diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-04-06 16:24:35 -0700 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2018-04-06 16:24:35 -0700 |
commit | c36715e3b692ac116a5f8d32b5c2bde7d5ce8f8e (patch) | |
tree | 23e6352ca5c60b10723b152aa08cdae799393767 /asm/flying.s | |
parent | 818801cf5ab0c696f2460922753f921726aac6bb (diff) |
Use 'battler' instead of 'bank'
Diffstat (limited to 'asm/flying.s')
-rw-r--r-- | asm/flying.s | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/asm/flying.s b/asm/flying.s index a39c797b4..72d1e3bdc 100644 --- a/asm/flying.s +++ b/asm/flying.s @@ -194,7 +194,7 @@ _080DA18C: ldr r5, _080DA1E0 @ =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -204,7 +204,7 @@ _080DA18C: strh r0, [r6, 0x34] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x6] @@ -282,13 +282,13 @@ _080DA234: _080DA24C: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r2, _080DA2A8 @ =gBattleAnimArgs ldrh r1, [r2] @@ -308,13 +308,13 @@ _080DA24C: ldr r4, _080DA2AC @ =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -374,7 +374,7 @@ sub_80DA300: @ 80DA300 ldr r0, _080DA340 @ =sub_80DA348 str r0, [r4, 0x1C] movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r2, _080DA344 @ =gSprites lsls r0, 24 lsrs r0, 24 @@ -470,7 +470,7 @@ _080DA3C2: ldr r4, _080DA408 @ =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -478,7 +478,7 @@ _080DA3C2: strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -537,7 +537,7 @@ _080DA438: ble _080DA480 _080DA45A: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r2, _080DA488 @ =gSprites lsls r0, 24 lsrs r0, 24 @@ -638,7 +638,7 @@ _080DA502: _080DA518: adds r0, r6, 0 movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r4, _080DA5B4 @ =gBattleAnimArgs lsrs r0, 24 @@ -647,7 +647,7 @@ _080DA518: strh r0, [r7, 0x20] adds r0, r6, 0 movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldrh r1, [r4, 0x2] lsrs r0, 24 @@ -1733,13 +1733,13 @@ sub_80DAD30: @ 80DAD30 ldr r5, _080DAD7C @ =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -1784,7 +1784,7 @@ sub_80DAD84: @ 80DAD84 beq _080DADE0 adds r0, r2, 0 movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5, 0x6] @@ -1799,7 +1799,7 @@ _080DADDC: .4byte gAnimBankTarget _080DADE0: adds r0, r2, 0 movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x28 @@ -1849,7 +1849,7 @@ _080DAE44: ldr r0, _080DAEFC @ =gAnimBankTarget ldrb r0, [r0] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5, 0x6] @@ -2239,13 +2239,13 @@ sub_80DB0E8: @ 80DB0E8 ldr r5, _080DB190 @ =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r2, r0, 0 lsls r2, 24 lsrs r2, 24 @@ -2293,7 +2293,7 @@ _080DB1A6: movs r1, 0x1 bl InitAnimSpritePos movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r2, _080DB1D4 @ =gSprites lsls r0, 24 lsrs r0, 24 @@ -2349,7 +2349,7 @@ _080DB210: ldr r0, _080DB228 @ =gAnimBankTarget ldrb r0, [r0] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -2385,7 +2385,7 @@ _080DB240: cmp r0, r1 bge _080DB27E movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r2, _080DB284 @ =gSprites lsls r0, 24 lsrs r0, 24 @@ -2423,7 +2423,7 @@ sub_80DB288: @ 80DB288 ldr r0, _080DB2C8 @ =sub_80DB2D0 str r0, [r4, 0x1C] movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r2, _080DB2CC @ =gSprites lsls r0, 24 lsrs r0, 24 @@ -2566,13 +2566,13 @@ _080DB3A0: _080DB3A2: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -2726,13 +2726,13 @@ _080DB4D4: _080DB4D6: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x20 @@ -2885,14 +2885,14 @@ sub_80DB5E4: @ 80DB5E4 ldr r6, _080DB698 @ =gAnimBankAttacker ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 mov r1, r8 strh r0, [r1, 0x20] ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r6, r0, 0 lsls r6, 24 lsrs r6, 24 @@ -3012,7 +3012,7 @@ unref_sub_80DB6E4: @ 80DB6E4 cmp r0, 0 bne _080DB71C movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 ldr r2, _080DB718 @ =gSprites @@ -3030,7 +3030,7 @@ _080DB714: .4byte gBattleAnimArgs _080DB718: .4byte gSprites _080DB71C: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 ldr r2, _080DB748 @ =gSprites |