4C_switch1
+
+ thumb_func_start sub_80225F0
+sub_80225F0: @ 80225F0
+ push {r4-r7,lr}
+ sub sp, 0x58
+ ldr r0, _0802274C @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _080225FE
+ b _08022744
+_080225FE:
+ ldr r0, _08022750 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r4, _08022754 @ =gActiveBank
+ strb r0, [r4]
+ ldr r6, _08022758 @ =gBattleMons
+ ldrb r0, [r4]
+ movs r5, 0x58
+ adds r1, r0, 0
+ muls r1, r5
+ adds r1, r6
+ mov r0, sp
+ movs r2, 0x58
+ bl memcpy
+ ldrb r0, [r4]
+ muls r0, r5
+ adds r3, r0, r6
+ movs r2, 0
+ ldr r5, _0802275C @ =gBattleBufferB
+ adds r7, r4, 0
+_0802262C:
+ adds r0, r3, r2
+ ldrb r1, [r4]
+ lsls r1, 9
+ adds r1, 0x4
+ adds r1, r2, r1
+ adds r1, r5
+ ldrb r1, [r1]
+ strb r1, [r0]
+ adds r2, 0x1
+ cmp r2, 0x57
+ bls _0802262C
+ ldr r4, _08022758 @ =gBattleMons
+ ldrb r0, [r7]
+ movs r6, 0x58
+ adds r2, r0, 0
+ muls r2, r6
+ adds r2, r4
+ ldr r3, _08022760 @ =gBaseStats
+ ldrh r1, [r2]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r3
+ ldrb r0, [r0, 0x6]
+ adds r2, 0x21
+ strb r0, [r2]
+ ldrb r0, [r7]
+ adds r1, r0, 0
+ muls r1, r6
+ adds r1, r4
+ ldrh r2, [r1]
+ lsls r0, r2, 3
+ subs r0, r2
+ lsls r0, 2
+ adds r0, r3
+ ldrb r0, [r0, 0x7]
+ adds r1, 0x22
+ strb r0, [r1]
+ ldrb r0, [r7]
+ adds r1, r0, 0
+ muls r1, r6
+ adds r1, r4
+ ldrh r0, [r1]
+ ldrb r1, [r1, 0x17]
+ lsrs r1, 7
+ bl GetAbilityBySpecies
+ ldrb r1, [r7]
+ muls r1, r6
+ adds r1, r4
+ adds r1, 0x20
+ strb r0, [r1]
+ ldrb r0, [r7]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r2, r0, 24
+ ldr r0, _08022764 @ =gWishFutureKnock
+ adds r0, 0x29
+ adds r0, r2, r0
+ ldrb r1, [r0]
+ ldr r3, _08022768 @ =gBitTable
+ ldr r2, _0802276C @ =gBattlePartyID
+ ldrb r5, [r7]
+ lsls r0, r5, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ lsls r0, 2
+ adds r0, r3
+ ldr r0, [r0]
+ ands r1, r0
+ mov r12, r4
+ cmp r1, 0
+ beq _080226CA
+ adds r0, r5, 0
+ muls r0, r6
+ add r0, r12
+ movs r1, 0
+ strh r1, [r0, 0x2E]
+_080226CA:
+ ldr r2, _08022770 @ =gBattleMoves
+ ldr r0, _08022774 @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0]
+ cmp r0, 0x7F
+ bne _08022710
+ movs r2, 0
+ adds r4, r7, 0
+ movs r6, 0x58
+ mov r5, r12
+ adds r5, 0x18
+ add r3, sp, 0x18
+_080226EA:
+ ldrb r0, [r4]
+ adds r1, r0, 0
+ muls r1, r6
+ adds r1, r2, r1
+ adds r1, r5
+ adds r0, r3, r2
+ ldrb r0, [r0]
+ strb r0, [r1]
+ adds r2, 0x1
+ cmp r2, 0x7
+ ble _080226EA
+ ldrb r1, [r7]
+ movs r0, 0x58
+ muls r0, r1
+ mov r1, r12
+ adds r1, 0x50
+ adds r0, r1
+ ldr r1, [sp, 0x50]
+ str r1, [r0]
+_08022710:
+ bl sub_8010B88
+ ldr r0, _08022778 @ =0x02000000
+ ldr r3, _08022754 @ =gActiveBank
+ ldrb r2, [r3]
+ ldr r1, _0802277C @ =0x00016003
+ adds r0, r1
+ strb r2, [r0]
+ ldr r1, _08022780 @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x7
+ strb r0, [r1, 0x1]
+ strb r2, [r1, 0x2]
+ ldr r2, _0802276C @ =gBattlePartyID
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ strb r0, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ ldr r1, _08022750 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+_08022744:
+ add sp, 0x58
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802274C: .4byte gBattleExecBuffer
+_08022750: .4byte gBattlescriptCurrInstr
+_08022754: .4byte gActiveBank
+_08022758: .4byte gBattleMons
+_0802275C: .4byte gBattleBufferB
+_08022760: .4byte gBaseStats
+_08022764: .4byte gWishFutureKnock
+_08022768: .4byte gBitTable
+_0802276C: .4byte gBattlePartyID
+_08022770: .4byte gBattleMoves
+_08022774: .4byte gCurrentMove
+_08022778: .4byte 0x02000000
+_0802277C: .4byte 0x00016003
+_08022780: .4byte gBattleTextBuff1
+ thumb_func_end sub_80225F0
+
+ thumb_func_start sub_8022784
+sub_8022784: @ 8022784
+ push {r4,r5,lr}
+ ldr r0, _0802280C @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _08022806
+ ldr r0, _08022810 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r4, _08022814 @ =gActiveBank
+ strb r0, [r4]
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _080227D0
+ ldr r0, _08022818 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ ldr r0, _0802281C @ =0x00000902
+ ands r0, r1
+ cmp r0, 0
+ bne _080227D0
+ ldr r2, _08022820 @ =gBattleMons
+ ldrb r1, [r4]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ ldrh r0, [r0]
+ bl SpeciesToNationalPokedexNum
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x2
+ bl GetNationalPokedexFlag
+_080227D0:
+ ldr r2, _08022824 @ =gAbsentBankFlags
+ ldr r1, _08022828 @ =gBitTable
+ ldr r5, _08022814 @ =gActiveBank
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, [r0]
+ ldrb r0, [r2]
+ bics r0, r1
+ strb r0, [r2]
+ ldr r1, _0802282C @ =gBattlePartyID
+ ldrb r0, [r5]
+ lsls r0, 1
+ adds r0, r1
+ ldrb r1, [r0]
+ ldr r4, _08022810 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r2, [r0, 0x2]
+ movs r0, 0
+ bl sub_800C704
+ ldrb r0, [r5]
+ bl MarkBufferBankForExecution
+ ldr r0, [r4]
+ adds r0, 0x3
+ str r0, [r4]
+_08022806:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802280C: .4byte gBattleExecBuffer
+_08022810: .4byte gBattlescriptCurrInstr
+_08022814: .4byte gActiveBank
+_08022818: .4byte gBattleTypeFlags
+_0802281C: .4byte 0x00000902
+_08022820: .4byte gBattleMons
+_08022824: .4byte gAbsentBankFlags
+_08022828: .4byte gBitTable
+_0802282C: .4byte gBattlePartyID
+ thumb_func_end sub_8022784
+
+ thumb_func_start sub_8022830
+sub_8022830: @ 8022830
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ ldr r4, _08022894 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r1, [r0, 0x1]
+ movs r0, 0x7F
+ ands r0, r1
+ bl sub_8015150
+ ldr r3, _08022898 @ =gActiveBank
+ strb r0, [r3]
+ ldr r2, [r4]
+ ldrb r1, [r2, 0x1]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _080228A8
+ ldr r1, _0802289C @ =gBattleMons
+ ldrb r3, [r3]
+ movs r0, 0x58
+ muls r0, r3
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ ldr r1, _080228A0 @ =0x0400e000
+ ands r0, r1
+ cmp r0, 0
+ bne _0802287C
+ ldr r1, _080228A4 @ =gStatuses3
+ lsls r0, r3, 2
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 3
+ ands r0, r1
+ cmp r0, 0
+ beq _080228A8
+_0802287C:
+ ldrb r1, [r2, 0x2]
+ ldrb r0, [r2, 0x3]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x5]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r4]
+ b _08022A2C
+ .align 2, 0
+_08022894: .4byte gBattlescriptCurrInstr
+_08022898: .4byte gActiveBank
+_0802289C: .4byte gBattleMons
+_080228A0: .4byte 0x0400e000
+_080228A4: .4byte gStatuses3
+_080228A8:
+ ldr r5, _08022934 @ =gBattleTypeFlags
+ ldrh r1, [r5]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _08022948
+ ldr r4, _08022938 @ =gActiveBank
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r1, _0802293C @ =gPlayerParty
+ mov r8, r1
+ cmp r0, 0x1
+ bne _080228CC
+ ldr r0, _08022940 @ =gEnemyParty
+ mov r8, r0
+_080228CC:
+ movs r5, 0
+ ldrb r0, [r4]
+ bl sub_803FC34
+ lsls r0, 24
+ lsrs r0, 24
+ bl sub_803FBFC
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, 0x1
+ bne _080228E6
+ movs r5, 0x3
+_080228E6:
+ adds r6, r5, 0x3
+ cmp r5, r6
+ bge _0802292E
+ ldr r7, _08022944 @ =gBattlePartyID
+_080228EE:
+ movs r0, 0x64
+ muls r0, r5
+ mov r1, r8
+ adds r4, r1, r0
+ adds r0, r4, 0
+ movs r1, 0xB
+ bl GetMonData
+ cmp r0, 0
+ beq _08022928
+ adds r0, r4, 0
+ movs r1, 0x2D
+ bl GetMonData
+ cmp r0, 0
+ bne _08022928
+ adds r0, r4, 0
+ movs r1, 0x39
+ bl GetMonData
+ cmp r0, 0
+ beq _08022928
+ ldr r0, _08022938 @ =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 1
+ adds r0, r7
+ ldrh r0, [r0]
+ cmp r0, r5
+ bne _0802292E
+_08022928:
+ adds r5, 0x1
+ cmp r5, r6
+ blt _080228EE
+_0802292E:
+ cmp r5, r6
+ beq _080229FC
+ b _08022A24
+ .align 2, 0
+_08022934: .4byte gBattleTypeFlags
+_08022938: .4byte gActiveBank
+_0802293C: .4byte gPlayerParty
+_08022940: .4byte gEnemyParty
+_08022944: .4byte gBattlePartyID
+_08022948:
+ ldr r0, _08022978 @ =gActiveBank
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r4, r0, 24
+ cmp r4, 0x1
+ bne _08022988
+ movs r0, 0x1
+ bl GetBankByPlayerAI
+ lsls r0, 24
+ lsrs r7, r0, 24
+ ldrh r1, [r5]
+ adds r0, r4, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _0802297C
+ movs r0, 0x3
+ bl GetBankByPlayerAI
+ lsls r0, 24
+ lsrs r6, r0, 24
+ b _0802297E
+ .align 2, 0
+_08022978: .4byte gActiveBank
+_0802297C:
+ adds r6, r7, 0
+_0802297E:
+ ldr r0, _08022984 @ =gEnemyParty
+ mov r8, r0
+ b _080229AE
+ .align 2, 0
+_08022984: .4byte gEnemyParty
+_08022988:
+ movs r0, 0
+ bl GetBankByPlayerAI
+ lsls r0, 24
+ lsrs r7, r0, 24
+ ldrh r1, [r5]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _080229A8
+ movs r0, 0x2
+ bl GetBankByPlayerAI
+ lsls r0, 24
+ lsrs r6, r0, 24
+ b _080229AA
+_080229A8:
+ adds r6, r7, 0
+_080229AA:
+ ldr r1, _08022A18 @ =gPlayerParty
+ mov r8, r1
+_080229AE:
+ movs r5, 0
+_080229B0:
+ movs r0, 0x64
+ muls r0, r5
+ mov r1, r8
+ adds r4, r1, r0
+ adds r0, r4, 0
+ movs r1, 0x39
+ bl GetMonData
+ cmp r0, 0
+ beq _080229F2
+ adds r0, r4, 0
+ movs r1, 0xB
+ bl GetMonData
+ cmp r0, 0
+ beq _080229F2
+ adds r0, r4, 0
+ movs r1, 0x2D
+ bl GetMonData
+ cmp r0, 0
+ bne _080229F2
+ ldr r1, _08022A1C @ =gBattlePartyID
+ lsls r0, r7, 1
+ adds r0, r1
+ ldrh r0, [r0]
+ cmp r5, r0
+ beq _080229F2
+ lsls r0, r6, 1
+ adds r0, r1
+ ldrh r0, [r0]
+ cmp r5, r0
+ bne _080229F8
+_080229F2:
+ adds r5, 0x1
+ cmp r5, 0x5
+ ble _080229B0
+_080229F8:
+ cmp r5, 0x6
+ bne _08022A24
+_080229FC:
+ ldr r3, _08022A20 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x2]
+ ldrb r0, [r2, 0x3]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x5]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _08022A2C
+ .align 2, 0
+_08022A18: .4byte gPlayerParty
+_08022A1C: .4byte gBattlePartyID
+_08022A20: .4byte gBattlescriptCurrInstr
+_08022A24:
+ ldr r1, _08022A38 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x6
+ str r0, [r1]
+_08022A2C:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08022A38: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8022830
+
+ thumb_func_start sub_8022A3C
+sub_8022A3C: @ 8022A3C
+ push {r4,r5,lr}
+ sub sp, 0x4
+ adds r2, r0, 0
+ lsls r2, 24
+ lsrs r2, 24
+ ldr r4, _08022A84 @ =0x02000000
+ ldr r5, _08022A88 @ =gActiveBank
+ ldrb r0, [r5]
+ ldr r3, _08022A8C @ =0x00016064
+ adds r1, r0, r3
+ adds r1, r4
+ ldr r3, _08022A90 @ =gBattlePartyID
+ lsls r0, 1
+ adds r0, r3
+ ldrh r0, [r0]
+ strb r0, [r1]
+ ldrb r1, [r5]
+ lsls r0, r1, 1
+ adds r0, r1
+ ldr r1, _08022A94 @ =0x0001606c
+ adds r4, r1
+ adds r0, r4
+ str r0, [sp]
+ movs r0, 0
+ movs r1, 0x1
+ movs r3, 0
+ bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f
+ ldrb r0, [r5]
+ bl MarkBufferBankForExecution
+ add sp, 0x4
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08022A84: .4byte 0x02000000
+_08022A88: .4byte gActiveBank
+_08022A8C: .4byte 0x00016064
+_08022A90: .4byte gBattlePartyID
+_08022A94: .4byte 0x0001606c
+ thumb_func_end sub_8022A3C
+
+ thumb_func_start atk50_openpartyscreen
+atk50_openpartyscreen: @ 8022A98
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ sub sp, 0x4
+ movs r7, 0
+ movs r0, 0
+ mov r9, r0
+ ldr r6, _08022B44 @ =gBattlescriptCurrInstr
+ ldr r1, [r6]
+ ldrb r2, [r1, 0x2]
+ ldrb r0, [r1, 0x3]
+ lsls r0, 8
+ orrs r2, r0
+ ldrb r0, [r1, 0x4]
+ lsls r0, 16
+ orrs r2, r0
+ ldrb r0, [r1, 0x5]
+ lsls r0, 24
+ orrs r2, r0
+ mov r8, r2
+ ldrb r2, [r1, 0x1]
+ adds r0, r2, 0
+ mov r12, r6
+ cmp r0, 0x5
+ beq _08022ACE
+ b _08022F74
+_08022ACE:
+ ldr r0, _08022B48 @ =gBattleTypeFlags
+ ldrh r0, [r0]
+ movs r1, 0x41
+ ands r1, r0
+ cmp r1, 0x1
+ beq _08022BBC
+ ldr r1, _08022B4C @ =gActiveBank
+ strb r7, [r1]
+ ldr r0, _08022B50 @ =gNoOfAllBanks
+ ldrb r0, [r0]
+ cmp r7, r0
+ bcc _08022AE8
+ b _08022F62
+_08022AE8:
+ ldr r7, _08022B54 @ =gHitMarker
+ ldr r6, _08022B58 @ =gBitTable
+ adds r4, r1, 0
+ ldr r0, _08022B5C @ =gAbsentBankFlags
+ mov r8, r0
+_08022AF2:
+ ldrb r2, [r4]
+ lsls r0, r2, 2
+ adds r0, r6
+ ldr r1, [r0]
+ lsls r1, 28
+ ldr r0, [r7]
+ ands r0, r1
+ cmp r0, 0
+ beq _08022B94
+ adds r0, r2, 0
+ movs r1, 0x6
+ movs r2, 0x6
+ bl sub_8018018
+ lsls r0, 24
+ cmp r0, 0
+ beq _08022B60
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r6
+ ldr r0, [r0]
+ mov r2, r8
+ ldrb r1, [r2]
+ orrs r0, r1
+ strb r0, [r2]
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r6
+ ldr r1, [r0]
+ lsls r1, 28
+ ldr r0, [r7]
+ bics r0, r1
+ str r0, [r7]
+ movs r0, 0
+ movs r1, 0x2
+ bl EmitLinkStandbyMsg
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ b _08022BA2
+ .align 2, 0
+_08022B44: .4byte gBattlescriptCurrInstr
+_08022B48: .4byte gBattleTypeFlags
+_08022B4C: .4byte gActiveBank
+_08022B50: .4byte gNoOfAllBanks
+_08022B54: .4byte gHitMarker
+_08022B58: .4byte gBitTable
+_08022B5C: .4byte gAbsentBankFlags
+_08022B60:
+ ldr r5, _08022B90 @ =gSpecialStatuses
+ ldrb r0, [r4]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrb r0, [r1]
+ lsls r0, 25
+ cmp r0, 0
+ blt _08022BA2
+ movs r0, 0x6
+ bl sub_8022A3C
+ ldrb r1, [r4]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldrb r1, [r0]
+ movs r2, 0x40
+ orrs r1, r2
+ strb r1, [r0]
+ b _08022BA2
+ .align 2, 0
+_08022B90: .4byte gSpecialStatuses
+_08022B94:
+ movs r0, 0
+ movs r1, 0x2
+ bl EmitLinkStandbyMsg
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+_08022BA2:
+ ldrb r0, [r4]
+ adds r0, 0x1
+ strb r0, [r4]
+ ldr r1, _08022BB8 @ =gNoOfAllBanks
+ lsls r0, 24
+ lsrs r0, 24
+ ldrb r1, [r1]
+ cmp r0, r1
+ bcc _08022AF2
+ b _08022F62
+ .align 2, 0
+_08022BB8: .4byte gNoOfAllBanks
+_08022BBC:
+ ands r1, r0
+ cmp r1, 0
+ bne _08022BC4
+ b _08022F62
+_08022BC4:
+ ldr r0, _08022C1C @ =gHitMarker
+ mov r8, r0
+ ldr r0, [r0]
+ lsrs r5, r0, 28
+ ldr r6, _08022C20 @ =gBitTable
+ ldr r0, [r6]
+ ands r0, r5
+ cmp r0, 0
+ beq _08022C7E
+ ldr r4, _08022C24 @ =gActiveBank
+ strb r7, [r4]
+ movs r0, 0
+ movs r1, 0x6
+ movs r2, 0x6
+ bl sub_8018018
+ lsls r0, 24
+ cmp r0, 0
+ beq _08022C2C
+ ldr r2, _08022C28 @ =gAbsentBankFlags
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r6
+ ldr r0, [r0]
+ ldrb r1, [r2]
+ orrs r0, r1
+ strb r0, [r2]
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r6
+ ldr r1, [r0]
+ lsls r1, 28
+ mov r2, r8
+ ldr r0, [r2]
+ bics r0, r1
+ str r0, [r2]
+ movs r0, 0
+ bl dp01_build_cmdbuf_x2A_2A_2A_2A
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ b _08022C7E
+ .align 2, 0
+_08022C1C: .4byte gHitMarker
+_08022C20: .4byte gBitTable
+_08022C24: .4byte gActiveBank
+_08022C28: .4byte gAbsentBankFlags
+_08022C2C:
+ ldr r6, _08022C60 @ =gSpecialStatuses
+ ldrb r0, [r4]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r6
+ ldrb r0, [r1]
+ lsls r0, 25
+ cmp r0, 0
+ blt _08022C6C
+ ldr r0, _08022C64 @ =0x02000000
+ ldr r1, _08022C68 @ =0x0001606a
+ adds r0, r1
+ ldrb r0, [r0]
+ bl sub_8022A3C
+ ldrb r1, [r4]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r6
+ ldrb r1, [r0]
+ movs r2, 0x40
+ orrs r1, r2
+ strb r1, [r0]
+ b _08022C7E
+ .align 2, 0
+_08022C60: .4byte gSpecialStatuses
+_08022C64: .4byte 0x02000000
+_08022C68: .4byte 0x0001606a
+_08022C6C:
+ movs r0, 0
+ movs r1, 0x2
+ bl EmitLinkStandbyMsg
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ movs r2, 0x1
+ mov r9, r2
+_08022C7E:
+ ldr r6, _08022CD8 @ =gBitTable
+ ldr r0, [r6, 0x8]
+ ands r0, r5
+ cmp r0, 0
+ beq _08022D40
+ ldr r0, [r6]
+ ands r0, r5
+ cmp r0, 0
+ bne _08022D40
+ ldr r4, _08022CDC @ =gActiveBank
+ movs r0, 0x2
+ strb r0, [r4]
+ movs r0, 0x2
+ movs r1, 0x6
+ movs r2, 0x6
+ bl sub_8018018
+ lsls r0, 24
+ cmp r0, 0
+ beq _08022CE8
+ ldr r2, _08022CE0 @ =gAbsentBankFlags
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r6
+ ldr r0, [r0]
+ ldrb r1, [r2]
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r2, _08022CE4 @ =gHitMarker
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r6
+ ldr r1, [r0]
+ lsls r1, 28
+ ldr r0, [r2]
+ bics r0, r1
+ str r0, [r2]
+ movs r0, 0
+ bl dp01_build_cmdbuf_x2A_2A_2A_2A
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ b _08022D40
+ .align 2, 0
+_08022CD8: .4byte gBitTable
+_08022CDC: .4byte gActiveBank
+_08022CE0: .4byte gAbsentBankFlags
+_08022CE4: .4byte gHitMarker
+_08022CE8:
+ ldr r6, _08022D1C @ =gSpecialStatuses
+ ldrb r0, [r4]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r6
+ ldrb r0, [r1]
+ lsls r0, 25
+ cmp r0, 0
+ blt _08022D28
+ ldr r0, _08022D20 @ =0x02000000
+ ldr r1, _08022D24 @ =0x00016068
+ adds r0, r1
+ ldrb r0, [r0]
+ bl sub_8022A3C
+ ldrb r1, [r4]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r6
+ ldrb r1, [r0]
+ movs r2, 0x40
+ orrs r1, r2
+ strb r1, [r0]
+ b _08022D40
+ .align 2, 0
+_08022D1C: .4byte gSpecialStatuses
+_08022D20: .4byte 0x02000000
+_08022D24: .4byte 0x00016068
+_08022D28:
+ movs r0, 0x1
+ mov r2, r9
+ ands r0, r2
+ cmp r0, 0
+ bne _08022D40
+ movs r0, 0
+ movs r1, 0x2
+ bl EmitLinkStandbyMsg
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+_08022D40:
+ ldr r6, _08022D90 @ =gBitTable
+ ldr r0, [r6, 0x4]
+ ands r0, r5
+ cmp r0, 0
+ beq _08022DF6
+ ldr r4, _08022D94 @ =gActiveBank
+ movs r0, 0x1
+ strb r0, [r4]
+ movs r0, 0x1
+ movs r1, 0x6
+ movs r2, 0x6
+ bl sub_8018018
+ lsls r0, 24
+ cmp r0, 0
+ beq _08022DA0
+ ldr r2, _08022D98 @ =gAbsentBankFlags
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r6
+ ldr r0, [r0]
+ ldrb r1, [r2]
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r2, _08022D9C @ =gHitMarker
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r6
+ ldr r1, [r0]
+ lsls r1, 28
+ ldr r0, [r2]
+ bics r0, r1
+ str r0, [r2]
+ movs r0, 0
+ bl dp01_build_cmdbuf_x2A_2A_2A_2A
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ b _08022DF6
+ .align 2, 0
+_08022D90: .4byte gBitTable
+_08022D94: .4byte gActiveBank
+_08022D98: .4byte gAbsentBankFlags
+_08022D9C: .4byte gHitMarker
+_08022DA0:
+ ldr r6, _08022DD4 @ =gSpecialStatuses
+ ldrb r0, [r4]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r6
+ ldrb r0, [r1]
+ lsls r0, 25
+ cmp r0, 0
+ blt _08022DE0
+ ldr r0, _08022DD8 @ =0x02000000
+ ldr r1, _08022DDC @ =0x0001606b
+ adds r0, r1
+ ldrb r0, [r0]
+ bl sub_8022A3C
+ ldrb r1, [r4]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r6
+ ldrb r1, [r0]
+ movs r2, 0x40
+ orrs r1, r2
+ strb r1, [r0]
+ b _08022DF6
+ .align 2, 0
+_08022DD4: .4byte gSpecialStatuses
+_08022DD8: .4byte 0x02000000
+_08022DDC: .4byte 0x0001606b
+_08022DE0:
+ movs r0, 0
+ movs r1, 0x2
+ bl EmitLinkStandbyMsg
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ movs r0, 0x2
+ mov r2, r9
+ orrs r2, r0
+ mov r9, r2
+_08022DF6:
+ ldr r6, _08022E50 @ =gBitTable
+ ldr r0, [r6, 0xC]
+ ands r0, r5
+ cmp r0, 0
+ beq _08022EB8
+ ldr r0, [r6, 0x4]
+ ands r0, r5
+ cmp r0, 0
+ bne _08022EB8
+ ldr r4, _08022E54 @ =gActiveBank
+ movs r0, 0x3
+ strb r0, [r4]
+ movs r0, 0x3
+ movs r1, 0x6
+ movs r2, 0x6
+ bl sub_8018018
+ lsls r0, 24
+ cmp r0, 0
+ beq _08022E60
+ ldr r2, _08022E58 @ =gAbsentBankFlags
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r6
+ ldr r0, [r0]
+ ldrb r1, [r2]
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r2, _08022E5C @ =gHitMarker
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r6
+ ldr r1, [r0]
+ lsls r1, 28
+ ldr r0, [r2]
+ bics r0, r1
+ str r0, [r2]
+ movs r0, 0
+ bl dp01_build_cmdbuf_x2A_2A_2A_2A
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ b _08022EB8
+ .align 2, 0
+_08022E50: .4byte gBitTable
+_08022E54: .4byte gActiveBank
+_08022E58: .4byte gAbsentBankFlags
+_08022E5C: .4byte gHitMarker
+_08022E60:
+ ldr r6, _08022E94 @ =gSpecialStatuses
+ ldrb r0, [r4]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r6
+ ldrb r0, [r1]
+ lsls r0, 25
+ cmp r0, 0
+ blt _08022EA0
+ ldr r0, _08022E98 @ =0x02000000
+ ldr r1, _08022E9C @ =0x00016069
+ adds r0, r1
+ ldrb r0, [r0]
+ bl sub_8022A3C
+ ldrb r1, [r4]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r6
+ ldrb r1, [r0]
+ movs r2, 0x40
+ orrs r1, r2
+ strb r1, [r0]
+ b _08022EB8
+ .align 2, 0
+_08022E94: .4byte gSpecialStatuses
+_08022E98: .4byte 0x02000000
+_08022E9C: .4byte 0x00016069
+_08022EA0:
+ movs r0, 0x2
+ mov r2, r9
+ ands r2, r0
+ cmp r2, 0
+ bne _08022EB8
+ movs r0, 0
+ movs r1, 0x2
+ bl EmitLinkStandbyMsg
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+_08022EB8:
+ ldr r1, _08022EE8 @ =gSpecialStatuses
+ ldrb r0, [r1]
+ lsls r0, 25
+ cmp r0, 0
+ blt _08022F0C
+ adds r0, r1, 0
+ adds r0, 0x28
+ ldrb r0, [r0]
+ lsls r0, 25
+ cmp r0, 0
+ blt _08022F0C
+ cmp r5, 0
+ beq _08022F0C
+ ldr r0, _08022EEC @ =gAbsentBankFlags
+ ldrb r1, [r0]
+ ldr r0, _08022EF0 @ =gBitTable
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ beq _08022EF8
+ ldr r1, _08022EF4 @ =gActiveBank
+ movs r0, 0x2
+ strb r0, [r1]
+ b _08022EFC
+ .align 2, 0
+_08022EE8: .4byte gSpecialStatuses
+_08022EEC: .4byte gAbsentBankFlags
+_08022EF0: .4byte gBitTable
+_08022EF4: .4byte gActiveBank
+_08022EF8:
+ ldr r0, _08022F3C @ =gActiveBank
+ strb r1, [r0]
+_08022EFC:
+ movs r0, 0
+ movs r1, 0x2
+ bl EmitLinkStandbyMsg
+ ldr r0, _08022F3C @ =gActiveBank
+ ldrb r0, [r0]
+ bl MarkBufferBankForExecution
+_08022F0C:
+ ldr r1, _08022F40 @ =gSpecialStatuses
+ ldrb r0, [r1, 0x14]
+ lsls r0, 25
+ cmp r0, 0
+ blt _08022F62
+ adds r0, r1, 0
+ adds r0, 0x3C
+ ldrb r0, [r0]
+ lsls r0, 25
+ cmp r0, 0
+ blt _08022F62
+ cmp r5, 0
+ beq _08022F62
+ ldr r0, _08022F44 @ =gAbsentBankFlags
+ ldrb r0, [r0]
+ ldr r1, _08022F48 @ =gBitTable
+ ldr r1, [r1, 0x4]
+ ands r0, r1
+ cmp r0, 0
+ beq _08022F4C
+ ldr r1, _08022F3C @ =gActiveBank
+ movs r0, 0x3
+ b _08022F50
+ .align 2, 0
+_08022F3C: .4byte gActiveBank
+_08022F40: .4byte gSpecialStatuses
+_08022F44: .4byte gAbsentBankFlags
+_08022F48: .4byte gBitTable
+_08022F4C:
+ ldr r1, _08022F6C @ =gActiveBank
+ movs r0, 0x1
+_08022F50:
+ strb r0, [r1]
+ movs r0, 0
+ movs r1, 0x2
+ bl EmitLinkStandbyMsg
+ ldr r0, _08022F6C @ =gActiveBank
+ ldrb r0, [r0]
+ bl MarkBufferBankForExecution
+_08022F62:
+ ldr r1, _08022F70 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x6
+ str r0, [r1]
+ b _08023302
+ .align 2, 0
+_08022F6C: .4byte gActiveBank
+_08022F70: .4byte gBattlescriptCurrInstr
+_08022F74:
+ cmp r0, 0x6
+ beq _08022F7A
+ b _08023170
+_08022F7A:
+ ldr r0, _08022FF0 @ =gBattleTypeFlags
+ ldrh r2, [r0]
+ movs r0, 0x40
+ ands r0, r2
+ cmp r0, 0
+ beq _08022F88
+ b _0802310C
+_08022F88:
+ movs r0, 0x1
+ ands r0, r2
+ cmp r0, 0
+ bne _08022F92
+ b _0802310C
+_08022F92:
+ ldr r7, _08022FF4 @ =gHitMarker
+ ldr r0, [r7]
+ lsrs r5, r0, 28
+ ldr r4, _08022FF8 @ =gBitTable
+ ldr r0, [r4, 0x8]
+ ands r0, r5
+ cmp r0, 0
+ beq _0802303A
+ ldr r0, [r4]
+ ands r0, r5
+ cmp r0, 0
+ beq _0802303A
+ ldr r6, _08022FFC @ =gActiveBank
+ movs r0, 0x2
+ strb r0, [r6]
+ ldr r0, _08023000 @ =gBattleBufferB
+ ldrb r1, [r0, 0x1]
+ movs r0, 0x2
+ movs r2, 0x6
+ bl sub_8018018
+ lsls r0, 24
+ cmp r0, 0
+ beq _08023008
+ ldr r2, _08023004 @ =gAbsentBankFlags
+ ldrb r0, [r6]
+ lsls r0, 2
+ adds r0, r4
+ ldr r0, [r0]
+ ldrb r1, [r2]
+ orrs r0, r1
+ strb r0, [r2]
+ ldrb r0, [r6]
+ lsls r0, 2
+ adds r0, r4
+ ldr r1, [r0]
+ lsls r1, 28
+ ldr r0, [r7]
+ bics r0, r1
+ str r0, [r7]
+ movs r0, 0
+ bl dp01_build_cmdbuf_x2A_2A_2A_2A
+ ldrb r0, [r6]
+ bl MarkBufferBankForExecution
+ b _0802303A
+ .align 2, 0
+_08022FF0: .4byte gBattleTypeFlags
+_08022FF4: .4byte gHitMarker
+_08022FF8: .4byte gBitTable
+_08022FFC: .4byte gActiveBank
+_08023000: .4byte gBattleBufferB
+_08023004: .4byte gAbsentBankFlags
+_08023008:
+ ldr r4, _08023098 @ =gSpecialStatuses
+ ldrb r0, [r6]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrb r0, [r1]
+ lsls r0, 25
+ cmp r0, 0
+ blt _0802303A
+ ldr r0, _0802309C @ =0x02000000
+ ldr r1, _080230A0 @ =0x00016068
+ adds r0, r1
+ ldrb r0, [r0]
+ bl sub_8022A3C
+ ldrb r1, [r6]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrb r1, [r0]
+ movs r2, 0x40
+ orrs r1, r2
+ strb r1, [r0]
+_0802303A:
+ ldr r4, _080230A4 @ =gBitTable
+ ldr r0, [r4, 0xC]
+ ands r0, r5
+ cmp r0, 0
+ beq _080230EE
+ ldr r0, [r4, 0x4]
+ ands r5, r0
+ cmp r5, 0
+ beq _080230EE
+ ldr r5, _080230A8 @ =gActiveBank
+ movs r0, 0x3
+ strb r0, [r5]
+ ldr r0, _080230AC @ =gBattleBufferB
+ ldr r2, _080230B0 @ =0x00000201
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r0, 0x3
+ movs r2, 0x6
+ bl sub_8018018
+ lsls r0, 24
+ cmp r0, 0
+ beq _080230BC
+ ldr r2, _080230B4 @ =gAbsentBankFlags
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r4
+ ldr r0, [r0]
+ ldrb r1, [r2]
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r2, _080230B8 @ =gHitMarker
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r4
+ ldr r1, [r0]
+ lsls r1, 28
+ ldr r0, [r2]
+ bics r0, r1
+ str r0, [r2]
+ movs r0, 0
+ bl dp01_build_cmdbuf_x2A_2A_2A_2A
+ ldrb r0, [r5]
+ bl MarkBufferBankForExecution
+ b _080230EE
+ .align 2, 0
+_08023098: .4byte gSpecialStatuses
+_0802309C: .4byte 0x02000000
+_080230A0: .4byte 0x00016068
+_080230A4: .4byte gBitTable
+_080230A8: .4byte gActiveBank
+_080230AC: .4byte gBattleBufferB
+_080230B0: .4byte 0x00000201
+_080230B4: .4byte gAbsentBankFlags
+_080230B8: .4byte gHitMarker
+_080230BC:
+ ldr r4, _080230FC @ =gSpecialStatuses
+ ldrb r0, [r5]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrb r0, [r1]
+ lsls r0, 25
+ cmp r0, 0
+ blt _080230EE
+ ldr r0, _08023100 @ =0x02000000
+ ldr r1, _08023104 @ =0x00016069
+ adds r0, r1
+ ldrb r0, [r0]
+ bl sub_8022A3C
+ ldrb r1, [r5]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrb r1, [r0]
+ movs r2, 0x40
+ orrs r1, r2
+ strb r1, [r0]
+_080230EE:
+ ldr r1, _08023108 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x6
+ str r0, [r1]
+ mov r12, r1
+ b _08023110
+ .align 2, 0
+_080230FC: .4byte gSpecialStatuses
+_08023100: .4byte 0x02000000
+_08023104: .4byte 0x00016069
+_08023108: .4byte gBattlescriptCurrInstr
+_0802310C:
+ adds r0, r1, 0x6
+ str r0, [r6]
+_08023110:
+ ldr r0, _08023160 @ =gHitMarker
+ ldr r0, [r0]
+ lsrs r5, r0, 28
+ ldr r1, _08023164 @ =gBank1
+ movs r0, 0
+ strb r0, [r1]
+ ldr r4, _08023168 @ =gBitTable
+ ldr r2, [r4]
+ ands r2, r5
+ ldr r6, _0802316C @ =gNoOfAllBanks
+ cmp r2, 0
+ bne _0802314C
+ adds r7, r6, 0
+ ldrb r0, [r6]
+ cmp r2, r0
+ bcs _0802314C
+ adds r3, r1, 0
+_08023132:
+ ldrb r0, [r3]
+ adds r0, 0x1
+ strb r0, [r3]
+ ldrb r2, [r3]
+ lsls r0, r2, 2
+ adds r0, r4
+ ldr r0, [r0]
+ ands r0, r5
+ cmp r0, 0
+ bne _0802314C
+ ldrb r0, [r7]
+ cmp r2, r0
+ bcc _08023132
+_0802314C:
+ ldrb r0, [r1]
+ ldrb r6, [r6]
+ cmp r0, r6
+ beq _08023156
+ b _08023302
+_08023156:
+ mov r1, r8
+ mov r2, r12
+ str r1, [r2]
+ b _08023302
+ .align 2, 0
+_08023160: .4byte gHitMarker
+_08023164: .4byte gBank1
+_08023168: .4byte gBitTable
+_0802316C: .4byte gNoOfAllBanks
+_08023170:
+ movs r0, 0x80
+ ands r0, r2
+ movs r5, 0x1
+ cmp r0, 0
+ beq _0802317C
+ movs r5, 0
+_0802317C:
+ movs r0, 0x7F
+ ands r0, r2
+ bl sub_8015150
+ lsls r0, 24
+ lsrs r7, r0, 24
+ ldr r1, _080231A4 @ =gSpecialStatuses
+ lsls r0, r7, 2
+ adds r0, r7
+ lsls r0, 2
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 25
+ cmp r0, 0
+ bge _080231A8
+ ldr r0, [r6]
+ adds r0, 0x6
+ str r0, [r6]
+ b _08023302
+ .align 2, 0
+_080231A4: .4byte gSpecialStatuses
+_080231A8:
+ adds r0, r7, 0
+ movs r1, 0x6
+ movs r2, 0x6
+ bl sub_8018018
+ lsls r0, 24
+ cmp r0, 0
+ beq _080231F8
+ ldr r2, _080231E8 @ =gActiveBank
+ strb r7, [r2]
+ ldr r3, _080231EC @ =gAbsentBankFlags
+ ldr r4, _080231F0 @ =gBitTable
+ ldrb r0, [r2]
+ lsls r0, 2
+ adds r0, r4
+ ldr r0, [r0]
+ ldrb r1, [r3]
+ orrs r0, r1
+ strb r0, [r3]
+ ldr r3, _080231F4 @ =gHitMarker
+ ldrb r0, [r2]
+ lsls r0, 2
+ adds r0, r4
+ ldr r1, [r0]
+ lsls r1, 28
+ ldr r0, [r3]
+ bics r0, r1
+ str r0, [r3]
+ mov r0, r8
+ str r0, [r6]
+ b _08023302
+ .align 2, 0
+_080231E8: .4byte gActiveBank
+_080231EC: .4byte gAbsentBankFlags
+_080231F0: .4byte gBitTable
+_080231F4: .4byte gHitMarker
+_080231F8:
+ ldr r4, _080232A0 @ =gActiveBank
+ strb r7, [r4]
+ ldr r3, _080232A4 @ =0x02000000
+ ldrb r0, [r4]
+ ldr r2, _080232A8 @ =0x00016064
+ adds r1, r0, r2
+ adds r1, r3
+ ldr r2, _080232AC @ =gBattlePartyID
+ lsls r0, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ strb r0, [r1]
+ ldrb r1, [r4]
+ movs r0, 0x2
+ eors r0, r1
+ ldr r1, _080232B0 @ =0x00016068
+ adds r0, r1
+ adds r0, r3
+ ldrb r2, [r0]
+ ldrb r1, [r4]
+ lsls r0, r1, 1
+ adds r0, r1
+ ldr r1, _080232B4 @ =0x0001606c
+ adds r3, r1
+ adds r0, r3
+ str r0, [sp]
+ movs r0, 0
+ adds r1, r5, 0
+ movs r3, 0
+ bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r0, [r6]
+ adds r0, 0x6
+ str r0, [r6]
+ ldrb r0, [r4]
+ bl GetBankIdentity
+ lsls r0, 24
+ cmp r0, 0
+ bne _0802325A
+ ldr r1, _080232B8 @ =gBattleResults
+ ldrb r0, [r1, 0x2]
+ cmp r0, 0xFE
+ bhi _0802325A
+ adds r0, 0x1
+ strb r0, [r1, 0x2]
+_0802325A:
+ ldr r0, _080232BC @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _080232C4
+ ldr r1, _080232A0 @ =gActiveBank
+ movs r0, 0
+ strb r0, [r1]
+ ldr r0, _080232C0 @ =gNoOfAllBanks
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _08023302
+ adds r4, r1, 0
+_08023276:
+ ldrb r0, [r4]
+ cmp r0, r7
+ beq _0802328A
+ movs r0, 0
+ movs r1, 0x2
+ bl EmitLinkStandbyMsg
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+_0802328A:
+ ldrb r0, [r4]
+ adds r0, 0x1
+ strb r0, [r4]
+ ldr r1, _080232C0 @ =gNoOfAllBanks
+ lsls r0, 24
+ lsrs r0, 24
+ ldrb r1, [r1]
+ cmp r0, r1
+ bcc _08023276
+ b _08023302
+ .align 2, 0
+_080232A0: .4byte gActiveBank
+_080232A4: .4byte 0x02000000
+_080232A8: .4byte 0x00016064
+_080232AC: .4byte gBattlePartyID
+_080232B0: .4byte 0x00016068
+_080232B4: .4byte 0x0001606c
+_080232B8: .4byte gBattleResults
+_080232BC: .4byte gBattleTypeFlags
+_080232C0: .4byte gNoOfAllBanks
+_080232C4:
+ adds r0, r7, 0
+ bl GetBankIdentity
+ movs r1, 0x1
+ eors r0, r1
+ lsls r0, 24
+ lsrs r0, 24
+ bl GetBankByPlayerAI
+ ldr r4, _08023310 @ =gActiveBank
+ strb r0, [r4]
+ ldr r0, _08023314 @ =gAbsentBankFlags
+ ldrb r1, [r0]
+ ldr r2, _08023318 @ =gBitTable
+ ldrb r3, [r4]
+ lsls r0, r3, 2
+ adds r0, r2
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ beq _080232F4
+ movs r0, 0x2
+ eors r3, r0
+ strb r3, [r4]
+_080232F4:
+ movs r0, 0
+ movs r1, 0x2
+ bl EmitLinkStandbyMsg
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+_08023302:
+ add sp, 0x4
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08023310: .4byte gActiveBank
+_08023314: .4byte gAbsentBankFlags
+_08023318: .4byte gBitTable
+ thumb_func_end atk50_openpartyscreen
+
+ thumb_func_start sub_802331C
+sub_802331C: @ 802331C
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ ldr r0, _0802334C @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0802332C
+ b _080234FE
+_0802332C:
+ ldr r4, _08023350 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r7, _08023354 @ =gActiveBank
+ strb r0, [r7]
+ ldr r0, [r4]
+ ldrb r0, [r0, 0x2]
+ cmp r0, 0x1
+ beq _080233A0
+ cmp r0, 0x1
+ bgt _08023358
+ cmp r0, 0
+ beq _0802335E
+ b _080234F6
+ .align 2, 0
+_0802334C: .4byte gBattleExecBuffer
+_08023350: .4byte gBattlescriptCurrInstr
+_08023354: .4byte gActiveBank
+_08023358:
+ cmp r0, 0x2
+ beq _080233BC
+ b _080234F6
+_0802335E:
+ movs r3, 0
+ ldr r2, _08023390 @ =gNoOfAllBanks
+ ldrb r0, [r2]
+ cmp r3, r0
+ blt _0802336A
+ b _080234F6
+_0802336A:
+ ldr r0, _08023394 @ =0x02000000
+ ldr r1, _08023398 @ =gBattleBufferB
+ movs r5, 0x80
+ lsls r5, 2
+ adds r4, r2, 0
+ ldr r6, _0802339C @ =0x00016068
+ adds r2, r0, r6
+_08023378:
+ ldrb r0, [r1]
+ cmp r0, 0x22
+ bne _08023382
+ ldrb r0, [r1, 0x1]
+ strb r0, [r2]
+_08023382:
+ adds r1, r5
+ adds r2, 0x1
+ adds r3, 0x1
+ ldrb r0, [r4]
+ cmp r3, r0
+ blt _08023378
+ b _080234F6
+ .align 2, 0
+_08023390: .4byte gNoOfAllBanks
+_08023394: .4byte 0x02000000
+_08023398: .4byte gBattleBufferB
+_0802339C: .4byte 0x00016068
+_080233A0:
+ ldr r0, _080233B8 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _080233AE
+ b _080234F6
+_080233AE:
+ ldrb r0, [r7]
+ bl sub_8012258
+ b _080234F6
+ .align 2, 0
+_080233B8: .4byte gBattleTypeFlags
+_080233BC:
+ ldr r1, _08023484 @ =gBattleCommunication
+ ldr r4, _08023488 @ =gBattleBufferB
+ ldrb r0, [r7]
+ lsls r0, 9
+ adds r2, r4, 0x1
+ adds r0, r2
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldr r6, _0802348C @ =0x02000000
+ ldrb r0, [r7]
+ ldr r3, _08023490 @ =0x00016068
+ adds r1, r0, r3
+ adds r1, r6
+ lsls r0, 9
+ adds r0, r2
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldr r0, _08023494 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _080234A4
+ ldrb r0, [r7]
+ lsls r1, r0, 1
+ adds r1, r0
+ ldr r5, _08023498 @ =0x0001606c
+ adds r1, r5
+ adds r1, r6
+ ldrb r2, [r1]
+ movs r0, 0xF
+ ands r0, r2
+ strb r0, [r1]
+ ldrb r0, [r7]
+ lsls r1, r0, 1
+ adds r1, r0
+ adds r1, r5
+ adds r1, r6
+ lsls r0, 9
+ adds r2, r4, 0x2
+ mov r12, r2
+ add r0, r12
+ ldrb r2, [r0]
+ movs r3, 0xF0
+ adds r0, r3, 0
+ ands r0, r2
+ ldrb r2, [r1]
+ orrs r0, r2
+ strb r0, [r1]
+ ldrb r0, [r7]
+ lsls r1, r0, 1
+ adds r1, r0
+ ldr r2, _0802349C @ =0x0001606d
+ adds r1, r2
+ adds r1, r6
+ lsls r0, 9
+ adds r4, 0x3
+ mov r8, r4
+ add r0, r8
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldrb r0, [r7]
+ movs r4, 0x2
+ eors r0, r4
+ lsls r1, r0, 1
+ adds r1, r0
+ adds r1, r5
+ adds r1, r6
+ ldrb r2, [r1]
+ adds r0, r3, 0
+ ands r0, r2
+ strb r0, [r1]
+ ldrb r0, [r7]
+ eors r0, r4
+ lsls r1, r0, 1
+ adds r1, r0
+ adds r1, r5
+ adds r1, r6
+ ldrb r0, [r7]
+ lsls r0, 9
+ add r0, r12
+ ldrb r0, [r0]
+ ands r3, r0
+ lsrs r3, 4
+ ldrb r0, [r1]
+ orrs r3, r0
+ strb r3, [r1]
+ ldrb r0, [r7]
+ eors r4, r0
+ lsls r1, r4, 1
+ adds r1, r4
+ ldr r3, _080234A0 @ =0x0001606e
+ adds r1, r3
+ adds r1, r6
+ ldrb r0, [r7]
+ lsls r0, 9
+ add r0, r8
+ ldrb r0, [r0]
+ strb r0, [r1]
+ b _080234AA
+ .align 2, 0
+_08023484: .4byte gBattleCommunication
+_08023488: .4byte gBattleBufferB
+_0802348C: .4byte 0x02000000
+_08023490: .4byte 0x00016068
+_08023494: .4byte gBattleTypeFlags
+_08023498: .4byte 0x0001606c
+_0802349C: .4byte 0x0001606d
+_080234A0: .4byte 0x0001606e
+_080234A4:
+ ldrb r0, [r7]
+ bl sub_8012258
+_080234AA:
+ ldr r1, _08023508 @ =gBattleTextBuff1
+ movs r5, 0xFD
+ strb r5, [r1]
+ movs r0, 0x6
+ strb r0, [r1, 0x1]
+ ldr r4, _0802350C @ =gBattleMons
+ ldr r3, _08023510 @ =gBankAttacker
+ ldrb r0, [r3]
+ movs r2, 0x58
+ muls r0, r2
+ adds r0, r4
+ ldrh r0, [r0]
+ strb r0, [r1, 0x2]
+ ldrb r0, [r3]
+ muls r0, r2
+ adds r0, r4
+ ldrh r0, [r0]
+ lsrs r0, 8
+ strb r0, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ ldr r2, _08023514 @ =gBattleTextBuff2
+ strb r5, [r2]
+ movs r0, 0x7
+ strb r0, [r2, 0x1]
+ ldr r3, _08023518 @ =gActiveBank
+ ldrb r0, [r3]
+ strb r0, [r2, 0x2]
+ ldr r1, _0802351C @ =gBattleBufferB
+ ldrb r0, [r3]
+ lsls r0, 9
+ adds r1, 0x1
+ adds r0, r1
+ ldrb r0, [r0]
+ strb r0, [r2, 0x3]
+ movs r0, 0x1
+ negs r0, r0
+ strb r0, [r2, 0x4]
+_080234F6:
+ ldr r1, _08023520 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x3
+ str r0, [r1]
+_080234FE:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08023508: .4byte gBattleTextBuff1
+_0802350C: .4byte gBattleMons
+_08023510: .4byte gBankAttacker
+_08023514: .4byte gBattleTextBuff2
+_08023518: .4byte gActiveBank
+_0802351C: .4byte gBattleBufferB
+_08023520: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802331C
+
+ thumb_func_start sub_8023524
+sub_8023524: @ 8023524
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ sub sp, 0x4
+ ldr r6, _08023630 @ =gBattlescriptCurrInstr
+ ldr r0, [r6]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r4, _08023634 @ =gActiveBank
+ strb r0, [r4]
+ ldrb r0, [r4]
+ bl sub_80157C4
+ ldr r2, _08023638 @ =gHitMarker
+ ldr r1, _0802363C @ =gBitTable
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, [r0]
+ lsls r1, 28
+ ldr r0, [r2]
+ bics r0, r1
+ str r0, [r2]
+ ldr r2, _08023640 @ =gSpecialStatuses
+ ldrb r0, [r4]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ ldrb r2, [r1]
+ movs r0, 0x41
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1]
+ ldrb r0, [r4]
+ bl GetBankSide
+ ldr r5, _08023644 @ =gSideAffecting
+ lsls r0, 24
+ lsrs r0, 23
+ adds r0, r5
+ ldrh r1, [r0]
+ movs r0, 0x80
+ lsls r0, 2
+ mov r8, r0
+ ands r0, r1
+ cmp r0, 0
+ bne _0802367C
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 23
+ adds r0, r5
+ ldrh r1, [r0]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ beq _0802367C
+ ldr r1, _08023648 @ =gBattleMons
+ mov r9, r1
+ ldrb r2, [r4]
+ movs r7, 0x58
+ adds r0, r2, 0
+ muls r0, r7
+ adds r1, r0, r1
+ adds r0, r1, 0
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, 0x2
+ beq _0802367C
+ adds r0, r1, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, 0x2
+ beq _0802367C
+ adds r0, r1, 0
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x1A
+ beq _0802367C
+ adds r0, r2, 0
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 23
+ adds r0, r5
+ ldrh r2, [r0]
+ mov r1, r8
+ orrs r1, r2
+ strh r1, [r0]
+ ldrb r0, [r4]
+ bl GetBankSide
+ ldr r2, _0802364C @ =gSideTimer
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ ldrb r0, [r1, 0x6]
+ movs r1, 0x5
+ subs r1, r0
+ lsls r1, 25
+ lsrs r1, 24
+ ldr r5, _08023650 @ =gBattleMoveDamage
+ ldrb r0, [r4]
+ muls r0, r7
+ add r0, r9
+ ldrh r0, [r0, 0x2C]
+ bl __divsi3
+ str r0, [r5]
+ cmp r0, 0
+ bne _08023614
+ movs r0, 0x1
+ str r0, [r5]
+_08023614:
+ ldr r0, _08023654 @ =0x02000000
+ ldrb r1, [r4]
+ ldr r2, _08023658 @ =0x00016003
+ adds r0, r2
+ strb r1, [r0]
+ bl b_movescr_stack_push_cursor
+ ldr r0, [r6]
+ ldrb r0, [r0, 0x1]
+ cmp r0, 0
+ bne _08023660
+ ldr r0, _0802365C @ =gUnknown_081D919F
+ str r0, [r6]
+ b _080237B6
+ .align 2, 0
+_08023630: .4byte gBattlescriptCurrInstr
+_08023634: .4byte gActiveBank
+_08023638: .4byte gHitMarker
+_0802363C: .4byte gBitTable
+_08023640: .4byte gSpecialStatuses
+_08023644: .4byte gSideAffecting
+_08023648: .4byte gBattleMons
+_0802364C: .4byte gSideTimer
+_08023650: .4byte gBattleMoveDamage
+_08023654: .4byte 0x02000000
+_08023658: .4byte 0x00016003
+_0802365C: .4byte gUnknown_081D919F
+_08023660:
+ cmp r0, 0x1
+ bne _08023670
+ ldr r0, _0802366C @ =gUnknown_081D9171
+ str r0, [r6]
+ b _080237B6
+ .align 2, 0
+_0802366C: .4byte gUnknown_081D9171
+_08023670:
+ ldr r0, _08023678 @ =gUnknown_081D91CD
+ str r0, [r6]
+ b _080237B6
+ .align 2, 0
+_08023678: .4byte gUnknown_081D91CD
+_0802367C:
+ ldr r1, _08023754 @ =gBattleMons
+ ldr r5, _08023758 @ =gActiveBank
+ ldrb r2, [r5]
+ movs r0, 0x58
+ muls r0, r2
+ adds r0, r1
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x36
+ bne _080236A2
+ ldr r1, _0802375C @ =gDisableStructs
+ lsls r0, r2, 3
+ subs r0, r2
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0, 0x18]
+ movs r2, 0x1
+ orrs r1, r2
+ strb r1, [r0, 0x18]
+_080236A2:
+ ldrb r1, [r5]
+ movs r0, 0
+ str r0, [sp]
+ movs r2, 0
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ cmp r0, 0
+ beq _080236B8
+ b _080237B6
+_080236B8:
+ ldrb r1, [r5]
+ movs r0, 0
+ movs r2, 0
+ bl sub_801A02C
+ lsls r0, 24
+ cmp r0, 0
+ bne _080237B6
+ ldrb r0, [r5]
+ bl GetBankSide
+ ldr r1, _08023760 @ =gSideAffecting
+ lsls r0, 24
+ lsrs r0, 23
+ adds r0, r1
+ ldrh r2, [r0]
+ ldr r1, _08023764 @ =0x0000fdff
+ ands r1, r2
+ strh r1, [r0]
+ movs r4, 0
+ ldr r0, _08023768 @ =gNoOfAllBanks
+ ldrb r3, [r0]
+ cmp r4, r3
+ bge _08023706
+ ldr r6, _0802376C @ =gTurnOrder
+ ldr r3, _08023770 @ =gUnknown_02024A76
+ movs r2, 0xC
+ adds r1, r0, 0
+_080236F0:
+ adds r0, r4, r6
+ ldrb r0, [r0]
+ ldrb r7, [r5]
+ cmp r0, r7
+ bne _080236FE
+ adds r0, r4, r3
+ strb r2, [r0]
+_080236FE:
+ adds r4, 0x1
+ ldrb r0, [r1]
+ cmp r4, r0
+ blt _080236F0
+_08023706:
+ movs r4, 0
+ ldr r0, _08023768 @ =gNoOfAllBanks
+ ldrb r0, [r0]
+ cmp r4, r0
+ bge _08023736
+ ldr r5, _08023754 @ =gBattleMons
+_08023712:
+ lsls r0, r4, 24
+ lsrs r0, 24
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 23
+ ldr r1, _08023774 @ =0x020160bc
+ adds r0, r1
+ movs r1, 0x58
+ muls r1, r4
+ adds r1, r5
+ ldrh r1, [r1, 0x28]
+ strh r1, [r0]
+ adds r4, 0x1
+ ldr r0, _08023768 @ =gNoOfAllBanks
+ ldrb r0, [r0]
+ cmp r4, r0
+ blt _08023712
+_08023736:
+ ldr r0, _08023778 @ =gBattlescriptCurrInstr
+ ldr r1, [r0]
+ ldrb r1, [r1, 0x1]
+ adds r5, r0, 0
+ cmp r1, 0x5
+ bne _080237B0
+ ldr r0, _0802377C @ =gHitMarker
+ ldr r0, [r0]
+ lsrs r4, r0, 28
+ ldr r1, _08023780 @ =gBank1
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+ ldr r2, _08023784 @ =gBitTable
+ b _08023796
+ .align 2, 0
+_08023754: .4byte gBattleMons
+_08023758: .4byte gActiveBank
+_0802375C: .4byte gDisableStructs
+_08023760: .4byte gSideAffecting
+_08023764: .4byte 0x0000fdff
+_08023768: .4byte gNoOfAllBanks
+_0802376C: .4byte gTurnOrder
+_08023770: .4byte gUnknown_02024A76
+_08023774: .4byte 0x020160bc
+_08023778: .4byte gBattlescriptCurrInstr
+_0802377C: .4byte gHitMarker
+_08023780: .4byte gBank1
+_08023784: .4byte gBitTable
+_08023788:
+ ldr r0, _080237C4 @ =gNoOfAllBanks
+ ldrb r3, [r1]
+ ldrb r0, [r0]
+ cmp r3, r0
+ bcs _080237B0
+ adds r0, r3, 0x1
+ strb r0, [r1]
+_08023796:
+ ldrb r0, [r1]
+ lsls r0, 2
+ adds r0, r2
+ ldr r3, [r0]
+ adds r0, r4, 0
+ ands r0, r3
+ cmp r0, 0
+ beq _08023788
+ ldr r0, _080237C8 @ =gAbsentBankFlags
+ ldrb r0, [r0]
+ ands r0, r3
+ cmp r0, 0
+ bne _08023788
+_080237B0:
+ ldr r0, [r5]
+ adds r0, 0x2
+ str r0, [r5]
+_080237B6:
+ add sp, 0x4
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080237C4: .4byte gNoOfAllBanks
+_080237C8: .4byte gAbsentBankFlags
+ thumb_func_end sub_8023524
+
+ thumb_func_start sub_80237CC
+sub_80237CC: @ 80237CC
+ push {lr}
+ ldr r0, _080237DC @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ cmp r0, 0
+ bne _080237E0
+ movs r0, 0
+ b _080237E2
+ .align 2, 0
+_080237DC: .4byte gBattlescriptCurrInstr
+_080237E0:
+ movs r0, 0x1
+_080237E2:
+ bl GetBankByPlayerAI
+ ldr r1, _08023804 @ =gActiveBank
+ strb r0, [r1]
+ movs r0, 0
+ bl dp01_build_cmdbuf_x08_8_8_8
+ ldr r0, _08023804 @ =gActiveBank
+ ldrb r0, [r0]
+ bl MarkBufferBankForExecution
+ ldr r1, _08023808 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08023804: .4byte gActiveBank
+_08023808: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_80237CC
+
+ thumb_func_start atk54_802511C
+atk54_802511C: @ 802380C
+ push {r4,r5,lr}
+ ldr r5, _0802383C @ =gActiveBank
+ ldr r0, _08023840 @ =gBankAttacker
+ ldrb r0, [r0]
+ strb r0, [r5]
+ ldr r4, _08023844 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r1, [r0, 0x1]
+ ldrb r0, [r0, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ movs r0, 0
+ bl EmitEffectivenessSound
+ ldrb r0, [r5]
+ bl MarkBufferBankForExecution
+ ldr r0, [r4]
+ adds r0, 0x3
+ str r0, [r4]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802383C: .4byte gActiveBank
+_08023840: .4byte gBankAttacker
+_08023844: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk54_802511C
+
+ thumb_func_start sub_8023848
+sub_8023848: @ 8023848
+ push {r4,r5,lr}
+ ldr r5, _08023878 @ =gActiveBank
+ ldr r0, _0802387C @ =gBankAttacker
+ ldrb r0, [r0]
+ strb r0, [r5]
+ ldr r4, _08023880 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r1, [r0, 0x1]
+ ldrb r0, [r0, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ movs r0, 0
+ bl sub_800D074
+ ldrb r0, [r5]
+ bl MarkBufferBankForExecution
+ ldr r0, [r4]
+ adds r0, 0x3
+ str r0, [r4]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08023878: .4byte gActiveBank
+_0802387C: .4byte gBankAttacker
+_08023880: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8023848
+
+ thumb_func_start atk56_8025194
+atk56_8025194: @ 8023884
+ push {r4,r5,lr}
+ ldr r5, _080238AC @ =gBattlescriptCurrInstr
+ ldr r0, [r5]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r4, _080238B0 @ =gActiveBank
+ strb r0, [r4]
+ movs r0, 0
+ bl EmitFaintingCry
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r0, [r5]
+ adds r0, 0x2
+ str r0, [r5]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080238AC: .4byte gBattlescriptCurrInstr
+_080238B0: .4byte gActiveBank
+ thumb_func_end atk56_8025194
+
+ thumb_func_start atk57_80251C4_flee
+atk57_80251C4_flee: @ 80238B4
+ push {r4,lr}
+ movs r0, 0
+ bl GetBankByPlayerAI
+ ldr r4, _080238E0 @ =gActiveBank
+ strb r0, [r4]
+ ldr r0, _080238E4 @ =gBattleOutcome
+ ldrb r1, [r0]
+ movs r0, 0
+ bl dp01_build_cmdbuf_x37_a
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r1, _080238E8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080238E0: .4byte gActiveBank
+_080238E4: .4byte gBattleOutcome
+_080238E8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk57_80251C4_flee
+
+ thumb_func_start atk58_cmd58
+atk58_cmd58: @ 80238EC
+ push {r4,r5,lr}
+ ldr r5, _08023918 @ =gBattlescriptCurrInstr
+ ldr r0, [r5]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r4, _0802391C @ =gActiveBank
+ strb r0, [r4]
+ movs r0, 0
+ movs r1, 0x1
+ bl dp01_build_cmdbuf_x06_a
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r0, [r5]
+ adds r0, 0x2
+ str r0, [r5]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08023918: .4byte gBattlescriptCurrInstr
+_0802391C: .4byte gActiveBank
+ thumb_func_end atk58_cmd58
+
+ thumb_func_start atk59_8025230
+atk59_8025230: @ 8023920
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ ldr r0, _0802399C @ =gBattlescriptCurrInstr
+ ldr r2, [r0]
+ ldrb r6, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r6, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r6, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r6, r0
+ ldrb r4, [r2, 0x5]
+ ldrb r0, [r2, 0x6]
+ lsls r0, 8
+ orrs r4, r0
+ ldrb r0, [r2, 0x7]
+ lsls r0, 16
+ orrs r4, r0
+ ldrb r0, [r2, 0x8]
+ lsls r0, 24
+ orrs r4, r0
+ ldr r0, _080239A0 @ =0x02000000
+ ldr r1, _080239A4 @ =0x00016018
+ adds r7, r0, r1
+ ldrb r1, [r7]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _080239A8 @ =gPlayerParty
+ adds r0, r1
+ ldrb r1, [r2, 0x9]
+ bl sub_803B7C8
+ lsls r0, 16
+ lsrs r5, r0, 16
+ ldr r0, _080239AC @ =0x0000fffe
+ cmp r5, r0
+ bne _08023992
+ mov r9, r7
+ mov r8, r5
+ movs r7, 0x64
+_0802397A:
+ mov r3, r9
+ ldrb r0, [r3]
+ muls r0, r7
+ ldr r1, _080239A8 @ =gPlayerParty
+ adds r0, r1
+ movs r1, 0
+ bl sub_803B7C8
+ lsls r0, 16
+ lsrs r5, r0, 16
+ cmp r5, r8
+ beq _0802397A
+_08023992:
+ cmp r5, 0
+ bne _080239B0
+ ldr r0, _0802399C @ =gBattlescriptCurrInstr
+ str r4, [r0]
+ b _08023A58
+ .align 2, 0
+_0802399C: .4byte gBattlescriptCurrInstr
+_080239A0: .4byte 0x02000000
+_080239A4: .4byte 0x00016018
+_080239A8: .4byte gPlayerParty
+_080239AC: .4byte 0x0000fffe
+_080239B0:
+ ldr r0, _080239C0 @ =0x0000ffff
+ cmp r5, r0
+ bne _080239C8
+ ldr r1, _080239C4 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0xA
+ str r0, [r1]
+ b _08023A58
+ .align 2, 0
+_080239C0: .4byte 0x0000ffff
+_080239C4: .4byte gBattlescriptCurrInstr
+_080239C8:
+ movs r0, 0
+ bl GetBankByPlayerAI
+ ldr r1, _08023A64 @ =gActiveBank
+ strb r0, [r1]
+ ldr r0, _08023A68 @ =gBattlePartyID
+ ldrb r2, [r1]
+ lsls r1, r2, 1
+ adds r1, r0
+ ldr r0, _08023A6C @ =0x02000000
+ ldr r3, _08023A70 @ =0x00016018
+ adds r0, r3
+ ldrh r1, [r1]
+ ldrb r0, [r0]
+ cmp r1, r0
+ bne _08023A08
+ ldr r3, _08023A74 @ =gBattleMons
+ movs r0, 0x58
+ muls r2, r0
+ adds r0, r3, 0
+ adds r0, 0x50
+ adds r0, r2, r0
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 14
+ ands r0, r1
+ cmp r0, 0
+ bne _08023A08
+ adds r0, r2, r3
+ adds r1, r5, 0
+ bl GiveMoveToBattleMon
+_08023A08:
+ ldr r0, _08023A78 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _08023A54
+ movs r0, 0x2
+ bl GetBankByPlayerAI
+ ldr r1, _08023A64 @ =gActiveBank
+ strb r0, [r1]
+ ldr r0, _08023A68 @ =gBattlePartyID
+ ldrb r2, [r1]
+ lsls r1, r2, 1
+ adds r1, r0
+ ldr r0, _08023A6C @ =0x02000000
+ ldr r3, _08023A70 @ =0x00016018
+ adds r0, r3
+ ldrh r1, [r1]
+ ldrb r0, [r0]
+ cmp r1, r0
+ bne _08023A54
+ ldr r3, _08023A74 @ =gBattleMons
+ movs r0, 0x58
+ muls r2, r0
+ adds r0, r3, 0
+ adds r0, 0x50
+ adds r0, r2, r0
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 14
+ ands r0, r1
+ cmp r0, 0
+ bne _08023A54
+ adds r0, r2, r3
+ adds r1, r5, 0
+ bl GiveMoveToBattleMon
+_08023A54:
+ ldr r0, _08023A7C @ =gBattlescriptCurrInstr
+ str r6, [r0]
+_08023A58:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08023A64: .4byte gActiveBank
+_08023A68: .4byte gBattlePartyID
+_08023A6C: .4byte 0x02000000
+_08023A70: .4byte 0x00016018
+_08023A74: .4byte gBattleMons
+_08023A78: .4byte gBattleTypeFlags
+_08023A7C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk59_8025230
+
+ thumb_func_start sub_8023A80
+sub_8023A80: @ 8023A80
+ push {r4,lr}
+ sub sp, 0x4
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0x18
+ movs r1, 0x8
+ movs r2, 0x1D
+ movs r3, 0xD
+ bl sub_802BBD4
+ ldr r4, _08023AC8 @ =gUnknown_03004210
+ ldr r1, _08023ACC @ =gUnknown_08400D7A
+ movs r2, 0x80
+ lsls r2, 1
+ movs r0, 0x9
+ str r0, [sp]
+ adds r0, r4, 0
+ movs r3, 0x19
+ bl InitWindow
+ adds r0, r4, 0
+ bl sub_8002F44
+ ldr r1, _08023AD0 @ =0x0000ffff
+ ldr r3, _08023AD4 @ =0x00002d9f
+ movs r0, 0x20
+ str r0, [sp]
+ movs r0, 0
+ movs r2, 0xC
+ bl sub_814A5C0
+ add sp, 0x4
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08023AC8: .4byte gUnknown_03004210
+_08023ACC: .4byte gUnknown_08400D7A
+_08023AD0: .4byte 0x0000ffff
+_08023AD4: .4byte 0x00002d9f
+ thumb_func_end sub_8023A80
+
+ thumb_func_start sub_8023AD8
+sub_8023AD8: @ 8023AD8
+ push {lr}
+ sub sp, 0x4
+ movs r0, 0x1
+ str r0, [sp]
+ movs r0, 0x18
+ movs r1, 0x8
+ movs r2, 0x1D
+ movs r3, 0xD
+ bl sub_802BBD4
+ bl DestroyMenuCursor
+ add sp, 0x4
+ pop {r0}
+ bx r0
+ thumb_func_end sub_8023AD8
+
+ thumb_func_start sub_8023AF8
+sub_8023AF8: @ 8023AF8
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ sub sp, 0x4
+ ldr r1, _08023B24 @ =gActiveBank
+ movs r0, 0
+ strb r0, [r1]
+ ldr r1, _08023B28 @ =0x02000000
+ ldr r2, _08023B2C @ =0x0001601a
+ adds r0, r1, r2
+ ldrb r0, [r0]
+ adds r5, r1, 0
+ cmp r0, 0x5
+ bls _08023B18
+ b _08023E5C
+_08023B18:
+ lsls r0, 2
+ ldr r1, _08023B30 @ =_08023B34
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .align 2, 0
+_08023B24: .4byte gActiveBank
+_08023B28: .4byte 0x02000000
+_08023B2C: .4byte 0x0001601a
+_08023B30: .4byte _08023B34
+ .align 2, 0
+_08023B34:
+ .4byte _08023B4C
+ .4byte _08023B74
+ .4byte _08023C30
+ .4byte _08023C84
+ .4byte _08023E38
+ .4byte _08023E4C
+_08023B4C:
+ bl sub_8023A80
+ ldr r1, _08023B68 @ =0x02000000
+ ldr r0, _08023B6C @ =0x0001601a
+ adds r1, r0
+ ldrb r0, [r1]
+ adds r0, 0x1
+ movs r2, 0
+ strb r0, [r1]
+ ldr r0, _08023B70 @ =gBattleCommunication
+ strb r2, [r0, 0x1]
+ bl sub_802BC6C
+ b _08023E5C
+ .align 2, 0
+_08023B68: .4byte 0x02000000
+_08023B6C: .4byte 0x0001601a
+_08023B70: .4byte gBattleCommunication
+_08023B74:
+ ldr r0, _08023BFC @ =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _08023B9A
+ ldr r4, _08023C00 @ =gBattleCommunication
+ ldrb r0, [r4, 0x1]
+ cmp r0, 0
+ beq _08023B9A
+ movs r0, 0x5
+ bl PlaySE
+ bl nullsub_6
+ movs r0, 0
+ strb r0, [r4, 0x1]
+ bl sub_802BC6C
+_08023B9A:
+ ldr r0, _08023BFC @ =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ beq _08023BC0
+ ldr r4, _08023C00 @ =gBattleCommunication
+ ldrb r0, [r4, 0x1]
+ cmp r0, 0
+ bne _08023BC0
+ movs r0, 0x5
+ bl PlaySE
+ bl nullsub_6
+ movs r0, 0x1
+ strb r0, [r4, 0x1]
+ bl sub_802BC6C
+_08023BC0:
+ ldr r0, _08023BFC @ =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _08023C0C
+ movs r0, 0x5
+ bl PlaySE
+ ldr r0, _08023C00 @ =gBattleCommunication
+ ldrb r4, [r0, 0x1]
+ cmp r4, 0
+ bne _08023C1C
+ bl sub_8023AD8
+ movs r0, 0x1
+ negs r0, r0
+ str r4, [sp]
+ movs r1, 0
+ movs r2, 0
+ movs r3, 0x10
+ bl BeginNormalPaletteFade
+ ldr r1, _08023C04 @ =0x02000000
+ ldr r2, _08023C08 @ =0x0001601a
+ adds r1, r2
+ ldrb r0, [r1]
+ adds r0, 0x1
+ b _08023E5A
+ .align 2, 0
+_08023BFC: .4byte gMain
+_08023C00: .4byte gBattleCommunication
+_08023C04: .4byte 0x02000000
+_08023C08: .4byte 0x0001601a
+_08023C0C:
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ bne _08023C16
+ b _08023E5C
+_08023C16:
+ movs r0, 0x5
+ bl PlaySE
+_08023C1C:
+ ldr r0, _08023C28 @ =0x02000000
+ ldr r1, _08023C2C @ =0x0001601a
+ adds r0, r1
+ movs r1, 0x4
+ strb r1, [r0]
+ b _08023E5C
+ .align 2, 0
+_08023C28: .4byte 0x02000000
+_08023C2C: .4byte 0x0001601a
+_08023C30:
+ ldr r0, _08023C68 @ =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ beq _08023C3E
+ b _08023E5C
+_08023C3E:
+ ldr r0, _08023C6C @ =gPlayerParty
+ ldr r2, _08023C70 @ =0x00016018
+ adds r1, r5, r2
+ ldrb r1, [r1]
+ ldr r2, _08023C74 @ =gPlayerPartyCount
+ ldrb r2, [r2]
+ subs r2, 0x1
+ lsls r2, 24
+ lsrs r2, 24
+ ldr r3, _08023C78 @ =ReshowBattleScreenAfterMenu
+ ldr r4, _08023C7C @ =word_2024E82
+ ldrh r4, [r4]
+ str r4, [sp]
+ bl sub_809D9F0
+ ldr r0, _08023C80 @ =0x0001601a
+ adds r1, r5, r0
+ ldrb r0, [r1]
+ adds r0, 0x1
+ b _08023E5A
+ .align 2, 0
+_08023C68: .4byte gPaletteFade
+_08023C6C: .4byte gPlayerParty
+_08023C70: .4byte 0x00016018
+_08023C74: .4byte gPlayerPartyCount
+_08023C78: .4byte ReshowBattleScreenAfterMenu
+_08023C7C: .4byte word_2024E82
+_08023C80: .4byte 0x0001601a
+_08023C84:
+ ldr r0, _08023CB4 @ =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ beq _08023C92
+ b _08023E5C
+_08023C92:
+ ldr r0, _08023CB8 @ =gMain
+ ldr r1, [r0, 0x4]
+ ldr r0, _08023CBC @ =sub_800F808
+ cmp r1, r0
+ beq _08023C9E
+ b _08023E5C
+_08023C9E:
+ bl sub_809FA30
+ lsls r0, 24
+ lsrs r5, r0, 24
+ cmp r5, 0x4
+ bne _08023CC8
+ ldr r0, _08023CC0 @ =0x02000000
+ ldr r1, _08023CC4 @ =0x0001601a
+ adds r0, r1
+ strb r5, [r0]
+ b _08023E5C
+ .align 2, 0
+_08023CB4: .4byte gPaletteFade
+_08023CB8: .4byte gMain
+_08023CBC: .4byte sub_800F808
+_08023CC0: .4byte 0x02000000
+_08023CC4: .4byte 0x0001601a
+_08023CC8:
+ ldr r2, _08023D08 @ =0x02000000
+ mov r9, r2
+ ldr r6, _08023D0C @ =0x00016018
+ add r6, r9
+ ldrb r0, [r6]
+ movs r1, 0x64
+ mov r8, r1
+ mov r2, r8
+ muls r2, r0
+ adds r0, r2, 0
+ ldr r7, _08023D10 @ =gPlayerParty
+ adds r0, r7
+ adds r1, r5, 0
+ adds r1, 0xD
+ bl GetMonData
+ lsls r0, 16
+ lsrs r4, r0, 16
+ adds r0, r4, 0
+ bl IsHMMove2
+ cmp r0, 0
+ beq _08023D20
+ ldr r0, _08023D14 @ =0x0000013f
+ ldr r1, _08023D18 @ =gActiveBank
+ ldrb r1, [r1]
+ bl PrepareStringBattle
+ ldr r1, _08023D1C @ =0x0001601a
+ add r1, r9
+ movs r0, 0x5
+ b _08023E5A
+ .align 2, 0
+_08023D08: .4byte 0x02000000
+_08023D0C: .4byte 0x00016018
+_08023D10: .4byte gPlayerParty
+_08023D14: .4byte 0x0000013f
+_08023D18: .4byte gActiveBank
+_08023D1C: .4byte 0x0001601a
+_08023D20:
+ ldr r3, _08023E10 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ ldr r1, _08023E14 @ =gBattleTextBuff2
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x2
+ strb r0, [r1, 0x1]
+ strb r4, [r1, 0x2]
+ lsrs r0, r4, 8
+ strb r0, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ ldrb r0, [r6]
+ mov r1, r8
+ muls r1, r0
+ adds r0, r1, 0
+ adds r0, r7
+ adds r1, r5, 0
+ bl RemoveMonPPBonus
+ ldrb r0, [r6]
+ mov r2, r8
+ muls r2, r0
+ adds r0, r2, 0
+ adds r0, r7
+ ldr r7, _08023E18 @ =word_2024E82
+ ldrh r1, [r7]
+ adds r2, r5, 0
+ bl SetMonMoveSlot
+ ldr r0, _08023E1C @ =gBattlePartyID
+ ldrh r0, [r0]
+ ldrb r6, [r6]
+ cmp r0, r6
+ bne _08023DB0
+ ldr r4, _08023E20 @ =gBattleMons
+ ldr r0, [r4, 0x50]
+ movs r1, 0x80
+ lsls r1, 14
+ ands r0, r1
+ cmp r0, 0
+ bne _08023DB0
+ ldr r0, _08023E24 @ =gDisableStructs
+ ldrb r1, [r0, 0x18]
+ lsrs r1, 4
+ ldr r2, _08023E28 @ =gBitTable
+ lsls r0, r5, 2
+ adds r0, r2
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ bne _08023DB0
+ adds r0, r4, 0
+ adds r1, r5, 0
+ bl RemoveBattleMonPPBonus
+ ldrh r1, [r7]
+ adds r0, r4, 0
+ adds r2, r5, 0
+ bl SetBattleMonMoveSlot
+_08023DB0:
+ ldr r0, _08023E2C @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _08023E5C
+ ldr r0, _08023E1C @ =gBattlePartyID
+ ldr r1, _08023E30 @ =0x02000000
+ ldr r2, _08023E34 @ =0x00016018
+ adds r1, r2
+ ldrh r0, [r0, 0x4]
+ ldrb r1, [r1]
+ cmp r0, r1
+ bne _08023E5C
+ ldr r4, _08023E20 @ =gBattleMons
+ movs r1, 0x80
+ lsls r1, 1
+ adds r0, r4, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 14
+ ands r0, r1
+ cmp r0, 0
+ bne _08023E5C
+ ldr r0, _08023E24 @ =gDisableStructs
+ adds r0, 0x50
+ ldrb r1, [r0]
+ lsrs r1, 4
+ ldr r2, _08023E28 @ =gBitTable
+ lsls r0, r5, 2
+ adds r0, r2
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ bne _08023E5C
+ adds r4, 0xB0
+ adds r0, r4, 0
+ adds r1, r5, 0
+ bl RemoveBattleMonPPBonus
+ ldr r0, _08023E18 @ =word_2024E82
+ ldrh r1, [r0]
+ adds r0, r4, 0
+ adds r2, r5, 0
+ bl SetBattleMonMoveSlot
+ b _08023E5C
+ .align 2, 0
+_08023E10: .4byte gBattlescriptCurrInstr
+_08023E14: .4byte gBattleTextBuff2
+_08023E18: .4byte word_2024E82
+_08023E1C: .4byte gBattlePartyID
+_08023E20: .4byte gBattleMons
+_08023E24: .4byte gDisableStructs
+_08023E28: .4byte gBitTable
+_08023E2C: .4byte gBattleTypeFlags
+_08023E30: .4byte 0x02000000
+_08023E34: .4byte 0x00016018
+_08023E38:
+ bl sub_8023AD8
+ ldr r1, _08023E48 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _08023E5C
+ .align 2, 0
+_08023E48: .4byte gBattlescriptCurrInstr
+_08023E4C:
+ ldr r0, _08023E6C @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _08023E5C
+ ldr r2, _08023E70 @ =0x0001601a
+ adds r1, r5, r2
+ movs r0, 0x2
+_08023E5A:
+ strb r0, [r1]
+_08023E5C:
+ add sp, 0x4
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08023E6C: .4byte gBattleExecBuffer
+_08023E70: .4byte 0x0001601a
+ thumb_func_end sub_8023AF8
+
+ thumb_func_start atk5B_80256E0
+atk5B_80256E0: @ 8023E74
+ push {r4,r5,lr}
+ ldr r0, _08023E88 @ =0x02000000
+ ldr r1, _08023E8C @ =0x0001601a
+ adds r5, r0, r1
+ ldrb r4, [r5]
+ cmp r4, 0
+ beq _08023E90
+ cmp r4, 0x1
+ beq _08023EA8
+ b _08023F78
+ .align 2, 0
+_08023E88: .4byte 0x02000000
+_08023E8C: .4byte 0x0001601a
+_08023E90:
+ bl sub_8023A80
+ ldrb r0, [r5]
+ adds r0, 0x1
+ strb r0, [r5]
+ ldr r0, _08023EA4 @ =gBattleCommunication
+ strb r4, [r0, 0x1]
+ bl sub_802BC6C
+ b _08023F78
+ .align 2, 0
+_08023EA4: .4byte gBattleCommunication
+_08023EA8:
+ ldr r0, _08023F2C @ =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _08023ECE
+ ldr r4, _08023F30 @ =gBattleCommunication
+ ldrb r0, [r4, 0x1]
+ cmp r0, 0
+ beq _08023ECE
+ movs r0, 0x5
+ bl PlaySE
+ bl nullsub_6
+ movs r0, 0
+ strb r0, [r4, 0x1]
+ bl sub_802BC6C
+_08023ECE:
+ ldr r0, _08023F2C @ =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ beq _08023EF4
+ ldr r4, _08023F30 @ =gBattleCommunication
+ ldrb r0, [r4, 0x1]
+ cmp r0, 0
+ bne _08023EF4
+ movs r0, 0x5
+ bl PlaySE
+ bl nullsub_6
+ movs r0, 0x1
+ strb r0, [r4, 0x1]
+ bl sub_802BC6C
+_08023EF4:
+ ldr r0, _08023F2C @ =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _08023F4C
+ movs r0, 0x5
+ bl PlaySE
+ ldr r0, _08023F30 @ =gBattleCommunication
+ ldrb r0, [r0, 0x1]
+ cmp r0, 0
+ beq _08023F38
+ ldr r3, _08023F34 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _08023F40
+ .align 2, 0
+_08023F2C: .4byte gMain
+_08023F30: .4byte gBattleCommunication
+_08023F34: .4byte gBattlescriptCurrInstr
+_08023F38:
+ ldr r1, _08023F48 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_08023F40:
+ bl sub_8023AD8
+ b _08023F78
+ .align 2, 0
+_08023F48: .4byte gBattlescriptCurrInstr
+_08023F4C:
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _08023F78
+ movs r0, 0x5
+ bl PlaySE
+ ldr r3, _08023F80 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ bl sub_8023AD8
+_08023F78:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08023F80: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk5B_80256E0
+
+ thumb_func_start atk5C_cmd5c
+atk5C_cmd5c: @ 8023F84
+ push {r4,lr}
+ ldr r4, _08023FF0 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r2, _08023FF4 @ =gActiveBank
+ strb r0, [r2]
+ ldr r0, _08023FF8 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ bne _08024008
+ ldr r0, _08023FFC @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 1
+ ands r0, r1
+ cmp r0, 0
+ beq _08023FD6
+ ldr r1, _08024000 @ =gBattleMons
+ ldrb r2, [r2]
+ movs r0, 0x58
+ muls r0, r2
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 17
+ ands r0, r1
+ cmp r0, 0
+ beq _08023FD6
+ ldr r0, _08024004 @ =gDisableStructs
+ lsls r1, r2, 3
+ subs r1, r2
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1, 0xA]
+ cmp r0, 0
+ bne _08024008
+_08023FD6:
+ movs r0, 0
+ bl EmitHitAnimation
+ ldr r0, _08023FF4 @ =gActiveBank
+ ldrb r0, [r0]
+ bl MarkBufferBankForExecution
+ ldr r1, _08023FF0 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+ b _0802400E
+ .align 2, 0
+_08023FF0: .4byte gBattlescriptCurrInstr
+_08023FF4: .4byte gActiveBank
+_08023FF8: .4byte gBattleMoveFlags
+_08023FFC: .4byte gHitMarker
+_08024000: .4byte gBattleMons
+_08024004: .4byte gDisableStructs
+_08024008:
+ ldr r0, [r4]
+ adds r0, 0x2
+ str r0, [r4]
+_0802400E:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end atk5C_cmd5c
+
+ thumb_func_start sub_8024014
+sub_8024014: @ 8024014
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ movs r6, 0
+ movs r5, 0
+ ldr r0, _08024048 @ =gTrainerBattleOpponent
+ ldrh r2, [r0]
+ movs r1, 0x80
+ lsls r1, 3
+ cmp r2, r1
+ bne _08024058
+ ldr r0, _0802404C @ =0x02017000
+ adds r1, r0, 0
+ adds r1, 0x94
+ ldrb r2, [r1]
+ ldr r1, _08024050 @ =0xfffff056
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r4, r2, 0
+ muls r4, r0
+ ldr r0, _08024054 @ =gSaveBlock1 + 0x490
+ mov r8, r0
+ b _08024140
+ .align 2, 0
+_08024048: .4byte gTrainerBattleOpponent
+_0802404C: .4byte 0x02017000
+_08024050: .4byte 0xfffff056
+_08024054: .4byte gSaveBlock1 + 0x490
+_08024058:
+ ldr r2, _08024074 @ =gTrainers
+ ldrh r1, [r0]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r3, r0, 3
+ adds r4, r3, r2
+ ldrb r1, [r4]
+ cmp r1, 0x1
+ beq _080240AE
+ cmp r1, 0x1
+ bgt _08024078
+ cmp r1, 0
+ beq _08024082
+ b _080240C4
+ .align 2, 0
+_08024074: .4byte gTrainers
+_08024078:
+ cmp r1, 0x2
+ beq _08024098
+ cmp r1, 0x3
+ beq _080240AE
+ b _080240C4
+_08024082:
+ adds r0, r2, 0
+ adds r0, 0x24
+ adds r0, r3, r0
+ ldr r1, [r0]
+ adds r0, r4, 0
+ adds r0, 0x20
+ ldrb r0, [r0]
+ lsls r0, 3
+ adds r0, r1
+ subs r0, 0x8
+ b _080240C2
+_08024098:
+ adds r0, r2, 0
+ adds r0, 0x24
+ adds r0, r3, r0
+ ldr r1, [r0]
+ adds r0, r4, 0
+ adds r0, 0x20
+ ldrb r0, [r0]
+ lsls r0, 3
+ adds r0, r1
+ subs r0, 0x8
+ b _080240C2
+_080240AE:
+ adds r0, r2, 0
+ adds r0, 0x24
+ adds r0, r3, r0
+ ldr r1, [r0]
+ adds r0, r4, 0
+ adds r0, 0x20
+ ldrb r0, [r0]
+ lsls r0, 4
+ adds r0, r1
+ subs r0, 0x10
+_080240C2:
+ ldrb r5, [r0, 0x2]
+_080240C4:
+ ldr r0, _08024120 @ =gTrainerMoney
+ lsls r1, r6, 2
+ adds r3, r1, r0
+ ldrb r1, [r3]
+ mov r12, r0
+ lsls r4, r5, 2
+ ldr r5, _08024124 @ =0x02000000
+ ldr r7, _08024128 @ =gBattleTypeFlags
+ ldr r0, _0802412C @ =gSaveBlock1 + 0x490
+ mov r8, r0
+ cmp r1, 0xFF
+ beq _080240FE
+ ldr r2, _08024130 @ =gTrainers
+ ldr r0, _08024134 @ =gTrainerBattleOpponent
+ ldrh r1, [r0]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 3
+ adds r0, r2
+ ldrb r2, [r0, 0x1]
+ adds r1, r3, 0
+_080240EE:
+ ldrb r0, [r1]
+ cmp r0, r2
+ beq _080240FE
+ adds r1, 0x4
+ adds r6, 0x1
+ ldrb r0, [r1]
+ cmp r0, 0xFF
+ bne _080240EE
+_080240FE:
+ ldr r1, _08024138 @ =0x00016056
+ adds r0, r5, r1
+ ldrb r0, [r0]
+ adds r3, r4, 0
+ muls r3, r0
+ lsls r0, r6, 2
+ add r0, r12
+ ldrb r2, [r0, 0x1]
+ ldrh r1, [r7]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0802413C
+ lsls r0, r2, 1
+ adds r4, r3, 0
+ muls r4, r0
+ b _08024140
+ .align 2, 0
+_08024120: .4byte gTrainerMoney
+_08024124: .4byte 0x02000000
+_08024128: .4byte gBattleTypeFlags
+_0802412C: .4byte gSaveBlock1 + 0x490
+_08024130: .4byte gTrainers
+_08024134: .4byte gTrainerBattleOpponent
+_08024138: .4byte 0x00016056
+_0802413C:
+ adds r4, r3, 0
+ muls r4, r2
+_08024140:
+ mov r0, r8
+ adds r1, r4, 0
+ bl sub_80B79B8
+ ldr r1, _0802418C @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x1
+ strb r0, [r1, 0x1]
+ movs r0, 0x4
+ strb r0, [r1, 0x2]
+ movs r0, 0x5
+ strb r0, [r1, 0x3]
+ strb r4, [r1, 0x4]
+ movs r0, 0xFF
+ lsls r0, 8
+ ands r0, r4
+ lsrs r0, 8
+ strb r0, [r1, 0x5]
+ movs r0, 0xFF
+ lsls r0, 16
+ ands r0, r4
+ lsrs r0, 16
+ strb r0, [r1, 0x6]
+ lsrs r0, r4, 24
+ strb r0, [r1, 0x7]
+ movs r0, 0xFF
+ strb r0, [r1, 0x8]
+ ldr r1, _08024190 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802418C: .4byte gBattleTextBuff1
+_08024190: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8024014
+
+ thumb_func_start atk5E_8025A70
+atk5E_8025A70: @ 8024194
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ ldr r4, _080241B8 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r6, _080241BC @ =gActiveBank
+ strb r0, [r6]
+ ldr r5, _080241C0 @ =gBattleCommunication
+ ldrb r0, [r5]
+ mov r8, r4
+ cmp r0, 0
+ beq _080241C4
+ cmp r0, 0x1
+ beq _080241DC
+ b _08024230
+ .align 2, 0
+_080241B8: .4byte gBattlescriptCurrInstr
+_080241BC: .4byte gActiveBank
+_080241C0: .4byte gBattleCommunication
+_080241C4:
+ movs r0, 0
+ movs r1, 0
+ movs r2, 0
+ bl EmitGetAttributes
+ ldrb r0, [r6]
+ bl MarkBufferBankForExecution
+ ldrb r0, [r5]
+ adds r0, 0x1
+ strb r0, [r5]
+ b _08024230
+_080241DC:
+ ldr r0, _0802423C @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _08024230
+ ldrb r0, [r6]
+ lsls r0, 9
+ ldr r1, _08024240 @ =gUnknown_02024264
+ adds r0, r1
+ mov r12, r0
+ movs r2, 0
+ adds r4, r6, 0
+ movs r5, 0x58
+ ldr r6, _08024244 @ =gUnknown_02024AA4
+ adds r7, r6, 0
+ subs r7, 0x18
+ mov r3, r12
+ adds r3, 0xC
+_080241FE:
+ lsls r1, r2, 1
+ ldrb r0, [r4]
+ muls r0, r5
+ adds r1, r0
+ adds r1, r7
+ ldrh r0, [r3]
+ strh r0, [r1]
+ ldrb r0, [r4]
+ adds r1, r0, 0
+ muls r1, r5
+ adds r1, r2, r1
+ adds r1, r6
+ mov r0, r12
+ adds r0, 0x24
+ adds r0, r2
+ ldrb r0, [r0]
+ strb r0, [r1]
+ adds r3, 0x2
+ adds r2, 0x1
+ cmp r2, 0x3
+ ble _080241FE
+ mov r1, r8
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+_08024230:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802423C: .4byte gBattleExecBuffer
+_08024240: .4byte gUnknown_02024264
+_08024244: .4byte gUnknown_02024AA4
+ thumb_func_end atk5E_8025A70
+
+ thumb_func_start atk5F_8025B24
+atk5F_8025B24: @ 8024248
+ push {lr}
+ ldr r0, _08024270 @ =gActiveBank
+ ldr r2, _08024274 @ =gBankAttacker
+ ldrb r3, [r2]
+ strb r3, [r0]
+ ldr r1, _08024278 @ =gBankTarget
+ ldrb r0, [r1]
+ strb r0, [r2]
+ strb r3, [r1]
+ ldr r2, _0802427C @ =gHitMarker
+ ldr r1, [r2]
+ movs r3, 0x80
+ lsls r3, 5
+ adds r0, r1, 0
+ ands r0, r3
+ cmp r0, 0
+ beq _08024284
+ ldr r0, _08024280 @ =0xffffefff
+ ands r1, r0
+ b _08024286
+ .align 2, 0
+_08024270: .4byte gActiveBank
+_08024274: .4byte gBankAttacker
+_08024278: .4byte gBankTarget
+_0802427C: .4byte gHitMarker
+_08024280: .4byte 0xffffefff
+_08024284:
+ orrs r1, r3
+_08024286:
+ str r1, [r2]
+ ldr r1, _08024294 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08024294: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk5F_8025B24
+
+ thumb_func_start atk60_cmd60
+atk60_cmd60: @ 8024298
+ push {lr}
+ ldr r0, _080242C0 @ =gBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _080242B2
+ ldr r0, _080242C4 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ bl IncrementGameStat
+_080242B2:
+ ldr r1, _080242C4 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080242C0: .4byte gBankAttacker
+_080242C4: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk60_cmd60
+
+ thumb_func_start atk61_8025BA4
+atk61_8025BA4: @ 80242C8
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ sub sp, 0x30
+ ldr r0, _0802432C @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _0802437C
+ ldr r0, _08024330 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r1, _08024334 @ =gActiveBank
+ strb r0, [r1]
+ ldrb r0, [r1]
+ bl GetBankSide
+ lsls r0, 24
+ ldr r1, _08024338 @ =gEnemyParty
+ mov r8, r1
+ cmp r0, 0
+ bne _080242FA
+ ldr r0, _0802433C @ =gPlayerParty
+ mov r8, r0
+_080242FA:
+ movs r7, 0
+ add r6, sp, 0x4
+ mov r5, sp
+_08024300:
+ movs r0, 0x64
+ muls r0, r7
+ mov r1, r8
+ adds r4, r1, r0
+ adds r0, r4, 0
+ movs r1, 0x41
+ bl GetMonData
+ cmp r0, 0
+ beq _08024324
+ adds r0, r4, 0
+ movs r1, 0x41
+ bl GetMonData
+ movs r1, 0xCE
+ lsls r1, 1
+ cmp r0, r1
+ bne _08024344
+_08024324:
+ ldr r0, _08024340 @ =0x0000ffff
+ strh r0, [r5]
+ movs r0, 0
+ b _08024356
+ .align 2, 0
+_0802432C: .4byte gBattleExecBuffer
+_08024330: .4byte gBattlescriptCurrInstr
+_08024334: .4byte gActiveBank
+_08024338: .4byte gEnemyParty
+_0802433C: .4byte gPlayerParty
+_08024340: .4byte 0x0000ffff
+_08024344:
+ adds r0, r4, 0
+ movs r1, 0x39
+ bl GetMonData
+ strh r0, [r5]
+ adds r0, r4, 0
+ movs r1, 0x37
+ bl GetMonData
+_08024356:
+ str r0, [r6]
+ adds r6, 0x8
+ adds r5, 0x8
+ adds r7, 0x1
+ cmp r7, 0x5
+ ble _08024300
+ movs r0, 0
+ mov r1, sp
+ movs r2, 0x1
+ bl dp01_build_cmdbuf_x30_TODO
+ ldr r0, _08024388 @ =gActiveBank
+ ldrb r0, [r0]
+ bl MarkBufferBankForExecution
+ ldr r1, _0802438C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+_0802437C:
+ add sp, 0x30
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08024388: .4byte gActiveBank
+_0802438C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk61_8025BA4
+
+ thumb_func_start atk62_08025C6C
+atk62_08025C6C: @ 8024390
+ push {r4,r5,lr}
+ ldr r5, _080243B8 @ =gBattlescriptCurrInstr
+ ldr r0, [r5]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r4, _080243BC @ =gActiveBank
+ strb r0, [r4]
+ movs r0, 0
+ bl dp01_build_cmdbuf_x31_31_31_31
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r0, [r5]
+ adds r0, 0x2
+ str r0, [r5]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080243B8: .4byte gBattlescriptCurrInstr
+_080243BC: .4byte gActiveBank
+ thumb_func_end atk62_08025C6C
+
+ thumb_func_start atk63_jumptoattack
+atk63_jumptoattack: @ 80243C0
+ push {r4,lr}
+ ldr r0, _080243D8 @ =gBattlescriptCurrInstr
+ ldr r1, [r0]
+ ldrb r1, [r1, 0x1]
+ adds r4, r0, 0
+ cmp r1, 0
+ beq _080243E4
+ ldr r0, _080243DC @ =gCurrentMove
+ ldr r1, _080243E0 @ =gUnknown_02024BEA
+ ldrh r1, [r1]
+ strh r1, [r0]
+ b _080243F2
+ .align 2, 0
+_080243D8: .4byte gBattlescriptCurrInstr
+_080243DC: .4byte gCurrentMove
+_080243E0: .4byte gUnknown_02024BEA
+_080243E4:
+ ldr r2, _08024410 @ =gUnknown_02024BE8
+ ldr r1, _08024414 @ =gCurrentMove
+ ldr r0, _08024418 @ =gUnknown_02024BEA
+ ldrh r0, [r0]
+ strh r0, [r1]
+ strh r0, [r2]
+ adds r0, r1, 0
+_080243F2:
+ ldr r3, _0802441C @ =gUnknown_081D6BBC
+ ldr r2, _08024420 @ =gBattleMoves
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r3
+ ldr r0, [r0]
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08024410: .4byte gUnknown_02024BE8
+_08024414: .4byte gCurrentMove
+_08024418: .4byte gUnknown_02024BEA
+_0802441C: .4byte gUnknown_081D6BBC
+_08024420: .4byte gBattleMoves
+ thumb_func_end atk63_jumptoattack
+
+ thumb_func_start atk64_statusanimation
+atk64_statusanimation: @ 8024424
+ push {r4,lr}
+ ldr r0, _08024494 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _0802448C
+ ldr r0, _08024498 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r4, _0802449C @ =gActiveBank
+ strb r0, [r4]
+ ldr r1, _080244A0 @ =gStatuses3
+ ldrb r2, [r4]
+ lsls r0, r2, 2
+ adds r0, r1
+ ldr r0, [r0]
+ ldr r1, _080244A4 @ =0x000400c0
+ ands r0, r1
+ cmp r0, 0
+ bne _08024484
+ ldr r0, _080244A8 @ =gDisableStructs
+ lsls r1, r2, 3
+ subs r1, r2
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1, 0xA]
+ cmp r0, 0
+ bne _08024484
+ ldr r0, _080244AC @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _08024484
+ ldr r1, _080244B0 @ =gBattleMons
+ movs r0, 0x58
+ muls r0, r2
+ adds r1, 0x4C
+ adds r0, r1
+ ldr r2, [r0]
+ movs r0, 0
+ movs r1, 0
+ bl EmitStatusAnimation
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+_08024484:
+ ldr r1, _08024498 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+_0802448C:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08024494: .4byte gBattleExecBuffer
+_08024498: .4byte gBattlescriptCurrInstr
+_0802449C: .4byte gActiveBank
+_080244A0: .4byte gStatuses3
+_080244A4: .4byte 0x000400c0
+_080244A8: .4byte gDisableStructs
+_080244AC: .4byte gHitMarker
+_080244B0: .4byte gBattleMons
+ thumb_func_end atk64_statusanimation
+
+ thumb_func_start atk65_8025D90
+atk65_8025D90: @ 80244B4
+ push {r4,r5,lr}
+ ldr r0, _0802453C @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _08024534
+ ldr r4, _08024540 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r5, _08024544 @ =gActiveBank
+ strb r0, [r5]
+ ldr r1, [r4]
+ ldrb r3, [r1, 0x2]
+ ldrb r0, [r1, 0x3]
+ lsls r0, 8
+ orrs r3, r0
+ ldrb r0, [r1, 0x4]
+ lsls r0, 16
+ orrs r3, r0
+ ldrb r0, [r1, 0x5]
+ lsls r0, 24
+ orrs r3, r0
+ ldr r1, _08024548 @ =gStatuses3
+ ldrb r2, [r5]
+ lsls r0, r2, 2
+ adds r0, r1
+ ldr r0, [r0]
+ ldr r1, _0802454C @ =0x000400c0
+ ands r0, r1
+ cmp r0, 0
+ bne _0802452C
+ ldr r0, _08024550 @ =gDisableStructs
+ lsls r1, r2, 3
+ subs r1, r2
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1, 0xA]
+ cmp r0, 0
+ bne _0802452C
+ ldr r0, _08024554 @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _0802452C
+ ldr r1, _08024558 @ =gBattleMons
+ movs r0, 0x58
+ muls r0, r2
+ adds r1, 0x50
+ adds r0, r1
+ ldr r2, [r0]
+ ands r2, r3
+ movs r0, 0
+ movs r1, 0x1
+ bl EmitStatusAnimation
+ ldrb r0, [r5]
+ bl MarkBufferBankForExecution
+_0802452C:
+ ldr r1, _08024540 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x6
+ str r0, [r1]
+_08024534:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802453C: .4byte gBattleExecBuffer
+_08024540: .4byte gBattlescriptCurrInstr
+_08024544: .4byte gActiveBank
+_08024548: .4byte gStatuses3
+_0802454C: .4byte 0x000400c0
+_08024550: .4byte gDisableStructs
+_08024554: .4byte gHitMarker
+_08024558: .4byte gBattleMons
+ thumb_func_end atk65_8025D90
+
+ thumb_func_start atk66_8025E38
+atk66_8025E38: @ 802455C
+ push {r4,r5,lr}
+ ldr r0, _080245D4 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _080245CE
+ ldr r4, _080245D8 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r5, _080245DC @ =gActiveBank
+ strb r0, [r5]
+ ldr r4, [r4]
+ ldrb r2, [r4, 0x3]
+ ldrb r0, [r4, 0x4]
+ lsls r0, 8
+ orrs r2, r0
+ ldrb r0, [r4, 0x5]
+ lsls r0, 16
+ orrs r2, r0
+ ldrb r0, [r4, 0x6]
+ lsls r0, 24
+ orrs r2, r0
+ ldr r1, _080245E0 @ =gStatuses3
+ ldrb r3, [r5]
+ lsls r0, r3, 2
+ adds r0, r1
+ ldr r0, [r0]
+ ldr r1, _080245E4 @ =0x000400c0
+ ands r0, r1
+ cmp r0, 0
+ bne _080245C6
+ ldr r0, _080245E8 @ =gDisableStructs
+ lsls r1, r3, 3
+ subs r1, r3
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1, 0xA]
+ cmp r0, 0
+ bne _080245C6
+ ldr r0, _080245EC @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _080245C6
+ ldrb r1, [r4, 0x2]
+ movs r0, 0
+ bl EmitStatusAnimation
+ ldrb r0, [r5]
+ bl MarkBufferBankForExecution
+_080245C6:
+ ldr r1, _080245D8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x7
+ str r0, [r1]
+_080245CE:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080245D4: .4byte gBattleExecBuffer
+_080245D8: .4byte gBattlescriptCurrInstr
+_080245DC: .4byte gActiveBank
+_080245E0: .4byte gStatuses3
+_080245E4: .4byte 0x000400c0
+_080245E8: .4byte gDisableStructs
+_080245EC: .4byte gHitMarker
+ thumb_func_end atk66_8025E38
+
+ thumb_func_start atk67_8025ECC
+atk67_8025ECC: @ 80245F0
+ push {r4,r5,lr}
+ ldr r5, _08024600 @ =gBattleCommunication
+ ldrb r4, [r5]
+ cmp r4, 0
+ beq _08024604
+ cmp r4, 0x1
+ beq _08024616
+ b _08024696
+ .align 2, 0
+_08024600: .4byte gBattleCommunication
+_08024604:
+ bl sub_8023A80
+ ldrb r0, [r5]
+ adds r0, 0x1
+ strb r0, [r5]
+ strb r4, [r5, 0x1]
+ bl sub_802BC6C
+ b _08024696
+_08024616:
+ ldr r0, _08024674 @ =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _0802463A
+ ldrb r0, [r5, 0x1]
+ cmp r0, 0
+ beq _0802463A
+ movs r0, 0x5
+ bl PlaySE
+ bl nullsub_6
+ movs r0, 0
+ strb r0, [r5, 0x1]
+ bl sub_802BC6C
+_0802463A:
+ ldr r0, _08024674 @ =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ beq _08024660
+ ldr r4, _08024678 @ =gBattleCommunication
+ ldrb r0, [r4, 0x1]
+ cmp r0, 0
+ bne _08024660
+ movs r0, 0x5
+ bl PlaySE
+ bl nullsub_6
+ movs r0, 0x1
+ strb r0, [r4, 0x1]
+ bl sub_802BC6C
+_08024660:
+ ldr r0, _08024674 @ =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _0802467C
+ ldr r1, _08024678 @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x1]
+ b _08024684
+ .align 2, 0
+_08024674: .4byte gMain
+_08024678: .4byte gBattleCommunication
+_0802467C:
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _08024696
+_08024684:
+ movs r0, 0x5
+ bl PlaySE
+ bl sub_8023AD8
+ ldr r1, _0802469C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+_08024696:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802469C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk67_8025ECC
+
+ thumb_func_start sub_80246A0
+sub_80246A0: @ 80246A0
+ push {r4,r5,lr}
+ movs r1, 0
+ ldr r2, _080246CC @ =gNoOfAllBanks
+ ldr r5, _080246D0 @ =gBattlescriptCurrInstr
+ ldrb r0, [r2]
+ cmp r1, r0
+ bge _080246BE
+ ldr r4, _080246D4 @ =gUnknown_02024A76
+ movs r3, 0xC
+_080246B2:
+ adds r0, r1, r4
+ strb r3, [r0]
+ adds r1, 0x1
+ ldrb r0, [r2]
+ cmp r1, r0
+ blt _080246B2
+_080246BE:
+ ldr r0, [r5]
+ adds r0, 0x1
+ str r0, [r5]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080246CC: .4byte gNoOfAllBanks
+_080246D0: .4byte gBattlescriptCurrInstr
+_080246D4: .4byte gUnknown_02024A76
+ thumb_func_end sub_80246A0
+
+ thumb_func_start atk69_8025FE0
+atk69_8025FE0: @ 80246D8
+ push {r4-r7,lr}
+ ldr r7, _08024700 @ =gBattleMons
+ ldr r6, _08024704 @ =gBankTarget
+ ldrb r2, [r6]
+ movs r5, 0x58
+ adds r0, r2, 0
+ muls r0, r5
+ adds r1, r0, r7
+ ldrh r0, [r1, 0x2E]
+ cmp r0, 0xAF
+ bne _0802470C
+ ldr r1, _08024708 @ =gEnigmaBerries
+ lsls r0, r2, 3
+ subs r0, r2
+ lsls r0, 2
+ adds r0, r1
+ ldrb r4, [r0, 0x7]
+ ldrb r6, [r0, 0x1A]
+ b _08024726
+ .align 2, 0
+_08024700: .4byte gBattleMons
+_08024704: .4byte gBankTarget
+_08024708: .4byte gEnigmaBerries
+_0802470C:
+ ldrh r0, [r1, 0x2E]
+ bl ItemId_GetHoldEffect
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldrb r0, [r6]
+ muls r0, r5
+ adds r0, r7
+ ldrh r0, [r0, 0x2E]
+ bl ItemId_GetHoldEffectParam
+ lsls r0, 24
+ lsrs r6, r0, 24
+_08024726:
+ ldr r1, _080247E8 @ =gStringBank
+ ldr r5, _080247EC @ =gBankTarget
+ ldrb r0, [r5]
+ strb r0, [r1]
+ cmp r4, 0x27
+ bne _08024764
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x64
+ bl __umodsi3
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, r6
+ bcs _08024764
+ ldrb r0, [r5]
+ movs r1, 0x27
+ bl sub_81074F8
+ ldr r2, _080247F0 @ =gSpecialStatuses
+ ldrb r1, [r5]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r2, 0x80
+ orrs r1, r2
+ strb r1, [r0]
+_08024764:
+ ldr r2, _080247F4 @ =gBattleMons
+ ldr r3, _080247EC @ =gBankTarget
+ ldrb r4, [r3]
+ movs r0, 0x58
+ muls r0, r4
+ adds r1, r2, 0
+ adds r1, 0x50
+ adds r0, r1
+ ldr r1, [r0]
+ movs r0, 0x80
+ lsls r0, 17
+ ands r1, r0
+ adds r5, r2, 0
+ cmp r1, 0
+ bne _08024834
+ ldr r2, _080247F8 @ =gBattleMoves
+ ldr r0, _080247FC @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0]
+ cmp r0, 0x65
+ beq _080247B6
+ ldr r0, _08024800 @ =gProtectStructs
+ lsls r1, r4, 4
+ adds r1, r0
+ ldrb r0, [r1]
+ lsls r0, 30
+ cmp r0, 0
+ blt _080247B6
+ ldr r0, _080247F0 @ =gSpecialStatuses
+ lsls r1, r4, 2
+ adds r1, r4
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1]
+ lsrs r0, 7
+ cmp r0, 0
+ beq _08024834
+_080247B6:
+ ldrb r0, [r3]
+ movs r4, 0x58
+ muls r0, r4
+ adds r0, r5
+ ldrh r1, [r0, 0x28]
+ ldr r2, _08024804 @ =gBattleMoveDamage
+ ldr r0, [r2]
+ cmp r1, r0
+ bgt _08024834
+ subs r0, r1, 0x1
+ str r0, [r2]
+ ldr r1, _08024800 @ =gProtectStructs
+ ldrb r3, [r3]
+ lsls r0, r3, 4
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 30
+ cmp r0, 0
+ bge _0802480C
+ ldr r0, _08024808 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r2, 0x40
+ orrs r1, r2
+ strb r1, [r0]
+ b _08024834
+ .align 2, 0
+_080247E8: .4byte gStringBank
+_080247EC: .4byte gBankTarget
+_080247F0: .4byte gSpecialStatuses
+_080247F4: .4byte gBattleMons
+_080247F8: .4byte gBattleMoves
+_080247FC: .4byte gCurrentMove
+_08024800: .4byte gProtectStructs
+_08024804: .4byte gBattleMoveDamage
+_08024808: .4byte gBattleMoveFlags
+_0802480C:
+ ldr r0, _08024844 @ =gSpecialStatuses
+ lsls r1, r3, 2
+ adds r1, r3
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1]
+ lsrs r0, 7
+ cmp r0, 0
+ beq _08024834
+ ldr r2, _08024848 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x80
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _0802484C @ =gLastUsedItem
+ adds r0, r3, 0
+ muls r0, r4
+ adds r0, r5
+ ldrh r0, [r0, 0x2E]
+ strh r0, [r1]
+_08024834:
+ ldr r1, _08024850 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08024844: .4byte gSpecialStatuses
+_08024848: .4byte gBattleMoveFlags
+_0802484C: .4byte gLastUsedItem
+_08024850: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk69_8025FE0
+
+ thumb_func_start atk6A_stash_item_for_side
+atk6A_stash_item_for_side: @ 8024854
+ push {r4-r6,lr}
+ sub sp, 0x4
+ ldr r6, _080248B0 @ =gBattlescriptCurrInstr
+ ldr r0, [r6]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r5, _080248B4 @ =gActiveBank
+ strb r0, [r5]
+ ldrb r4, [r5]
+ lsls r1, r4, 1
+ ldr r0, _080248B8 @ =0x020160cc
+ adds r1, r0
+ ldr r2, _080248BC @ =gBattleMons
+ movs r3, 0x58
+ adds r0, r4, 0
+ muls r0, r3
+ adds r0, r2
+ ldrh r0, [r0, 0x2E]
+ strh r0, [r1]
+ ldrb r0, [r5]
+ muls r0, r3
+ adds r0, r2
+ movs r1, 0
+ strh r1, [r0, 0x2E]
+ ldrb r0, [r5]
+ muls r0, r3
+ adds r2, 0x2E
+ adds r0, r2
+ str r0, [sp]
+ movs r0, 0
+ movs r1, 0x2
+ movs r2, 0
+ movs r3, 0x2
+ bl EmitSetAttributes
+ ldrb r0, [r5]
+ bl MarkBufferBankForExecution
+ ldr r0, [r6]
+ adds r0, 0x2
+ str r0, [r6]
+ add sp, 0x4
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080248B0: .4byte gBattlescriptCurrInstr
+_080248B4: .4byte gActiveBank
+_080248B8: .4byte 0x020160cc
+_080248BC: .4byte gBattleMons
+ thumb_func_end atk6A_stash_item_for_side
+
+ thumb_func_start sub_80248C0
+sub_80248C0: @ 80248C0
+ ldr r1, _080248EC @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x7
+ strb r0, [r1, 0x1]
+ ldr r2, _080248F0 @ =gBankAttacker
+ ldrb r0, [r2]
+ strb r0, [r1, 0x2]
+ ldr r3, _080248F4 @ =gBattlePartyID
+ ldrb r0, [r2]
+ lsls r0, 1
+ adds r0, r3
+ ldrh r0, [r0]
+ strb r0, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ ldr r1, _080248F8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ bx lr
+ .align 2, 0
+_080248EC: .4byte gBattleTextBuff1
+_080248F0: .4byte gBankAttacker
+_080248F4: .4byte gBattlePartyID
+_080248F8: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_80248C0
+
+ thumb_func_start sub_80248FC
+sub_80248FC: @ 80248FC
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ movs r1, 0
+ movs r7, 0
+ ldr r0, _08024928 @ =0x02000000
+ mov r10, r0
+ ldr r4, _0802492C @ =0x0001609c
+ add r4, r10
+ ldrb r0, [r4]
+ cmp r0, 0x1
+ bne _0802491C
+ b _08024AF4
+_0802491C:
+ cmp r0, 0x1
+ bgt _08024930
+ cmp r0, 0
+ beq _0802493E
+ b _08024C38
+ .align 2, 0
+_08024928: .4byte 0x02000000
+_0802492C: .4byte 0x0001609c
+_08024930:
+ cmp r0, 0x2
+ bne _08024936
+ b _08024C04
+_08024936:
+ cmp r0, 0x3
+ bne _0802493C
+ b _08024C30
+_0802493C:
+ b _08024C38
+_0802493E:
+ str r1, [sp]
+ movs r0, 0xB
+ movs r1, 0
+ movs r2, 0x1D
+ movs r3, 0x7
+ bl sub_802BBD4
+ ldr r0, _0802499C @ =gStringVar4
+ ldr r1, _080249A0 @ =gUnknown_08400D9F
+ bl StringCopy
+ adds r5, r0, 0
+ movs r1, 0
+ mov r8, r1
+_0802495A:
+ movs r2, 0
+ mov r9, r2
+ ldr r0, _080249A4 @ =gUnknown_0840165C
+ mov r1, r8
+ lsls r4, r1, 2
+ adds r0, r4, r0
+ ldr r1, [r0]
+ adds r0, r5, 0
+ bl StringAppend
+ adds r5, r0, 0
+ ldr r0, _080249A8 @ =0x02000000
+ ldr r2, _080249AC @ =0x00016018
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _080249B0 @ =gPlayerParty
+ adds r0, r1
+ ldr r1, _080249B4 @ =gLevelUpStatBoxStats
+ add r1, r8
+ ldrb r1, [r1]
+ bl GetMonData
+ lsls r0, 16
+ lsrs r1, r0, 16
+ mov r0, r8
+ cmp r0, 0x5
+ bhi _08024A1A
+ ldr r0, _080249B8 @ =_080249BC
+ adds r0, r4, r0
+ ldr r0, [r0]
+ mov pc, r0
+ .align 2, 0
+_0802499C: .4byte gStringVar4
+_080249A0: .4byte gUnknown_08400D9F
+_080249A4: .4byte gUnknown_0840165C
+_080249A8: .4byte 0x02000000
+_080249AC: .4byte 0x00016018
+_080249B0: .4byte gPlayerParty
+_080249B4: .4byte gLevelUpStatBoxStats
+_080249B8: .4byte _080249BC
+ .align 2, 0
+_080249BC:
+ .4byte _080249D4
+ .4byte _080249E0
+ .4byte _080249EC
+ .4byte _080249F8
+ .4byte _08024A04
+ .4byte _08024A10
+_080249D4:
+ ldr r0, _080249DC @ =0x02017180
+ ldrh r0, [r0]
+ b _08024A14
+ .align 2, 0
+_080249DC: .4byte 0x02017180
+_080249E0:
+ ldr r0, _080249E8 @ =0x02017180
+ ldrh r0, [r0, 0x8]
+ b _08024A14
+ .align 2, 0
+_080249E8: .4byte 0x02017180
+_080249EC:
+ ldr r0, _080249F4 @ =0x02017180
+ ldrh r0, [r0, 0x2]
+ b _08024A14
+ .align 2, 0
+_080249F4: .4byte 0x02017180
+_080249F8:
+ ldr r0, _08024A00 @ =0x02017180
+ ldrh r0, [r0, 0xA]
+ b _08024A14
+ .align 2, 0
+_08024A00: .4byte 0x02017180
+_08024A04:
+ ldr r0, _08024A0C @ =0x02017180
+ ldrh r0, [r0, 0x4]
+ b _08024A14
+ .align 2, 0
+_08024A0C: .4byte 0x02017180
+_08024A10:
+ ldr r0, _08024A54 @ =0x02017180
+ ldrh r0, [r0, 0x6]
+_08024A14:
+ subs r0, r1, r0
+ lsls r0, 16
+ lsrs r7, r0, 16
+_08024A1A:
+ lsls r0, r7, 16
+ asrs r0, 16
+ cmp r0, 0
+ bge _08024A2C
+ negs r0, r0
+ lsls r0, 16
+ lsrs r7, r0, 16
+ movs r1, 0x1
+ add r9, r1
+_08024A2C:
+ movs r0, 0xFC
+ strb r0, [r5]
+ movs r0, 0x13
+ strb r0, [r5, 0x1]
+ movs r1, 0x1
+ mov r2, r8
+ ands r1, r2
+ lsls r0, r1, 3
+ adds r0, r1
+ adds r0, 0x5
+ lsls r0, 3
+ adds r0, 0x6
+ strb r0, [r5, 0x2]
+ adds r5, 0x3
+ mov r0, r9
+ cmp r0, 0
+ beq _08024A5C
+ ldr r1, _08024A58 @ =gUnknown_08400DAC
+ b _08024A5E
+ .align 2, 0
+_08024A54: .4byte 0x02017180
+_08024A58: .4byte gUnknown_08400DAC
+_08024A5C:
+ ldr r1, _08024AA4 @ =gUnknown_08400DAA
+_08024A5E:
+ adds r0, r5, 0
+ bl StringCopy
+ adds r5, r0, 0
+ movs r6, 0xFC
+ strb r6, [r5]
+ movs r4, 0x14
+ strb r4, [r5, 0x1]
+ movs r0, 0x6
+ strb r0, [r5, 0x2]
+ adds r5, 0x3
+ lsls r1, r7, 16
+ asrs r1, 16
+ adds r0, r5, 0
+ movs r2, 0x1
+ movs r3, 0x2
+ bl ConvertIntToDecimalStringN
+ adds r5, r0, 0
+ strb r6, [r5]
+ strb r4, [r5, 0x1]
+ movs r0, 0
+ strb r0, [r5, 0x2]
+ adds r5, 0x3
+ movs r0, 0x1
+ mov r1, r8
+ ands r0, r1
+ cmp r0, 0
+ beq _08024AA8
+ movs r0, 0xFE
+ strb r0, [r5]
+ movs r0, 0xFF
+ strb r0, [r5, 0x1]
+ adds r5, 0x1
+ b _08024AB8
+ .align 2, 0
+_08024AA4: .4byte gUnknown_08400DAA
+_08024AA8:
+ strb r6, [r5]
+ movs r0, 0x11
+ strb r0, [r5, 0x1]
+ movs r0, 0x8
+ strb r0, [r5, 0x2]
+ adds r5, 0x3
+ movs r0, 0xFF
+ strb r0, [r5]
+_08024AB8:
+ movs r2, 0x1
+ add r8, r2
+ mov r0, r8
+ cmp r0, 0x5
+ bgt _08024AC4
+ b _0802495A
+_08024AC4:
+ ldr r4, _08024AE4 @ =gUnknown_03004210
+ ldr r1, _08024AE8 @ =gStringVar4
+ adds r2, 0xFF
+ movs r0, 0x1
+ str r0, [sp]
+ adds r0, r4, 0
+ movs r3, 0xC
+ bl InitWindow
+ adds r0, r4, 0
+ bl sub_8002F44
+ ldr r1, _08024AEC @ =0x02000000
+ ldr r2, _08024AF0 @ =0x0001609c
+ adds r1, r2
+ b _08024BEA
+ .align 2, 0
+_08024AE4: .4byte gUnknown_03004210
+_08024AE8: .4byte gStringVar4
+_08024AEC: .4byte 0x02000000
+_08024AF0: .4byte 0x0001609c
+_08024AF4:
+ ldr r0, _08024B94 @ =gMain
+ ldrh r0, [r0, 0x2E]
+ cmp r0, 0
+ bne _08024AFE
+ b _08024C38
+_08024AFE:
+ movs r0, 0x5
+ bl PlaySE
+ ldr r0, _08024B98 @ =gStringVar4
+ ldr r1, _08024B9C @ =gUnknown_08400D9F
+ bl StringCopy
+ adds r5, r0, 0
+ movs r0, 0
+ mov r8, r0
+ mov r9, r0
+ movs r6, 0xFC
+ movs r7, 0x14
+ ldr r1, _08024BA0 @ =0x00016018
+ add r10, r1
+_08024B1C:
+ ldr r1, _08024BA4 @ =gUnknown_0840165C
+ mov r2, r8
+ lsls r0, r2, 2
+ adds r0, r1
+ ldr r1, [r0]
+ adds r0, r5, 0
+ bl StringAppend
+ adds r5, r0, 0
+ mov r0, r10
+ ldrb r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _08024BA8 @ =gPlayerParty
+ adds r0, r1
+ ldr r1, _08024BAC @ =gLevelUpStatBoxStats
+ add r1, r8
+ ldrb r1, [r1]
+ bl GetMonData
+ adds r1, r0, 0
+ strb r6, [r5]
+ movs r0, 0x13
+ strb r0, [r5, 0x1]
+ movs r4, 0x1
+ mov r2, r8
+ ands r4, r2
+ lsls r0, r4, 3
+ adds r0, r4
+ adds r0, 0x5
+ lsls r0, 3
+ adds r0, 0x6
+ strb r0, [r5, 0x2]
+ adds r5, 0x3
+ strb r6, [r5]
+ strb r7, [r5, 0x1]
+ movs r0, 0x6
+ strb r0, [r5, 0x2]
+ adds r5, 0x3
+ lsls r1, 16
+ asrs r1, 16
+ adds r0, r5, 0
+ movs r2, 0x1
+ movs r3, 0x3
+ bl ConvertIntToDecimalStringN
+ adds r5, r0, 0
+ strb r6, [r5]
+ strb r7, [r5, 0x1]
+ mov r0, r9
+ strb r0, [r5, 0x2]
+ adds r5, 0x3
+ cmp r4, 0
+ beq _08024BB0
+ movs r0, 0xFE
+ strb r0, [r5]
+ movs r0, 0xFF
+ strb r0, [r5, 0x1]
+ adds r5, 0x1
+ b _08024BC0
+ .align 2, 0
+_08024B94: .4byte gMain
+_08024B98: .4byte gStringVar4
+_08024B9C: .4byte gUnknown_08400D9F
+_08024BA0: .4byte 0x00016018
+_08024BA4: .4byte gUnknown_0840165C
+_08024BA8: .4byte gPlayerParty
+_08024BAC: .4byte gLevelUpStatBoxStats
+_08024BB0:
+ strb r6, [r5]
+ movs r0, 0x11
+ strb r0, [r5, 0x1]
+ movs r0, 0x8
+ strb r0, [r5, 0x2]
+ adds r5, 0x3
+ movs r0, 0xFF
+ strb r0, [r5]
+_08024BC0:
+ movs r1, 0x1
+ add r8, r1
+ mov r2, r8
+ cmp r2, 0x5
+ ble _08024B1C
+ ldr r4, _08024BF4 @ =gUnknown_03004210
+ ldr r1, _08024BF8 @ =gStringVar4
+ movs r2, 0x80
+ lsls r2, 1
+ movs r0, 0x1
+ str r0, [sp]
+ adds r0, r4, 0
+ movs r3, 0xC
+ bl InitWindow
+ adds r0, r4, 0
+ bl sub_8002F44
+ ldr r1, _08024BFC @ =0x02000000
+ ldr r0, _08024C00 @ =0x0001609c
+ adds r1, r0
+_08024BEA:
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+ b _08024C38
+ .align 2, 0
+_08024BF4: .4byte gUnknown_03004210
+_08024BF8: .4byte gStringVar4
+_08024BFC: .4byte 0x02000000
+_08024C00: .4byte 0x0001609c
+_08024C04:
+ ldr r0, _08024C2C @ =gMain
+ ldrh r0, [r0, 0x2E]
+ cmp r0, 0
+ beq _08024C38
+ movs r0, 0x5
+ bl PlaySE
+ movs r0, 0x1
+ str r0, [sp]
+ movs r0, 0xB
+ movs r1, 0
+ movs r2, 0x1D
+ movs r3, 0x7
+ bl sub_802BBD4
+ ldrb r0, [r4]
+ adds r0, 0x1
+ strb r0, [r4]
+ b _08024C38
+ .align 2, 0
+_08024C2C: .4byte gMain
+_08024C30:
+ ldr r1, _08024C48 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+_08024C38:
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08024C48: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_80248FC
+
+ thumb_func_start sub_8024C4C
+sub_8024C4C: @ 8024C4C
+ push {lr}
+ bl sub_80156DC
+ ldr r1, _08024C60 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08024C60: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8024C4C
+
+ thumb_func_start atk6E_state0_side_becomes_attacker
+atk6E_state0_side_becomes_attacker: @ 8024C64
+ push {lr}
+ movs r0, 0
+ bl GetBankByPlayerAI
+ ldr r1, _08024C7C @ =gBankAttacker
+ strb r0, [r1]
+ ldr r1, _08024C80 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08024C7C: .4byte gBankAttacker
+_08024C80: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk6E_state0_side_becomes_attacker
+
+ thumb_func_start atk6F_8026810
+atk6F_8026810: @ 8024C84
+ push {r4,r5,lr}
+ ldr r5, _08024CB0 @ =gBattlescriptCurrInstr
+ ldr r0, [r5]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r4, _08024CB4 @ =gActiveBank
+ strb r0, [r4]
+ movs r0, 0
+ movs r1, 0
+ bl EmitSpriteInvisibility
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r0, [r5]
+ adds r0, 0x2
+ str r0, [r5]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08024CB0: .4byte gBattlescriptCurrInstr
+_08024CB4: .4byte gActiveBank
+ thumb_func_end atk6F_8026810
+
+ thumb_func_start atk70_record_ability_usage_of_side
+atk70_record_ability_usage_of_side: @ 8024CB8
+ push {r4,lr}
+ ldr r4, _08024CE0 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r1, _08024CE4 @ =gActiveBank
+ strb r0, [r1]
+ ldrb r0, [r1]
+ ldr r1, _08024CE8 @ =gLastUsedAbility
+ ldrb r1, [r1]
+ bl sub_81074C4
+ ldr r0, [r4]
+ adds r0, 0x1
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08024CE0: .4byte gBattlescriptCurrInstr
+_08024CE4: .4byte gActiveBank
+_08024CE8: .4byte gLastUsedAbility
+ thumb_func_end atk70_record_ability_usage_of_side
+
+ thumb_func_start sub_8024CEC
+sub_8024CEC: @ 8024CEC
+ ldr r2, _08024D0C @ =gBattleTextBuff2
+ movs r0, 0xFD
+ strb r0, [r2]
+ movs r0, 0x2
+ strb r0, [r2, 0x1]
+ ldr r0, _08024D10 @ =word_2024E82
+ ldrh r1, [r0]
+ strb r1, [r2, 0x2]
+ movs r0, 0xFF
+ lsls r0, 8
+ ands r0, r1
+ lsrs r0, 8
+ strb r0, [r2, 0x3]
+ movs r0, 0xFF
+ strb r0, [r2, 0x4]
+ bx lr
+ .align 2, 0
+_08024D0C: .4byte gBattleTextBuff2
+_08024D10: .4byte word_2024E82
+ thumb_func_end sub_8024CEC
+
+ thumb_func_start atk71_80268A0
+atk71_80268A0: @ 8024D14
+ push {lr}
+ bl sub_8024CEC
+ ldr r1, _08024D28 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08024D28: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk71_80268A0
+
+ thumb_func_start atk72_flee
+atk72_flee: @ 8024D2C
+ push {lr}
+ ldr r0, _08024D58 @ =gBank1
+ ldrb r0, [r0]
+ bl sub_8014AB8
+ lsls r0, 24
+ cmp r0, 0
+ beq _08024D60
+ ldr r3, _08024D5C @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _08024D68
+ .align 2, 0
+_08024D58: .4byte gBank1
+_08024D5C: .4byte gBattlescriptCurrInstr
+_08024D60:
+ ldr r1, _08024D6C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_08024D68:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08024D6C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk72_flee
+
+ thumb_func_start atk73_cmd73
+atk73_cmd73: @ 8024D70
+ push {r4,r5,lr}
+ ldr r0, _08024DC0 @ =gBattleTypeFlags
+ ldrh r0, [r0]
+ movs r5, 0x1
+ ands r5, r0
+ cmp r5, 0
+ bne _08024E12
+ ldr r0, _08024DC4 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r1, _08024DC8 @ =gActiveBank
+ strb r0, [r1]
+ movs r1, 0x1
+ eors r0, r1
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, _08024DCC @ =gBattleMons
+ movs r1, 0x58
+ muls r1, r0
+ adds r1, r2
+ ldrh r4, [r1, 0x28]
+ movs r0, 0x64
+ muls r0, r4
+ ldrh r1, [r1, 0x2C]
+ bl __divsi3
+ cmp r0, 0
+ bne _08024DAE
+ movs r0, 0x1
+_08024DAE:
+ cmp r0, 0x45
+ bgt _08024DB6
+ cmp r4, 0
+ bne _08024DD8
+_08024DB6:
+ ldr r0, _08024DD0 @ =0x02000000
+ ldr r1, _08024DD4 @ =0x000160c1
+ adds r0, r1
+ strb r5, [r0]
+ b _08024E12
+ .align 2, 0
+_08024DC0: .4byte gBattleTypeFlags
+_08024DC4: .4byte gBattlescriptCurrInstr
+_08024DC8: .4byte gActiveBank
+_08024DCC: .4byte gBattleMons
+_08024DD0: .4byte 0x02000000
+_08024DD4: .4byte 0x000160c1
+_08024DD8:
+ cmp r0, 0x27
+ ble _08024DF0
+ ldr r0, _08024DE8 @ =0x02000000
+ ldr r1, _08024DEC @ =0x000160c1
+ adds r0, r1
+ movs r1, 0x1
+ b _08024E10
+ .align 2, 0
+_08024DE8: .4byte 0x02000000
+_08024DEC: .4byte 0x000160c1
+_08024DF0:
+ cmp r0, 0x9
+ ble _08024E08
+ ldr r0, _08024E00 @ =0x02000000
+ ldr r1, _08024E04 @ =0x000160c1
+ adds r0, r1
+ movs r1, 0x2
+ b _08024E10
+ .align 2, 0
+_08024E00: .4byte 0x02000000
+_08024E04: .4byte 0x000160c1
+_08024E08:
+ ldr r0, _08024E20 @ =0x02000000
+ ldr r1, _08024E24 @ =0x000160c1
+ adds r0, r1
+ movs r1, 0x3
+_08024E10:
+ strb r1, [r0]
+_08024E12:
+ ldr r1, _08024E28 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08024E20: .4byte 0x02000000
+_08024E24: .4byte 0x000160c1
+_08024E28: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk73_cmd73
+
+ thumb_func_start atk74_hp_tresholds_2
+atk74_hp_tresholds_2: @ 8024E2C
+ push {r4-r7,lr}
+ ldr r0, _08024E8C @ =gBattleTypeFlags
+ ldrh r0, [r0]
+ movs r7, 0x1
+ ands r7, r0
+ cmp r7, 0
+ bne _08024ED0
+ ldr r0, _08024E90 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ adds r4, r0, 0
+ ldr r0, _08024E94 @ =gActiveBank
+ strb r4, [r0]
+ movs r0, 0x1
+ eors r4, r0
+ lsls r4, 24
+ lsrs r4, 24
+ ldr r6, _08024E98 @ =0x02000000
+ adds r0, r4, 0
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 23
+ ldr r1, _08024E9C @ =0x000160bc
+ adds r0, r1
+ adds r0, r6
+ ldrb r5, [r0]
+ ldr r1, _08024EA0 @ =gBattleMons
+ movs r0, 0x58
+ muls r0, r4
+ adds r0, r1
+ ldrh r4, [r0, 0x28]
+ subs r1, r5, r4
+ movs r0, 0x64
+ muls r0, r1
+ adds r1, r5, 0
+ bl __divsi3
+ adds r1, r0, 0
+ cmp r4, r5
+ bcc _08024EA8
+ ldr r1, _08024EA4 @ =0x000160c1
+ adds r0, r6, r1
+ strb r7, [r0]
+ b _08024ED0
+ .align 2, 0
+_08024E8C: .4byte gBattleTypeFlags
+_08024E90: .4byte gBattlescriptCurrInstr
+_08024E94: .4byte gActiveBank
+_08024E98: .4byte 0x02000000
+_08024E9C: .4byte 0x000160bc
+_08024EA0: .4byte gBattleMons
+_08024EA4: .4byte 0x000160c1
+_08024EA8:
+ cmp r0, 0x1D
+ bgt _08024EB8
+ ldr r0, _08024EB4 @ =0x000160c1
+ adds r1, r6, r0
+ movs r0, 0x1
+ b _08024ECE
+ .align 2, 0
+_08024EB4: .4byte 0x000160c1
+_08024EB8:
+ cmp r1, 0x45
+ bgt _08024EC8
+ ldr r0, _08024EC4 @ =0x000160c1
+ adds r1, r6, r0
+ movs r0, 0x2
+ b _08024ECE
+ .align 2, 0
+_08024EC4: .4byte 0x000160c1
+_08024EC8:
+ ldr r0, _08024EE0 @ =0x000160c1
+ adds r1, r6, r0
+ movs r0, 0x3
+_08024ECE:
+ strb r0, [r1]
+_08024ED0:
+ ldr r1, _08024EE4 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08024EE0: .4byte 0x000160c1
+_08024EE4: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk74_hp_tresholds_2
+
+ thumb_func_start atk75_8026A58
+atk75_8026A58: @ 8024EE8
+ push {lr}
+ sub sp, 0x4
+ ldr r2, _08024F28 @ =gBankInMenu
+ ldr r1, _08024F2C @ =gBankAttacker
+ ldrb r0, [r1]
+ strb r0, [r2]
+ ldr r2, _08024F30 @ =gBattlePartyID
+ ldrb r0, [r1]
+ lsls r0, 1
+ adds r0, r2
+ ldrh r2, [r0]
+ movs r0, 0x64
+ muls r0, r2
+ ldr r1, _08024F34 @ =gEnemyParty
+ adds r0, r1
+ ldr r1, _08024F38 @ =gLastUsedItem
+ ldrh r1, [r1]
+ lsls r2, 24
+ lsrs r2, 24
+ movs r3, 0x1
+ str r3, [sp]
+ movs r3, 0
+ bl sub_803E1B0
+ ldr r1, _08024F3C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ add sp, 0x4
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08024F28: .4byte gBankInMenu
+_08024F2C: .4byte gBankAttacker
+_08024F30: .4byte gBattlePartyID
+_08024F34: .4byte gEnemyParty
+_08024F38: .4byte gLastUsedItem
+_08024F3C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk75_8026A58
+
+ thumb_func_start sub_8024F40
+sub_8024F40: @ 8024F40
+ push {r4-r6,lr}
+ ldr r4, _08024F64 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r1, _08024F68 @ =gActiveBank
+ strb r0, [r1]
+ ldr r0, [r4]
+ ldrb r0, [r0, 0x2]
+ cmp r0, 0x6
+ bls _08024F5A
+ b _08025112
+_08024F5A:
+ lsls r0, 2
+ ldr r1, _08024F6C @ =_08024F70
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .align 2, 0
+_08024F64: .4byte gBattlescriptCurrInstr
+_08024F68: .4byte gActiveBank
+_08024F6C: .4byte _08024F70
+ .align 2, 0
+_08024F70:
+ .4byte _08024F8C
+ .4byte _08024F9C
+ .4byte _08024FFC
+ .4byte _0802500C
+ .4byte _08025024
+ .4byte _08025060
+ .4byte _08025098
+_08024F8C:
+ ldr r0, _08024F98 @ =gActiveBank
+ ldrb r0, [r0]
+ bl CancelMultiTurnMoves
+ b _08025112
+ .align 2, 0
+_08024F98: .4byte gActiveBank
+_08024F9C:
+ ldr r1, _08024FD8 @ =gBankAttacker
+ ldr r4, _08024FDC @ =gBankTarget
+ ldrb r0, [r4]
+ strb r0, [r1]
+ ldrb r0, [r1]
+ bl GetBankSide
+ movs r1, 0x1
+ eors r0, r1
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, _08024FE0 @ =gSideTimer
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r2, r1, r2
+ ldrb r0, [r2, 0x8]
+ cmp r0, 0
+ beq _08024FE8
+ ldr r1, _08024FE4 @ =gBattleMons
+ ldrb r2, [r2, 0x9]
+ movs r0, 0x58
+ muls r0, r2
+ adds r0, r1
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ beq _08024FE8
+ strb r2, [r4]
+ b _08025112
+ .align 2, 0
+_08024FD8: .4byte gBankAttacker
+_08024FDC: .4byte gBankTarget
+_08024FE0: .4byte gSideTimer
+_08024FE4: .4byte gBattleMons
+_08024FE8:
+ ldr r0, _08024FF4 @ =gBankTarget
+ ldr r1, _08024FF8 @ =gActiveBank
+ ldrb r1, [r1]
+ strb r1, [r0]
+ b _08025112
+ .align 2, 0
+_08024FF4: .4byte gBankTarget
+_08024FF8: .4byte gActiveBank
+_08024FFC:
+ bl CanRunFromBattle
+ ldr r1, _08025008 @ =gBattleCommunication
+ strb r0, [r1]
+ b _08025112
+ .align 2, 0
+_08025008: .4byte gBattleCommunication
+_0802500C:
+ ldr r0, _0802501C @ =gCurrentMove
+ ldrh r0, [r0]
+ movs r1, 0
+ bl sub_801B5C0
+ ldr r1, _08025020 @ =gBankTarget
+ strb r0, [r1]
+ b _08025112
+ .align 2, 0
+_0802501C: .4byte gCurrentMove
+_08025020: .4byte gBankTarget
+_08025024:
+ ldr r2, _08025044 @ =gHitMarker
+ ldr r1, _08025048 @ =gBitTable
+ ldr r0, _0802504C @ =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r0, [r0]
+ lsls r0, 28
+ ldr r2, [r2]
+ ands r2, r0
+ cmp r2, 0
+ beq _08025054
+ ldr r1, _08025050 @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1]
+ b _08025112
+ .align 2, 0
+_08025044: .4byte gHitMarker
+_08025048: .4byte gBitTable
+_0802504C: .4byte gActiveBank
+_08025050: .4byte gBattleCommunication
+_08025054:
+ ldr r0, _0802505C @ =gBattleCommunication
+ strb r2, [r0]
+ b _08025112
+ .align 2, 0
+_0802505C: .4byte gBattleCommunication
+_08025060:
+ ldr r4, _08025090 @ =gSpecialStatuses
+ ldr r3, _08025094 @ =gActiveBank
+ ldrb r0, [r3]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrb r2, [r1]
+ movs r0, 0x9
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1]
+ ldrb r0, [r3]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrb r2, [r1]
+ movs r0, 0x11
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1]
+ b _08025112
+ .align 2, 0
+_08025090: .4byte gSpecialStatuses
+_08025094: .4byte gActiveBank
+_08025098:
+ ldr r3, _080250B8 @ =gBattlePartyID
+ ldr r0, _080250BC @ =0x02000000
+ ldr r1, _080250C0 @ =0x00016018
+ adds r0, r1
+ ldrh r2, [r3]
+ ldrb r1, [r0]
+ cmp r2, r1
+ beq _080250B2
+ ldrh r0, [r3, 0x4]
+ cmp r0, r1
+ bne _08025112
+ cmp r2, r0
+ bne _080250C8
+_080250B2:
+ ldr r1, _080250C4 @ =gActiveBank
+ movs r0, 0
+ b _080250CC
+ .align 2, 0
+_080250B8: .4byte gBattlePartyID
+_080250BC: .4byte 0x02000000
+_080250C0: .4byte 0x00016018
+_080250C4: .4byte gActiveBank
+_080250C8:
+ ldr r1, _08025120 @ =gActiveBank
+ movs r0, 0x2
+_080250CC:
+ strb r0, [r1]
+ adds r5, r1, 0
+ ldrb r2, [r5]
+ lsls r1, r2, 1
+ ldr r0, _08025124 @ =0x020160e8
+ adds r4, r1, r0
+ movs r3, 0
+ ldr r1, _08025128 @ =gBattleMons
+ movs r0, 0x58
+ muls r0, r2
+ adds r1, 0xC
+ adds r0, r1
+ ldrh r0, [r0]
+ ldrh r2, [r4]
+ cmp r0, r2
+ beq _0802510A
+ adds r6, r5, 0
+ movs r5, 0x58
+ adds r2, r1, 0
+_080250F2:
+ adds r3, 0x1
+ cmp r3, 0x3
+ bgt _0802510A
+ lsls r1, r3, 1
+ ldrb r0, [r6]
+ muls r0, r5
+ adds r1, r0
+ adds r1, r2
+ ldrh r0, [r1]
+ ldrh r1, [r4]
+ cmp r0, r1
+ bne _080250F2
+_0802510A:
+ cmp r3, 0x4
+ bne _08025112
+ movs r0, 0
+ strh r0, [r4]
+_08025112:
+ ldr r1, _0802512C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x3
+ str r0, [r1]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08025120: .4byte gActiveBank
+_08025124: .4byte 0x020160e8
+_08025128: .4byte gBattleMons
+_0802512C: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8024F40
+
+ thumb_func_start atk77_setprotect
+atk77_setprotect: @ 8025130
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ movs r6, 0x1
+ ldr r2, _080251FC @ =gUnknown_02024C4C
+ ldr r1, _08025200 @ =gBankAttacker
+ ldrb r3, [r1]
+ lsls r0, r3, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ mov r8, r1
+ ldr r7, _08025204 @ =gDisableStructs
+ cmp r0, 0xB6
+ beq _08025160
+ cmp r0, 0xC5
+ beq _08025160
+ cmp r0, 0xCB
+ beq _08025160
+ lsls r0, r3, 3
+ subs r0, r3
+ lsls r0, 2
+ adds r0, r7
+ movs r1, 0
+ strb r1, [r0, 0x8]
+_08025160:
+ ldr r0, _08025208 @ =gCurrentMoveTurn
+ ldrb r1, [r0]
+ ldr r0, _0802520C @ =gNoOfAllBanks
+ ldrb r0, [r0]
+ subs r0, 0x1
+ cmp r1, r0
+ bne _08025170
+ movs r6, 0
+_08025170:
+ ldr r2, _08025210 @ =gProtectSuccessRates
+ mov r5, r8
+ ldrb r1, [r5]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r7
+ ldrb r4, [r0, 0x8]
+ lsls r4, 1
+ adds r4, r2
+ bl Random
+ ldrh r1, [r4]
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r1, r0
+ bls _08025224
+ cmp r6, 0
+ beq _08025224
+ ldr r4, _08025214 @ =gBattleMoves
+ ldr r3, _08025218 @ =gCurrentMove
+ ldrh r0, [r3]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrb r0, [r1]
+ cmp r0, 0x6F
+ bne _080251C0
+ ldr r0, _0802521C @ =gProtectStructs
+ ldrb r1, [r5]
+ lsls r1, 4
+ adds r1, r0
+ ldrb r0, [r1]
+ movs r2, 0x1
+ orrs r0, r2
+ strb r0, [r1]
+ ldr r1, _08025220 @ =gBattleCommunication
+ movs r0, 0
+ strb r0, [r1, 0x5]
+_080251C0:
+ ldrh r0, [r3]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrb r0, [r1]
+ cmp r0, 0x74
+ bne _080251E6
+ ldr r0, _0802521C @ =gProtectStructs
+ ldrb r1, [r5]
+ lsls r1, 4
+ adds r1, r0
+ ldrb r0, [r1]
+ movs r2, 0x2
+ orrs r0, r2
+ strb r0, [r1]
+ ldr r1, _08025220 @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x5]
+_080251E6:
+ mov r1, r8
+ ldrb r0, [r1]
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r7
+ ldrb r0, [r1, 0x8]
+ adds r0, 0x1
+ strb r0, [r1, 0x8]
+ b _08025246
+ .align 2, 0
+_080251FC: .4byte gUnknown_02024C4C
+_08025200: .4byte gBankAttacker
+_08025204: .4byte gDisableStructs
+_08025208: .4byte gCurrentMoveTurn
+_0802520C: .4byte gNoOfAllBanks
+_08025210: .4byte gProtectSuccessRates
+_08025214: .4byte gBattleMoves
+_08025218: .4byte gCurrentMove
+_0802521C: .4byte gProtectStructs
+_08025220: .4byte gBattleCommunication
+_08025224:
+ ldr r2, _08025258 @ =gDisableStructs
+ ldr r0, _0802525C @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0
+ strb r1, [r0, 0x8]
+ ldr r1, _08025260 @ =gBattleCommunication
+ movs r0, 0x2
+ strb r0, [r1, 0x5]
+ ldr r2, _08025264 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+_08025246:
+ ldr r1, _08025268 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08025258: .4byte gDisableStructs
+_0802525C: .4byte gBankAttacker
+_08025260: .4byte gBattleCommunication
+_08025264: .4byte gBattleMoveFlags
+_08025268: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk77_setprotect
+
+ thumb_func_start atk78_faintifabilitynotdamp
+atk78_faintifabilitynotdamp: @ 802526C
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ ldr r0, _08025328 @ =gBattleExecBuffer
+ ldr r2, [r0]
+ cmp r2, 0
+ bne _08025370
+ ldr r1, _0802532C @ =gBankTarget
+ strb r2, [r1]
+ ldr r0, _08025330 @ =gNoOfAllBanks
+ ldrb r3, [r0]
+ adds r5, r1, 0
+ mov r8, r0
+ ldr r6, _08025334 @ =gBattleMons
+ cmp r2, r3
+ bcs _080252B8
+ adds r0, r6, 0
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x6
+ beq _080252B8
+ adds r2, r3, 0
+ adds r4, r6, 0
+ movs r3, 0x58
+_0802529C:
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, r2
+ bcs _080252B8
+ ldrb r0, [r5]
+ muls r0, r3
+ adds r0, r4
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x6
+ bne _0802529C
+_080252B8:
+ ldrb r0, [r5]
+ mov r1, r8
+ ldrb r1, [r1]
+ cmp r0, r1
+ bne _08025354
+ ldr r4, _08025338 @ =gActiveBank
+ ldr r7, _0802533C @ =gBankAttacker
+ ldrb r0, [r7]
+ strb r0, [r4]
+ ldr r2, _08025340 @ =gBattleMoveDamage
+ ldrb r1, [r4]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r6
+ ldrh r0, [r0, 0x28]
+ str r0, [r2]
+ ldr r1, _08025344 @ =0x00007fff
+ movs r0, 0
+ bl EmitHealthBarUpdate
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r1, _08025348 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ movs r0, 0
+ strb r0, [r5]
+ mov r2, r8
+ ldrb r0, [r2]
+ cmp r0, 0
+ beq _08025370
+ adds r3, r5, 0
+ ldrb r5, [r7]
+ ldr r7, _0802534C @ =gBitTable
+ adds r4, r0, 0
+ ldr r6, _08025350 @ =gAbsentBankFlags
+_08025304:
+ ldrb r2, [r3]
+ cmp r2, r5
+ beq _0802531A
+ ldrb r0, [r6]
+ ldrb r1, [r3]
+ lsls r1, 2
+ adds r1, r7
+ ldr r1, [r1]
+ ands r0, r1
+ cmp r0, 0
+ beq _08025370
+_0802531A:
+ adds r0, r2, 0x1
+ strb r0, [r3]
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, r4
+ bcc _08025304
+ b _08025370
+ .align 2, 0
+_08025328: .4byte gBattleExecBuffer
+_0802532C: .4byte gBankTarget
+_08025330: .4byte gNoOfAllBanks
+_08025334: .4byte gBattleMons
+_08025338: .4byte gActiveBank
+_0802533C: .4byte gBankAttacker
+_08025340: .4byte gBattleMoveDamage
+_08025344: .4byte 0x00007fff
+_08025348: .4byte gBattlescriptCurrInstr
+_0802534C: .4byte gBitTable
+_08025350: .4byte gAbsentBankFlags
+_08025354:
+ ldr r1, _0802537C @ =gLastUsedAbility
+ movs r0, 0x6
+ strb r0, [r1]
+ ldrb r0, [r5]
+ movs r1, 0x58
+ muls r1, r0
+ adds r1, r6
+ adds r1, 0x20
+ ldrb r1, [r1]
+ bl sub_81074C4
+ ldr r1, _08025380 @ =gBattlescriptCurrInstr
+ ldr r0, _08025384 @ =gUnknown_081D9834
+ str r0, [r1]
+_08025370:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802537C: .4byte gLastUsedAbility
+_08025380: .4byte gBattlescriptCurrInstr
+_08025384: .4byte gUnknown_081D9834
+ thumb_func_end atk78_faintifabilitynotdamp
+
+ thumb_func_start atk79_setuserhptozero
+atk79_setuserhptozero: @ 8025388
+ push {r4,lr}
+ sub sp, 0x4
+ ldr r0, _080253D4 @ =gBattleExecBuffer
+ ldr r3, [r0]
+ cmp r3, 0
+ bne _080253CC
+ ldr r4, _080253D8 @ =gActiveBank
+ ldr r0, _080253DC @ =gBankAttacker
+ ldrb r0, [r0]
+ strb r0, [r4]
+ ldr r1, _080253E0 @ =gBattleMons
+ ldrb r0, [r4]
+ movs r2, 0x58
+ muls r0, r2
+ adds r0, r1
+ strh r3, [r0, 0x28]
+ ldrb r0, [r4]
+ muls r0, r2
+ adds r1, 0x28
+ adds r0, r1
+ str r0, [sp]
+ movs r0, 0
+ movs r1, 0x2A
+ movs r2, 0
+ movs r3, 0x2
+ bl EmitSetAttributes
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r1, _080253E4 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+_080253CC:
+ add sp, 0x4
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080253D4: .4byte gBattleExecBuffer
+_080253D8: .4byte gActiveBank
+_080253DC: .4byte gBankAttacker
+_080253E0: .4byte gBattleMons
+_080253E4: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk79_setuserhptozero
+
+ thumb_func_start sub_80253E8
+sub_80253E8: @ 80253E8
+ push {r4-r7,lr}
+ ldr r3, _08025460 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r4, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r4, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r4, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r4, r0
+ ldr r0, _08025464 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ adds r7, r3, 0
+ cmp r0, 0
+ beq _08025480
+ ldr r0, _08025468 @ =gBankTarget
+ ldrb r1, [r0]
+ adds r1, 0x1
+ strb r1, [r0]
+ ldr r2, _0802546C @ =gBankAttacker
+ lsls r1, 24
+ lsrs r1, 24
+ adds r3, r0, 0
+ ldr r6, _08025470 @ =gAbsentBankFlags
+ ldr r5, _08025474 @ =gBitTable
+ ldr r0, _08025478 @ =gNoOfAllBanks
+ mov r12, r0
+ ldrb r0, [r2]
+ cmp r1, r0
+ bne _0802543E
+_0802542E:
+ ldrb r0, [r3]
+ adds r0, 0x1
+ strb r0, [r3]
+ lsls r0, 24
+ lsrs r0, 24
+ ldrb r1, [r2]
+ cmp r0, r1
+ beq _0802542E
+_0802543E:
+ ldrb r0, [r6]
+ ldrb r1, [r3]
+ lsls r1, 2
+ adds r1, r5
+ ldr r1, [r1]
+ ands r0, r1
+ cmp r0, 0
+ bne _0802542E
+ ldrb r0, [r3]
+ mov r2, r12
+ ldrb r2, [r2]
+ cmp r0, r2
+ bcc _0802547C
+ ldr r0, [r7]
+ adds r0, 0x5
+ str r0, [r7]
+ b _08025484
+ .align 2, 0
+_08025460: .4byte gBattlescriptCurrInstr
+_08025464: .4byte gBattleTypeFlags
+_08025468: .4byte gBankTarget
+_0802546C: .4byte gBankAttacker
+_08025470: .4byte gAbsentBankFlags
+_08025474: .4byte gBitTable
+_08025478: .4byte gNoOfAllBanks
+_0802547C:
+ str r4, [r7]
+ b _08025484
+_08025480:
+ adds r0, r2, 0x5
+ str r0, [r3]
+_08025484:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80253E8
+
+ thumb_func_start sub_802548C
+sub_802548C: @ 802548C
+ push {r4-r6,lr}
+ ldr r4, _080254E8 @ =gBattlescriptCurrInstr
+ ldr r1, [r4]
+ ldrb r2, [r1, 0x1]
+ ldrb r0, [r1, 0x2]
+ lsls r0, 8
+ orrs r2, r0
+ ldrb r0, [r1, 0x3]
+ lsls r0, 16
+ orrs r2, r0
+ ldrb r0, [r1, 0x4]
+ lsls r0, 24
+ orrs r2, r0
+ ldrb r0, [r1, 0x5]
+ ldr r3, _080254EC @ =gBankTarget
+ cmp r0, 0x1
+ bne _080254B4
+ ldr r0, _080254F0 @ =gBankAttacker
+ ldrb r0, [r0]
+ strb r0, [r3]
+_080254B4:
+ ldr r1, _080254F4 @ =gBattleMoveDamage
+ ldr r6, _080254F8 @ =gBattleMons
+ ldrb r0, [r3]
+ movs r5, 0x58
+ muls r0, r5
+ adds r0, r6
+ ldrh r0, [r0, 0x2C]
+ lsrs r0, 1
+ str r0, [r1]
+ cmp r0, 0
+ bne _080254CE
+ movs r0, 0x1
+ str r0, [r1]
+_080254CE:
+ ldr r0, [r1]
+ negs r0, r0
+ str r0, [r1]
+ ldrb r0, [r3]
+ muls r0, r5
+ adds r0, r6
+ ldrh r1, [r0, 0x28]
+ ldrh r0, [r0, 0x2C]
+ cmp r1, r0
+ bne _080254FC
+ str r2, [r4]
+ b _08025502
+ .align 2, 0
+_080254E8: .4byte gBattlescriptCurrInstr
+_080254EC: .4byte gBankTarget
+_080254F0: .4byte gBankAttacker
+_080254F4: .4byte gBattleMoveDamage
+_080254F8: .4byte gBattleMons
+_080254FC:
+ ldr r0, [r4]
+ adds r0, 0x6
+ str r0, [r4]
+_08025502:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_802548C
+
+ thumb_func_start sub_8025508
+sub_8025508: @ 8025508
+ push {r4-r7,lr}
+ ldr r3, _0802556C @ =0x02000000
+ ldr r4, _08025570 @ =gBankAttacker
+ ldrb r2, [r4]
+ lsls r1, r2, 1
+ ldr r5, _08025574 @ =0x000160ac
+ adds r0, r1, r5
+ adds r0, r3
+ ldrb r7, [r0]
+ ldr r0, _08025578 @ =0x000160ad
+ adds r1, r0
+ adds r1, r3
+ ldrb r0, [r1]
+ lsls r0, 8
+ orrs r7, r0
+ lsls r2, 2
+ ldr r1, _0802557C @ =0x00016100
+ adds r0, r2, r1
+ adds r0, r3
+ ldrb r6, [r0]
+ adds r5, 0x55
+ adds r0, r2, r5
+ adds r0, r3
+ ldrb r0, [r0]
+ lsls r0, 8
+ orrs r6, r0
+ adds r1, 0x2
+ adds r0, r2, r1
+ adds r0, r3
+ ldrb r5, [r0]
+ ldr r0, _08025580 @ =0x00016103
+ adds r2, r0
+ adds r2, r3
+ ldrb r0, [r2]
+ lsls r0, 8
+ orrs r5, r0
+ cmp r7, 0
+ beq _08025594
+ ldr r0, _08025584 @ =0x0000ffff
+ cmp r7, r0
+ beq _08025594
+ ldr r2, _08025588 @ =gHitMarker
+ ldr r0, [r2]
+ ldr r1, _0802558C @ =0xfffffbff
+ ands r0, r1
+ str r0, [r2]
+ ldr r4, _08025590 @ =gCurrentMove
+ strh r7, [r4]
+ b _0802565C
+ .align 2, 0
+_0802556C: .4byte 0x02000000
+_08025570: .4byte gBankAttacker
+_08025574: .4byte 0x000160ac
+_08025578: .4byte 0x000160ad
+_0802557C: .4byte 0x00016100
+_08025580: .4byte 0x00016103
+_08025584: .4byte 0x0000ffff
+_08025588: .4byte gHitMarker
+_0802558C: .4byte 0xfffffbff
+_08025590: .4byte gCurrentMove
+_08025594:
+ cmp r6, 0
+ beq _08025644
+ cmp r5, 0
+ beq _08025618
+ ldr r0, _080255C4 @ =0x0000ffff
+ cmp r6, r0
+ beq _08025618
+ cmp r5, r0
+ beq _08025618
+ ldr r2, _080255C8 @ =gHitMarker
+ ldr r0, [r2]
+ ldr r1, _080255CC @ =0xfffffbff
+ ands r0, r1
+ str r0, [r2]
+ bl Random
+ movs r1, 0x1
+ ands r1, r0
+ cmp r1, 0
+ beq _080255D4
+ ldr r0, _080255D0 @ =gCurrentMove
+ strh r6, [r0]
+ b _080255D8
+ .align 2, 0
+_080255C4: .4byte 0x0000ffff
+_080255C8: .4byte gHitMarker
+_080255CC: .4byte 0xfffffbff
+_080255D0: .4byte gCurrentMove
+_080255D4:
+ ldr r0, _08025604 @ =gCurrentMove
+ strh r5, [r0]
+_080255D8:
+ adds r5, r0, 0
+ ldrh r0, [r5]
+ movs r1, 0
+ bl sub_801B5C0
+ ldr r1, _08025608 @ =gBankTarget
+ strb r0, [r1]
+ ldr r4, _0802560C @ =gBattlescriptCurrInstr
+ ldr r3, _08025610 @ =gUnknown_081D6BBC
+ ldr r2, _08025614 @ =gBattleMoves
+ ldrh r1, [r5]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r3
+ ldr r0, [r0]
+ str r0, [r4]
+ b _080256C0
+ .align 2, 0
+_08025604: .4byte gCurrentMove
+_08025608: .4byte gBankTarget
+_0802560C: .4byte gBattlescriptCurrInstr
+_08025610: .4byte gUnknown_081D6BBC
+_08025614: .4byte gBattleMoves
+_08025618:
+ cmp r6, 0
+ beq _08025644
+ ldr r0, _08025634 @ =0x0000ffff
+ cmp r6, r0
+ beq _08025644
+ ldr r2, _08025638 @ =gHitMarker
+ ldr r0, [r2]
+ ldr r1, _0802563C @ =0xfffffbff
+ ands r0, r1
+ str r0, [r2]
+ ldr r4, _08025640 @ =gCurrentMove
+ strh r6, [r4]
+ b _0802565C
+ .align 2, 0
+_08025634: .4byte 0x0000ffff
+_08025638: .4byte gHitMarker
+_0802563C: .4byte 0xfffffbff
+_08025640: .4byte gCurrentMove
+_08025644:
+ cmp r5, 0
+ beq _080256A4
+ ldr r0, _08025684 @ =0x0000ffff
+ cmp r5, r0
+ beq _080256A4
+ ldr r2, _08025688 @ =gHitMarker
+ ldr r0, [r2]
+ ldr r1, _0802568C @ =0xfffffbff
+ ands r0, r1
+ str r0, [r2]
+ ldr r4, _08025690 @ =gCurrentMove
+ strh r5, [r4]
+_0802565C:
+ ldrh r0, [r4]
+ movs r1, 0
+ bl sub_801B5C0
+ ldr r1, _08025694 @ =gBankTarget
+ strb r0, [r1]
+ ldr r5, _08025698 @ =gBattlescriptCurrInstr
+ ldr r3, _0802569C @ =gUnknown_081D6BBC
+ ldr r2, _080256A0 @ =gBattleMoves
+ ldrh r1, [r4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r3
+ ldr r0, [r0]
+ str r0, [r5]
+ b _080256C0
+ .align 2, 0
+_08025684: .4byte 0x0000ffff
+_08025688: .4byte gHitMarker
+_0802568C: .4byte 0xfffffbff
+_08025690: .4byte gCurrentMove
+_08025694: .4byte gBankTarget
+_08025698: .4byte gBattlescriptCurrInstr
+_0802569C: .4byte gUnknown_081D6BBC
+_080256A0: .4byte gBattleMoves
+_080256A4:
+ ldr r2, _080256C8 @ =gSpecialStatuses
+ ldrb r1, [r4]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r2, 0x20
+ orrs r1, r2
+ strb r1, [r0]
+ ldr r1, _080256CC @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+_080256C0:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080256C8: .4byte gSpecialStatuses
+_080256CC: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8025508
+
+ thumb_func_start sub_80256D0
+sub_80256D0: @ 80256D0
+ push {lr}
+ ldr r2, _080256F0 @ =gBattleWeather
+ ldrh r0, [r2]
+ movs r1, 0x7
+ ands r1, r0
+ cmp r1, 0
+ beq _080256FC
+ ldr r2, _080256F4 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _080256F8 @ =gBattleCommunication
+ movs r0, 0x2
+ strb r0, [r1, 0x5]
+ b _0802570C
+ .align 2, 0
+_080256F0: .4byte gBattleWeather
+_080256F4: .4byte gBattleMoveFlags
+_080256F8: .4byte gBattleCommunication
+_080256FC:
+ movs r0, 0x1
+ strh r0, [r2]
+ ldr r0, _08025718 @ =gBattleCommunication
+ strb r1, [r0, 0x5]
+ ldr r0, _0802571C @ =gWishFutureKnock
+ adds r0, 0x28
+ movs r1, 0x5
+ strb r1, [r0]
+_0802570C:
+ ldr r1, _08025720 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08025718: .4byte gBattleCommunication
+_0802571C: .4byte gWishFutureKnock
+_08025720: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_80256D0
+
+ thumb_func_start atk7E_setreflect
+atk7E_setreflect: @ 8025724
+ push {r4-r6,lr}
+ ldr r5, _08025754 @ =gBankAttacker
+ ldrb r0, [r5]
+ bl GetBankIdentity
+ ldr r6, _08025758 @ =gSideAffecting
+ movs r4, 0x1
+ adds r1, r4, 0
+ ands r1, r0
+ lsls r1, 1
+ adds r1, r6
+ ldrh r1, [r1]
+ adds r0, r4, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _08025764
+ ldr r2, _0802575C @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _08025760 @ =gBattleCommunication
+ movs r0, 0
+ b _080257C4
+ .align 2, 0
+_08025754: .4byte gBankAttacker
+_08025758: .4byte gSideAffecting
+_0802575C: .4byte gBattleMoveFlags
+_08025760: .4byte gBattleCommunication
+_08025764:
+ ldrb r0, [r5]
+ bl GetBankIdentity
+ adds r1, r4, 0
+ ands r1, r0
+ lsls r1, 1
+ adds r1, r6
+ ldrh r0, [r1]
+ movs r2, 0x1
+ orrs r0, r2
+ strh r0, [r1]
+ ldrb r0, [r5]
+ bl GetBankIdentity
+ ldr r2, _080257B4 @ =gSideTimer
+ adds r1, r4, 0
+ ands r1, r0
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0x5
+ strb r1, [r0]
+ ldr r0, _080257B8 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ adds r0, r4, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _080257C0
+ movs r0, 0x1
+ bl CountAliveMons
+ lsls r0, 24
+ lsrs r1, r0, 24
+ cmp r1, 0x2
+ bne _080257C0
+ ldr r0, _080257BC @ =gBattleCommunication
+ strb r1, [r0, 0x5]
+ b _080257C6
+ .align 2, 0
+_080257B4: .4byte gSideTimer
+_080257B8: .4byte gBattleTypeFlags
+_080257BC: .4byte gBattleCommunication
+_080257C0:
+ ldr r1, _080257D4 @ =gBattleCommunication
+ movs r0, 0x1
+_080257C4:
+ strb r0, [r1, 0x5]
+_080257C6:
+ ldr r1, _080257D8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080257D4: .4byte gBattleCommunication
+_080257D8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk7E_setreflect
+
+ thumb_func_start sub_80257DC
+sub_80257DC: @ 80257DC
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ ldr r7, _0802581C @ =gBattleMoveFlags
+ ldrb r5, [r7]
+ movs r0, 0x29
+ ands r0, r5
+ cmp r0, 0
+ bne _0802580E
+ ldr r0, _08025820 @ =gStatuses3
+ mov r9, r0
+ ldr r1, _08025824 @ =gBankTarget
+ mov r8, r1
+ ldrb r4, [r1]
+ lsls r0, r4, 2
+ mov r2, r9
+ adds r6, r0, r2
+ ldr r2, [r6]
+ movs r0, 0x4
+ mov r12, r0
+ adds r3, r2, 0
+ ands r3, r0
+ cmp r3, 0
+ beq _0802582C
+_0802580E:
+ movs r0, 0x1
+ orrs r0, r5
+ strb r0, [r7]
+ ldr r1, _08025828 @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x5]
+ b _0802587C
+ .align 2, 0
+_0802581C: .4byte gBattleMoveFlags
+_08025820: .4byte gStatuses3
+_08025824: .4byte gBankTarget
+_08025828: .4byte gBattleCommunication
+_0802582C:
+ ldr r1, _08025858 @ =gBattleMons
+ movs r0, 0x58
+ muls r0, r4
+ adds r1, r0, r1
+ adds r0, r1, 0
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, 0xC
+ beq _08025848
+ adds r0, r1, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, 0xC
+ bne _08025860
+_08025848:
+ movs r0, 0x1
+ orrs r0, r5
+ strb r0, [r7]
+ ldr r1, _0802585C @ =gBattleCommunication
+ movs r0, 0x2
+ strb r0, [r1, 0x5]
+ b _0802587C
+ .align 2, 0
+_08025858: .4byte gBattleMons
+_0802585C: .4byte gBattleCommunication
+_08025860:
+ ldr r0, _08025890 @ =gBankAttacker
+ ldrb r0, [r0]
+ orrs r2, r0
+ str r2, [r6]
+ mov r2, r8
+ ldrb r1, [r2]
+ lsls r1, 2
+ add r1, r9
+ ldr r0, [r1]
+ mov r2, r12
+ orrs r0, r2
+ str r0, [r1]
+ ldr r0, _08025894 @ =gBattleCommunication
+ strb r3, [r0, 0x5]
+_0802587C:
+ ldr r1, _08025898 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08025890: .4byte gBankAttacker
+_08025894: .4byte gBattleCommunication
+_08025898: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_80257DC
+
+ thumb_func_start atk80_manipulatedamage
+atk80_manipulatedamage: @ 802589C
+ push {r4,lr}
+ ldr r1, _080258B4 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ ldrb r2, [r0, 0x1]
+ adds r4, r1, 0
+ cmp r2, 0x1
+ beq _080258CC
+ cmp r2, 0x1
+ bgt _080258B8
+ cmp r2, 0
+ beq _080258BE
+ b _0802590C
+ .align 2, 0
+_080258B4: .4byte gBattlescriptCurrInstr
+_080258B8:
+ cmp r2, 0x2
+ beq _08025904
+ b _0802590C
+_080258BE:
+ ldr r1, _080258C8 @ =gBattleMoveDamage
+ ldr r0, [r1]
+ negs r0, r0
+ b _0802590A
+ .align 2, 0
+_080258C8: .4byte gBattleMoveDamage
+_080258CC:
+ ldr r3, _080258F8 @ =gBattleMoveDamage
+ ldr r0, [r3]
+ lsrs r1, r0, 31
+ adds r0, r1
+ asrs r0, 1
+ str r0, [r3]
+ cmp r0, 0
+ bne _080258DE
+ str r2, [r3]
+_080258DE:
+ ldr r2, _080258FC @ =gBattleMons
+ ldr r0, _08025900 @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ ldrh r0, [r0, 0x2C]
+ lsrs r1, r0, 1
+ ldr r0, [r3]
+ cmp r1, r0
+ bge _0802590C
+ str r1, [r3]
+ b _0802590C
+ .align 2, 0
+_080258F8: .4byte gBattleMoveDamage
+_080258FC: .4byte gBattleMons
+_08025900: .4byte gBankTarget
+_08025904:
+ ldr r1, _08025918 @ =gBattleMoveDamage
+ ldr r0, [r1]
+ lsls r0, 1
+_0802590A:
+ str r0, [r1]
+_0802590C:
+ ldr r0, [r4]
+ adds r0, 0x2
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08025918: .4byte gBattleMoveDamage
+ thumb_func_end atk80_manipulatedamage
+
+ thumb_func_start atk81_setrest
+atk81_setrest: @ 802591C
+ push {r4-r7,lr}
+ sub sp, 0x4
+ ldr r0, _08025974 @ =gBattlescriptCurrInstr
+ mov r12, r0
+ ldr r1, [r0]
+ ldrb r6, [r1, 0x1]
+ ldrb r0, [r1, 0x2]
+ lsls r0, 8
+ orrs r6, r0
+ ldrb r0, [r1, 0x3]
+ lsls r0, 16
+ orrs r6, r0
+ ldrb r0, [r1, 0x4]
+ lsls r0, 24
+ orrs r6, r0
+ ldr r5, _08025978 @ =gActiveBank
+ ldr r2, _0802597C @ =gBankTarget
+ ldr r0, _08025980 @ =gBankAttacker
+ ldrb r0, [r0]
+ strb r0, [r2]
+ strb r0, [r5]
+ ldr r4, _08025984 @ =gBattleMoveDamage
+ ldr r1, _08025988 @ =gBattleMons
+ ldrb r0, [r2]
+ movs r3, 0x58
+ muls r0, r3
+ adds r0, r1
+ ldrh r0, [r0, 0x2C]
+ negs r0, r0
+ str r0, [r4]
+ ldrb r0, [r2]
+ adds r4, r0, 0
+ muls r4, r3
+ adds r0, r4, r1
+ ldrh r3, [r0, 0x28]
+ adds r7, r5, 0
+ adds r5, r2, 0
+ adds r2, r1, 0
+ ldrh r0, [r0, 0x2C]
+ cmp r3, r0
+ bne _0802598C
+ mov r0, r12
+ str r6, [r0]
+ b _080259DC
+ .align 2, 0
+_08025974: .4byte gBattlescriptCurrInstr
+_08025978: .4byte gActiveBank
+_0802597C: .4byte gBankTarget
+_08025980: .4byte gBankAttacker
+_08025984: .4byte gBattleMoveDamage
+_08025988: .4byte gBattleMons
+_0802598C:
+ adds r0, r2, 0
+ adds r0, 0x4C
+ adds r0, r4, r0
+ ldr r1, [r0]
+ movs r0, 0xF8
+ ands r1, r0
+ cmp r1, 0
+ beq _080259A8
+ ldr r1, _080259A4 @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x5]
+ b _080259AC
+ .align 2, 0
+_080259A4: .4byte gBattleCommunication
+_080259A8:
+ ldr r0, _080259E4 @ =gBattleCommunication
+ strb r1, [r0, 0x5]
+_080259AC:
+ ldrb r0, [r5]
+ movs r3, 0x58
+ muls r0, r3
+ adds r2, 0x4C
+ adds r0, r2
+ movs r1, 0x3
+ str r1, [r0]
+ ldrb r0, [r7]
+ muls r0, r3
+ adds r0, r2
+ str r0, [sp]
+ movs r0, 0
+ movs r1, 0x28
+ movs r2, 0
+ movs r3, 0x4
+ bl EmitSetAttributes
+ ldrb r0, [r7]
+ bl MarkBufferBankForExecution
+ ldr r1, _080259E8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_080259DC:
+ add sp, 0x4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080259E4: .4byte gBattleCommunication
+_080259E8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk81_setrest
+
+ thumb_func_start atk82_jumpifnotfirstturn
+atk82_jumpifnotfirstturn: @ 80259EC
+ push {r4,r5,lr}
+ ldr r5, _08025A20 @ =gBattlescriptCurrInstr
+ ldr r4, [r5]
+ ldrb r3, [r4, 0x1]
+ ldrb r0, [r4, 0x2]
+ lsls r0, 8
+ orrs r3, r0
+ ldrb r0, [r4, 0x3]
+ lsls r0, 16
+ orrs r3, r0
+ ldrb r0, [r4, 0x4]
+ lsls r0, 24
+ orrs r3, r0
+ ldr r2, _08025A24 @ =gDisableStructs
+ ldr r0, _08025A28 @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x16]
+ cmp r0, 0
+ beq _08025A2C
+ adds r0, r4, 0x5
+ str r0, [r5]
+ b _08025A2E
+ .align 2, 0
+_08025A20: .4byte gBattlescriptCurrInstr
+_08025A24: .4byte gDisableStructs
+_08025A28: .4byte gBankAttacker
+_08025A2C:
+ str r3, [r5]
+_08025A2E:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end atk82_jumpifnotfirstturn
+
+ thumb_func_start sub_8025A34
+sub_8025A34: @ 8025A34
+ ldr r1, _08025A40 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ bx lr
+ .align 2, 0
+_08025A40: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8025A34
+
+ thumb_func_start sub_8025A44
+sub_8025A44: @ 8025A44
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ lsls r0, 24
+ lsrs r3, r0, 24
+ movs r2, 0
+ ldr r0, _08025A9C @ =gNoOfAllBanks
+ ldrb r1, [r0]
+ mov r8, r0
+ cmp r2, r1
+ bge _08025AB8
+ ldr r0, _08025AA0 @ =gBattleMons
+ mov r12, r0
+ movs r0, 0x58
+ muls r0, r3
+ add r0, r12
+ adds r5, r0, 0
+ adds r5, 0x20
+ ldr r6, _08025AA4 @ =0x02016003
+ movs r3, 0
+ ldr r7, _08025AA8 @ =gBattleCommunication
+ adds r4, r1, 0
+_08025A70:
+ mov r0, r12
+ adds r0, 0x50
+ adds r0, r3, r0
+ ldr r0, [r0]
+ movs r1, 0x70
+ ands r0, r1
+ cmp r0, 0
+ beq _08025AB0
+ ldrb r0, [r5]
+ cmp r0, 0x2B
+ beq _08025AB0
+ movs r3, 0
+ strb r2, [r6]
+ ldr r1, _08025AAC @ =gBankTarget
+ ldrb r0, [r1]
+ cmp r0, 0xFF
+ beq _08025AD0
+ cmp r0, r2
+ beq _08025AC4
+ movs r0, 0x1
+ strb r0, [r7, 0x5]
+ b _08025AB8
+ .align 2, 0
+_08025A9C: .4byte gNoOfAllBanks
+_08025AA0: .4byte gBattleMons
+_08025AA4: .4byte 0x02016003
+_08025AA8: .4byte gBattleCommunication
+_08025AAC: .4byte gBankTarget
+_08025AB0:
+ adds r3, 0x58
+ adds r2, 0x1
+ cmp r2, r4
+ blt _08025A70
+_08025AB8:
+ mov r1, r8
+ ldrb r1, [r1]
+ cmp r2, r1
+ beq _08025AD4
+ movs r0, 0x1
+ b _08025AD6
+_08025AC4:
+ ldr r0, _08025ACC @ =gBattleCommunication
+ strb r3, [r0, 0x5]
+ b _08025AB8
+ .align 2, 0
+_08025ACC: .4byte gBattleCommunication
+_08025AD0:
+ strb r2, [r1]
+ b _08025AB8
+_08025AD4:
+ movs r0, 0
+_08025AD6:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r1}
+ bx r1
+ thumb_func_end sub_8025A44
+
+ thumb_func_start sub_8025AE0
+sub_8025AE0: @ 8025AE0
+ push {r4-r6,lr}
+ ldr r5, _08025B0C @ =gBattlescriptCurrInstr
+ ldr r1, [r5]
+ ldrb r4, [r1, 0x1]
+ ldrb r0, [r1, 0x2]
+ lsls r0, 8
+ orrs r4, r0
+ ldrb r0, [r1, 0x3]
+ lsls r0, 16
+ orrs r4, r0
+ ldrb r0, [r1, 0x4]
+ lsls r0, 24
+ orrs r4, r0
+ ldr r6, _08025B10 @ =gBankTarget
+ ldrb r0, [r6]
+ bl sub_8025A44
+ lsls r0, 24
+ cmp r0, 0
+ beq _08025B14
+ str r4, [r5]
+ b _08025B56
+ .align 2, 0
+_08025B0C: .4byte gBattlescriptCurrInstr
+_08025B10: .4byte gBankTarget
+_08025B14:
+ ldr r1, _08025B44 @ =gBattleMons
+ ldrb r3, [r6]
+ movs r0, 0x58
+ muls r0, r3
+ adds r0, r1
+ adds r0, 0x20
+ ldrb r0, [r0]
+ adds r1, r0, 0
+ cmp r1, 0xF
+ beq _08025B2C
+ cmp r1, 0x48
+ bne _08025B50
+_08025B2C:
+ ldr r2, _08025B48 @ =gLastUsedAbility
+ strb r0, [r2]
+ ldr r1, _08025B4C @ =gBattleCommunication
+ movs r0, 0x2
+ strb r0, [r1, 0x5]
+ str r4, [r5]
+ ldrb r1, [r2]
+ adds r0, r3, 0
+ bl sub_81074C4
+ b _08025B56
+ .align 2, 0
+_08025B44: .4byte gBattleMons
+_08025B48: .4byte gLastUsedAbility
+_08025B4C: .4byte gBattleCommunication
+_08025B50:
+ ldr r0, [r5]
+ adds r0, 0x5
+ str r0, [r5]
+_08025B56:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_8025AE0
+
+ thumb_func_start sub_8025B5C
+sub_8025B5C: @ 8025B5C
+ push {r4,r5,lr}
+ ldr r5, _08025B84 @ =gDisableStructs
+ ldr r4, _08025B88 @ =gBankAttacker
+ ldrb r1, [r4]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r1, r0, r5
+ ldrb r0, [r1, 0x9]
+ cmp r0, 0x3
+ bne _08025B94
+ ldr r2, _08025B8C @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _08025B90 @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x5]
+ b _08025BBE
+ .align 2, 0
+_08025B84: .4byte gDisableStructs
+_08025B88: .4byte gBankAttacker
+_08025B8C: .4byte gBattleMoveFlags
+_08025B90: .4byte gBattleCommunication
+_08025B94:
+ adds r0, 0x1
+ movs r3, 0
+ strb r0, [r1, 0x9]
+ ldr r2, _08025BCC @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r2]
+ movs r0, 0x1
+ strb r0, [r2, 0x1]
+ strb r0, [r2, 0x2]
+ strb r0, [r2, 0x3]
+ ldrb r1, [r4]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldrb r0, [r0, 0x9]
+ strb r0, [r2, 0x4]
+ movs r0, 0xFF
+ strb r0, [r2, 0x5]
+ ldr r0, _08025BD0 @ =gBattleCommunication
+ strb r3, [r0, 0x5]
+_08025BBE:
+ ldr r1, _08025BD4 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08025BCC: .4byte gBattleTextBuff1
+_08025BD0: .4byte gBattleCommunication
+_08025BD4: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8025B5C
+
+ thumb_func_start atk86_stockpiletobasedamage
+atk86_stockpiletobasedamage: @ 8025BD8
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ sub sp, 0x10
+ ldr r3, _08025C10 @ =gBattlescriptCurrInstr
+ ldr r1, [r3]
+ ldrb r2, [r1, 0x1]
+ ldrb r0, [r1, 0x2]
+ lsls r0, 8
+ orrs r2, r0
+ ldrb r0, [r1, 0x3]
+ lsls r0, 16
+ orrs r2, r0
+ ldrb r0, [r1, 0x4]
+ lsls r0, 24
+ orrs r2, r0
+ ldr r7, _08025C14 @ =gDisableStructs
+ ldr r6, _08025C18 @ =gBankAttacker
+ ldrb r1, [r6]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r7
+ ldrb r0, [r0, 0x9]
+ cmp r0, 0
+ bne _08025C1C
+ str r2, [r3]
+ b _08025CC2
+ .align 2, 0
+_08025C10: .4byte gBattlescriptCurrInstr
+_08025C14: .4byte gDisableStructs
+_08025C18: .4byte gBankAttacker
+_08025C1C:
+ ldr r0, _08025CD0 @ =gBattleCommunication
+ ldrb r0, [r0, 0x6]
+ cmp r0, 0x1
+ beq _08025CA8
+ ldr r0, _08025CD4 @ =gBattleMoveDamage
+ mov r8, r0
+ ldr r4, _08025CD8 @ =gSideAffecting
+ ldr r5, _08025CDC @ =gBankTarget
+ ldrb r0, [r5]
+ bl GetBankIdentity
+ movs r1, 0x1
+ ands r1, r0
+ lsls r1, 1
+ adds r1, r4
+ ldrh r3, [r1]
+ ldrb r0, [r6]
+ movs r4, 0x58
+ muls r0, r4
+ ldr r2, _08025CE0 @ =gBattleMons
+ adds r0, r2
+ ldrb r1, [r5]
+ muls r1, r4
+ adds r1, r2
+ ldr r2, _08025CE4 @ =gCurrentMove
+ ldrh r2, [r2]
+ movs r4, 0
+ str r4, [sp]
+ str r4, [sp, 0x4]
+ ldrb r4, [r6]
+ str r4, [sp, 0x8]
+ ldrb r4, [r5]
+ str r4, [sp, 0xC]
+ bl CalculateBaseDamage
+ ldrb r2, [r6]
+ lsls r1, r2, 3
+ subs r1, r2
+ lsls r1, 2
+ adds r1, r7
+ ldrb r1, [r1, 0x9]
+ adds r3, r0, 0
+ muls r3, r1
+ mov r1, r8
+ str r3, [r1]
+ ldr r2, _08025CE8 @ =0x02000000
+ ldrb r1, [r6]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r7
+ ldrb r0, [r0, 0x9]
+ ldr r1, _08025CEC @ =0x00016002
+ adds r2, r1
+ strb r0, [r2]
+ ldr r1, _08025CF0 @ =gProtectStructs
+ ldrb r0, [r6]
+ lsls r0, 4
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 28
+ cmp r0, 0
+ bge _08025CA8
+ lsls r0, r3, 4
+ subs r0, r3
+ movs r1, 0xA
+ bl __divsi3
+ mov r1, r8
+ str r0, [r1]
+_08025CA8:
+ ldr r2, _08025CF4 @ =gDisableStructs
+ ldr r0, _08025CF8 @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0
+ strb r1, [r0, 0x9]
+ ldr r1, _08025CFC @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_08025CC2:
+ add sp, 0x10
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08025CD0: .4byte gBattleCommunication
+_08025CD4: .4byte gBattleMoveDamage
+_08025CD8: .4byte gSideAffecting
+_08025CDC: .4byte gBankTarget
+_08025CE0: .4byte gBattleMons
+_08025CE4: .4byte gCurrentMove
+_08025CE8: .4byte 0x02000000
+_08025CEC: .4byte 0x00016002
+_08025CF0: .4byte gProtectStructs
+_08025CF4: .4byte gDisableStructs
+_08025CF8: .4byte gBankAttacker
+_08025CFC: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk86_stockpiletobasedamage
+
+ thumb_func_start sub_8025D00
+sub_8025D00: @ 8025D00
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ ldr r7, _08025D40 @ =gBattlescriptCurrInstr
+ ldr r1, [r7]
+ ldrb r2, [r1, 0x1]
+ ldrb r0, [r1, 0x2]
+ lsls r0, 8
+ orrs r2, r0
+ ldrb r0, [r1, 0x3]
+ lsls r0, 16
+ orrs r2, r0
+ ldrb r0, [r1, 0x4]
+ lsls r0, 24
+ orrs r2, r0
+ ldr r0, _08025D44 @ =gDisableStructs
+ mov r8, r0
+ ldr r6, _08025D48 @ =gBankAttacker
+ ldrb r3, [r6]
+ lsls r0, r3, 3
+ subs r0, r3
+ lsls r0, 2
+ mov r1, r8
+ adds r4, r0, r1
+ ldrb r1, [r4, 0x9]
+ cmp r1, 0
+ bne _08025D50
+ str r2, [r7]
+ ldr r0, _08025D4C @ =gBattleCommunication
+ strb r1, [r0, 0x5]
+ b _08025DD0
+ .align 2, 0
+_08025D40: .4byte gBattlescriptCurrInstr
+_08025D44: .4byte gDisableStructs
+_08025D48: .4byte gBankAttacker
+_08025D4C: .4byte gBattleCommunication
+_08025D50:
+ ldr r1, _08025D74 @ =gBattleMons
+ movs r0, 0x58
+ muls r0, r3
+ adds r1, r0, r1
+ ldrh r0, [r1, 0x2C]
+ ldrh r3, [r1, 0x28]
+ cmp r0, r3
+ bne _08025D80
+ movs r0, 0
+ strb r0, [r4, 0x9]
+ str r2, [r7]
+ ldr r1, _08025D78 @ =gBankTarget
+ ldrb r0, [r6]
+ strb r0, [r1]
+ ldr r1, _08025D7C @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x5]
+ b _08025DD0
+ .align 2, 0
+_08025D74: .4byte gBattleMons
+_08025D78: .4byte gBankTarget
+_08025D7C: .4byte gBattleCommunication
+_08025D80:
+ ldr r5, _08025DDC @ =gBattleMoveDamage
+ ldrh r0, [r1, 0x2C]
+ ldrb r1, [r4, 0x9]
+ movs r2, 0x3
+ subs r2, r1
+ movs r4, 0x1
+ adds r1, r4, 0
+ lsls r1, r2
+ bl __divsi3
+ str r0, [r5]
+ cmp r0, 0
+ bne _08025D9C
+ str r4, [r5]
+_08025D9C:
+ ldr r0, [r5]
+ negs r0, r0
+ str r0, [r5]
+ ldr r2, _08025DE0 @ =0x02000000
+ ldrb r1, [r6]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ add r0, r8
+ ldrb r0, [r0, 0x9]
+ ldr r1, _08025DE4 @ =0x00016002
+ adds r2, r1
+ movs r3, 0
+ strb r0, [r2]
+ ldrb r1, [r6]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ add r0, r8
+ strb r3, [r0, 0x9]
+ ldr r0, [r7]
+ adds r0, 0x5
+ str r0, [r7]
+ ldr r1, _08025DE8 @ =gBankTarget
+ ldrb r0, [r6]
+ strb r0, [r1]
+_08025DD0:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08025DDC: .4byte gBattleMoveDamage
+_08025DE0: .4byte 0x02000000
+_08025DE4: .4byte 0x00016002
+_08025DE8: .4byte gBankTarget
+ thumb_func_end sub_8025D00
+
+ thumb_func_start atk88_negativedamage
+atk88_negativedamage: @ 8025DEC
+ push {lr}
+ ldr r2, _08025E14 @ =gBattleMoveDamage
+ ldr r0, _08025E18 @ =gHP_dealt
+ ldr r0, [r0]
+ lsrs r1, r0, 31
+ adds r0, r1
+ asrs r0, 1
+ negs r0, r0
+ str r0, [r2]
+ cmp r0, 0
+ bne _08025E08
+ movs r0, 0x1
+ negs r0, r0
+ str r0, [r2]
+_08025E08:
+ ldr r1, _08025E1C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08025E14: .4byte gBattleMoveDamage
+_08025E18: .4byte gHP_dealt
+_08025E1C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk88_negativedamage
+
+ thumb_func_start sub_8025E20
+sub_8025E20: @ 8025E20
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ mov r8, r3
+ lsls r0, 24
+ lsrs r6, r0, 24
+ lsls r1, 24
+ lsrs r7, r1, 24
+ lsls r2, 24
+ lsrs r5, r2, 24
+ movs r0, 0
+ mov r9, r0
+ mov r10, r0
+ movs r0, 0x40
+ ands r0, r5
+ cmp r0, 0
+ beq _08025E54
+ ldr r0, _08025E4C @ =gActiveBank
+ ldr r1, _08025E50 @ =gBankAttacker
+ b _08025E58
+ .align 2, 0
+_08025E4C: .4byte gActiveBank
+_08025E50: .4byte gBankAttacker
+_08025E54:
+ ldr r0, _08025EF8 @ =gActiveBank
+ ldr r1, _08025EFC @ =gBankTarget
+_08025E58:
+ ldrb r1, [r1]
+ strb r1, [r0]
+ movs r0, 0xBF
+ ands r5, r0
+ movs r0, 0x80
+ ands r0, r5
+ cmp r0, 0
+ beq _08025E72
+ mov r0, r9
+ adds r0, 0x1
+ lsls r0, 24
+ lsrs r0, 24
+ mov r9, r0
+_08025E72:
+ movs r0, 0x7F
+ ands r5, r0
+ movs r0, 0x20
+ ands r0, r5
+ cmp r0, 0
+ beq _08025E88
+ mov r0, r10
+ adds r0, 0x1
+ lsls r0, 24
+ lsrs r0, 24
+ mov r10, r0
+_08025E88:
+ movs r0, 0xDF
+ ands r5, r0
+ ldr r1, _08025F00 @ =gBattleTextBuff1
+ movs r4, 0
+ movs r2, 0xFD
+ strb r2, [r1]
+ movs r0, 0x5
+ strb r0, [r1, 0x1]
+ strb r7, [r1, 0x2]
+ movs r3, 0x1
+ negs r3, r3
+ mov r12, r3
+ movs r0, 0xFF
+ strb r0, [r1, 0x3]
+ lsls r0, r6, 24
+ cmp r0, 0
+ blt _08025EAC
+ b _080261B0
+_08025EAC:
+ ldr r4, _08025F04 @ =gSideTimer
+ ldr r1, _08025EF8 @ =gActiveBank
+ ldrb r0, [r1]
+ bl GetBankIdentity
+ movs r1, 0x1
+ ands r1, r0
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrb r0, [r0, 0x2]
+ cmp r0, 0
+ beq _08025F54
+ mov r2, r9
+ cmp r2, 0
+ bne _08025F54
+ ldr r0, _08025F08 @ =gCurrentMove
+ ldrh r0, [r0]
+ cmp r0, 0xAE
+ beq _08025F84
+ cmp r5, 0x1
+ bne _08025F74
+ ldr r4, _08025F0C @ =gSpecialStatuses
+ ldr r3, _08025EF8 @ =gActiveBank
+ ldrb r0, [r3]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrb r0, [r1]
+ lsls r0, 31
+ cmp r0, 0
+ beq _08025F14
+ ldr r0, _08025F10 @ =gBattlescriptCurrInstr
+ mov r4, r8
+ str r4, [r0]
+ b _08025F74
+ .align 2, 0
+_08025EF8: .4byte gActiveBank
+_08025EFC: .4byte gBankTarget
+_08025F00: .4byte gBattleTextBuff1
+_08025F04: .4byte gSideTimer
+_08025F08: .4byte gCurrentMove
+_08025F0C: .4byte gSpecialStatuses
+_08025F10: .4byte gBattlescriptCurrInstr
+_08025F14:
+ mov r0, r8
+ bl b_movescr_stack_push
+ ldr r0, _08025F40 @ =0x02000000
+ ldr r6, _08025F44 @ =gActiveBank
+ ldrb r1, [r6]
+ ldr r2, _08025F48 @ =0x00016003
+ adds r0, r2
+ strb r1, [r0]
+ ldr r1, _08025F4C @ =gBattlescriptCurrInstr
+ ldr r0, _08025F50 @ =gUnknown_081D9128
+ str r0, [r1]
+ ldrb r1, [r6]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrb r1, [r0]
+ movs r2, 0x1
+ orrs r1, r2
+ strb r1, [r0]
+ b _08025F74
+ .align 2, 0
+_08025F40: .4byte 0x02000000
+_08025F44: .4byte gActiveBank
+_08025F48: .4byte 0x00016003
+_08025F4C: .4byte gBattlescriptCurrInstr
+_08025F50: .4byte gUnknown_081D9128
+_08025F54:
+ ldr r0, _08025F78 @ =gCurrentMove
+ ldrh r0, [r0]
+ cmp r0, 0xAE
+ beq _08025F84
+ mov r3, r10
+ cmp r3, 0x1
+ beq _08025F84
+ movs r0, 0
+ bl sub_801C108
+ lsls r0, 24
+ cmp r0, 0
+ beq _08025F84
+ ldr r1, _08025F7C @ =gBattlescriptCurrInstr
+ ldr r0, _08025F80 @ =BattleScript_1D83D6
+ str r0, [r1]
+_08025F74:
+ movs r0, 0x1
+ b _080262A4
+ .align 2, 0
+_08025F78: .4byte gCurrentMove
+_08025F7C: .4byte gBattlescriptCurrInstr
+_08025F80: .4byte BattleScript_1D83D6
+_08025F84:
+ ldr r2, _08025FCC @ =gBattleMons
+ ldr r1, _08025FD0 @ =gActiveBank
+ ldrb r3, [r1]
+ movs r4, 0x58
+ adds r0, r3, 0
+ muls r0, r4
+ adds r0, r2
+ adds r0, 0x20
+ ldrb r0, [r0]
+ mov r10, r2
+ cmp r0, 0x1D
+ beq _08025FA0
+ cmp r0, 0x49
+ bne _08026040
+_08025FA0:
+ mov r0, r9
+ cmp r0, 0
+ bne _08026040
+ ldr r0, _08025FD4 @ =gCurrentMove
+ ldrh r0, [r0]
+ cmp r0, 0xAE
+ beq _08026040
+ cmp r5, 0x1
+ bne _08025F74
+ ldr r4, _08025FD8 @ =gSpecialStatuses
+ lsls r0, r3, 2
+ adds r0, r3
+ lsls r0, 2
+ adds r0, r4
+ ldrb r0, [r0]
+ lsls r0, 31
+ cmp r0, 0
+ beq _08025FE0
+ ldr r0, _08025FDC @ =gBattlescriptCurrInstr
+ mov r1, r8
+ str r1, [r0]
+ b _08025F74
+ .align 2, 0
+_08025FCC: .4byte gBattleMons
+_08025FD0: .4byte gActiveBank
+_08025FD4: .4byte gCurrentMove
+_08025FD8: .4byte gSpecialStatuses
+_08025FDC: .4byte gBattlescriptCurrInstr
+_08025FE0:
+ mov r0, r8
+ bl b_movescr_stack_push
+ ldr r0, _08026028 @ =0x02000000
+ ldr r2, _0802602C @ =gActiveBank
+ ldrb r1, [r2]
+ ldr r3, _08026030 @ =0x00016003
+ adds r0, r3
+ strb r1, [r0]
+ ldr r1, _08026034 @ =gBattlescriptCurrInstr
+ ldr r0, _08026038 @ =gUnknown_081D989B
+ str r0, [r1]
+ ldr r1, _0802603C @ =gLastUsedAbility
+ ldrb r0, [r2]
+ movs r6, 0x58
+ muls r0, r6
+ add r0, r10
+ adds r0, 0x20
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldrb r0, [r2]
+ ldrb r1, [r1]
+ bl sub_81074C4
+ ldr r0, _0802602C @ =gActiveBank
+ ldrb r1, [r0]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrb r1, [r0]
+ movs r2, 0x1
+ orrs r1, r2
+ strb r1, [r0]
+ b _08025F74
+ .align 2, 0
+_08026028: .4byte 0x02000000
+_0802602C: .4byte gActiveBank
+_08026030: .4byte 0x00016003
+_08026034: .4byte gBattlescriptCurrInstr
+_08026038: .4byte gUnknown_081D989B
+_0802603C: .4byte gLastUsedAbility
+_08026040:
+ ldr r1, _08026090 @ =gActiveBank
+ ldrb r0, [r1]
+ movs r4, 0x58
+ muls r0, r4
+ add r0, r10
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x33
+ bne _080260A8
+ mov r2, r9
+ cmp r2, 0
+ bne _080260A8
+ cmp r7, 0x6
+ bne _080260A8
+ cmp r5, 0x1
+ bne _08025F74
+ mov r0, r8
+ bl b_movescr_stack_push
+ ldr r0, _08026094 @ =0x02000000
+ ldr r3, _08026090 @ =gActiveBank
+ ldrb r1, [r3]
+ ldr r6, _08026098 @ =0x00016003
+ adds r0, r6
+ strb r1, [r0]
+ ldr r1, _0802609C @ =gBattlescriptCurrInstr
+ ldr r0, _080260A0 @ =gUnknown_081D9903
+ str r0, [r1]
+ ldr r1, _080260A4 @ =gLastUsedAbility
+ ldrb r0, [r3]
+ muls r0, r4
+ add r0, r10
+ adds r0, 0x20
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldrb r0, [r3]
+ ldrb r1, [r1]
+ bl sub_81074C4
+ b _08025F74
+ .align 2, 0
+_08026090: .4byte gActiveBank
+_08026094: .4byte 0x02000000
+_08026098: .4byte 0x00016003
+_0802609C: .4byte gBattlescriptCurrInstr
+_080260A0: .4byte gUnknown_081D9903
+_080260A4: .4byte gLastUsedAbility
+_080260A8:
+ ldr r1, _080260FC @ =gActiveBank
+ ldrb r0, [r1]
+ movs r4, 0x58
+ muls r0, r4
+ add r0, r10
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x34
+ bne _08026114
+ mov r2, r9
+ cmp r2, 0
+ bne _08026114
+ cmp r7, 0x1
+ bne _08026114
+ cmp r5, 0x1
+ beq _080260CA
+ b _08025F74
+_080260CA:
+ mov r0, r8
+ bl b_movescr_stack_push
+ ldr r0, _08026100 @ =0x02000000
+ ldr r3, _080260FC @ =gActiveBank
+ ldrb r1, [r3]
+ ldr r6, _08026104 @ =0x00016003
+ adds r0, r6
+ strb r1, [r0]
+ ldr r1, _08026108 @ =gBattlescriptCurrInstr
+ ldr r0, _0802610C @ =gUnknown_081D9903
+ str r0, [r1]
+ ldr r1, _08026110 @ =gLastUsedAbility
+ ldrb r0, [r3]
+ muls r0, r4
+ add r0, r10
+ adds r0, 0x20
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldrb r0, [r3]
+ ldrb r1, [r1]
+ bl sub_81074C4
+ b _08025F74
+ .align 2, 0
+_080260FC: .4byte gActiveBank
+_08026100: .4byte 0x02000000
+_08026104: .4byte 0x00016003
+_08026108: .4byte gBattlescriptCurrInstr
+_0802610C: .4byte gUnknown_081D9903
+_08026110: .4byte gLastUsedAbility
+_08026114:
+ ldr r0, _080261A0 @ =gActiveBank
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ add r0, r10
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x13
+ bne _0802612C
+ cmp r5, 0
+ bne _0802612C
+ b _08025F74
+_0802612C:
+ lsls r0, r6, 24
+ asrs r0, 28
+ movs r1, 0x7
+ ands r0, r1
+ negs r0, r0
+ lsls r0, 24
+ ldr r3, _080261A4 @ =gBattleTextBuff2
+ movs r4, 0
+ movs r1, 0xFD
+ strb r1, [r3]
+ movs r2, 0x1
+ lsrs r6, r0, 24
+ asrs r0, 24
+ subs r1, 0xFF
+ cmp r0, r1
+ bne _08026156
+ strb r4, [r3, 0x1]
+ movs r0, 0xD3
+ strb r0, [r3, 0x2]
+ strb r4, [r3, 0x3]
+ movs r2, 0x4
+_08026156:
+ adds r0, r2, r3
+ strb r4, [r0]
+ adds r2, 0x1
+ adds r1, r2, r3
+ movs r0, 0xD4
+ strb r0, [r1]
+ adds r2, 0x1
+ adds r0, r2, r3
+ strb r4, [r0]
+ adds r2, 0x1
+ adds r1, r2, r3
+ movs r0, 0xFF
+ strb r0, [r1]
+ ldr r1, _080261A0 @ =gActiveBank
+ ldrb r2, [r1]
+ movs r0, 0x58
+ muls r0, r2
+ adds r0, r7, r0
+ mov r1, r10
+ adds r1, 0x18
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 24
+ asrs r0, 24
+ cmp r0, 0
+ beq _08026206
+ movs r1, 0
+ ldr r0, _080261A8 @ =gBankTarget
+ ldrb r0, [r0]
+ ldr r3, _080261AC @ =gBattleCommunication
+ mov r8, r3
+ cmp r0, r2
+ bne _0802619A
+ movs r1, 0x1
+_0802619A:
+ mov r4, r8
+ strb r1, [r4, 0x5]
+ b _08026234
+ .align 2, 0
+_080261A0: .4byte gActiveBank
+_080261A4: .4byte gBattleTextBuff2
+_080261A8: .4byte gBankTarget
+_080261AC: .4byte gBattleCommunication
+_080261B0:
+ asrs r6, r0, 28
+ movs r0, 0x7
+ ands r6, r0
+ ldr r3, _08026210 @ =gBattleTextBuff2
+ strb r2, [r3]
+ movs r2, 0x1
+ cmp r6, 0x2
+ bne _080261CA
+ strb r4, [r3, 0x1]
+ movs r0, 0xD1
+ strb r0, [r3, 0x2]
+ strb r4, [r3, 0x3]
+ movs r2, 0x4
+_080261CA:
+ adds r0, r2, r3
+ strb r4, [r0]
+ adds r2, 0x1
+ adds r1, r2, r3
+ movs r0, 0xD2
+ strb r0, [r1]
+ adds r2, 0x1
+ adds r0, r2, r3
+ strb r4, [r0]
+ adds r2, 0x1
+ adds r1, r2, r3
+ ldrb r0, [r1]
+ mov r2, r12
+ orrs r0, r2
+ strb r0, [r1]
+ ldr r2, _08026214 @ =gBattleMons
+ ldr r4, _08026218 @ =gActiveBank
+ ldrb r3, [r4]
+ movs r0, 0x58
+ muls r0, r3
+ adds r0, r7, r0
+ adds r1, r2, 0
+ adds r1, 0x18
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 24
+ asrs r0, 24
+ mov r10, r2
+ cmp r0, 0xC
+ bne _08026220
+_08026206:
+ ldr r1, _0802621C @ =gBattleCommunication
+ movs r0, 0x2
+ strb r0, [r1, 0x5]
+ mov r8, r1
+ b _08026234
+ .align 2, 0
+_08026210: .4byte gBattleTextBuff2
+_08026214: .4byte gBattleMons
+_08026218: .4byte gActiveBank
+_0802621C: .4byte gBattleCommunication
+_08026220:
+ movs r1, 0
+ ldr r0, _080262B4 @ =gBankTarget
+ ldrb r0, [r0]
+ ldr r2, _080262B8 @ =gBattleCommunication
+ mov r8, r2
+ cmp r0, r3
+ bne _08026230
+ movs r1, 0x1
+_08026230:
+ mov r3, r8
+ strb r1, [r3, 0x5]
+_08026234:
+ ldr r2, _080262BC @ =gActiveBank
+ ldrb r0, [r2]
+ movs r4, 0x58
+ adds r1, r0, 0
+ muls r1, r4
+ adds r1, r7, r1
+ mov r3, r10
+ adds r3, 0x18
+ adds r1, r3
+ lsls r0, r6, 24
+ asrs r0, 24
+ ldrb r6, [r1]
+ adds r0, r6
+ strb r0, [r1]
+ ldrb r0, [r2]
+ muls r0, r4
+ adds r0, r7, r0
+ adds r1, r0, r3
+ movs r0, 0
+ ldrsb r0, [r1, r0]
+ cmp r0, 0
+ bge _08026264
+ movs r0, 0
+ strb r0, [r1]
+_08026264:
+ ldr r1, _080262BC @ =gActiveBank
+ ldrb r0, [r1]
+ muls r0, r4
+ adds r0, r7, r0
+ adds r1, r0, r3
+ movs r0, 0
+ ldrsb r0, [r1, r0]
+ cmp r0, 0xC
+ ble _0802627A
+ movs r0, 0xC
+ strb r0, [r1]
+_0802627A:
+ mov r2, r8
+ ldrb r0, [r2, 0x5]
+ cmp r0, 0x2
+ bne _080262A2
+ movs r3, 0x1
+ ands r3, r5
+ cmp r3, 0
+ beq _08026294
+ ldr r0, _080262C0 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r2, 0x1
+ orrs r1, r2
+ strb r1, [r0]
+_08026294:
+ mov r4, r8
+ ldrb r0, [r4, 0x5]
+ cmp r0, 0x2
+ bne _080262A2
+ cmp r3, 0
+ bne _080262A2
+ b _08025F74
+_080262A2:
+ movs r0, 0
+_080262A4:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r1}
+ bx r1
+ .align 2, 0
+_080262B4: .4byte gBankTarget
+_080262B8: .4byte gBattleCommunication
+_080262BC: .4byte gActiveBank
+_080262C0: .4byte gBattleMoveFlags
+ thumb_func_end sub_8025E20
+
+ thumb_func_start atk89_statbuffchange
+atk89_statbuffchange: @ 80262C4
+ push {r4,r5,lr}
+ ldr r5, _0802630C @ =gBattlescriptCurrInstr
+ ldr r2, [r5]
+ ldrb r3, [r2, 0x2]
+ ldrb r0, [r2, 0x3]
+ lsls r0, 8
+ orrs r3, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 16
+ orrs r3, r0
+ ldrb r0, [r2, 0x5]
+ lsls r0, 24
+ orrs r3, r0
+ ldr r0, _08026310 @ =0x02000000
+ ldr r1, _08026314 @ =0x0001601e
+ adds r0, r1
+ ldrb r4, [r0]
+ movs r0, 0xF0
+ ands r0, r4
+ lsls r0, 24
+ asrs r0, 24
+ movs r1, 0xF
+ ands r1, r4
+ ldrb r2, [r2, 0x1]
+ bl sub_8025E20
+ lsls r0, 24
+ cmp r0, 0
+ bne _08026304
+ ldr r0, [r5]
+ adds r0, 0x6
+ str r0, [r5]
+_08026304:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802630C: .4byte gBattlescriptCurrInstr
+_08026310: .4byte 0x02000000
+_08026314: .4byte 0x0001601e
+ thumb_func_end atk89_statbuffchange
+
+ thumb_func_start atk8A_normalisebuffs
+atk8A_normalisebuffs: @ 8026318
+ push {r4-r7,lr}
+ movs r2, 0
+ ldr r0, _08026360 @ =gNoOfAllBanks
+ ldrb r1, [r0]
+ ldr r0, _08026364 @ =gBattlescriptCurrInstr
+ mov r12, r0
+ cmp r2, r1
+ bge _08026350
+ ldr r0, _08026368 @ =gBattleMons
+ movs r4, 0x6
+ adds r5, r1, 0
+ movs r7, 0x58
+ adds r6, r0, 0
+ adds r6, 0x18
+_08026334:
+ adds r3, r2, 0x1
+ movs r1, 0x7
+ adds r0, r2, 0
+ muls r0, r7
+ adds r0, r6
+ adds r0, 0x7
+_08026340:
+ strb r4, [r0]
+ subs r0, 0x1
+ subs r1, 0x1
+ cmp r1, 0
+ bge _08026340
+ adds r2, r3, 0
+ cmp r2, r5
+ blt _08026334
+_08026350:
+ mov r1, r12
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08026360: .4byte gNoOfAllBanks
+_08026364: .4byte gBattlescriptCurrInstr
+_08026368: .4byte gBattleMons
+ thumb_func_end atk8A_normalisebuffs
+
+ thumb_func_start atk8B_setbide
+atk8B_setbide: @ 802636C
+ push {r4,r5,lr}
+ ldr r4, _080263C4 @ =gBattleMons
+ ldr r3, _080263C8 @ =gBankAttacker
+ ldrb r0, [r3]
+ movs r5, 0x58
+ adds r2, r0, 0
+ muls r2, r5
+ adds r4, 0x50
+ adds r2, r4
+ ldr r0, [r2]
+ movs r1, 0x80
+ lsls r1, 5
+ orrs r0, r1
+ str r0, [r2]
+ ldr r1, _080263CC @ =gLockedMove
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r1
+ ldr r1, _080263D0 @ =gCurrentMove
+ ldrh r1, [r1]
+ movs r2, 0
+ strh r1, [r0]
+ ldr r1, _080263D4 @ =gTakenDmg
+ ldrb r0, [r3]
+ lsls r0, 2
+ adds r0, r1
+ str r2, [r0]
+ ldrb r0, [r3]
+ adds r1, r0, 0
+ muls r1, r5
+ adds r1, r4
+ ldr r0, [r1]
+ movs r2, 0x80
+ lsls r2, 2
+ orrs r0, r2
+ str r0, [r1]
+ ldr r1, _080263D8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080263C4: .4byte gBattleMons
+_080263C8: .4byte gBankAttacker
+_080263CC: .4byte gLockedMove
+_080263D0: .4byte gCurrentMove
+_080263D4: .4byte gTakenDmg
+_080263D8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk8B_setbide
+
+ thumb_func_start atk8C_confuseifrepeatingattackends
+atk8C_confuseifrepeatingattackends: @ 80263DC
+ push {lr}
+ ldr r1, _0802640C @ =gBattleMons
+ ldr r0, _08026410 @ =gBankAttacker
+ ldrb r2, [r0]
+ movs r0, 0x58
+ muls r0, r2
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0xC0
+ lsls r1, 4
+ ands r0, r1
+ cmp r0, 0
+ bne _080263FE
+ ldr r1, _08026414 @ =gBattleCommunication
+ movs r0, 0x75
+ strb r0, [r1, 0x3]
+_080263FE:
+ ldr r1, _08026418 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802640C: .4byte gBattleMons
+_08026410: .4byte gBankAttacker
+_08026414: .4byte gBattleCommunication
+_08026418: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk8C_confuseifrepeatingattackends
+
+ thumb_func_start atk8D_setloopcounter
+atk8D_setloopcounter: @ 802641C
+ push {r4,r5,lr}
+ ldr r0, _08026430 @ =gBattlescriptCurrInstr
+ ldr r0, [r0]
+ ldrb r1, [r0, 0x1]
+ cmp r1, 0
+ beq _08026438
+ ldr r0, _08026434 @ =gMultiHitCounter
+ strb r1, [r0]
+ b _08026452
+ .align 2, 0
+_08026430: .4byte gBattlescriptCurrInstr
+_08026434: .4byte gMultiHitCounter
+_08026438:
+ ldr r4, _08026460 @ =gMultiHitCounter
+ bl Random
+ movs r5, 0x3
+ ands r0, r5
+ strb r0, [r4]
+ cmp r0, 0x1
+ bls _0802644E
+ bl Random
+ ands r0, r5
+_0802644E:
+ adds r0, 0x2
+ strb r0, [r4]
+_08026452:
+ ldr r1, _08026464 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08026460: .4byte gMultiHitCounter
+_08026464: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk8D_setloopcounter
+
+ thumb_func_start sub_8026468
+sub_8026468: @ 8026468
+ push {r4,lr}
+ ldr r1, _080264A8 @ =0x02000000
+ ldr r0, _080264AC @ =0x000160e0
+ adds r2, r1, r0
+ movs r3, 0
+ movs r0, 0xFD
+ strb r0, [r2]
+ ldr r2, _080264B0 @ =0x000160e1
+ adds r0, r1, r2
+ movs r2, 0x1
+ strb r2, [r0]
+ ldr r4, _080264B4 @ =0x000160e2
+ adds r0, r1, r4
+ strb r2, [r0]
+ adds r4, 0x1
+ adds r0, r1, r4
+ strb r2, [r0]
+ ldr r2, _080264B8 @ =0x000160e4
+ adds r0, r1, r2
+ strb r3, [r0]
+ adds r4, 0x2
+ adds r1, r4
+ movs r0, 0xFF
+ strb r0, [r1]
+ ldr r1, _080264BC @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080264A8: .4byte 0x02000000
+_080264AC: .4byte 0x000160e0
+_080264B0: .4byte 0x000160e1
+_080264B4: .4byte 0x000160e2
+_080264B8: .4byte 0x000160e4
+_080264BC: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8026468
+
+ thumb_func_start sub_80264C0
+sub_80264C0: @ 80264C0
+ push {r4-r7,lr}
+ ldr r6, _080264F4 @ =gBattleMons
+ ldr r7, _080264F8 @ =gBankAttacker
+ ldrb r0, [r7]
+ movs r5, 0x58
+ adds r1, r0, 0
+ muls r1, r5
+ adds r1, r6
+ adds r1, 0x2A
+ ldr r4, _080264FC @ =gBankTarget
+ ldrb r3, [r4]
+ adds r0, r3, 0
+ muls r0, r5
+ adds r0, r6
+ adds r0, 0x2A
+ ldrb r1, [r1]
+ ldrb r0, [r0]
+ cmp r1, r0
+ bcc _0802650C
+ ldr r0, _08026500 @ =0x02000000
+ ldr r2, _08026504 @ =0x00016064
+ adds r1, r3, r2
+ adds r1, r0
+ ldr r2, _08026508 @ =gBattlePartyID
+ lsls r0, r3, 1
+ b _08026568
+ .align 2, 0
+_080264F4: .4byte gBattleMons
+_080264F8: .4byte gBankAttacker
+_080264FC: .4byte gBankTarget
+_08026500: .4byte 0x02000000
+_08026504: .4byte 0x00016064
+_08026508: .4byte gBattlePartyID
+_0802650C:
+ bl Random
+ movs r3, 0xFF
+ ands r3, r0
+ ldrb r0, [r7]
+ muls r0, r5
+ adds r0, r6
+ adds r0, 0x2A
+ ldrb r2, [r0]
+ ldrb r4, [r4]
+ adds r0, r4, 0
+ muls r0, r5
+ adds r0, r6
+ adds r0, 0x2A
+ ldrb r1, [r0]
+ adds r2, r1
+ adds r0, r3, 0
+ muls r0, r2
+ asrs r0, 8
+ adds r0, 0x1
+ lsrs r1, 2
+ cmp r0, r1
+ bhi _0802655C
+ ldr r3, _08026558 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ movs r0, 0
+ b _08026576
+ .align 2, 0
+_08026558: .4byte gBattlescriptCurrInstr
+_0802655C:
+ ldr r0, _0802657C @ =0x02000000
+ ldr r2, _08026580 @ =0x00016064
+ adds r1, r4, r2
+ adds r1, r0
+ ldr r2, _08026584 @ =gBattlePartyID
+ lsls r0, r4, 1
+_08026568:
+ adds r0, r2
+ ldrh r0, [r0]
+ strb r0, [r1]
+ ldr r1, _08026588 @ =gBattlescriptCurrInstr
+ ldr r0, _0802658C @ =gUnknown_081D90FC
+ str r0, [r1]
+ movs r0, 0x1
+_08026576:
+ pop {r4-r7}
+ pop {r1}
+ bx r1
+ .align 2, 0
+_0802657C: .4byte 0x02000000
+_08026580: .4byte 0x00016064
+_08026584: .4byte gBattlePartyID
+_08026588: .4byte gBattlescriptCurrInstr
+_0802658C: .4byte gUnknown_081D90FC
+ thumb_func_end sub_80264C0
+
+ thumb_func_start sub_8026590
+sub_8026590: @ 8026590
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ ldr r4, _08026628 @ =gBattleTypeFlags
+ ldrh r1, [r4]
+ movs r0, 0x8
+ ands r0, r1
+ cmp r0, 0
+ bne _080265A4
+ b _0802687C
+_080265A4:
+ ldr r5, _0802662C @ =gBankTarget
+ ldrb r0, [r5]
+ bl GetBankSide
+ lsls r0, 24
+ ldr r1, _08026630 @ =gEnemyParty
+ mov r8, r1
+ cmp r0, 0
+ bne _080265BA
+ ldr r2, _08026634 @ =gPlayerParty
+ mov r8, r2
+_080265BA:
+ ldrh r1, [r4]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _08026638
+ movs r7, 0
+ movs r6, 0
+ ldrb r0, [r5]
+ bl sub_803FC34
+ lsls r0, 24
+ lsrs r0, 24
+ bl sub_803FBFC
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, 0x1
+ bne _080265E0
+ movs r6, 0x3
+_080265E0:
+ adds r5, r6, 0
+ adds r0, r5, 0x3
+ cmp r5, r0
+ bge _08026678
+_080265E8:
+ movs r0, 0x64
+ muls r0, r5
+ mov r1, r8
+ adds r4, r1, r0
+ adds r0, r4, 0
+ movs r1, 0xB
+ bl GetMonData
+ cmp r0, 0
+ beq _0802661A
+ adds r0, r4, 0
+ movs r1, 0x2D
+ bl GetMonData
+ cmp r0, 0
+ bne _0802661A
+ adds r0, r4, 0
+ movs r1, 0x39
+ bl GetMonData
+ cmp r0, 0
+ beq _0802661A
+ adds r0, r7, 0x1
+ lsls r0, 24
+ lsrs r7, r0, 24
+_0802661A:
+ adds r0, r5, 0x1
+ lsls r0, 24
+ lsrs r5, r0, 24
+ adds r0, r6, 0x3
+ cmp r5, r0
+ blt _080265E8
+ b _08026678
+ .align 2, 0
+_08026628: .4byte gBattleTypeFlags
+_0802662C: .4byte gBankTarget
+_08026630: .4byte gEnemyParty
+_08026634: .4byte gPlayerParty
+_08026638:
+ movs r7, 0
+ movs r5, 0
+_0802663C:
+ movs r0, 0x64
+ muls r0, r5
+ mov r2, r8
+ adds r4, r2, r0
+ adds r0, r4, 0
+ movs r1, 0xB
+ bl GetMonData
+ cmp r0, 0
+ beq _0802666E
+ adds r0, r4, 0
+ movs r1, 0x2D
+ bl GetMonData
+ cmp r0, 0
+ bne _0802666E
+ adds r0, r4, 0
+ movs r1, 0x39
+ bl GetMonData
+ cmp r0, 0
+ beq _0802666E
+ adds r0, r7, 0x1
+ lsls r0, 24
+ lsrs r7, r0, 24
+_0802666E:
+ adds r0, r5, 0x1
+ lsls r0, 24
+ lsrs r5, r0, 24
+ cmp r5, 0x5
+ bls _0802663C
+_08026678:
+ cmp r7, 0x1
+ bhi _08026688
+ ldr r0, _080266BC @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x41
+ ands r0, r1
+ cmp r0, 0x1
+ bne _080266A0
+_08026688:
+ cmp r7, 0x2
+ bhi _080266C4
+ ldr r0, _080266BC @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _080266C4
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _080266C4
+_080266A0:
+ ldr r3, _080266C0 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _08026880
+ .align 2, 0
+_080266BC: .4byte gBattleTypeFlags
+_080266C0: .4byte gBattlescriptCurrInstr
+_080266C4:
+ bl sub_80264C0
+ lsls r0, 24
+ cmp r0, 0
+ bne _080266D0
+ b _08026880
+_080266D0:
+ ldr r0, _08026710 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _08026774
+_080266DC:
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x3
+ bl __umodsi3
+ lsls r0, 24
+ lsrs r6, r0, 24
+ ldr r0, _08026714 @ =gBankTarget
+ ldrb r0, [r0]
+ bl sub_803FC34
+ lsls r0, 24
+ lsrs r0, 24
+ bl sub_803FBFC
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, 0x1
+ bne _08026718
+ adds r0, r6, 0x3
+ lsls r0, 24
+ lsrs r5, r0, 24
+ b _0802671A
+ .align 2, 0
+_08026710: .4byte gBattleTypeFlags
+_08026714: .4byte gBankTarget
+_08026718:
+ adds r5, r6, 0
+_0802671A:
+ ldr r4, _0802676C @ =gBattlePartyID
+ ldr r0, _08026770 @ =gBankTarget
+ ldrb r2, [r0]
+ lsls r1, r2, 1
+ adds r1, r4
+ lsls r0, r5, 16
+ lsrs r3, r0, 16
+ ldrh r1, [r1]
+ cmp r3, r1
+ beq _080266DC
+ movs r0, 0x2
+ eors r2, r0
+ lsls r0, r2, 1
+ adds r0, r4
+ ldrh r0, [r0]
+ cmp r3, r0
+ beq _080266DC
+ movs r0, 0x64
+ muls r0, r5
+ mov r1, r8
+ adds r4, r1, r0
+ adds r0, r4, 0
+ movs r1, 0xB
+ bl GetMonData
+ cmp r0, 0
+ beq _080266DC
+ adds r0, r4, 0
+ movs r1, 0x2D
+ bl GetMonData
+ cmp r0, 0x1
+ beq _080266DC
+ adds r0, r4, 0
+ movs r1, 0x39
+ bl GetMonData
+ cmp r0, 0
+ beq _080266DC
+ b _08026832
+ .align 2, 0
+_0802676C: .4byte gBattlePartyID
+_08026770: .4byte gBankTarget
+_08026774:
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _080267E4
+ ldr r6, _080267DC @ =gBattlePartyID
+_0802677E:
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x6
+ bl __umodsi3
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldr r0, _080267E0 @ =gBankTarget
+ ldrb r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r6
+ adds r2, r5, 0
+ ldrh r0, [r0]
+ cmp r2, r0
+ beq _0802677E
+ movs r0, 0x2
+ eors r1, r0
+ lsls r0, r1, 1
+ adds r0, r6
+ ldrh r0, [r0]
+ cmp r2, r0
+ beq _0802677E
+ movs r0, 0x64
+ muls r0, r5
+ mov r2, r8
+ adds r4, r2, r0
+ adds r0, r4, 0
+ movs r1, 0xB
+ bl GetMonData
+ cmp r0, 0
+ beq _0802677E
+ adds r0, r4, 0
+ movs r1, 0x2D
+ bl GetMonData
+ cmp r0, 0x1
+ beq _0802677E
+ adds r0, r4, 0
+ movs r1, 0x39
+ bl GetMonData
+ cmp r0, 0
+ beq _0802677E
+ b _08026832
+ .align 2, 0
+_080267DC: .4byte gBattlePartyID
+_080267E0: .4byte gBankTarget
+_080267E4:
+ ldr r6, _0802686C @ =gBattlePartyID
+_080267E6:
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x6
+ bl __umodsi3
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldr r0, _08026870 @ =gBankTarget
+ ldrb r0, [r0]
+ lsls r0, 1
+ adds r0, r6
+ ldrh r0, [r0]
+ cmp r5, r0
+ beq _080267E6
+ movs r0, 0x64
+ muls r0, r5
+ mov r1, r8
+ adds r4, r1, r0
+ adds r0, r4, 0
+ movs r1, 0xB
+ bl GetMonData
+ cmp r0, 0
+ beq _080267E6
+ adds r0, r4, 0
+ movs r1, 0x2D
+ bl GetMonData
+ cmp r0, 0x1
+ beq _080267E6
+ adds r0, r4, 0
+ movs r1, 0x39
+ bl GetMonData
+ cmp r0, 0
+ beq _080267E6
+_08026832:
+ ldr r0, _08026874 @ =0x02000000
+ ldr r4, _08026870 @ =gBankTarget
+ ldrb r1, [r4]
+ ldr r2, _08026878 @ =0x00016068
+ adds r1, r2
+ adds r1, r0
+ strb r5, [r1]
+ bl IsLinkDoubleBattle
+ lsls r0, 24
+ cmp r0, 0
+ bne _08026850
+ ldrb r0, [r4]
+ bl sub_8012258
+_08026850:
+ ldrb r0, [r4]
+ adds r1, r5, 0
+ movs r2, 0
+ bl sub_8094B6C
+ ldrb r1, [r4]
+ movs r0, 0x2
+ eors r0, r1
+ adds r1, r5, 0
+ movs r2, 0x1
+ bl sub_8094B6C
+ b _08026880
+ .align 2, 0
+_0802686C: .4byte gBattlePartyID
+_08026870: .4byte gBankTarget
+_08026874: .4byte 0x02000000
+_08026878: .4byte 0x00016068
+_0802687C:
+ bl sub_80264C0
+_08026880:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_8026590
+
+ thumb_func_start sub_802688C
+sub_802688C: @ 802688C
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ movs r6, 0
+ ldr r2, _08026920 @ =gBattleMons
+ ldr r3, _08026924 @ =gBankAttacker
+ ldrb r1, [r3]
+ movs r0, 0x58
+ muls r0, r1
+ adds r1, r2, 0
+ adds r1, 0xC
+ adds r0, r1
+ ldrh r0, [r0]
+ mov r8, r2
+ cmp r0, 0
+ beq _080268CE
+ movs r5, 0x58
+ adds r2, r1, 0
+_080268B4:
+ adds r0, r6, 0x1
+ lsls r0, 24
+ lsrs r6, r0, 24
+ cmp r6, 0x3
+ bhi _080268CE
+ lsls r1, r6, 1
+ ldrb r0, [r3]
+ muls r0, r5
+ adds r1, r0
+ adds r1, r2
+ ldrh r0, [r1]
+ cmp r0, 0
+ bne _080268B4
+_080268CE:
+ movs r3, 0
+ cmp r3, r6
+ bcs _08026950
+ ldr r0, _08026928 @ =gBattleMoves
+ mov r10, r0
+ ldr r5, _08026920 @ =gBattleMons
+ mov r12, r5
+ ldr r7, _08026924 @ =gBankAttacker
+ ldrb r0, [r7]
+ movs r4, 0x58
+ adds r5, r0, 0
+ muls r5, r4
+ movs r0, 0xC
+ add r0, r12
+ mov r9, r0
+_080268EC:
+ lsls r0, r3, 1
+ adds r0, r5
+ add r0, r9
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ add r0, r10
+ ldrb r2, [r0, 0x2]
+ cmp r2, 0x9
+ bne _0802692E
+ mov r0, r8
+ adds r1, r5, r0
+ adds r0, r1, 0
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, 0x7
+ beq _0802691A
+ adds r0, r1, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, 0x7
+ bne _0802692C
+_0802691A:
+ movs r2, 0x7
+ b _0802692E
+ .align 2, 0
+_08026920: .4byte gBattleMons
+_08026924: .4byte gBankAttacker
+_08026928: .4byte gBattleMoves
+_0802692C:
+ movs r2, 0
+_0802692E:
+ ldrb r0, [r7]
+ muls r0, r4
+ add r0, r12
+ adds r1, r0, 0
+ adds r1, 0x21
+ ldrb r1, [r1]
+ cmp r2, r1
+ beq _08026946
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r2, r0
+ bne _08026950
+_08026946:
+ adds r0, r3, 0x1
+ lsls r0, 24
+ lsrs r3, r0, 24
+ cmp r3, r6
+ bcc _080268EC
+_08026950:
+ cmp r3, r6
+ bne _08026974
+ ldr r3, _08026970 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _08026A18
+ .align 2, 0
+_08026970: .4byte gBattlescriptCurrInstr
+_08026974:
+ movs r7, 0x3
+ ldr r5, _080269CC @ =gBattleMoves
+ mov r9, r5
+_0802697A:
+ bl Random
+ adds r3, r0, 0
+ ands r3, r7
+ cmp r3, r6
+ bcs _0802697A
+ ldr r4, _080269D0 @ =gBattleMons
+ lsls r1, r3, 1
+ ldr r3, _080269D4 @ =gBankAttacker
+ ldrb r2, [r3]
+ movs r0, 0x58
+ adds r5, r2, 0
+ muls r5, r0
+ adds r1, r5
+ adds r0, r4, 0
+ adds r0, 0xC
+ adds r1, r0
+ ldrh r1, [r1]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ add r0, r9
+ ldrb r2, [r0, 0x2]
+ mov r8, r4
+ adds r4, r3, 0
+ cmp r2, 0x9
+ bne _080269DA
+ mov r0, r8
+ adds r2, r5, r0
+ adds r0, r2, 0
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, 0x7
+ beq _080269C8
+ adds r0, r2, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, 0x7
+ bne _080269D8
+_080269C8:
+ movs r2, 0x7
+ b _080269DA
+ .align 2, 0
+_080269CC: .4byte gBattleMoves
+_080269D0: .4byte gBattleMons
+_080269D4: .4byte gBankAttacker
+_080269D8:
+ movs r2, 0
+_080269DA:
+ ldrb r0, [r4]
+ movs r3, 0x58
+ muls r0, r3
+ add r0, r8
+ adds r1, r0, 0
+ adds r1, 0x21
+ ldrb r5, [r1]
+ cmp r2, r5
+ beq _0802697A
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r2, r0
+ beq _0802697A
+ strb r2, [r1]
+ ldrb r0, [r4]
+ muls r0, r3
+ add r0, r8
+ adds r0, 0x22
+ strb r2, [r0]
+ ldr r1, _08026A28 @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x3
+ strb r0, [r1, 0x1]
+ strb r2, [r1, 0x2]
+ movs r0, 0xFF
+ strb r0, [r1, 0x3]
+ ldr r1, _08026A2C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_08026A18:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08026A28: .4byte gBattleTextBuff1
+_08026A2C: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802688C
+
+ thumb_func_start atk91_givemoney
+atk91_givemoney: @ 8026A30
+ push {r4,lr}
+ ldr r0, _08026A8C @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ bne _08026AAC
+ ldr r4, _08026A90 @ =gPaydayMoney
+ ldrh r0, [r4]
+ cmp r0, 0
+ beq _08026AAC
+ ldr r0, _08026A94 @ =gSaveBlock1 + 0x490
+ ldrh r2, [r4]
+ ldr r1, _08026A98 @ =0x02000000
+ ldr r3, _08026A9C @ =0x00016056
+ adds r1, r3
+ ldrb r1, [r1]
+ muls r1, r2
+ bl sub_80B79B8
+ ldr r1, _08026AA0 @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x1
+ strb r0, [r1, 0x1]
+ movs r0, 0x2
+ strb r0, [r1, 0x2]
+ movs r0, 0x5
+ strb r0, [r1, 0x3]
+ ldrh r2, [r4]
+ strb r2, [r1, 0x4]
+ movs r0, 0xFF
+ lsls r0, 8
+ ands r0, r2
+ lsrs r0, 8
+ strb r0, [r1, 0x5]
+ movs r0, 0xFF
+ strb r0, [r1, 0x6]
+ ldr r4, _08026AA4 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ adds r0, 0x1
+ bl b_movescr_stack_push
+ ldr r0, _08026AA8 @ =gUnknown_081D95DB
+ str r0, [r4]
+ b _08026AB4
+ .align 2, 0
+_08026A8C: .4byte gBattleTypeFlags
+_08026A90: .4byte gPaydayMoney
+_08026A94: .4byte gSaveBlock1 + 0x490
+_08026A98: .4byte 0x02000000
+_08026A9C: .4byte 0x00016056
+_08026AA0: .4byte gBattleTextBuff1
+_08026AA4: .4byte gBattlescriptCurrInstr
+_08026AA8: .4byte gUnknown_081D95DB
+_08026AAC:
+ ldr r1, _08026ABC @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+_08026AB4:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08026ABC: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk91_givemoney
+
+ thumb_func_start atk92_setlightscreen
+atk92_setlightscreen: @ 8026AC0
+ push {r4-r6,lr}
+ ldr r4, _08026AF0 @ =gBankAttacker
+ ldrb r0, [r4]
+ bl GetBankIdentity
+ ldr r6, _08026AF4 @ =gSideAffecting
+ movs r5, 0x1
+ adds r1, r5, 0
+ ands r1, r0
+ lsls r1, 1
+ adds r1, r6
+ ldrh r1, [r1]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _08026B00
+ ldr r2, _08026AF8 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _08026AFC @ =gBattleCommunication
+ movs r0, 0
+ b _08026B60
+ .align 2, 0
+_08026AF0: .4byte gBankAttacker
+_08026AF4: .4byte gSideAffecting
+_08026AF8: .4byte gBattleMoveFlags
+_08026AFC: .4byte gBattleCommunication
+_08026B00:
+ ldrb r0, [r4]
+ bl GetBankIdentity
+ adds r1, r5, 0
+ ands r1, r0
+ lsls r1, 1
+ adds r1, r6
+ ldrh r0, [r1]
+ movs r2, 0x2
+ orrs r0, r2
+ strh r0, [r1]
+ ldrb r0, [r4]
+ bl GetBankIdentity
+ ldr r2, _08026B50 @ =gSideTimer
+ adds r1, r5, 0
+ ands r1, r0
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0x5
+ strb r1, [r0, 0x1]
+ ldr r0, _08026B54 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ adds r0, r5, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _08026B5C
+ movs r0, 0x1
+ bl CountAliveMons
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x2
+ bne _08026B5C
+ ldr r1, _08026B58 @ =gBattleCommunication
+ movs r0, 0x4
+ b _08026B60
+ .align 2, 0
+_08026B50: .4byte gSideTimer
+_08026B54: .4byte gBattleTypeFlags
+_08026B58: .4byte gBattleCommunication
+_08026B5C:
+ ldr r1, _08026B70 @ =gBattleCommunication
+ movs r0, 0x3
+_08026B60:
+ strb r0, [r1, 0x5]
+ ldr r1, _08026B74 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08026B70: .4byte gBattleCommunication
+_08026B74: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk92_setlightscreen
+
+ thumb_func_start sub_8026B78
+sub_8026B78: @ 8026B78
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ ldr r7, _08026BA8 @ =gBattleMons
+ ldr r6, _08026BAC @ =gBankTarget
+ ldrb r2, [r6]
+ movs r5, 0x58
+ adds r0, r2, 0
+ muls r0, r5
+ adds r1, r0, r7
+ ldrh r0, [r1, 0x2E]
+ cmp r0, 0xAF
+ bne _08026BB4
+ ldr r1, _08026BB0 @ =gEnigmaBerries
+ lsls r0, r2, 3
+ subs r0, r2
+ lsls r0, 2
+ adds r0, r1
+ ldrb r4, [r0, 0x7]
+ ldrb r6, [r0, 0x1A]
+ b _08026BCE
+ .align 2, 0
+_08026BA8: .4byte gBattleMons
+_08026BAC: .4byte gBankTarget
+_08026BB0: .4byte gEnigmaBerries
+_08026BB4:
+ ldrh r0, [r1, 0x2E]
+ bl ItemId_GetHoldEffect
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldrb r0, [r6]
+ muls r0, r5
+ adds r0, r7
+ ldrh r0, [r0, 0x2E]
+ bl ItemId_GetHoldEffectParam
+ lsls r0, 24
+ lsrs r6, r0, 24
+_08026BCE:
+ ldr r1, _08026C4C @ =gStringBank
+ ldr r5, _08026C50 @ =gBankTarget
+ ldrb r0, [r5]
+ strb r0, [r1]
+ cmp r4, 0x27
+ bne _08026C0C
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x64
+ bl __umodsi3
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, r6
+ bcs _08026C0C
+ ldrb r0, [r5]
+ movs r1, 0x27
+ bl sub_81074F8
+ ldr r2, _08026C54 @ =gSpecialStatuses
+ ldrb r1, [r5]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r2, 0x80
+ orrs r1, r2
+ strb r1, [r0]
+_08026C0C:
+ ldr r0, _08026C58 @ =gBattleMons
+ mov r8, r0
+ ldr r1, _08026C50 @ =gBankTarget
+ ldrb r2, [r1]
+ movs r6, 0x58
+ adds r0, r2, 0
+ muls r0, r6
+ mov r3, r8
+ adds r5, r0, r3
+ adds r0, r5, 0
+ adds r0, 0x20
+ ldrb r3, [r0]
+ mov r10, r8
+ cmp r3, 0x5
+ bne _08026C6C
+ ldr r2, _08026C5C @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r0, _08026C60 @ =gLastUsedAbility
+ strb r3, [r0]
+ ldr r1, _08026C64 @ =gBattlescriptCurrInstr
+ ldr r0, _08026C68 @ =gUnknown_081D9826
+ str r0, [r1]
+ ldr r1, _08026C50 @ =gBankTarget
+ ldrb r0, [r1]
+ movs r1, 0x5
+ bl sub_81074C4
+ b _08026E40
+ .align 2, 0
+_08026C4C: .4byte gStringBank
+_08026C50: .4byte gBankTarget
+_08026C54: .4byte gSpecialStatuses
+_08026C58: .4byte gBattleMons
+_08026C5C: .4byte gBattleMoveFlags
+_08026C60: .4byte gLastUsedAbility
+_08026C64: .4byte gBattlescriptCurrInstr
+_08026C68: .4byte gUnknown_081D9826
+_08026C6C:
+ ldr r1, _08026CE0 @ =gStatuses3
+ lsls r0, r2, 2
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x18
+ ands r0, r1
+ cmp r0, 0
+ bne _08026CF4
+ ldr r1, _08026CE4 @ =gBattleMoves
+ ldr r0, _08026CE8 @ =gCurrentMove
+ ldrh r0, [r0]
+ lsls r2, r0, 1
+ adds r2, r0
+ lsls r2, 2
+ adds r2, r1
+ ldr r7, _08026CEC @ =gBankAttacker
+ ldrb r0, [r7]
+ muls r0, r6
+ add r0, r10
+ adds r0, 0x2A
+ ldrb r0, [r0]
+ adds r1, r5, 0
+ adds r1, 0x2A
+ ldrb r1, [r1]
+ subs r0, r1
+ ldrb r2, [r2, 0x3]
+ adds r0, r2
+ lsls r0, 16
+ lsrs r4, r0, 16
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x64
+ bl __umodsi3
+ lsls r0, 16
+ lsrs r0, 16
+ adds r0, 0x1
+ cmp r0, r4
+ bge _08026CDC
+ ldrb r0, [r7]
+ adds r1, r0, 0
+ muls r1, r6
+ add r1, r10
+ adds r1, 0x2A
+ ldr r2, _08026CF0 @ =gBankTarget
+ ldrb r0, [r2]
+ muls r0, r6
+ add r0, r10
+ adds r0, 0x2A
+ ldrb r1, [r1]
+ movs r4, 0x1
+ ldrb r0, [r0]
+ cmp r1, r0
+ bcs _08026D20
+_08026CDC:
+ mov r10, r8
+ b _08026DE0
+ .align 2, 0
+_08026CE0: .4byte gStatuses3
+_08026CE4: .4byte gBattleMoves
+_08026CE8: .4byte gCurrentMove
+_08026CEC: .4byte gBankAttacker
+_08026CF0: .4byte gBankTarget
+_08026CF4:
+ ldr r0, _08026D4C @ =gDisableStructs
+ lsls r1, r2, 3
+ subs r1, r2
+ lsls r1, 2
+ adds r1, r0
+ ldr r2, _08026D50 @ =gBankAttacker
+ ldrb r0, [r1, 0x15]
+ movs r4, 0
+ ldrb r3, [r2]
+ cmp r0, r3
+ bne _08026D20
+ ldrb r0, [r2]
+ muls r0, r6
+ add r0, r10
+ adds r0, 0x2A
+ adds r1, r5, 0
+ adds r1, 0x2A
+ ldrb r0, [r0]
+ ldrb r1, [r1]
+ cmp r0, r1
+ bcc _08026D20
+ movs r4, 0x1
+_08026D20:
+ cmp r4, 0
+ beq _08026DE0
+ ldr r0, _08026D54 @ =gProtectStructs
+ ldr r1, _08026D58 @ =gBankTarget
+ ldrb r2, [r1]
+ lsls r1, r2, 4
+ adds r1, r0
+ ldrb r0, [r1]
+ lsls r0, 30
+ cmp r0, 0
+ bge _08026D64
+ ldr r1, _08026D5C @ =gBattleMoveDamage
+ movs r0, 0x58
+ muls r0, r2
+ add r0, r10
+ ldrh r0, [r0, 0x28]
+ subs r0, 0x1
+ str r0, [r1]
+ ldr r2, _08026D60 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x40
+ b _08026DC6
+ .align 2, 0
+_08026D4C: .4byte gDisableStructs
+_08026D50: .4byte gBankAttacker
+_08026D54: .4byte gProtectStructs
+_08026D58: .4byte gBankTarget
+_08026D5C: .4byte gBattleMoveDamage
+_08026D60: .4byte gBattleMoveFlags
+_08026D64:
+ ldr r0, _08026DA0 @ =gSpecialStatuses
+ lsls r1, r2, 2
+ adds r1, r2
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1]
+ lsrs r0, 7
+ cmp r0, 0
+ beq _08026DB4
+ ldr r1, _08026DA4 @ =gBattleMoveDamage
+ movs r3, 0x58
+ adds r0, r2, 0
+ muls r0, r3
+ add r0, r10
+ ldrh r0, [r0, 0x28]
+ subs r0, 0x1
+ str r0, [r1]
+ ldr r2, _08026DA8 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x80
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _08026DAC @ =gLastUsedItem
+ ldr r2, _08026DB0 @ =gBankTarget
+ ldrb r0, [r2]
+ muls r0, r3
+ add r0, r10
+ ldrh r0, [r0, 0x2E]
+ strh r0, [r1]
+ b _08026DCA
+ .align 2, 0
+_08026DA0: .4byte gSpecialStatuses
+_08026DA4: .4byte gBattleMoveDamage
+_08026DA8: .4byte gBattleMoveFlags
+_08026DAC: .4byte gLastUsedItem
+_08026DB0: .4byte gBankTarget
+_08026DB4:
+ ldr r1, _08026DD4 @ =gBattleMoveDamage
+ movs r0, 0x58
+ muls r0, r2
+ add r0, r10
+ ldrh r0, [r0, 0x28]
+ str r0, [r1]
+ ldr r2, _08026DD8 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x10
+_08026DC6:
+ orrs r0, r1
+ strb r0, [r2]
+_08026DCA:
+ ldr r1, _08026DDC @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _08026E40
+ .align 2, 0
+_08026DD4: .4byte gBattleMoveDamage
+_08026DD8: .4byte gBattleMoveFlags
+_08026DDC: .4byte gBattlescriptCurrInstr
+_08026DE0:
+ ldr r2, _08026E10 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r0, _08026E14 @ =gBankAttacker
+ ldrb r0, [r0]
+ movs r2, 0x58
+ adds r1, r0, 0
+ muls r1, r2
+ add r1, r10
+ adds r1, 0x2A
+ ldr r3, _08026E18 @ =gBankTarget
+ ldrb r0, [r3]
+ muls r0, r2
+ add r0, r10
+ adds r0, 0x2A
+ ldrb r1, [r1]
+ ldrb r0, [r0]
+ cmp r1, r0
+ bcc _08026E20
+ ldr r1, _08026E1C @ =gBattleCommunication
+ movs r0, 0
+ b _08026E24
+ .align 2, 0
+_08026E10: .4byte gBattleMoveFlags
+_08026E14: .4byte gBankAttacker
+_08026E18: .4byte gBankTarget
+_08026E1C: .4byte gBattleCommunication
+_08026E20:
+ ldr r1, _08026E50 @ =gBattleCommunication
+ movs r0, 0x1
+_08026E24:
+ strb r0, [r1, 0x5]
+ ldr r3, _08026E54 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_08026E40:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08026E50: .4byte gBattleCommunication
+_08026E54: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8026B78
+
+ thumb_func_start atk94_gethalfcurrentenemyhp
+atk94_gethalfcurrentenemyhp: @ 8026E58
+ push {lr}
+ ldr r3, _08026E84 @ =gBattleMoveDamage
+ ldr r2, _08026E88 @ =gBattleMons
+ ldr r0, _08026E8C @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ ldrh r0, [r0, 0x28]
+ lsrs r0, 1
+ str r0, [r3]
+ cmp r0, 0
+ bne _08026E76
+ movs r0, 0x1
+ str r0, [r3]
+_08026E76:
+ ldr r1, _08026E90 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08026E84: .4byte gBattleMoveDamage
+_08026E88: .4byte gBattleMons
+_08026E8C: .4byte gBankTarget
+_08026E90: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk94_gethalfcurrentenemyhp
+
+ thumb_func_start sub_8026E94
+sub_8026E94: @ 8026E94
+ push {lr}
+ ldr r2, _08026EB4 @ =gBattleWeather
+ ldrh r1, [r2]
+ movs r0, 0x18
+ ands r0, r1
+ cmp r0, 0
+ beq _08026EC0
+ ldr r2, _08026EB8 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _08026EBC @ =gBattleCommunication
+ movs r0, 0x2
+ strb r0, [r1, 0x5]
+ b _08026ED2
+ .align 2, 0
+_08026EB4: .4byte gBattleWeather
+_08026EB8: .4byte gBattleMoveFlags
+_08026EBC: .4byte gBattleCommunication
+_08026EC0:
+ movs r0, 0x8
+ strh r0, [r2]
+ ldr r1, _08026EE0 @ =gBattleCommunication
+ movs r0, 0x3
+ strb r0, [r1, 0x5]
+ ldr r0, _08026EE4 @ =gWishFutureKnock
+ adds r0, 0x28
+ movs r1, 0x5
+ strb r1, [r0]
+_08026ED2:
+ ldr r1, _08026EE8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08026EE0: .4byte gBattleCommunication
+_08026EE4: .4byte gWishFutureKnock
+_08026EE8: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8026E94
+
+ thumb_func_start sub_8026EEC
+sub_8026EEC: @ 8026EEC
+ push {r4,r5,lr}
+ sub sp, 0x4
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0x13
+ movs r1, 0
+ movs r2, 0xD
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0
+ beq _08026F0A
+ b _0802701C
+_08026F0A:
+ str r0, [sp]
+ movs r0, 0x13
+ movs r1, 0
+ movs r2, 0x4D
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ cmp r0, 0
+ beq _08026F20
+ b _0802701C
+_08026F20:
+ ldr r2, _08026F94 @ =gBattleWeather
+ ldrh r1, [r2]
+ movs r0, 0x18
+ ands r0, r1
+ adds r4, r2, 0
+ ldr r5, _08026F98 @ =gBankAttacker
+ cmp r0, 0
+ beq _08026FAE
+ ldr r0, _08026F9C @ =gBattleMons
+ ldrb r2, [r5]
+ movs r1, 0x58
+ muls r1, r2
+ adds r3, r1, r0
+ adds r0, r3, 0
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, 0x5
+ beq _08026FA8
+ cmp r0, 0x8
+ beq _08026FA8
+ cmp r0, 0x4
+ beq _08026FA8
+ adds r0, r3, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, 0x5
+ beq _08026FA8
+ cmp r0, 0x8
+ beq _08026FA8
+ cmp r0, 0x4
+ beq _08026FA8
+ adds r0, r3, 0
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x8
+ beq _08026FA8
+ ldr r0, _08026FA0 @ =gStatuses3
+ lsls r1, r2, 2
+ adds r1, r0
+ ldr r1, [r1]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _08026FA8
+ movs r0, 0x80
+ lsls r0, 11
+ ands r1, r0
+ cmp r1, 0
+ bne _08026FA8
+ ldr r1, _08026FA4 @ =gBattleMoveDamage
+ ldrh r0, [r3, 0x2C]
+ lsrs r0, 4
+ str r0, [r1]
+ cmp r0, 0
+ bne _08026FAE
+ movs r0, 0x1
+ b _08026FAC
+ .align 2, 0
+_08026F94: .4byte gBattleWeather
+_08026F98: .4byte gBankAttacker
+_08026F9C: .4byte gBattleMons
+_08026FA0: .4byte gStatuses3
+_08026FA4: .4byte gBattleMoveDamage
+_08026FA8:
+ ldr r1, _08027004 @ =gBattleMoveDamage
+ movs r0, 0
+_08026FAC:
+ str r0, [r1]
+_08026FAE:
+ ldrh r1, [r4]
+ movs r4, 0x80
+ adds r0, r4, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _08027024
+ ldr r1, _08027008 @ =gBattleMons
+ ldrb r3, [r5]
+ movs r0, 0x58
+ muls r0, r3
+ adds r2, r0, r1
+ adds r0, r2, 0
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, 0xF
+ beq _08027010
+ adds r0, r2, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, 0xF
+ beq _08027010
+ ldr r0, _0802700C @ =gStatuses3
+ lsls r1, r3, 2
+ adds r1, r0
+ ldr r1, [r1]
+ adds r0, r1, 0
+ ands r0, r4
+ cmp r0, 0
+ bne _08027010
+ movs r0, 0x80
+ lsls r0, 11
+ ands r1, r0
+ cmp r1, 0
+ bne _08027010
+ ldr r1, _08027004 @ =gBattleMoveDamage
+ ldrh r0, [r2, 0x2C]
+ lsrs r0, 4
+ str r0, [r1]
+ cmp r0, 0
+ bne _08027024
+ movs r0, 0x1
+ str r0, [r1]
+ b _08027024
+ .align 2, 0
+_08027004: .4byte gBattleMoveDamage
+_08027008: .4byte gBattleMons
+_0802700C: .4byte gStatuses3
+_08027010:
+ ldr r1, _08027018 @ =gBattleMoveDamage
+ movs r0, 0
+ str r0, [r1]
+ b _08027024
+ .align 2, 0
+_08027018: .4byte gBattleMoveDamage
+_0802701C:
+ ldr r1, _08027050 @ =gBattleMoveDamage
+ movs r0, 0
+ str r0, [r1]
+ ldr r5, _08027054 @ =gBankAttacker
+_08027024:
+ ldr r0, _08027058 @ =gAbsentBankFlags
+ ldrb r1, [r0]
+ ldr r2, _0802705C @ =gBitTable
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r2
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ beq _0802703E
+ ldr r1, _08027050 @ =gBattleMoveDamage
+ movs r0, 0
+ str r0, [r1]
+_0802703E:
+ ldr r1, _08027060 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ add sp, 0x4
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08027050: .4byte gBattleMoveDamage
+_08027054: .4byte gBankAttacker
+_08027058: .4byte gAbsentBankFlags
+_0802705C: .4byte gBitTable
+_08027060: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8026EEC
+
+ thumb_func_start sub_8027064
+sub_8027064: @ 8027064
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ ldr r4, _08027090 @ =gBankAttacker
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0802709C
+ ldr r1, _08027094 @ =gBattlePartyID
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, _08027098 @ =gPlayerParty
+ b _080270AC
+ .align 2, 0
+_08027090: .4byte gBankAttacker
+_08027094: .4byte gBattlePartyID
+_08027098: .4byte gPlayerParty
+_0802709C:
+ ldr r1, _080270D0 @ =gBattlePartyID
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, _080270D4 @ =gEnemyParty
+_080270AC:
+ adds r5, r1, r0
+ ldr r4, _080270D8 @ =gBankTarget
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _080270E0
+ ldr r1, _080270D0 @ =gBattlePartyID
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, _080270DC @ =gPlayerParty
+ b _080270F0
+ .align 2, 0
+_080270D0: .4byte gBattlePartyID
+_080270D4: .4byte gEnemyParty
+_080270D8: .4byte gBankTarget
+_080270DC: .4byte gPlayerParty
+_080270E0:
+ ldr r1, _0802714C @ =gBattlePartyID
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, _08027150 @ =gEnemyParty
+_080270F0:
+ adds r4, r1, r0
+ adds r0, r5, 0
+ movs r1, 0xB
+ bl GetMonData
+ lsls r0, 16
+ lsrs r0, 16
+ mov r10, r0
+ adds r0, r5, 0
+ movs r1, 0
+ bl GetMonData
+ mov r9, r0
+ adds r0, r4, 0
+ movs r1, 0xB
+ bl GetMonData
+ lsls r0, 16
+ lsrs r0, 16
+ mov r8, r0
+ adds r0, r4, 0
+ movs r1, 0
+ bl GetMonData
+ adds r7, r0, 0
+ ldr r5, _08027154 @ =gBankTarget
+ ldrb r0, [r5]
+ movs r6, 0x58
+ muls r0, r6
+ ldr r1, _08027158 @ =gBattleMons
+ adds r0, r1
+ adds r0, 0x20
+ ldrb r2, [r0]
+ cmp r2, 0xC
+ bne _08027168
+ ldr r1, _0802715C @ =gBattlescriptCurrInstr
+ ldr r0, _08027160 @ =gUnknown_081D98C9
+ str r0, [r1]
+ ldr r0, _08027164 @ =gLastUsedAbility
+ strb r2, [r0]
+ ldrb r0, [r5]
+ movs r1, 0xC
+ bl sub_81074C4
+ b _0802721C
+ .align 2, 0
+_0802714C: .4byte gBattlePartyID
+_08027150: .4byte gEnemyParty
+_08027154: .4byte gBankTarget
+_08027158: .4byte gBattleMons
+_0802715C: .4byte gBattlescriptCurrInstr
+_08027160: .4byte gUnknown_081D98C9
+_08027164: .4byte gLastUsedAbility
+_08027168:
+ mov r0, r10
+ mov r1, r9
+ bl GetGenderFromSpeciesAndPersonality
+ adds r4, r0, 0
+ mov r0, r8
+ adds r1, r7, 0
+ bl GetGenderFromSpeciesAndPersonality
+ lsls r4, 24
+ lsls r0, 24
+ cmp r4, r0
+ beq _080271CA
+ ldr r1, _080271E8 @ =gStatuses3
+ ldrb r2, [r5]
+ lsls r0, r2, 2
+ adds r0, r1
+ ldr r0, [r0]
+ ldr r1, _080271EC @ =0x000400c0
+ ands r0, r1
+ cmp r0, 0
+ bne _080271CA
+ adds r0, r2, 0
+ muls r0, r6
+ ldr r4, _080271F0 @ =gBattleMons
+ adds r4, 0x50
+ adds r0, r4
+ ldr r0, [r0]
+ movs r1, 0xF0
+ lsls r1, 12
+ ands r0, r1
+ cmp r0, 0
+ bne _080271CA
+ mov r0, r10
+ mov r1, r9
+ bl GetGenderFromSpeciesAndPersonality
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0xFF
+ beq _080271CA
+ mov r0, r8
+ adds r1, r7, 0
+ bl GetGenderFromSpeciesAndPersonality
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0xFF
+ bne _080271F8
+_080271CA:
+ ldr r3, _080271F4 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _0802721C
+ .align 2, 0
+_080271E8: .4byte gStatuses3
+_080271EC: .4byte 0x000400c0
+_080271F0: .4byte gBattleMons
+_080271F4: .4byte gBattlescriptCurrInstr
+_080271F8:
+ ldrb r0, [r5]
+ adds r2, r0, 0
+ muls r2, r6
+ adds r2, r4
+ ldr r1, _0802722C @ =gBitTable
+ ldr r0, _08027230 @ =gBankAttacker
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, [r0]
+ lsls r1, 16
+ ldr r0, [r2]
+ orrs r0, r1
+ str r0, [r2]
+ ldr r1, _08027234 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_0802721C:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802722C: .4byte gBitTable
+_08027230: .4byte gBankAttacker
+_08027234: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8027064
+
+ thumb_func_start sub_8027238
+sub_8027238: @ 8027238
+ push {r4-r7,lr}
+ ldr r0, _08027280 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _08027324
+ ldr r5, _08027284 @ =gBattlescriptCurrInstr
+ ldr r1, [r5]
+ ldrb r0, [r1, 0x1]
+ cmp r0, 0x4
+ beq _08027290
+ bl sub_8015150
+ ldr r4, _08027288 @ =gActiveBank
+ strb r0, [r4]
+ ldr r3, _0802728C @ =gBattleMons
+ ldrb r1, [r4]
+ movs r0, 0x58
+ adds r2, r1, 0
+ muls r2, r0
+ adds r0, r3, 0
+ adds r0, 0x4C
+ adds r0, r2, r0
+ ldr r1, [r0]
+ adds r3, 0x50
+ adds r2, r3
+ ldr r2, [r2]
+ movs r0, 0
+ bl EmitStatusIconUpdate
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r0, [r5]
+ adds r0, 0x2
+ str r0, [r5]
+ b _08027324
+ .align 2, 0
+_08027280: .4byte gBattleExecBuffer
+_08027284: .4byte gBattlescriptCurrInstr
+_08027288: .4byte gActiveBank
+_0802728C: .4byte gBattleMons
+_08027290:
+ ldr r4, _0802732C @ =gActiveBank
+ ldr r5, _08027330 @ =gBankAttacker
+ ldrb r0, [r5]
+ strb r0, [r4]
+ ldr r6, _08027334 @ =gAbsentBankFlags
+ ldrb r1, [r6]
+ ldr r7, _08027338 @ =gBitTable
+ ldrb r2, [r4]
+ lsls r0, r2, 2
+ adds r0, r7
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ bne _080272CC
+ ldr r3, _0802733C @ =gBattleMons
+ movs r0, 0x58
+ muls r2, r0
+ adds r0, r3, 0
+ adds r0, 0x4C
+ adds r0, r2, r0
+ ldr r1, [r0]
+ adds r3, 0x50
+ adds r2, r3
+ ldr r2, [r2]
+ movs r0, 0
+ bl EmitStatusIconUpdate
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+_080272CC:
+ ldr r0, _08027340 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0802731C
+ ldrb r0, [r5]
+ bl GetBankIdentity
+ movs r1, 0x2
+ eors r0, r1
+ lsls r0, 24
+ lsrs r0, 24
+ bl GetBankByPlayerAI
+ strb r0, [r4]
+ ldrb r1, [r6]
+ ldrb r2, [r4]
+ lsls r0, r2, 2
+ adds r0, r7
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ bne _0802731C
+ ldr r3, _0802733C @ =gBattleMons
+ movs r0, 0x58
+ muls r2, r0
+ adds r0, r3, 0
+ adds r0, 0x4C
+ adds r0, r2, r0
+ ldr r1, [r0]
+ adds r3, 0x50
+ adds r2, r3
+ ldr r2, [r2]
+ movs r0, 0
+ bl EmitStatusIconUpdate
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+_0802731C:
+ ldr r1, _08027344 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x2
+ str r0, [r1]
+_08027324:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802732C: .4byte gActiveBank
+_08027330: .4byte gBankAttacker
+_08027334: .4byte gAbsentBankFlags
+_08027338: .4byte gBitTable
+_0802733C: .4byte gBattleMons
+_08027340: .4byte gBattleTypeFlags
+_08027344: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8027238
+
+ thumb_func_start sub_8027348
+sub_8027348: @ 8027348
+ push {r4-r6,lr}
+ ldr r6, _08027378 @ =gSideTimer
+ ldr r4, _0802737C @ =gBankAttacker
+ ldrb r0, [r4]
+ bl GetBankIdentity
+ movs r5, 0x1
+ adds r1, r5, 0
+ ands r1, r0
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r6
+ ldrb r0, [r0, 0x2]
+ cmp r0, 0
+ beq _08027388
+ ldr r2, _08027380 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x20
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r0, _08027384 @ =gBattleCommunication
+ strb r5, [r0, 0x5]
+ b _080273C0
+ .align 2, 0
+_08027378: .4byte gSideTimer
+_0802737C: .4byte gBankAttacker
+_08027380: .4byte gBattleMoveFlags
+_08027384: .4byte gBattleCommunication
+_08027388:
+ ldrb r0, [r4]
+ bl GetBankIdentity
+ adds r1, r5, 0
+ ands r1, r0
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r6
+ movs r1, 0x5
+ strb r1, [r0, 0x2]
+ ldrb r0, [r4]
+ bl GetBankIdentity
+ ldr r2, _080273D0 @ =gSideAffecting
+ adds r1, r5, 0
+ ands r1, r0
+ lsls r1, 1
+ adds r1, r2
+ ldrh r2, [r1]
+ movs r3, 0x80
+ lsls r3, 1
+ adds r0, r3, 0
+ movs r3, 0
+ orrs r0, r2
+ strh r0, [r1]
+ ldr r0, _080273D4 @ =gBattleCommunication
+ strb r3, [r0, 0x5]
+_080273C0:
+ ldr r1, _080273D8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080273D0: .4byte gSideAffecting
+_080273D4: .4byte gBattleCommunication
+_080273D8: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8027348
+
+ thumb_func_start atk9A_setincreasedcriticalchance
+atk9A_setincreasedcriticalchance: @ 80273DC
+ push {lr}
+ ldr r1, _0802740C @ =gBattleMons
+ ldr r0, _08027410 @ =gBankAttacker
+ ldrb r2, [r0]
+ movs r0, 0x58
+ muls r0, r2
+ adds r1, 0x50
+ adds r0, r1
+ ldr r1, [r0]
+ movs r3, 0x80
+ lsls r3, 13
+ adds r2, r1, 0
+ ands r2, r3
+ cmp r2, 0
+ beq _0802741C
+ ldr r2, _08027414 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x20
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _08027418 @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x5]
+ b _08027424
+ .align 2, 0
+_0802740C: .4byte gBattleMons
+_08027410: .4byte gBankAttacker
+_08027414: .4byte gBattleMoveFlags
+_08027418: .4byte gBattleCommunication
+_0802741C:
+ orrs r1, r3
+ str r1, [r0]
+ ldr r0, _08027430 @ =gBattleCommunication
+ strb r2, [r0, 0x5]
+_08027424:
+ ldr r1, _08027434 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08027430: .4byte gBattleCommunication
+_08027434: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk9A_setincreasedcriticalchance
+
+ thumb_func_start atk9B_transformdataexecution
+atk9B_transformdataexecution: @ 8027438
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ ldr r1, _08027490 @ =gUnknown_02024BE8
+ ldr r2, _08027494 @ =0x0000ffff
+ adds r0, r2, 0
+ strh r0, [r1]
+ ldr r1, _08027498 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ ldr r7, _0802749C @ =gBattleMons
+ ldr r0, _080274A0 @ =gBankTarget
+ mov r12, r0
+ ldrb r1, [r0]
+ movs r6, 0x58
+ adds r0, r1, 0
+ muls r0, r6
+ adds r5, r7, 0
+ adds r5, 0x50
+ adds r0, r5
+ ldr r0, [r0]
+ movs r4, 0x80
+ lsls r4, 14
+ ands r0, r4
+ cmp r0, 0
+ bne _0802747E
+ ldr r0, _080274A4 @ =gStatuses3
+ lsls r1, 2
+ adds r1, r0
+ ldr r2, [r1]
+ ldr r0, _080274A8 @ =0x000400c0
+ ands r2, r0
+ cmp r2, 0
+ beq _080274B4
+_0802747E:
+ ldr r2, _080274AC @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x20
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _080274B0 @ =gBattleCommunication
+ movs r0, 0x1
+ b _080275C8
+ .align 2, 0
+_08027490: .4byte gUnknown_02024BE8
+_08027494: .4byte 0x0000ffff
+_08027498: .4byte gBattlescriptCurrInstr
+_0802749C: .4byte gBattleMons
+_080274A0: .4byte gBankTarget
+_080274A4: .4byte gStatuses3
+_080274A8: .4byte 0x000400c0
+_080274AC: .4byte gBattleMoveFlags
+_080274B0: .4byte gBattleCommunication
+_080274B4:
+ ldr r3, _08027588 @ =gBankAttacker
+ ldrb r0, [r3]
+ adds r1, r0, 0
+ muls r1, r6
+ adds r1, r5
+ ldr r0, [r1]
+ orrs r0, r4
+ str r0, [r1]
+ ldr r4, _0802758C @ =gDisableStructs
+ ldrb r1, [r3]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r4
+ strh r2, [r0, 0x4]
+ ldrb r0, [r3]
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrb r2, [r1, 0xB]
+ movs r0, 0x10
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1, 0xB]
+ ldrb r1, [r3]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r4
+ mov r2, r12
+ ldrb r1, [r2]
+ muls r1, r6
+ adds r2, r7, 0
+ adds r2, 0x48
+ adds r1, r2
+ ldr r1, [r1]
+ str r1, [r0]
+ ldrb r0, [r3]
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrb r2, [r1, 0x18]
+ movs r0, 0xF
+ ands r0, r2
+ strb r0, [r1, 0x18]
+ ldr r1, _08027590 @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x6
+ strb r0, [r1, 0x1]
+ mov r2, r12
+ ldrb r0, [r2]
+ muls r0, r6
+ adds r0, r7
+ ldrh r0, [r0]
+ strb r0, [r1, 0x2]
+ ldrb r0, [r2]
+ muls r0, r6
+ adds r0, r7
+ ldrh r0, [r0]
+ lsrs r0, 8
+ strb r0, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ ldrb r0, [r3]
+ muls r0, r6
+ adds r5, r0, r7
+ ldrb r0, [r2]
+ muls r0, r6
+ adds r2, r0, r7
+ movs r4, 0
+ adds r6, r3, 0
+ ldr r0, _08027594 @ =gActiveBank
+ mov r8, r0
+_0802754C:
+ adds r0, r5, r4
+ adds r1, r2, r4
+ ldrb r1, [r1]
+ strb r1, [r0]
+ adds r4, 0x1
+ cmp r4, 0x23
+ bls _0802754C
+ movs r4, 0
+ ldr r7, _08027598 @ =gBattleMoves
+ ldr r3, _0802759C @ =gUnknown_02024A8C
+ adds r5, r3, 0
+ adds r5, 0x18
+_08027564:
+ lsls r1, r4, 1
+ ldrb r2, [r6]
+ movs r0, 0x58
+ muls r2, r0
+ adds r1, r2
+ adds r1, r3
+ ldrh r1, [r1]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r7
+ ldrb r1, [r0, 0x4]
+ cmp r1, 0x4
+ bhi _080275A0
+ adds r0, r4, r2
+ adds r0, r5
+ b _080275A6
+ .align 2, 0
+_08027588: .4byte gBankAttacker
+_0802758C: .4byte gDisableStructs
+_08027590: .4byte gBattleTextBuff1
+_08027594: .4byte gActiveBank
+_08027598: .4byte gBattleMoves
+_0802759C: .4byte gUnknown_02024A8C
+_080275A0:
+ adds r0, r4, r2
+ adds r0, r5
+ movs r1, 0x5
+_080275A6:
+ strb r1, [r0]
+ adds r4, 0x1
+ cmp r4, 0x3
+ ble _08027564
+ ldrb r0, [r6]
+ mov r1, r8
+ strb r0, [r1]
+ movs r0, 0
+ movs r1, 0x2
+ bl EmitResetActionMoveSelection
+ mov r2, r8
+ ldrb r0, [r2]
+ bl MarkBufferBankForExecution
+ ldr r1, _080275D4 @ =gBattleCommunication
+ movs r0, 0
+_080275C8:
+ strb r0, [r1, 0x5]
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080275D4: .4byte gBattleCommunication
+ thumb_func_end atk9B_transformdataexecution
+
+ thumb_func_start sub_80275D8
+sub_80275D8: @ 80275D8
+ push {r4-r7,lr}
+ ldr r7, _08027608 @ =gBattleMons
+ ldr r6, _0802760C @ =gBankAttacker
+ ldrb r0, [r6]
+ movs r5, 0x58
+ muls r0, r5
+ adds r3, r0, r7
+ ldrh r0, [r3, 0x2C]
+ lsrs r1, r0, 2
+ adds r2, r1, 0
+ cmp r1, 0
+ bne _080275F2
+ movs r2, 0x1
+_080275F2:
+ ldrh r0, [r3, 0x28]
+ cmp r0, r2
+ bhi _08027618
+ ldr r1, _08027610 @ =gBattleMoveDamage
+ movs r0, 0
+ str r0, [r1]
+ ldr r1, _08027614 @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x5]
+ b _0802766C
+ .align 2, 0
+_08027608: .4byte gBattleMons
+_0802760C: .4byte gBankAttacker
+_08027610: .4byte gBattleMoveDamage
+_08027614: .4byte gBattleCommunication
+_08027618:
+ ldr r4, _0802767C @ =gBattleMoveDamage
+ str r1, [r4]
+ cmp r1, 0
+ bne _08027624
+ movs r0, 0x1
+ str r0, [r4]
+_08027624:
+ ldrb r0, [r6]
+ adds r2, r0, 0
+ muls r2, r5
+ adds r3, r7, 0
+ adds r3, 0x50
+ adds r2, r3
+ ldr r0, [r2]
+ movs r1, 0x80
+ lsls r1, 17
+ orrs r0, r1
+ str r0, [r2]
+ ldrb r0, [r6]
+ adds r1, r0, 0
+ muls r1, r5
+ adds r1, r3
+ ldr r0, [r1]
+ ldr r2, _08027680 @ =0xffff1fff
+ ands r0, r2
+ str r0, [r1]
+ ldr r2, _08027684 @ =gDisableStructs
+ ldrb r1, [r6]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldr r1, [r4]
+ movs r2, 0
+ strb r1, [r0, 0xA]
+ ldr r0, _08027688 @ =gBattleCommunication
+ strb r2, [r0, 0x5]
+ ldr r2, _0802768C @ =gHitMarker
+ ldr r0, [r2]
+ movs r1, 0x80
+ lsls r1, 1
+ orrs r0, r1
+ str r0, [r2]
+_0802766C:
+ ldr r1, _08027690 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802767C: .4byte gBattleMoveDamage
+_08027680: .4byte 0xffff1fff
+_08027684: .4byte gDisableStructs
+_08027688: .4byte gBattleCommunication
+_0802768C: .4byte gHitMarker
+_08027690: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_80275D8
+
+ thumb_func_start sub_8027694
+sub_8027694: @ 8027694
+ push {r4,r5,lr}
+ lsls r0, 16
+ lsrs r2, r0, 16
+ movs r3, 0
+ ldr r0, _080276D4 @ =gUnknown_081FACFE
+ ldrh r1, [r0]
+ ldr r4, _080276D8 @ =0x0000fffe
+ adds r5, r0, 0
+ cmp r1, r4
+ beq _080276BC
+ cmp r1, r2
+ beq _080276BC
+ adds r1, r5, 0
+_080276AE:
+ adds r1, 0x2
+ adds r3, 0x1
+ ldrh r0, [r1]
+ cmp r0, r4
+ beq _080276BC
+ cmp r0, r2
+ bne _080276AE
+_080276BC:
+ lsls r0, r3, 1
+ adds r0, r5
+ ldrh r1, [r0]
+ ldr r0, _080276D8 @ =0x0000fffe
+ eors r1, r0
+ negs r0, r1
+ orrs r0, r1
+ lsrs r0, 31
+ pop {r4,r5}
+ pop {r1}
+ bx r1
+ .align 2, 0
+_080276D4: .4byte gUnknown_081FACFE
+_080276D8: .4byte 0x0000fffe
+ thumb_func_end sub_8027694
+
+ thumb_func_start atk9D_copyattack
+atk9D_copyattack: @ 80276DC
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ ldr r0, _08027754 @ =gUnknown_02024BE8
+ ldr r1, _08027758 @ =0x0000ffff
+ adds r7, r1, 0
+ strh r7, [r0]
+ ldr r5, _0802775C @ =gLastUsedMove
+ ldr r6, _08027760 @ =gBankTarget
+ ldrb r0, [r6]
+ lsls r0, 1
+ adds r0, r5
+ ldrh r0, [r0]
+ bl sub_8027694
+ lsls r0, 24
+ cmp r0, 0
+ bne _08027736
+ ldr r3, _08027764 @ =gBattleMons
+ ldr r2, _08027768 @ =gBankAttacker
+ ldrb r1, [r2]
+ movs r0, 0x58
+ adds r4, r1, 0
+ muls r4, r0
+ adds r0, r3, 0
+ adds r0, 0x50
+ adds r0, r4, r0
+ ldr r1, [r0]
+ movs r0, 0x80
+ lsls r0, 14
+ ands r1, r0
+ mov r12, r3
+ mov r9, r2
+ cmp r1, 0
+ bne _08027736
+ ldrb r0, [r6]
+ lsls r0, 1
+ adds r0, r5
+ ldrh r1, [r0]
+ cmp r1, 0
+ beq _08027736
+ cmp r1, r7
+ bne _08027770
+_08027736:
+ ldr r3, _0802776C @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _080278A8
+ .align 2, 0
+_08027754: .4byte gUnknown_02024BE8
+_08027758: .4byte 0x0000ffff
+_0802775C: .4byte gLastUsedMove
+_08027760: .4byte gBankTarget
+_08027764: .4byte gBattleMons
+_08027768: .4byte gBankAttacker
+_0802776C: .4byte gBattlescriptCurrInstr
+_08027770:
+ movs r2, 0
+ mov r3, r12
+ adds r3, 0xC
+ adds r0, r4, r3
+ ldrh r0, [r0]
+ ldr r4, _08027800 @ =gBattlescriptCurrInstr
+ mov r10, r4
+ cmp r0, r1
+ beq _080277AA
+ mov r8, r3
+ adds r7, r5, 0
+ adds r5, r6, 0
+ mov r4, r9
+ movs r3, 0x58
+_0802778C:
+ adds r2, 0x1
+ cmp r2, 0x3
+ bgt _080277AA
+ lsls r1, r2, 1
+ ldrb r0, [r4]
+ muls r0, r3
+ adds r1, r0
+ add r1, r8
+ ldrb r0, [r5]
+ lsls r0, 1
+ adds r0, r7
+ ldrh r1, [r1]
+ ldrh r0, [r0]
+ cmp r1, r0
+ bne _0802778C
+_080277AA:
+ cmp r2, 0x4
+ bne _0802788C
+ ldr r5, _08027804 @ =gCurrMovePos
+ ldrb r1, [r5]
+ lsls r1, 1
+ mov r2, r9
+ ldrb r0, [r2]
+ movs r6, 0x58
+ muls r0, r6
+ adds r1, r0
+ mov r0, r12
+ adds r0, 0xC
+ adds r1, r0
+ ldr r2, _08027808 @ =gLastUsedMove
+ ldr r3, _0802780C @ =gBankTarget
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ strh r0, [r1]
+ ldr r4, _08027810 @ =gBattleMoves
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r2
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrb r4, [r0, 0x4]
+ cmp r4, 0x4
+ bhi _08027814
+ mov r1, r9
+ ldrb r0, [r1]
+ muls r0, r6
+ ldrb r1, [r5]
+ adds r0, r1
+ mov r1, r12
+ adds r1, 0x24
+ adds r0, r1
+ strb r4, [r0]
+ b _08027828
+ .align 2, 0
+_08027800: .4byte gBattlescriptCurrInstr
+_08027804: .4byte gCurrMovePos
+_08027808: .4byte gLastUsedMove
+_0802780C: .4byte gBankTarget
+_08027810: .4byte gBattleMoves
+_08027814:
+ mov r4, r9
+ ldrb r0, [r4]
+ muls r0, r6
+ ldrb r1, [r5]
+ adds r0, r1
+ mov r1, r12
+ adds r1, 0x24
+ adds r0, r1
+ movs r1, 0x5
+ strb r1, [r0]
+_08027828:
+ ldr r1, _08027880 @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x2
+ strb r0, [r1, 0x1]
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ strb r0, [r1, 0x2]
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ lsrs r0, 8
+ strb r0, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ ldr r1, _08027884 @ =gDisableStructs
+ mov r2, r9
+ ldrb r0, [r2]
+ lsls r2, r0, 3
+ subs r2, r0
+ lsls r2, 2
+ adds r2, r1
+ ldrb r4, [r2, 0x18]
+ lsrs r3, r4, 4
+ ldr r1, _08027888 @ =gBitTable
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, [r0]
+ orrs r1, r3
+ lsls r1, 4
+ movs r0, 0xF
+ ands r0, r4
+ orrs r0, r1
+ strb r0, [r2, 0x18]
+ mov r4, r10
+ ldr r0, [r4]
+ adds r0, 0x5
+ str r0, [r4]
+ b _080278A8
+ .align 2, 0
+_08027880: .4byte gBattleTextBuff1
+_08027884: .4byte gDisableStructs
+_08027888: .4byte gBitTable
+_0802788C:
+ mov r0, r10
+ ldr r2, [r0]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ mov r2, r10
+ str r1, [r2]
+_080278A8:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end atk9D_copyattack
+
+ thumb_func_start sub_80278B8
+sub_80278B8: @ 80278B8
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ ldr r7, _08027938 @ =gCurrentMove
+ movs r6, 0xB1
+ lsls r6, 1
+ ldr r5, _0802793C @ =gUnknown_081FACFE
+ ldr r0, _08027940 @ =gBattlescriptCurrInstr
+ mov r8, r0
+_080278CA:
+ bl Random
+ ldr r2, _08027944 @ =0x000001ff
+ adds r1, r2, 0
+ ands r0, r1
+ adds r0, 0x1
+ strh r0, [r7]
+ cmp r0, r6
+ bhi _080278CA
+ movs r0, 0x3
+_080278DE:
+ subs r0, 0x1
+ cmp r0, 0
+ bge _080278DE
+ ldr r4, _08027938 @ =gCurrentMove
+ ldrh r2, [r4]
+ ldr r3, _08027948 @ =0x0000ffff
+ subs r0, r5, 0x2
+_080278EC:
+ adds r0, 0x2
+ ldrh r1, [r0]
+ cmp r1, r2
+ beq _080278F8
+ cmp r1, r3
+ bne _080278EC
+_080278F8:
+ ldr r0, _08027948 @ =0x0000ffff
+ cmp r1, r0
+ bne _080278CA
+ ldr r2, _0802794C @ =gHitMarker
+ ldr r0, [r2]
+ ldr r1, _08027950 @ =0xfffffbff
+ ands r0, r1
+ str r0, [r2]
+ ldr r3, _08027954 @ =gUnknown_081D6BBC
+ ldr r2, _08027958 @ =gBattleMoves
+ ldrh r1, [r4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r3
+ ldr r0, [r0]
+ mov r1, r8
+ str r0, [r1]
+ ldrh r0, [r4]
+ movs r1, 0
+ bl sub_801B5C0
+ ldr r1, _0802795C @ =gBankTarget
+ strb r0, [r1]
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08027938: .4byte gCurrentMove
+_0802793C: .4byte gUnknown_081FACFE
+_08027940: .4byte gBattlescriptCurrInstr
+_08027944: .4byte 0x000001ff
+_08027948: .4byte 0x0000ffff
+_0802794C: .4byte gHitMarker
+_08027950: .4byte 0xfffffbff
+_08027954: .4byte gUnknown_081D6BBC
+_08027958: .4byte gBattleMoves
+_0802795C: .4byte gBankTarget
+ thumb_func_end sub_80278B8
+
+ thumb_func_start sub_8027960
+sub_8027960: @ 8027960
+ ldr r3, _08027980 @ =gBattleMoveDamage
+ ldr r2, _08027984 @ =gBattleMons
+ ldr r0, _08027988 @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r0, 0x2A
+ ldrb r0, [r0]
+ str r0, [r3]
+ ldr r1, _0802798C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ bx lr
+ .align 2, 0
+_08027980: .4byte gBattleMoveDamage
+_08027984: .4byte gBattleMons
+_08027988: .4byte gBankAttacker
+_0802798C: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8027960
+
+ thumb_func_start atkA0_psywavedamageeffect
+atkA0_psywavedamageeffect: @ 8027990
+ push {r4,lr}
+ movs r4, 0xF
+_08027994:
+ bl Random
+ adds r3, r4, 0
+ ands r3, r0
+ cmp r3, 0xA
+ bgt _08027994
+ lsls r0, r3, 2
+ adds r0, r3
+ lsls r3, r0, 1
+ ldr r4, _080279D4 @ =gBattleMoveDamage
+ ldr r2, _080279D8 @ =gBattleMons
+ ldr r0, _080279DC @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r0, 0x2A
+ ldrb r1, [r0]
+ adds r0, r3, 0
+ adds r0, 0x32
+ muls r0, r1
+ movs r1, 0x64
+ bl __divsi3
+ str r0, [r4]
+ ldr r1, _080279E0 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080279D4: .4byte gBattleMoveDamage
+_080279D8: .4byte gBattleMons
+_080279DC: .4byte gBankAttacker
+_080279E0: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkA0_psywavedamageeffect
+
+ thumb_func_start atkA1_counterdamagecalculator
+atkA1_counterdamagecalculator: @ 80279E4
+ push {r4-r6,lr}
+ ldr r4, _08027A54 @ =gBankAttacker
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r6, r0, 24
+ ldr r5, _08027A58 @ =gProtectStructs
+ ldrb r0, [r4]
+ lsls r0, 4
+ adds r0, r5
+ ldrb r0, [r0, 0xC]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r2, r0, 24
+ ldrb r0, [r4]
+ lsls r1, r0, 4
+ adds r0, r5, 0x4
+ adds r0, r1, r0
+ ldr r3, [r0]
+ cmp r3, 0
+ beq _08027A98
+ cmp r6, r2
+ beq _08027A98
+ ldr r6, _08027A5C @ =gBattleMons
+ adds r0, r1, r5
+ ldrb r0, [r0, 0xC]
+ movs r4, 0x58
+ muls r0, r4
+ adds r0, r6
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ beq _08027A98
+ ldr r1, _08027A60 @ =gBattleMoveDamage
+ lsls r0, r3, 1
+ str r0, [r1]
+ ldr r1, _08027A64 @ =gSideTimer
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r1, r0, r1
+ ldrb r0, [r1, 0x8]
+ cmp r0, 0
+ beq _08027A6C
+ ldrb r1, [r1, 0x9]
+ adds r0, r1, 0
+ muls r0, r4
+ adds r0, r6
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ beq _08027A6C
+ ldr r0, _08027A68 @ =gBankTarget
+ strb r1, [r0]
+ b _08027A7C
+ .align 2, 0
+_08027A54: .4byte gBankAttacker
+_08027A58: .4byte gProtectStructs
+_08027A5C: .4byte gBattleMons
+_08027A60: .4byte gBattleMoveDamage
+_08027A64: .4byte gSideTimer
+_08027A68: .4byte gBankTarget
+_08027A6C:
+ ldr r2, _08027A88 @ =gBankTarget
+ ldr r1, _08027A8C @ =gProtectStructs
+ ldr r0, _08027A90 @ =gBankAttacker
+ ldrb r0, [r0]
+ lsls r0, 4
+ adds r0, r1
+ ldrb r0, [r0, 0xC]
+ strb r0, [r2]
+_08027A7C:
+ ldr r1, _08027A94 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _08027AC8
+ .align 2, 0
+_08027A88: .4byte gBankTarget
+_08027A8C: .4byte gProtectStructs
+_08027A90: .4byte gBankAttacker
+_08027A94: .4byte gBattlescriptCurrInstr
+_08027A98:
+ ldr r2, _08027AD0 @ =gSpecialStatuses
+ ldr r0, _08027AD4 @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r2, 0x20
+ orrs r1, r2
+ strb r1, [r0]
+ ldr r3, _08027AD8 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_08027AC8:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08027AD0: .4byte gSpecialStatuses
+_08027AD4: .4byte gBankAttacker
+_08027AD8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkA1_counterdamagecalculator
+
+ thumb_func_start atkA2_mirrorcoatdamagecalculator
+atkA2_mirrorcoatdamagecalculator: @ 8027ADC
+ push {r4-r6,lr}
+ ldr r4, _08027B4C @ =gBankAttacker
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r6, r0, 24
+ ldr r5, _08027B50 @ =gProtectStructs
+ ldrb r0, [r4]
+ lsls r0, 4
+ adds r0, r5
+ ldrb r0, [r0, 0xD]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r2, r0, 24
+ ldrb r0, [r4]
+ lsls r1, r0, 4
+ adds r0, r5, 0
+ adds r0, 0x8
+ adds r0, r1, r0
+ ldr r3, [r0]
+ cmp r3, 0
+ beq _08027B90
+ cmp r6, r2
+ beq _08027B90
+ ldr r6, _08027B54 @ =gBattleMons
+ adds r0, r1, r5
+ ldrb r0, [r0, 0xD]
+ movs r4, 0x58
+ muls r0, r4
+ adds r0, r6
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ beq _08027B90
+ ldr r1, _08027B58 @ =gBattleMoveDamage
+ lsls r0, r3, 1
+ str r0, [r1]
+ ldr r1, _08027B5C @ =gSideTimer
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r1, r0, r1
+ ldrb r0, [r1, 0x8]
+ cmp r0, 0
+ beq _08027B64
+ ldrb r1, [r1, 0x9]
+ adds r0, r1, 0
+ muls r0, r4
+ adds r0, r6
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ beq _08027B64
+ ldr r0, _08027B60 @ =gBankTarget
+ strb r1, [r0]
+ b _08027B74
+ .align 2, 0
+_08027B4C: .4byte gBankAttacker
+_08027B50: .4byte gProtectStructs
+_08027B54: .4byte gBattleMons
+_08027B58: .4byte gBattleMoveDamage
+_08027B5C: .4byte gSideTimer
+_08027B60: .4byte gBankTarget
+_08027B64:
+ ldr r2, _08027B80 @ =gBankTarget
+ ldr r1, _08027B84 @ =gProtectStructs
+ ldr r0, _08027B88 @ =gBankAttacker
+ ldrb r0, [r0]
+ lsls r0, 4
+ adds r0, r1
+ ldrb r0, [r0, 0xD]
+ strb r0, [r2]
+_08027B74:
+ ldr r1, _08027B8C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _08027BC0
+ .align 2, 0
+_08027B80: .4byte gBankTarget
+_08027B84: .4byte gProtectStructs
+_08027B88: .4byte gBankAttacker
+_08027B8C: .4byte gBattlescriptCurrInstr
+_08027B90:
+ ldr r2, _08027BC8 @ =gSpecialStatuses
+ ldr r0, _08027BCC @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r2, 0x20
+ orrs r1, r2
+ strb r1, [r0]
+ ldr r3, _08027BD0 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_08027BC0:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08027BC8: .4byte gSpecialStatuses
+_08027BCC: .4byte gBankAttacker
+_08027BD0: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkA2_mirrorcoatdamagecalculator
+
+ thumb_func_start atkA3_disablelastusedattack
+atkA3_disablelastusedattack: @ 8027BD4
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ movs r4, 0
+ ldr r2, _08027CD4 @ =gBattleMons
+ ldr r3, _08027CD8 @ =gBankTarget
+ ldrb r1, [r3]
+ movs r0, 0x58
+ muls r0, r1
+ adds r7, r2, 0
+ adds r7, 0xC
+ adds r0, r7
+ ldr r5, _08027CDC @ =gLastUsedMove
+ lsls r1, 1
+ adds r1, r5
+ ldrh r0, [r0]
+ mov r9, r2
+ adds r6, r3, 0
+ ldr r2, _08027CE0 @ =gDisableStructs
+ mov r8, r2
+ ldrh r1, [r1]
+ cmp r0, r1
+ beq _08027C28
+ mov r12, r6
+ movs r3, 0x58
+_08027C08:
+ adds r4, 0x1
+ cmp r4, 0x3
+ bgt _08027C28
+ lsls r2, r4, 1
+ mov r0, r12
+ ldrb r1, [r0]
+ adds r0, r1, 0
+ muls r0, r3
+ adds r2, r0
+ adds r2, r7
+ lsls r1, 1
+ adds r1, r5
+ ldrh r0, [r2]
+ ldrh r1, [r1]
+ cmp r0, r1
+ bne _08027C08
+_08027C28:
+ ldrb r1, [r6]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ add r0, r8
+ ldrh r0, [r0, 0x4]
+ cmp r0, 0
+ bne _08027CEC
+ cmp r4, 0x4
+ beq _08027CEC
+ movs r5, 0x58
+ adds r0, r1, 0
+ muls r0, r5
+ adds r0, r4, r0
+ mov r1, r9
+ adds r1, 0x24
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _08027CEC
+ ldr r1, _08027CE4 @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x2
+ strb r0, [r1, 0x1]
+ lsls r2, r4, 1
+ ldrb r0, [r6]
+ muls r0, r5
+ adds r0, r2, r0
+ mov r3, r9
+ adds r3, 0xC
+ adds r0, r3
+ ldrh r0, [r0]
+ strb r0, [r1, 0x2]
+ ldrb r0, [r6]
+ muls r0, r5
+ adds r0, r2, r0
+ adds r0, r3
+ ldrh r0, [r0]
+ lsrs r0, 8
+ strb r0, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ ldrb r1, [r6]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ add r0, r8
+ muls r1, r5
+ adds r2, r1
+ adds r2, r3
+ ldrh r1, [r2]
+ strh r1, [r0, 0x4]
+ bl Random
+ ldrb r2, [r6]
+ lsls r1, r2, 3
+ subs r1, r2
+ lsls r1, 2
+ add r1, r8
+ movs r2, 0x3
+ ands r2, r0
+ adds r2, 0x2
+ ldrb r3, [r1, 0xB]
+ movs r0, 0x10
+ negs r0, r0
+ ands r0, r3
+ orrs r0, r2
+ strb r0, [r1, 0xB]
+ ldrb r0, [r6]
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ add r1, r8
+ ldrb r3, [r1, 0xB]
+ lsls r2, r3, 28
+ lsrs r2, 24
+ movs r0, 0xF
+ ands r0, r3
+ orrs r0, r2
+ strb r0, [r1, 0xB]
+ ldr r1, _08027CE8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _08027D06
+ .align 2, 0
+_08027CD4: .4byte gBattleMons
+_08027CD8: .4byte gBankTarget
+_08027CDC: .4byte gLastUsedMove
+_08027CE0: .4byte gDisableStructs
+_08027CE4: .4byte gBattleTextBuff1
+_08027CE8: .4byte gBattlescriptCurrInstr
+_08027CEC:
+ ldr r3, _08027D14 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_08027D06:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08027D14: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkA3_disablelastusedattack
+
+ thumb_func_start atkA4_setencore
+atkA4_setencore: @ 8027D18
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ movs r5, 0
+ ldr r3, _08027E0C @ =gBattleMons
+ ldr r4, _08027E10 @ =gBankTarget
+ ldrb r1, [r4]
+ movs r0, 0x58
+ muls r0, r1
+ adds r6, r3, 0
+ adds r6, 0xC
+ adds r0, r6
+ ldr r2, _08027E14 @ =gLastUsedMove
+ lsls r1, 1
+ adds r1, r2
+ ldrh r0, [r0]
+ mov r10, r3
+ mov r8, r2
+ ldr r2, _08027E18 @ =gDisableStructs
+ mov r9, r2
+ ldrh r1, [r1]
+ cmp r0, r1
+ beq _08027D72
+ mov r12, r4
+ adds r7, r6, 0
+ mov r6, r8
+ movs r3, 0x58
+_08027D52:
+ adds r5, 0x1
+ cmp r5, 0x3
+ bgt _08027D72
+ lsls r2, r5, 1
+ mov r0, r12
+ ldrb r1, [r0]
+ adds r0, r1, 0
+ muls r0, r3
+ adds r2, r0
+ adds r2, r7
+ lsls r1, 1
+ adds r1, r6
+ ldrh r0, [r2]
+ ldrh r1, [r1]
+ cmp r0, r1
+ bne _08027D52
+_08027D72:
+ ldrb r0, [r4]
+ lsls r0, 1
+ add r0, r8
+ ldrh r2, [r0]
+ cmp r2, 0xA5
+ beq _08027D86
+ cmp r2, 0xE3
+ beq _08027D86
+ cmp r2, 0x77
+ bne _08027D88
+_08027D86:
+ movs r5, 0x4
+_08027D88:
+ ldrb r1, [r4]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ mov r2, r9
+ adds r3, r0, r2
+ ldrh r0, [r3, 0x6]
+ cmp r0, 0
+ bne _08027E20
+ cmp r5, 0x4
+ beq _08027E20
+ movs r0, 0x58
+ adds r2, r1, 0
+ muls r2, r0
+ adds r0, r5, r2
+ mov r1, r10
+ adds r1, 0x24
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _08027E20
+ lsls r0, r5, 1
+ adds r0, r2
+ subs r1, 0x18
+ adds r0, r1
+ ldrh r0, [r0]
+ strh r0, [r3, 0x6]
+ ldrb r1, [r4]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ add r0, r9
+ strb r5, [r0, 0xC]
+ bl Random
+ ldrb r2, [r4]
+ lsls r1, r2, 3
+ subs r1, r2
+ lsls r1, 2
+ add r1, r9
+ movs r2, 0x3
+ ands r2, r0
+ adds r2, 0x3
+ ldrb r3, [r1, 0xE]
+ movs r0, 0x10
+ negs r0, r0
+ ands r0, r3
+ orrs r0, r2
+ strb r0, [r1, 0xE]
+ ldrb r0, [r4]
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ add r1, r9
+ ldrb r3, [r1, 0xE]
+ lsls r2, r3, 28
+ lsrs r2, 24
+ movs r0, 0xF
+ ands r0, r3
+ orrs r0, r2
+ strb r0, [r1, 0xE]
+ ldr r1, _08027E1C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _08027E3A
+ .align 2, 0
+_08027E0C: .4byte gBattleMons
+_08027E10: .4byte gBankTarget
+_08027E14: .4byte gLastUsedMove
+_08027E18: .4byte gDisableStructs
+_08027E1C: .4byte gBattlescriptCurrInstr
+_08027E20:
+ ldr r3, _08027E48 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_08027E3A:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08027E48: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkA4_setencore
+
+ thumb_func_start sub_8027E4C
+sub_8027E4C: @ 8027E4C
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ ldr r7, _08027EEC @ =gBattleMons
+ ldr r0, _08027EF0 @ =gBankTarget
+ mov r8, r0
+ ldrb r0, [r0]
+ movs r6, 0x58
+ adds r2, r0, 0
+ muls r2, r6
+ adds r0, r7, 0
+ adds r0, 0x50
+ adds r0, r2, r0
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 17
+ ands r0, r1
+ cmp r0, 0
+ bne _08027F18
+ ldr r1, _08027EF4 @ =gBankAttacker
+ mov r12, r1
+ ldrb r0, [r1]
+ muls r0, r6
+ adds r0, r7
+ ldrh r4, [r0, 0x28]
+ adds r0, r2, r7
+ ldrh r2, [r0, 0x28]
+ adds r4, r2
+ asrs r4, 1
+ ldr r5, _08027EF8 @ =gBattleMoveDamage
+ mov r9, r5
+ subs r2, r4
+ str r2, [r5]
+ ldr r3, _08027EFC @ =0x02000000
+ ldr r1, _08027F00 @ =0x00016014
+ adds r0, r3, r1
+ strb r2, [r0]
+ movs r0, 0xFF
+ lsls r0, 8
+ ands r0, r2
+ asrs r0, 8
+ ldr r5, _08027F04 @ =0x00016015
+ adds r1, r3, r5
+ strb r0, [r1]
+ movs r0, 0xFF
+ lsls r0, 16
+ ands r0, r2
+ asrs r0, 16
+ adds r5, 0x1
+ adds r1, r3, r5
+ strb r0, [r1]
+ lsrs r2, 24
+ ldr r0, _08027F08 @ =0x00016017
+ adds r3, r0
+ strb r2, [r3]
+ mov r1, r12
+ ldrb r0, [r1]
+ muls r0, r6
+ adds r0, r7
+ ldrh r0, [r0, 0x28]
+ subs r0, r4
+ mov r5, r9
+ str r0, [r5]
+ ldr r2, _08027F0C @ =gSpecialStatuses
+ mov r0, r8
+ ldrb r1, [r0]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x4
+ adds r0, r2
+ ldr r1, _08027F10 @ =0x0000ffff
+ str r1, [r0]
+ ldr r1, _08027F14 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _08027F32
+ .align 2, 0
+_08027EEC: .4byte gBattleMons
+_08027EF0: .4byte gBankTarget
+_08027EF4: .4byte gBankAttacker
+_08027EF8: .4byte gBattleMoveDamage
+_08027EFC: .4byte 0x02000000
+_08027F00: .4byte 0x00016014
+_08027F04: .4byte 0x00016015
+_08027F08: .4byte 0x00016017
+_08027F0C: .4byte gSpecialStatuses
+_08027F10: .4byte 0x0000ffff
+_08027F14: .4byte gBattlescriptCurrInstr
+_08027F18:
+ ldr r3, _08027F40 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_08027F32:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08027F40: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8027E4C
+
+ thumb_func_start sub_8027F44
+sub_8027F44: @ 8027F44
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ ldr r1, _08027FA8 @ =gMoveHitWith
+ ldr r4, _08027FAC @ =gBankAttacker
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r2, r0, r1
+ ldrh r1, [r2]
+ cmp r1, 0
+ beq _08027F8C
+ ldr r0, _08027FB0 @ =0x0000ffff
+ cmp r1, r0
+ beq _08027F8C
+ ldrh r0, [r2]
+ bl sub_8028350
+ lsls r0, 24
+ cmp r0, 0
+ beq _08028024
+ ldr r2, _08027FB4 @ =gProtectStructs
+ ldrb r0, [r4]
+ lsls r1, r0, 4
+ adds r0, r2, 0x4
+ adds r0, r1, r0
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _08028024
+ adds r0, r2, 0
+ adds r0, 0x8
+ adds r0, r1, r0
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _08028024
+_08027F8C:
+ ldr r3, _08027FB8 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _08028110
+ .align 2, 0
+_08027FA8: .4byte gMoveHitWith
+_08027FAC: .4byte gBankAttacker
+_08027FB0: .4byte 0x0000ffff
+_08027FB4: .4byte gProtectStructs
+_08027FB8: .4byte gBattlescriptCurrInstr
+_08027FBC:
+ mov r0, r12
+ strb r5, [r0]
+ mov r1, r10
+ ldrb r0, [r1]
+ muls r0, r2
+ adds r0, r7
+ adds r0, 0x22
+ strb r5, [r0]
+ ldr r1, _08027FE0 @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x3
+ strb r0, [r1, 0x1]
+ strb r5, [r1, 0x2]
+ movs r0, 0xFF
+ strb r0, [r1, 0x3]
+ ldr r1, _08027FE4 @ =gBattlescriptCurrInstr
+ b _08028012
+ .align 2, 0
+_08027FE0: .4byte gBattleTextBuff1
+_08027FE4: .4byte gBattlescriptCurrInstr
+_08027FE8:
+ mov r0, r8
+ adds r0, 0x1
+ adds r0, r3
+ ldrb r2, [r0]
+ strb r2, [r4]
+ mov r4, r10
+ ldrb r0, [r4]
+ muls r0, r6
+ ldr r7, _0802801C @ =gBattleMons
+ adds r0, r7
+ adds r0, 0x22
+ strb r2, [r0]
+ ldr r1, _08028020 @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x3
+ strb r0, [r1, 0x1]
+ strb r2, [r1, 0x2]
+ movs r0, 0xFF
+ strb r0, [r1, 0x3]
+ mov r1, r12
+_08028012:
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _08028110
+ .align 2, 0
+_0802801C: .4byte gBattleMons
+_08028020: .4byte gBattleTextBuff1
+_08028024:
+ movs r4, 0
+ mov r8, r4
+ movs r7, 0x7F
+ mov r9, r7
+_0802802C:
+ bl Random
+ mov r4, r9
+ ands r4, r0
+ cmp r4, 0x70
+ bhi _0802802C
+ lsls r0, r4, 1
+ adds r4, r0, r4
+ ldr r6, _08028120 @ =gTypeEffectiveness
+ adds r3, r4, r6
+ ldr r1, _08028124 @ =gUnknown_02024C44
+ ldr r2, _08028128 @ =gBankAttacker
+ ldrb r5, [r2]
+ lsls r0, r5, 1
+ adds r0, r1
+ ldrb r1, [r3]
+ mov r10, r2
+ ldrh r0, [r0]
+ cmp r1, r0
+ bne _08028088
+ adds r0, r4, 0x2
+ adds r0, r6
+ ldrb r0, [r0]
+ cmp r0, 0x5
+ bhi _08028088
+ ldr r7, _0802812C @ =gBattleMons
+ movs r2, 0x58
+ adds r0, r5, 0
+ muls r0, r2
+ adds r3, r0, r7
+ movs r0, 0x21
+ adds r0, r3
+ mov r12, r0
+ adds r0, r4, 0x1
+ adds r0, r6
+ ldrb r5, [r0]
+ mov r1, r12
+ ldrb r0, [r1]
+ adds r1, r5, 0
+ cmp r0, r1
+ beq _08028088
+ adds r0, r3, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, r1
+ bne _08027FBC
+_08028088:
+ movs r7, 0x1
+ add r8, r7
+ ldr r0, _08028130 @ =0x000003e7
+ cmp r8, r0
+ ble _0802802C
+ movs r0, 0
+ mov r8, r0
+ ldr r1, _08028134 @ =gBattlescriptCurrInstr
+ mov r12, r1
+ ldr r3, _08028120 @ =gTypeEffectiveness
+ adds r0, r4, 0x1
+ adds r0, r3
+ mov r9, r0
+ adds r5, r3, 0
+_080280A4:
+ ldrb r1, [r5]
+ cmp r1, 0xFF
+ bgt _080280AE
+ cmp r1, 0xFE
+ bge _080280E8
+_080280AE:
+ mov r4, r10
+ ldrb r2, [r4]
+ lsls r0, r2, 1
+ ldr r7, _08028124 @ =gUnknown_02024C44
+ adds r0, r7
+ ldrh r0, [r0]
+ cmp r1, r0
+ bne _080280E8
+ ldrb r0, [r5, 0x2]
+ cmp r0, 0x5
+ bhi _080280E8
+ movs r6, 0x58
+ adds r0, r2, 0
+ muls r0, r6
+ ldr r1, _0802812C @ =gBattleMons
+ adds r2, r0, r1
+ adds r4, r2, 0
+ adds r4, 0x21
+ ldrb r0, [r4]
+ mov r7, r9
+ ldrb r1, [r7]
+ cmp r0, r1
+ beq _080280E8
+ adds r0, r2, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, r1
+ beq _080280E8
+ b _08027FE8
+_080280E8:
+ adds r5, 0x3
+ movs r0, 0x3
+ add r8, r0
+ ldr r0, _08028138 @ =0x0000014f
+ cmp r8, r0
+ bls _080280A4
+ mov r1, r12
+ ldr r2, [r1]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ mov r4, r12
+ str r1, [r4]
+_08028110:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08028120: .4byte gTypeEffectiveness
+_08028124: .4byte gUnknown_02024C44
+_08028128: .4byte gBankAttacker
+_0802812C: .4byte gBattleMons
+_08028130: .4byte 0x000003e7
+_08028134: .4byte gBattlescriptCurrInstr
+_08028138: .4byte 0x0000014f
+ thumb_func_end sub_8027F44
+
+ thumb_func_start atkA7_setalwayshitflag
+atkA7_setalwayshitflag: @ 802813C
+ push {r4,lr}
+ ldr r4, _08028180 @ =gStatuses3
+ ldr r3, _08028184 @ =gBankTarget
+ ldrb r1, [r3]
+ lsls r1, 2
+ adds r1, r4
+ ldr r0, [r1]
+ movs r2, 0x19
+ negs r2, r2
+ ands r0, r2
+ str r0, [r1]
+ ldrb r1, [r3]
+ lsls r1, 2
+ adds r1, r4
+ ldr r0, [r1]
+ movs r2, 0x10
+ orrs r0, r2
+ str r0, [r1]
+ ldr r2, _08028188 @ =gDisableStructs
+ ldrb r1, [r3]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldr r1, _0802818C @ =gBankAttacker
+ ldrb r1, [r1]
+ strb r1, [r0, 0x15]
+ ldr r1, _08028190 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08028180: .4byte gStatuses3
+_08028184: .4byte gBankTarget
+_08028188: .4byte gDisableStructs
+_0802818C: .4byte gBankAttacker
+_08028190: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkA7_setalwayshitflag
+
+ thumb_func_start atkA8_copymovepermanently
+atkA8_copymovepermanently: @ 8028194
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x14
+ ldr r0, _080282F4 @ =gUnknown_02024BE8
+ ldr r1, _080282F8 @ =0x0000ffff
+ adds r5, r1, 0
+ strh r5, [r0]
+ ldr r3, _080282FC @ =gBattleMons
+ ldr r2, _08028300 @ =gBankAttacker
+ ldrb r1, [r2]
+ movs r0, 0x58
+ adds r4, r1, 0
+ muls r4, r0
+ adds r0, r3, 0
+ adds r0, 0x50
+ adds r0, r4, r0
+ ldr r1, [r0]
+ movs r0, 0x80
+ lsls r0, 14
+ ands r1, r0
+ mov r12, r3
+ mov r10, r2
+ cmp r1, 0
+ beq _080281CC
+ b _08028320
+_080281CC:
+ ldr r0, _08028304 @ =gUnknown_02024C2C
+ ldr r2, _08028308 @ =gBankTarget
+ ldrb r1, [r2]
+ lsls r1, 1
+ adds r1, r0
+ ldrh r1, [r1]
+ mov r9, r0
+ mov r8, r2
+ cmp r1, 0xA5
+ bne _080281E2
+ b _08028320
+_080281E2:
+ cmp r1, 0
+ bne _080281E8
+ b _08028320
+_080281E8:
+ cmp r1, r5
+ bne _080281EE
+ b _08028320
+_080281EE:
+ cmp r1, 0xA6
+ bne _080281F4
+ b _08028320
+_080281F4:
+ movs r7, 0
+ mov r5, r9
+ mov r0, r12
+ adds r0, 0xC
+ adds r1, r4, r0
+ mov r3, r8
+_08028200:
+ ldrh r2, [r1]
+ cmp r2, 0xA6
+ beq _08028212
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r5
+ ldrh r0, [r0]
+ cmp r2, r0
+ beq _0802821A
+_08028212:
+ adds r1, 0x2
+ adds r7, 0x1
+ cmp r7, 0x3
+ ble _08028200
+_0802821A:
+ cmp r7, 0x4
+ beq _08028220
+ b _08028320
+_08028220:
+ ldr r4, _0802830C @ =gCurrMovePos
+ ldrb r1, [r4]
+ lsls r1, 1
+ mov r2, r10
+ ldrb r0, [r2]
+ movs r3, 0x58
+ muls r0, r3
+ adds r1, r0
+ mov r6, r12
+ adds r6, 0xC
+ adds r1, r6
+ mov r2, r8
+ ldrb r0, [r2]
+ lsls r0, 1
+ add r0, r9
+ ldrh r0, [r0]
+ strh r0, [r1]
+ mov r1, r10
+ ldrb r0, [r1]
+ adds r2, r0, 0
+ muls r2, r3
+ ldrb r4, [r4]
+ adds r2, r4
+ mov r5, r12
+ adds r5, 0x24
+ adds r2, r5
+ ldr r4, _08028310 @ =gBattleMoves
+ mov r1, r8
+ ldrb r0, [r1]
+ lsls r0, 1
+ add r0, r9
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrb r0, [r0, 0x4]
+ strb r0, [r2]
+ ldr r1, _08028314 @ =gActiveBank
+ mov r2, r10
+ ldrb r0, [r2]
+ strb r0, [r1]
+ movs r7, 0
+ ldrb r0, [r2]
+ muls r0, r3
+ adds r4, r0, r5
+ adds r3, r0, 0
+ add r2, sp, 0x4
+ add r5, sp, 0xC
+_08028282:
+ adds r0, r3, r6
+ ldrh r0, [r0]
+ strh r0, [r2]
+ adds r1, r5, r7
+ ldrb r0, [r4]
+ strb r0, [r1]
+ adds r4, 0x1
+ adds r3, 0x2
+ adds r2, 0x2
+ adds r7, 0x1
+ cmp r7, 0x3
+ ble _08028282
+ add r2, sp, 0x4
+ mov r0, r10
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ add r0, r12
+ adds r0, 0x3B
+ ldrb r0, [r0]
+ strb r0, [r2, 0xC]
+ str r2, [sp]
+ movs r0, 0
+ movs r1, 0x3
+ movs r2, 0
+ movs r3, 0x10
+ bl EmitSetAttributes
+ ldr r0, _08028314 @ =gActiveBank
+ ldrb r0, [r0]
+ bl MarkBufferBankForExecution
+ ldr r1, _08028318 @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x2
+ strb r0, [r1, 0x1]
+ ldr r3, _08028304 @ =gUnknown_02024C2C
+ ldr r2, _08028308 @ =gBankTarget
+ ldrb r0, [r2]
+ lsls r0, 1
+ adds r0, r3
+ ldrh r0, [r0]
+ strb r0, [r1, 0x2]
+ ldrb r0, [r2]
+ lsls r0, 1
+ adds r0, r3
+ ldrh r0, [r0]
+ lsrs r0, 8
+ strb r0, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ ldr r1, _0802831C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _0802833A
+ .align 2, 0
+_080282F4: .4byte gUnknown_02024BE8
+_080282F8: .4byte 0x0000ffff
+_080282FC: .4byte gBattleMons
+_08028300: .4byte gBankAttacker
+_08028304: .4byte gUnknown_02024C2C
+_08028308: .4byte gBankTarget
+_0802830C: .4byte gCurrMovePos
+_08028310: .4byte gBattleMoves
+_08028314: .4byte gActiveBank
+_08028318: .4byte gBattleTextBuff1
+_0802831C: .4byte gBattlescriptCurrInstr
+_08028320:
+ ldr r3, _0802834C @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_0802833A:
+ add sp, 0x14
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802834C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkA8_copymovepermanently
+
+ thumb_func_start sub_8028350
+sub_8028350: @ 8028350
+ push {lr}
+ lsls r0, 16
+ lsrs r0, 16
+ ldr r2, _08028380 @ =gBattleMoves
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ ldrb r0, [r1]
+ cmp r0, 0x91
+ beq _0802837A
+ cmp r0, 0x27
+ beq _0802837A
+ cmp r0, 0x4B
+ beq _0802837A
+ cmp r0, 0x97
+ beq _0802837A
+ cmp r0, 0x9B
+ beq _0802837A
+ cmp r0, 0x1A
+ bne _08028384
+_0802837A:
+ movs r0, 0x1
+ b _08028386
+ .align 2, 0
+_08028380: .4byte gBattleMoves
+_08028384:
+ movs r0, 0
+_08028386:
+ pop {r1}
+ bx r1
+ thumb_func_end sub_8028350
+
+ thumb_func_start sub_802838C
+sub_802838C: @ 802838C
+ push {lr}
+ lsls r0, 16
+ lsrs r1, r0, 16
+ cmp r1, 0
+ beq _080283AA
+ cmp r1, 0xD6
+ beq _080283AA
+ movs r0, 0x89
+ lsls r0, 1
+ cmp r1, r0
+ beq _080283AA
+ cmp r1, 0x77
+ beq _080283AA
+ cmp r1, 0x76
+ bne _080283AE
+_080283AA:
+ movs r0, 0x1
+ b _080283B0
+_080283AE:
+ movs r0, 0
+_080283B0:
+ pop {r1}
+ bx r1
+ thumb_func_end sub_802838C
+
+ thumb_func_start move_weather_interaction
+move_weather_interaction: @ 80283B4
+ push {lr}
+ lsls r1, 16
+ lsrs r2, r1, 16
+ ldr r1, _0802840C @ =gBattleMoves
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r0, r1
+ ldrb r0, [r0]
+ adds r3, r1, 0
+ cmp r0, 0x97
+ bne _080283D8
+ ldr r0, _08028410 @ =gBattleWeather
+ ldrh r1, [r0]
+ movs r0, 0x60
+ ands r0, r1
+ cmp r0, 0
+ bne _08028418
+_080283D8:
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r0, r3
+ ldrb r0, [r0]
+ cmp r0, 0x91
+ beq _080283FA
+ cmp r0, 0x27
+ beq _080283FA
+ cmp r0, 0x4B
+ beq _080283FA
+ cmp r0, 0x97
+ beq _080283FA
+ cmp r0, 0x9B
+ beq _080283FA
+ cmp r0, 0x1A
+ bne _08028418
+_080283FA:
+ ldr r0, _08028414 @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 20
+ ands r0, r1
+ cmp r0, 0
+ beq _08028418
+ movs r0, 0x1
+ b _0802841A
+ .align 2, 0
+_0802840C: .4byte gBattleMoves
+_08028410: .4byte gBattleWeather
+_08028414: .4byte gHitMarker
+_08028418:
+ movs r0, 0x2
+_0802841A:
+ pop {r1}
+ bx r1
+ thumb_func_end move_weather_interaction
+
+ thumb_func_start sub_8028420
+sub_8028420: @ 8028420
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ movs r6, 0
+ movs r5, 0
+ ldr r0, _080284B0 @ =gBankAttacker
+ mov r9, r0
+ movs r1, 0x58
+ mov r8, r1
+ ldr r7, _080284B4 @ =gUnknown_02024A8C
+ movs r0, 0x84
+ lsls r0, 1
+ mov r10, r0
+_0802843E:
+ lsls r4, r5, 1
+ mov r1, r9
+ ldrb r0, [r1]
+ mov r1, r8
+ muls r1, r0
+ adds r0, r1, 0
+ adds r0, r4, r0
+ adds r0, r7
+ ldrh r0, [r0]
+ bl sub_802838C
+ lsls r0, 24
+ cmp r0, 0
+ bne _0802847E
+ mov r1, r9
+ ldrb r0, [r1]
+ mov r1, r8
+ muls r1, r0
+ adds r0, r1, 0
+ adds r0, r4, r0
+ adds r0, r7
+ ldrh r1, [r0]
+ cmp r1, r10
+ beq _0802847E
+ cmp r1, 0xFD
+ beq _0802847E
+ adds r0, r1, 0
+ bl sub_8028350
+ lsls r0, 24
+ cmp r0, 0
+ beq _0802848C
+_0802847E:
+ ldr r1, _080284B8 @ =gBitTable
+ lsls r0, r5, 2
+ adds r0, r1
+ ldr r0, [r0]
+ orrs r6, r0
+ lsls r0, r6, 24
+ lsrs r6, r0, 24
+_0802848C:
+ adds r5, 0x1
+ cmp r5, 0x3
+ ble _0802843E
+ ldr r0, _080284B0 @ =gBankAttacker
+ ldrb r0, [r0]
+ adds r1, r6, 0
+ movs r2, 0xFD
+ bl sub_8015A98
+ lsls r0, 24
+ lsrs r6, r0, 24
+ cmp r6, 0xF
+ bne _080284C0
+ ldr r1, _080284BC @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _08028524
+ .align 2, 0
+_080284B0: .4byte gBankAttacker
+_080284B4: .4byte gUnknown_02024A8C
+_080284B8: .4byte gBitTable
+_080284BC: .4byte gBattlescriptCurrInstr
+_080284C0:
+ movs r7, 0x3
+ ldr r4, _08028534 @ =gBitTable
+_080284C4:
+ bl Random
+ adds r5, r7, 0
+ ands r5, r0
+ lsls r0, r5, 2
+ adds r0, r4
+ ldr r0, [r0]
+ ands r0, r6
+ cmp r0, 0
+ bne _080284C4
+ ldr r4, _08028538 @ =gUnknown_02024BEA
+ ldr r2, _0802853C @ =gBattleMons
+ lsls r1, r5, 1
+ ldr r0, _08028540 @ =gBankAttacker
+ ldrb r3, [r0]
+ movs r0, 0x58
+ muls r0, r3
+ adds r1, r0
+ adds r2, 0xC
+ adds r1, r2
+ ldrh r0, [r1]
+ strh r0, [r4]
+ ldr r0, _08028544 @ =gCurrMovePos
+ strb r5, [r0]
+ ldr r2, _08028548 @ =gHitMarker
+ ldr r0, [r2]
+ ldr r1, _0802854C @ =0xfffffbff
+ ands r0, r1
+ str r0, [r2]
+ ldrh r0, [r4]
+ movs r1, 0
+ bl sub_801B5C0
+ ldr r1, _08028550 @ =gBankTarget
+ strb r0, [r1]
+ ldr r3, _08028554 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_08028524:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08028534: .4byte gBitTable
+_08028538: .4byte gUnknown_02024BEA
+_0802853C: .4byte gBattleMons
+_08028540: .4byte gBankAttacker
+_08028544: .4byte gCurrMovePos
+_08028548: .4byte gHitMarker
+_0802854C: .4byte 0xfffffbff
+_08028550: .4byte gBankTarget
+_08028554: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8028420
+
+ thumb_func_start sub_8028558
+sub_8028558: @ 8028558
+ ldr r1, _0802857C @ =gBattleMons
+ ldr r0, _08028580 @ =gBankAttacker
+ ldrb r2, [r0]
+ movs r0, 0x58
+ muls r2, r0
+ adds r1, 0x50
+ adds r2, r1
+ ldr r0, [r2]
+ movs r1, 0x80
+ lsls r1, 18
+ orrs r0, r1
+ str r0, [r2]
+ ldr r1, _08028584 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ bx lr
+ .align 2, 0
+_0802857C: .4byte gBattleMons
+_08028580: .4byte gBankAttacker
+_08028584: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8028558
+
+ thumb_func_start b_feature_update_destiny_bond
+b_feature_update_destiny_bond: @ 8028588
+ push {r4,r5,lr}
+ ldr r0, _080285D8 @ =gBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldr r4, _080285DC @ =gBankTarget
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r3, r0, 24
+ ldr r1, _080285E0 @ =gBattleMons
+ ldrb r2, [r4]
+ movs r0, 0x58
+ muls r0, r2
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 18
+ ands r0, r1
+ cmp r0, 0
+ beq _080285D2
+ cmp r5, r3
+ beq _080285D2
+ ldr r2, _080285E4 @ =gHitMarker
+ ldr r1, [r2]
+ movs r0, 0x80
+ lsls r0, 17
+ ands r0, r1
+ cmp r0, 0
+ bne _080285D2
+ movs r0, 0x40
+ orrs r1, r0
+ str r1, [r2]
+_080285D2:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080285D8: .4byte gBankAttacker
+_080285DC: .4byte gBankTarget
+_080285E0: .4byte gBattleMons
+_080285E4: .4byte gHitMarker
+ thumb_func_end b_feature_update_destiny_bond
+
+ thumb_func_start atkAB_802A458
+atkAB_802A458: @ 80285E8
+ push {lr}
+ bl b_feature_update_destiny_bond
+ ldr r1, _080285FC @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080285FC: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkAB_802A458
+
+ thumb_func_start atkAC_remaininghptopower
+atkAC_remaininghptopower: @ 8028600
+ push {lr}
+ ldr r2, _08028654 @ =gBattleMons
+ ldr r0, _08028658 @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r1, r0
+ adds r1, r2
+ movs r2, 0x28
+ ldrsh r0, [r1, r2]
+ movs r2, 0x2C
+ ldrsh r1, [r1, r2]
+ movs r2, 0x30
+ bl GetScaledHPFraction
+ lsls r0, 24
+ lsrs r1, r0, 24
+ movs r3, 0
+ ldr r0, _0802865C @ =gUnknown_081FAD26
+ ldrb r2, [r0]
+ cmp r1, r2
+ ble _0802863A
+ adds r2, r0, 0
+_0802862C:
+ adds r3, 0x2
+ cmp r3, 0xB
+ bgt _0802863A
+ adds r0, r3, r2
+ ldrb r0, [r0]
+ cmp r1, r0
+ bgt _0802862C
+_0802863A:
+ ldr r2, _08028660 @ =gDynamicBasePower
+ ldr r1, _0802865C @ =gUnknown_081FAD26
+ adds r0, r3, 0x1
+ adds r0, r1
+ ldrb r0, [r0]
+ strh r0, [r2]
+ ldr r1, _08028664 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08028654: .4byte gBattleMons
+_08028658: .4byte gBankAttacker
+_0802865C: .4byte gUnknown_081FAD26
+_08028660: .4byte gDynamicBasePower
+_08028664: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkAC_remaininghptopower
+
+ thumb_func_start sub_8028668
+sub_8028668: @ 8028668
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ ldr r4, _080287F8 @ =gLastUsedMove
+ ldr r1, _080287FC @ =gBankTarget
+ ldrb r2, [r1]
+ lsls r0, r2, 1
+ adds r0, r4
+ ldrh r3, [r0]
+ mov r8, r1
+ cmp r3, 0
+ bne _08028688
+ b _08028828
+_08028688:
+ ldr r0, _08028800 @ =0x0000ffff
+ cmp r3, r0
+ bne _08028690
+ b _08028828
+_08028690:
+ ldr r1, _08028804 @ =gStatuses3
+ lsls r0, r2, 2
+ adds r0, r1
+ ldr r0, [r0]
+ ldr r1, _08028808 @ =0x000400c0
+ ands r0, r1
+ cmp r0, 0
+ beq _080286A2
+ b _08028828
+_080286A2:
+ movs r7, 0
+ ldr r0, _0802880C @ =gBattleMons
+ movs r1, 0x58
+ muls r1, r2
+ adds r2, r0, 0
+ adds r2, 0xC
+ adds r1, r2
+ ldrh r1, [r1]
+ cmp r3, r1
+ beq _080286DA
+ adds r6, r4, 0
+ mov r5, r8
+ adds r4, r2, 0
+ movs r3, 0x58
+_080286BE:
+ adds r7, 0x1
+ cmp r7, 0x3
+ bgt _080286DA
+ ldrb r0, [r5]
+ lsls r2, r0, 1
+ adds r2, r6
+ lsls r1, r7, 1
+ muls r0, r3
+ adds r1, r0
+ adds r1, r4
+ ldrh r0, [r2]
+ ldrh r1, [r1]
+ cmp r0, r1
+ bne _080286BE
+_080286DA:
+ cmp r7, 0x4
+ bne _080286E0
+ b _08028828
+_080286E0:
+ mov r4, r8
+ ldrb r0, [r4]
+ movs r1, 0x58
+ mov r9, r1
+ mov r3, r9
+ muls r3, r0
+ adds r0, r3, 0
+ adds r0, r7, r0
+ ldr r1, _0802880C @ =gBattleMons
+ adds r1, 0x24
+ mov r10, r1
+ add r0, r10
+ ldrb r0, [r0]
+ cmp r0, 0x1
+ bhi _08028700
+ b _08028828
+_08028700:
+ bl Random
+ movs r1, 0x3
+ ands r1, r0
+ adds r6, r1, 0x2
+ ldrb r0, [r4]
+ mov r3, r9
+ muls r3, r0
+ adds r0, r3, 0
+ adds r0, r7, r0
+ add r0, r10
+ ldrb r0, [r0]
+ cmp r0, r6
+ bge _0802871E
+ adds r6, r0, 0
+_0802871E:
+ ldr r1, _08028810 @ =gBattleTextBuff1
+ movs r5, 0xFD
+ strb r5, [r1]
+ movs r0, 0x2
+ strb r0, [r1, 0x1]
+ ldr r2, _080287F8 @ =gLastUsedMove
+ mov r3, r8
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ strb r0, [r1, 0x2]
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ lsrs r0, 8
+ strb r0, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ ldr r4, _08028814 @ =gBattleTextBuff2
+ adds r0, r4, 0
+ adds r1, r6, 0
+ movs r2, 0
+ movs r3, 0x1
+ bl ConvertIntToDecimalStringN
+ strb r5, [r4]
+ movs r0, 0x1
+ strb r0, [r4, 0x1]
+ strb r0, [r4, 0x2]
+ strb r0, [r4, 0x3]
+ strb r6, [r4, 0x4]
+ subs r0, 0x2
+ strb r0, [r4, 0x5]
+ mov r1, r8
+ ldrb r0, [r1]
+ mov r1, r9
+ muls r1, r0
+ adds r1, r7, r1
+ add r1, r10
+ ldrb r0, [r1]
+ subs r0, r6
+ strb r0, [r1]
+ ldr r4, _08028818 @ =gActiveBank
+ mov r3, r8
+ ldrb r0, [r3]
+ strb r0, [r4]
+ ldr r1, _0802881C @ =gDisableStructs
+ ldrb r3, [r4]
+ lsls r0, r3, 3
+ subs r0, r3
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0, 0x18]
+ lsrs r1, 4
+ ldr r2, _08028820 @ =gBitTable
+ lsls r0, r7, 2
+ adds r0, r2
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ bne _080287D2
+ mov r2, r9
+ muls r2, r3
+ ldr r0, _0802880C @ =gBattleMons
+ adds r0, 0x50
+ adds r0, r2, r0
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 14
+ ands r0, r1
+ cmp r0, 0
+ bne _080287D2
+ adds r1, r7, 0
+ adds r1, 0x9
+ lsls r1, 24
+ lsrs r1, 24
+ mov r3, r10
+ adds r0, r2, r3
+ adds r0, r7
+ str r0, [sp]
+ movs r0, 0
+ movs r2, 0
+ movs r3, 0x1
+ bl EmitSetAttributes
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+_080287D2:
+ ldr r1, _08028824 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ ldr r1, _0802880C @ =gBattleMons
+ ldr r0, _080287FC @ =gBankTarget
+ ldrb r2, [r0]
+ movs r0, 0x58
+ muls r0, r2
+ adds r0, r7, r0
+ adds r1, 0x24
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0
+ bne _08028842
+ adds r0, r2, 0
+ bl CancelMultiTurnMoves
+ b _08028842
+ .align 2, 0
+_080287F8: .4byte gLastUsedMove
+_080287FC: .4byte gBankTarget
+_08028800: .4byte 0x0000ffff
+_08028804: .4byte gStatuses3
+_08028808: .4byte 0x000400c0
+_0802880C: .4byte gBattleMons
+_08028810: .4byte gBattleTextBuff1
+_08028814: .4byte gBattleTextBuff2
+_08028818: .4byte gActiveBank
+_0802881C: .4byte gDisableStructs
+_08028820: .4byte gBitTable
+_08028824: .4byte gBattlescriptCurrInstr
+_08028828:
+ ldr r3, _08028854 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_08028842:
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08028854: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8028668
+
+ thumb_func_start sub_8028858
+sub_8028858: @ 8028858
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ sub sp, 0x8
+ movs r4, 0
+ str r4, [sp, 0x4]
+ movs r7, 0
+ ldr r0, _080288AC @ =gCurrentMove
+ ldrh r0, [r0]
+ cmp r0, 0xD7
+ beq _08028872
+ b _08028A26
+_08028872:
+ ldr r5, _080288B0 @ =gBattleCommunication
+ strb r7, [r5, 0x5]
+ ldr r6, _080288B4 @ =gBankAttacker
+ ldrb r0, [r6]
+ bl GetBankSide
+ lsls r0, 24
+ ldr r1, _080288B8 @ =gEnemyParty
+ mov r9, r1
+ cmp r0, 0
+ bne _0802888C
+ ldr r2, _080288BC @ =gPlayerParty
+ mov r9, r2
+_0802888C:
+ ldr r4, _080288C0 @ =gBattleMons
+ ldrb r3, [r6]
+ movs r0, 0x58
+ adds r2, r3, 0
+ muls r2, r0
+ adds r0, r2, r4
+ adds r1, r0, 0
+ adds r1, 0x20
+ ldrb r0, [r1]
+ cmp r0, 0x2B
+ beq _080288C4
+ adds r0, r4, 0
+ adds r0, 0x4C
+ adds r0, r2, r0
+ str r7, [r0]
+ b _080288D4
+ .align 2, 0
+_080288AC: .4byte gCurrentMove
+_080288B0: .4byte gBattleCommunication
+_080288B4: .4byte gBankAttacker
+_080288B8: .4byte gEnemyParty
+_080288BC: .4byte gPlayerParty
+_080288C0: .4byte gBattleMons
+_080288C4:
+ ldrb r1, [r1]
+ adds r0, r3, 0
+ bl sub_81074C4
+ ldrb r0, [r5, 0x5]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+_080288D4:
+ ldr r4, _08028934 @ =gActiveBank
+ ldr r0, _08028938 @ =gBankAttacker
+ ldrb r0, [r0]
+ bl GetBankIdentity
+ movs r6, 0x2
+ eors r0, r6
+ lsls r0, 24
+ lsrs r0, 24
+ bl GetBankByPlayerAI
+ ldr r1, _0802893C @ =0x02000000
+ ldr r2, _08028940 @ =0x00016003
+ adds r1, r2
+ strb r0, [r1]
+ strb r0, [r4]
+ ldr r0, _08028944 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _08028964
+ ldr r0, _08028948 @ =gAbsentBankFlags
+ ldrb r2, [r0]
+ ldr r1, _0802894C @ =gBitTable
+ ldrb r3, [r4]
+ lsls r0, r3, 2
+ adds r0, r1
+ ldr r0, [r0]
+ ands r2, r0
+ cmp r2, 0
+ bne _08028964
+ ldr r5, _08028950 @ =gBattleMons
+ movs r0, 0x58
+ adds r4, r3, 0
+ muls r4, r0
+ adds r0, r4, r5
+ adds r1, r0, 0
+ adds r1, 0x20
+ ldrb r0, [r1]
+ cmp r0, 0x2B
+ beq _08028954
+ adds r0, r5, 0
+ adds r0, 0x4C
+ adds r0, r4, r0
+ str r2, [r0]
+ b _08028964
+ .align 2, 0
+_08028934: .4byte gActiveBank
+_08028938: .4byte gBankAttacker
+_0802893C: .4byte 0x02000000
+_08028940: .4byte 0x00016003
+_08028944: .4byte gBattleTypeFlags
+_08028948: .4byte gAbsentBankFlags
+_0802894C: .4byte gBitTable
+_08028950: .4byte gBattleMons
+_08028954:
+ ldrb r1, [r1]
+ adds r0, r3, 0
+ bl sub_81074C4
+ ldr r1, _080289AC @ =gBattleCommunication
+ ldrb r0, [r1, 0x5]
+ orrs r0, r6
+ strb r0, [r1, 0x5]
+_08028964:
+ movs r6, 0
+ ldr r0, _080289B0 @ =gBattleMons
+ mov r8, r0
+_0802896A:
+ movs r0, 0x64
+ adds r4, r6, 0
+ muls r4, r0
+ add r4, r9
+ adds r0, r4, 0
+ movs r1, 0x41
+ bl GetMonData
+ lsls r0, 16
+ lsrs r5, r0, 16
+ adds r0, r4, 0
+ movs r1, 0x2E
+ bl GetMonData
+ lsls r0, 24
+ lsrs r4, r0, 24
+ cmp r5, 0
+ beq _08028A1E
+ movs r0, 0xCE
+ lsls r0, 1
+ cmp r5, r0
+ beq _08028A1E
+ ldr r2, _080289B4 @ =gBattlePartyID
+ ldr r0, _080289B8 @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ cmp r0, r6
+ bne _080289BC
+ movs r0, 0x58
+ muls r0, r1
+ b _080289EC
+ .align 2, 0
+_080289AC: .4byte gBattleCommunication
+_080289B0: .4byte gBattleMons
+_080289B4: .4byte gBattlePartyID
+_080289B8: .4byte gBankAttacker
+_080289BC:
+ ldr r0, _080289F4 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _08028A04
+ ldr r0, _080289F8 @ =gActiveBank
+ ldrb r3, [r0]
+ lsls r0, r3, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ cmp r0, r6
+ bne _08028A04
+ ldr r0, _080289FC @ =gAbsentBankFlags
+ ldrb r1, [r0]
+ ldr r2, _08028A00 @ =gBitTable
+ lsls r0, r3, 2
+ adds r0, r2
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ bne _08028A04
+ movs r0, 0x58
+ muls r0, r3
+_080289EC:
+ add r0, r8
+ adds r0, 0x20
+ ldrb r0, [r0]
+ b _08028A10
+ .align 2, 0
+_080289F4: .4byte gBattleTypeFlags
+_080289F8: .4byte gActiveBank
+_080289FC: .4byte gAbsentBankFlags
+_08028A00: .4byte gBitTable
+_08028A04:
+ adds r0, r5, 0
+ adds r1, r4, 0
+ bl GetAbilityBySpecies
+ lsls r0, 24
+ lsrs r0, 24
+_08028A10:
+ cmp r0, 0x2B
+ beq _08028A1E
+ movs r0, 0x1
+ lsls r0, r6
+ orrs r7, r0
+ lsls r0, r7, 24
+ lsrs r7, r0, 24
+_08028A1E:
+ adds r6, 0x1
+ cmp r6, 0x5
+ ble _0802896A
+ b _08028A7E
+_08028A26:
+ ldr r1, _08028AB4 @ =gBattleCommunication
+ movs r0, 0x4
+ strb r0, [r1, 0x5]
+ movs r7, 0x3F
+ ldr r2, _08028AB8 @ =gBattleMons
+ ldr r1, _08028ABC @ =gBankAttacker
+ ldrb r0, [r1]
+ movs r6, 0x58
+ muls r0, r6
+ adds r5, r2, 0
+ adds r5, 0x4C
+ adds r0, r5
+ str r4, [r0]
+ ldrb r0, [r1]
+ bl GetBankIdentity
+ movs r1, 0x2
+ eors r0, r1
+ lsls r0, 24
+ lsrs r0, 24
+ bl GetBankByPlayerAI
+ ldr r3, _08028AC0 @ =gActiveBank
+ strb r0, [r3]
+ ldr r0, _08028AC4 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _08028A7E
+ ldr r0, _08028AC8 @ =gAbsentBankFlags
+ ldrb r2, [r0]
+ ldr r1, _08028ACC @ =gBitTable
+ ldrb r3, [r3]
+ lsls r0, r3, 2
+ adds r0, r1
+ ldr r0, [r0]
+ ands r2, r0
+ cmp r2, 0
+ bne _08028A7E
+ adds r0, r3, 0
+ muls r0, r6
+ adds r0, r5
+ str r2, [r0]
+_08028A7E:
+ ldr r4, _08028AC0 @ =gActiveBank
+ ldr r0, _08028ABC @ =gBankAttacker
+ ldrb r0, [r0]
+ strb r0, [r4]
+ add r1, sp, 0x4
+ str r1, [sp]
+ movs r0, 0
+ movs r1, 0x28
+ adds r2, r7, 0
+ movs r3, 0x4
+ bl EmitSetAttributes
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r1, _08028AD0 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ add sp, 0x8
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08028AB4: .4byte gBattleCommunication
+_08028AB8: .4byte gBattleMons
+_08028ABC: .4byte gBankAttacker
+_08028AC0: .4byte gActiveBank
+_08028AC4: .4byte gBattleTypeFlags
+_08028AC8: .4byte gAbsentBankFlags
+_08028ACC: .4byte gBitTable
+_08028AD0: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8028858
+
+ thumb_func_start sub_8028AD4
+sub_8028AD4: @ 8028AD4
+ push {r4-r7,lr}
+ ldr r7, _08028B24 @ =gBattleMons
+ ldr r0, _08028B28 @ =gBankTarget
+ ldrb r3, [r0]
+ movs r6, 0x58
+ adds r1, r3, 0
+ muls r1, r6
+ adds r0, r7, 0
+ adds r0, 0x50
+ adds r4, r1, r0
+ ldr r2, [r4]
+ movs r5, 0x80
+ lsls r5, 21
+ adds r0, r2, 0
+ ands r0, r5
+ cmp r0, 0
+ bne _08028B06
+ ldr r1, _08028B2C @ =gStatuses3
+ lsls r0, r3, 2
+ adds r0, r1
+ ldr r0, [r0]
+ ldr r1, _08028B30 @ =0x000400c0
+ ands r0, r1
+ cmp r0, 0
+ beq _08028B38
+_08028B06:
+ ldr r3, _08028B34 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _08028B5C
+ .align 2, 0
+_08028B24: .4byte gBattleMons
+_08028B28: .4byte gBankTarget
+_08028B2C: .4byte gStatuses3
+_08028B30: .4byte 0x000400c0
+_08028B34: .4byte gBattlescriptCurrInstr
+_08028B38:
+ orrs r2, r5
+ str r2, [r4]
+ ldr r1, _08028B64 @ =gBattleMoveDamage
+ ldr r0, _08028B68 @ =gBankAttacker
+ ldrb r0, [r0]
+ muls r0, r6
+ adds r0, r7
+ ldrh r0, [r0, 0x2C]
+ lsrs r0, 1
+ str r0, [r1]
+ cmp r0, 0
+ bne _08028B54
+ movs r0, 0x1
+ str r0, [r1]
+_08028B54:
+ ldr r1, _08028B6C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_08028B5C:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08028B64: .4byte gBattleMoveDamage
+_08028B68: .4byte gBankAttacker
+_08028B6C: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8028AD4
+
+ thumb_func_start sub_8028B70
+sub_8028B70: @ 8028B70
+ push {r4,lr}
+ ldr r4, _08028BC4 @ =gBankAttacker
+ ldrb r0, [r4]
+ bl GetBankSide
+ movs r1, 0x1
+ eors r0, r1
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r1, _08028BC8 @ =gSideTimer
+ lsls r2, r0, 1
+ adds r0, r2, r0
+ lsls r0, 2
+ adds r3, r0, r1
+ ldrb r0, [r3, 0x6]
+ cmp r0, 0x3
+ bne _08028BD4
+ ldr r2, _08028BCC @ =gSpecialStatuses
+ ldrb r1, [r4]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r2, 0x20
+ orrs r1, r2
+ strb r1, [r0]
+ ldr r3, _08028BD0 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _08028BEE
+ .align 2, 0
+_08028BC4: .4byte gBankAttacker
+_08028BC8: .4byte gSideTimer
+_08028BCC: .4byte gSpecialStatuses
+_08028BD0: .4byte gBattlescriptCurrInstr
+_08028BD4:
+ ldr r1, _08028BF4 @ =gSideAffecting
+ adds r1, r2, r1
+ ldrh r2, [r1]
+ movs r0, 0x10
+ orrs r0, r2
+ strh r0, [r1]
+ ldrb r0, [r3, 0x6]
+ adds r0, 0x1
+ strb r0, [r3, 0x6]
+ ldr r1, _08028BF8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_08028BEE:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08028BF4: .4byte gSideAffecting
+_08028BF8: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8028B70
+
+ thumb_func_start sub_8028BFC
+sub_8028BFC: @ 8028BFC
+ ldr r1, _08028C20 @ =gBattleMons
+ ldr r0, _08028C24 @ =gBankTarget
+ ldrb r2, [r0]
+ movs r0, 0x58
+ muls r2, r0
+ adds r1, 0x50
+ adds r2, r1
+ ldr r0, [r2]
+ movs r1, 0x80
+ lsls r1, 22
+ orrs r0, r1
+ str r0, [r2]
+ ldr r1, _08028C28 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ bx lr
+ .align 2, 0
+_08028C20: .4byte gBattleMons
+_08028C24: .4byte gBankTarget
+_08028C28: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8028BFC
+
+ thumb_func_start atkB2_setperishsong
+atkB2_setperishsong: @ 8028C2C
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ movs r6, 0
+ movs r3, 0
+ ldr r0, _08028C70 @ =gNoOfAllBanks
+ adds r7, r0, 0
+ ldr r0, _08028C74 @ =gBankAttacker
+ mov r8, r0
+ ldrb r1, [r7]
+ cmp r6, r1
+ bge _08028C98
+ movs r5, 0x20
+ ldr r0, _08028C78 @ =gBattleMons
+ mov r12, r0
+ ldr r0, _08028C7C @ =gDisableStructs
+ adds r4, r0, 0
+ adds r4, 0xF
+ ldr r2, _08028C80 @ =gStatuses3
+_08028C54:
+ ldr r1, [r2]
+ adds r0, r1, 0
+ ands r0, r5
+ cmp r0, 0
+ bne _08028C6C
+ movs r0, 0x58
+ muls r0, r3
+ add r0, r12
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x2B
+ bne _08028C84
+_08028C6C:
+ adds r6, 0x1
+ b _08028C8C
+ .align 2, 0
+_08028C70: .4byte gNoOfAllBanks
+_08028C74: .4byte gBankAttacker
+_08028C78: .4byte gBattleMons
+_08028C7C: .4byte gDisableStructs
+_08028C80: .4byte gStatuses3
+_08028C84:
+ orrs r1, r5
+ str r1, [r2]
+ movs r0, 0x33
+ strb r0, [r4]
+_08028C8C:
+ adds r4, 0x1C
+ adds r2, 0x4
+ adds r3, 0x1
+ ldrb r0, [r7]
+ cmp r3, r0
+ blt _08028C54
+_08028C98:
+ mov r1, r8
+ ldrb r0, [r1]
+ bl sub_80153D0
+ ldr r0, _08028CC4 @ =gNoOfAllBanks
+ ldrb r0, [r0]
+ cmp r6, r0
+ bne _08028CCC
+ ldr r3, _08028CC8 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _08028CD4
+ .align 2, 0
+_08028CC4: .4byte gNoOfAllBanks
+_08028CC8: .4byte gBattlescriptCurrInstr
+_08028CCC:
+ ldr r1, _08028CE0 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_08028CD4:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08028CE0: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkB2_setperishsong
+
+ thumb_func_start atkB3_rolloutdamagecalculation
+atkB3_rolloutdamagecalculation: @ 8028CE4
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ ldr r0, _08028D08 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ beq _08028D18
+ ldr r0, _08028D0C @ =gBankAttacker
+ ldrb r0, [r0]
+ bl CancelMultiTurnMoves
+ ldr r1, _08028D10 @ =gBattlescriptCurrInstr
+ ldr r0, _08028D14 @ =BattleScript_1D6F74
+ str r0, [r1]
+ b _08028E30
+ .align 2, 0
+_08028D08: .4byte gBattleMoveFlags
+_08028D0C: .4byte gBankAttacker
+_08028D10: .4byte gBattlescriptCurrInstr
+_08028D14: .4byte BattleScript_1D6F74
+_08028D18:
+ ldr r2, _08028E3C @ =gBattleMons
+ ldr r1, _08028E40 @ =gBankAttacker
+ ldrb r3, [r1]
+ movs r5, 0x58
+ adds r0, r3, 0
+ muls r0, r5
+ adds r4, r2, 0
+ adds r4, 0x50
+ adds r0, r4
+ ldr r0, [r0]
+ movs r7, 0x80
+ lsls r7, 5
+ ands r0, r7
+ adds r6, r1, 0
+ mov r9, r2
+ ldr r1, _08028E44 @ =gDisableStructs
+ mov r12, r1
+ ldr r2, _08028E48 @ =gCurrentMove
+ mov r8, r2
+ cmp r0, 0
+ bne _08028D8A
+ lsls r0, r3, 3
+ subs r0, r3
+ lsls r0, 2
+ add r0, r12
+ ldrb r2, [r0, 0x11]
+ movs r1, 0x10
+ negs r1, r1
+ ands r1, r2
+ movs r2, 0x5
+ orrs r1, r2
+ strb r1, [r0, 0x11]
+ ldrb r1, [r6]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ add r0, r12
+ ldrb r2, [r0, 0x11]
+ movs r1, 0xF
+ ands r1, r2
+ movs r2, 0x50
+ orrs r1, r2
+ strb r1, [r0, 0x11]
+ ldrb r0, [r6]
+ adds r1, r0, 0
+ muls r1, r5
+ adds r1, r4
+ ldr r0, [r1]
+ orrs r0, r7
+ str r0, [r1]
+ ldr r1, _08028E4C @ =gLockedMove
+ ldrb r0, [r6]
+ lsls r0, 1
+ adds r0, r1
+ mov r2, r8
+ ldrh r1, [r2]
+ strh r1, [r0]
+_08028D8A:
+ ldrb r0, [r6]
+ lsls r2, r0, 3
+ subs r2, r0
+ lsls r2, 2
+ add r2, r12
+ ldrb r3, [r2, 0x11]
+ lsls r1, r3, 28
+ lsrs r1, 28
+ subs r1, 0x1
+ movs r0, 0xF
+ ands r1, r0
+ movs r0, 0x10
+ negs r0, r0
+ ands r0, r3
+ orrs r0, r1
+ strb r0, [r2, 0x11]
+ cmp r1, 0
+ bne _08028DBE
+ ldrb r0, [r6]
+ adds r1, r0, 0
+ muls r1, r5
+ adds r1, r4
+ ldr r0, [r1]
+ ldr r2, _08028E50 @ =0xffffefff
+ ands r0, r2
+ str r0, [r1]
+_08028DBE:
+ ldr r3, _08028E54 @ =gDynamicBasePower
+ ldr r2, _08028E58 @ =gBattleMoves
+ mov r0, r8
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x1]
+ strh r0, [r3]
+ movs r2, 0x1
+ ldrb r1, [r6]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ mov r1, r12
+ adds r4, r0, r1
+ ldrb r0, [r4, 0x11]
+ lsls r0, 28
+ lsrs r0, 28
+ movs r1, 0x5
+ subs r1, r0
+ ldr r7, _08028E5C @ =gBattlescriptCurrInstr
+ adds r5, r3, 0
+ cmp r2, r1
+ bge _08028E0C
+ adds r1, r5, 0
+ adds r3, r4, 0
+ movs r4, 0x5
+_08028DF8:
+ ldrh r0, [r1]
+ lsls r0, 1
+ strh r0, [r1]
+ adds r2, 0x1
+ ldrb r0, [r3, 0x11]
+ lsls r0, 28
+ lsrs r0, 28
+ subs r0, r4, r0
+ cmp r2, r0
+ blt _08028DF8
+_08028E0C:
+ ldrb r1, [r6]
+ movs r0, 0x58
+ muls r0, r1
+ mov r1, r9
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 23
+ ands r0, r1
+ cmp r0, 0
+ beq _08028E2A
+ ldrh r0, [r5]
+ lsls r0, 1
+ strh r0, [r5]
+_08028E2A:
+ ldr r0, [r7]
+ adds r0, 0x1
+ str r0, [r7]
+_08028E30:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08028E3C: .4byte gBattleMons
+_08028E40: .4byte gBankAttacker
+_08028E44: .4byte gDisableStructs
+_08028E48: .4byte gCurrentMove
+_08028E4C: .4byte gLockedMove
+_08028E50: .4byte 0xffffefff
+_08028E54: .4byte gDynamicBasePower
+_08028E58: .4byte gBattleMoves
+_08028E5C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkB3_rolloutdamagecalculation
+
+ thumb_func_start atkB4_jumpifconfusedandattackmaxed
+atkB4_jumpifconfusedandattackmaxed: @ 8028E60
+ push {r4,r5,lr}
+ ldr r5, _08028EB0 @ =gBattleMons
+ ldr r0, _08028EB4 @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0x58
+ adds r3, r1, 0
+ muls r3, r0
+ adds r0, r5, 0
+ adds r0, 0x50
+ adds r0, r3, r0
+ ldr r0, [r0]
+ movs r1, 0x7
+ ands r0, r1
+ ldr r4, _08028EB8 @ =gBattlescriptCurrInstr
+ cmp r0, 0
+ beq _08028EBC
+ ldr r2, [r4]
+ ldrb r0, [r2, 0x1]
+ adds r0, r3
+ adds r1, r5, 0
+ adds r1, 0x18
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 24
+ asrs r0, 24
+ cmp r0, 0xC
+ bne _08028EBC
+ ldrb r1, [r2, 0x2]
+ ldrb r0, [r2, 0x3]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x5]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r4]
+ b _08028EC2
+ .align 2, 0
+_08028EB0: .4byte gBattleMons
+_08028EB4: .4byte gBankTarget
+_08028EB8: .4byte gBattlescriptCurrInstr
+_08028EBC:
+ ldr r0, [r4]
+ adds r0, 0x6
+ str r0, [r4]
+_08028EC2:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end atkB4_jumpifconfusedandattackmaxed
+
+ thumb_func_start sub_8028EC8
+sub_8028EC8: @ 8028EC8
+ push {r4,r5,lr}
+ ldr r0, _08028EF0 @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ beq _08028F04
+ ldr r2, _08028EF4 @ =gDisableStructs
+ ldr r0, _08028EF8 @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0
+ strb r1, [r0, 0x10]
+ ldr r1, _08028EFC @ =gBattlescriptCurrInstr
+ ldr r0, _08028F00 @ =BattleScript_1D6F74
+ str r0, [r1]
+ b _08028F5C
+ .align 2, 0
+_08028EF0: .4byte gBattleMoveFlags
+_08028EF4: .4byte gDisableStructs
+_08028EF8: .4byte gBankAttacker
+_08028EFC: .4byte gBattlescriptCurrInstr
+_08028F00: .4byte BattleScript_1D6F74
+_08028F04:
+ ldr r5, _08028F64 @ =gDisableStructs
+ ldr r4, _08028F68 @ =gBankAttacker
+ ldrb r1, [r4]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r1, r0, r5
+ ldrb r0, [r1, 0x10]
+ cmp r0, 0x5
+ beq _08028F1C
+ adds r0, 0x1
+ strb r0, [r1, 0x10]
+_08028F1C:
+ ldr r3, _08028F6C @ =gDynamicBasePower
+ ldr r2, _08028F70 @ =gBattleMoves
+ ldr r0, _08028F74 @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x1]
+ strh r0, [r3]
+ movs r2, 0x1
+ ldrb r1, [r4]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldr r4, _08028F78 @ =gBattlescriptCurrInstr
+ ldrb r1, [r0, 0x10]
+ cmp r2, r1
+ bge _08028F56
+ adds r1, r3, 0
+ adds r3, r0, 0
+_08028F48:
+ ldrh r0, [r1]
+ lsls r0, 1
+ strh r0, [r1]
+ adds r2, 0x1
+ ldrb r0, [r3, 0x10]
+ cmp r2, r0
+ blt _08028F48
+_08028F56:
+ ldr r0, [r4]
+ adds r0, 0x1
+ str r0, [r4]
+_08028F5C:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08028F64: .4byte gDisableStructs
+_08028F68: .4byte gBankAttacker
+_08028F6C: .4byte gDynamicBasePower
+_08028F70: .4byte gBattleMoves
+_08028F74: .4byte gCurrentMove
+_08028F78: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8028EC8
+
+ thumb_func_start atkB6_happinesstodamagecalculation
+atkB6_happinesstodamagecalculation: @ 8028F7C
+ push {r4,lr}
+ ldr r2, _08028FA8 @ =gBattleMoves
+ ldr r0, _08028FAC @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0]
+ cmp r0, 0x79
+ bne _08028FBC
+ ldr r4, _08028FB0 @ =gDynamicBasePower
+ ldr r2, _08028FB4 @ =gBattleMons
+ ldr r0, _08028FB8 @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r0, 0x2B
+ ldrb r1, [r0]
+ b _08028FD2
+ .align 2, 0
+_08028FA8: .4byte gBattleMoves
+_08028FAC: .4byte gCurrentMove
+_08028FB0: .4byte gDynamicBasePower
+_08028FB4: .4byte gBattleMons
+_08028FB8: .4byte gBankAttacker
+_08028FBC:
+ ldr r4, _08028FF0 @ =gDynamicBasePower
+ ldr r2, _08028FF4 @ =gBattleMons
+ ldr r0, _08028FF8 @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r0, 0x2B
+ ldrb r0, [r0]
+ movs r1, 0xFF
+ subs r1, r0
+_08028FD2:
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 1
+ movs r1, 0x19
+ bl __divsi3
+ strh r0, [r4]
+ ldr r1, _08028FFC @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08028FF0: .4byte gDynamicBasePower
+_08028FF4: .4byte gBattleMons
+_08028FF8: .4byte gBankAttacker
+_08028FFC: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkB6_happinesstodamagecalculation
+
+ thumb_func_start atkB7_presentdamagecalculation
+atkB7_presentdamagecalculation: @ 8029000
+ push {r4,lr}
+ bl Random
+ movs r4, 0xFF
+ ands r4, r0
+ cmp r4, 0x65
+ bgt _0802901C
+ ldr r1, _08029018 @ =gDynamicBasePower
+ movs r0, 0x28
+ strh r0, [r1]
+ b _0802905E
+ .align 2, 0
+_08029018: .4byte gDynamicBasePower
+_0802901C:
+ cmp r4, 0xB1
+ bgt _0802902C
+ ldr r1, _08029028 @ =gDynamicBasePower
+ movs r0, 0x50
+ strh r0, [r1]
+ b _0802905E
+ .align 2, 0
+_08029028: .4byte gDynamicBasePower
+_0802902C:
+ cmp r4, 0xCB
+ bgt _0802903C
+ ldr r1, _08029038 @ =gDynamicBasePower
+ movs r0, 0x78
+ strh r0, [r1]
+ b _0802905E
+ .align 2, 0
+_08029038: .4byte gDynamicBasePower
+_0802903C:
+ ldr r3, _08029068 @ =gBattleMoveDamage
+ ldr r2, _0802906C @ =gBattleMons
+ ldr r0, _08029070 @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ ldrh r0, [r0, 0x2C]
+ lsrs r0, 2
+ str r0, [r3]
+ cmp r0, 0
+ bne _08029058
+ movs r0, 0x1
+ str r0, [r3]
+_08029058:
+ ldr r0, [r3]
+ negs r0, r0
+ str r0, [r3]
+_0802905E:
+ cmp r4, 0xCB
+ bgt _0802907C
+ ldr r1, _08029074 @ =gBattlescriptCurrInstr
+ ldr r0, _08029078 @ =BattleScript_1D6F44
+ b _080290AC
+ .align 2, 0
+_08029068: .4byte gBattleMoveDamage
+_0802906C: .4byte gBattleMons
+_08029070: .4byte gBankTarget
+_08029074: .4byte gBattlescriptCurrInstr
+_08029078: .4byte BattleScript_1D6F44
+_0802907C:
+ ldr r2, _08029098 @ =gBattleMons
+ ldr r0, _0802909C @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ ldrh r1, [r0, 0x2C]
+ ldrh r0, [r0, 0x28]
+ cmp r1, r0
+ bne _080290A8
+ ldr r1, _080290A0 @ =gBattlescriptCurrInstr
+ ldr r0, _080290A4 @ =BattleScript_1D83B5
+ b _080290AC
+ .align 2, 0
+_08029098: .4byte gBattleMons
+_0802909C: .4byte gBankTarget
+_080290A0: .4byte gBattlescriptCurrInstr
+_080290A4: .4byte BattleScript_1D83B5
+_080290A8:
+ ldr r1, _080290B4 @ =gBattlescriptCurrInstr
+ ldr r0, _080290B8 @ =BattleScript_1D839B
+_080290AC:
+ str r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080290B4: .4byte gBattlescriptCurrInstr
+_080290B8: .4byte BattleScript_1D839B
+ thumb_func_end atkB7_presentdamagecalculation
+
+ thumb_func_start sub_80290BC
+sub_80290BC: @ 80290BC
+ push {r4-r6,lr}
+ ldr r4, _080290F0 @ =gBankAttacker
+ ldrb r0, [r4]
+ bl GetBankIdentity
+ ldr r6, _080290F4 @ =gSideAffecting
+ movs r5, 0x1
+ adds r1, r5, 0
+ ands r1, r0
+ lsls r1, 1
+ adds r1, r6
+ ldrh r1, [r1]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ beq _08029100
+ ldr r2, _080290F8 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _080290FC @ =gBattleCommunication
+ movs r0, 0
+ strb r0, [r1, 0x5]
+ b _08029132
+ .align 2, 0
+_080290F0: .4byte gBankAttacker
+_080290F4: .4byte gSideAffecting
+_080290F8: .4byte gBattleMoveFlags
+_080290FC: .4byte gBattleCommunication
+_08029100:
+ ldrb r0, [r4]
+ bl GetBankIdentity
+ adds r1, r5, 0
+ ands r1, r0
+ lsls r1, 1
+ adds r1, r6
+ ldrh r0, [r1]
+ movs r2, 0x20
+ orrs r0, r2
+ strh r0, [r1]
+ ldrb r0, [r4]
+ bl GetBankIdentity
+ ldr r2, _08029140 @ =gSideTimer
+ adds r1, r5, 0
+ ands r1, r0
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0x5
+ strb r1, [r0, 0x7]
+ ldr r0, _08029144 @ =gBattleCommunication
+ strb r1, [r0, 0x5]
+_08029132:
+ ldr r1, _08029148 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029140: .4byte gSideTimer
+_08029144: .4byte gBattleCommunication
+_08029148: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_80290BC
+
+ thumb_func_start atkB9_magnitudedamagecalculation
+atkB9_magnitudedamagecalculation: @ 802914C
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x64
+ bl __umodsi3
+ lsls r0, 16
+ lsrs r3, r0, 16
+ cmp r3, 0x4
+ bgt _08029178
+ ldr r1, _08029174 @ =gDynamicBasePower
+ movs r0, 0xA
+ strh r0, [r1]
+ movs r3, 0x4
+ b _080291E4
+ .align 2, 0
+_08029174: .4byte gDynamicBasePower
+_08029178:
+ cmp r3, 0xE
+ bgt _0802918C
+ ldr r1, _08029188 @ =gDynamicBasePower
+ movs r0, 0x1E
+ strh r0, [r1]
+ movs r3, 0x5
+ b _080291E4
+ .align 2, 0
+_08029188: .4byte gDynamicBasePower
+_0802918C:
+ cmp r3, 0x22
+ bgt _080291A0
+ ldr r1, _0802919C @ =gDynamicBasePower
+ movs r0, 0x32
+ strh r0, [r1]
+ movs r3, 0x6
+ b _080291E4
+ .align 2, 0
+_0802919C: .4byte gDynamicBasePower
+_080291A0:
+ cmp r3, 0x40
+ bgt _080291B4
+ ldr r1, _080291B0 @ =gDynamicBasePower
+ movs r0, 0x46
+ strh r0, [r1]
+ movs r3, 0x7
+ b _080291E4
+ .align 2, 0
+_080291B0: .4byte gDynamicBasePower
+_080291B4:
+ cmp r3, 0x54
+ bgt _080291C8
+ ldr r1, _080291C4 @ =gDynamicBasePower
+ movs r0, 0x5A
+ strh r0, [r1]
+ movs r3, 0x8
+ b _080291E4
+ .align 2, 0
+_080291C4: .4byte gDynamicBasePower
+_080291C8:
+ cmp r3, 0x5E
+ bgt _080291DC
+ ldr r1, _080291D8 @ =gDynamicBasePower
+ movs r0, 0x6E
+ strh r0, [r1]
+ movs r3, 0x9
+ b _080291E4
+ .align 2, 0
+_080291D8: .4byte gDynamicBasePower
+_080291DC:
+ ldr r1, _08029250 @ =gDynamicBasePower
+ movs r0, 0x96
+ strh r0, [r1]
+ movs r3, 0xA
+_080291E4:
+ ldr r1, _08029254 @ =gBattleTextBuff1
+ movs r2, 0
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x1
+ strb r0, [r1, 0x1]
+ strb r0, [r1, 0x2]
+ movs r0, 0x2
+ strb r0, [r1, 0x3]
+ strb r3, [r1, 0x4]
+ movs r0, 0xFF
+ strb r0, [r1, 0x5]
+ ldr r1, _08029258 @ =gBankTarget
+ strb r2, [r1]
+ ldr r0, _0802925C @ =gNoOfAllBanks
+ ldrb r3, [r0]
+ adds r6, r1, 0
+ ldr r0, _08029260 @ =gBattlescriptCurrInstr
+ mov r8, r0
+ cmp r2, r3
+ bcs _0802923C
+ adds r4, r6, 0
+ ldr r0, _08029264 @ =gBankAttacker
+ ldrb r5, [r0]
+ ldr r1, _08029268 @ =gBitTable
+ mov r12, r1
+ ldr r7, _0802926C @ =gAbsentBankFlags
+_0802921A:
+ ldrb r2, [r4]
+ cmp r2, r5
+ beq _08029230
+ ldrb r0, [r7]
+ ldrb r1, [r6]
+ lsls r1, 2
+ add r1, r12
+ ldr r1, [r1]
+ ands r0, r1
+ cmp r0, 0
+ beq _0802923C
+_08029230:
+ adds r0, r2, 0x1
+ strb r0, [r4]
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, r3
+ bcc _0802921A
+_0802923C:
+ mov r1, r8
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029250: .4byte gDynamicBasePower
+_08029254: .4byte gBattleTextBuff1
+_08029258: .4byte gBankTarget
+_0802925C: .4byte gNoOfAllBanks
+_08029260: .4byte gBattlescriptCurrInstr
+_08029264: .4byte gBankAttacker
+_08029268: .4byte gBitTable
+_0802926C: .4byte gAbsentBankFlags
+ thumb_func_end atkB9_magnitudedamagecalculation
+
+ thumb_func_start sub_8029270
+sub_8029270: @ 8029270
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ ldr r0, _08029294 @ =gMultiHitCounter
+ ldrb r0, [r0]
+ cmp r0, 0x1
+ bne _080292A0
+ ldr r0, _08029298 @ =gBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0802929C
+ movs r0, 0x1
+ b _080292BA
+ .align 2, 0
+_08029294: .4byte gMultiHitCounter
+_08029298: .4byte gBankAttacker
+_0802929C:
+ movs r0, 0
+ b _080292BA
+_080292A0:
+ ldr r0, _080292B4 @ =gBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _080292B8
+ movs r0, 0x3
+ b _080292BA
+ .align 2, 0
+_080292B4: .4byte gBankAttacker
+_080292B8:
+ movs r0, 0x2
+_080292BA:
+ bl GetBankByPlayerAI
+ ldr r1, _0802937C @ =gBankTarget
+ strb r0, [r1]
+ ldr r0, _08029380 @ =gActionForBanks
+ ldr r1, _0802937C @ =gBankTarget
+ mov r9, r1
+ ldrb r3, [r1]
+ adds r0, r3, r0
+ ldrb r0, [r0]
+ cmp r0, 0
+ bne _080293BC
+ ldr r5, _08029384 @ =gBankAttacker
+ ldr r0, _08029388 @ =0x02000000
+ ldr r2, _0802938C @ =0x00016010
+ adds r1, r3, r2
+ adds r1, r0
+ ldrb r2, [r5]
+ mov r10, r0
+ ldrb r1, [r1]
+ cmp r2, r1
+ bne _080293BC
+ ldr r4, _08029390 @ =gBattleMons
+ movs r2, 0x58
+ adds r0, r3, 0
+ muls r0, r2
+ adds r1, r4, 0
+ adds r1, 0x4C
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x27
+ ands r0, r1
+ cmp r0, 0
+ bne _080293BC
+ ldrb r0, [r5]
+ muls r0, r2
+ adds r0, r4
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ beq _080293BC
+ ldr r0, _08029394 @ =gDisableStructs
+ lsls r1, r3, 3
+ subs r1, r3
+ lsls r1, 2
+ adds r1, r0
+ ldrb r0, [r1, 0x18]
+ lsls r0, 31
+ cmp r0, 0
+ bne _080293BC
+ ldr r0, _08029398 @ =gChosenMovesByBanks
+ lsls r1, r3, 1
+ adds r1, r0
+ ldrh r0, [r1]
+ cmp r0, 0xE4
+ bne _080293BC
+ movs r1, 0
+ ldr r0, _0802939C @ =gNoOfAllBanks
+ ldr r7, _080293A0 @ =gCurrentMove
+ mov r8, r7
+ ldr r2, _080293A4 @ =gHitMarker
+ mov r12, r2
+ ldrb r7, [r0]
+ cmp r1, r7
+ bge _0802935A
+ ldr r6, _080293A8 @ =gTurnOrder
+ mov r5, r9
+ ldr r4, _080293AC @ =gUnknown_02024A76
+ movs r3, 0xB
+ adds r2, r0, 0
+_08029344:
+ adds r0, r1, r6
+ ldrb r0, [r0]
+ ldrb r7, [r5]
+ cmp r0, r7
+ bne _08029352
+ adds r0, r1, r4
+ strb r3, [r0]
+_08029352:
+ adds r1, 0x1
+ ldrb r0, [r2]
+ cmp r1, r0
+ blt _08029344
+_0802935A:
+ movs r0, 0xE4
+ mov r1, r8
+ strh r0, [r1]
+ ldr r2, _080293B0 @ =gBattlescriptCurrInstr
+ ldr r0, [r2]
+ adds r0, 0x5
+ str r0, [r2]
+ ldr r1, _080293B4 @ =0x00016002
+ add r1, r10
+ movs r0, 0x1
+ strb r0, [r1]
+ mov r7, r12
+ ldr r0, [r7]
+ ldr r1, _080293B8 @ =0xfffffbff
+ ands r0, r1
+ str r0, [r7]
+ b _080293D6
+ .align 2, 0
+_0802937C: .4byte gBankTarget
+_08029380: .4byte gActionForBanks
+_08029384: .4byte gBankAttacker
+_08029388: .4byte 0x02000000
+_0802938C: .4byte 0x00016010
+_08029390: .4byte gBattleMons
+_08029394: .4byte gDisableStructs
+_08029398: .4byte gChosenMovesByBanks
+_0802939C: .4byte gNoOfAllBanks
+_080293A0: .4byte gCurrentMove
+_080293A4: .4byte gHitMarker
+_080293A8: .4byte gTurnOrder
+_080293AC: .4byte gUnknown_02024A76
+_080293B0: .4byte gBattlescriptCurrInstr
+_080293B4: .4byte 0x00016002
+_080293B8: .4byte 0xfffffbff
+_080293BC:
+ ldr r3, _080293E4 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_080293D6:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080293E4: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8029270
+
+ thumb_func_start sub_80293E8
+sub_80293E8: @ 80293E8
+ push {lr}
+ ldr r2, _08029408 @ =gBattleWeather
+ ldrh r1, [r2]
+ movs r0, 0x60
+ ands r0, r1
+ cmp r0, 0
+ beq _08029414
+ ldr r2, _0802940C @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _08029410 @ =gBattleCommunication
+ movs r0, 0x2
+ strb r0, [r1, 0x5]
+ b _08029426
+ .align 2, 0
+_08029408: .4byte gBattleWeather
+_0802940C: .4byte gBattleMoveFlags
+_08029410: .4byte gBattleCommunication
+_08029414:
+ movs r0, 0x20
+ strh r0, [r2]
+ ldr r1, _08029434 @ =gBattleCommunication
+ movs r0, 0x4
+ strb r0, [r1, 0x5]
+ ldr r0, _08029438 @ =gWishFutureKnock
+ adds r0, 0x28
+ movs r1, 0x5
+ strb r1, [r0]
+_08029426:
+ ldr r1, _0802943C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029434: .4byte gBattleCommunication
+_08029438: .4byte gWishFutureKnock
+_0802943C: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_80293E8
+
+ thumb_func_start atkBC_maxattackhalvehp
+atkBC_maxattackhalvehp: @ 8029440
+ push {r4,r5,lr}
+ ldr r5, _0802948C @ =gBattleMons
+ ldr r4, _08029490 @ =gBankAttacker
+ ldrb r0, [r4]
+ movs r3, 0x58
+ muls r0, r3
+ adds r2, r0, r5
+ ldrh r0, [r2, 0x2C]
+ lsrs r1, r0, 1
+ cmp r1, 0
+ bne _08029458
+ movs r1, 0x1
+_08029458:
+ movs r0, 0x19
+ ldrsb r0, [r2, r0]
+ cmp r0, 0xB
+ bgt _0802949C
+ ldrh r0, [r2, 0x28]
+ cmp r0, r1
+ bls _0802949C
+ movs r0, 0xC
+ strb r0, [r2, 0x19]
+ ldr r1, _08029494 @ =gBattleMoveDamage
+ ldrb r0, [r4]
+ muls r0, r3
+ adds r0, r5
+ ldrh r0, [r0, 0x2C]
+ lsrs r0, 1
+ str r0, [r1]
+ cmp r0, 0
+ bne _08029480
+ movs r0, 0x1
+ str r0, [r1]
+_08029480:
+ ldr r1, _08029498 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _080294B6
+ .align 2, 0
+_0802948C: .4byte gBattleMons
+_08029490: .4byte gBankAttacker
+_08029494: .4byte gBattleMoveDamage
+_08029498: .4byte gBattlescriptCurrInstr
+_0802949C:
+ ldr r3, _080294BC @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_080294B6:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080294BC: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkBC_maxattackhalvehp
+
+ thumb_func_start atkBD_copyfoestats
+atkBD_copyfoestats: @ 80294C0
+ push {r4-r7,lr}
+ movs r2, 0
+ ldr r7, _080294F8 @ =gBattlescriptCurrInstr
+ ldr r6, _080294FC @ =gBankAttacker
+ movs r4, 0x58
+ ldr r3, _08029500 @ =gUnknown_02024A98
+ ldr r5, _08029504 @ =gBankTarget
+_080294CE:
+ ldrb r0, [r6]
+ adds r1, r0, 0
+ muls r1, r4
+ adds r1, r2, r1
+ adds r1, r3
+ ldrb r0, [r5]
+ muls r0, r4
+ adds r0, r2, r0
+ adds r0, r3
+ ldrb r0, [r0]
+ strb r0, [r1]
+ adds r2, 0x1
+ cmp r2, 0x7
+ ble _080294CE
+ ldr r0, [r7]
+ adds r0, 0x5
+ str r0, [r7]
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080294F8: .4byte gBattlescriptCurrInstr
+_080294FC: .4byte gBankAttacker
+_08029500: .4byte gUnknown_02024A98
+_08029504: .4byte gBankTarget
+ thumb_func_end atkBD_copyfoestats
+
+ thumb_func_start atkBE_breakfree
+atkBE_breakfree: @ 8029508
+ push {r4,r5,lr}
+ ldr r1, _08029570 @ =gBattleMons
+ ldr r5, _08029574 @ =gBankAttacker
+ ldrb r2, [r5]
+ movs r0, 0x58
+ muls r0, r2
+ adds r1, 0x50
+ adds r3, r0, r1
+ ldr r1, [r3]
+ movs r0, 0xE0
+ lsls r0, 8
+ ands r0, r1
+ cmp r0, 0
+ beq _08029594
+ ldr r0, _08029578 @ =0xffff1fff
+ ands r1, r0
+ str r1, [r3]
+ ldr r1, _0802957C @ =gBankTarget
+ ldr r2, _08029580 @ =0x02000000
+ ldrb r0, [r5]
+ ldr r3, _08029584 @ =0x00016020
+ adds r0, r3
+ adds r0, r2
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldr r1, _08029588 @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x2
+ strb r0, [r1, 0x1]
+ ldrb r0, [r5]
+ lsls r0, 1
+ subs r3, 0x1C
+ adds r0, r3
+ adds r0, r2
+ ldrb r0, [r0]
+ strb r0, [r1, 0x2]
+ ldrb r0, [r5]
+ lsls r0, 1
+ adds r3, 0x1
+ adds r0, r3
+ adds r0, r2
+ ldrb r0, [r0]
+ strb r0, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ bl b_movescr_stack_push_cursor
+ ldr r1, _0802958C @ =gBattlescriptCurrInstr
+ ldr r0, _08029590 @ =gUnknown_081D92C2
+ b _0802963E
+ .align 2, 0
+_08029570: .4byte gBattleMons
+_08029574: .4byte gBankAttacker
+_08029578: .4byte 0xffff1fff
+_0802957C: .4byte gBankTarget
+_08029580: .4byte 0x02000000
+_08029584: .4byte 0x00016020
+_08029588: .4byte gBattleTextBuff1
+_0802958C: .4byte gBattlescriptCurrInstr
+_08029590: .4byte gUnknown_081D92C2
+_08029594:
+ ldr r4, _080295C8 @ =gStatuses3
+ lsls r0, r2, 2
+ adds r3, r0, r4
+ ldr r1, [r3]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _080295D4
+ movs r0, 0x5
+ negs r0, r0
+ ands r1, r0
+ str r1, [r3]
+ ldrb r1, [r5]
+ lsls r1, 2
+ adds r1, r4
+ ldr r0, [r1]
+ movs r2, 0x4
+ negs r2, r2
+ ands r0, r2
+ str r0, [r1]
+ bl b_movescr_stack_push_cursor
+ ldr r1, _080295CC @ =gBattlescriptCurrInstr
+ ldr r0, _080295D0 @ =gUnknown_081D92C9
+ b _0802963E
+ .align 2, 0
+_080295C8: .4byte gStatuses3
+_080295CC: .4byte gBattlescriptCurrInstr
+_080295D0: .4byte gUnknown_081D92C9
+_080295D4:
+ adds r0, r2, 0
+ bl GetBankSide
+ ldr r4, _08029624 @ =gSideAffecting
+ lsls r0, 24
+ lsrs r0, 23
+ adds r0, r4
+ ldrh r1, [r0]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ beq _08029638
+ ldrb r0, [r5]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 23
+ adds r0, r4
+ ldrh r2, [r0]
+ ldr r1, _08029628 @ =0x0000ffef
+ ands r1, r2
+ movs r4, 0
+ strh r1, [r0]
+ ldrb r0, [r5]
+ bl GetBankSide
+ ldr r2, _0802962C @ =gSideTimer
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ strb r4, [r1, 0x6]
+ bl b_movescr_stack_push_cursor
+ ldr r1, _08029630 @ =gBattlescriptCurrInstr
+ ldr r0, _08029634 @ =gUnknown_081D92D0
+ b _0802963E
+ .align 2, 0
+_08029624: .4byte gSideAffecting
+_08029628: .4byte 0x0000ffef
+_0802962C: .4byte gSideTimer
+_08029630: .4byte gBattlescriptCurrInstr
+_08029634: .4byte gUnknown_081D92D0
+_08029638:
+ ldr r1, _08029648 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+_0802963E:
+ str r0, [r1]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029648: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkBE_breakfree
+
+ thumb_func_start sub_802964C
+sub_802964C: @ 802964C
+ ldr r1, _08029670 @ =gBattleMons
+ ldr r0, _08029674 @ =gBankAttacker
+ ldrb r2, [r0]
+ movs r0, 0x58
+ muls r2, r0
+ adds r1, 0x50
+ adds r2, r1
+ ldr r0, [r2]
+ movs r1, 0x80
+ lsls r1, 23
+ orrs r0, r1
+ str r0, [r2]
+ ldr r1, _08029678 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ bx lr
+ .align 2, 0
+_08029670: .4byte gBattleMons
+_08029674: .4byte gBankAttacker
+_08029678: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802964C
+
+ thumb_func_start atkC0_recoverbasedonsunlight
+atkC0_recoverbasedonsunlight: @ 802967C
+ push {r4-r7,lr}
+ sub sp, 0x4
+ ldr r1, _080296E8 @ =gBankTarget
+ ldr r5, _080296EC @ =gBankAttacker
+ ldrb r0, [r5]
+ strb r0, [r1]
+ ldr r7, _080296F0 @ =gBattleMons
+ ldrb r0, [r5]
+ movs r6, 0x58
+ muls r0, r6
+ adds r0, r7
+ ldrh r1, [r0, 0x28]
+ ldrh r0, [r0, 0x2C]
+ cmp r1, r0
+ beq _0802975C
+ ldr r4, _080296F4 @ =gBattleWeather
+ ldrh r0, [r4]
+ cmp r0, 0
+ beq _080296CE
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0x13
+ movs r1, 0
+ movs r2, 0xD
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0
+ bne _080296CE
+ str r0, [sp]
+ movs r0, 0x13
+ movs r1, 0
+ movs r2, 0x4D
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ cmp r0, 0
+ beq _080296FC
+_080296CE:
+ ldr r3, _080296F8 @ =gBattleMoveDamage
+ ldr r2, _080296F0 @ =gBattleMons
+ ldr r0, _080296EC @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ ldrh r0, [r0, 0x2C]
+ lsrs r0, 1
+ str r0, [r3]
+ adds r1, r3, 0
+ b _08029736
+ .align 2, 0
+_080296E8: .4byte gBankTarget
+_080296EC: .4byte gBankAttacker
+_080296F0: .4byte gBattleMons
+_080296F4: .4byte gBattleWeather
+_080296F8: .4byte gBattleMoveDamage
+_080296FC:
+ ldrh r1, [r4]
+ movs r0, 0x60
+ ands r0, r1
+ cmp r0, 0
+ beq _08029728
+ ldr r4, _08029724 @ =gBattleMoveDamage
+ ldrb r0, [r5]
+ muls r0, r6
+ adds r0, r7
+ ldrh r1, [r0, 0x2C]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ movs r1, 0x1E
+ bl __divsi3
+ str r0, [r4]
+ adds r1, r4, 0
+ b _08029736
+ .align 2, 0
+_08029724: .4byte gBattleMoveDamage
+_08029728:
+ ldr r1, _08029754 @ =gBattleMoveDamage
+ ldrb r0, [r5]
+ muls r0, r6
+ adds r0, r7
+ ldrh r0, [r0, 0x2C]
+ lsrs r0, 2
+ str r0, [r1]
+_08029736:
+ adds r2, r1, 0
+ ldr r0, [r2]
+ cmp r0, 0
+ bne _08029742
+ movs r0, 0x1
+ str r0, [r2]
+_08029742:
+ ldr r0, [r1]
+ negs r0, r0
+ str r0, [r1]
+ ldr r1, _08029758 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _08029776
+ .align 2, 0
+_08029754: .4byte gBattleMoveDamage
+_08029758: .4byte gBattlescriptCurrInstr
+_0802975C:
+ ldr r3, _08029780 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_08029776:
+ add sp, 0x4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029780: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkC0_recoverbasedonsunlight
+
+ thumb_func_start sub_8029784
+sub_8029784: @ 8029784
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ ldr r2, _08029894 @ =gBattleMons
+ ldr r0, _08029898 @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x58
+ adds r4, r1, 0
+ muls r4, r0
+ adds r4, r2
+ ldrb r0, [r4, 0x14]
+ mov r10, r0
+ mov r7, r10
+ lsls r7, 27
+ adds r0, r7, 0
+ lsrs r0, 27
+ mov r10, r0
+ movs r1, 0x2
+ mov r2, r10
+ ands r2, r1
+ asrs r2, 1
+ ldrh r7, [r4, 0x14]
+ mov r9, r7
+ mov r0, r9
+ lsls r0, 22
+ mov r9, r0
+ lsrs r3, r0, 27
+ adds r0, r1, 0
+ ands r0, r3
+ orrs r2, r0
+ ldrb r7, [r4, 0x15]
+ mov r8, r7
+ mov r0, r8
+ lsls r0, 25
+ mov r8, r0
+ lsrs r3, r0, 27
+ adds r0, r1, 0
+ ands r0, r3
+ lsls r0, 1
+ orrs r2, r0
+ ldr r6, [r4, 0x14]
+ lsls r6, 12
+ lsrs r3, r6, 27
+ adds r0, r1, 0
+ ands r0, r3
+ lsls r0, 2
+ orrs r2, r0
+ ldrh r5, [r4, 0x16]
+ lsls r5, 23
+ lsrs r3, r5, 27
+ adds r0, r1, 0
+ ands r0, r3
+ lsls r0, 3
+ orrs r2, r0
+ ldrb r3, [r4, 0x17]
+ lsls r3, 26
+ lsrs r0, r3, 27
+ ands r1, r0
+ lsls r1, 4
+ orrs r2, r1
+ movs r1, 0x1
+ adds r4, r1, 0
+ mov r7, r10
+ ands r4, r7
+ mov r0, r9
+ lsrs r0, 27
+ mov r9, r0
+ adds r0, r1, 0
+ mov r7, r9
+ ands r0, r7
+ lsls r0, 1
+ orrs r4, r0
+ mov r0, r8
+ lsrs r0, 27
+ mov r8, r0
+ adds r0, r1, 0
+ mov r7, r8
+ ands r0, r7
+ lsls r0, 2
+ orrs r4, r0
+ lsrs r6, 27
+ adds r0, r1, 0
+ ands r0, r6
+ lsls r0, 3
+ orrs r4, r0
+ lsrs r5, 27
+ adds r0, r1, 0
+ ands r0, r5
+ lsls r0, 4
+ orrs r4, r0
+ lsrs r3, 27
+ ands r1, r3
+ lsls r1, 5
+ orrs r4, r1
+ ldr r5, _0802989C @ =gDynamicBasePower
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ movs r1, 0x3F
+ bl __divsi3
+ adds r0, 0x1E
+ strh r0, [r5]
+ ldr r5, _080298A0 @ =0x02000000
+ lsls r0, r4, 4
+ subs r0, r4
+ movs r1, 0x3F
+ bl __divsi3
+ adds r1, r0, 0x1
+ ldr r0, _080298A4 @ =0x0001601c
+ adds r5, r0
+ strb r1, [r5]
+ lsls r0, r1, 24
+ lsrs r0, 24
+ cmp r0, 0x8
+ bls _08029876
+ adds r0, r1, 0x1
+ strb r0, [r5]
+_08029876:
+ ldrb r0, [r5]
+ movs r1, 0xC0
+ orrs r0, r1
+ strb r0, [r5]
+ ldr r1, _080298A8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029894: .4byte gBattleMons
+_08029898: .4byte gBankAttacker
+_0802989C: .4byte gDynamicBasePower
+_080298A0: .4byte 0x02000000
+_080298A4: .4byte 0x0001601c
+_080298A8: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8029784
+
+ thumb_func_start atkC2_selectnexttarget
+atkC2_selectnexttarget: @ 80298AC
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ ldr r0, _08029908 @ =gBankTarget
+ movs r1, 0
+ strb r1, [r0]
+ ldr r1, _0802990C @ =gNoOfAllBanks
+ ldrb r1, [r1]
+ adds r6, r0, 0
+ ldr r0, _08029910 @ =gBattlescriptCurrInstr
+ mov r8, r0
+ cmp r1, 0
+ beq _080298F6
+ adds r3, r6, 0
+ ldr r0, _08029914 @ =gBankAttacker
+ ldrb r5, [r0]
+ ldr r0, _08029918 @ =gBitTable
+ mov r12, r0
+ adds r4, r1, 0
+ ldr r7, _0802991C @ =gAbsentBankFlags
+_080298D4:
+ ldrb r2, [r3]
+ cmp r2, r5
+ beq _080298EA
+ ldrb r0, [r7]
+ ldrb r1, [r6]
+ lsls r1, 2
+ add r1, r12
+ ldr r1, [r1]
+ ands r0, r1
+ cmp r0, 0
+ beq _080298F6
+_080298EA:
+ adds r0, r2, 0x1
+ strb r0, [r3]
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, r4
+ bcc _080298D4
+_080298F6:
+ mov r1, r8
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029908: .4byte gBankTarget
+_0802990C: .4byte gNoOfAllBanks
+_08029910: .4byte gBattlescriptCurrInstr
+_08029914: .4byte gBankAttacker
+_08029918: .4byte gBitTable
+_0802991C: .4byte gAbsentBankFlags
+ thumb_func_end atkC2_selectnexttarget
+
+ thumb_func_start atkC3_setfutureattack
+atkC3_setfutureattack: @ 8029920
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x10
+ ldr r0, _08029958 @ =gWishFutureKnock
+ mov r8, r0
+ ldr r7, _0802995C @ =gBankTarget
+ ldrb r1, [r7]
+ adds r0, r1, r0
+ ldrb r6, [r0]
+ cmp r6, 0
+ beq _08029964
+ ldr r3, _08029960 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _08029A2E
+ .align 2, 0
+_08029958: .4byte gWishFutureKnock
+_0802995C: .4byte gBankTarget
+_08029960: .4byte gBattlescriptCurrInstr
+_08029964:
+ lsls r1, 1
+ mov r0, r8
+ adds r0, 0x18
+ adds r1, r0
+ ldr r2, _08029A04 @ =gCurrentMove
+ mov r9, r2
+ ldrh r0, [r2]
+ strh r0, [r1]
+ mov r0, r8
+ adds r0, 0x4
+ ldrb r4, [r7]
+ adds r0, r4
+ ldr r5, _08029A08 @ =gBankAttacker
+ ldrb r1, [r5]
+ strb r1, [r0]
+ ldrb r0, [r7]
+ add r0, r8
+ movs r1, 0x3
+ strb r1, [r0]
+ ldr r4, _08029A0C @ =gSideAffecting
+ ldrb r0, [r7]
+ bl GetBankIdentity
+ movs r1, 0x1
+ mov r10, r1
+ ands r1, r0
+ lsls r1, 1
+ adds r1, r4
+ ldrh r3, [r1]
+ ldrb r0, [r5]
+ movs r4, 0x58
+ muls r0, r4
+ ldr r2, _08029A10 @ =gBattleMons
+ adds r0, r2
+ ldrb r1, [r7]
+ muls r1, r4
+ adds r1, r2
+ mov r4, r9
+ ldrh r2, [r4]
+ str r6, [sp]
+ str r6, [sp, 0x4]
+ ldrb r4, [r5]
+ str r4, [sp, 0x8]
+ ldrb r4, [r7]
+ str r4, [sp, 0xC]
+ bl CalculateBaseDamage
+ ldrb r1, [r7]
+ lsls r1, 2
+ mov r2, r8
+ adds r2, 0x8
+ adds r1, r2
+ str r0, [r1]
+ ldr r1, _08029A14 @ =gProtectStructs
+ ldrb r0, [r5]
+ lsls r0, 4
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 28
+ cmp r0, 0
+ bge _080299F2
+ ldrb r4, [r7]
+ lsls r4, 2
+ adds r4, r2
+ ldr r1, [r4]
+ lsls r0, r1, 4
+ subs r0, r1
+ movs r1, 0xA
+ bl __divsi3
+ str r0, [r4]
+_080299F2:
+ mov r0, r9
+ ldrh r1, [r0]
+ ldr r0, _08029A18 @ =0x00000161
+ cmp r1, r0
+ bne _08029A20
+ ldr r0, _08029A1C @ =gBattleCommunication
+ mov r1, r10
+ strb r1, [r0, 0x5]
+ b _08029A26
+ .align 2, 0
+_08029A04: .4byte gCurrentMove
+_08029A08: .4byte gBankAttacker
+_08029A0C: .4byte gSideAffecting
+_08029A10: .4byte gBattleMons
+_08029A14: .4byte gProtectStructs
+_08029A18: .4byte 0x00000161
+_08029A1C: .4byte gBattleCommunication
+_08029A20:
+ ldr r1, _08029A40 @ =gBattleCommunication
+ movs r0, 0
+ strb r0, [r1, 0x5]
+_08029A26:
+ ldr r1, _08029A44 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_08029A2E:
+ add sp, 0x10
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029A40: .4byte gBattleCommunication
+_08029A44: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkC3_setfutureattack
+
+ thumb_func_start atkC4_802B910
+atkC4_802B910: @ 8029A48
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ ldr r0, _08029A8C @ =gBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ ldr r7, _08029A90 @ =gEnemyParty
+ cmp r0, 0
+ bne _08029A62
+ ldr r7, _08029A94 @ =gPlayerParty
+_08029A62:
+ ldr r2, _08029A98 @ =gBattleMons
+ ldr r0, _08029A9C @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ bne _08029AA4
+ ldr r3, _08029AA0 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ b _08029C40
+ .align 2, 0
+_08029A8C: .4byte gBankAttacker
+_08029A90: .4byte gEnemyParty
+_08029A94: .4byte gPlayerParty
+_08029A98: .4byte gBattleMons
+_08029A9C: .4byte gBankTarget
+_08029AA0: .4byte gBattlescriptCurrInstr
+_08029AA4:
+ ldr r6, _08029BE0 @ =gBattleCommunication
+ ldrb r0, [r6]
+ mov r8, r0
+ cmp r0, 0x5
+ bls _08029AB0
+ b _08029C0C
+_08029AB0:
+ adds r4, r6, 0
+ movs r5, 0x64
+_08029AB4:
+ ldrb r0, [r4]
+ muls r0, r5
+ adds r0, r7, r0
+ movs r1, 0x39
+ bl GetMonData
+ cmp r0, 0
+ beq _08029AF8
+ ldrb r0, [r6]
+ muls r0, r5
+ adds r0, r7, r0
+ movs r1, 0x41
+ bl GetMonData
+ cmp r0, 0
+ beq _08029AF8
+ ldrb r0, [r4]
+ muls r0, r5
+ adds r0, r7, r0
+ movs r1, 0x41
+ bl GetMonData
+ movs r1, 0xCE
+ lsls r1, 1
+ cmp r0, r1
+ beq _08029AF8
+ ldrb r0, [r4]
+ muls r0, r5
+ adds r0, r7, r0
+ movs r1, 0x37
+ bl GetMonData
+ cmp r0, 0
+ beq _08029B08
+_08029AF8:
+ ldrb r0, [r4]
+ adds r0, 0x1
+ strb r0, [r4]
+ adds r6, r4, 0
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x5
+ bls _08029AB4
+_08029B08:
+ ldr r1, _08029BE0 @ =gBattleCommunication
+ mov r9, r1
+ ldrb r2, [r1]
+ cmp r2, 0x5
+ bhi _08029C0C
+ ldr r1, _08029BE4 @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x4
+ strb r0, [r1, 0x1]
+ ldr r6, _08029BE8 @ =gBankAttacker
+ ldrb r0, [r6]
+ strb r0, [r1, 0x2]
+ strb r2, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ ldr r1, _08029BEC @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x9
+ str r0, [r1]
+ ldr r2, _08029BF0 @ =gBattleMoveDamage
+ mov r8, r2
+ ldr r5, _08029BF4 @ =gBaseStats
+ mov r1, r9
+ ldrb r0, [r1]
+ movs r4, 0x64
+ muls r0, r4
+ adds r0, r7, r0
+ movs r1, 0xB
+ bl GetMonData
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrb r3, [r1, 0x1]
+ mov r2, r8
+ str r3, [r2]
+ ldr r2, _08029BF8 @ =gBattleMoves
+ ldr r0, _08029BFC @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0, 0x1]
+ muls r0, r3
+ mov r1, r8
+ str r0, [r1]
+ mov r2, r9
+ ldrb r0, [r2]
+ muls r0, r4
+ adds r0, r7, r0
+ movs r1, 0x38
+ bl GetMonData
+ lsls r0, 1
+ movs r1, 0x5
+ bl __udivsi3
+ adds r0, 0x2
+ mov r2, r8
+ ldr r1, [r2]
+ muls r0, r1
+ str r0, [r2]
+ ldr r3, _08029C00 @ =gBattleMons
+ ldr r1, _08029C04 @ =gBankTarget
+ ldrb r2, [r1]
+ movs r1, 0x58
+ muls r1, r2
+ adds r1, r3
+ ldrh r2, [r1]
+ lsls r1, r2, 3
+ subs r1, r2
+ lsls r1, 2
+ adds r1, r5
+ ldrb r1, [r1, 0x2]
+ bl __divsi3
+ mov r1, r8
+ str r0, [r1]
+ movs r1, 0x32
+ bl __divsi3
+ adds r2, r0, 0x2
+ mov r0, r8
+ str r2, [r0]
+ ldr r1, _08029C08 @ =gProtectStructs
+ ldrb r0, [r6]
+ lsls r0, 4
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 28
+ cmp r0, 0
+ bge _08029BD4
+ lsls r0, r2, 4
+ subs r0, r2
+ movs r1, 0xA
+ bl __divsi3
+ mov r1, r8
+ str r0, [r1]
+_08029BD4:
+ mov r2, r9
+ ldrb r0, [r2]
+ adds r0, 0x1
+ strb r0, [r2]
+ b _08029C46
+ .align 2, 0
+_08029BE0: .4byte gBattleCommunication
+_08029BE4: .4byte gBattleTextBuff1
+_08029BE8: .4byte gBankAttacker
+_08029BEC: .4byte gBattlescriptCurrInstr
+_08029BF0: .4byte gBattleMoveDamage
+_08029BF4: .4byte gBaseStats
+_08029BF8: .4byte gBattleMoves
+_08029BFC: .4byte gCurrentMove
+_08029C00: .4byte gBattleMons
+_08029C04: .4byte gBankTarget
+_08029C08: .4byte gProtectStructs
+_08029C0C:
+ mov r0, r8
+ cmp r0, 0
+ beq _08029C2C
+ ldr r3, _08029C28 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ b _08029C40
+ .align 2, 0
+_08029C28: .4byte gBattlescriptCurrInstr
+_08029C2C:
+ ldr r3, _08029C54 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x5]
+ ldrb r0, [r2, 0x6]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x7]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x8]
+_08029C40:
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_08029C46:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029C54: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkC4_802B910
+
+ thumb_func_start atkC5_hidepreattack
+atkC5_hidepreattack: @ 8029C58
+ push {lr}
+ ldr r0, _08029C6C @ =gCurrentMove
+ ldrh r1, [r0]
+ cmp r1, 0x5B
+ beq _08029C98
+ cmp r1, 0x5B
+ bgt _08029C70
+ cmp r1, 0x13
+ beq _08029C7C
+ b _08029CC4
+ .align 2, 0
+_08029C6C: .4byte gCurrentMove
+_08029C70:
+ ldr r0, _08029C8C @ =0x00000123
+ cmp r1, r0
+ beq _08029CB0
+ adds r0, 0x31
+ cmp r1, r0
+ bne _08029CC4
+_08029C7C:
+ ldr r2, _08029C90 @ =gStatuses3
+ ldr r0, _08029C94 @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r1, 2
+ adds r1, r2
+ ldr r0, [r1]
+ movs r2, 0x40
+ b _08029CC0
+ .align 2, 0
+_08029C8C: .4byte 0x00000123
+_08029C90: .4byte gStatuses3
+_08029C94: .4byte gBankAttacker
+_08029C98:
+ ldr r2, _08029CA8 @ =gStatuses3
+ ldr r0, _08029CAC @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r1, 2
+ adds r1, r2
+ ldr r0, [r1]
+ movs r2, 0x80
+ b _08029CC0
+ .align 2, 0
+_08029CA8: .4byte gStatuses3
+_08029CAC: .4byte gBankAttacker
+_08029CB0:
+ ldr r2, _08029CD0 @ =gStatuses3
+ ldr r0, _08029CD4 @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r1, 2
+ adds r1, r2
+ ldr r0, [r1]
+ movs r2, 0x80
+ lsls r2, 11
+_08029CC0:
+ orrs r0, r2
+ str r0, [r1]
+_08029CC4:
+ ldr r1, _08029CD8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029CD0: .4byte gStatuses3
+_08029CD4: .4byte gBankAttacker
+_08029CD8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkC5_hidepreattack
+
+ thumb_func_start atkC6_unhidepostattack
+atkC6_unhidepostattack: @ 8029CDC
+ push {lr}
+ ldr r0, _08029CF0 @ =gCurrentMove
+ ldrh r1, [r0]
+ cmp r1, 0x5B
+ beq _08029D20
+ cmp r1, 0x5B
+ bgt _08029CF4
+ cmp r1, 0x13
+ beq _08029D00
+ b _08029D4E
+ .align 2, 0
+_08029CF0: .4byte gCurrentMove
+_08029CF4:
+ ldr r0, _08029D14 @ =0x00000123
+ cmp r1, r0
+ beq _08029D3C
+ adds r0, 0x31
+ cmp r1, r0
+ bne _08029D4E
+_08029D00:
+ ldr r2, _08029D18 @ =gStatuses3
+ ldr r0, _08029D1C @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r1, 2
+ adds r1, r2
+ ldr r0, [r1]
+ movs r2, 0x41
+ negs r2, r2
+ b _08029D4A
+ .align 2, 0
+_08029D14: .4byte 0x00000123
+_08029D18: .4byte gStatuses3
+_08029D1C: .4byte gBankAttacker
+_08029D20:
+ ldr r2, _08029D34 @ =gStatuses3
+ ldr r0, _08029D38 @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r1, 2
+ adds r1, r2
+ ldr r0, [r1]
+ movs r2, 0x81
+ negs r2, r2
+ b _08029D4A
+ .align 2, 0
+_08029D34: .4byte gStatuses3
+_08029D38: .4byte gBankAttacker
+_08029D3C:
+ ldr r2, _08029D5C @ =gStatuses3
+ ldr r0, _08029D60 @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r1, 2
+ adds r1, r2
+ ldr r0, [r1]
+ ldr r2, _08029D64 @ =0xfffbffff
+_08029D4A:
+ ands r0, r2
+ str r0, [r1]
+_08029D4E:
+ ldr r1, _08029D68 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029D5C: .4byte gStatuses3
+_08029D60: .4byte gBankAttacker
+_08029D64: .4byte 0xfffbffff
+_08029D68: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkC6_unhidepostattack
+
+ thumb_func_start atkC7_setminimize
+atkC7_setminimize: @ 8029D6C
+ push {lr}
+ ldr r0, _08029D9C @ =gHitMarker
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 18
+ ands r0, r1
+ cmp r0, 0
+ beq _08029D90
+ ldr r2, _08029DA0 @ =gStatuses3
+ ldr r0, _08029DA4 @ =gBankAttacker
+ ldrb r1, [r0]
+ lsls r1, 2
+ adds r1, r2
+ ldr r0, [r1]
+ movs r2, 0x80
+ lsls r2, 1
+ orrs r0, r2
+ str r0, [r1]
+_08029D90:
+ ldr r1, _08029DA8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029D9C: .4byte gHitMarker
+_08029DA0: .4byte gStatuses3
+_08029DA4: .4byte gBankAttacker
+_08029DA8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkC7_setminimize
+
+ thumb_func_start sub_8029DAC
+sub_8029DAC: @ 8029DAC
+ push {lr}
+ ldr r3, _08029DD0 @ =gBattleWeather
+ ldrh r1, [r3]
+ movs r2, 0x80
+ adds r0, r2, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _08029DDC
+ ldr r2, _08029DD4 @ =gBattleMoveFlags
+ ldrb r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _08029DD8 @ =gBattleCommunication
+ movs r0, 0x2
+ strb r0, [r1, 0x5]
+ b _08029DEA
+ .align 2, 0
+_08029DD0: .4byte gBattleWeather
+_08029DD4: .4byte gBattleMoveFlags
+_08029DD8: .4byte gBattleCommunication
+_08029DDC:
+ strh r2, [r3]
+ ldr r0, _08029DF8 @ =gBattleCommunication
+ movs r1, 0x5
+ strb r1, [r0, 0x5]
+ ldr r0, _08029DFC @ =gWishFutureKnock
+ adds r0, 0x28
+ strb r1, [r0]
+_08029DEA:
+ ldr r1, _08029E00 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029DF8: .4byte gBattleCommunication
+_08029DFC: .4byte gWishFutureKnock
+_08029E00: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_8029DAC
+
+ thumb_func_start atkC9_jumpifattackandspecialattackcannotfall
+atkC9_jumpifattackandspecialattackcannotfall: @ 8029E04
+ push {r4,lr}
+ ldr r2, _08029E48 @ =gBattleMons
+ ldr r0, _08029E4C @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r1, r0, r2
+ movs r0, 0x19
+ ldrsb r0, [r1, r0]
+ adds r3, r2, 0
+ cmp r0, 0
+ bne _08029E58
+ movs r0, 0x1C
+ ldrsb r0, [r1, r0]
+ cmp r0, 0
+ bne _08029E58
+ ldr r0, _08029E50 @ =gBattleCommunication
+ ldrb r0, [r0, 0x6]
+ cmp r0, 0x1
+ beq _08029E58
+ ldr r3, _08029E54 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _08029E84
+ .align 2, 0
+_08029E48: .4byte gBattleMons
+_08029E4C: .4byte gBankTarget
+_08029E50: .4byte gBattleCommunication
+_08029E54: .4byte gBattlescriptCurrInstr
+_08029E58:
+ ldr r4, _08029E8C @ =gActiveBank
+ ldr r0, _08029E90 @ =gBankAttacker
+ ldrb r0, [r0]
+ strb r0, [r4]
+ ldr r2, _08029E94 @ =gBattleMoveDamage
+ ldrb r1, [r4]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r3
+ ldrh r0, [r0, 0x28]
+ str r0, [r2]
+ ldr r1, _08029E98 @ =0x00007fff
+ movs r0, 0
+ bl EmitHealthBarUpdate
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r1, _08029E9C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_08029E84:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029E8C: .4byte gActiveBank
+_08029E90: .4byte gBankAttacker
+_08029E94: .4byte gBattleMoveDamage
+_08029E98: .4byte 0x00007fff
+_08029E9C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkC9_jumpifattackandspecialattackcannotfall
+
+ thumb_func_start atkCA_setforcedtarget
+atkCA_setforcedtarget: @ 8029EA0
+ push {r4,r5,lr}
+ ldr r4, _08029EE0 @ =gBankAttacker
+ ldrb r0, [r4]
+ bl GetBankSide
+ ldr r5, _08029EE4 @ =gSideTimer
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r5
+ movs r0, 0x1
+ strb r0, [r1, 0x8]
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrb r0, [r4]
+ strb r0, [r1, 0x9]
+ ldr r1, _08029EE8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029EE0: .4byte gBankAttacker
+_08029EE4: .4byte gSideTimer
+_08029EE8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkCA_setforcedtarget
+
+ thumb_func_start atkCB_setcharge
+atkCB_setcharge: @ 8029EEC
+ push {r4,lr}
+ ldr r0, _08029F40 @ =gStatuses3
+ ldr r3, _08029F44 @ =gBankAttacker
+ ldrb r1, [r3]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, [r1]
+ movs r2, 0x80
+ lsls r2, 2
+ orrs r0, r2
+ str r0, [r1]
+ ldr r4, _08029F48 @ =gDisableStructs
+ ldrb r1, [r3]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrb r2, [r0, 0x12]
+ movs r1, 0x10
+ negs r1, r1
+ ands r1, r2
+ movs r2, 0x2
+ orrs r1, r2
+ strb r1, [r0, 0x12]
+ ldrb r1, [r3]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrb r2, [r0, 0x12]
+ movs r1, 0xF
+ ands r1, r2
+ movs r2, 0x20
+ orrs r1, r2
+ strb r1, [r0, 0x12]
+ ldr r1, _08029F4C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029F40: .4byte gStatuses3
+_08029F44: .4byte gBankAttacker
+_08029F48: .4byte gDisableStructs
+_08029F4C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkCB_setcharge
+
+ thumb_func_start atkCC_callterrainattack
+atkCC_callterrainattack: @ 8029F50
+ push {r4,lr}
+ ldr r2, _08029FA0 @ =gHitMarker
+ ldr r0, [r2]
+ ldr r1, _08029FA4 @ =0xfffffbff
+ ands r0, r1
+ str r0, [r2]
+ ldr r4, _08029FA8 @ =gCurrentMove
+ ldr r1, _08029FAC @ =gNaturePowerMoves
+ ldr r0, _08029FB0 @ =gBattleTerrain
+ ldrb r0, [r0]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r0, [r0]
+ strh r0, [r4]
+ ldrh r0, [r4]
+ movs r1, 0
+ bl sub_801B5C0
+ ldr r1, _08029FB4 @ =gBankTarget
+ strb r0, [r1]
+ ldr r3, _08029FB8 @ =gUnknown_081D6BBC
+ ldr r2, _08029FBC @ =gBattleMoves
+ ldrh r1, [r4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r3
+ ldr r0, [r0]
+ bl b_movescr_stack_push
+ ldr r1, _08029FC0 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08029FA0: .4byte gHitMarker
+_08029FA4: .4byte 0xfffffbff
+_08029FA8: .4byte gCurrentMove
+_08029FAC: .4byte gNaturePowerMoves
+_08029FB0: .4byte gBattleTerrain
+_08029FB4: .4byte gBankTarget
+_08029FB8: .4byte gUnknown_081D6BBC
+_08029FBC: .4byte gBattleMoves
+_08029FC0: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkCC_callterrainattack
+
+ thumb_func_start atkCD_cureifburnedparalysedorpoisoned
+atkCD_cureifburnedparalysedorpoisoned: @ 8029FC4
+ push {r4-r6,lr}
+ sub sp, 0x4
+ ldr r1, _0802A010 @ =gBattleMons
+ ldr r3, _0802A014 @ =gBankAttacker
+ ldrb r0, [r3]
+ movs r6, 0x58
+ muls r0, r6
+ adds r5, r1, 0
+ adds r5, 0x4C
+ adds r2, r0, r5
+ ldr r0, [r2]
+ movs r1, 0xD8
+ ands r0, r1
+ cmp r0, 0
+ beq _0802A020
+ movs r0, 0
+ str r0, [r2]
+ ldr r1, _0802A018 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ ldr r4, _0802A01C @ =gActiveBank
+ ldrb r0, [r3]
+ strb r0, [r4]
+ ldrb r0, [r4]
+ muls r0, r6
+ adds r0, r5
+ str r0, [sp]
+ movs r0, 0
+ movs r1, 0x28
+ movs r2, 0
+ movs r3, 0x4
+ bl EmitSetAttributes
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ b _0802A03A
+ .align 2, 0
+_0802A010: .4byte gBattleMons
+_0802A014: .4byte gBankAttacker
+_0802A018: .4byte gBattlescriptCurrInstr
+_0802A01C: .4byte gActiveBank
+_0802A020:
+ ldr r3, _0802A044 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_0802A03A:
+ add sp, 0x4
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802A044: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkCD_cureifburnedparalysedorpoisoned
+
+ thumb_func_start atkCE_settorment
+atkCE_settorment: @ 802A048
+ push {lr}
+ ldr r1, _0802A080 @ =gBattleMons
+ ldr r0, _0802A084 @ =gBankTarget
+ ldrb r2, [r0]
+ movs r0, 0x58
+ muls r0, r2
+ adds r1, 0x50
+ adds r0, r1
+ ldr r1, [r0]
+ movs r2, 0x80
+ lsls r2, 24
+ cmp r1, 0
+ bge _0802A08C
+ ldr r3, _0802A088 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _0802A098
+ .align 2, 0
+_0802A080: .4byte gBattleMons
+_0802A084: .4byte gBankTarget
+_0802A088: .4byte gBattlescriptCurrInstr
+_0802A08C:
+ orrs r1, r2
+ str r1, [r0]
+ ldr r1, _0802A09C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_0802A098:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802A09C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkCE_settorment
+
+ thumb_func_start atkCF_jumpifnodamage
+atkCF_jumpifnodamage: @ 802A0A0
+ push {lr}
+ ldr r2, _0802A0CC @ =gProtectStructs
+ ldr r0, _0802A0D0 @ =gBankAttacker
+ ldrb r0, [r0]
+ lsls r1, r0, 4
+ adds r0, r2, 0x4
+ adds r0, r1, r0
+ ldr r0, [r0]
+ cmp r0, 0
+ bne _0802A0C0
+ adds r0, r2, 0
+ adds r0, 0x8
+ adds r0, r1, r0
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0802A0D8
+_0802A0C0:
+ ldr r1, _0802A0D4 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _0802A0F2
+ .align 2, 0
+_0802A0CC: .4byte gProtectStructs
+_0802A0D0: .4byte gBankAttacker
+_0802A0D4: .4byte gBattlescriptCurrInstr
+_0802A0D8:
+ ldr r3, _0802A0F8 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_0802A0F2:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802A0F8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkCF_jumpifnodamage
+
+ thumb_func_start atkD0_settaunt
+atkD0_settaunt: @ 802A0FC
+ push {r4,lr}
+ ldr r4, _0802A140 @ =gDisableStructs
+ ldr r3, _0802A144 @ =gBankTarget
+ ldrb r0, [r3]
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r2, r1, r4
+ ldrb r1, [r2, 0x13]
+ lsls r0, r1, 28
+ cmp r0, 0
+ bne _0802A14C
+ movs r0, 0x10
+ negs r0, r0
+ ands r0, r1
+ movs r1, 0x2
+ orrs r0, r1
+ strb r0, [r2, 0x13]
+ ldrb r1, [r3]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrb r2, [r0, 0x13]
+ movs r1, 0xF
+ ands r1, r2
+ movs r2, 0x20
+ orrs r1, r2
+ strb r1, [r0, 0x13]
+ ldr r1, _0802A148 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _0802A166
+ .align 2, 0
+_0802A140: .4byte gDisableStructs
+_0802A144: .4byte gBankTarget
+_0802A148: .4byte gBattlescriptCurrInstr
+_0802A14C:
+ ldr r3, _0802A16C @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_0802A166:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802A16C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkD0_settaunt
+
+ thumb_func_start sub_802A170
+sub_802A170: @ 802A170
+ push {r4,lr}
+ ldr r4, _0802A1D8 @ =gBankAttacker
+ ldrb r0, [r4]
+ bl GetBankIdentity
+ movs r1, 0x2
+ eors r0, r1
+ lsls r0, 24
+ lsrs r0, 24
+ bl GetBankByPlayerAI
+ ldr r3, _0802A1DC @ =gBankTarget
+ strb r0, [r3]
+ ldr r0, _0802A1E0 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0802A1F4
+ ldr r0, _0802A1E4 @ =gAbsentBankFlags
+ ldrb r1, [r0]
+ ldr r2, _0802A1E8 @ =gBitTable
+ ldrb r3, [r3]
+ lsls r0, r3, 2
+ adds r0, r2
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ bne _0802A1F4
+ ldr r1, _0802A1EC @ =gProtectStructs
+ ldrb r0, [r4]
+ lsls r0, 4
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 28
+ cmp r0, 0
+ blt _0802A1F4
+ lsls r0, r3, 4
+ adds r2, r0, r1
+ ldrb r1, [r2]
+ lsls r0, r1, 28
+ cmp r0, 0
+ blt _0802A1F4
+ movs r0, 0x8
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r1, _0802A1F0 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _0802A20E
+ .align 2, 0
+_0802A1D8: .4byte gBankAttacker
+_0802A1DC: .4byte gBankTarget
+_0802A1E0: .4byte gBattleTypeFlags
+_0802A1E4: .4byte gAbsentBankFlags
+_0802A1E8: .4byte gBitTable
+_0802A1EC: .4byte gProtectStructs
+_0802A1F0: .4byte gBattlescriptCurrInstr
+_0802A1F4:
+ ldr r3, _0802A214 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_0802A20E:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802A214: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802A170
+
+ thumb_func_start sub_802A218
+sub_802A218: @ 802A218
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ ldr r0, _0802A30C @ =gBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0802A24C
+ ldr r0, _0802A310 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ ldr r0, _0802A314 @ =0x00000902
+ ands r0, r1
+ cmp r0, 0
+ bne _0802A24C
+ ldr r0, _0802A318 @ =gTrainerBattleOpponent
+ ldrh r1, [r0]
+ movs r0, 0x80
+ lsls r0, 3
+ cmp r1, r0
+ bne _0802A2EE
+_0802A24C:
+ ldr r4, _0802A30C @ =gBankAttacker
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r2, r0, 24
+ ldr r0, _0802A310 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ ldr r0, _0802A314 @ =0x00000902
+ ands r0, r1
+ cmp r0, 0
+ bne _0802A290
+ ldr r0, _0802A318 @ =gTrainerBattleOpponent
+ ldrh r1, [r0]
+ movs r0, 0x80
+ lsls r0, 3
+ cmp r1, r0
+ beq _0802A290
+ ldr r0, _0802A31C @ =gWishFutureKnock
+ adds r0, 0x29
+ adds r0, r2, r0
+ ldrb r1, [r0]
+ ldr r3, _0802A320 @ =gBitTable
+ ldr r2, _0802A324 @ =gBattlePartyID
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ lsls r0, 2
+ adds r0, r3
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ bne _0802A2EE
+_0802A290:
+ ldr r0, _0802A328 @ =gBattleMons
+ mov r9, r0
+ ldr r1, _0802A30C @ =gBankAttacker
+ ldrb r4, [r1]
+ movs r2, 0x58
+ mov r8, r2
+ mov r0, r8
+ muls r0, r4
+ mov r3, r9
+ adds r5, r0, r3
+ ldrh r3, [r5, 0x2E]
+ adds r1, r3, 0
+ cmp r1, 0
+ bne _0802A2BE
+ ldr r0, _0802A32C @ =gBankTarget
+ ldrb r0, [r0]
+ mov r2, r8
+ muls r2, r0
+ adds r0, r2, 0
+ add r0, r9
+ ldrh r0, [r0, 0x2E]
+ cmp r0, 0
+ beq _0802A2EE
+_0802A2BE:
+ cmp r1, 0xAF
+ beq _0802A2EE
+ ldr r7, _0802A32C @ =gBankTarget
+ ldrb r0, [r7]
+ mov r1, r8
+ muls r1, r0
+ adds r0, r1, 0
+ mov r1, r9
+ adds r2, r0, r1
+ ldrh r1, [r2, 0x2E]
+ cmp r1, 0xAF
+ beq _0802A2EE
+ adds r0, r3, 0
+ subs r0, 0x79
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, 0xB
+ bls _0802A2EE
+ adds r0, r1, 0
+ subs r0, 0x79
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, 0xB
+ bhi _0802A334
+_0802A2EE:
+ ldr r3, _0802A330 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _0802A49A
+ .align 2, 0
+_0802A30C: .4byte gBankAttacker
+_0802A310: .4byte gBattleTypeFlags
+_0802A314: .4byte 0x00000902
+_0802A318: .4byte gTrainerBattleOpponent
+_0802A31C: .4byte gWishFutureKnock
+_0802A320: .4byte gBitTable
+_0802A324: .4byte gBattlePartyID
+_0802A328: .4byte gBattleMons
+_0802A32C: .4byte gBankTarget
+_0802A330: .4byte gBattlescriptCurrInstr
+_0802A334:
+ adds r0, r2, 0
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x3C
+ bne _0802A36C
+ ldr r1, _0802A360 @ =gBattlescriptCurrInstr
+ ldr r0, _0802A364 @ =BattleScript_NoItemSteal
+ str r0, [r1]
+ ldr r1, _0802A368 @ =gLastUsedAbility
+ ldrb r0, [r7]
+ mov r2, r8
+ muls r2, r0
+ adds r0, r2, 0
+ add r0, r9
+ adds r0, 0x20
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldrb r0, [r7]
+ ldrb r1, [r1]
+ bl sub_81074C4
+ b _0802A49A
+ .align 2, 0
+_0802A360: .4byte gBattlescriptCurrInstr
+_0802A364: .4byte BattleScript_NoItemSteal
+_0802A368: .4byte gLastUsedAbility
+_0802A36C:
+ lsls r0, r4, 1
+ ldr r4, _0802A458 @ =0x020160f0
+ adds r6, r0, r4
+ ldrh r5, [r5, 0x2E]
+ mov r10, r5
+ strh r1, [r6]
+ ldr r3, _0802A45C @ =gBankAttacker
+ ldrb r0, [r3]
+ mov r1, r8
+ muls r1, r0
+ adds r0, r1, 0
+ add r0, r9
+ movs r1, 0
+ strh r1, [r0, 0x2E]
+ ldrb r0, [r7]
+ mov r2, r8
+ muls r2, r0
+ adds r0, r2, 0
+ add r0, r9
+ mov r3, r10
+ strh r3, [r0, 0x2E]
+ ldr r5, _0802A460 @ =gActiveBank
+ ldr r1, _0802A45C @ =gBankAttacker
+ ldrb r0, [r1]
+ strb r0, [r5]
+ str r6, [sp]
+ movs r0, 0
+ movs r1, 0x2
+ movs r2, 0
+ movs r3, 0x2
+ bl EmitSetAttributes
+ ldr r2, _0802A45C @ =gBankAttacker
+ ldrb r0, [r2]
+ bl MarkBufferBankForExecution
+ ldrb r0, [r7]
+ strb r0, [r5]
+ ldrb r0, [r7]
+ mov r3, r8
+ muls r3, r0
+ adds r0, r3, 0
+ mov r1, r9
+ adds r1, 0x2E
+ adds r0, r1
+ str r0, [sp]
+ movs r0, 0
+ movs r1, 0x2
+ movs r2, 0
+ movs r3, 0x2
+ bl EmitSetAttributes
+ ldrb r0, [r7]
+ bl MarkBufferBankForExecution
+ ldr r0, _0802A464 @ =0xfffe9f10
+ adds r4, r0
+ ldrb r0, [r7]
+ lsls r0, 1
+ ldr r2, _0802A468 @ =0x000160e8
+ adds r0, r2
+ adds r0, r4
+ movs r1, 0
+ strb r1, [r0]
+ ldrb r0, [r7]
+ lsls r0, 1
+ ldr r1, _0802A46C @ =0x000160e9
+ adds r0, r1
+ adds r0, r4
+ movs r3, 0
+ strb r3, [r0]
+ ldr r3, _0802A45C @ =gBankAttacker
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r2
+ adds r0, r4
+ movs r2, 0
+ strb r2, [r0]
+ ldrb r0, [r3]
+ lsls r0, 1
+ adds r0, r1
+ adds r0, r4
+ strb r2, [r0]
+ ldr r1, _0802A470 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ ldr r1, _0802A474 @ =gBattleTextBuff1
+ movs r3, 0xFD
+ strb r3, [r1]
+ movs r2, 0xA
+ strb r2, [r1, 0x1]
+ ldrh r0, [r6]
+ strb r0, [r1, 0x2]
+ ldrh r0, [r6]
+ lsrs r0, 8
+ strb r0, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ ldr r1, _0802A478 @ =gBattleTextBuff2
+ strb r3, [r1]
+ strb r2, [r1, 0x1]
+ mov r3, r10
+ strb r3, [r1, 0x2]
+ mov r2, r10
+ lsrs r0, r2, 8
+ strb r0, [r1, 0x3]
+ movs r0, 0x1
+ negs r0, r0
+ strb r0, [r1, 0x4]
+ cmp r2, 0
+ beq _0802A480
+ ldrh r0, [r6]
+ cmp r0, 0
+ beq _0802A494
+ ldr r1, _0802A47C @ =gBattleCommunication
+ movs r0, 0x2
+ b _0802A498
+ .align 2, 0
+_0802A458: .4byte 0x020160f0
+_0802A45C: .4byte gBankAttacker
+_0802A460: .4byte gActiveBank
+_0802A464: .4byte 0xfffe9f10
+_0802A468: .4byte 0x000160e8
+_0802A46C: .4byte 0x000160e9
+_0802A470: .4byte gBattlescriptCurrInstr
+_0802A474: .4byte gBattleTextBuff1
+_0802A478: .4byte gBattleTextBuff2
+_0802A47C: .4byte gBattleCommunication
+_0802A480:
+ ldrh r0, [r6]
+ cmp r0, 0
+ beq _0802A494
+ ldr r0, _0802A490 @ =gBattleCommunication
+ movs r3, 0
+ strb r3, [r0, 0x5]
+ b _0802A49A
+ .align 2, 0
+_0802A490: .4byte gBattleCommunication
+_0802A494:
+ ldr r1, _0802A4AC @ =gBattleCommunication
+ movs r0, 0x1
+_0802A498:
+ strb r0, [r1, 0x5]
+_0802A49A:
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802A4AC: .4byte gBattleCommunication
+ thumb_func_end sub_802A218
+
+ thumb_func_start sub_802A4B0
+sub_802A4B0: @ 802A4B0
+ push {r4,lr}
+ ldr r3, _0802A4F0 @ =gBattleMons
+ ldr r4, _0802A4F4 @ =gBankTarget
+ ldrb r0, [r4]
+ movs r2, 0x58
+ muls r0, r2
+ adds r0, r3
+ adds r0, 0x20
+ ldrb r1, [r0]
+ adds r0, r1, 0
+ cmp r0, 0
+ beq _0802A504
+ cmp r0, 0x19
+ beq _0802A504
+ ldr r0, _0802A4F8 @ =gBankAttacker
+ ldrb r0, [r0]
+ muls r0, r2
+ adds r0, r3
+ adds r0, 0x20
+ strb r1, [r0]
+ ldr r1, _0802A4FC @ =gLastUsedAbility
+ ldrb r0, [r4]
+ muls r0, r2
+ adds r0, r3
+ adds r0, 0x20
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldr r1, _0802A500 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _0802A51E
+ .align 2, 0
+_0802A4F0: .4byte gBattleMons
+_0802A4F4: .4byte gBankTarget
+_0802A4F8: .4byte gBankAttacker
+_0802A4FC: .4byte gLastUsedAbility
+_0802A500: .4byte gBattlescriptCurrInstr
+_0802A504:
+ ldr r3, _0802A524 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_0802A51E:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802A524: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802A4B0
+
+ thumb_func_start atkD4_802C408
+atkD4_802C408: @ 802A528
+ push {r4-r7,lr}
+ ldr r7, _0802A53C @ =gBattlescriptCurrInstr
+ ldr r2, [r7]
+ ldrb r3, [r2, 0x1]
+ cmp r3, 0
+ beq _0802A540
+ cmp r3, 0x1
+ beq _0802A578
+ b _0802A5F4
+ .align 2, 0
+_0802A53C: .4byte gBattlescriptCurrInstr
+_0802A540:
+ ldr r1, _0802A56C @ =gWishFutureKnock
+ ldr r4, _0802A570 @ =gBankAttacker
+ adds r0, r1, 0
+ adds r0, 0x20
+ ldrb r5, [r4]
+ adds r3, r0, r5
+ ldrb r0, [r3]
+ cmp r0, 0
+ bne _0802A5C4
+ movs r0, 0x2
+ strb r0, [r3]
+ ldrb r0, [r4]
+ adds r1, 0x24
+ adds r1, r0, r1
+ ldr r2, _0802A574 @ =gBattlePartyID
+ lsls r0, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ strb r0, [r1]
+ ldr r0, [r7]
+ adds r0, 0x6
+ b _0802A5F2
+ .align 2, 0
+_0802A56C: .4byte gWishFutureKnock
+_0802A570: .4byte gBankAttacker
+_0802A574: .4byte gBattlePartyID
+_0802A578:
+ ldr r1, _0802A5DC @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x4
+ strb r0, [r1, 0x1]
+ ldr r4, _0802A5E0 @ =gBankTarget
+ ldrb r0, [r4]
+ strb r0, [r1, 0x2]
+ ldr r0, _0802A5E4 @ =gWishFutureKnock
+ adds r0, 0x24
+ ldrb r5, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ strb r0, [r1, 0x3]
+ movs r0, 0xFF
+ strb r0, [r1, 0x4]
+ ldr r1, _0802A5E8 @ =gBattleMoveDamage
+ ldr r6, _0802A5EC @ =gBattleMons
+ ldrb r0, [r4]
+ movs r5, 0x58
+ muls r0, r5
+ adds r0, r6
+ ldrh r0, [r0, 0x2C]
+ lsrs r0, 1
+ str r0, [r1]
+ cmp r0, 0
+ bne _0802A5B0
+ str r3, [r1]
+_0802A5B0:
+ ldr r0, [r1]
+ negs r0, r0
+ str r0, [r1]
+ ldrb r0, [r4]
+ muls r0, r5
+ adds r0, r6
+ ldrh r1, [r0, 0x28]
+ ldrh r0, [r0, 0x2C]
+ cmp r1, r0
+ bne _0802A5F0
+_0802A5C4:
+ ldrb r1, [r2, 0x2]
+ ldrb r0, [r2, 0x3]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x5]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r7]
+ b _0802A5F4
+ .align 2, 0
+_0802A5DC: .4byte gBattleTextBuff1
+_0802A5E0: .4byte gBankTarget
+_0802A5E4: .4byte gWishFutureKnock
+_0802A5E8: .4byte gBattleMoveDamage
+_0802A5EC: .4byte gBattleMons
+_0802A5F0:
+ adds r0, r2, 0x6
+_0802A5F2:
+ str r0, [r7]
+_0802A5F4:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end atkD4_802C408
+
+ thumb_func_start sub_802A5FC
+sub_802A5FC: @ 802A5FC
+ push {lr}
+ ldr r1, _0802A634 @ =gStatuses3
+ ldr r0, _0802A638 @ =gBankAttacker
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r2, r0, r1
+ ldr r1, [r2]
+ movs r3, 0x80
+ lsls r3, 3
+ adds r0, r1, 0
+ ands r0, r3
+ cmp r0, 0
+ beq _0802A640
+ ldr r3, _0802A63C @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _0802A64C
+ .align 2, 0
+_0802A634: .4byte gStatuses3
+_0802A638: .4byte gBankAttacker
+_0802A63C: .4byte gBattlescriptCurrInstr
+_0802A640:
+ orrs r1, r3
+ str r1, [r2]
+ ldr r1, _0802A650 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_0802A64C:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802A650: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802A5FC
+
+ thumb_func_start atkD6_doubledamagedealtifdamaged
+atkD6_doubledamagedealtifdamaged: @ 802A654
+ push {lr}
+ ldr r3, _0802A6A4 @ =gProtectStructs
+ ldr r0, _0802A6A8 @ =gBankAttacker
+ ldrb r0, [r0]
+ lsls r2, r0, 4
+ adds r0, r3, 0x4
+ adds r0, r2, r0
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0802A674
+ adds r0, r2, r3
+ ldr r1, _0802A6AC @ =gBankTarget
+ ldrb r0, [r0, 0xC]
+ ldrb r1, [r1]
+ cmp r0, r1
+ beq _0802A68C
+_0802A674:
+ adds r0, r3, 0
+ adds r0, 0x8
+ adds r0, r2, r0
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0802A696
+ adds r0, r2, r3
+ ldr r1, _0802A6AC @ =gBankTarget
+ ldrb r0, [r0, 0xD]
+ ldrb r1, [r1]
+ cmp r0, r1
+ bne _0802A696
+_0802A68C:
+ ldr r0, _0802A6B0 @ =0x02000000
+ ldr r1, _0802A6B4 @ =0x0001601f
+ adds r0, r1
+ movs r1, 0x2
+ strb r1, [r0]
+_0802A696:
+ ldr r1, _0802A6B8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802A6A4: .4byte gProtectStructs
+_0802A6A8: .4byte gBankAttacker
+_0802A6AC: .4byte gBankTarget
+_0802A6B0: .4byte 0x02000000
+_0802A6B4: .4byte 0x0001601f
+_0802A6B8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkD6_doubledamagedealtifdamaged
+
+ thumb_func_start sub_802A6BC
+sub_802A6BC: @ 802A6BC
+ push {r4,lr}
+ ldr r1, _0802A700 @ =gStatuses3
+ ldr r0, _0802A704 @ =gBankTarget
+ ldrb r3, [r0]
+ lsls r0, r3, 2
+ adds r4, r0, r1
+ ldr r2, [r4]
+ movs r0, 0xC0
+ lsls r0, 5
+ ands r0, r2
+ cmp r0, 0
+ bne _0802A6E4
+ ldr r1, _0802A708 @ =gBattleMons
+ movs r0, 0x58
+ muls r0, r3
+ adds r1, 0x4C
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _0802A710
+_0802A6E4:
+ ldr r3, _0802A70C @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _0802A720
+ .align 2, 0
+_0802A700: .4byte gStatuses3
+_0802A704: .4byte gBankTarget
+_0802A708: .4byte gBattleMons
+_0802A70C: .4byte gBattlescriptCurrInstr
+_0802A710:
+ movs r0, 0x80
+ lsls r0, 5
+ orrs r2, r0
+ str r2, [r4]
+ ldr r1, _0802A728 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_0802A720:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802A728: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802A6BC
+
+ thumb_func_start atkD8_setdamagetohealthdifference
+atkD8_setdamagetohealthdifference: @ 802A72C
+ push {lr}
+ ldr r2, _0802A768 @ =gBattleMons
+ ldr r0, _0802A76C @ =gBankTarget
+ ldrb r0, [r0]
+ movs r1, 0x58
+ muls r0, r1
+ adds r3, r0, r2
+ ldr r0, _0802A770 @ =gBankAttacker
+ ldrb r0, [r0]
+ muls r0, r1
+ adds r1, r0, r2
+ ldrh r0, [r3, 0x28]
+ ldrh r2, [r1, 0x28]
+ cmp r0, r2
+ bhi _0802A778
+ ldr r3, _0802A774 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _0802A78A
+ .align 2, 0
+_0802A768: .4byte gBattleMons
+_0802A76C: .4byte gBankTarget
+_0802A770: .4byte gBankAttacker
+_0802A774: .4byte gBattlescriptCurrInstr
+_0802A778:
+ ldr r2, _0802A790 @ =gBattleMoveDamage
+ ldrh r0, [r3, 0x28]
+ ldrh r1, [r1, 0x28]
+ subs r0, r1
+ str r0, [r2]
+ ldr r1, _0802A794 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_0802A78A:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802A790: .4byte gBattleMoveDamage
+_0802A794: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkD8_setdamagetohealthdifference
+
+ thumb_func_start atkD9_scaledamagebyhealthratio
+atkD9_scaledamagebyhealthratio: @ 802A798
+ push {r4,lr}
+ ldr r4, _0802A7E4 @ =gDynamicBasePower
+ ldrh r0, [r4]
+ cmp r0, 0
+ bne _0802A7D4
+ ldr r2, _0802A7E8 @ =gBattleMoves
+ ldr r0, _0802A7EC @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r3, [r0, 0x1]
+ ldr r2, _0802A7F0 @ =gBattleMons
+ ldr r0, _0802A7F4 @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r1, r0
+ adds r1, r2
+ ldrh r0, [r1, 0x28]
+ muls r0, r3
+ ldrh r1, [r1, 0x2C]
+ bl __divsi3
+ strh r0, [r4]
+ lsls r0, 16
+ cmp r0, 0
+ bne _0802A7D4
+ movs r0, 0x1
+ strh r0, [r4]
+_0802A7D4:
+ ldr r1, _0802A7F8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802A7E4: .4byte gDynamicBasePower
+_0802A7E8: .4byte gBattleMoves
+_0802A7EC: .4byte gCurrentMove
+_0802A7F0: .4byte gBattleMons
+_0802A7F4: .4byte gBankAttacker
+_0802A7F8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkD9_scaledamagebyhealthratio
+
+ thumb_func_start atkDA_abilityswap
+atkDA_abilityswap: @ 802A7FC
+ push {r4-r6,lr}
+ ldr r5, _0802A860 @ =gBattleMons
+ ldr r0, _0802A864 @ =gBankAttacker
+ ldrb r0, [r0]
+ movs r4, 0x58
+ muls r0, r4
+ adds r0, r5
+ adds r2, r0, 0
+ adds r2, 0x20
+ ldrb r1, [r2]
+ cmp r1, 0
+ bne _0802A824
+ ldr r0, _0802A868 @ =gBankTarget
+ ldrb r0, [r0]
+ muls r0, r4
+ adds r0, r5
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _0802A844
+_0802A824:
+ cmp r1, 0x19
+ beq _0802A844
+ ldr r6, _0802A868 @ =gBankTarget
+ ldrb r0, [r6]
+ muls r0, r4
+ adds r0, r5
+ adds r0, 0x20
+ ldrb r3, [r0]
+ cmp r3, 0x19
+ beq _0802A844
+ ldr r0, _0802A86C @ =gBattleMoveFlags
+ ldrb r1, [r0]
+ movs r0, 0x29
+ ands r0, r1
+ cmp r0, 0
+ beq _0802A874
+_0802A844:
+ ldr r3, _0802A870 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _0802A88A
+ .align 2, 0
+_0802A860: .4byte gBattleMons
+_0802A864: .4byte gBankAttacker
+_0802A868: .4byte gBankTarget
+_0802A86C: .4byte gBattleMoveFlags
+_0802A870: .4byte gBattlescriptCurrInstr
+_0802A874:
+ ldrb r1, [r2]
+ strb r3, [r2]
+ ldrb r0, [r6]
+ muls r0, r4
+ adds r0, r5
+ adds r0, 0x20
+ strb r1, [r0]
+ ldr r1, _0802A890 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_0802A88A:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802A890: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkDA_abilityswap
+
+ thumb_func_start atkDB_imprisoneffect
+atkDB_imprisoneffect: @ 802A894
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ movs r0, 0
+ mov r8, r0
+ ldr r1, _0802A8B8 @ =gStatuses3
+ ldr r0, _0802A8BC @ =gBankAttacker
+ ldrb r2, [r0]
+ lsls r0, r2, 2
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 6
+ ands r0, r1
+ cmp r0, 0
+ beq _0802A8E8
+ b _0802A95E
+ .align 2, 0
+_0802A8B8: .4byte gStatuses3
+_0802A8BC: .4byte gBankAttacker
+_0802A8C0:
+ ldr r0, _0802A8E0 @ =gStatuses3
+ mov r2, r9
+ ldrb r1, [r2]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, [r1]
+ movs r2, 0x80
+ lsls r2, 6
+ orrs r0, r2
+ str r0, [r1]
+ ldr r1, _0802A8E4 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _0802A956
+ .align 2, 0
+_0802A8E0: .4byte gStatuses3
+_0802A8E4: .4byte gBattlescriptCurrInstr
+_0802A8E8:
+ adds r0, r2, 0
+ bl sub_801529C
+ movs r6, 0
+ b _0802A94E
+_0802A8F2:
+ adds r0, r6, 0
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r8, r0
+ beq _0802A948
+ movs r4, 0
+ ldr r7, _0802A984 @ =gBankAttacker
+ mov r9, r7
+ ldr r0, _0802A988 @ =gBattleMons
+ mov r12, r0
+ mov r1, r9
+ ldrb r0, [r1]
+ mov r2, r12
+ adds r2, 0xC
+ movs r1, 0x58
+ muls r0, r1
+ adds r3, r0, r2
+ adds r5, r6, 0
+ muls r5, r1
+_0802A91C:
+ movs r2, 0
+ ldrh r1, [r3]
+ mov r0, r12
+ adds r0, 0xC
+ adds r0, r5, r0
+_0802A926:
+ ldrh r7, [r0]
+ cmp r1, r7
+ bne _0802A930
+ cmp r1, 0
+ bne _0802A938
+_0802A930:
+ adds r0, 0x2
+ adds r2, 0x1
+ cmp r2, 0x3
+ ble _0802A926
+_0802A938:
+ cmp r2, 0x4
+ bne _0802A944
+ adds r3, 0x2
+ adds r4, 0x1
+ cmp r4, 0x3
+ ble _0802A91C
+_0802A944:
+ cmp r4, 0x4
+ bne _0802A8C0
+_0802A948:
+ adds r0, r6, 0x1
+ lsls r0, 24
+ lsrs r6, r0, 24
+_0802A94E:
+ ldr r0, _0802A98C @ =gNoOfAllBanks
+ ldrb r0, [r0]
+ cmp r6, r0
+ bcc _0802A8F2
+_0802A956:
+ ldr r0, _0802A98C @ =gNoOfAllBanks
+ ldrb r0, [r0]
+ cmp r6, r0
+ bne _0802A978
+_0802A95E:
+ ldr r3, _0802A990 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_0802A978:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802A984: .4byte gBankAttacker
+_0802A988: .4byte gBattleMons
+_0802A98C: .4byte gNoOfAllBanks
+_0802A990: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkDB_imprisoneffect
+
+ thumb_func_start atkDC_setgrudge
+atkDC_setgrudge: @ 802A994
+ push {lr}
+ ldr r1, _0802A9CC @ =gStatuses3
+ ldr r0, _0802A9D0 @ =gBankAttacker
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r2, r0, r1
+ ldr r1, [r2]
+ movs r3, 0x80
+ lsls r3, 7
+ adds r0, r1, 0
+ ands r0, r3
+ cmp r0, 0
+ beq _0802A9D8
+ ldr r3, _0802A9D4 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _0802A9E4
+ .align 2, 0
+_0802A9CC: .4byte gStatuses3
+_0802A9D0: .4byte gBankAttacker
+_0802A9D4: .4byte gBattlescriptCurrInstr
+_0802A9D8:
+ orrs r1, r3
+ str r1, [r2]
+ ldr r1, _0802A9E8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_0802A9E4:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802A9E8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkDC_setgrudge
+
+ thumb_func_start atkDD_weightdamagecalculation
+atkDD_weightdamagecalculation: @ 802A9EC
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ movs r5, 0
+ ldr r2, _0802AA50 @ =gWeightDamage
+ ldrh r0, [r2]
+ ldr r1, _0802AA54 @ =0x0000ffff
+ cmp r0, r1
+ beq _0802AA64
+ adds r6, r2, 0
+ ldr r0, _0802AA58 @ =gBattleMons
+ mov r8, r0
+ adds r7, r1, 0
+ adds r4, r6, 0
+_0802AA08:
+ ldr r0, _0802AA5C @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ add r0, r8
+ ldrh r0, [r0]
+ bl SpeciesToNationalPokedexNum
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x1
+ bl GetPokedexHeightWeight
+ ldrh r1, [r4]
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r1, r0
+ bhi _0802AA36
+ adds r4, 0x4
+ adds r5, 0x2
+ ldrh r0, [r4]
+ cmp r0, r7
+ bne _0802AA08
+_0802AA36:
+ lsls r0, r5, 1
+ adds r0, r6
+ ldrh r1, [r0]
+ ldr r0, _0802AA54 @ =0x0000ffff
+ cmp r1, r0
+ beq _0802AA64
+ ldr r0, _0802AA60 @ =gDynamicBasePower
+ adds r1, r5, 0x1
+ lsls r1, 1
+ adds r1, r6
+ ldrh r1, [r1]
+ strh r1, [r0]
+ b _0802AA6A
+ .align 2, 0
+_0802AA50: .4byte gWeightDamage
+_0802AA54: .4byte 0x0000ffff
+_0802AA58: .4byte gBattleMons
+_0802AA5C: .4byte gBankTarget
+_0802AA60: .4byte gDynamicBasePower
+_0802AA64:
+ ldr r1, _0802AA7C @ =gDynamicBasePower
+ movs r0, 0x78
+ strh r0, [r1]
+_0802AA6A:
+ ldr r1, _0802AA80 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802AA7C: .4byte gDynamicBasePower
+_0802AA80: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkDD_weightdamagecalculation
+
+ thumb_func_start atkDE_asistattackselect
+atkDE_asistattackselect: @ 802AA84
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x8
+ movs r0, 0
+ mov r10, r0
+ ldr r0, _0802AB9C @ =gBankAttacker
+ ldrb r0, [r0]
+ bl GetBankIdentity
+ movs r1, 0x1
+ ands r1, r0
+ ldr r0, _0802ABA0 @ =gPlayerParty
+ str r0, [sp]
+ cmp r1, 0
+ beq _0802AAAC
+ ldr r1, _0802ABA4 @ =gEnemyParty
+ str r1, [sp]
+_0802AAAC:
+ movs r2, 0
+_0802AAAE:
+ ldr r1, _0802ABA8 @ =gBattlePartyID
+ ldr r0, _0802AB9C @ =gBankAttacker
+ ldrb r0, [r0]
+ lsls r0, 1
+ adds r0, r1
+ adds r1, r2, 0x1
+ str r1, [sp, 0x4]
+ ldrh r0, [r0]
+ cmp r2, r0
+ beq _0802AB54
+ movs r0, 0x64
+ adds r6, r2, 0
+ muls r6, r0
+ ldr r0, [sp]
+ adds r4, r0, r6
+ adds r0, r4, 0
+ movs r1, 0x41
+ bl GetMonData
+ cmp r0, 0
+ beq _0802AB54
+ adds r0, r4, 0
+ movs r1, 0x41
+ bl GetMonData
+ movs r1, 0xCE
+ lsls r1, 1
+ cmp r0, r1
+ beq _0802AB54
+ movs r5, 0
+ ldr r1, _0802ABAC @ =0x0000ffff
+ mov r8, r1
+ mov r9, r6
+ mov r1, r10
+ lsls r0, r1, 1
+ ldr r1, _0802ABB0 @ =0x02016024
+ adds r6, r0, r1
+_0802AAF8:
+ movs r7, 0
+ adds r1, r5, 0
+ adds r1, 0xD
+ ldr r0, [sp]
+ add r0, r9
+ bl GetMonData
+ lsls r0, 16
+ lsrs r4, r0, 16
+ adds r0, r4, 0
+ bl sub_802838C
+ lsls r0, 24
+ adds r1, r5, 0x1
+ cmp r0, 0
+ bne _0802AB4E
+ ldr r0, _0802ABB4 @ =gUnknown_081FACFE
+ ldrh r2, [r0]
+ adds r3, r0, 0
+ cmp r2, r8
+ beq _0802AB42
+ cmp r4, r2
+ beq _0802AB38
+ ldr r5, _0802ABAC @ =0x0000ffff
+ adds r2, r3, 0
+_0802AB2A:
+ adds r2, 0x2
+ adds r7, 0x1
+ ldrh r0, [r2]
+ cmp r0, r5
+ beq _0802AB42
+ cmp r4, r0
+ bne _0802AB2A
+_0802AB38:
+ lsls r0, r7, 1
+ adds r0, r3
+ ldrh r0, [r0]
+ cmp r0, r8
+ bne _0802AB4E
+_0802AB42:
+ cmp r4, 0
+ beq _0802AB4E
+ strh r4, [r6]
+ adds r6, 0x2
+ movs r0, 0x1
+ add r10, r0
+_0802AB4E:
+ adds r5, r1, 0
+ cmp r5, 0x3
+ ble _0802AAF8
+_0802AB54:
+ ldr r2, [sp, 0x4]
+ cmp r2, 0x5
+ ble _0802AAAE
+ mov r1, r10
+ cmp r1, 0
+ beq _0802ABCC
+ ldr r2, _0802ABB8 @ =gHitMarker
+ ldr r0, [r2]
+ ldr r1, _0802ABBC @ =0xfffffbff
+ ands r0, r1
+ str r0, [r2]
+ ldr r4, _0802ABC0 @ =gUnknown_02024BEA
+ bl Random
+ movs r1, 0xFF
+ ands r1, r0
+ mov r0, r10
+ muls r0, r1
+ asrs r0, 8
+ lsls r0, 1
+ ldr r1, _0802ABB0 @ =0x02016024
+ adds r0, r1
+ ldrh r0, [r0]
+ strh r0, [r4]
+ ldrh r0, [r4]
+ movs r1, 0
+ bl sub_801B5C0
+ ldr r1, _0802ABC4 @ =gBankTarget
+ strb r0, [r1]
+ ldr r1, _0802ABC8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _0802ABE6
+ .align 2, 0
+_0802AB9C: .4byte gBankAttacker
+_0802ABA0: .4byte gPlayerParty
+_0802ABA4: .4byte gEnemyParty
+_0802ABA8: .4byte gBattlePartyID
+_0802ABAC: .4byte 0x0000ffff
+_0802ABB0: .4byte 0x02016024
+_0802ABB4: .4byte gUnknown_081FACFE
+_0802ABB8: .4byte gHitMarker
+_0802ABBC: .4byte 0xfffffbff
+_0802ABC0: .4byte gUnknown_02024BEA
+_0802ABC4: .4byte gBankTarget
+_0802ABC8: .4byte gBattlescriptCurrInstr
+_0802ABCC:
+ ldr r3, _0802ABF8 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_0802ABE6:
+ add sp, 0x8
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802ABF8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkDE_asistattackselect
+
+ thumb_func_start atkDF_setmagiccoat
+atkDF_setmagiccoat: @ 802ABFC
+ push {lr}
+ ldr r1, _0802AC44 @ =gBankTarget
+ ldr r3, _0802AC48 @ =gBankAttacker
+ ldrb r0, [r3]
+ strb r0, [r1]
+ ldr r2, _0802AC4C @ =gSpecialStatuses
+ ldrb r1, [r3]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r2, 0x20
+ orrs r1, r2
+ strb r1, [r0]
+ ldr r0, _0802AC50 @ =gCurrentMoveTurn
+ ldrb r1, [r0]
+ ldr r0, _0802AC54 @ =gNoOfAllBanks
+ ldrb r0, [r0]
+ subs r0, 0x1
+ cmp r1, r0
+ bne _0802AC5C
+ ldr r3, _0802AC58 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _0802AC74
+ .align 2, 0
+_0802AC44: .4byte gBankTarget
+_0802AC48: .4byte gBankAttacker
+_0802AC4C: .4byte gSpecialStatuses
+_0802AC50: .4byte gCurrentMoveTurn
+_0802AC54: .4byte gNoOfAllBanks
+_0802AC58: .4byte gBattlescriptCurrInstr
+_0802AC5C:
+ ldr r0, _0802AC78 @ =gProtectStructs
+ ldrb r1, [r3]
+ lsls r1, 4
+ adds r1, r0
+ ldrb r0, [r1]
+ movs r2, 0x10
+ orrs r0, r2
+ strb r0, [r1]
+ ldr r1, _0802AC7C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_0802AC74:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802AC78: .4byte gProtectStructs
+_0802AC7C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkDF_setmagiccoat
+
+ thumb_func_start atkE0_setstealstatchange
+atkE0_setstealstatchange: @ 802AC80
+ push {lr}
+ ldr r2, _0802ACC4 @ =gSpecialStatuses
+ ldr r3, _0802ACC8 @ =gBankAttacker
+ ldrb r1, [r3]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r2, 0x20
+ orrs r1, r2
+ strb r1, [r0]
+ ldr r0, _0802ACCC @ =gCurrentMoveTurn
+ ldrb r1, [r0]
+ ldr r0, _0802ACD0 @ =gNoOfAllBanks
+ ldrb r0, [r0]
+ subs r0, 0x1
+ cmp r1, r0
+ bne _0802ACD8
+ ldr r3, _0802ACD4 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _0802ACEE
+ .align 2, 0
+_0802ACC4: .4byte gSpecialStatuses
+_0802ACC8: .4byte gBankAttacker
+_0802ACCC: .4byte gCurrentMoveTurn
+_0802ACD0: .4byte gNoOfAllBanks
+_0802ACD4: .4byte gBattlescriptCurrInstr
+_0802ACD8:
+ ldr r0, _0802ACF4 @ =gProtectStructs
+ ldrb r1, [r3]
+ lsls r1, 4
+ adds r1, r0
+ ldrb r0, [r1]
+ orrs r0, r2
+ strb r0, [r1]
+ ldr r1, _0802ACF8 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_0802ACEE:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802ACF4: .4byte gProtectStructs
+_0802ACF8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkE0_setstealstatchange
+
+ thumb_func_start atkE1_802CBE4
+atkE1_802CBE4: @ 802ACFC
+ push {r4-r6,lr}
+ ldr r4, _0802ADA0 @ =0x02000000
+ ldr r1, _0802ADA4 @ =0x000160dd
+ adds r0, r4, r1
+ ldrb r0, [r0]
+ subs r1, 0xDA
+ adds r4, r1
+ strb r0, [r4]
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldr r2, _0802ADA8 @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r2]
+ movs r0, 0x9
+ strb r0, [r2, 0x1]
+ ldr r3, _0802ADAC @ =gBattleMons
+ ldrb r1, [r4]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r3
+ adds r0, 0x20
+ ldrb r0, [r0]
+ strb r0, [r2, 0x2]
+ movs r0, 0xFF
+ strb r0, [r2, 0x3]
+ ldr r2, _0802ADB0 @ =gBankTarget
+ ldr r1, _0802ADB4 @ =gNoOfAllBanks
+ ldrb r0, [r2]
+ ldrb r1, [r1]
+ cmp r0, r1
+ bcs _0802AD84
+ adds r4, r2, 0
+ ldr r6, _0802ADB8 @ =gBitTable
+_0802AD44:
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, r5
+ beq _0802AD66
+ ldr r0, _0802ADBC @ =gAbsentBankFlags
+ ldrb r1, [r0]
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r6
+ ldr r0, [r0]
+ ands r1, r0
+ ldr r2, _0802ADB4 @ =gNoOfAllBanks
+ cmp r1, 0
+ beq _0802AD7A
+_0802AD66:
+ ldrb r0, [r4]
+ adds r0, 0x1
+ strb r0, [r4]
+ ldr r1, _0802ADB4 @ =gNoOfAllBanks
+ lsls r0, 24
+ lsrs r0, 24
+ adds r2, r1, 0
+ ldrb r1, [r2]
+ cmp r0, r1
+ bcc _0802AD44
+_0802AD7A:
+ ldr r0, _0802ADB0 @ =gBankTarget
+ ldrb r0, [r0]
+ ldrb r2, [r2]
+ cmp r0, r2
+ bcc _0802ADC4
+_0802AD84:
+ ldr r3, _0802ADC0 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _0802ADCC
+ .align 2, 0
+_0802ADA0: .4byte 0x02000000
+_0802ADA4: .4byte 0x000160dd
+_0802ADA8: .4byte gBattleTextBuff1
+_0802ADAC: .4byte gBattleMons
+_0802ADB0: .4byte gBankTarget
+_0802ADB4: .4byte gNoOfAllBanks
+_0802ADB8: .4byte gBitTable
+_0802ADBC: .4byte gAbsentBankFlags
+_0802ADC0: .4byte gBattlescriptCurrInstr
+_0802ADC4:
+ ldr r1, _0802ADD4 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_0802ADCC:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802ADD4: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkE1_802CBE4
+
+ thumb_func_start sub_802ADD8
+sub_802ADD8: @ 802ADD8
+ push {r4-r7,lr}
+ sub sp, 0x4
+ ldr r6, _0802AE44 @ =gBattlescriptCurrInstr
+ ldr r0, [r6]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r5, _0802AE48 @ =gActiveBank
+ strb r0, [r5]
+ ldr r4, _0802AE4C @ =gBattleMons
+ ldrb r0, [r5]
+ movs r1, 0x58
+ mov r12, r1
+ mov r1, r12
+ muls r1, r0
+ adds r0, r1, r4
+ adds r0, 0x20
+ ldrb r0, [r0]
+ cmp r0, 0x1E
+ bne _0802AE34
+ adds r4, 0x4C
+ adds r1, r4
+ movs r0, 0
+ str r0, [r1]
+ ldr r2, _0802AE50 @ =gBitTable
+ ldr r1, _0802AE54 @ =0x02000000
+ ldrb r3, [r5]
+ ldr r7, _0802AE58 @ =0x00016064
+ adds r0, r3, r7
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r2
+ ldrb r2, [r0]
+ mov r0, r12
+ muls r0, r3
+ adds r0, r4
+ str r0, [sp]
+ movs r0, 0
+ movs r1, 0x28
+ movs r3, 0x4
+ bl EmitSetAttributes
+ ldrb r0, [r5]
+ bl MarkBufferBankForExecution
+_0802AE34:
+ ldr r0, [r6]
+ adds r0, 0x2
+ str r0, [r6]
+ add sp, 0x4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802AE44: .4byte gBattlescriptCurrInstr
+_0802AE48: .4byte gActiveBank
+_0802AE4C: .4byte gBattleMons
+_0802AE50: .4byte gBitTable
+_0802AE54: .4byte 0x02000000
+_0802AE58: .4byte 0x00016064
+ thumb_func_end sub_802ADD8
+
+ thumb_func_start atkE3_jumpiffainted
+atkE3_jumpiffainted: @ 802AE5C
+ push {r4,lr}
+ ldr r4, _0802AE98 @ =gBattlescriptCurrInstr
+ ldr r0, [r4]
+ ldrb r0, [r0, 0x1]
+ bl sub_8015150
+ ldr r1, _0802AE9C @ =gActiveBank
+ strb r0, [r1]
+ ldr r2, _0802AEA0 @ =gBattleMons
+ ldrb r1, [r1]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ ldrh r0, [r0, 0x28]
+ cmp r0, 0
+ bne _0802AEA4
+ ldr r2, [r4]
+ ldrb r1, [r2, 0x2]
+ ldrb r0, [r2, 0x3]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x5]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r4]
+ b _0802AEAA
+ .align 2, 0
+_0802AE98: .4byte gBattlescriptCurrInstr
+_0802AE9C: .4byte gActiveBank
+_0802AEA0: .4byte gBattleMons
+_0802AEA4:
+ ldr r0, [r4]
+ adds r0, 0x6
+ str r0, [r4]
+_0802AEAA:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end atkE3_jumpiffainted
+
+ thumb_func_start sub_802AEB0
+sub_802AEB0: @ 802AEB0
+ push {lr}
+ ldr r0, _0802AEC4 @ =gBattleTerrain
+ ldrb r0, [r0]
+ cmp r0, 0x7
+ bhi _0802AF4C
+ lsls r0, 2
+ ldr r1, _0802AEC8 @ =_0802AECC
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .align 2, 0
+_0802AEC4: .4byte gBattleTerrain
+_0802AEC8: .4byte _0802AECC
+ .align 2, 0
+_0802AECC:
+ .4byte _0802AEEC
+ .4byte _0802AEF8
+ .4byte _0802AF04
+ .4byte _0802AF10
+ .4byte _0802AF1C
+ .4byte _0802AF28
+ .4byte _0802AF34
+ .4byte _0802AF40
+_0802AEEC:
+ ldr r1, _0802AEF4 @ =gBattleCommunication
+ movs r0, 0x2
+ b _0802AF50
+ .align 2, 0
+_0802AEF4: .4byte gBattleCommunication
+_0802AEF8:
+ ldr r1, _0802AF00 @ =gBattleCommunication
+ movs r0, 0x1
+ b _0802AF50
+ .align 2, 0
+_0802AF00: .4byte gBattleCommunication
+_0802AF04:
+ ldr r1, _0802AF0C @ =gBattleCommunication
+ movs r0, 0x1B
+ b _0802AF50
+ .align 2, 0
+_0802AF0C: .4byte gBattleCommunication
+_0802AF10:
+ ldr r1, _0802AF18 @ =gBattleCommunication
+ movs r0, 0x17
+ b _0802AF50
+ .align 2, 0
+_0802AF18: .4byte gBattleCommunication
+_0802AF1C:
+ ldr r1, _0802AF24 @ =gBattleCommunication
+ movs r0, 0x16
+ b _0802AF50
+ .align 2, 0
+_0802AF24: .4byte gBattleCommunication
+_0802AF28:
+ ldr r1, _0802AF30 @ =gBattleCommunication
+ movs r0, 0x18
+ b _0802AF50
+ .align 2, 0
+_0802AF30: .4byte gBattleCommunication
+_0802AF34:
+ ldr r1, _0802AF3C @ =gBattleCommunication
+ movs r0, 0x7
+ b _0802AF50
+ .align 2, 0
+_0802AF3C: .4byte gBattleCommunication
+_0802AF40:
+ ldr r1, _0802AF48 @ =gBattleCommunication
+ movs r0, 0x8
+ b _0802AF50
+ .align 2, 0
+_0802AF48: .4byte gBattleCommunication
+_0802AF4C:
+ ldr r1, _0802AF60 @ =gBattleCommunication
+ movs r0, 0x5
+_0802AF50:
+ strb r0, [r1, 0x3]
+ ldr r1, _0802AF64 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802AF60: .4byte gBattleCommunication
+_0802AF64: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802AEB0
+
+ thumb_func_start sub_802AF68
+sub_802AF68: @ 802AF68
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ movs r7, 0
+ ldr r0, _0802AFB4 @ =gBaseStats
+ mov r9, r0
+ ldr r1, _0802AFB8 @ =gPickupItems
+ mov r8, r1
+_0802AF7A:
+ movs r0, 0x64
+ adds r4, r7, 0
+ muls r4, r0
+ ldr r0, _0802AFBC @ =gPlayerParty
+ adds r4, r0
+ adds r0, r4, 0
+ movs r1, 0x41
+ bl GetMonData
+ lsls r0, 16
+ lsrs r5, r0, 16
+ adds r0, r4, 0
+ movs r1, 0xC
+ bl GetMonData
+ lsls r0, 16
+ lsrs r6, r0, 16
+ adds r0, r4, 0
+ movs r1, 0x2E
+ bl GetMonData
+ cmp r0, 0
+ beq _0802AFC0
+ lsls r0, r5, 3
+ subs r0, r5
+ lsls r0, 2
+ add r0, r9
+ ldrb r0, [r0, 0x17]
+ b _0802AFCA
+ .align 2, 0
+_0802AFB4: .4byte gBaseStats
+_0802AFB8: .4byte gPickupItems
+_0802AFBC: .4byte gPlayerParty
+_0802AFC0:
+ lsls r0, r5, 3
+ subs r0, r5
+ lsls r0, 2
+ add r0, r9
+ ldrb r0, [r0, 0x16]
+_0802AFCA:
+ adds r4, r7, 0x1
+ cmp r0, 0x35
+ bne _0802B032
+ cmp r5, 0
+ beq _0802B032
+ movs r0, 0xCE
+ lsls r0, 1
+ cmp r5, r0
+ beq _0802B032
+ cmp r6, 0
+ bne _0802B032
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0xA
+ bl __umodsi3
+ lsls r0, 16
+ cmp r0, 0
+ bne _0802B032
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x64
+ bl __umodsi3
+ lsls r0, 16
+ lsrs r3, r0, 16
+ movs r2, 0
+ mov r1, r8
+ ldrh r0, [r1, 0x2]
+ cmp r0, r3
+ bgt _0802B020
+ adds r1, 0x2
+_0802B012:
+ adds r1, 0x4
+ adds r2, 0x2
+ cmp r2, 0x11
+ bgt _0802B020
+ ldrh r0, [r1]
+ cmp r0, r3
+ ble _0802B012
+_0802B020:
+ movs r0, 0x64
+ muls r0, r7
+ ldr r1, _0802B04C @ =gPlayerParty
+ adds r0, r1
+ lsls r2, 1
+ add r2, r8
+ movs r1, 0xC
+ bl SetMonData
+_0802B032:
+ adds r7, r4, 0
+ cmp r7, 0x5
+ ble _0802AF7A
+ ldr r1, _0802B050 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802B04C: .4byte gPlayerParty
+_0802B050: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802AF68
+
+ thumb_func_start atkE6_castform_transform
+atkE6_castform_transform: @ 802B054
+ push {r4,lr}
+ ldr r4, _0802B0A8 @ =gActiveBank
+ ldr r3, _0802B0AC @ =0x02000000
+ ldr r1, _0802B0B0 @ =0x00016003
+ adds r0, r3, r1
+ ldrb r0, [r0]
+ strb r0, [r4]
+ ldr r1, _0802B0B4 @ =gBattleMons
+ ldrb r2, [r4]
+ movs r0, 0x58
+ muls r0, r2
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 17
+ ands r0, r1
+ cmp r0, 0
+ beq _0802B086
+ ldr r0, _0802B0B8 @ =0x0001609b
+ adds r2, r3, r0
+ ldrb r1, [r2]
+ movs r0, 0x80
+ orrs r0, r1
+ strb r0, [r2]
+_0802B086:
+ ldr r1, _0802B0B8 @ =0x0001609b
+ adds r0, r3, r1
+ ldrb r2, [r0]
+ movs r0, 0
+ movs r1, 0
+ bl EmitBattleAnimation
+ ldrb r0, [r4]
+ bl MarkBufferBankForExecution
+ ldr r1, _0802B0BC @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802B0A8: .4byte gActiveBank
+_0802B0AC: .4byte 0x02000000
+_0802B0B0: .4byte 0x00016003
+_0802B0B4: .4byte gBattleMons
+_0802B0B8: .4byte 0x0001609b
+_0802B0BC: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkE6_castform_transform
+
+ thumb_func_start atkE7_castform_switch
+atkE7_castform_switch: @ 802B0C0
+ push {r4,r5,lr}
+ ldr r1, _0802B0F4 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ ldr r5, _0802B0F8 @ =0x02000000
+ ldr r1, _0802B0FC @ =0x00016003
+ adds r0, r5, r1
+ ldrb r0, [r0]
+ bl castform_switch
+ lsls r0, 24
+ lsrs r4, r0, 24
+ cmp r4, 0
+ beq _0802B0EC
+ ldr r0, _0802B100 @ =gUnknown_081D977D
+ bl b_push_move_exec
+ subs r1, r4, 0x1
+ ldr r2, _0802B104 @ =0x0001609b
+ adds r0, r5, r2
+ strb r1, [r0]
+_0802B0EC:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802B0F4: .4byte gBattlescriptCurrInstr
+_0802B0F8: .4byte 0x02000000
+_0802B0FC: .4byte 0x00016003
+_0802B100: .4byte gUnknown_081D977D
+_0802B104: .4byte 0x0001609b
+ thumb_func_end atkE7_castform_switch
+
+ thumb_func_start atkE8_settypebasedhalvers
+atkE8_settypebasedhalvers: @ 802B108
+ push {r4,lr}
+ movs r4, 0
+ ldr r2, _0802B144 @ =gBattleMoves
+ ldr r0, _0802B148 @ =gCurrentMove
+ ldrh r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r0, [r0]
+ cmp r0, 0xC9
+ bne _0802B158
+ ldr r1, _0802B14C @ =gStatuses3
+ ldr r0, _0802B150 @ =gBankAttacker
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r2, r0, r1
+ ldr r1, [r2]
+ movs r3, 0x80
+ lsls r3, 9
+ adds r0, r1, 0
+ ands r0, r3
+ cmp r0, 0
+ bne _0802B17C
+ orrs r1, r3
+ str r1, [r2]
+ ldr r0, _0802B154 @ =gBattleCommunication
+ strb r4, [r0, 0x5]
+ b _0802B180
+ .align 2, 0
+_0802B144: .4byte gBattleMoves
+_0802B148: .4byte gCurrentMove
+_0802B14C: .4byte gStatuses3
+_0802B150: .4byte gBankAttacker
+_0802B154: .4byte gBattleCommunication
+_0802B158:
+ ldr r1, _0802B18C @ =gStatuses3
+ ldr r0, _0802B190 @ =gBankAttacker
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r2, r0, r1
+ ldr r1, [r2]
+ movs r3, 0x80
+ lsls r3, 10
+ adds r0, r1, 0
+ ands r0, r3
+ cmp r0, 0
+ bne _0802B17C
+ orrs r1, r3
+ str r1, [r2]
+ ldr r1, _0802B194 @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x5]
+ movs r4, 0x1
+_0802B17C:
+ cmp r4, 0
+ beq _0802B19C
+_0802B180:
+ ldr r1, _0802B198 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _0802B1B6
+ .align 2, 0
+_0802B18C: .4byte gStatuses3
+_0802B190: .4byte gBankAttacker
+_0802B194: .4byte gBattleCommunication
+_0802B198: .4byte gBattlescriptCurrInstr
+_0802B19C:
+ ldr r3, _0802B1BC @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_0802B1B6:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802B1BC: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkE8_settypebasedhalvers
+
+ thumb_func_start sub_802B1C0
+sub_802B1C0: @ 802B1C0
+ push {lr}
+ sub sp, 0x4
+ movs r0, 0
+ str r0, [sp]
+ movs r0, 0x13
+ movs r1, 0
+ movs r2, 0xD
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0
+ bne _0802B276
+ str r0, [sp]
+ movs r0, 0x13
+ movs r1, 0
+ movs r2, 0x4D
+ movs r3, 0
+ bl AbilityBattleEffects
+ lsls r0, 24
+ cmp r0, 0
+ bne _0802B276
+ ldr r3, _0802B218 @ =gBattleWeather
+ ldrb r0, [r3]
+ ldr r2, _0802B21C @ =0x02000000
+ cmp r0, 0
+ beq _0802B202
+ ldr r0, _0802B220 @ =0x0001601f
+ adds r1, r2, r0
+ movs r0, 0x2
+ strb r0, [r1]
+_0802B202:
+ ldrh r1, [r3]
+ movs r0, 0x7
+ ands r0, r1
+ cmp r0, 0
+ beq _0802B228
+ ldr r0, _0802B224 @ =0x0001601c
+ adds r1, r2, r0
+ movs r0, 0x8B
+ strb r0, [r1]
+ b _0802B276
+ .align 2, 0
+_0802B218: .4byte gBattleWeather
+_0802B21C: .4byte 0x02000000
+_0802B220: .4byte 0x0001601f
+_0802B224: .4byte 0x0001601c
+_0802B228:
+ movs r0, 0x18
+ ands r0, r1
+ cmp r0, 0
+ beq _0802B240
+ ldr r0, _0802B23C @ =0x0001601c
+ adds r1, r2, r0
+ movs r0, 0x85
+ strb r0, [r1]
+ b _0802B276
+ .align 2, 0
+_0802B23C: .4byte 0x0001601c
+_0802B240:
+ movs r0, 0x60
+ ands r0, r1
+ cmp r0, 0
+ beq _0802B258
+ ldr r0, _0802B254 @ =0x0001601c
+ adds r1, r2, r0
+ movs r0, 0x8A
+ strb r0, [r1]
+ b _0802B276
+ .align 2, 0
+_0802B254: .4byte 0x0001601c
+_0802B258:
+ movs r3, 0x80
+ adds r0, r3, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _0802B270
+ ldr r0, _0802B26C @ =0x0001601c
+ adds r1, r2, r0
+ movs r0, 0x8F
+ strb r0, [r1]
+ b _0802B276
+ .align 2, 0
+_0802B26C: .4byte 0x0001601c
+_0802B270:
+ ldr r1, _0802B284 @ =0x0001601c
+ adds r0, r2, r1
+ strb r3, [r0]
+_0802B276:
+ ldr r1, _0802B288 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ add sp, 0x4
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802B284: .4byte 0x0001601c
+_0802B288: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802B1C0
+
+ thumb_func_start atkEA_recycleitem
+atkEA_recycleitem: @ 802B28C
+ push {r4-r7,lr}
+ sub sp, 0x4
+ ldr r7, _0802B2F0 @ =gActiveBank
+ ldr r0, _0802B2F4 @ =gBankAttacker
+ ldrb r0, [r0]
+ strb r0, [r7]
+ ldrb r2, [r7]
+ lsls r1, r2, 1
+ ldr r0, _0802B2F8 @ =0x020160cc
+ adds r6, r1, r0
+ ldrh r5, [r6]
+ cmp r5, 0
+ beq _0802B308
+ ldr r4, _0802B2FC @ =gBattleMons
+ movs r3, 0x58
+ adds r0, r2, 0
+ muls r0, r3
+ adds r0, r4
+ ldrh r0, [r0, 0x2E]
+ cmp r0, 0
+ bne _0802B308
+ ldr r1, _0802B300 @ =gLastUsedItem
+ strh r5, [r1]
+ strh r0, [r6]
+ ldrb r0, [r7]
+ muls r0, r3
+ adds r0, r4
+ ldrh r1, [r1]
+ strh r1, [r0, 0x2E]
+ ldrb r0, [r7]
+ muls r0, r3
+ adds r1, r4, 0
+ adds r1, 0x2E
+ adds r0, r1
+ str r0, [sp]
+ movs r0, 0
+ movs r1, 0x2
+ movs r2, 0
+ movs r3, 0x2
+ bl EmitSetAttributes
+ ldrb r0, [r7]
+ bl MarkBufferBankForExecution
+ ldr r1, _0802B304 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _0802B322
+ .align 2, 0
+_0802B2F0: .4byte gActiveBank
+_0802B2F4: .4byte gBankAttacker
+_0802B2F8: .4byte 0x020160cc
+_0802B2FC: .4byte gBattleMons
+_0802B300: .4byte gLastUsedItem
+_0802B304: .4byte gBattlescriptCurrInstr
+_0802B308:
+ ldr r3, _0802B32C @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_0802B322:
+ add sp, 0x4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802B32C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkEA_recycleitem
+
+ thumb_func_start atkEB_settypetoterrain
+atkEB_settypetoterrain: @ 802B330
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ ldr r0, _0802B3A0 @ =gBattleMons
+ mov r8, r0
+ ldr r7, _0802B3A4 @ =gBankAttacker
+ ldrb r0, [r7]
+ movs r6, 0x58
+ muls r0, r6
+ mov r1, r8
+ adds r3, r0, r1
+ movs r0, 0x21
+ adds r0, r3
+ mov r12, r0
+ ldr r5, _0802B3A8 @ =gTerrainToType
+ ldr r4, _0802B3AC @ =gBattleTerrain
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r2, [r0]
+ mov r1, r12
+ ldrb r0, [r1]
+ adds r1, r2, 0
+ cmp r0, r1
+ beq _0802B3B8
+ adds r0, r3, 0
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, r1
+ beq _0802B3B8
+ mov r0, r12
+ strb r2, [r0]
+ ldrb r0, [r7]
+ adds r1, r0, 0
+ muls r1, r6
+ add r1, r8
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ adds r1, 0x22
+ strb r0, [r1]
+ ldr r1, _0802B3B0 @ =gBattleTextBuff1
+ movs r0, 0xFD
+ strb r0, [r1]
+ movs r0, 0x3
+ strb r0, [r1, 0x1]
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ strb r0, [r1, 0x2]
+ movs r0, 0xFF
+ strb r0, [r1, 0x3]
+ ldr r1, _0802B3B4 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _0802B3D2
+ .align 2, 0
+_0802B3A0: .4byte gBattleMons
+_0802B3A4: .4byte gBankAttacker
+_0802B3A8: .4byte gTerrainToType
+_0802B3AC: .4byte gBattleTerrain
+_0802B3B0: .4byte gBattleTextBuff1
+_0802B3B4: .4byte gBattlescriptCurrInstr
+_0802B3B8:
+ ldr r3, _0802B3DC @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_0802B3D2:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802B3DC: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkEB_settypetoterrain
+
+ thumb_func_start sub_802B3E0
+sub_802B3E0: @ 802B3E0
+ push {r4,r5,lr}
+ ldr r5, _0802B45C @ =gBankAttacker
+ ldrb r0, [r5]
+ bl GetBankIdentity
+ movs r1, 0x2
+ eors r0, r1
+ lsls r0, 24
+ lsrs r0, 24
+ bl GetBankByPlayerAI
+ ldr r4, _0802B460 @ =gActiveBank
+ strb r0, [r4]
+ ldr r0, _0802B464 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0802B490
+ ldr r0, _0802B468 @ =gAbsentBankFlags
+ ldrb r1, [r0]
+ ldr r2, _0802B46C @ =gBitTable
+ ldrb r3, [r4]
+ lsls r0, r3, 2
+ adds r0, r2
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ bne _0802B490
+ ldr r0, _0802B470 @ =gActionForBanks
+ adds r0, r3, r0
+ ldrb r0, [r0]
+ cmp r0, 0
+ bne _0802B490
+ ldr r1, _0802B474 @ =gChosenMovesByBanks
+ lsls r0, r3, 1
+ adds r0, r1
+ ldrh r2, [r0]
+ cmp r2, 0xE4
+ bne _0802B490
+ ldr r0, _0802B478 @ =gUnknown_02024A76
+ adds r0, r3, r0
+ movs r1, 0xB
+ strb r1, [r0]
+ ldr r0, _0802B47C @ =gCurrentMove
+ strh r2, [r0]
+ ldr r1, _0802B480 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ ldr r1, _0802B484 @ =0x02000000
+ ldr r0, _0802B488 @ =0x00016002
+ adds r2, r1, r0
+ movs r0, 0x1
+ strb r0, [r2]
+ ldrb r0, [r5]
+ ldr r2, _0802B48C @ =0x000160a7
+ adds r1, r2
+ strb r0, [r1]
+ ldrb r0, [r4]
+ strb r0, [r5]
+ b _0802B4AA
+ .align 2, 0
+_0802B45C: .4byte gBankAttacker
+_0802B460: .4byte gActiveBank
+_0802B464: .4byte gBattleTypeFlags
+_0802B468: .4byte gAbsentBankFlags
+_0802B46C: .4byte gBitTable
+_0802B470: .4byte gActionForBanks
+_0802B474: .4byte gChosenMovesByBanks
+_0802B478: .4byte gUnknown_02024A76
+_0802B47C: .4byte gCurrentMove
+_0802B480: .4byte gBattlescriptCurrInstr
+_0802B484: .4byte 0x02000000
+_0802B488: .4byte 0x00016002
+_0802B48C: .4byte 0x000160a7
+_0802B490:
+ ldr r3, _0802B4B0 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_0802B4AA:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802B4B0: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802B3E0
+
+ thumb_func_start sub_802B4B4
+sub_802B4B4: @ 802B4B4
+ push {r4,r5,lr}
+ ldr r1, _0802B4DC @ =gEffectBank
+ ldr r3, _0802B4E0 @ =gBankAttacker
+ ldrb r0, [r3]
+ strb r0, [r1]
+ ldr r2, _0802B4E4 @ =gBankTarget
+ lsls r0, 24
+ lsrs r0, 24
+ adds r4, r1, 0
+ ldrb r1, [r2]
+ cmp r0, r1
+ bne _0802B4F0
+ ldr r0, _0802B4E8 @ =0x02000000
+ ldr r5, _0802B4EC @ =0x00016003
+ adds r1, r0, r5
+ ldrb r1, [r1]
+ strb r1, [r2]
+ strb r1, [r3]
+ b _0802B4FA
+ .align 2, 0
+_0802B4DC: .4byte gEffectBank
+_0802B4E0: .4byte gBankAttacker
+_0802B4E4: .4byte gBankTarget
+_0802B4E8: .4byte 0x02000000
+_0802B4EC: .4byte 0x00016003
+_0802B4F0:
+ ldr r0, _0802B510 @ =0x02000000
+ ldr r3, _0802B514 @ =0x00016003
+ adds r1, r0, r3
+ ldrb r1, [r1]
+ strb r1, [r2]
+_0802B4FA:
+ ldrb r1, [r4]
+ ldr r5, _0802B514 @ =0x00016003
+ adds r0, r5
+ strb r1, [r0]
+ ldr r1, _0802B518 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802B510: .4byte 0x02000000
+_0802B514: .4byte 0x00016003
+_0802B518: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802B4B4
+
+ thumb_func_start sub_802B51C
+sub_802B51C: @ 802B51C
+ push {r4,lr}
+ ldr r0, _0802B56C @ =gBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ movs r1, 0x1
+ eors r0, r1
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r1, _0802B570 @ =gSideTimer
+ lsls r3, r0, 1
+ adds r0, r3, r0
+ lsls r0, 2
+ adds r4, r0, r1
+ ldrb r0, [r4]
+ cmp r0, 0
+ bne _0802B544
+ ldrb r2, [r4, 0x1]
+ cmp r2, 0
+ beq _0802B58C
+_0802B544:
+ ldr r2, _0802B574 @ =gSideAffecting
+ adds r2, r3, r2
+ ldrh r1, [r2]
+ ldr r0, _0802B578 @ =0x0000fffe
+ ands r0, r1
+ movs r3, 0
+ ldr r1, _0802B57C @ =0x0000fffd
+ ands r0, r1
+ strh r0, [r2]
+ strb r3, [r4]
+ strb r3, [r4, 0x1]
+ ldr r0, _0802B580 @ =0x02000000
+ ldr r2, _0802B584 @ =0x00016002
+ adds r1, r0, r2
+ movs r2, 0x1
+ strb r2, [r1]
+ ldr r3, _0802B588 @ =0x000160a1
+ adds r0, r3
+ b _0802B598
+ .align 2, 0
+_0802B56C: .4byte gBankAttacker
+_0802B570: .4byte gSideTimer
+_0802B574: .4byte gSideAffecting
+_0802B578: .4byte 0x0000fffe
+_0802B57C: .4byte 0x0000fffd
+_0802B580: .4byte 0x02000000
+_0802B584: .4byte 0x00016002
+_0802B588: .4byte 0x000160a1
+_0802B58C:
+ ldr r0, _0802B5A8 @ =0x02000000
+ ldr r3, _0802B5AC @ =0x00016002
+ adds r1, r0, r3
+ strb r2, [r1]
+ ldr r1, _0802B5B0 @ =0x000160a1
+ adds r0, r1
+_0802B598:
+ strb r2, [r0]
+ ldr r1, _0802B5B4 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802B5A8: .4byte 0x02000000
+_0802B5AC: .4byte 0x00016002
+_0802B5B0: .4byte 0x000160a1
+_0802B5B4: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802B51C
+
+ thumb_func_start sub_802B5B8
+sub_802B5B8: @ 802B5B8
+ push {r4-r7,lr}
+ movs r4, 0
+ ldr r0, _0802B5F8 @ =gBattleExecBuffer
+ ldr r0, [r0]
+ cmp r0, 0
+ beq _0802B5C6
+ b _0802B94E
+_0802B5C6:
+ ldr r5, _0802B5FC @ =gActiveBank
+ ldr r0, _0802B600 @ =gBankAttacker
+ ldrb r0, [r0]
+ strb r0, [r5]
+ ldr r6, _0802B604 @ =gBankTarget
+ movs r1, 0x1
+ eors r0, r1
+ strb r0, [r6]
+ ldr r0, _0802B608 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x8
+ ands r0, r1
+ cmp r0, 0
+ beq _0802B614
+ movs r0, 0
+ movs r1, 0x5
+ bl dp01_build_cmdbuf_x0D_a
+ ldrb r0, [r5]
+ bl MarkBufferBankForExecution
+ ldr r1, _0802B60C @ =gBattlescriptCurrInstr
+ ldr r0, _0802B610 @ =gUnknown_081D9F35
+ b _0802B94C
+ .align 2, 0
+_0802B5F8: .4byte gBattleExecBuffer
+_0802B5FC: .4byte gActiveBank
+_0802B600: .4byte gBankAttacker
+_0802B604: .4byte gBankTarget
+_0802B608: .4byte gBattleTypeFlags
+_0802B60C: .4byte gBattlescriptCurrInstr
+_0802B610: .4byte gUnknown_081D9F35
+_0802B614:
+ movs r0, 0x80
+ lsls r0, 2
+ ands r0, r1
+ cmp r0, 0
+ beq _0802B63C
+ movs r0, 0
+ movs r1, 0x4
+ bl dp01_build_cmdbuf_x0D_a
+ ldrb r0, [r5]
+ bl MarkBufferBankForExecution
+ ldr r1, _0802B634 @ =gBattlescriptCurrInstr
+ ldr r0, _0802B638 @ =gUnknown_081D9F00
+ b _0802B94C
+ .align 2, 0
+_0802B634: .4byte gBattlescriptCurrInstr
+_0802B638: .4byte gUnknown_081D9F00
+_0802B63C:
+ ldr r0, _0802B660 @ =gLastUsedItem
+ ldrh r0, [r0]
+ cmp r0, 0x5
+ bne _0802B66C
+ ldr r0, _0802B664 @ =0x02000000
+ ldr r1, _0802B668 @ =0x00016089
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r0, r1, 8
+ subs r0, r1
+ movs r1, 0x64
+ bl __divsi3
+ lsls r0, 24
+ lsrs r5, r0, 24
+ b _0802B684
+ .align 2, 0
+_0802B660: .4byte gLastUsedItem
+_0802B664: .4byte 0x02000000
+_0802B668: .4byte 0x00016089
+_0802B66C:
+ ldr r3, _0802B6A0 @ =gBaseStats
+ ldr r2, _0802B6A4 @ =gBattleMons
+ ldrb r1, [r6]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ ldrh r1, [r0]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ adds r0, r3
+ ldrb r5, [r0, 0x8]
+_0802B684:
+ ldr r2, _0802B6A8 @ =gLastUsedItem
+ ldrh r0, [r2]
+ cmp r0, 0x5
+ bhi _0802B68E
+ b _0802B784
+_0802B68E:
+ subs r0, 0x6
+ cmp r0, 0x6
+ bls _0802B696
+ b _0802B78E
+_0802B696:
+ lsls r0, 2
+ ldr r1, _0802B6AC @ =_0802B6B0
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .align 2, 0
+_0802B6A0: .4byte gBaseStats
+_0802B6A4: .4byte gBattleMons
+_0802B6A8: .4byte gLastUsedItem
+_0802B6AC: .4byte _0802B6B0
+ .align 2, 0
+_0802B6B0:
+ .4byte _0802B6CC
+ .4byte _0802B6FC
+ .4byte _0802B70E
+ .4byte _0802B73C
+ .4byte _0802B76C
+ .4byte _0802B72E
+ .4byte _0802B72E
+_0802B6CC:
+ ldr r2, _0802B6F4 @ =gBattleMons
+ ldr r0, _0802B6F8 @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r1, r0, 0
+ adds r1, 0x21
+ ldrb r1, [r1]
+ cmp r1, 0xB
+ beq _0802B760
+ adds r0, 0x22
+ ldrb r0, [r0]
+ cmp r0, 0xB
+ beq _0802B760
+ cmp r1, 0x6
+ beq _0802B760
+ cmp r0, 0x6
+ beq _0802B760
+ b _0802B72E
+ .align 2, 0
+_0802B6F4: .4byte gBattleMons
+_0802B6F8: .4byte gBankTarget
+_0802B6FC:
+ bl sav1_map_get_light_level
+ lsls r0, 24
+ lsrs r0, 24
+ movs r4, 0xA
+ cmp r0, 0x5
+ bne _0802B78E
+ movs r4, 0x23
+ b _0802B78E
+_0802B70E:
+ ldr r2, _0802B734 @ =gBattleMons
+ ldr r0, _0802B738 @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r0, 0x2A
+ ldrb r1, [r0]
+ cmp r1, 0x27
+ bhi _0802B72E
+ movs r0, 0x28
+ subs r0, r1
+ lsls r0, 24
+ lsrs r4, r0, 24
+ cmp r4, 0x9
+ bhi _0802B78E
+_0802B72E:
+ movs r4, 0xA
+ b _0802B78E
+ .align 2, 0
+_0802B734: .4byte gBattleMons
+_0802B738: .4byte gBankTarget
+_0802B73C:
+ ldr r2, _0802B764 @ =gBattleMons
+ ldr r0, _0802B768 @ =gBankTarget
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ ldrh r0, [r0]
+ bl SpeciesToNationalPokedexNum
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x1
+ bl GetNationalPokedexFlag
+ lsls r0, 24
+ movs r4, 0xA
+ cmp r0, 0
+ beq _0802B78E
+_0802B760:
+ movs r4, 0x1E
+ b _0802B78E
+ .align 2, 0
+_0802B764: .4byte gBattleMons
+_0802B768: .4byte gBankTarget
+_0802B76C:
+ ldr r0, _0802B780 @ =gBattleResults
+ ldrb r0, [r0, 0x13]
+ adds r0, 0xA
+ lsls r0, 24
+ lsrs r4, r0, 24
+ cmp r4, 0x28
+ bls _0802B78E
+ movs r4, 0x28
+ b _0802B78E
+ .align 2, 0
+_0802B780: .4byte gBattleResults
+_0802B784:
+ ldr r1, _0802B7F4 @ =gBallCatchBonuses
+ ldrh r0, [r2]
+ subs r0, 0x2
+ adds r0, r1
+ ldrb r4, [r0]
+_0802B78E:
+ adds r0, r5, 0
+ muls r0, r4
+ movs r1, 0xA
+ bl __divsi3
+ ldr r5, _0802B7F8 @ =gBattleMons
+ ldr r1, _0802B7FC @ =gBankTarget
+ ldrb r1, [r1]
+ movs r7, 0x58
+ adds r4, r1, 0
+ muls r4, r7
+ adds r3, r4, r5
+ ldrh r2, [r3, 0x2C]
+ lsls r1, r2, 1
+ adds r1, r2
+ ldrh r2, [r3, 0x28]
+ lsls r2, 1
+ subs r2, r1, r2
+ muls r0, r2
+ bl __divsi3
+ adds r6, r0, 0
+ adds r5, 0x4C
+ adds r4, r5
+ ldr r4, [r4]
+ movs r0, 0x27
+ ands r0, r4
+ cmp r0, 0
+ beq _0802B7CA
+ lsls r6, 1
+_0802B7CA:
+ ands r4, r7
+ cmp r4, 0
+ beq _0802B7DC
+ lsls r0, r6, 4
+ subs r0, r6
+ movs r1, 0xA
+ bl __udivsi3
+ adds r6, r0, 0
+_0802B7DC:
+ ldr r1, _0802B800 @ =gLastUsedItem
+ ldrh r0, [r1]
+ cmp r0, 0x5
+ beq _0802B81C
+ cmp r0, 0x1
+ bne _0802B808
+ ldr r0, _0802B804 @ =gBattleResults
+ ldrb r1, [r0, 0x5]
+ movs r2, 0x2
+ orrs r1, r2
+ strb r1, [r0, 0x5]
+ b _0802B81C
+ .align 2, 0
+_0802B7F4: .4byte gBallCatchBonuses
+_0802B7F8: .4byte gBattleMons
+_0802B7FC: .4byte gBankTarget
+_0802B800: .4byte gLastUsedItem
+_0802B804: .4byte gBattleResults
+_0802B808:
+ ldr r0, _0802B860 @ =gBattleResults
+ ldrh r1, [r1]
+ adds r0, r1
+ adds r1, r0, 0
+ adds r1, 0x34
+ ldrb r0, [r1]
+ cmp r0, 0xFE
+ bhi _0802B81C
+ adds r0, 0x1
+ strb r0, [r1]
+_0802B81C:
+ cmp r6, 0xFE
+ bls _0802B880
+ movs r0, 0
+ movs r1, 0x4
+ bl dp01_build_cmdbuf_x0D_a
+ ldr r0, _0802B864 @ =gActiveBank
+ ldrb r0, [r0]
+ bl MarkBufferBankForExecution
+ ldr r1, _0802B868 @ =gBattlescriptCurrInstr
+ ldr r0, _0802B86C @ =gUnknown_081D9EC2
+ str r0, [r1]
+ ldr r1, _0802B870 @ =gBattlePartyID
+ ldr r0, _0802B874 @ =gBankTarget
+ ldrb r0, [r0]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _0802B878 @ =gEnemyParty
+ adds r0, r1
+ ldr r2, _0802B87C @ =gLastUsedItem
+ movs r1, 0x26
+ bl SetMonData
+ bl CalculatePlayerPartyCount
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x6
+ beq _0802B90E
+ b _0802B938
+ .align 2, 0
+_0802B860: .4byte gBattleResults
+_0802B864: .4byte gActiveBank
+_0802B868: .4byte gBattlescriptCurrInstr
+_0802B86C: .4byte gUnknown_081D9EC2
+_0802B870: .4byte gBattlePartyID
+_0802B874: .4byte gBankTarget
+_0802B878: .4byte gEnemyParty
+_0802B87C: .4byte gLastUsedItem
+_0802B880:
+ movs r0, 0xFF
+ lsls r0, 16
+ adds r1, r6, 0
+ bl __udivsi3
+ bl Sqrt
+ lsls r0, 16
+ lsrs r0, 16
+ bl Sqrt
+ lsls r0, 16
+ lsrs r6, r0, 16
+ ldr r0, _0802B8A8 @ =0x000ffff0
+ adds r1, r6, 0
+ bl __udivsi3
+ adds r6, r0, 0
+ movs r4, 0
+ b _0802B8B2
+ .align 2, 0
+_0802B8A8: .4byte 0x000ffff0
+_0802B8AC:
+ adds r0, r4, 0x1
+ lsls r0, 24
+ lsrs r4, r0, 24
+_0802B8B2:
+ cmp r4, 0x3
+ bhi _0802B8C2
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, r6
+ bcc _0802B8AC
+_0802B8C2:
+ ldr r5, _0802B918 @ =gLastUsedItem
+ ldrh r0, [r5]
+ cmp r0, 0x1
+ bne _0802B8CC
+ movs r4, 0x4
+_0802B8CC:
+ movs r0, 0
+ adds r1, r4, 0
+ bl dp01_build_cmdbuf_x0D_a
+ ldr r0, _0802B91C @ =gActiveBank
+ ldrb r0, [r0]
+ bl MarkBufferBankForExecution
+ cmp r4, 0x4
+ bne _0802B944
+ ldr r1, _0802B920 @ =gBattlescriptCurrInstr
+ ldr r0, _0802B924 @ =gUnknown_081D9EC2
+ str r0, [r1]
+ ldr r1, _0802B928 @ =gBattlePartyID
+ ldr r0, _0802B92C @ =gBankTarget
+ ldrb r0, [r0]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _0802B930 @ =gEnemyParty
+ adds r0, r1
+ movs r1, 0x26
+ adds r2, r5, 0
+ bl SetMonData
+ bl CalculatePlayerPartyCount
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x6
+ bne _0802B938
+_0802B90E:
+ ldr r1, _0802B934 @ =gBattleCommunication
+ movs r0, 0
+ strb r0, [r1, 0x5]
+ b _0802B94E
+ .align 2, 0
+_0802B918: .4byte gLastUsedItem
+_0802B91C: .4byte gActiveBank
+_0802B920: .4byte gBattlescriptCurrInstr
+_0802B924: .4byte gUnknown_081D9EC2
+_0802B928: .4byte gBattlePartyID
+_0802B92C: .4byte gBankTarget
+_0802B930: .4byte gEnemyParty
+_0802B934: .4byte gBattleCommunication
+_0802B938:
+ ldr r1, _0802B940 @ =gBattleCommunication
+ movs r0, 0x1
+ strb r0, [r1, 0x5]
+ b _0802B94E
+ .align 2, 0
+_0802B940: .4byte gBattleCommunication
+_0802B944:
+ ldr r0, _0802B954 @ =gBattleCommunication
+ strb r4, [r0, 0x5]
+ ldr r1, _0802B958 @ =gBattlescriptCurrInstr
+ ldr r0, _0802B95C @ =gUnknown_081D9F0A
+_0802B94C:
+ str r0, [r1]
+_0802B94E:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802B954: .4byte gBattleCommunication
+_0802B958: .4byte gBattlescriptCurrInstr
+_0802B95C: .4byte gUnknown_081D9F0A
+ thumb_func_end sub_802B5B8
+
+ thumb_func_start sub_802B960
+sub_802B960: @ 802B960
+ push {r4-r6,lr}
+ mov r6, r9
+ mov r5, r8
+ push {r5,r6}
+ ldr r0, _0802B9C8 @ =gBattlePartyID
+ mov r9, r0
+ ldr r5, _0802B9CC @ =gBankAttacker
+ ldrb r0, [r5]
+ movs r4, 0x1
+ eors r0, r4
+ lsls r0, 1
+ add r0, r9
+ ldrh r0, [r0]
+ movs r1, 0x64
+ mov r8, r1
+ mov r1, r8
+ muls r1, r0
+ adds r0, r1, 0
+ ldr r6, _0802B9D0 @ =gEnemyParty
+ adds r0, r6
+ bl GiveMonToPlayer
+ ldr r2, _0802B9D4 @ =gBattleResults
+ ldr r1, _0802B9D8 @ =gBattleMons
+ ldrb r0, [r5]
+ eors r4, r0
+ movs r0, 0x58
+ muls r0, r4
+ adds r0, r1
+ ldrh r0, [r0]
+ strh r0, [r2, 0x28]
+ lsls r4, 1
+ add r4, r9
+ ldrh r0, [r4]
+ mov r1, r8
+ muls r1, r0
+ adds r0, r1, 0
+ adds r0, r6
+ adds r2, 0x2A
+ movs r1, 0x2
+ bl GetMonData
+ ldr r1, _0802B9DC @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802B9C8: .4byte gBattlePartyID
+_0802B9CC: .4byte gBankAttacker
+_0802B9D0: .4byte gEnemyParty
+_0802B9D4: .4byte gBattleResults
+_0802B9D8: .4byte gBattleMons
+_0802B9DC: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802B960
+
+ thumb_func_start sub_802B9E0
+sub_802B9E0: @ 802B9E0
+ push {r4-r6,lr}
+ ldr r4, _0802BA20 @ =gBattleMons
+ ldr r6, _0802BA24 @ =gBankTarget
+ ldrb r0, [r6]
+ movs r5, 0x58
+ muls r0, r5
+ adds r0, r4
+ ldrh r0, [r0]
+ bl SpeciesToNationalPokedexNum
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x1
+ bl GetNationalPokedexFlag
+ lsls r0, 24
+ cmp r0, 0
+ beq _0802BA2C
+ ldr r3, _0802BA28 @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+ b _0802BA82
+ .align 2, 0
+_0802BA20: .4byte gBattleMons
+_0802BA24: .4byte gBankTarget
+_0802BA28: .4byte gBattlescriptCurrInstr
+_0802BA2C:
+ ldrb r0, [r6]
+ muls r0, r5
+ adds r0, r4
+ ldrh r0, [r0]
+ bl SpeciesToNationalPokedexNum
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x3
+ bl GetNationalPokedexFlag
+ ldrb r0, [r6]
+ adds r2, r0, 0
+ muls r2, r5
+ adds r0, r2, r4
+ ldrh r0, [r0]
+ cmp r0, 0xC9
+ bne _0802BA5C
+ ldr r0, _0802BA88 @ =gSaveBlock2
+ adds r1, r4, 0
+ adds r1, 0x48
+ adds r1, r2, r1
+ ldr r1, [r1]
+ str r1, [r0, 0x1C]
+_0802BA5C:
+ ldrb r0, [r6]
+ adds r2, r0, 0
+ muls r2, r5
+ adds r0, r2, r4
+ ldrh r1, [r0]
+ movs r0, 0x9A
+ lsls r0, 1
+ cmp r1, r0
+ bne _0802BA7A
+ ldr r0, _0802BA88 @ =gSaveBlock2
+ adds r1, r4, 0
+ adds r1, 0x48
+ adds r1, r2, r1
+ ldr r1, [r1]
+ str r1, [r0, 0x20]
+_0802BA7A:
+ ldr r1, _0802BA8C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+_0802BA82:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802BA88: .4byte gSaveBlock2
+_0802BA8C: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802B9E0
+
+ thumb_func_start sub_802BA90
+sub_802BA90: @ 802BA90
+ push {r4-r7,lr}
+ sub sp, 0x4
+ ldr r7, _0802BAA8 @ =gBattleCommunication
+ ldrb r1, [r7]
+ cmp r1, 0x1
+ beq _0802BAC6
+ cmp r1, 0x1
+ bgt _0802BAAC
+ cmp r1, 0
+ beq _0802BAB8
+ b _0802BBC4
+ .align 2, 0
+_0802BAA8: .4byte gBattleCommunication
+_0802BAAC:
+ cmp r1, 0x2
+ beq _0802BB10
+ cmp r1, 0x3
+ bne _0802BAB6
+ b _0802BBB0
+_0802BAB6:
+ b _0802BBC4
+_0802BAB8:
+ movs r0, 0x1
+ negs r0, r0
+ str r1, [sp]
+ movs r1, 0
+ movs r2, 0
+ movs r3, 0x10
+ b _0802BB6E
+_0802BAC6:
+ ldr r0, _0802BB04 @ =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _0802BBC4
+ ldr r4, _0802BB08 @ =gBattleMons
+ ldr r6, _0802BB0C @ =gBankTarget
+ ldrb r0, [r6]
+ movs r5, 0x58
+ muls r0, r5
+ adds r0, r4
+ ldrh r0, [r0]
+ bl SpeciesToNationalPokedexNum
+ lsls r0, 16
+ lsrs r0, 16
+ ldrb r1, [r6]
+ adds r2, r1, 0
+ muls r2, r5
+ adds r1, r4, 0
+ adds r1, 0x54
+ adds r1, r2, r1
+ ldr r1, [r1]
+ adds r4, 0x48
+ adds r2, r4
+ ldr r2, [r2]
+ bl sub_809070C
+ strb r0, [r7, 0x1]
+ b _0802BB72
+ .align 2, 0
+_0802BB04: .4byte gPaletteFade
+_0802BB08: .4byte gBattleMons
+_0802BB0C: .4byte gBankTarget
+_0802BB10:
+ ldr r0, _0802BB7C @ =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _0802BBC4
+ ldr r0, _0802BB80 @ =gMain
+ ldr r1, [r0, 0x4]
+ ldr r0, _0802BB84 @ =sub_800F808
+ cmp r1, r0
+ bne _0802BBC4
+ ldr r2, _0802BB88 @ =gTasks
+ ldrb r1, [r7, 0x1]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 3
+ adds r0, r2
+ ldrb r4, [r0, 0x4]
+ cmp r4, 0
+ bne _0802BBC4
+ ldr r0, _0802BB8C @ =gBattleTerrainTiles_Building
+ ldr r1, _0802BB90 @ =0x06008000
+ bl LZDecompressVram
+ ldr r0, _0802BB94 @ =gBattleTerrainTilemap_Building
+ ldr r1, _0802BB98 @ =0x0600d000
+ bl LZDecompressVram
+ ldr r0, _0802BB9C @ =gBattleTerrainPalette_BattleTower
+ movs r1, 0x20
+ movs r2, 0x60
+ bl LoadCompressedPalette
+ ldr r1, _0802BBA0 @ =REG_BG3CNT
+ ldr r2, _0802BBA4 @ =0x00005a0b
+ adds r0, r2, 0
+ strh r0, [r1]
+ ldr r1, _0802BBA8 @ =gUnknown_030041B0
+ movs r2, 0x80
+ lsls r2, 1
+ adds r0, r2, 0
+ strh r0, [r1]
+ ldr r0, _0802BBAC @ =0x0000fffc
+ str r4, [sp]
+ movs r1, 0
+ movs r2, 0x10
+ movs r3, 0
+_0802BB6E:
+ bl BeginNormalPaletteFade
+_0802BB72:
+ ldrb r0, [r7]
+ adds r0, 0x1
+ strb r0, [r7]
+ b _0802BBC4
+ .align 2, 0
+_0802BB7C: .4byte gPaletteFade
+_0802BB80: .4byte gMain
+_0802BB84: .4byte sub_800F808
+_0802BB88: .4byte gTasks
+_0802BB8C: .4byte gBattleTerrainTiles_Building
+_0802BB90: .4byte 0x06008000
+_0802BB94: .4byte gBattleTerrainTilemap_Building
+_0802BB98: .4byte 0x0600d000
+_0802BB9C: .4byte gBattleTerrainPalette_BattleTower
+_0802BBA0: .4byte REG_BG3CNT
+_0802BBA4: .4byte 0x00005a0b
+_0802BBA8: .4byte gUnknown_030041B0
+_0802BBAC: .4byte 0x0000fffc
+_0802BBB0:
+ ldr r0, _0802BBCC @ =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _0802BBC4
+ ldr r1, _0802BBD0 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+_0802BBC4:
+ add sp, 0x4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802BBCC: .4byte gPaletteFade
+_0802BBD0: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802BA90
+
+ thumb_func_start sub_802BBD4
+sub_802BBD4: @ 802BBD4
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ ldr r4, [sp, 0x20]
+ lsls r0, 24
+ lsrs r6, r0, 24
+ lsls r1, 24
+ lsrs r1, 24
+ mov r12, r1
+ lsls r2, 24
+ lsrs r5, r2, 24
+ lsls r3, 24
+ lsrs r7, r3, 24
+ lsls r4, 24
+ lsrs r4, 24
+ mov r8, r4
+ mov r2, r12
+ cmp r2, r7
+ bgt _0802BC5A
+ lsls r1, r6, 1
+ ldr r0, _0802BC20 @ =0x0600c000
+ adds r1, r0
+ mov r9, r1
+_0802BC06:
+ adds r1, r6, 0
+ adds r0, r2, 0x1
+ mov r10, r0
+ cmp r1, r5
+ bgt _0802BC54
+ lsls r0, r2, 6
+ mov r4, r9
+ adds r3, r4, r0
+_0802BC16:
+ cmp r2, r12
+ bne _0802BC28
+ ldr r0, _0802BC24 @ =0x00001022
+ b _0802BC36
+ .align 2, 0
+_0802BC20: .4byte 0x0600c000
+_0802BC24: .4byte 0x00001022
+_0802BC28:
+ cmp r2, r7
+ bne _0802BC34
+ ldr r0, _0802BC30 @ =0x00001028
+ b _0802BC36
+ .align 2, 0
+_0802BC30: .4byte 0x00001028
+_0802BC34:
+ ldr r0, _0802BC68 @ =0x00001025
+_0802BC36:
+ cmp r1, r6
+ beq _0802BC42
+ adds r0, 0x1
+ cmp r1, r5
+ bne _0802BC42
+ adds r0, 0x1
+_0802BC42:
+ mov r4, r8
+ cmp r4, 0
+ beq _0802BC4A
+ movs r0, 0
+_0802BC4A:
+ strh r0, [r3]
+ adds r3, 0x2
+ adds r1, 0x1
+ cmp r1, r5
+ ble _0802BC16
+_0802BC54:
+ mov r2, r10
+ cmp r2, r7
+ ble _0802BC06
+_0802BC5A:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802BC68: .4byte 0x00001025
+ thumb_func_end sub_802BBD4
+
+ thumb_func_start sub_802BC6C
+sub_802BC6C: @ 802BC6C
+ push {lr}
+ ldr r0, _0802BC88 @ =gBattleCommunication
+ ldrb r1, [r0, 0x1]
+ lsls r1, 28
+ movs r0, 0x90
+ lsls r0, 23
+ adds r1, r0
+ lsrs r1, 24
+ movs r0, 0xC8
+ bl sub_814A880
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802BC88: .4byte gBattleCommunication
+ thumb_func_end sub_802BC6C
+
+ thumb_func_start nullsub_6
+nullsub_6: @ 802BC8C
+ bx lr
+ thumb_func_end nullsub_6
+
+ thumb_func_start atkF3_receive_new_pokemon_maybe
+atkF3_receive_new_pokemon_maybe: @ 802BC90
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x8
+ ldr r0, _0802BCB4 @ =gBattleCommunication
+ ldrb r1, [r0]
+ adds r4, r0, 0
+ cmp r1, 0x4
+ bls _0802BCA8
+ b _0802BEDA
+_0802BCA8:
+ lsls r0, r1, 2
+ ldr r1, _0802BCB8 @ =_0802BCBC
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .align 2, 0
+_0802BCB4: .4byte gBattleCommunication
+_0802BCB8: .4byte _0802BCBC
+ .align 2, 0
+_0802BCBC:
+ .4byte _0802BCD0
+ .4byte _0802BCEC
+ .4byte _0802BD84
+ .4byte _0802BE50
+ .4byte _0802BEA4
+_0802BCD0:
+ bl sub_8023A80
+ ldr r0, _0802BCE8 @ =gBattleCommunication
+ ldrb r1, [r0]
+ adds r1, 0x1
+ movs r2, 0
+ strb r1, [r0]
+ strb r2, [r0, 0x1]
+ bl sub_802BC6C
+ b _0802BEDA
+ .align 2, 0
+_0802BCE8: .4byte gBattleCommunication
+_0802BCEC:
+ ldr r0, _0802BD60 @ =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _0802BD10
+ ldrb r0, [r4, 0x1]
+ cmp r0, 0
+ beq _0802BD10
+ movs r0, 0x5
+ bl PlaySE
+ bl nullsub_6
+ movs r0, 0
+ strb r0, [r4, 0x1]
+ bl sub_802BC6C
+_0802BD10:
+ ldr r0, _0802BD60 @ =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ beq _0802BD36
+ ldr r4, _0802BD64 @ =gBattleCommunication
+ ldrb r0, [r4, 0x1]
+ cmp r0, 0
+ bne _0802BD36
+ movs r0, 0x5
+ bl PlaySE
+ bl nullsub_6
+ movs r0, 0x1
+ strb r0, [r4, 0x1]
+ bl sub_802BC6C
+_0802BD36:
+ ldr r0, _0802BD60 @ =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0802BD68
+ movs r0, 0x5
+ bl PlaySE
+ ldr r1, _0802BD64 @ =gBattleCommunication
+ ldrb r0, [r1, 0x1]
+ cmp r0, 0
+ bne _0802BD7A
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+ movs r0, 0x3
+ bl BeginFastPaletteFade
+ b _0802BEDA
+ .align 2, 0
+_0802BD60: .4byte gMain
+_0802BD64: .4byte gBattleCommunication
+_0802BD68:
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ bne _0802BD72
+ b _0802BEDA
+_0802BD72:
+ movs r0, 0x5
+ bl PlaySE
+ ldr r1, _0802BD80 @ =gBattleCommunication
+_0802BD7A:
+ movs r0, 0x4
+ strb r0, [r1]
+ b _0802BEDA
+ .align 2, 0
+_0802BD80: .4byte gBattleCommunication
+_0802BD84:
+ ldr r0, _0802BE34 @ =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ beq _0802BD92
+ b _0802BEDA
+_0802BD92:
+ ldr r7, _0802BE38 @ =gBattlePartyID
+ ldr r0, _0802BE3C @ =gBankAttacker
+ mov r10, r0
+ ldrb r0, [r0]
+ movs r4, 0x1
+ eors r0, r4
+ lsls r0, 1
+ adds r0, r7
+ ldrh r0, [r0]
+ movs r1, 0x64
+ mov r9, r1
+ mov r1, r9
+ muls r1, r0
+ adds r0, r1, 0
+ ldr r1, _0802BE40 @ =gEnemyParty
+ mov r8, r1
+ add r0, r8
+ movs r1, 0x2
+ ldr r2, _0802BE44 @ =0x02016079
+ bl GetMonData
+ mov r1, r10
+ ldrb r0, [r1]
+ eors r0, r4
+ lsls r0, 1
+ adds r0, r7
+ ldrh r0, [r0]
+ mov r1, r9
+ muls r1, r0
+ adds r0, r1, 0
+ add r0, r8
+ movs r1, 0xB
+ bl GetMonData
+ adds r6, r0, 0
+ lsls r6, 16
+ lsrs r6, 16
+ mov r1, r10
+ ldrb r0, [r1]
+ eors r0, r4
+ lsls r0, 1
+ adds r0, r7
+ ldrh r0, [r0]
+ mov r1, r9
+ muls r1, r0
+ adds r0, r1, 0
+ add r0, r8
+ bl GetMonGender
+ adds r5, r0, 0
+ lsls r5, 24
+ lsrs r5, 24
+ mov r1, r10
+ ldrb r0, [r1]
+ eors r4, r0
+ lsls r4, 1
+ adds r4, r7
+ ldrh r0, [r4]
+ mov r1, r9
+ muls r1, r0
+ adds r0, r1, 0
+ add r0, r8
+ movs r1, 0
+ movs r2, 0
+ bl GetMonData
+ str r0, [sp]
+ ldr r0, _0802BE48 @ =sub_800F808
+ str r0, [sp, 0x4]
+ movs r0, 0x2
+ ldr r1, _0802BE44 @ =0x02016079
+ adds r2, r6, 0
+ adds r3, r5, 0
+ bl DoNamingScreen
+ ldr r1, _0802BE4C @ =gBattleCommunication
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+ b _0802BEDA
+ .align 2, 0
+_0802BE34: .4byte gPaletteFade
+_0802BE38: .4byte gBattlePartyID
+_0802BE3C: .4byte gBankAttacker
+_0802BE40: .4byte gEnemyParty
+_0802BE44: .4byte 0x02016079
+_0802BE48: .4byte sub_800F808
+_0802BE4C: .4byte gBattleCommunication
+_0802BE50:
+ ldr r0, _0802BE88 @ =gMain
+ ldr r1, [r0, 0x4]
+ ldr r0, _0802BE8C @ =sub_800F808
+ cmp r1, r0
+ bne _0802BEDA
+ ldr r0, _0802BE90 @ =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _0802BEDA
+ ldr r2, _0802BE94 @ =gBattlePartyID
+ ldr r0, _0802BE98 @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x1
+ eors r0, r1
+ lsls r0, 1
+ adds r0, r2
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _0802BE9C @ =gEnemyParty
+ adds r0, r1
+ ldr r2, _0802BEA0 @ =0x02016079
+ movs r1, 0x2
+ bl SetMonData
+ b _0802BEC0
+ .align 2, 0
+_0802BE88: .4byte gMain
+_0802BE8C: .4byte sub_800F808
+_0802BE90: .4byte gPaletteFade
+_0802BE94: .4byte gBattlePartyID
+_0802BE98: .4byte gBankAttacker
+_0802BE9C: .4byte gEnemyParty
+_0802BEA0: .4byte 0x02016079
+_0802BEA4:
+ bl CalculatePlayerPartyCount
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x6
+ bne _0802BEC0
+ ldr r1, _0802BEBC @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x5
+ str r0, [r1]
+ b _0802BEDA
+ .align 2, 0
+_0802BEBC: .4byte gBattlescriptCurrInstr
+_0802BEC0:
+ ldr r3, _0802BEEC @ =gBattlescriptCurrInstr
+ ldr r2, [r3]
+ ldrb r1, [r2, 0x1]
+ ldrb r0, [r2, 0x2]
+ lsls r0, 8
+ orrs r1, r0
+ ldrb r0, [r2, 0x3]
+ lsls r0, 16
+ orrs r1, r0
+ ldrb r0, [r2, 0x4]
+ lsls r0, 24
+ orrs r1, r0
+ str r1, [r3]
+_0802BEDA:
+ add sp, 0x8
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0802BEEC: .4byte gBattlescriptCurrInstr
+ thumb_func_end atkF3_receive_new_pokemon_maybe
+
+ thumb_func_start sub_802BEF0
+sub_802BEF0: @ 802BEF0
+ ldr r2, _0802BF10 @ =gBattleMons
+ ldr r0, _0802BF14 @ =gBankAttacker
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r1, r0
+ adds r1, r2
+ ldr r0, _0802BF18 @ =gBattleMoveDamage
+ ldr r2, [r0]
+ ldrh r0, [r1, 0x28]
+ subs r0, r2
+ strh r0, [r1, 0x28]
+ ldr r1, _0802BF1C @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ bx lr
+ .align 2, 0
+_0802BF10: .4byte gBattleMons
+_0802BF14: .4byte gBankAttacker
+_0802BF18: .4byte gBattleMoveDamage
+_0802BF1C: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802BEF0
+
+ thumb_func_start sub_802BF20
+sub_802BF20: @ 802BF20
+ ldr r1, _0802BF3C @ =gBattleMons
+ ldr r0, _0802BF40 @ =gBankAttacker
+ ldrb r2, [r0]
+ movs r0, 0x58
+ muls r0, r2
+ adds r1, 0x4C
+ adds r0, r1
+ movs r1, 0
+ str r1, [r0]
+ ldr r1, _0802BF44 @ =gBattlescriptCurrInstr
+ ldr r0, [r1]
+ adds r0, 0x1
+ str r0, [r1]
+ bx lr
+ .align 2, 0
+_0802BF3C: .4byte gBattleMons
+_0802BF40: .4byte gBankAttacker
+_0802BF44: .4byte gBattlescriptCurrInstr
+ thumb_func_end sub_802BF20
+
+ thumb_func_start sub_802BF48
+sub_802BF48: @ 802BF48
+ ldr r1, _0802BF50 @ =gFightStateTracker
+ movs r0, 0xC
+ strb r0, [r1]
+ bx lr
+ .align 2, 0
+_0802BF50: .4byte gFightStateTracker
+ thumb_func_end sub_802BF48
+
+ thumb_func_start sub_802BF54
+sub_802BF54: @ 802BF54
+ ldr r1, _0802BF64 @ =gFightStateTracker
+ movs r0, 0xC
+ strb r0, [r1]
+ ldr r1, _0802BF68 @ =gCurrentMoveTurn
+ ldr r0, _0802BF6C @ =gNoOfAllBanks
+ ldrb r0, [r0]
+ strb r0, [r1]
+ bx lr
+ .align 2, 0
+_0802BF64: .4byte gFightStateTracker
+_0802BF68: .4byte gCurrentMoveTurn
+_0802BF6C: .4byte gNoOfAllBanks
+ thumb_func_end sub_802BF54
+
+ .align 2, 0 @ Don't pad with nop.